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/ic/ - Artwork/Critique


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5098608 No.5098608 [Reply] [Original]

IF YOU ARE A /BEG/INNER IN ART, please use this thread to post pieces for critique or ask for advice.
Use this thread instead of making new threads or post in the Drawthread with fundamental exercises.

POST DRAWINGS YOU NEED HELP WITH!

RESIZE YOUR IMAGES TO ~1000 PIXELS:
1. screenshot the image and post that instead
2. change camera capture settings to something smaller
3. send to computer and resize in picresize.com

Sticky document:
https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98/edit#bookmark=id.15jx3pyuimvj

Take your time, you can do it.
Previous Thread: >>5095452

>> No.5098625

So now that the dust is settled, we're in agreement that you need to stop neglecting your observational drawing practice, right?

>> No.5098640
File: 44 KB, 400x450, Untitled-11.jpg [View same] [iqdb] [saucenao] [google]
5098640

>>5098425
>>5098515
Thanks, guys, this is very helpful! Decided to move this ear a bit after all.
>>5098478
I actually thought her head was big, but perhaps it's just when you think in vaguely-animu-stylized-coomer-art-proportions, kek.
It's her right hand, and she's supposed to be lifting it shyly to her face like she's about to chew her knuckles from embarrasment.
>try to do this gesture with your actual hand and copy it
That's kind of what I'm already doing, problem is I can't look at myself from quite the same angle. Or perhaps I just keep forgetting what it looked like precisely while I walk back to the table from the mirror. Pic's what I ended up with so far. Perhaps I'll just have to sleep on it and work on something else for now.

>> No.5098645

>>5098615
nice

>> No.5098647

steve huston, vilppu or proko for figure drawing guys?

>> No.5098650

>>5098625
who would deny that?

>> No.5098654
File: 289 KB, 640x446, aaaaaaaaaaaaaaaaa.jpg [View same] [iqdb] [saucenao] [google]
5098654

>>5098569
Good on you for delivering, and you have some nice rendering skills. I think it's clear who ended up being more accurate.

>> No.5098655

>>5098625
Yes, and that's why I'm reading and doing exercises from Keys to Drawing right now.

>> No.5098658

>>5098654
You traced a fucking deer

>> No.5098662

>>5098658
how tf is that traced lmao

>> No.5098664

>>5098658
anon I hope you aren't that retarded

>> No.5098665
File: 3.17 MB, 480x270, tenor.gif [View same] [iqdb] [saucenao] [google]
5098665

>>5098658

>> No.5098666

>>5098647
I like vilppu way of teaching, haven't done huston or proko

>> No.5098670
File: 207 KB, 648x399, fruit of the loom.png [View same] [iqdb] [saucenao] [google]
5098670

>>5098608
Some people seem to really hate Loomis, others think he's amazing and his construction approach really helps their art.
Is it people who can't into analytical thinking who hate him, like women for example?

>> No.5098676
File: 260 KB, 841x879, 192.png [View same] [iqdb] [saucenao] [google]
5098676

>> No.5098678

>>5098670
>like women
Fuck you, mf.

>> No.5098683

>>5098676
Are you going to draw bodies someday?

>> No.5098689

>>5098678
jk ;)

>> No.5098703

>>5098683
i do draw other stuff, starting to more now as im going through brent evistons course but i only like to post my face of the day and desu i only really like drawing faces, idgaf about bodies atm so i dont feel any pressure as its only something i do before bed as a little relaxation i dont want to become a paid artist or any of that shit

>> No.5098720

>>5098586
im bad at examples but ill try to give one a shot

imo, drawing progression is like mining. you can have somebody tell you a good mining spot but unless you hack away at the rock you'll never find anything. if you want gold you're gonna have to accept that the mining process can be very slow and unfulfilling.
maybe you strike the rock 10x and a nugget comes out, or maybe you strike it 100x and nothing comes out. if you want to find anything though, you're going have to keep mining regardless. with good advice and patient, you'll eventually get what you're looking for.

tl;dr just draw

>> No.5098729

>>5098640
>>>5098515(Cross-thread)
Disregard this /beg/gar. Absolute dogshit redline.
/beg/s should never give advice.

>> No.5098732

>>5098729
Crab

>> No.5098742
File: 40 KB, 256x256, 8yooac163g431.png [View same] [iqdb] [saucenao] [google]
5098742

FUCK ALL THE ANIME SHITTERS ITT.
DRAW SOMETHING ELSE OTHER THAN ANIME GIRLS.

>> No.5098746

>>5098729
Why don't you redline it? Mr. "I am better than everyone else"
10 Trillions Yikes.

>> No.5098750

>>5098729
this

>> No.5098756
File: 229 KB, 1080x849, beg advice2.png [View same] [iqdb] [saucenao] [google]
5098756

>>5098729
Anon-kun f-fix my dogshit redline pls >.>
Focus on the head and ear!!!

>> No.5098765

>>5098729
>>5098750
Provide better redline

>> No.5098776

>>5098746
>>5098765
Such delicate ego. The anon simply stated that the beglet's redline was shit. A fact is a fact.

>> No.5098777

>>5098670
i don't like his head method because it doesn't work from big to small. adding construction lines for facial details before you've finished laying out the rough dimensions of the head is leading /beg/s down a dangerous path.

>> No.5098778

creating is so fun but coming up with an original piece and not having fear of it being absolute shit is so hard

>> No.5098780

>>5098756
It's fucked in both images, but in different and special ways. Interesting.

>> No.5098785 [DELETED] 
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5098785

>>5098765
sure

>> No.5098787
File: 157 KB, 1113x771, file.png [View same] [iqdb] [saucenao] [google]
5098787

>>5098765
sure

>> No.5098791
File: 10 KB, 599x87, Untitled-2.png [View same] [iqdb] [saucenao] [google]
5098791

>>5098776
I just want to see your version. I guess you can't deliver after all.

>> No.5098796

>>5098787
Are you sure about the eye?

>> No.5098797

>>5098787
you know that original anon was anime style, right?

>> No.5098801

>>5098796
yeah im pretty sure

>>5098797
ok and how does that change anything? always some excuse with you people

>> No.5098803

>>5098801
I think you are pretty beg yourself.

>> No.5098804

>>5098803
explain

>> No.5098807

>>5098787
>>5098765
HOLY SHIT GET BTFOD

>> No.5098810
File: 1.25 MB, 300x298, 1375402679481.gif [View same] [iqdb] [saucenao] [google]
5098810

>>5098801
I don't liked your version, anon-kun. :3
Your mouth is closed and the nose are not cute uguW

>> No.5098812

>>5098804
You just need to see it for yourself.
I hope that I didn't take any of your advices in the past.

>> No.5098817

>>5098812
ok so youre salty and dunno what youre talking about cool

>>5098810
i just realised i drew him as a guy! and i forgot the mouth :( keep grinding anime kun youll make it

>> No.5098819

>>5098812
oh and if youre still talking about the eye then youre wrong its 1:1 proportions

>> No.5098826
File: 253 KB, 160x160, pati pati.gif [View same] [iqdb] [saucenao] [google]
5098826

>>5098817
sure, we GMI!

>> No.5098828

>>5098787
The eye does not rest that high in the skull
You drew the ears and back of jaw straight despite the head being tilted
The back of neck does not go straight down.
For fucks sake try drawing a skull inside that redline and realize how fucked it looks. Even the head you are redlining has a better general shape

>> No.5098833

>>5098654
Same to you. I'm glad somebody fucking delivered. I'll work on it some more anyway, it's fun.

I keep turning around to draw the fucking thing. I don't even know if I took the photo right but I did make the body too long early on so I'm not surprised that I could have foreshortened it even more. You can see the original hind leg positions as faint lines.

My major critique would be to focus on line and edge quality more if you're going to stick to linear approach to describing form. Otherwise it looks like small hatches along the contour everywhere and it looks bad.

Now, to get back this nonsense:

>Will anon with left side of the brain deliver?
>Here's the thing - since I did this deer, I can now do it from imagination with the same level of quality (which is granted, not high, but whatever) from different angle with zero reference. Can left side of the brain do that?

I think you meant "with the right side of the brain" but alright.

Betty Edward's bullshit was disproved awhile ago but that's not even the point. The underlying left/right side thing is irrelevant. Knowing this won't make you any better at drawing.

My concern with her book is that it's a bad approach to learning, period. Harding's "Lessons on Drawing" and the one Gurney used to teach himself, "Drawing Made Easy" are actually written by competent artists. They are both analytical and observational, which is ultimately what you're after.

I'm not against construction in and of itself. Obviously analytical thinking is used all the time because you're looking for light and dark planes and form overlap and whatnot. My concern is that /beg/s are grinding boxes and perspective without actually drawing much of anything. Shoving Hampton and gesture studies in front of someone who hasn't seen what a torso looks like before is hopeless. This is why hardly anyone makes it out of /beg/. I've yet to see anyone go from poor quality work to decent quality work and show the progress. /dad/ is even worse.

>> No.5098837

>>5098817
>>5098819
Salt beg call other people beg.

>> No.5098844
File: 851 KB, 1920x1080, file.png [View same] [iqdb] [saucenao] [google]
5098844

>>5098828

>> No.5098845
File: 12 KB, 300x282, 6a35616014a3188d84cfb48b0640f3a5.jpg [View same] [iqdb] [saucenao] [google]
5098845

>>5098787
Are you sure at all? The more I look...

>> No.5098847

>>5098844
Trace a random image and call it a redline. What a faggot.

>> No.5098849

>>5098847
i did it on purpose because i KNEW there would be a ton of crabs that say blah this is wrong look at these proportions wah wah, and then its actually just a straight one to one trace so its not wrong in the slightest, just too satisfying desu senpai, get btfod

>> No.5098855

>>5098844

>>5098845
>>5098796
>>5098828

this is why i stopped coming here, begs get wayyy too obssesed with the perfect proportions that they forgot the world is a lot moe different than some loomis guide head, go do some observational drawing and draw from real life reference ffs, i hate to expose you like this but i want you all to make it, really i do

>> No.5098856
File: 563 KB, 1600x1125, c1.jpg [View same] [iqdb] [saucenao] [google]
5098856

>>5098640

>> No.5098858

>>5098849
honestly based if true

>> No.5098867

>>5098844
left version is your attempt without tracing?

>> No.5098868

>>5098867
Well shit.

>> No.5098876
File: 1.17 MB, 2737x1865, ultrasound.jpg [View same] [iqdb] [saucenao] [google]
5098876

Does anyone else spend too long sketching the initial composition? It's really tedious searching for all the reference images online, then erasing and adjusting my lines. I spend several hours sketching and erasing.

>> No.5098878

>>5098867
yeah

>> No.5098879

>>5098844
>>5098878
The image you traced from is 90% shopped.
Also, Yikes

>> No.5098880

>>5098876
Isn't that the fun part? The doctor on the far left has 6 fingers, other then that nice drawing.

>> No.5098887

>>5098876
did you do your shading with markers or is it diluted india ink?

>> No.5098890

>>5098742
No

>> No.5098892

>>5098844
oh dang. I guess I was wrong about stuff in my post. Though I still can't fathom the eyesockets from the original redline

>>5098855
You are too good for this place.
I'm a beg and awfully aware of it. Appreciate it whenever someone beats sense to me.

>> No.5098899 [DELETED] 

>>5098887
copic markers

>> No.5098900

>>5098887
markers

>> No.5098902
File: 96 KB, 553x1000, yukataelf.jpg [View same] [iqdb] [saucenao] [google]
5098902

>> No.5098906

>>5098902
the biggest improvement you can make is to study real people rather than anime drawings

>> No.5098907
File: 128 KB, 784x1123, 20201230_194155.jpg [View same] [iqdb] [saucenao] [google]
5098907

Repost but with a pic this time.

I want to sketch better architecture and architectural details. I think I will stick with draw a box for now.

So far I have read:
Perspective made easy
Perspective drawing handbook
Perspective sketching

I have yet to read:
Keys to drawing
Dynamic bible

Any other resources that talk about drawing architecture?

>> No.5098911
File: 111 KB, 716x544, Screenshot from 2020-12-30 17-46-12.png [View same] [iqdb] [saucenao] [google]
5098911

>>5098608
Practice loomis, day 4. I'm depressed so I did less.

>> No.5098913

>>5098907
Go outside, go look at the facade of an old building like a cathedral or a church, whatever is available in your city/town/wherever. Sit there and draw it. Bring a chair if you have to. And after awhile sit up and move around and draw it from another angle. You don't need more books, boxes or "resources". You need to fucking _draw_ architecture.

Do this for the next few months on a regular basis. Several times a week. Come back here and post results.

>> No.5098915
File: 733 KB, 1920x1080, 1609377085003.jpg [View same] [iqdb] [saucenao] [google]
5098915

>>5098844
anon, i have bad news for you. he has correct shape and size of the skull and basically correct position of the ear without tracing like a bitch.
calling his redline dogshit when it's not even half-bad while not providing an alternative just shows that you're a faggot and shouldn't be in this thread.

>> No.5098924

>>5098907
Thomas Wang - Pencil Sketching. Like the other person said go outside and start drawing buildings you see

>> No.5098926

>>5098906
Do you autism or something?

>> No.5098931

>>5098911
The bean method help me draw figure better, you should try that after loomis.

>> No.5098934
File: 1016 KB, 3814x1915, memebox.jpg [View same] [iqdb] [saucenao] [google]
5098934

Drawing lines from the shoulder is difficult but when it works, it works

>> No.5098935

>>5098931
What is the bean method?

>> No.5098944
File: 67 KB, 557x607, chad thundercock the woodweaver.png [View same] [iqdb] [saucenao] [google]
5098944

What am I doing

>> No.5098948

>>5098935
Pour can after can of beans over your tablet and into your computer until you are no longer able to see the offensive trash that you usually draw.

>> No.5098951
File: 191 KB, 1000x1000, da.png [View same] [iqdb] [saucenao] [google]
5098951

>>5098756
Tell me, anons. Do I pass the kawaii test?

>> No.5098957

>>5098935
It is basically you think of the torso and hip area as a bean or bean shape. It simplify the figure and can give it volume. I think it is in vilppu's book.

>> No.5098960

>>5098951
You tried. Keep grinding

>> No.5098962
File: 431 KB, 1600x1029, Untitled-2.jpg [View same] [iqdb] [saucenao] [google]
5098962

>>5098833
>My major critique would be to focus on line and edge quality more if you're going to stick to linear approach to describing form.
This is completely fair, and I'm definitely working on that. I started drawing with pen and paper to improve this, but I also realize that I probably should be doing line drawing exercises, and I'm not.
>My concern is that /beg/s are grinding boxes and perspective without actually drawing much of anything.
Here's the thing - if they're drawing a ton of boxes, they already drawing a ton. One of the biggest and most widespread problems in modern art is that people achieve great rendering technique, because actually learning good rendering on PC is relatively easy and just takes some time and a lot of work with references. But their underlying drawing skills, particularly drawing from imagination, are royally suck. You see it all the time, lovingly rendered turds with broken anatomy and foreshortening. This is a direct result of just copying photographs over and over. I'm not saying don't do any studies from photos or life, I'm just saying, do construction to understand form instead of mindlessly copying and making mistakes in the process.

Also, anon from previous thread requested me to prove that now that I drew a deer from reference, I can draw a it in any pose and from any angle without reference simply using construction. He didn't deliver a pose and an angle, but I still decided to do it, just to show that construction is really useful and you should learn it. So here's deer wrestling. I choose what to draw at random. Zero reference were used to draw this.

>> No.5098971

>>5098951
Shoulder on the right side is missing

>> No.5098974

>>5098962
Perspective is a little fucked on the bottom deer to me but the top deer looks amazing.
How do you improve your penciling and learn where to put those little marks like you did?

>> No.5098985

>>5098948
This is /beg/, what did you expect?

>> No.5099001

>>5098962
>Here's the thing - [...] learning good rendering on PC is relatively easy and just takes some time and a lot of work with references

This is good to know. I have done zero digital work, I mostly stick to drawing with charcoals, chalk, graphite, oil painting and sculpture. I only recently got into Zbrush and that's with a mouse. It's interesting. Again, with sculpture in mind you have another way to approach drawing/rendering without necessarily jumping in for boxes and cylinders and perspective grids.

>But their underlying drawing skills, [...] I'm just saying, do construction to understand form instead of mindlessly copying and making mistakes in the process.

This is where I disagree the most. I don't visit /ic/ as much as I used to in the past but I have yet to see /beg/'s faithfully copy a photo. It doesn't even need to be exact, but to at least have approximate value/light statement would be enough. I would be thrilled/shocked to see it because it means people are using their eyes. Doubly so if they can do a portrait of someone. I regularly copy art work and draw/sculpt life models so to me it's a bit boring, but I can see that it's a skill that, while on the surface is somewhat useless, is absolutely necessary to make further advancement in imaginative work.

>I choose what to draw at random. Zero reference were used to draw this.

You're clearly not /beg/ tier at this point so in the previous thread you were downplaying your skillset, regardless if you saw a deer before or not. I never drew a deer before either but both of us managed to convey the forms of the body relatively quickly, one through linear overlap, the other through tonal rendering.

Huge props to you for posting work again. Not sure if it's a good idea to stick around /ic/ and help people or gtfo and forget this place.

>> No.5099003
File: 178 KB, 1024x768, 512dfb6d25bac525.jpg [View same] [iqdb] [saucenao] [google]
5099003

>>5098974
>Perspective is a little fucked on the bottom deer
Yep, I kinda went ballistic on his hind legs and now I regret it. Should've toned it down a lot.
Also, I didn't know how deer hooves looked, since they weren't visible in the original image., so I just did whatever. Turns out, they look like this, kek.
>How do you improve your penciling and learn where to put those little marks like you did?
You just hatch along the form to better describe it. Construction helps, because you know exactly what shape everything is, so you just add hatches when something bends to show it, etc. I'm kinda trash at it myself, but it's not hard if you practice.

>> No.5099005

>>5098944
Imo, you are slowly getting better; however you're still having trouble with symbol drawing. The eyes stand out the most.

>> No.5099012

>>5099001
youre acting like construcionist and sight seeing are mutual exclusive, theres a billion way to learn art, just because one way works for you doesnt mean it works for everyone, study from all area of art to truly become a master

>> No.5099014

>>5099001
GMI, anon

>> No.5099018

>>5099012
Read my previous posts. I make it clear there's combination of things at play.

>> No.5099019

>>5098962
Not beg. TLDR

>> No.5099022
File: 1.49 MB, 3024x2763, 20201230_193147.jpg [View same] [iqdb] [saucenao] [google]
5099022

>>5099003
Hatches, that's the word I was looking for.
I especially want to learn how to use it with my hand studies to make them look cleaner and more detailed, but I still have to get a better grip on the subtle folds the inside of the fingers and palm makes when it's squeezed.

>> No.5099034
File: 213 KB, 719x872, K8WFz7D.png [View same] [iqdb] [saucenao] [google]
5099034

>>5099005
Thanks. I should probably do more face studies but I keep wanting to draw poses and people. Heres a failed sketch Im giving up on

>> No.5099036

>>5098911
Don't practice loomis every day, you gonna burn out and wouldn't learn anything. Instead, every other day do something for fun instead, like fanart, life drawing, or just drawing from imagination.

>> No.5099048
File: 72 KB, 640x592, 93238910-CC32-4478-842C-B1504D63ED20.jpg [View same] [iqdb] [saucenao] [google]
5099048

Can someone tell me what went wrong here?

>> No.5099052

>>5099034
Actually I dont know if I should give up. Im unsure

>> No.5099053

>>5099048
>not finished
>ps1 tits

>> No.5099065
File: 872 KB, 646x1200, 1609362436924.png [View same] [iqdb] [saucenao] [google]
5099065

Is it a sign of progress if I now see how fucked the perspective and proportions are in some of the professional artists' works? This one for example

>> No.5099075
File: 237 KB, 1600x862, Yellow.png [View same] [iqdb] [saucenao] [google]
5099075

>>5098608

I'm using Clip Studio Paint and I don't know how to use the paint bucket tool to color individual parts. I don't see a sample all layers feature.

>> No.5099084

>>5099075
S-S-S-OUL

fix the hand though.

>> No.5099086

>>5099052
https://www.pixiv.net/en/artworks/86672010

>> No.5099095

>>5099065
yep

>> No.5099099

>>5099065
Yes. This shit is exactly what I was talking about, great rendering, but the drawing underneath is fucked up.

>> No.5099106

>>5099034
Forget face studies, just draw what you want. Who cares about faces, they all gonna be wearing helmets anyway.

>> No.5099112
File: 146 KB, 661x847, K8WFz7D.png [View same] [iqdb] [saucenao] [google]
5099112

>>5099086
I have no words for this. I just kind of stared at this dumbfounded for a good 5 minutes or so. This is amazing, the kind of level I want to get to.
I wont give up, even if my stuff looks mediocre I will still try. I'd be a waste if I stopped. Thank you for this. I havent felt this giddy in a long time.

>> No.5099141
File: 219 KB, 900x704, hYWNU5R1.jpg [View same] [iqdb] [saucenao] [google]
5099141

>>5098742

>> No.5099154

>>5099001
>You're clearly not /beg/
I'm not a complete noob, but I'm definitely nowhere near good. Even this deer drawing is fucked up. I also literally cannot into painting, as I haven't really studied it yet. This is on the agenda for the next year and what I probably will post in this thread. So it will be much more beg-ish.
Also, thanks anon. Even though we don't see eye to eye, it was fun.
>>5099022
Personally, I found that my hatching improved a lot with this lesson
https://drawabox.com/lesson/2/textureanalysis
Drawing different texture kinda teaches you to use hatching to show changes in shape, not just to indicate shadow. And since you only drawing a texture, it allows you to focus on rendering and not worry how your drawing looks. As for how to apply it to hands, maybe try to imagine that fingers and palm are boxes and add hatching to where the edges of the boxes would be.

>> No.5099162
File: 1.81 MB, 2000x2268, 20201230_224004.jpg [View same] [iqdb] [saucenao] [google]
5099162

Been drawing seriously for a little more than a month now. How did I do?

>> No.5099165
File: 182 KB, 696x1041, Screenshot_2020-12-30 Practice Tools for Artists - Line of Action.jpg [View same] [iqdb] [saucenao] [google]
5099165

>>5099162
ref

>> No.5099178

>>5099162
>How did I do?
Better than >>5099065

>> No.5099189

>>5099084
Soul??

And which hand if I may ask?

>> No.5099194 [DELETED] 
File: 3.47 MB, 2048x2048, Mad_Rat.png [View same] [iqdb] [saucenao] [google]
5099194

A thing. Got tired of doing the background so I rushed it near the end.

>> No.5099197
File: 267 KB, 1000x1000, IMG_20201231_010222_826_s.jpg [View same] [iqdb] [saucenao] [google]
5099197

>>5099194
Whoops. Resized

>> No.5099201

>>5099189
the punching one

>> No.5099203

>>5099162
you're out of /beg/.

>> No.5099250

is it a bad idea to use my warhammer figurines for my real world observation drawing?

>> No.5099252
File: 449 KB, 1000x1000, image.png [View same] [iqdb] [saucenao] [google]
5099252

>> No.5099255

>>5099250
not at all

>> No.5099261

>>5099252
You are growing on me anon.

>> No.5099262
File: 200 KB, 762x890, model.jpg [View same] [iqdb] [saucenao] [google]
5099262

>>5099255
cool I've been practicing Michael hampton stuff and i tried a reference yesterday but some artist friend of mine said that copying ref photos isn't a great practice and i should draw from real life instead.

>> No.5099265

probably a stupid question
does every drawing of life technically use point perspective?

>> No.5099267

>>5099262
not much black to work off
get some rich darks in the lighting to have a fun time (and more variance the shading)

>> No.5099269

>>5099267
When I set up my table I'll have a desk light pointed over it and a sketch book for a white background. Best to put the lighting at an angle above it?

>> No.5099270

>>5099269
any angle to create contrast

>> No.5099271

>>5099270
thanks anon

>> No.5099293

>>5099095
>>5099099
How come I see fuck ups in other people's work and yet keep missing obvious shit in my own?

>> No.5099300

>>5099201
As in its not finished? Or it just doesn't look right..

>> No.5099305

>>5099099
is the left shoulder too long and therefore the rest of the body becomes weird?

>> No.5099307

>>5099293
Firstly, because you’re too up close to it. Stand back, go get a drink, come back, look again. You need to look “through” your drawing to see things are off from time to time, using your peripheral vision. It’s especially helpful in telling perspective is off. Look at your drawing as thumbnail, flip it around, etc.

Secondly, just because you can tell things are wrong doesn’t mean you know how to fix it. Fixing is the key to making progress. Being able and willing to erase, move stuff around and not being married to what you’ve done. It will also teach you the efficiency of putting down as little as needed at each stage so you’re not wasting time reworking areas you’ve spent a lot of time in.

Being able to tell things are off is progress but it’s marginal progress. It’s a stepping stone but by itself isn’t that useful.

>> No.5099310
File: 330 KB, 1000x1000, image.png [View same] [iqdb] [saucenao] [google]
5099310

>> No.5099345

Only just got around to the basics of vanishing point and perspective. I'm really overwhelmed by all the shit I have to eventually learn.

>> No.5099351
File: 1.19 MB, 2048x2048, shit girl 2.png [View same] [iqdb] [saucenao] [google]
5099351

am i gonna make it?

>> No.5099363

>>5099345
breh you're 33% there, don't fret

>> No.5099368
File: 648 KB, 866x1600, 1609383699303.jpg [View same] [iqdb] [saucenao] [google]
5099368

>>5099305
No. The position of the head is wrong, because artist didn't bother to map out the spinal cord. The green area is a mess anatomically, what is happening there? Also, her tank top is not symmetrical, not sure if intentionally or not, but let's be real, most likely not.
>>5099293
You look at you work too long and your eye gets used to the mistakes and stops noticing them. Some good common advises for checking yourself are to flip image horizontally, make it really small, and to simply put it away and look at it again later.

>> No.5099386
File: 190 KB, 256x480, image.png [View same] [iqdb] [saucenao] [google]
5099386

>>5099351
>am i gonna make it?
It contains something I like so yes she even looks Ume-chan.

>> No.5099389
File: 206 KB, 640x480, image.png [View same] [iqdb] [saucenao] [google]
5099389

>>5099386
Oh ya and she doesn't wear glasses

>> No.5099403

>>5098849
>>5098849
>/beg/ takes an image of head in wrong position
>manages to fuck up while tracing
>posts it as a redline and people point out it's shit
>heh, I sure showed those crabs

>> No.5099429

Can I become an industry professional even though I'm starting at 25? I understand that it could take decades but I really do want to git gud.

>> No.5099441

>>5099386
you like people on the verge of shitting?

>> No.5099443

>>5099429
yes of course
do you know how fucking young 25 is

>> No.5099459

>>5099429
What industry? There are successful artists that started in their 60s, like that motherfucker that started to learn how to paint in Excel after his retirement. It took him 6 years to make it.

>> No.5099475

>>5099459
I'm not entirely sure yet, but I was wondering about either illustrating for video games/books/VNs or maybe just being a freelancer. It's too hard to say what I wanna do in the future since right now I'm just a wagie code monkey and will be for the foreseeable future, but I do want to pick up more marketable skills so I'm not stuck doing just one thing my whole life. When I look at the quality of illustrators like Murata or LAM or Lack it really makes me want to be like them.

>> No.5099482

>>5099429
>>5099475
the only professions that are blocked by starting at 25 are sports
you're good to do anything new for the next 25 years in a professional capacity

>> No.5099525

does the wrist start at the nut sack

>> No.5099526

>>5099525
mine does

>> No.5099528

>>5099526
heh nice

>> No.5099530
File: 147 KB, 700x1000, practice.png [View same] [iqdb] [saucenao] [google]
5099530

This was me trying to do a referenceless test of anatomy/consruction, i feel like my biggest weak point is i take too long, this took me like a day and a half of work somehow, im also still trying to figure out a good process since im new to digital and art in general

>> No.5099540

>>5099265
answer me

>> No.5099549
File: 125 KB, 954x1280, IMG_20201231_002659_795.jpg [View same] [iqdb] [saucenao] [google]
5099549

Some shapes

>> No.5099586

>>5099540
Yes, but if you're drawing something small that is right in front of you, for example, a cup or a Rubik's cube, foreshortening would be practically invisible, so there's no point in worrying about perspective.

>> No.5099673
File: 533 KB, 1296x2146, rsz_12-30-20_p2 (2).png [View same] [iqdb] [saucenao] [google]
5099673

Today's doodles

>> No.5099678

>>5099162
question. are you using loomia method/ if not what are you using to draw the body

>> No.5099686
File: 235 KB, 802x846, 2020-12-31 03_16_56-Window.png [View same] [iqdb] [saucenao] [google]
5099686

just wanted to share WIP

>> No.5099728

>>5099549
Good job anon. Keep'em shapes comming.

>> No.5099743

How do I stop getting bored in the middle of a drawing

>> No.5099750

>>5099271
In case anyone else wants to try this, this is the reference I am using

>> No.5099760
File: 277 KB, 1131x1276, observationref.jpg [View same] [iqdb] [saucenao] [google]
5099760

>>5099750
can't fucking believe I forgot image

>> No.5099791
File: 414 KB, 1000x1000, image.png [View same] [iqdb] [saucenao] [google]
5099791

>> No.5099796
File: 261 KB, 864x1131, wipobservation.jpg [View same] [iqdb] [saucenao] [google]
5099796

>>5099760
My attempt so far. Am I doing this process right?

>> No.5099818
File: 507 KB, 1500x1125, dab.jpg [View same] [iqdb] [saucenao] [google]
5099818

I just finished drawabox. Took me 3,5 months. What now?

>> No.5099853
File: 54 KB, 1200x630, IMG_20200803_193739_740.jpg [View same] [iqdb] [saucenao] [google]
5099853

>>5099818
>he actually did it
The most based anon

>> No.5099875
File: 213 KB, 1122x868, dud.jpg [View same] [iqdb] [saucenao] [google]
5099875

Doodles from my horny head

>> No.5099878

>>5099818
wow good job

>> No.5099900
File: 3.26 MB, 3094x3538, cara d 3 c.png [View same] [iqdb] [saucenao] [google]
5099900

>>5097715
Thanks for this. I've gone back to it with this in mind and I'm having a lot more fun now. Still lots of bits to work on but I feel like I actually like the picture now.

>> No.5099953

>>5099818
>Took me 3,5 months
Nice, how much time per day did you spend on it?

>> No.5099955

>>5099818
>What now?
Scan and upload them...or make a video browsing through your stacks

>> No.5099960

>>5099818
Post your progress >>5083933

>> No.5100012

I can't find any motivation

>> No.5100029
File: 423 KB, 1507x1078, blegh.png [View same] [iqdb] [saucenao] [google]
5100029

unsure if i even enjoy art or just like the idea of being good at it

>> No.5100034

>>5099818
Well, what do you say? Was it worth it?

>> No.5100045
File: 26 KB, 469x518, MasterpieceInTheWorks.png [View same] [iqdb] [saucenao] [google]
5100045

I'm surprised, I think the G-Pen is making me a better artist just like that since I pay more attention to how are things constructed and how they flow, distance and stuff.
Though I wasted this day.

I set aside 5 hours to draw but ended up playing Yugioh online since I found out the Egyptian God cards are now viable and how could I refuse the small chance to defeat someone with Ra

>> No.5100046
File: 353 KB, 1500x1500, 00425.jpg [View same] [iqdb] [saucenao] [google]
5100046

Just a practice piece to get into digital painting figures: how can I improve this (besides cleaning up the rough outlines)?

>> No.5100052

>>5100012
take a request, it'll give you motivation

>> No.5100053

Anyone else have a bad habit of forgetting what they learned/were learning as soon as you move on to another lesson or concept. Turns out i just straight forgot to keep up with gesture while trying to improve perspective and anatomy so i'll probably go through vilppu again

>> No.5100072

>>5100053
It's ok
What you learned will re-surface as you integrate it all on a finished piece, but it seems you're not there yet

>> No.5100087

>>5099818
seing this post, is it worth it to do draw a box? seems so fucking daunting

>> No.5100103
File: 90 KB, 1000x604, 23DA02C2-0ACB-42A4-B357-4DAAB10C8F4B.jpg [View same] [iqdb] [saucenao] [google]
5100103

are my values too dark?

>> No.5100109

WHICH Loomis am I supposed to start with? I have 6 of them

>> No.5100113

>>5099796
Good attempt. The model is very complex.

>> No.5100122

>>5100087
Nah he probably still fucking sucks, it's a huge scam lol

>> No.5100123

>>5100109
Fun with a pencil

>> No.5100135
File: 489 KB, 1200x900, emilytest1.jpg [View same] [iqdb] [saucenao] [google]
5100135

noob at coloring. reference on the right. how do i make the tones and blending look less dirty?

>> No.5100142
File: 283 KB, 2000x2479, sakura4.jpg [View same] [iqdb] [saucenao] [google]
5100142

Day 2 of learning to add color to my drawings. Thoughts?

>> No.5100150

>>5100135
harder edges, blending tool/airbrush

>> No.5100154

>>5099818
Can you post a before - after example?

>> No.5100185

>>5100142
I swear you've been working on this for weeks, you need to move on already

>> No.5100187

>>5099403
>manages to fuck up while tracing
its 1:1 you muppet

>> No.5100197

>>5100185
I did the lineart like a week ago but now that i am learning to do color it was a good piece to practice on.

>> No.5100214

>>5098962
so what book do you stand by in this debate? to draw the way you do

>> No.5100215

>>5100142
Sorry for the kerfuffle last thread. I was pretty rude.

>> No.5100234

>>5099953
I started by drawing 30min - 1h daily, now I can draw up to 4 hours. I did not draw "for fun" during these moths - only drawabox.
>>5099955
Im not gonna bother, most of it looks bad or mediocre, also 3/4 of the stack is just grinding cylinders/cubes etc.
>>5100034
I think it was worth it, I learned construction (also in perspective), drawing more confidenly, and I improved my overall drawing skills.

>> No.5100253

When do you draw in the day? I find myself procrastinating and only starting late in the evening, when I'm tired and then I get frustrated and annoyed. How do you deal with procrastination and high expectations?

>> No.5100262

>>5100046
You're miles above the /beg/ ghetto already, don't waste time here. The most you'll get here is demoralizing trolling comments by very salty and jelly people.

>> No.5100276
File: 231 KB, 550x1000, 1585075666775.png [View same] [iqdb] [saucenao] [google]
5100276

I spent literally the whole day doing this and I think this is far as I'm willing to go even if it's unfinished.
I realized somewhere near the end that there are so many gradients and slight variations in the shadows that in order to capture them all I'd have to meticulously work every single square centimeter. I did my best to copy the big shadow shapes I saw, but they all look like a mess since there are so many tiny ones that are missing. I hope I at least managed to convey the form.

>> No.5100395

>>5100234
>I did not draw "for fun" during these moths
Yeah, I stopped doing that too recently. It might come back to bite me later, but it started feeling like a chore after a while, and I'd always put myself down for my "fun drawings" looking so bad.
I'm about to finish 250 boxes and while to be honestly I don't feel like I've learned too much about perspective during it, it helped me a lot in regards to discipline and drawing regularly.

>> No.5100400

>>5100395
The fun is a myth. There is only the grind.

>> No.5100401

My problem is not really discipline, its just that i dont know what to draw there is SO MUCH beginner content and everyone keeps recommending other shit. Like where the fuck do you start as a pure beginner.

>> No.5100404

Fun is a lie. There is only Grind.
Through Grind I gain Skill.
Through Skill I gain Power.
Through Power I gain Victory.
Through Victory my chains are Broken.
The Grind shall free me.

>> No.5100428

>>5100401
>Ironic, he could bring others joy through his drawings, but not himself.
>Is it possible to learn this power?
>Not for a crab

>> No.5100475

Holy shit I drew for like 8 hours today and I feel great. I wish I had motivation like this every day.

>> No.5100487
File: 184 KB, 1251x783, hurr.jpg [View same] [iqdb] [saucenao] [google]
5100487

Besides paying closer attention to the reference, anything I should know about getting better at this?

>> No.5100495

>>5100103
Well you're in a middleground without too many brights and no darks whatsoever, meaning I'd question the quality of the source image.
Realistically, I'd expect to see a lot more blacks everywhere (or, at the very least, in the hallway behind the pillars and in the middle right hall) and more illumination, especially the behind/below the braziers.

>> No.5100498

>>5100487
idk anon but i really like how you did the top left hair

>> No.5100504

Thank you to the non-beg anon(s?) who post good advice here ( :

>> No.5100514

>>5100487
they literally all look the same sans the hairs what the fuck

>> No.5100517

>>5100514
same surgeon?

>> No.5100521

>>5100514
this is a sign that your observation skills are not good enough. grind more bargue

>> No.5100529
File: 194 KB, 1251x783, hurr.jpg [View same] [iqdb] [saucenao] [google]
5100529

>>5100498
Thank you! Tried to add more shine to the next one...

>> No.5100565 [DELETED] 
File: 2.23 MB, 2448x2448, korra.jpg [View same] [iqdb] [saucenao] [google]
5100565

>>5098608
Would someone redline this for me? would be much appreciated. I'm not working from reference images, just anatomy.

I know the eyes are a bit misaligned, hopefully, I can correct it later with digital, but really the arms and waist I need redlining.

>> No.5100566
File: 69 KB, 593x523, f71.jpg [View same] [iqdb] [saucenao] [google]
5100566

>>5100529
>>5100487

>> No.5100571
File: 135 KB, 800x800, korra 800.jpg [View same] [iqdb] [saucenao] [google]
5100571

>>5098608
Would someone redline this for me? would be much appreciated. I'm not working from reference images, just anatomy.

I know the eyes are a bit misaligned, hopefully, I can correct it later with digital, but really the arms and waist I need redlining.

>> No.5100574
File: 205 KB, 1251x783, hurr.jpg [View same] [iqdb] [saucenao] [google]
5100574

>>5100566
Just grabbed the ref, I don't listen to the music.

>> No.5100593

>>5098670
I think it has less to do with Loomis, and more to do with the uptight amateur artists on this board that speak from some sense of superiority because they read Loomis once and think it's the be all end all.

>> No.5100629

>>5100400
That's certainly what it feels like sometimes

>> No.5100683

>>5100574
post progress

>> No.5100703
File: 513 KB, 2883x3034, 20201231_181615.jpg [View same] [iqdb] [saucenao] [google]
5100703

followed a video tutorial on shading. this was my first time ever. was really hard, not satisfied but i am glad that i did it.gonna try to do it more often next to my other fundies

>> No.5100717

>>5100574
big foreheads

>> No.5100745

>>5100253
Anyone?

>> No.5100752

>>5099678
am using Michael Hampton's figure drawing design and invention book

>> No.5100754

>>5100745
I usually draw in the late evening or whenever I feel inspired.

>> No.5100755

>>5100745
Also in the evening. if you lack discipline. start with the smallest unite of time you think you can manage consistently. like even 5 minutes every day instead of an hour. keep it up for a long time and very slowly and gradualy increase the amount of time you draw.


> high expectations

Not something others can help you with. you have high expectations because you overestimate your own abilities. if you are realistic you know what you can do in a givin time. not every drawing session needs to be something where you reach new hights and skill with insane work.
of course this is easily typed by me and a lot less easy excuted since its extremely hard to do in most things, especially drawing.

Good luck to you man, hope you can figure it out

>> No.5100759

>>5100253
when school forces me to
i'm incredibly lazy

>> No.5100767

>>5100253
>>5100745
Whenever I feel like it but mostly in the evenings/late night. I'm drawing primarily for fun and gradual self-improvement and try to avoid stress from trying to constantly "make it"
Basically living by a "if I'm gmi then I'll make it at my pace, if I'm ngmi, then at least I have fun" philosophy.

>> No.5100792

>>5100755
Based advice

>> No.5100822

>>5100103
i really love this
i do think the blue/grey should be darker though (the shadows between the pillars). just to better communicate depth

>> No.5100824

>>5100253
I get up early in the morning and draw. I'm either too tired or busy the rest of the day.

>> No.5100891

>>5100755
Thanks man! That's good advice. I'll give it a shot.
Also happy new year!

>> No.5100908
File: 277 KB, 896x765, Capture.png [View same] [iqdb] [saucenao] [google]
5100908

how do i get better at figure drawing? this is a bit embarrasing

>> No.5100909

>>5100908
practice
wtf is a traced construction--sounds like something you shouldn't do

>> No.5100912

>>5100909
well yeah obviously but is there something i should be looking at so i can learn how to properly construct human bodies
its me drawing the construction shapes over the image

>> No.5100916

>>5100908
is figure drawing a fancier name for constructing human bodies

>> No.5100919

>>5100916
i thought they were the same thing

>> No.5100921

how to draw freehand circles on a tablet? it’s not the same as paper and a real pencil

>> No.5100932

>>5100919
then is like asking '' how do i get better at playing guitar '' when you are a beginner, theres so much to learn , but if we are talking about construction, learning how to see in 3D is a good start

>> No.5100939

>>5100932
how would i go about getting better at that?

>> No.5100942

>>5100921
don't draw with your wrist but use your elbow/shoulder. Draw fast for a smooth curve

>> No.5100945

>>5100276
You did good. This actually looks great.

>> No.5100979

>>5100908
learn gesture drawing and when you construct use 3d form not 2d shape.

>> No.5100989

>>5100939
look at vilppu, hampton, loomis, or proko even for examples. basically learn to draw basic forms like cylinders, spheres, and boxes and use them to build the human body.

>> No.5100990

>>5099875
I want to do unspeakable things to that apple.

>> No.5100994
File: 150 KB, 396x560, jail11.gif [View same] [iqdb] [saucenao] [google]
5100994

I have been making a comic for a friend's story.
A new artstyle using photobashing and heavy editing... what do you guys think of it?

>> No.5100998
File: 88 KB, 729x1032, jail11.gif [View same] [iqdb] [saucenao] [google]
5100998

>>5100994
jeez i fucked up the export one sec

>> No.5101001

>>5099154
>Personally, I found that my hatching improved a lot with this lesson
Thanks fren, I'll check it out

>> No.5101014
File: 747 KB, 2848x1556, face retarded ass.jpg [View same] [iqdb] [saucenao] [google]
5101014

Can someone recommend me exercises or resources to help kill my symbol drawing of eyes/noses/mouths? Im tired of this and I've been copying pictures and drawings of eyes and barque and the like but it still isnt clicking. I know this takes a lot of time but if anyone has resources or image galleries I can use to study from or learn from that'd be great. I understand you gotta think of the features of the face as forms and shapes with depth and shadow and not lines but like I said its hard to get it to click. Pic related is a bunch of my faces from the last week or so of drawings i've done. I wanna start getting more serious with this.

>> No.5101028

>>5101014
trace the faces of like two line works of artists you like and it might click

also try cell shading someone. an eye isn't all those lines, it can be pretty much a little quiggle and look good if its roughtly the shape of the eye. literally anything is better than the symbol

>> No.5101030
File: 77 KB, 1100x1213, Capture.jpg [View same] [iqdb] [saucenao] [google]
5101030

>>5098787

>> No.5101039
File: 1.40 MB, 1897x1591, nnnnnnnn.jpg [View same] [iqdb] [saucenao] [google]
5101039

>>5100571
Sorry, anon. I was too lazy to do proper redline, so I just used stamp tool in photoshop and a bunch or selecting and resizing. Basically, you did decent, especially for a paper drawing. Your main problem is proportions - head is waaay to big even for anime style, neck is too long, hand is too small. Rule of thumb - your open hand is roughly the same size as your face. Also, position of the arm is slightly unnatural to me, I moved it. I also did a bunch of minor tweaks with the shape of the head and facial features. You need to try and make it more symmetrical, measure this shit with a ruler before starting to render if you have to. There's no shame in that. A good way to check your driving for errors is to flip it horizontally. If you working on paper, look at it in the mirror.

>> No.5101047

>>5101014
Do you even use reference? These all look like imagination drawings.

>> No.5101093

>>5099818
Fuck it I'm going to start drawabox
Wish me luck anons

>> No.5101116

>>5101047
Well Imagination drawings are my end goal. I can copy a reference no problem. But the second I try something from brain it fails. That why I wanna study faces more so I can construct better imagination ones. I still look up reference of facial feature positions and anatomy but I dont copy theme 1:1, jsut use them as a guideline for faces

>> No.5101126

>>5101116
try doing them 1:1. first step to stopping symbol drawing

>> No.5101136
File: 65 KB, 992x702, 14 keys to drawing.jpg [View same] [iqdb] [saucenao] [google]
5101136

>>5101014
Look up Keys to Drawing. Read the book a bit and do a few exercises. Then do exercise 1d where you'll draw your(or ref's) eyes while focusing on observation instead of symbol drawing.
Picrel was my first try doing this while my normal eyes drawn from imagination aren't much better than yours.

>> No.5101163
File: 3.57 MB, 4608x3456, parrot.jpg [View same] [iqdb] [saucenao] [google]
5101163

Rate/advice?

>> No.5101167

>>5101163
Again, sorry for flipped. It appeared rightside up on my computer. Does anyone know how to prevent this?

>> No.5101182

>>5101039
damn u made it look great

>> No.5101186

>>5101116
You don't have permission to draw without a reference until you CAN draw without a reference.

>> No.5101193

>>5098647
huston

>> No.5101196

>>5101014
>Can someone recommend me exercise
Yes. Do not trace. Do not copy. Do not read books. Do self portraits or portraits from life. Not from photographs! This is crucial. Only real model or mirror. Try to achieve likeness.

>> No.5101198
File: 166 KB, 1964x1416, unnamed.jpg [View same] [iqdb] [saucenao] [google]
5101198

I'm really into drawing fat ladies right now

>> No.5101210

>>5101196
I can do mannequins from imagination

>> No.5101216

>>5101210
Meant for
>>5101186

>> No.5101231

>>5101198
This is such a good gesture and you kinda botched it. Still, good on you for practicing. Where did you get the reference?

>> No.5101240

>>5101231
I just googled gestures and picked one of those sites that shows them one by one. Any critiques on what parts I fucked up so I can improve?

>> No.5101246

>>5101198
Did you trace?

>> No.5101250

>>5101246
No, I usually try to get the rough gesture in with a large medium brush and then lower the opacity of that layer and put down finer lines. I'm sure if you overlay it the proportions are a little fucky. Does the fact that it looks like that mean It's too stiff?

>> No.5101256
File: 1004 KB, 1800x3622, ls9y9zjy.jpg [View same] [iqdb] [saucenao] [google]
5101256

>>5100939
learn to see beyond the 2D plane, for example this arm, most beg can easily deconstruct it with tubes but making these tubes to have the muscular form requires a slightly change in the complexity of the tubes or forms.... my approach and recomendation would be, take a lot of refs of the subject you are studying, take it's measurements, then just make a 3D form of it like the tubes but with the new data, you can use real life references and try to recreate it with your 3D forms or trace them over it first to help you think in 3D, at this point you should be able to think in 3D at least above 1, but pretty much you need to grind anatomy and use simple forms to de/construc it, so everything goes back to that, the problem i think it is howto go abou it

>> No.5101263

>>5101196
is draw from life meme actually real. i have learned solely from photos

>> No.5101273

>>5101210
>I can do mannequins from imagination
Oh the hubris of /beg/
Maybe you can make a mannequin as a child draws a sun or a car, but compare to a real mannequin and yours will pale in comparison to speak nothing of drawing humans.

>> No.5101276

>>5100891
you have a happy new year too fren!

>> No.5101284

>>5101196
I physically cannot do this. I am disgusted by my own visage and Im keeping my art a secret from everyone I know, so I cant ask anyone to model.

>> No.5101286
File: 153 KB, 1000x500, 20201231_174300-horz.jpg [View same] [iqdb] [saucenao] [google]
5101286

Any good reads on how to capture texture?

>> No.5101287

>>5101284
personally i've studied 95% from photos. the other 5% is usually still life of things on my desk. desu it feels like the same process drawing from photoes and drawing from life idk why everyone makes a big deal about it.

>> No.5101288

>>5101286

>>5099154
>drawabox

>> No.5101300

If i wanted to draw anime/cartoon shit but not digitally what paint is best?

>> No.5101302

>>5099162


You are better than 4months anon. this is talent.

>> No.5101307

>>5101286
it's a tough thing that can take a lot of intuition to minimize detail to capture the moment with but a few brush strokes
generally it's stupid to try and capture every single detail, unless you're a photorealistic artist, so here's my advice:

>> No.5101310

>>5101284
There are ways around it:
1) If you have money, buy a head like this and draw it. Pretend it's just for decoration, nobody would suspect a thing
https://www.amazon.com/LKXHarleya-Classic-Michelangelo-Sculpture-Figurine/dp/B07F867BSM/
2) Pay for a live portrait or a figure drawing class. This is available in any big city
3) Go outside, find a square or a park and draw people there, especially those who wait for a date
4) Secretly draw your co-workers while pretending you're doing something useful. Works even better if you're in college, just draw your professor
5) Find a bum on the street. Ask him to pose for a beer. Make sure to not get killed, though

>> No.5101312

>>5101263
i've done dozens of hours of life model drawing and can't tell you the difference
it's gotta be more than deliberate lighting for interesting drawings

>> No.5101323

>>5100998
Looks pretty cool. Maybe tone down the dots for value though, I get what you're going for but depending on the length it might get a bit exhausting to look at. Try making them smaller or replace them with flat-tone?
Otherwise I like it a lot! Playful.

>> No.5101359
File: 520 KB, 3000x2400, Abstract1.jpg [View same] [iqdb] [saucenao] [google]
5101359

tried something abstract today... quite proud of it

>> No.5101361

>>5101286
maybe draw underscores with varying degrees of length and drop shadow?

>> No.5101371 [DELETED] 
File: 236 KB, 719x858, XjbBrur.png [View same] [iqdb] [saucenao] [google]
5101371

I cant tell if Im learning or just copying shit. I get told to think but I dont know If im thinking about the right things

>> No.5101378
File: 276 KB, 1893x1398, 1595193935821.jpg [View same] [iqdb] [saucenao] [google]
5101378

Help please, getting back into some resources but I still can't grasp and represent 3D, how to understand Loomis?

>> No.5101383
File: 354 KB, 561x613, 1603806914234.png [View same] [iqdb] [saucenao] [google]
5101383

>>5101378
I'm kinda lost, drawing for fun right now but the results, while enjoyable at first, what should I be studying? I need to improve.

>> No.5101422

>>5101300
watercolor, gauche or consider alcohol markers
>>5101167
it's something to do with the way your phone stores the metadata I think, run it through picresize website and it gets fixed
your color pencil strokes are super messy, you need to take a lot of time and smooth it out (which is why I don't think they're a good medium unless you're doing like photorealistic protraits)
>>5101378
you can try drawing your references from a different angle

>> No.5101424
File: 895 KB, 1080x2340, Screenshot_2021-01-01-02-14-28-987_com.miui.gallery.jpg [View same] [iqdb] [saucenao] [google]
5101424

What do you think

>> No.5101426

>>5101014
Give more details to the eyes and use smaller brushes. So far the only thing you do is a make an oval shape and draw the pupil inside.

>> No.5101430

>>5101378
why did you cross off the top left owl? it was cute.

>> No.5101434
File: 676 KB, 2570x1416, 1609455203892.jpg [View same] [iqdb] [saucenao] [google]
5101434

>>5101198
>Any critiques on what parts I fucked up so I can improve?
You break the rhythm of your shapes and lines several times in this piece. The top of the body is pretty good though. I like the curvy line you drew through the center, captures the slight lean back. But then this line continues to the left leg, which is good, but it ends suddenly and curves back. The rest of the leg is just disjointed, nothing flows into anything. The right leg is the same. This robs the legs out of their mass, feels like instead of firmly standing on them she just awkwardly tip-toes around.

>> No.5101438

>>5101430
Skill goes above skill, the uncorrected, unaddressed mistake must be noted. The perspective is all wrong, mistake.
>>5101422
I see, anything else, am I doing ok? What metric would you use?

>> No.5101440
File: 236 KB, 719x858, XjbBrur.png [View same] [iqdb] [saucenao] [google]
5101440

>>5101426
>>5101196
>>5101136
>>5101028
Thank you guys. I will try. How do I translate facial feature details on a small face like in a full character drawing? Feels way harder then doing it as individual face parts or as busts

>> No.5101441

>>5101434
Thank you so much! I see what you mean and I'll work on it!

>> No.5101443

>>5101440
Is that yours? How long have you been drawing?

>> No.5101451

>>5101443
Are you akechi-anon? Probably for around 300-400 hours so far

>> No.5101453
File: 120 KB, 1274x1004, 1579162072003.jpg [View same] [iqdb] [saucenao] [google]
5101453

Did the Keys to Drawing Shoes thing, I have extreme tunnel vision when drawing like this, again, the reason why I've always been unable to finish the upside down picasso, line confidence is minimal.
Please, I beg of you, am I hopeless or what can I use to improve? Level and metrics of "potential?
>>5101451
What have you been using? Please share your secret with me, I beg you.

>> No.5101454
File: 163 KB, 786x693, 1605649025408.jpg [View same] [iqdb] [saucenao] [google]
5101454

Is it possible for me to draw like my heroes, please answer me, should I be way better with my current mileage? Should I change to digital? If unable to do this then I must regain dignity in death.

>> No.5101456

>>5101438
sure but it was still cute. no need to cross out a pretty little owl.

>> No.5101458

>>5101456
give me something to draw

>> No.5101461

>>5101453
I think the shoe looks pretty good! My only secret I have is that I have art friends giving me critique and help. Everything else is what everyone else here is doing, and thats just drawing and reading art books like keys to drawing and watching videos/courses like Proko, michael hampton, and Vlippu.
I am not too different from you. Dont be too hard on yourself anon, just keep at it! A good mindset makes anything easier

>> No.5101463

>>5101458
sure. how about something simple that can be as plain or fancy as you'd like: a briefcase.

>> No.5101465
File: 1.73 MB, 700x1048, Evstafiev-chechnya-tank-helmet.png [View same] [iqdb] [saucenao] [google]
5101465

>>5101458
Draw this. Simple facial expression, some good foreshortening, easily identifiable forms, cool photo. Not too much to draw. Go nuts

>> No.5101472
File: 164 KB, 800x400, 1594836740262.jpg [View same] [iqdb] [saucenao] [google]
5101472

What is the secret to movement lines?
>>5101463
>>5101465
Thanks! I shall return in hours after both a break and hopefully loomis.
>>5101461
Huh, that seems like it would be beneficial, thanks and wish you luck.

>> No.5101487

>>5101472
im glad you're taking a break, anon. you deserve it.

>> No.5101495
File: 1.52 MB, 2600x2764, HARPYNEWYEAR.png [View same] [iqdb] [saucenao] [google]
5101495

Happy new year anons :D

>> No.5101496
File: 1.31 MB, 1280x532, jumperr.webm [View same] [iqdb] [saucenao] [google]
5101496

>tfw taking a break and don't deserve it

>> No.5101502

>>5101453
stop putting that stupid avatar on your drawings for attention

>> No.5101507

>>5101496
kek

>> No.5101573

>>5100703
pretty good anon.

>> No.5101611

>>5101453
huh you actually drew something good for once, nice shoe schizo

>> No.5101620
File: 408 KB, 756x1008, Resized_20201124_184305.jpg [View same] [iqdb] [saucenao] [google]
5101620

Can anyone identify where I should be developing/focusing on from here? I recently got back into sketching after a years long break and I'd like to keep a pad with me instead of just entertaining the thought of drawing something that catches my attention. Just a bit of direction would be appreciated/any impressions.

>> No.5101623
File: 755 KB, 1500x1500, 42_s.png [View same] [iqdb] [saucenao] [google]
5101623

How do I into hair?
Already watched that pin2d video series, which was helpful but I feel like I am still missing the fine steps.

>> No.5101631

new thread >>5101630

new thread >>5101630

new thread >>5101630