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/ic/ - Artwork/Critique


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File: 3.04 MB, 1713x2000, EaKM2-qUEAMMBOf.jpg [View same] [iqdb] [saucenao] [google]
5030151 No.5030151 [Reply] [Original]

Why You Should Copy Anime:
https://i.imgur.com/zNDsyF0
https://youtu.be/t_IODIIYAe0

**Strive for quantity AND quality.**

Anime Studying:
>Copy anime references exactly and draw them from memory. Use illustrations, screenshots, anime figures, 3D models, etc.
>Don’t copy recklessly. Use construction, color theory, and other fundamental concepts to rehearse a drawing process that you can later easily manipulate for original artwork.
>Post all of your anime studies. Post even when you’re told not to. Create an art community that actually draws and improves together instead of just talking about it.
>Number your attempts and link to your previous posts.
>Critiquers should lead by example by posting their studies.

General Anime Style Discussion:
>Questions about achieving certain styles/techniques/compositions etc.
>Drawing methods, study habits, resources, tutorials, tools, software, etc
>Be specific and try to post a sample of your study attempts before asking for help.

**Draw copies from good anime styled references to mindfully up our mileage, internalize appealing aesthetics, and learn from each other’s processes and knowledge.**

Japanese Book Collection:
https://mega.nz/#F!UcNG2AiT!jeyWwP1gtQXXz6R29o5bgw!sddDyarD

Recommended Resources:
https://pastebin.com/Yz2scAEc

/mmg/ - Manga Making General:
>>>/ic/mmg

Previous Thread:
>>5019310

>> No.5030167
File: 202 KB, 960x1280, girl3quantwhite.png [View same] [iqdb] [saucenao] [google]
5030167

>studying anime

>> No.5030168

Coom

>> No.5030203 [DELETED] 

threadly reminder: everyone can tell you're white
give up on some and pursue a different style

>> No.5030207

>>5030203
but im not

>> No.5030216

>>5030203
Bitter anon is back~ Please, answer me!!! Why are you so butthurt?

>> No.5030217

>>5030207
good. keep drawing

>> No.5030219

>>5030207
That's the spirit. Never stop drawing!

>> No.5030221

>>5030216
pyw

>> No.5030236

>>5030207
but you'll never be a non-chinese northeast asian

>> No.5030242

>>5030221
Already posted last thread and you started whinning like a little bitch, just because i don't give a flying fuck about your asian puritanism

>> No.5030320

>>5030151
Does anyone have videos of the OP pic guy painting (pro-p)? He hasn't streamed for 3 months now and I want to get better insight into his process.

>> No.5030326

>>5030242
show me at least 5 white artists that are able to replicate The "anime style" well. you obviously don't count
I'll wait.
>>5030236
even the chinese are better than whites. pin2d GOD

>> No.5030352

>5030326
We are just having our fun and making things that bring us joy, most of us aren't doing this for a career or shit like that.
You getting in these threads is the most pointless thing you could do with your sad miserable life. You're pathetic. You whine and whine, but can't change a single thing, because your opinion is worthless, not only in these threads, but probably in real life.
Just to be sure i won't give you a (You) because, between the two of us, you don't deserve it.

>> No.5030364
File: 788 KB, 2096x3060, EzraPic1.jpg [View same] [iqdb] [saucenao] [google]
5030364

I'm really starting to like drawing dudes. Mostly bishounen~

>> No.5030426

>>5030352
ngmi

>> No.5030442

>>5030426
So?

>> No.5030452

https://youtu.be/mH9Vf-Y9i34
what anime comes to mind

>> No.5030467

Plz give me requests to make fanart of. I have no idea what to draw.

>> No.5030470

>>5030467
draw chad from bleach dabbing.

>> No.5030480

>>5030467
Phos from Houseki no Kuni!

>> No.5030488

>>5030480
weeb

>> No.5030489

>>5030488
Anon... You know which thread are we in?

>> No.5030527

Do you have the guide with cirno that tells you what fundamentals to focus on?

>> No.5030531

>>5030527
i mean, unless it's different, you can just look at the sticky to know what fundamentals to work on.

>> No.5030569

>>5030527
that guide sucks complete dick and the person can't draw
im not going to post it as to not mislead anyone
don't try to train fundes in isolation

>> No.5030575
File: 535 KB, 1191x1684, Illustration2.jpg [View same] [iqdb] [saucenao] [google]
5030575

How did I do? Thoughts? Advice?

>> No.5030578

>>5030527
>i need an image that tells me to study level 2 techniques and level 4 basics
the eternal /beg/ everyone

>> No.5030582

>>5030575
foreheads are a third of the face not a tenth

>> No.5030598

>>5030575
/beg/, but I really think it would useful to study human skulls, that's what anime heads are based off of.
If you mastered drawing skulls from any angle you can pretty much draw any type of head from any angle, including anime heads, it's only a matter of stylizing them at that point..

>> No.5030602
File: 2.92 MB, 1400x6521, 1520818644489.png [View same] [iqdb] [saucenao] [google]
5030602

>>5030527
never mind, found it

>> No.5030634
File: 304 KB, 732x574, integrate.png [View same] [iqdb] [saucenao] [google]
5030634

How to integrate the process of drawing lineart and painting (pic rel)? I have seen many top tier artists do that but I just can't stop myself from making a finished lineart, coloring it in and then shading.
Should I combine lineart with colors at some point or maybe paint on a layer above lineart?

>> No.5030641

>>5030634
watch pic related do it study their process and do it yourself?

>> No.5030647

>>5030602
It’s so funny how it ends with porn.

>> No.5030650

>>5030203
I'm Polish

>> No.5030651

>>5030634
Sauce for pic rel?

>> No.5030652

>>5030641
It's just a 30 sec twitch clip sadly

>> No.5030662

>>5030652
if u cant find the original artist look for other artists that do the same thing and study from them, maybe you can go on twitch streams and ask them why they do it and stuff like that.

>> No.5030667

>>5030662
Yeah I think I'll do that

>> No.5030705

>>5030203
this gimmick isn't getting over brother

>> No.5030729

Please, I need a guide on coloring and values.
I really really suck at it.
I don't know what hues look good. If I made it too dark or light.
All I know is to try to use complementary colors for a better effect, avoid a pure color, like a pure white and to no use black for shading.
Also I really struggle with coloring anime faces because it lacks the curves and bumps of a normal face.
I have to make them flat or else they look uncanny with the bumps.
It doesn't help that the noses are non existant.

>> No.5030737

Is there a proper guide to copying?
Like copying a single artist to get down a style or analyzing a piece and taking notes before copying?
Is it self explanatory and I should just copy anything while using construction?

>> No.5030740

>>5030737
read the op, dingus

>> No.5030748

>>5030167
bruh she's balding from too much ponytail :(

>> No.5030750

>>5030203
>>5030747
my guy take a chill

>> No.5030753

>>5030364
he got a really thick neck but he's cute so I'll forgive you

>> No.5030754

>>5030634
might be better looking at youtube if you want to see the complete process

>> No.5030757

>>5030737
not really a proper guide but someone posted his way of studying figures itt, does anyone have a copy of that?

>> No.5030771
File: 355 KB, 1053x1840, unknown-31~2.png [View same] [iqdb] [saucenao] [google]
5030771

>>5030753
I pulled an all nighter making random drawings, a few hours ago i noticed the thick neck, but i'll only fix this later cuz i'm super sleepy now. Here, have another cute boy that i drew prior neck boy

>> No.5030778

>>5030771
thanks I love him already

>> No.5030809

>>5030729
color and light by gurney

>> No.5030917
File: 1.69 MB, 3000x1000, chun-study comparison all.png [View same] [iqdb] [saucenao] [google]
5030917

Trying to learn colouring. Going okay. Haven't done an exact replication here but not what I was going for. More focused on trying to deconstruct the approaches. Blush ended up harder than I intended but think I know how to fix on future now. Most struggled with highlights and shaping them off anyone has good tips.

>> No.5031061
File: 51 KB, 1014x1024, Lati.jpg [View same] [iqdb] [saucenao] [google]
5031061

>>5030634
>Attempt to copy exact steps from video.
>Develop an irrational disdain for your own art.
So it begins.

>> No.5031067
File: 105 KB, 927x927, study258.jpg [View same] [iqdb] [saucenao] [google]
5031067

give me one year and i will make some good shit

>> No.5031185

>>5031067
Nice fatalpulse.
Definitely got soul

>> No.5031223
File: 397 KB, 1920x1080, 5673456437o.png [View same] [iqdb] [saucenao] [google]
5031223

>>5030151
i know i need to fix the face (and hair probably) but no idea where to start

>> No.5031226

>>5031223
Jesus christ are your eyeballs not burning with that red

>> No.5031238

>>5031226
Not him, but red is completely harmless in comparison to blue (or white).
Always prefer a yellow-red tint over blue-white as regards to eyestrain.

>> No.5031250

>>5030917
Color your lineart too.

>> No.5031316

>>5030917
note the line weight and line color in the original

>> No.5031351

I'm feeling weeb today. Here's a sketch of my kos-mos figurine.

>> No.5031353
File: 266 KB, 826x940, kos-mos1.png [View same] [iqdb] [saucenao] [google]
5031353

>>5031351
fuck me

>> No.5031540
File: 1.51 MB, 2900x4100, hotd.png [View same] [iqdb] [saucenao] [google]
5031540

>>5030151
Jesus Christ, inking is fucking tedious.
Anyway, thoughts?

>> No.5031544
File: 430 KB, 1037x1500, 005.jpg [View same] [iqdb] [saucenao] [google]
5031544

>>5031540
Source

>> No.5031559
File: 213 KB, 503x503, 1604858605657.jpg [View same] [iqdb] [saucenao] [google]
5031559

>>5031540
>>5031544
>copying

>> No.5031565

>>5031559
Is there something wrong if I'm a /beg/ I heard I needed to learn to copy, even the OP post has a mangaka who said they learned by tracing and copying.

>> No.5031586

>>5031540
>>5031544
try copying more accurately, some stuff is really off.

>> No.5031589
File: 268 KB, 314x318, file.png [View same] [iqdb] [saucenao] [google]
5031589

do you guys know the artist?

>> No.5031624

>>5031586
I didn't tried to copy it 100%. I was mostly trying to apply Proko's figure drawing method onto an anime figure.

>> No.5031629
File: 578 KB, 1500x3000, 35_construction.png [View same] [iqdb] [saucenao] [google]
5031629

It doesn't look at all like the skull an anon made for me, but I felt like that one didn't have the perspective I intended.
I've been trying to use loomis to construct something reasonable for the past 5 hours but I can't get it to look right.
If anyone has any idea what I'm doing wrong PLEASE tell me. My head is full of absolute fuck.

>> No.5031637

>>5031629
fucking idiot, loomis construction is just to get down the fundamental anatomy of the head it wont be the same for anime shit, you need to know how to stylize but you need to know correct anatomy for that but deconstruction someone else work is hard because you don't know what does every line exactly conveys, thats why you need a ton of refs and build a 3D map of the stylized anatomy you are studying

>> No.5031642
File: 2.13 MB, 450x250, 1601613871267.gif [View same] [iqdb] [saucenao] [google]
5031642

>>5031637
But I was told to learn loomis.
Think it could be a good idea try loomis deconstruction on a ton of heads?

Like, what are the exact steps I should take to get that 3D map?

How do people here learn it?

>> No.5031653

>>5031642
loomis is for real anatomy, then you can use whatever shit you want to construct the head for your ayys heads box,cylinders,balls whatever

>> No.5031669
File: 162 KB, 750x937, 1a172d7e1ce16dce5d6b8cf22fd33f6b.jpg [View same] [iqdb] [saucenao] [google]
5031669

>>5031629
Just copy the shapes and forget about 3D construction.
Most artists do that anyways.

>> No.5031675

>>5031642
loomis is a meme, don't follow loomis unless you want to draw 3DPiggu.
Anybody who says that the Japanese all use loomis is a fucking idiot. They have their own ways of drawing the head. Some a similar method to how loomis does it but in no way did they all use loomis it's absurd to say that they did. Sure some did but not all.

Learn from japs

Try these.
https://www.youtube.com/watch?v=W9_ac4-zHFQ
https://www.youtube.com/watch?v=HxA1yG5wyVQ
https://www.youtube.com/watch?v=yf_Smbhbduk
https://www.youtube.com/watch?v=4-RJPRJPbCM

I also recommend looking at real skulls particularly female asian to understand what's going on under the surface for anime girls as well as children skulls for lolis.

>> No.5031677

>>5031675
>"Loomis is a meme"
>First video is literally the Loomis head method
Ok...

>> No.5031681

>>5031669
>forget about 3D construction.
Your advice is shit, grey sketch tranny

>> No.5031691

>>5031681
If the lolifaggot isn't gonna take advice and learn *any* drawing method then he may as well just be copying the shapes.
If you can't be bothered to understand the difference between 2D and 3D and combine them then you're a fucking retard.

>> No.5031699
File: 720 KB, 1700x1385, murata loomis.jpg [View same] [iqdb] [saucenao] [google]
5031699

>>5031675
>loomis is a meme
>Anybody who says that the Japanese all use loomis is a fucking idiot
???

>> No.5031703

>>5031691
I don't understand your advice.
What are you saying I should do? I already started doing the loomis head book.
>>5031669
But what am I gonna do if I don't have a reference I like for a pose/perspective?
>>5031675
Thanks, I'm looking at them.


I'm too tired to do any more studying today but I think tomorrow I'll just try deconstructing some art I like and see if it clicks then.

>> No.5031721

>>5031677>>5031699
Human heads are fundamentally the same and you can get a rough estimate on the average shape and position of features, just by observing. You don't even need a stupid method.
So no fucking shit that if you were to make a way to easily construct a head like loomis did that it would be similar to other ways of constructing a head.
You're drawing the same basic head shape as everybody else after all.
I'd honestly, genuinely be more surprised if you didn't have similar landmarks and positions for facial features. It would show that the method doesn't work.

It's basic fucking observation, not some unique method made up by some dude. Loomis didn't invent drawing heads and you're a fucking idiot if you think that he did. I can guarantee you that people drew shit before loomis was born.

Sure "some" use loomis but not all of them, I've already said this in my post. I don't why you chose to ignore this, but whatever.

If you really want to learn to draw heads learn 3D contours of the head and skulls.
You can probably even skip 3D contours since some anime faces can be flat and still look good.

>> No.5031723

>>5031637
My guy, why are you so full of hatred?

>> No.5031728

>>5031703
>what am I gonna do if I don't have reference for a pose
Stagnate because a tranny told you to not learn construction

>> No.5031729

>>5031721
Thank you anon

>> No.5031730

>>5031723
Anyway don't answer. Anon (>>5031629) might benefit more if he would study from japanese tutorials on how to draw anime instead. Loomis books are intended for realistic drawing. You can go back to loomis if you have a somewhat understanding of how the japs stylize using modified loomis method

>> No.5031733

>>5031703
What's you goal anon? What style are you going for?

>> No.5031744
File: 3.11 MB, 2050x2952, 02:IMG002.jpg [View same] [iqdb] [saucenao] [google]
5031744

>>5031730
So first I study japanese tutorials? Should I also try deconstruction or is it a waste of time?
>>5031733
My favorite artist is Gomennasai, so I tried emulating him with that study. I'm not entirely sure where I want to end up yet, but he's the closest I have to a goal, for non-paintings.

>> No.5031781

>>5031629
for starters the eyes are way too close dude 1 eye width apart minimum

just read the book its not that long dude

>> No.5031788

>>5031781
I thought they were closer because she's turned away? Maybe I overdid it. I already put them further apart after someone told me to.

>> No.5031811
File: 511 KB, 960x899, 3전신.png [View same] [iqdb] [saucenao] [google]
5031811

>>5031744
>So first I study japanese tutorials?
I find jap and kr tutorial to be more visual-y and beginner friendly so yeah, it wouldn't hurt to try those first
https://www.pixiv.net/en/artworks/65298150
>Should I also try deconstruction or is it a waste of time?
yes, to get a better understanding of how the artist draw their figures. See pic related but you're deconstructing it using any from step 1 to 6
dont forget to do figure studies as well (hampton, villpu, hitokaku to name a few)

>> No.5031817

>>5031744
I really recommend if you want to draw like him.

1.Tracing, while making notes, mental or otherwise like he makes the eyes are this high above the ears, the blush and cheeks are this low from the eyes, the ears are fat here and here and so on.
2. Copy it exactly like the original using construction and looking over your notes. After you're done, observe where you went wrong by putting it over the original and making notes on the difference like, I made the mouth too high, or the dot for the nose too much to the center of the face etc.
3.Repeat 2 until it is a near perfect copy, this would probably take like 2-5 tries.
4. Try drawing with construction and you notes but this time without the original to look at. This may take a while but like before place it over the original when done, and make notes on what to do next time. This can take a while, but you'll be able to make a perfect copy, just remember to check all your notes.

Also I highly recommend thinking for a second before placing a line on the screen.
How long do I want this line to go?
What angle should it be?
Is there any curve to it?
Master this and your stuff will look so much better.

>> No.5031824

>>5030602
now tell us what specifically you're going to be studying now that you have this great wisdom

>> No.5031842

>>5031811
Thanks will do.
>>5031817
Oh, I see.
I only did two copies so far but every time I felt like I didn't really learn much, even though my copies were pretty good for my level.
I'll try using that technique and see if I retain more.

>> No.5031849
File: 170 KB, 591x638, l00mis.png [View same] [iqdb] [saucenao] [google]
5031849

>>5031788
i tried

>> No.5031865

>>5031849
You went to hard in the other direction.
Original is squashed from the sides, yours is squashed top to bottom.

>> No.5031868
File: 80 KB, 807x935, abl00bl00.jpg [View same] [iqdb] [saucenao] [google]
5031868

think I messed around with the sai filters too much now the skin colors are weird but I forgot to save so theres no going back

>> No.5031871

>>5031868
Her ribcage is broken, but I like the dynamism.

>> No.5031872

>>5031868
bruh what are those boobs. Cute face though.

>> No.5031873

>>5031868
Granny tits

>> No.5031874

>>5031872
>>5031873
Saggy tits are fine too.

>> No.5031875

>>5031865
wrong

>> No.5031880

>>5031865
pyw

>> No.5031891

>>5031849
I think that's closer to the pose I wanted but I also think it's a bit too wide. Maybe I see faces too thin in general.

>> No.5031894

>>5031868
>skin colors are weird
the shadows are too saturated

>> No.5031900
File: 67 KB, 227x173, file.png [View same] [iqdb] [saucenao] [google]
5031900

>>5031891
anime faces are pretty wide, i mean check out the pic you posted. if you wanted more realistic you'd slice off the sides of the sphere

but if you wanted to go that route the eyes are way too big to fit because they still need to be at least an eye width apart, you'd need much more realistic sized eyes

>> No.5031905

>>5031891
>Maybe I see faces too thin in general
absolutely the case judging off your attempts, you're still thinking in faces and not heads.
and if you're trying to hit >>5031744 headshapes, then >>5031849 is still too conservative.

>> No.5031908

>>5031744
You need to think of shapes in 3D to draw this btw.

>> No.5031919
File: 217 KB, 1516x2205, 1605531250036.jpg [View same] [iqdb] [saucenao] [google]
5031919

>>5030748
good, more forehead that way

>> No.5031922

>>5031900
>>5031905
Thanks, I should definitely leave way more space. "Thinking in heads not faces" seems like a good thing to remember.
>>5031908
I'll try.

>> No.5032001
File: 37 KB, 416x416, anime BITCH.png [View same] [iqdb] [saucenao] [google]
5032001

ugu

>> No.5032047
File: 1.59 MB, 2758x2815, EBEA464E-62E3-49A2-9C25-4892D51A3352.jpg [View same] [iqdb] [saucenao] [google]
5032047

Yuugi and Suika dress up like Farnese and Schierke and get drunk!

>> No.5032050

>>5032001
But y is it pixelleggted?

>> No.5032150

>>5032047
soul

>> No.5032216

>>5030575
mirin the line control, while you still have some work to do on it, it's a few steps above /beg/ level

as the other guy said knowing BASIC anatomy of heads/faces will go a long way

keep in mind proportions (hand to head ratio), spacing of facial features, youre good to go man

>>5030602
thanks for posting it after you found it

>> No.5032235

>>5032216
>it's a few steps above /beg/ level
You're either samefagging, or even worse than him. There's no line control and he hadn't even bothered to clean up his lines. The hand is abysmal and the clothes don't follow the perspective of the character at all. On top of that, there's absolutely no construction to the character. Guaranteed he just detailed the head, added lines for the neck and then drew out the shoulders before slapping some crap clothes on there. It's garbage.

>> No.5032246

>>5031868
Imagine those things bouncing around while she's running. LOL

>> No.5032258

>>5032235
maybe you and i have different standards of what /beg/ truly is

>> No.5032259

>>5030569
>don't try to train fundies in isolation
could you elaborate on that? don't focus on construction, perspective etc as individual concepts?

>> No.5032260

>>5032259
only focus on them in the context of what you want to draw.
construction OF anime girls
perspective OF anime tomgirls in scene
etc.

>> No.5032364 [DELETED] 
File: 689 KB, 2000x2000, lillie colored.png [View same] [iqdb] [saucenao] [google]
5032364

Any critique?
I'm trying to improve my coloring, I used 4 light sources.
I had a bit of trouble with the tibia, I knew it was curved and ended up curving it a lot, until I looked it up.

>> No.5032366
File: 963 KB, 2000x2000, lillie colored.png [View same] [iqdb] [saucenao] [google]
5032366

Posted the wrong image before sorry.
Any critique?
I'm trying to improve my coloring, I used 4 light sources.
I had a bit of trouble with the tibia, I knew it was curved and ended up curving it a lot, until I looked it up.

>> No.5032390
File: 852 KB, 1111x2000, 20201130_132608.png [View same] [iqdb] [saucenao] [google]
5032390

>>5032366
Im an absolute noob but I think it looks really good, especially the legs. But i thknk her head might be a little bit too big. Idk but i also have that problem.

>> No.5032430

>>5031675
>Anybody who says that the Japanese all use loomis is a fucking idiot
True, Japanese artists learn from Andoryuu Ruumisu instead

>> No.5032447
File: 935 KB, 1280x720, 1529402339413.png [View same] [iqdb] [saucenao] [google]
5032447

>>5031699
Murata probably learned loomis after a decade of learning to draw from his other 100 how to draw books.

Just because he red loomis once and copied some drawings from it, doesn't mean that's how he learned the body. He's just made a reference to an OG for entertainment you dumb nigger.

>> No.5032450

>>5032447
Cope

>> No.5032451

>>5032450
Not an argument.

>> No.5032531

>>5031675
BASADO

>> No.5032570
File: 547 KB, 2000x1340, a20.jpg [View same] [iqdb] [saucenao] [google]
5032570

>> No.5032613

tell me something to draw and i'll fucking try to do it this time

>> No.5032614

>>5032613
self

>> No.5032615

>>5032613
anime girl with big tatas

>> No.5032619

>>5032570
Based

>> No.5032632

>>5031675
why did u link a loomi's skull in the literal first link. just admit you have no idea what ur talking about and you can use multiple methods to achieve the same goal

>> No.5032660

>>5032613
a cute girl (boy)

>> No.5032663
File: 545 KB, 2000x1340, a21.jpg [View same] [iqdb] [saucenao] [google]
5032663

>>5032570
fix face

>> No.5032671

>>5032613
Zero Two (with penis)

>> No.5032721

>>5032447
You made a bunch of assumptions, it's obvious he's learned to draw for awhile but the only one he choose to represent on paper for the world to see is Loomis.

>> No.5032728

>>5032721
That's what I said.

>> No.5032732

>>5032728
You implied that Loomis was not what he was hyping up in that image. Yes he's read alot of drawing books, but the only tutorial he redrew was Loomis. Not the other 100 books, just Loomis.

>> No.5032738

>>5032447
>i refuse to accept reality for the sake of my own beliefs

>> No.5032745

>>5032732
Exactly, so we don't know if japanese learn from loomis or that he did.

>> No.5032751

/asg/ can't take one week to learn from loomis and prefer to keep tracing anime shit

>> No.5032754

>>5032751
I will learn Loomis when I'm done with Drawabox because my lines are complete shit.

>> No.5032757

>another loomis argument
no rules just tools
if loomis isn't working for you, then try another method that sticks to you?

>> No.5032906

>>5032754
based anon good luck

>> No.5032916

>>5032663
>>5032570
>hey shinobu you have been thinking a lot huh

>> No.5032919

alright fuck it. i'll take the loomie pill after this anatomy course

>> No.5032922
File: 99 KB, 500x500, 1428538652157.jpg [View same] [iqdb] [saucenao] [google]
5032922

>>5032906
Thank you anon, I just got my basics badge and I'm now doing the 250 box crucible.

>> No.5032951

>>5031061
Holy shit that's real

>> No.5032967

>>5031061
>>5032951
I laughed my ass off whenever I make shitty art, I've been getting angrier lately at it. Thank you for making me aware of this. Now I'll go back to just relaxing and having a laugh.

>> No.5033044
File: 425 KB, 720x864, young_link.png [View same] [iqdb] [saucenao] [google]
5033044

I painted my son.

>> No.5033528

>>5033044
cute!

>> No.5033795

>>5033044
That's really cute m8

>> No.5033896

How that fuck I draw cubes?
no boxes

>> No.5033963

>>5033896
Look it up on youtube you idiot.

>> No.5033964

>>5033963
I did

>> No.5033992
File: 15 KB, 1187x57, read.png [View same] [iqdb] [saucenao] [google]
5033992

>>5032632
Is it that hard to read?

>> No.5034016
File: 687 KB, 1500x1125, tonks.jpg [View same] [iqdb] [saucenao] [google]
5034016

WW2 tonk girls.

>> No.5034022
File: 327 KB, 1500x1900, ive completely given up at this point.png [View same] [iqdb] [saucenao] [google]
5034022

My study for today. What do you guys think? I'm trying to go for an exaggerated 80's look.

>> No.5034025

>>5034016
gmi

>> No.5034026

>>5034022
just search up naked yoga on youtube dude

>> No.5034041

>>5031565
No, there's nothing wrong with copying, it's one learning tool. Anti-copy fags used to have a larger presence in this thread but they got btfo a while ago and now just greentext like that every now and then.

>> No.5034143
File: 430 KB, 2129x3772, 1606801157659.jpg [View same] [iqdb] [saucenao] [google]
5034143

how do I get this good?

>> No.5034153

>>5034143
practice

>> No.5034174

>>5034143
keep posting on /ic/

>> No.5034179

>>5034143
kill the artist and eat their brain to absorb their skills

>> No.5034183

>>5034143
Eat their coom or do what
>>5034179
Said

>> No.5034391
File: 143 KB, 1191x1684, Illustration2_howaboutthis.jpg [View same] [iqdb] [saucenao] [google]
5034391

>>5030575
I like it, definitely a great start. Here's a few suggestions:

- Move the head slightly to the right, it's a bit off-center right now (mirroring the image often during sketching helps with this)
- The upper part of their head is a bit too low (or their eyes are too big, hard to say because the hair obscures most of the head)
- Hands are a little rough, anatomy-wise. I'd always use photo reference for elaborate hand poses like this.
- This comes down to personal taste, but to me, their mouth is a bit too low.

I did a quick overpaint, so you can get a better idea, hope it helps!

>> No.5034401
File: 1.62 MB, 2500x2500, GURIGURI.png [View same] [iqdb] [saucenao] [google]
5034401

/beg/ peasant here

>> No.5034445
File: 2.48 MB, 6149x1500, Illustration.jpg [View same] [iqdb] [saucenao] [google]
5034445

>>5030575
the other guy did the hand already, so I didn't bother, because I don't think I can salvage it without redrawing it tbqhfam desu. anyway, i also did some warping/redrawing, mostly focused on the face. still isn't the most anime, but it's troublesome to do more without redrawing the whole thing (and as it is, I've already redrawn a lot).

hope this helps.

all warping done with mesh transform, mostly the default 4*4 points on CSP, but occasionally less or more, as was convenient. quick summary:

1- warped top of head down and eyes in
2- deleted hand, redrew jaw, approximately traced your hair, shifted mouth up/redrew, moved nose up
3- moved shoulders in. widened neck; anime really doesn't go for the funnel shape that much. tip of jaw was too pointy so i moved that in.
she's extremely cross-eyed in the one you drew, so i went with the direction of her left eye (looking at the viewer) and redrew the right eyeball. can't tell if those are brows or eyelid folds, but removed them anyway. shortened eyelid line of left eye. rounded out both.
4 - did some more mesh warping. moved mouth up slightly. slimmed shoulders. drew eyelids, brows, etc.
5- moved top of head down a little. other edits.

misc:
- the upper part of the head isn't necessarily too low. it'd be workable, since this is anime. however, because you've fucked up the eye sizing and the head shape, it looks wrong.
- the mouth IS too low. not a matter of taste, it just is.

ganbatte

>> No.5034446
File: 180 KB, 824x915, faces.png [View same] [iqdb] [saucenao] [google]
5034446

Some quick sketches

>> No.5034513
File: 2.42 MB, 2150x3035, [10] 胸の描き方と表情、髪型の描き方講座.jpg [View same] [iqdb] [saucenao] [google]
5034513

>>5030575
>>5034445
Here are some more thoughts, because I'm bored.

your lines are /beg/ in general. even while sketching, don't do the scratching, feathery shit, with multiple lines feathering away from each other. it's ugly and a bad habit.
each line/thing you're drawing should be cleaner. this has nothing to do with overall cleanliness; the entire drawing can be messy as fuck but have lines that don't belong in /beg/ threads.

also, like >>5032235 said, you should actually try to construct the character. i'm not even talking detailed construction; just put some crosses on a circle and follow them for feature placement. open up a screencap of your favourite anime and draw while staring at that if it helps. compare and see what you do wrong. switch things up - the expression, or the eyes, or the hair. actually think about where things are placed and how to emulate that.

also think about how hair actually works instead of drawing random zany curls. see pic related, from some pixiv tutorial.

>> No.5034514

>>5034401
Has soul, I like it.

>> No.5034524

>>5034446
what's the point of construction if you ignore it

>> No.5034532

>>5034524
are you retarded? they drew within the cross marks of their guidelines. they just also chose really bad construction lines.

the better question is
>>5034446
why are you using retarded perfect circles for the entire head, including the chin, and just randomly choosing where to slice parts of it off? just use the classic ball and line like everyone else.

>> No.5034554

>>5030598
>>5032216
>>5034391
>>5034445
>>5034513
Thanks for the tips and advice, all of this helps me a lot

>> No.5034644
File: 1.78 MB, 2500x1411, Illustration2.jpg [View same] [iqdb] [saucenao] [google]
5034644

>>5034401
didn't feel like redrawing more so just did some warping.
- construct your heads and place things correctly
- flip check

>>5034554
np dess

>> No.5034650

>>5034644
>>5034401
also, the head and body aren't attached right, but i mostly just warped the head and didn't bother touching that much else.

>> No.5034670

>>5034644
>>5034650
thanks for the tips, pal!

>> No.5034707

>>5034670
np
also look at the hair tutorial I posted above instead of drawing random blob shapes

>> No.5034735

>>5034532
I drew most of the face before using construction lines, but then realized they were shit, so I've ignored them. That happens.

>> No.5034755

>>5034735
make better construction lines and at least try to follow the + shape
not seeing an anime style much either frankly

>> No.5034775

>>5034755
Yeah, I'll try to improve on that more. And I'm going more for a manga/semi-realistic style like in Berserk

>> No.5034849
File: 247 KB, 599x661, 2020-12-01_14-00-32.png [View same] [iqdb] [saucenao] [google]
5034849

>>5034401
draw more, observe more,(copy is ok) look fashion magazines, look for japanese character design works for videogames etc

>> No.5035508
File: 156 KB, 460x336, file.png [View same] [iqdb] [saucenao] [google]
5035508

>>5034775
yes, it's rather obvious you weren't going for moeshit. the terminology is irrelevant. if you want to use 'manga' instead of 'anime', it still does not look like manga. the features youre drawing are very western. use construction instead of ignoring them and going 'that happens'. otherwise, what's the point of posting scribbles you aren't even trying to work on for crit?

>> No.5035560

>>5034446
watch huston's beginner head construction, it should be in the video course thread / archive

>> No.5035740
File: 96 KB, 1000x1000, s.jpg [View same] [iqdb] [saucenao] [google]
5035740

>>5030151
Drew this today

>> No.5035754
File: 101 KB, 819x1042, pirate lady wip1-1.jpg [View same] [iqdb] [saucenao] [google]
5035754

Idk if this goes here or the other board, but I wanted feedback before the final drawing stage

>> No.5035783

>>5035740
soul

>> No.5035797
File: 616 KB, 1783x816, unablet2getgud.png [View same] [iqdb] [saucenao] [google]
5035797

>>5035783

>> No.5035806
File: 751 KB, 2023x3094, Konrad1.jpg [View same] [iqdb] [saucenao] [google]
5035806

I don't wanna draw bishounen anymore! I want to draw ikemen! Is this ikemen enough?

>> No.5035832

IF YOU ARE INTERESTED IN GETTING A COPY OF RETAS STUDIO (ENGLISH) AKA THE ANIME MAKING PROGRAM, DOWNLOAD IT FROM HERE
>>5035762
>>5035762
>>5035762

>> No.5035868

>>5035806
Aren't they the same? Cute dude btw

>> No.5035870

>>5034849
nice tips, anon! good tips, anon! i appreciate your help

>> No.5035872

Seriously, how do I draw good looking chubby, plump anime girls? Every tutorials I see are just the thin ones

>> No.5035874
File: 3 KB, 379x426, 1595796869676.png [View same] [iqdb] [saucenao] [google]
5035874

>>5034514
thanks anon.

>> No.5035881

>>5035872
fat grandmas

>> No.5035988
File: 935 KB, 1457x869, file.png [View same] [iqdb] [saucenao] [google]
5035988

>>5035832
oh shit dude thanks, thats rad as fuck

>>5035740
ignore hand and most of body, used mouse, couldn't redraw. mostly done with mesh transform.


why are you using a screentone marker or something of the sort? don't do that, it looks shit. also folds on a pleated skirt don't have random highlighted streaks. look up a reference.

>> No.5035994
File: 310 KB, 623x918, attempt.jpg [View same] [iqdb] [saucenao] [google]
5035994

>>5035754
I'm pretty /beg/ so take this with a grain of salt.
Her right half looks squished. I don't know what construction method you use, but try breaking the torso down into a block with a mid-line so you have a sense of perspective.
Pic related is my attempt at the pose. Please disregard the nose, my hands are kind of shaky right now.

>> No.5036095
File: 152 KB, 801x781, CDFDFDFDF.jpg [View same] [iqdb] [saucenao] [google]
5036095

i trace over a image and tried to understand the hair

>> No.5036099
File: 178 KB, 831x791, Illustration.jpg [View same] [iqdb] [saucenao] [google]
5036099

>>5036095
and also i tried to do the render of the hair
what can i do to improve ?

>> No.5036118

>>5035797
soulless

>> No.5036159

>>5036099
draw exactly the same from a different angle, then and only then will be clear if you did understand the forms and lights/shade

>> No.5036163
File: 1.23 MB, 2568x751, Illustration3.jpg [View same] [iqdb] [saucenao] [google]
5036163

ended up getting my tablet out i guess. did a rough paintover.

>>5035754
1- yours
2- after mesh transform, mostly focused on moving the structure of the face and the eyes into place.
3- rough paintover

you seriously, seriously need to construct your heads. find a head construction method from some artist you like, or some instructional manual, or look at anime and try to remember what it looks like and then try to draw it from memory with basic ball and cross construction. but construct your heads.

try to understand what the shadows are actually supposed to mean, instead of maybe just copying a colouring style from some artist you like. same goes for clothing folds. the shadows you've done indicate some seriously misshapen boobs, and generally make little sense.

pick a construction method for the torso and use it. you can draw boobs that are bigger than the rib cage; this is anime. however, you still have to indicate that said ribcage exists. the lines you've done indicate that her upper arm basically runs straight into her tit. the way you've drawn things right now, if you draw some slightly curved lines down the middle of her clavicles and along her ribcage (purple lines), you can see that she basically has no rib cage to speak of on her right side (our left). it also doesn't align at all with the cleavage or the boobs. in addition, way too much of the far arm and shoulder are visible, to the point where the far shoulder is longer than the close one.
see attached comments and image.

>> No.5036182

>>5035868
Bishounen are boys, pretty young lads. Ikemen are more mature sexy adults!

>> No.5036189

>>5036163
oh. i flipped the image while writing some of it by mistake. the text on the collarbone should say "aligned wrong".
personally i just guessed the hat, but i suspect such a large portion of the far side also shouldn't be visible at this angle (like what you've drawn).

>> No.5036197
File: 128 KB, 653x490, 1606081814728.jpg [View same] [iqdb] [saucenao] [google]
5036197

>>5036163
Yeah, the way you explained the head definitely confirmed that I should've gone to /alt/. Still, this is some pretty good advice, especially the part about how to paint her boobs. Even if I'm not going for a strictly anime style, it's still pretty useful to avoid misshapening her chest. Also, the part about the heads was cool because it reminded me to scale my heads back in size (they tend to be pretty big without me trying). Overall, I appreciate you taking the time to try to help me, anon!

>> No.5036205

>>5036197
ok. i don't really talk to /beg/s much. how much detail are you even looking for, in regards to head explanations? if you tell me, i can probably elaborate. i did a paintover and a multi-step image because i figured that you could you take them, overlay them all, and see how sizes and features compare.

also, this is the anime study general. i'm kind of presuming everyone here is after, well, anime. frankly, the only parts of your drawing that don't look like someone trying to draw generic anime are the nose and mouth, which are largely inconsequential because you're still drawing in a manner stylised enough to not need to depict their details in accordance with reality.

>> No.5036231
File: 141 KB, 308x529, セイバー私服01c(中).png [View same] [iqdb] [saucenao] [google]
5036231

Hello /beg/ here, Sorry if this is a stupid question, but when it comes to anime, is it for the best to constantly copy/emulate good artists when your pretty new to drawing?
Or is it better to to study life and real people before actually starting to draw anime?
Please and thank you!

>> No.5036246

>>5036231
>is it better to to study life and real people before actually starting to draw anime?
Yes.

>> No.5036248

>>5036231
You need to study realism so there is some sort of foundation of fundamentals to actually stylize but there is no reason why you cannot study stylization in tandem with realism. All I would recommend is don't jump right into figure drawing until you can at least draw basic forms like boxes and cylinders in perspective at various angles.

>> No.5036253

>>5036231
Understanding the fundamentals helps you understand how to copy other artists more accurately and quickly. You'll know how to figure out the proportions of someone's characters faster, copy they're line quality, and be able to understand why they put light in certain areas for their pics, among other things.
That being said, I think doing both at once will help you practice more efficiently. Studying the old masters will push you in a more western style, but if you apply they're lessons to how anime is drawn, and apply it to the things you like drawing, you'll make gains.

>> No.5036262

>>5036197
>>5036205
i probably should've mentioned this earlier but i'm tired and retarded.

anyway, if the 'I'm not going for strictly anime' bit was in regards to me saying your faces were misshapen, etc, that applies to non-anime styles too. the size of the head is not the only issue at hand; you have to construct your heads and actually place the features and draw the jawline properly on your construction lines. otherwise, anime or not, it's just going to look wonky and retarded.
you should also take a look at the other anon who tried to help you, because their construction is also rather mediocre, but they're still right about your torso. >>5035994

>>5036231
either way, remember to work backwards and try to treat things in a problem solving manner (why are you drawing this thing here? does it make sense to shade that way?) instead of just mindlessly copying. learn the process and way to create/recreate works, and apply the techniques to other things.

personally i just drew anime and have only recently been attempting the realism meme, but maybe it's the faster way to learn if you're starting as an adult. wouldn't know. don't believe it's technically necessary, though.

>> No.5036312

>>5036262
The advice you and >>5035994 (thank you btw) gave actually made me look at my base and realize how dumb it looks, so I'm aiming to make a new one soon. As for the head explanation, I already have an idea on how to improve with perspective lines and proper head construction, so I'd rather do more head-based still lives based on references and work on not being as lazy with the jaw and perspective placement

>> No.5036351
File: 280 KB, 1318x990, 1590634274007.png [View same] [iqdb] [saucenao] [google]
5036351

>>5036312
/beg/ anon here. I'm glad I could help a little bit.
Something that helped me get a better grasp of the head is breaking it down into 3d forms. Found pic related in an /asg/ thread awhile back that serves as a good example.

>> No.5036379
File: 140 KB, 308x529, セイバー私服01b3(中).png [View same] [iqdb] [saucenao] [google]
5036379

>>5036246
>>5036248
>>5036253
>>5036262
Ahh I see now, thank you so much for the help Anons!

>> No.5036445

>>5036312
ganbatte dess

>> No.5036557

>>5036379
now show me your tits saber

>> No.5036639
File: 130 KB, 566x698, 12220a.png [View same] [iqdb] [saucenao] [google]
5036639

zzz

>> No.5036687

i hope you guys are also learning japanese while you copy anime :3

>> No.5036739

>>5036231
Both. It's better if you have a learning guide of some sort. Look up at anime artists who do croquis studies from life and then look at how they stylize their own work.

>> No.5036740

>>5036687
imagine wasting your time like that

>> No.5036850
File: 365 KB, 2352x1047, 2020-12-02Yoko.png [View same] [iqdb] [saucenao] [google]
5036850

Hello frens, just sharing for some critique, no bully doe plz
I think it's first time i try to draw something that is not blank/basic smile expression.

>> No.5036953
File: 15 KB, 255x731, mang.png [View same] [iqdb] [saucenao] [google]
5036953

So I got the manga materials pics, where do I start, torso or head? and then downwards?
does it even make sense to learn anatomy by studying every part in isolation?

>> No.5036967
File: 176 KB, 668x914, nigga.png [View same] [iqdb] [saucenao] [google]
5036967

good morning bros .. something abt this looks wrong but i dont know what it is. i used a reference but the proportions still look wrong

>> No.5036977

>>5036740
I don't have to imagine

>> No.5036999

>>5036967
Looks like she's going to stick one chopstick inside her nose.

>> No.5037010

>>5036967
i don't like her mouth

>> No.5037031

>>5036967
I always wondered, why some people draw the eyes, like, painting and everything even before doing the lineart???

>> No.5037122

>>5037031
Easiest and most thankful part of an anime head.

>> No.5037131

>>5037031
it my favorite part of coloring : )

>> No.5037140
File: 128 KB, 777x753, gl.jpg [View same] [iqdb] [saucenao] [google]
5037140

>>5030151
working on this drawing today

>> No.5037177
File: 60 KB, 322x527, ren.png [View same] [iqdb] [saucenao] [google]
5037177

Dangandude back again with another sketch

>> No.5037238

Will I ever be able to draw with no reference, if all I do is copy using construction?

>> No.5037291
File: 227 KB, 1497x1800, a22.jpg [View same] [iqdb] [saucenao] [google]
5037291

>> No.5037300

>>5037291
why?

>> No.5037301

>>5037300
What why?

>> No.5037311

>>5037301
Why would you choose to draw this character of your own free will?

>> No.5037312

>>5037311
i want sakura pussy

>> No.5037317

>>5037311
Because i can.

>> No.5037321

>>5036967
6 fingers lol

>> No.5037437
File: 95 KB, 1000x1000, gll.jpg [View same] [iqdb] [saucenao] [google]
5037437

>>5030151
coloured it

>> No.5037460

>>5036953
Start with the head because it’ll define how the other stuff is proportioned.

>> No.5037476

>>5037437

Your blush lines are too close together. I would erase them or draw them more spread out.

>> No.5037504

>>5036967
wide left shoulder, short neck
yes, im beg how do you know

>> No.5037739

>>5037238
Most people won't ever be able to draw without refs period, unless they x10 their hours.

>> No.5037754
File: 80 KB, 1000x1000, gn.jpg [View same] [iqdb] [saucenao] [google]
5037754

>>5030151
sketch I did

>> No.5037760

>>5037238
do you think while you copy? are you trying to draw intricate poses, or just the basic ones?
don't just copy mindlessly like a retard.

>> No.5037789

>>5036740
well it will more than double my market if i translate my doujins and nukige into japanese so it's worth it for me
also there's a ton of materials that are only available in japanese

>> No.5037799
File: 1.13 MB, 4562x2317, Untitled_2.jpg [View same] [iqdb] [saucenao] [google]
5037799

>>5037754
I'm not good yet so don't take this literally, but maybe it can help or inspire you for sort some of the issues with your drawing.

>> No.5037833
File: 104 KB, 888x678, CimOsqRXAAAXGC_.jpg [View same] [iqdb] [saucenao] [google]
5037833

>>5036850
left one doesn't look anime at all

you where using pic related right?, if not compare yours with it and you will see(observe, take notes, measure etc)

>> No.5037865
File: 265 KB, 1599x1091, Untitled_4.jpg [View same] [iqdb] [saucenao] [google]
5037865

>>5037437
Again, not to be taken literally.
I hope it helps, if not discard it.

>> No.5037866

>>5036967
The shoulders look a bit wide, mouth looks a little weird or it could just be that the jaw is slightly too far forward. The placement of the arms is a little off putting mainly because it's hard to tell at first glance how far away she is from the table or how she is leaning on it. The position of the chopsticks also looks a bit unnatural, mainly the bottom one I think. I think it would help to think more about the idea behind the picture to make the post more interesting. Is she posing for a picture that someone is taking of her? Or she's just sitting there smiling while about to eat, or maybe she could be holding a piece of chashu to show she's started eating. Thinking about this stuff will help you create a more coherent illustration.

>> No.5037880

>>5037865
this is worse than the original tbqhfam desu, not to even be a massive dick.
not everything needs loli proportions. even with loli proportions, you need to scale down the neck and not make it ultra thick. sit like her in front of a mirror with your hands on your lap; it actually feels far more unnatural to have your shoulders up and hands braced like that, for example. also, it'd probably be good to construct thighs in a way that don't overlap.

>> No.5037884

>>5037866
thank u my friend i will make sure to make these changes

>> No.5037955
File: 844 KB, 1280x720, 1606844249842.png [View same] [iqdb] [saucenao] [google]
5037955

>>5030602

thx guy!

>> No.5038014
File: 112 KB, 1000x1000, gg.jpg [View same] [iqdb] [saucenao] [google]
5038014

>>5037799
thx for trying to help here's the line art of it

>> No.5038060

>>5038014
face looks uncanny as fuck

>> No.5038067
File: 208 KB, 1202x1900, a23.jpg [View same] [iqdb] [saucenao] [google]
5038067

>> No.5038105
File: 269 KB, 1000x1000, bual3jkp.jpg [View same] [iqdb] [saucenao] [google]
5038105

>>5038014
understand the forms, feel the forms, grind the forms...

>> No.5038142
File: 118 KB, 1000x1000, ggn.jpg [View same] [iqdb] [saucenao] [google]
5038142

>>5038105
>>5038060
I tried my best

>> No.5038233

>>5034016
My favorite in the thread so far, keep going anon! Do you have some more?

>> No.5038243

>>5036639
This is pretty cute pal!

>> No.5038289
File: 1.51 MB, 2988x1000, Illustration4.jpg [View same] [iqdb] [saucenao] [google]
5038289

>>5037437
some quick stuff, cause my head hurts.

>> No.5038316

>>5031868
i will masturbate to this, you pass

>> No.5038332
File: 119 KB, 644x382, file.png [View same] [iqdb] [saucenao] [google]
5038332

I'm a bit unsure what do with anime eyes that look all the way to the side.
For the girl on the right, the eyes look to the left, do I treat anime eyes like regular eyes and partially cover the iris with the bottom eye lid like I did?
Or do they keep their shape and the bottom eye lids are ignored.

>> No.5038336

>>5038332
the eyes are stylizations, but the rules generally dont change.

just try it and see if it looks good

>> No.5038340

>>5038336
i also dont know if youre asking if the picture posted looks good, but it looks fine as is too

>> No.5038371
File: 278 KB, 900x675, csdcdsc.jpg [View same] [iqdb] [saucenao] [google]
5038371

i have some doubts about the construction on this one
What's that bump bellow the rib cage ?

>> No.5038374

>>5038371
thats the edge of the ribcage jutting out, pulling on the thin waist below it.

>> No.5038377
File: 27 KB, 268x431, file.png [View same] [iqdb] [saucenao] [google]
5038377

>>5038340
>>5038336
Sorry maybe this explanation is better.
Can I do the third group of eyes? Or should I do the second since it imitates real eyes better?

The bottom eye lids are shown cutting off the iris on the second set it looks more real, more 3D and more like the first set than the third set of eyes which ignore the bottom eye lids.
Which generally looks better?
What should I be aiming for?

>> No.5038390

>>5038377
you can do either, 3rd is just more moe and unrealistic

bottom eyelids are also often used for minor changes in expression, so you should do whatever you feel fits your mood best.

>> No.5038392
File: 43 KB, 445x637, cscscs 2.jpg [View same] [iqdb] [saucenao] [google]
5038392

>>5038374
ty
just to be clear the part of the ribcage jutting out is the 10th rib?
this one is better?

>> No.5038395

>>5038392
i dont have a clue, its just the end of the ribcage that I know of thats causing the plane change, you dont see it very strongly outside of anime

>> No.5038410

>>5038395
ok that explain it
i just started drawing anime and some shapes are new to me
ty anon

>> No.5038413
File: 199 KB, 828x1280, FDF94835-54D5-4E6F-8455-F3878401D3A0.jpg [View same] [iqdb] [saucenao] [google]
5038413

Is im drawing anime?

>> No.5038418

>>5038413
What? No.

>> No.5038420

>>5038418
Damn. How draw the anime? Give up?

>> No.5038422

>>5038413
Korean influence

>> No.5038426

>>5038422
t. someone who has clearly never seen korean cartoons

>> No.5038427

>>5038390
alright thanks, I felt like I had to do 2 or my eyes would looks weird.

>> No.5038434

>>5038395
>>5038371
could have something to do with cultural body standards. 'fat' is a lot more thin in easia. the protruding ribcage looks nice and emphasises her lean figure.

>> No.5038451

>>5038420
simplify the nose and lips for starters

>> No.5038466

>>5037122
>easiest
i fucking wish. i suck ass at eyes but have an ok time with everything else

>> No.5038476

>>5031589
Seconding this request. I'd like to know that as well.

>> No.5038484

>>5031868
Blog? I want to see where you end up in the future.

>> No.5038729

These threads are literally pointless because they imply that all anime is the same.
The phrase "anime style" is nonsensical.
You're trying to generalize thousands of different artists from a culture you barely understand.
You'd be more accurate to say something like calarts or hannah barbara.

>> No.5038735

>>5038729
>"western art is all the same!"
>"n-not my comma noses!"

deplorable weeb garbage

>> No.5039035

>>5037833
Yes, I do this, though sometimes someone else can judge it better.

Anyway, thank you senpai.

>> No.5039157

>>5038105
stop redlining for now soulless fag, get better first

>> No.5039161

>>5038316
based

>> No.5039191

>>5038426
> Korean cartoons
It's called manhwa
>>5038422
> Korean influence|
Blind

>> No.5039211

>>5039191
sorry I don't write chinese moonrunes

>> No.5039341
File: 133 KB, 1000x1000, gfj.jpg [View same] [iqdb] [saucenao] [google]
5039341

>>5030151

>> No.5039342

>>5039341
what happened to her?

>> No.5039390
File: 144 KB, 555x592, kemono.png [View same] [iqdb] [saucenao] [google]
5039390

Working on this

>> No.5039464
File: 378 KB, 1446x2048, 20201203_140419.jpg [View same] [iqdb] [saucenao] [google]
5039464

Just saw this art and cant really understand what the fuck is going on with her body, can somebody try explaining it?

>> No.5039563
File: 40 KB, 529x802, Capture456765.jpg [View same] [iqdb] [saucenao] [google]
5039563

doodle i kinda liked

>> No.5039602

>>5039464
anon I....

>> No.5039630
File: 53 KB, 750x501, 1603416785874.jpg [View same] [iqdb] [saucenao] [google]
5039630

>>5039157
how do i do soulful redlines

>> No.5039634

Will drawing anime studies all day make me better at manga?

>> No.5039645

>>5039634
no, do manga studies

>> No.5039899
File: 150 KB, 1535x2048, 20201204_rkgk_booba.jpg [View same] [iqdb] [saucenao] [google]
5039899

booba

>> No.5039969

>>5039464
NGMI

>> No.5040037

>>5039899
Sauce?

>> No.5040210
File: 334 KB, 748x1015, faye_sketch.png [View same] [iqdb] [saucenao] [google]
5040210

Quick sketch. A lot of anatomy/form can be improved, but I feel like this is cute/soulful, which gives me motivation to continue studying, which is nice.

>> No.5040253

>>5040210
least you studied eye placement, the only thing that matters

>> No.5040321

>>5039390
ahhhhhhhhhhh fix the arms they are too long, and her shoulders/traps/clavicle are too boxy

>> No.5040359

>>5040037
yuki komatsu/type hatena alt
https://twitter.com/LtoTYHT/status/1334558548852785155?s=19

>> No.5040412

>>5040210
calling your own work soulful is ultracringe
shoulders are very weird

>> No.5040477

>>5040321
Alright, thanks anon

>> No.5040489

>>5035832
>RETAS STUDIO
Honestly I'm not sure I see the point of using this if you're already used to whatever program/hardware you're using (that supports animation).
For example I'm on iPad and I can already do animation fine there. I don't see why I'd go through the hassle of learning another desktop program to potentially make an anime in the future.

I'm willing to bet anyone who downloaded this will never use it.

>> No.5040730

Manga materials says the the length of the torso/ribcage is longer than the distance from the end of the ribcage to the crotch.
She even said it's a mistake to make the distance from the ribcage to crotch long and it's something beginners make.
However I've seen some bodies where they're the same length.

Which is correct?
I assume it might be age dependant. How is it meant to be for different ages?

>> No.5040756
File: 171 KB, 1920x1080, mpv-shot0001.jpg [View same] [iqdb] [saucenao] [google]
5040756

>>5040730
Do you mean like this?

>> No.5040774

>>5040756
Yeah, Is the rib cage meant to be longer than the distance between the end of the torso to the crotch like that or should they be the same length?
I see both examples and I'm not sure which one is correct.

>> No.5040781

>>5040774
Well I think it's up to you to decide which one you prefer and which one looks and feels best for you, by observing references of both real people and by studying artworks you like.
I personally don't have an answer since I'm still studying myself.

>> No.5040849
File: 1.02 MB, 3336x4776, Untitled_3.jpg [View same] [iqdb] [saucenao] [google]
5040849

Hey bros.
Would appreciate any feedback you can throw at this.

>> No.5040853

Oh in case it wasn't obvious it's just a sketch, I don't want to go farther with it before I'm sure there isn't anything too wrong with it. Thank you.

>> No.5040972

>>5040849
you're on the right track in terms of construction, do that more on pics you like or photos! youre biggest concern, and most posts will point this out is: you need to control your lines better.
go slower, think about each line. you seem like you rush when it comes to lining it, but when constructing you seem more patient.

>> No.5041027

>>5040730
>>5040774
Hard to say because there's a few different ways you can measure things and there's a lot of variance in models.
If you go in the front from top of sternum to tenth rib, and tenth rib to down to ischial tuberosity it's about 1:1. I think that's how most people think of it. And when you start doing standard back arching poses the stomach gets quite long.
But if we want to be pedantic, the 1st rib goes up higher in the back, and there's another couple ribs past the 10th that nobody gives a shit about normally, so the ribcage is technically taller than we usually think.

>> No.5041034

>>5040972
Thank you for the comment.
Not to be contrarian since what you said is sound and I should apply myself better of course: I think I'm just not a lineart type of guy. I'm a perfectionist and tight linearts / stylized calligraphic lines just "trigger" me I think.
A lot of the artists I look up to are actually Chinese guy who paints with a round brush to give you an idea. My next step was to paint over this sketch and sculpt until I get something I like.

I'm of course open to learn and change my ways. I'm all in all still learning and still trying to find myself.

>> No.5041046

>>5041034
You can still line and not be some calligraphic person. A lot of Japanese artists draw in fuck huge sizes but once zoomed in the lines are rather crude or non-perfect.

>> No.5041126

>>5041034
if by any chance you look up to krenz, he literally says in his first video to define your forms and shapes instead of just sculpting

>> No.5041136

>>5041027
>>5040781
alright thanks, I'll just observe

>> No.5041265
File: 451 KB, 918x1260, Der Mond - 021.jpg [View same] [iqdb] [saucenao] [google]
5041265

Why does it look so good, even though it has beg/trash anatomy?

>> No.5041297

>>5041265
proportions are stylized a bit but the anatomy is you you /beg/ crab

>> No.5041299

>>5041297
*good

>> No.5041301

>>5041297
Asuka's torso and shoulders are fucked, there's 0 anatomy consideration here. The body can't bend like that.
And "stylized proportions" is a weird thing. If someone makes any comment on anatomy (e.g. "legs too long/short", "torso too long/short", "head to big/small"), all the people here can say "muh stylized proportions".

>> No.5041315

>>5041265
>>5041301
Redline it for me, I'm /beg/

>> No.5041322

>>5041301
it can, her design has a very thin waist to it can look strange but its all fine. post youre work i bet youre not even 10% as good as that artist

>> No.5041336

>>5041301
It really depends on if it detracts a lot from the picture overall. If I look at her waist and chest closely it looks weird but overall the impression of a slender figure curling up is maintained, you know?

>> No.5041485

New Thread:
>>5041483
>>5041483
>>5041483

>> No.5041792

>>5041265
>even though it has beg/trash anatomy
ok begtard