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2023-11: Warosu is now out of extended maintenance.

/ic/ - Artwork/Critique


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File: 189 KB, 820x780, CZMw57lWQAA0478.jpg [View same] [iqdb] [saucenao] [google]
5248110 No.5248110 [Reply] [Original]

Let's have an experiment.

Let's have a thread where every drawing posted gets a reply from everyone, literally everyone.
If you're viewing this thread, either post your work, or reply to everyone's work (or both). It can be a full critique, or a simple "good"/"bad"/"loomis"/whatever.

Ideally every drawing posted here should have the same amount of replies as the IP count of the thread.

Let's do it anons.

>> No.5248115
File: 6 KB, 386x486, stic.png [View same] [iqdb] [saucenao] [google]
5248115

ok

>> No.5248118

>>5248115
SHIT STIC, GET GOOD.

>> No.5248121

>>5248115
blog

>> No.5248126

>>5248115
Top tier character design.

10/10 would coom to again.

>> No.5248198

>>5248115
"ALL ART IS EQUALLY VALID AND GOOD"

>> No.5248221

>>5248115
NICE

>> No.5248227
File: 40 KB, 595x347, ic.png [View same] [iqdb] [saucenao] [google]
5248227

uh

>> No.5248242

>>5248227
UH

>> No.5248244

>>5248115
no.

>> No.5248249
File: 584 KB, 2786x2741, Untitled_Artwork-21.jpg [View same] [iqdb] [saucenao] [google]
5248249

Doodle while working

>>5248115
Soul

>>5248227
Don't look at me this way anon :(

>> No.5248255

>>5248249
those ragged looking faces got me.

>> No.5248265

>>5248115
gay contrarian
bet you thought this one would get big laughs

>>5248227
not much to say
there's at least some perspective going on here, although it's wrong

>>5248249
pretty neat actually
kind of has a west side story meets fashion concept drawings vibe

>> No.5248269

>>5248227
yuckugh

>>5248249
looks cool

>> No.5248293
File: 1.81 MB, 2891x2029, 75AB7226-29C3-4F66-8950-0ABEC1F169C9.jpg [View same] [iqdb] [saucenao] [google]
5248293

>>5248115
I don’t have any strawmans for this stickman
>>5248227
Anime eyes seem a bit too far apart
>>5248249
L o o o o ng legs
I like

>> No.5248325
File: 82 KB, 1253x1595, sowwysaw.jpg [View same] [iqdb] [saucenao] [google]
5248325

>>5248115
I'll be honest it looks kind of low effort. Even though you're doing something fairly simple it wouldn't have taken that much work to make sure that the arms were even and the lines a bit straighter. But even for a stick drawing the way you drew the head makes it look like he has a little hair and I like that.

>>5248227
They match the "uh" comment. Like an emote or "my face when" pic. Those are doubtful eyes. You put a lot of expression into them.

>>5248249
Reminds me of fashion designer sketches. Everything is a bit stiff but still each character has pretty solid distinct personality. You're really good at conveying the complex forms of the clothing with simple lines, I wish I could do that.

>>5248293
This is wild, very kinetic. This might be just a mistake in proportions but what it looks like is some old french artist tried to sketch Two-Face. Even focused on such a specific portion of the face great job wit light and shadow, very menacing.

>> No.5248328

>>5248227
The right eye is slightly misshapen. The edge next to the nose is shifted downwards. Doesn't line up with the rest of the face.
>>5248249
Nice aesthetics. I like the blocky look. Dude on the left looks strongest because the linework is confident.
>>5248293
I like this although you gave up on line direction in the right half. It would be stronger if the lines worked with the perspective for the whole piece. The nose in particular is a bit clumsy.

>> No.5248335
File: 104 KB, 794x1037, il_794xN.2948813601_ky7k.jpg [View same] [iqdb] [saucenao] [google]
5248335

>>5248325
You're well on your way. Consider studying gesture for a bit. You'd probably do well with studying inorganic perspective as well, the chainsaw is weak. Something like pic related might do you well. Also notable that you hid the hands and neglected the feet ... shows lack of confidence, draw the whole figure.

>> No.5248368
File: 47 KB, 1427x2116, Lucius Flint.png [View same] [iqdb] [saucenao] [google]
5248368

Something I still have to clean up, but I'll post it here anyways.

>>5248115
Soul
>>5248227
I remember back in middle school when I would only draw eyes because it was the only thing I knew how to draw well and I didn't even know how to properly place on them on the face. I still struggle sometimes desu.
>>5248249
Very nice contour-esque sketches anon
>>5248293
Same goes for you
>>5248325
>hiding your hands
>also that chainsaw
Pull up some references and you'll be able to improve it a lot!

>> No.5248378

>>5248115
Is he hard

>> No.5248382
File: 1.73 MB, 1500x1591, girl style study__01.png [View same] [iqdb] [saucenao] [google]
5248382

Go on, just say I'm a fucking beg normie xerox faggot already

>> No.5248383

>>5248249
Mirin your line confidence

>> No.5248384

>>5248293
I saw this a while ago

>> No.5248385

>>5248382
Normie xerox

>> No.5248386

>>5248385
fuckin nigger

>> No.5248392

>>5248115
is that suppose to be a micro penis?

>> No.5248393

>>5248382
You wish you were as good as a xerox machine lmfao, maybe then you could make something appealing at least, christ.

>> No.5248394

>>5248110
based thread

>> No.5248410

>>5248382
hardly xerox

>> No.5248411

>>5248393
crab harder retard, you took the bait and fell for the usual /ic/ meme lines

>> No.5248412

>>5248382
fucking beg normie xerox faggot

>> No.5248417

@5248382
>didn’t reply yup anyone
>still getting (You)s

>> No.5248418

>>5248411
>asking for shit replies and getting them
>unable to cope
kys

>> No.5248562

>>5248115
SOVL.
>>5248227
the most glaring issue is the pupils, neither of them look like circles
>>5248249
i like it, the only thing i could say is that the right guy needs more detail
>>5248293
i cant tell what is happening in the right eye at all
>>5248325
like the other anon says don't hide hands and work on perspective
also learn the planes of the mouth and nose
>>5248368
the placement of the eyes, mouth, and nose look a bit to far down.
i like the clothes a lot though
the hands look good, but could use work
>>5248382
its ok, but you need to learn appeal. there is nothing interesting going on in the picture, if i saw this on my feed i would scroll past it without a second thought

>> No.5248610
File: 816 KB, 1653x1242, The Fyrd2.png [View same] [iqdb] [saucenao] [google]
5248610

.

>> No.5248765

>>5248368
the body language is pretty great

>> No.5248777

>>5248382
I think it would work better with a little less lines

>>5248610
the composition is nice but I think it is missing a little of atmospheric perspective

>> No.5248819

>>5248368
Your perspective is borked. It's overemphasized in some areas and nonexistent in others. Keep working on construction, look for consistency. You'll get there.
>>5248382
Has a nice mood, the accuracy is fine, but the composition leaves something to be desired. The braids don't work with anything else in the drawing, they're just hanging out and being distracting. It doesn't accomplish anything effectively. Start searching for good/bad composition when you look at artwork. The hatch lines could be tightened up as well, but that's less important.
>>5248610
The main thing that jumps out at me is the lack of rendering. The thick black lines and various light colors don't feel thought-out to me. It doesn't create a strong enough mood to suit the subject matter.
Make an inspiration board of aesthetics you'd like to shoot for, then shoot for them. Start collecting brushes, looking at color schemes, etc. that will help you get there. Study how lighting can make your scenes more atmospheric and striking. It'll sell your ideas more.

>> No.5248951

>>5248335
>>5248368
>>5248562
Thanks for the suggestions and I hate to bother you for more but help would be appreciated.

You all brought up that I hid the hands and feet and the chain saw. So my problem is drawing for the page size I have available, I have this problem working traditionally too and I swear it's worse trying to do it digitally. But even when I try to mark out a top and bottom point or try to put in some kind of outline or gesture to define the overall form (which helped a lot with pencil and paper) I end up tweaking proportions and other small changes and then before I know it, I'm out of room. I mean yea digitally I could just scale the image but I don't think that's going to correct the practice. Like this sketch, what I intended was for the saw to be on the ground and she was going to be nudging it out of sight with her foot. But then I'm running out of room and just gave up and threw the saw in behind her back then quit. So are there any tricks, resources or exercises that help me draw within a defined range?

>> No.5248963
File: 925 KB, 2967x3161, azav commission sheet march2021.png [View same] [iqdb] [saucenao] [google]
5248963

not trying to shill here but these are my most recent drawings.

>> No.5248984

>>5248963
not very helpful, I know, but I can't see where are the cross contours lines are on the full body one

>> No.5248992

>>5248963
Cute, boobs are too round and you should start each day with a page of organic shapes with contour lines because your sense of 3D could be pushed. Like your aesthetics
Comm page is crowded and not very appealing, work on reducing its noise

>> No.5249009

>>5248951
>yea digitally I could just scale the image but I don't think that's going to correct the practice
That's like saying "I could have used Ctrl+Z to fix this line, but that might be a bad habit." You're working digitally, take advantage of it. Just increase the canvas size and draw it all in. Your ability to eyeball how much canvas you need will naturally improve over time.
Personally, I like to sketch on an oversized canvas and crop it when the proportions, etc. have stabilized.
>>5248963
The fullbody figure looks somewhat unbalanced. Note how the legs are drifting to the right (try putting a vertical line down the middle of the figure to emphasize this). In this pose, the feet should be almost directly under her torso.
The legs are also a bit long, but that could be chalked up to stylistic difference. The hips look a bit wonky due to perspective inaccuracy. Also, I think your style could afford more variability in the characters' eye shapes.

>> No.5249019
File: 1.11 MB, 1500x1941, the chad ic.jpg [View same] [iqdb] [saucenao] [google]
5249019

>>5248115
Ah yes, humble beginnings/10, very nice kek
>>5248227
Based and very expressive eyes anon
>>5248249
Mirin' Drip x3
>>5248293
they look like theyre in pain, nice work King
>>5248325
Teach me how to draw women/10
>>5248368
Clean it up and post it when you're done bro, looks promising!
>>5248382
Nah bro I like it, well done!
>>5248610
Great potential anon, add more if you can!
>>5248963
I like your grillz bro, a little thiccness could be added IMO but thats just me King.

>> No.5249128

>>5248227
why so smug
>>5248249
cool design. The leftmost guy is very stiff, and his jacket seems to be floating.
>>5248293
nice lines, is this traditional? Left eye is kinda small and too high up.
>>5248325
slick line quality. Her head is warped though, if you notice her left jawline is not aligned with her right. Also her face is angled straight while her head is slightly angled to the left.
>>5248368
soulful. Both the perspective and proportions of his head are faulty. I suggest using a reference of a 3d model to see how it should look.
I like the gesture of the hands, but they're anatomically incorrect, notice that the guy has no palm.
>>5248382
your hatching has no consistency or uniformity. In some areas they follow the planes, in some areas they go against the planes, in others they're just randomly angled and cross hatched.
>>5248610
interesting and dynamic idea. I feel like you took too much liberty with the anatomy, even considering the stylization, the bodies should have a sensible structure and form.
Also, you should lower the color saturation for things that are further away, when all mountains and the castle have the same saturation in breaks the illusion of distance.
And the perspective of the castle is incorrect.
>>5248963
>not trying to shill here
you just did
>>5249019
You linework is not easy to look at, zero line weight and too much messy scribbles. I know it's just a quick sketch, but even so it could be done with much more grace and control.

>> No.5249146

>>5248115
Practice your linework, start drawing with your arm and remember that a speedy stroke makes a smooth line.
>>5248227
Not great. Right eye is too low and the eyes seem pretty far apart.
>>5248249
Stylistic. Confident lines. Looks pretty based.
>>5248293
Eye on the right is a mess, but the rest looks damned good.
>>5248325
Cute, would fuck. Linework is messy as hell. Chickenscratching isn't a bad thing, but make sure you aren't using it as a crutch to compensate for real linework either.
>>5248335
That's a book cover.
>>5248368
Good body language, expressive face, really dig those clothes, but there's something a bit off about the head construction, like his face is looking lower than his skull.
>>5248382
Well done face that's overloaded with crosshatching. Study shading and lighting to avoid that kind of overkill.
>>5248610
Beg but not terrible beg. Its biggest flaw is a lack of depth. Study perspective.
>>5248963
Whoever told you the boobs in this were too round is gay.
>>5249019
If you're doing that messy linework for style, I like it. If not, work on your linework. Chad image, literally.

>> No.5249176
File: 259 KB, 567x1000, Shiteater.png [View same] [iqdb] [saucenao] [google]
5249176

>>5248115
soul/10
>>5248227
Nice sense of the natural distance between eyes
>>5248249
I've always enjoyed the long silhouette. It reminds me of fashion concept. Was that the feel you were aiming for?
>>5248293
Very moody and chaotic
>>5248325
I see you anon, hiding her hands behind her. You can never get away with hiding hands and still have a natural pose
>>5248368
The next step should be focusing on some basic formulation. The step in between gesture and anatomy. Things like learning proportions, head height, eye height, etc., and how the figure interacts with the perspective of the world. I think you'll find it challenging and rewarding
>>5248382
Look at the thumbnail. Look at how much more interesting the read is before you full screen it and get all the hatching. I think this has potential if you rein in the hatching and used it in a more controlled way. hardly xerox
>>5248610
Very graphical and interesting but lacks the construction necessary and looks flat as a result. look into Gurney's light and color for a crash course on creating depth in a scene like this
>>5248963
a weird shill, but ok. I'm interested in your use of the pixel brush. are you doing this in Microsoft paint?
>>5249019
Hommie, do a linework flat color of this and it will 100% be used as a meme template. Based /fit/ and /ic/ patrician

and lastly, I'll share shiteater. I'm dropping him since I find the gesture too boring and nonsensical. I had fun painting him tho and thought I'd share

>> No.5249182

>>5248992
>Comm page is crowded and not very appealing, work on reducing its noise
I get u, I didn't put much effort into the layout cuz I just wanted to get it on twitter asap.
>>5249009
Thank u I will keep this in mind for next time.
>>5249019
Thanks.
>>5249128
oops.
>>5249146
lol
>>5249176
>are you doing this in Microsoft paint?
Procreate with a square brush.

>> No.5249206
File: 2.94 MB, 500x281, 1508533861554.gif [View same] [iqdb] [saucenao] [google]
5249206

>>5249128
>>5249176
Thanks for the feedback Kings, it was infact a super quick sketch so i didn't focus on the linework/cleanup at all but I'll polish it tomorrow brahs.

>> No.5249208

>>5249206
fuck meant to also reply to>>5249146

>> No.5249220
File: 649 KB, 2704x2080, 20210304_003414.jpg [View same] [iqdb] [saucenao] [google]
5249220

eyes

>> No.5249239

>>5248951
as the other anon said who cares if you do it while working digitally, all that matters is the final piece
also addressing the problem while working traditionally i would say try to loosely sketch all of the proportions before putting any actual lines down
i usually do that on pieces of printer paper before putting it into a sketchbook so i don't have the leftover pencil marks

>> No.5249243
File: 89 KB, 1437x778, yeee.png [View same] [iqdb] [saucenao] [google]
5249243

>>5248115
yeeah boiii

>>5248227
too low effort

>>5248249
Nice style, need to grind fundies more to really make things work

>>5248293
looks cool

>>5248325
seems like you're trying to get around drawing feet and hands

>>5248368
study head structure more

>>5248382
cool style

>>5248610
do more studies of mountains and smoke

>>5248963
like how you draw bodies Lips look a bit sloppy though

>>5249019
hd chad heh

>>5249176
nice rendering. Leg poses could maybe be a bit more dynamic though

>>5249220
needs darker lines, better photo/scanning

>> No.5249274
File: 233 KB, 1000x1250, usagi.png [View same] [iqdb] [saucenao] [google]
5249274

just a /beg/ trying to get out of /beg/
>>5248115
he cute
>>5248227
okay
>>5248249
nice forms, I like it
>>5248293
it's the type of tired sleep won't fix
>>5248325
great figure
>>5248368
he looks like a medieval drug dealer
>>5248382
you went overboard with the hatching, not as clear as it could be.
>>5248610
there's no true sense dept to this image, sadly.
>>5248963
i like the style
>>5249019
pretty based
>>5249176
super good
>>5249220
keep going
>>5249243
cool style

>> No.5249280

>>5248115
Amazing.

>> No.5249289

>>5248121
are you the same guy that always asks for blog or are you different people?

>> No.5249450

>>5248368
drawing guidelines can help you out with that!
>>5248382
love that scratchy, messy crosshatching
>>5248610
nice!
>>5248963
hope you can make some good cash anon
>>5249019
good shit
>>5249176
love the way you shape, keep it up
>>5249220
good eyes!
>>5249274
your lineart is fucking great

>> No.5249753
File: 30 KB, 432x447, IMG_8070.jpg [View same] [iqdb] [saucenao] [google]
5249753

>1/2
>An /ic/ op requested a caricature of this ( <- ) just now. If you're still around.

>>5248115
cute
>>5248227
expressive
>>5248249
i feel these designs
>>5248293
this is beautiful, guy
>>5248325
grounded, sensuous and playful
>>5248368
fantastic folds, there
>>5248382
moody and stunning with an awesome conservation of color. feels like i'm at a great depth
>>5248610
wonderfully well considered composition, your work makes me very happy
>>5248963
awesome elegence your forms and linework, very best of luck in your sales
>>5249019
hip and loose, great free-flowing construction you've got there
>>5249176
monstrously gorgeous, beautifully beautiful design here
>>5249220
cleanly cute
>>5249243
really immersive and love the flow, i think i might feel her feels
>>5249274
happy at the whimsy and playful perspective

>v 2/2

>> No.5249757
File: 877 KB, 678x908, IMG_8084.png [View same] [iqdb] [saucenao] [google]
5249757

>> No.5249792
File: 116 KB, 1440x759, asddsadasdsa.jpg [View same] [iqdb] [saucenao] [google]
5249792

grinding asaro heads to understand planes of the face so I can make better faces/stop symbol drawing stuff

>> No.5249808
File: 1.36 MB, 4000x3250, a1.png [View same] [iqdb] [saucenao] [google]
5249808

>>5248368
soul
>>5248115
Qt stic
>>5248227
Appealing eyes
>>5248249
Finish yer damn drawing
>>5248293
Really cool
>>5248325
Good gesture, now render it
>>5248382
beg normie xerox faget
>>5248610
gmi soulpilled
>>5248963
clean stuff, man. GMI if you keep drawing
>>5249019
BASED
>>5249176
you are far better at drawing than me, i have nothing to critique this for. if you added a background to finish this i think it would be awesome though
>>5249220
fuck you
>>5249243
mm hot doga whoops
>>5249274
clean and soulful. did you copy this?
>>5249757
nice use of values mang, gmi with more effort
>>5249792
nice heads nigga

>> No.5249812

>>5248115
>>5248227
>>5248325
>>5248368
>>5248382
>>5248963
>>5249220
>>5249792
>>5249808
Soulless

>>5249757
>>5249274
>>5249243
>>5249176
>>5249019
>>5248610
>>5248293
>>5248249
SOUL

>> No.5249814
File: 612 KB, 3136x1752, Rock.jpg [View same] [iqdb] [saucenao] [google]
5249814

Sorry for the blurry photo.

>> No.5249994

>>5249812
Don't call my work soulless you stupid cunt

>> No.5250016

>>5249814
really charming anon

>> No.5250021

>>5249994
This comment has soul

>> No.5250026

>>5250016
Thanks you.

>> No.5250032

>>5249814
that tree at the edge of the image is a serious faux pas in composition

>> No.5250038
File: 2.89 MB, 3136x1752, Rock treeless.png [View same] [iqdb] [saucenao] [google]
5250038

>>5250032
Sorry, I don't know what that word means, but I assume it isn't anything good. Here is an alternative version without the tree.

>> No.5250061

>>5250038
See how much better it looks?

>> No.5250064

>>5250061
I like the tree.

>> No.5250065

>>5250038
both arms should be up if she's stretching, one means she's waving at something. what is she waving at? it's not in the image and makes it uncomfortable. either way she's looking towards the small side side and off the page with no other rhythms to bring the eye back in. you're compositionally telling the viewer to go away

>> No.5250066

>>5250061
i like the tree too

>> No.5250071

>>5250065
Sorry, I didn't draw her other arm very well, her other arm is up, she has the six spikey things which are fingers.
>>5250066
Thank you.

>> No.5250073

maybe you're a contrarian, maybe you just like trees. what isn't subjective is that the focus has been clarified. unless this the picture was depicting the girl's straining relationship with the tree

>> No.5250078

something else lacking clarity is whether you want to use curves or straight lines. for the mounds. the curves leading to her would create a more dynamic image and sharpen the focal point further, pushing more to straight horizontals would create more contrast with the girl's vertical and create a stronger sense of serenity. it's kind of wishy washy atm

>> No.5250081

>>5250078
Okay, I will keep that in mind, thank you.

>> No.5250082

goodnight

>> No.5250092

>>5250082
Night.

>> No.5250114
File: 184 KB, 1200x1600, IMG_0034[1].jpg [View same] [iqdb] [saucenao] [google]
5250114

>> No.5250116
File: 217 KB, 1200x1600, IMG_0032[1].jpg [View same] [iqdb] [saucenao] [google]
5250116

>> No.5250118

>>5248115
SOVL
O
V
L

>> No.5250119
File: 2.53 MB, 2684x2411, 20210210_185618.jpg [View same] [iqdb] [saucenao] [google]
5250119

>> No.5250122

>>5248115
KYS

>> No.5250125

>>5250114
>Anorexia
Why

>> No.5250126

>>5248227
lazy eyes and lazy drawings

>> No.5250129

>>5248293
meh

>> No.5250130

>>5250038
Great landscape, shit woman

>> No.5250132

>>5250125
in better health than you fat cow!

>> No.5250168

>>5248382
nice, mediums?

>> No.5250195
File: 66 KB, 1024x1012, 1614845054797.jpg [View same] [iqdb] [saucenao] [google]
5250195

>>5248249
i dig it baby

>> No.5250221
File: 190 KB, 283x592, yoh yoshinai.png [View same] [iqdb] [saucenao] [google]
5250221

>>5249808
>clean and soulful. did you copy this?
Thanks, pic related was the loose reference I used for my image image
I like your 2b as well, she's cute the loose rendering is nice

>> No.5250228

>>5248115
N

>> No.5250233

>>5248227
spam
>>5248249
Shows a lot of promise
>>5248293
Needs loomis
>>5248325
Good but needs work
>>5248368
Good but needs work
>>5248382
lmao
>>5248610
ms paint/10
>>5248963
They look wooden and horrible.
>>5249019
Chad
>>5250114
Z.. Z... ZOMBIEEEEE!!!!

>> No.5250258
File: 582 KB, 1101x1958, 20210122_222142.jpg [View same] [iqdb] [saucenao] [google]
5250258

>>5248115
Nice stickman. The torso line is a bit long though and the head is 'unsealed' meaning the paint-bucket will be problematic to use.

>>5248227
Nice eyes! Very expressive. I feel the right ones iris is a little off, like it's not attached to a globe, more like a flap if that makes sense.

>>5248249
Lovely stylization! The faces are a bit empty without noses though.

>>5248293
I like the scratchy look. right eye is a bit too blackened out though, I feel it's lost some detail.

>>5248325
Nice hips! Could clarify what she's holding though. a fat baseball bat or a low detail chainsaw?

>>5248368
I love the vials. Not big fan of that kind of colouring though, hurts my eyes. I prefer flat colour but to each their own. Nice work with the folds in the clothes.

>>5248382
Really nice! Wish I could draw like that. I think it's a a bit overworked though, too little white space.

>>5248610
Lovely but it lacks depth. Try removing detail of things far away, shift colours toward pale blue.
Nice characters!

>>5248963
Love the expressions.

>>5249019
I like it, but the grey skin detracts from it. Is there some meaning behind the grey skin?

>>5249176
Nice and uncanny. Like a guy turning into some sort of goblin-thing. Maybe the pose could be more dynamic, less upright with the legs.

>>5249220
I like.

>>5249243
I like her I think her body is a bit more stylized than her head and it sort of clashes a bit if that makes sense.

>>5249274
Very clean lines. I feel the face is a little too small though but maybe it's a style thing?

>>5249757
Nice shading! Really like how you captured the light.

>>5249792
Nice work

>>5249808
I like the colours. the limbs are a bit short though nice work though!

>>5249814
Pretty. I like the rock. You could replace the tree with some rocks, I agree that it's a little out of place but it works.

>>5250114
>>5250116
Pretty.

>>5250119
Pinchable cheeks/10

>> No.5250261

Also great thread idea OP!

>> No.5250264

>>5250233
0114 here, ok lol!

>> No.5250267

>>5250258
best comment 11/10

>> No.5250337

>>5250116
someone get that bitch a sandwich

>> No.5250342
File: 617 KB, 1108x1477, fba8e9fbbfdb3bf8a613ab1255105250.jpg [View same] [iqdb] [saucenao] [google]
5250342

>either post your work, or reply to everyone's work (or both)

yeah, nah, not gonna reply to everyone at this point. Tak this WIP of a study

>> No.5250355
File: 501 KB, 720x1067, 20210306_205936.jpg [View same] [iqdb] [saucenao] [google]
5250355

Working on this rn

>>5250342
Looking good

>> No.5250362

>>5250342
>>5250355
Way to just shit all over the purpose of the thread. Go post somewhere else if you're not going to participate.

>> No.5250367
File: 952 KB, 2448x2448, F2200E23-6D32-47B7-876B-35C35F826F2F.jpg [View same] [iqdb] [saucenao] [google]
5250367

>>5248115
Gesture is too stiff.
>>5248227
Looks decent. The eyes are lined up properly. One grievance: stop using pen pressure for opacity. But that’s just a personal preference.
>>5248249
Good styluses proportions. You seem to have a personal style in the works (if you don’t already have it.) Looks good. If you want to push that you could do some studies from cartoons with similar styles like Cowboy Bebop.
>>5248293
Good looking eyes but it’s sorta hard to tell which way they’re looking. Otherwise not bad.
>>5248325
I love this style of drawing cutiepies. This would look great fully inked and colored.
>>5248368
You tried. Keep working on it. Fix the guys left hand and the bottom of the face and it’ll look a lot better.
>>5248382
Really good t b h
>>5248610
The landscape is the best part and it’s problems could be fixed by looking at a few references of mountainscapes and rivers. The problems with the characters would fix themselves the more you practice but your posing seems good.
>>5248963
I feel for you because you’re probably one of those underappreciated talents who never gets commissions despite your low prices and feel like your work isn’t good enough to price higher. Don’t believe it. Your stuff looks a lot better than comm sheets I’ve seen going for four times your prices.
>>5249019
The thing I like most about this is that it’s goes beyond just being a doodle and says something. Even dumb jokes give more personality to simple drawings.
>>5249176
Not really into demon stuff but it’s drawn really well.
>>5249220
It’ll look better when you ink it.
>>5249243
There’s something asymmetrical going on with her shoulders. I think it’s the armpit under her right arm. The back line doesn’t follow through logically and it makes her look lopsided. The left arm looks about right and the face looks good too.
>>5249274
Cute style. It have a few minor issues but nothing you wouldn’t fix yourself with time and practice.
>>5249757
Shading gud

>> No.5250379

>>5250362
Go and pick on someone you're not jelly of

>> No.5250382

fuck you op, why did i click this thread
>>5248115
lazy. you not try
>>5248227
/beg/ tier eyes. didn't even use a hard brush. cmon. draw something else.
>>5248249
nice clothes, neat style. would like to see this fully fleshed out and cleaned up.
>>5248293
dunno if because its a scan but watch your tones. too much black. also draw cleaner. there's messiness for style and messiness because you don't know what you're doing.
>>5248325
pretty good understanding of anatomy. would bang. clean this up.
>>5248368
awkward head, whole pose kinda looks stiff
>>5248382
dont dig this style but whatever i guess.
>>5248610
well composed. unlike most people you actually need to work on detail. looks like runescape graphics but drawn.
>>5248963
nice, i guess. try not to fall into samefaceism
>>5249019
decent understanding of anatomy but clean your lines up holy shit. dont post shit this messy when its easy to clean up
>>5249176
gross. nice. would be better if the legs fit the pose of the upper body though.
>>5249220
read loomis
>>5249243
not much to say, have a good grasp on things. looks unfinished though. add some shading or something.
>>5249274
i like. very clean, dynamic, good use of lines
>>5249757
nicely shaded.
>>5249792
looks like youre still learning anatomy. keep going.
>>5249808
could use more practice with painting
>>5249814
kind of basic but alright. do a clean version of this instead of a sketch
>>5250114
>>5250116
these are well done. if these were a study why did you stop at the knees?
>>5250119
loomis
>>5250195
cute
>>5250221
nice understanding of the style
>>5250258
needs to be cleaned up. feel like you're using the the shading lines to make it look more complex than it actually is.
>>5250342
good understanding of tones.
>>5250355
looking good. stop smearing though. put a paper under your hand.
>>5250367
good composition. finish it though.

>> No.5250390
File: 352 KB, 1100x1087, SPOILER_djakjdjv838ifch (1).jpg [View same] [iqdb] [saucenao] [google]
5250390

I'm a coomer and PROUD OF IT

>> No.5250395

>>5250367
Fuckin sideways posting frickin..
Anyway:
>>5249792
Yes keep on with it m8. That’s a decent set of facial constructions. Not bad at all.
>>5249808
Give her less of a Leafyishere chin and bigger legs and it will look a lot better.
>>5249814
It’s simple but has an atmosphere and some sort of internal narrative that makes it interesting. I like It better with the tree where it is t bh
>>5250114
Bring the torso down farther. Look at yourself in the mirror with your hands at your sides. They shouldn’t go that far down beyond the crotch. Bring everything below her hips down farther and it’ll look about right.
>>5250116
That’s a good study. Nice shading m8
>>5250119
Nice loomis head. It warms my heart to see someone actually using him and not just talking about him.
>>5250258
I have a soft spot for interesting looking mechs so I can’t find anything to critique about it. This is just cool t bh
>>5250342
Looking good
>>5250355
That’s excellent man. What’s your usual content like? Is it mostly creature designs and such? This looks really cool

There I think I got everyone!

>> No.5250399

>>5250116
the face looks so good, but i dont like the back

>> No.5250409

(I'm >>5250390 btw)
>>5248115
Nice joke
>>5248227
Has potential, polish it!!
>>5248249
I like the angular style
>>5248293
Another eye one? Neat, this one has soul.
>>5248325
Nice anatomy!
>>5248368
You should use references especially for the head but it still has soul. I like it ^^
>>5248382
That looks intense and cool
>>5248610
I feel like in a year you will be a very popular artist. Keep on polishing your works and dedicate yourself to learning anatomy
>>5248963
Would get a commission if I had money/10
>>5249019
THIS IMAGE HAS THE BIGGEST CHAD ENERGY IVE EVER SEEN
>>5249176
Fucking WEIRD but you have the talent to make it look good
>>5249220
Complete it bro!!
>>5249243
Your line work is so clean and the anatomy is very good
>>5249274
You are not /beg/. Add line weight and that image will be stunning
>>5249757
You've got very good shading, I wish I could do that
>>5249792
Looking good so far!
>>5249808
The pose is a bit stiff but you're headed in the right direction
>>5249814
SOUL <3 that is all
>>5250114
>>5250116
Holy fuck I wish I could shade like that
>>5250119
Use references bro, and add more detail to see where it leads you
>>5250258
I havent seen crosshatching in a while, I think it's pretty cool that you're doing it!
>>5250355
JFC.. I'm so jealous of artists that can be so detailed without issue. Good work man
>>5250367
My neck is broken but it's cute! You should totally finish it.

>> No.5250411

>>5248115
this drawing has been blessed by loomis himself

>> No.5250435

>>5250168
it's all digital. I used kyle's thick and thin ink and disabled the size jitter

>> No.5250634
File: 733 KB, 2048x1233, 4DB3A0C4-09F2-44EB-A9E0-DB3415EC2E69.jpg [View same] [iqdb] [saucenao] [google]
5250634

>>5248115
soul
>>5248227
expressive eyes are hard, and you did it with very little. good job
>>5248249
lovely lines, very /fa/
>>5248293
looks trad, can’t tell if trad or digital
>>5248325
you’re hiding hands but have a decent sense of form
>>5248368
even at that angle, his jaw should be much larger. he had the head proportions of a woman or child.
>>5248382
this is cool but it feels like something is missing. i can’t quite put my finger on it. maybe the lighter values should be lighter.
>>5248610
i really like the colors.
>>5248963
i love her exaggerated pose
>>5249019
very based
>>5249176
love him and his little peepee. that face is gold
>>5249220
keep going
>>5249243
i like her hair
>>5249274
love the pose, her face seems just a bit small for her head. really, it seems like the volume of her hair overwhelms her head. just minor proportion adjustments would help. i really like the way you drew the shoes, skirt and hair.
>>5249757
great shading and a cool trad style, i would never have the patience for this kind of work
>>5249792
the top left looks the best and the one next him the worst mainly because of the nose
>>5249808
her pose is really stiff and it seems like you should practice anatomy more. the painting and choice of colors is great though, and i really like the sword.
>>5249814
this speaks to me
>>5250114
>>5250116
excellent draftsmanship, hote
>>5250119
l00mis
>>5250258
very cool design
>>5250342
based rude chad draftsman
>>5250355
the bird is my favorite part
>>5250367
that bunny/monkey pokemon lookin guy in the foreground is cute, i want to see more!

>> No.5250740

>>5250130
Adding the woman is mandatory, I'm sorry that you don't like her. Thank you for the feedback however.

>> No.5250744

>>5250395
Thank you for the tree compliments.
>>5250634
This is an image, there's no audio, hehe.

>> No.5250748
File: 316 KB, 2048x2033, Tea.jpg [View same] [iqdb] [saucenao] [google]
5250748

>>5250382
>>5250409
>>5250258
I apologize for making three posts, I am a bit retarded and slow, but thank you for the feedback.

>> No.5250798

>>5250038
Post more and blog.

>> No.5250802

>>5250798
No sorry, you can only post art once I think. I don't have a blog either, I have a Minds account though.

>> No.5250876

>>5250634
mentor me.

>> No.5251185

>>5250395
0114 0116 here, thks for the feedback

>> No.5251322
File: 3.96 MB, 6000x5200, waifu drawings resized.png [View same] [iqdb] [saucenao] [google]
5251322

>>5248115
I like his little tail
>>5248227
neat
>>5248249
you draw nice pants
>>5248293
i think the one eye got too filled in?
>>5248325
cute. nice gesture
>>5248368
what I want to criticize is that name, if it's an OC.
>>5248382
I'd fax that to someone if I wanted to use up all their ink
>>5248610
neat
>>5248963
i liek long legs
>>5249019
you could crack walnuts with that chin
>>5249176
i like, neat freaky design. leg pose feels stiff tho
>>5249220
should zoom out a bit lol
>>5249243
neat. shoulders might be too wide? or it's just the jacket.
>>5249274
nice clothes.
>>5249757
where's his chin? should borrow some from /ic/ Chad guy up above.
>>5249792
i don't feel grinding works
>>5249808
nice work on the sword blade detail
>>5249814
has charm and soul
>>5250114
nice render
>>5250119
needs more loomis
>>5250195
>>5250221
nice gesture
>>5250258
is that a robot with tits? fuckin based.
>>5250342
foggy start
>>5250355
face is hard to make out desu
>>5250367
you made me hurt my neck for a monkey joke?
>>5250390
my brother. nice work.
>>5250634
very nice. i like those colours a lot.

I've been focusing on my lineart and speed lately. I enjoy filling a big canvas with poses.

>> No.5251339

>>5251322
Thank you, and good digits.

>> No.5251346

>>5250634
all you have to do is to clean your lines (don't forget to add line weight) and youre set for greatness. great color choice. better line art sometimes compensates for the lack of rendering

>> No.5251447
File: 3.28 MB, 3456x4608, IMG_20210304_150128.jpg [View same] [iqdb] [saucenao] [google]
5251447

Stylezing metals is fun.

>> No.5251491

>>5248115
SOUL
>>5248227
Perspective is off on the right eye.
>>5248249
Learn proportions before stylezing.
>>5248293
Nice doodle. I tried to make a drawing from random lines but it didn't turn out goot.
>>5248325
Don't cheat. Learn to draw feet and hands.
>>5248368
The head looks wierd, the fingers also and there are too many random folds.
>>5248382
I like this one a lot.
>>5248610
At least learn proper values and shading if you want to go with a cartoonish style.
>>5248963
Her shoulders are too broad for a woman but other than that it looks good.
>>5249176
Looks really good but the colors are a bit flat.
>>5249220
Learn to draw normal eyes before doing anime eyes.
>>5249243
Shoulders to broad but looks nice otherwise. You should try finishing it.
>>5249274
Nice but you should finish it.
>>5249757
I like your style. You have good knowledge of facial structure.
>>5249808
Perspective is weird. Her legs look like stumps.
>>5249814
>>5250038
Looks good. Maybe you should try making the hills come up from the ground as supposed to just slapping them on the field.
>>5250114
>>5250116
These are great.
>>5250119
If you like that book you should try something more complex than just the first chapter head.
>>5250221
Right hand looks weird. You should also finish your drawings.
>>5250258
Really cool. Try finishing the background.
>>5250342
Perspective looks weird. A normal head is not a sphere.
>>5250355
You certainly are. What paper are you using?
>>5250367
Looks OK but if you don't want to color it you should stick to one color.
>>5250390
Her head looks horrible. Like something from a flash game.
>>5250634
Very good. The chicken scratches add a lot of personality.
>>5251322
You can be a great coon artist.

>> No.5251534
File: 2.71 MB, 1620x2160, 7A53AF86-F521-4D0D-8CF8-8A0DC54074BA.png [View same] [iqdb] [saucenao] [google]
5251534

webcomic cover

>> No.5251544

>>5251491
Okay, thank you I will keep that in mind.

>> No.5251579

>>5251534
gay AF but otherwise good

>> No.5251671
File: 2.53 MB, 4432x2500, sketch3.png [View same] [iqdb] [saucenao] [google]
5251671

Cool here's some doodling I did when I should have been practicing

>>5248115
bold
>>5248227
lewd
>>5248249
I love the shapes the silhouettes create
>>5248293
coal mine worker
>>5248325
the form has been felt
>>5248368
I like how you've done the grey scale but the face makes me feel uncomfortable
>>5248382
this looks pretty rad
>>5248610
think more about line weight and how the atmosphere will affect far away objects
>>5248963
looks decent, hope you get those v-bucks
>>5249019
Based, bit of a note to all anons here, don't let other people's misery distract you from your goals
>>5249176
Anon... why did you draw me?
>>5249220
cmon give us a better picture
>>5249243
really nice, I think you'll benefit from better choosing your line thickness
>>5249274
same as above
>>5249757
pretty cool, reminds me of that guy who drew the final fantasy concept art
>>5249792
keep grinding my man! you're doing good
>>5249808
pose looks a bit unbalanced
>>5249814
i like it
>>5250114
>>5250116
looks solid
>>5250119
>my face when Loomis
>>5250258
pretty cool design, reminds me of Blame
>>5250342
Looks good but maybe get more contrast in
>>5250355
kind of unclear as to what's going on, maybe increase line weight on the lighter side?
>>5250367
can't tell what you're saying in those bubbles
>>5250390
can't tell if she's propping herself up or lying on the bed
>>5250634
I really like it, just clean up those lines a bit. You can still keep them semi scratchy for the aesthetic but at points its too messy.
>>5251322
line weight will greatly improve your work
>>5251447
looks more like cloth
>>5251534
you have border lighting but with shadows, makes it look really weird, I like the statue pose though, what did you use for reference?

>> No.5251714
File: 92 KB, 864x864, 20210208_150710_copy_864x864.jpg [View same] [iqdb] [saucenao] [google]
5251714

most recent study

>>5248227
good start

>>5248249
the style is working for me
>hiding hands

>>5248293
I like it. can't tell where he's looking though

>>5248325
look up chainsaw refs

>>5248368
study proportions

>>5248382
bg is weird

>>5249019
ayy, dariusbro

>>5249176
I feel like you could've pushed this eveb more

>>5249243
nice inking

>>5249274
work on faces and heads. you'll prob make it

>>5249808
her thighs are really short

>>5250258
perspectove is really off.other than that, not bad

>>5250367
cute

>>5250634
really nice

>>5251322
her face looks off in top right. good job tho

>>5251671
I especially like the bunny robot thing

>> No.5252163 [DELETED] 

Just wanted to say op is a genius, and we should have this topic remade at least a few more times.
I never post my work in /ic/, even though I draw itt's all the time, but I'd probably start posting regularly again if this comfortable topic were a /general/ or something
I posted a sketch, and really skilled anons gave me lots of fun feedback I'd never considered. This could be an addictive boost to work milage.
Great work, op.

>> No.5252168

Just wanted to say op is a genius, and we should have this topic remade at least a few more times.
I never post my work in /ic/, even though I draw itt's all the time, but I'd probably start posting regularly again if this comfortable topic were a /general/ or something
I posted a sketch, and really skilled anons gave me lots of fun feedback I'd never considered. This could be an addictive boost to work mileage.
Great work, op.

>> No.5252257

>>5252163
>>5252168
>the best thread is the one that guarantees responses
give and take works

>> No.5252272
File: 30 KB, 1024x1024, Spider.jpg [View same] [iqdb] [saucenao] [google]
5252272

>>5248110
We should do more of this , i like this concept , what do you guys think of this

>> No.5252318

>>5251491
Does the head look objectively terrible or do you just not like flash stuff? I was going for the flash look which is why I'm asking.

>> No.5252319

I am >>5252272

>>5248115
this is the best drawing i have ever seen i my entire life
>>5248227
Looks good enough
>>5248249
I dont know what to say about this but i gotta reply
>>5248293
Nice
>>5248325
Any tips on drawing women/people in general
>>5248368
Head looks a bit weird , i think it has to do with the perspective
>>5248382
Intresting artstyle , i like it , i wonder how your stuff will look when you get out of the "xerox" phase , i think we have all/most been there , no need to insult you over it , we all start somewhere
>>5248610
Looks weird , idk if its the artstyle or what, could do a bit of improvement.
>>5248963
The Lupins cosplayers sideburns look a bit too quickly scribbled with a brush
The boobs for demonstration girl`s plevis region looks a bit skeletal.The breasts dont seem to have any issues
The necks also look off , i think its because they are a bit too long and too perfectly cylindrical
>>5249019
Anatomy looks good but lines are chicken scratched (idk if this is what you where aiming for) amd the clothes arent properly filled it
This does look like a relativlly quick and messy sketch so i will give you that
>>5249176
What are those croissant muscle things on waist , are those like parasites or weird muscles ,anyways looks scary.
>>5249220
Looks meh , eyebrows and what i belive where supposed to be eyebags on the right eye could use some improvement
>>5249243
Reminds me of telepuerte slightly , its good
>>5249274
Lineart looks good, idk why it looks traced tho , perhaps because its has no strong and weak lines and its only linework
Other than that its ok
>>5249757
Dont know what to say aout this other than looks good , the beard of the black guy looks a bit weird where it makes contact with the skin but other than that looks good
>>5249792
Have no ideea about asaro so i wont comment
>>5249808
Nice , the bending leg might have some perspective issues but other than that looks good
>>5249814
not bad , not bad at all
>>5250114
Shading looks good

>> No.5252368

I am >>5252272


>>5250119
Caricature , dont have anything to say about it
>>5250195
Not sure if this is your work or a reaction image , i think its a reaction image tho
>>5250221
Legs are a bit spaggeti , i think its intended but if its not its good to have someone else point it out just in case
>>5250258
The leg next to the hashed out tile looks flat , like you just forgot how to perspective on it
>>5250342
Intresting
>>5250355
Wonder how it will turn out
>>5250367
Cant you be bothered to atleast rotate it 90 degrees with paint.net or some shit
>>5250390
ok
>>5250634
looks intresting , dont know what else to say
>>5251322
Line work looks clean
>>5251447
Looks a bit more like crystal/cloth than metal . also the candle wax drops seem to behave differently than normal wax , dont really have time to look into exactly why because of the ammount of drawings i have to comment on
>>5251534
Looks like pillowshading , cant tell where the lighting is supposed to come from. Looks you just shaded random bits of the person
>>5251671
Its still drawing so i count it as practice , perhaps less effective than actual practice/study but still practice
>>5251714
Dont know what to comment on this but i have to
>>5252272
Thats my drawing

>> No.5252376

>>5252168
Perhaps make new threads more often so people dont end up having to reply to 3934209 artworks

Or make it so that everyone has to reply to the 5/10/[any number] most recent drawings that have been posted

>> No.5252380

>>5252318
As a flash head it looks fine but for anyone who didn't experience any flash games it will look bad.

>> No.5252397
File: 101 KB, 960x819, 1542683753999.jpg [View same] [iqdb] [saucenao] [google]
5252397

>>5252319
>Lineart looks good, idk why it looks traced tho , perhaps because its has no strong and weak lines and its only linework
not traced, just a brainlet who gotten a pc 2 months ago and didn't realize my pen pressure wasn't set until after I posted this in /beg/ 2 days ago

>> No.5252423
File: 1.89 MB, 1700x2338, sabineteamgasit.png [View same] [iqdb] [saucenao] [google]
5252423

I have a Ps colored version of this if anyone cares to see, if not I'll just leave this here thanks bye

>> No.5252601

>>5252380
Hmm okay, I'll try to modify it so I can get the best of both worlds

>> No.5252604

>>5251671
(>>5250390)
FUCK, you're right. Trying out new poses can be a bitch sometimes

>> No.5252758

>>5252423
Bazat ce sa mai spun

>> No.5252762

>>5252758
Ne baneaza janny ca vb in romana

>> No.5252765

>>5252762
fut fut ma dor coaiele

>> No.5252773

>>5252368
>Its still drawing so i count it as practice , perhaps less effective than actual practice/study but still practice

True, but I feel like with doodling I just stay within my comfort zone while when practicing I actively try to do stuff I don't feel comfortable doing

>> No.5252807
File: 2.66 MB, 1600x2008, giant v4.png [View same] [iqdb] [saucenao] [google]
5252807

>>5248227
these would look good on a face
>>5248249
looks like a female drew it, I like the style
>>5248293
could use more clearly defined bone structure if you're going for realism
>>5248325
hid hands the same way i do
>>5248368
it's not bad but you need to study facial proportions
>>5248382
I'm not sure what you're going for, the lighting values are visible but the way you're portraying them isn't that pleasing to me
>>5248610
absolutely look into varying your line thickness
>>5248963
charge more, you're making me look bad
>>5249019
people will say chickenscratch but it's really not bad enough to matter
>>5249176
disgusting, excellent job
>>5249220
are you drawing from reference? you should be
>>5249243
I'm sure it's part of the style you're going for but her right arm is uncannily detached from her torso, face looks good
>>5249274
I think this could benefit from line thickness variation too
>>5249757
you need to make him thicker all around to better capture the original image
>>5249792
gmi
>>5249808
looks good except for the face
>>5249814
reminds me of something that might be in one of Shel Silverstein's books
>>5250114
her head seems a little too large for her body
>>5250116
of the two, I like this one more
>>5250119
gmi
>>5250195
this is personal bias but I really like meme redraws
>>5250258
work on your prospective but cool design
>>5250342
it's cool but finish it
>>5250355
solid, reminds me of DND
>>5250367
post more than one panel
>>5250390
why piss
>>5250634
one of my favorites out of the ones I replied to so far
>>5251322
people who fill in the the void of characters who dont have a lot of porn are based
>>5251447
I think the wax drips are too regular-looking
>>5251534
study more feet
>>5251671
soulful
>>5251714
it's alright, eyes seems a bit wonky
>>5252272
if this is supposed to be as seen through a peephole adding some distortion would be cool
>>5252423
great job portraying detail without going overboard

how do I learn how to texture things?

>> No.5252970

This is a really cool thread, I'm not ready to pmw but soon, so please keep those up, give then a generic name so we cna identify the threads thanks