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/ic/ - Artwork/Critique


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File: 660 KB, 825x638, BengusSmall.png [View same] [iqdb] [saucenao] [google]
4947036 No.4947036 [Reply] [Original]

Post the art style that inspires you the most

>> No.4947038

>>4947036
Why?

>> No.4947045
File: 200 KB, 1199x712, 1595469071545.jpg [View same] [iqdb] [saucenao] [google]
4947045

>>4947036

>> No.4947065

>>4947036
tfw I wish I could inspire

>> No.4947106
File: 242 KB, 1000x758, EBEsP7JUEAAxTKz.jpg [View same] [iqdb] [saucenao] [google]
4947106

>>4947036

>> No.4947111
File: 40 KB, 640x987, aC5dqIb_d.jpg [View same] [iqdb] [saucenao] [google]
4947111

>>4947036
Shadman

>> No.4947123
File: 3.73 MB, 2610x4000, 1600779350461.jpg [View same] [iqdb] [saucenao] [google]
4947123

currently my rendering is smooth and artificial. would love to develop the kind of texture as in picture related but every time i try using rough brushes it just looks... wrong.

>> No.4947124
File: 190 KB, 1024x961, Toryiama1.jpg [View same] [iqdb] [saucenao] [google]
4947124

Changes all the time for me, but currently Toriyama.

>> No.4947134

>>4947123
grain/noise filter + canvas overlay + rust overlay

>> No.4947142
File: 670 KB, 1280x1804, 1584577365060.jpg [View same] [iqdb] [saucenao] [google]
4947142

>>4947036
expressive manga drawings. especially this type of soft and pretty looking style that uses long continuous strokes.
it's not really my style but i always fall in love with it when i see it.

>> No.4947143
File: 40 KB, 708x590, p_gamez.jpg [View same] [iqdb] [saucenao] [google]
4947143

I like police facial composites

>> No.4947146
File: 41 KB, 706x848, gamez01.jpg [View same] [iqdb] [saucenao] [google]
4947146

>>4947143
they actually identified her from that sketch.

>> No.4947147
File: 1.73 MB, 1020x1327, 73943827_p0.png [View same] [iqdb] [saucenao] [google]
4947147

>> No.4947172

>>4947134
ive tried using overlays. the results are never very good. i dont think theres a shortcut to that kind of look -- just need to figure out an approach to natural brushwork in a digital medium.

>> No.4947176
File: 837 KB, 1920x1200, __kaya_xavier_and_fianna_mellowa_shoujo_mahou_gaku_littlewitch_romanesque_drawn_by_oyari_ashito__069fe06c6ee8078c58a1b1ef279db687.jpg [View same] [iqdb] [saucenao] [google]
4947176

>> No.4947180
File: 603 KB, 855x651, shinzou wo sasageyo.jpg [View same] [iqdb] [saucenao] [google]
4947180

Wei Wang is the GOAT.

I miss Warcraft and I hate what it became.

>> No.4947182
File: 600 KB, 1122x1600, 034.jpg [View same] [iqdb] [saucenao] [google]
4947182

>> No.4947195

>>4947176
/lsg/ is that way ->

>> No.4947215
File: 97 KB, 800x803, E15374B8-6C0D-44F0-B9D7-F13575A72130.jpg [View same] [iqdb] [saucenao] [google]
4947215

>> No.4947457
File: 159 KB, 1161x939, Ej72TbWWsAItME_.jpg [View same] [iqdb] [saucenao] [google]
4947457

>> No.4947475

>>4947180
>Liking this trash
I don't hate any art style, except for League's/Riot's and Blizzard's trash concept art.

>> No.4947482

>>4947475
Hating something because it's popular and not giving actual arguments is ngmi tier

>> No.4947483

>>4947475
pyw

>> No.4947490
File: 86 KB, 1215x717, darius-god-king.jpg [View same] [iqdb] [saucenao] [google]
4947490

>>4947475
Blizzard's art direction for all their games (and blizzard is general) sucks dick now

But Riot has god tier artists suck my cock bro (no homo)

>> No.4947532
File: 251 KB, 1000x785, Isaac_Levitan_3.jpg [View same] [iqdb] [saucenao] [google]
4947532

>>4947215
Sargent is a must

You may appreciate the magic of classical russian landscape painters, if you're into 'big dick' brush work.

>> No.4947545
File: 778 KB, 1242x1539, 12B19BCB-3445-47FB-98F8-816FEBB8066D.jpg [View same] [iqdb] [saucenao] [google]
4947545

This artist off of Instagram @lagonzart. I love his style

>> No.4947546

>>4947532
Levitan is dope, was introduced to him in the devin korwin e-book

>> No.4947671
File: 2.50 MB, 5079x1455, av2zntxs8j451.png [View same] [iqdb] [saucenao] [google]
4947671

I really like this"sharp" art style. Lots of straights, lots of "pointiness". One of my main inspo is early 2000s shows. They got this real clean look to them.
Also, whats up with the calarts style? Im noticing that modern cartoons got "softer" art styles. Theyre more rounder.

>> No.4947673
File: 51 KB, 440x640, 78444-1.jpg [View same] [iqdb] [saucenao] [google]
4947673

>>4947671
This too. Something about the pointy art style gives the art this certain energy to it.

>> No.4947679
File: 82 KB, 450x625, Efb_Lt9XoAAbV10.jpg [View same] [iqdb] [saucenao] [google]
4947679

>>4947036
old capcom was amazing. I just love shapes and colors and anything that conveys them in a pleasant way

>> No.4947682
File: 367 KB, 1280x558, blacksad.jpg [View same] [iqdb] [saucenao] [google]
4947682

>> No.4947688
File: 827 KB, 564x816, 2b630f5c1eb7a3a89ebce4c45cd3252d.png [View same] [iqdb] [saucenao] [google]
4947688

>> No.4948065

>>4947123
https://www.youtube.com/watch?v=0Dbf63YnkeA
this video had some tips that I found helpful

>> No.4948091
File: 1.14 MB, 2292x3056, Lucina fighting Chrom.jpg [View same] [iqdb] [saucenao] [google]
4948091

>>4947036
Yusuke Kozaki us a pretty big inspiration for me, but I also take alot from the pokemon trainer designs, especially gen 5

>> No.4948101

>>4948065
oh that thumbnail looks very promising. my results are pretty close to the left version. thanks a lot for the link, anon. will check it out asap.

>> No.4948103

>>4947176
old oyari ashito has so much soul
his new stuff is nice too but damn why can't he make more of this kind of stuff

>> No.4948135
File: 72 KB, 1280x720, Inosuke pose 2.jpg [View same] [iqdb] [saucenao] [google]
4948135

>>4947036
I normally don't like Shounenshit, especially generic shit like Kimetsu no Yaiba, but holy fuck some of the art is just drop-dead gorgeous. Especially in scenes with cool lighting or the fight scenes with all the fire and water and shit coming out of the swords. Shit looks fucking spectacular.

>> No.4948157

>>4947180
not to say its I think its bad art or not technically impressive, but I feel tired looking at this. Best way I can describe it.

>> No.4948161
File: 147 KB, 1089x700, 1603188500858.jpg [View same] [iqdb] [saucenao] [google]
4948161

>>4947180
Samwise Didier is the GOAT.

I miss Warcraft RTS and I hate what it became.

>> No.4948167
File: 1.26 MB, 1337x1999, 1602127397865.jpg [View same] [iqdb] [saucenao] [google]
4948167

>> No.4948183

>>4947176
Is it the style or the subject that inspires you?

>> No.4948399
File: 127 KB, 700x1024, Rex.jpg [View same] [iqdb] [saucenao] [google]
4948399

Hideaki Fujimoto's

>> No.4948405
File: 1.05 MB, 4128x6016, yande.re 483219 cleavage disgaea etna harada_takehito heels pointy_ears tail thighhighs wings.jpg [View same] [iqdb] [saucenao] [google]
4948405

>> No.4948410
File: 283 KB, 445x960, 749d98a0d6a348518b347b4f956a58d8a561bd20.png [View same] [iqdb] [saucenao] [google]
4948410

its funny because I don't even bother coloring 99% of my work

>> No.4948422

>>4947682
>>4947688
>>4948167
Would like to do nice watercolors like these

>> No.4948423
File: 219 KB, 996x1234, 2.jpg [View same] [iqdb] [saucenao] [google]
4948423

>> No.4948425
File: 666 KB, 719x908, Screenshot_20201020-070155_Instagram.png [View same] [iqdb] [saucenao] [google]
4948425

>> No.4948432
File: 112 KB, 800x544, 4DPict gdfgdh.jpg [View same] [iqdb] [saucenao] [google]
4948432

oil paintings, with a bit of character, but not overdone

>> No.4948570
File: 126 KB, 522x680, bc2ce828bb6d5e3a18051460954261ee.jpg [View same] [iqdb] [saucenao] [google]
4948570

>>4947124
Yea I have too many but I always come back to Toriyama.

>> No.4948574
File: 62 KB, 839x1500, NO1E33_1.jpg [View same] [iqdb] [saucenao] [google]
4948574

>>4947036

>> No.4948577
File: 192 KB, 1280x1920, NO6377_1.jpg [View same] [iqdb] [saucenao] [google]
4948577

>>4948574

>> No.4948602

>>4948432
oh shit I kind of love this
a bit comical but not in the over-the-top political cartoon caricature way
more interesting than many "masterpieces" concerned with realistic visual depiction and drama than character
got any more?

>> No.4948606

>>4948574
>>4948577
seek Jesus

>> No.4948613

>>4948135
I cannot enjoy KnY's sakuga for the life of me because I just keep seeing the animators garbage perspective and fundies
Like that one Zenitsu scene with the turnaround and crazy lens distortion, it just looks like complete shit to me, does not help that the artstyle and character designs don't lend themselves well to movement in 3D space at all

>> No.4948620

>>4948577
>>4948574
Plz sauce

>> No.4948664

>>4947036
How would you even describe classic bengus style?

>> No.4948666
File: 201 KB, 849x1200, EhH7vSZVkAAYtGD.jpg [View same] [iqdb] [saucenao] [google]
4948666

>>4947036
Really love Kaneko's stuff, but his work on the Raido spinoff series is especially my favorite. The stylish Taishō period inspired characters coupled with his consistently great monster designs. It's a damn shame Atlus doesn't give it much love.

>> No.4948678
File: 319 KB, 1024x768, __kaya_xavier_and_aria_vancleef_shoujo_mahou_gaku_littlewitch_romanesque_drawn_by_oyari_ashito__e2ddc90c3fd1b8f20b5e69ee2fe429f1.jpg [View same] [iqdb] [saucenao] [google]
4948678

>>4948183
both

>> No.4948926
File: 163 KB, 1280x1920, NotBoogie_1264238190313066498_20200523_125407_img1.jpg [View same] [iqdb] [saucenao] [google]
4948926

>>4948606

>> No.4948943

>>4948161
Ppl say its tired and passe or whatever but thats cuz they're not even 18 and don't understand he started it all.

>> No.4948956

>>4948613
>Like that one Zenitsu scene with the turnaround and crazy lens distortion, it just looks like complete shit to me
You have shitty taste mate

>> No.4948958

>>4948167
That`s amazing

>> No.4948961

>>4947490
Souless shit

>> No.4948963

>>4947176
How tf he rendered it?!
Inb4- hard round

>> No.4948964

>>4947172
Different sized balls of scrunched up newspaper, they're great for a lot of natural textures. That and palette knives ofc

>> No.4948965
File: 293 KB, 1043x1438, 46e7403e23e53a075170c9307bf640ad (1).jpg [View same] [iqdb] [saucenao] [google]
4948965

>>4947036

>> No.4948967

>>4948620
@NotBoogie

>> No.4948971

>>4948964
is there a way to emulate palette knives in digital media?

>> No.4948978
File: 279 KB, 1200x812, tumblr_o1hdy4jF0k1t3i99fo10_1280.jpg [View same] [iqdb] [saucenao] [google]
4948978

>>4947036

>> No.4948980

>>4948963
that is actually literally what it looks like

>> No.4948981

I think the reason people hating art from huge game companies is that it has become too mainstream, like pop music in music industry, doesn't mean they are technically terrible.

>> No.4948985

>>4948981
Cause it all look the same, based and boring.

>> No.4948991

>>4948981
mainstreampilled

>> No.4949335
File: 225 KB, 844x1350, x1.png [View same] [iqdb] [saucenao] [google]
4949335

>>4947036

>> No.4949342

>>4948965
>thinking anything drawn by this flop is inspiring.
rip

>> No.4949377

>>4948958
I know, everything about it is incredible, especially the composition.

>> No.4949381

>>4947182
tsutomu nihei is pretty god tier when it comes to architecture and detail.

>> No.4949797
File: 234 KB, 750x1044, akiya_kageichi2.jpg [View same] [iqdb] [saucenao] [google]
4949797

i'm beginning to get into pattern making. especially in changing perspectives, like on fabric.

>> No.4950315

>>4947490
Riot is derivative and sterile. Not that Blizzard flanderized garbage is better.

>> No.4950365

>>4949342
it's inspiring to him dumbass. It's all subjective.

>> No.4950376
File: 1.79 MB, 3123x2216, nishigori atsushi iDOLM@STER pink diamond 765.jpg [View same] [iqdb] [saucenao] [google]
4950376

Wish I could have this level of simple expressiveness

>> No.4950908

>>4948091
based

>> No.4950922
File: 186 KB, 582x900, il-kwang-kim-vlt309-char-f2224444.jpg [View same] [iqdb] [saucenao] [google]
4950922

>> No.4950938
File: 157 KB, 700x923, il-kwang-kim-0701119-bb.jpg [View same] [iqdb] [saucenao] [google]
4950938

>> No.4950942
File: 529 KB, 1920x1448, adrian-wilkins-spidergwen-by-adrian-wilkins.jpg [View same] [iqdb] [saucenao] [google]
4950942

>> No.4950966
File: 394 KB, 500x279, 1600108155006.gif [View same] [iqdb] [saucenao] [google]
4950966

>>4949797
whoa

that's beautiful

>> No.4950972

>>4950376
>>4950922
>>4950938
>>4950942
awful, get taste please

>> No.4951008
File: 684 KB, 732x858, fucking metal.png [View same] [iqdb] [saucenao] [google]
4951008

>>4950972
not loving the overall image, but that hand is pretty funky
i will def try to copy that tomorrow

>> No.4951014

>>4947036
wtf happened to bengus? his work nowadays looks like fucking shit

>> No.4951024

based simplicity

>> No.4951026
File: 719 KB, 2790x4096, Ek3nuWYVoAArh7W.jpg [View same] [iqdb] [saucenao] [google]
4951026

>> No.4951031

>>4948971
Yes but the ones I've found are static so they get samey, repetitive. Though I've never used anything but photoshop and programs like CSP may have better 'emulation' for brushes and palette knives and the sort. Usually I say google it, for this I'd say youtube it

>> No.4951032

>>4951026
Literally who?? Diggin that confident binary line

>> No.4951037

>>4951031
artrage has a dedicated palette knife tool, though i've never used it.

https://www.artrage.com/manuals/natural-media-tools/palette-knife/

>> No.4951042

>>4951032
sorry, can't seem to find the original post, but there's plenty of asian (mostly japanese) animators and illustrators in twitter who can do such solid and simple lines
just for the sake of example i can recommend krenz kushart

>> No.4951141

>>4947475
Agreed.
>>4947482
>generic asian art burning the fuck out of the image with hues with no restraint or control over contrast
I just lowered my monitor's saturation to 30 and the image was still burnt out, it's not salvageable with what's left of the mid tones. Might as well be looking at an amateur's photography set with the saturation blown up for "vibrant" radioactive glowing grass and leaves.