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2023-11: Warosu is now out of extended maintenance.

/ic/ - Artwork/Critique


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File: 1.43 MB, 4989x2250, EeVJBGuUEAEOIZw.jpg [View same] [iqdb] [saucenao] [google]
6534602 No.6534602 [Reply] [Original]

Why You Should Copy Anime:
https://i.imgur.com/zNDsyF0.jpg
https://www.youtube.com/watch?v=kbKqIJcIUCw
https://www.youtube.com/watch?v=dgjx6y6B_G8
Krenz Accuracy Imgs: https://files.catbox.moe/tklkj8.rar
Krenz Courses: https://asgg.notion.site/Krenz-238090f8a5934eb883fc644bef1d1214

**Strive for quantity AND quality.**

Anime Studying:
>Copy anime references exactly and draw them from memory. Use illustrations, screenshots, anime figures, 3D models, etc.
>Don’t copy recklessly. Use construction, color theory, and other fundamental concepts to rehearse a drawing process that you can later easily manipulate for original artwork.
>Post all of your anime studies. Post even when you’re told not to. Create an art community that actually draws and improves together instead of just talking about it.
>Number your attempts and link to your previous posts.
>Critiquers should lead by example by posting their studies.

General Anime Style Discussion:
>Questions about achieving certain styles/techniques/compositions etc.
>Drawing methods, study habits, resources, tutorials, tools, software, etc
>Be specific and try to post a sample of your study attempts before asking for help.

**Draw copies from good anime styled references to mindfully up our mileage, internalize appealing aesthetics, and learn from each other’s processes and knowledge.**

Recommended Resources:
https://pastebin.com/Yz2scAEc

/mmg/ - Manga Making General:
>>>/ic/mmg

Previous Thread:
>>6516244

>> No.6534608 [DELETED] 
File: 919 KB, 4093x2894, bocchi summer.png [View same] [iqdb] [saucenao] [google]
6534608

some bocc

>> No.6534611
File: 918 KB, 4093x2894, bocchi summer.png [View same] [iqdb] [saucenao] [google]
6534611

some bocc

>> No.6534613

You will never be japanese enough

>> No.6534781
File: 133 KB, 1600x1739, 02.25.2023.jpg [View same] [iqdb] [saucenao] [google]
6534781

>> No.6534857

When doing a study on digital, how do you set it up? When doing things traditionally I would tape the thing I'm copying on my board next to my paper, but I don't really know what to do if I want to attempt it digitally. If I put it next to my canvas I have to zoom out really far to see both it and the area where I'm drawing.

>> No.6534859

>>6534613
Sure thing,and you will never be an real artist

>> No.6534905

>>6534857
>but I don't really know what to do if I want to attempt it digitally. If I put it next to my canvas I have to zoom out really far to see both it and the area where I'm drawing.
WAT

>> No.6534941
File: 194 KB, 980x1006, dog.jpg [View same] [iqdb] [saucenao] [google]
6534941

japanese percent on this?

>> No.6534943

>>6534941
It can pass

>> No.6534947
File: 114 KB, 440x401, 3ej85ds7g.jpg [View same] [iqdb] [saucenao] [google]
6534947

>>6534943
finally

>> No.6534955

It cool to post trash art here or that more a /beg/ thing?

>> No.6535009
File: 3.99 MB, 1785x1863, 1677049211582355.png [View same] [iqdb] [saucenao] [google]
6535009

how do i draw characters like this? artist is shinken_gomi and they use CSP and thats as much as i know.
i find this style so much more interesting than the super clean generic digital anime girl style so many other artists do.

>> No.6535012

>>6535009
Study their drawings anon
It's not that hard

>> No.6535016

>>6534955
depends on how beg it is

>> No.6535020

>>6534602
A cool place to post your studies
https://discord.gg/uWTCghkn

>> No.6535032

>>6535009
Trace their drawings anon
It’s not that hard

>> No.6535066

>>6535012
>>6535032
i mean thats not going to teach me to render like them, thats more what i meant. i have no idea what type of brush they are using.

>> No.6535070

>>6535066
If you don't know how to use a simple opacity brush to render,you are ngmi

>> No.6535081
File: 462 KB, 921x1300, 1668886352856.jpg [View same] [iqdb] [saucenao] [google]
6535081

I did this from request in a draw thread

>> No.6535082

>>6535081
This one is great
How you grind anon?

>> No.6535093

>>6535016
I had to think about it so that answers that one.

>> No.6535113
File: 1.35 MB, 2456x1736, practice.jpg [View same] [iqdb] [saucenao] [google]
6535113

>>6535082
thanks, I fill a page with body parts I'm practicing like pic rel
I also watch a lot of pixiv sketch and look for references in manga pages since they are simpler

>> No.6535147

>>6535066
looks like hard round brush with attention to colors

>> No.6535174

>>6535020
>shilling other communities on 4chan
You're a parasite

>> No.6535185

>>6535113
Hmmm,I think that I saw this before...So it was you the artist
When you were a beg,how did you started your grinding?Just copied artists,studied books or both?
Last question,I swear anon

>> No.6535190

>>6535147
Exact,an opacity controlled hard round brush and probably a airbrush
I don't get why begs are so obsessed with "special and secret brushes" if they can't make their way with the basic ones first

>> No.6535384 [DELETED] 
File: 443 KB, 1280x570, output.webm [View same] [iqdb] [saucenao] [google]
6535384

>>6534941

Boob is not japanese enough.

>> No.6535392
File: 443 KB, 1280x570, output.webm [View same] [iqdb] [saucenao] [google]
6535392

yeah IDK

>> No.6535403
File: 1.80 MB, 1920x1080, 1676899036561756.webm [View same] [iqdb] [saucenao] [google]
6535403

I'm asking this for me and whoever else this might apply to. I'm never going to be interested in drawing westernfag things for my entire life, i can tell you that right now. Is there any kind of things that people like us should just completely ignore so we don't waste our time?

Right now i'm following David Finch's roadmap even though he makes western comics. I feel like most of it applies to manga as well.

>> No.6535426

>>6535403
filthy Westerner!
get the fuck back dirty westoid!

>> No.6535427
File: 621 KB, 748x1066, 1675637128926.png [View same] [iqdb] [saucenao] [google]
6535427

>>6535185
I copied many artists that I like, but I realized that copying manga pages was better than illustrations because the anatomical simplifications were clearer since they are just lines and there is no rendering.
I studied some books and courses which the ones that helped me the most were scott eaton, proko, stonehouse, anatomy for sculptors and morpho. But the real treasure were anatomy notes by professional artists, they were very good for learning to simplify the body based on knowledge read in books, pic related are notes from Krenz that I found on pinterest.

after that I did an exercise which was to go in posemaniacs, but when I drew the reference, I changed the proportions to my favorite artist proportions, like the shoulders:hips ratio, head size, thigh thickness, etc
also, no problem about the questions, lad

>> No.6535431

>>6535403
Every.Fucking.Time
kek

>> No.6535435

>>6535427
Thank you so much bro
Eternally gmi

>> No.6535436

>>6535426
Kys you retarded mongrel, mikufaggot.
>>6535174
>calls anyone a parasite, but consumes pirated content from their “favorite” artist
Lack of self awareness you retarded weebs have. Like it will prevent you from being another mikushitter with your shitty copies.

>> No.6535439

>>6535403
is it like a subconscious think that we make women fat now?

>> No.6535443
File: 1.54 MB, 1558x1808, file.png [View same] [iqdb] [saucenao] [google]
6535443

>>6535436
she my girl!!! what about it !!!!

>> No.6535448

>>6535443
You are an embarassment mikuturd

>> No.6535450

>>6535448
that art is really good though?

>> No.6535453

>>6535403
Mikeybros...

>> No.6535456

>>6535403
>>6535426
>>6535431
>>6535453
Mikey is no god tier,but he only used the woman pose as reference
It's from a crappy site,but still
Also love when someone posts the webm in the mention of him.

>> No.6535459

>>6535456
I was the one who started it last thread
I was astonished someone didn't catch the blacked dot com reference

>> No.6535461

>>6535450
This one is good,but what about yours?
Weren't you grinding loomis?

>> No.6535463

>>6535459
Those anons were right, /ic/ is a tourist board by now

>> No.6535502

>>6535461
I'm new and just grab poses from random artists i like or, for now, the croquis stuff on the hides channel.

>> No.6535520

>>6535502
Then don't stop grinding and pyw when you have one

>> No.6535590
File: 304 KB, 1024x723, 1676329679956494.jpg [View same] [iqdb] [saucenao] [google]
6535590

does anyone tried the krenz squiggles exercise?
200 so far(4days), i have noticed an significant improvement after 2 days(feelsgood), but the downside is that I feel like im gonna burn out any moment...

>> No.6535750

how do you cope with the fact that no matter how good you get at drawing anime, you will never be japanese?

>> No.6535754

>>6535750
We don't need,want nor care to being one
Care to pyw?

>> No.6535766

>>6535750
There are non-japanese working as animators and illustrators in japanese IPs there's no need to be japanese for this

>> No.6535767

>>6535754
poor little guy, did i strike a nerfve?

>> No.6535777

>>6535766
It's a crab,just hide this fucker

>> No.6535811

>>6535009
Looks nice but I don't see the charm, anime doesn't need this much detail. Animator sketches have much more appeal than this. If you wanna spend years learning this and pushing out one drawing like this a month bcause of how much time it takes to make, you will never gmi. This art screams LN cover art for a reason

>> No.6535815

>>6535811
it doesn't take much to appeal a permabeg like you.

>> No.6535818

>>6535811
pyw

>> No.6535847
File: 1.00 MB, 1920x1042, 1667148955334.png [View same] [iqdb] [saucenao] [google]
6535847

>>6535750
not really a problem for me, anime is getting more and more popular in the EU and I just draw for fun.

>> No.6535895

>>6535811
textbook sour grapes kek

>> No.6535905
File: 429 KB, 864x1120, FBwqrwpUcA0.jpg [View same] [iqdb] [saucenao] [google]
6535905

is this anime enough

>> No.6535984

>>6535905
Yes

>> No.6536073
File: 251 KB, 335x308, hiro sparkle.png [View same] [iqdb] [saucenao] [google]
6536073

>kipteitei on OP

>> No.6536094

since most of the links in the OP are down where should i start with trying to learn weeb style? i'm not a beginner to art but i don't know how to draw like the nippon.

>> No.6536120
File: 939 KB, 1517x1000, Cirno_Study.png [View same] [iqdb] [saucenao] [google]
6536120

I did another study tonight, I miss having the time I used to have when I was a neet

>> No.6536203
File: 64 KB, 700x866, shirt practice.png [View same] [iqdb] [saucenao] [google]
6536203

How is the lineart for this shirt? Is it ok or is it harsh on the eyes? What can I do to improve it?

>> No.6536225

>>6536203
could probably thicken the outlines and maybe have some curves rather than boxy

>> No.6536278

God-damn drawing appealing clothing is hard. I'm at a level where I can confidentially draw poses and face from any angle, but when I put on clothes it looks like I'm beg at /beg/ again.

>> No.6536288

>>6536278
Can you pyw, cause that problem seems interesting

>> No.6536317

>>6536278
Don't draw clothes you'll make more money

>> No.6536320

>>6535750
Whats stopping you from marrying into a japanese citizenship or whatever you'd have to do

>> No.6536559

>>6536320
>Marry a nip
lol no

>> No.6536562

>>6536559
Nta btw

>> No.6536564

>>6536559
I'm married to a Korean and I've been enjoying myself for 3 years. What's the problem with marrying a Japanese person?

>> No.6536570

>>6536564
They aren't bad per se,I just don't want to marry no one by now

>> No.6536575

>>6536570
Understandable, it's a big commitment and the whole legal process is frankly a pain in the ass

>> No.6536578

>>6536575
I want to slowly improve myself,if I find someone in the process I'd be happy and possibly marry someday

>> No.6536614

>>6536564
>What's the problem with marrying a Japanese person?
https://youtu.be/MLlvgINEIok

>> No.6536629

>>6536614
I'm sure that guy is halfway joking for entertainment but that seems kinda bleak yeah. Probably really depends on if you find some vapid girl or someone with shared interests. Glad it's not like that for me at least

>> No.6536722

>>6534941
not your work

>> No.6536827
File: 613 KB, 1000x1400, 35tre22.png [View same] [iqdb] [saucenao] [google]
6536827

>> No.6536834

>>6536827
What are those (feet)?

>> No.6537007
File: 620 KB, 1000x1400, 1677441688392315.png [View same] [iqdb] [saucenao] [google]
6537007

>>6536834
I fixed it for op

>> No.6537022
File: 1.29 MB, 498x498, sad.gif [View same] [iqdb] [saucenao] [google]
6537022

>>6535590
did 27 total today. drew some random lines with 5-6 strokes. traced and then tried to draw from memory. every single one was a failure. all to shit. proportions, angles off, lines warped in many ways and places, can barely memorize half of the line or 2/3rds at best, rest is a guess.
i curse my caveman brain. i am in despair.

>> No.6537040

>>6537022
did you try drawing the same 27 shits from memory or something else

>> No.6537061
File: 418 KB, 1012x1021, mirror.jpg [View same] [iqdb] [saucenao] [google]
6537061

>>6534602
Does anyone have any good resources (YT videos, books etc.) on how to do manga-style linework. I feel like I'm getting closer with proportions but I still wanna focus more on lineart.

Currently what I do is just make the outline thicker, use progressively thinner lines for finer details, and do crosshatching/black shading for occlusion areas. But there's still something off I feel that I'm not understanding.

>> No.6537062

>>6537061
you most likely lack anatomy knowledge

>> No.6537070

I only really do face drawings, so maybe that's just it.

>> No.6537080

When doing darker spots like shadows, the colors of the eyes, etc, is it better to use screentones or just color them in gray?

>> No.6537185

>>6536614
Marriage is the biggest male psyop in current times, doesn't matter what race the woman is. I have never met a married couple that didn't have some sort of underlying sickness in the relationship.

>> No.6537204

>>6534602
what's the gist of the Krenz Method?

>> No.6537395

>>6537204
copy

>> No.6537416

does anyone here do gestures exercises?
i have no clue if this is something i should be doing or not

>> No.6537554

>>6537416
>>6537211

>> No.6537838
File: 1.96 MB, 2048x2048, Untitled28_20230227200624.png [View same] [iqdb] [saucenao] [google]
6537838

can you help?
I'm trying to get the hair rendering right.

i figured out that he uses skin color for places where the hair is thin as well as changing brush sizes for some minor details like highlights.

But i dont get how he blends.
I tried and it looks muddy i hard to go in with a harbrush a few times to remedy it.
Even now it looks muddy compared to his

>> No.6537910
File: 706 KB, 2083x3214, aqua shirt.png [View same] [iqdb] [saucenao] [google]
6537910

Made this

>> No.6537914

>>6537910
looks like aqua

>> No.6537918

>>6537914
thanks

>> No.6537980
File: 358 KB, 3024x4032, 20230227_123913.jpg [View same] [iqdb] [saucenao] [google]
6537980

What is her problem ?

>> No.6538154
File: 2.50 MB, 1800x1498, magallan illust.png [View same] [iqdb] [saucenao] [google]
6538154

stupid sexy penguin girl

>> No.6538167
File: 379 KB, 1042x1042, 34f96c1e524f0b07e3bd8a9ecacef1eb.png [View same] [iqdb] [saucenao] [google]
6538167

Usually a lurker but i'm copying manga pages right now for practice so I might as well post them. Drilling these cool band poses into my head for use later.

>> No.6538197

>>6537838
You have a lot of very soft edges and smudging going on, which could certainly work, but you end up missing a lot of the harder edges from the reference. You are also missing a bit of the warmer tones from the underlying sketch's lines, overall leaving you with less contrast to work with and a more washed out piece. Having studied Kishida Mel a lot, it's definitely a hard thing to avoid since his watercolor styled palette can subdue your colour choices pretty hard, but I would suggest letting yourself be a bit more bold with them nonetheless.

Kishida Mel is mostly using a hard round brush that seems to have a softer edge on lower pressure. You could try looking up some of his process videos, but you can see where a lot of the brush work is just blocking and hatching in that ribbon-like texture hair tends to have, arranged in radial patterns to fit the form of the head.

>> No.6538212

>>6535811
That sort of thing would certainly not take a month.

>>6536120
Mouth/jaw coming too far forwards; make sure to tuck it inwards more next time.

>>6536834
probably a result of being french

>>6537080
Either could work depending on what kind of look and lighting condition you're gunning for.

>>6538154
Very nice, subu. I'd maybe only nitpick the hand looking a little rough, some of the shirt ribbing being uneven, or some background lines not being blurred with the rest, but otherwise extremely solid all around. Very appealing.

>>6538167
nice line weight and hatching; good luck

>> No.6538214
File: 497 KB, 521x853, firefox_JllW7Y0kpI.png [View same] [iqdb] [saucenao] [google]
6538214

based

>> No.6538276

>>6538154
This is fucking professional quality, wtf?

>> No.6538313

>>6538276
zoom in closer

>> No.6538316

why nobody uses bucket tool?

It's fast and easy

>> No.6538328

>>6538316
plenty of people use it or some equivalent.

>> No.6538330
File: 78 KB, 902x804, 9f41afdfbd0851b5844d06190519a7c5.png [View same] [iqdb] [saucenao] [google]
6538330

>>6538316
You wanna fill underneath the lines and not just around it. It creates white gaps and jagged edges that look ugly when you go to color/render with that layer and layers underneath will show through the gaps too.

>> No.6538342

>>6538313
Still looks great to me, what are you talking about? Maybe the shading on the hand could be polished but thats it

>> No.6538347
File: 722 KB, 1920x1080, file.png [View same] [iqdb] [saucenao] [google]
6538347

>>6537022
>draw from memory
im talking about copying random squiggles
https://youtu.be/rZnvXBh341I

>> No.6538350

>>6538330
Then why not draw the lines in 1 bit layer first and draw outlines in normal layer after you done coloring? That way you won't leave any gaps and make your art looks cleaner

>> No.6538363
File: 165 KB, 648x472, 530c0cae90-aa40-e48f-3e0e-4c9e3122bb.gif [View same] [iqdb] [saucenao] [google]
6538363

>>6538350
That's more work? Especially since there are more advanced fill tools now that can do it cleanly like this one: https://assets.clip-studio.com/en-us/detail?id=1759448

But if you wanna do it that way that's fine too. Depends on your workflow. Some people just fill past the lines then use a vector eraser to clean outside the lines. Others draw a clean outline for the base and then fill it in. Some use this tool. But the plain bucket tool creates artefacts along the edges a lot of the time.

>> No.6538366

>>6538197
thank you, where can i find his process videos?

>> No.6538385

>>6538330
anon...
lasso tool version(free)
https://assets.clip-studio.com/en-us/detail?id=1759448

brush version(paid)
https://assets.clip-studio.com/en-us/detail?id=1944891

https://files.catbox.moe/p2h0km.gif

>> No.6538387

>>6538385
I know? I'm >>6538363.
I was just demonstrating that the default bucket tool couldn't do that.

>> No.6538391

>>6538387 (me)
*I'm also
I literally used the lasso tool to fill the second circle.

>> No.6538397

>>>6537388
>>>6537391
any anons to help me here?

>> No.6538410

>>6538366
Sorry coulda sworn there were more, but wacom has this one at least: https://youtu.be/rL96U2jk4Zc He does have his own youtube channel but those are mostly interviews and vlogs.

>> No.6538417

>>6538397
I've read this like six times and still have no idea what you're asking

>> No.6538428
File: 36 KB, 357x500, 1912843412.01._SCLZZZZZZZ_SX500_.jpg [View same] [iqdb] [saucenao] [google]
6538428

>>6538397
Maybe read this book, anon. I'm not sure I understand what you're asking either but you'll find everything you need to know about color and light on here.

>> No.6538607

>>6538342
nah bro
but I support him he'll get there

>> No.6538685

>>6538607
>dodges answering the question
All right bro whatever you say bro

>> No.6538687

>>6538685
I'm talking about the artwork
It just doesn't cut it in terms of working professionally

I think the image looks lacking in contrast and too blurry if that's what you want to hear.

>> No.6538703

>>6538417
>>6538428
Reading it again, I did write it retarded. I'm going to check the book, anon, thanks.

Basically, I wanted to know why the value is not a smooth transition from lightest to darkest in that particular area of the bear.

>> No.6539056
File: 3.13 MB, 2000x1665, file.png [View same] [iqdb] [saucenao] [google]
6539056

>>6538687
NTA, OP here.
Thanks for the feedback. How's this?

>> No.6539074

>>6536094
read this preview (translated) of Date Naoto's Deconstruction Illustrated
https://www.amazon.com/dp/4805317264/?tag=tuttlepu-20&asin=4805317264&revisionId=&format=4&depth=1

Learn hide channel's quicksketch method

Follow Date's recommendations mentioned in the preview and draw accordingly. Get your original work critiqued.

>> No.6539090

>>6539056
They're both good
But just not at that professional gacha illustration level
I guess I like the mix on the second one a little better, but it's not like adjusting the mix will make up for that gap.
I also think that those illustrations are checked over by multiple people and that in general you're doing fine as-is.
You're on your way and you're doing fine, my advice would be that you read Zhaar's advice he gave to you a week ago or so.

I appreciate your dedication.

>> No.6539095

>>6539090
Have you also tried picking up daily gesture/figure drawing?
I often think that your figures have odd anatomical mistakes.
I think that would help you in a meaningful way if you could improve on that.

>> No.6539100
File: 515 KB, 1394x1008, perfect_trace.jpg [View same] [iqdb] [saucenao] [google]
6539100

>>6537061
If you were like me, you know the theory but don't really get it still. You can't make your hand do it right.

The answer is perfect trace. You're going for absolute maximum autism tier copy. You need to figure out the best pen pressure curves for your hands and tool, best stabilizer settings, your optimal brush size, optimal pen settings for the image you're trying to replicate, the optimal hand movements. Use precision mode on your tablet to make tight, close hatching much easier to do. Someone who perfectly sets their tools to fit themselves like a glove is going to draw on a completely different level than somebody who has not closely experimented with these settings and found what works best for them.

For executing a perfect trace, you also need a version of the ref to look at, not the version you're tracing over. You will not be able to see the nuance when the original is at 12-15% opacity.

img rel perfect trace i did ages ago.
Do it 2-3 times and you will learn a lot. Then move on because the diminishing returns come fast.

>> No.6539101

>>6539090
Zhaar didnt give me advice a week ago though.

>> No.6539103

>>6539095
I already have been doing that for years, thats not going to change anything, if you have specific advice please just redline or show, otherwise I'm going to just ignore vague advice.

>> No.6539279

>>6539103
Ignore my and Zhaar's advice then.
I have absolutely zero confidence that me redlining your pose, that you're going to do anything with it. So it's just a waste of my time.
That's the issue with you mostly.

>> No.6539284

>>6538410
Thank you so much; this helps a lot

>> No.6539314

>>6539103
>for years
lmao all you ever do is just generic pinups with flashy youtube-tutorial rendering and obvious anatomical errors
exactly the same shit since 2020
gb2bridgman

>> No.6539342

What the fuck is wrong with the board in general and shitting on others?
You first lure them here saying anybody can draw no matter their age or skill and then shit on them relentlessly.
I see it time and time again .

It's why i never post my work anymore, only help others and just get books.

>> No.6539372

>>6539342
I'm not shitting on anyone relentlessly
But I'm not going to gloss over the anatomy issues either.
It's still a good drawing but yes, these same errors quite consistently show up in his drawings.
He's not a bad artist.

>> No.6539399

>>6539074
>Learn hide channel's quicksketch method
Can't find that channel.

>> No.6539417

>>6539399
Nta but this is hide channel https://youtube.com/@hidechannel2
Dunno what vid he's talking about tho

>> No.6539419

>>6539417
Thanks.

>> No.6539652

>>6539417
>sells a drawing pracitce book
>only on amazon japan
Annoying.

>> No.6539738

>>6538167
What's your age?

>> No.6539801

>>6539738
19

>> No.6539817
File: 530 KB, 1480x1068, 5e8b15a38a51959601787c3081ca9fe8.png [View same] [iqdb] [saucenao] [google]
6539817

>>6539801
Don't pretend to be me.
>>6539738
Why are you asking?

>> No.6539825

>>6539652
Are you referring to the 21 page book? It's nothing special https://e-hentai.org/g/1950410/a1d3f3a506/

>> No.6539826

>>6539817
So he can blame talent for his /beganess

>> No.6539861

>>6537838
use a harder brush

>> No.6539906

>>6537554
ok so i need figure drawing, but i dont need gestures?

>> No.6539999

>>6539314
I know might be crazy to think this but you realize that people draw more than they post right? Just because you read bridgman a couple times and copy the drawings doesnt mean you can draw trendy illustrations of anime girls.

>> No.6540101

>>6539284
np, good luck

>>6539906
NTA but gesture and figure drawing go hand in hand; the gesture essentially sets the groundwork for any further work. It would do you wonders, more so if you're going to be drawing a lot of characters. Also helps a lot when drawing from life where you would have less time to second guess yourself. It tends to optimize your decision making and process so you can work efficiently and get lots of ideas down fast, too.

>> No.6540145
File: 789 KB, 1690x855, ad6657134f4129b18d995ac54d2f59e9.png [View same] [iqdb] [saucenao] [google]
6540145

>>6538167
>>6539817
Fun manga to study from. I need to go back and study the other instruments too but I think i'll take a break.
Anybody know a good gallery (besides pinterest) to find band/instrument playing references?
>>6539826
Does that anon want to know what kind of jeans I wear too?

>> No.6540161
File: 1.22 MB, 957x640, color.png [View same] [iqdb] [saucenao] [google]
6540161

What are these color pallets? What is the theory behind this type of art? It is so colorful and has this rendering mix of hue.

More of this particular artist: https://potofu.me/shachimr

>> No.6540164
File: 425 KB, 1280x1968, 1.jpg [View same] [iqdb] [saucenao] [google]
6540164

Is there a version of this book online that's not completely deepfried?

>> No.6540167

>>6540164
buy it or settle for shitty pirated versions

>> No.6540218

>>6539100
This sounds like a good idea, anon. A few questions though:

1) To be clear, we are tracing the images here, not drawing from reference with the image side by side? If I understand correctly we trace something like a manga page then use the line techniques I learn for future illustrations?
2) >you also need a version of the ref to look at, not the version you're tracing over. You will not be able to see the nuance when the original is at 12-15% opacity.
So for your example, you'd have two copies of the manga page you'd use, one to put under your layer for tracing and one at full opacity to see the proper lineart, correct?

I'm leaning more towards simpler art styles as oposed to heavily detailed ones like in Dr. Stone, so I'd imagine the process going by even quicker if this works out.

>> No.6540329

>>6539419
im the anon that recommended you hide channel.
here's the videos im talking about
https://youtu.be/ZHJWjclAVnI
https://youtu.be/xcb4ghm__Zc
https://youtu.be/qmFjOtk-r5U

>> No.6540354

>>6540218
that's exactly it.
to talk more about it, we are tracing because we are focused on the quality of the lines and the way the strokes build up to the type of finish you see in your reference. Having to worry about shapes and placing the lines properly in their right location distracts us from focusing entirely on these aspects.

If your studies would take less time than mine, then maybe do more traces. I must have spent like 4-5 hours or so at least on just that one dr stone tracing. You want to keep practicing perfect traces until it becomes rather easy for you to replicate your desired artist's lines and lineweight balance, then go ahead and ink a bunch of your own original art.

If you've never watched a mangaka ink before, I recommend watching Yoshikazu, the author of Tsugumomo, so you can get an idea of how he builds up his lines. Though I guess this is just one way so keep that in mind.
https://www.youtube.com/watch?v=8b_39EzyWos

>> No.6540387
File: 234 KB, 570x407, file.png [View same] [iqdb] [saucenao] [google]
6540387

>>6540329
>Even beginners can draw the whole body!
>beginners
anon...

>> No.6540396

>>6540387
Draw the figure. It's the only way to get better at it. You are good enough to practice it you just clearly haven't practiced it enough yet.

>> No.6540406

>>6540387
The lines of the jaw are all wrong, torso and stomach is pretty well done but you need more practice with the legs. Try adding a slight curve to the lines of the legs.

>> No.6540439
File: 53 KB, 862x616, uq2J9Lb.jpg [View same] [iqdb] [saucenao] [google]
6540439

>>6540396
>>6540406
5min
:/

>> No.6540455

>>6540439
Pretty good anon.

>> No.6540457

>>6540439
good job

>> No.6540467

>>6539817
To compare like >>6539826 suggested, frankly.

>> No.6540473
File: 332 KB, 968x608, image_2023-02-28_224309371.png [View same] [iqdb] [saucenao] [google]
6540473

>>6540439
yo mama's hip
yo mama's in
Your mama's looking at herself
And wonderin' where you been?

>> No.6540477

>>6540457
>>6540455
thanks
all the krenz squiggles(300 so far) really paid off

>> No.6540488

>>6540477
>krenz
?

>> No.6540495

>>6535590
>>6540488
draw random squiggle
block in the squiggle
copy the block in
check proportions(overlap layers)
fix if theres something off
draw the squiggle
check proportions(overlap layers)
fix if theres something off
done

>> No.6540550
File: 217 KB, 854x995, penor.png [View same] [iqdb] [saucenao] [google]
6540550

it's fucking 7:20am, i drew whole fucking day and night, everything was fucking garbage and i hated it

so i've finished it with something i never do(manga study). Line weight doesn't exist here and it was done with wrong brush, but i really don't care

some guy called "hide channel" made the original, i'm going to bed

>> No.6540604

>>6538397
It was difficult to understand what you meant
but I suppose you mean the tone that is a little darker between light and shadow
the name of that line is called "core shadow" and it occurs when the side that is in shadow is illuminated by ambient light, reflected light or whatever you want.
here the artist made a stylized decision to put it in all the shadows of the bear to give an effect of clarity and clearly divide the light from the dark without resorting to using very dark tones

>> No.6540630

>>6540161
I'm not a color expert but I read a book
The book suggests choosing a color "group" before you start (pale,vivid or darks).
Once you have chosen the type of palette, you can choose the colors based on the type of impression you want to cause (analogue, complementary, whatever)
The important thing is the distribution of the colors, you have to choose a main color (which will be more present in quantity), then some sub color which will not be as "strong" as the main color (saturation, chroma, value, it will depend) but they are there to accompany the main color and make it look better (hope it makes sense)
and then come the accents (generally there are 1-2 but you can try more) which are your most striking colors (generally complementary to the main color) and generate the greatest contrast

Something important to note is that generally the palettes with a lot of vivid colors have the presence of achromatic colors (from black to white) which serve to cushion the impact of colors with high saturation (usually used as sub color or main color).

Another important point is that achromatic colors and skin tones are also often adjusted based on the color of their surroundings to create a cohesive feel.

>> No.6540807

>>6540439
Torso and neck area is still wrong, have you tried studying anatomy?

>> No.6540811

>>6539279
>talks shit about anatomy
>is too much of /beg/ pussy to actually back up his claim
kek. /thread/

>> No.6540827

>>6540550
you hit diminishing returns in the 2 hour mark lmao that's how you give up drawing entirely. You are not a pro who can do it straight for 8 hrs. Give it a rest dude. Come back to it later.

>> No.6540852
File: 1.21 MB, 2083x3214, aqua shirt.png [View same] [iqdb] [saucenao] [google]
6540852

Can I be a coomer artist yet?

>> No.6540909

>>6540827
that's the worst fucking advice
it starts to be fun after 2h, natural after 4 and if you don't like drawing then please stop giving advice
fucking lazy crab...

>> No.6540911

>>6539372
If you're going to say that there are repeating anatomy issues you should at least point out what they are specifically are, otherwise you come across as a massive faggot.

>> No.6541012

>>6540807
>proportions off
>learn anatomy
wtf niwa

>> No.6541026

>>6540852
It's a good start

>> No.6541031

>>6540852
Coloring won't fix your lack of anatomy knowledge, try dropping an AI so you can see how wonky it is

>> No.6541033

>>6540827
Nta but wtf is diminishing returns?

>> No.6541036

>>6541033
He doesn't know about rests and the power of a banana. Ignore him

>> No.6541068

>>6534857
maybe try using this https://www.pureref.com/

>> No.6541099
File: 504 KB, 638x638, 1666716457901012.png [View same] [iqdb] [saucenao] [google]
6541099

holy shit, nothing but ngmi art iit, where are the int and adv niggas?

>> No.6541100

>>6541099
In /asg/? What are you smoking.

>> No.6541123

im obsessed with poses
i keep trying to make it exciting and dynamic but its so hard

>> No.6541136

>>6541100
who do we blame for this

>> No.6541155
File: 2.38 MB, 2000x1500, foranon.jpg [View same] [iqdb] [saucenao] [google]
6541155

>>6540161
this is pretty much the technique of using color notes dialed up to 11. every hue is assigned a specific value.

highly recommend these two as they both can explain it better than i ever could
https://www.youtube.com/watch?v=cPeqyGig0vQ
https://www.youtube.com/watch?v=aD-uI63jR8c

>> No.6541161

>>6541155
Nta but this is gold
Thanks anon

>> No.6541185
File: 785 KB, 1568x1118, foranon2.jpg [View same] [iqdb] [saucenao] [google]
6541185

>>6541155
>>6541161
but wait, there's more

i've been experimenting with rendering like this recently here's a wip.

some insights i've made are are to work within a triadic or tetratic color schemes, vary your hues in your lightest lights and your darkest darks (you can get away with more than you think), up the value contrast, and to explore rendering directions like i have in picrel.

gl anons, a personal favorite of mine who renders like this is @Rourow201310207 on twitter so make sure to check em out.

>> No.6541206

>>6541099
Why would anyone that's /int/ much less /adv/ post their actual original work here and risk getting crabbed on? The most you probably want to do at this level is post copies that can't be traced to you or give advice (the rare good ones that show they're actually skilled enough) to anons that ask.

>> No.6541207

>>6541185
so cool
thanks for sharing this

>> No.6541350

>>6541136
you

>> No.6541518

>>6541012
Nta,but I think anon is saying you could have been more faithful to the reference

>> No.6541523
File: 570 KB, 862x616, file.png [View same] [iqdb] [saucenao] [google]
6541523

>>6541518
forgot file

>> No.6541583
File: 905 KB, 1222x1697, c1a18da91d9c925b.png [View same] [iqdb] [saucenao] [google]
6541583

Latest bit of OC. I know I draw faces wonky, I'm working on improving that by copying. What else can I improve?

>> No.6541591

>>6541583
Just about everything, but focusing on clothing folds/drapery would probably do you a lot of good. Would help you a lot in rendering but also capturing form, edge variety, and volume. Should also think about pushing your values and colour choices more. The hair does this ok, everything else does not.

>> No.6541594

>>6541583
Everything, stop copying only anime.

>> No.6541608

>>6541594
but then you would learn bad western habits.

>> No.6541613

>>6541608
https://twitter.com/cyjalway?s=21&t=o4H19-bc-dCZh6aWZWE2UA

https://twitter.com/kr_ohoshisama/status/1587924211808423937?s=46&t=o4H19-bc-dCZh6aWZWE2UA

This is why you /asg/ shitters become a perma/beg/

>> No.6541622

>>6541031
>try dropping an AI
What is this? How do I "drop an aI"?

>> No.6541632

>>6541608
He didn't say stop copying anime.

>> No.6541666
File: 101 KB, 644x716, doodle.png [View same] [iqdb] [saucenao] [google]
6541666

>> No.6541721
File: 70 KB, 381x355, 017425.jpg [View same] [iqdb] [saucenao] [google]
6541721

>>6541666
claymorepilled

>> No.6541780

>>6540439
>>6540396
It's me again.
Combine your 2D copy skill with learning how to read the figure and placing the landmarks.
Learn to see the clavicle angle, the ribcage. Draw the neck after you've drawn the head in proper relation and angle to the clavicle. It'll come out better.
Keep practicing. Study these videos closely. Apply what you learn to your figuredrawings. You must go through these bad drawings. You are ready, anon. Nothing will change if you go back now.
https://www.youtube.com/watch?v=jH0Vkkc3Mgw
https://www.youtube.com/watch?v=UHyVHHG8sw0

>> No.6541789
File: 2.75 MB, 3468x3468, IMG20230302092408.jpg [View same] [iqdb] [saucenao] [google]
6541789

Anons, murder me, I want to be both /asg/ and /beg/ and I'm shit at it

>> No.6541797
File: 458 KB, 1000x2470, file.png [View same] [iqdb] [saucenao] [google]
6541797

>>6541789
you lack observation skills and dexterity
do this if you wanna improve both
https://youtu.be/iK5Qn_Iwv9A

>> No.6541801

>>6541797
Thanks anon

>> No.6541808

>>6541789
Copy more anime, you don’t need to worry what this misleading retard >>6541797

>> No.6541818

>>6541808
...
Thinking is weird.
:Teriderp:
Aight what are the rules of this wasteland? I am new to this funny platform.

>> No.6541819
File: 338 KB, 1179x750, file.png [View same] [iqdb] [saucenao] [google]
6541819

>>6541808
>Copy more anime, you don’t need to worry what this misleading retard
??????????
you can train your accuracy copying anime, but i would recc copying simples drawing like chibis or better pokemons, they are easy to copy

>> No.6541820

>>6541797
Is there a simple way to do this with traditional? without a lightbox or anything like that?

>> No.6541824

>>6541820
Anon, at least you have a pc?

>> No.6541918
File: 912 KB, 1627x1267, 1665670712178699.jpg [View same] [iqdb] [saucenao] [google]
6541918

>>6541583
I changed some proportions and increased the tilt of the shoulders and hips to emphasize the contrapposto keeping the original pose
the whole figure is in 3/4 view, I would change the hips and head to front view, with a side tilt to the head

>>6541613
anymore artists who post croquis and anatomy notes using anime girls proportions?

>> No.6541966

>>6541918
https://twitter.com/jiryu50610218?s=21&t=0BwyRF4kDKLPsbGpSOM1ag

https://twitter.com/kunrennokm?s=21&t=0BwyRF4kDKLPsbGpSOM1ag

https://twitter.com/yoshida_seiji/status/1317010074145939456?s=46&t=0BwyRF4kDKLPsbGpSOM1ag

Here’s more

>> No.6541984

>>6541966
thanks bro

>> No.6542011

Anyone know how to make a weibo acct if ur not from fuckin asia?

>> No.6542036
File: 371 KB, 1816x2048, littlebunniboo-1520014833181401089-20220429_081911-img1.jpg [View same] [iqdb] [saucenao] [google]
6542036

How do I learn and copy other artists' coloring styles? Drawing is easy, just trace, redraw, and copy till muscle memory takes over eventually but coloring is something I can't wrap my head around at all. I wish there was some sort of recipe I could follow, I have no idea why or how this artist picks their colors. I color pick but the end result never looks right and do study's of their work but it never looks right. This artists style is very consistent so I assume there's some sort of formulaic way for rendering like that but I don't know how to figure it out. Any help would be appreciated

>> No.6542051

Any resources to learn painting backgrounds? Preferably painting style like Fkey

>> No.6542084
File: 221 KB, 2048x1280, Screenshot_20230302_152206_Infinite Painter.jpg [View same] [iqdb] [saucenao] [google]
6542084

Anyone have Yoshida Seiji's newest book?

>> No.6542127

>>6542036
from what I see is probably picking low saturated, close to gray color at base
use blue/purple for shadow and one warm color acts as transitional color between light & shadow, and use a lot of gradients
iniro's color guide probably helps

>> No.6542155

>>6540145
Damn, this is something to aspire to. What is the manga?

>> No.6542207
File: 125 KB, 450x640, 1677760183897.jpg [View same] [iqdb] [saucenao] [google]
6542207

>>6542155
Shiori Experience. Discovered it after Bocchi ending left a hole in my heart, great stuff.

>> No.6542253

>>6541622
Just literally click and drop an al into the image

>> No.6542415
File: 94 KB, 692x751, doodle2.png [View same] [iqdb] [saucenao] [google]
6542415

Another little draw. I'm trying to be faster and not perfectionist, since doing webcomics while having a job is hard, even more if I'm so fucking slow doing anything. Also, being a perfectionist while being a /beg/ just results in a more perfectly bad art, kek...

>> No.6542420

>>6542415
jesus christ have mercy on you

>> No.6542493

>>6541824
Not that anon, but I barely spend time at home.

>> No.6542818
File: 190 KB, 708x871, TOOOH.png [View same] [iqdb] [saucenao] [google]
6542818

>> No.6543191

SLEEPYTORCH, add to pastebin
Pin2D - Figure Drawing, Hair, Folds and Tips
https://www.youtube.com/playlist?list=PLC1w0JHZX_rhdv__lLHVhEoHb5j6LOvrD

>> No.6543245
File: 124 KB, 826x871, 1673542747383637.jpg [View same] [iqdb] [saucenao] [google]
6543245

>>6542253
I'm not up to speed on AI, I have no idea what you're talking about.

>> No.6543399

>>6543191
Holy shit
Can you link any other reuploaded vids of Pin2D?

>> No.6543404

>>6542818
based rancefag

>> No.6543414

>>6541789
you are beg already

>> No.6543450
File: 796 KB, 879x681, pig.png [View same] [iqdb] [saucenao] [google]
6543450

I feel like I need a personal teacher to handhold me, I can't learn by myself, but there aren't any good teachers that are willing or able to teach anime style in the west. What am I supposed to do?

>> No.6543473

>>6543450

Step 1: close all your 4ch/youtube/instagram/tiktok tabs

Step 2: draw

Step 3: pyw here when you are finished

Repeat this every day. This will feel frustrating, but you will be happy with the progress you'll see in a year, trust me.

>> No.6543486
File: 1000 KB, 2019x1626, 79o.jpg [View same] [iqdb] [saucenao] [google]
6543486

40 min of anime heads

>> No.6543499

>>6543486
some are very western looking. copy more anime

>> No.6543502

>>6543499
nta but which ones?

>> No.6543505

>>6543502
one in top left and various in the middle

>> No.6543508

>>6543499
>>6543505
complete BS

>> No.6543512

>>6536073
kek glad i'm not the only one who noticed that

>> No.6543514

>>6543508
Fuck off westerner, you and your garbage art habits.

>> No.6543515

>>6543505
it seems fine to me, maybe im too beg

>> No.6543517

>>6543514
nah u'r full of shit his heads look anime enough, you're a lil subhuman trying to crab

>> No.6543521

>>6543517
>i-it looks anime enough
No it looks like fake anime and you fuckers are trying to bastardized it with your tumblr shit. Stick with your loomis heads while you’re at it.

>> No.6543526

>>6543521
ok then what about you provide us with a proper example of actual anime head then? preferably directly drawn from you since you talk like you knew your shit

>> No.6543583

>>6543521
I would like one good example too please.

>> No.6543634
File: 692 KB, 1080x1080, 1661644243654065.png [View same] [iqdb] [saucenao] [google]
6543634

>>6543521
>>6543514

>> No.6543648

>>6543634
Anime site, go back

>> No.6543694
File: 36 KB, 553x751, image2.jpg [View same] [iqdb] [saucenao] [google]
6543694

I've been grinding for a while now, since my friend wants me to help him with illustrations for a project. I'm aiming for an anime/manga style but I feel like I've hit a plateau and want your guys' critiques. I'm still new to stuff like shading so go hard on me if you need to, I've been practicing anatomy but really want to nail the head and make it as close to the manga style as possible.

>> No.6543705

>>6540827
That's interesting advice, anon. I find myself trying to go for at least 3 hours a day and end up doing more. I feel like I'm not at least somewhat satisfied with what I draw I can't let it go. Do you think that 2 hours is the max an amateur should practice for?

>> No.6543824

>>6543499
You actually need to watch more anime before criticizing, anon. Also, read more manga and follow more artists.

>> No.6543874

>>6543694
Looks pretty good to me but then again i just started.

>> No.6543897

>>6543486
You can do this way quicker, with way less chicken scratch. Think about your lines before placing them down.

>> No.6544067

>>6541780
both videos are really good
thanks anon!
any good course/video on how to deconstruct the head? more specifically the skull

>> No.6544083

>>6534602
What are some good resources on facial expressions and expressive drawing? Most surface level youtube stuff is awful.

>> No.6544093
File: 209 KB, 1876x960, mangastudy.jpg [View same] [iqdb] [saucenao] [google]
6544093

This block-in method feels too mechanical, this is somewhat similar to what Krenz teaches I believe.

What are you guys preferred method of a approaching a manga/anime study?

>> No.6544570
File: 506 KB, 1080x1400, file.jpg [View same] [iqdb] [saucenao] [google]
6544570

I see what they mean now about the flat shading on the face.

>> No.6544578

Teach me figure drawing

>> No.6544583
File: 1.10 MB, 1000x1412, file.png [View same] [iqdb] [saucenao] [google]
6544583

>>6544578
>Teach me figure drawing

>> No.6544620

>>6544067
Hey, same anon from before.
There's a lot of decent courses that cover the head. I've recently taken a look at Anatomy for Artists: Drawing Form & Pose: The Ultimate Guide to Drawing Anatomy in Perspective and Pose with Tomfoxdraws. Has some interesting breakdowns inside of it.

Some words of caution: don't go too hard on making a study of specific things about specific subject matter early on. That's figures, heads, hands, hair, clothing, animals, etc. Go ahead and draw what you like, a nice variety, but prioritize improving your skills that span across subjects and your baseline for drawing everything will improve. You draw different subjects, but they're just a vehicle or means for you to sharpen your skills.

Learn how to give your drawings three-dimensionality, learn value, control over foreshortening, master the basic perspective concepts, texture, indicating sub-forms on top of main forms. Learn to see the orientation(gesture) of forms (not just humans) and properly capture them. Things like that. Some people say it's fine to just be good at drawing the head and people will like your work just fine. But you personally won't be happy with being able to draw a head and having nothing to put the head on.

Gain solid, generalized drawing skills and your study of subject matter will become much more pleasurable, rewarding, and of interest to you.

>> No.6544659

>>6544093
Lately I've enjoyed drawing my reference from imagination or memory, checking back at the original to see where I went wrong, and re-doing my drawing from memory. Repeatedly doing this until I feel my versions are sufficiently taking on the characteristics of the original. I find that I absorb things much more faster this way. Fairly advanced method so I wouldn't recommend it to everybody though.

>> No.6544703
File: 852 KB, 1662x3168, Illustration.png [View same] [iqdb] [saucenao] [google]
6544703

any help with the neck and shoulder area?

>> No.6544704
File: 409 KB, 1404x1070, tgyb8.jpg [View same] [iqdb] [saucenao] [google]
6544704

>>6543897
i could do it quicker if i knew how to draw these faces in one go, i was practicing angles i struggle with, that also explains the chicken scratching as i keep practicing i guess both things will get better.

more anime floating heads

>> No.6544707

>>6544704
are these from imagination or ref?

>> No.6544712

>>6544707
Seconding this, I'd like to see what you use for reference, it'd help me develop better heads

>> No.6544718

>>6544707
imagination

>> No.6544722
File: 359 KB, 1064x1071, 6ikw0o27.jpg [View same] [iqdb] [saucenao] [google]
6544722

>>6544703
looks alright tome, you clould make the other slevee bulkier

>> No.6544732

>>6544722
thank you! i realized i struggle a lot with the neck/shoulder area, i need to make some studies

>> No.6544858
File: 1.29 MB, 1800x4000, IMG_20230304_181107260~2.jpg [View same] [iqdb] [saucenao] [google]
6544858

do i have sovl

>> No.6544929

>art gets shat on
>trauma helps you improve
damn..

>> No.6544935

>>6544929
This is how life works in general

>> No.6544943

>>6544858
no satan has your soul

>> No.6545436

Twitter is an amazingly dysfunctional piece of shit I can only find artists on it now with Harpy which is soon to be deprecated too

>> No.6545592

>>6544704
61% western

>> No.6545637

>>6544704
nose and eyes looks very western desu
better to put le loomis heads aside and copy animu

>> No.6545652
File: 1.18 MB, 2786x1926, 45th.jpg [View same] [iqdb] [saucenao] [google]
6545652

>>6545637
im mostly trying to get the planes down but with anime proportions which it looks odd ( if you ever saw those 3D anime heads models you know what im talking about)
Top right is kinda the end product but with all the heads proportions behind buti gonna keep doing the anime loomis heads before doing just this kind of semi finished anime looking faces

>> No.6545714

>>6545652
the problem is that the eyes and other proportions look boring and generic as if you had shown an american cartoonist some anime heads and asked him to replicate from imagination
you need to stop playing it safe and go wild on things like eye shapes and cheek angles as east asians do(nips, chinese and koreans)

>> No.6545759
File: 636 KB, 1566x2437, IMG_20230304_181107260~5.jpg [View same] [iqdb] [saucenao] [google]
6545759

>>6544943
will god take me back if i make her blush

>> No.6545800

>>6545759
take you back to heaven?

>> No.6545869
File: 168 KB, 1188x795, s31RcGsalt.jpg [View same] [iqdb] [saucenao] [google]
6545869

Is it just me or does the face looks flat?
sauce: persona oficial art

>> No.6545905

>>6545869
yeah, a little maybe
but this isn't your work so, you didn't draw basically...

>> No.6545944
File: 128 KB, 1132x688, 1286286.jpg [View same] [iqdb] [saucenao] [google]
6545944

>>6534602
Any examples of cute anime girls with aquiline noses?

>> No.6545953

>>6545944
>hooked nose
>cute

>> No.6545970
File: 657 KB, 1200x736, 1662644255982820.png [View same] [iqdb] [saucenao] [google]
6545970

>>6545944

>> No.6545975

>>6545953
They look cute in the oven.

>> No.6546006

>>6545714
stop giving such terrible advice. why somebody should focus on such superficial aspects of drawing as somebody who is still learning and trying to improve their skills is beyond me.

>>6545652
keep focusing on fundamental and essential concerns like you are here when you practice. there is a place for practice that has to do with style but there is no point to understanding style and being simultaneously shitty at drawing (not saying you're bad at drawing).

>> No.6546022

>>6546006
the point is not about not being able to draw or fundamentals tard, he can do a dammit head
it's about appealing design choices

>> No.6546025

>>6545975
U were baking that for some time.

>> No.6546028

>>6545652
I don't mean to hassle you, but I really want to see your process. You're talking about planes and loomis, could you show me how exactly you construct your heads, they look very nice and most importantly very consistent, which is what I'm aiming for.

>> No.6546029

>>6545714
Those eyes don't really seem "western" to me, they seem to line up with the eyes I read in manga. Could you show me the types of eyes you're referring to? It'd be nice to see a reference for what you consider more authentic.

>> No.6546032
File: 338 KB, 545x561, 1659449908426126.png [View same] [iqdb] [saucenao] [google]
6546032

>>6546029
now post the manga with his page bottom heads

>> No.6546039

>>6546022
the point is "these appealing design choices" is fucking superficial shit anybody who can draw well can figure out in their sleep. don't bother anons about random shit like "how anime something is." that's something for them to figure out, and it's not your place to tell them how to do it.

>> No.6546044

>>6546032
Top right of his image looks similar to the eyes of what you posted, what's the major difference. Maybe I'm not looking close enough, but structurally how are "anime/manga" eyes different. It's just an ellipse egg-like shape, right?

>> No.6546055

>>6546039
>>6546044
>shapes
>proportions
>"superficial"
that is literally what makes the drawing appealing or hot garbage
and no, top right doesn't look like that pic and even if it did what would it be? 1 out of 30?

>don't bother anons about random shit like "how anime something is
lmao that guy who posted the heads is known for shitting on other anons calling their works shit western style

>> No.6546059

>>6546055
Since you're getting a few different responses, I'm this anon: >>6546044

I'm not really interested in being argumentative to just pick a fight, I legitimately want to know why the structure of what you posted is better than what the other guy with the heads had. I'm still learning studying eyes and really want to avoid any pitfalls that would make my art look "western." I know anime eyes come in many different styles but I also know there are some general commonalities between them that prevent them from looking like western illustrations. I just want to know exactly what those aspects are.

>> No.6546069

>>6546059
>really want to avoid any pitfalls that would make my art look "western."
protip: mangakas when they are learning they copy the style of another artist until they develop their own, when you draw a face, imagine as if it were the artist that you want to have the style when copying

>> No.6546072

I see a lot of talk and little effort in this thread

>> No.6546084

>>6546069
That's pretty interesting, anon, I've heard this before. I guess my issue is I either get distracted by another artist that grabs my attention or the source I use doesn't have enough references for certain angles I can use.

>> No.6546113

>>6546055
I repeat
>there is a place for practice that has to do with style but there is no point to understanding style and being simultaneously shitty at drawing (not saying you're bad at drawing)

Does the head sit in space believably or not. Is the rotation and perspective changes of the eyes/nose believable, are the upshots and downshots executed believably, is the center line of the face maintained, is the head cranium mass maintained properly, etc. This is the sort of stuff that they should be focusing on and are focusing on.

>that is literally what makes the drawing appealing or hot garbage
what makes a drawing great is solid drawing skills + appeal. Solid drawing skills is what allows you to make drawings that are actually believable and have dimension. And it is those solid skills that take the longest time to develop. Nobody gives a shit about some appeal fag who creates over a wonky and strained foundation. And if they somehow managed to gain fame for it, they are shooting themselves in the leg by making the art making process harder than it needs to be because they in short supply of skill.

Distracting somebody who is clearly on the skills grind with superficial shit like "oh your stuff isn't anime looking enough" is retarded.

>lmao that guy who posted the heads is known for shitting on other anons calling their works shit western style
i couldn't care less

>> No.6546124

>>6546113
>i couldn't care less
>"random shit like "how anime something is"
hypocritical cope
also, you don't draw

>> No.6546331

Anyone have any guides for highlights in black hair?

>> No.6546344
File: 1.12 MB, 2103x3015, Hairstyles for attractive characters - 250 male styles.jpg [View same] [iqdb] [saucenao] [google]
6546344

>>6546331
Depends a lot on what style you are going for

>> No.6546513

I have gotten ok at drawing anime girls posing in blank void, but want to start adding backgrounds to my pictures, what is the best way to start learning how to draw/paint backgrounds?

>> No.6546533
File: 40 KB, 614x755, try.jpg [View same] [iqdb] [saucenao] [google]
6546533

>>6546344
I went for something like 4. Same anon as >>6543694 btw, wanna post more here in the future.

>> No.6546536

>>6534602
I absolutely cannot understand hair. It annoys the shit out of me, and I can't find the piece of the puzzle that is missing.

>Tried referencing real hair
Too complex, I have trouble breaking it down into simple shapes
>Tried copying hair from anime
Looks too flat and not accurate
>Tried to draw hair from a single point
Looks like folder paper

Please help.

>> No.6546702

>>6546536
pyw

>> No.6546808
File: 54 KB, 358x449, 1674237823374580.png [View same] [iqdb] [saucenao] [google]
6546808

>>6546702
Doodled an example of my incompetence for you

>> No.6546840
File: 579 KB, 1200x737, Smashing.jpg [View same] [iqdb] [saucenao] [google]
6546840

>>6534602
Is there anything I can still improve?

>> No.6547064

>>6546840
yes

>> No.6547873
File: 3.48 MB, 1200x1603, file.png [View same] [iqdb] [saucenao] [google]
6547873

>>6546533
>>6543694
I like these but in the first pic I feel like the top of the head has slightly too much mass

Tried to paint a Yoru and Asa fanart, any paintovers would be epic

>> No.6548024
File: 589 KB, 1040x1407, file.png [View same] [iqdb] [saucenao] [google]
6548024

>>6546533
Some suggestions for your style.

>> No.6548042

>>6548024
I was considering using tones myself but had no clue how to go about doing it. So basically you just used whiteish tones for the ends of the hair or wherever the hair met the shiny parts? Also for wherever I had grey (eyes, above nose, below chin) use tones for that too?

I’d ask some questions about the shiny parts for the hair but I figured I just need some more practice before I ask. Thanks for the help.

>> No.6548048

>>6548024
>>6548042
Also I should ask before I forget, how do you get those white tones and make them face like that in csp? I can usually only do black uniform tones

>> No.6548216

>>6548042
>>6548048
In CSP you can convert any pixels painted on a layer into screentones via adjusting the Layer Properties tab. I just painted some greys on a seperate layer and converted. Also you have this problem of making the top of the hair too exaggerated and the far eye slightly warped I think. Hope that helps

>> No.6548252

>>6547873
Very nice

>> No.6548260

>>6548216
By the far eye being too warped, you mean that the shape of the eye and the pupil should be closer to the eye that’s closer?
Also yeah, I’ve noticed that I do have some issues drawing the top of the head. Ill try to be more conscious of that in the future

>> No.6548349

>>6548260
Yeah basically that's about right. It's very minor though, I think you did a great job overall. Would love to see more.

>> No.6548387

New Thread:
>>6548386
>>6548386
>>6548386

>> No.6549443

>>6540145
holy fuck these looks sick, do you have a blog anon?