[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/ic/ - Artwork/Critique


View post   

File: 1.12 MB, 1500x774, 1637134905542.png [View same] [iqdb] [saucenao] [google]
6133832 No.6133832 [Reply] [Original]

fighter jet edition

IF YOU ARE A /BEG/INNER OR /INT/ERMEDIATE IN ART, please use this thread to post pieces for critique or ask for advice.
Use this thread instead of making new threads or post in the drawthread with fundamental exercises.

RESIZE YOUR IMAGES TO ~1000 PIXELS using one of the following methods:
1. screenshot the image and post that instead
2. change camera capture settings to something smaller
3. send to computer and resize in MSPaint

READ THE STICKY:
https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98/edit#bookmark=id.15jx3pyuimvj

RECOMMENDED BOOKS FOR BEGINNERS:
- Keys to drawing
- Perspective made easy
- Figure - Design and invention
- Pen and Ink

TRY TO BE ACTIVE AND GIVE PEOPLE SOME FEEDBACK.
When giving feedback, avoid vague "advice" - point what's wrong and try to give the anon you're quoting a clear direction to improve their art (study heads < watch THIS VIDEO about head structure, read THIS SECTION of THIS ARTIST'S BOOK, etc).
You, feedback seeking anon, should also try to be clear and concise when asking for critique/help. When posting your artwork, say what you want help with, and what's your goal with the study/artwork.

https://www.youtube.com/watch?v=a3uxMdokX68

PREVIOUS THREAD
>>6128950

>> No.6133838
File: 1.30 MB, 1671x3707, IMG_20220628_155206~2.jpg [View same] [iqdb] [saucenao] [google]
6133838

Took me q couple of days but I think I've managed to draw the same character from different angles.
Can't get any peace and quiet at work so I'm figuring this out without tutorials.

What do you guys think?

>> No.6133842
File: 834 KB, 703x881, vilppu.png [View same] [iqdb] [saucenao] [google]
6133842

This exercise is harder than it looks at first sight.

>> No.6133853 [DELETED] 
File: 289 KB, 1603x920, 4479BF18-D249-40D9-823C-A2BC103979E9.jpg [View same] [iqdb] [saucenao] [google]
6133853

Why does the guy on the right look crappier when I start coloring him in? Did I pick the wrong colors? Maybe he looked crappy initially and I didn’t notice until I started coloring in?

>> No.6133863
File: 1.81 MB, 2053x3649, IMG_20220628_163842~2.jpg [View same] [iqdb] [saucenao] [google]
6133863

>>6133842
It was a fun exercise but what am I supposed to learn from it?
Where are you getting these from?
>>6133853
It looks the same to me, you're probably thown off by the new contrast.
Try making giving him a light hair color and scarf, I bet it'll look more like the linework.

>> No.6133866

>>6133838
the one you wrote 'fail' on is the better side profile, the one you think is good is off in way more places where the other is correct
my metrics are the distance between the bottom lip and the chin, the shape of the ears, eyebrows, eyes, curvature of the mouth, cheek height, the image on the right scores closer to the original than the one below
stop making sketches for ants also

>> No.6133872

>>6133866
Ur wrong

>> No.6133877

>>6133866
The fail one is less aesthetic tho, her mouth is pushed a little to forward and her jaw is not angled enough.
I've only noticed this after drawing the 2nd one.

>> No.6133885
File: 350 KB, 544x1103, file.png [View same] [iqdb] [saucenao] [google]
6133885

>> No.6133893

>>6133863
that exercise is from vilppu books

>> No.6133904
File: 2.01 MB, 2160x3704, IMG_20220628_170053~2.jpg [View same] [iqdb] [saucenao] [google]
6133904

>>6133866
>stop making sketches for ants also
Sorry but this is what I'm working with, besides I'm just learning here, its easier this way to my move quickly from sketch to sketch.
>>6133893
Thanks, how are you liking the book so far, is it helpful?

>> No.6133907
File: 2.03 MB, 2400x2062, 20220627_213431.jpg [View same] [iqdb] [saucenao] [google]
6133907

>> No.6133908
File: 38 KB, 582x700, ogre.png [View same] [iqdb] [saucenao] [google]
6133908

sketch WIP before bed

>> No.6133927
File: 1.01 MB, 3460x2914, Untitled-5.jpg [View same] [iqdb] [saucenao] [google]
6133927

>>6133872
>>6133877
i'm just a lowly prebeg myself but i just don't agree at all
the second one carries the expression through the angle change while the third looks deadpan, the second's feature lines are more cohesive with the first and the third is almost completely different, one of us is insane, also the third one is the only face out of these that can be called "a very masculine looking woman," the other two are 100% male

>> No.6133934
File: 75 KB, 717x989, 22-06-28.jpg [View same] [iqdb] [saucenao] [google]
6133934

Lunchbreak drawing, pretty happy with it apart from somewhat messing up the right eye and the ear.
Paints arrived so I guess I'll start messing with them today.

>>6133842
it's worth it tho, once you develop some sense for it.

>>6133863
>It was a fun exercise but what am I supposed to learn from it?
it's from the vilppu drawing manual, which focuses mostly on figures, later on it goes into building figures with forms and the twisting and bending forms are supposed to help you do that without it getting too stiff and static.

>> No.6133953
File: 1.80 MB, 2160x3693, IMG_20220628_180019~2.jpg [View same] [iqdb] [saucenao] [google]
6133953

>>6133927
The fail one has more accurate eyes, but the nose and mouth position just doesn't sit well with me.

>"a very masculine looking woman," the other two are 100% male
Sure, if you compare them to the nu-anime trend where they sameface both women, boys and men under 40.
Compared to my guys who actually have a chin they clearly girls.

>> No.6134014

>>6133934
it is a noticeable mistake for the right eye but it is a common mistake for people. The ear just need to be bigger and it will be fine. The jaw should be around where the mouth it, as in the same height. The forehead is a bit long/straight, maybe it could be smaller or curve inwards slightly. Overall I like the style of the drawing it is very smooth and clean.

>> No.6134020
File: 1.52 MB, 3264x2448, 20220628_135121.jpg [View same] [iqdb] [saucenao] [google]
6134020

How am I going bros? My only and solely purpose is draw porn.

>> No.6134025

>>6134020
not bad, just remember to draw hand and feet.

>> No.6134037

>>6134020
gmi

>> No.6134049
File: 1.53 MB, 3264x2448, 20220628_142122.jpg [View same] [iqdb] [saucenao] [google]
6134049

>>6134025
I really feel an urge to hide them

>> No.6134052

>>6133838
>>6133863
>>6133904
>>6133953
I'm already very bored of these.

>> No.6134064

>>6134049
just draw a page of only hands and feet everyday till you're not intimidated by them anymore

>> No.6134083
File: 1.14 MB, 2544x3504, rtebgherftbh.jpg [View same] [iqdb] [saucenao] [google]
6134083

>>6133832
i drew
AAAHHHH

>> No.6134109
File: 868 KB, 1476x2233, rake 9.png [View same] [iqdb] [saucenao] [google]
6134109

i think i'll draw some rake coats

>> No.6134114

>>6133885
based shota chad
>>6134083
holy kino

>> No.6134132

>>6134020
Looks great.
>>6134052
So? I post here for feedback not to entertain you.
Pretty sure thats the point of the thread.

>> No.6134133
File: 1.57 MB, 3264x2448, 20220628_151945.jpg [View same] [iqdb] [saucenao] [google]
6134133

Me in the bottom

>> No.6134148

>>6134133
hot as fuck

>> No.6134152
File: 521 KB, 1200x1439, IMG_0376.png [View same] [iqdb] [saucenao] [google]
6134152

She slipped. Help her also critiques

>> No.6134165

>>6134152
If you are going for manga then you don't want "solid," lineart. You should be looking to flex with your lineart.

>> No.6134169

>>6134083
When you have girls that muscular, they will have traps. For some reason the Sternocleidomastoids are more natty than her traps which is impossible

The mouths always bend in various directions. Try to never draw them straight.

The rib cage doesn't go that low. There is a space where there is only abs holding the person together.

Honestly though I would just hammer out facial anatomy. It requires a LOT of time to go from there to minor upgrades. I personally use a ruler that measures facial proportions because your memory is always going to have 7% error, and when you are trying to add facial detail, 77% is a massive issue.

>> No.6134171

>>6134152
isometric perspective looks whack

>> No.6134179
File: 196 KB, 1486x946, BODY.jpg [View same] [iqdb] [saucenao] [google]
6134179

What stands out

>> No.6134197

>>6134179
Another sad victim of the hard round meme

>> No.6134199
File: 158 KB, 1298x909, 22-06-28 (2).jpg [View same] [iqdb] [saucenao] [google]
6134199

played around a little with gouache, I think it's clear I have no idea what I'm doing.
but the point was to get a little feel for it and I think I like it better then watercolor at least.

>>6134014
>The forehead is a bit long/straight, maybe it could be smaller or curve inwards slightly.
yeah I've noticed that I really have a problem with foreheads and placing the hairline appropriately, something to watch out for.

>Overall I like the style of the drawing it is very smooth and clean.
thanks bro

>>6134083
neat

>> No.6134206
File: 175 KB, 1053x883, derp.jpg [View same] [iqdb] [saucenao] [google]
6134206

>>6134152
Also I think you should be looking for more back anatomy

1. You should be demonstrating the shoulder blades by simply cross hatching or just line shading them.
2. Your shoulder muscles should be exposed. Yes keep in mind the shoulders can move freely from the ribcage so their position is up for artistic interpretation, but you never want to not draw the deltoids because they are a -very- visible muscle group.

I noticed your biceps just go all the way down the arm. Nyet.

FOREARM:
1/3 Deltoid > 2/3 Bicep > 5/6 empty space > 6/6 Brachioradialis

Remember the Brachioradialis (the bicep side forearm bump) actually starts BEFORE the elbow, whereas the 3x flexors (triceps side arm bump) start after the elbow.

Spine curvature will never be visible through towel

Niether will but cheeks

You don't want to be flexing "anatomy," lines like the butt through the towel, and then miss up the back bone/muscles and arm muscle groups.

>> No.6134210
File: 207 KB, 1126x1122, 826965@2x.jpg [View same] [iqdb] [saucenao] [google]
6134210

Example of the bicep ending and the Brachioradialis beginning before the elbow. NOTICE how the deltoids are 1/3 of the arm.

>> No.6134213

>>6134197
NTA but explain?

>> No.6134217

>>6134206
Ban this shizo pls

>> No.6134234
File: 117 KB, 1500x1000, sai2.png [View same] [iqdb] [saucenao] [google]
6134234

For what tasks you use Brush or Marker in Sai? Brush creates intersection with different value it is very annoying. Pls explain. Thank you.

>> No.6134238

>>6134206
Drawing muscles on women is gay

>> No.6134242
File: 337 KB, 667x744, session3497.png [View same] [iqdb] [saucenao] [google]
6134242

drawing some

>> No.6134245

>>6134206
Triceps are not flexors. Refrain from giving advice

>> No.6134248

>>6134234
>what is opacity for

>> No.6134249

>>6134152
I would give the towel some texture.
The hair doesn't look wet. It kinda resembles a helmet.
>>6134206
While these are good points to make about a more detailed drawing, I think the poster is aiming for a more cartoony style. It reminds me of a newspaper comic strip. They can get away with the level of detail in the picture.

>> No.6134279
File: 285 KB, 913x1296, 7ABB7025-99C7-443C-AFCB-6B36507D5F85.jpg [View same] [iqdb] [saucenao] [google]
6134279

>>6133832
I think this is as far as I get with the Zero, anons.

>> No.6134282

>>6133934
Clean, shading and line work.

>>6134083
He drew!

>>6134109
FURTHER, BEYOND.

>>6134242
Looking quite lively anon.

>> No.6134283

>>6134179
ANOTHER ONE BITES THE DUST

>> No.6134295

>>6134279
Oooh, I thought she was leaping. Some of my previous advice may have been bad then. Still I think it turned out well. Following through with any piece is good. I think the coloring of the fabric stands out for actually making sense. I find coloring cloth and such is one of the hardest things I've ever tried to do.

One suuuuuuuuuuuper minor nitpick is her sword; not in its construction, but just in its length/placement. Its tip is so close to her leg, it almost looks like she's stabbing herself. I think it would benefit the piece to place it less ambiguously next time.

Most importantly, you can tell it's Zero really easily. Overall good work, anon!

>> No.6134314
File: 173 KB, 1032x574, loomis practice.png [View same] [iqdb] [saucenao] [google]
6134314

Day 3 of loomis. Am I gonna make it?

>> No.6134322

>>6134245
>Thinking the triceps and flexor could possibly be confused as being the same
Thanks for your opinion

>> No.6134325

>>6134152
It's really just the head that sticks out to me. I think it just needs to be a bit bigger, like just a bit, and rotated a little. Maybe moved to the right. It's cute, it's just a little off.

The boob squish is fantastic though.

>>6134314
I think so, anon.

>> No.6134332
File: 256 KB, 1032x574, Untitled64_20220628151009.png [View same] [iqdb] [saucenao] [google]
6134332

>>6134314
Try practicing different angles, all of these are pretty much the same angle /perspective

>> No.6134339

>>6134295
You know, the right foot looked all wrong, so I fixed that and by the time I go to the end, it seemed more fitting since the LOA seemed like less of a leap and more of a downward stab. I also tried to find a good place to place the sword, but after a while I think I was just content to deal with it. Thinking about it, I could probably shorten it so there’s just no collision with the leg next time. Though using gesture to plan out the pose taught me alot here, so I think I can keep the line through from sketch to final next time.

Painting cloth is tough indeed, so I appreciate that! Really wanna push it into that next level so I’ll probably go do some studies again. Thanks for critiques though anon! I feel the same about the noted issues, so it helps to hear it from someone else too!

>> No.6134341

>>6134332
Yeah you're right, I have a habit of "snapping" to angles like that, I intend to look at some photo refs to deal with that but thank you for pointing that out!

>> No.6134343

>>6134339
You got a good attitude, anon. Godspeed.

>> No.6134354
File: 49 KB, 1023x683, depositphotos_159672092-stock-photo-woman-with-arms-outstretched.jpg [View same] [iqdb] [saucenao] [google]
6134354

>>6134238
>I-its just style!!

>> No.6134367
File: 58 KB, 640x478, 1612844414990.jpg [View same] [iqdb] [saucenao] [google]
6134367

>>6134343
To us both, friend!

>> No.6134372
File: 292 KB, 725x832, session3498.png [View same] [iqdb] [saucenao] [google]
6134372

drawing even more

>> No.6134400

>>6134372
very western looking

>> No.6134419
File: 174 KB, 1000x657, cringe comic 2, total time probably a 1 month progress over a span of 4 months total learning to draw.jpg [View same] [iqdb] [saucenao] [google]
6134419

I was considering drawing myself 10 years younger as a bishonen animu guy or copy the style the scene is inspired by, but felt more fun to go deep into my flaws with "real" features.

from imagination but clearly inspired from something obvious; it's bad, but compared to my first cringe comic on this type of thing I think improved.

>> No.6134482
File: 239 KB, 1500x1000, pelv2.jpg [View same] [iqdb] [saucenao] [google]
6134482

>>6134314
I like them, looking original.
>>6134372
nice

>> No.6134493
File: 604 KB, 1930x2233, 22077E4F-9672-4522-BC54-8DF67667AEE3.jpg [View same] [iqdb] [saucenao] [google]
6134493

I’m going to scrap this, but what could I have done to make it better? The composition is kind of ass

>> No.6134512

>>6133832
looks pretty good but the composition is awful.
Like what the fuck am i supposed to be looking at ? a fucking flag post? cause that's what your painting is telling me to look at. you should add something of note there, like a tank aiming right at the soldiers, or a nuclear explosion way off in the sea

>> No.6134517

>>6134493
I don't think it's bad. You could try this: Erase the long candles. Take the demon and pull him farther away into the foreground so there's space between the characters and the monster.

Then you could try adding a red glow coming from beneath, where the monster is coming from and make it light up te characters from beneath as well. The only problem I see is the clutter in front. The fence should be a lower contrast relative to the background.

>> No.6134520
File: 95 KB, 850x477, sample_dd41b1dbdb71b061f045219658f24eca (1).jpg [View same] [iqdb] [saucenao] [google]
6134520

>>6134493
Try using perspective shots. Using more than one brush. Using more than two shades per color. Making a backround. Challenging color picking.

Or just tell us what you are trying to improve on specifically.

>> No.6134521

>>6134517
Good idea, I’ll try this to see if it helps

>> No.6134524

>>6134512
The idea was that flags will lead you from foreground to the jet

>> No.6134528
File: 42 KB, 449x261, lineart.png [View same] [iqdb] [saucenao] [google]
6134528

What causes my lineart to look like this exactly?

>> No.6134537
File: 700 KB, 1936x2576, Edward hopper.jpg [View same] [iqdb] [saucenao] [google]
6134537

>>6133832
I hope someday I can master the soft brush.

>> No.6134548

Retard schizo he's going for an anime look. Stop info dumping no one knows what you're saying.

>> No.6134561
File: 141 KB, 752x585, 20220628_170512.jpg [View same] [iqdb] [saucenao] [google]
6134561

Wanna make a feral looking woman with exaggerated anatomy. Trying to do these hands is killing me. I keep trying to draw them flowy and feminine like in all the references for the as above so below hand gesture I'm trying, but I want the hands to calloused, scarred, strong sturdy and unmoving ... but I can't seem to draw them like that, especially on a gigantic woman, my brain just goes to weak thumbs and curves ugh.

>> No.6134562

>>6134517
>>6134520
I thought the same thing with the light from beneath. Real dramatic lighting. Another improvement could be, like second anon said, some kind of extreme perspective. Like you're looking directly up from where the demon is being summoned.

>> No.6134569

I hate this thread with all my guts because it makes me realize I'm even lower than a /beg/ and I feel like fucking smashing my tablet to smithereens and never attempt drawing ever again

>> No.6134570

>>6134561
Doesn't look feral in the sense of the word.
Mass is grossly disproportionate
I will now clean my eyes but good luck on your endeavour.

>> No.6134573
File: 732 KB, 2076x1210, wip29.png [View same] [iqdb] [saucenao] [google]
6134573

>> No.6134575

>>6134528
I'm gonna guess either something that has anti-aliasing turned off, or is the scale that you're drawing at (too small)
>>6134569
Do your best to stop comparing yourself to other people. Only compare your new work with your older work. And try to stay away from this place if it's having too much of a negative effect on you. You can do it, God bless

>> No.6134579

>>6134569
Pyw I guarantee there’s been worse posted

>> No.6134582

>>6134569
Learn how to turn your anger into motivation. Don't look at others as competition, look at them as resources. Why do you like their work? What do they do that makes it so 'good'? You can learn that too. You'll get better. You just have to push through this shit. And then one day you'll look back at your shitty work, like the rest of us do, and laugh.

And then you'll do the same thing in another year because we're all always improving. Don't give up.

>> No.6134584
File: 463 KB, 801x944, stfuaboutai.png [View same] [iqdb] [saucenao] [google]
6134584

came across a shitty realistic doomer so I was inspired to paint my own

>> No.6134586

>>6134575
Thing is the lines look normal, they turn weird upon filling them with the base color. It's a watercolor brush.. Something with the opacity I suppose but not sure how to prevent that.

>> No.6134595
File: 167 KB, 601x734, session3501.png [View same] [iqdb] [saucenao] [google]
6134595

last draw for today, good night nya

>> No.6134599

>>6134528
Looks like a semi-transparent brush that has the color layer bleeding out of it. Try reducing your selection size?

>>6134595
Very clean nya. I'd be interested in what brush you used for the lineart. Very pleasing to look at.

>> No.6134600

>>6134595
CUTE
nice job

>> No.6134601

You're acting like a Retarded schizo again

>> No.6134606
File: 775 KB, 2250x4000, 1656456344109.jpg [View same] [iqdb] [saucenao] [google]
6134606

it's astounding how i've managed to waste another entire day shitposting in IQ threads instead of drawing
i've tried fixing the neck alignment and added the hand one of you fucking cunts told me to add, does this pass the sniff test yet?

>> No.6134607
File: 1.54 MB, 1512x1560, TaramielrapesAmazon1.png [View same] [iqdb] [saucenao] [google]
6134607

A futa dark elf violating an Amazoness' butt

>> No.6134608

Is there any benefit to investing in a drawing tablet/display early? I've been using charcoal pencils and newsprint basically since I started learning in February (except for the drawabox stuff). I've read that while learning the fundamentals sticking with traditional methods is best, and so far I trust and believe that notion. However given that the things I want to do eventually will require digital tools, I'm wondering if picking up a display sooner rather than later will be helpful at all? i.e. with doing lay-ins and overlays and such?

>> No.6134610

>>6134569
imo a lot of the posters in /beg/ aren't really beginners, which is fine but comparing yourself to some of these fellas would be a real error
or maybe this is just cope, I don't know

>> No.6134611

>>6134608
if you want to get the tablet then get one, nothing is stopping you from practicing with both trad and digital.

>> No.6134613

>>6134607
bitch ass GOOSEb ain't got no form

>> No.6134615

>>6134599
Its cube brush from Marc Brunet pack.
I tweaked it a bit for my taste.

>> No.6134616

>>6134599
Both expanding and shrinking seem to lead to the same result:
Me having to do the border manually.

Kind of unclean and a lot of effort. Turning on anti aliasing on the brush also ruins the strokes.

Maybe doing it manually is the only way I don't know.

>> No.6134618

>>6134608
Well, you save money on supplies in the long run, and digital is easier to step into because of all the tools available, but it depends on what you wanna do. Entry-level tablets are pretty damn cheap, like less than $100, and work just fine for dipping your feet in.

Art is art. I don't really think there's a "better" way of learning how to do things, unless you're going to commit to that way in the long run.

>>6134615
Oh fuck, really? Been watching him a lot lately. Is it one of the free ones?

>> No.6134619
File: 287 KB, 760x922, IMG_3514.jpg [View same] [iqdb] [saucenao] [google]
6134619

>> No.6134623
File: 271 KB, 735x1322, taramiel-butt.png [View same] [iqdb] [saucenao] [google]
6134623

>>6134613
Well originally it was just her and her butt. The boy and Amazon were added after.

>> No.6134624
File: 364 KB, 1000x1050, 28-06-2022.png [View same] [iqdb] [saucenao] [google]
6134624

Fell for the covid meme for a couple of days but now I'm back on track

>> No.6134629

>>6134624
Nice to see you back. Kino as allways.

>> No.6134630

>>6134624
Cool hatching

>> No.6134631

>>6134569
we're all rooting for you bro, don't give up. progress in art is never linear.

>> No.6134637

>>6134372
>circle has no consistent connection to the construction, making it strictly a con

>>6134400
take your meds

>> No.6134638

>>6134569
>thread is now called "/beg/ & /int/" but people still come here to make this bait post like everything posted is beginner-level

>> No.6134665

>>6134618
>Is it one of the free ones?
I guess you can get it for free if i remember.
>>6134637
Its only to help me maintain proper volumes of hair tho.

>> No.6134667

>>6134584
I like it

>> No.6134677

>>6134570
Do you mean the anatomy? Wat u mean mass? Like my line weight? Heh?

>> No.6134701

>>6134584
Great stuff anon

>> No.6134706
File: 190 KB, 802x626, 20220628_184939.jpg [View same] [iqdb] [saucenao] [google]
6134706

Got super high, looked at different references, now I feel way better about it. Now I'm going to do it on canvas and give her a pitbull mouth.

>> No.6134723

>>6134607
Based

>> No.6134726

>>6134706
wat references did u used?...

>> No.6134738

>sister that is an art teacher just moved out
>didn't want to keep her artbooks so I can take all of them
Bros. Its time

>> No.6134741

>>6134607
Dick's upside down bro.

>> No.6134744

>>6134738
lets goooooo
get those gains bro

>> No.6134746

>>6134741
the Amazon?

>> No.6134748

>>6134746
Yeah, on the ground.

>> No.6134750

>>6134748
oh well, I'll try to rework it somewhat later. Need to head back in RPGmaker and add the scene.

>> No.6134751

>>6134608
personally, i don't want to get into the habit of easily undoing every conceivable mistake i make at any point so that i never have to build confidence or really think hard about what i'm doing, i think it's a terrible idea to start on digital, and i'm 70% sure i'm not just having a massive cope about not being able to afford a second hand intuos
digital/software has its own learning curves that we're going to need to learn, but i'm not even thinking about that shit until i can consistently produce decent lineart

>> No.6134761

Does anyone else have a bad habit when they draw of not giving things enough volume? I keep drawing shapes that are too small and I don't know what's wrong with my brain.

>> No.6134763
File: 409 KB, 1328x1000, IMG_39.jpg [View same] [iqdb] [saucenao] [google]
6134763

I am currently grinding volumetric forms from the Art and Science of drawing.
Not sure how useful it will be to post this because it's only simple volumes, but I'll take any advice offered.

>> No.6134764

>>6134763
its looking pretty good so far
nice job

>> No.6134767

>>6134677
What they mean is "sense of mass" which is actually volume as in where the volume of the woman is distributed. For instance either her thighs are twice as long as her calves or her ass cheeks are like two feet apart, and all her limbs are really weirdly-shaped with unrealistic muscle or fat distribution. Also she seems to have a dick hanging from between her tits, weird.

>> No.6134771

>>6134751
Good idea. I started on that digital and my sketching skills are beyond ass, takes me a long time to clean it up and get it how I want it. start trad and work up to it.

>> No.6134776
File: 615 KB, 843x1498, IMG_20220628_193115_731.jpg [View same] [iqdb] [saucenao] [google]
6134776

>>6134606
You've correctly made one side of her hair higher than the other, but the pose you've drawn her in would also cause the hair to fan out across her back. The bottom of the edge of the hair as drawn doesn't properly connect. There would be a gap in the hair where her left hand is poking through.

>> No.6134787

>>6134706
>got high
>improved nothing about your viscerally disgusting art
>feel way better about it
sasuga stoners

>> No.6134798

>>6134322
Commit suicide retard

>> No.6134801
File: 1002 KB, 2560x1440, 47.jpg [View same] [iqdb] [saucenao] [google]
6134801

Hello BEG, do it for the gentleman. Draw

>>6134738
Owning physical books in 22 is kinda retro. We PDF or ePUB now.

>>6134607
Coomer art. I kneel

>>6134584
Better than mine gentleman

>>6134520
Cute

>>6134199
Oh shit tradfag with colors. Looks good even if you dont know what are you doing

>> No.6134804
File: 21 KB, 672x498, Untitled-5.jpg [View same] [iqdb] [saucenao] [google]
6134804

>>6134763
these two lines are so far off that it makes me wonder if you've forgotten what you're supposed to be doing with them, so remeber what you're supposed to be doing with them
you should keep the vertical lines vertical or they'll totally prevent you from checking your accuracy
i think you'll be better served if you focus on ellipses on their own before doing spheres and cyllinders, it's not a good idea to practice 5 things at once

>> No.6134806

>>6134798
>Ask for critique
>Cry

>> No.6134817
File: 209 KB, 1000x1000, WhatsApp Image 2022-06-23 at 7.16.17 PM.jpg [View same] [iqdb] [saucenao] [google]
6134817

>>6133832
This is uh a sketch of an art piece I want to do, I want to first have an actual concrete scene made before everything else. I meanly want to know if the sizes aren't wonky as hell. Also apart from the completely retarded arms, which I do need help with, what's wrong with the guy and his weapon.
The second sketch turned out worse, maybe the third will be better when I wake up from sleep.

>> No.6134822
File: 127 KB, 1280x720, exercise-Day 3 - The Cube.mp4_snapshot_19.55.894.jpg [View same] [iqdb] [saucenao] [google]
6134822

>>6134804
>these two lines are so far off that it makes me wonder if you've forgotten what you're supposed to be doing with them, so remeber what you're supposed to be doing with them
Yeah that was my first freehand attempt at a 2PP box. I obviously have a lot of work to do there.
>you should keep the vertical lines vertical or they'll totally prevent you from checking your accuracy
Eviston says it's a good idea to make those lines very subtly diagonal to imply a third vanishing point.
>i think you'll be better served if you focus on ellipses on their own before doing spheres and cyllinders, it's not a good idea to practice 5 things at once
I try to do ellipses/circles practice every day. Should that really stop me from practicing 3D forms?
I mean, most of this board recommends Fun with a Pencil for beginners, but I still find drawing potato heads way harder than simple 3D forms.

>> No.6134852
File: 331 KB, 1364x900, IMG_40.jpg [View same] [iqdb] [saucenao] [google]
6134852

>>6134822
Followed that up with this in the last two minutes. Mucked up the left, but seemed to get it right on the right.

>> No.6134865

>>6134822
the way i see it, perspective is hard science full stop, and the value of the third point is tending to infinity, so that's what we should accurately represent in these exercises, i don't think it's wise at all to bend the rules for aesthetic purposes when trying to build a theoretical skill floor as a beginner
>Should that really stop me from practicing 3D forms?
no, that's not what i'm saying, i'm saying that the ellipse is probably the beating heart of drawing itself and the hardest, most crucially important shape there is, ellipse isn't rectangle 2.0, it's orders of magnitude harder; none of the cylinders and ball equators you've drawn are even close to being correctly represented, don't be fooled by how deceptively easy and similar to rectangles/boxes it feels, shit is fucking hard to get
>most of this board recommends Fun with a Pencil for beginners
most of this board is retarded

>> No.6134877

>>6134751
>>6134771
Yeah I figured it was a "more harm than good" deal at the moment. I'll stay away from digital until I'm really comfortable with the fundies. Thanks for the input.

>> No.6134883
File: 462 KB, 1000x1000, loomis18.png [View same] [iqdb] [saucenao] [google]
6134883

Gonna force myself to read Loomis cover to cover, actually do the exercises, and post them here.

Fun With a Pencil: Part 18

More head types, all using the Loomis examples as reference. Will attempt the "pretty girl"/"women folk" sections next, probably using actors as reference.

>> No.6134884

>>6134865
What would you say is the best way to practice ellipses? Beyond just mindlessly drawing them over and over?
Would you say it's acceptable practice to rotate the page and get easier angles? Or is it better to learn how to draw them at all kinds of different angles?

>> No.6134899

>>6134883
>three whole weeks for this
another victim of the loomis meme

>> No.6134901

>>6134884
As long as you trust that in the future you will always be able to turn the page when you need to draw something from a different angle, there is nothing wrong with doing so. Only the most intense autist would think that was "cheating" or something, the kind of person who would think that holding your pencil in a different way was "cheating." And the only reasons to cultivate the skill are marginally more efficiency; looking cooler if you draw in front of people; and satisfaction from improving at a meaningless skill.

>> No.6134907

>>6134899
Those are pretty decent for what they are though, not him.

If I didn't have my own plan I'd do the same because fixed construction is my weakest point.

>> No.6134916

>>6134884
>What would you say is the best way to practice ellipses?
i think the whole point of practicing ellipses is to get muscle memory for controlling various types of curved line, as well as keeping symmetry, plus seeing things in "3D" when altering the minor axis
if you actually have to make a highly accurate ellipse for a piece, you're going to use rectangles in perspective and an ellipse template just like all the masters do
as for rotating the page, every single instructor i've seen says that you should be rotating the page at all times and that you should always make the mark from your most confident position, but i, like you, am going to fucking ignore this advice because i ain't no fucking DJ and this ain't no fucking london rave

>> No.6134917

repost from /sqt/

which of these seem more suited for a beginner? i'm aiming for a little bit of both digital and trad and have been slowly picking up aaron blaise courses and then not using them because i am autistically stupid. however, i am planning on picking up at least one more. which of these do you guys think i would get more mileage out of?

https://creatureartteacher.com/product/dynamic-lighting-and-figure-course/
https://creatureartteacher.com/product/color-paint-bundle-with-ronnie-williford/
https://creatureartteacher.com/product/creature-design-with-aaron-blaise/

>> No.6134920

>>6134916
>as for rotating the page, every single instructor i've seen says that you should be rotating the page at all times and that you should always make the mark from your most confident position
this is what I do with traditional media and now that I realise there is a single-key shortcut in CSP (hold R) to rotate I'm going to be doing it in digital from now on too, it's a huge help

>> No.6134938

>>6134917
after further consideration though, i'm thinking about the dynamic lighting course

>> No.6134949
File: 880 KB, 560x378, anotherWoa.gif [View same] [iqdb] [saucenao] [google]
6134949

>>6134354
is this gay

>> No.6134984

>>6134817
yes, of course everything is wonky and wrong, what do you think? people can write a novel on exactly how and why, none of which is going to help you draw this scene any better at your current level
search "how to draw vanishing points" on youtube

>> No.6134989
File: 2.55 MB, 3345x3618, FV3mdolagAI80C0Jr.jpg [View same] [iqdb] [saucenao] [google]
6134989

some bodies from imagination

>> No.6134991

>>6134916
>as for rotating the page, every single instructor i've seen says that you should be rotating the page at all times and that you should always make the mark from your most confident position
I'm just curious for what to do when working with a drawing board or an easel. Eviston strongly believes drawing setup is important, especially when drawing subjects from life, and says your line of sight should be perpendicular to the paper you draw on. In other words, it shouldn't be laying flat on a table, but diagonally on some kind of board, facing your eyes. I have a drawing board, but it's difficult to rotate the page on it (whereas it's easy when it's laying flat)

>> No.6135007
File: 1.81 MB, 4032x3024, foto_no_exif 5.jpg [View same] [iqdb] [saucenao] [google]
6135007

I CAN'T TAKE IT ANYMORE

I'VE DRAWN THIS FUCKER LIKE 50 TIMES WHEN DO I GET BETTER

>> No.6135008

>>6134984
I actually knew what a vanishing point wasbut thank you anyways because it turns out half remembered techniques from 4 years ago aren't a way to draw something decent. Thanks.

>> No.6135012
File: 72 KB, 634x798, 720.jpg [View same] [iqdb] [saucenao] [google]
6135012

>>6135007

>> No.6135014

>>6135007
TO CLARIFY: this is page 44 of Fogure Drawing For All It's Worth. The book does not teach what order to draw these or breaks it down into shapes, so I try to figure some out myself to build the mannequin on top of, but they always come out shit.

>> No.6135017

>>6135007
Unironically around 1000 more times while keeping in mind their relationship to the space on your paper and how they rotate

Imo

>> No.6135018

>>6135012
Really is honestly. I want to die.

>> No.6135021

>>6135017
I really hope you're right because this is really blackpilling me so far. It's just never ending frustration. But if it's supposed to click eventually I guess I'll fucking draw it until it clicks.

>> No.6135022
File: 404 KB, 1378x687, scrap002_as.png [View same] [iqdb] [saucenao] [google]
6135022

>> No.6135023

>>6135022
good but can you something that isnt on perfil view

>> No.6135028

>>6135018
the problem is that you're symbol drawing. Why are his shoulders and toros one massive curve? That's not what people look like. Also try drawing lines that represent the skeleton and observe the angles. You should also unironically try tracing it

>> No.6135029

>>6135014
Always start with the biggest simple shapes. Here I would start with the head oval and the abs peanut and then the rib pentagon and work outward from there. And if you don't have good visual/spatial intelligence, measure like a motherfucker. Also make sure you're drawing with the paper parallel to your face, your drawing looks distorted like you're looking at your paper from an angle when you draw.

>> No.6135033

>>6135021
It never gets better, you will reach a new level and immediately hate it again

>> No.6135039

>>6135033
Maybe it depends on the person, but I'm both constantly improving and constantly feeling good about it because I'm better than I was yesterday, not bad because I'm not as good as I could be tomorrow. IMO it gets better.

>> No.6135040

>>6135007
Honestly the legs don't look too bad. Thin him down a bit, and work on the upper body more. Also remember to give yourself breaks; the brain digests material better when you're not actively re-writing stuff over and over. Take a break. Take a nap. Get a snack. Come back to it with a fresh outlook.

>> No.6135052

>>6135028
>>6135029
>>6135040
Thank you, I will try tracing and breaking it down more. Don't know anything about the skeleton yet, though... and what's "symbol drawing"?

>> No.6135064

>>6135028
for the love of fucking christ please stop using that idiotic buzzword, you aren't fucking helping anyone with your esoteric bullshit, including yourself
>>6135021
you are trying to copy a complex organic figure, you are not looking at the lines you are drawing but instead trying to fuck shit together and move on, hoping it will look good once it's all put on paper, and that is not how it works
look at the lines you are supposed to be copying, look at their angles, lengths and trajectories, everything you're doing in your copy is a gross approximation, i do not think you are mentally incapable of seeing that there is no horizontal line in the shoulder plate you're supposed to be drawing, you are simply not looking at it, you are not taking orientation or direction into consideration at all and are completely unfocused, you aren't measuring proportions visually at all, every fucking line matters if you want your copy to look like the thing you're copying, and yet you act surprised that your result is dogshit when you have the observational patience of a rabid crackhead

>> No.6135076
File: 2.09 MB, 1846x1846, 6-28-2022_2 copy.png [View same] [iqdb] [saucenao] [google]
6135076

first color painting ever for class. colors scare me

>> No.6135079
File: 1.16 MB, 1750x1750, what is symbol drawing.png [View same] [iqdb] [saucenao] [google]
6135079

>>6135052
Symbol drawing is probably something you do when drawing other stuff but that guy misused it because it's not really on display here except maybe where you missed his traps and collarbone completely even though they're clearly defined in the reference, and just did a big curve for the shoulders. It's when you draw a visual shorthand for something that you have in your head instead of what you're actually looking at or trying to convey. It's EXTREMELY common in beginners drawing faces, and Loomis's beginner head-drawing book FWAP doesn't really teach you not to do it either, it just teaches you how to rotate your symbols in 3D to give a striking sense of depth and make them look more intentional.

>> No.6135082

>>6135076
Colour painting is definitely a lot to take in, but it gets fun once you nail down the basics.

>> No.6135085

>>6135052
Symbol drawing is a product of preconception, its your basic simplified, and often inaccurate idea of what something should look like, not what it actually looks like. the meaning is in its name, you see in simplified preconceived symbols rather than what is in front of you.

Also, I think studying real people and trying to project the mannequin as a 3d shape will help you a lot, you can familiarize yourself with concepts, but you gotta put that stuff to use on the real deal and truly practice through your own experimentation. good luck anon.

>> No.6135087

What should I draw?

>> No.6135089
File: 2.77 MB, 4032x3024, 20211230_153914.jpg [View same] [iqdb] [saucenao] [google]
6135089

>>6135087
took this pic at a museum earlier this year

>> No.6135090

is there a way to enjoy drawing people when i suck? just going at it makes me sad cause it looks shitty but using a construction method is really frustrating because it takes so much effort just for a mediocre product. is there a way to make this fun or am i just gonna be stuck like this until i get better?

>> No.6135092

>>6135089
Like the vase and paintings in the back

>> No.6135096

>>6135090
Apply what you have learned to whatever your goal is

>> No.6135097
File: 194 KB, 1280x1070, 1b34ddd7-21d0-4936-ae12-3ad2e5c55d4c.jpg [View same] [iqdb] [saucenao] [google]
6135097

>> No.6135098

>>6135090
learn to "sketch" them
once you get half decent at doing gestures, and breaking things down into the simplest shapes drawing characters is still hard, but just isn't as intimidating

also use a timer and promise yourself a specific amount of time for each figure for an hour or so

>> No.6135099
File: 228 KB, 946x1280, 925dc00b-fce1-4a5b-93c8-0bb41c65acf1.jpg [View same] [iqdb] [saucenao] [google]
6135099

>> No.6135100
File: 248 KB, 1248x1238, F14B5B24-3509-4117-8EE8-AA864AF6C98A.png [View same] [iqdb] [saucenao] [google]
6135100

>> No.6135101
File: 172 KB, 1800x1350, idk.jpg [View same] [iqdb] [saucenao] [google]
6135101

better than nothing

>> No.6135102
File: 402 KB, 974x932, 0030256_mont-marte-drawing-board-a3-with-elastic-band.jpg [View same] [iqdb] [saucenao] [google]
6135102

I think one of the most underrated pieces of advice for beginners is to get a drawing board (pic related).

>> No.6135114

>>6135102
G-D gave me one of these when I was born (my thighs)

>> No.6135119

>>6135096
i've been trying but it's still pretty frustrating so maybe i'm doing it wrong. i'll reexamine how i approach things though
>>6135098
i've been planning to work on gesture soon so maybe i'll make this the impetus to start now. also will start doing, thanks for the practice tip

>> No.6135153

how do you draw lips in a portrait?

>> No.6135157

>>6135153
welcome to hell

>> No.6135196

>>6135023
You mean profile view, yes?
3/4 is admittedly something I tend to default to, and I think that's what you're referring to. I have my eye on it.

>>6135097
>>6135099
Nice! How long did these ones take you?

>> No.6135310
File: 1.67 MB, 2000x992, 6-28-2022_3 copy.png [View same] [iqdb] [saucenao] [google]
6135310

>>6135076
3 more to go for total of 6

>> No.6135311
File: 112 KB, 644x563, image_2022-06-29_042224989.png [View same] [iqdb] [saucenao] [google]
6135311

>> No.6135316

>>6135153
Keep in mind that lips are not flat and are curved.

>> No.6135323
File: 277 KB, 1322x597, image_2022-06-29_042951354.png [View same] [iqdb] [saucenao] [google]
6135323

>>6135153
post your attempt

for me the secret is about choosing the lines you want to show carefully

on the right you know her lips do have volume that goes until the end of the corner of the mouth. but it decreases. so the line weight should decrease as the volume decreases

on the left because the entire lip has more volume including the upper lips, more of the line is shown before fading into the corner

that tip is assuming you are already somewhat good at construction

>> No.6135332
File: 279 KB, 922x565, image_2022-06-29_044533878.png [View same] [iqdb] [saucenao] [google]
6135332

>>6135323
adding to that

the inside lines of the lip are shown completely, always, if the mouth is open
if the mouth is closed, the tighter two parts of the skin touch, the more the line fades.

the inside lines of the lip also should get thicker in the corners because less light can reach it

I know that's not top notch advice but it is quick to learn

>> No.6135333
File: 252 KB, 1000x881, Untitled-3.png [View same] [iqdb] [saucenao] [google]
6135333

I can't believe it took me this long to realize that my pen pressure wasn't working. Lost my save file for top right and tried restoring it, but absolutely fucked up because I got bamboozled by my own guidelines leading to those unalighned eyes. But honestly I can't really tell when things are aligned or not, even when I flip.

>> No.6135365

haven't been on /ic/ for almost half a year
why is /int/ and /beg/ linked up now

>> No.6135376
File: 1.94 MB, 4128x2322, 20220628_005941.jpg [View same] [iqdb] [saucenao] [google]
6135376

I am trying my best to build structures out of my mind with minimal references, how is it anons?

>> No.6135386
File: 713 KB, 1000x750, 4 month progress chart.png [View same] [iqdb] [saucenao] [google]
6135386

Well, I don't think that I can get anything else done in June so this is my current 4 month chart. Don't think I've improved whatsoever, but hey, that's not going to discourage me, that's just going to push me to study more.

>>6135365
Since no one can agree what is considered /int/ and as a drive to get more experienced artists in to help out /beg/s, the two were merged.

>> No.6135394

>>6135365
perma/beg/s kept complaining about getting mogged

>> No.6135401

>>6135394
isn't this just worse though
now you can't even avoid the actual /int/ posts that puts your perma/beg/ drawings into the ground, back then you can at least tell them to go to /int/ for those smug fuckers who are obviously shipping for compliments in /beg/

>> No.6135406

>>6135401
The intermingling is a good thing, before it was pretty much the blind leading the blind. Most of the time it is perma/beg/s calling anybody who is better than them /int/ but they really are just /beg/. The /int/ threads were terrible, too much ego involved for this board.

>> No.6135410

>>6135406
fair enough, I guess that's a benefit for everyone overall. IIRC /int/ is dead as fuck anyways.

>> No.6135422

>>6135376
The suspenders dont care about structure.

>> No.6135438

>>6135376
dude's arms aren't even the same length and neither looks like they're standing on the ground

>> No.6135442

>>6135333
the strange case of dr loli and mr goblina

>> No.6135443

>>6133832
I have one hour to draw everyday anons, what course/reps should I take?

>> No.6135444

>>6135422
>>6135438
I wanna ask something, what is the most efficient way to study anatomy or is it just keep practicing" ?

>> No.6135451

>>6135444
What I've found to help is to break down each area of the body into smaller chunks and build the muscles and draping the skin on top around a form with a gesture. It will also do you favours to also have a look how your inspirations do anatomy and break it down for yourself, cross referencing actual anatomy to see what they have simplified.

>> No.6135453

>>6135451
I actually did something similar after drawing these, gonna post it later, I really wanna get anatomy right, it's been 2 years and I barely can do it.

>> No.6135454

>>6135444
"Just keep practicing" in general eventually works for most things but if you practice efficiently you'll improve way faster than if you just fuck around until you figure out how to do things in a more appealing way. Stonehouse is supposed to be good for learning anatomy and Bridgman has been the big meme lately, but the way those artists learned in the first place is by doing studies, and pretty much every highly skilled or pro artist will tell you the same thing, that the #1 best way to improve at anything in art (not just anatomy) is to do studies. Even learning from Stonehouse and Bridgman you're basically just doing studies OF studies, or of others' art ("master studies" is what we usually call it when you do studies of others' art, as opposed to "life studies"). Studies means copying references to learn forms, then seeking critique so people can point out mistakes that you're blind to so you can iterate (do it again) and improve.

Other guy gave you advice on a way to do a study, but there's no wrong way as long as you get the result you want within the time you have available.

>> No.6135459

>>6135454
>>6135444
>Other guy gave you advice on a way to do a study, but there's no wrong way as long as you get the result you want within the time you have available.
Though it occurs to me there's one other condition, which is that you have to actually learn from it. Tracing is pretty bad for that; Tracing is pretty much just good for training line control, which you can also train with very simple drills that many artists do as ten-minute warmups when they start drawing, both to get their arms and hands limber and to keep the rust off the most basic fundamental. That said, line control is definitely a fundamental that it never hurts to grind (and it's literally braindead to grind it, just draw a bunch of different straight and curved lines and shapes), because it's hard to practice anything else unless your lines are actually going where you want them to go.

>> No.6135461

>>6135444
Practice the areas you're the weakest at. Get a copy of "Anatomy for Sculptors Understanding the Human Figure" to look up stuff in when you're trying to figure an area out.

>> No.6135463
File: 264 KB, 1600x1562, basic.jpg [View same] [iqdb] [saucenao] [google]
6135463

Absolute retarded beg here
I cant even make basic shapes with proper perspective nor make them interesting
Is it over for me, even before it began?

>> No.6135465

>>6135454
I just google "X body part anatomy" and try to learn muscles by looking and trying to replicate the picture. I draw almost daily, I get back from my job and draw at least on hour, Sometimes I just feel like my improvement came to a halt, I have been drawing for two years and I feel like I haven't improved as much as I would be if I drew with more knowledge on what to practice and study first

>> No.6135467

>>6135463
Those are not the worst shapes I've seen
Just keep studying and practicing
You have potential

>> No.6135473

>>6135463
move to another exercise if you feel like you are going nowhere, let the experience you learnt settle down a bit or else what you are doing is just banging your head into the wall.

>> No.6135478

>>6135444
>practice
>try to draw something original
>find out which part you are weakest
>practice but focus on the part you are weakest this time
>rinse and repeat

>> No.6135481

>>6135463
I have seen way worse, you are already above average for a beginner. Your negative additude isn't helping either.

>> No.6135487

>>6135465
Then the "copy bridgman twice" meme may unironically help you, or Stonehouse's anatomy. Also working on gesture, once you actually start on it, is an enjoyable, relaxing way to grind most of your fundies and will also gradually teach you general anatomical stuff that you might otherwise fail to pick up from other studies even if you don't immediately realise you're learning it. Gesture is a type of study but just like doing contour drawings or value studies of a human figure train different skills and produce different kinds of imperfect copies, gesture ignores fine details and focuses on some of the most essential parts of a scene, especially lines representing the forces acting on objects in the scene (the most popular subject as always being the human body) and the lines that guide the eye around the scene. When you understand the forces at play you naturally start to notice how the human body is built almost like elaborate architecture, and start to see the beauty in things like the structure of the calf and foot, reinforced to handle the strain of gravity from many angles and in many configurations/poses, which are the same better-than-life (because they highlight the best parts of real life) elements people are trying to pick up by copying Bridgman, whose anatomy looks VERY structural. Just don't try to learn from a diet of gesture alone; think of it almost like a vitamin supplement.

If you don't know where to get started with gesture drawing, this is a solid video.
https://www.youtube.com/watch?v=xmiwGm32dXU

>> No.6135491
File: 764 KB, 1480x913, glejam.png [View same] [iqdb] [saucenao] [google]
6135491

>> No.6135493

>>6135463
I’ve never done shape exercises in my life and I’m doing okay anon. You’ll be alright

>> No.6135522
File: 110 KB, 1000x868, IMG_20220628_0001.png [View same] [iqdb] [saucenao] [google]
6135522

>> No.6135524
File: 316 KB, 591x1000, m.jpg [View same] [iqdb] [saucenao] [google]
6135524

>> No.6135526
File: 608 KB, 823x1000, IMG_20220629_0001.png [View same] [iqdb] [saucenao] [google]
6135526

>> No.6135527
File: 424 KB, 693x1000, rm.png [View same] [iqdb] [saucenao] [google]
6135527

>> No.6135528
File: 156 KB, 750x947, 272285582_628761508181054_6521948061033991175_n.jpg [View same] [iqdb] [saucenao] [google]
6135528

>> No.6135531
File: 243 KB, 750x947, 289915509_1443657339432758_7781667378445446944_n.jpg [View same] [iqdb] [saucenao] [google]
6135531

>> No.6135540

>>6135524
>The reciept
Based.

>> No.6135550

So i've been just copying shit for a bit now. How do I do anything original? How do i, uh... draw actual things

>> No.6135573
File: 74 KB, 1080x1261, 289961226_7514261261977647_6862304068194167079_n.jpg [View same] [iqdb] [saucenao] [google]
6135573

can someone recommend me a good excersise for drawing nice lines and also lines that are symetrical to eachother?

also I tend to draw with my wrist instead of the whole arm, is this bad and if so how do I fix it?

>> No.6135577

>>6135550
What do you want to draw. Why do you draw.

>> No.6135587

>>6135577
I want to draw furry porn Im predicting you're about to tell me to 'just draw the furshit' so i'll save you that reply by saying that I fucking tried. I have no idea what im doing, i dont know how to make things out of thin fucking air like people seemingly do with this shit

>> No.6135592

>>6135573
>also I tend to draw with my wrist instead of the whole arm, is this bad and if so how do I fix it?
You're asking which means that you have already heard it's bad, wo why are you asking like the opinion of a random anon is going to be more valid than wherever you heard it the first time (which was possibly also a random anon)?

Anyway I don't think it's a bad thing necessarily but fixing it is really simple: Just don't do it. Move your shoulder instead of your wrist. There's nothing more to it than that. I find that for large motions the shoulder is better. I can draw a small perfect circle from my wrist, and zoom way in and draw an identical circle next to it with my shoulder on a graphics tablet, but I cannot consistently draw a big circle from my wrist or a small circle from my shoulder. I could probably also draw a large circle from my wrist by zooming way out, except (I'm not sure if this is an issue with all tablets/software or just chinese pieces of shit and software that includes CSP, but it's a problem with my UC-Logic trash) zooming out farther than 100% makes even smooth lines come out bumpy and square, like they're moving along the edges of pixels. Experiment and see what works best for you because I do not think that shoulder-drawing is strictly superior like some people say, and many proponents of shoulder-drawing do not actually do it consistently if you get a chance to watch them work; usually they only do it when doing things like gesture drawing or blocking in construction shapes, and then move to flexing their elbow, wrist and fingers for everything else, probably because it's extremely difficult to make precise movements from your shoulder.

>> No.6135660

>>6135587
Get good at mannequins and animal heads.

>> No.6135663

>>6135660
Helpful.

>> No.6135668

>>6135663
There is no spoon.

>> No.6135673

>>6135668
Sure. Still have no idea what to do, but i'll keep that in mind when i find out how to do that

>> No.6135693

>>6135097
>>6135099
i'm pretty sure these can be sold for money

>> No.6135697

>>6135673
Draw mannequins and animal heads? I dont understand what the problem is?

>> No.6135704
File: 314 KB, 1000x1137, Illustration47.png [View same] [iqdb] [saucenao] [google]
6135704

This one turned out kinda weird
also did some figure drawing again and it's still the most discouraging shit

>> No.6135706

>>6135697
So, what? Just get a photo and copy it? Copy some mannequins, copy some animal heads (animal heads dont apply to the characters i want to draw, but thats besides the point). Let's say I do that for a while, and get real good at copying posing mannequins. Then what? How's that any different from what ive been doing so far in copying other artists work? How the fuck is that going to help me put pen to tablet and actually draw something original? How. Am i. Meant to. Use that?

>> No.6135708
File: 42 KB, 463x690, g.jpg [View same] [iqdb] [saucenao] [google]
6135708

The more i try to think about folds the more my brain hurts

>> No.6135710
File: 2 KB, 300x300, 2B198341-EA24-42B5-8447-7E4FCBCD2B21.jpg [View same] [iqdb] [saucenao] [google]
6135710

Would micro drawing work to get good fast? Instead of wasting time on a full piece, I want to start drawing a part of something like a line or curve and just keep working at that.

>> No.6135727
File: 529 KB, 1746x667, 1631509763111.png [View same] [iqdb] [saucenao] [google]
6135727

>>6135706
Fucking make up your own mannequins hello? It's just boxes and cylinders.
Start simple, figure out how to draw a 3/4th view standing pose
As for the animal parts, you must have consumed a lot of furry porn, you know what you like, figure out why that is, try to emulate that.

>> No.6135729

>>6135710
>micro drawing
>I want to start drawing a part of something like a line or curve and just keep working at that.
What the fuck are you talking about.

>> No.6135738

>>6135064
I am diagnosed ADHD yes forgive me

>> No.6135760

>>6135079
Wait so I'm *not* supposed to simplify shapes and then add detail? It is so unbelievably over I do not know what I'm doing

>> No.6135764

>>6135076
>>6135310
pinkanon?

>> No.6135767

>>6135760
You are, and doing that will help you learn to draw without symbols. When you're missing major lines and shapes from a fairly simple reference something is definitely going wrong, though.

>> No.6135789

>>6135760
when you see sticky retards use the phrase "symbol drawing," what that actually refers to is the beginner's tendency to block in complex shapes in a 'low resolution' representation because they haven't trained to patiently and carefully observe the exacting characteristics of the things they're trying to represent
all drawing is a symbolic representation of 3D space on a 2D plane, drawing symbols is the only thing you can do on a piece of paper, perspective is symbolic, all forms of projection are symbolic, the definition of the word "symbol" literally means "an indirect representation of a particular idea or object, following some form of established convention"
the difference between a beginner and a practising amateur lies only in the resolution and complexity of their respective symbols, this is why i constantly rail against the use of this term, which is very likely to send total beginners into some idiotic, esoteric astral projection mysticism rabbit hole that will lead fucking nowhere, i actually think that phrase should be filtered because it's a huge trap that turns a very simple and straightforward idea into a convoluted fucking new-age kool-aid cult

>> No.6135846
File: 306 KB, 1000x1154, fun_and_bottom_studies,_I_know_the_boxes_are_shit.jpg [View same] [iqdb] [saucenao] [google]
6135846

>>6135710
I don't know what you mean by micro drawing, but what you're saying sounds to me like the grid method but not really.

If you mean drawing smaller than one would expect I'm sure it works, given trad master artists much greater than me usually did a sketch on paper before painting grand murals on the rooftops of churches, on canvases and the like to later mathematics things up.

Regardless, Each time you draw you're using lines and curves to build your shapes/3 dimensional forms in relation to whatever defined space is on your 'canvas' so... Yeah.

If you're on a computer your space is quite literally infinite for practical purposes.

I use both sides of these sheets of printer paper and first by deciding the scale of things, then go bigger if I feel the need to reinforce what I did to learn more and see if I can replicate with any accuracy what I wanted to achieve when I first decided to draw a 'piece'.

/Pre-beg/ though, thinking again if by micro drawing you mean the niche area of doing a really detailed thing on say the back of a business card or grain of rice with specialist tools than probably, again just a matter of scale but you obviously need to have an understanding of fundamentals or you're just wasting materials for that kind of thing.

Repost of old stuff I've posted here already and some current stuff so far to show you what I was taking about personally; just read the sticky bro, seriously.

I'm not that good but most of these concepts are pretty straightforward, you just need to apply them constantly... Which is basically learning.

If you want help with something like porn or anime girls I don't know, I hear most that don't care to learn just trace or use programs for it.


I recommend reading some books

>> No.6135895
File: 51 KB, 436x217, crab.png [View same] [iqdb] [saucenao] [google]
6135895

>>6134629
>>6134630
thanks bros

>> No.6135914

>>6135706
>How's that any different from what ive been doing so far in copying other artists work
because you're copying your own work (your originally posed mannequin) rather than copying someone else's pose.

>> No.6135927

>>6135727
>It's just boxes and cylinders
You lost me

>> No.6135931

>>6135914
Wot

>> No.6135933

>>6135914
Why you even responding, he’s a nigger beyond help.

>> No.6135939
File: 145 KB, 580x862, 1511529080545.jpg [View same] [iqdb] [saucenao] [google]
6135939

>>6135927
Posted a pretty obvious picture before.

>> No.6135945
File: 462 KB, 950x1988, IMG_1245.png [View same] [iqdb] [saucenao] [google]
6135945

Never posted my work here before, but I'm working on a character reference sheet and would appreciate any critiques before moving on to shading

>> No.6135952

>>6135704
>Mummy gaia

>> No.6135968
File: 152 KB, 795x846, 1655959042856.png [View same] [iqdb] [saucenao] [google]
6135968

>> No.6136079
File: 58 KB, 899x1600, trad.jpg [View same] [iqdb] [saucenao] [google]
6136079

Im trying

>> No.6136087

>>6135945
Cool character anon, only thing I noticed is that the thin part of her waist goes way up, where one would expect to see it widen a bit because of her ribcage. Aside from that, the lineart could use a little polishing.

>> No.6136100
File: 47 KB, 640x640, 6D2441F7-74A7-403B-91D1-0C380BB991CD.jpg [View same] [iqdb] [saucenao] [google]
6136100

>>6135729
>>6135846
Well I’m talking about practicing the same movement or line rather than wasting time completing a full picture. It’s like getting good at drawing that one piece of an artwork instead of getting one instance of practice on each part of a full piece.

>> No.6136101
File: 48 KB, 203x609, another test.png [View same] [iqdb] [saucenao] [google]
6136101

what do you think

>> No.6136102

>>6136100
lol

>> No.6136103

>>6136101
Feet too small otherwise pretty cute

>> No.6136122
File: 326 KB, 1242x1465, 567tyxcthgvj hgb.png [View same] [iqdb] [saucenao] [google]
6136122

captcha: PAY2V

>> No.6136124

>>6136101
hey asukafag so long no see, how you doing lately?

>> No.6136131

>>6136101
Wha i already hate the way you draw eyes

>> No.6136139

>>6136124
I'm miserable
But at least maybe I can draw something sometimes..

>> No.6136159

>>6136100
Sounds retarded anon.

>> No.6136162
File: 157 KB, 700x700, NewCanvas12.jpg [View same] [iqdb] [saucenao] [google]
6136162

idk what i was trying to do here
first drawing with a tablet btw

>> No.6136166

>>6136162
ew

>> No.6136169

>>6136162
I can't help but wonder what you wanted to achieve either.

>> No.6136172

>>6136101
You went backwards. HARD.

>> No.6136181

>>6135693
>>6135196
Thanks a lot, these actually aren't that recent and they took around 1 month to make apiece.

>> No.6136191

>>6136172
ehh I always regret posting here

>> No.6136196

>>6136101
Looks alright. The hand and farside foot seems flat somehow? Tibias are very long, which means femurs are very short?

>> No.6136218
File: 2.39 MB, 2124x2160, Illustration188.jpg [View same] [iqdb] [saucenao] [google]
6136218

Gw is over.

>> No.6136226
File: 230 KB, 1400x933, ribcage.jpg [View same] [iqdb] [saucenao] [google]
6136226

i think I'm starting to understand the ribcage. top left is a gesture I thought came out good.

>> No.6136264
File: 89 KB, 284x860, awtgfawtgawtgawta.png [View same] [iqdb] [saucenao] [google]
6136264

alrght while I correct the previous one
what about htis?

>> No.6136275

>>6135927
Still no clue. How am i meant to start that?

>> No.6136278

>>6136275
Meant for >>6135939

>> No.6136299

>>6136264
looks good, if yo can clean up some of your lines it will be better.

>> No.6136309
File: 65 KB, 705x976, 22-06-29.jpg [View same] [iqdb] [saucenao] [google]
6136309

Didn't have a lot of time today, but I wanted to do at least something.
Feel like going forward figuring out appropriate water use and color mixing are gonna be key.

>>6134282
>Clean, shading and line work.
thanks man

>>6134608
I don't think getting a tablet will hobble you even if you are a complete beginner.
For me it was definitely not the right time when I got it though, it was kind of a novelty and I didn't really have the motivation or interest to get used to the software, so it essentially just collected dust somewhere for a year or so.
While pencil and paper is more straightforward I think what really interests you should always be the deciding factor.

>>6134801
>Oh shit tradfag with colors. Looks good even if you dont know what are you doing
thanks bro

>>6134989
>>6134584
really nice anons

>>6136079
pretty good overall
extended leg seems too stretched out and the head is too small as well as snapping back too harshly, feel like the torso should tilt back with it more.

>> No.6136315

>>6136275
>>6136278
Cant be helped. Stick to copying.

>> No.6136317

When practicing, would you say it matters what kind of paper you use? Is it acceptable to use 80 gsm paper? Or should I be drawing on 100gsm+? I know it definitely feels different to draw on (more textured) and I can use the back of the paper more easily.

>> No.6136333

>>6136317
Also, is coated a significant upgrade over uncoated?

>> No.6136340
File: 1.43 MB, 3504x2544, fyjhgj.jpg [View same] [iqdb] [saucenao] [google]
6136340

>>6133832
some random shit before bed lol

>> No.6136356

>>6136315
Yeah ok buddy. I dont see how copying helps either.
I get the thing with the mannequins but i've no idea how to start, what poses to do, etc.

>> No.6136374

>>6136264
Too much thigh gap but cute

>> No.6136378

>>6136374
Its perfectly fine you nigger fat ass lover

>> No.6136380

>>6133832
realistically, how long will it take me to git gud if I study/practice 2 hours per day, 4-5 days a week?

assume that I have average IQ, am patient (when on meds), and know absolutely jackshit about drawing. also it'll be 100% digital.

my goal is to make realistic humans and decent landscapes even if they're not super detailed. I want to write a few short stories in the form of comics, like Yoshihiro Tatsumi or Will Eisner

>> No.6136387

>>6136380
5000 days basically

>> No.6136392

>>6136380
learning a skill is not like taking medication you fucking human-shaped punch card

>> No.6136399

>>6136340
Really cool stuff dude

>> No.6136427
File: 33 KB, 480x477, 919DC587-B009-4273-9143-90EB87276169.jpg [View same] [iqdb] [saucenao] [google]
6136427

>>6136378
No sorry but that’s not Asuka

>> No.6136452

>>6136356
Already gave you a pose.

>> No.6136472

>>6136191
>>6136264
I honestly think you should leave and don't come back until you fix your self-esteem issues. you're just posting to get approval despite drawing better than the average anon on this board. That drawing you did of the thicc office worker showed so much potential. I think you're far too talented to be groveling like this.

>> No.6136473
File: 198 KB, 1000x1000, 3456543ertfy.png [View same] [iqdb] [saucenao] [google]
6136473

>> No.6136486

>>6136452
Well shit! You did. I guess I skipped over it cause i had no idea what the fuck it was, but i'll google that.

>> No.6136495

Is crosshatching recommended to learn in digital? I'm reading the right side of the brain and I'm right now there but I think that I should skip that, should I?

>> No.6136502

>>6136380
Depends on your definition of good, but probably about a year, if you're consistent, to start producing quality stuff. You went necessarily BE that good, but digital will allow you to produce decent stuff. Most people don't keep up with the grind

>> No.6136504

Why is this thread 80% trannime?

>> No.6136507

>>6136504
Because you touch yourself at night.

>> No.6136517

>>6135945
Are you looking for general art critique or character design critique? I think in either case this is relevant: the colours of her clothing look bad with the colours of her skin, and are of similar values to her skin values (her shirt is a lighter value than the surrounding skin at least but matches some of her leg skin). In terms of design, I personally think extreme discolouration looks kind of gross and goes poorly with the "cute zombie" trope, and would go with regular skin tones with the red removed instead of going all the way to "bacterial rot green," but that's just me, and nothing about her silhouette except her ponytail and pose particularly identifies the character (or sets her apart from a normal girl, granted with the tamer side of undead it can be hard to express that anything is wrong in the silhouette; you don't want things that would compromise her cuteness like missing limbs, exposed bones or tumorous growths). In terms of art crit, line quality is kinda scratchy, though zoomed out it just looks like your line weight is inconsistent, and the thumb pose on the hand holding the brain boba is a little janky (it almost looks like she just has five index fingers on that hand in fact, though the thumb's a bit thicker so I don't think that's what you were going for).

>> No.6136523

>>6136495
You can crosshatch digitally. Just use hard round with the size set to like 2-4 depending on how big you're drawing and pressure settings turned off for crosshatching. There are brushes to automate it but personally I hate how they look and I don't think you'll learn much by using them anyway.

>>6136504
>why is there anime art on the anime imageboard?
>reeeeee people who like this highly-appealing, popular and time-tested art style must all have a rare mental illness that has almost nothing to do with visual perception, because I don't like the art!
Take your meds and get off your /gif/ addiction, you're starting to see the tranny bogeyman everywhere.

>> No.6136527

>>6136523
Why are trannime posters this fragile

>> No.6136533

>>6136527
Exactly what I'm talking about. I have nothing to do with anime art except calling you retarded, and I just call em like I see em. But here you see your tranny anime bogeyman. Bet you're "literally shaking" right now or something.

>> No.6136540

>>6136504
Because others are lazy asses and no draw, just consumes other's art.

>> No.6136542

>>6136392
Skill development isn't that hard to estimate. how do you think college curricula are made? brainlet

>> No.6136544
File: 318 KB, 879x1249, F824067B-0DC3-4A5E-B81A-F3A8D2FAA9B3.jpg [View same] [iqdb] [saucenao] [google]
6136544

>>6135708
Mini-key, pleasing stuff as usual.

>>6135895
He crabb!

>> No.6136545

>>6136542
Not him, but you're a brainlet if you can't assess your own capabilities in any variable circumstance.

>> No.6136546

>>6136502
thanks. I guess my definition of good is more like "acceptable" (sameface, inaccurate but not offensively bad proportions, lazy backgrounds that just get the point across, no color) I'm trying not to shoot for the moon cause I know it won't be easy with my already busy life

>> No.6136561

>>6136380
The necessary data to make that estimate as anything more than a bullshit guess is not available. We don't know how much most individual artists actually practice (especially depending on how you define "practicing" eg does pen have to touch paper, or does memorising forms or reading about theory count, and for that matter does aimless doodling count as practice or only focused practice meant to directly train a skill?), we know even less about individuals' IQ (most people are never tested, even if they are tested it's their/their parents' discretion to disclose that info or make it publicly available, plus it can change (usually for the worse) over the course of your life), and definitions of "good" can vary even within the conditions you named (though at least you named some artists you're aspiring to match, which helps a lot with specificity).

Also your experience is going to vary wildly based on how well different resources you try work for you. Two of the most popular starting points for people self-teaching art from books are Drawing on the Right Side of the Brain and any of several books by Andrew Loomis, but while the first book in particular promises to be able to take you from a child's crayon smiley face to appealing and realistic portraiture in only a week and has examples of students who took the in-person one-week course to back it up, both have the same problem, which is that for various reasons some of the earlier exercises don't make sense to some people, and if you're unable to learn what those exercises are trying to teach, you won't be able to learn from layer exercises without that proper foundation either. You have to find the right teachers for you.

I'd also just highly recommend more than 2 hours a day if you seriously want to get good in a reasonable timeframe. At least double that and commit to 5 days a week, not 4-5. 20 hours a week should not be enough to burn you out.

>> No.6136573
File: 113 KB, 1000x1429, 61Gmw2eIXYL.jpg [View same] [iqdb] [saucenao] [google]
6136573

>>6133832
Is this THE book to read if I want to draw cartoons? I've come up with some characters I really like the general look of but no matter what I'm trying to draw them doing they always look very stiff

>> No.6136595
File: 443 KB, 675x1451, IMG_1063.png [View same] [iqdb] [saucenao] [google]
6136595

>>6136517
I've been mucking about with colors and seam placement a lot. This was the first drawing I did of her with skin tones more akin to something like zombieland saga, but I think I prefer the green skin more.
What colors would you suggest for her clothes (either with green skin, or the color skin you suggested)?

I also tossed around the idea of exposed bone or missing chunks of flesh, kind of using zombie tramp as reference material, but I'm not sure yet.

I took a picture of my own hand for reference, but I might just have stubby fingers lol
line quality was just sketchy and I didn't clean it up yet, so definitely agree there as >>6136087 even said.

>> No.6136611

Do you usually look at stuff with one eye closed so binocular vision doesn't fuck up the perspective?

>> No.6136616

just finished vilppu manual + all his lectures. I kinda want to start painting, is that fine to do after learning gesture or will that fuck up my learning?

>> No.6136617

>>6136611
yes desu

>> No.6136618
File: 126 KB, 547x472, hedge.png [View same] [iqdb] [saucenao] [google]
6136618

These heads feel off compared to the example that Loomis shows they don't look feminine enough but I'm not sure what to change to try and fix it

>> No.6136619

>>6136611
No but I don't aim a gun that way either (granted I'm left-eyed and right-handed). Most people have one eye that sees shapes and values more clearly and the other sees colours better, and I'm no different in this regard either (my right eye has flawless colour acuity, ie 0 on the X-Rite test, but my left eye has very slight blue-yellow colourblindness; conversely my left eye has 20/15 or better vision (20/15 is the highest any eye doctor I've been to the few times I've had eye injuries tests for) while my right is only around 20/30), so I feel like it's a bad idea in general to close either eye and get an imperfect visual. In any case both eyes together let you see in 3D and your goal with perspective is to make a 2D image look 3D, so when working from a life model rather than a photo it's probably better to see it in 3D anyway. Your goal isn't to perfectly duplicate the image like a camera anyway, it's to capture the form and aesthetic.

>> No.6136635

>>6136619
My eyes are shit anyways so it doesn't matter

>> No.6136656

>>6136573
It's a decent introduction to construction but you want The Famous Artists Cartoon Course. Then study the masters with books like Disney's The Illusion of Life, The Nine Old Men, Drawn to Life and They Drew as They Pleased.

>> No.6136689
File: 664 KB, 1876x1149, jnhbgvtc7ygc.png [View same] [iqdb] [saucenao] [google]
6136689

>> No.6136694

>>6136619
Huh, so I'm not the only one who's noticed each eye sees differently. Makes sense that it's due to a slight variation in cones/rods or whatever, pretty cool. My left eye sees more red than the right, but only slightly.

>> No.6136696
File: 151 KB, 763x1026, 717zyXp7QmL.jpg [View same] [iqdb] [saucenao] [google]
6136696

>>6136573
The classic

>> No.6136709
File: 991 KB, 1692x2500, zombie palettes.png [View same] [iqdb] [saucenao] [google]
6136709

>>6136595
>What colors would you suggest for her clothes (either with green skin, or the color skin you suggested)?
Black and white are universal. Whipped up some example palettes, but you can google "what colours go well with _____" (in this case olive drab) for suggestions, or use sites like this
https://colors.dopely.top/color-harmony-finder/double-complementary/22bf87
for some suggestions. If you've having trouble eyeballing values it's something you should practice but also CSP and probably most other programs have brightness layers (because different hues have different brightnesses, eg FF0000 is brighter than 0000FF, and FFFF00 is MUCH brighter than 0000FF; those layers adjust the visible layers below to be the same brightness as the colour you're painting).

Top left was keeping to the general colour scheme you had, but making it a closer split complement. Second one was deliberately using colours that are considered appealing with olive greens, and adjusting the brightness to contrast with the skin. Third was just using colours that tend to look good universally (white and black) plus an accent colour (the orange from her shades). Top right was trying to keep her shirt as close to the original colour as possible while making it work with the skin tone.

On the second row, the first two are just analogous to the ones directly above them, while the third just follows the same design philosophy (since there's a striking pinkish colour that goes well with those skintones, I used it for the shirt). The fourth one is just the original outfit with your bluer ZLS-inspired skintones.

The third row is the kind of skintone I was suggesting, and again the first two are just analogous to the ones above them, but I ran out of steam by the third lol.

>>6136694
>Huh, so I'm not the only one who's noticed each eye sees differently.
They teach it in a lot of first year medical classes. Dunno how many people notice it on their own though.

>> No.6136715
File: 133 KB, 1280x720, Day 2 - Circles and Ovals.mp4_snapshot_09.05.152.jpg [View same] [iqdb] [saucenao] [google]
6136715

Are Eviston's ellipses correct?

>> No.6136716

>>6136709
I really appreciate this a lot, thanks anon!

>> No.6136721

>>6136715
Better than mine

>> No.6136723
File: 495 KB, 900x598, 16394989587290en.png [View same] [iqdb] [saucenao] [google]
6136723

>>6136715
There is checklist (can't find full pic).

>> No.6136738

>>6136723
>Oval
>Wrong ellipse
An oval is a shape and an ellipse is a circle in perspective but tilt a circle enough and the ellipse can absolutely take the shape of an oval.

>> No.6136739
File: 198 KB, 808x1164, 8EBA71B1-513B-4F2D-8A98-62AA75EF8330.jpg [View same] [iqdb] [saucenao] [google]
6136739

Painting the waves will be pretty tough, I think.

>> No.6136772
File: 377 KB, 973x1270, D0F12AB9-33EC-4D82-9E71-DBBDEB70A7B4.jpg [View same] [iqdb] [saucenao] [google]
6136772

Someone requested this

>> No.6136782

>>6136723
>oval
Are you an idiot? That is a perfect valid type of ellipse.

>> No.6136845
File: 730 KB, 1349x1842, 4rdcgfycjghb.png [View same] [iqdb] [saucenao] [google]
6136845

>> No.6136847

>>6136845
Face looks like a henry stickmin character

>> No.6136849

>>6136772
Source on the pen? Been looking for something that looks like that

>> No.6136853

Is charcoal acceptable for beginners to use/practice with?

>> No.6136878

>>6136853
Should be fine

>> No.6136914
File: 489 KB, 1543x1000, yvyvtc7iyvuy.png [View same] [iqdb] [saucenao] [google]
6136914

>> No.6136934

>>6136914
Good to see a fellow mmbn fan, feel like the nostalgia has been BOOMIN' the past few years. And why is my phone not a PET baka my dick.

>> No.6137102

>>6136139
that's the spirit!

>> No.6137108

>>6136472
asukafag is literally contributing way more to the board than all of the doomposters together

>> No.6137122
File: 193 KB, 992x702, yo-mama.jpg [View same] [iqdb] [saucenao] [google]
6137122

>>6133832
Croquis

>> No.6137123
File: 704 KB, 1509x1066, file.png [View same] [iqdb] [saucenao] [google]
6137123

Any crit so far?
Hows the composition?

>> No.6137177

>>6137108
It's a cycle at this point. You guys help him for a week or two only start getting mad and crabbing when he keeps asking for advice about pictures he trashes just to draw something else entirely. It never ends.

>> No.6137256
File: 137 KB, 632x777, Untitled-4.png [View same] [iqdb] [saucenao] [google]
6137256

Tried not to create a goblin this time

>> No.6137306

>>6136849
Hard round brush full opacity on pro create. Hope that helps

>> No.6137405
File: 734 KB, 768x1000, IMG_20220630_0001.png [View same] [iqdb] [saucenao] [google]
6137405

https://www.youtube.com/watch?v=c8hW00IDc-E

>> No.6137411
File: 689 KB, 599x1000, png.png [View same] [iqdb] [saucenao] [google]
6137411

>> No.6137441
File: 107 KB, 727x990, 22-06-30.jpg [View same] [iqdb] [saucenao] [google]
6137441

Imagine my shock when I found out you can use water on water soluble colored pencils.
There really was no way of predicting this.

>>6136317
I definitely prefer something heavier, bought a bunch of sketchbooks to try things out and they're all around 140-200 gsm.
An old one I used was below 80 gsm and it was pretty awful, in hindsight only really usable for exercises or warmups, if you want to make something nice I recommend going for something heavier.
Pic related is 170 gsm.

>>6136616
also want to try my hand at painting, from what I've gathered a lot of people recommend having a good grasp on drawing before starting.
I would say just go for it, I don't think you'll do yourself any favors with a mindset of "I have to master one thing before I'm allowed to start something else" and if you realize it's not for you yet after a couple of weeks you can just pick it up again later.

>> No.6137457
File: 391 KB, 1754x1067, b3.png [View same] [iqdb] [saucenao] [google]
6137457

>> No.6137508
File: 853 KB, 2560x1440, 48.jpg [View same] [iqdb] [saucenao] [google]
6137508

>that awkward moment when you are done with piece but /BEG general is sliding off the catalog
Aw

>> No.6137529
File: 253 KB, 1400x933, bog.jpg [View same] [iqdb] [saucenao] [google]
6137529

My heads come out as JUSTs or Bogdanoffs. It's perspective I have to train, right?

>> No.6137545
File: 1.19 MB, 2160x2269, IMG_20220630_180845~2.jpg [View same] [iqdb] [saucenao] [google]
6137545

Just messing around a bit

>> No.6137563

>>6137256
Literally a mulatto goblina.
Realistic women look like shit, draw aryan models without nasal folds.

>> No.6137567

>>6137563
>aryan models
Any examples?

>> No.6137570

>>6137567
Just google skinny white model or look up earlier lingerie ads or catalogues

>> No.6137573

>>6137529
This is the reault of bad construction, their faces are too elongated and skewed backwards.

>> No.6137574

>>6137570
Thank you

>> No.6137601

>>6137545
Berry cool

>> No.6137638

>>6137637
>>6137637
>>6137637
new

>> No.6137691
File: 57 KB, 1225x821, file.png [View same] [iqdb] [saucenao] [google]
6137691

im gonna CUUUBBBEEEEEEEEEEE

>> No.6137708
File: 64 KB, 453x447, file.png [View same] [iqdb] [saucenao] [google]
6137708

>>6134314
snnnnniiiiiiffffffffffff...oh yes my dear....sssnnnnnnnnnnnniiiiiiiiffffffff....quite pungent indeed...is that....dare I say....sssssssnniff...eggs I smell?......sniff sniff....hmmm...yes...quite so my darling....sniff....quite pungent eggs yes very much so .....ssssssssssssssnnnnnnnnnnnnnnniiiiiiiffffff....ah yes...and also....a hint of....sniff....cheese.....quite wet my dear....sniff...but of yes...this will do nicely....sniff.....please my dear....another if you please....nice a big now....

BBBBBBRRRRRRRAAAAAAAPPPPPPPFFFFFFFFLLLLLLLLLPPPPPPPPPFFFFFF

Oh yes...very good!....very sloppy and wet my dear....hmmmmm...is that a drop of nugget I see on the rim?...hmmmm.....let me.....let me just have a little taste before the sniff my darling.......hmmmmm....hmm..yes....that is a delicate bit of chocolate my dear....ah yes....let me guess...curry for dinner?....oh quite right I am....aren't I?....ok....time for sniff.....sssssnnnnnnniiiiiiiiffffffff.....hmmm...hhhmmmmm I see...yes....yes indeed as well curry......hmmm....that fragrance is quite noticeable....yes.....onion and garlic chutney I take it my dear?.....hmmmmm....yes quite.....

BBBBBBRRRRRRRRPPPPPPFFFFFFFFFFFFFFFFFFFFFTTTTTTTTTTT

Oh I was not expecting that…that little gust my dear….you caught me off guard…yes…so gentle it was though…hmmmm…let me taste this little one…just one small sniff…..sniff…ah….ssssssnnnnnniiiiiffffffffffff…and yet…so strong…yes…the odor….sniff sniff…hmmm….is that….sniff….hmmm….I can almost taste it my dear…..yes….just…sniff….a little whiff more if you please…..ssssssnnnnnniiiiiffffffffff…ah yes I have it now….yes quite….hhhhmmmm…delectable my dear…..quite exquisite yes…..I dare say…sniff….the most pungent one yet my dear….ssssnnnnniiiifffffffffffffffffffffff….yes….

>> No.6137816
File: 1.74 MB, 4032x3024, foto_no_exif 8.jpg [View same] [iqdb] [saucenao] [google]
6137816

>>6135007
better?

>> No.6138349

>>6137816
Yeah