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/ic/ - Artwork/Critique


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File: 3.75 MB, 1748x982, https___s3-ap-northeast-1.amazonaws.com_psh-ex-ftnikkei-3937bb4_images_2_2_7_6_18946722-1-eng-GB_20190117 mangas with an s_Data.png [View same] [iqdb] [saucenao] [google]
4957859 No.4957859 [Reply] [Original]

The general thread for Manga / manga-styled comic-making and Manga-style illustration.

Support each other and talk about your work or the work of others that excites you. Inking, character design, paneling / layout, writing, planning, and other discussions are all welcome.

Post resources, questions, in-progress pages, breakdowns of other works, etc. If a work is not yours, credit the maker (unless it's fucking obvious like a full page of One Piece or something).

Thanks to everyone for making /mmg/ a level-headed and helpful place. Remember, drawing and making comics and manga are difficult endeavors, and we're all in this struggle together.

Previous thread: >>4932814


Some resources:

/asg/, our stylistic sister-thread series >>>/ic/asg


Books:
Understanding Comics

Making Comics

Manga in Theory and Practice: The Craft of Creating Manga
https://mega.nz/folder/Dd4hnZTC#EjMIcTDPLbWXkAJLPHx2Kg

Story: Substance, Structure, Style and the Principles of Screenwriting
https://archive.org/details/RobertMcKeeStorypdf/

2000AD Script Book
https://mega.nz/file/gtNQgY6L#p7vPA_fLOUwxINMBzAX62w_xx282FVQoMhUHDGtiCpE


Videos:
"Manga Senpai/Tokyo Name Tank", "SMAC! THE SILENT MANGA AUDITION COMMUNITY"
Habanero Scans: https://www.dailymotion.com/HabaneroScans/videos

>> No.4957860

Some western / indie publishers that seem to have a decent readership and are tolerant of or specifically cater to Manga:

Saturday AM ( https://www.saturday-am.com/ )
> Digital indie magazine, seems to be on the up-and-up
> Open submissions for long-form series; also distributes series currently being published elsewhere.
> Regularly publishes one-shots, making it a good potential outlet for already-finished work.

Noir Caesar ( https://www.noircaesar.com/ )
> Focuses on black (specifically African-American) content, but seems willing to publish anyone good enough.
> Seemingly series-based only.
> No "magazine" style updates; series are updated on their own schedule.
> Seems less regular than Saturday AM, but also seems larger in terms of readership.

Oni Press ( https://onipress.com/ )
> Technically indie, but at this point large enough by comic standards to be mentioned in the same breath as other publishers.

Antarctic Press ( https://antarctic-press.myshopify.com/ )
> Longtime large-indie publisher of OEL / manga-esque books.
> Seemingly taking submissions at present if http://www.antarctic-press.com/html/submissions.php is anything to go on.

Viz Media / Viz Originals ( https://www.viz.com/originals )
> *The* western manga publisher.
> Currently in the exploratory stages of setting up an English label.
> Submissions are open and several books have been announced. However, progress on the label seems to be moving very slowly.
> Still might be worth a shot anyway.

>> No.4957863

Current Contests and Opportunities:

https://www.manga-audition.com/sma15-moments-of-crying-smiling-or-love-2021-january-silent-manga-audition/

SMA 15 (Deadline: 27th January, 2021)
THEME: “Moments of CRYING, SMILING or LOVE”
>NO DIALOGUE: tell your story through images alone.
>Manuscript: Reading order from the right to left, monochrome only.
>Number of pages: 5 – 17
>Page file size: Not to exceed 2mb
>Genre: Any genre.
>NO plagiarism; nudity; explicit violence, or material that is likely to cause offence.

Full MANBEN Series link: https://mega.nz/folder/9h1mUYSJ#8sJoO57nMP_JhjnujBXkpQ


How (You) can help /mmg/:

> Know about a contest or a publishing opportunity? TAG THE OP and post a link.
> Have a new resource? TAG THE OP and link / mention it for conclusion.
> Have a link / DL for a mentioned resource? TAG THE OP and mention what you're supplying a link for.
> SCREENSHOT / PASTEBIN effortposts that help you for posterity.

>> No.4957898

Thank you anon. I love how organized the general is now

>> No.4957909

>>4957898
Just doing my part anon. Thanks to you and others for keeping the thread alive and of high quality.

I've really gotta fix one pretty stupid typo in the original posts though. I keep forgetting to do that.

>> No.4957919

https://www.rightstufanime.com/Fangirl-Manga-Volume-1

https://youtu.be/jnkrZ4eiC0w

The first VIZ Original came out. If anyone reads it, I'll be interested in hearing some thoughts.

>> No.4957944

>>4957919
Has anything else been announced other than Fangirl?

To me it seems like they went with a "safe choice" as far as the publisher goes. The novel has some fans attached to it and it's something that may or may not appeal with the younger female demographic. I personally dislike the premise and don't think I'd buy it. I do plan on looking for it in bookstores to see the binding and the print, since they said they'd be slightly larger than their usual mangas. I think it's the size of Naoki Urasawa's Mujirushi print. I will say the art is good, but the cover could be better.

I don't think this title will generate any sort of "buzz" around it. So, it's hard to say what kind of reception a different type of story would have. And that's probably what I'm mostly curious about.

>> No.4957952

>>4957919
I'm not the audience for this manga, but it seems alright art and storywise

>> No.4958001
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4958001

Do any of you know about manga/web manga with sketchy artstyle? I want to be able to do multiple pages in a day and practice more writing, but i don't know if an artstyle like this will be a set back for the reader.

I've seen a couple of examples that have a kind of a sketchy look on pixiv, but don't know any examples on the west.

>> No.4958011
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4958011

>>4958001
Cellar-FCP did a comic in a quite messy style that I really like - https://mangadex.org/title/3970/cat
But as long as you can tell what is going on, I think it's fine, ONE is a serialized mangaka after all.

>> No.4958109
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4958109

>>4957458

I'm 28.

>> No.4958115

>>4958001
Megatokyo started out that way but eventually got cleaner. Sketchy is fine I guess but you really need to make sure its very clear what exactly is going on in your panels.

>> No.4958126
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4958126

I realize that twitter mangaka is a thing in Japan internet, it's surprisingly picking up a of lot attention, maybe faster than the average pin up art. Even if the art is bad, no one care as long as it's fun to read.
I want to adopt this model for my twitter and start making weekly short comic story as a thing but no one in the west care and webtoon are way too bloated.

>> No.4958139

>>4958126
Shit, sounds like a good idea. I might start doing that.

>> No.4958144

Does anyone have any good storyboarding/cinematography books to recommend? I already know framed inks but I'm looking to build my library

>> No.4958215

>>4958139
Sounds like a good idea until you remember how shit the twitter algorithm is.

>> No.4958223

>>4957919
Honestly, I think they probably need something new and interesting. That seems fine, but even if it's an excellent adaptation of the book it probably won't really generate much interest in the platform, and I seriously doubt it'll sell that well. I think this platform really needs to fish for their first "big hit" with stuff that maybe aren't so safe, but would stand out as a result.

>> No.4958224
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4958224

>>4957944
At least one other series is in the works. It hasn't been officially announced in any capacity though.

https://twitter.com/agroshka/status/1266510174665289729?s=20

>> No.4958226

>>4958001
Fujimoto works digitally, so CSM I guess. A sketchy artstyle won't make you fast though, you need a particular mindset to draw fast and even a lot of working mangaka don't work in that mindset, they get through deadlines by just working round the clock and being very experienced. For the style you're talking about that prioritizes speed above polish, look at HxH and JJK's art. Both have that kind of feel going for it, where form is defined with quick, sharp, often repeated penstrokes. It's a harder look to achieve digitally, but it's possible.

>>4958115
Megatokyo released slowly though.

>> No.4958237

>>4958226
>Megatokyo released slowly though.
You asked for sketchy art styles not sketchy styles that released chapters quickly.

>> No.4958245

>>4958237
I didn't ask for anything and the guy asked because he wanted to draw several pages a day. Recommending artwork where the artist generally spent more than a day on each page probably isn't the most helpful.

>> No.4958262

>>4958245
The guy that made megatokyo was a /beg/ and he didnt update slowly because the artstyle was too much for him lol. He could have busted that shit out but chose to focus on his life first and comics second

>> No.4958282

>>4958262
I didn't mean that he was working on each page for a day or more, I meant that he released pages at a leisurely pace. It's not the same as drawing several pages every day. It's a completely different mindset regardless of the reason.
And the artwork is sketchy because it's pencil, not because he wanted to ink quickly.

>> No.4958297
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4958297

Currently drawing the first stages of a war manga but I'm having a lot of trouble with snow looking like it has true depth. Anyone got tips or references for this

>> No.4958307

>>4958297
Read Fire Punch.

>> No.4958321

>>4958297
post some of your pages and / or current sketches so that we can get a better idea of the snow you're currently drawing.

>> No.4958359

>>4958297
Have you tried casting shadows on the snow, or adding slight texture? These shapes can diminish in perspective, giving the blank white space depth.

>> No.4958407

>>4958001
>sketchy artstyle
Dorohedoro.

>> No.4958999

Is there any point to B4 paper when the actual usable part is only slightly bigger than A4 and the cutoff for print could be just added in post?

>> No.4959099
File: 359 KB, 1379x1953, woke.jpg [View same] [iqdb] [saucenao] [google]
4959099

>>4958109

OK so manga idea "WOKE"

a girl maid has a killer bow that eats her clients
but then falls in love with an older client, the sex isnt shown but heavily implied so as to prevent it from falling into a doujin

thoughts

>> No.4959114

>>4958126
how do they actually do that? just post all pages, 4 at a time, in a thread?

>> No.4959130

>>4959099
stick to drawing venuses

>> No.4959162

>>4959114
pretty much.
release pages periodically, then make a thread about it.

>> No.4959296

>>4957944
>I will say the art is good, but the cover could be better.
this.
the cover is really weak.

>> No.4959305
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4959305

what do you hate seeing in manga name a couple of things like panels drawing/shading styles etc you are tired of seeing in manga (not story wise)

>> No.4959312

>>4959305
kind of a hard post to reply to without being super specific, I think what I hate most is when it's not obvious which way I'm supposed to read the page because of bad paneling or layout

>> No.4959378
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4959378

Does anyone recognize what brush this manga is using?

>> No.4959386

>>4959378
G-pen.

>> No.4959389

>>4959386
G pen dont make grainy line effects

>> No.4959394

>>4959389
Maybe you should specify what part of the drawing you're asking about?

>> No.4959396
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4959396

>>4959305
Manga that over use background templates, I see it a lot in Isekai manga for some reason.
I can forgive if the artist is a newbie, but I have gotten to the point where I can recognize the exact same background being use in several another manga. I get that people are obsessed about character, but lacking some fundamental in background is kinda souless.

>> No.4959402

>>4959378
maybe a bunch of pens. but i bet G-pen is one of them. he might have used a brush pen for the bubbles, and maybe even a ballpoint pen for the leopard spots.

>>4959389
>grainy line effects
wat? if you're talking about those swirtly energy effects, those aren't done with any pen. it's more about white being added in some way, maybe through sandpaper or airbrush or whatever.

>>4959305
i don't that one mangaka that scratches whites all over into his finished pages regardless of the context of the story.
otherwise there is nothing. it's all a stylistic choice to me.

>> No.4959407
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4959407

how the FUCK do you even achieve this rendering? How does Boichi do it and what brushes does he use?

Also where can I find high definition scans/screens of Sun Ken Rock?

>> No.4959414

>>4959407
hard round brush
ink wash texture

>> No.4959415

>>4959407
it's not hard. the hard part is the drawing.
it's just one single layer of tone for the shadows that is supported with either thin lines or hatchings..

>> No.4959670

Webtoons vs Tapas? Especially for someone aspiring to make a living with webcomics?

>> No.4959672

>>4958999
Yes, there’s a point.

>> No.4959704

>>4958011
I mean you have to keep in mind that ONE is fantastic at composition and panelling. Also a decent writer.

>> No.4959712

>>4959670
Webtoons is far larger.

>> No.4959716

>>4959704
yes I love ONE, but we were only talking about the quality of the drawing itself and not composition or panelling.

>> No.4960123

I rewrote the opening scene for Alice:

We open with “the ritual of flame.” A young girl, Alice, is kneeling before a large urn holding a flame. It weaves back and forth as it moves, like it’s dancing. Her teacher, Oz, stands beside it. He throws some objects into it. The flame roars as green and blue sparks fly off from it.

Oz
>A witch’s soul is the fire your powers feed off of...

The girl continues to watch the flame dance back and forth as her teacher puts his hand in the pyre, and cups a flame in his palms. He passes it onto his student as the flame gently glides between their hands.

Oz
>Now…

The girl cups the flame just above her chest, gently staring at it in a trance-like way.

Oz
>Tell me Alice. Which is it that’s moving? Is it the flame that moves? Or the wind?

The girl toward her master and answers confidently.

Alice
>It’s the wind that moves the flame, of course.

Her teacher looks at her intensely, and places his index finger on her forehead.

Oz
>Remember this...

>Neither the flame nor the wind move. It’s the mind that moves.

The young girl stares at her master, with a confused look, not understanding what he means. The camera turns toward the pyre as the scene fades, the two blurred by the heat of the flames.


Thoughts? I’m gonna tweak some dialogue in the fights, and rewrite the scry scene as the “moral” of the story wasn’t very clear before, but with this, I think it’s not only more profound, but the lesson becomes clearer at the climax. It’s “zen.” Clear your mind, don’t let your emotions guide you. I think that’s a good theme to roll with, and it add a lot more depth to the story. I’m pretty happy with this direction.

Thoughts?

>> No.4960824

>>4959312
i meant stuff you should avoid doing while drawing manga

>> No.4961374
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4961374

>never attempted a comic
>never read anything about paneling, bubbles, etc
>let’s adapt a random star trek episode, how jard can it be
>start drawing without watching the episode
>it’s just kids, drama, weird stuff and technobabble
>no idea what I’m doing
>made the fatal mistake of trying to stay semi realistic and on model while being shit at both
>made the canvas too big, looks like blurry ahit when downscaled, not even sure I can post it
do I keep going or do something less retarded?

>> No.4961459

>>4959670
Webtoons is bigger and you may get more views but theres a low interaction rate, your readers arent likely to comment and when they do it will most likely be complaints if your comic is not korean manga style, or impatient children saying "MORE STORY NOW OR I STOP FOLLOWING!" even if you have a regular release schedule, even if it is every day, they will do this and they expect big updates often . You also have to get up to a high number of views per month to be able to make money off of your ads, and they are very picky with who they let in on their featured comics program.

Tapas is much smaller, but audience seems to be more engaged there. You can also make money off of ad views there from the beginning if you want, even though it may start as a few cents, if you can keep gaining readers at a good rate you could potentially make a lot, there just aren't a ton of tapas users. But they do seem to be more loyal and patient for the most part.

If you can shill your comic on social media and turn people into regular readers, Tapas may be more worth it. But that's hard to do. Honestly I think its worth it to try posting to both and see which one you end up liking.

>> No.4961489

>>4959305
ntr

>> No.4962152

>>4960123
>>Neither the flame nor the wind move. It’s the mind that moves.

Not sure how I feel about this. What is he actually trying to say? And do you think there's a better way of wording it?

Can you tell me more about Alice's motivations? She wants to be recognized, but I wish I understood the emotions behind it. What wish/want moves her forward? And why is it manifested in becoming a witch specifically? Just becoming a witch doesn't feel like enough of emotional investment for me to care about her journey.

Imo, her stealing a letter from Oz might be more interesting in the beginning rather than it being some reveal. An apprentice showing naiveté and disobedience would peak my interest in a "Oh, what happens next? How will this go wrong?" sorta way.

>> No.4962194

>>4962152
It's a Buddhist Zen proverb, I just changed flag to flame. It's saying the same thing the spoon line in the Matrix does. It's a riddle structured in a way to get you to realize that by mulling over the question, the only thing affected is ultimately your mind. To show the malleability of how easily your thoughts affect your mind, and your ability to think and act clearly as a result.

It's supposed to be obtuse at the start, because it's a riddle, and the answer comes at the climax, since the solution to Alice's dillema, is clarity. Since her soul is what feeds her powers, being emotionally overwhelmed, will only weaken her ability.

Essentially, I ran into an issue with how I was conveying theme. The core theme of the story was not only not exactly clear, it also wasn't something relatable for the reader. Something abstract about a witch's flame and whatnot, simply isn't something any person can connect to, so I broke it down. What am I ACTUALLY trying to tell people with this story, what's the lesson Alice has to learn by the end, given her emotional stress, impulse, insecurity, and whatnot. And for some reason, the spoon scene came to me, and that's when I realized that the message I was trying to communicate was about letting emotion go, so it doesn't affect you, and so that you can act with mental clarity. Letting your emotions guide you might push you to act outside of your best interests, and that's not only what's happening to Alice, and how she's acting, but also, it's indeed a message that carries itself outside of the story.

But yeah, don't worry, it's intentionally obtuse because 1. it's literally a copy of a Buddhist Proveb/Riddle, and I want it to be somewhat difficult to figure out at the start when it's set up, since I will reveal the meaning by the end anyway. It is a KiShoTenKetsu after all.

>> No.4962205

>Alice's motivations
It's not about being recognized, it's about being recognized by Oz. Who essentially means the world to her. Without delving too much into spoiler territory. Alice wants, what Oz wants. Alice will do, whatever Oz wants her to do. Alice wants to prove to Oz that she can be useful to him. Alice has no family, no friends, no loved ones. She only has Oz. Thus, she will go out of her way, to prove to Oz that she's ready, and is capable in helping him toward his aims. These are deep character elements that aren't exactly easy to delve into in a pilot, or even a first chapter, but rather things that unravel about her as the story goes on. For now, in the pilot, her aim is to become a witch, to prove to Oz, and to herself, that she's ready to be useful to Oz.

>why a witch
Because Oz is a witch. Because Oz is training Alice to be a witch. Because Oz wants Alice to be a witch, because that's what Oz needs Alice to be, for his own goals.

Alice wanting whatever Oz wants from her is one of her major character flaws, and character defining traits.

>> No.4962206

>stealing the letter
I get where you're coming from, but it is revealed rather quickly into the story that she's disobeyed and gone on her own volition. It's roughly... 8 pages in that you learn she stole the letter and went on her own accord. The reason this is more effective imo, than starting off revealing she's stolen it, is because it recontextualizes what you previously know when it's revealed, and this helps create momentum. From the start, what's most important to establish is her anxiety about the job. Having both that AND the fact she stole it in the same scene would muddle the information, and make it more difficult to properly get that across clearly. By breaking it up however, you quickly realize in hindsight that part of her anxiety is because she's TRULY not prepared for this, as she's disobeying her teacher and going on a dangerous job alone. The you still get that "oh what happens" next feeling. But you get it by around page 8, AFTER a lot of set up has been done, and after that initial mystery of "who is this? Why are they anxious? etc..." mystery wears off. By the time that's revealed, I've already established BH, and the mystery of the horror as well as his dynamic with Alice can drive the story instead. It also elevates tension from what was previously set up, raising the stakes.

It also too becomes a KiShoTenKetsu when set up that way.

Alice is on a dangeous job, she is anxious.
BUT her client belittles her.
Though, she stands up for herself.
BUT it turns out she wasn't even supposed to be there and went on her own out of her own voltition.

This constant BUT and THOUGH is what generates forward momentum in a story, structurally.

Because what you previously understood is recontextualized and subverted at a micro-level.

Also, KiShoTenKetsu is a good technique to apply at a scene level structure because it helps generate a lot of momentum and tension.

>> No.4962306

>>4962205
>>4962206

>Alice's motivations and Oz
I like the fact that her motivations are heavily tied to Oz. It gives the reader a sense of what the MC finds important in life. It shows that the MC thinks of others and not just becoming stronger for the sake of it. I do wish it was more clear that she values him to such a degree. I'd personally change her dialogue in such a way where she mentions Oz fondly quite a bit. There's a lot of flashbacks with him in it, but it doesn't convey that she cares for him (as far as text goes).

>stealing the letter
Going back and re-reading. I just don't like how it was brought about. Bernhardt kind of guessed it right and it makes me wonder how Edgar is involved in all of this. Edgar expected Oz to ride with him, but only Alice showed up. Bernhardt assumes his letter never reached Oz. How does the hunting work? And how was Alice able to dupe everyone? Including getting a ride with Edgar in Oz's name?

>KiShoTenKetsu
Is a good tool. I just think you're losing some of the potential emotional tension the reader might share with Alice in the beginning. Like a secret only the reader and Alice share. If Alice were to be shown interacting with Oz, being told she's not ready and then swiping the letter. Maybe forging a letter to hand off to Edgar for that ride?
But, this is just me, trying to think of ways to make Alice more interesting to the reader.

I don't speak Japanese and your final product will be in Japanese. So I wish I could give better commentary on that, but as of now some of the dialogue is a bit flat. You can re-word things to convey more emotion or what the characters are thinking. There's a lot of repetition with how everyone speaks to Alice. Especially the "little girl" parts, maybe add "snot nosed brat", "kid", "child", "teen" or something similar?

This story is better than your previous renditions. I just don't see the emotions coming trough.

>> No.4962496

>>4962306
> I'd personally change her dialogue in such a way where she mentions Oz fondly quite a bit.
I'll definitely do this. I'll for parts where it might be suitable.

>Bernhardt kind of guessed it right
Well, it's cause she was holding the letter he sent to Oz when she approached him, and she points it out when arguing back. It's not much of a stretch from there considering she came alone.

>Edgar
He's really more like a friend who knows both of them well, he just assumed Alice was telling the truth and didn't probe much deeper.

>If Alice were to be shown interacting with Oz,
The original version of this story actually had a scene at the start between Oz and Alice where he sends her out, but it created a problem in that it not only overexplained, rendering the rest of the scenes essentially useless, but it also dragged the pacing significantly. There's also a page count to consider too. As it is, this is probably pushing on 65 pages total, maybe more, because the fight scene eats a LOT of pages as all action scenes do. It's one of those tradeoffs to consider, it's not a film. And things are running tight in terms of page count as well. Another factor to keep in mind is that it's not anime, and a lot of readers feel when a story drags a lot more when they have to read it, as opposed to when they can just sit back and watch passively.

>You can re-word things to convey more emotion or what the characters are thinking.
Sure, this sounds good. The dialogue is definitely not finalized yet.

>> No.4962497

> I just don't see the emotions coming trough.
I'll see what I can do to highten this. Between the rewrite the scry scene will be having, as well as redoing/adding some lines that better convey's Alice's admiration for Oz. I think that angle can be increased, but the pacing has to be kept tight and brisk, especially at the start. So far, the biggest rework will be how the scry scene is written, so there will be plenty of room to more accurately delve into Alice's mind right then and there. I remember when I talked it over with Che, we were thinking of doing something more where the shadow's rather than torment Alice right off the bat, they instead show her "what she's not willing to confront." I remember referencing the scene in SW where look goes in the Cave as an example. That being, in Alice's case, that she's not ready. The whole shadow Oz thing will 100% get cut. The best place to showcase Alice's fondness for Oz, is probably right before that I think. If the emotions aren't hitting their mark, then that's probably the aspect most important to focus on then.

>> No.4962501

>>4962497
>look
LUKE*
ffs, out of all the typos I've had on this site, that has got to be one of the most egregious, lmao.

>> No.4962583

>>4959305
In any western property where its painfully obvious that the artist's main source of inspiration is anime/manga and that's all they consume.
Anime and manga can be great but it has its conventions and tropes, and if you aren't aware of what they are (because you never developed a sense of perspective by branching out to different things) then it can be a hindrance on your ability to illustrate or write something engaging, because you're regurgitation cliches without even realizing it.
This goes for japanese mangaka too I guess but I mention westerners because anime and manga is having more influence on the entertainment industry now than ever before, so some things that started off as tropes are slowly starting to just simply become the default all around the world. I really don't want "naruto-esque sakuga fight sequence" to become the standard response to any kind of conflict involving action in cartoons from now on, because I'm starting to notice it rear its ugly head more and more often.

>> No.4963410

>>4962583
>I really don't want "naruto-esque sakuga fight sequence" to become the standard response to any kind of conflict involving action in cartoons from now on, because I'm starting to notice it rear its ugly head more and more often.
I don’t understand what you mean?

>> No.4963517

>>4963410
not him but I think he means how it is becoming a pretty big trend in western anime to have a cuhrazy sakuga fight scene at every point of conflict for the characters.
I directly think of Castlevania (Netflix) when I think of this. Trevor constantly gets into fights with townspeople, that he knows he can obviously beat. He beats them within an inch of their life (or just downright murders them) and then walks off and acts like the good guy.
Its almost like an excuse to just have a cool fight scene in there so the folks at home don't get bored. I get it, but its just so much more interesting when the fight has shit on the line. Mob Psycho is an awesome example of this, because the hero doesn't want to use his power but instead is forced to use them out of a series of events.

>> No.4963553

>>4962583
>>4963517
>western this western that
you fucking weebs are unbelievably retarded. as if a specific style of fights or sakuga is a "western trend".
and you're getting more and more offtopic. remember that this is the manga thread. stay in ASG if you just want to wank about the japanese.

that being said, i agree with one thing. naruto-esque sakuga lost its novelty long ago. animators need to innovate more.
but again, this is the manga thread.

>> No.4963768

using the Gpen tool in digital doesnt feel good at all. It's so unsatisfying.

>> No.4963781

>>4959305
I hate when it's not clear which character is talking. Some parts of one piece is like this

>> No.4963791

>>4957859
Question.
I have my psd files on my sd card that's plugged into my laptop, to add memory.
If I open the file in photoshop and start drawing, how much strain is it putting on my sd card?

>> No.4963837

>>4958144
youtubers talking about films are a good free source.

>> No.4963853

>>4963791
It should ony have to read it once to load it onto photoshop cache on your harddrive.

>> No.4963860

>>4959378
A tooth brush.

>> No.4963861

>>4961459
Thank you anon

>> No.4963893

>>4961374
>never read anything about paneling, bubbles, etc
Yeah man, you need to know some basics rules of how comics are made and read before you make a comic.
You had a good exercise idea, because you're going to have to learn how to pace the story beats out and cinematography, but you are way off the mark it making the exercise work for you.

I had a similar idea years ago to panel out a fight scene from the matrix into comic book form. There had to be a lot of changes to get it to read right to left. Also had trouble with building tension because you have little controll on how long a reader stays on a panel. There is a lot of work involved.

>> No.4963897

>>4963853
Cool. Figured it was like that, but wanted to be sure.

>> No.4963910

>>4963893
whew that sounds like a good exercise

>> No.4964100

>>4963893
>Also had trouble with building tension because you have little controll on how long a reader stays on a panel.
Actually you have a lot of control of that, it's one of the strengths of the medium

>> No.4964157

>>4964100
You have significantly less control than you do in film. You have to adapt things for the medium and work with the ambiguity and flow of a page. A page is more abstract than a video sequence/animation.

Not him btw.

>> No.4964613
File: 116 KB, 852x480, marnie8.jpg [View same] [iqdb] [saucenao] [google]
4964613

>>4964100
If you're going to make a counter argument, at least give examples.
Well, maybe I should provide examples for my claim.

Look at pic related. It's a scene from anmalfred Hitchcock move called Marnie. On the left is a maid cleaning the office, and on the right is Marnie stealing money from the safe.

The camera holds this position for a long time while Marnie is breaking into the safe. The audience is waiting to see if the maid is going run into Marnie on the act.

In comics, all I can think of to achieve this is to redraw the same horizontal shot over and over, on a page, or a couple of pages. The reader though, if agitated, can skip it, vs in film, where the viewer is forced to endure the tension.

I'm sure comics have ways of building tension, but they gave to use a completely different approach because the reader can skip a still shot.

>> No.4964962

>>4964613
i didn't follow the thread so i don't know what this is about, but i think if someone wanted to replicate a shot like this in manga, they'd show the full image with both characters only once and in a big panel or spread.
there is no need to show the full image multiple times. just showing it once will make the reader realize the situation.

the idea is similar to an establishing panel/shot.

>> No.4964971

>>4964962
protip: read the reply chain next time

>> No.4964982

>>4964971
i mean i'm just replying to this part in a vacuum
>In comics, all I can think of to achieve this is to redraw the same horizontal shot over and over, on a page, or a couple of pages. The reader though, if agitated, can skip it, vs in film, where the viewer is forced to endure the tension.
like i said, i think you can get the idea and the tension across in a different way.

>> No.4965007

>>4964982
>I'm sure comics have ways of building tension, but they have to use a completely different approach because the reader can skip a still shot.

And like I said, there are ways to build tension in manga, but getting a lot of the same things while adapting a film to manga, wont be the same.
Jeez man, you ignored the chain, but you also ignored part of my post.

>> No.4965173

>>4965007
> Also had trouble with building tension because you have little controll on how long a reader stays on a panel. There is a lot of work involved.

NTA, but they probably read your post and are just singling this out because it's wrong.

A few threads ago we had a big breakdown on how Akira manages to do this. Time control is cited by both medium academics and actual creators as one of the major elements of comics, and constitutes much more than "drawing the same panel over and over." Saying that comics can't do that because the reader might skip a few panels or pages is like saying films can't actually do that because a viewer can just fast-forward or skip through the timeline willy-nilly.

>> No.4965182

>>4965173
Well man, I did ask for some examples.
Took you a few post to tell me there was a thread long ago about it.

>> No.4965191

>>4965173
>>4965182
Also mentioned in that post a lot of work was involved to make it work.

>> No.4965197

What do viewers mean when they say a manga is kino?

>> No.4965213

>>4965191
Forget it, I don't even have the files anymore of my exercise.
>>4965197
Tiddies.

>> No.4965228

>>4965197
it means it’s epic* in zoomer speak
*epic in millennial speak, not boomer speak

>> No.4965280
File: 463 KB, 1114x1600, u30.png [View same] [iqdb] [saucenao] [google]
4965280

I'm not sure if the background is traced or not, I think it is but I really like that no stock BG template is being used here and everything is drawn over. It's drawn by mushi mushi author who solo most of her work.
It not's detailed, but detailed enough to convey the atmosphere and scenery. I think I will go for this route of doing bakground, it's isn't as heavy handed compare to most artist I have seen.

>> No.4965283

>>4965280
mushishi I meant

>> No.4965366

>>4965182
> Took you a few post to tell me there was a thread long ago about it.

I just told you I'm not that anon. Chill.

Here's a link to the archived version of that post.

>>/ic/thread/S4830410#p4831750

>> No.4965457

>>4965280
IIRC she does most of her back ground from hand. Photo reference yes, but not really traced. Her nature drawings are pretty much from imagination.

>> No.4965977

>>4965191
A lot of work is involved in anything that's good, just because something is not easy does not mean it is not doable or feasible. I promise every single manga you enjoy involved a lot of work.

>> No.4966004

>>4965977
Bruh.
Context.

>> No.4966050
File: 42 KB, 640x480, 1565297769749.jpg [View same] [iqdb] [saucenao] [google]
4966050

bros just I woke up from my afternoon nap to realize I'm older than most of the current generation on going shonen Jump mangakas.

>> No.4966262

>>4966050
Life is brief anon. Draw! Draw while you can.

https://www.youtube.com/watch?v=I2BAyY7SDkw

>> No.4966706

>>4959099
>to prevent it from falling into a doujin
Doujin is any self published work not just porn, technically what you're already making is doujin if you don't have a publisher.

>> No.4966863
File: 1.66 MB, 354x266, 655311B3-F345-4954-B524-D26C2F9D5C2A.gif [View same] [iqdb] [saucenao] [google]
4966863

So some of you seem pretty knowledgeable about the manga industry and/or just better equipped to make a guess, do you think hentai manga artists are professional artists that do it as a side interest, amateurs with a hobby or full time smut peddlers?
Mainly I’m thinking of the bigger names, better quality artists and/or published artists rather than some generalisation of the average person who ever made a doujin.

>> No.4966867

>>4966863
professional artists are too busy figuring out the future of their own work and working on them

>> No.4966872

>>4966867
I mean, a lot of professionals are either
>too big to care, constantly on a hiatus
>not big enough to get swamped with work since they’re not weekly
>assistants

>> No.4967678

>>4962583
Thank god someone said it, the influx of OMG ANIMU REFERENCE has gotten so tiring modern cartoons. like it’s painfully obvious the people hired are 20 something weebs that think anime references =auto funny humor and write half the comedy in the script that way instead of thinking of anything original, it feels so cheap

>> No.4967711

What's your favorite part of the process?

For me its storyboarding

>> No.4967714

>>4962583
I will halfly agree with you since Anime is the main source of influence not manga. I remember when anime and manga were both equal popular in the west. I swear, going to any social media or /a/, no one read the shits you read outside of weekly shits, nothing really has changed for manga in the grand scale of the medium.

>> No.4967718

>>4967711
I like drafting, but I spite inking

>> No.4967724

>>4966863
In the west you can self proclaim a career out of doing porn illustration even if you're armature. I think Japanese artist mostly treat it as a hobby or a part time even if their skill are on par professional. After all, doujinshi are treated as practice and fanwork until that author actually make OC manga for a magazine.

>> No.4967755

>>4966863
The bigger artists are full-time smut peddlers, the likes of Tamagoro, Mizuryu Kei, Shiwasu no Okina etc. Keep in mind the world of erodoujin and eromanga is a fair mix of people who are treating it as their main job, treating it just as a creative outlet, treating it as a practice/a source of income while they work on getting published, total hobbyists with no aspiration for publication and people who just make stuff for fun then decide only after making a bunch of doujins that they wouldn't mind doing an official publication.

This just conjecture, but it's based on what I've seen doujinga say, their output and the doujinga who then transitioned to mangaka. It's 100% confirmed that at least a handful of famous mangaka (prime example: Kiyohiko Azuma of Azumanga Daioh and Yotsuba&! fame) made doujin and erodoujin works before going pro, and some go right back to it (example: the guy who drew Highschool of the Dead and Triage X).
So, extrapolating, I would image that quite decent amount of active mangaka probably made doujin work for practice, ero or not. It's good practice, so why wouldn't they? The vast majority of eromanga and erodoujin artists release their stuff under a pseudonym so unless there's some way to confirm who they were, either from the art looking like there's or them admitting it themselves, we won't really know. Excluding, of course, the creators who got famous first through their porn, they had to announce that they're stopping to work on a serial non-h work.

>>4966872
>I mean, a lot of professionals are either
>>too big to care, constantly on a hiatus
Not really. You're thinking of the rich and famous who are either too crippled to continue drawing or who have drawn what they set out to draw in the first place and lack the motivation to finish. They're edge cases.

>> No.4967758

>>4967711
The sketching because it's the part where I feel like I have a fair amount of freedom from the step before it (storyboarding) and I think the end result looks better than the step after it (inking). Loose sketches are basically the most fun part of drawing for me.

>> No.4968900

>>4967718
Funnily enough, I've realized lately that I love doing lineart, but when it comes time to do fills and lineweight accentuation and other things that begin to cross over into "inking," I start to hate it.

>> No.4969404

>>4962152
>>4962194
Buddhist are retards then, objectively and can be measure to exact degrees, the wind does move the flame and the flag.

>> No.4969642

>>4969404
Hello Alice.

>> No.4969673

>>4968900
also but with coloring/painting x 10 the loathing.

>> No.4970224
File: 572 KB, 864x1296, 1.png [View same] [iqdb] [saucenao] [google]
4970224

I did

>> No.4970586

>>4967711
Making the name is the part that i love and hate the most

>> No.4970599

>>4969404
ummmm objectively the wind doesn’t move, as wind is not an object, but a descriptor of a phenomenon, claiming wind moves is like claiming speed or thought moves, sweetie

>> No.4970638

>>4970599
wind is air pressure moving from high density to low density, so they are probably talking about that

>> No.4970666

>>4970586
It’s by far the most difficult, and I rely heavily on having nearby manga for inspiration on panelling and so on.

>> No.4970669

>>4970638
>>4970599
>>4969404
I think you’ve all missed the point, lol. The question is a riddle that’s basically showing you that the answer to the question is pointless and you shouldn’t mull over it, lol.

>> No.4970674

How often do professional manga artists use human references?
Do they use a reference for everything? Head, body, clothing, etc.
Where do they get their references from? Do they have a studio that provides them their desired poses/ perspective/ lighting? Or do they look stuff up on the net like everyone else?

>> No.4970676

>>4969404
autist

>> No.4970677

>>4970669
Buddhists didn't understand what wind was, that's the real answer.

>> No.4970678

>>4970224
Shit is too messy, and not in muh style kind of way. Be more confident with your lines.

>> No.4970700

>>4970224
You should make the slant on the top row of panels rise instead of drop so it flows from right to left better.

>> No.4970722

>>4970669
>guys, thinking about this is pointless, how do we pass this wisdom on?
>let’s make a riddle that you think about and then the answer is nonsense so that you see thinking about it had no point
more like brainletism

>> No.4970727

>>4970722
It’s not “thinking about this” it’s “thinking.” You don’t allow yourself to be present in the moment (aka “flow”) when you’re constantly obsessing over every minute detail in your life.

To put it in anime terms, think of Ultra Instinct, it’s basically what it’s telling you to do.

Stop thinking, cause 90% of your thoughts are emotionally driven, and they hold you back from acting with focused clarity.

The riddle exists to show you the pointlessness of it through example.

>> No.4970735

>>4970727
>To put it in anime terms, think of Ultra Instinct
unironically kill yourself

>> No.4970746

>>4970735
>story based heavily in eastern mythology and concepts can't be used as a contemporary example of them just because it's anime/mainstream/popular

>> No.4970749

>>4970735
Bro, I’m trying to dumb this down for you as much as I can.

>> No.4970757

>>4970746
>>4970749
refer to
>>4970735

>> No.4970788

>>4970674
Depends on the author. From we've seen in manben and from various interviews, I would say they often use refs.
There's loads and loads of pose books, but what exactly they use for ref I would say it's safe to assume varies greatly depending on the individual.

>> No.4971558

>>4970674
Different artists use reference to whatever degree it is required. The entire point of reference is to facilitate the creation of quality art, and different people will use different kinds of reference in different ways depending on their style, needs, and deadlines.

Most professionals, even beyond comics and manga, use reference to some degree. Some even go out and photograph their own reference themselves. If you're wondering whether or not you should be using reference yourself, the answer is yes.

>> No.4971835
File: 1.84 MB, 2681x2679, file.png [View same] [iqdb] [saucenao] [google]
4971835

Ever liked one of your bit character's designs enough to consider using the design for a main character instead?

>> No.4971838

>>4971835
What do you mean?

>> No.4971843

>>4971838
Like designed a character or just doodled one to just be a minor character then decide you actually prefer that design for one of your main characters instead of their current design.

>> No.4971941
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4971941

>>4971835
I have 5 other webcomics in the works because of this lol

>> No.4973112

>>4971941
Mind talking about them anon? I'm kinda curious

>> No.4973117
File: 673 KB, 220x220, 231421341.gif [View same] [iqdb] [saucenao] [google]
4973117

Should I just be a coomer comic artist? I feel like I could easily just trace porn videos and write some porn 1 shots like shindol and make a comfortable living that way, THEN work on my actual comic while I'm improving.

>> No.4973156
File: 44 KB, 350x450, 1597883808684.jpg [View same] [iqdb] [saucenao] [google]
4973156

>>4973117
Just do what you want to do, which we both know is just spam /ic/ with a shitty forced meme.

>> No.4973179

>>4973156
Actually no, I've already written the script for the comic. The story is about a gamer nerd going to college with his high school sweetheart. They go to a big e-sport event and meet the guy's idol, some hotshot pro gamer. The pro invites them over to an afterparty, where the protagonist gets drunk and passes out, then his gf gets gangbang mind broken by the pro gamer and his posse. ShindoL got really popular off this kinda stuff, but I'm wondering if it'll do well in a western market.

>> No.4973386
File: 6 KB, 250x249, 1603050691504s.jpg [View same] [iqdb] [saucenao] [google]
4973386

>>4973179
Sure, go for it. Put it in your portfolio. Show your family. Hope you're proud of it.

>> No.4973455

Do most people know what Astral Projection is? I'm planning to do a really short comic involving astral projection but I'm not sure how much I should explain it or not. I just have a character at the beginning falling asleep and coming out of their body with a silver cord attached, but I'm afraid the audience will think my character died.

>> No.4973456

>>4973455
does the character act like they died? if not then you're probably fine

>> No.4973457 [DELETED] 
File: 106 KB, 1024x768, 1F3E1EAB-38EC-4BB2-AB51-CEF3C2945BF1.jpg [View same] [iqdb] [saucenao] [google]
4973457

>>4973117
Nice coomer post you got there
>>4973156
/ic/ is a lost cause thanks to the porn ads coming back and letting the coomers be free from their shackles

>> No.4973538

>>4973455
I use Astral Projection in Alice, it’s a pretty simple concept to understand. It happens in A Christmas Carol without an elaborate explanation.

>>4973457
Ngl, the porn ads make this site much more of a hassle to browse, and actively demotivate me from even bothering to come here desu.

>> No.4973550
File: 141 KB, 735x508, mashle4.png [View same] [iqdb] [saucenao] [google]
4973550

>>4973457
The only reason it's a lost cause is because of the handful of normalfaggots spamming every fucking thread crying about seeing boobies. Don't want to see porn ads? Install an adblocker, you absolute dipshit. Don't want to see nfsw art? Browse a sfw website, you total clown.

>> No.4973552

>>4973550
No adblocker for mobile iirc
>using 4chan on your PC instead of popping in during break time at work
When you’re at your desk you should be drawing, not posting on /ic/.

>> No.4973557 [DELETED] 
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4973557

>>4973550

>> No.4973561
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4973561

>>4973552
I AM drawing, bitch. Two monitors.

>> No.4973565 [DELETED] 
File: 117 KB, 276x345, 1603552789100.png [View same] [iqdb] [saucenao] [google]
4973565

>>4973550
We're just coomposting for the lulz and shitposting, beside today is November and you know what that means, an abundance of coomer posting will be happening.
We just think it's funny to reply with coom.

>> No.4973690
File: 25 KB, 739x415, EdqC4JpUYAU4M4w.jpg [View same] [iqdb] [saucenao] [google]
4973690

what should upcoming Inspiring manga artist learn from manga like one piece and naruto or manga in general whether You are trying to give off deep tones or not. despite one piece and naruto being popular those 2 manga have a lot of inconsistencies give some advice to limit these

>> No.4973764

>>4973690
Set an in-universe power limit, plan out the ending, kill off major characters, create a proper magic system

>> No.4973795

>>4973764
>>4973690
Characters. Write good characters that drive the story. Above all else.

>> No.4973799

>>4973690
>>4973764
The inconsistencies occur when the work goes on for longer than the author initially planned and they have to make shit up and inevitably make mistakes.
It's a symptom of something that is a very good thing, from the perspective of the author. Your work was so successful you were forced to continue it. You couldn't ask for anything better than that.

>> No.4973943

>>4973690
Good characters, interesting story, good world building

>> No.4974201

>>4973456
>>4973538
I see, thank you!

>> No.4974211
File: 42 KB, 1200x675, 559C5F8E-4EC0-4008-AEF9-A06EFFFD8F4E.jpg [View same] [iqdb] [saucenao] [google]
4974211

>>4973795
Yeah good characters, really fleshed out. You want to try your best to put some real meat on these characters, strong personalities with roots, thick, like a tree. Real juicy, soft, round, plump and tender. Soft and kind, but also ravishingly wanting, hungry and ready for a real good seeing to. Oh fuck yeah

>> No.4974475

does anyone have a good gun unholstering reference from the front view? for some reason im having trouble tracking a good one down and if i have to look at one more fat boomer unholster a weapon on youtube ima lose it

>> No.4974773
File: 218 KB, 1091x1506, original_illustbook_2000_22.jpg [View same] [iqdb] [saucenao] [google]
4974773

>>4957859
Hey bros, which manga/artstyle are you gonna copy?
I'm aiming for 90's nostalgia by copying Jouji Manabe and pre-Death Note Takeshi Obata.

>> No.4974775

>>4974475
Revolver Oscelot. Every western film ever.

>> No.4974776

>>4974775
honestly im so stupid, i realized this like 30 minutes after i posted it, i was so dead set at looking at stock images, books and dumb boomer videos, i didnt think about look at video games and films

>> No.4974780

>>4974773
Aiming for a mix of early Nihei + a dash of Togashi's linework/paneling.

>> No.4974790
File: 232 KB, 665x1024, 019.jpg [View same] [iqdb] [saucenao] [google]
4974790

>>4974773
I like Toriyama. It's so appealing and simple.

>> No.4974793
File: 720 KB, 2000x1463, 04.jpg [View same] [iqdb] [saucenao] [google]
4974793

>>4974773
jiraiya
aiming for MAX bara faggotry.

>> No.4974794

>>4974773
Not copying anyone, but my influences come from the 80s

>> No.4974796

>>4974793
I'm getting some weird Popeye vibes from this
what the fuck

>> No.4975319

>>4974773
>90's nostalgia
FAAAAAAAAAAAAG

>> No.4975929

>>4974794
Based. Cultivating your own voice is The Way.

>> No.4975943

>>4973764
i feel bad killing off major characters

>> No.4976087

>>4975943
It's a story, they're not your friends. Don't fall into that trap of having pet favorite characters or worrying about readers getting mad

>> No.4976186

>>4976087
> readers getting mad

If anything, readers these days are more likely to get mad at a static story as opposed to their favorite characters dying. Some people even hold the scenes in which their favorite characters die in high regard.

>> No.4976266
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4976266

Recently i saw on a pixiv stream this guy using a site called qovo.jp that seems to be for project management. What surprised me is that it has presets of tasks made for mangaka, character design, writing and other creative fields.

Has anyone here tried it yet?

>> No.4977374

>>4976266
Never heard of it. What do the presets consist of?

>> No.4978273

>>4974773
Yuske Murata
I've been a fan of his before OPM. I was a die hard fan of Eyeshield 21 when it was still being released.

>> No.4978287
File: 38 KB, 332x499, 51r5szfM2-L._SX330_BO1,204,203,200_.jpg [View same] [iqdb] [saucenao] [google]
4978287

what are some good movies that you should watch that can help you brainstorm and come up with ideas for manga I heard togashi the creator for hunter x hunter has been watching action James bond movies for his recent arc in hunter x hunter I'm watching hellboy as of now

>> No.4978297

>>4978287
I wouldn't suggest trying to get ideas from movies or other media, you're going to end up with something derivative

>> No.4978350

>>4978287
I highly suggest trying to get ideas from movies and other media, but you can't just force it. Just watch stuff you like and find interesting, and if that doesn't get you thinking already then don't try to force it by just lifting stuff from things.

>>4978297
I feel like this argument has been had a million times, but there's no point trying to chase the dream of not making something derivative. It's not a realistic goal. Not as an experienced pro and not as a newbie. Learn from the work of your predecessors and build on the ideas they built, as they did for those that came before them. You have to remember that your audience has seen all these things too, so you have a much better chance of giving your audience something "new" if you understand what they've experienced recently.

>> No.4978443

>>4978287
Movies should be more for study. Like, you should watch lots of Kurosawa movies if you want to write action and war. Or, hitchcock movies if you want to write suspensefully. Or romances for romances, comedies for comedies, etc. I bet Togashi is watching James Bond movies because he wants that vibe in his writing. So at the end of the day its up to you.

>> No.4978450
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4978450

does anyone know what's the best panel size to use in clip studio?
I've been using 257.00 width 364.00 height 5mm bleed and 600dpi

>> No.4978460
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4978460

>>4978450
Best? Entirely dependent on what you want.
Personally I stick with pic related, exporting png as illustration at 20% size, cropping at the binding border if I'm publishing it online. But I'm basically always publishing online anyway so really there's no need bother with the bindings or anything, but I'm bothering just to make it smoother for myself if I ever want to print anything.

>> No.4978718

>>4978460
i think im gunna try your settings and see if i have a feel fore it. i was thinking what i had was too small because when i export it the borders are still there

>> No.4978734
File: 33 KB, 526x546, file.png [View same] [iqdb] [saucenao] [google]
4978734

>>4978718
That's a setting you change when exporting.
These are my typical export settings.
When cropping I just have a selection layer I paste into the project that selects right on the outermost border to save time. I'm only using CSP Pro though, I assume that kind of work around isn't necessary in EX.

Anyway these export settings look good to me so I've stuck with them.

>> No.4978775
File: 719 KB, 1920x1080, smerkk.png [View same] [iqdb] [saucenao] [google]
4978775

>>4978734
thank you anon! that saved a ton of space scaling at 20% the selection layer i will have to play around with to understand

>> No.4979054

>>4978350
exactly well said anon
>>4978297
I'm not going to make a manga based off of a movie I'm just studying what they have like dialogue, fights,camera angle and lighting,expressions

>> No.4979570
File: 66 KB, 1806x797, quovo2.png [View same] [iqdb] [saucenao] [google]
4979570

>>4977374
Basically they give you the task list in japanese so you move around what is done and what you have to do. Sadly only found the lists in jap but a few minutes on google translate can help with that. Also supports pomodoro if you wanna use it.

Im gonna give it a try and give my opinion here in a few days.

>> No.4979577

>>4978350
When your attitude is "There's no point doing anything", then of course nothing gets done

>> No.4979824

>>4979577
That wasn't my point at all. If anything I'm saying not to get stuck on originality above all else and instead use any inspiration you get.

>> No.4980069
File: 20 KB, 480x270, rnekxtp47h4pplp7uegsiaa7r33kdbyo_00.jpg [View same] [iqdb] [saucenao] [google]
4980069

might be the wrong place to ask this but I haven't played any games besides mobile games since 2014 is there any games I should buy that can boost my creativity for making manga this feels like a dumb question

>> No.4980086
File: 25 KB, 468x465, 1580457755531.jpg [View same] [iqdb] [saucenao] [google]
4980086

>>4980069
it's called the game of drawing, get to it faggot

>> No.4980236

>>4980069
>is there are x that can increase my creativity
No.
Go outside. Go for a walk in the park. Think, instead of just mindlessly consuming.

>> No.4980311

What size linefiller do you use for drawing panels? 0.8? 0.5?

>> No.4980364
File: 108 KB, 854x770, 4chanAnondelivers.jpg [View same] [iqdb] [saucenao] [google]
4980364

>>4957859
posting a bunch of shitty books I posted somewhere else ITT.
quality of the book varies, most are bad, but do check them out fully once, they do have some good info.

https://mega.nz/file/6lp21ZpB#r_blQmqOEHfgbotyvK16ZfNHW8VYGnHGCFuHY5riuBk
https://mega.nz/file/yo4gALjQ#oi1vXjSEI7P_qMx5AcIVNSifLpuMKYtwuoVurkJlh2E
https://mega.nz/file/71pSAB6b#RT8-eebv6GmCehREPmuuWD4dzSa7n8dGh2ZdYt9kduU
https://mega.nz/file/X0wQGDZS#e9TbuIgbKtypzYjw0hAke1R4lfjTWXYp81SAHCa_TB0
https://mega.nz/file/TppUBRbQ#iRhFnrI-zKPxN_12E-t3alm1ngd4awChwKZ4ktiTUWM
https://mega.nz/file/6k4EWB6C#t8XI5FXG3x8kcJWbakzh5pt4-gFIZg5kGhKXHduZtdE
https://mega.nz/file/yop00JSL#Tf7a6bMs1NstlGLA6y_bPckqAllsX8O-BFsnl8SPD-s
https://mega.nz/file/6xw0QZQT#Nncb4WjDaNy8xogfWhjnwrupflaf0ngujquEMi8pfow
https://mega.nz/file/WloEFL7C#HZ50LczBwigtLQVmKaMVB4xLgP9_tP8kIcw-0X6pX84
https://mega.nz/file/Hw4E1DZK#ccQhUh39EMM9Tx1PzVJan_koPT-drL8tJwPO4Ps-o-Y
https://mega.nz/file/OooG3ToD#sJ0tGHpj35HJm9HRzuIOK2-2u6Cu9kH-ERcx2pVYkYw
https://mega.nz/file/Lkpi1Z7Y#TWDV0-Y7mEDeJhyhQjO-rWGff6cToYuIC6zbpHQAwzo
https://mega.nz/file/exh0XZzD#hkXyJ2qredaPwNIOyFybDl7gUPplgSqHrQPLAx9smew
https://mega.nz/file/zppCmJZb#wp_qXsa4gtN_xU4dmKYtuQ9Aw7sNtvLmJBTQ1Y8Vdoo
https://mega.nz/file/q4wUibpJ#Qzdy6mu5klDY0NJNDHTYn1kTJVtPKaXx5nlqAd0CmpA

these 2 books are pretty good, lots of good shit in it. the original titles for them has been lost. chinese language.
https://mega.nz/file/nkhGUJDC#OZtAdxXUsoF8lEGujFGyBA3RCQ9TQudE7i0bRBwEo0s
https://mega.nz/file/K4pwiJ7T#GYalTkPEdLIqAThzxqegRuvzDI6QF10f4bAPl9G7C8c

5 more books, they're pretty good as well.
https://mega.nz/folder/r5pQQbIR#PTu9zbJisRUWCyowPJ0XSw
https://mega.nz/folder/Ox401TQR#X2qe7nba8lyKHvVJqiA7-A
https://mega.nz/folder/boogGBAK#XGt597UlLMz5W-ZeaaZWJw
https://mega.nz/folder/m1xggRpD#XYPHYkQlM_ViOiYZCYmxBg
https://mega.nz/folder/e04CBBKB#RKiwD85lefBB8ODHD8QCbw

>> No.4981172

>>4980364
coolbeans

>> No.4981180
File: 709 KB, 500x740, d5964dd088bab0b50be06145b3c34115.png [View same] [iqdb] [saucenao] [google]
4981180

tiny-eyed Alt-Manga is better than big-eyed moe mangas.

>> No.4981618

>>4978450
I literally just scanned in a piece of deleter B4 manga paper and imported it into clip studio. That is what I use as my base for the work and then when the page is finished I jsut crop to the bleed line. Also I draw at 600dpi until its done where I then downscale it to 72. I feel like this makes it look so much better for the web, especially the screen tones.

>> No.4981688
File: 290 KB, 759x1200, Konjiki.No.Gash!!-v16ch150pg131[Null].png [View same] [iqdb] [saucenao] [google]
4981688

>>4981180
Cute things aren't bad just because they're cute!

>> No.4982616
File: 1.07 MB, 1918x1172, test7.jpg [View same] [iqdb] [saucenao] [google]
4982616

just bumping the thread with a wip

>> No.4983067

>>4982616
her face looks a bit large copmared to the boy in the panel where she's looking at him through the window

>> No.4983342

>>4983067
I see it now, ty

>> No.4983620

I'm curious about what's the manga world in Japan is like in a community level. Like funs stories between rookie mangaka artists, or things like horror mangaka apprentice and all sort insider urban legend/rumour and such. It sadden me that comic community in the west is very gate and scattered.

>> No.4983925

>>4983620
dude i totally feel this

>> No.4983939

>>4983620
The comic community in the West is very juvenile and focused on either copying something successful or subverting it. Very few people are into making comics because they have a good story to tell

>> No.4984000
File: 901 KB, 1894x914, Untitled.png [View same] [iqdb] [saucenao] [google]
4984000

>>4957859
Am I doing studies right?
Also, holy hell, that hair is fucking indecipherable.

>> No.4984025

>>4984000
No, don't just copy what you see, you have to learn construction and form

The head on the left has its facial features completely out of whack because you don't understand the construction of the head.

Copying lines won't get you anywhere, because you won't know what to do when you have to draw something you can't find an example of to copy

>> No.4984838
File: 13 KB, 395x395, 1586286989309.jpg [View same] [iqdb] [saucenao] [google]
4984838

>gotta come up with panel that fits the story I've come up with
>mind blanks and brain instantly tells me to go do something that is not drawing
who else here has crab brain

>> No.4984934

>>4984025
This

>> No.4984961

>>4984838
>do a few pages, thinking it's looking good
>come back the next day, unimpressed
>spend the next few days rewriting entire story

At least blanking out doesn't take you backwards, just puts you on pause

>> No.4985051

>>4984025
This

>> No.4985068

>>4984961
true, but at the same time, atleast you have something to work with.

>> No.4985175

>>4983939
you do know there are roughly 6 million video game isekai manga, right?

>> No.4985410

>>4984838
i know that feel

>> No.4986024
File: 246 KB, 848x1200, rococo_01_38_WIP2020NOV08.jpg [View same] [iqdb] [saucenao] [google]
4986024

>>4974773
I have been told that my art reminded people of Hiromu Arakawa. I don't set out to draw like her, but I do like her art a lot.

>> No.4987129

>>4986024
nice anon

>> No.4987595

>>4959407
being fair, Boichi used a lot of reference for Sun Ken Rock, just not sure if he did for the rendering.

>> No.4987636

Do you guys know any resources for how to do Anime eyes? I usually check out manga materials stuff for anatomy, but I can’t do the eyes for shit. Any advice or a pointing towards a general direction would be appreciated.

>> No.4987653

>>4987636
there are an infinite number of anime eyes
what sort do you want to draw? either way, it's just practice, copy the forms and shapes until you can draw them consistently from memory

>> No.4987682

>>4987636
It's raw stylization. Just copy and experiment. Helps to understand light refraction, eye anatomy and form.

>> No.4987702
File: 439 KB, 1781x1097, EF65E266-B3D3-4263-8F73-97E1F87BB343.jpg [View same] [iqdb] [saucenao] [google]
4987702

>>4987653
Yeah, I definitely have to practice more no doubt. What I’m looking for is something like either of these. Both the more “generic” type and the sort of Tite Kubo esque style. How to pull both of them off individually.

>> No.4988205

https://www.youtube.com/watch?v=CdJICluC7Pc
https://www.youtube.com/watch?v=lIlp__zyovk

>> No.4990331
File: 80 KB, 900x900, 1604808483948.jpg [View same] [iqdb] [saucenao] [google]
4990331

>>4957859
bump

>> No.4990344

>>4959396
Have you finally realized, anon, that isekai is lazy bullshit?

>> No.4990362

>>4984025
What kind of exercises should you do?

>> No.4990377
File: 24 KB, 428x424, 1596100138618.jpg [View same] [iqdb] [saucenao] [google]
4990377

>sit down to draw name
>set out to draw the name for the whole chapter really loosely
>instead sketch at most 4 pages of detailed poses and expressions
>sleep
>repeat

>> No.4990416

>>4980364
Thanks

>> No.4990418

>>4990362
read the sticky

>> No.4990498

When are the results for Medibang btw?

>> No.4990656
File: 353 KB, 848x1200, rococo_1_39_revised_2020NOV11.jpg [View same] [iqdb] [saucenao] [google]
4990656

>>4987129
Changing things up a little.

>> No.4991564

>>4959396
Do you have any examples of the same background being used again and again? I'm not doubting you or anything but I've never heard of or seen this happen and I'm *obscenely* curious now.

>> No.4991736

>>4991564
The image accompanying his post?

>> No.4991840

>>4991736

> The image accompanying his post
Is from a single work and is thus not an example of the same background being used again and again without an additional example with which to compare.

>> No.4991852
File: 995 KB, 1115x1700, 021.png [View same] [iqdb] [saucenao] [google]
4991852

>>4991840
Anon they use that leaf template almost every fucking chapter. The trees too by the look of it. I would wager a large % of the ink on any given page of Frieren is a premade material.
Unless you're asking for a different series that uses the same template? I don't have an example, sorry.

>> No.4991945

>>4991852
I'm not familiar with whatever this work is, so I have no idea, hence why I'm asking for more information.

I was particularly talking about the prior post's mention of
> I have gotten to the point where I can recognize the exact same background being use in several another manga
which would imply the wholesale reuse of backgrounds in different works / contexts, but heavy template usage is also an interesting thing to see, as this isn't something I'm used to encountering.

>> No.4993151
File: 45 KB, 720x900, 1596602768988.jpg [View same] [iqdb] [saucenao] [google]
4993151

making comic hard

>> No.4993465

>>4993151
Anon, this is going to sound crazy, but thanks for posting that image.

I decided to try following it on a whim, and I didn't even realize how fucking scrunched my forehead and shoulders were.

>> No.4993498

>>4993465
I wish yoga was more popular and accepted. It's a great thing to add to your routine and you don't have to be on some lame spiritual journey to find value in the process. Something to consider.

>> No.4993522

>>4993498
Honestly, I might look into it, along with running or something. I'm starting to get some serious fatigue problems and it's interfering with my ability to concentrate and draw. I think I might finally need some sort of proper exercise regimen.

>> No.4993528

>>4993522
You and me both. I desperately need to take care of myself better. Fucked sleep schedule and no exercise makes life a battle against myself.

>> No.4993539

>>4993528
I'm in exactly the same boat right now, sleep clock is turbofucked and I'm not exercising. I'm a pretty thin person, so I probably don't eat enough either. I hate having to fight my own brain in order to get my work done or stay awake for anything other than low-effort videogames or staring pointlessly at the computer.

Hang in there anon, hopefully we can both find some solutions.

>> No.4993551

>>4993539
Yup, we are exactly in the same position. Thank you anon, I hope things work out for you too.

>> No.4993931

>>4991945
not him but bookwalker webcomics series seems to be the common encounter for these kind of things. If you only read magazine published manga then of course you wont encounter them.

>> No.4995507

>>4993931
Makes sense; it seems like those things are done on a budget. I've never actually read any of those things but part of me kinda wants to now just to see how bad it gets.

>> No.4997097
File: 2.20 MB, 3724x2096, 9F5E2CD8-6C86-446C-BFA1-A7F5306373AE.jpg [View same] [iqdb] [saucenao] [google]
4997097

Keep this thread alive.

I’ll be contributing in about a week with a couple names, and I be going to Shueisha at the end of the month

>> No.4997107

>>4997097
> I’ll be contributing in about a week with a couple names

What do you mean? Good luck with your meetings, by the way.

>> No.4997114

>>4997107
Manuscripts. Rough drafts. Give you guys something to read, and something to talk about since activity has slowed down.

One’s 70 something pages.

The other a nice 21.

>> No.4997128

>>4997097
DBZ doujin?

>> No.4997602
File: 35 KB, 198x234, 1557025505835.png [View same] [iqdb] [saucenao] [google]
4997602

I'm gunna attempt traditional, does anyone have a recommendation for Gpen or mangapen I should use? anything related to traditional is welcome.

>> No.4997622

>>4997602
I recommend not jumping straight to a g-pen or similar if you're just starting on traditional since that's kind of jumping into the deep end. Work you way up to them, they're notoriously difficult to learn.

>> No.4997637

>>4997097
Oh shit, you're *that* guy. I seriously dig your work. Good luck, dude.

>> No.4997648
File: 101 KB, 495x647, test.jpg [View same] [iqdb] [saucenao] [google]
4997648

>>4997602
I do traditional, haven't had a good experience with a g-pen or a nib pen. Maybe I use it wrong, but I had to keep dipping it in ink every two or three strokes, and the lines weren't very reliable. You also have to keep the pen at a certain angle and that gets tough when going around edges.

This pic was done with a felt-tip drafting pen (Faber-Castell) and I don't think the line quality is too bad

>> No.4997651

>>4997602
>does anyone have a recommendation for Gpen or mangapen I should use
Use fineliner insted.

>> No.4997868

>>4997602
Please take the advice of the other replies, but this is the basic bitch combo that I have
https://www.jetpens.com/Tachikawa-Comic-Pen-Nib-Holder-for-Various-Pen-Nib-Model-25/pd/4583
or
https://www.jetpens.com/Tachikawa-Comic-Pen-Nib-Holder-Model-40/pd/4573
and
https://www.jetpens.com/Zebra-Comic-Pen-Nib-G-Model-Chrome-Pack-of-10/pd/4195

>> No.4998220
File: 121 KB, 557x999, 165D0AF9-D070-4771-ACB4-E1BAFD56E661.jpg [View same] [iqdb] [saucenao] [google]
4998220

>>4997128
Nah, that’s Onigiri. I finally figured out what I wanted to do with Tiger Square, and once all the pieces fit together I cooked up a quick little pilot for it. I’ll be showing both off, but I’m leaning more toward wanting to do TS first as it’s more fun to write/easier.

The more I work on Alice, the more I can tell it’s going to be a very deep story that’ll require lot’s of precise writing. Not the sort of thing you can “make up as you go along.” So I’m leaning toward getting TS published while we build/write Alice during spare time. And then start/drawing publishing Alice once it’s ready. There’s definitely a message we wanna tell with that story, but to get it right, it’ll require a lot of editing.

eSports manga is also back on the cards as an eventual project, once we decided to cut Rika out who was an emo drag. That manga idea works way better being more tongue-in-cheek and focused heavily on coming of age/youthful masculinity. More Slam Dunk less.... whatever we were making.

>>4997637
Thanks man. I’ll be reporting back once I get some feedback. I feel pretty confident about everything I’ll be showing off. Both Pilots, Alice and Tiger Square are pretty solid all around I feel. I’m fairly satisfied with both. My friend Momo is also translating for me, and she’s interested in being professionally hired by us should things go through. She’s native in both Eng and JP, so that’s a massive boost.

We’ll see how things go, but I have a pretty good feeling overall.

>> No.4998729

A4 or B4 paper for your typical manga?

I find working on American-sized comic boards is a little weird with panel layouts, they seem narrower than manga pages

>> No.4998775

>>4997648
how often did you change nibs? It's quite normal to change them every one or two pages of manga.
Another possibility is body oils on the nib interfering with the flow. You really don't wan't to touch the tip part of your nib with your bare fingers and you should place a sheet of paper between your drawing paper and your off-hand so no oil accumulates there.

>> No.4998834

>>4998775
I used to burn the nib's tip a bit with lighter before drawing. The ink flows better after doing that sometimes

>> No.4999086

>>4973799
It's not a very good thing if you're not interested anymore and have to continue.

>> No.4999171

>>4999086
Personally I seriously can't fucking imagine staying on the same story for my entire fucking life like the Big Three authors did. I have other shit I want to do. I have trajectories in mind. I want my shit to actually fucking END so that I can move on to the next idea and do something entirely different.

Sure, you'll be a huge success with tons of people picking up your books and tuning in for your shows, but I can only imagine it as being absolutely fucking mind-numbing from the position of the actual creator.

>> No.4999203
File: 1.86 MB, 1414x2000, 1.jpg [View same] [iqdb] [saucenao] [google]
4999203

>> No.4999683

>>4999086
Anon it means that for at least the time being they're employed. That's something you can't just take for granted as a mangaka, given how monstrously difficult it is to get published in the first place, let alone actually sell enough that you ever reach the point you wanted to stop to even have the option of continuing. Even really big mangaka have absolutely no guarantee that they'll even get published again, never mind have another hit.

>> No.5000116

If I'm doing a digital manga/comic should I even bother using screen tones?

>> No.5000143
File: 438 KB, 1039x1450, p02.png [View same] [iqdb] [saucenao] [google]
5000143

>>5000116
Yeah?
You don't have to. Plenty of trad mangaka don't. Some people will tell you to, but I don't think they're required at all. They're just another tool that you may or may not choose to use.

>> No.5000158

>>4998775
Yeah, after one or two pages they seem to wear out. Another reason I don't use them, I can't really afford to go through 100 nibs for a story, or have it start shitting out on me in the middle of a line

>> No.5001248
File: 195 KB, 500x741, 44717d8acc5a591afe35df50c4cfc806.png [View same] [iqdb] [saucenao] [google]
5001248

>>5000116
Naruto and Dragon Ball, two of the most famous manga in existence, rarely use screentones. They're entirely optional, and the minimalist look is something that people really enjoy if done well. Just remember not to neglect your hatching and to pay attention to how you use black fills when designing characters and inking pages.

>> No.5001886

>>4999203
daaaaaa~riiiiiiiin~~

>> No.5002951

>>4999683
Not that anon, and not trying to say that being employed is bad, but isn't one of the big reasons behind leaving an established career to do art is that you shouldn't spend your entire life being miserable in a career you don't like? Why be miserable in the career you do like too, if you can manage some other financial avenue?

>> No.5003024

>>5002951
>but isn't one of the big reasons behind leaving an established career to do art is that you shouldn't spend your entire life being miserable in a career you don't like?
It's different for mangaka specifically. They work for a publisher so they still have a boss that can fire them and the working conditions are still japanese, which means if you're not working then you're sleeping or eating. They do have the benefit of their job being creative and largely up to them exactly what they're making though, so that's a plus.
Anyway this isn't the same as, say, making patreonbux as a freelance artist or making enough off pumping out a few doujins a year to live off.

Anyway I imagine that most people working as a mangaka are doing it because they love it, not because it's a good job or they think they're gonna get rich and famous. Even if it's a really tough, demanding job, they're doing it because it's how they can get paid doing what they love.

>> No.5003940
File: 3 KB, 112x112, photo_2020-11-16_15-12-06.jpg [View same] [iqdb] [saucenao] [google]
5003940

>Do a page in the screen tablet
>Looks alright
>Export it
>Look again in my main monitor
>It looks horrible

everytime

>> No.5003955

>>5003940
are you colors calibrated right? Also, are you looking at your screen-tablet at a perpendicular angle? If you look at it from an angle the colors shift

>> No.5003969

>>5003940
Always remember to keep flipping your page throughout the drawing to check for weird spots

Also resize regularly to look at it from different "distances", this is a lot easier with a traditional page though

>> No.5004132

>>5003955
>>5003969

i usually don't work on color, what i'm talking about is that the strokes look alright on the tablet but when i export everything looks extremely pixelated and like shit. Probably because i'm exporting at 27% of the original resolution.

>> No.5004139

>>5004132
You should always work at least 150% of whatever the finished size is going to be

>> No.5004192

>>5004132
What resolutions are you actually working at?

>> No.5004217

>>5004139
>>5004192
Csp's default B4 commercial format(6071 x 8598) and exporting at 1419x2000 px. Base setting is monochrome so no antialasing at all on brushes, exported on grayscale format.

>> No.5004224

>>5004217
Post a picture of how it ends up for us.

>> No.5004253
File: 387 KB, 1419x2000, binkstest3.png [View same] [iqdb] [saucenao] [google]
5004253

>>5004224
Foreground characters looks okay, but background looks a lot different and specially where it is supposed to have texture, the lines start to get pixelated (specially the tree, it gets a lot more attention).

I don't know if i'm making too big of a deal for it.

>> No.5004360

anyone know which medium are in this pict?
I know ink is one of them, but the beard is it graphite pencil and shader? I'm trying to be specific as possible.

>> No.5004362
File: 100 KB, 586x540, DGs9DcqXkAEF11f.jpg [View same] [iqdb] [saucenao] [google]
5004362

>>5004360
forgot

>> No.5004657

>>5004253
You said you were drawing without aliasing, right? Why not work with aliasing again and then convert to monochrome after the fact? I'd assume that would give you some smoother tapering and so on.

>> No.5004704

>>5004362
Looks like digital, but if it's traditional then it is probably watercolor / gouache

>> No.5005018
File: 216 KB, 819x1024, MACUTAY-14-L.jpg [View same] [iqdb] [saucenao] [google]
5005018

>>5004362
Found this, looks like pencil and maybe some ballpoint pen.
Color is digital tho and a different artist.

>> No.5005033

>>5005018
also Indian ink and ink wash for the darker parts

>> No.5005844

>>5005018
What is this actually from? The panel layout is very cool and I'd love to see if the rest of the book (if there is one) is like this.

>> No.5006526

>>5005018
>>5005844
Seconded.

>> No.5006799

>>5005844
Ravage, a french comic drawn by some unknown asian artist from the Philippines

>> No.5007105
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5007105

>shipping from Japan is still down

>> No.5007841

>>5006799
Will check this out. Thanks anon

>> No.5007862
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5007862

>> No.5007865

>>4990362
Unironically loomis

>> No.5009950

Necrobamp

>> No.5009953
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5009953

>> No.5011576

>>4990362
What exactly are you trying to learn, and what level are you currently at? Be more specific and post some work for us to look at.

>> No.5011711
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5011711

>>4997602
Same here.
Where can I buy cheap B4 manga paper with guidelines?
JetPens is out of paper now.

>> No.5012350

>>5000116
i've been asking myself the same.
it's worth considering only using greys. or maybe a mix of greys and rough tones and effect tones.

>> No.5012425
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5012425

Aight, well the script for Alice is 100% finished if you guys wanna read it. It's also been translated (and actually reads better in Japanese imo). The name is... about 70% done, I'm at the fight at the climax now, should be done by Tuesday maybe? I'll dump the pages for that once we hit bump limit though, just cause I don't wanna be selfish and use up the last few remaining bumps ITT for that.

Here's the script if anyone wants to read it though, 22 pages total:

https://docs.google.com/document/d/1A69KUFbDZtwvT8CVBz9THr39BzR-F759ytTf-tLnFvU/edit?usp=sharing

That aside, the script for Tiger Square is coming along well, and the name is like 70% done, as is the script. It'll be a lot shorter, and a lot more comedic, clocking in at about... 25ish manga pages total I'd say.

I'll be hanging out with Daisuke on Monday, and I'll be making the app for Shueisha then, either Wed the 2nd or the 9th. See what they say and so on... Since I have it in Japanese too, I'm gonna pass the name around a few friends, see what they think, etc... I'm pretty excited desu, let's see how this plays out.

>> No.5013042

>>5012425
good luck anon

>> No.5013134
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5013134

>>4974773
Fuck 90's nostalgia we're on 60s nostalgia

>> No.5013136
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5013136

>>5013134
Monkey Punch was peak soul, RIP

>> No.5013276
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5013276

>>5012425
Good ruck anon

>> No.5013429

Attempting this question again: what size line filler do you tend to use for creating panels?

>> No.5013472

>>5009953
Is there a non-cropped version of this?

>> No.5013477

>>5012425
Good luck.

>> No.5013481

>>5013429
Personal preference. I typically use 15px width on a typical B4 canvas, but depending on what effect I'm going for I might drop it to a much thinner line or even freehand draw it for width variation.
Personally I don't think the panel borders should be noticed. Even when they're being messed with for an effect, the goal is to give that effect without it being immediately obvious what individual element is creating that effect.

>> No.5013505

>>5012425
Godspeed, anon.

>> No.5013597
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5013597

Alright, since we're at bump limit imma start dumping what I've got so far for you guys to read.

It's in Japanese though, so sorry, but you should be able to follow the script from >>5012425 if you wanna make sense of the specifics.

>> No.5013598
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5013598

>>5013505
>>5013477
>>5013276
>>5013042
thanks btw

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>>5013598

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>>5013599

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>>5013600

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>>5013604

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>>5013607

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>>5013608

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>>5013610

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>>5013613

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>>5013615

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>>5013617

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>>5013620

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>>5013622

>> No.5013625
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>>5013624

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>>5013625

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>>5013626

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>>5013628

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>>5013630

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>>5013633

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>>5013634

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>>5013636

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>>5013638

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>>5013641

>> No.5013650
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>>5013645

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>>5013645
>>5013650

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>>5013652

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>>5013655

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>>5013655
>>5013658

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>>5013658
>>5013660

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>>5013660

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>>5013664

>> No.5013667
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>>5013666
funny how this page pulled 666 trips lmao

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>>5013667

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>>5013669

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>>5013672

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>>5013675

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>>5013678

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>>5013680

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>>5013682

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>>5013682
>>5013683

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>>5013685

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>>5013686

>> No.5013691
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>>5013689

>> No.5013695
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>>5013691
And this is all I've got for now. The monster shows up two pages later, and they fight for like ....20-25 pages. Then it's the final 3 pages of the epilogue.

Fight is like half done, since I did some pages before finalizing the script, but we did rewrite the fight, so I gotta rearrange some pages that will be reused, and draw in new sequences. Should clock in at about... 75ish pages total I think.

I'll dump the rest when I finish them, either tomorrow or Tuesday, if the thread's still up.

If not, I'll make a thread specifically to share these names with you guys after I go to Shueisha.

>> No.5013725
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5013725

>>5013695
Is it weird that I find looking at names like this almost more interesting than the finished page? Always weird to see the quality of art change so dramatically from the rough to the sketch to the ink. Meanwhile in comparison pic related is how I always end up drawing my names, more detailed than they need to be so I basically end up merging the name/sketch phases and just going from this to the ink. Probably not the best practice for an industry where you're expected to smash out as many names in the shortest amount of time, but I almost can't help myself.

>> No.5013982

holy crap, good job

>> No.5014854

New thread

>>5014847
>>5014847
>>5014847
>>5014847
>>5014847