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/ic/ - Artwork/Critique


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4745589 No.4745589 [Reply] [Original]

IF YOU ARE A /BEG/INNER IN ART, use this thread to post pieces for critique or ask for advice.

Feel free to post even the smallest exercise you have done. Anything is okay.

previous thread >>4744023

READ THE STICKY for some guidance:
https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98/edit#bookmark=id.15jx3pyuimvj

RESIZE YOUR IMAGES - preferably ~1000px, <1.1mb

BE ACTIVE AND PROVIDE FEEDBACK TO OTHERS - all it takes is a little feedback to give someone a lot of motivation. Leave no submission un-replied!

>> No.4745600
File: 71 KB, 1103x877, artflow_202007240155.png [View same] [iqdb] [saucenao] [google]
4745600

female gestures

>> No.4745605

>>4745595
reposting

>> No.4745610

>>4745605
this is just an outline. I don't know if there is something wrong. Put some lines that imply 3d space

>> No.4745615

>>4745610
Okay, I'll finish this then come back

>> No.4745616
File: 1.84 MB, 4032x3024, JPEG_20200723_175837.jpg [View same] [iqdb] [saucenao] [google]
4745616

Face I drew, learning from book

>> No.4745628

>>4745616
Well, it's pretty bad: symbol drawing galore, spaghetti hair, etc. Keep drawing, anon.

Also, which book are you learning from?

>> No.4745634

>>4745600
I really like your lines and how this looks over all, do you have finished work?

>> No.4745635

>>4745628
How to draw the figure and head by Jack Hamm

>> No.4745642
File: 698 KB, 1600x1440, kot.png [View same] [iqdb] [saucenao] [google]
4745642

>> No.4745646

>>4745589
Is it the same guy making all these generals?
>>4734270
>>4743255
Three generals on the catalog missing a subject, please stop forgetting to add a subject, it's a bit annoying

>> No.4745647

>>4745635
that's a pretty intermediate book
i would start with keys to drawing

>> No.4745648

>>4745600
like that snake girl from incase right ?

>> No.4745649
File: 262 KB, 112x112, 1592424282328.gif [View same] [iqdb] [saucenao] [google]
4745649

>>4745646
No, I only made this one

I'm sorry
I never made a general before
but this time I noticed that no new beg is being made
so I just copied the previous header without changing anything

>> No.4745655
File: 96 KB, 1079x890, 31.png [View same] [iqdb] [saucenao] [google]
4745655

>> No.4745659

>>4745647
Thanks, I'm a first time drawer and I really want to be better

>> No.4745666

>>4745655
I would say that you should watch sinix videos on simplifying the shapes of the face, (his nose will make your art pop a lot more) but someone is going to shit himself in this thread
Put some different linework in the drawing. Now it seems rather boring. In places that would be in shadow I would go thicker, then it wouldn't be so flat

>> No.4745670

>>4745666
yeah i did actually watch the nose one earlier but forgot it all and i didnt want to rewatch because then im drawing from reference, line weight for sure needs to be a thing, i actually started bucci today so should overall see more progress soon

>> No.4745677

>>4745670
put a line on top of the nose. It implies the 3d space. Many people that sketch put lines that followe the shape, and it makes the sketch a lot easier to read, which will help you because you are starting. Just adding that line on top will make it look 3d
I would also go a lot smaller while drawing. I see that you are using small lines in a big picture, and trying to "put" the anatomy in the right place. It will be really hard.
You should use a bigger brush (a lot bigger even if you can manage it). It will get rid of mistakes

>> No.4745678

>>4745677
see i use to use bigger brush but then i felt its just hiding my mistake and when i go small every stroke is like on purpose and all mistakes are easy to see

>> No.4745684
File: 2.01 MB, 2787x3319, Webp.net-compress-image (12).jpg [View same] [iqdb] [saucenao] [google]
4745684

Weird oil underpainting

>> No.4745687

>>4745678
you want to hide your mistakes, when you are sketching. Then you can over your sketch and refine it. Watch some speed paints on youtube. Everyone goes really big at first to feel the shape, and then they go smaller for the details. You are not a surgeon, but a sculptor. You need to "sculpt" the big shapes first. This is how people paint, and this is how people draw

>> No.4745690

>>4745684
How do I render similar to this, but digitally?

>> No.4745695

>>4745684
You made a great amazing face and then just gave up and started painting random shit all around, like those lines

>> No.4745697

>>4745687
ok i will keep this is mind thanks

>> No.4745699

>>4745697
don't draw in a vacuum. Watching videos on how people do things, is the best way to improve second only to drawing.

>> No.4745709
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4745709

a bunch of messy vilppu studies

>> No.4745711

>>4745709
chicken scratch

>> No.4745715

>>4745684
kinda dope, imo, love the colors and strokes, though the smile looks poorly done. is this Katy Perry? I'm tempted to say not beg but what do I know.

>> No.4745718
File: 2.55 MB, 2976x3720, IMG_20200603_210916_214.jpg [View same] [iqdb] [saucenao] [google]
4745718

>>4745690
Cant help you man, I really dont understand digital....

>>4745695
Its an underpainting/sketch, those lines have a purpose, either are block ins for shadows or will become other elements man...

This is also an ongoing painting that I used a simillar technique and belongs to a series Im making

>> No.4745720
File: 232 KB, 900x1548, FAS-05 WIP.jpg [View same] [iqdb] [saucenao] [google]
4745720

re-posting my latest w.i.p.
theres still tweaks and corrections to do but oh well

>> No.4745722

>>4745718
did you come in here just to flex and feel good? like you know youre not beg, this is /int/

>> No.4745723
File: 275 KB, 1279x2484, FAS-05 sketch.jpg [View same] [iqdb] [saucenao] [google]
4745723

>>4745720
sketchy one

>> No.4745727

>>4745718
block the shapes that are near the camera more. It all looks really air brushed

>> No.4745736
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4745736

>>4745727
I shall!!!

>>4745715
Nah it isnt, its just a really rough draft to what ill paint...
The painting will have normal colors, but leaning to a red/warm palette, so I painted mostly blue/green so the reds should pop out!

>>4745722
Theres no /int/ thread, and this is like my 4th portrait, im in no way int in oils man...

Also, my drawing skills are at best high beg, I just polish the turd to a shine really, I cant draw a full body, I just lack at a bunch of things and use refs for everything

>> No.4745741

I think I'm finally getting to the point where my drawings end up more or less like I imagined, I can do them fairly quickly and without too much measuring and sketching, and I look at the end result and think "yeah this is ok"

is this the moment where I leave /beg/?

>> No.4745745

>>4745741
no. You stop being beg, when others look at your drawings and go
>this is nice
not when you look at your drawings and go
>this is nice

>> No.4745747

>>4745634
I do but it's not line art.
>>4745648
What?

>> No.4745748

>Eyes see three things only: value (light or dark), hue (red or green), and their saturation level (vivid or dull).
your eyes don't see anything, they are collections of photoreceptors, based on which the brain constructs the image you see.

>> No.4745751
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4745751

wip

>> No.4745753

>>4745745
I think it's the opposite. if someone told me my drawings were nice but I was still not satisfied, I'd keep grinding. on the other hand, if I was 100% satisfied and no one else liked it, I'd still be satisfied I guess

>> No.4745760

>>4745753
you can be satisfied with being fat, it doesn't mean you are fit

>> No.4745769

>>4745760
yeah, ok, I don't want to sound arrogant or too autistic. of course I take other people's opinions in consideration, and I want others to like my art, but my own sense of unfulfillment with what I do is what keeps me going, and I know it is what will keep me going even if I become a famous artist. I think I wouldn't get lazy just because other people like my art, my own pursuit of artistic evolution is more important to me.

I remember reading an interview with the artist who draws Gorillaz, he's been a famous comic art for decades, and during the interview he said "now (in the past few years) I feel I'm getting really good at drawing!" and I thought yeah, this is how a real artist should think.

>> No.4745782

>>4745769
i understand and agree fully but i think we mean in more of a technical way, you can leave beg when you know perspective, anatomy, values and things like that, fundementals basically, can you construct an object in a 3d environment if no then youre still beg

>> No.4745787

>>4745751
this is a nsfw board...

>> No.4745802
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4745802

>> No.4745805

https://www.youtube.com/watch?v=j73sznvI1h0

zoomer shit but actual solid advice

>> No.4745811

>>4745782
fair enough

>> No.4745814

>>4745720
the eyes are uneven, neck is too long, left arm looks smaller than right arm, right nipple is tilted too far

lower half looks amazing, maybe widen the belly to the left some, and the asscheeks shouldn't be visible

>> No.4745815
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4745815

I'm still learning myself but:

posting your work with advice should be mandatory. I rarely post text unless it's half assed " nice shit bro " or " check the keystone bro" beg level advice or encouragement, since I'm not yet good enough to guide more.

don't fall for people linking or shilling " citrix sez this, progo sez that! Haaan" When everything you've ever needed or will ever need outside of life study is in the sticky or thread sticky. And what's this new bullshit about not being allowed to erase? That only pen drawing is acceptable? And someone inventing a "measurement is fraud" boogeyman argument? Fucking laughable.

This is a beginner's critique thread, you are being marketed to, you are prime pickings for a starving market. Be it views, ad revenue for free lesson websites or flat out paid courses. There will always be people marketing to you and making you feel like you need this thing or to watch this Tumblrfag style bullshit. If you must check them out, pirate their shit and their courses. Draw a box is a joke. Modern anime is shit.

Everything you'll ever need is in ancient fag books, loomis/bridgman/vilpuu etc so on. I barely so much as browse through them for a few minutes to get an idea before I just draw 90% of the time as a hobby and I improve with time.

The same people bashing them will link you to a modern "artist" who just phrases these teacher's works in their own words. Next people to shill or shit stir without posting their work,
I'm just going to assume it's the literal who they are shilling in the first place. Just fuckin draw holy shit.

>> No.4745825

>>4745815
cringe

>> No.4745830
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4745830

>> No.4745833

How the fuck do I “feel the form,” see things as they really are, view pictures in 3D, stop symbol drawing, etc? No matter what I do I just cannot see it..

>> No.4745834

>>4745815
based

>> No.4745835

>>4745833
you gotta feeeeeeeeeeeeeeeeeeel it anon, really did in and f e e l

>> No.4745840

>>4745835
FUCKING HOW

>> No.4745841

>>4745833
are you me? I had all those problems and more, until I read the sticky. really actually read it

>> No.4745843

>>4745840
howd you love? you must have a spiritual awakening to the form

>> No.4745844

>>4745833
>>4745840
>>4745841
Draw through. Do a lot of contour lines. Understand the volume of what you're drawing and how what you can see leads into what you can't see.

>> No.4745856

>>4745843
I’ve never loved, Anon.

>> No.4745857

>>4745856
then you will never feel

>> No.4745872
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4745872

>>4745589
Some other anon told me to beg because of this digital drawing I worked on. Anon was kind enough to tell me search up this one draw book. Anyways I don't have a poseable figure, so I had to make this from my head. Any of you know of free poseable figure sites/software for referencing? Also not too long ago I just learned about shading that utilizes grey scale I think it's called? Just kinda been experimenting with some different approaches.

>> No.4745873
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4745873

>>4745589
c-can i learn other stuff like faces now.

>> No.4745888

>>4745815
not bad anon, looks like fun

>> No.4745890
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4745890

>>4745857

>> No.4745891
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4745891

>>4745751
cont

>> No.4745892
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4745892

>>4745600
I FUCKING LOVE THIS SHAPE
GMI

>> No.4745893

>>4745873
If you want, you can learn faces, but there are a huge amount of issues with your pic. The most glaring one would be how you're connecting the pectorals to the ball of the humerus when in reality they attach lower down the arm. The deltoids you've drawn should extend lower than they do. They're about half the length of the upper arm. You don't seem to have an understanding of the obliques at all, so the torso is pretty fucky. Also, the dick should extend all the way to the bottom of the paper. You seem to have knowledge, now you have to refine that understanding. I hope I didn't go too hard on you, I'm learning anatomy as well.

>> No.4745894

>>4745888
It is extremely addicting and the fun just grows with time. thank you

>> No.4745895

>>4745841
>Draw shadows and values instead of lines

I have never shaded an image in my life.

>> No.4745897

>>4745873
Specific orders are a meme do what you like

>> No.4745901

>>4745782
Like constructing an object in a 3d environment such as blender? Getting the right anatomy while still maintaining the right perspective is a bit tricky without a poseable model of sorts.

>> No.4745903
File: 108 KB, 1059x510, colourissues.jpg [View same] [iqdb] [saucenao] [google]
4745903

i copied a reference photo into clip studio, and ive just noticed that the colours are different. Does anyone know why this happens and how to stop it? I feel like this is gonna be a problem if i want to do painting studies and stuff

>> No.4745906

>>4745815
aren't you the guy who's afraid of hands?

>> No.4745909

>>4745901
drawing, painting, sculpting with clay, sculpting in blender, its all the same, when i say constructing an object in a 3d environment i mean knowing the form and planes of the object youre creating, not just drawing a flat 2d image, you need to know and feel the forms in all angles and all ways of expressing them

>> No.4745915
File: 55 KB, 916x818, 200723ladyairkick.jpg [View same] [iqdb] [saucenao] [google]
4745915

>>4744050
I think the canvas flipping thing doesn't work with me that well. Head and feet too small?

>> No.4745921

>>4745915
Head is way too small.
Feet are also a bit small.

>> No.4745928

riley method vs asaro/bucci

>> No.4745929
File: 1.46 MB, 1600x1200, sugada 2.jpg [View same] [iqdb] [saucenao] [google]
4745929

This is my latest piece, but i don´t know how to finish it. Is there a book or youtube channel that teaches how to finish in pen and ink?

>> No.4745936
File: 260 KB, 1280x1031, BFF53BFE-69A1-4AD0-ABCA-CE97B7C65F76.jpg [View same] [iqdb] [saucenao] [google]
4745936

Vilppu day 4

>> No.4745945

>try using loomis over and over
>always mess up the ear and jaw line
God this is rough. I can't seem to get this down.

>> No.4745966
File: 1.89 MB, 1912x2256, 20200723_221658.jpg [View same] [iqdb] [saucenao] [google]
4745966

I've been doing gestures for too long. It felt really good to go without any real construction

>> No.4745969
File: 83 KB, 756x756, 1592896760620.jpg [View same] [iqdb] [saucenao] [google]
4745969

>>4745718
>>4745736
This is /beg/ get out nigga
>there's no int thread
Make one

>> No.4745974

>>4745872
no. stop trying. u suck. everything about this is unsettling and u were delusional posting this on /alt/

>> No.4745976
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4745976

turd status: fuck it I give up

>> No.4745977
File: 534 KB, 758x714, 1568435071876.png [View same] [iqdb] [saucenao] [google]
4745977

>>4745976

>> No.4745982
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4745982

first attempt at applying the stuff from bucci's video course. i realise now that the ref isnt facing quite towards the camera, but i realised that super late. i took this mostly as an exercise at applying the facial planes all together, and im relatively happy. I think my proportions arent great

>> No.4745986

>>4745736
post drawings then.

Also for everyone calling him not beg go learn shit. Sure, I would say judging by these portraits he's advanced /beg/ but yall shits need to shut up because getting jealous of others and whining at them to leave is no way to get to their level

>> No.4745987

>>4745589
2 questions:

1. Any tips for drawing with ADHD? It's a real disorder, and I have it. It is really difficult for me to sustain my attention on something with high intensity and a long duration. When I'm drawing, I'm usually thinking of all kinds of random unrelated stuff rather than being fully focused on what I'm drawing. I feel fatigue at even concentrating on a 5-minute drawing, from planning to the finished product, and this has resulted in me not ever actually attempting proper finished art pieces due to not wanting to commit my attention span to such drudgery.

I really love understanding the principles of visual space (perspective, volume, etc) but I just find it really difficult to actually commit the proper intensity and duration towards them.

2. I am 25. If I work hard for years, would I be able to become a professional by the age of 30 or so? I would love to have a career related to art. Not illustration necessarily, but something design-oriented. I have no professional training, but do you imagine it would be difficult to become at the level of an industrial or interior designer if I really put in the work for several years? Anyone here have experience with the design side of art, rather than illustration or storytelling-related applications?

Thanks in advance. Sorry if dumb questions.

>> No.4745993

>>4745966
I never practiced gesture, what I did was watch the video of Hampton x5 (where he explains what gesture really is) and then go outside to see how people move and after a while I made my own gesture, without using photos or images.
which Bridgman book did you use?
how was your study process with Bridgman?
I am curious
For me, the gesture is the most fun thing, once you learn how the body moves, you can break it and make it reach the limit or break the limits of the body aka appealing,
I LOVE break the body and make him exceed his limits

>> No.4745995

>>4745987
>Drawing with ADHD
You should know that ADHD isn't a lack of focus but rather an inability to direct it properly. If you enjoy drawing, then you will be able to focus on it. And you CAN make yourself enjoy it, but there is a lot of drudgery which just can't be avoided.
>Your second question
I don't know about working in the professional field, or anything about it, but yes you can get out of /beg/ in 5 years.

>> No.4745996

>>4745987
mindfulness meditation before draw every day

>> No.4746000

>>4745976
Still looks pretty cool dude

>> No.4746007

>>4745982
proportions aren't perfect but they're still great and you learned the material really well

maybe watch the eye size, eyelid and upper cheek, chin and upper right side of the head, just some ellipse work

>> No.4746008

>>4745993
I'm using the complete guide 5th edition. I'm studying Bridgman because I'm doing Vandruff's Bridgman class rn, the hw for today being breaking up the figure into simple forms. I've done quite a bit of gesture practice (but not a huge amount) before, but it still feels difficult for certain poses. It felt good mostly because I had spent half a week on nothing BUT gesture before this.

You're right about Hampton's book being pretty good for gesture, though. That was my first book and it helped greatly.

>> No.4746010

>>4745987
It's a gradual process, you will build up an attention span with age if you are genuinely interested to learn.

>> No.4746016

>>4746007
thank you! ill get right on that

>> No.4746021

>>4745976
http://www.floobynooby.com/ICG/artvalues.html

Specifically, "flatten and simplify" might help you a fair bit, though a lot of this is a good read.

>> No.4746025

>>4745995
I know that people say that, but for me I don't find myself to access the "hyperfocus" other people talk about. I'm just always generally spaced out. Maybe it's because I have comorbid issues like depression and anxiety that also add to my lack of concentration, I'm not sure. I hope that someday I'll be able to at least concentrate on things I like without being distracted by my internal monologue or external things.

Thanks for your advice nonetheless. Will just keep chipping away at it.

>>4745996
Will try. Thanks.

>>4746010
Seems probable. Will see if it comes true. Thanks for the contribution.

Sending positivity back to all the anons in this thread. Really appreciate the presence of art spaces like this.

>> No.4746026

>>4745976
cute/10, would heart on instagram had it been done in color

>> No.4746027

>>4745815
Great Goku vs Jackie Chun drawing. Blog?

>> No.4746028

>>4746008
A tip that I can give to you to have poses that exceed the human limit, is when you do your poses, tell yourself that the pose that you are creating is GOD Himself(because God has no limits)
That will change your mind aka appealing poses.
BREAK THE BODY!!!!!!!!

>> No.4746035

>>4746000
>>4746021
>>4746026
Thanks anons, I just didn't feel like detailing the face. That link looks like a gold mine I'll def give it a read.

>> No.4746036
File: 746 KB, 1479x1770, Edp0gsyXsAAv-_N.png [View same] [iqdb] [saucenao] [google]
4746036

bad perspective, bad anatomy, but I'm getting better

>> No.4746042
File: 308 KB, 1000x1333, 1592532573101.jpg [View same] [iqdb] [saucenao] [google]
4746042

Reposting, feedback is welcome.

>>4745872
I never used Blender but try checking that out.

>> No.4746050
File: 177 KB, 768x1400, 20200723_221312.jpg [View same] [iqdb] [saucenao] [google]
4746050

Thoughts?

>> No.4746054

>>4746050
Neck looks too long and the hands look too big. Keep on working fren.

>> No.4746057

>>4746042
use reference, do some figure drawing course

>> No.4746061

>>4746050
The eyes seem a little misaligned, but the rest of it looks cool.

>> No.4746081

>>4746050
His feet are tiny, especially his right one, looks like it was crushed by a hydraulic piston.
His hands look very stiff, almost like he's wearing plastic prop hands. Give them a more natural pose.

>> No.4746083
File: 419 KB, 895x677, practice.png [View same] [iqdb] [saucenao] [google]
4746083

>>4745589
I'm trying very hard

>> No.4746086

>>4746083
it's kind of charming

>> No.4746088

>>4746086
I'm obviously too shaky on lines (partly the fault of me trying to get used to a drawpad but mostly just me) but I do appreciate the fact I can draw arms that look like lumps of meat

>> No.4746090

>>4746083
Brigdman is you?

>> No.4746092
File: 158 KB, 580x748, 1586987006929-pol.jpg [View same] [iqdb] [saucenao] [google]
4746092

>practise a normal observational drawing
>slightly bad proportions but not much to complain
>get to the depths chapter of Keys to Drawing
>end up spending two hour just to make two simple shapes, can't get the lines fading to the horizon properly, rage quit and have nightmares after it
I think I found my pleb filter

>> No.4746093
File: 118 KB, 800x1000, Chill.jpg [View same] [iqdb] [saucenao] [google]
4746093

Update on this thing. How do you choose colors? I'm kinda just winging it here.

>> No.4746096

>>4746090
Left is what I'm trying to copy

>> No.4746097
File: 931 KB, 1800x1500, 1584655788418.png [View same] [iqdb] [saucenao] [google]
4746097

Is the anon that drew pic related still around? I'm interested in this diagonal lines thing you're doing; I kinda understand the gist but do you have any reading or videos that go further in depth about it?

>> No.4746109

>>4745642
Interesting, like old wood print. Is that your inspiration?

>> No.4746115
File: 290 KB, 760x994, line314159.jpg [View same] [iqdb] [saucenao] [google]
4746115

Suggestions b4 I jump into lineart (Though I kinda wanna keep the lines) ?

>> No.4746119

>>4746093
long neck/disconnected skull
her right leg+foot is pretty bad
hands could be better

>> No.4746120
File: 139 KB, 1099x1115, d2.png [View same] [iqdb] [saucenao] [google]
4746120

sketches

>> No.4746129
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4746129

im much more confident in my painting skills and im trying to do lineart. wtf am i doing wrong? took advice for line variation but the lines still look like shit

also this is a copy/study of someone else's art

>> No.4746132

>>4746129
line variation, Line weight were multipe lines meet should be "heavier".

>> No.4746138

>>4746132
not that anon but what's your opinion on doing line exercises to build line confidence like trying to draw over lines several times trying to keep it as close to a single line as possible or drawing two or three points and connecting them in one go.

>> No.4746150

>>4746138
not the anon you are replying to but, why waste your time with that literally beg exercises when you can practice your linework while drawing pieces?

>> No.4746151

>>4745741
>>4745753
>>4745769
Pyw

>> No.4746156

>>4746138
there's two I'm aware of that really stretch your muscle memory.
1. Is just doing circles all day. adding line weight to only one side or a quarter of the circle.
2. doing the zebra line test. Where you dont let your pen off the paper/tablet until you get from point A to point B while doing a slight wave and varying pressure.

As to how I feel about them, Its basically muscle memory. Doing the excercises is going to force your body to learn the varying pressure and speed of how a certain line you want to make should feel. Its not bad practice, though I would say do it when you don't really have some creative bounce and kinda wanna doodle.

>> No.4746160

>>4746150
because i'm a beg, my lines are pretty dang scratchy, and having to constantly shave them down because I either pressed too hard or built them up too much is pretty time consuming
>>4746156
Didn't know about those, I'll give them a try too, thanks

>> No.4746163

>>4746132
As in using a brush with varying opacity and size based on pressure?

>> No.4746164

>>4746119
Thanks anon. I'll try to fix em.

>> No.4746165

>>4746163
I prefer not using opacity on pressure. But if you like the look go for it. Size based on pressure yes also adding speed as a variable to size and/or opacity.

>> No.4746168
File: 123 KB, 699x414, Illustration2.png [View same] [iqdb] [saucenao] [google]
4746168

>>4746129
Here's something I whipped out quickly. "Redraw" it instead of just going with the intention of cleaning it up. A sketch is vague on purpose so you have to be mindful about it. Line variation is important but so is having even lines (Unfortunately I wasn't very even either. I'm not happy with it).
Try making the sketch layer less visible when you do lineart.

>> No.4746172

>>4746168
omg ur a life saver...
wasnt actually expecting folks on here to give advice but im getting great feedback

thank you:)

>> No.4746174
File: 251 KB, 733x1000, destroy blueprint work in progress.png [View same] [iqdb] [saucenao] [google]
4746174

>>4746165
Well I'm going to give these other brush options a try after this blueprint is done. Also probably pretty stupid to look at myself doing a gesture as a reference is not as effective.

>> No.4746204
File: 426 KB, 1187x1280, 6B16B48E-86E6-49D5-B839-F4ECF0B83C65.jpg [View same] [iqdb] [saucenao] [google]
4746204

>>4745936
Vilppu day 5

>> No.4746211
File: 297 KB, 1063x543, 4782423.png [View same] [iqdb] [saucenao] [google]
4746211

>>4746172
>>4746168
follow up progress
getting the hand of line weight and taking the advice of using the sketch as a guideline, now my lineart feels cleaner. its not there yet but ill keep on practicing

>> No.4746213

>>4746027
thanks

>> No.4746217

>>4745769
Cringe

>> No.4746218

>>4746050
The peak of anime

>> No.4746221

>>4746204
very nice anon

>> No.4746244
File: 137 KB, 2400x1600, Dude001.jpg [View same] [iqdb] [saucenao] [google]
4746244

Thought on this?

>> No.4746247

>>4746244
too much reliance on contours

>> No.4746256

>>4746247
What exercises would you propose I use to work on it?

>> No.4746262
File: 459 KB, 593x800, hrs.png [View same] [iqdb] [saucenao] [google]
4746262

>> No.4746264

>>4746244
The contour looks decent but there forms inside it need more definition. For example, when you’re drawing the middle line down the abdomen, instead of drawing a straight line think about how it bulges out and the shape it creates. You might want to add other cross-contours to show volume. I also used to draw contours and what helped me get out of this was Vilppu’s lecture on round forms. You don’t have to go through his entire course, but this lecture really made me think about forms and volumes instead of contours.

>> No.4746269

>>4746264
Much appreciated anon, I'll try it as well. Is it in the book by him, or is there a video resource/link?

>> No.4746270

>>4746247
>>4746264
What the fuck are you talking about, what a strange couple of samefag posts. That is not a contour drawing just because it has an outline

>> No.4746275

>>4746269
His older course is in the video course thread under vilppu stuff

>> No.4746278

>>4746270
I agree that it’s not really a contour drawing, but it’s not like it shows amazing understanding of the body in space either. Without any shading or cross-contour it’s hard to see something other than the outline.

>> No.4746287

>>4746097
seconding

>> No.4746289
File: 225 KB, 485x640, 2020-07-24 03_10_22-CLIP STUDIO PAINT.png [View same] [iqdb] [saucenao] [google]
4746289

Work in progress!

>> No.4746293

>>4746289
Nice symbolism in the background

>> No.4746296 [DELETED] 
File: 295 KB, 631x814, yeee.png [View same] [iqdb] [saucenao] [google]
4746296

>>4746050
I'm just gonna touch a little up on what these >>4746054 >>4746061 anons said. The neck is a little too long but also the head is in a more 2d platform. What I mean by this is the head you drew is more likely to appear on a character standing up facing the camera with their whole body. The head should be slightly tilted to the left to show that depth

Final notes: Sorry I wasnt able to be more un tune with your art style, but also this was kinda fun. I got to break down and do some art for the day since I didnt atually draw at all today.

Anyways, keep goin anon! You can get to /int/ within atleast a month or two if you study depth and become more perceptive! (since there ARE more errors in this piece but its currently 3:15AM where I'm at so I'm boutta sleep).

>> No.4746298

>>4746289
Is she going to eat those crabs or fuck them?

>> No.4746304

>>4746256
gesture & then seeing through things
its hard to get the hang of, but once you start thinking in 3D and learning your fundamentals, you'll have a smoother
time with art in general

>> No.4746305

>>4746289
uneven ocean

>> No.4746308

>>4746296
lol it looks like you shouldn't be redlining shit at all, it's worse than the original.

>> No.4746311

>>4746296
I don’t mean to sound like a dick, but begs trying to redline is the funniest shit. This made my day, thanks anon

>> No.4746312

As a /beg/ should I just use one or two brushes for now?

>> No.4746314

>>4746312
what the fuck are you talking about, why aren't you drawing, get outta here

>> No.4746316

>>4746293
Yes. The crabs.

>>4746298
Both!

>>4746305
Shit! Guess i have to quit now

>> No.4746318

>>4746314
My drawings look like shit so I like to funpost on /beg/ instead

>> No.4746319

>>4746312
What??? Use as much as you want

>> No.4746322

>>4746312
Just play with them, that's what I'm doing. I still don't really understand which brushes are best for what things, but I'm not looking to do line art yet so I'm not worried.

>> No.4746328

>>4746115
coomer artists in /beg/ all seem the same desu. You have actually really good lower anatomy compared to the upper half... Like, both could use work, but the upper half.. Just take a reference photo of some weebu chick with arms that go like that and you'll be able to fix

>> No.4746330
File: 135 KB, 540x600, 157.png [View same] [iqdb] [saucenao] [google]
4746330

Tips/Thoughts?

>> No.4746345
File: 396 KB, 600x480, 1590988018327.png [View same] [iqdb] [saucenao] [google]
4746345

>>4746330
Remember that eyes are in a socket, so when viewed at an angle there will usually be a slight indent between the eyebrow and the cheekbone, which gets more pronounced the more angled the face is. You don't have that. Also I think your eyes are too big.

Also your hair is way too messy and randomly scribbled; if you're not confident in drawing it then you'd actually be better off just filling in the shape of the hair with a base color for now.

>> No.4746346

>>4746330
I mean clean up the lines, otherwise it's hard to tell what you're trying to do

>> No.4746352
File: 711 KB, 1200x990, A030DF97-1E6B-4FDC-AADA-87EA9E0E836F.png [View same] [iqdb] [saucenao] [google]
4746352

>>4746050
Yeah I’m gonna have to redline this lol.
Where to begin. Well obviously proportions are your friend here. I suggest you study up on some more trad anime styles like kill la kill. But I think your biggest problem is the drawing doesn’t know its anime yet. It is trying to be something it’s not. Cool color gradients though. Hope this helps

>> No.4746371

>>4746352
I love you

>> No.4746372
File: 320 KB, 1323x862, sensible chuckle.png [View same] [iqdb] [saucenao] [google]
4746372

>>4746296
>>4746308
>>4746311

>> No.4746374

>>4746352
Retard post.

>> No.4746379
File: 1.66 MB, 300x225, sucking-cock.gif [View same] [iqdb] [saucenao] [google]
4746379

>>4746352
Sucking real hard at redlining, are we?

>> No.4746380

Been reading through right side of the brain, I've heard this left and right stuff got debunked or something? Should I keep reading or just start Loomis

>> No.4746382

Is it cheating to use the line tool when drawing buildings

>> No.4746383
File: 523 KB, 3249x1024, posae_f_scyt_c.png [View same] [iqdb] [saucenao] [google]
4746383

Sycra legs

>> No.4746385

>>4745833
See >>4744389

>> No.4746386

>>4746380
just skim past the laterality shit and focus on the exercises and drawing concepts. If you can't, do Keys to Drawing.

Don't try loomis if you can't draw a good box or sphere from imagination, do Perspective Made Easy or drawabox up to the ellipses and contours.

>> No.4746387
File: 91 KB, 728x555, 1st 5.png [View same] [iqdb] [saucenao] [google]
4746387

so uh, am I gmi or not guys :C these are literally my first few heads that I've taken some time to complete. Although I posted around the same time as this guy >>4746383 , these sycra heads are not related to his sycra legs

>> No.4746394

>>4746386
Thanks

>> No.4746395

>>4746387
It's too early to say bro keep grinding

>> No.4746398

>>4745987
Listen to podcasts or audiobooks, play a yt video or sing along to music while drawing. It's ok to draw in short bursts and take breaks to walk around and do random shit. Work on a few different projects at a time and switch focus when you feel like you're getting bored. (source: I'm autistic and got adhd, I've tried to develop a drawing routine for years but haven't managed to until I've got diagnosed and learned that a lot of typical good advice works against me)

>> No.4746401
File: 402 KB, 1704x2482, Jul24 1st render.jpg [View same] [iqdb] [saucenao] [google]
4746401

First time rendering /begtard/ here, too shit for towergirls thread

>can't do skin
>can't do hair
>can't do feather boa

any tips on rendering

>> No.4746449

>>4746401
I'm too /beg/ to give concrete advice on the quality of your rendering and how you should actually proceed, but
>Trying to render just the skin but not the clothing makes everything jarring, since the skin is trying to be 3D but the clothes aren't
>Especially on the hands, they look like stickers of hands on the picture rather than actual hands holding her breasts
>No cast shadows makes it hard to tell how the objects relate to each other and makes it harder to discern the actual direction of the light source
>Try to limit how much actual pure white you draw with. Drawing something in absolute white makes it impossible to add highlights to the material if it has any
I also think the actual quality of your skin rendering isn't good, but I can't explain why.

Personally I think you should start by practicing rendering everything individually. If you want to get better at skin then just draw her naked and don't get distracted by clothing. Then once you got that down practice the fabric by itself. Then start combining them.

>> No.4746473

>>4746401
use hard shadows, do not shade with pure white/pure black

>> No.4746476

>>4746120
Bottom left guy is stiffer than me at a dance party
the rest are gorgest though
keep going brother

>> No.4746478

>>4746097
tripling

>> No.4746479

>>4746401
Not /beg/

>> No.4746483

>>4746479
Are you trippin, he's beg

>> No.4746492

>>4746109
I don't know what it's called but I found black and white drawings of civil war in a book and decided to try it out.

>> No.4746498

>>4744710
You should visit /asg/ and see how buttblasted the crabs are when i said i'm gonna skip grinding gesture and make it just a warm-up 5-10 minutes exercise before i draw every time from now on.

>>4744720
>Your gesture does not look that bas
Why is it not that bad? Where did i do right? did i even did anything correctly?
I'm currently using the method of time limit 30 sec- 1 minute so i will have to rush the gesture out without being distracted by the details/contour.

>>4744812
It's from https://quickposes.com/en/gestures/random
a random gesture.
Can't help you, sorry...

>> No.4746504
File: 187 KB, 951x2101, Vanta (2).jpg [View same] [iqdb] [saucenao] [google]
4746504

Is this okay to start coloring?

>> No.4746510

>>4745872
Bro you should try too get some refrences for poses

>> No.4746518

>>4746498
Did you really just get btfo on /asg/ and come here looking for pity?
Fucking hate people who argue with teachers. Go join a hugbox that will pretend it's okay to do that shit instead of sticking around here.

>> No.4746522

>>4746504
line work is good but work on that anatomy

>> No.4746526

>>4745945
I should be using references for these shouldn't I? I thought I should be able to do Loomis simply because I know how it kinda works. But I'm guessing what I'm doing is horrible since I'm using memory for the idea and probably why I always mess up the visible side of the jaw/ear.

>> No.4746528

>>4746522
Not that anon but where is the anatomy offensively wrong, other than the arms being too short?

>> No.4746532

>>4746518
>btfo on /asg/
ok, crab.
pyw

>> No.4746534

>>4746504
She's a cutie. Color it.

>> No.4746555

How to make a simple backgroung?

>> No.4746556

>>4746555
Pick a shape u like
now pick a colour u like
put solid colour shape in background

u did it!!
bonus points for rectangles & circles

>> No.4746569

>>4746555
https://colormind.io

>> No.4746630

>>4745666
based satan

>> No.4746637

>>4745720
are you learning anatomy on the side? because you really need it.

>> No.4746641

>>4745741
you can't really trust your own eyes for this.

>> No.4746646

>>4745891
you dropped the ball with the hands and feet
also is she suppose to be leaning on a fence or something? because this is what it looks like

>> No.4746648

>>4745748
>doesn't have a graphics cards on his eyeballs
ngmi

>> No.4746654

>>4745802
arms too short hand too big, unless she is a morbid obese dwarf

>> No.4746674

>>4745872
>Any of you know of free poseable figure sites/software for referencing?

just use photos references, those poseable doll all requires you to have a good understanding of anatomy. because they don't emulate the muscle and fat. so it is up to you to know where the muscle/fat should be in each pose.

>> No.4746677

>>4745873

you should learn what you want, because motivation and consistence is more important than efficiency but, be prepared to suck on the subjects that you neglecting

>> No.4746682
File: 31 KB, 750x709, 38rwpk.jpg [View same] [iqdb] [saucenao] [google]
4746682

Is it normal the fact thatI find A4 paper too small to draw in general? especially considering I am doing gesture drawing, I found the size too small. Should I just switch to digital?

>> No.4746700

>>4746682
just draw smaller

>> No.4746704
File: 278 KB, 1600x1200, mong2.jpg [View same] [iqdb] [saucenao] [google]
4746704

just finished this ,im realy not used to coulring so this took longer than i expected

>> No.4746705
File: 3.53 MB, 1754x1240, girls-in-garden.png [View same] [iqdb] [saucenao] [google]
4746705

Trying out new style. Feedbacks, please

>> No.4746708

>>4745915
>I think the canvas flipping thing doesn't work with me that well.
try flipping vertically, zooming out, also squinting

>> No.4746709

>>4746705
realy nice mood ,what brushes did you use?

>> No.4746711

>>4746401
Use reference, read the sticky, try to follow the advice you got on the thread from a while ago

>> No.4746715

>>4745969
>lets split up this dead board

>> No.4746720

>>4745969

Why the fuck did this pic make me laugh so hard

>> No.4746722

>>4746715
dead board? beg hits the limit everyday or two wym

>> No.4746724

>>4746705
>twin-tail drills
Neat.
Blog?

>> No.4746731

I literally do not understand gesture drawing. Literally every time I try it just ends up me trying to draw a raw outline and looks so much worse than trying to do construction.

>> No.4746736

why the fuck can I sort of do capture figures in counstruction but it's just an absolute fucking mess with gesture? I thought gesture was meant to be easier

>> No.4746738

>>4745987
>2
I didn't look it up but I think that most college art courses are about 4 years so this should mean that it is possible, right?

>> No.4746767
File: 1.20 MB, 1500x1500, bryan1.png [View same] [iqdb] [saucenao] [google]
4746767

This is not a finished piece(only face is 95% finished), but I'm pretty happy with it up til now. Thoughts? (Bryan fury from Tekken franchise)

>> No.4746769
File: 129 KB, 680x767, blah.png [View same] [iqdb] [saucenao] [google]
4746769

been trying figures from imagination, this is the only one that I think looks passable. probably because it's such a stock pose.

>> No.4746771
File: 265 KB, 1751x2048, 1591027444400.jpg [View same] [iqdb] [saucenao] [google]
4746771

>>4745589
Forgive me but what book is the best to just learn construction and draw from imagination. I know anatomy is important but 99% of the time I want to be drawing nonhuman creatures, and almost all of the highly praised /beg/ shit is 90% human anatomy. And no, I don't draw furshit, I draw surreal monsters.

>> No.4746775
File: 239 KB, 900x900, 5D5170DA-7C7E-4229-8FDA-6FA41B845BF7.jpg [View same] [iqdb] [saucenao] [google]
4746775

Hello /beg/. Ive been grinding faces on my sketchbook for a while, i need another set of eyes to see and tell me anything i could push more towards. I did a light construction in pencil and used a bic

>> No.4746777

>>4746722
beg is one of the fastest thread in this board, still slow tho, and you want to slow it down?

what would be gained with this?

>> No.4746782

>>4746050
>Thoughts?

I like the face, hate the rest.

>> No.4746790

>>4746083
>the right upper arm
why did you draw 4 c lines when it is 6 i lines?

>> No.4746792

>>4746771
Learn enough perspective to be able to draw the primitive forms (cube, cylinder, sphere, cone) and then do dynamic sketching. I've heard learning how to draw animals is good practice if you want to design your own monsters, and the standard resource on animal drawing is Vilppu, so maybe check that out as well. Every now and then when you draw something using reference try to redraw it without looking at it.

>> No.4746797

>>4746736
bros....

>> No.4746805

>>4746797
You gotta feel it

>> No.4746807
File: 312 KB, 1230x1754, One_Piece_Artbook_Color_Walk_2_p085.jpg [View same] [iqdb] [saucenao] [google]
4746807

As someone new in art I have a few questions

1. Is it bad to try and have an art style similar to another art style?

2. Is it bad that I want to draw more cartoony stuff like pic related?

I really like Oda's art style and what to draw things in a similar way but i feel like a chump for attempting to be like another artist but i don't really want to draw super realistically. Am i just coping because i am not able to draw super well and I am intimidated by it

>> No.4746809

>>4746736
If it's any consolation, I've heard Huston say the structure is easier than gesture

>> No.4746819
File: 284 KB, 1190x892, New Canvas1.jpg [View same] [iqdb] [saucenao] [google]
4746819

>> No.4746842

>>4746097
>>4746287
>>4746478
Not that anon and beg but the first lessons from a Bargue drawing course might be helpful, I think they're pretty close to what this anon was doing. Also, be sure to check Iten's stuff.
https://www.youtube.com/watch?v=3OiYk58W--w
https://www.youtube.com/watch?v=6AxpwRtK6qg
https://www.youtube.com/watch?v=kc2LPZtTBuo

>> No.4746844

>>4746736
>>4746809
>Art digs deep and a lot of the important things about art are under the surface. They’re deep down at the bottom of the ocean. All we see is the little Flotsam and Jetsum on
the surface. The real stuff is underneath. We’ll find that in our craftsmanship issues when we deal with the ideas of craft. As we said, there is gesture and there is structure.
The structure is on the surface. It’s pretty easy to see that as a ball. That’s just a simplification of the character of the shape we see. We look up in the clouds and we see
butterflies and dragons up there because those shapes are suggestive. That’s easy to see and not that difficult to do. To get really beautiful blending gradations, perfect surface,
lovely paint quality, of course there is a tremendous amount of work going into the absolute mastery of those crafts. By getting into the craft where you can put down a few trees and rocks in a landscape, you can put down a simple figure sitting at a table or a nude on the stand. Getting those basic ideas. It’s not that hard to get the beginnings of those and feel proud of your accomplishments in those and see progress. But the gesture, that’s deep under the surface. That’s hard to find. So each of the art forms, finding how the
things actually connect, the hidden secret connection between the truth and our understanding of the truth, that’s the gap that takes a tremendous amount of time to find. So the relationship, the gesture in drawing is the tough stuff.

>> No.4746847

what does that MEAN

>> No.4746878
File: 35 KB, 660x371, _113502780_mediaitem113502777.jpg [View same] [iqdb] [saucenao] [google]
4746878

>>4746847
https://www.youtube.com/watch?v=Ce8Frq8XGCc

>> No.4746881
File: 158 KB, 1000x1000, HLB1FTPjRmzqK1RjSZPxq6A4tVXad.jpg [View same] [iqdb] [saucenao] [google]
4746881

>>4746807
bump, also is picrel ever worth it, i think i have one in storage somewhere

>> No.4746883

>>4746709
Crayon, Stardust and Charcoal CSP
>>4746724
Thanks, https://www.instagram.com/koolaidboisss/

>> No.4746891

>>4746115
arms are of different sizes, the deltoids are too big. the hands look nothing like a hand

>> No.4746895

>>4746262
what was your goal with this?

>> No.4746897
File: 147 KB, 441x506, mnbvxcv.png [View same] [iqdb] [saucenao] [google]
4746897

I'm uber /beg/ could someone tell me if I'm going in the right direction with my Loomis head

>> No.4746906

>>4746382
if it is not paint on the cave wall it is cheating!

>> No.4746907

>>4746897
dude has no cheek, the line that comes in for the eye doesnt go that far down

>> No.4746914

>>4746504
no, at least fix the left foot

>> No.4746926

>>4746771
>to just learn construction and draw from imagination
the best thing I know for that is draw a box

>> No.4746931

>>4746775
I think the distance between her eye and her nose is too big

>tell me anything i could push more towards.
what do you mean?

>> No.4746944 [DELETED] 

>>4746931
>I think the distance between her eye and her nose is too big
I see now, thanks
what do you mean?
Anything you could have to say about it.

>> No.4746979

>>4745814
Thanks anon!

[spoiler]aww man, not the butt check :( [spoiler]

>> No.4746986

>>4746775
The eyebrows are a bit too close to the eye. I like your art style, anon. you just need to learn some basic anatomy and proportions. You're so close to leaving the beg stage! :D

>> No.4746988

>>4746807
yeah its tough to like a style that is criticised so heavily. People fucking hate one pieces style but fuck em. You do you (or i guess do something like Oda)

>> No.4746998

>>4746931
>>4746986
Thank you guys, ill keep it in mind.

>> No.4747000

>>4745684
Actualy very cool, would be nice if you render the face a bit more so it pops even more from the background

>> No.4747003

>>4746914
What's wrong with the 'left' foot?

>> No.4747005
File: 395 KB, 1743x449, 1577265266361.png [View same] [iqdb] [saucenao] [google]
4747005

>>4746097
Practice more, ask questions or watch videos less.

>> No.4747009
File: 128 KB, 1200x400, 1577307760427.png [View same] [iqdb] [saucenao] [google]
4747009

>>4747005

>> No.4747015

>>4747003
Nothing. Guy's a weirdo

>> No.4747018

>>4746907
Ok. Thank you, Anon

>> No.4747053

>>4746819
beg but cute

>> No.4747057

>>4746819
Peak soul

>> No.4747064

>>4747003
why did you put quotes on left?

>> No.4747070

>>4747064
Because Maybe he meant the right.

>> No.4747078
File: 1003 KB, 825x1053, efd7f2c474834e30fe3ec18d817f724d.png [View same] [iqdb] [saucenao] [google]
4747078

Daily sketch. Pros? Cons?

>> No.4747096

>>4747078
it is unfinished!

>> No.4747100
File: 56 KB, 319x881, 24_July_2020.png [View same] [iqdb] [saucenao] [google]
4747100

AAAHH

>> No.4747107

>>4746767
why am I not getting responses. Is it that shitty, bros? I want to improve

>> No.4747116
File: 645 KB, 1000x1333, IMG_20200722_230438A.jpg [View same] [iqdb] [saucenao] [google]
4747116

I'm practicing portraiture, still rely on references a lot. Advice is more than welcome.

>> No.4747124

>>4747107
It's fine, mine didn't get much of anything either

>> No.4747125

>>4747107
The least amount of responses or the most random amount of nitpicks, the better you are.

Horrible place for beginners

>> No.4747136
File: 883 KB, 1468x927, Rock cock.png [View same] [iqdb] [saucenao] [google]
4747136

>>4745589
Had tons of fun trying my hand at some digital painting, it's not perfect but I am working on shapes, so I felt rocks would be perfect to start. I am pretty much a masochist for criticism, so don't hold back, just tear it appart!

>> No.4747139

>>4747136
i dont understadn the picture, is it a stack of rocks or just one rock?, read up on big medium and small because every 'section' of rock is just the same size and its just a mess, like where the fuck do my eyes go

>> No.4747141

>>4747136
Rocks or rock?
Pretty good just research shading and depth; probably some harder blacks to give shape and outline

>> No.4747152

>>4746767
if you render it well and fix some anatomical issues with the right arm plus fix the head ever so slightly, I can see this piece out performing 4th layer rendering from riot! Keep it up

>> No.4747158
File: 1.17 MB, 1920x1080, 20200720_180130_capture.jpg [View same] [iqdb] [saucenao] [google]
4747158

I don't usually art and I'm not sure I should continue.
Quick sketch of something I saw while stretching/meditating

>> No.4747166

>>4746387
>>4746395
I mean it might be too early but am I atleast doing anything right dammit

>> No.4747183
File: 201 KB, 807x1499, 20200724_132252.jpg [View same] [iqdb] [saucenao] [google]
4747183

Ran out of steamIs this worth finishing?

>> No.4747199

>>4747183
no

>> No.4747207

>>4747183
Its basically great
>I could see it looking weird where the limbs attach but it's too early to be ruined

>> No.4747212

>>4747207
>t. beg

>> No.4747213

>>4747207
that's not how you use greentext newfag

>> No.4747217

>>4747078
so far, so good
its still a work on progress so i cant really tell much. Maybe keep an eye on the neck and those finger youre yet to draw

>> No.4747219

Should I use reference when learning Loomis. Or am I just supposed to know what a head looks like?

>> No.4747226

>>4747183
I would. Looks pretty good so far,

>> No.4747228
File: 49 KB, 1000x563, profile-study-01resized.jpg [View same] [iqdb] [saucenao] [google]
4747228

I hadn't realized that light rays are drawn parallel to each other on the paper only when the light is parallel to your picture plane.

>> No.4747230

>>4746036
Looks decent

>> No.4747232

>>4745966
gmi

>> No.4747238

>>4747226
>>4747207
Thanks for the feedback.

>> No.4747241

>>4747136
what software are you using?

>> No.4747243

how do i lineart without making it look *too* clean?

>> No.4747244

>>4746881
these things are garbage

>> No.4747252

>>4747183
why is the chin so sunken?

>> No.4747260

>>4746654
>morbid obese dwarf

Don't kink shame

>> No.4747263

>>4747183
Elbows should be a just little further down, but I'd finish it. Looks good.

>> No.4747268

>>4747243
Don't undo.

>> No.4747270

>>4745872
There's some great ones in Google's play store. Try each one and see what you like.

>> No.4747272

>>4747252
Idk. I guess a style choice or it could be the poser app I'm using.

>> No.4747282

>>4747272
>m-muh style

>> No.4747285

Reminder that the great masters through history invented their own methods and dabbed on fundies.

>> No.4747291

>>4747107
be patient and take your time. As for the piece itself, the coloring is muddy and the lighting doesn't seem to have a clear direction. the anatomy is serviceable, though

>> No.4747294
File: 176 KB, 734x463, 4747136.png [View same] [iqdb] [saucenao] [google]
4747294

>>4747136
You're leaning too hard on your textured brushes.

>> No.4747295
File: 2.52 MB, 2334x2921, 20200723_221855.jpg [View same] [iqdb] [saucenao] [google]
4747295

Forgot to post the previous page. More Bridgman

>> No.4747306

>begs doing bridgman
but why? your lines are shaky, you chicken scratch, you can't copy, the perspective is weird
why would you study an anatomy book?

>> No.4747314

>>4747295
Good job, ignore the retard crying about lines and perspective.

>> No.4747317
File: 3.43 MB, 4032x3024, 20200713_182143.jpg [View same] [iqdb] [saucenao] [google]
4747317

>>4747306
>your lines are shaky, you chicken scratch
Absolutely correct. It's something I'm working on
>you can't copy, your perspective is weird
Explain. >>4745966 and pic related are also mine

>> No.4747328
File: 188 KB, 734x1057, 20200724_141809.jpg [View same] [iqdb] [saucenao] [google]
4747328

I usually draw Anime. I tried to leave my comfort zone. Is this any good?

>> No.4747335
File: 590 KB, 1920x2560, IMG_20200724_222207.jpg [View same] [iqdb] [saucenao] [google]
4747335

I-IM G-GONNA D-DRAW

>> No.4747363

Is there a course or book that just focuses on rendering for beginners? I’m understanding form, but I think I want more now.

>> No.4747364
File: 1.28 MB, 1205x863, 1573834214307.png [View same] [iqdb] [saucenao] [google]
4747364

is this trapezius? why the fuck is this bulging out so much?

>> No.4747367

Any fellow /beg/s have recommendations for ways to stop procrastinating?
I know like make a schedule and stuff but even that's hard to stick to.

Has anyone tried the 'Learning how to learn' course on coursera?
I don't know much about it but I often see people talking about it and the reviews seem positive.

>> No.4747370

>>4747364
I don't have it. I think that he is sick anon :(

>> No.4747371

>>4747139
>>4747141
Fair, I do agree, I should focus on the broader and lightning shape like >>4747294 shows. Also, that is a amazing refrence, thanks for making it and thanks for taking time out of your day to make it. I'll refer to it for sure.

>>4747241
It's just photoshop, with a (few) brush packs: https://cubebrush.co/mb/products/m2ri4q/starter-brush-pack-2020 , I used "akwarela true" for the pretty much everything but the grass starws and splatter which is "dune grass" and "splatter mess" respectively. As for hardware, I have an old Wacom Intous small, like the ones that came with the "manga bundle".

I do very, very much appreciate the honesty which is something my friends just can't give me. I'll probably come around a few more times, until I am somewhat satisfied with a piece. I hope you'll 'do me in' next time too!

>> No.4747378

>>4747364
disproportionate trap muscles can be a sign of steroid use

>> No.4747420

>>4747116
I think that the weakest thing is the hair, they look so flat.

also on the right, the mouth and the nose doesn't align.

>> No.4747425

>>4747158
is this a vagina with a eye? deep!

>> No.4747427

>>4747116
don't draw from shit reference. I don't know what kind you use, but seems flat. Some asian picks where they use 20 lamps on their face, and 30 photoshop filters aren't good for learning the planes of the face. It might also be, that you used a good photo, and the drawings are just flat. But you probably use shitty references.

>> No.4747434

>>4747183
nice ass

>> No.4747450
File: 2.82 MB, 3642x2716, IMG_20200724_161859.jpg [View same] [iqdb] [saucenao] [google]
4747450

Probably most happy with the small ballerina. Let me know what you think

>> No.4747465

>>4747328
looks fine to me

t. beg

>> No.4747503

>>4747450
it doesn't seem like you understand forms in 3D space, I suggest you draw boxes and study perspective more, simply complete the 250 boxes drawabox challenge and you should be good to go

>> No.4747505

why do begs in here say to every drawing that it looks fine, and when someone who knows what he is talking about says something, they go
>don't listen to him
>fuck that guy
>he doesn't know what he is talking about, I like it
what is even the point of this thread?

>> No.4747525

>>4747420
>>4747427
What exactly do you mean with "flat"? Also, any tips for the hair?

>> No.4747548

>>4747367
>Any fellow /beg/s have recommendations for ways to stop procrastinating?
what works for me is I make a outline of my whole day (I use todolist by abstract spoon) in a way that I always know what to do but have some flexibility, so I can do things out of order if I want to. also when I fail to do some task I just move it to a overdue folder and keep going which I think is the most important thing. because eventually you are going to fail.

but everyone is unique so you need to find something that works for you, I recommend the thomas frank channel, was there that I learned most stuff that I know about productivity

> 'Learning how to learn'
I took that, it was pretty insightful on how the learning works, don't know if it will help with procrastination tho.

>> No.4747557

>>4747450
I would not recommend learning anatomy before figure drawing from personal experience. I tried doing Proko's course and it didn't really teach me much because I didn't understand how to draw form in space. I think Vilppu's course is great for figure drawing, but there are other resources out there if you don't like him. I'm not sure whether you're using a dark pencil or charcoal, but it looks kind of messy because you press too hard. I tried to use a charcoal pencil in a sketchbook as well and it looked kind of similar. After I switched to a mechanical pencil my drawings look cleaner and it's more enjoyable to draw without getting frustrated over my line quality.

>> No.4747563
File: 1.34 MB, 3264x2448, FDDF5B24-2E46-4F44-BA6B-CAE00D6CBA3D.jpg [View same] [iqdb] [saucenao] [google]
4747563

Am I doing this gesture thing right?

>> No.4747569

>>4747505
I say "it looks fine" because I would prefer a comment like this that no comment at all.


>don't listen to him
>fuck that guy
>he doesn't know what he is talking about, I like it
I never said anything like this tho

>> No.4747575
File: 84 KB, 535x628, file.png [View same] [iqdb] [saucenao] [google]
4747575

An attempt was made and god I made a tiny head and ogre size hands/body

>> No.4747584

>>4747505
Who the fuck does this and how can you prove that anyone who posts on here know WTF they're talking about?

You sound bitter. Let it go.

>> No.4747593

>>4747575
No worries anon, you'll be getting into construction soon enough. There are plenty of methods for drawing in proportion too.

>> No.4747620

>>4747505
general 4chan crab mentality, happens in every thread/board about creativity

>> No.4747631

>>4747367
Just read this if you're interested in the course https://www.reddit.com/r/GetMotivated/comments/5950tm/text_i_just_finished_the_online_coursera_course/?st=jj38ikjx&sh=5dbda1f4

>> No.4747656

Make the new thread or I'll make it

>> No.4747697

>>4747656
do it bro, but don't forget the subject

>> No.4747706

>>4747505
post your fucking work then

>> No.4747708

>>4747707
>>4747707
>>4747707

>> No.4747716

>>4747569
>>4747584
Hes complaining about when someone said this in response to someone saying that the drawing doesn't know it's anime. That has also been referenced in this thread with the bad redline shitpost

>> No.4747774

>>4747716
>the drawing doesn't know it's anime

what?!

>> No.4749020

>>4747548
>>4747631
ty anons