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/ic/ - Artwork/Critique


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File: 1.68 MB, 1050x1050, draw-2.png [View same] [iqdb] [saucenao] [google]
4955531 No.4955531 [Reply] [Original]

Draw thread

prev: >>4939571

Post your current drawing here and give constructive critique to others! Don't take anything personal!
Please make sure your posted image is clear, downsized to around 1000 pixels wide, rotated to the correct orientation, and that any unused space is cropped.
If you want critique on a drawing from the previous thread, you can delete it there and repost in this one.

>dA /ic/ group :
http://4chan-ic.deviantart.com

>/ic/ Resources/Reference/Downloads/Links:

>General resources :
http://sites.google.com/site/4chanic/
http://sites.google.com/site/artandwhatnot/
http://characterdesigns.com/
http://crimsondaggers.com/forum/thread-3.html
http://finaltrinity.tumblr.com/post/13163064364/art-references-tumblr-accounts

>fellowBro's books :
http://mediafire.com/?i44dwzkf9j9n8

>Figure Drawing Tool:
http://pixelovely.com/gesture/figuredrawing.php
http://posemaniacs.com

>> No.4955637
File: 1.29 MB, 749x837, Screen Shot 2020-10-23 at 4.41.16 PM.png [View same] [iqdb] [saucenao] [google]
4955637

reposting here since I posted this at the end of the last thread. looking for critique, especially with regards to style, technique, and appeal. I think the colours came out okay, but they seem somewhat simple, I'm not sure how to "plus" the painting if that makes sense
>>4954579
nowhere at the moment

>> No.4955643
File: 2.72 MB, 3000x3000, giant problem part two.jpg [View same] [iqdb] [saucenao] [google]
4955643

>>4955531 didn't expect to see my own work as the drawthread pic lol

>> No.4955677
File: 3.85 MB, 3382x908, inktobs.png [View same] [iqdb] [saucenao] [google]
4955677

last week of inktober stuffs crammed into one pic. thanks for the positive feedback anons, lots of good art in these threads

>> No.4955692
File: 108 KB, 738x803, 124.png [View same] [iqdb] [saucenao] [google]
4955692

i feel like ive stagnated, whered i go from here?

>> No.4955708

>>4955692
Back to /beg/

>> No.4955763

>>4955643
-shoot that guy!
-thanks for the tip sarge

>> No.4955790

>>4955708
ctfu

>> No.4955917

>>4955790
thanks for sticking up for me but i know im beg, i just wanted some advice thats all and i thought id come ask the more experienced artists as beg never replies to me

>> No.4955919
File: 1.40 MB, 2000x1334, octoshrimp forge 10_23_23.jpg [View same] [iqdb] [saucenao] [google]
4955919

>>4955531
i added an assistant of slimey, snakey, and electric qualities

>> No.4955922

>>4955917
I just found his bluntness humorous. Honestly /beg/ is a shitshow and chases away anyone who draws better than their " learn to draw manga " anime scribbles out of a strange misplaced jealousy.
Are there any books you're currently reading? Do you have any figure drawings or studies? Could be a simple case of just "draw more "

>> No.4955937
File: 707 KB, 869x975, 109.png [View same] [iqdb] [saucenao] [google]
4955937

>>4955922
>Do you have any figure drawings or studies?
i know im going to sound retarded but i only do essentially one portrait drawing a day and and some basic perspective like boxes following along with dab, figure drawing does not interest me but i will do it eventually

as for courses i did the marco buccis planes of the head and loomis and now im going villpus head renaissance course but im only 4 part in

pic related is my best head i think

>> No.4956021
File: 1.29 MB, 719x1172, Screenshot_20201023-201345_Gallery.png [View same] [iqdb] [saucenao] [google]
4956021

>> No.4956031

>>4955937
Try to observe more accurately. Use plumb lines, arcs, diagonals, angles, etc. Dorian Iten has a free gumroad video on it. Constructing is almost impossible until you can observe properly

>> No.4956053
File: 266 KB, 962x1106, as2.png [View same] [iqdb] [saucenao] [google]
4956053

wip

>> No.4956072

>>4955937
>figure drawing does not interest me
I love drawing faces/ heads more than anything but I can't imagine other aspects not interesting you, that's insane. But hey do what you like

>> No.4956078

>>4955937
It's still kind of beg level but just keep at it

>> No.4956081

>>4955937
I think you need to do a sight-size drawing course. And work on putting down solid values man, youre muddling up any forms you might have had by not stating the values strongly.

>> No.4956093

>>4956053
very striking :0
>>4956021
feeling some big dig energy
>>4955637
nice color selection feels cozy!
>>4955643
you've been doing a good job developing this one!

>> No.4956136

>>4955692
>>4955917
It's a literal 5 minute scribble, retard. There's nothing to criticize here.
Learn head anatomy and put more effort into your work.
Now go back to /beg/.

>> No.4956138

>>4955919
I feel like the colors of the environment are too cold. Like the heat of the forge is not there.

>> No.4956187
File: 1.44 MB, 2000x1334, octoshrimp forge 10_23_20.jpg [View same] [iqdb] [saucenao] [google]
4956187

>>4955919
>>4956138
gonna change back to working on birdman tomorrow so will come back to this one fresh later in the next few days.

>> No.4956346
File: 15 KB, 480x461, habib cisse fanart.png [View same] [iqdb] [saucenao] [google]
4956346

constructive critisim please.....

>> No.4956394 [DELETED] 
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4956394

>> No.4956403
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4956403

>> No.4956433
File: 563 KB, 720x453, Screenshot_2020-10-24-04-58-09-1.png [View same] [iqdb] [saucenao] [google]
4956433

Could use some critique myself ..opinions or so..
this one is part of the inktober actually

>>4956403
Really digging it
>>4956346
Start whit the basics ..fundamentals ,figure ,anatomy and so ..

>> No.4956439

>>4956433
thank you dude. As for a crit, I think doing a lot of figure drawing will help out a lot. Especially doing figure drawing with those geometric mannequin figures like Proko outlines in his mannequinization video or how Vilppu has you drawing the figure with purely spherical forms, box forms, etc. will help out a lot. You're never too advanced to practice structural mannequins.

>> No.4956441
File: 123 KB, 549x586, 2020-10-24 04_39_48-CLIP STUDIO PAINT.png [View same] [iqdb] [saucenao] [google]
4956441

advice on better composition, or just how to fill up the negative space?

>> No.4956447

>>4956439
Thats a good point .proko was one of the first things that got me back in to drawing and trying to learn for good this time...before i just drew whitout studying the subject ..now i know there is so much to learn ...also marshall voice in the podcasts of proko studios is rwason enough to be intrested lol

>> No.4956482

>>4956433
thank you dude. As for a crit, I think doing a lot of figure drawing will help out a lot. Especially doing figure drawing with those geometric mannequin figures like Proko outlines in his mannequinization video or how Vilppu has you drawing the figure with purely spherical forms, box forms, etc. will help out a lot. You're never too advanced to practice structural mannequins.

>> No.4956929

>>4956433
I really like it anon.
The man's gesture is very stiff and he's proportionally questionable.

>> No.4957040
File: 16 KB, 430x445, 111.jpg [View same] [iqdb] [saucenao] [google]
4957040

can someone criticize my face drawing please
in particular looking for advice on how to eyes

>> No.4957053

>>4957040
what the fuck is up with the nose?

>> No.4957095
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4957095

>> No.4957109

>>4957053
I saw someone else drawing them like that and I really liked it :c

>> No.4957276
File: 265 KB, 683x1000, 0925920950.jpg [View same] [iqdb] [saucenao] [google]
4957276

at first i wanted to finish it.. but now i hate it and will go back to studies and grinding stuff

>> No.4957282

>>4957276
wtf is happening in this picture? is she a lifeguard looking at a guy whos looking at a tablet on some crazed horse with bodies bundled ontop of him?

>> No.4957305

>>4957095
really well done

>> No.4957311

>>4957282
No.. At first i thought about to add a text which could describe the situation.
But i just canceld it.
My first idea was, the horse got
kidnapped by these guys and the horse were used like a donkey - the horse is from a noble family.
It couldn't handle the treatment and couldn't off hold the rage anymore and saw a naked traffic worker... But instead of screaming it is held hostage, he screamed at her and asked why she's doin' her work naked and her behaviour is keepin the traffic distracting.

Esxuce my english it is not my native language.

>> No.4957317

>>4957282
she's a traffic-worker btw.

>> No.4957328

>>4957311
>traffic worker
what in the god damn, not only is the picture confusing but the narrative is even more so, why is a traffic worker on a little ladder, none of this makes sense at all

>> No.4957337

>>4957328
bruh.. ask yourself why you keep drawing - Do you draw your ideas and with your imagination, or do you only draw what is strict and makes sense?
I drew her naked cauze their livin' in a strange world in which, horses get kidnapped and can speak.
Her employer is managing a naked-only-traffic-worker-bussines.

>> No.4957341

>>4957328
On a ladder? SO everyone can see her.

>> No.4957343

>>4957337
yes of course draw some crazy shit, but your displaying a story through your image, and when that image makes no fucking sense thematically or narratively then the art fails im sorry, now technically and in draftsmanship yeah its pretty solid art

>> No.4957347

>>4957337
if someone looks at your art and says wtf is happening this makes no sense than its shit, its not about what makes sense, you could draw a squirrel doing maths and its cool as long as the audience can see that in a glance

>> No.4957351
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4957351

>> No.4957354

>>4957347
I knw that, but the thing is that you guys say sometimes the opposite.
So neither is true.

>> No.4957355

>>4956929
Thanks .gonna keep working on the proportions then .

>> No.4957362

>>4957354
" sometimes there's other retards saying stupid shit so the smart logical way to think is just as wrong "
dude stop

>> No.4957363

>>4957276
I like the crazy idea..i like it because of that ..no need to explain everyrhing ..sometimes not knowing what to make of something give it more value?

>> No.4957390
File: 101 KB, 711x733, 125.png [View same] [iqdb] [saucenao] [google]
4957390

>>4956081
>>4956031
>>4956078
thanks you lads, i will have a look at dorian

>>4956072
yeah its weird, the other stuff is just so boring to me, i just love the face


heres my daily face

>> No.4957428
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4957428

>>4957390
>just love the face
I feel you anon. Keep it up

>> No.4957432

>>4957428
i see your stuff in beg and it inspired me to do more expressions as i love the way you do it, keep grinding lad

>> No.4957456

>>4957095
how many time are you gonna draw an arm nigga relax

>> No.4957489

>>4957456
lol i get it. I feel like I just now know how to really make these studies stick

>> No.4957494

>>4957456
>>4957489
I was laying in bed last night browsing the thread and thought his studies were getting bretty gud. Made me wanna do some more careful ones.

>> No.4957601

>>4957456
obsession is the best way to improve ;p

>> No.4957776
File: 352 KB, 657x910, Screenshot_28.png [View same] [iqdb] [saucenao] [google]
4957776

i dont know how to go about capturing worship and praise in a meaningful way

>> No.4957781

>>4957776
Go down to the nearest empty country crossroads tomorrow and ask the gentleman there.

>> No.4957833

>>4957776
symbolism and colour work, rays of light

>> No.4957912
File: 2.56 MB, 4032x3024, A0396022-67A5-4A5B-ADAE-748DF6D665FB.jpg [View same] [iqdb] [saucenao] [google]
4957912

Progress report here. Please critique.

>> No.4957946
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4957946

>>4957428

>> No.4957949
File: 42 KB, 493x621, 20201024d1.jpg [View same] [iqdb] [saucenao] [google]
4957949

Morpho anatomy study

>> No.4957970
File: 398 KB, 1000x1000, dragon2.png [View same] [iqdb] [saucenao] [google]
4957970

is there any hope for me? kinda close to giving up

>> No.4957984

>>4957095
I want to get this good. Good arms, anon.

>> No.4957988

>>4957970
take a step back if you aren't having any fun. approach art from a different angle. worked for me after stagnating for a couple years.

as far as your actual drawing goes, colored light source is neat but i would study organic shapes. dragon is lookin like a stiff board. also black background is odd, looks like an icon for a rpg text cutscene almost. i dont draw scaleys so take all that with a grain of salt.

>> No.4958008

>>4957988
yeah it looks a little pancaked - what do you mean by organic shapes though?

>> No.4958033

>>4957970
kek

>> No.4958090
File: 265 KB, 1571x1050, Edql6v9U4AE2ABe.jpg [View same] [iqdb] [saucenao] [google]
4958090

>>4958008
the shapes that make up organic objects. if i drew dragons i would definitely study real life lizards and find some inspo artwork of dragons to recreate. several things about your drawing are uncanny, the dragon lacks any form of texture i would expect to see, like scales for example. the liverspot looking things are a neat idea potentially, i'd probably make it consistent with the dragon's entire body. making the image more dynamic would go a long way as well. you could atleast have the neck turn a certain way if you are going for only a headshot of the dragon.

and again, i don't draw dragons. i'm just throwing ideas out there. i do know studying real life reptiles would help though. get deeper into the construction of things and challenge yourself. you get out what you put in.

>> No.4958162
File: 1.70 MB, 1905x3425, 20201024_212734.jpg [View same] [iqdb] [saucenao] [google]
4958162

>> No.4958191

>>4955643
holy shit literally shit the fuck up sarge everyone fucking sees it we know

>> No.4958192

>>4957970
HAHAHAHAHAHAHAHAHA

>> No.4958195

>>4957970
haha his nose kinda looks like a turd

>> No.4958196

>>4958191
>>4955763
Maybe he is coordinating to have the small arrow shoot in a way that would make the giant move into position to get shot by the giant arrow on the left, and he's making him wait on his order to fire

>> No.4958205
File: 2.80 MB, 4032x3024, 4B009563-60BB-4E78-BCD5-5A36E0DB509F.jpg [View same] [iqdb] [saucenao] [google]
4958205

>>4957428
Someday I’ll learn to master human anatomy like you, anon.

Here is my finished doodle paint. I’d like to know whether some colors are bad or lack of shapes, etc - any critique.

>> No.4958210

>>4958205
Why ask for a critique when you're not looking to build your skills? There's no attempt at anything there, neither design nor drawing.

>> No.4958219

>>4958210
There is design though: shapes, lines, circles, playing with colors. Is that not what a drawing is, regardless of whether it be a ‘doodle’ or not? It’s an honest question. And if turns out that it’s a bunch of nothing, then I’d like to know how it has no substance (if I had drawn a single line on a blank sheet of paper, for example, then yeah, I see your point; however, I provided no such thing).

>> No.4958221 [DELETED] 

>>4958219
Okay, if you want crit on your design, I'd say start by learning composition. Glenn Vilppu has a good course on composition at New masters' academy.

The fundamental basis for a good design is the fact that everything should be knit together with rhythm and balance. One line should lead to the next. Your design is lacking that completely. The second point in design is that you need a few areas of accents/focal points. Small areas of greatest contrast. Your design is completely flat and even throughout, so that needs fixing too. Thirdly, there's usually always a subjective element to your design, an allusion to something else or some meaning to your picture. Take Picasso's pieces. they almost all tell a story. Same with Cezanne, Gauguin, Van gogh. Your design doesn't have that either.

Go learn to draw or compose, you'll have a much more meaningful experience than just doodling.

>> No.4958239

>>4958219
Art is expression, not random thoughtless gibberish thrown into the void left for an audience to create meaning for

>> No.4958549
File: 1.01 MB, 1398x2157, small.png [View same] [iqdb] [saucenao] [google]
4958549

currently working on this. will probably paint over the 'linework' in the end

>> No.4958600

>>4957949
I'm curious what do you learn from this that you couldn't sketching and hatching instead?
>>4958549
I like this

>> No.4958963

>>4958033
>>4958192
>>4958195
ok fuck it if it's that bad im fucking done

>> No.4959021
File: 297 KB, 903x466, saddddddas.png [View same] [iqdb] [saucenao] [google]
4959021

>> No.4959041
File: 476 KB, 1000x1415, death-to-furries.png [View same] [iqdb] [saucenao] [google]
4959041

>>4955637
LOL

>> No.4959046

>>4959041
He inspired you to draw! How nice!

>> No.4959067

>>4959046
Hahahaha for kicks and giggles.

>> No.4959127
File: 119 KB, 905x830, wrmrdr.jpg [View same] [iqdb] [saucenao] [google]
4959127

Revisualizing something I drew last year. I think this one is more interesting.

>> No.4959150

>>4958600
>I'm curious what do you learn from this that you couldn't sketching and hatching instead?
I'm rendering it from my head, so painting it in like this makes me really think about every single plane change. Nothing is left unconsidered, ignored, or implied, and my rendering skills get better.

>> No.4959161
File: 454 KB, 1512x2016, Meh-c suited girl.jpg [View same] [iqdb] [saucenao] [google]
4959161

Sometimes I try to draw looser with less construction,something is off with the eye but I 'm not sure what.

>> No.4959167

>>4959161
no indication for lower eyelid

>> No.4959185

>>4959167
I was thinking about the withd but you made a point.
Thanks I'll correct that.

>> No.4959211
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4959211

126

>> No.4959232
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>> No.4959308 [DELETED] 
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>> No.4959317
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>> No.4959342
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>> No.4959511
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>> No.4959538

>>4957776
Have her kneeling or sitting with a lowered head, and maybe closed eyes. Prayer is less like literally beseeching something above, and more like quiet introspection.

>> No.4959943
File: 2.97 MB, 1824x2160, thunder-godp.png [View same] [iqdb] [saucenao] [google]
4959943

first post here since 2016

>> No.4959952

>>4959943
Very nice. Obviously, do more life drawing, especially longer poses where you study the secondary and tertiary forms more. Your overall proportions are good but your form is lost when you get into the details.

>> No.4959968

>>4959943
He gonna fall over

>> No.4960014

>>4956403
Wait, if she's flying, why are her clothes hanging straight down?

>> No.4960070
File: 2.59 MB, 3000x3000, dragons 2.jpg [View same] [iqdb] [saucenao] [google]
4960070

this was a warmup sheet that went a little too far.

>> No.4960198 [DELETED] 
File: 766 KB, 1500x1000, VFCOMP L4.3.jpg [View same] [iqdb] [saucenao] [google]
4960198

Rubens Copy

>> No.4960344

>>4960070
>Testosteroni
lol that made me snicker

>> No.4960422
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4960422

>> No.4960431

>>4958963
the rendering is decent-ish, you have a basic understanding of it, but the drawing is atrocious and completely beginner level. learn how to draw and don't hide under "muh style" excuses.

>> No.4960458
File: 209 KB, 870x615, 90151501skll.jpg [View same] [iqdb] [saucenao] [google]
4960458

basic yet unfinished skull study

>> No.4960492

>>4959342
>>4955677

I love your style anon, really high level stuff

>>4957970
What are your references? What was your goal with this painting, and what is your art goal in general?

>> No.4960498

>>4959943
Welcome back. Did you keep drawing in the meantime? I'd like to see a before and after from 2016 to now

>> No.4960503
File: 2.51 MB, 1908x4032, 20201025_183003.jpg [View same] [iqdb] [saucenao] [google]
4960503

>> No.4960516
File: 41 KB, 418x631, Capture.png [View same] [iqdb] [saucenao] [google]
4960516

Do I really need opacity jitter for driving?
Most famous artists dont use it

>> No.4960537

>>4960516
That's not what opacity jitter is dipshit. Opacity jitter randomizes the brush tip. Opacity control is for pen pressure.

>> No.4960538
File: 203 KB, 621x878, dragon2inspi.jpg [View same] [iqdb] [saucenao] [google]
4960538

>>4957970
don't give up, here i got inspired by your design kinda :3

>> No.4960555

>>4960492
a lil crocodile ref but mostly imagination. no goal except to do something productive and creative.

>> No.4960569

>>4960537
you can reduce opacity manually

>> No.4960599

>>4960555
If there's no goal, then what is there to give up on? Just keep drawing.

If you do want to improve however I would suggest you do actual studies of crocodiles and other animals you're interested in. "I'm going to study this photo by drawing it but not really" is an easy cop out to not stick to the exercise and instead fall back on your comfort zone.

You kinda nailed that rubbery fleshy animu rendering, but I'm not sure that's what you were going for even.

>> No.4960642

>>4958963
Why are you not in /beg/?

>> No.4960645

>>4960599
Yeah I think I'll try harder and come back with another one.

I pretty much was going for that look though not super deliberate

>> No.4960649

>>4960642
Dont really know what level I'm at to be honest

>> No.4960654

>>4957970
>>4960645
If you like dragons I recommend to check out
Lucas Graciano from the Watts Atelier. He's a great guy and has some made some courses.

It's important you find inspirations. Your mind will not magically pop up nice stuff on demand. You need to nurture it.

>> No.4960668

>>4960649
Post something more, pref finished.

>> No.4960693

>>4960649
Beg for sure, but don't worry about that, feel free to post here. The gatekeeping in this thread is retarded, 90% of /ic/ is beg level anyway.

>> No.4960707

>>4960645
yes! don't give up anon-kun
t. an anon from the other thread

>> No.4960880
File: 1.68 MB, 1491x811, croco.png [View same] [iqdb] [saucenao] [google]
4960880

>>4960668
>>4960693
idk i have too much exp to be a complete beginner. been drawing for years but only draw about 3 weeks out the year because ADHD kicks my ass

don't have many finished pieces trying to start doing more though

>> No.4960884
File: 907 KB, 1000x750, orngdragon.png [View same] [iqdb] [saucenao] [google]
4960884

>>4960880

>> No.4960956

>>4960880
I'll give you a hint, you are drawing objects in isometric perspective.

>> No.4960959
File: 17 KB, 500x210, Isometric-perspective.jpg [View same] [iqdb] [saucenao] [google]
4960959

>>4960880
>>4960956
>>4957970
you got some features on one axis pretty much locked parallel

>> No.4960966

>>4960422
holy FUCK learn how to draw forearms and hands properly for ONCE

>> No.4960996

>>4960956
>>4960959
>pretty much locked parallel
That is not his problem lmao, this is what happens when an amateur gives criticism.

>> No.4961009

>>4960959
There is a certain distance when an object in perspective isn't close enough to be foreshortened in deep space, so without an environment or background nothing is wrong with an object drawn isometrically. It may look boring but not technically wrong.
>>4960880
your problem is mostly construction and rendering, forms need more emphasis. Try using a reference for now.

>> No.4961143

>>4957970
right now you're essentially polishing turds. the first step is to learn to make non-turds. don't even think about rendering (shading, coloring, etc) before you have more grasp on form

>> No.4961209
File: 497 KB, 1248x641, sddsd.png [View same] [iqdb] [saucenao] [google]
4961209

>> No.4961232

>>4960966
learning's for fags

>> No.4961254
File: 245 KB, 1000x1361, butts.jpg [View same] [iqdb] [saucenao] [google]
4961254

>> No.4961264
File: 488 KB, 1000x1405, r1.png [View same] [iqdb] [saucenao] [google]
4961264

Hate digital and even more i hate coloring
So i don't know why i am even trying

>> No.4961370

>>4961264
you are trying because it pushes you out of your comfort zone :)
good for learning!

>> No.4961453

>>4961209
Which brush(sets) are you using, if you don't mind me asking? Looks better than most trad media brushes I've seen around.

>> No.4961465
File: 761 KB, 1024x768, F24C9045-9F61-40A3-A90A-5390D7537E2E.jpg [View same] [iqdb] [saucenao] [google]
4961465

Pls someone help me everything I draw is shit

>> No.4961470
File: 221 KB, 996x908, as4.png [View same] [iqdb] [saucenao] [google]
4961470

>> No.4961474

>>4961470
Looking good but that wrapping pattern on the handle isn't matching up with the forms of the thing well. Its like going upwards when it needs to go straight

>> No.4961500

>>4961453
rough pencil. it's a stock brush in clip studio paint

>> No.4961503

>>4961254
solid af

>> No.4961506

>>4961500
I really need to actually crack open that program and learn it once and for all. Cheers, anon!

>> No.4961580

>>4961264
yeah but this actually looks cool

>> No.4961615
File: 326 KB, 760x1500, sk21ln1.jpg [View same] [iqdb] [saucenao] [google]
4961615

not sure what looks better, leaning towards top

>> No.4961675

>>4960966
post your hands

>> No.4961791
File: 455 KB, 1077x1242, Screenshot_20201027-111638_Instagram.jpg [View same] [iqdb] [saucenao] [google]
4961791

>> No.4961805

>>4961615
None of them are aligned properly. In this position she'd be sliding off the palm abd down the wrist. She needs to be nestled into the flat of thr palm—keyword: flat.

>> No.4962025
File: 440 KB, 683x1000, dippen.jpg [View same] [iqdb] [saucenao] [google]
4962025

Anyone got any advice for gitting gud at dip pens? I find it pretty rough after coming from a tablet where I could ctrl+z any fuckup. I was thinking of sketching out the drawing with a pencil first, then tracing, but I figured cutting my teeth on doing it entirely with the pen would make it so I'd be less error prone.

>> No.4962268
File: 1.45 MB, 1908x2994, 20201027_024625.jpg [View same] [iqdb] [saucenao] [google]
4962268

>> No.4962277

>>4962025
you don't have dip pen problem, you have fundies problem

>> No.4962282

>>4962025
>a tablet where I could ctrl+z any fuckup.
>doing it entirely with the pen would make it so I'd be less error prone.
Lol you fell for the meme, retard mindset ngmi

>> No.4962328

>>4962025
You have to be 18 to post on 4chan

>> No.4962502

>>4962025
while I like the enthusiasm of jumping right in, DO IT IN PENCIL FIRST!! The ink will cover the pencil marks. Its better to make a mistake that you can erase rather than one that makes you start over. What I do is start in pencil, then go over it with a Micron and gouache for big spots. I find dip pens are a LOT harder to control than brushes, but if you know how to use dip pens the results are fantastic. I think you have a lot of potential, so study study the fundamentals of design and remember PRACTICE DOESNT MAKE PERFECT!! DO PERFECT PRACTICE!!

>> No.4962545
File: 69 KB, 900x900, plush.jpg [View same] [iqdb] [saucenao] [google]
4962545

Gonna add some color and textures next. It's fun but it takes forever

>> No.4962562
File: 224 KB, 578x857, 3e68d794a94346bb.png [View same] [iqdb] [saucenao] [google]
4962562

>> No.4962636
File: 520 KB, 2095x2560, 91a0ITJd8LL.jpg [View same] [iqdb] [saucenao] [google]
4962636

>>4962277
I have both. Most of that picture was me pressing too hard and blobbing ink on, smearing ink, using the wrong nib. Along with being an amateur and rusty.

>>4962502
I guess my mentality was wrong. I figured if I had 10,000 practice pictures to make mistakes in all my screwups would be burned into my brain and make me way more adverse to making a mistake on a non-practice picture (which I would do in pencil first). I'm just getting back into it and looking into this book alongside messing with the pens. I'm having a hard time finding videos on how to draw with the pen, though. Most of what I've seen is just explaining what it is and the very very basics. No exercises or anything on how to get a better grip on it.

>> No.4962696

>>4962025
> doing it entirely with the pen would make it so I'd be less error prone.
What the fuck sort of logic is that?
Anyway, what you said after is fine, you can draw stuff directly with the pen just to practice, but for finished pieces like this tower you should sketch it out first.

Read Rendering in Pen and Ink from Arthur L Guptill, do the line exercises, look at other artists and try to do what they do, lift what you like about their techniques.
Hatchings are not random scribbles, put some thought into them.

Also, don't use the dip pen do cover large areas of solid black, that's what brushes are for.

>> No.4962710

>>4956187
got a blog bigman?
I really like the nefesh your art has

>> No.4962717

>>4957970
it looks like a penis
I think you should take a step back from doing complete projects like this and get some background knowledge
aka fundies

>> No.4962725

>>4961470
oulhin

>> No.4962744

>>4960880
This looks kinda cool, why did you choose to leave out the fangs though? (studying those would have helped a lot with your dragon's fangs)

And why did you leave out the scales? It's weird to me that you always render these lizards super smooth. Is that on purpose?

>>4962268
Looks awesome as always my dude. Do you have a twitter or instagram?

>> No.4962760

>>4962696
Thanks for the advice. I'll look into the book for sure and look closer at other artists.

>What the fuck sort of logic is that?
It was based on the idea that if I'm doing something that punishes me heavily for making a mistake it forces me to think more carefully to avoid making those mistakes, as well as not being able to as easily forget when I set myself back. This guy mentions it briefly in one part of this vid https://youtu.be/0Dbf63YnkeA?t=523

I hear this concept come up in weird places to. One non-art example would be why so many musicians are obsessed with analog recording. With analog you basically have to do it right the first time or do it over, but since it's so extreme they're basically forced to not get sloppy with their playing, mic placement, etc. I was just applying this for practicing though.

>> No.4962764
File: 124 KB, 1000x1600, Chapter4.jpg [View same] [iqdb] [saucenao] [google]
4962764

>> No.4962777
File: 73 KB, 1000x1600, Chapter2.jpg [View same] [iqdb] [saucenao] [google]
4962777

>>4961465
Don't hatch with ink if it doesn't help define the form. Also hit up portrait fundies, just the basic stuff.

>> No.4962817
File: 60 KB, 640x640, 1451842889940.jpg [View same] [iqdb] [saucenao] [google]
4962817

>>4962760
Ok, now I see what you meant. I agree with that of course, the way you phrased it before made it seem like a different argument.

That said, you're still going about it the wrong way. Sketching your drawings in pencil beforehand is not a crutch, and doesn't ease out the harshness of drawing in ink.
Sketching out what you're going to draw is a normal step in inking, like you also sketch out what you're going to paint before painting in oil.

You can see it in the video, the dude is painting digitally in a way that imitates oil, so he doesn't use layers, effects or undo, but he still sketched out where he was going to paint.
Pic also related

>> No.4962822

>>4962817
I for sure would sketch out a serious drawing then ink it in like you suggested earlier. I meant just for practicing, drawing in a sketchbook and getting familiar with the pen I was thinking of doing it blind. Maybe I'll do a mix of sketching then inking and just straight up inking when practicing. I don't view sketching then inking as a crutch as much as I view just inking as a trail by fire.

>> No.4963391

>>4962744
The teeth? Can't remember if the ref even had any. I guess I suck at textures so was too lazy/afraid to do them

>> No.4963426
File: 562 KB, 1416x694, sadsadsadasdasdsdasdasd.png [View same] [iqdb] [saucenao] [google]
4963426

>> No.4963475

>>4962777
Thank you, when you say don't hatch with ink if it doesn't help define the form, do you mean use pencil or something instead or do you mean the only reason you should hatch is to define form?

>> No.4963510

>>4962744
thx dude, yeah pineapplemikel on ig

>> No.4963604

>>4962777
I think the shadows are too sharp if it's lit by moonlight. The light source isn't clearly defined. The glass doesn't quite look like glass. The broken area is good but the rest looks like a translucent material and the highlight on the top left is too soft. There would be no highlight from that angle anyway. Other than than the composition is cool, the drawing is pretty good too.

>> No.4963616

>>4963510
Followed. How come you have so few followers? Your stuff is severely underrated

>> No.4963623

>>4963616
because followers arent related to skill, its about 10% the other 90 is networking and shilling your work, doesnt matter if you have the best art if no one sees it, gotta pay for ad spaces and shill on discords and stuff like that, get some good links going or some shoutouts or draw the lates anime coomer fad for twitter

>> No.4963671
File: 3.72 MB, 1659x2997, lautrec.png [View same] [iqdb] [saucenao] [google]
4963671

how acceptable are my skills for a 19 y/o zoomer

>> No.4963700
File: 116 KB, 1109x475, 1f7f7b24-cd41-4494-b6bf-a8a821e5d7ab.jpg [View same] [iqdb] [saucenao] [google]
4963700

Guess I'll post here instead of /beg/

Absolute beginner, started with Loomis's fun with a pencil around 10~ days ago.

I've made some improvements, but I don't really know (or realise) what I should focus on to improve.

>> No.4963706

>>4963426
Face is a little bit unappealing, try not to fall into that old trap, I am speaking from experience.

>> No.4963709

>>4963700
Read the sticky, study Hampton's figure drawing book

>> No.4963721

>>4963709
I plan on finishing with fun with a pencil first, so should my book order be something like this?

>Drawing on the right side of the brain
>Maybe redo some Loomis
>Figure drawing by Hampton
>Perspective made easy

>> No.4963724

>>4963671
stop making soft edges with opacity

>> No.4963725

>>4963721
gonna be honest with you bro I am the wrong person to ask, I just browse and read a bit here and there at best, I would give up drawing forever if I thought I had to read one book at a time like you're suggesting.
Just pop open a book and see what their thought process is and see what to pay attention to when you're drawing from life or references, thats what I try to do.
Do not make a job out of it or you will see it as a chore and procrastinate and quit

>> No.4963730

will people give a shit if you draw things appealing to the lowest common denominator specifically to get followers? (among us, waifu of the month etc) it feels kind of trashy and it's not something i particularly want to draw but i see no other way to climb in numbers

>> No.4963740

>>4963725
I understand what you mean, and I agree with it to an extent. A mild discipline allows me to pull my stuff out like I intended to, and getting a little exicted with every step makes it better, but only until certain point and I know that.

Still, I apprecciate your post because it was a heads up for something I know but almost completely ignore when learning new stuff in general. I'll just practice and check out the books when I feel like I could learn something new. Thanks anon.

After all, my final goals are to design the characters of a book I'm writing and draw cute anime girls, so that's that.

>> No.4963743

>>4963671
Looks pretty promising, anon. Lots of experimentation, you're already taking it seriously it seems and you still have a ton of time ahead of you. Keep up the good work.

Do you have anything finished to post? I'm curious to see more of you work

>> No.4963750
File: 478 KB, 2977x2846, EjD6d4gUYAEQozf.jpg [View same] [iqdb] [saucenao] [google]
4963750

>>4963724
thanks, i noticed the soft edges looked a little air-brushy but couldn't exactly pinpoint why. i'm not the best at value shading so i suppose that's something for me to look into

>>4963743
here's a piece i've done for my final portfolio, feel free to critique

>> No.4963756
File: 455 KB, 3938x2646, cowboy.jpg [View same] [iqdb] [saucenao] [google]
4963756

>>4963750
this one i did last month but idk whether to consider it finished work desu, drawing animals is an inadequacy of mine and i really wanna throw a horse into the mix

>> No.4963840

>>4963750
>>4963756
There's a lot to improve on of course but I'm feeling it.

The first one would improve a lot from a classic variation of tone for the face. Everything is the same warm red hue and that makes it boring and lifeless. I see you kinda tried to make the shadow cooler here and there, it's very apparent on his forehead, but you should've went way cooler.
Also just wanted to say, I love hands in general, and you nailed those in this painting. I'm not sure the edges of the fingers would be blending like that in this sort of light, but I love the effect regardless.

For the second one, the hand is huge, revolver is tiny, and the hat is also tiny.
But more importantly, the lighting makes no sense. The sun is behind him but he is not in shadow? At least his hat should be casting a way bigger shadow than that.
The sun instead is causing a rim light... but the true light source is hitting him from the front seeing how his coat is casting a shadow.

You need to frame these figures better. I understand what you're trying to do with the backgrounds but it's not reading well, it just looks half assed and makes the painting look unfinished.

>> No.4963846

>>4963604
It's lit by road lamp, thank you for your feedback, wouldn't have notice the other details if you didin't mention.

>> No.4963850

>>4963475
Just leave it as a lineart if you're not ready for shading, but if you shade make sure every stroke counts.

>> No.4963852

>>4963840
thanks, i'll keep these in mind-- composition is definitely one of my weakest points. coming from a place of experience, i'd like to hear how you'd personally set up a background (with the character/figure as the focus)?

>> No.4963889

>>4963852
also what would you advise when it came to managing cool colors? at least for me there's always the dilemma of blue/cyan contrasting too strongly with the rest of the skin and standing out as jarring and found simple desaturation with a tinge of grayish-blue as the best solution

>> No.4963941

>>4963730
No

>> No.4964028
File: 847 KB, 1222x1628, wswss.jpg [View same] [iqdb] [saucenao] [google]
4964028

graphite sketch

>> No.4964091

>>4959127
Did you finish this? It's beautiful.

>> No.4964097
File: 123 KB, 1080x1920, IMG_20201028_133711_486.jpg [View same] [iqdb] [saucenao] [google]
4964097

>> No.4964128
File: 420 KB, 1803x1227, darius modern warfare updated wip.jpg [View same] [iqdb] [saucenao] [google]
4964128

>>4955531
Work in progress

Aaaaalmost ready.

>> No.4964200
File: 706 KB, 1259x781, cowboy background.jpg [View same] [iqdb] [saucenao] [google]
4964200

I personally would fuck it up on both accounts, I still struggle with these subjects, but I can point you to some guys who are pretty good at this:

Having a completely white background is better than you have right now. If you want to make it a style, look up "Leyendecker's saturday evening post covers" for examples of white background and simple shapes to counterbalance the characters, if you don't know him already but I think you do. You need to have some great notion of shapes and composition to pull it off but it can be done.

Leyendecker:
https://retrographik.com/wp-content/uploads/2014/09/The-Saturday-Evening-Post-Cover-January-20-1940.jpg

Norman Rockwell using objects to frame the characters:
https://cdn.shopify.com/s/files/1/0811/7073/products/TiredButHappy_1900x.jpg?v=1586438156

You could fill out the canvas completely, kinda like old masters' portraits. Paint the canvas with with a color that compliments the painting an makes it stand out:

https://cdna.artstation.com/p/assets/images/images/025/245/596/medium/even-amundsen-procreate.jpg?1585154201

https://cdna.artstation.com/p/assets/images/images/003/123/664/medium/igor-sid-86-3.jpg?1469994097

https://cdna.artstation.com/p/assets/images/images/007/359/900/medium/ariel-perez-pkn.jpg?1505592281

By the way, you had and interesting contrast of saturated colors in you cowboy illustration, that background kinda works I think, you just needed to cover the rest of the canvas.

Finally you could have some abstract background that fits the theme of the illustration, just a hint of some sort of background:

https://www.artstation.com/artwork/XBqYQy

https://www.artstation.com/artwork/g228nQ

>>4963889
About the colors, I might have expressed it badly. Yes I didn't mean to say you should pick straight up sky blue to paint the shadows, your approach was right in theory, but the colors you picked were still too warm. This video has come great insights on color:
https://youtu.be/IRdxeiWe-TA

>> No.4964211
File: 872 KB, 468x2395, 1440363362998.png [View same] [iqdb] [saucenao] [google]
4964211

>>4963852
>>4964200

Forgot to quote the first post like an asshole, but ok, I also had forgotten to attach this reference to my first reply

>> No.4964397
File: 2.17 MB, 1908x3235, 20201028_025335.jpg [View same] [iqdb] [saucenao] [google]
4964397

>> No.4964448
File: 235 KB, 808x1351, hand.jpg [View same] [iqdb] [saucenao] [google]
4964448

>>4961675

>> No.4964452

>>4963671
gmi tier, get out of this board immediately.

>> No.4964457

>>4964028
I'm mirin' bro.. What paper and graphite range do you use?

>> No.4964463
File: 205 KB, 1200x1200, 20201028_215348.jpg [View same] [iqdb] [saucenao] [google]
4964463

Finding my work all very boring, but I've been feeling a bit more inspired lately. I find it hard to be as expressive in digital as someone who mainly uses pens

>> No.4964466

>>4964448
your pinky looks like a dick and it's supposed to be smaller than the rest, Fix your anatomy bro.

>> No.4964471

>>4964463
/beg/

>> No.4964472

>>4963671
Probably the best in this entire board so far, keep going anon you're gonna make it in a year with that talent, you're a prodigy.

>> No.4964473

>>4964463
1. your perspective is awful
2. change your brush to something with more texture, it will give your lines more life.

>> No.4964475

>>4964466
forgot to study loomis when I was in the womb

>> No.4964477

>>4964397
Can you please make a Twitter so I can follow you more easily? Huge fan

>> No.4964478

>>4964475
NGMI

>> No.4964479
File: 103 KB, 800x800, Plush 4.jpg [View same] [iqdb] [saucenao] [google]
4964479

>>4962545
Trying to figure out the colors and lighting now

>>4964463
I kinda like the style. Might be a bit pale/lacking in texture.

>> No.4964480

>>4964472
Cringe

>> No.4964482

>>4964477
Sorry, but I wouldn't want to absorb retards from this board, be contented with what I have to offer here faggot you're pushing your luck.

>> No.4964484

>>4964482
based imposter

>> No.4964485

>>4964477
He just posted his ig

>> No.4964488

>>4964463
Why are you biased towards monsters? you gave that abomination too many hands and settled for T-rex hand on that girl.

>> No.4964493

>>4964471
Id love to see your work

>> No.4964494

>>4964485
Instagram sucks and it a chore to follow compared to following artfags on Twitter

>> No.4964495

>>4964493
>>4955637

>> No.4964496

>>4964493
you'd love to see my work, but would you love me?

>> No.4964497
File: 942 KB, 902x659, 1596403379998.png [View same] [iqdb] [saucenao] [google]
4964497

>>4964493

>> No.4964500 [DELETED] 

>>4955637
>>4964495
this furfag thinks he has the credibilty to call out /beg/s

>> No.4964501

>>4964479
Yeah I agree, I'll try experimenting with some textured brushes, I was intentionality going for a flat look but I guess based off the criticism I shouldn't try perspective without shading bc her arm just looks small

>> No.4964502

>>4964488
Its just further away i promise its not small

>> No.4964503

>>4964495
Oh you're the furryposter...

>> No.4964504

>>4964501
>shouldn't try perspective without shading bc her arm just looks small
Becasue IT IS small, even if you shade it, even if Ruan Jia shades it for you it is small because you miscalculated it.

>> No.4964505

>>4964500
colossal cope

>> No.4964509

>>4964097
schizo, scribbles not allowed here >> /beg/

>> No.4964516

>>4964509
If you see that as a scribble than you're /uberbeg/. Pyw immediately.

>> No.4964520
File: 254 KB, 1043x903, EA5EA1D6-3DEE-4922-B529-AAFF49A29EB9.jpg [View same] [iqdb] [saucenao] [google]
4964520

B4

>> No.4964522
File: 409 KB, 1066x905, 5B2D9A7E-BB8E-4F40-B972-2C1BB94DEF5D.jpg [View same] [iqdb] [saucenao] [google]
4964522

After. What’s making it so dirty? I rushed the anatomy and fabric underdrawing but I was really trying with the rendering and colour theory...

>> No.4964530

>>4964097
Looks great. Is this Tomie inspired?

>> No.4964546

>>4964522
The rendering is great. It does look a little dirty/pale but it's not a glaring flaw. It's either the grey background, not enough temperature variation between light and shade, desaturated occlusion shadows, limited hues overall. it could use some tweaking if you separated your layers like a good boy.

>> No.4964561

>>4964457
Fabriano 160 g/m paper, 2b Staedtler pencil for putting down the values with hb for line work (and a cut down brush for stumping)

>> No.4964570

>>4964522
it looks terrific anon, if anything not dirty enough. I think leaving some areas a bit muddied with colors invites the viewer to fill in the blanks which I think is more interesting to look at and makes the more detailed areas stand out.
Most master level realism paintings will have areas that upclose look like a dirty mess of colors.

>> No.4964573

>>4956441
rule of thirds or Fibonacci sequence. This picture looks off because the head (something most people look at right away) is in the top right corner and westerners are used to reading things left to right in a straight line.

>> No.4964596

>>4964573
you are actually retarded

>> No.4964625

>>4964097
if the joker inspires you you should listen to Br*nze Age P*rv*rt's critique of it

>> No.4964636

>>4964522
Your darkest parts are desaturated, too much grays that's why it looks dirty.

>> No.4964647

>>4964509
No problem, not posting here again.
>>4964530
Face inspired by the joker film, it's technically just a scribble so the anon above is kinda right.
>>4964625
what does it say?

>> No.4964674

>>4964647
Listen to it, it critiques how people adopt the joker as some symbol of anarchy, overruling the system and self determination, but really under the surface the joker's ambitions are completely acceptable today and totally in line with the current political and cultural aims and the film ends up glorifying femininity and shallow surface level "actualisation". A real joker figure would pretty much say the opposite to what this capeshit says.
I do like the movie as a revenge film and it's got fantastic colours

>> No.4964683

>>4964674
>>4964647
>>4964625
https://twitter.com/bronzeagemantis/status/1181410802898743297
I think he puts it well

>> No.4964744

>>4964211
thanks senpai you went above and beyond in helping me out, i’ll check all of these out when i have the time

>> No.4964771

>>4964674
>>4964683
The film's particular setting is when Joker's still transitioning, when he's more of a Thomas wayne than a joker. That's why I think the social worker POV can be forgiven.

>I do like the movie as a revenge film and it's got fantastic colours
Same.

>> No.4964773

>>4959211
I think you have a potentially really nice style, but these pictures are so exceedingly lazy. It really doesnt seem like you love the face at all. It seems like you can be barely bothered to waste time looking at it to be honest

>> No.4964795
File: 3.23 MB, 4128x3096, 20201028_093658.jpg [View same] [iqdb] [saucenao] [google]
4964795

Trying to learn acrylics. This a selfie I did the past two evenings. I'm really sorry of it posts sideways, I'm a filthy phone poster.
Would appreciate any critique anybody may have.

>> No.4964797
File: 181 KB, 871x837, 128.png [View same] [iqdb] [saucenao] [google]
4964797

>>4964773
i have some sort of add or something, even things i love i cant spend more than 30 minutes on before i have to move on, i work in small spurts, i should draw a face in the morning and then come back to finish it later, thats actually a good idea

>> No.4964798

>>4964795
Goddamit

>> No.4964819

>>4964797
That's a great idea anon.
>>4964795
This is mine. I worked on it for different evenings and you wouldn't believe how much it changed, there were many times it was unbelievably crap.


I like your style and would love to see you flesh it out a bit more

>> No.4964952
File: 135 KB, 745x1366, dance.jpg [View same] [iqdb] [saucenao] [google]
4964952

Trying new rendering technique and lighting, anything I should work on to improve?

>> No.4965334

>>4964091
Not yet, but I'll post when I do. Thank you!

>> No.4965336

>>4964097
cringe

>> No.4965340

>>4963671
do some master studies

>> No.4965358

>>4964952
As far as I'm concerned you nailed the rendering. You just might want to make a cleaner outline if you want to impress the normies.

There are quite a few wonky things about the anatomy you could fix though. Her right arm is a bit smaller than the left one, but even worse, it's coming out of her torax. You didn't leave any space for her chest and trapezius, even though she is tilting her neck away from that side. Google girl tying hair for better references.

https://thumbs.dreamstime.com/z/woman-tying-her-hair-young-beautiful-ponytail-107919575.jpg

The armpit is wrong, there's no pit, and the harsh shadow you put on her shoulder makes her arm look like Woody's arms, like there's a seam right there where they are stitched to the body.
It not only makes the painting worse but you also miss on the armpit fetishist crowd, if that's what you're going for.

And now for the face, there's probably more wrong with it I'm too busy to measure right now, but the most blatant mistake is the eyes are too far to the right. Center the middle of the eyes to the middle of the nose.

>> No.4965381
File: 2.62 MB, 1307x1852, illust_85303585_20201028_154711.png [View same] [iqdb] [saucenao] [google]
4965381

Hi. any advice is welcome. I try to appeal to a more general public but I still can't reach people well

>> No.4965431

>>4964952
The pose is from Bouguereau right? Anyway, the other anon gave a great critique, the armpit is what I saw first. It looks great anyway. Good job!

>> No.4965437
File: 283 KB, 800x749, ironskull.jpg [View same] [iqdb] [saucenao] [google]
4965437

>> No.4965458

>>4965381
really boring
things like expression, emotion, story, clear focus on what drawing is about, this is what carries coom art, not autisticaly rendering every muscle

>> No.4965466

>>4965458
go understand anon thanks. i don't usually draw nsfw. peto drbo take your advice. Tell me, should I focus the rendering more on one point and make it simpler in the other? That is what I understood. any other advice is welcome?

>> No.4965478
File: 1.94 MB, 2780x3706, 1027201702.jpg [View same] [iqdb] [saucenao] [google]
4965478

>> No.4965487

>>4965478
Looks like some super dope Japanese style Cheshire Cat on the thumbnail but when I open it it’s so vague, work into it more bruh

>> No.4965520
File: 197 KB, 907x1612, 20201029_092042.jpg [View same] [iqdb] [saucenao] [google]
4965520

>> No.4965523

>>4965487
Will do anon, I'll report back.

>> No.4965555

>>4964952
>negative canthal tilt
DROPPED

Nah jk anon, it’s really nice. I don’t know if it’s the compression or your style but the eyes could do with a bit more pop and contrast to draw the viewer in, the piece could be ordered with more s curves and flow and fix the armpit

>> No.4965560

>>4965520
She cute but you’re symbol drawing the anatomy, the face lacks volume, there’s no flow and she’s about to fall backwards. Stop using biro until you’ve internalised more anatomy and volumetric drawing, use light pencil passes so you can work into it

>> No.4965575
File: 44 KB, 615x409, ........kek.jpg [View same] [iqdb] [saucenao] [google]
4965575

>>4957970
jesus anon

>> No.4965585

>>4965336
That's why you're not improving, everything makes you cringe like a faggot, even a scritch scratch makes you cringe, grow some skin amateur.

>> No.4965591
File: 3.66 MB, 3387x4656, 1028201848.jpg [View same] [iqdb] [saucenao] [google]
4965591

>>4965487
Ok so I decided to give it a little more form just to differentiate it from the background but not by much since I do want some semblance of vagueness. My overall goal was a sort of lovecraftian entity since I do like to make spooky things once in a while. Funny you should mention a Japanese style because I was using Japanese ink and brushes for this piece. Either way, it was fun to make.

>> No.4965594

>>4965585
seems like i struck a nerve eh

>> No.4965624

>>4965478
cringe, you're not profound or shocking.

>> No.4965632
File: 242 KB, 925x1250, IMG_20200911_095459.jpg [View same] [iqdb] [saucenao] [google]
4965632

>>4965560
Yeah i get what you're saying, its flat and the balance is off. Worth noting at least that this is very small and I spent about 5 mins just doodling it out.
I've posted pic related in a previous thread. again not the best (hands were a fail) but maybe more reflective. I do all these ballpoint drawings at work while I'm saving files so not exactly finished work. Appreciate feedback tho

>> No.4965634

>>4965624
Then kindly post your profound work, crab. Oh wait, you can't because you're just dull.

>> No.4965643
File: 201 KB, 741x1000, wondergirlfixclr.jpg [View same] [iqdb] [saucenao] [google]
4965643

I know /ic/ doesn't like capeshit, but thoughts on this so far?

>> No.4965658
File: 306 KB, 1509x969, feeler.jpg [View same] [iqdb] [saucenao] [google]
4965658

Posting first couple of tries with the markers, trying to see what sticks best. Switched from pencils because they take so long and I'd rather sacrifice quality for speed. Most of these took around an hour.

>> No.4965661
File: 218 KB, 1486x912, 20201024_232531_1.jpg [View same] [iqdb] [saucenao] [google]
4965661

>>4965658

>> No.4965664
File: 145 KB, 612x969, 20201025_165026.jpg [View same] [iqdb] [saucenao] [google]
4965664

>>4965661

>> No.4965666
File: 285 KB, 1624x969, 20201026_221734.jpg [View same] [iqdb] [saucenao] [google]
4965666

>>4965664
After that one I decided that one shade of gray isn't enough for what I want (though originally planned to keep it super simple). Now it's still relatively simple and fast but I dig the contrast

>> No.4965673

>>4965658
>>4965661
>>4965664
>>4965666
These are really great anon, I dig them a lot!

>> No.4965676
File: 230 KB, 1593x969, 20201029_001521.jpg [View same] [iqdb] [saucenao] [google]
4965676

>>4965666
After this one I realized that maybe I want one more shade a tad lighter than the sky there. That's the last one I did it half-asleep because I couldn't go to sleep without finishing it. Turned out eh but whatevs, I'll get used to these markers sooner or later

>> No.4965684
File: 899 KB, 950x1301, 051_mile_high_train_station.jpg [View same] [iqdb] [saucenao] [google]
4965684

>>4965676
I'm the guy who posted those huge A3 pencil drawings around five years ago, you guys helped me a lot in improving and eventually reaching picrelated. From one side it might feel sad that I degenerated to 4-tone marker and liner drawings but honestly, I've proven to myself that I could reach the level that I wanted. Now I just want to put my ideas on paper as fast as possible and move on. No desire to spend two weeks on one drawing ever again.

>>4965673
Thanks, anon. I appreciate it.

>> No.4965691
File: 343 KB, 500x794, 003.jpg [View same] [iqdb] [saucenao] [google]
4965691

>>4965643
Great line thickness variation, I love the gradients on the colors, feels like aquarelle or something. I hate capeshit but technically I'd say it's great. If I HAD to shit on something, I'd say that the face lacks contrast. Not saying you should ink it like it's a comic book, but definitely consider moving just a bit in that direction.

>> No.4965694
File: 1.25 MB, 2000x1125, 052_runnin_in_the_2090s.jpg [View same] [iqdb] [saucenao] [google]
4965694

>>4965691
>I'd say that the face lacks contrast
By that I mean that some parts like feet and shoulders have more contrast and definition than the face, which should be the most defined part of any conventional character drawing and gradually lose "focus" as you're moving away from it.
A shitty example/analogy, the engine here is like a face.

>> No.4965700

>>4965634
>n-no you

>> No.4965721

>>4965691
>>4965694
Very helpful, thank you!

>> No.4965751

>>4965381
>>4965466
Don't listen to this >>4965458 retard
There is so much wrong with your drawing that it looks almost beginner. Please study anatomy and work on proportion, one of her arms is a t Rex, the other is a limp noodle, the vagina is way too high among a FEW issues

>> No.4965760

>>4962710
https://www.artstation.com/hitoshura
https://instagram.com/alexanderhito
twitter.com/Hitoshura3
That's what I got fren

>> No.4965766
File: 3.01 MB, 1440x2028, BB.png [View same] [iqdb] [saucenao] [google]
4965766

>> No.4965778
File: 796 KB, 700x967, portrait.png [View same] [iqdb] [saucenao] [google]
4965778

Quick sketch of a guy some of you might know. Recognizable?

>> No.4965788

>>4965778
Of course! I love Idubbbz

>> No.4965804

>>4965778
that's a good portrait of michael jackson but why did you draw him bald?

>> No.4965807

>>4965594
Aye, you struck your own.

>> No.4965875

>>4965358
Appreciate the crits anon, I was too concerned with the rendering and didn't pay enough attention to anatomy, I will get some references to fix the issues you've mentioned. (and hopefully not repeat the same mistake again)
>>4965431
Thanks, I saw a sculpture with nice pose in my Pinterest album so I decided to use that pose for a drawing.
>>4965555
You're right, the eye would look better with some contrast and adjustment, thanks for liking it!

>> No.4965945

>>4964497
lol should i be honored someone saved my beg drawing to use as pyw ammo? i felt shock when i saw the thumbnail must be a bot i hope

>> No.4965968
File: 2.04 MB, 2048x1536, SquarePic_20201028_15522245.jpg [View same] [iqdb] [saucenao] [google]
4965968

Relearning my foundations.

>> No.4966267
File: 1.43 MB, 2500x1667, avian 10_27_3.jpg [View same] [iqdb] [saucenao] [google]
4966267

>>4955531
trying out some things

>> No.4966331

>>4965945
No since he saved it to be an imposter and have his opponent, who was presumably winning the argument, get ridiculed by it

>> No.4966344

>>4957970
actual pp dragon

>> No.4966348

>>4965807
Mad cuz bad

>> No.4966354 [DELETED] 
File: 3.62 MB, 4032x3024, 20201029_013146.jpg [View same] [iqdb] [saucenao] [google]
4966354

Something small from my sketchbook.

>> No.4966355
File: 3.29 MB, 3024x4032, 20201029_042411.jpg [View same] [iqdb] [saucenao] [google]
4966355

Something small from my sketchbook

>> No.4966369
File: 197 KB, 699x921, Desktop Screenshot 2020.10.29 - 03.37.58.00.png [View same] [iqdb] [saucenao] [google]
4966369

Help me sort out any glaring issues before I get any deeper into this plz

>> No.4966371
File: 163 KB, 1280x960, thumbnail_20200817_061133.jpg [View same] [iqdb] [saucenao] [google]
4966371

I have been working on this for months, and months...

>> No.4966414
File: 524 KB, 864x885, 1603963089648.jpg [View same] [iqdb] [saucenao] [google]
4966414

Did some shitty sketch

>> No.4966443

>>4966267
It has improved a lot, looking great my dude.

>> No.4966445

>>4966414
This is great man why your lines so blurred?
>>4966369
Try to fix the right fist.

>> No.4966452
File: 1.93 MB, 1908x3547, 20201029_025726.jpg [View same] [iqdb] [saucenao] [google]
4966452

>> No.4966454

>>4965591
I like it. Don't get hung up by haters.

>> No.4966458

>>4966445
Because my pentel brush pen almost run out of ink

>> No.4966472

>>4965968
You never seem to have learnt the foundations to begin with but sure

>> No.4966475

>>4957970
more volumetric, gesture and organic shape practice, study some reference, take a class or two online
decent rendering but you need to work on values

>> No.4966476

>>4965634
He is right though, it's a cringe way to think, the so deep artist trope is embarrassing, especially when the work is vague (aka lazy and unskilled), because at that point you're not really making your expression known to outside perspectives, and if you're leaving the interpretation open to outside perspective then it's no longer your expression and therefore no longer art.

>> No.4966478

>>4966445

Tell me what's wrong and I'll work on it

>> No.4966530
File: 818 KB, 500x376, you.gif [View same] [iqdb] [saucenao] [google]
4966530

>>4966472

>> No.4966543
File: 7 KB, 106x150, 1256388848247.jpg [View same] [iqdb] [saucenao] [google]
4966543

>>4966472
Why do you have to be like that?

>> No.4966565
File: 301 KB, 699x921, 1603960921787.png [View same] [iqdb] [saucenao] [google]
4966565

>>4966478
I wasn't able to replicate the right tilt but my point is it's not clinched tight enough, like partially open, unlike the left fist. hope this helps

>> No.4966612
File: 843 KB, 1350x900, Boxeater Commission.png [View same] [iqdb] [saucenao] [google]
4966612

>> No.4966655

>>4966612
The poleyns are supposed to protect the knee, not the shin, boots too short and have very tight fit. The hood looks ridiculous as well. Other than that it's a nice cute character.

>> No.4967131

>>4957970
ngl this is the funniest shit I've seen in a whole day

>> No.4967294
File: 424 KB, 992x772, 1603592274277.png [View same] [iqdb] [saucenao] [google]
4967294

>>4957970
adapt, improvise, overcome

>> No.4967317

>>4967294
Damn, those would be badass irl

>> No.4967459

>>4966565

Well this character is meant to be clenching a cape in his hands so I didnt want to have them too tightly clenched.

>> No.4967464
File: 1.13 MB, 1466x1832, IMG_20201029_195240_519.jpg [View same] [iqdb] [saucenao] [google]
4967464

>>4965766
Did a little more work on this

>> No.4967529

>>4967294
jej

>> No.4967542

New
>>4967541
>>4967541

>> No.4967549
File: 170 KB, 750x689, 5adwyL4x.jpg [View same] [iqdb] [saucenao] [google]
4967549

how do you design sneakers?

>> No.4967663

>>4966543
>>4966530
He's right, what is with the ego of recent posters lately, it's the critique board

>> No.4967943

>>4966476
>because at that point you're not really making your expression known to outside perspectives, and if you're leaving the interpretation open to outside perspective then it's no longer your expression and therefore no longer art.
I'll keep this in mind, thank you anon!