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/ic/ - Artwork/Critique


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File: 29 KB, 572x315, 1596236209345.jpg [View same] [iqdb] [saucenao] [google]
5095452 No.5095452 [Reply] [Original]

IF YOU ARE A /BEG/INNER IN ART, please use this thread to post pieces for critique or ask for advice.
We should not have to make new threads or post in the Drawthread with our fundamental exercises.

POST DRAWINGS YOU NEED HELP WITH!

RESIZE YOUR IMAGES TO ~1000 PIXELS:
1. screenshot the image and post that instead
2. change camera capture settings to something smaller
3. send to computer and resize in picresize.com

There's a new (and cleaner) sticky in town! You can see it at:
https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98/edit#bookmark=id.15jx3pyuimvj

Take your time, you can do it.
Previous Thread: >>5092929

>> No.5095458
File: 644 KB, 1361x2145, DSC_0003.jpg [View same] [iqdb] [saucenao] [google]
5095458

Am I feeling the form?

>> No.5095470

Quit drawing anime and start drawing from life you imbeciles.

>> No.5095482

>>5095470
quit drawing and start doing something that actually has merit to society

>> No.5095490

>>5095482
Ill do your mom you fat bitch

>> No.5095529

UwU

>> No.5095538

anyone mind recommending me some good artists that really capture the gesture in poses? i wanna learn and really make my drawings feel like it was moving

>> No.5095559
File: 494 KB, 1227x1161, Furrikson dec 29 2.png [View same] [iqdb] [saucenao] [google]
5095559

>>5095409
Thank you. I kind of intended to with a "quick draw cowboy" style of pose, and when I do that pose in the mirror the perspective lines up with what I drew. Though while I feel what you said would be more fluid; I tried to turn a crossbow slightly on an angle a few times and It looked like shit. Will probably need to study that more. The limbs of the crossbow always fucked up perspetive wise for me
Calling this done. Spent the entire last day studying dwarves for like 8-10 hours and Im happy I made something that doesnt look like absolute dogshit. Guy liked it also.
Now I gotta draw a wood elf ranger, a half elf bard and a dragonborn paladin. And Im fucking dreading drawing a scalie.

>> No.5095577
File: 318 KB, 1070x906, q01.png [View same] [iqdb] [saucenao] [google]
5095577

>>5095470
drawing from life is boring, and serious drawing is for boomers

>> No.5095581

>>5095458
No, and you're choosing bad references. The lighting is ambiguous in this photo in particular. Choose references with one light source. Or better yet, stick with self-portraits from the mirror.

>> No.5095589
File: 3.07 MB, 4032x3024, PXL_20201227_180346502.jpg [View same] [iqdb] [saucenao] [google]
5095589

What makes a reference good?

>> No.5095610

On a similar note to >>5093325
How do I balance this stuff? it seems so overwhelming but at this pace it seems I'm never making it, specially with all the engineering stuff I usually do.

>> No.5095620
File: 521 KB, 1110x1600, Blade of the Immortal Artbook p.128.png [View same] [iqdb] [saucenao] [google]
5095620

>>5095538
I can only recommend animu artists because non-animu is trash, but I would check out Hiroaki Samura. He's a genius at capturing gesture in my opinion.

>> No.5095630

>>5095620
I dont understand the constanting shitting on anime unless its about heads/faces. Using anime for pose references isnt bad as long as the artist understands gesture and anatomy. Anime is generally just a human body with simplified anatomy and a stupid head on it

>> No.5095653
File: 1.40 MB, 4032x3024, 16092696810874568466109488453641.jpg [View same] [iqdb] [saucenao] [google]
5095653

Rate my shapes

>> No.5095655
File: 1.32 MB, 4032x3024, 16092697392536773017800455092842.jpg [View same] [iqdb] [saucenao] [google]
5095655

>> No.5095660

>>5095620
>I can only recommend animu artists [spoiler]because non-animu is trash
yeah, idc if it's western or animu, i just wanna study dudes that draw nice poses

>> No.5095661

>>5095589
When there's no ambiguity. As long as you can clearly see all the planes and all the foreshortening, the reference is fine to use. Ambiguity is usually introduced by complex lighting, camera distortion, and shit angles.

>> No.5095665

>>5095655
>>5095653
soul

>> No.5095667
File: 147 KB, 1024x1024, apsycho.png [View same] [iqdb] [saucenao] [google]
5095667

Tried to draw Patrick Bateman, but can't get it accurate enough, any tips/books for improving accuracy?

>>5095577
Looks nice

>>5095620
to add another name, I think yoh yoshinari's motion sketches have amazing gesture.

>> No.5095670
File: 56 KB, 348x553, uWVI6JP.png [View same] [iqdb] [saucenao] [google]
5095670

Thoughts on pose?

>> No.5095679
File: 1.82 MB, 1518x2000, Blade of the Immortal Artbook p.054.jpg [View same] [iqdb] [saucenao] [google]
5095679

>>5095660
Well, check this motherfucker out. He's good.

>> No.5095683
File: 3.91 MB, 2730x3012, cara d colour mid way 2.png [View same] [iqdb] [saucenao] [google]
5095683

Been working on this Cara Dune piece for too long now. Kind of fallen out of love with it but still trying to wrap it up because I started it in the first place.

>> No.5095685
File: 1.34 MB, 990x1549, cara sketch.png [View same] [iqdb] [saucenao] [google]
5095685

>>5095683
Original sketch work and refs. I'm always way more excited about a piece at this stage and then I just feel like I consistently make it worse as I try to progress it to completion.

>> No.5095689

>>5095665
Could you elaborate?

>> No.5095693

>>5095653
>>5095655
6/10, your lines a wobbly, your ellipses have sharp corners (actually pretty big mistake), your circles are not round. I give you a point for the effort, keep going.

>> No.5095701

>>5095670
head needs to be smaller like half of the current size, unless you wanted to do draw a child

>> No.5095715

>>5095701
Thank you

>> No.5095741

>>5095653
>>5095655
I say they're impressive in how I could not make my own shapes look so shitty.even if I tried

>> No.5095807
File: 103 KB, 1600x1200, 12-29-20.jpg [View same] [iqdb] [saucenao] [google]
5095807

Why do all of them look like they have man shoulders? How do I draw arms properly?

>> No.5095818

>>5095693
>>5095741
how do i draw straight lines without a ruler?

>> No.5095821
File: 249 KB, 857x1200, main-image.jpg [View same] [iqdb] [saucenao] [google]
5095821

>>5095807
It's a bit more challenging to draw women in general. But here is a good start:

Ignore perspective studies for the time being. Go look at old master drawings that have more or less flattened perspective, like Raphael. Any old master that focuses on classical artwork will do. Jacques-Louis David, Ingres, etc etc.

Get their gesture right. Get the sweeping curve of their feminine figures and only deviate from there slightly. Anatomy is important, but lack of bony landmarks and bulging muscles in favor of sweeping curves is key to feminine figures. You can always add more details to them later.

>> No.5095832

>>5095818
Lock your wrist, only move your elbow and draw quickly in a single motion.

>> No.5095833
File: 112 KB, 620x800, 2b9c92e1c016f889f8bde0602d01bab5.jpg [View same] [iqdb] [saucenao] [google]
5095833

>>5095821
Here is one by Ingres. Look at the reverse-S curve that joins her trap muscle to her deltoid down her entire arm. Aim for that as a start.

Later on you can do fancy shit like he does in that painting where her hand is part of the line that makes up the other side of her body.

>> No.5095838

>>5095818
I thought you were trolling lmao

>> No.5095842
File: 316 KB, 1094x1459, IMG_20201229.jpg [View same] [iqdb] [saucenao] [google]
5095842

how do you feel about them balls

>> No.5095864
File: 65 KB, 1200x630, ellipses 1b.jpg [View same] [iqdb] [saucenao] [google]
5095864

>>5095842
>sharp angles in ellipses
Learn to draw ellipses, anon.

>> No.5095866

>>5095838
what do you mean?

>> No.5095877

>>5095842
These are pretty good, but they're still lumpy on the edges. That'll come with time.

>> No.5095886

mfw i just wanted to draw anime and i still can't draw anime after months of shit

>> No.5095888
File: 281 KB, 1366x768, Screenshot from 2020-12-29 15-00-04.png [View same] [iqdb] [saucenao] [google]
5095888

>>5095886
how do i feel the forms

>> No.5095890

>>5095818
Don't be a pussy about it, draw a line like youre ripping a bandaid off, quick and smooth

>> No.5095895

>>5095821
>>5095833

Thanks. I think my issue is that I was using too many hard angles and just a general lack of understanding about the female form. Its also my 3rd day of drawing so my lines are shit and don't come out how I visualize them. I have a serperate quesiotn. What's the right canvas size and brush size I should be using (in digital obviously)? It always seems like I'm drawing too small and using too big a brush/the wrong brush. I'm using krita by the way.

>> No.5095934

>>5095895
for sketching and lines i like any brush with size and/or opacity jitter. in krita usually i use Pencil-2, Ink-3 Gpen, or Basic-5 Size Opacity. for painting hard opacity, Basic-2 Opacity in krita.

i usually use ~4K resolution (~4000x~2000), but imo doesn't really matter too much. as long as you can't see individual pixels you are fine. if brushes feel to large just decrease the size

>> No.5095999
File: 1.13 MB, 878x870, Untitled.png [View same] [iqdb] [saucenao] [google]
5095999

The shading on the left thigh and right calf look flat, is there a trick to differentiating tones? I'm not sure how exactly how the right thigh looks better or how to replicate it without endlessly painting over and over until getting it right by accident

>> No.5096001
File: 300 KB, 1440x1080, image.jpg [View same] [iqdb] [saucenao] [google]
5096001

WHEN DO WE GET TO DRAW CARTOONS????

>> No.5096003

>>5095886
>>5095888
I hereby summon you, o great 4-month schizo! Enlighten us with your wisdom and occasional threats!

>> No.5096033

>>5095999
The only real trick is to squint really hard until small differences in tone start to blend together in large distinct blobs of tone. Apart from that, it's all about getting good reference.

>> No.5096127
File: 167 KB, 799x859, 191.png [View same] [iqdb] [saucenao] [google]
5096127

did one from imagination for once, hows it look?

>> No.5096129 [DELETED] 
File: 466 KB, 1013x1800, viber_image_2020-12-29_23-56-33.jpg [View same] [iqdb] [saucenao] [google]
5096129

First real portrait I did some time after I finished Steve Huston's beginner and intermediate courses.

I know it's shit but I'm quite happy since I didn't use any other tools than my eyes. It's still just a sketch that took me less than an hour. Should I continue to practice and do more portraits?

>> No.5096130

>>5096129
meep

>> No.5096135

>>5096129
tibbly bop bo dibbly bop bap badda bap ba dap bap pa dap It looks pretty good to me anon. Good on you for going through the courses, did you follow along with their assingments or did you just watch then do your own thing?

>> No.5096136

So i want to buy some sakura micron fineliners. Should i get the 05(0.45mm) or the 08(0.5mm)? i will mainly use it for practicing fundamentals

>> No.5096141
File: 466 KB, 1013x1800, 21321.jpg [View same] [iqdb] [saucenao] [google]
5096141

First real portrait I did after I finished Steve Huston's beginner and advanced head construction courses.

I know it's shit but I'm happy since I didn't use any tools other than my eyes. It's just a small sketch I did in less than an hour. Should I continue to practice or draw more heads or do I need to focus on smth else?

>>5096130
is that good?

>> No.5096146

>>5096135
Did the assingments by following along with Steve, I feel like that part of the lesson is more important than 90% of the other stuff, but you still can't skip right away to it.

Had to delete my post cause of degenerate filename

>> No.5096152

>>5096127
looks unique, small eyes for a masculine head.

>> No.5096160
File: 335 KB, 878x870, Untitled-2.jpg [View same] [iqdb] [saucenao] [google]
5096160

>>5095999
There is no trick, you need to solidify your understanding of values. Dont be deceived by the fact that the ass is facing the hot sun, the values are still halfway in the color picker, I fixed the right asscheek for you, look at what midtone i used versus the one you used.
Start with painting the whole thing in midtone, then move on to the darkest shadow. After you solidify those two, move on to the brightest highlights.
Another thing to practice is the blending( rendering ) technique. Look at the bottom left and try to imitate what I did. I used a hard round brush with pressure sensitive opacity and flow.

>> No.5096163

>>5096141
Need to work on the proportions of the face a bit more. The right eye is the close to the left eye. Your nostril is a bit off as well.

>> No.5096172

>>5096136
0.5mm

>> No.5096176
File: 201 KB, 1024x913, wet_cloth_tutorial_by_deddyz_d9wdrqz-fullview.jpg [View same] [iqdb] [saucenao] [google]
5096176

Are there any single image tutorials for drawing transparent wet clothes? Like, on a program with layers I mean. This is a little too simplistic and anime, but while I can figure it out from this, I would like a little more tutorial?

>> No.5096249

>>5095842
Good enough for Loomis head.

>> No.5096277

>>5096127
Jawline has the word "line" in it for a reason. You have jaw ladder over here.

>> No.5096281

>>5096277
>jaw ladder
kek, its just a stylistic choice anon

>> No.5096282

>>5095577
great talent!

>> No.5096313

>>5096277
lmao are you talking about the fucking chin

>> No.5096321
File: 2.09 MB, 4960x3508, Paisagem.jpg [View same] [iqdb] [saucenao] [google]
5096321

First time coloring. Any tips ?

>> No.5096329
File: 91 KB, 600x450, drawing-overhand-grip.jpg [View same] [iqdb] [saucenao] [google]
5096329

Is pencil grip that big of a deal?

>> No.5096333

>>5096329
Can you grab your brushes, styli, and Wacom pens like that?

>> No.5096348
File: 499 KB, 1379x859, 1609283264890.jpg [View same] [iqdb] [saucenao] [google]
5096348

>>5096313
Not just chin. There can be folds of skin that go over the jawline (as indicated by green), but they only happen in old and fat dudes, and your dude doesn't look old or fat.

>> No.5096352
File: 355 KB, 992x1206, 20201229_200602.jpg [View same] [iqdb] [saucenao] [google]
5096352

My wife.

I hate eyes.

>> No.5096355

>>5096127
Honest question, Did you learn anything from doing these?

>> No.5096363

>>5096329
No, but it can make drawing a lot easier.
>>5096333
You can grab Wacom pens and styluses like that if they have tilt sensitivity.

>> No.5096382
File: 54 KB, 1600x1200, ??3.jpg [View same] [iqdb] [saucenao] [google]
5096382

Whats wrong with the figures? Also, what do you call the laces over the midriff on the dress?

>> No.5096392

>>5096382
>what do you call the laces over the midriff on the dress?
corset
>Whats wrong with the figures?
idk, drawings are too messy. can you clean them up and post again?

>> No.5096413
File: 553 KB, 1640x2672, file.png [View same] [iqdb] [saucenao] [google]
5096413

I'm trying to draw anime heads better
Any advice?

Please help. What should I be doing?

>> No.5096414

is there anything like drawbox, where lessons are segmented and easy to follow/practice with that also goes over loomis method and how to draw bodies?

>> No.5096421

>>5096414
nope
read books and do lesson 1, otherwise just draw

>> No.5096422
File: 58 KB, 248x503, Screenshot from 2020-12-29 17-46-23.png [View same] [iqdb] [saucenao] [google]
5096422

>>5096392

>> No.5096428

>>5096413
1) Never trace. This is a complete waste of your time and does nothing for you
2) If you learn how to draw realistic head well, you will automatically know how to draw anime very well. Like literally, you would not even need to practice, you would just know it. So grind your fundies.

>> No.5096435

>>5096422
This honestly looks like you used a reference but just gave up midway through. I think the main thing is, you need to be more deliberate about your lines. It's hard to read the form when you have chicken scribbles all over the drawing.

>> No.5096443

>>5096435
Idk how to draw faces, and yes I did use a reference for the dress. I also don't know how to shade or color.

>> No.5096451

>>5096428
Wait really?
Just do regular heads?
I've been practicing anime heads for the past two days.
I'll work on real heads then if they help.
Thank you.

>> No.5096453

i haven't finished fun with a pencil
i did the head exercises
but then the rest doesn't really seem at all focused. just unnecessary walls of text
is it okay to just skip to figure drawing?

>> No.5096455

>>5096451
You'll be drawing western anime in no time anon! Good luck.

>> No.5096472
File: 144 KB, 871x927, 178.png [View same] [iqdb] [saucenao] [google]
5096472

>>5096348
its a graphic choice heres an example of a normal chin and the past 189 of them

>>5096355
yeah i the main thing i learnt is just better draftsmanship and line control in gener, i just feel a lot mor comfortable drawing and putting marks on the canvas, i also learnt how to think in 3d and forms, planes of the face, how to draw from a reference and be able to replicate what i can see

>> No.5096473

>>5096455
If you're doing wester anime, you don't know how to draw realistic heads.

>> No.5096476
File: 319 KB, 684x816, loomis.png [View same] [iqdb] [saucenao] [google]
5096476

>>5096413
i'm trying to practice the same thing as you, idk if mine are much better but i learned by doing loomis and real heads first.
>>5096428
imo this is good advice except step 2 is not as easy as that since conveying 3d form is different once you are working with simplified animu symbols

>> No.5096491

>>5095581
not that anon but this is such worthless critique. say what's wrong with the drawing, you're giving vague suggestions with no justification. lighting is ambiguous? yeah so? you could invent your own lighting source or exaggerate what's already there. what does self portraits from a mirror accomplish more than a photo? if anything it would be harder to get decent lighting doing this than from a professional image.

>> No.5096492
File: 225 KB, 1140x896, gym.jpg [View same] [iqdb] [saucenao] [google]
5096492

I wanted to try to make the lighting imply the evening but i dont know how much success I had. I also originally intended for the primary light source to be coming from the windows in the background, but quickly found out I had no idea how to shade either of the figures like that.

>> No.5096493
File: 2.70 MB, 5000x3062, vaskilying2resized.jpg [View same] [iqdb] [saucenao] [google]
5096493

gonna try doing villippu... for the second time this year

>> No.5096497
File: 785 KB, 679x658, file.png [View same] [iqdb] [saucenao] [google]
5096497

I'm major /beg/

>> No.5096502
File: 1.56 MB, 1800x3130, dkdjjdj.jpg [View same] [iqdb] [saucenao] [google]
5096502

>>5096451
>>5096455
>>5096476
Gee, I wonder, how did Japanese invent such beautiful, yet complex ways of drawing faces. If only there was some source that they could simply copy....

>> No.5096510

Why does the skill level of this general seem to shift so dramatically? Is it the holidays which brings in new truly/begs/. Not that I'm complaining or trying to gatekeep anything. It's just that some weeks everyone here seems to be mostly at high /beg/ low /int/ at least.

>> No.5096515 [DELETED] 

>>5096510
/beg/ anons (including myself) just ask a lot more questions while the trips just have general conversation here and there

>> No.5096516
File: 97 KB, 621x404, majoras.png [View same] [iqdb] [saucenao] [google]
5096516

finally got over my art block. feelsgoodman.

>> No.5096518

>>5096497
focus on values first anon. tree loks good though. if you're planning on creating scenes from scratch, learn composition, how to make appealing shapes and value. set your image to black and white, how readable is it?

>> No.5096519

>>5096422
Could someone map facial features onto this as an example? I'm at a loss.

>> No.5096521
File: 16 KB, 320x240, 1268268643672.jpg [View same] [iqdb] [saucenao] [google]
5096521

I'm going to employ the Ethan Becker method of drawing these face masks when doing head studies: https://www.youtube.com/watch?v=5PwdPQSb_cY&ab_channel=EthanBecker
Should I take reference pictures and draw face masks over them, and then redraw it just using the reference?

>> No.5096522

>>5096472
are you really only doing one each day? like I admire the dedication, consistency is ultimately the deciding factor ant what's going to get you there. but I can't help to think it's not enough. why not more? ps. might have you confused with someone else.

>>5096497
it's actually pretty good, colors and appeal wise at least. the branches seem to extend to the other side of the river, which I assume was maybe not intentional. I'm no great artist so I can't personally attest to this, but most suggest to start off focusing mainly on drawing ( because so many of those skills carry over).

>>5096493
oof, I'm sorry but this is really bad. focus heavily on perspective is my suggestion, this makes no sense at all and almost hurts to look at.

>>5096422
>>5096382
are you doing drapery or anatomy? focus on one at each time. do anatomy first, as underlying anatomy will influence the drapery. you can't rally understand the pinches and pulls of drapery unless you know the anatomy, this means nude models. idk what to tell you, seems like you didn't even try and just put random lines everywhere. cloth has volume and logic to it.

>> No.5096524

>>5096491
If you want justification, I hope you're prepared to read, motherfucker.

The purpose of value drawing is to use value to describe 3d form. You do this by changing value every time there is a new plane, or change in the direction of the shape. You do not change value if shape doesn't change.
When your reference doesn't have strong lighting, edges between values become blurred and it becomes very hard to pinpoint exact moment when the shape or plane changes and sometimes it's even unclear how it changes. This makes it hard to draw values correctly because you don't understand where to end one and start another. Moreover, if we take photo from >>5095458 in particular, not only it has very flat lighting that erases subtle value changes and doesn't describe shape at all, the model also has makeup on that confuses things further. OP completely lost the shape of her eyeball due to makeup, and also drew the makeup on her cheek as if it's a shadow from a cheekbone. The big problem with using references like this is not because they lead to bad drawings, it's because you keep guessing what is happening in the image. You should not be guessing under any circumstances with your references, because it defeats the purpose of the reference. For example, does lady on the photo has pronounced cheekbones or not? We simply don't know. To me it looks like she has rather full cheeks, but that's not how OP drew her. The shape of her ear is pretty well defined in the photo, and OP managed to do it justice. Everything else - not so much.

>> No.5096526

>>5096524
>>5096491
Now, when it comes to drawing using mirror, you immediately eliminate a lot of ambiguity, even under bad lighting, by simply having the option to turn your model when necessary and check the actual shapes of things under different angles. Also, any time you look down on your paper and then look up on your image, the angle of your model ever so slightly changes. This prevents you from simply copying the model, because everything immediately gets misaligned. Instead, you are forced to analyze shapes that you see and use values to describe them. This teaches you to see 3d shapes and translate them on paper way better than simple copying of 2d photos that have everything solved for you ever can. Self portrait is literally the best learning tool artist could ever have.

>> No.5096534

>>5096526
Yeah well I don't like my face

>> No.5096537

>>5096492
You had some success. To me, the scene looks like it's lit by a light bulb, which I guess, happens only in the evening. However, If the scene is actually supposed to be lit by a light bulb, you wouldn't get any light from outside coming in. In fact, outside should be way darker, as strong light source from artificial light overpowers natural light. If the scene is only supposed to be lit from the window, inside should be darker and more yellowy-orange.
Also, this piece just needs more detailed background. I didn't even realize those were windows initially.

>> No.5096542
File: 57 KB, 198x500, Screenshot from 2020-12-29 19-34-05.png [View same] [iqdb] [saucenao] [google]
5096542

>>5096522
I tried again, but I don't really know what I'm doing. I've only been drawing for 3 days.

>> No.5096547

>>5096542
theres so much wrong with this, i dont know where to begin
learn your fundies brother.
do drawabox, you need it badly. and then read loomis. practice drawing proper lines instead of chicken scratching everything

>> No.5096560

>>5096542
Post your references, anon. It would be easier to help you

>> No.5096565
File: 109 KB, 520x485, majoras.png [View same] [iqdb] [saucenao] [google]
5096565

>>5096516
decided to not pussy out and just draw the hands lmao, tomorrow i'll paint this shit

>> No.5096566
File: 101 KB, 1280x720, maxresdefault.jpg [View same] [iqdb] [saucenao] [google]
5096566

>>5095667
Forgot to post the ref

>> No.5096572

>>5096493
If I were you, instead of doing Vilppu, I would just draw a lot of quick drawings of naked people, both from imagination and from reference (like 5 minute gesture drawings). And I would do it for a couple of month at least.

>> No.5096574

>>5096524
>>5096526
yeah my main problem was when someone vaguely alludes to something without giving actual advice. this is much better, although I have a different philosophy towards what's necessary when doing studies.

>>5096542
what do you want to do? improve as fast? draw for fun? make silly cartoons, draw ,draw more realistically? there seems to be to conflicting approaches to learning how to draw. one is copying exactly (this is exemplified by drawing exercises like drawing up side down, or doing basic value studies, and more..) or starting with construction (this means simplifying everything down to first boxes, then triangles and cylinders ands spheres). One approach will yield certain advantages in one field, ond the other in other fields. Opinions are very split so there is no right answer, probably try both and see which is the most fun to you.

I will always shill the construction way myself, I've tried both and this is what worked for me. For this you could do draw a box which is free and accessible , but it's based on dynamic sketching which is much more intuitive and fun and probably weeds out all the unnecessary shit drawabox felt it needed to add. otherwise, marshall vandruff's perspective course is fantastic, but more centered around perspective unlike DS* which is more perspective+values+construction.

>> No.5096577

Do you really have to draw your lines quickly to get them to be precise?

>> No.5096579
File: 259 KB, 1280x720, 1609300110476.jpg [View same] [iqdb] [saucenao] [google]
5096579

>>5096566
To improve accuracy just approximate all distances and angles better. Flip them both, becomes more apparent what is wrong (which is the shape of the jaw and eyebrows).

>> No.5096580

>>5096574
I also want to add that I made this sound very one sided. I do think there is a major split between how to groups of artist choose to approach their work. But the best thing you could do as a very /beg/ is to absorb as much as possible (do not neglect drawing though, there really is no substitute), loomis makes sense to me on certain things, and others absolutely not (those fucking disks for pelvises till haunt me).

tldr: absorb a lot, draw a lot. try to follow your intuition as much as possible. understand that every great teacher has different ways of understanding things, it may not make sense to you.

>> No.5096603
File: 87 KB, 556x1160, 4bf7146fc51036b072031c2de7571a3436b23d08.jpg [View same] [iqdb] [saucenao] [google]
5096603

>>5096560
I changed the perspective.

>> No.5096606

wow why the fuck did none of you tell me about loomis
this shit is great

>> No.5096607
File: 25 KB, 400x400, 1580056081918.jpg [View same] [iqdb] [saucenao] [google]
5096607

>>5096521
someone pls help

>> No.5096609

>>5096574
I want to be able to draw the images that I have in my imagination (especially humans), and to create something beautiful that I can be proud of. I've been doing loomis, but haven't tried any other methods because I wanted to focus on one thing at a time. Thanks for the thoughtful reply.

>> No.5096611

>>5096572
ive done that, but i have trouble committing to doing it

>> No.5096626

>>5096603
If you can change your perspective like that, than clearly you now your fundies better than half of this thread. I don't understand why you have problems finishing the drawing. Just clean it up, literally only leave an outline, add a face, and that's it. If there are any mistakes, than it might become clear how to fix them. Right now it's really hard to pinpoint anything, because it's so ambiguous, I can't tell which lines are intentional and which are not. Like, where is the elbow supposed to be? Or where is her back?

>> No.5096630

I just realized I have no idea how hair works or how to even begin rendering anything like this

>> No.5096634

>>5096607
>ethan becker
Stop.
>>>/t/925193

>> No.5096636

>>5096521
What's this method from really?

>> No.5096637

>>5096607
Honestly, I watched this whole video, and I still don't understand how to use this technique or why its useful. Sorry, anon.

>> No.5096638

>>5096542
>>5096603
>>5096626
Retards LMAO.

>> No.5096639

>>5096630
https://youtu.be/ioUJb8nuMPc

>> No.5096640 [DELETED] 
File: 3.54 MB, 4032x1960, 20201229_203331.jpg [View same] [iqdb] [saucenao] [google]
5096640

>>5096630
forgot reference
yeah I took a picture of it so what

>> No.5096641

>>5096638
pyw

>> No.5096642

>>5096626
>add a face
I have no idea how.
> Or where is her back?
I kinda chicken scratched it in, this is obviously a big issue for me.
I also realize now that the waist is too thin, and as you said, the lines aren't intentional. I guess I was really just looking for someone to redline this for me because I knew there were some big issues, but I couldn't pin point them. The reason I have problems finishing the drawing is because I only know loomis sketching, I don't know how to do details or digital painting stuff.

>> No.5096644

where do i attach the ears and start the chin on a loomis head for a female anime character around age 15

>> No.5096646
File: 504 KB, 784x1174, head ref.jpg [View same] [iqdb] [saucenao] [google]
5096646

>>5096630
forgot image

>> No.5096648
File: 219 KB, 784x1022, head practice.jpg [View same] [iqdb] [saucenao] [google]
5096648

>>5096646
my attempt
I'm not sure where I'm going wrong but I know I am... and I'm not sure how to begin rendering anything

>> No.5096649

>>5096579
Great advice, I'll definitely try this next time.

>> No.5096651
File: 655 KB, 225x234, 1609069452095.gif [View same] [iqdb] [saucenao] [google]
5096651

>>5096636
No idea
Just ANOTHER method I've seen that looks easy but is impossible to implement
I have no fucking idea how to fucking do head construction in a way that suits me and it makes me immediately want to stop drawing I fucking hate it

>> No.5096670

In switching from analog to digital, how do I learn the workflow? Right now I'm stuck because I don't really understand what I'm supposed to be doing differently.

>> No.5096671

>>5096648
just look at it and draw it pussy.

>> No.5096672

>>5096648
Don't try to draw individual hairs. Draw groups and shading.

>> No.5096680

>>5096492
stretch the shadows out more

>> No.5096685
File: 189 KB, 700x811, image.png [View same] [iqdb] [saucenao] [google]
5096685

>> No.5096687
File: 278 KB, 1000x1000, image.png [View same] [iqdb] [saucenao] [google]
5096687

>> No.5096688

I want to sketch better architecture and architectural details. I think I will stick with draw a box for now.

So far I have read:
Perspective made easy
Perspective drawing handbook
Perspective sketching

I have yet to read:
Keys to drawing
Dynamic bible

Any other resources that talk about drawing architecture?

>> No.5096689

>>5096672
yeah I think that was the biggest mistake. that video anon replied with shows blocking out the big shapes instead

>> No.5096691

>>5096671
please don't bully me im fragile

>> No.5096697
File: 329 KB, 256x256, I'M SO MAD I COULD EXPLODE.gif [View same] [iqdb] [saucenao] [google]
5096697

I started practicing hands first because I thought they would be my most challenging hurdle, but I soon found out they can be broken down into simple shapes laughably easily.
Moving onto heads I have been mind raped left and right because it's so deceptively complex that I cannot for the life of me break a head and subsequently a face down into a simple mass of shapes in a way that satisfies me, both with Loomis and meme methods.
The closest I've come to understanding drawing heads is learning from Hampton but I'm STILL lost.
Did any other anon here go through the same experience and find their way out of the shit pit?

>> No.5096705
File: 173 KB, 600x600, Eye.png [View same] [iqdb] [saucenao] [google]
5096705

>>5096648
For a /beg/ like me, I find it useful to focus on individual parts of the face first.

>> No.5096707

>>5096705
Should I just try drawing stuff like eyes from imagination?

>> No.5096709

>>5096707
I've never tried that before. Give it a shot and post your result.

>> No.5096713

>>5096709
I'll try. I'm basically flying blind after leaving draw a box and being in the middle of hampton

>> No.5096729
File: 808 KB, 1209x1612, 20201230_005040.jpg [View same] [iqdb] [saucenao] [google]
5096729

>>5096566
Nice ref

>> No.5096761
File: 86 KB, 450x438, EqJhim5VgAIMdnH.jpg [View same] [iqdb] [saucenao] [google]
5096761

Are there good tutorials in how to draw in a manga style digitally? Pics an example from a manga artist I like. I'm specifically talking about the linework, cross hatching and inking, not the shapes.

I've looked up some irl gpen tutorials and tried to replicate that,but it just doesn't look right

>> No.5096766
File: 541 KB, 695x921, hot2.png [View same] [iqdb] [saucenao] [google]
5096766

My bros, I drew this qt from imagination after days of drawing hot girls on pinterest. desu drawing in black and white is getting monotonous haha....should I move to color now or keep grinding black and white?

>> No.5096770

>>5096761
Look up Deep Blizzard on youtube. He speaks in Japanese but is overall easy to understand since you see his exact process, and he has some EN captions as well.

>> No.5096789
File: 276 KB, 232x488, Screen Recording 2020-12-30 at 12.53.55 AM.gif [View same] [iqdb] [saucenao] [google]
5096789

>>5096422
did some changes to urs in photoshop. for facial features look at loomis heads anon

>> No.5096799
File: 1.55 MB, 2401x1665, rsz_12-28-20_p2_3.jpg [View same] [iqdb] [saucenao] [google]
5096799

Today's doodles

>> No.5096820

>>5096770
> Bara-beast teaches you how to draw anime girls
Subbed

>> No.5096868

>>5096685
>>5096687
These are kinda cute and made me want to draw booba, nice job anon

>> No.5096874
File: 848 KB, 1500x3169, image.png [View same] [iqdb] [saucenao] [google]
5096874

Have you drawn CARTOONS yet????

>> No.5096875

>>5096874
This is anime anon.

>> No.5096886

>>5096651
>>5096697
Both of you /beg/s stop using construction when you’re first learning how to draw something.

Go pull up images of heads and copy them as you see them. No construction. Put the head in as a block out, get the angle of the eyebrow line to sit correctly and look at the contours of the eye sockets. Get the nose, philtrum, mouth and chin in there. Look “past” the drawing to see if things are aligned or if you’re uneven. Sometimes people can’t tell the eyes are fucked. Pay attention to distance from nose to tear duct to eye. Use a three-quarter photo. Google should have plenty of well-lit New Masters Academy portraits for you to practice.

No more of this construction shit. If you can construct X but you can’t construct Y, you’ve paid attention to neither and you’re fooling yourself into thinking you’ve learned something. Any subject can be easily constructed once you do a few studies of it. But if I put that subject in front of you and ask you to draw it, no amount of box practice will salvage zero experience in observational drawing.

Now off you go. Fuck off and come back to post your shit

>> No.5096889
File: 158 KB, 1081x960, IMG_20201228_230747_604.jpg [View same] [iqdb] [saucenao] [google]
5096889

Tips for drawing robots?

>> No.5096929

>>5096889
construction and perspective anon

>> No.5097072

>>5095581
>>5096524
>>5096526
Is this the crab that everyone talks about?

>> No.5097080

>>5095458
Yes, you're just lacking grace with the pen which will come with time and familiarity or looking at artists you like and try to immitate what you find to be appealing.

>> No.5097088

>>5095653
weak and rushed. I think you need to practice with the pencil in just drawing curves, circles, and confident lines. You 'pet' your lines, meaning you'll draw it, not like it, so you'll go over it trying to improve it and smooth out the mistakes. This creates very jagged, sloppy, bad lines that make a worse looking shape. Try getting the shape right on the first try. If you don't get it right, draw a new circle instead of thinking its good enough and putting any wasted time into rendering from a bad shape.

>> No.5097132

God I fucking hate drawing faces, especially the eyes. Feels like anything else you can get away with slight errors or inconsistencies and they won't make too big of an impact, meanwhile you fuck up a facial feature even slightly then it'll stick out like a sore thumb and ruin everything. I'm glad that in cartoons/anime art it's sometimes acceptable to just not even draw a nose or lips at all.

>> No.5097150
File: 148 KB, 1080x1350, 89987694_617665368813463_1745590497547856243_n.jpg [View same] [iqdb] [saucenao] [google]
5097150

>>5097132
I think the trick is to develop a set of alignment rules over time.

>> No.5097230
File: 377 KB, 1500x1000, M200.png [View same] [iqdb] [saucenao] [google]
5097230

This is a draft for a possible, more serious, drawing. What are some aspects (esp. anatomy) that could be improved?

>> No.5097234

>>5097230
camera angle is weird. Looks like she's falling. Is she supposed to be sitting and leaning against something?

>> No.5097235
File: 137 KB, 547x1120, bikini.jpg [View same] [iqdb] [saucenao] [google]
5097235

>> No.5097240
File: 487 KB, 1388x1849, IMG22.jpg [View same] [iqdb] [saucenao] [google]
5097240

>>5095807
Female shoulder is thinner so the bump starts from bone edge

>> No.5097279

Has anyone ever had a thing where they completely regress? I was trying to do a fairly big picture and was knocking out figure after figure for ages, then I decided to add three figures drawn from the front.

And I couldn't do it despite having done it before and having done six months of daily loomis and other books. That was a few days ago and now I can't even draw anything at all. It's insane, I've gone from 'Oh yeah I'm making progress and I feel like drawing is productive' to 'I literally am drawing worse then when I starting making a major effort a year ago.'

>> No.5097284
File: 560 KB, 1160x1360, gains.png [View same] [iqdb] [saucenao] [google]
5097284

>>5096522
>are you really only doing one each day?
yes

>why not more?
im lazy and im happy with my results (pic related)

>> No.5097314
File: 225 KB, 920x734, fdssfggsfs.png [View same] [iqdb] [saucenao] [google]
5097314

thoughts on the composition and anatomy? its still in the early stages

>> No.5097345
File: 98 KB, 1024x1000, 278528_s0.jpg [View same] [iqdb] [saucenao] [google]
5097345

>>5097234
Its supposed to be like a floating/falling like pic related.

>> No.5097360
File: 121 KB, 450x600, grapepicker.jpg [View same] [iqdb] [saucenao] [google]
5097360

todays drawing, what do you guys think?

>> No.5097363

>>5097314
looks super stiff and boxy, needs more gesture

>> No.5097365

>>5097279
How much are you drawing? It might just be that you're burnt out. Instead of doing loomis all day maybe try throwing something completely different in for a few days like colour theory or something. Mental exhaustion is a real thing.

I felt like I had almost regressed when I tried drawing from imagination recently after several months of break. Then I realized that my gains have just been in other places like line confidence, speed and observation while I had let some other skills rust in the meanwhile.

>> No.5097367

>>5097235
What type of paper is this on? looks very smooth

>> No.5097368

>>5097314
>>5097360
Needs more Loomis

>> No.5097370

>>5097360
not bad. Your head should be a bit larger unless that is a child. Your shoulder and arms area could use some work, proportions wise.

>> No.5097372

>>5097363
im in the process of reading Force by Mattesi, so im working on that. thanks for the feedback!

>> No.5097378
File: 153 KB, 450x600, angelswip3.jpg [View same] [iqdb] [saucenao] [google]
5097378

>>5097370
Do you mean smaller? A child would have a larger head, proportionately. It is a child btw.

This is the other drawing I did some work on today.

>> No.5097383
File: 930 KB, 2000x2873, painttest.jpg [View same] [iqdb] [saucenao] [google]
5097383

Tried adding color to my work for the first time. Thoughts?

>> No.5097387

>>5097383
Stop being afraid of implying edges. Your soft edge strokes are so weak it basically makes the figure look like a flat shape. Some areas should not be directly lit by the main light. Draw them as such.

>> No.5097396

>>5097383
>>5097387
and you're clearly aware of how midtones work, given that little line on the sphere you drew, but you only ever try to imply that plane change twice, and even then it just looks like a random scribbly line. in this order i'd tell you to:
1. Make the sphere at the top left look convincingly shaded. Right now it almost doesnt even look 3d. Give it all 5 types of values. Highlight, midtone, core shadow, bounced light and occlusion. Only then try to apply it to your drawing.
2. Learn anatomy. You're implying a lot of shapes in your outline but the painting just makes it look like you have no idea what you're actually drawing. The back is the most clear example of this.

>> No.5097403

>>5097235
Based, gmi.

>> No.5097406
File: 230 KB, 850x1169, aa.png [View same] [iqdb] [saucenao] [google]
5097406

>>5097378
That depends on the age and a baby would have a bigger head. Here is a chart for that.

>> No.5097407

>>5097132
I feel your pain bro. Just gotta keep grinding at it.

>> No.5097420
File: 1.23 MB, 2000x2873, painttest.jpg [View same] [iqdb] [saucenao] [google]
5097420

>>5097396
I kinda have a basic understanding of anatomy but when i tried to shade using it it look like shit

>> No.5097431

>>5096510
It seems pretty random. I’ve been here on and off for 2+ years and some threads are mostly new /beg/s and some threads are mostly borderline /int/s. I don’t think I’ve ever seen an extended period where one group dominates.

>> No.5097439

>>5097420
It looks miles better than the other one imo. But if you dont wanna make it so hard then use fewer occlusion shadows, and diminish the hard edges in places where they arent actually implying a different muscle. Also the ass's top side should be illuminated by the main light (mind the arm's cast shadow on it) and the bottom side less illuminated by reflected/bounced light.

>> No.5097441
File: 117 KB, 1000x779, D93B33EC-DF68-4138-A63A-81B143939719.jpg [View same] [iqdb] [saucenao] [google]
5097441

a couple of color studies
1/2

>> No.5097444
File: 111 KB, 1000x384, AD34E471-0835-4F48-99D9-83D425E580EA.jpg [View same] [iqdb] [saucenao] [google]
5097444

>>5097441
2/2

>> No.5097446

>>5097439
I will try again tonight, I didnt finish the ass cause i thought it looked like shit but, now that I zoomed out it kinda looks ok

>> No.5097449

>>5097441
Why do women look so ugly?

>> No.5097453

>>5097441
not much to say besides you implying the light is orange sometimes when it isnt

>>5097444
blue has a lot more influence on backgrounds than you think it does. Not in the areas lit by the sun, but on the shadows. The island at the right is a lot bluer,and so are the ones right beside it on the background. The more something recedes into the background, the bluer it gets due to atmospheric influence,but its noticeable even up close on shadowed objects. The river looks nice though.

>> No.5097454

>>5097367
Canson sketchbook

>>5097403
C:

>> No.5097457
File: 42 KB, 960x540, 1609116284167.jpg [View same] [iqdb] [saucenao] [google]
5097457

>>5097446
Good luck anon!

>> No.5097459

>>5097449
probably the layer of COOM covering her
>>5097453
yeah subtly of the colors and saturation levels was hard to capture which is why i chose and i havent done landscape studies in a loong time. thanks for the input

>> No.5097462

>>5097444
>>5097453
also trees are usually the darkest element in any landscape painting. Look at the image, their dark areas tend to go to near black in shadow, and they're the darkest element on the lit isle.

>> No.5097465

>>5097459
It looks great though, don't get me wrong. Good luck and have fun

>> No.5097468

>making anime OCs to practice my loomis

>> No.5097469

>>5097465
why thanks
>>5097462
i noticed while i was working but i definitely could have pushed my values more on the lit side

>> No.5097480

>>5096766
No, you should move to doing quick sketches and gesture drawings

>> No.5097527

>>5096886
This is the absolute number one shittiest advice in this whole thread.

>> No.5097528

>>5097527
>implying it was advice beforehand and just anon trying to crab

>> No.5097548
File: 467 KB, 1500x1000, 16093290747912.jpg [View same] [iqdb] [saucenao] [google]
5097548

>>5097230
Right shoulder sticks out too much. Left arm also needs more foreshortening in my opinion.

>> No.5097594
File: 1.65 MB, 1230x1202, dec 30 dwarf colour 2.png [View same] [iqdb] [saucenao] [google]
5097594

Coloured the dorf
Thoughts?

>> No.5097595
File: 259 KB, 1000x1000, waifu.png [View same] [iqdb] [saucenao] [google]
5097595

How I'm doing?

>> No.5097597

>>5097594
Look more like a fat hobbit. I would make him a little bulkier.

>> No.5097604

>>5097595
based sakurafag

>> No.5097642

>>5097597
Yeah I still struggle to draw dwarves, I guess I could just say hes a slim dwarf but still.
Any glaring fundie mistakes or other issues I should keep note of? Or is just a matter of mileage at this point

>> No.5097659

>>5096565
nice

>> No.5097668
File: 745 KB, 1230x1202, 1609343993011.jpg [View same] [iqdb] [saucenao] [google]
5097668

>>5097594
What's up with light coming from random directions?

>> No.5097680
File: 58 KB, 816x640, 47c.jpg [View same] [iqdb] [saucenao] [google]
5097680

>>5097668
I think I wasnt thinking and I wasn't/not comfortable with values yet

>> No.5097682
File: 176 KB, 418x552, 1602853923169.png [View same] [iqdb] [saucenao] [google]
5097682

>>5097604

>> No.5097687
File: 37 KB, 960x539, d03deb25a4533a226a716c366a403a0e.jpg [View same] [iqdb] [saucenao] [google]
5097687

>>5097595
ear is too low

>> No.5097706

>>5095670
Since his right leg, left to viewer, is supporting the body weight I would slightly lift that hip up more, so to the viewer a belt line would slope slightly down to the right.

>> No.5097707
File: 29 KB, 516x518, 378247248.jpg [View same] [iqdb] [saucenao] [google]
5097707

>>5097235
Her right arm is MINISCULE. Subatomical.
Her left eye is also drifting just a tad, and should be a biiiiiit higher. Same goes for her left tiddy.

I was going to say "flip the paper more often" but it's traditional. Uhhh... you can take a picture and flip it to see what's up. Or just hold it to a mirror!

>> No.5097715

>>5095683
For a beginner, not bad. After looking at your sketch, which is a good sketch, I think your best bet is to push the values and contrasts in your colors. Personally, since I never go for photo realism, I ditch my references once I'm past drawing lines and moving onto color, because the reference may have been a good pose with horrible unexciting colors. If you push your shadows and highlights more in your colors example, it'll help make it seem more vibrant and exciting.

>> No.5097717

Hello, absolute Beginner here.
Just started with Drawabox, now at 250 box challenge.
What are some great additional materials to do on the side, or should I go through Drawabox first?
Thankyou :)

>> No.5097718

>>5095818
I agree with the advice of others, and one other thing I started doing is wearing a drawing sock on my hand up my forearm. This let's my hand/arm glide smoothly across the paper or tablet.

>> No.5097734

>>5097717
If you want to read books then go to the artbook thread and look at the mega there to get some beginner books. If you want to watch videos then go the torrent board and look at the IC thread there to get some courses.

>> No.5097759

What does /ic/ think of the "cognitive drawing" method? (https://www.youtube.com/watch?v=S9Cx4pIjSvA))

He demonstrates it here: https://www.youtube.com/watch?v=G8e2DcN5kAo

He claims you learn really quickly with this. It appeals to me theoretically because it seems like a visual version of what in music is called "audiation" which some argue is the best and fastest way to learn.

>> No.5097768

>>5096886
This is horrible advice. No one listen to this. I'm honestly hoping this anon is trolling and doesn't actually do anything she wrote here.

>> No.5097777

Alright begs, whoever wanna learn how to draw. Im taking 1 student who are willing to learn. Whatever you want to learn about art. Talk to me now.

>> No.5097782

>>5097777
how 2 draw sxce grils

>> No.5097783

>>5097777
post your work

>> No.5097793
File: 3.02 MB, 4608x3456, deer.jpg [View same] [iqdb] [saucenao] [google]
5097793

Rate/advice?

>> No.5097804

>>5097793
that funny, you should compare you drawing with a picture of a deer to see what you did wrong. Also I think vilppu has an animal book you can look at if you want to draw animals.

>> No.5097810

>>5097441
Your whole figure is slightly too dull Color wise. Look at the thumbnail

>> No.5097812
File: 233 KB, 640x446, deer.jpg [View same] [iqdb] [saucenao] [google]
5097812

>>5097804
> you should compare you drawing with a picture of a deer to see what you did wrong
Anon... I was drawing from reference. I was comparing it the entire time I was drawing.

>> No.5097827
File: 23 KB, 480x360, pepelaugh.jfif.jpg [View same] [iqdb] [saucenao] [google]
5097827

>>5097812
oh nonono

>> No.5097842

>>5097827
It took me over an hour of carefully examining the reference photo and trying to copy every detail. But it still didn't come out quite how I wanted it to. My deer came out looking too "long" relative to its height, with too much midsection. Surely there's a better method of doing this that can make it better looking and perhaps even a little faster to draw?

>> No.5097848

>>5097842
At first draw lightly and try to place the most important part of the drawing. Its easier to fix mistakes if you work light. When you feel like everything is where it should be then darken the areas

>> No.5097850

>>5097793
>>5097812
>>5097842
if you aren't trolling, you should start with learning the basics of drawing. Construction, perspective, proportions, light, shading, colouring, etc.
Actually, I've been learning how to draw for two or three weeks now, let's see if my drawing will be any better than yours.

>> No.5097853

>>5097842
read Drawing on the Right Side of the Brain, you are symbol drawing

>> No.5097866

>>5097848
I mean, I didn't start shading until I finished the whole deer if that's what you mean. I guess maybe I could start with the body and then draw the legs.
>>5097850
Not trolling. How do I learn these things?
>>5097853
I'm not symbol drawing though. Every line I drew, I got from the reference photo. Literally every time I drew a line I would check the photo for the right angle/length. Will Drawing on the Right Side of the Brain teach me the stuff the other anon was talking about?

>> No.5097872
File: 291 KB, 1000x1000, lads.png [View same] [iqdb] [saucenao] [google]
5097872

>>5097687
Better?

>> No.5097878

>>5097853
This is the worst book on art ever written. Do not read it.

>> No.5097893

>>5097878
What would you recommend as an alternative?

>> No.5097904

>>5097768
>>5097527
nta but you can't construct if you can't even draw what you see, let alone drawing primitives that you can't see
there's a reason why the sticky etc. start with exercises/books to break symbol drawing and teach observation
>>5097893
keys to drawing is a common recommendation.

>> No.5097951

>>5097872
I'm a beg but I like this a lot. how long you been drawing?

>> No.5097953

>>5097893
http://gurneyjourney.blogspot.com/2008/08/drawing-made-easy.html?m=1

There are other books like this out there. Harding’s Lessons on Drawing I think is even older and focuses on much the same thing. Can find it on Archive.org and Libgen

>> No.5097954

>>5097449
It's a model, anon. They're chosen because they look like that, because they're good study subjects.

>> No.5097956
File: 1.38 MB, 2637x4442, _20201230_131205.jpg [View same] [iqdb] [saucenao] [google]
5097956

I really haven't draw in a while... That's my excuse

>> No.5097959

>>5097866
at this point people stopped replying because you do almost sound like a troll. read the books anons suggest, any relevant knowledge will help you.

>> No.5097961

>>5097378
Decent sketchy line work. Multi figure composition. Heads, women, children, hands, everything. Unironically on the path to making it.

This is the fast track. Everything else is slow. Draw from life. Get a small mirror and look at your hand in various angles and draw it. We believe in you. Godspeed.

>> No.5097965
File: 496 KB, 2366x1755, shitdeer.jpg [View same] [iqdb] [saucenao] [google]
5097965

>>5097793
>>5097812
>>5097850
Well. Here's my result. Spent about an hour or so as well. Tried 'constructing' it like some artists do (using simple shapes like circles, ovals, rectangles etc to 'build' an object and add details later), didn't work out so I simply followed the lines.

Would also like to hear any critique.

>> No.5097970

Any good books on light/color that can teach me how to turn my figure drawings into finished pieces?

>> No.5097973

>>5097904
If you can't construct, you should draw boxes from life until you can. Learning how to copy photographs will not help you learn how to construct. It's the other way around - you use construction to understand the forms that you see and translate them to paper.
Also, if you want to learn how to copy photographs, you can do it. It's not a rocket science. There's no need to fill your head with useless feel-good drivel that was scientifically disproven in order to do it. You just do it and that's it.
>>5097893
Use construction.

>> No.5097974

>>5097527
>>5097768
Both of you are complete idiots if you think what I said is in any way wrong. Your misguided bullshit is why this board can’t draw shit in front of them after years of chasing the “best” construction system. You’re beyond delusional. Now fuck off and come back when you learn how to draw.

>> No.5097977
File: 714 KB, 2000x2873, painttest.jpg [View same] [iqdb] [saucenao] [google]
5097977

Holy shit painting skin is hard

>> No.5097980

did i miss out at all by dropping keys to drawing halfway through and just doing a bunch of loomis and screwing around for months

>> No.5097982

i kind of want to buy one of these to go with my massive pad that puts my keyboard in an awkward position
https://www.amazon.com/Mechanical-Keyboard-Colorful-Backlit-Professional/dp/B07ZMS9LYF/
does that make sense to anyone else

>> No.5097985

>>5097974
Draw the fucking deer from >>5097812 and post it. I will do the same. We'll see who's method is better. Disclaimer, I'm a beg that never has drawn a deer in his life.

>> No.5097986

>>5097951
Thank you. I've been drawing for around 3/4 months. I have always liked drawing as kid but I did not take it seriously beyond just doing doodles in my notebook until this year.

>> No.5098014

>>5097642
The dwarf's beard is way too small. A huge issue. A proper beard should be at least twice as long and thrice as thick

>> No.5098015

>>5097965
look at your legs placement and compare them to the ref also your head is smaller then the ref.

>> No.5098025

>>5096789
Thanks anon.

>> No.5098032

>>5097240
Thank you.

>> No.5098073

>>5097759
this is just itterative drawing witha few more steps, nothing new and to answer your question yes its a good way to learn how to draw specific things, but awful to actually learn hot to draw and learning fundermentals, theres no cheat sheet to drawing, check out sycras video on it

https://www.youtube.com/watch?v=k0ufz75UvHs

>> No.5098121

>>5097985
If you’re a beg why are you dishing out advice like you know what’s bullshit and what isn’t? Go draw some animals and come back when you recover from the 250 boxes challenge.

>> No.5098128
File: 66 KB, 623x649, firstDrawing.png [View same] [iqdb] [saucenao] [google]
5098128

Am I going to make it?

>> No.5098138

>>5096886
>But if I put that subject in front of you and ask you to draw it, no amount of box practice will salvage zero experience in observational drawing.

based and truthpilled, people get too caught up in techniques and these methods of construction, theres no trick to drawing just learn how to draw some basic forms and learn how to break down references to simple shapes

>> No.5098148
File: 24 KB, 720x673, 1596589344169.jpg [View same] [iqdb] [saucenao] [google]
5098148

>>5096886
I'm both of those posts and you are a certified retard

>> No.5098151
File: 354 KB, 1500x1594, Untitled-1.jpg [View same] [iqdb] [saucenao] [google]
5098151

>>5097985
As I said, here's a deer, drawn using constructions. Not saying it's any good, but it's also my first deer ever.
Will anon with left side of the brain deliver?
>>5098121
Because this book is literally pseudo-scientific garbage that has no basis in reality, and it triggers me. You don't need to be a master to know that recommending it is a disservice.

Here's the thing - since I did this deer, I can now do it from imagination with the same level of quality (which is granted, not high, but whatever) from different angle with zero reference. Can left side of the brain do that?

>> No.5098156

>>5097973
> just draw boxes from life
so, observational drawing yes? you can't construct if you are symbol drawing everything

>> No.5098162

>>5098151
Based Constructionanon
Do you have any recs for doing head/face construction? Like I said Hampton was the closest I got to something satisfactory, and perhaps I should grind him out more. But I'd like to hear your advice.

>> No.5098166
File: 423 KB, 1400x950, 2020-12-29.png [View same] [iqdb] [saucenao] [google]
5098166

im enjoying loomis so far. The ball and plane method is great.
I really wish I read it earlier

>> No.5098182

>>5098148
So then you’re twice as idiotic.

>>5098151
Wrong anon - I’m not for Betty edwards bullshit, I’m for observational drawing

>> No.5098198

>>5098182
>Betty edwards
her whole books are about observational drawing...have you even read past the first few chapters of dotrsoyb? when she stops spouting about some sudo science shit and teaches observational drawing

>> No.5098200

>>5098162
I second Hampton, he's the one I use to learn. The way he breaks down construction is just very clear and practical. I also think that it's very helpful to learn to draw human skull first, because it informs you on the key bony landmarks of the face that you then use for construction, like cheekbones, corners of the eye sockets, jaw, etc.

>> No.5098205
File: 147 KB, 503x543, michael hampton 7.png [View same] [iqdb] [saucenao] [google]
5098205

>>5098200
Yeah I've been focusing on the skull mainly as a base and Hampton does an amazing job of construction, this especially opened my eyes and helped me understand the skull a lot better.
My biggest hurdle right now is trying to understand and consistently and correctly draw the planes of the face, and while that Ethan Becker video I posted above SEEMED helpful it just wasn't for me when put into practice.

>> No.5098207

>>5098151
it honestly looks like you just did the same thing as two anons prior to you, but you did it better.

>> No.5098211

>>5098151
>I can now do it from imagination with the same level of quality (which is granted, not high, but whatever) from different angle with zero reference
do it

>> No.5098212

>>5098205
>right now is trying to understand and consistently and correctly draw the planes of the face,

maroc buccis understand the planes of the head

>> No.5098214

How do you study from books? just keep copying the pictures until you understand them properly?

>> No.5098216
File: 47 KB, 1053x744, 1595007564720.png [View same] [iqdb] [saucenao] [google]
5098216

im trying to get used to digital, but the biggest hurdle im dealing with is basic lines. i can never seem to get my lines where i want them no matter how fast or slow i go. i constantly have to redo my lines which makes drawing feel more like dice rolling. it makes drawing something simple like basic squares frustrating.

what do?

>> No.5098217

>>5098212
Thanks fren, I'll check it out

>> No.5098223

>>5098216
I have this issue too, I think I'll have to look at my tablet's config and turn up the sensitivity a bit

>> No.5098240
File: 123 KB, 980x545, v9CXiBg.png [View same] [iqdb] [saucenao] [google]
5098240

Trying to do this stuff right. Is the problem observation and not copying 1:1? How would I do a smoother transition from light to dark?

>> No.5098242

>>5098240
Oh and Im using photoshop

>> No.5098252

>>5098240
what is the difference between observation and copying in your opinion?
anyway, there are a lot of ways to do that right in photoshop

>> No.5098255

>>5098182
Sorry that I slandered you by implying that you endorse pseudo-scientific garbage, but that doesn't change the core of my point.
You and other anons in this thread who state that you need to start with learning observation instead of construction are wrong, because construction is the tool you use to develop your observational skills. Simply copying shapes you see is both very hard and not very useful, as it doesn't give you understanding of your subject. When you apply construction, you basically dissect the shape and learn to understand it. This also helps you find relations between shapes (angles, distances, etc). It's useful for drawing from model, and gives you an ability to draw from imagination. Then you work on polishing your likeness by better identifying shapes. etc.

>> No.5098258

>>5098211
Give me a pose and an angle, I will draw the deer in it.

>> No.5098259

>>5098252
Observation is viewing something and being able to replicate accurately but with some degree of flexing for artistic freedom Better for studying I think. copying is a 1:1 replication, like a photocopy.

>> No.5098262

>>5098255
The principle is not wrong tho. observation alone IS enough, and GAN deep learning algorythms prove it.

Unfortunately most humans can't do that

>> No.5098267

>>5098259
that distinction does not exist.
You are being distracted.
Itì's about understanding or not understanimg

>> No.5098277

>>5098214
Mostly, yes. You can also try reading words, sometimes they explain stuff or tell you what to do.

>> No.5098281

>>5098267
Ok. So how I do understand what Im doing wrong?

>> No.5098284

>>5098281
does it look wrong?

>> No.5098286

>>5098223
personally i've been thinking i may need a bigger tablet, since i often feel cramped when using the one i have now. also, drawing on 1080p seems a lot easier than 1440p which makes me think it may have to do with the way the screen proportions shrink down to fit the tablet's drawing area.

btw, are you using pen mode?

>> No.5098287

>>5098284
I think so? Its not as smooth as a gradient as the original I copied. I suppose the cast shadow isnt as interesting as the original "smoother edge" compared to the sharper lookin on the original. I think the values are ROUGHLY in the right place, but could still use work.
I feel like your making me answer my own question.

>> No.5098294

>>5098286
I do use the pen that comes with the tablet, I just haven't messed with the actual tablet setting much since I bought it

>> No.5098302

>>5098286
Can confirm, got myself a bigger tablet and it improved my experience dramatically. If you think it's the problem, it probably is.

>> No.5098304

Does anyone else feel like exploding out of stress when you try to draw something and apply your fundies and it comes out incredibly shitty? I feel like a fucking autist having to take rests so frequently due to stress.

>> No.5098341

>>5098287
>answer my own question
sure
>not as smooth
there are ways to smooth in photoshop. or, to stay basic, you can paint a middle value between

>> No.5098343
File: 67 KB, 509x625, 1603436143287.png [View same] [iqdb] [saucenao] [google]
5098343

>>5098304
just give yourself time to learn, anon. you'll make it so long as you're focused and patient. otherwise, the stress will continue to show up in your work. if you need a break, then take one. forcing it is only going to make drawing a negative thing in your mind, which will make you only want to avoid it more.

if you can, try to make practice fun in some way so that failure becomes less of a big deal and maybe even enjoyable regardless of the end product.

>> No.5098345
File: 283 KB, 1000x1000, image.png [View same] [iqdb] [saucenao] [google]
5098345

>> No.5098370
File: 358 KB, 1010x597, Screenshot from 2020-12-30 16-14-14.png [View same] [iqdb] [saucenao] [google]
5098370

beep boop what is soul

>> No.5098400
File: 58 KB, 450x528, Untitled-11.jpg [View same] [iqdb] [saucenao] [google]
5098400

/ic/, is her ear positioned correctly? I don't know if I should've moved it farther left and up... or got rid of it altogether cause it sort of clutters the drawing and is distracting, have it be covered by hair entirely. Also, her hand is weird, is it? I had a pretty precise idea of the gesture in my head, but guess it ended up looking like shit 'on paper'. Halp?

>> No.5098404
File: 157 KB, 538x674, bbljrkhrkbh.png [View same] [iqdb] [saucenao] [google]
5098404

aw hell yeah, spent the entire day drawing. didn't consider playing vidya even once.
hooray for small victories

>> No.5098425
File: 706 KB, 1000x1000, don't take this seriously.png [View same] [iqdb] [saucenao] [google]
5098425

>>5098400
I'm kinda of a newfag so take this with a grain of salt but this what would I do.

>> No.5098444

>>5098404
good job. hopefully tomorrow is just as productive.

>> No.5098478
File: 1.16 MB, 3936x1592, 1609253745316.jpg [View same] [iqdb] [saucenao] [google]
5098478

>>5098400
Ear is fine, but her skull is way too small. To improve the hand, try to do this gesture with your actual hand and copy it. Right now it looks like she's grabbing her thumb, and if it's her left hand, it means her thumb is on the wrong side.

>> No.5098505
File: 48 KB, 638x861, ddjjdjjdj.jpg [View same] [iqdb] [saucenao] [google]
5098505

>>5098370
Good job on perspective. Instead of using floating box at the top, you should really do a rib cage, since it's a major landmark on the body and you're kinda messing it up.

>> No.5098515
File: 694 KB, 980x873, beg advice.png [View same] [iqdb] [saucenao] [google]
5098515

>>5098400
I'm also /beg/, so take this with a grain of salt!

>> No.5098521

>>5098515
the back of the head that I did seems to be a little small, but either way, I think you understand what I wanted to tell you about the ears
>.<

>> No.5098525
File: 57 KB, 282x581, capture1.png [View same] [iqdb] [saucenao] [google]
5098525

literally just started a couple of days ago
how do I even start with poses?

>> No.5098528

>>5098525
gesture and anatomy study

>> No.5098532

>>5098528
>>5098525
also STOP CHICKEN SCRATCHING!!

>> No.5098538

>>5095452
>draw a ball
>spend a bunch of time finding where details go on this ball
>draw a complicated mask form
>all the old construction lines are obsoleted by new state of drawing
>use them anyway
>everything becomes a melting mess
It's amazing how this happens every time somebody gets baited by loomis. >>5096413 >>5098166

>> No.5098548

>>5098505
i have trouble doing ribcage in perspective which is why i tried the boxshit but ill start practicing that

>> No.5098549

>>5098532
it's a habit I have to break very soon I know

>> No.5098569
File: 3.83 MB, 4032x3024, 314A28EF-3EB6-49CC-9010-DF18918B3FD5.jpg [View same] [iqdb] [saucenao] [google]
5098569

>>5098151
Here’s a WIP. Pardon the wait I was driving and getting a coffee earlier. Might put in the background tone not sure yet.

>> No.5098586

>>5098343
Not him but I wish I could approach drawing the same way I do lifting.
It's straightforward and mechanical in execution, if I identify a sticking point on a lift I work in some variations until the original sees improvement.
With drawing I can see where my shortcomings are but I don't know HOW to improve upon it, even with references. Like I can see where I'm going wrong but the path to future success is on the tip of my tongue and it's infuriating.

>> No.5098609

new thread >>5098608

new thread >>5098608

new thread >>5098608

>> No.5098615
File: 26 KB, 351x300, unknown.png [View same] [iqdb] [saucenao] [google]
5098615

>>5098528
this is what I got for a barebones start
the ones with the guy waving and the others of the weird looking kneel were from some tutorial's examples

>> No.5099031
File: 237 KB, 1600x862, Yellow.png [View same] [iqdb] [saucenao] [google]
5099031

I'm using Clip Studio Paint and I don't know how to use the paint bucket tool to color individual parts. I don't see a sample all layers feature.

>> No.5100584

>>5097974
Lookit this fucking guy. Hahahahahahaha