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/ic/ - Artwork/Critique


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5236740 No.5236740 [Reply] [Original]

My dream is to be able to make a liveable income doing art, something like $3000 per month, but how would you go about doing that? It doesn't seem like just getting a large amount of followers and making a patreon cuts it. I just realized one of my favorite artists on Twitter @baalbuddy only makes $600 a month on patreon despite having 90,000 followers. Meanwhile, pic related claims to make enough now that he could afford to buy a private helicopter (he's for sure exaggerating but I'm assuming this means he's pretty high income now). So, what are the other alternatives I could use to make money alongside patreon?

>> No.5236768
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5236768

baalbuddy is just lurking 4chan all day instead of properly networking, and Vanripper is polish so his helicopters are cheaper than yours.

What you want is to figure out how the system works and abuse it. Draw Vtubers, make a webcomic, or start a twitch channel. you want regularity to keep the plebs coming and the algorithms happy, and an occasional spike in quality to become a meme or get retweeted by bigger fish.
It's like youtube, appealing to kids with ADHD and making low-effort fortnite videos every two days is way more profitable than one short film every six months.

>> No.5236812

>>5236768
Don't webcomic creators still make like really low turnouts and money? I could definitely latch onto drawing vtubers though. I don't watch them but they have cool designs. I really don't know about streaming/youtube because I'm pretty out of touch with the zoomer generation and don't have the personality for it. I've also thought about doing models for vtubers because it looks super easy and you can charge like $1000 for them, but I'm not sure how sustainable that is

>> No.5236816

>>5236740

>@baalbuddy only makes $600 a month

this is LITERALLY my dream

>> No.5236818

>>5236816
Unless you're a neet that's no where near enough to live on in the US

>> No.5236820

>>5236816
small dreams get crushed like cockroaches in the ever turning meatgrinder of life. aim higher or die

>> No.5236821

>>5236818
>>5236820
I'm Polish

>> No.5236823

>>5236821
Playing life in hardmode i see

>> No.5236825

>>5236821
my point stands, aim higher and you'll hit 600 easy, aim for 600 and you'll struggle to make 100

>> No.5236827

>>5236823
his helicopters are cheaper tho so it balances out

>> No.5236849

>>5236816
that's incredibly low for US standards. that's like an electric bill payment.

>>5236768
>baalbuddy is just lurking 4chan all day instead of properly networking
pot, meet keetle.

>> No.5236858

>>5236816
Are you polish?

>> No.5236859

You never will. You'll be lucky to get $100 a month. CSRB himself doesn't make more than $4000 a month and he is leagues above this entire board.

>> No.5236873

>>5236859
I have no idea who CSRB is

>> No.5236880

>>5236849
>$600 electric bill
Imagine living in a city.

>> No.5236884

>>5236873
The Ass man.

>> No.5236900

>>5236873
Cutsexyrobutts. Makes $4000 a month and gets consistent 50k likes on twitter, and quite frankly he deserves it. Love him or hate him, he has an incredibly distinct style and started drawing at 27. He gives us all hope, except the people who hate coomshit.

>> No.5236911
File: 524 KB, 589x1006, Game.jpg [View same] [iqdb] [saucenao] [google]
5236911

>>5236740
MAKE A GAME. Anon in another thread went from 150 to 600 a month just because of a game.
>>5236816
Got your number bro.

Learn renpy, people just don't want art, they want interactive experiences. If vanripper never made a steam nominated game he would never made it big. It only took him a year to finish.

>> No.5236934
File: 251 KB, 1500x1500, 1b081ff9661c34848a1dc78b7848c12d.jpg [View same] [iqdb] [saucenao] [google]
5236934

How does vanripper make cash? Just from dlc purchases?

>> No.5236938

>>5236911

well I don't know if I'm smart enough to write dialogues and create characters
I only made some money from porn commissions
but then again he is also Polish so maybe I can...

>> No.5236943

>>5236900
He didn't 'start drawing at 27' you lying faggot, he started digitally painting based on tutorials and old fashioned painterly art styles at 27, he had drawn and worked at a studio for years before that.

>> No.5236951

>>5236934
I think he unironically said he makes shit loads of cash unironically from his pancake recipe

>> No.5236955

>>5236934
yeah that what he said, he even took down his patreon because of the amount of money he gotten from sales alone. Still though, he could have use that patreon to fund teams of people for bigger projects.

>> No.5236957

>>5236859
Cutesexyrobutts makes $11,000 per month you didn't even look faggot

>> No.5236958

>>5236957
Baited for this exact response. What does CSRB's asshole taste like, bro?

>> No.5236960

>>5236957
>$11k a month to draw porn
>More than a surgeon makes
Coom really is the way to go.

>> No.5236961
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5236961

>>5236958
>I was only pretending to be retarded

>> No.5236967

>>5236961
Stay mad, faggot. Glad I riled you up for insulting your boyfriend.

>> No.5236977

>>5236951
>>5236955
Not him but do you happen to have a source on hand?

>> No.5236979
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5236979

>>5236967

>> No.5236984

>>5236967
underage or retarded

>> No.5236985
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5236985

>>5236812
>Don't webcomic creators still make like really low turnouts and money
Judging by patreon's top accounts, there's two ways to make it these days : paywalling coom and webcomics/webtoons.
That and being a woman, apparently. I'm not dissing Sakimichan or the others, they're better than I'll ever get and clearly deserve whatever they got, and the leaderboard would probably look the same with lower total earnings if the internet wasn't chock full of simps and coomers, but holy shit is the internet full of simps and coomers.

>> No.5236987

>>5236977
Just go to his twitter and click on his patreon link https://twitter.com/cutesexyrobutts?lang=en

>> No.5236988

>>5236987
Read the replies, I'm asking about vanripper, not csr

>> No.5237016

>>5236960
lots of surgeons make way more than that

>> No.5237052

>>5236960
>>More than a surgeon makes
Pretty sure there are 100+ surgeon types, the more specialized ones (neuro, eye, facial, etc) definitely make more than that

>> No.5237060

>>5236880
>Imagine living in the US

>> No.5237070

>>5236816
In my contry that's also a nice amount enough to quit my job since it's already more than twice the minimun wage

>> No.5237108
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5237108

>>5236958
>makes statement
>proven wrong
>"lmao i was baiting!"

>> No.5237168
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5237168

>>5236740
Freelance illustration for corporate & agency clients. It can be particularly lucrative and you really don't have to be that good.

Avoid personal / private commissions as much as possible. They're just not worth it for the effort. In my experience, it's far easier to (for example)
>A) land one $1000 paying job from a professional, commercial client
than it is to
>B) land ten $100 jobs solicited from social media followers.
The amount of effort it takes to do A)'s job is way less than all of B), despite them ultimately generating the same amount of money. Client A) is going to be so, so much easier to worth with than the cumulation of B) clients (who usually don't know what they're doing). A) is far more likely to rehire you for for repeat commissions than B) clients. A) is almost always working with a far higher budget than B) will ever be able to offer.

I think the reason /ic/ focuses so much on Patreons and private commissions from social media is because a vast majority of people here refuse to put in the effort required to build up a real freelance career. It's not easy, and it takes a while to get the ball rolling. It requires putting together a real, curated portfolio of finished work, and actively promoting that portfolio directly to art/creative directors. It requires actually putting yourself out there and really networking instead of hiding behind social media, waiting around to be discovered. It requires drawing things that aren't coom / weeb nonsense, or vague unfinished "studies".

>> No.5237179

>>5237168
>It's not easy, and it takes a while to get the ball rolling.
Earning money /building through social is easier and It even has a chance to earn way more than most commercial/studio related work. Most of the anons here don't have the time to commit to stuff like that and would rather draw coom/fanart because it's easier and takes less time.

>> No.5237189

>>5237168
What do you actually draw though, globohomo type stuff?

>> No.5237197

>>5237168
>It requires actually putting yourself out there and really networking instead of hiding behind social media, waiting around to be discovered.
This, so much. The amount of posts I’ve seen on here wondering why they aren’t popular is depressing. There’s no real effort, they just post vague, unfinished, mild porn to twitter and pray that someone with 20k followers retweets them

>> No.5237212

>>5236985
>I'm not dissing Sakimichan or the others
>clearly deserve whatever they got
I can't express how much I despise you
coomers belong at the end of a rope

>> No.5237287

>>5237168
>>5237197
Thanks for this, this is what I have been thinking too
I personally have been thinking about how I want to divide what work I do... what ratio of time should I dedicate to fanart VS personal bigger projects? I want to post fun fanart but also want to make things that aren't just doodles of 2 characters hanging out and am not sure how to focus my efforts properly

>> No.5237294

>>5237287
kek, analysis paralysis. pick an arbitrary point like 50/50 and just start. fanart doesn't have to be doodles remember, you can use it as a proxy for larger personal projects or studies

>> No.5237372

>>5236938
I believe in you. You are smart enough anon. You're asking the right questions and you have the will to make it so go and make yourself proud.

>> No.5237419

>>5236740
I think its very imporant to have a simple art style. Corporations want simple globohomo art style stuff if you're looking to get into that.
Private commissioners want good art but the ones with the money just want something from a big artist and let me tell you from experience artists with simple artstyles like the OP have it way easier. They can produce a ton of content with extremely low effort and their stuff is always cuter than someone who renders fully. Don't fall into that trap, someone who renders fully can make sexy stuff but most cute stuff is simple styles like OP.
With a simple style like that you can pump out a few drawings a day, do fanart for people, etc.
Other artists will interact more since they can draw your stuff easily and won't mind befriending or asking for stuff since we know a style like that shouldn't take very long to do a little gift art.
There is something intimidating about good art vs low effort stuff like that. Imagine asking a very good artist for a commission or trying to befriend them, their work takes hours upon hours you might feel you're bothering them or wasting their time.
Imagine approaching an artist with a simple, cutesy, cell shaded artstyle. They are much more approachable even if they are less sociable.

>> No.5237433

>>5237419
To add to this, an artist who does full renders and less stylized stuff will have to decide which ideas they want to work on since it will take them a long time to complete.
An artist with a simple art style can complete whatever ideas they think of with ease. More completed works and your ideas out there means more people coming to you. The more ideas you put out there the more chance one will be a hit.

>> No.5237521
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5237521

>>5236961
even his copycat has a decent amount of patrons

>> No.5237541

>>5237521
Forgot about this guy haven't seen his art since the drama

>> No.5237542

>>5237212
Stay bitter, bitch.

>> No.5237778

Can I get some examples of non porn artists that make like $3500-$4000 per month? I'm the OP and I underestimated how much money I need to make to get the same amount I do now. I'm not really averse to doing porn, I'm jist afraid that it'll distract my audience from the stuff I actually care about

>> No.5237782

>>5236816
>>5236821
You've been posting this shit each time patreon is mentioned asukafag but you have done nothing to achieve it. Didn't even start a patreon

>> No.5237790

>>5237778
https://www.youtube.com/user/frannerd13
Makes like 8k a month

https://www.youtube.com/channel/UCQSW4pCwnE1HJteVMF8C-7A
Makes close to 4k a month.

>> No.5237811

>>5237778
I work a studio job and make around $4400 a month

>> No.5237817
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5237817

>>5237782
I don't have anything worth putting on patreon and I barely have 1000 followers
But I am back hard into drawing now
pic rel wip

>> No.5237824

>>5236740
OP pic is probably 100 times better than you, so keep dreaming beglet.

>> No.5237826

>>5237817
You should really stop focusing on food that much, it's not that sexy and got really repetitive. But I guess you worked on your faces while you were gone?

>> No.5237835

>>5237817
You should focus on food more but only if you give the women plump tummies as well

>> No.5237842

>>5236740
>I turned myself into a goat, Taker, I am Luci Goat.

>> No.5237857

Don't listen to this retard >>5237826, people love it when waifus eat food and large amounts of it too.

>> No.5237908

>>5237857
I'm hungry : (

>> No.5238147

>>5237826
>>5237857
I started drawing my OC eating food and it's getting comparative engagement compared to the fanart pieces I was doing before. People love well drawn food and cute girls eating it

>> No.5238913
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5238913

Kinda fucking gross but you know how people say the deeper you go down the fetish hole the more people pay you? How much can I make doing non-furry vore? It's a secret fetish I have but I figure if I'm actually into it I can probably pull it off decently. I don't want to do it though because I don't want to be known as the vore artist

>> No.5239147

>>5238913
>you know how people say the deeper you go down the fetish hole the more people pay you?
Just a heads up - this isn't necessarily true. Going all in on making "non-furry vore" is likely going to lead you nowhere

>> No.5239314
File: 97 KB, 850x1020, __hex_maniac_pokemon_and_2_more_drawn_by_space_jin__sample-a6630042e50b95bc4c81eb091834339f.jpg [View same] [iqdb] [saucenao] [google]
5239314

>>5239147
I asked /d/ and it seems like even the really shitty artists that are at like my skill level make $3000 per month. If I could improve my skills where I'm near the level of pic related I could make fuck loads of money dude. I just have to get over being stigmatized

>> No.5239328

>>5239314
It depends on too many factors, mainly skill level and social presence. You could be beg but have some appeal and lots of followers, or highly-skilled but struggling to get one comm a month. Start working, posting, and interacting with similar art. This is not a salaried job where if you meet x and y requirements you'll earn z, it's way more volatile than that. But if you're consistent and practice, you'll start making an impression and some coombucks. Unless you 'blow up', starting from 0 will be very slow, but don't be discouraged, keep going and get crits and advice on the way

>> No.5240263

>>5237817
>I don't have anything worth putting on patreon and I barely have 1000 followers
what you have to lose?

>> No.5240643

>>5240263
Its the same amount of work for 1 person and for 100 people. Waste od time. Better to have lots of followers and then open a patreon so you get some normal numbers

>> No.5240729

>>5240643
>Its the same amount of work for 1 person and for 100 people.
depends the way you set it up, right? can't you just say until X amount per month I will do Y, after X I will do Z?

>> No.5241700

>>5239328
>This is not a salaried job where if you meet x and y requirements you'll earn z, it's way more volatile than that
I wish more people on /ic/ realized this. Too many people here think that if you somehow reach a certain amount of followers, your problems will be solved and you'll be rewarded with a sustainable income. Or the people who think that once they surpass a certain "level" of skill, they'll be able to make money somehow.

>> No.5241710

>>5237060
I live in the US and my electric bill is 200 on a really bad month.
I guess Texas doesn't count though.

>> No.5241745

>>5237790
are we accounting for their taxes? i heard you tubers and freelancers get taxed up the ass, so they need to shelve a certain percentage away to pay it off.

so is the 5 and 8k before or after taxes?

>> No.5241818

>>5236900
Based on his country taxes law, he makes more than 6k per month from Patreon alone.

>> No.5241825

>>5237212
>coomers belong at the end of a rope
Assholes like you should all get cancer and die.

>> No.5241865

>>5241700
i work a full time permanent job as a concept artist at a small studio, and i have always wanted to live as an independent artist one day. hearing this is so disheartening, i’m pretty comfy with my stable income; i’m pretty surprised most of these coom artists are making about the same as me but with less stability and taxes and more working hours. most of /ic/ kept making them out to be millionaires or something.

to give a picture, i earn roughly 5400 per month with taxes deducted. i’d only jump boat if i can make at least 30% more than that, but i could probably negotiate with my employer for a raise instead or find another studio and pad my current income at least a few k so they can meet my minimum standards.

my sister is in the same business and she’s earning 70k a year as a vis dev.

>> No.5241993

>>5241825
>assholes
That's all you cumbrains think about.

>> No.5244043

>>5237857
>>5238147
don't take art advice from this retard >>5237826 He's just a nobody crab

>> No.5244292

>>5236740

its a shame nobody is contributing more to this thread, I guess crabbing is more fun. Thank you OOH PEEE, today you werent a fag and made a good thread.
My best guess to making a decent living with coom art is to make games or animations. There are many examples of people making a good living with coom games (see Akabur for example). Doesnt even have to be some niche fetish. Remember breeding season? It didnt offer anything crazy in terms of fetishes but at peak it was getting 40k on patreon due to spurples art I guess. There was a very simple breeding sim behind it, not some grand rpg with shittons of superfluous stuff and it was doing way better than his current game (pat is stuck at 18k).
Animate soemthing simple and appealing and toss it out. See how people react. Brainstorm some ideas for a simple coom game that can be finished within 4 months (its doable, even if you are a fine arts brainlet). Shill it on chans and other social media. Maybe youll find a good following. Being consistent and always delivering content is probably the most important thing thogh.

>> No.5246340

>>5236768
>>5236816
Does Baal Buddy do more polished art? I like his crudely drawn comics b&w comic, but it's obvious he has talent and should be capable of making nicer stuff but I've never seen any.

>> No.5247554
File: 2.03 MB, 640x360, 0YNGMBN7CXMEk-P9BspU4YL-MrlfJCJE5uyEdFF8M702HkMwX1_WCJo38Fop0z_0u88THRBPF41G3xjdFROBjvqgcW6kQfntIG32AJH-uO0BXDSac_qItO3XzQSyote24I6ym4Ng6Szg2kJP-k_1LRTgx4EE2eW5DS3Ig4N1YWsnUidK8TTJ4_Vjgwfw829C8vnpG-XhJv6qFQ1be8ngW-Lsr6srky78MQOGbA8dqr4.gif [View same] [iqdb] [saucenao] [google]
5247554

Is there any hope of making money on art merch if you don't live in the U.S. or Europe?
I wish I could sell stuff at cons but online is looking like the only way and I don't know where to or how to shill it properly

>> No.5247616

>>5241865
I'm a NSFW artist who earns currently 4.3k/month.
The difference is, I work around 5 full workdays a month and only whenever I feel like it, unlike you presumably.
That being said even if you wanted to jump between boats, I don't think you could. You would have to build a large following, probably separate your art from your identity, (re)develop an art style and subset of art know-how that looks appealing to coomers, and so on. It's a rather separate route and jumping from SFW to NSFW or vice versa is likely a long and commitment-demanding process.

Maybe you can still live as independent artist one day, maybe even as a SFW one. You could start building the Rome of your social media following and support for your art as a side hobby and see if it has potential, until eventually one day it seems like a viable enough alternative to make a committed transition to becoming an independent artist.
PS. Avoid drama and politics like plague.

>> No.5247642

>>5247616
>The difference is, I work around 5 full workdays a month and only whenever I feel like it, unlike you presumably.
holy shit, how does that even compute? do you get like 5 stacked commissions worth a grand each? ngl, kind of jelly. is that after taxes btw?

yeah my work life is a typical 9-5, although a bit more lax these days thanks to the pandemic and working remote.

i'm too pussy to do nsfw, and i'm trying to build a following but i really suck at marketing myself and i don't update consistently at all lol.

>> No.5247685

>>5247642
After taxes. Commissions are mostly a waste of time unless you are servicing some community of consistently rich individuals. Just crowdfund your art. Be fairly consistent with your content so your supporters can just sub-and-forget without worries.