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/ic/ - Artwork/Critique


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4929815 No.4929815 [Reply] [Original]

I'm at 150 boxes on drawabox and this has started to feel like a fucking chore. It's impossible for me to draw them without listening to music. My boxes look OK, but I have zero energy to troubleshoot my possible mistakes. Is this even useful if I can't wrap my mind around them and look for flaws? Is drawabox even worth completing?

>> No.4929828

>>4929815
Not if you are not enjoying what you are doing. Go draw somethink you want to draw for a while, you can continue finishing up your boxes later.

Cmon people this doesn't need to be a chore, it supposed to be enjoyable.

>> No.4929834

>>4929815
Bruv this should take a couple hours max

>> No.4929835

>>4929815
Only do as many boxes as you can stomach on any given day (maybe 1 page of boxes?) and then move on to something else. Don't grind it mindlessly but try to get a couple of boxes done every time you sit down to draw. Consistency is more important than quantity when it comes to doing these kinds of excercises.

>> No.4929842

>>4929815
Like I've told multiple people, it's literally a noob trap. Focus on poses and faces and hands first

>> No.4929853

>drawing boxes
lmao

>> No.4929860

>>4929842
>>4929835
>>4929828
all of this

it's good to warm up and draw boxes and stuff, but if you hate it, what's the point?

don't make yourself hate art. go and study something that's fun when you get frustrated, whatever that is for you, and draw your big titty anime woman too

i'll never understand the people who just grind themselves against problems and just do the same thing when it hasn't clicked for two weeks. sometimes you need to rest, so shit can gel in your brain, and sometimes you need some other piece of knowledge before what you're trying to understand clicks for you

you do your best drawing when you're having fun, so try to keep it fun

>> No.4930085

>>4929815
Stop drawing the boxes and go do something else right now. If you don't you WILL burn out like I did and stop drawing for 6-12 months. Go do something fun for a while and come back to them later when you feel like it. It's a marathon, not a sprint.

>> No.4930109

Drawabox is the worst advice I've ever gotten, it crippled by will to draw and me think "I don't have what it takes" for a good 2 years.

(I don't have what it takes, but that's besides the point.)

>> No.4930124

>>4929815
Just draw something cool while using what you learned with boxes.
If you can't do that you are NGMI
Never study without applying what you learn.

>> No.4930145

>>4930109
If you can’t handle the couple of hours it takes to draw a bunch of boxes then drawing is literally not for you and you should do something else. Drawing is not fast, for a long time

>> No.4930570
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4930570

>>4930124
Well I can draw some cool as fuck looking boxes at least. Still suck on the basics like head drawing etc.

>>4930085
Idk everything I draw looks like shit to my eye. But I still have this tingling urge to draw everyday when I wake up. I can't really explain the feeling but I'm kind of addicted on trying to get better and learn all these cool as fuck things like perspective and anatomical accuracy etc., not exactly in the outcome. I don't really have nothing else to do and I've always been this bouncyball unable to relax. This is my only pastime right now. I am unable to enjoy anything else in life.

>> No.4930659
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4930659

>>4929815
DAB will get you to this level.

>> No.4930708

What do you all think is gonna happen when you hit - what's the magic number - 250? You're going to know perspective in and out and you'll never need to draw another box, because that part's solved? The guy made that fucking number up, there is no significance to it.
Everybody learns in different ways and at different rates, so one-size-fits-all solutions are doomed to fail or at best promote stagnation. This mindset of blindly following boilerplate instruction is frustrating to see because it's pervasive, and it really is a trait of those who never improve.
You need to develop a sense of what you want to do, have goals, not just do what other people want you to do, no matter how much you respect them.

>> No.4930829

>>4930708
I don't know what skills are needed to achieve any of my drawing-related goals, much less how to develop any of them. I can't break down the flaws in my work beyond "everything is wrong because I don't know how to draw." I also can't find any resources that explain the process of drawing well enough that I can figure out for myself what I need to do. I have no foundation to build from, and no knowledge on the subject with which to make judgements. What can I do under these circumstances other than blindly perform exercises that others claim will be helpful? It's obviously an awful way to learn, but what's the alternative?

>> No.4930875

>>4930829
Well you helped me understand why someone might choose to grind boxes. I didn't get it for the longest time, but I'm seeing things from a different perspective now. I think the problem lies here

>I also can't find any resources that explain the process of drawing well enough that I can figure out for myself what I need to do. I have no foundation to build from, and no knowledge on the subject with which to make judgements.

I'll be honest, some people want to draw certain things and so they just do it. They just draw. It doesn't mean they're good at drawing those things, but they want to draw them so badly that they literally can't be patient drawing stuff they don't care about, whether that be boxes or houses or robots. The problem with people like this, is they sometimes lack a critical eye and the will to improve. So they keep drawing the things they like, but badly.

The key to accomplishing your art goals is to want to draw something, to draw it as much as possible, and to always believe you can draw it better. And then to put that belief into action.

You say you have goals. What are they? What would you like to draw, if you theoretically had all the skill in the world? Can you post examples of work you like?

>> No.4930970

>>4930829
For a /beg/ grind out observation drawing until you can copy references perfectly. Especially people or animals or environments depending on what you like. If you find these concepts difficult you can start at still life. Loomis, vilppu etc give guides on representing what you see in people.

If you find still life difficult, cubes or spheres etc but remember OBSERVATION not random thoughtless free hand.

>> No.4931046

>>4930829
>What can I do under these circumstances other than blindly perform exercises that others claim will be helpful? It's obviously an awful way to learn, but what's the alternative?
try something new every time you draw, so that you have a wider array of experience under your belt

ie, if i do x, before i got y result

next time you draw, draw only with straight lines. or only with curves. or use a bigger brush and block stuff in, go lineless, or draw with your left hand. or draw shit upside down. or try drawing people without looking at your page, or try drawing them in 2 seconds, or 5, or....

when you can't assess your work, it means you're reading the symbols on a page and not seeing the relationship between lines/values/color on the page. so in my opinion, you should just mess around, get comfortable with the different things you can do on a page in the first place, nevermind any end product, and divorce from literally trying to copy things for now.

but i'm just some asshole on the internet, that might not work for you at all

can't hurt to try though

>> No.4931058

>>4931046
in my opinion art should be playful, at least when you're practicising and learning your way across a page, so just... try new things and have fun, and then later, once you're comfortable with the medium, you can do measuring, gesture, value, etc exercises, when you can have fun with them too and not just hate everything you have on the page

and when you do exercises you should be trying new things too. like, so on this girl's butt maybe i'll swoop THIS way and i've never done that before -- if it doesn't work, great, you learned something that doesnt work in this context, that's a plus. if it does, cool, see if it works in other contexts

no matter your skill level you're going to have successes and failures -- things that look good to you and things that don't. so the trick is to try as much shit as possible and hone whatever techniques feel or look good to you

this requires being okay with a lot of drawings looking like garbage to you, but as you get a better sense of what you like and what feels good to you, you'll be happier with more and more of your work

>> No.4931134
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4931134

>>4930145
What hindered me back were all the other non-drawing elements, such as making borders with a ruler, using a specific type of pen, blablabla. It made drawing the least taxing part of the process and the tutorialman himself says "if you can't bother doing this, don't even bother drawing the boxes".

Reeks of some retard trying to be some sort of Master Miyagi, ~le do mindless harsh task so you can learn how before why. Fuck you. Nowadays I know the "why" and I'm finally making progress.

>> No.4931351

>>4931134
>such as making borders with a ruler, using a specific type of pen, blablabla.


You know you didn't actually have to use a ruler, right? You could take any straight edge and do it. Plus you can do it with any kind of pen, hell do it with a pencil. It won't matter unless you were actually showing him.

>> No.4931363

I stopped doing draw a box when I saw the author’s actual art.

It’s very “correct” but wow is it bad.

Same thing with peter Han, it looks correct, but there’s something about it that just really sucks and I’m not sure how to explain it.

>> No.4931366

>he fell for crab-a-box
nigga just DRAW

>> No.4931378

>>4931363
There's literally no point in it when this exists https://www.youtube.com/watch?v=Hlf1YC82NkY

>> No.4931380

>>4931378
This bullshit is why every car today looks like an ugly bug wagon

>> No.4931381

>>4931380
It's more because that guy is just lazy, I have jama's vids and he spent much more time on it and it actually looks superb. But anyway, proof of concept re 2d drawing in 3D without DAB.

>> No.4932285
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4932285

>>4931351
I couldn't do that. If I chose his course to teach me, then I should stick with his method, because otherwise what's the point? How can I know more than my teacher on what's good for me, since I don't know what I'm about to learn?

This is what held me back then. Nowadays I'm redpilled on how teachers don't know much about their own processes and how it's the blind leading the blind, so I've learned to be more flexible.

>> No.4932326

>>4932285
The thing I realised about most teachers is that they cannot for the life of themselves remember what it's like as a beginner. They'll often pack their demonstrations with hundreds of little tricks and habits that they're not even aware they're doing which make their work turn out much better than anyone following along and leave you frustrated if you can't see that happening.

DAB in particular is annoying as fuck when his demonstrations are in a different medium entirely from the one he wrote an essay on why you should use it for these exercises.

>> No.4934266

>>4929828
>>4929842
>>4929835
>>4929860
good advice. enough with the boxes, OP.