[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/ic/ - Artwork/Critique


View post   

File: 1.14 MB, 1280x720, 1565247743212.png [View same] [iqdb] [saucenao] [google]
4654761 No.4654761 [Reply] [Original]

F YOU ARE A /BEG/INNER IN ART, please use this thread to post pieces for critique or ask for advice. We should not have to make new threads or post in the /draw/thread with our fundamental exercises.

Feel free to post even the smallest exercise you have done to show you are still trying, do not give up, make YOURSELF feel proud.

previous >>4651913


READ THE STICKY if you're new or need guidance.

Sticky: https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98/edit#bookmark=id.15jx3pyuimvj

RESIZE YOUR IMAGES - try ~1000px, <1.1mb

TRY TO BE MORE ACTIVE AND GIVE PEOPLE SOME FEEDBACK - many studies are left unreplied, which is sad and can be quite demotivating for the people that try their best to improve, but are left directionless.

>> No.4654768

>>4654761
>F YOU ARE A /BEG/INNER IN ART
Rest in peace, "I." You fell off. Hard.

>> No.4654770
File: 160 KB, 1280x720, image.jpg [View same] [iqdb] [saucenao] [google]
4654770

>> No.4654777

>>4654756
what book are these from?

>> No.4654786

>beg posts work
>nobody replies to him

why u do that?

>> No.4654794
File: 613 KB, 3264x1836, fyDL1K2.jpg [View same] [iqdb] [saucenao] [google]
4654794

>> No.4654795

>>4654786
crabs gonna crab, fren

>> No.4654799

>>4654786
>>4654622

>> No.4654807
File: 225 KB, 1024x1024, maneki4.jpg [View same] [iqdb] [saucenao] [google]
4654807

>>4654761

>> No.4654810

>>4654768
good loomis heads. now add the facial features

>> No.4654812

>>4654794
i like it.

>> No.4654815

>>4654810
meant for >>4654770, I assume

>> No.4654816

>>4654777
Morpho Simplified Forms by Michel Lauricella

>> No.4654822

>>4654815
yes sorry

>> No.4654831

>>4654816
thanks anon, that's the first time I've heard of that book. The only books I have are loomis and bridgman outside of a few animators' books. Walt Stanchfield's Drawn to Life is my favourite.

>> No.4654844

>>4654807
use hard brush and don't shade with black

>> No.4654864

>>4654844
ok ill do that. i painted everything in separate layers. thanks

i think my perspective on the soup bowl is wrong too.

>> No.4654872
File: 153 KB, 605x597, 2020-06-16_032830.png [View same] [iqdb] [saucenao] [google]
4654872

how do people make clean lines

>> No.4654910

>>4654872
By drawing really big and then downscaling it

>> No.4654915

>>4654872
Very carefully

>> No.4654916

>>4654770
front profile has no cheekbones

>> No.4654918

>>4654916
Meaning it doesn't or it shouldn't?

>> No.4654921

Does anyone have any tutorials for how to shade in CSP? I found this
https://www.youtube.com/watch?v=oM_sH831CgY
But if possible I want to make it look rougher, like a charcoal or pencil shading. Any brush suggestions for that?

>> No.4654924

>>4654918
It should and currently doesn't.

>> No.4654935
File: 328 KB, 811x985, feewwiixxx.png [View same] [iqdb] [saucenao] [google]
4654935

I just got my tablet and started drawing digitally. How am I coming along?

>> No.4654948

Bill Perkins' Composition for Visual Artists or Nathan Fowkes' Pictorial Composition?

>> No.4654951
File: 53 KB, 861x989, image.jpg [View same] [iqdb] [saucenao] [google]
4654951

>>4654918

>> No.4654980
File: 232 KB, 1024x1024, maneki5.jpg [View same] [iqdb] [saucenao] [google]
4654980

>>4654844
ok think im done for now

>> No.4654990

>>4654980
it was an ambitious project, and I think you nailed the tough perspective work
pick something else to practice your next one, like values or line quality

>> No.4655026

>>4654990
Thank you. I feel really good about it. Just made a bullshit sketch while hanging out with some potheads yesterday and decided to push myself a bit. As for what to focus on next, yea, all of the above. Lately people have been pretty critical of my hatching. I have been using colored pencils and I'm not good at following the form. So I think that's probably my next goal. It's rare that I draw in digital. Idk why I did this time but I agree my line quality is digshit

>> No.4655048
File: 1.07 MB, 3024x4032, piman.jpg [View same] [iqdb] [saucenao] [google]
4655048

>> No.4655060
File: 925 KB, 3840x2160, image.jpg [View same] [iqdb] [saucenao] [google]
4655060

When do we get to draw

>> No.4655064
File: 195 KB, 1449x737, image0 (2).jpg [View same] [iqdb] [saucenao] [google]
4655064

crit pls

>> No.4655102

>>4655064
holocaust survivor physique

>> No.4655114

>>4655102
lol i see what u mean

>> No.4655147
File: 915 KB, 2481x939, noses.png [View same] [iqdb] [saucenao] [google]
4655147

>>4654761
Drew a bunch of noses because I feel I'm not getting them.

>> No.4655183
File: 702 KB, 1240x1754, nananachi.jpg [View same] [iqdb] [saucenao] [google]
4655183

Hi, I'm trying to finish this drawing of adult nanachi but I'm groggy as fuck because I'm sick.
Can someone tell me if the anatomy is ok? I changed her pose midway and now I'm having trouble to draw her left hand lying on her leg, I'm having problem with something idiotic as this.

>> No.4655200

>>4655183
So far so good

>> No.4655208
File: 267 KB, 1195x1123, Layer 9.png [View same] [iqdb] [saucenao] [google]
4655208

daily fun with a pencil

>> No.4655210

Why am I not having fun with a pencil

>> No.4655223

>>4654831
I only found out about it recently too. It’s a relatively new book, but a lot of people seem to like it

>> No.4655227
File: 87 KB, 292x868, image.jpg [View same] [iqdb] [saucenao] [google]
4655227

>>4655210

>> No.4655234

>>4655183
lolis growing up is my fetish

>> No.4655249
File: 210 KB, 1000x622, 1590977482705.png [View same] [iqdb] [saucenao] [google]
4655249

Fucking hell I don't get how shading works. I'd prefer not to make a few thousand tiny scratches with a small brush but if that's what I need to make this look presentable then shit I'll do it

>> No.4655250

>Fun with a Pencil
>It's not fun

>> No.4655256 [DELETED] 
File: 86 KB, 790x687, Illustration32.jpg [View same] [iqdb] [saucenao] [google]
4655256

I'm gonna get a stroke.

>> No.4655260
File: 77 KB, 790x687, Illustration32.jpg [View same] [iqdb] [saucenao] [google]
4655260

I wish I was full rice ngl.

>> No.4655267

>>4655260
I also just noticed that I didn't give her very white features.

>> No.4655280

>>4655249
block in large chunks of values using a hard brush

trying to shade like pencil on digital is painful and i'm not really sure how you're supposed to do it

>> No.4655282
File: 1.59 MB, 1080x1920, it iz what it iz.png [View same] [iqdb] [saucenao] [google]
4655282

something seems off but i can't quite put my finger on it
does anyone know what it could be?

>> No.4655283
File: 1.75 MB, 4032x3024, EA8E4C5E-7266-4875-B663-06C5851FEE04.jpg [View same] [iqdb] [saucenao] [google]
4655283

me xDD

>> No.4655284

>>4655260
And you still use that piece of shit brush while drawing floating heads. Stay bad, ngmi

>> No.4655287
File: 379 KB, 1018x804, unknown (19).png [View same] [iqdb] [saucenao] [google]
4655287

>> No.4655297
File: 3.24 MB, 4032x3024, 20200615_215234.jpg [View same] [iqdb] [saucenao] [google]
4655297

I drew this and thought it looked okay.

>> No.4655301
File: 724 KB, 3129x2235, C75FCFB0-F8F3-4D64-93A0-BFC7E0BBF38D.jpg [View same] [iqdb] [saucenao] [google]
4655301

Something I was working on

>> No.4655303

>>4655297
it looks good but it's not symmetrical enough imo

>> No.4655306
File: 412 KB, 686x690, file.png [View same] [iqdb] [saucenao] [google]
4655306

First time doing proper lighting studies, been doing the general block out stuff and then refine shit by making gradients with the eyedropper tool. Am I on the right course?

>> No.4655307
File: 3.48 MB, 4032x3024, 20200615_215316.jpg [View same] [iqdb] [saucenao] [google]
4655307

>>4655297
But then I drew this and it turned out like garbage. What happened? I thought you got better with practice?

>> No.4655308

>>4655307
Honestly if you ignore the fucked up fingers this one looks better than the first one

>> No.4655310

>>4655282
It's appealing, you def have a sense for design already. colors are great. line-work is pretty awesome too. For its flaws, its not very structural in general, so i'd recommend working on that for now. Draw geometric figure mannequins, proko mannequins, etc, then draw over those forms to finish your drawings. This is a skill that people have to work on a lot longer than they think.

>> No.4655311

>>4655301
the ear's upper half should be slightly bigger I think, her mouth is just a tad too big but I really like her eyes
and the eyebrows look weird, I don't think I've ever seen a woman with eyebrows like that IRL
and the outline of her areola shouldn't be that dark

>> No.4655316

>>4655311
I wasn’t going for realism as much as cartoony but thank you so much! I’ll try to apply your advice to my art in the future !

>> No.4655327

>>4655310
ohh alright, it's true that I should practice drawing mannequins more, usually I follow my instinct which now that I think about it is probably really harmful to my art oof
thank u for the tips

>> No.4655333
File: 712 KB, 3035x2168, FFAC8385-14BD-4CA9-9F78-6945FBA22246.jpg [View same] [iqdb] [saucenao] [google]
4655333

>>4655301
>>4655311
I tweaked the shoulder and ear to start with and it already looks much better!! Tysm

>> No.4655340
File: 378 KB, 770x1000, fetishpoppinswip.jpg [View same] [iqdb] [saucenao] [google]
4655340

Worked on this for over an hour, not even close to done but I need to take a break.

I'm having lots of trouble getting the pose to feel right, I've had to make lots of small adjustments. Any advice/thoughts?Posting ref next

>> No.4655341
File: 53 KB, 600x892, Fetish_Poppins___4_by_mjranum_stock.jpg [View same] [iqdb] [saucenao] [google]
4655341

>> No.4655372
File: 184 KB, 1044x1131, 20200615_231514.jpg [View same] [iqdb] [saucenao] [google]
4655372

>> No.4655375

>>4655372
timestamp must be shopped no way you could draw that

>> No.4655376

>>4655372

>> No.4655378

>>4655333
the philtrum (between the nose and mouth) is too tall. Is the shirt meant to be like see through silk? It looks more like plastic wrap right now, it needs to sit up off her body in areas to show the lightness of the fabric. Lastly the bangs look like slime, I see what you're going for but you missed the mark.

>> No.4655384
File: 1.67 MB, 1082x954, 1569756006293.png [View same] [iqdb] [saucenao] [google]
4655384

I've been sitting here trying to figure out how to shade this stupid pepper for like three hours, and any time I try something it ends up looking like shit and I erase it all and start over

>> No.4655397

>>4655384
squint

>> No.4655407

>>4655384
Block out your shadows. Anything in 50% or darker part of your value range goes in the block. Anything above it stays out of it. From there just break it down again from your darkest darks in the shadows and it should become easy. Look for shadow shapes.

>> No.4655409

>>4655384
Try something easier. You're setting yourself up for failure: stop that.

>> No.4655416

>>4655409
the pepper is a keys to drawing exercise

>> No.4655419

>>4655409
Failure is how you grow as an artist, dumbshit. How are you going to get good at the things you suck at unless you try and fail until you get it right?

You like stagnating in your comfort zone for eternity?

Fuck, you faggots are such cowards, this is why you never improve.

>> No.4655421

>>4655378
This drawing only took 3 hours so I kind of just threw the fabric together but I’ll remember that!

>> No.4655422

Probably retarded question, but what canvas size should I use when drawing digitally?

>> No.4655423

>>4655409
>Waaah keys to drawing is too hard

Perma-beg detected

>> No.4655430
File: 31 KB, 484x580, ghjghkghjk.png [View same] [iqdb] [saucenao] [google]
4655430

>>4655282
>le epic girly overdetailed background

>> No.4655432

>>4655422
As big as your computer can handle. My working files are A4 at either 600 or 1200 dpi. Which makes them big as fuck. When I want to post them somewhere I scale that show WAY down. That way its scaled down for comfy viewing but still big enough to appreciate detail work.

>> No.4655434

>>4655432
>scale that shit
Sorry lol

>> No.4655443

>>4655430
kill yourself

>> No.4655465
File: 458 KB, 750x1000, gestures.jpg [View same] [iqdb] [saucenao] [google]
4655465

some timed drawings. dude on the chair is 10 mins other 2 are 5

>> No.4655497
File: 72 KB, 1920x1080, image.png [View same] [iqdb] [saucenao] [google]
4655497

Any tutorials on how to bend and twist skinny shapes?? Been googling "how to draw stretched and bended shapes" but nothing comes up

>> No.4655506
File: 255 KB, 695x1215, file.png [View same] [iqdb] [saucenao] [google]
4655506

Could you tell me where i went wrong?
I feel like the hips and legs could be wider but it's a loli so I'm not too sure.

>> No.4655508
File: 2.42 MB, 3120x4160, IMG_20200616_152156.jpg [View same] [iqdb] [saucenao] [google]
4655508

Slow day at jerk

>> No.4655518
File: 231 KB, 1000x750, 1565354068801.png [View same] [iqdb] [saucenao] [google]
4655518

Thanks for trying to help, but I was already in the process, and decided to just brute force it my way. I didn't know how to differentiate the stem from the flesh either.

If anyone can, please critique.

>> No.4655519

>>4655506
you went wrong when you decided to draw loli

DESU after the head the proportions are fucked, I'd look at some basic guides on constructing anatomy. They'll be centred on adult proportions but once you know how to build it it's easy to adjust to make it a kid. You sick fuck

>> No.4655520

>>4655506
>Could you tell me where i went wrong?
Yeah, choosing to draw a Loli for one.

>> No.4655521

>>4655518
I already told you and I'll tell you again. Block out your shadow shapes.

>> No.4655524

>>4655506
do you do any construction? show me your construction layer

>> No.4655532

>>4655521
Sorry, I'll try that next time. I already got pretty far when you posted that and I didn't want to change my approach by then.

>> No.4655535
File: 20 KB, 202x196, file.png [View same] [iqdb] [saucenao] [google]
4655535

>>4655524
I just work on one layer so my construction is gone, the left arm is meant to be reaching back like pic related

>> No.4655552

>>4655535
>I just work on one layer
well you're just randomly gimping yourself for no reason

i hate that i see you get so many helpful crits meanwhile ive never gotten a single crit in my life. dude, just study female art model references and develop a visual library. everyone who draws anime women at a middling level didnt do some magical, esoteric rigorous study. they looked at pictures of adult women models and drew what they saw. every time i see your art its painfully obvious you draw from nothing but imagination and are not trying to understand proportion and anatomy.

>> No.4655562

>>4655552
I always draw from reference. In fact I can't remember the last time i drew from imagination.

>> No.4655632
File: 310 KB, 876x1311, file.png [View same] [iqdb] [saucenao] [google]
4655632

Ok i tried fixing up the anatomy and proportions, hopefully this looks better

>> No.4655656

>>4655632
the hip area is too long for the rest of the body, plus the belt is sitting strangely, try lowering the back half.

Also her right wrist looks hella wide

>> No.4655659
File: 352 KB, 1016x1261, turd.png [View same] [iqdb] [saucenao] [google]
4655659

when can I move up to /draw/?

>> No.4655669

>>4655659
honestly looks great anon, but


wheres the hands bitch

>> No.4655671
File: 137 KB, 1240x852, 478352313d67b5a6b0969517241d43e3.jpg [View same] [iqdb] [saucenao] [google]
4655671

>>4655465
you are worrying too much about form and proportion, there is no such thing as 10 min gesture, try to make 1-2 min gestures always the pen/cil touching the paper and dont look at the paper

>> No.4655676

>>4655518
donk get rustrated anon, the thumbnail looks pretty decent

>> No.4655679
File: 643 KB, 1022x731, It&#039;s_All_So_Tiresome.png [View same] [iqdb] [saucenao] [google]
4655679

>>4655659
>posts obvious upper int level value study with only slightly flawed anatomy
>LMAO DID I GRADUATE FROM /BEG/ YET HAHAHA JUST ANOTHER POLISHED TURD COMING THRU LOOL

>> No.4655686

>>4655669
I'm too lazy to draw hands today, I wanna go to bed

>>4655679
/int/ is shitpost central, not a real general

>> No.4655701

>>4655659
Those legs are giant. Review proportions and anatomy again and then take another look at this.

Also anyone can go post in /draw/

>> No.4655702

>>4655409
you need to understand that failure is unavoidable and you need it in order to correct your mistakes

>> No.4655705

>>4655686
No one mentioned /int/, fagtard. It should be posted in /draw/ or /alt/ or literally any thread that isn't beg.

>> No.4655708

>>4655679
>>4655705
chill out anon

>> No.4655710

>>4655679
That's upper /beg/ not upper /int/ you idiot. How fucking /beg/ are you that you think that's good? Pyw let me see it, because usually only /int/ and above are able to tell all the levels under them up to their zone. You low/beg/ tards think anything made with guidelines and proportions is pro work, you dumbfucks don't even think about judging on any other fundamentals.

>> No.4655711
File: 452 KB, 750x1000, actuallygestures.jpg [View same] [iqdb] [saucenao] [google]
4655711

>>4655659
ignore the filename being called gestures. I was doing the sketchdaily class mode where it does gradually increasing increments. Those were my 5 and 10 minute drawings.

Here are some gestures I did

>> No.4655712

>>4655518
try one week with drawing on the right side of the brain

>> No.4655725

>>4655705
You literally mentioned int when you said "upper int level", brainlet. Lay off the alcohol it's making you act like a retard.

>> No.4655736

>>4655725
int or intermediate is a qualification. /int/ is the intermediate thread. reading comprehension hurr durr

>> No.4655741

>>4655710
>your assessment of this work's level is inaccurate. but my assessment of this work's level is accurate. you have to post your work to back up your claim and i don't because i'm a gay retard

i said upper int value study, which it is. that doesnt mean "oh wow that's great" not every thing an upper int level artist makes is going to be good. you fucking retard how can you be this stupid? assessing someones skill level isn't the same as qualifying their work as good or well executed. i don't even know why i'm bothering to explain what's patently obvious to some low brain autistic

>> No.4655778
File: 306 KB, 1016x1261, polishedturd.png [View same] [iqdb] [saucenao] [google]
4655778

>>4655701
I tried fixing it a bit but I think I really need to go over how the torso in general works

>> No.4655796

>>4655741
It's not upper int level. Also you still haven't posted your work so unless you prove me wrong here I'm assuming you're a low /beg/ aspie that isn't worth listening to.

Pyw and prove me wrong.

>> No.4655820

>>4655659
asukafag?

>> No.4655842

>>4655820
no I'm the person who keeps posting countryhumans

>> No.4655939
File: 217 KB, 1552x600, 16.jpg [View same] [iqdb] [saucenao] [google]
4655939

trying vilppu's drawing gestures with boxes exercise

>> No.4655941
File: 1.81 MB, 2160x3840, DSC_0279.jpg [View same] [iqdb] [saucenao] [google]
4655941

Bought some Copic Sketch markers to replace my Chinese no-name markers that were drying up.

They're alright I guess.
I really like the bendy pointy tip.
Much crisper lines and don't bleed as much, but my other ones had a nice washed out watercolor look.

>> No.4655943

>>4655340
Careful on comparing an unshaded line drawing to a reference with such sharp values
It will never look right until you ad those values

>> No.4655944

>>4655340
her pelvis is too small, throwing the proportions off. looks good otherwise.

>> No.4655945

>>4655384
Do anime shading. Three colors:
bright (the white highlights in your photo)
medium
dark (the parts in shadow)

>> No.4655949

>>4655506
upper arm too short; elbows go down to our belly button
hands too small
shoulders too square
don't just draw ovals for legs

>> No.4655951

>>4655943
>>4655944
thanks a bunch anons

>> No.4655953
File: 3.26 MB, 6647x4800, 6.16.jpg [View same] [iqdb] [saucenao] [google]
4655953

started recently, the left is the reference

>> No.4655956

>>4655941
I like it Anon, I wanna see more.

>> No.4655958

>>4655953
note how much of an impact the weight and color of the lines have

>> No.4655961

>>4655953
looks good my question is are you breaking it down or just copying?

>> No.4655963

>>4655956
Thank you, looking forward to drawing more coomer art

>> No.4655971 [DELETED] 
File: 399 KB, 1000x352, AshitaNoAstra.png [View same] [iqdb] [saucenao] [google]
4655971

I'm really indecisive so I'm showing you all the versions, I think they all have something

>> No.4655972

>>4655958
Yeah I still don't understand how I should decide on my lines' weights. I've been just winging it desu

>>4655961
After watching a couple of youtubers on how to improve, I broke down the reference's basic shapes but tried to shy away from details because I wanted to improve my skills. So mostly a circle for the head, and rib cage for chest

>> No.4655976
File: 399 KB, 1000x352, AshitaNoAstra.png [View same] [iqdb] [saucenao] [google]
4655976

I'm really indecisive so I'm showing you all the versions, I think they all have something

ALSO this music really sets the classic mood
https://www.youtube.com/watch?v=ca2QCfDyi_g

>> No.4655996
File: 492 KB, 675x875, polonized anime.png [View same] [iqdb] [saucenao] [google]
4655996

face cute?

>> No.4656003

>>4655996
She is a cute girl with a very stoic expression and kind of demonic-looking eyes, but I don't think that's what you were going for.
I'd definitely wish I could draw a cute girl that looks like she's staring into your soul though

>> No.4656037

Posted late in the last thread just before it died, I eyeballed these from the Bargue plates last night.

How did I do? I'm trying to practise more with reference and try to draw exactly what I see. How can I do visual measuring when drawing digitally?

>> No.4656038
File: 107 KB, 1176x670, bargue eyes.jpg [View same] [iqdb] [saucenao] [google]
4656038

>>4656037
forgot pic fuck

>> No.4656041

>>4656037
>How can I do visual measuring when drawing digitally?
eyeball it.

>> No.4656047

>>4656041
oh okay. I thought I was supposed to do something like the arm-stretched while holding a pencil/ruler thing but adapt it to digital somehow.

>> No.4656052

>>4656047
I mean, I do this sometimes, but you can also use photoshop's ruler. There really isn't a reason why you cant just stand back and measure with your pen / pencil / stylus as well.

>> No.4656057

>>4656047
I believe most software has measuring tools as well

>> No.4656094
File: 136 KB, 1274x1028, Untitled-1.jpg [View same] [iqdb] [saucenao] [google]
4656094

I have literally never unironically tried to draw before. Can I pass my aphantasia and complete lack of talent as misundrstood artistry?

>> No.4656111
File: 469 KB, 629x799, agfagfagsag.png [View same] [iqdb] [saucenao] [google]
4656111

>>4655996
i made eyes smaller and less open i think this is better

>> No.4656117

>>4656111
That works for me

>> No.4656146
File: 888 KB, 1960x1991, file.png [View same] [iqdb] [saucenao] [google]
4656146

figure drawing

>> No.4656147

>>4656094
literally never unironically

What does this mean kek

>> No.4656156
File: 507 KB, 756x1008, bar.jpg [View same] [iqdb] [saucenao] [google]
4656156

It's been a while.
Tried drawing backgrounds with people in them, instead of just figures...
Someone told me it would improve if I shaded it, but I'm not sure bros.

>> No.4656157

>>4655996
i definitely prefer the bigger eyes. very nice asuka bro

>> No.4656171

>>4656147
It means that I never sat down to draw out of my own accord with the intention of actually getting better at it.

>> No.4656189
File: 573 KB, 473x1193, demo.png [View same] [iqdb] [saucenao] [google]
4656189

Does the greater trochanter of the femur represent a visible spot on the body? Hampton says it is a landmark so I imagine it marks a very visible point on the body. Yet I'm not sure I'm able to see it. I looked up some skelly-body superposition photos and it seems it's only visible in select angles and on men typically. The rest of his landmarks are highly visible in most angles which is why I'm confused on the trochanter.

>> No.4656202

>>4656189
Think more about the muscles that go around the bone. They have a much more visible shape, but it's far easier to get placement right when thinking in terms of the bone

>> No.4656209

>>4656157
Im trying to find a balance between realistic and anime
can you recommend me artists who do this well
I only know Kyle I really like him but you guys say I shouldnt copy him

>> No.4656225

I don't know what colour to use to make distinctive traits like the skin around the eyes, nose and mouth, when I look at pros or real pictures it looks so complicated like there are 10 different coulours for just a little bit of skin

>> No.4656229

>>4656225
Start with fewer colours until you get better at rendering. It will come naturally.

>> No.4656240

>>4656156
not beg

>> No.4656247

If i post a few 15 sec gesture drawings will you give me some good critic?

>> No.4656250

>>4656240
Nobody cares.

>>4656247
Go for it man.

>> No.4656256

>>4655976
Reminds me of Ashita no Joe.
I like it.

>> No.4656282

>>4656240
Not useful feedback
Begs can still offer useful reaction to ints

>> No.4656284

>>4656282
is this true?

>> No.4656288

>>4656284
arnold says no

>> No.4656293
File: 39 KB, 743x680, ss+(2020-06-16+at+04.55.05).jpg [View same] [iqdb] [saucenao] [google]
4656293

from imagination. Im not intending to go for full on realism, especially in the mouth, but a lot seems wrong, especially in the eyes.

>> No.4656302
File: 1.45 MB, 1177x1559, greatertrochanter.png [View same] [iqdb] [saucenao] [google]
4656302

>>4656189
>it seems it's only visible in select angles and on men typically
yes, the greater trochanter is harder to spot in women because its covered by fat, I can only see it clearly in certain poses as well.

>> No.4656305

>>4656284
Yes. A /beg/ or non-artist is useful sometimes. While they may not know how to fix something, they'll point out shit wrong with your art that the average viewer is going to be able to see.

Also any fresh pair of eyes on a work is good in my opinion. /Int/s know what kind of advice to take or ignore anyways so worst case scenario it's useless advice and they won't do anything with it.

>> No.4656360

>>4655996
i prefer the bigger eyes though they do make her look a bit crazy

>> No.4656362

>>4656293
This is your brain on anime.

>> No.4656373

>>4656362
I don’t watch anime

>> No.4656377
File: 235 KB, 1600x1200, art 2.jpg [View same] [iqdb] [saucenao] [google]
4656377

>>4654761
I'm a beginner who never gets better

>> No.4656379

>>4656377
Have you tried Loomis?

>> No.4656381

>>4656293
Your center line seems consistent
Why don't you like it

>> No.4656382

>>4656379
it's not fun

>> No.4656385

>>4656377
have you tried keys to drawing+huston?

>> No.4656388

>>4656382
What do you want to draw?

>> No.4656390

>>4656388
Anime
>>4656385
Yeah. I started keys to drawing and found it very helpful. Need to finish it

>> No.4656396

>>4656390
Have you tried studying anime?

>> No.4656397

>>4656390
Ironically, the only thing you're going to get from loomis is how to draw anime heads.

I keed guys, relax. Loomis' shit for beginners, though.

>> No.4656398

>>4655996
big eyes and more detailed shading/features usually end up in the uncanny valley.

>> No.4656400
File: 96 KB, 800x593, mann.png [View same] [iqdb] [saucenao] [google]
4656400

Are these good Mannequins?

>> No.4656401

>>4656397
crab

>> No.4656405

>>4654948
gib thoughts pls

>> No.4656406

>>4656111
pupils shouldn't make up 90% of the eye

>> No.4656407

>>4656377
Is this complete retard tier or what

>> No.4656409

>>4656400
Yes and no. It's hard to explain whats wrong but look at perspective and do more gesture

>> No.4656411

>>4655953
note that the iris and pupil are bigger and waist a bit slimmer

>> No.4656419

>>4656381
im not sure, it just looks 'off' as a whole. Im not sure if the nose is facing the correct direction, and whether the features are even in the correct place.

>> No.4656426

>>4656401
I'm a beg speaking from experience. Loomis is extremely hard to digest in any meaningful way without getting frustrated, or at least it was for me. The book that got me going was keys to drawing. If you want I can even post the work I did after that book, it's all traditional, but I can snap a photo. Of course, it's all reference work with no real form to it, just shape, but the important thing is that it got me used to drawing, you know?

>> No.4656427

>>4656426
Yes please post your work

>> No.4656428
File: 574 KB, 876x603, aa23.jpg [View same] [iqdb] [saucenao] [google]
4656428

>>4656426
Nevermind, I actually found one. This was about 1 month after I began, and I had N E V E R drawn before that. It's probably not great, but I was really proud of some of this stuff. This was during a period where I was only doing pen stuff because I hated pen stuff.

>> No.4656433

>>4656428
cute birb

>> No.4656440

>>4655659
When you draw the hands correctly.

>> No.4656450

>>4655796
Bro, not the op but he's right. It's upper int. Now shut the fuck up crab. Don't cry because begs are passing your plateauing skill level.

>> No.4656454

>>4656390
i'd suggest you keep going through keys to drawing and draw from observation as much as you can, once you've finished the book or feel comfortable with your drawings start with huston/vilppu and practice drawing both real people and from anime illustrations you like

>> No.4656455

>>4656189
Ain't pussy great? Only reason I enjoy to draw.

>> No.4656465
File: 1.04 MB, 4961x3508, perspective.png [View same] [iqdb] [saucenao] [google]
4656465

Does anyone know good perspective exercises that go beyond pic related? I feel like I'm lacking. I need to really hammer it down.

Circles in raised three quarter view throws me off too.

>> No.4656466

>>4654872
its unironically hand muscles

>> No.4656473 [DELETED] 
File: 154 KB, 640x879, 2963CD75-208C-4AF8-B05D-E227A8F85B69.jpg [View same] [iqdb] [saucenao] [google]
4656473

I know it doesn’t really belong in this thread but I guess I’ll show off to you newfags

>> No.4656511

Begone, Everbad

>> No.4656518 [DELETED] 

I’m here to stay, tranny jew. DM me for inquiries

>> No.4656520
File: 185 KB, 800x800, G24.png [View same] [iqdb] [saucenao] [google]
4656520

>>4656409
Alright thanks, I'll keep working on those

>> No.4656525

>>4656400
yes

>> No.4656527
File: 487 KB, 938x957, Annotation 2020-06-16 125514.png [View same] [iqdb] [saucenao] [google]
4656527

>>4656377
you don't have to read loomis but at least memorize this way of constructing heads and head proportions
>>4656520
these look pretty good to me

>> No.4656528 [DELETED] 

>>4656511
If you isn’t want me even in /beg/, where should I go, O’ Micropenised One?

>> No.4656538 [DELETED] 
File: 403 KB, 686x690, 1592284429668.png [View same] [iqdb] [saucenao] [google]
4656538

>>4655306

>> No.4656544
File: 404 KB, 686x690, 1592284429668.png [View same] [iqdb] [saucenao] [google]
4656544

>>4655306

>> No.4656545
File: 284 KB, 1000x680, 1606.png [View same] [iqdb] [saucenao] [google]
4656545

Okay, Huston is absolutely based. Going through his head drawing courses and I'm really digging the way he explains and shows all the landmarks. I feel like I'm getting better at not misplacing features or deforming the perspective.

>> No.4656547

>>4656473
He doesn't understand that you have to be famous before making shitty abstract art

>> No.4656548
File: 164 KB, 1080x1393, IMG_20200617_000152_313.jpg [View same] [iqdb] [saucenao] [google]
4656548

Just done with this one. I recently just got back with drawing and decided to draw more this time. I used to wish back then to be reaaaally good with art but I don't really have the abundance of materials and I just don't have enough confidence (I was basically making excuses, I guess). I decided to go back due to quarantine and also as a form of relaxation. Welp, here it is. I made this with Medibang app and my point finger lol. I really want to be good with proper shading and stuff aaaaaaaa

>> No.4656553

>>4656544
Thanks for the red line, my dude. Will play around with this. Thanks!

>> No.4656561

>>4656548
learn how to loomis anon.

>> No.4656566

>>4656548
Very flat and skewed. Go to the video course thread, get yourself the head construction courses by either Hampton, Huston or Vilppu, whichever works for you and study a lot of heads.

>> No.4656569 [DELETED] 

>>4656547
Why can’t I become famous from this?

>> No.4656574

>>4656561
>>4656566
Ohhh sounds helpful. Thanks anons! Will check it out

>> No.4656598
File: 372 KB, 1000x1000, image.png [View same] [iqdb] [saucenao] [google]
4656598

>> No.4656607

>>4656545
Nice, gonna try huston.

>> No.4656610

>>4656598
Use thinner lines.

>> No.4656618
File: 191 KB, 1152x864, rsz_img_20200616_145613.jpg [View same] [iqdb] [saucenao] [google]
4656618

>> No.4656626

>>4656607
Huston is based for intro to constructive anatomy. His stuff is really good advice for gesture as well, the simple yet characteristic thing really helps

>> No.4656628

>>4654872
With one long, confident swoop and also a little ghosting

>> No.4656661

>>4656545
dayum that looks good, anon, though they remind me more of hampton than huston. are these from imagination?

>> No.4656674
File: 277 KB, 1332x2560, 3425326326.jpg [View same] [iqdb] [saucenao] [google]
4656674

I bit more than I could chew by trying to draw this. Halfway in I noticed I fucked up the proportion and many small mistakes, but I decided to just keep going. Needless to say I spent some hours on it, and I feel exhausted right now. I might use a different pencil in order to get darker values, but I'll let it idle for now.

>> No.4656681

>>4655340
when drawing males better make the neck too thick, when drawing females better make the neck too long. and her torso short.
>I'm having lots of trouble getting the pose to feel right, I've had to make lots of small adjustments. Any advice/thoughts?
do 4 small gestures for your pose and choose to one that looks the best as the starting point for your final drawing

>> No.4656690

>>4656674
I just noticed that I wrote the date wrong as well
I need sleep

>> No.4656691

>>4656690
And you are using mechanical pencil Booo

>> No.4656696

>>4656691
Whats wrong with that?

>> No.4656701

>>4656661
I practiced Hampton's construction before, so it shows. Aside from the profiles, the complete heads are drawn from imagination largely following Hampton. Then I put on Huston's lessons and the rest of the face bits are drawn either following his explanations or trying out some of the course exercises. I'm digging how he goes much more in depth for each feature than Hampton, which is to be expected since it's a full course on heads rather than one part of a figure drawing class.

>> No.4656705

>>4656696
makes good shading harder. its for detail work

>> No.4656730

>Burnt my hand on the stove right on the palm bit that connects the wrist to the thumb and the opposite bits of the knuckles
i was just about to break through Keys to Drawing
kill me

>> No.4656733

>>4656705
Yeah I've noticed that, hence why I said I would use another pencil (a real one) to add in darker values/proper shading
I feel super comfortable when I use my mechanical pencil though, but what you said regarding shading is right. It's hard.

>> No.4656766
File: 68 KB, 690x920, 1572125166523.jpg [View same] [iqdb] [saucenao] [google]
4656766

want to start drawing on right side of brain what way can i ghetto rig the stupid viewfinder trash?

>> No.4656772

>>4656766
You don't need it.

>> No.4656779

So I have heard that one of the biggest mistakes beginners make is not drawing from the shoulder. Trouble is with my current setup, small af wacom drawing tablet and tall desk, I have to really lift my arm to where my shoulder is at level with my jaw.

So my question is, how important is it draw from the shoulder. I try to practice on paper too with better technique, but digitally I feel I can just zoom out and get by with those trickier longer lines. But I'm worried I might be building bad habits this way.

Obvious answer is of course taller chair or shorter desk, but I'm talking for right now, how bad is it really.

>> No.4656781
File: 309 KB, 709x799, 14 c.png [View same] [iqdb] [saucenao] [google]
4656781

Giving painting another hry after while

>> No.4656784
File: 122 KB, 600x800, IMG_20200616_130919-01.jpg [View same] [iqdb] [saucenao] [google]
4656784

How do you make a figure drawing? I just made a basic figure with boxes for the torso, then added on contours, is that a good way? Also does anyone have tips on making feet/ankles, they seem hard to make look right.

>> No.4656791

>>4656779
draw trad first

>> No.4656792
File: 193 KB, 1226x968, 20200616_151823.jpg [View same] [iqdb] [saucenao] [google]
4656792

Thoughts on this. So far?

>> No.4656801

>>4656772
Pls tell me if this is legit cos it seems like it takes up a majority of the book and exercises?

>> No.4656802

>>4656772
theres no reason she would be shilling/mentioning it ever 2 seconds otherwise man

>> No.4656809

>>4656674
Oh, I recognize you
Damn you've improved. Hoping to see you more often though, keep at it!

>> No.4656828

Kill all crabs and fundamental zealots

>> No.4656845

>>4654807
this is cute

>> No.4656909

>>4655939
Sweet

>> No.4656984

>>4656792
It's kinda hard to comment on stylized art. Nothing pops out as looking wrong if that's what you're asking. The girl's neck looks a little long but not enough that I can't see it being intentional.

>> No.4657047

Went against the typical /beg/ advice and uploaded all the dogshit I made on Pixiv.
Some random japs liked it, p cool

>> No.4657053
File: 210 KB, 1000x3531, beeld1007583.jpg [View same] [iqdb] [saucenao] [google]
4657053

>> No.4657058
File: 97 KB, 1000x1901, 200616morenabaccarin.jpg [View same] [iqdb] [saucenao] [google]
4657058

Did another one of these but will probably stop with the rendering and just practice more construction. Got her eyelids wrong and there's something funny about her eyes but I'll leave it like that.

>> No.4657078

What does sausage limbs mean

>> No.4657089

>>4657058
that bitch from homeland?

>> No.4657116

>>4656792
Left character's face looks weird to me for these two reasons: mouth way too big (after looking at it for a while I'm a bit more used to it, maybe it's fine. I still think it's a bit too big), and it's like the nose was shaded and drawn way pointing at the camera and left at the same time
Right girl's expresion is pretty damn good, I like the nose, her mouth is either interesting to look at or inconsistent (in case the caracter never ever does that shape with her mouth again)
Anatomy is good, clothes' wrinkles are good too.

>> No.4657121

do you know any good art software i'm having trouble finding a decent one

>> No.4657127

>>4657058
the right eye looks a bit high and the nose looks a bit narrow, but it looks really good.

>> No.4657131

>>4656781
do you have a specific question?

>> No.4657143

>>4657058
Jelly of your skills ;_; Are there any books/courses on construction and rendering that you’d recommend?

>> No.4657146

Can I still make it if I get carpal tunnel

>> No.4657153

>>4656730
Hope you get better

>> No.4657175
File: 574 KB, 1600x1210, Gesture_1.png [View same] [iqdb] [saucenao] [google]
4657175

Guy that drew the Beatrice taking a dump sketch yesterday and this morning--doing some gesture drawing practice this time using an XP-Pen tablet I had laying around, and actually got off my ass and downloaded and cracked CSP. Spent time today figuring it out and taking time with it, then decided to go through gesture practice with it.

Uploading four pictures from the last few that I thought looked best. Any tips for it? I find I have trouble actually seeing the curves sometimes, but after I get a messy sketch it becomes easier. But I know that with gesture drawing the aim is to use as few lines as possible.

>> No.4657179
File: 869 KB, 1600x1210, Gesture_2.png [View same] [iqdb] [saucenao] [google]
4657179

>>4657175

>> No.4657182
File: 723 KB, 1600x1210, Gesture_3.png [View same] [iqdb] [saucenao] [google]
4657182

>>4657179

>> No.4657184
File: 116 KB, 655x560, Gesture_4.png [View same] [iqdb] [saucenao] [google]
4657184

>>4657182
Unfortunately lost the reference for this one since I couldn't go back to it.

>> No.4657185

>>4657121
krita
>>4657078
when you don't understand anatomy so your limbs are just long cylinders/ellipses without correct muscle or fat

>> No.4657187

>>4657184
>>4657182
>>4657179
>>4657175
Nigga, crop your images the fuck are you doing

>> No.4657192

When is it not cheating to use the line tool?

>> No.4657211

>>4657175
Legs way too short, arms need to have a more vertical angle. Curve on the butt should be stronger.
>>4657179
Ass not fat enough, left arm and right leg are too swole
>>4657182
Now some of the curves are too strong. Her whole right side is way too pronounced, as in her right boob and right ribs shouldn't be curving outward at all. In this perspective her arms should be starting from below her boobs too

>> No.4657219

>>4657192
when you're doing pro work or an important drawing

>> No.4657248

>>4655941
Really cool.

>> No.4657255

>>4654935
Nice gay cat but the face is kinda offputting and the eyes a little lifeless

>> No.4657258

>>4655183
Hot as fuck, keep going

>> No.4657266

My arm just won't fucking cooperate I can't draw a straight, non-wobbly line if my life depended on it

>> No.4657272
File: 307 KB, 2058x500, 1558175148798.jpg [View same] [iqdb] [saucenao] [google]
4657272

>>4657089
huh, I hadn't known about her until Deadpool, but yeah it seems she was on that show

>>4657127
you're right! i was scared of doing her nose too big, haha, but the eye does need a fix. thank you.

>>4657143
thanks anon. I think most of the skill I have comes from drawing with pencil and paper through out high school, that helps with paying attention to different shapes and values (this was done from reference btw, something like Keys to Drawing should cover this to some extent). I remember watching Ctrl+Paint videos when I started with digital painting (the let's paint series and the first one from the basic photoshop rendering).
Do a lot of value sketches, that's great to get comfortable with the tools and workflow, they're like the gesture drawing of rendering. I only use a hard round brush with flow jitter and do all the blending with that and the color picker.
https://www.ctrlpaint.com/videos/brush-technique-blending
https://www.ctrlpaint.com/videos/sketching-value
This might be obvious but I didn't start doing it until recently: draw on a canvas bigger than the dimensions you intend your drawing to have, so you can zoom in and use a smaller brush size when working on things like the eye. I like working on a single layer but I do follow the process from pic related, start with big shapes and shadow and keep refining and blending them.
I don't think my construction is that good, I still rely heavily on observation, but I read Hampton and Huston's chapters on head drawing, and have been watching Huston's beginning head drawing lectures. Try drawing their construction over your reference before drawing it yourself to make sure you can find the landmarks/corners/planes. Good luck anon!

>> No.4657280
File: 260 KB, 960x1280, thumbnail_IMG_0148.jpg [View same] [iqdb] [saucenao] [google]
4657280

tips?

>> No.4657345

>>4656984
Thanks for your input

>> No.4657349

>>4657116
Appreciate your insight. His smile is intentionally-impossibly huge. I wanted him to look 'kinda' silly.

>> No.4657350

>>4656792
SOUL

>> No.4657360
File: 109 KB, 1920x1015, received_4756711657688337.jpg [View same] [iqdb] [saucenao] [google]
4657360

Any critiques? I rarely paint in watercolour, and I do like this, but this is the first finished piece I've done in watercolour.

>> No.4657380
File: 960 KB, 1399x932, dudegunlmao.png [View same] [iqdb] [saucenao] [google]
4657380

ive mainly been drawing cartoon/anime shit
god i'm bad
i didn't take the extra time to fix proportions though i'm sure most people did that.

>> No.4657386

>>4657272
Super appreciate your detailed reply! Took note of the resources and methods you mentioned and I’m excited to try them out. Good luck to you as well and always love seeing your work here !

>> No.4657388 [DELETED] 

>>4657272
you have a discord? or in an art server?

>> No.4657397

>>4657350
Thank you?

>> No.4657403

>>4657397
how long did that take you, and how long have you been drawing for

>> No.4657404

>>4657380
don't use soft brush

>> No.4657405

>>4657280
I'm also /beg/ but your face feels like it's drawn on a 2D plane that's just tilted to be in perspective, without any of the features popping out or having depth. I don't know how to fix that, though.

The light source on his face feels all over the place too; like the top of his nose casts a slight shadow over his left eye, but not on his cheek, even though the nose has a shadow on its (his) left side.

Also I think there's something wrong going on with his neck and chin, like he's pushing his chin inwards, and his neck is curved backwards in a really unusual manner.

>> No.4657407

>>4657404
I didn't, I used dense. and then just scratched and blurred for the shading
is there a more efficient method?

>> No.4657411
File: 534 KB, 1145x665, Annotation 2020-05-25 180755.png [View same] [iqdb] [saucenao] [google]
4657411

>>4657407
what's dense?
by soft brush i mean look at the edges of your shading its blurry and mixed with white of paper instead of being a sharp edge

block in big shadow colors and only blend edges that you need to soften. pic is example from value study i did before

>> No.4657413
File: 484 KB, 1201x578, Annotation 2020-05-26 225520.png [View same] [iqdb] [saucenao] [google]
4657413

>>4657407
>>4657411
and then blend between those sharp edges if you need to

>> No.4657446

Me, the retard who decided to draw a black glass bottle and then do a value study on it

>> No.4657467
File: 1.12 MB, 2070x1500, Layer 6.png [View same] [iqdb] [saucenao] [google]
4657467

one less mediocre one off the list before I can git gud

>> No.4657473
File: 249 KB, 1310x656, Anime_Face_Study_1.png [View same] [iqdb] [saucenao] [google]
4657473

Doing some anime face studies because I'm trying to figure out what the magic is that makes the difference between looking pro and looking like a Deviantart kid's How to Draw Manga attempt.

I think it's literally just about clean lines and being careful about accuracy. It matters a shit ton, even more for cartoons than drawing from life.

>> No.4657509
File: 121 KB, 750x1000, 84796BA4-9A54-49D9-9BCD-FDBDC9B1B225.jpg [View same] [iqdb] [saucenao] [google]
4657509

Crit plz

>> No.4657520

>>4657509
the dark values in the reference are much darker. darker values next to very light ones make the image "pop" (into 3D) more.

>> No.4657529

Do you think Nicolaides used to smell and taste the brappers of his models?

>> No.4657535

Since I started I've been seeing a lot of videos from Ethan Becker in my recommended section, and it all looks like clickbait shit. Checked out a video and he struck me as a memelord; should I just ignore him?

>> No.4657555
File: 332 KB, 798x713, file.png [View same] [iqdb] [saucenao] [google]
4657555

Today, for the first time, I found one of my female drawings attractive. It's not much but feels good man

>> No.4657567
File: 2.29 MB, 3120x4160, IMG_20200617_143350.jpg [View same] [iqdb] [saucenao] [google]
4657567

>> No.4657586
File: 118 KB, 1000x707, Kill all crabs and fundie zealots.jpg [View same] [iqdb] [saucenao] [google]
4657586

studies

>> No.4657602
File: 408 KB, 754x1000, z2pcf.jpg [View same] [iqdb] [saucenao] [google]
4657602

>> No.4657604

>>4657403

About 45 minutes. I've been "drawing for years, but I've never had any formal training.

>> No.4657628

>Want to grind
>I only get like one sketch done per day
>And it takes me hours to do it

>> No.4657635

>>4657628
go to reference.sketchdaily.net/en and click class mode, it takes you through 30s, 1m, 5m, and 10m drawings. Forces you to start learning gestures and quick construction

>> No.4657656
File: 876 KB, 2585x1934, 20200616_223208-1.jpg [View same] [iqdb] [saucenao] [google]
4657656

I've draw some fucking furries instead of practice dammit.

>> No.4657699
File: 1.62 MB, 1920x1440, 1592376866441.jpg [View same] [iqdb] [saucenao] [google]
4657699

>> No.4657721
File: 107 KB, 1000x520, B07B7CDF-D25A-436B-B7E3-A9E4004B0F94.jpg [View same] [iqdb] [saucenao] [google]
4657721

finished this after like a year lol. how shit is it? god i hate foilage

>> No.4657751
File: 325 KB, 1609x1890, bimboibooth.png [View same] [iqdb] [saucenao] [google]
4657751

>> No.4657868
File: 636 KB, 1200x1075, g1706.png [View same] [iqdb] [saucenao] [google]
4657868

Grinding them gestures. Blue ones are timed 90s exercises from quickposes, red are untimed, probably around 2 minutes each.

>> No.4657869
File: 92 KB, 539x540, big ball of gay.jpg [View same] [iqdb] [saucenao] [google]
4657869

Second day since my tablet arrived, i started watching tutorials for digital art and i must say that im enjoying simple things like this.

>> No.4657902
File: 275 KB, 800x1280, is he alive.jpg [View same] [iqdb] [saucenao] [google]
4657902

>> No.4657968
File: 146 KB, 513x573, file.png [View same] [iqdb] [saucenao] [google]
4657968

>> No.4657982
File: 27 KB, 654x604, the shower by adrianus rosenberg strafolowski.png [View same] [iqdb] [saucenao] [google]
4657982

>> No.4658092

how do i know which brush to use, i'm using krita and i only use the carchoal dark pencil thing one

>> No.4658133

Cross hatching gives me a raging hard on, plz reccomend some resources to improve my hatching thanks

>> No.4658141

>>4658133
guptill and based black man

>> No.4658142
File: 279 KB, 675x900, 20200617_084453.jpg [View same] [iqdb] [saucenao] [google]
4658142

did drawing of >>4651483 to test if i could construct it. legs are long but i am happy. Still need to learn how to twist the stomach area since its hard for me. any tips?

>> No.4658165

please help me

>> No.4658175

>>4656465
Anyone?

>> No.4658235

>>4656465
your cylinders are wrong. those ellipses' minor axes should be intersecting with the vanishing point. get something round like a CD or a jar and observe how it changes when you rotate it.

>> No.4658244

new thread
>>4658228
>>4658228
>>4658228

>> No.4658262
File: 464 KB, 1416x1416, lol.png [View same] [iqdb] [saucenao] [google]
4658262

i swear im missing a muscle somewhere in the torso what am i missing /ic/

>> No.4658286

>>4658262
If this is /beg/ I should just give up now

>> No.4658319

>>4658235
Thanks anon.

>> No.4658324

>>4657380
Read the sticky

>> No.4658411

>>4658092
not an expert at digital but i use flow sensitive brush, hard round/size sensitive, and then one of the pen/pencil ones for linework and sketching

for blending the wet paint or blend brushes

>> No.4658514

>>4658092
Just experiment, at one point you will use a single brush for absolutely everything from sketch to render

>> No.4658710

>>4658286
You'll be surprised at the gains you can get if you actually sat down, think, and draw.

>> No.4658747

>>4657751
ngmi

>> No.4658750

>>4657586
Muscless under the ribcage?

>> No.4658758

Why are all begs in this thread today not as shitty as usual? Dare I say there's progress being made?