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/ic/ - Artwork/Critique


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File: 86 KB, 576x669, Sent you a box full of sovl because I like you, now go draw with it.png [View same] [iqdb] [saucenao] [google]
6444867 No.6444867 [Reply] [Original]

If you are a /beg/inner or /int/ermediate in art, please use this thread to post pieces for critique or ask for advice.
Use this thread instead of making new threads or post in the drawthread with fundamental exercises.

RESIZE YOUR IMAGES TO ~1000 PIXELS wide using one of the following methods:
1. screenshot the image and post that instead
2. change camera capture settings to something smaller
3. send to computer and resize in MSPaint

READ THE STICKY:
Completed: https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98/edit
New collaborative sticky (anyone can edit): https://hackmd.io/UMnZVhNITW-T2wZpHw6d0Q
Old: http://www.squidoo.com/how-to-draw-learn

RECOMMENDED BOOKS FOR BEGINNERS:
Read the sticky

TRY TO BE ACTIVE AND GIVE PEOPLE SOME FEEDBACK.
When giving feedback, avoid vague "advice" - point what's wrong and try to give the anon you're quoting a clear direction to improve their art (study heads < watch THIS VIDEO about head structure, read THIS SECTION of THIS ARTIST'S BOOK, etc).
You, feedback seeking anon, should also try to be clear and concise when asking for critique/help. When posting your artwork, say what you want help with, and what's your goal with the study/artwork.

Previous Thread: >>6439984

>> No.6444879
File: 2.83 MB, 2964x3667, IMG_20221229_101445__01.jpg [View same] [iqdb] [saucenao] [google]
6444879

>tfw filtered by the cube
Fellow /beg/s I'm flailing. I've drawn about a hundred of these and I can just barely "see" the cuboid rotating along the initial "Y," but I'm struggling to put it into paper. So far have really only done some cartoony stuff with Loomis, read relevant sections in Framed Perspective, and gotten this far in Drawabox. Does it get better naturally as I'm going along, or should I home in on something specific?

To date I have evidence in my own mind of skills developed since I previously couldn't "see" what I can "see" now (the cuboid in perspective along with rough plotted points in imagined 3-point perspective) so there might be an argument for just literally drawing 250 (-100) boxes, but wondered if anyone else struggled to make the cube rotate freely.

>> No.6444885
File: 1.26 MB, 1668x2388, IMG_1095-2.png [View same] [iqdb] [saucenao] [google]
6444885

Any critiques

>> No.6444886
File: 76 KB, 1000x732, resultt.jpg [View same] [iqdb] [saucenao] [google]
6444886

>>6444867
i didn't have auto-refresh on so i posted in the last thread after this one got made, just to clear up confusion or issues i'll post again:
i was an sfw 2d artist a few years ago for like 2 years then gave it all up to focus on 3d art, but now im finally bored with that so im beginning learning nsfw art, spent the last 3 or 4 days just 24/7 at my tablet recreating ref pics
anyway this is my most recent result following sketched anatomy recreations. i know this isn't great but i need to know, is it like EMBARASSINGLY bad? I think it is at least acceptable, i mean the face kinda sucks but the pose and shading seems alright to me (no idea how i would effectively draw pubes so i just used a brush for that, not sure how i feel abt it)
some of the works in this thread for being 'beginner to intermediate' blow me away so that's not a great sign for me

>> No.6444897

>>6444886
this is low beg tier also she has 2 left feet

>> No.6444901

>>6444897
could you let me know what specifically to work on? i thought (other than of course the 2 left feet) the anatomy was fine, but the rendering is pretty much nonexistent
as an sfw artist those years ago i pretty much just dicked around all the time, i got better sure but i never actively practiced funamentals other than a dozen or so occasions, so believe it or not this is maybe the 2nd or 3rd time in memory i was actually able to SHADE a piece
its entirely possible im just brain damaged

>> No.6444922
File: 228 KB, 1280x1280, 7302FFBA-4CE8-4FB8-86CF-0FFEA2A21A61.jpg [View same] [iqdb] [saucenao] [google]
6444922

>> No.6444932

>>6444922
The screw cane is a nice touch.

>> No.6444937

>>6444932
TY

>> No.6444946

>>6444901
I'm gonna be honest it doesn't seem like you did much before.
I'd start with basic shapes before even going into figure drawing.

>> No.6444953

>>6444946
i hate to say it but i did do this stuff regularly for those 2 years like i mentioned, i did plenty of figures in that time, i even had to do a few life drawing classes unrelated to all this on a college course
man, not my day

>> No.6444965

>>6444953
Hey man I apreciate the honesty that's a good base to begin off off
If you're honest you can be honest with yourself aswell.
You'll make it I'm sure, but you'll have to put in the work.
Now what you could do is do warmups of basic geometric shapes in perspective, balls cubes pyramids etc. and combine them too into different shapes.
And then the main thing you do is figure studies.
I'd suggest Hampton, I like his stuff.

>> No.6444969
File: 624 KB, 1000x1140, doodle08.jpg [View same] [iqdb] [saucenao] [google]
6444969

>> No.6444977

>>6444965
that's very kind of you to say, i had to go for a lil while but now im back and i'll absolutely be looking into the things you suggested now and giving it my best

>> No.6444978

>>6444886
Polish your lines and check your anatomy. (Those calf muscles and your feet)

>> No.6444982

>>6444977
Also don't forget to draw things you want to draw, even if they don't look like you want them to.
You have to apply it in works you want to be making and not only grind studies or they won't stick for long or even worse after years you'll be like ok I can draw but I have no idea what to draw.

>> No.6444993
File: 44 KB, 850x400, 9AABDE1E-88EA-4173-8109-BEE5B5A29246_5pi06sbd4o.jpg [View same] [iqdb] [saucenao] [google]
6444993

>>6444886

>> No.6445008
File: 243 KB, 941x829, image_2022-12-29_154659717.png [View same] [iqdb] [saucenao] [google]
6445008

>> No.6445022

>>6445008
ive been eyeballing your masterful coompieces anon and you're very gmo. only crit i have is the left arm is bigger making it look like it's in the foreground imo

>> No.6445025

How do I get better at proportions, I'm improving in other aspects but never get proportions right no matter how much I practice

>> No.6445031
File: 2.62 MB, 2609x4000, IMG_20221229_135811__01__01.jpg [View same] [iqdb] [saucenao] [google]
6445031

I spent the entire meeting redrawing stickers I saw on the back of my coworker's binder

>> No.6445037

>>6445022
oh, thank you for your appreciation and critique
I knew something was off with the arms

I'm not sure how to fix it. maybe my brain is blocking this problem because I really dont want to have to draw the trident again lol
you think you can redline it? some simple cylinders are fine

>> No.6445048

>>6445008
soulless coom

>> No.6445062
File: 93 KB, 329x331, 1631037929455.gif [View same] [iqdb] [saucenao] [google]
6445062

>>6445008
Fucking hell that actually looks good.

>> No.6445064 [DELETED] 
File: 624 KB, 1402x1583, D78FA7E4-056F-48C7-8402-142BB04CFF2A.jpg [View same] [iqdb] [saucenao] [google]
6445064

Reminder: Israels “media monopoly” is a force against creation, it is not an abundance of creation. There are massive power vacuums to fill. So create and influence. Create progressively more potent thought-virus/memes.

A thought is a soul. As all you are is a thought. When you spread a thought virus you ARE creating souls/people.
It’s fascinating! Go save the world! Fill soulless people with the thoughts/feelings you create!

Be only a thought you love, and make everyone a thought you love via invoking thoughts you love within them.

Do it for immortality!
Do it for the best time line!
Do it for utopia!
Do it for true love!

>> No.6445070 [DELETED] 
File: 1.00 MB, 1552x1463, 28CD87C6-9143-4E78-98AD-4908CDD64147.jpg [View same] [iqdb] [saucenao] [google]
6445070

There’s a new country called Ossetia.
Maybe make propaganda for it. Spread awareness.

Ossetia has a higher birthrate than all of Africa combined so it’s worth knowing about.

>> No.6445074
File: 53 KB, 813x873, Screenshot 2022-12-29 142328.png [View same] [iqdb] [saucenao] [google]
6445074

>>6445037
you're much better than me so I'm only gonna do one red line, all i can say is your shoulder line doesnt match the perspective
>>6445048
*soulful

>> No.6445082
File: 1.91 MB, 2223x2223, Ava.png [View same] [iqdb] [saucenao] [google]
6445082

Could anyone explain to me how to tell when certain areas give colors a cooler/ warmer look? Is it just highlights get warmer and shadows cooler? Also I keep using the color picker on the cool part of the shadow and the color doesn't look like it at all. Thanks.

>> No.6445085

>>6445008
I LOVE your lines weight absolutely AWESOME!

>> No.6445104
File: 32 KB, 652x294, 1650093601623.png [View same] [iqdb] [saucenao] [google]
6445104

twitter view counts must be so fucking demoralising for prebegs

>> No.6445105

>>6445074
Not him but I'm pretty sure the torso is tilted at an angle

>> No.6445124

>>6444670
Taken from /agdg/.

>any good resources to learn pixel art?
https://anon.cafe/agdg/res/23.html

>> No.6445130

>>6445008
Why is baldy Marc Brunet rubbing on you so hard?

>> No.6445135
File: 378 KB, 1446x2039, nnew (1).jpg [View same] [iqdb] [saucenao] [google]
6445135

>>6444867
Pray I do this right
Oh god, this was more complex than I innitially thought

>> No.6445136
File: 690 KB, 1125x1499, 2022-12-28.jpg [View same] [iqdb] [saucenao] [google]
6445136

New to /ic/ tourist from other boards, been on/off drawing this year, something I tried yesterday :) critics, tips, trash me

>> No.6445137

>>6445130
I'd literally suck Marcs dick for a fraction of his gains.

>> No.6445138

Just remember that all art is just a service industry and its only value lies in propaganda and marketing. It cannot be something practically useful, and the only way to earn one's keep is to please others.

>> No.6445141

>>6445138
I am learning to draw soI can make a webcomic
Once I mastered trad, I would paint our local chapel and turn it into our local Sistine chapel.It shall be my peak

>> No.6445148

>>6445141
>Anonymous
Good plan.
Don't take my previous post as rude. This is a simple reminder for those who think that art can exist on its own without outside funding and support.

>> No.6445159
File: 189 KB, 707x1396, image_2022-12-29_203535746.png [View same] [iqdb] [saucenao] [google]
6445159

I would like some critique before painting it and adding the shadows.
Just to check If there are inconsistencies that I can change

>> No.6445162

>>6445159
I don't like the left foot it looks like its going straight to the other foot, I would change its position/direction

>> No.6445163
File: 38 KB, 600x588, fuck.jpg [View same] [iqdb] [saucenao] [google]
6445163

I am filtered by arm anatomy

>> No.6445166
File: 26 KB, 245x185, image_2022-12-29_204410464.png [View same] [iqdb] [saucenao] [google]
6445166

>>6445162
Thanks. Will work on it now

>> No.6445173
File: 129 KB, 714x676, form.png [View same] [iqdb] [saucenao] [google]
6445173

>>6444982
idk if you're interested, but i'm back to let you know i've been working away since my last message (with a half hour break to go eat something)
anyway i've been working on being able to rotate the base forms in 3d in my head
i was able to do so but only by writing down little tricks for it as you see (but probably cant read) lining the right-hand of this sheet
im also super aware especially the cube rotations are all out of whack proportionally but i am confident the methodology is correct, im just not putting my mind to the page properly, so im just gonna repeat all these now including the ones that went alright

>> No.6445178

>>6445173
oh and im 100% aware im nowhere near being 'done' with this pratice, i plan to do this sheet i posted maybe once a day for the foreseeable future until im doing it both quickly and flawlessly

>> No.6445182
File: 2.27 MB, 2428x984, mangaexamples.png [View same] [iqdb] [saucenao] [google]
6445182

How long should it take someone in the high-/beg/ range to get at the technical skill level of a good manga artist (pic related for examples)? Specifically referring to character art, detail, speed and posing. I've been drawing on and off as an hobby for around 3(?) years and been studying fundies on and off for a few months (specifically perspective made easy). People have been making fun of me in the past and I get it, but I am going to spent 2023 drawing for a shitload of hours per day with the goals of getting good at character art and NSFW, aiming for a lineart-based art style with celshading or digital watercolor based coloring.

Is this an achievable enough thing that would justify spend a whole year inside my room jobless or it's better I aim for slighty smaller goals if I give myself only a year?

>> No.6445185

>>6445182
Gabe why do you keep asking this

>> No.6445187
File: 1.37 MB, 3396x4502, Christmas2022Yotsu.png [View same] [iqdb] [saucenao] [google]
6445187

>>6445182
My art for reference btw. Other than perspective made easy I read some Hampton here and there alongside occasionally doing gesture drawing (which I suck at due to me being really slow). Any other good suggestions outside of what I am doing right now? I'd probably just go hard with figure drawing and master studies after I am done with the book I am currently studying from.

>> No.6445189

>>6445185
Hey, I actually draw more than most people here and I am starting trying hard for a chance, give me a break.

>> No.6445196
File: 1.10 MB, 3292x2659, figures24.png [View same] [iqdb] [saucenao] [google]
6445196

I barely started learning anatomy. I spent like 5-10 minutes on each of these. How bad are they?

>> No.6445197

>>6445187
Timed gesture and thumbnailing practice helped me to gain speed and confidence

>> No.6445199

>>6445196
Fine, throw it away and redo them try to reduce time more line economy/efficiency check vilppu

>> No.6445212
File: 1.07 MB, 1731x1311, z3.png [View same] [iqdb] [saucenao] [google]
6445212

deciced to draw refrence poses i guess? for the r63 link i drew

>> No.6445220
File: 197 KB, 1000x664, IMG_20221229_161805__01_1000x.jpg [View same] [iqdb] [saucenao] [google]
6445220

So I'm reading some learn to draw books, in this case Perspective Made Easy. I'm doing the problems by chapter but about halfway through the street sketch it occurred to me I have no way of knowing if I'm doing it right. When you work from a drawing textbook do you just compare to the examples?

>> No.6445221

What are some good websites where I can just neatly archive all my art that I've made?
I currently use Deviantart since it's the only big site I know that has what I'm looking for, but for a number of reasons, I'd like to have it elsewhere.
Obviously can't use Twitter or Tumblr since they don't really have the organized factor.

>> No.6445229
File: 15 KB, 837x660, female Joker.png [View same] [iqdb] [saucenao] [google]
6445229

>>6444867
Thoughts?
Its a female version of Joker from Joker(2019)

>> No.6445233

>>6445220
find the vanishing point(s) for all objects check convergence to said point(s) check drawabox theres a subject about testing

>> No.6445240

>>6445233
Some of the things I still struggle with, like the trash can that has no straight lines, it's drawn symbolically. But I'll get out the ruler and check.

>> No.6445247

>>6445173
not that anon, here's what i think: it's very good that you are sticking to it, so i kneel. however, the sheet you posted does not look like it will help you get better at drawing the primitive shapes in perspective.
why? because it does not account for vanishing points at all. i believe if you keep applying forms like this, you will eventually draw like they did before discovering perspective aka pre-renaissance art. i know there are times when figuring things out yourself is a great way to make something unique, but right now you are revisiting basic shapes. i'd really recommend you do draw a box until the 250 boxes challenge, and to do all the exercises and really do them diligently. everyone is shitting on DAB, yet nobody here ever said drawing 250 boxes was a waste of time.

ellipses are circles in perspective, so both ends of a cylinder can have a different curvature depending on where the observer is

boxes are like this generally:
flat surface -> 1 vanishing point
edge -> 2 vanishing points
corner -> 3 vanishing points

>> No.6445248

>>6445221
I keep it simple, I have an autokey that gives me a timestamp if needed I use an extra tag on name (e.g. anatomy,hand,test,etc) after the timestamp end result YYYY-MM-DD-HH-MM-SS-practice
What I like about this is that is subfolder friendly, I can use search tools to find things. I send all this to drive, dropbox or an object storage.

>>6445240
Everything can fit inside a big enough box draw a square over the trashcan and I tip that helped me greatly is, if you have to ask... you know the rest :)

>> No.6445256

>>6445248
I just want a website where people can come and look at all my work

>> No.6445257

>>6445247
the last time i did anything with perspective was wayyyy back in design class in high school, so i got some experience out of that with vanishing points on my workshop designs
i hadn't yet gotten to any perspective video guides i found in this series online, so i hadn't considered it yet nor had it been mentioned in the forms episode i viewed
i totally agree though. drawing these shapes orthographic may only serve to make my final art very flat as you say pre-renaissance style, i just didnt want to put the horse before the cart and rush through to perspective
i have not heard of draw a box challenge, this is literally my first day on this board and probably my first time doing digital art since the late 2010s, could you explain?

>> No.6445260

>>6445256
then what are your reasons to not wanting keep to using deviantart? Other wise I may end recommending the same shit different name

>> No.6445263

>>6445257
oh, forgot to mention, this is the series i found and have been following along slowly as i complete exercises after i finish a video in the series
i started on the 'forms' episode since it awas specifically advised for me to look into, however i finished the 'values' episode about 20 minutes ago and have been doing very simple drawings to test my understanding

https://www.youtube.com/playlist?list=PLVgLT-e3jXPDgeED0pD0BPq8kY1VAZAGa

>> No.6445267
File: 115 KB, 594x962, nekoneko.png [View same] [iqdb] [saucenao] [google]
6445267

How it looks nya?

>> No.6445269

>>6445260
Because it's policies are gay and a lot of shit gets censored if you're not logged in.
Is deviantart really the only place? It can't be

>> No.6445271

>>6445025
Any advice?

>> No.6445275

>>6445267
lick lick

>> No.6445277

>>6445267
Perspective is not coherent.

>> No.6445281

>>6445257
sure. check out drawaboxdotcom and click at the lessons tab. they're all free and the exercises come with videos. this will take a while, but it's absolutely worth it.

this is another video i recommend often, because the ellipse is such an easy way to ease into perspective.
https://www.youtube.com/watch?v=NMELt0J2Cno

>> No.6445282

how can it be that I've read from so many sources about learning to draw, but it still feels like there's no path forward?
I'm just fumbling around in the dark, drawing shitty shapes

>> No.6445283
File: 601 KB, 1216x708, 2.png [View same] [iqdb] [saucenao] [google]
6445283

>> No.6445285

>>6445282
Focus on learning a fundamental from a specific book or from a specific person. For example if you are a vilppu fag you can read his book/watch his lectures for a couple months to learn gesture(though I don't think gesture is good to focus on if you are new but you get the point). Books can take a while to finish especially if you are drawing everything in it.

>> No.6445288

>>6445187
Have you tried doing a "reset"?
What does your drawing look like when you draw a normal human face, no stylization. The manga you've referenced are heavily stylized, and if they're your source of reference then maybe that's what's hindering you? You will only be as good as the artist you copy, and to be honest, while things like pokemon can have dynamic poses, their faces aren't really appealing.

>> No.6445299

>>6445271
figure drawing? some ideas:
- find landmarks and explore them, I like the scapula, clavicle, sternum, asis, sacrum, 7th vertebrae
- frame your workspace
- pentimento, candy ass word for quick sketch erase/blur and fix and redraw
- learn to sight measure and create a map (mapping)

https://www.youtube.com/watch?v=pTVuDcwIF3M

>> No.6445301

>>6445130
I love marc, but I don't reference him

I just copied drawings from books and stylized the head into animeske eyes without ever referencing anime and it turned into this, so it might be a convergence of style

>> No.6445307

>>6445283
Very gangster
Keep it up

>> No.6445309
File: 649 KB, 1594x1992, 20221129_214131.jpg [View same] [iqdb] [saucenao] [google]
6445309

>>6445288
"What does your drawing look like when you draw a normal human face?"
Here's an attempt from early this month, which might show my limit. I recognize I still have problems with eyes looking flat and I basically almost can't draw mouths and facial expression well, but I can do observational drawing fine if I don't rush anything.

>> No.6445311
File: 2.27 MB, 3127x2794, 20221222_084915.jpg [View same] [iqdb] [saucenao] [google]
6445311

>>6445309
Also another study from photo, not an irl face but still.

>> No.6445314

>>6445309
This and the gun study very gangster big respect

>> No.6445320

>>6445269
if it is for nsfw Its going to be hard because the age restriction if its normal artstation maybe its an option.

If I were in a situation to find hosting I would probably create a google sites buy cheap domain and host the images on there or postimage.org or S3

>> No.6445327

>>6445309
>>6445311
these don't look that bad especially the head, feels way less flat than >>6445187
do you have more examples of your studies or observational drawings? like the other guy said, i wonder if your stylization is what's currently killing you.

>> No.6445329

>>6445277
Where?

>> No.6445341
File: 62 KB, 1857x346, practice theory.png [View same] [iqdb] [saucenao] [google]
6445341

>>6445309
Welp. There's your problem. You're reinventing the wheel when you don't know exactly what the "wheel" looks like. It's not completely beg tier but your forms are somewhat lacking. I'd drop the stylization for now and work on drawing real human faces and bodies. When you're confident at drawing the figure then "warp" it into a style you want.

>> No.6445344
File: 3.66 MB, 4624x3468, 20221222_100503.jpg [View same] [iqdb] [saucenao] [google]
6445344

>>6445327
>do you have more examples of your studies or observational drawings?
I don't do that many and it's not my main focus and I mainly want to do personal art and fan arts, but here's how I study from books like keys to drawing.
I am planning on an 8 to 10 hours per day spent drawing routinewhen 2023 starts, with around 4 or so of those spent studying fundamentals or so.
Good sense of form, intuitive perspective, technical skill, etc. Is something I strive for. I procrastined too much for years, and all I care is just getting good by social media artist/mangaka standards and pumping out as much work as possible at this point. Also, what would you reccomend to do to get rid of the flatness in my personal work?

>> No.6445346
File: 31 KB, 158x359, file.png [View same] [iqdb] [saucenao] [google]
6445346

>>6444886
yeah the face is wonky but really the problem is just general polish, wobbly lines etc
But i kinda like the drawing

>> No.6445350
File: 234 KB, 718x1080, file.png [View same] [iqdb] [saucenao] [google]
6445350

>>6445329
The knees. And what are these socks doing on the side we cant see?

>> No.6445352

>>6445350
That's actually a great critique man. Wish there were more posters like you

>> No.6445353

>>6445341
>I'd drop the stylization for now and work on drawing real human faces and bodies.
Alright. Should I stop trying to draw anime/cartoony art entirely for a while or doing a drawing often for the sake of posting something online and have fun with what I want to do? Hyper realism isn't my end goal despite wanting to get good technical skills.

>> No.6445358

>>6445353
*or can at least do a drawing often
My bad

>> No.6445362
File: 63 KB, 658x656, ghost.png [View same] [iqdb] [saucenao] [google]
6445362

>>6445346
>>6445281
to solve my wobbly line isues and because drawabox said it to be the lesson i need to look at before doing the 250 box challenge, ive been practiciing trying to draw with my shoulder using the ghost lines exercise
id say i consistently am getting a 70:30 level 2:level1 line split with a very rare level 3 line

how important is drawing from the shoulder anyway? i only ask because i see a lot of people skeptical of drawabox's advice outside of the challenge but im willing to keep going with this even if my shoulder is beginning to ache

>> No.6445365
File: 194 KB, 3694x428, how to practice 3.png [View same] [iqdb] [saucenao] [google]
6445365

>>6445353
You don't need to learn hyper realism. Just the forms and proper proportions. There's no reason to completely stop drawing in your stylized ways, though maybe it is currently a crutch? (ie. you still reinforce bad habits)
You can spend any amount of time studying fundamentals, that's up to you. Same with how much you want to draw for fun.
The question is how much would you sacrifice to draw less "fun" things for more "boring" studies? That's up to you and what goals you set for yourself.

>> No.6445370

>>6445362
1. calibrate your tablet so that the drawing area on it is the same physical size as the area on your monitor (you can do it by searching up an image of your tablet and zooming in until your pen is the same size as the pen on the monitor)
2. Just re-do the lines until they look right, it's not a race and no one is watching you draw. Don't subscribe to the drawabox jew youll get better naturally while drawing, like everyone did

>> No.6445378

I don't have the dedication, passion or patience required to become proficient at drawing. Good luck and goodbye.

>> No.6445387

is there anyway to breathe life back into a micron fineliner? i swear on me mum it's a week or two old, so there must be ink, and the cap is always clicked when not in use, but it really leaves gaps in lines. googled it but there's nothing specifically for "fineliner," just markers and stuff.

>> No.6445392

>>6445344
>>6445353
stylization is also something you can study and learn with observation of examples, like the fundamentals. but you should figure out how you want to prioritize yourself. good luck anon

>> No.6445397

>>6445378
pyw before you leave.

>> No.6445421

>>6445362
>how important is drawing from the shoulder anyway?
Dont worry about it. Just draw big.

>> No.6445426

>>6445362
if you don't draw properly your wrist will hurt as much as mine it hurts so much aieeeee i can't draw anymore

>> No.6445433
File: 218 KB, 854x863, plane.png [View same] [iqdb] [saucenao] [google]
6445433

>>6445421
>>6445370
>>6445426
i'm trying to absorb it all and not race ahead but i am just learning so much tonight, i dont get that FEELING im racing it yknow? you guys might see differently though since you're more experienced, and if i am racing ahead then i'll try and pace myself.
anyway, important or not, i did manage to improve my from-shoulder drawing a little bit with this ghost plane exercise. you can see as i move down the sheets my line-to-line connection ability becomes more consistent
im in a way excited to do the box challenge, im just the right kind of autistic to actually enjoy doing something over 250 times and getting a little better each time, im the kind of person who spent 5 full hours in the starting area of kingdom hearts 1 to earn about a dozen level ups before really starting the game, my friends got so sick of seeing it
(not actually autistic afaik, but sometimes it cant help but be wondered)

>> No.6445436

>>6445362
have you tried doing this on actual paper? paper texture helps you stabilize like crazy

>> No.6445438

>>6445436
i have not, but id be willing to if i can find a sheet and bust out some pencils, i dont have any real professional supplies so im not sure how much that'd affect things

>> No.6445451

>>6445350
Tried to aply contrapposto. i guess i will play with it more.

>> No.6445461

>>6445433
>im just the right kind of autistic to actually enjoy doing something over 250 times
exactly, drawabox is a safespace where you can draw something you have no attachment to over and over instead of actually hunkering down over you art. You don't even look at real life boxes lmao
You know what would actually help you? Go back to >>6444886 and fix everything wrong with it, dont become a box drawing perma/beg/, it's a venus flytrap for autists

>> No.6445470

>>6445461
i actually had exactly that in mind, get to grips with all these fundamentals over the next month and re-do that original post, i have no idea if i will have learnt enough in a month of constant work to be able to improve that picture enough but we shall see, i expect itll take a lot longer than a month but i also want to be able to at least say one thing improved a month from now
and no, i doubt i'll just become obsessed with drawing boxes over this, i don't care about boxes, i just like the idea that doing one simple thing a bunch of times will guarantee progression

>> No.6445482

>>6445470
you can improve it right now nigga
>i just like the idea that doing one simple thing a bunch of times will guarantee progression
It won't, this isnt a video game

>> No.6445485

>>6445482
well i don't think i'm being all that ridiculous in expecting that doing an activity 250 times will guarantee at least SOME level of progression
and re-doing my original piece now? what would be the point? i've been ankle-deep at best in only a fraction of what i have to learn to improve, i'd likely do the same job as i did on the original picture if not worse. im not sure if this is the same guy i've been talking to all this time or someone else, but this tone seems to be inconsistent to advice given so far

>> No.6445489

>>6445485
>well i don't think i'm being all that ridiculous in expecting that doing an activity 250 times will guarantee at least SOME level of progression
You will learn faster if you actually draw what you want to learn to draw
>I want to draw Jucika's hairy pussy so i will sit like a drooling retard and draw boxes for a month
Does this sound logical to you?
>and re-doing my original piece now? what would be the point?
...Learning from your mistakes? How the fuck else do you think drawing works? Or learning anything? What do you think knowledge is? You analyze what you did wrong, gather input and feedback, look for references and do it better next time

>> No.6445504

>>6445489
i've been drawing what i want to draw for many years, and i am told i'm still pretty bad. i accept that, and so im tryna fix it. i don't see how continuing down this path is for the best, if it's bothering you that much im taking these new ideas then i'll stop posting updates. i did used to have integrity as an artist but ever since i got older and life got busy with work, i don't feel bad sitting down and powering through some exercises to draw something incredibly self-indulgent and crude, i just wanna get as fast as possible from A to B, and I can see people on here know more about it than me so I'm listening to them. The result of what you saw earlier was actually maybe the 3rd or 4th redraw of the whole thing, i've been doing studies into suggestive poses the last few days and that was my 6th pose study as i redo each pose like i said 3 or 4 times. im sorry if you disagree but i genuinely dont think with what ive learnt today that it will be enough to make considerable improvement to the work ive done so far, and id like to get better at so much else other than just that one picture.

>> No.6445507

>>6445504
>i just wanna get as fast as possible from A to B
drawing boxes randomly is the inverse of that
it's like the bogosort of drawing approaches, the analogy lines up almost too well

>> No.6445511

MAN AND KID

>> No.6445515

>>6445507
well, i don't think i can explain myself much better than i already have. i'll try and throw in some of my previous methods of learning by just breaking down poses into the primitive forms, but this seems counter to the opinions of most others informing me so far, i'm willing to incoporate your idea just because you seem particularly boggled by the idea of me going 500 miles in fundamentals to reach the shallow 5 foot goal of hungarian ass nsfw in front of me

>> No.6445521

>>6445515
>but this seems counter to the opinions of most others informing me so far
you get your fucking info from /beg/, just a few years ago everyone here was stuck posting boxes and unintelligible figure drawings, now these people don't post work anymore and just crab instead
Go to topical generals like /alt/ or /cbsg/ or something and you see these niggas are
1. Mogging everyone here
2. Just DRAWING and fixing up their art instead of drawing boxes

>> No.6445527

>>6445521
12 hours ago i didn't even know was /beg/ of /ic/ even WAS, this is my first time here
i consider myself beginner to intermediate, this thread was right in front of me, so that's where i post
i assume by coming here as someone who doesn't draw much the last few years that those already here must be wiser than me so i sit down and listen, yourself included. i don't know why this all has to be so charged, this escalated when i've been pretty receptive to feedback so far. i'll keep at the regular old doing it over and over again to suit my needs like i said if you think that's best, i don't know any of you, i just assume you all know your stuff, what can i say?

>> No.6445530

>>6445527
Sorry for being pushy i just really dont want you to get scammed by these fucks because it killed my drawing passion and made me quit for 2 years untill I learned from other hobbies how you're actually supposed to learn shit

>> No.6445531

>>6445511
PLEASE KEEP THIS ALIVE

>> No.6445535 [DELETED] 

>>6445527
some people think boxes are cool, some people think passion that boxes are stupid, so it is charged topic aseccialy if dab is mentioned. this is is normal.

>> No.6445536

>>6445530
ah, i see what the noise is all about now, if you'd have told me this in your opener it probably didn't have to get a little ugly
yeah ive had other hobbies and crafts for years, ive done tons and tons of 3d work and ive been a programmer for even longer, in fact im currently employed as a porter for private clients
from both of those fields, yeah all i did was just keep throwing shit at the wall and EVENTUALLY got better, but i just assumed with the confidence given to me today by other anons that they knew their stuff and that this'd all be much faster than my self-assumed methods

>> No.6445539

>>6445535
i can see the logic of the 250 boxes challenge, if you see perspective-correct boxes enough and place them down by your own hand, itll just start coming to you naturally, creating a cage in which to draw or perhaps even carve further 3d primitives

>> No.6445547

>>6445124
yo thanks anon

>> No.6445552

>>6445536
>ive been a programmer for even longer
how did you learn programming?
By doing 250 get set functions or by starting with small projects and moving to larger applications, using knowledge you gained from your previous endeavors?

>> No.6445557

>>6445531
Its dead

>> No.6445559

>>6445552
you know thats fair, i didnt see it that way, yeah with programming literally all i did for the first year or two was recreate things i thought were cool fundamentals be damned, then when i went professional i had my foundation set up from my passion and then just cleaned up the inconsistencies between what was 'right' and what i knew

>> No.6445565

>>6445539
yea. how I think boxes teach you to understand space better but will not teach you wht to do with them. copy of exact thing will give you appeling result faster but it can get wonky outside of learned shapes.

>> No.6445566

is there any problem (from a learning perspective) with taking my time and overlaying my sketch on top of the reference to check angles and line lengths every few lines i draw with possible erasing, redraw, and rechecking until it's right? it takes a while but this is an image i've wanted to reproduce for a while so i feel that the time is well spent in making the final image look good

>> No.6445611
File: 25 KB, 557x551, 1669948495142068.jpg [View same] [iqdb] [saucenao] [google]
6445611

Hey "man and kid" anon post some more of you artworks

>> No.6445626
File: 158 KB, 692x752, csi.jpg [View same] [iqdb] [saucenao] [google]
6445626

I hope I can get basic rendering down by next year
>>6445566
I think you'll learn more from completing it and then overlay it, note your mistakes and trying again. If you just want it to look good you could trace it I guess

>> No.6445630
File: 260 KB, 903x756, image_2022-12-29_223101452.png [View same] [iqdb] [saucenao] [google]
6445630

>> No.6445646
File: 348 KB, 903x756, file.png [View same] [iqdb] [saucenao] [google]
6445646

>>6445630
bro your mistakes are so obvious what response do you expect?

>> No.6445650
File: 163 KB, 794x680, 1gb66t2et_image.png [View same] [iqdb] [saucenao] [google]
6445650

wizards

>> No.6445653

>>6445646
there are more inaccuracies than those you pointed out, but imo it shouldn't matter as long it doesn't make the figure look bad

>> No.6445657

>>6445653
they make the figure look bad though

>> No.6445663

>>6445657
I feel like you're half correct. There's definitely some inaccuracies with the drawing, but it isn't egregiously bad. It's still appealing, he just needs to work on his observational skills a little more.

>> No.6445672
File: 298 KB, 842x703, E9bh05NVEAMRShW.png [View same] [iqdb] [saucenao] [google]
6445672

>>6445630
>>6445646
the only cherry worth picking imo, you added a whole region to her leg to make it work that doesn't exist. Also, don't forget to connect your ass to your legs.

>> No.6445673
File: 42 KB, 429x795, confusse.jpg [View same] [iqdb] [saucenao] [google]
6445673

legs always look bad compared to the rest of the body, any tips or tricks?

>> No.6445681
File: 320 KB, 842x703, file.png [View same] [iqdb] [saucenao] [google]
6445681

>>6445672
not yet

>> No.6445682

>>6445681
non of that matters

>> No.6445683

>>6445682
>completely wrecking the weight + gesture and making a stiff log of shit doesnt matter
cope

>> No.6445692

>>6445681
Detatched leg iwas kind of bad but this just like knee is looking less forward. not the same but dosnt seems wrong. you can kind of draw the same curve it;s just chest is tiny . maybe . ok it;s cope

>> No.6445694

>>6445672
I agree on that because of the anatomy

>>6445681
right leg more spread out was deliberate, it ruined the gesture.

>> No.6445719
File: 2.41 MB, 5100x6600, figure.jpg [View same] [iqdb] [saucenao] [google]
6445719

>>6444867
Currently doing 30 mins of figure/gesture work on line of action. What's the best way to do the 30 second parts because it never feels like enough time for me. I really suck at this.

>> No.6445722
File: 2.18 MB, 2447x3125, 36A7B0E2-C63C-4760-BF32-0CCEBA3D2DAE.jpg [View same] [iqdb] [saucenao] [google]
6445722

R8 my hands and give advice? Please and ty

>> No.6445749
File: 3.72 MB, 2480x3508, Practice 46.jpg [View same] [iqdb] [saucenao] [google]
6445749

I gotta finish this tonight. Last work of the year.

>> No.6445759

>>6445749
This is really good dude

>> No.6445778
File: 431 KB, 827x999, 33sketch22.png [View same] [iqdb] [saucenao] [google]
6445778

sketching some

>> No.6445793

>>6445759
thanks. I'm not really good at rendering, so I guess I will try a watercolor style.

>> No.6445794

>>6445793
I know it's not perfect, but your lineart is really solid, especially the rifle, which are hard as fuck to draw properly.

>> No.6445803
File: 10 KB, 408x502, 1.png [View same] [iqdb] [saucenao] [google]
6445803

Working on my Muslim Mouse. I progressed a lot today: I did the pose, the skirt and some wrinkles on the clothes. Now I'm thinking of changing the Islamic veil and add some more details. Then all that will be left will be the coloring.
I was thinking of posting it this year, but maybe January 1st is a better date.

>> No.6445804

>>6445722
The structure is looking good, but the way you’re choosing to detail the hands is kind of awkward. The tendons on the hand in center page look alright, but in most other cases the “lines” representing the bend of the fingers are too harsh. I’d either forego them entirely and include “less” detail, or find another way to express the same thing. Perhaps with values or simply “lighter” creases. Rounding the lines to be reflective of the relative volume of the fingers would help too. Drawing them straight across makes the hands seem flat.

>> No.6445819
File: 321 KB, 522x591, gesture.png [View same] [iqdb] [saucenao] [google]
6445819

>>6445719
Don't try to draw stick figures, draw curvy lines that follow the model's "flow". I recommend reading Drawing Manual by Vilppu for a method on doing this exercise.
It might not come out as you expect, at first. But don't give up.

>> No.6445828

>>6444885
Draw the hair.

>> No.6445836
File: 290 KB, 818x1415, image_2022-12-30_034437227.png [View same] [iqdb] [saucenao] [google]
6445836

So now that its finished and I changed the left foot direction what do you guys think?

>> No.6445838
File: 2.38 MB, 2451x1754, ypw3c6ef.jpg [View same] [iqdb] [saucenao] [google]
6445838

>>6445749
her wrist is way too thinn, head looks too far to her left, legs have different width, the knee part looks too squished

you could change the angle of the face and keep everything as it is to fix the head placement if the, depending how you make the other leg as thicc as the one lying down you prop will have to change the arm orientation

>> No.6445852

>>6445749
biggest problem I see here is her right leg. it's tiny and doesn't seem to be connected properly. the perspective is wonky in places like the drawer, the gun and her foot. The pose feels uncomfortable with her not resting fully on her butt and the table ruins the silhouette of the gun imo

>> No.6445855
File: 832 KB, 2130x2854, stiff drawings, help.jpg [View same] [iqdb] [saucenao] [google]
6445855

Top is my normal "style" and bottom is what I've been experimenting lately with a loose hand.

Where do I go from here? Also, general critique welcome.

>> No.6445856
File: 1.98 MB, 2100x1400, fetus.png [View same] [iqdb] [saucenao] [google]
6445856

THERE'S a cool image in my head which I can't translate properly into the canvas and this is killing me inside!!

There's a lot I want to say, but for now, this is the longest time I've managed to actually focus on one drawing without giving up no matter how terrible it looks. I feel both tired and great at the same time. Now the next step is to break down this room piece by piece and redo everything until I can say "Wow this is a cool sci-fi drawing."

>>6445489
>You will learn faster if you actually draw what you want to learn to draw

I'm taking this at heart and hope I'm not shooting myself in the foot by not "grinding" the fundamentals like a lot of anons here starting out because there's a voice in my head that won't shut up that I'm learning all the wrong way.

>> No.6445861

>>6445749
is she a giant

>> No.6445869

>>6445855
I don't think you should be worrying about style

>> No.6445871
File: 389 KB, 1134x1730, Basil.png [View same] [iqdb] [saucenao] [google]
6445871

Gamers... I'm shit at this...

>> No.6445875
File: 95 KB, 331x598, с.png [View same] [iqdb] [saucenao] [google]
6445875

it's over

>> No.6445877

>>6445869
I don't, that's why it was in quotes.

What would you study next if you were me?

>> No.6445883

>>6445877
I would draw something to completion

>> No.6445904

>>6445871
breed

>> No.6445905

>>6445871
are you a woman?

>> No.6445906 [DELETED] 

>>6445871
Soul

>> No.6445917

>>6445883
this

>> No.6445919 [DELETED] 
File: 59 KB, 643x440, file.png [View same] [iqdb] [saucenao] [google]
6445919

umm is this pose alright do i have to change something?

>> No.6445925
File: 363 KB, 643x930, 2e2.png [View same] [iqdb] [saucenao] [google]
6445925

>>6444885
Looks like old final fantasy artworks, i like it. Don't draw each hair alone, pack them together in groups.
Mine attempt of redrawing it haha.
>>6445875
Love it nya!

>> No.6445926
File: 57 KB, 606x368, file.png [View same] [iqdb] [saucenao] [google]
6445926

is this pose alright? where do i put the bottoms left hand?

>> No.6445930
File: 13 KB, 543x564, 6B97C859-C316-4BCB-B127-01932E27F8F7.jpg [View same] [iqdb] [saucenao] [google]
6445930

>>6445926
I assume you'd need both hands against the bigger arm.

>> No.6445948
File: 225 KB, 909x710, image_2022-12-30_015917107.png [View same] [iqdb] [saucenao] [google]
6445948

>>6445749
awesome

>> No.6445954

>>6445778
really nice

>> No.6445963

>>6445926
this is hot

>> No.6445994

>>6445963
like a big steaming pot of crabs

>> No.6446008

>>6445778
>>6445626
>>6445283
>>6445875

>> No.6446015
File: 321 KB, 1620x2160, AFD66180-9077-4CB5-BC9D-DDB384FD7C49.jpg [View same] [iqdb] [saucenao] [google]
6446015

Day 3 of random Pinterest heads, my heads are looking more human now, I found out some consistent mistakes in proportions and worked correcting them.

>> No.6446037

anyone have a guide for digital rendering?

>> No.6446043
File: 530 KB, 1377x1036, render 7.png [View same] [iqdb] [saucenao] [google]
6446043

>>6446037

>> No.6446049
File: 48 KB, 245x373, gg.png [View same] [iqdb] [saucenao] [google]
6446049

It doesn't make much sense and I don't know how to draw it

>> No.6446050

>>6446043
unfortunately this doesnt tell me anything at all

>> No.6446052

>>6446050
Google Matt Kohrs digital rendering course.

>> No.6446056

>>6446052
thanks

>> No.6446060
File: 405 KB, 469x463, fedora20.png [View same] [iqdb] [saucenao] [google]
6446060

>>6446056

>> No.6446072
File: 238 KB, 394x767, w331.png [View same] [iqdb] [saucenao] [google]
6446072

>>6445954
Thank you!

>> No.6446091
File: 68 KB, 736x736, 1660064845244599.jpg [View same] [iqdb] [saucenao] [google]
6446091

>>6445925
Damn...mogged again.

>> No.6446095
File: 217 KB, 1991x1120, c14.png [View same] [iqdb] [saucenao] [google]
6446095

>> No.6446103

>>6444867
What is the best way for a /beg/ to learn to draw hands. Loomis' heads and hands book is great for heads but his hand tutorials are doing nothing for me.

>> No.6446112
File: 1.82 MB, 2539x3264, 1654187452118.jpg [View same] [iqdb] [saucenao] [google]
6446112

how do I learn traditional western art the traditional way?

>> No.6446123

>>6446112
the same way they did - oil paints and loads of free time and spare cash

>> No.6446128
File: 443 KB, 942x1281, 1669946628508.jpg [View same] [iqdb] [saucenao] [google]
6446128

>>6446112
They would start out with silverpoint since it was cheap.

>> No.6446157

>>6446112
>447 years
>no real progress
You can't make this shit up.

>> No.6446160
File: 129 KB, 1825x1850, IMG_1100.png [View same] [iqdb] [saucenao] [google]
6446160

>> No.6446168

>>6446157
447 years +5 minutes for AI to make the same image

>> No.6446179

>>6446160
mushroom tip
bellend girl

>> No.6446184

anyone else only able to draw when high?

>> No.6446195

>>6446049
If she's supposed to take a knee it's the postition of the legs need to be switched.

>> No.6446242
File: 563 KB, 1700x1600, TheEvilMan.jpg [View same] [iqdb] [saucenao] [google]
6446242

Are the proportions correct or do they need fixing?

>> No.6446246

>>6446242
On a first glance, the stairs seem a bit too narrow, which makes me worry because the guy looks pretty neat and I don't want him to trip and hurt himself

>> No.6446248

>>6446168
Rather have the shitty European renassiance style than not being able to draw hands and... well shit anything correctly. I thought A.i was pretty good on faces, but it seems like it messes up on that too.

Kepp goin pajeet! One day your shitdiffusion will be able to generate the things you want, unless of course, you only want unrecognizable backgrounds.

>> No.6446249

>>6446242
legs too long
arms too short

>> No.6446252

>>6446242
He has baboon arms, wrist should be crotch-height. Like other anon said, stairs too narrow as well, and the perspective seems fucked, the angle of his forward foot does not match the perspective of the stairs at all.

>> No.6446260

>>6446160
Mabel
We've got a table

>> No.6446261

I want to draw porn.

>> No.6446286

>>6446261
so draw porn

>> No.6446329

>>6446286
It's so hard.

>> No.6446331
File: 299 KB, 612x482, file.png [View same] [iqdb] [saucenao] [google]
6446331

>>6445838
>>6445852
Don't take this the wrong way, but I'm not really looking for feedback, and If I were, I wouldn't seek it here. Besides, I'm already painting.

>> No.6446340
File: 1.78 MB, 1903x1461, 2022-12-30_23-16-43.png [View same] [iqdb] [saucenao] [google]
6446340

To the anon last thread who gave me advice, thank you.

Its still far away from where I would be happy, but your suggestion puts me that much closer

>> No.6446341
File: 1021 KB, 2639x1505, 2022-12-30_22-44-32.png [View same] [iqdb] [saucenao] [google]
6446341

I drew igor too which was a good exercise, but I HATE drawing old bold men, i will try my absolute best to avoid it until I start drawing NTR

>> No.6446360
File: 67 KB, 1080x1080, sketch-1672405440981.png [View same] [iqdb] [saucenao] [google]
6446360

How do I avoid these crooked, uneven lines?

>> No.6446399

>>6446331
>I'm not really looking for feedback
Then why are you here? Not that I want you to leave, but I don't really get why you'd specifically post in the /beg/ thread on the artwork/critique board if you didn't want feedback.

>> No.6446411

>>6446399
>Then why are you here?
Sharing. If anything,this is the only active general in the entire board.

>> No.6446412

>>6446360
embrace them, it gives it that human drawn look

>> No.6446413

>>6446008
??

>> No.6446415
File: 1.90 MB, 4704x3488, asdf (2).jpg [View same] [iqdb] [saucenao] [google]
6446415

>>6444867
thoughts?

>> No.6446424

>>6446360
Draw faster. If you make the lines quickly in one swoop, they come out straighter. If you go slow and careful that's when you get wobbly. At first you'll be wildly inaccurate, and overshoot, but you can always fix that and erase the part of a line you don't need, accuracy will come with time.

>> No.6446428

>>6446331
kek both are good and valid criticisms of problems that you should have caught in the sketch, keep turd polishing though

>> No.6446440

>>6446360
Do the first few lessons of Drawabox.

>> No.6446443

>>6445883
>>6445917
> draw to completion

stupid, but honest question: what does that mean concretely?
thanks anons

>> No.6446458

>>6446331
Her hand is comically small, study loomis

>> No.6446460
File: 272 KB, 1700x1600, TheEvilMan2.jpg [View same] [iqdb] [saucenao] [google]
6446460

I fixeD my proportions and added some clothes and hair + detail.

What do you guys think about the clothing desgin? (i personally dont like the boots)

>> No.6446469

>>6446443
This nigga doesn't know what drawing is
I've seen everything

>> No.6446474

>>6446443
it means that you should finish some drawings, instead of leaving them at the sketch phase

>> No.6446559

>>6446469
I'm here to learn anon

>> No.6446572
File: 371 KB, 924x1265, AD5B92C2-61F5-433B-947E-83AAE860B3A6.jpg [View same] [iqdb] [saucenao] [google]
6446572

Made something different

>> No.6446577

>>6446474

Apart from rendering, is there any other topic I could look into to complete my drawings?

Thanks for the patience anon, just trying to figure out my learning routine.

>> No.6446594

>>6446577
>is there any other topic I could look into to complete my drawings?
What constitutes a "finished" drawing is something that's difficult to define, but basically, you could think about what kind of art you like looking at, and try to make that

for example, maybe you like how a specific artist does illustrations. You could try to do a finished illustration similar to what that artist does, and you will very quickly see what you need to work on by comparing your stuff to his

By "finishing" stuff you learn more (adding a background, rendering, hair, clothes, storytelling, etc)

>> No.6446630

>>6446594
great answer! thanks anon

>> No.6446638
File: 538 KB, 978x1296, 2022-12-30.jpg [View same] [iqdb] [saucenao] [google]
6446638

Some 1 - 1:30min gestures first time using my new inkbrush super fun

>> No.6446693

>>6446638
why did you give top right a huge penis?

>> No.6446698

>>6446693
because sexo, but mainly because i'm new to ink brush and its much harder to control (for me) and wanted to do as few strokes as posible. In reality because I suck

>> No.6446742

How the fuck am I supposed to do drawabox if I can't afford official critique? Surely community critique is much worse than official since it's mostly people that are the same level as me reviewing my work.

>> No.6446746

>>6446742
>How the fuck am I supposed to do drawabox if I can't afford official critique?
just do it, he gives some steps to critique yourself
>draw a box in perspective
>take a ruler and extend the edges to their vanishing points
>they should converge to around the same place

>> No.6446754

>>6446746
Well I assume in official critique they tell me what am I doing wrong and what I should do instead, no? If I critique myself I would need to figure it out myself, which is fine, but I have a feeling that I'll get to the point where I won't be able to tell what am I doing wrong eventually.

>> No.6446768

>>6446754
community critique or posting here would give you some pointers then. plus sometimes your eyes get used to your drawings and you start missing mistakes so having a second set of eyes from someone with any experience in drawing can be helpful even if they aren't masters (although sometimes their advice on how to fix it might not be the best)

>> No.6446779

>>6446754
for boxes literally just rotate the page 90 or 180 degrees you'll be able to see what's wrong

>> No.6446810

>>6446754
I understand that if you are bad at drawing you can't actually figure out what's wrong with your drawings. But if you are reading books and educating yourself you will eventually learn what's wrong with your own work and be able to apply your learnings to new drawings. You don't need someone (alive) critiquing your work, you can learn stuff from books and apply it.

>> No.6446843

I am NOT going to do any stupid courses. I AM going to grind still lifes like a madman.
Is there any downside to this if I actually enjoy drawing still lifes?

>> No.6446848

>>6446412
>>6446424
>>6446440
Thanks

>> No.6446849

>>6444879
stop trying to rotate the cube until you understand perspective and vanishing points, you don't know what you're doing

>> No.6446850
File: 79 KB, 716x414, file.png [View same] [iqdb] [saucenao] [google]
6446850

>>6445926

>> No.6446877

Which Loomis book should I read first?

>> No.6446882

>>6446850
this is no longer hot

>> No.6446887

>>6446877
Fun with a pencil...

>> No.6446901

>>6446882
kek

>> No.6446915
File: 707 KB, 1533x1050, Hair_help_me_please.png [View same] [iqdb] [saucenao] [google]
6446915

How do you guys find reference for very specific things like a certain hairstyle? Kinda like a mix between Tatsumaki from OPM & Emma from Promised Never land and I'm not good enough to "merge them".

>> No.6446923

>>6446882
Please go on, what ruined it for you?

>> No.6446928

>>6446413
h-hi

>> No.6446970
File: 126 KB, 1024x1011, 704B2F62-CE4B-461A-8857-EB87FC048117.jpg [View same] [iqdb] [saucenao] [google]
6446970

I read the sticky, but I still don’t know what to draw for my first month or so. Maybe I’m just retarded and missed it.

What should I draw?

>> No.6446975

>>6446970
tiddies 2d or 3d

>> No.6446981

>>6446970
in the "studies" subsection of the newest sticky there's a youtube video link to a guy who outlines a basic plan for getting started with drawing if you need inspiration, it goes something like this where you spend a few weeks on each step
>rocks
>dead trees
>animal skulls
>large animals (elephants, rhinos, etc that you're less visually familiar with than you would be with a dog, cat, or bird)
the idea is you start out with drawing simple natural objects from references so you can get familiar with observing and drawing and it gives you a bit of confidence. if you start out with drawing humans, you might get disappointed with the results since your eyes can easily tell if you messed up a face while if you mess up copying a rock it still probably looks like a rock

>> No.6446982

drawabox
real or meme?

>> No.6446991
File: 353 KB, 800x899, doodle09.jpg [View same] [iqdb] [saucenao] [google]
6446991

>> No.6447003

>>6446982
It’s fine if you want to learn to do thing the old way.
What’s the DAB equivalent for learning AI prompts?

>> No.6447008

>>6446982
just take the perspective and leave

>> No.6447013

>>6446982
If you are going to DAB make sure to supplement it with books on whatever it is you want to learn. Also make sure to draw

>> No.6447037
File: 298 KB, 1700x1600, TheEvilMan3.jpg [View same] [iqdb] [saucenao] [google]
6447037

nobody replied so bump

>>6446460

>> No.6447040

>>6447037
DANTE?

>> No.6447051
File: 484 KB, 1488x1645, 438AE793-1A25-4E00-A4DA-74FE2075C847.png [View same] [iqdb] [saucenao] [google]
6447051

>>6444867
I suck at foreshortening and perspective and all that junk. Does this look correct so far? I’ve tried a pose like this in the past and it looked horrible

>> No.6447061

>>6446915
You could try cutting and pasting them together?
>>6446850
God...

>> No.6447067

>>6447040
who?

>> No.6447071
File: 100 KB, 170x389, DANTE.png [View same] [iqdb] [saucenao] [google]
6447071

>>6447067

>> No.6447096

>>6446923
hair and face for me

>> No.6447097

>>6447071
ohhh. wow he looks cool

>> No.6447217

>>6447071
>dmc dante
cringe

>> No.6447306
File: 3.29 MB, 4000x2922, IMG_20221230_163903__01.jpg [View same] [iqdb] [saucenao] [google]
6447306

I was ready to quit the thing but one day a shadowy cube appeared in my mind's eye and I could just barely move it around and it slightly affected my perception. Alright. I'll finish this out and try to apply this to some nature sketches or something else to get more drawing done. I don't really have any other art related skills beyond just barely seeing things in perspective but let's go

>> No.6447312
File: 207 KB, 455x417, ghytihbn.png [View same] [iqdb] [saucenao] [google]
6447312

>stack forms of figure on top of each other
>also make sure the closer forms are in front of the forms farther away
>if the figure is twisting then half of the forms will be in front and the other behind
>now add structure and make sure the landmarks are in correct perspective
>then add the anatomy and rendering

>> No.6447330

>>6445082
Remember that there is no "pure" lighting in any environment. The avocado in your ref was probably illuminated by a warm light, hence warm highlights, while the room contained cool whites and other colors. This bounced ambient light is casting cool highlights on the fruit.
This is much easier to see on the reflections on the other half of the avocado, where the light is less scattered. On the left side the highlights have a warmer color and on the right side the highlights are cooler, almost bluish. The right side highlights are also darker, which makes sense since they aren't coming from direct illumination.

>> No.6447334

>>6445136
With that attitude and confidence/competency this early in the game you're GMI. How long you been drawing?

>> No.6447358
File: 17 KB, 344x282, 1670498240069574.jpg [View same] [iqdb] [saucenao] [google]
6447358

>>6444993

>> No.6447369
File: 269 KB, 785x408, smile.png [View same] [iqdb] [saucenao] [google]
6447369

>>6447312
Welcome to figure drawing

>> No.6447378

>>6445311
>start with the day instead of the month
why do people keep doing this shit?
even in colloquial conversations people start with the month

>> No.6447393

>>6447096
What's with her face

>> No.6447406

>>6447378
It's a 3rd world thing, you wouldn't understand.

>> No.6447518

>>6447393
don't know, looks off.
change it If you want

>> No.6447521

>>6447378
why hasn't everyone adopted YYYYMMDD yet, or metric?

>> No.6447529

>>6447518
I want to change it to appeal to people, i dont know whats wrong with it, im autistic, i can't read faces

>> No.6447539
File: 1.40 MB, 1000x1333, post.png [View same] [iqdb] [saucenao] [google]
6447539

what do i need to do to improve

>> No.6447542

>>6447529
For now you could change the hair a little bit and add eyelashes?

>> No.6447557

>>6447037
Why he wearing trash bags as shoes

>> No.6447561
File: 90 KB, 716x414, image_2022-12-30_231458424.png [View same] [iqdb] [saucenao] [google]
6447561

>>6447542
I would say like this but changing the hair

>> No.6447564 [DELETED] 

>>6447561
but that's just me

>> No.6447568

>>6447539
add benis

>> No.6447571

>>6447037
Same for me so >>6445836
Bumping too

>> No.6447572

>>6446850
>>6447561
God I wish that were me

>> No.6447579
File: 496 KB, 600x600, file.png [View same] [iqdb] [saucenao] [google]
6447579

>>6447561
yes i see.. thats pretty good, though i would adjust her pupils so that shes looking at the bottom obviously
With the hair.. I wanted a hairstyle like pic rel, idk if i did it wrong or its just a hairstyle people dont like

>> No.6447584

>>6447571
i could really in depth to all the critiques, but i wont. So ill just say grind your fundamentals, and id recommend watching David Finch.

>> No.6447585

>>6447557
lmaoooo i deadass laughed at this

>> No.6447591

>>6447037
>The Evil Man (and Kid) 3
Nothing indicates that he's evil

>> No.6447597
File: 857 KB, 832x1152, rkgk.png [View same] [iqdb] [saucenao] [google]
6447597

How do I improve

>> No.6447609

>>6447597
prompt?

>> No.6447610

>>6447597
lick lick

>> No.6447621
File: 90 KB, 716x414, image_2022-12-30_233613382.png [View same] [iqdb] [saucenao] [google]
6447621

>>6447579
First time doing this hairstyle so it may look horrible, but If I were you I would have done it like this.

>> No.6447623

>>6447568
-_-

>> No.6447627

>>6447621
i mean, you basically just did lineart, the hairs the same more or less

>> No.6447648
File: 18 KB, 1024x660, girl in red dress.png [View same] [iqdb] [saucenao] [google]
6447648

>>6444867
Thoughts?
One of the drawings i drew today trying to learn how to draw.

>> No.6447663
File: 12 KB, 361x330, 1215892487.jpg [View same] [iqdb] [saucenao] [google]
6447663

>>6447648

>> No.6447670
File: 54 KB, 314x210, Ardilla illuminati.png [View same] [iqdb] [saucenao] [google]
6447670

>>6447627
Ok, that's all then

>> No.6447673
File: 298 KB, 679x629, IDK.png [View same] [iqdb] [saucenao] [google]
6447673

Could I get some critique on this? Anything you could point out would be helpful.

>> No.6447675

>>6447584
Ok, will check him now. Thanks

>> No.6447716
File: 46 KB, 952x866, 20221230.jpg [View same] [iqdb] [saucenao] [google]
6447716

first time refining a sketch to inked lines now that i'm switching to digital and i know my lines look pretty jagged, how do you guys do line art digitally? i tried playing around with using the stabilizer tool in krita but it didn't make that much of a difference. i was using the default g-pen brush in krita but does that make a difference or is it just a matter of practice?

>> No.6447801

>>6447716
drop the stabilizer for now get use to the feel, things I've done so far and I'm getting better at line quality:
- big movements big gesture
- big canvas small brush size from 2px up to 15px
- if there is an intersection I create a new tmp layer do the new stroke delete excess and merge down
- for large stroke I do them while exhaling

>> No.6447802

>>6447591
even the most nice looking people could be evil.

>> No.6447850

no he need to be black and red color, coverred in blood and spikes be bold and have horns

>> No.6447852
File: 1.85 MB, 4096x3072, IMG_20221231_015604968.jpg [View same] [iqdb] [saucenao] [google]
6447852

Anyone got shading tips? My shit looks like it was made by a 10yo. Also sorry for the bad picture, I can only take photos with my phone.

>> No.6447868

>>6447852
get a mechanical pencil to fill in the white spots within the shading, and make sure it's correctly toned too

>> No.6447877

>>6447868
Thanks, that's great advice. I'll get one, but is there a way to make the lighter tones work with a normal pencil? When I try to make the tones too light, the lines are way too obvious. Would a softer pencil do it?

>> No.6447882
File: 73 KB, 467x565, just.jpg [View same] [iqdb] [saucenao] [google]
6447882

>have friends that want to play video games on steam
Should I just remove them? I finally broke the habit and uninstalled my multiplayer games, I know if I go back I'll just get addicted again.
How do I approach this without blatantly blowing them off?

>> No.6447889

>>6447882
Just log out of steam drama queen

>> No.6447897

>>6447877
harder pencils like a 2H would make it easier to make lighter tones
but you can get some pretty light tones just by using a typical HB. you just need to train your hand to draw softer
if anything i'd recommend getting a softer/darker pencil for better contrast. something like a 2B or even 5B

>> No.6447900
File: 1.53 MB, 1385x662, 1664456615672.png [View same] [iqdb] [saucenao] [google]
6447900

how do i break down long hair like this? I always end up doing shitty noodles with no purpose

>> No.6447906

do you even need to make solid fills with pencil. maybe take something fat then. like coal

>> No.6447907
File: 181 KB, 1200x900, imabeg.png [View same] [iqdb] [saucenao] [google]
6447907

Tried to break this pose down using basic shapes,I felt stupid and need some advice


I struggled trying to draw,principally the legs and they still look shit,but I won't give up easily

Also,I'm considering the Draw a Box, any insights?

>> No.6447915

>>6447897
Good to know, thanks!

>> No.6447932

>>6446850
>w*man
Ruined.

>> No.6447938

>>6447852
looks way better than a 10 year old's drawing desu

>> No.6447940

what is the point of timed figure drawing besides learning to quickly "capture the whole"?

>> No.6447945
File: 1.39 MB, 1923x2086, jill.png [View same] [iqdb] [saucenao] [google]
6447945

Finished this for a friend, any crits?

>> No.6447950

>>6447907
slow down choose a simple pose avoid extreme foreshorting, Second, construction is important for for now go with gesture, michael hampton has a great book, but on yt he has a change where he covers the first few chapters on gesture.

If you want do it more importantly have fun

>> No.6447951

>>6447945
>>6447673

>>6444993

>> No.6447954

>>6447648

>>6444993

>> No.6448002

>>6447945
have you tried to sit in that pose? it looks very uncomfortable.

>> No.6448062

>>6447900
pray

>> No.6448078

>>6448062
i'm already praying, but God Gi isn't answering me

>> No.6448130
File: 80 KB, 752x426, file.png [View same] [iqdb] [saucenao] [google]
6448130

>>6447561
like so?

>> No.6448181

How is every second person in this thread asking about drawabox? Who tf is marketing to them? Are they just shills?

>> No.6448202

someone make the new thread

>> No.6448230

>>6447539

flow is good, you could work on more concrete body part definitions for torso, pelvis, etc

next start learning the big muscle groups and how to shade them, it will make your drawings have better definition

>> No.6448236

>>6447597
linework is wobbly, could use more concrete definition

the head looks relatively 3D, but the rest is looks pretty flat, add more depth hints with lines going towards the vanishing points, clothes molding around the body and shading

>> No.6448239

>>6448181
in joke and its more or less a free basic lessons thing that most will tell you to do same with Vilppu. Though draw a box is memed to hell because fun with a pencil floating heads is all some ever do with it

>> No.6448244

>>6447950
Fuck, thinking about it now you're right,I went way fast
Got a excited while posing so I'll just step down

Thanks for the insight anon, I'm going to take a look on that book and stick with Draw a Box

And a final question: Is 30 min~1 hour of practice good enough, not enough or way too much?

>> No.6448339
File: 258 KB, 1380x628, file.png [View same] [iqdb] [saucenao] [google]
6448339

>>6448244
dont abandon the pose, its what you wanted to draw, check out hampton and apply it to the pose
>30 min~1 hour of practice good enough
I can draw all night when im doing something im interested in, thats why you dont drop the pose you wanted to draw

>> No.6448367

At what point will /ic/lets give up on me and agree with me that I will never, ever make it?

>> No.6448381

>>6448367
Idk ur situation anon, and Im not a particularly incredible artist myself, but if you decide that you want to make it in art, and you truly make it a priority in your life, its inevitable
It can seem impossible to balance everything in your life in such a way that you can make it, but the fact of the matter is that if you make time for it every day, and truly focus and put in the effort, its inevitable

>> No.6448387

>>6448381
You do not understand probability, anon. There is no such thing as 100%.

You can draw for years, and years, and years, and never see any improvement. You can do all the studies and all the exercises and you will never construct anything that looks decent on a technical level.

How do I know?
I am this person.

>> No.6448392

>>6448339
Nice redline anon,I liked it!

Well in that case, I'm going to carry on and mess around a bit

I had to ask about the time since some guys said that it's not good to grind too much but they don't gave a clear answer about time.

Thanks a lot!

>> No.6448427

>>6448244
thats fine you gain much more making things simple, most of this is about simplicity.

if this is for leisure dont stress your self, even 5 minutes is good, is about consistency whats better to draw 5 minutes or nothing at all in a day? have fun.

>>6448367
I don't really care just have fun, you see something intresting break it on to simplier shapes it turned out shitty? it doesnt matter throw it away and start again rinse and repeat.

unless this is your career in which you earn your living then it sucks but time to move on.

>>6448392
is not good to bash your head in something you dont like if you feel fatigue or is not fun anymore just stop and do something else

>> No.6448437

>>6448427
>I don't really care
You cared enough to reply.
Again, answer. Is there any point where you will throw up your hands and agree that I was doomed to never improve?

>> No.6448447

>>6448437
I don't know, seek help new year eve is hard for multiple people contact 911 they will help you.

>> No.6448454

>>6448367
>>6448437
Post your work.

>> No.6448465

>>6448454
he won't cause he's a faggot now stop giving him yous retard

>> No.6448473

>>6448465
Don't tell me what to do faggot.

>> No.6448474

>>6448454
What work? What work would I be able to post that would show you the depths of my failure? That I don't "think" the way an artist "should"? That even if I don't have aphantasia, actually translating the thought of an apple into the image of an apple is not a task I am suited for?

>> No.6448475
File: 225 KB, 920x840, csi.jpg [View same] [iqdb] [saucenao] [google]
6448475

>> No.6448480

>>6448473
yeah? suck his cock harder

>> No.6448484
File: 1.41 MB, 498x280, 1672430031639713.gif [View same] [iqdb] [saucenao] [google]
6448484

>>6448480

>> No.6448489

>>6448484
why did you reply to me instead of your breast friend?? go ahead give him another you, keep the chain up

>> No.6448509

>>6447521
>perfectly normal conversation
>so yea, on 2024 in the month of April on the 23th
why not just adopt the colloquial format?

>> No.6448510

>breast friend
Fucking ESL

>> No.6448521

not biting if you don't give me my well deserved you

>> No.6448541

>>6448392
>I had to ask about the time since some guys said that it's not good to grind too much but they don't gave a clear answer about time
i dont think you can get good at drawing like that
Why did you want to draw? Shotabro? I assume since that's the model you used. Draw shotas and use whatever resources you can get your hands on as long as theyre useful for drawing shota but never shy away from drawing what you want, dont be a pussy

>> No.6448571

1258446<<
I don't reply to non native speakers. Sorry Pajeet.
>>6448541
>I don't think you can get good at drawing like that
If you're talking about time spent drawing than that's somewhat true. Anytime spent learning fundamentals will help him improve, and while 30 minutes is still something, he should incrementally increase his time spent drawing a day by way of establishing a habit of it.

>> No.6448596
File: 53 KB, 1024x722, Skulls 1_1.jpg [View same] [iqdb] [saucenao] [google]
6448596

Air, water, science, earth,
Appealing human faces, how do they work?

>> No.6448619

Should I be working through Bridgeman's Life Drawing or Constructice Anatomy first?

>> No.6448643

where new thread?

>> No.6448652
File: 314 KB, 848x476, 1431140153779.gif [View same] [iqdb] [saucenao] [google]
6448652

>>6448643
It starts with you making one. You'll even have the privilege to pick someones art for the OP!

>> No.6448698
File: 335 KB, 1263x844, 5549E868-FAA7-45FC-ADA4-385A3FE95766.jpg [View same] [iqdb] [saucenao] [google]
6448698

Day 4 drawing random Pinterest heads. It’s slowly getting better

>> No.6448797
File: 656 KB, 800x1300, esdeath.png [View same] [iqdb] [saucenao] [google]
6448797

Well at least I finish it, doesn't convice me to much but I think is the best I can do at my current level.

Thanks to the anon that helped me with the 'shadow shape' guide.

>> No.6448874
File: 274 KB, 1700x1600, AWomanWithANiceFace.jpg [View same] [iqdb] [saucenao] [google]
6448874

reference photo study. drawing this at 4 am so its probably not my best work.

>> No.6448894

>>6448797
looks good, would fap if skirt didnt cover

>> No.6448942
File: 134 KB, 416x622, image (12).png [View same] [iqdb] [saucenao] [google]
6448942

JDDY42

>> No.6448953

>>6448942
good stuff

>> No.6448972

NEW THREAD
>>6448971
>>6448971
>>6448971