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2023-11: Warosu is now out of extended maintenance.

/ic/ - Artwork/Critique


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6107679 No.6107679 [Reply] [Original]

Hey there anons, im sick and bored so I felt like writing something to kill some time,

I see that there's a lot of pressure in this board that incentivises the average beg to grind an unrealistic amount of hours (like 12? wtf?) every day in drawing.

Unless you have literally nothing else to do in your life, or you're in a specialised course like FZD's, working that way is the immediate way to make sure that you will never pick up a pencil ever again, and there are many reasons why that happens:

1. At first glance it looks like it makes sense that working more yields better result and better learning, but that's simply not true. As a human you're provided with a finite amount of willpower and cognitive power everyday. You already consume some of that doing basic daily tasks everyday (for example when you take out the dog, or when you organise a date with your girlfriend). If you delve into drawing(which is a significantly mentally tasking task, especially for begs) with an unrealistic objective, you're only setting yourself up for failure.

[...]

>> No.6107680

[...]

2. Usually begs intend to learn a lot of various concepts in the same day. You are (probably, im talking to the average joe here) not as smart as you think, you aren't capable of efficiently grasping a lot of concepts at once. Trying to do so everyday will end up making you demotivated to try drawing everyday, because you would see that the results you're obtaining isn't proportional to the amount of effort that you're putting in.
Focus on a single concept everyday. It can be learning the leg's muscles, or learning composition. Just don't get cocky and do everything at once.

3. For begs: working such amount is actually normal for professionals, but you're not one. As a beg your objective is to train your brain into getting used to the act of drawing itself. I'm sorry, but the average person won't be able to learn to develop the muscle memory that is necessary to sustain that kind of endurance without burning yourself out.

Am I telling you that you shouldn't draw everyday? Absolutely not, I'm telling you to be realistic with your daily goals.

bonus tip : for some of you, watch out your diet, it makes the difference. Eating crap is like handicapping your brain. Give your brain good, nutritious, low glycemic food, and you'll realise how much more energy you will feel through the day.

>> No.6107681

thanks friendo

>> No.6107687

Basic manipulation tactic. If you tell someone something absurd like needing to draw for 12 hours they will try to lower but lowing to already a good number of hours like 6 or 7 while feeling bad they are drawing very "little". Like that they will have days they will shoot to 12 hours and even being able to do it.

Kinda why masters say this sort of absurd, they know you can't do it, they don't want you to do it, they want you to try doing it. It works better if you are also motivating them while also humiliating them, classic love bombing, gas lighting manipulation, a child could do it.

>> No.6107693

>>6107687
On a surface level that looks like it'd work. But it's a tactic that assumes a lot of stuff from the targeted individual. Tough love works only for a certain category of people, in particular those who have a personality that is not neurotic enough to realise their own deficits. Meanwhile a person who has a personality that is already very self critical would get only demotivated at the sight of unrealistic expectations. They'd leave thinking that they clearly are not cut it, when in reality they just believed the lies too much.

If your objective is to motivate only already motivated people, then that works.
In my opinion a hobby such as art doesn't have to be exclusive to already inclined people, but to anyone who has the slightest desire to try.

You would never tell someone to workout everyday for 3 hours. Results come from moderation, balance, while also going beyond your capabilities to some degree.

>> No.6107699

>>6107693
Yeah, you are right, but normally people only apply this sort of bullshit on large group of individual, pray and spray per say You will get some people in the process as the same as help them.

If you are big enough or dealing with enough people is just the best method, the sort of people that is neurotic and can't deal with the pressure needs hands on constant help if they want to succeeded so if some random asks you or you are a master giving a interview on how to succeeded as an artist you are better giving this sort of advice that will work for some instead of fumbling around trying to give advice that will work for everyone, I do both methods to be honest, I see the results on both and they really are situational. If you ever truly tried to help people, in to anything honestly you would know is hard and close to impossible and most importantly, you can't help and save everyone, you can only do your part in trying to save the little that can and hope people will do the same.

>> No.6107701

>>6107699
>you can't help and save everyone
Yeah that's effectively true

>> No.6107702

>>6107679
Pyw

>> No.6107712
File: 1.77 MB, 1486x1148, Screenshot 2022-06-13 at 15.27.41.png [View same] [iqdb] [saucenao] [google]
6107712

>>6107702
if you're asking me that to check if I'm good enough to back up what I say, I'm the first one to say that for my age I could be much better. But I noticed that adopting that kind of mentality has improved me a lot.

>> No.6107727

definitely. beginners need to take it easy. you wouldn't start out a jogging hobby by running a marathon, either.

that said, the best thing i've done for my art is to treat it as the "default" activity. instead of going to youtube or playing videogames, i just draw when i'm bored. but i guess that kinda requires you to actually have fun drawing in the first place, a concept that a lot of people here seem to struggle with.

>> No.6107748

>>6107712
you burn more time wasting time on time wasting websites. most of you have 4 hours minimum regardless.

>> No.6107754

>>6107712
what is going on with that arm?

>> No.6107785
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6107785

>>6107679
Can you imagine drawing great but still don't fucking know how to draw characters doing poses? Because I can and its fucking painful.

>> No.6107791

>>6107712
You could be high int if it wasn't for the noodly arm and dislocated shoulder
Review your loomis

>> No.6107801

>>6107754
That's what happens when you learn to render an sphere but forget to learn how to draw

>> No.6107804
File: 1.26 MB, 2052x2029, Untitled44_20220606135119.png [View same] [iqdb] [saucenao] [google]
6107804

>>6107679
This is what FZD will get you

>> No.6107808
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6107808

>>6107679
>>6107680
>>6107687
>>6107693
>>6107699
This thread reeks of safe space, comfort seeking and hedonistic narcissists with zero will power, I've been consistently drawing a minimum of 7 hours a day for the last 2 weeks daily and its been great! I am already seeing progress from the first assignment to the last
Drawing a lot a day is neither a meme, nor a joke, nor a manipulation tactic. Its just that you have never been properly taught that getting gud doesn't have to feel good, and that it is actually from immense effort and pain that one derives the greatest meaning in life.

>> No.6107810

>>6107791
i feel really dumb, didn't notice it at all, thank you!

>> No.6107811

>>6107679
This board promotes absurd ideas and psychological operations in hopes of killing your progress, who knew. Draw 10 hours a day is one of them. Good post though, counteracts all the bullshut being posted here.

>> No.6107816

>>6107808
good for you, i purposefully said "most" instead of "all" for a reason.

>> No.6107818

>>6107808
This, once you get in the habit of drawing for an entire day everything feels frivolous and a waste of time

>> No.6107824
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6107824

>>6107808
Are you sure? I did say that when people tell to draw 12 people will shoot to 6 or 7. How many hours have been drawing again?

>> No.6107825

>>6107808
pyw

>> No.6107826
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6107826

>>6107804
The same person also made this, so whats your point?

>> No.6107830

>>6107826
hot

>> No.6107832
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6107832

>>6107679
>(for example when you take out the dog, or when you organise a date with your girlfriend)
this is the type of person 4chan is full of now

>> No.6107836

This board, and the Western World in general needs to learn something doesn't have to feel good for you to do it, too many man babies with delusions of grandeur doing Art Majors, thinking they are going to be the next Michelangelo and change the paradigm of art (all to avoid working at Costco)

Just draw, for fucks safe, art is a fucking TRADE but a blue collar job, if you don't draw you won't get good.

>> No.6107840

>>6107679
It's either draw or waste time and money with games for me. The choice is pretty clear

>> No.6107843

>>6107808
How appropriate that you posted an absolute joke of an actor that also spouts this over the top nonsense. Wake up at 3 am and gargle piss, fast for 2 mk tjs, break fast with piss.

>> No.6107846

>>6107843
>mk tjs
Months*. Fuck phones.

>> No.6107847

>>6107836
who said that you shouldn't draw

>> No.6107850
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6107850

>>6107843
>>6107846
You sound like someone who gave up, convinced themselves it was a lie and now hates everyone who tries out of spite.
t. someone who wakes up early, takes cold showers, fasts 2 days a week, lifts and runs

Post your Work.

>> No.6107858

>>6107679
No one is saying for the average beg to grind 12 hours a day, it's just a FZD meme, lurk more retard. The only people drawing for +6h are /int/ and above to get their rent's money through their art

>> No.6107860

>>6107808
pyw

>> No.6107874

Oh look, an attention seeking thread. It's been a while I've seen one, probably due to bots spamming other retarded threads

>> No.6107875

>>6107826
>person paints like shit
>HUH WHAT'S YER POINT?
Actually braindead retard

>> No.6107881

>>6107712
Are you making a living out of your art?

>> No.6107893

>>6107881
not at all, I'm learning comp sci in uni next year.

>> No.6107895
File: 565 KB, 1840x1720, pyw.jpg [View same] [iqdb] [saucenao] [google]
6107895

>>6107860
>>6107825
Post yours

>> No.6107901

>>6107840
Games, right?

>> No.6107902

>>6107893
Smart, art living will be dead

>> No.6107906

>>6107895
yeah old on brb real quick lemme fire up my program

>> No.6107910
File: 94 KB, 1621x866, snippgj.png [View same] [iqdb] [saucenao] [google]
6107910

>>6107906
>>6107895
Ay yo shit nigga look at my house I did in, like 2 seconds brah. While you grindin like a retard lmfao. Then I can push a button and BAM that shit can turn transparent with lines bro and, shit dog, I could put this shit in blender and, fuck man, export this shit as an .obj and fuck, use it as a model in CSP if I wanted to nigga. What you doin, nigga? Working hard and not smart that's what you doing, nigga.

>> No.6107913

>>6107906
>>6107910
Wait, so, you don't even draw?

>> No.6107914

>>6107836
The problem of the western people is not of being too easy on themselves, but wanting to receive instant improvement as fast as possible.
I base this assumption based on the interactions I've had, most people are determined, but expect too much too quickly.
My point is not that drawing should be a constant "feel good", but that the learning process is slower than we think, so if results aren't coming there's however no reason to give up as it's natural.
Maybe my point wasn't clear enough, but at the same time you've skewed my message on your own just to insert your generic preach.

>> No.6107916

>>6107913
You got banked by the river, bro. No rules, just tools.

>> No.6107918

>>6107916
So you don't even draw? XD
Wait, try drawing something on that house using it as a template, lmao
Can you at least do that?

>> No.6107919

>>6107850
Youre joking right? Im talking about unrealistic bullshit, not about a healthy lifestyle, retard.

>> No.6107921

>>6107918
Why the fuck would I do that when I can sculpt it some more? If I want to draw over it when it's done then you just plop the horizon line down in csp and trace. Are you a masochist? You probably are since you autsitically want to find every minute point of a hand drill when there are hand drills you can go find in any asset library to use as a template.

>> No.6107925

>>6107921
I am going to be lenient in my response cause its obvious you aren't interested in the 2D industry side of design.
The reason a person would want to learn the fundamentals strongly, its cause in reality, it is way faster to do a bunch of quick sketch thumbnails with focus on design (solving problems) than doing a 3D model, that's indeed a fact and how the industry pipeline works.
Sketches, quick ideation thumbnails are the first pass, before anything goes to 3D modellers it goes through concept artists. If you can't understand perspective, then you can't do efffective thumbnails nor communicate your design properly, its that simple. There is no 2D vs 3D, they are both required tools for effective productive making

>> No.6107931

>>6107925
Your "industry" is not the "industry" of every "industry" in art, Mr. Parrot from 2012.
>If you can't understand perspective
Never said not to learn perspective but learning it to the degree of that anon is not required for other careers. To each his own in short.

>> No.6107933

>>6107895
good for you anon, but honestly...
if these are all the things that you draw, I would say that you're being realistic with your goals. Especially if you don't do anything else but drawing.
My post wasn't directed at people like you, but good job nonetheless.

>> No.6107936

>>6107933
> I would say that you're being realistic with your goals. Especially if you don't do anything else but drawing.
What does he mean by this?

>> No.6107938

>>6107936

He'll be a successful drill designer for Phillips.

>> No.6107941

>>6107936
he's not pushing himself as much as he thinks. He just does draws long hours.

>> No.6107945

>>6107938
This is as passive-aggressive as using your ass to rape other man. I want to congratulate you, biggest fag on the month and we still on half of April.

>> No.6107954

>>6107679
A lot of people are fueled by fetishes and escapism when it comes to doing art. Sure they grind, but they got that fire burning inside of them that makes them draw everyday.
Relying entirely on will power is not sustainable.
See KJG drawing a bicycle in his early years because he couldn't get one. Some manga pro drawing his waifus because he couldn't find love in real life. etc, etc.

I personally don't have that, I'm relying almost entirely on willpower. The only thing going for me is that I want to make beautiful things. That's my drive, but it is barely there, so my pace has been rather slow.

>> No.6107956

>>6107933
I genuinely hope you are a real woman, because you communicate like a pussy. You'd do great working in HR

>> No.6107960

>>6107945
It's June, sir.

>> No.6107963

>>6107960
That's right, Straight Pride worldwide

>> No.6107964

>>6107956
I have no motive to be exaggeratedly aggressive. There are worse things in life to get salty over.

>> No.6107979

What people on this board don't want to believe is that the development of your art and what motivates you is different for everyone. If grinding for 12 hours a day on fundamentals helps you and you enjoy it then that's great, but that's not for everyone.

>> No.6107980

>>6107785
tis not that hard all you have to do is think of the pose and thats it, reference is mostly there to only tell you how the character looks like the rest is up to you to work on well you do need reference to also see how a pose works

>> No.6107981

>>6107931
Yeah, but when a weaboo illustrator drawing sick autistic details in a mech comes along you'll be salivating like a retard wishing you could do the same, and blaming it on not having Asian genes

>> No.6107990

>>6107979
It's for everyone, you just don't want it good enough

>> No.6108010
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6108010

>>6107808
while i can agree that drawing and grinding every day is a based take, and i do the same shit, for beginners who haven't discovered the fun in drawing it can destroy motivation

everyone's learning process is different and some people will have to learn with their hands held while others can jump into the grind and be just fine

though at the same time if you aren't willing to eventually pull yourself into that grind you aren't going to improve very quickly and you'll likely stay permabeg forever if you only pussyfoot around proper studying

>> No.6108034

>>6108010
There no point in participating but n this infantilizing act, life though and no one is owed shit, the sooner you embrace this as an artist the better
We already have enough odepus complex funko pop collecting comfort seeking turds in the west

>> No.6108037
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6108037

>>6107981
>and blaming it on not having Asian genes
nah
*sculpts mechamusume parts Tinkercad*
*build any scene I want with blender or sketchup*
*draw over*
While you're still stuck in 2011 FZD memes thinking the world needs another hand drill designer to solve """problems"""

>> No.6108039
File: 78 KB, 388x450, 60241445.jpg [View same] [iqdb] [saucenao] [google]
6108039

YOU YES YOU CRAB BEGGING HANDS WHAT DO YOU THINK YOU ARE DOING! DRAWABOX!?! LOOMIS!?! FUN WITH A PEN!?! DO YOU THINK THAT SHIT CAN HELP YOU IMPROVE IT CAN ONLY TELL YOU WHAT TO IMPROVE ON BUT YOU WILL NEVER DRAW GOOD BECAUSE OF THEM I COMMAND YOU TO START DRAWING! DRAW DRAW DRAW! THATS ALL YOU DO DRAW EVERYDAY DRAW EVERYNIGHT GRIND ON DRAWING JUST DRAAAAAAAAAAAAAAW! FUCKING DRAW ANYTHING DRAW WHAT YOU SEE DRAW IT IN THE EXACT POSE OR REFRENCE OF WHAT ART YOU ARE DOING NOTHING MATTER YOU WILL STILL FUCKING IMPROVE SOMEHOW FUCKING HAVE FUN DRAWING YOU MAGGOT DO NOT LET YOUR CRABBY CRABBY CLAMMY HANDS STOPPING YOU FROM DRAWING YOU WILL DRAW AND DRAW TILL YOU START DRAWING BEAUTIFUL NAKED GIRLS YOU WILL ACHIEVE YOUR DREAMS OF DRAWING WHATEVER THE FUCK YOU WANT AND PEOPLE SUCKING YOUR DICK FOR IT AND IF YOU WANT THAT SO BAD THEN ALL HAVE TO DO IS TO FUCKING DRAW TILL YOU IMPROVE JUST FUCKING DRAAAAAW DONT LET ANYTHING STOP YOU EVEN IF IT LOOKS LIKE SHIT BE PROUD OF IT AND BE GLAD THAT YOU HAD FUN NOW WHAT ARE YOU WAITING FOR READING THIS JUST DRAW MAGGOT DRAAAW RIGHT NOW! ONE DRAWING A DAY IS ENOUGH BUT 4 OR EVEN 7 IS BETTER!

>> No.6108050

>>6108037
You haven't even had the courage to draw over your 3D models, you reek of fear and cowardice mascarading as an intellectual.
Prove us wrong, post your work

>> No.6108066

>>6108050
I would show you in sequence step by step from model to drawing but I have something I need to be preparing today that's more important than this kindergarten fight and I need not waste more time.

>> No.6108069

>>6108039
just what in the fuck is this board.
I feel like people here are forgetting day by day why they're drawing art in the first place.
It's all a dick measuring contest, shitting on each other, seething at better people, and ultimately just complaining.
What the fuck do you want anons.
Why are you here.

>> No.6108072

>>6108066
PsudoIntellectual with no substance, scoot off you chickenshit redditor

>> No.6108076

>>6108069
Banter and competition is the holy grail of masculinity

>> No.6108077
File: 44 KB, 657x657, stopno.png [View same] [iqdb] [saucenao] [google]
6108077

>>6108039
im very please stop shouting at me i will draw till i die

>> No.6108084

>>6108076
mental retardation*

>> No.6108102
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6108102

>>6108039
Bismallah astaghforlah! no no no haram haram haram, Please anon dont tell me you are listening to that american infidel who has done nothing but bring shame into you, the name irshad karim also known irshad hummus falafel bakara karim, drawabox is allah's greatest invention yet allowing for such halal artists like me and you to draw beautiful boxes graced by allah himself, in drawabox all you have to do is draw the kabaa 10000 times no complains as in that's haram you may not use any other guide and you must also consult your other jihadist brothers to judge your boxes you shall not work alone as in thats haram thats like not believing in allah at all soon once you finish all 10000 boxes you will die and sent to heaven with the 27 virgin ugly looking orc women and together we will bomb the united states of infidels together through boxes, do not listen to the infidel join the halal drawabox my brother

>> No.6108107

>>6108084
Everything single structure in society, and the tech that allows you to post your commie thoughts on here exists thanks to the masculine drive to compete and tea bag weaklings.
You can say all you want, but when you post your work reality speaks for itself

>> No.6108128

Its funny reading this place, every single actual good artist I've met online that knew about /ic/ actually hates the place. The common theme its that it is full of leftist type manchildren that refuse to put the hardwork down, and literally daydreaming about becoming the next art icon to avoid wageslaving.

Now I remember why I left this place years back, when I first got started. I pity the naive ones that fall for the comfort tranny meme

>> No.6108130

>>6108128
Good. Could you please leave again? You're an eyesore to this glorious board much like a Chinese slum is next to beautiful skyscrapers.

>> No.6108133

>>6108130
Have fun seeing the next 5 years pass without making any improvements, buddy

>> No.6108189

>>6107895
Anything you improved on/learned past 2 weeks?

>> No.6108192

>>6107963
Whitboy summer dawg

>> No.6108200

>>6107679
I would also say some of the best advice I ever got was from the sticky in the beg thread. it links to a beg book.
>It basically just cbh for artists.
Instead of saying
>This art looks like shit
say
>The arm looks a bit off, I think the shoulder is too large. Why did I make it so large?

>> No.6108208
File: 320 KB, 1000x1030, 60c3ff5d2691977947baaa531dc60522.jpg [View same] [iqdb] [saucenao] [google]
6108208

>>6108189
Yeah, a lot honestly. Specially when it comes to lineart, proportions and workflow. I now have a proper checklist on how to approach Design Sketching and Digital painting, I'd say even my perspective skills (drawing it freehand) has improved since I began
My current routine is for the upcoming week
1. 5 A3 pages of Sketches to increase visual library for a single topic (So far I've done Tools and Architecture, from 14th to 21th will be animals).
2. 3 A3 pages of rendered cubes
3. 5 A3 pages of perspective thumbnail sketches

It seems where I struggle the most at the moment is good lineart, knowing how to simplify while giving away enough detail, but I am in a better spot than I was 2 weeks ago, I can even see a ton of fails in that drill art I posted earlier, like the back of the powerdrill battery being completely wrong.

The core things I learned.
1. Spend more time analyzing a drawing and understanding it than drawing, understanding is the key to good design, doing thumbnails and simplified roughs of the object before the maind drawing helps and avoids guessing.
2. Start rough, capturing perspective, silohuette and porportions first with a airbrush. Then move onto the hard brush for details, finish with a charchoal for lineweight and shadows
3. Contour lines to create the illusion of volume is a godsent

Still lots to learn, I got 12 more weeks ahead of me of similarly scheduled weeks, with a progressive difficult increase that should end up on me being able to create something like pic related from scratch

>> No.6108209

>>6108069
scarcity mindset. I have noticed, it getting worse each passing year as this interest becomes less of a hobby and more of a way to get clout and as a side hustle.

>> No.6108236

>>6108208
Looks sick! currently doing the same, been practising about 4 hours daily on proportion past week.
>1. Spend more time analyzing a drawing and understanding it than drawing, understanding is the key to good design, doing thumbnails and simplified roughs of the object before the maind drawing helps and avoids guessing.

I've noticed this as well! it can be fun doing this with random objects even when I am not drawing.
2. Start rough, capturing perspective, silohuette and porportions first with a airbrush. Then move onto the hard brush for details, finish with a charchoal for lineweight and shadows
could you explain this more? I usually just use pencil/pen. no digital.

>3. Contour lines to create the illusion of volume is a godsent

have any resources for that? would love to learn it.
I am looking for interesting pieces to practice on this week, might do some churches in my city.
>from 14th to 21th will be animals
goodluck anon, I've heard the leap to organic can be frustrating.

>> No.6108243

>>6108236
>Start rough, capturing perspective, silohuette and porportions first with a airbrush. Then move onto the hard brush for details, finish with a charchoal for lineweight and shadows
>could you explain this more? I usually just use pencil/pen. no digital.
Yeah, the technique is actually from traditional art so its the same (except in trad you usually use copic markers to grab the general silohuette of the reference, then use felt tip liners when you start drawing the details).
(Peter Han is your go to teacher for this, he has Seminars and book for this, I believe Vilppu and Michael Hampton teaches it aswell, its just the idea of imagining you are wrapping a line around an object)
>have any resources for that? would love to learn it.
Yeah, I feel you'd get the best explanation from this Design Cinema video
https://www.youtube.com/watch?v=22XYoenU-0c
For actual books that teach this, you can grab Peter Han's design sketching bible, and Scott Robertsons How To Draw
>goodluck anon, I've heard the leap to organic can be frustrating.
Yep, I am sure it'll be, starting tomorrow, we'll see how it goes! You should post your churches when you are done, I'd love to see your progress too

>> No.6108249

>>6108243
I appreciate the resources anon!

> You should post your churches when you are done, I'd love to see your progress too

Ill make sure to post them in /beg/ later this week, thanks for the motivation!
Likewise I hope to see more of yours!

>> No.6108264

>>6107875
pyw NIGGER

>> No.6108269

>>6108208
>My current routine is for the upcoming week
>1. 5 A3 pages of Sketches to increase visual library for a single topic (So far I've done Tools and Architecture, from 14th to 21th will be animals).
Are you German?
>2. 3 A3 pages of rendered cubes
What the hell
>3. 5 A3 pages of perspective thumbnail sketches
You already said Sketches. Is it a different thing when you spell it in lowercase?

>> No.6108281

>>6108236
>I've heard the leap to organic can be frustrating.
Lel woot what about just drawing anything you like each day (like an animal and a box) instead of making it into a rigid military progression with all kinds of needless dichotomies and categories?

>> No.6108294

>>6108281
Who ever said it needed to be strict? If I want to draw a cat I still need to practice fundies so I am able to have it the way I like.
If that means I need to grind fundies, it is still motivating to know that the bette I understand them the closer to my goal of drawing a cat in any way I like.

>> No.6108295

does anyone else not practice and only draws occasionally but just gets better anyway

>> No.6108319
File: 2.36 MB, 3310x2340, Perspective_wk02_term01_Iris_Hoppenbrouwers_20150622_4of5.jpg [View same] [iqdb] [saucenao] [google]
6108319

>>6108269
>You already said Sketches. Is it a different thing when you spell it in lowercase?
No, I am not German. I am mediterranean.
And yes, I'll just post examples so you can understand what I meant.
Design sketching would be the things I posted earlier >>6107895
This are drawings made to learn, increase your visual library, understand how things are constructed and put together.

While perspective thumbnails are more about capturing the proportion of a room, environment with very basic geometric shapes so when you want to draw something similar, you have a general sense of how to put it down into paper from imagination

>> No.6108437

>>6108319
Italia?

>> No.6108455

>>6108437
Close, Spain
So if my stereo-typically lazy genes can pull this off, anyone can

>> No.6108511

>>6108295
yeah I think more life experience/pulling from other disciplines has helped a lot. honestly I'd say it's like 40/60 cross discipline/dedicated art practice

>> No.6108520

>>6108295
You can't get worse

>> No.6108523

>>6107679
op I liked that angel thing. lemme see more

>> No.6109907

>>6108294
>If I want to draw a cat I still need to practice fundies so I am able to have it the way I like.
You can draw lots of cats, learn from each one and study "fundies" or cat anatomy whenever you're tired of drawing.

Or you can be an idiot, study fundies and have the drawing skills of Proko after ten years.

Or any intermediate degree between those two extremes.

>> No.6110135

>>6107895
Impressive, very nice. Scott Robertson?

>> No.6110236

>>6108208
Are you in college or something because I have no idea how to manage 7 hours when I work 10 hours a day

>> No.6110248

>>6110135
Yeah, Scott Robertson/Peter Han
>>6110236
No, I spent the last year working 80 hours a week to save enough to be able to do fuck all besides drawing rn
I am imitating whatever FZD students on my own basically

I don't think its realistic to work 10 hours a day and then do 7 hours a day of drawing, can't you go part time?

>> No.6110255

>>6110248
I make too much to quit i guess so ill just settle with trying to reach 3-4

>> No.6110285

>>6107818
... isn't that a bad thing?

>> No.6110313

>>6107679
>bonus tip : for some of you, watch out your diet, it makes the difference. Eating crap is like handicapping your brain. Give your brain good, nutritious, low glycemic food, and you'll realise how much more energy you will feel through the day.
this x100, since i started lifting weights and taking care of my diet a year ago every other aspect of my life improved especially when it comes to keeping good mental and motivation

no need to workout if you dot want to, but at least eating healthy will already make a big difference

>> No.6110368

>>6110248
How did you structure your day to day? Did you practice a new thing every day? How did you do it? Also do you have some before and after stuff? I want to see what I could potentially look like doing your same routine.

>> No.6110376

>>6107895
lmao this is pathetic. Congrats on your draftsmanship job faggot.

>> No.6110380

>>6110368
Go here
https://drive.google.com/drive/folders/0Bz2oiGlP6fo2ekZfTXJQem9ZVDQ?resourcekey=0-Ka2lyItTJcp35l46Mb35Ag
This is the google drive of some Anon that went to FZD school and let us access it to see what they did as homework. You'll see the assigments for each week, and subject
I am just following that
>Also do you have some before and after stuff? I want to see what I could potentially look like doing your same routine.
I don't personally have that prepared rn, but you can go here
https://fzdschool.com/blog_posts/before-after

and check people that went to the same course as the google drive, to see their befores and afters. Keep in mind tho, the guys at FZD are often doing up to 14 hours a day

>> No.6110395

>>6110285
It might be for old me when I'm old and realize I forgot to live outside my art life
but for now I'm pretty ok

>> No.6110437

Sometimes I think beginners should only trace and copy and only as much as is actually fun for them. Unless you’re already a pro, there’s really no reason to draw if you don’t enjoy it.

>> No.6110457

>>6110376
I can't believe you consider my shitty jiggly and unaesthetic lineart worth of the term ''Draftmanship''
Whats wrong wtih you? lol

>> No.6110557

>>6107679
>>6107687
What I'm finding personally is that this process is very fatiguing. I'm "starting" late in life (I've drawn a little here and there over the years but not regular or serious.) I can do "left brain" tasks for hours with little effect, but "right brained" things leave me weary in twenty minutes and knock me out after an hour or so.
I'm just waiting on Amazon to bring me paper (it was supposed to be here today, grrr!) so I can try to draw regularly. I've been painting miniatures, but the medium is limiting. It's a 3d paint by numbers.
I've gotten to they point that I can paint for two or three hours, but drawing for twenty minutes one time tapped me out for the evening.
I'm going to try to do a lot more. Sometimes I have hours of down time at work. I'm thinking I can get it up to ten or more hours a week, but with a full time/overtime job and family I think that's reasonable.

>> No.6110590

>>6110557
>but drawing for twenty minutes one time tapped me out for the evening.
that's perfectly fine. practice should be measured in brain activity not number of hours

>> No.6110596

>>6110557
>he fell for that one book

>> No.6110609

>>6107875
shut the fuck up youre literally gay and retarded

>> No.6110624

>>6110596
What book?

>> No.6110664

>>6107679
There is no pressure that incentivises the average beg to grind an unrealistic amount of hours.
The only pressure here is the pressure people throw into themselves making threads and self deprecating themselves hard because they couldn't reach at an extremely high art skill within the time frame that they wanted to and can't accept the fact that gaining art skill is a matter of planning and building a regiment much like working at a job.
If people want to put in hours upon hours garnering artskill they should be entitled to do so, they shouldn't be told by you that all of this pointless and then be gaslighted because they really want to get good at art.
I spend on average 6-10 hours studying everyday and plan my days to spare myself time to do other stuff and take days off if I need to just because I spend so much time on art doesn't mean that I have no life which is essentially what your thread is summed up as in a simplified translation.
This entire thread reeks heavy projecting, and shows that you just want to bring people down to your level because you couldn't get out of your comfort zone.

>> No.6110672

>>6107679
I want to also additionally add that every beg who has ever been in this subsection of 4chan is doing it because they want to improve as an artist and wouldn't otherwise be here if they didn't really care about improving its called "artwork/critique" for a reason.

>> No.6110689

>>6107808
>>6107808
Pretty sure the goal of OP's advice is to reach where you're at. I don't know you, you could've reached this point over time or suddenly decided to do this and have it work out. Regardless, you weren't a beginner when you did it.

>> No.6110695

>>6110689
>beginner when you did it.
What do you mean by beginner exactly?
And, the only thing I'll agree with you or the OP here is that someone who just got into drawing, should just do shit for fun and draw whatever they enjoy drawing.
But as soon as you decide you want to improve and get serious, you have to stop fucking around, the path has been layed out for you by people that spent decades of their lives hitting their head against a wall. If you are here to git gud for real, you can't be listening to comfort non-sense anymore, because it'll genuinely hinder you.

I feel passionate about the topic because I am tired of comfort seeking hedonists leading people that genunely want to improve the wrong way with their tumblerita, CalArts, CUUMFART types

>> No.6110703
File: 2.67 MB, 3310x2340, Design_Sketching_WK01_Term01_Iris_Hoppenbrouwers_4of5.jpg [View same] [iqdb] [saucenao] [google]
6110703

>>6107895
>work is just copies of things that iris hopp drew 7 years ago but worst
terrible showing desu

>> No.6110726
File: 372 KB, 1874x972, Week 1 Page 3.jpg [View same] [iqdb] [saucenao] [google]
6110726

>>6110703
Yep, I did my the assigment based off the same references, which made sense to me since those references had to be approved by an FZD teacher
Looking forwards to see your attempt :o

>> No.6110727

>>6108208
Holy crap anon that looks really cool

>> No.6110728

>>6108455
LMAO
Bro the lazy genes are real
What's your schedule?

>> No.6110730

>>6110726
Bro, you decorated a bunch of boxes. It's embarrassing you think this is impressive.

>> No.6110731

>>6110695
>If you are here to git gud for real, you can't be listening to comfort non-sense anymore, because it'll genuinely hinder you.
It's all about what works for the individual. If the best way doesn't work for a person, than they need to find another way, the path of illustration is not so narrow that only one sort of mindset will allow one to reach their goal.

I had to come to the same conclusion when I started really working out: I couldn't stand hearing people yell shout and aggressively compete when I was trying to exercise, so I worked out on my own instead and got results that way.

>> No.6110736
File: 406 KB, 1920x1028, Week 2 Page 1.jpg [View same] [iqdb] [saucenao] [google]
6110736

>>6110730
>It's embarrassing you think this is impressive
I have never once said my work was impressive, lol
You think I'd be doing 10 hours a day (so far today) if I thought I already made it?
>>6110728
>What's your schedule?
Been up all night, its 7 am rn, I work on the assigments one by one by a minimum of six, and a max of whatever I can manage, everyday

Trying the animals one rn

>> No.6110739

>>6110664
> they couldn't reach at an extremely high art
This is true. /ic/ standards are ridiculously high. If you get praises on here it means you already made it and you are top 5% of all artists online.

You can't get there by not drawing long hours for sure. Not in 2 years (which is the average time frame gotta get gud anon sets up for himself)

>> No.6110742
File: 77 KB, 1165x640, bro.png [View same] [iqdb] [saucenao] [google]
6110742

>>6110736
>You think I'd be doing 10 hours a day
>10 hours drawing boxes
Here is your atari controller, bro. Took 2 minutes, not 10 hours.

>> No.6110748

>>6110742
Oh you are that 3D dude from yesterday
Damn, bro. Thats some really cool 3D art, when are you posting your 2D?

>> No.6110751
File: 718 KB, 694x659, brooo.png [View same] [iqdb] [saucenao] [google]
6110751

>>6110748
Here bro, the 2D version.

>> No.6110752

>>6110751
That's a really cool reference!
Now draw it :o

>> No.6110754
File: 70 KB, 633x653, brooooooo.png [View same] [iqdb] [saucenao] [google]
6110754

>>6110752

>> No.6110756

>>6110754
Bro you literally traced over it
I am dying for real
How desperate are you?
If you are serious about being solely 3D minded, that's awesome, but don't come here trying to convince people 3D is going to replace 2D dude, you just come off as a fool

>> No.6110758

>>6110742
Now draw it pregnant

>> No.6110759
File: 147 KB, 440x448, 1655144530247.png [View same] [iqdb] [saucenao] [google]
6110759

>>6110756
>not tracing my own reference I made
Huh? I learn something new every day from masochists. Perhaps you just like your timer go up for the dopamine.

>> No.6110764

>>6110754
>shit trace
fucking garbage bro

>> No.6110765

>>6110759
Look bro, if you are passionate about 3D thats awesome, but here. Check this video out.
https://www.youtube.com/watch?v=cYB7v3H6vDI

The point of me drawing boxes is not about making simple models, its just about learning the ''language'' of that particular design to build my visual library, and also master free hand perspective, the whole point so that in the future, once I master fundamentals, I can start going into more advanced topics such as Actual Design, Storytelling, Composition.. etc
3D is actually used in 2D, but only as a way to speed up workflow to explore ideas, it'll never actually replace, it cannot, at least not for the time being for the simple fact that, 2D sketching (Once you git gud) is way faster to test and explore ideas than 3D.
-
Anything worth achieving is painful, I am not sure what your goals with 3D are, but thats a tough industry where you have to put your foot down to go pro as far as I know aswell.

>> No.6110775

>>6110765
Dude, the tools you're afraid of using has been around for 20+ years. It's like being afraid of using a ruler at this point. What visual library? It's a box at its core.

>> No.6110779

>>6110775
Who said I am afraid of 3D? Part of my schedule for term 2 and 3 includes using greybox in blender lol
You are the one that is not understanding 2D and 3D both have their place in the industry, its not one vs the other
>What visual library? It's a box at its core.
I don't think you understand what visual library means, nor design language

>> No.6110780

Drawing an insane amount every day is not going to make you a good artist, at best it'll make you a dull midwit drone who can churn out bland, generic figure studies but can't make anything original. Taking art too seriously and being obsessed with technical skill above all else sucks the joy out of creating. You have to go out and live life for your art to have any meaning and to get interesting ideas.

>> No.6110781

>>6110779
I understand what all the terms means. It's like I'm talking to some kid who just discovered this board 2 weeks ago and it's cringe even arguing about semantics.

>> No.6110784

>>6110781
Aight bro, you have fun tracing your 3D models, I got some another page of grind :o

>> No.6110786

>>6110784
Okay bro. You go waste another 10 hours on boxes and giraffes in the name of learning "language" while I can sculpt out an entire furnished room in an hour for hentai illustration ;)

>> No.6110787

>>6110780
Literally any artist that is good also draws, has drawn, and will draw an insane amount
You guys will come up with very creative excuses why you shouldn't actually put down the work, tho

>> No.6110788

>>6108511
Yeah I've been getting into a new discipline/medium recently and it's really reignited my painting spark after a long period of struggling with it thanks to covid isolation. Focusing too much on one pursuit is really unhealthy and counterproductive no matter what it is. You need balance, rest and time away to reflect, relax, and come back with a fresh eye and mind. Routine and discipline are a good thing, of course, but something as cognitively taxing as painting and drawing will never have a nice little linear relationship of hours spent vs quality and skill. I've spent weeks polishing turds during bad mental health periods and made great pieces in a day or two during better ones.

>> No.6110820

>>6110780
>>6110787
yes to both

>> No.6111376

>>6110695
>But as soon as you decide you want to improve and get serious, you have to stop fucking around, the path has been layed out for you by people that spent decades of their lives hitting their head against a wall. If you are here to git gud for real, you can't be listening to comfort non-sense anymore, because it'll genuinely hinder you.


you know what? I agree with you completely

>> No.6111458

>>6108208
looks great anon

>> No.6111533

>>6110754
>can't even trace a basic shape
kek, what are you even yakking about you absolute perma-beglet

>> No.6111534

>>6111533
it’s a filter
you push a button and in 2 seconds it renders lines in multiple styles

>> No.6111537

>>6111534
also, i don’t need to draw over it to prove a point. You still need the knowledge to know where to extrude and push and that is acquired from drawing. use your brain, people.

>> No.6111585

>>6111537
what would the likes of you know about using ones brain

>> No.6111591

>>6111585
clearly I'm ahead of you in critical thinking.
this is the stark difference between you and I

>> No.6111631

>>6111591
clearly. you do you

>> No.6111642

>>6110730
I think it is impressive. Any improvement in their ability is worthy of praise.