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/ic/ - Artwork/Critique


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File: 169 KB, 1080x1080, bauman.jpg [View same] [iqdb] [saucenao] [google]
4875943 No.4875943 [Reply] [Original]

Hello. My endgame is to learn to draw human heads with minimal or no reference. So far, I have tried the following:
I studied drawings, 3D models, photos, real life models. This taught me proportion and angles, but I failed to see shapes in 3d like some anons here say they can.
I tried to study the same default face in order to memorise it's features, it was futile.
I tried to learn loomis by reading his book, but he might be meant for more advanced audience. I struggle to understand him.
And here comes my question: are there any resources, teachers or courses that use a 3D or imaginative construction approach to portrait drawing? Any exercise suggestions are welcome too. Thanks.

>> No.4875945

bump

>> No.4875949

>>4875943
first off can you draw a human head and make it look fresh WITH reference?

>> No.4875953

just draw anon

>> No.4875955
File: 425 KB, 1500x2600, meditatii 10.png [View same] [iqdb] [saucenao] [google]
4875955

>>4875949
I am able to draw a human head from reference with about 70% accuracy. Pic related, a study.

>> No.4875960

>>4875955
bruh

>> No.4875978

>>4875949
Bauman can't make it look fresh even with a reference. Most of his portrait work looks variations of a young same face pinup girl.

Not sure if guy has ever drawn anything else in his life.

>> No.4875988

>>4875943
>but I failed to see shapes in 3d like some anons here say they can
And you believe them? 98% of artists here can't draw.

>> No.4875992

Pick 1 type of head and draw it hundreds of times, you will then remember it. Don't draw many different people, pick 1 head style and just learn that one.

>> No.4875996

>>4875943
You need to be able to master drawing heads and faces with reference before moving to imaginary or from memory at least. The reason for scarce resources on drawing from imagination is because it's mostly developed through drawing a lot, I think you're headed in the right direction with all those studies you just need to be patient it can take years to master.

>> No.4875999

>>4875992
That's what he did, he said so in his post.

>> No.4876037

>>4875978
he uses pics of the same girl, retard

>> No.4876076
File: 184 KB, 1280x1047, df58a39dbe5848b81163d5ac08d0102c.jpg [View same] [iqdb] [saucenao] [google]
4876076

Michael Hampton comes to mind.
I don't have his book and I don't know if you can get in the /artbook/-thread but he seems to be teaching exactly that.
As you can see, it helps to be able to draw ellipses and boxes etc.

>> No.4876102
File: 186 KB, 701x1024, bammes.jpg [View same] [iqdb] [saucenao] [google]
4876102

>>4876076
Also maybe try studying skulls and face anatomy for better understanding and asaro heads for planes of the face.

>> No.4876112

>>4875943
I'm still pretty beg but have found Bucci to be the most useful resource for understanding the head as 3d form

>> No.4876118

If you can't see things as 3D objects you need to work on your basic draftsmanship skills before anything else. You have to start with simple things like boxes and cylinders, then work your way to more complex and organic forms. You should probably start with Dynamic Sketching by Peter Han and/or Drawabox .

>> No.4876145

>>4875955
only 30% retarded

>> No.4876203
File: 412 KB, 2560x1440, babbys 1st construction kit.jpg [View same] [iqdb] [saucenao] [google]
4876203

>>4875943

Some d/ic/k made this like a week ago or something. It still applies here.
Perspective and basic geometric shapes are the first half of your problem. You'll need ANY beginner's book on perspective to learn this one. Do this first to understand 3D space. You only need 1pt, 2 pt and 3pt perspective on lock to do this. You dont need the gridding system in Scott Robertson's book or Framed Perspective 2- thats advanced shit.

Next, youll need to combine those geometric shapes to create simplified forms for the facial features. Peter Han goes over this quite a bit with his dynamic sketching course but he applies it to animals and vehicles. You can do it with anatomy, too.

You need Marco Bucci's painting the face course and you'll need to combine it with study from the Anatomy for Sculptors book.

>> No.4876347

>>4875955
So you're /beg/. I would suggest getting some basic training in accuracy and observation before you worry about more advanced stuff. Do a couple of Bargues.