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2023-11: Warosu is now out of extended maintenance.

/ic/ - Artwork/Critique


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4604011 No.4604011 [Reply] [Original]

Why You Should Copy Anime:
https://i.imgur.com/zNDsyF0
https://youtu.be/t_IODIIYAe0 [Embed]

**Strive for quantity AND quality.**

Anime Studying:
>Copy anime references exactly and draw them from memory. Use illustrations, screenshots, anime figures, 3D models, etc.
>Don’t copy recklessly. Use construction, color theory, and other fundamental concepts to rehearse a drawing process that you can later easily manipulate for original artwork.
>Post all of your anime studies. Post even when you’re told not to. Create an art community that actually draws and improves together instead of just talking about it.
>Number your attempts and link to your previous posts.
>Critiquers should lead by example by posting their studies.

General Anime Style Discussion:
>Questions about achieving certain styles/techniques/compositions etc.
>Drawing methods, study habits, resources, tutorials, tools, software, etc
>Be specific and try to post a sample of your study attempts before asking for help.

**Draw copies from good anime styled references to mindfully up our mileage, internalize appealing aesthetics, and learn from each other’s processes and knowledge.**

Japanese Book Collection:
https://mega.nz/#F!UcNG2AiT!jeyWwP1gtQXXz6R29o5bgw!sddDyarD

Recommended Resources:
https://pastebin.com/Yz2scAEc

Previous Thread:
>>4585075

>> No.4604849

Remember to draw and stop spending time on the discord

>> No.4604853

>>4604849
These threads are dead why did you have to go and bump this shit?

>> No.4604854

>>4604853
I'll bump your prostate if you ever fucking post in this thread again

>> No.4604866

i was hoping we'd all make an effort to let this thread die at r:0

>>4604849
way to go faggot

>> No.4604887
File: 40 KB, 1024x576, 1562560665913.jpg [View same] [iqdb] [saucenao] [google]
4604887

>>4604854

>> No.4604892

Most people in this general don't even draw.

>> No.4604902

>all these reply
Guess I was doing a good job

>> No.4604917

Now that this thread is active again, let's talk about what we've been up to.
I'll start.
I've been copying a bunch of Murata's one punch man stuff, but I'm having a hard time recreating everything perfectly digitally.
What about you guys?

>> No.4604927

>>4604917
Good job, you've been a human xerox machine we're so proud of you.

>> No.4604929
File: 23 KB, 1000x723, 2-aninmateslov.jpg [View same] [iqdb] [saucenao] [google]
4604929

>>4604849
I'll keep on drawing, but won't get anywhere near Discord.

>> No.4604932

>>4604927
I don't know what a xerox machine is but I'll try my best.
What have you been up to?

>> No.4604938

>>4604932
Actually drawing instead of copying like the rest of us, now fuck off.

>> No.4604941

>>4604938
Like drawing from imagination?
Can you post some?

>> No.4604951

>>4604941
>asking someone in /asg/ to post their work
first time?

>> No.4604955
File: 856 KB, 1746x882, SOHOLEDFGR.jpg [View same] [iqdb] [saucenao] [google]
4604955

>>4604941

>> No.4604965

>>4604955
MY EYEEEES

>> No.4605048

>>4604955
What construction do you use?

>> No.4605126

So all the idiots sabotaging these threads were exclusively due to stupid discord drama?

>> No.4605132

>>4605126
No, that's just how /ic/ is, newfag.

>> No.4605134

>>4605126
>sabotaging
hi coronafugee

>> No.4605730

>>4604011
I only started drawing 1 month ago and seeing this thread for the first time is confusing.

>> No.4605732

>>4604955
Lol mikufag

>> No.4605979
File: 301 KB, 880x655, asagi 52.png [View same] [iqdb] [saucenao] [google]
4605979

ol taimanin asagi

>> No.4606083
File: 317 KB, 880x655, asagi 52 2.png [View same] [iqdb] [saucenao] [google]
4606083

>> No.4606218
File: 324 KB, 675x900, I no you know what i fucked up on. please don't say it..jpg [View same] [iqdb] [saucenao] [google]
4606218

>>4604011
how i do

>> No.4606265
File: 342 KB, 600x600, bbg.png [View same] [iqdb] [saucenao] [google]
4606265

Drew my husband
I quite liked this one

>> No.4606272
File: 216 KB, 1334x1306, 1583883810162.jpg [View same] [iqdb] [saucenao] [google]
4606272

>>4606218
I think the head is very cute! For now I personally think that you should draw more to improve line confidence, copies are good for this since it takes a lot of problem solving out of the equation. You should also try to tackle overall body anatomy so don't focus too much on clothes and try to improve on building the underlying figure, learn some construction that conveys 3d forms for this.
>But muh favorite artist doesn't use construction!
You don't have 10 years of professional experience of drawing every day like your favorite artist and thus not able to conjure perfect anatomy out of the blue, you gotta start somewhere.

>> No.4607051
File: 291 KB, 1651x987, Untitled.png [View same] [iqdb] [saucenao] [google]
4607051

Hello again /asg/
Was looking to see if I can get any general tips to make this more appealing. It was a tricky shot, I know the foot could definitely be shaped better but I'm not too sure how to improve it. Hand sucks as usual too

>> No.4607060

>>4607051
Make her look younger by having the proportions of the face divided into thirds while keeping the cranium large and forms of the face simplified and small by removing the nose and replacing it with an abstract form that implies it rather than convey a nose and make her mouth smaller.

>> No.4607078
File: 146 KB, 923x687, Untitled.png [View same] [iqdb] [saucenao] [google]
4607078

>>4607060
Maybe more like this then
I do try to stray away from very large anime eyes and tiny mouths so I won't adjust those too much in terms of size
Anyway thanks

>> No.4607343

>>4604955
You can do better veins on those balls/dick. At least look at real vein patterns.

>> No.4607539
File: 1.40 MB, 1700x2338, FumikoManga2Text.png [View same] [iqdb] [saucenao] [google]
4607539

/beg/?

>> No.4608057

>>4605730
this is where we keep the broken toys

>> No.4608080
File: 72 KB, 877x582, 1578408613562.jpg [View same] [iqdb] [saucenao] [google]
4608080

>>4604011
Why is the discord so dead?
It's always the same 4 retards talking to each other about the most boring shit

>> No.4608256

>>4608080
When I was still in the discord I post my drawing here and there and try to help any /beg/ anyway I can, who posted their drawing. When some /beg/ do post their drawing and ask for help no one give a damn. Even when I am busy I would try to help. I got banned because the admin were trigger and butthurt about what I did. I still not sorry for what I did. Fuck that gook and fuck the trannies admins. Stop fucking around in the discord and draw.

>> No.4608322

>>4608080
You should be executed for both bringing up discord randomly AND not posting your fucking work

>> No.4608339

>>4606265
I'm stealing your husband. He's mine now

>> No.4608342

>>4608322
die mad about it lol

Is that why the admin got asshurt and removed it from the OP?

>> No.4608343

>want to draw
>it too hot

>> No.4608366
File: 240 KB, 2338x1700, Im4jage.jpg [View same] [iqdb] [saucenao] [google]
4608366

Can I get some critique/advice? I'm having issues building heads, even more so in profile view. What are the proper ratios to use in a profile view? It looks wrong and the width of the skull shouldn't be the same as the 3/4 view. Also the top of my skulls look extremely wonky. I remember someone saying when it comes to faces right ratios and proportions are key but I can't seem to nail them and results are highly inconsistent. I'm on that spot where I know there are mistakes but can't seem to pinpoint on how to correct them, Thanks.

>> No.4608375

>>4608366
Chin look a bit long

>> No.4608742
File: 183 KB, 768x1024, EAY8IgpVUAUPS9L.jpg [View same] [iqdb] [saucenao] [google]
4608742

I want to learn how to do lineart and colors like ssktmm, because it looks really fucking cool, but I have no idea how to emulate it. Any tips? I'm especially having trouble with lineart.

>> No.4608746

>>4608742
step 1. learn to draw

>> No.4608763
File: 477 KB, 844x600, sailor moon and donkey kong (bishoujo senshi sailor moon and 1 more) drawn by ericbeaudu - 380f596cdc164a7bae334772bd1d9245.png [View same] [iqdb] [saucenao] [google]
4608763

please tell me that grey sketch guy fucking died

>> No.4608789

>>4608742
Chasucuro or chicasuroco or whatever that's called where you do all shadows in heavy tones or blacks.

Also you need to learn to draw. Go master your fundies and come back again when you're done.

>> No.4608810
File: 659 KB, 1483x1470, 4585075.png [View same] [iqdb] [saucenao] [google]
4608810

i did the challenge from last thread, drawing this was kinda fun. rendering still scares me, though

>> No.4608819

>>4608746
>>4608789
I wasn't asking about chiaroscuro, nor was I asking about how they draw fundamentally. Maybe I should've been more clear. I don't really know how to use digital mediums that well, so I'm having trouble emulating certain types of pens and coloring tools within my actual program.

>> No.4608855

>>4607539
very

>> No.4608857

>>4608819
Which program are you trying to use for that?

>> No.4608865

>>4608857
Clip studio

>> No.4608942

>>4608855

Please elaborate

>> No.4609040
File: 173 KB, 1024x576, IMG_20200527_192714.jpg [View same] [iqdb] [saucenao] [google]
4609040

>>4608742
Achievable with any popular gpen brushes in the csp assets site.

>ssktmm
cute.. thanks for the recommendation anon. I love his lineart style

>> No.4609111

>>4608810
Actual talent. Very nice and soulful. Makes me wish I had talent.

>> No.4609120
File: 31 KB, 500x316, 8ff.jpg [View same] [iqdb] [saucenao] [google]
4609120

>>4609040
yeah i like that... lineart... style.... as well

>> No.4609127
File: 177 KB, 400x600, IMG_20200527_192536.jpg [View same] [iqdb] [saucenao] [google]
4609127

>>4609120
that too..

>> No.4609376
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4609376

>>4608942
not that anon, but here's some notes:
1) seifukus don't come in 3/4 sleeves. What's that chair she's sitting in? Doesn't look like a Japanese school chair.
2) Her expression is just blank in the second panel, and the first panel doesn't really convey shock well. Also all of the panels are bust shots, and doesn't read well to convey change in location, what she's doing etc.
3) No one holds a bowl like that, anon. Also, if she's getting her food served in a bowl, why is she eating a mysterious bread-like object in the next panel?
5) general tip but get rid of the long strands of her hair in front, just give her a bob or something else if you want her to stand out. It reads very 2000's weeb and not in a good way.

/beg/? yes, but I'm not going to discourage someone from making their own manga or whatever. Hope this helps.

>> No.4609494

>>4607539
>the way the lunch lady is holding the bowl
oh god she's just getting all 4 fingers in there and has no gloves

>> No.4609506

>>4604011
reeeeee how do I draw conventional anime substantial time in hair and all?

>> No.4609515
File: 1.45 MB, 2432x1450, icrl1.jpg [View same] [iqdb] [saucenao] [google]
4609515

>>4608366
These read as male to me because of the length/proportions of the face, and other anon's note on chin being too long is right. The faces generally feel too elongated. You are also drawing the cranium way too big.
Your profile view has the features looking sunken in, the forehead sticks out too much and the top lip should be pushed out more and overlap the bottom lip.

It could also be good to consider the where the hairline will be to help determine proportion. Generally longer noses/chin for guys, shorter noses/chin for girls/children with smaller faces/will look cuter.

>> No.4609519

>>4609515
>>4608366

I forgot to add, you should check the midline of your faces because your noses/mouths are misaligned for the 3/4 views.
Here's manga material's notes on this: https://twitter.com/MangaMaterials2/status/1265333561424441345

>> No.4609561

>>4609376

>1) seifukus don't come in 3/4 sleeves. What's that chair she's sitting in? Doesn't look like a Japanese school chair.

1.Thanks.
2. The Chair is a shitty plastic chair, she's in the middle east.

>er expression is just blank in the second panel, and the first panel doesn't really convey shock well. Also all of the panels are bust shots, and doesn't read well to convey change in location, what she's doing etc.

Thanks. I will keep that in mind.

>3) No one holds a bowl like that, anon. Also, if she's getting her food served in a bowl, why is she eating a mysterious bread-like object in the next panel?

It's a Pita, I guess it looks very bad if you see a bowl.

>5) general tip but get rid of the long strands of her hair in front, just give her a bob or something else if you want her to stand out. It reads very 2000's weeb and not in a good way.

I do have a list of hairs to use, though I have to study how it works.


Thank you for this critique.

>> No.4609863
File: 28 KB, 748x524, pix-msg.png [View same] [iqdb] [saucenao] [google]
4609863

I got this message on pixiv today
I don't know if this person is serious or it's just a ruse since I don't think my art is good

Any idea how to answer this? I had to use a translator to read

>> No.4609885

>>4609863
Can I see your art?

>> No.4609895

>>4609885
like I said, I'm aware that it's not good
so I'm finding the message suspicious
I'm the jeanne d'arc poster

https://www.pixiv.net/en/users/14735673

>> No.4609945

>>4609895
>https://www.pixiv.net/en/users/14735673
ayooo it's good, i can totally see it in something like an indie game or being part of it.

But that part of "renowed game company" gets me.

Ask him for any social media for the "internationally renowed game company" and message the accounts to see what's up.

But keep working anon, i like your stuff.

>> No.4609968

>>4609945
Thanks for saying what you think anon, that part also left me in doubt
I will try to see if that person gives me more information about this company

even if it's true, I also don't know if I could meet the expectations of this type of thing, I mean, in my current stage it takes me a long time to finish a drawing and my work from imagination still has many flaws that I am trying to improve. But I would still try just for the experience

>> No.4609972

>>4609968
Just try it and see how it goes.

>> No.4609996
File: 167 KB, 885x600, sakura (taimanin) 6 redux.png [View same] [iqdb] [saucenao] [google]
4609996

>> No.4610060

>>4609515
>>4609519
Thank you so much for the detailed critique. I will go over all of these and try to internalize all of it.

>> No.4610080
File: 237 KB, 800x1258, 2345423523.jpg [View same] [iqdb] [saucenao] [google]
4610080

>>4604011
>this general is still alive
I've been mia for like a year
Kinda glad to see people are still interested in studying animeme

>> No.4610136

>>4609515
What method do you use to construct the head? I just can't get any of them right

>> No.4610185

>>4610080
It was almost dead, I bump it and got yelled at. Now it activate. So in the end I won

>> No.4610201
File: 334 KB, 1200x874, 1.png [View same] [iqdb] [saucenao] [google]
4610201

>>4610060
Good luck anon! I realized I didn't say a single nice thing, but I think you're almost there and have a good general grasp.

>>4610136
I've been drawing since I was a kid without construction and even art school didn't change that, so I don't really have an answer unfortunately, I just feel things out + do portrait studies. I normally do semi-realistic art as opposed to straight up animu, though. I'll attached a tutorial you might find useful instead. (1/2)

>> No.4610203
File: 367 KB, 1200x874, 2.png [View same] [iqdb] [saucenao] [google]
4610203

>>4610136
>>4610201
(2/2)

>> No.4610232

>>4604011
Is there something wrong with the anatomy here?
>https://twitter.com/invertoalbedo/status/1265466935782699008

>> No.4610241
File: 815 KB, 2592x3872, 1585303782407.jpg [View same] [iqdb] [saucenao] [google]
4610241

>>4610201
>>4610203
Thank you again. I have been trying and its soul crushing how bad I am still and how I still getting things wrong over and over.

>> No.4610251
File: 593 KB, 930x440, navel-abs.png [View same] [iqdb] [saucenao] [google]
4610251

>>4610232
The navel is located between the last two sections of the rectus abdominis

>> No.4610271
File: 1.16 MB, 1245x2474, gothgirlprac.jpg [View same] [iqdb] [saucenao] [google]
4610271

>>4610241
You'll be okay anon. Sometimes I get on here and feel lucky I started drawing as young as I did, it's a lot harder to start as an adult because you're aware of how good/bad you are. Unironically learning proper anatomy and doing studies helped me out a lot, though.
We should bring back posting ref photos to do stylized studies together, pic related is from old /asg/ thread. Those were fun.

>> No.4610278
File: 192 KB, 594x865, 1568694617959.png [View same] [iqdb] [saucenao] [google]
4610278

>>4610271
I remember doing this one as well. It was absolutely terrible.

>> No.4610335
File: 338 KB, 1453x2584, ssadq.jpg [View same] [iqdb] [saucenao] [google]
4610335

>>4610278
this shit brings me back. does anyone have the original ref? would be fun to redraw

>> No.4610341
File: 555 KB, 1083x1920, 1568243631680.jpg [View same] [iqdb] [saucenao] [google]
4610341

>>4610335
Oh shit, I still have it, lol. Here you go anon.

>> No.4610347

>>4610251
only this?

>> No.4610350
File: 457 KB, 2508x3541, EY_XbjBVcAEg9Rl.jpg [View same] [iqdb] [saucenao] [google]
4610350

>>4610232

>> No.4610353

>>4610341
I'm actually scared to attempt to redraw this and realize I have made no progress in all this year despite drawing daily.

>> No.4610360

>>4610341
I would also like to try, what are the rules? can I change some proportions?

>> No.4610372

>>4610353
Anon, you won't know if you've made any progress until you try it, and if you truly haven't made any progress, it's a good chance to realize you need to change up the way you study to improve! You shouldn't be so hard on yourself anon, you'll end up hating drawing or burning out.

>>4610360
I think there weren't any concrete rules last time the threads did this, most people just tried to do a redraw in their own style.

>> No.4610397

>>4610372
>Anon, you won't know if you've made any progress until you try it, and if you truly haven't made any progress
Fair enough. I will try after work.
>it's a good chance to realize you need to change up the way you study to improve
I really don't know how to study or how should I study, nothing covers this.
>You shouldn't be so hard on yourself anon, you'll end up hating drawing or burning out
I don't hate drawing, I love drawing. I just hate myself for being bad at drawing and unable to improve.

>> No.4610512 [DELETED] 

I have been copying Little Wich Academia character models since I got ahold of new cartridges. Sucy is my favorite. Shes’s easy to draw.

>> No.4610514

I have been copying Little Witch Academia character models since I got ahold of new cartridges. Sucy is my favorite. Shes’s easy to draw.

>> No.4610527

>>4610514
Have you learned anything at all?

>> No.4610548
File: 280 KB, 1318x990, draft_the_dome.png [View same] [iqdb] [saucenao] [google]
4610548

>>4608366
if you're struggling with the upper part of the head, try to divide it into sections and then ask yourself how much of which section is visible in certain perspectives. it looks to me like you're just drawing a circle for the upper part of the head instead of thinking about the perspective implications. drawing through the form to the other side of the head will really help in that regard. as always, i would work on one thing at a time. if you're focused on really getting the 3d structure of the head shape down, forget about detailing in features for now
i should also mention that in the end, anime-style will ditch perspective consistency for shape-appeal in a heart beat. structure is indispensable for learning, but be ready to eject it out the airlock in favor of appealing shapes for finished illustrations. a lot of drawings can appear "western" if you bend to the will of perspective and form every time
>>4608810
put it on your twitter, brother. i follow so i don't have to look through these threads to find your work lol
>>4609515
great tips on the proportions

>> No.4610580
File: 577 KB, 2673x3000, 00.jpg [View same] [iqdb] [saucenao] [google]
4610580

Am I NGMI if the goal is to have sollyz' style? They seem to have some drawing streams which is useful but I'm not sure it's enough.

>> No.4610582

>>4610580
Aim higher ngmi

>> No.4610583
File: 392 KB, 801x1300, tfw-no-goth-gf.png [View same] [iqdb] [saucenao] [google]
4610583

>>4610341
>>4610372
>there weren't any concrete rules last time
nice, so I did my own interpretation

>> No.4610604

>>4610582
Already seems like a high goal anon.

>> No.4610855

>>4610548
Thanks for the tip as well. I've come to realize I don't know how to build heads at all once more so I will try to learn it again for the 100th time

>> No.4610876
File: 1.60 MB, 955x1352, beatricesmall.jpg [View same] [iqdb] [saucenao] [google]
4610876

Those anime threads seem to be dying quickly. Anyways I just finished this.

>> No.4610880

>>4610580
the style of complete garbage westaboo lineart? yes, i'd say you're NGMI if you want that

>> No.4610968

>>4610880
>westaboo
that's not westaboo

>> No.4611202
File: 77 KB, 614x1000, Modernism.jpg [View same] [iqdb] [saucenao] [google]
4611202

yes

>> No.4611311

>>4610876
You took all the warmth out of her face and made her look glassy-eyed if that's what you were going for. I like how you did the background more than the original though.

>> No.4611344

>>4610880
You have NO idea what a westaboo is

>> No.4611613
File: 1.58 MB, 3000x4000, xayah.jpg [View same] [iqdb] [saucenao] [google]
4611613

>>4610880
What's wrong with it?

>> No.4612324
File: 1.41 MB, 1700x2338, FumikoManga2TextICd.png [View same] [iqdb] [saucenao] [google]
4612324

>>4609561

K then, made a slightly different one this time.

>> No.4612353

>>4611311
Yeah I was actually striving for a 'doll like' look

>> No.4612367

>>4612353
I think you were successful then

>> No.4612455

What brush settings on CSP or brushes you guys use?

>> No.4612507

>>4610876
You’re really good. I’m honestly impressed. Do you have a Twitter account?

>> No.4612561
File: 2.85 MB, 3000x4000, IMG_20200528_235050.jpg [View same] [iqdb] [saucenao] [google]
4612561

did I do good?

>> No.4612605

>>4612561
cute rakka

>> No.4612756
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4612756

>> No.4612948
File: 460 KB, 3183x1146, Duomo.jpg [View same] [iqdb] [saucenao] [google]
4612948

>>4610548
Gave this one a go except for the ortographic projection as I kept realizing there is something fundamentally wrong with my attempts. For some reason I struggle the most with faces facing front. Other than that I wouldn't know how to transition to non flat features from most of these without ruining things even more. Going to keep on trying but would really appreciate any input, thanks.

>> No.4612974

>>4612756
>>4612948
Needs more Loomis.

>> No.4612986

are there any references for drawing anime style landscapes/scenery?
specifically need to learn how to render a cliff

>> No.4613227

I really want to draw eyes like this guy https://twitter.com/qow_213 and Takeda Hiromitsu but i can't get the shape correct. Does anyone have any idea how to make the eye outline not look shit

>> No.4613335

>>4612561
kys

>> No.4613338

>>4613335
ngmi crab

>> No.4613389
File: 1.40 MB, 1700x2338, FumikoManga2TextICd.png [View same] [iqdb] [saucenao] [google]
4613389

>>4612324

Aaand now without the long strands in the front.

>> No.4613439

>>4613335
Why tho

>> No.4613724

>>4613335
you first

>> No.4613982

Should I just pretend to be an in-betweener on an anime I like to practice drawing?

>> No.4614068
File: 95 KB, 500x500, eye drawing practice.jpg [View same] [iqdb] [saucenao] [google]
4614068

Does these eyes look passable to you?

Where can i learn to improve lineart?
I'm using digital right now, and as you can see, it's blurry and not sharp enough.
I'm just using one tool (pencil) with one size.
I need some tutorial/teaching to teach me how to effectively use the tools to draw different lines.

I'm using Krita.

>> No.4614124

>>4614068
at a glance, only the first and second on the second row are passable. rest are awful, or not enough information is given to convey the eye
use a bigger canvas and draw bigger
give up on anime

>> No.4614797

After looking everywhere everyone says the same thing and that before one can learn anime style they have to know how to draw normal people and not japan's distorted vision. Will I be ready enough if I read:
>keys to drawing, drawing on the right side of the brain, fun with a pencil, perspective made easy, vilppu drawing manual
>figure drawing for all its worth, huston figure drawing, hogarth figure drawing, hampton figure drawing
>hogarth anatomy and bammes anatomy

>> No.4614848

>>4614797
more or less, it could be done with less tho is just a matter of how good you wanna be

>> No.4614875

>>4614797
learn the fundamentals from some of those books, some of them not at all. don't think you need to have read THIS many books before you can start drawing anime. anime and any stylized art requires knowledge of the basics.

the main fundamentals of drawing you should focus on are measuring and proportions. focus on drawing what you see and not what you think you see. proportions are a skill you will need your entire drawing career.

for books
>keys to drawing
>perspective made easy or scott robertson how to draw if you're not a brainlet
>huston figure drawing or vilppu

that's it. then focus on more anatomy stuff later which is more specifc and not much to worry about now. scott eaton's course is good and easy to get, then you can look at any of the books from bridgman, bammes, robert beverly hale (drawing lessons from the great masters and masterclass in figure drawing), richer, loomis, venderpoel, elliot goldfinger, peck, or hogarth (who is kinda memey unless you draw gay, bubbly muscled shounen shit).

>> No.4614887

>>4614875
Scott eaton's in the op's pastebin so I'll look into that later. The actual anime/jp books in the resources I'm not sure how to follow since most don't seem translated. Machine translating them is really jank. I did get translated pixiv stuff from another thread, sketching manga, and manga in theory and practice, but trying to find a starter path for weebstyle is more difficult.

>> No.4614898

>>4614887
the japs learn the basics from the same stuff we do, there's no better than the western drawing books. don't be a retard and think you can only learn from translated books. look at the pictures, copy them, try to figure out or understand what they're doing. you have to do the analysis. words in art books tend to be superfluous. when you read an artbook you should be copying the drawings.

>> No.4614957
File: 382 KB, 1276x1754, IMG_20161031_0039.jpg [View same] [iqdb] [saucenao] [google]
4614957

>>4614898
Sometimes its self explanatory and sometimes it isn't. Something like this mostly makes sense

>> No.4614965

>>4614957
Which book is this?

>> No.4615093

>>4614124
aren't you supposed to stay in /beg/?

>> No.4615120

>>4612948
there are good ones and there are bad ones. i would say that you're on the right track and the issues should sort themselves out with the proper self-critique. what is your self-critique like? does it point out issues that you can work on or is it non-specific like "something's wrong"? if you can't point out specific issues, then it might mean that you have to deconstruct/study good illustrations to get an idea of what it should look like. for example: your heads angled downward tend to have a discrepancy where the face is tilted too much toward a frontal view and the dome is tilted too much toward a downward view. i think if you can supply yourself with that kind of critique (which comes from study) then improvement is inevitable
>I struggle the most with faces facing front
symmetry is actually quite difficult, but i think you did a good job with the front facing ones. can you be more specific about what you're struggling with?
>I wouldn't know how to transition to non flat features from most of these
that's something else entirely that should have its own targeted practice, imo. make sure you're clear about what you're working on. if you're drawing flat features, then you should only worry about putting them flatly in the correct position, according the the position of the dome
good luck

>> No.4615134

>>4614965
h-gal, just something I picked out at random from some things I mass downloaded before.

>> No.4615197
File: 67 KB, 911x642, Capture.jpg [View same] [iqdb] [saucenao] [google]
4615197

>>4612948
>>4615120
i was thinking about this again and wanted to draw out what i mean... i think i was being too wordy

>> No.4615250

>>4615120
>>4615197
As always thank you for the explanations. I don't get many chances for detailed critique from better artists so I'm sorry for being so persistent. I really appreciate it.
>What is your self-critique like? does it point out issues that you can work on or is it non-specific like "something's wrong"?
It's half and a half. In the case of the downward tilting heads I couldn't figure it out myself. With the provided example I have come to realize I was trying to circumscript the head in a cube at all times resulting in the head being warped and elongated like that. On the example provided I realized that shouldn't be the case always, as your tilting head downwards has plenty of available room within its cube, on top of that my handle of perspective its poor but at the moment I want to try and focus on one thing exclusively instead of jumping through a whole other section on a constant basis
>Can you be more specific about what you're struggling with?
Seems to be a number of things, at the moment I have a hard time building domes of the right size (something which can be improved with repetition and practice) the other seems to be that I don't understand the use of an inverted triangle on the construction and how to subdivide it. The ratios of the head I'm aware of at the moment are that eyes and roughly at the middle point of head, top of the ears are roughly aligned with these and the bottom of the nose should align with bottom of the ears, mouth goes halfway inbetween nose and chin. Starting with a dome (which apparently defines the brow line) makes it difficult for me to define the half and the rest of the features, the other main problem at all angles seems to be the jaw (the space between the ear and the triangle) since its size comes out really wrong. As for now I will try to tackle these issues before moving to more defined features. All of these makes either the upper dome and lower half be all around mismatched.

>> No.4615346

how to draw cliffs

>> No.4615453

>>4608763
who?

>> No.4615459

>>4610876
Great job anon.

>> No.4615537

>>4607051
>>4607078
Could you post the underlying construction sketch if you still have it, please?
Also, blog?

>> No.4615699

>>4615346
Why

>> No.4615742

>>4615699
for a background of course

>> No.4615915

few days ago, some anon posted folders of anime drawing reference or something.
anybody have that?
I didnt get to download it...

>> No.4615925
File: 730 KB, 919x1178, 052920a3.png [View same] [iqdb] [saucenao] [google]
4615925

Messing with grayscale but i still don't get how people color it. Everytime I try to overlay colors I get colors undesired no matter how i mess with it.

>> No.4615947

>>4615925
https://www.youtube.com/watch?v=hVW562drz8I

subs in cc. This video's the only tutorial that made sense to me, but I also tend to paint in one layer. He covers how to get realistic colors with adjustment layers.

>> No.4616016

>>4615947
interesting. gonna try this

>> No.4616052
File: 822 KB, 917x1174, anon-colours.jpg [View same] [iqdb] [saucenao] [google]
4616052

>>4615925
I tried to apply the same process that I use on my Jeannes d'Arc that I post here

basically consists of choosing a gradient map>multiply>hard light

if you think the saturation is not good you can try to correct it using an overlay layer

god, I wish I could draw my Jeannes like that

>> No.4616064
File: 494 KB, 1433x1938, 001.jpg [View same] [iqdb] [saucenao] [google]
4616064

Random question: which is/was your go-to book for moe anatomy?

>> No.4616080

>>4616052
>basically consists of choosing a gradient map>multiply>hard light
Not that guy, but can you elaborate more on your process? I would appreciate it since I'm clueless

>> No.4616090

>>4616052
Wow this is really awesome!! Thanks for showing me the way Jeanne d'Arc bro. This inspires me to really delve into grayscale colors. Anyways I really dig your Jeannes and admire the character dedication. You're definitely gonna be drawing Jeannes way better than anything I can do soon enough.

>> No.4616133
File: 1.11 MB, 1445x1017, layers.png [View same] [iqdb] [saucenao] [google]
4616133

>>4616090
Thanks anon!
You really should try this process, some people don't like it because they think the colors look kind of dull but the advantage is that you can color something like that in less than 40 minutes

>>4616080
These were the layers I used, because I didn't have the sketch, I couldn't make a mask, which would make it easier to color certain areas. When you do this, remember to set the layer with the lines in multiply mode

later I can try to make a mini tutorial with some saved work, to better explain step by step

but it is practically like this video
https://www.youtube.com/watch?v=1v8uh0IL6Ys

>> No.4616191

>>4616133
>https://www.youtube.com/watch?v=1v8uh0IL6Ys
>Paints in gray
>Oh ok looks ok
>Suddenly magic happens and everything acquires perfect warm tones
Oh god what?
>later I can try to make a mini tutorial with some saved work, to better explain step by step
Please do. I would be very grateful.

>> No.4616196
File: 27 KB, 720x457, anime_face.jpg [View same] [iqdb] [saucenao] [google]
4616196

Where can i learn the ratio for anime face?
I tried using loomis but it seems like the middle of the circle is not where the eye brows go.
And the nose is not at the bottom of circle where it usually is.

In picture,
on the right is where i put the eye brows and nose as i learnt in loomis.
But on the left is where i moved them to look more normal.
Can anybody share me a tutorial on this?

>> No.4616221

>>4616191
it's because of the gradient map, depending on what you choose changes the whole atmosphere of the drawing
it's already morning where I live, so I'll try to sleep for a few hours, when I wake up I'll try to explain step by step

>> No.4616288
File: 95 KB, 720x825, 1590846302606.png [View same] [iqdb] [saucenao] [google]
4616288

>>4616196
Don't got a tutorial but i can show my take on it. I don't normally draw dudes though. The eyes are lower than halfway because anime has big ass craniums. Drawing the ears also helps me put into place things. Notice how the ears barely even attach to the original circle

>> No.4616333

Can I get some recs for Japanese artists who post speed paints to YouTube?

>> No.4616334
File: 25 KB, 500x500, anime face 2.jpg [View same] [iqdb] [saucenao] [google]
4616334

>>4616288
Thanks for the help.
You're too kind, especially in this pace where everybody seems to be extremely hostile.
It's really helpful to have someone draw a correct outline behind the face.

>The eyes are lower than halfway because anime has big ass craniums.
>Notice how the ears barely even attach to the original circle
That's why i'm asking for some tutorials for the correct face ratio/anatomy.
Right now, i'm just translating the face to its correct positions based on observation.
It's easier if the face is just facing the front.
But if my head is facing a different angle, it will be screwed up like pic related.

I really need to know the correct position to draw them...
Can anybody recommend me any tutorial/ways to learn it / books / videos ??

>> No.4616419

>>4616334
Too rounded. Has to be sharper.

>> No.4616448
File: 423 KB, 2224x1594, 280056E0-8372-4ED6-91DF-F2586658D76E.jpg [View same] [iqdb] [saucenao] [google]
4616448

>>4615537
Sorry fren I don’t have the underlying contrsuction anymore. I started doing rough sketches on my iPad so I transfer the image to my pc to redo and delete the procreate file since I have no use for it. I leave almost nothing here. My construction is very bad though so it’s nothing to learn from. My sketches go through several passes to get anything looking passable to me. Here’s my blog and the completed image if you really want to look. Don’t expect much https://twitter.com/Katsunei/status/1265492882393313281?s=20

>> No.4616480

>>4616448
Great work anon, it's honestly a very appealing style. What did you do to get this far?

>> No.4616491

>>4616480
I don't like saying that I have a style since I'm just still trying to learn
I do however enjoy artists that draw older anime girls like oda non and f.s, so sometimes I make an effort to study how they do things. I said this before here but I almost always use humans as a reference and study real like anatomy in hopes that I improve

>> No.4616517

>>4616491
Have you used any of the mangamaterials resources? It might help

>> No.4616548

>>4616517
Yeah I have that. I don't look at it much honestly unless I'm on things I'm very unsure about, like legs. My studying and practicing has slowed down though so I really should get back on that to avoid stagnation

>> No.4616557
File: 283 KB, 675x900, 561.jpg [View same] [iqdb] [saucenao] [google]
4616557

>>4604011
thread dead?

>> No.4616570

>>4616557
https://www.youtube.com/watch?v=HUulfgV6Tu8&t=313s

>> No.4617096
File: 315 KB, 675x900, 20200530_172724 (1).jpg [View same] [iqdb] [saucenao] [google]
4617096

>>4616570
kek. i suck at it so thanks

>>4616557
did a different face. which picture from the one i posted and new is better.(will stick and improve whatever is better)

>> No.4617118

>needing a book or tutorial to draw anime
ngmi

>> No.4617242

>>4617118
I just want to draw weebtrash bro... I don't want to perma-beg

>> No.4617249

>>4617118
What's wrong with that?
You can't will yourself to be able to know stuff, you need to learn how to do so.
At the very least least, learn how to copy, learn how to learn by yourself.
You need someone else to teach you that.

>> No.4617310
File: 138 KB, 789x1085, tailtiu.jpg [View same] [iqdb] [saucenao] [google]
4617310

can someone teach me how the fuck to paint like this?
what kind of brush are they using to get that shading on the fabric?

>> No.4617313

>>4617310
Anon this comes with learning how to color/paint in general.

>> No.4617322
File: 2.19 MB, 3240x1688, grayscale-process-1.png [View same] [iqdb] [saucenao] [google]
4617322

>>4616191
This is an old drawing and I will try to explain it as best as I can
Some things in the process I changed but I'll mention this in the moments I need, but I'll still use this work because the layers are in an easier way to understand

>Step1
This is your sketch, try to keep it as clean as possible for the selection tool to be accurate, or do the lineart if you're good at it
Create a new folder and place the sketch there

Step2
Use auto-select tool and click around the drawing, then invert the area. Create a mask ON THE FOLDER

Step3
Click on the bucket tool and fill with gray
Change the sketch/lines to multiply mode(this is important)

Step4
Create a new layer and apply the values, decide what is shadow and light. This part is important, the better your skills are here, the easier it will be further ahead, otherwise you will have to compensate a lot in the other blend modes. As you can see... mine are not so good... so I have to work more on the overlay/hard light

Step5
Choose the gradient map, this part by far is the most important because that is what will define the mood of your composition. In this case I got one with a warmer feeling

(1/2)

>> No.4617325

>>4609895
Hey! I remember you posting your art in an /alter/ thread a while back! Your art is really good!

>> No.4617380
File: 828 KB, 2072x908, grayscale-process-2.png [View same] [iqdb] [saucenao] [google]
4617380

>>4616191
>>4617322

>Step6
Create a multiply layer and start choosing the basic colors, don't be afraid to get a very light color as the multiply mode always results in a darker color.
I put some examples of colors that I took
Also, change the eyedropper tool to pick colours from the layer

>Step 7
Create an overlay or hard light layer(I recommend a hard light now and use the overlay for corrections like a I did here >>4616133)
In these modes, what is above 50% gray is lighter and below it gets dark.
Emphasis on shadows using cold colors and what is in the light using warm colors

>Step8
I added a glow layer to give more emphasis to the light, but it depends on the composition

>Step9
Create a normal layer and paint over it to refine the lines. Duplicate the folder and combine this new folder into a single image

>Step 10
I created a new layer on the merged image and did the finishing touches

>>4617325
Thanks anon! I really appreciate it
I was the one who got Jeanne after 730 sq.
But unfortunately my art is very inconsistent, sometimes things come out really garbage when I try to set some time like this >>4610583

so I started to dedicate myself more to books and I'm doing drawabox too right now,
I think this is helping

>> No.4617389

>>4617380
It's fine anon. Trust me when I say what you think is "garbage" is a lot better than what I can do at the moment.

>> No.4617395

>>4617322
this seems like way too much work when you could be using direct color after like step 6. beyond that it looks more lifeless and artificial since you're at the whims of layer pixel math and picking the right additive color instead of making the color choices yourself.

that could explain the inconsistencies and awful tinting that happens. it looks really bad after 6-7.

>> No.4617409

>>4617322
>>4617380
Much appreciated for the step by step

>> No.4617410

>>4617380
Wouldn't using so much multiply layer lead to dull colors...

>> No.4617429
File: 962 KB, 1000x842, loomis1.png [View same] [iqdb] [saucenao] [google]
4617429

>>4617395
in my current state I find it easier to first apply the values and then the colors, this is the way I find the most fun. During step 9-10 I apply the colours directly by my own judgment, like a painting. After learning to draw I will try new things, for now I will focus on figure drawing
Also, I try to assimilate this person's process since he is my favorite artist

https://youtu.be/xu_LENRSw5s?t=4516

>>4617410
There's only one multiply layer, some people uses overlay, see what fits you best

>>4617409
>>4617389
Thanks, hopefully we will all make it

>> No.4617439

>>4617429
>>4617395

also, another example of work that inspires me

https://youtu.be/mVQBeIBZ_PA?t=1455

>> No.4617445

>>4616419
>Too rounded. Has to be sharper.
wait, no problem with the eye / nose / mouth position?
Face outline aside,
I feels like something is wrong with the placement...

>> No.4617465

>>4616334
>>4617445
You need to observe your work more carefully

>> No.4617841

Why is the thread so slow and seems dead?

>> No.4617854

>>4617841
The few good artists we have are too busy drawing and the bad ones like myself are not able to contribute anything meaningful, so I'm just practicing.

>> No.4617862

If anything, the OP's references tell you that anime is a garbage, derivative genre.

>> No.4617874

>>4604011
Thanks for the links

>> No.4617878

>>4617854
Post the practicing materials then.
Y-you all are drawing something at least once a day, r-right??

>> No.4617893

>>4617878
Yeah but nothing anime since I'm ultra-/beg/ and can't even do boxes yet

>> No.4617900
File: 180 KB, 1484x1026, Torsos.jpg [View same] [iqdb] [saucenao] [google]
4617900

>>4617878
Failing at heads was doing my head in, so I wanted to take a break from it and study something different. I usually draw every day but the quality is extremely inconsistent depending on my mood swings and how pressed I'm for time, I usually dedicate the night to work on finished pieces and rendering turds at a snail pace. Regarding practicing materials they are too many to post.

>> No.4617901

>>4617900
looks good.
Where do you get your references to draw those?
Or are those from imagination?

>> No.4617903

>>4617901
They are not from imagination except maybe one of them (right half, middle on the bottom where I was trying to make the referenced pose from behind without referencing it directly). At the moment I'm trying to build my own notes on the torso so later on today I can attempt to draw some both from life and from memory. The references are several but those pages are a combination of manga materials and 3d models (From both Sketchfab and Posemaniacs)

>> No.4617904
File: 134 KB, 953x618, sai2_2020-05-31_07-21-03.png [View same] [iqdb] [saucenao] [google]
4617904

>>4617841
>why isn't this thread giving me enough stimulation as discord!
>post more right now!

>>4617878
When I'm able.

>> No.4617909

>>4617904
I just want more people to engage in this thread...

>> No.4617910

>>4617904
Those are some nice linework! Any tips?

>> No.4617943
File: 107 KB, 722x708, sai2_2020-05-30_10-26-19.png [View same] [iqdb] [saucenao] [google]
4617943

>>4617910
I thought it looked like shit, quite rusty.

But my gamer tip would be drawing a lot, and expecting your gains to come a month later.

>> No.4618002
File: 1.69 MB, 2000x1700, ebony dark'ness dementia raven-way.png [View same] [iqdb] [saucenao] [google]
4618002

>>4610341
i did it. i was right, it was fun.

>> No.4618208
File: 201 KB, 1016x890, 2020-05-31_11-37-03.png [View same] [iqdb] [saucenao] [google]
4618208

>>4616557
>>4617096
Are you trying to improve, or just drawing the same pose once a day?

>>4617862
It just attracts people with nothing to say, that just wanna make COOM art.

>> No.4618322
File: 166 KB, 1500x1500, anime_face_practice.jpg [View same] [iqdb] [saucenao] [google]
4618322

Alright, practice of the day.
I just wish this Virus thing never ends because i really can use more work from home time to practice drawings.

What other communities do you guys go to aside of /ic/ for beginner arts?
Feels like there's only a few of us around here...

>> No.4618622

anyone knows if the latest sai version is cracked? and hows the blend tool there

>> No.4618704

https://www.youtube.com/watch?v=6-IsmyzaUPc

>> No.4618762

>>4618208
just trying to improve faces. tho you should not be talking with same poses you do

>> No.4618870
File: 88 KB, 704x610, 2020-05-31_18-12-37.png [View same] [iqdb] [saucenao] [google]
4618870

>>4618762
That's a little rude. I'm just saying I can't see you being able to turn the head in another angle. Because that would be practice.

>> No.4618876

>>4616334
>>4616288
>>4616196
what?
loomis dude

>> No.4619085
File: 43 KB, 685x684, 1560100016361.jpg [View same] [iqdb] [saucenao] [google]
4619085

>>4604011
>YWN be able to see greysketch make gains live

>> No.4619140

>>4619085
what?

>> No.4619184

>>4617943
>>4618208
>>4618870
these all look appealing, good job
keep on practicing

>> No.4619185

>>4619085
what?

>> No.4619189

>>4619184
You must be new

>> No.4619201
File: 464 KB, 1500x1512, C207342532462346.jpg [View same] [iqdb] [saucenao] [google]
4619201

Dunno if I should my work here or in the beg thread. After a long hiatus (6+ months) I'm finally starting to draw daily again, feels good man.

>> No.4619225 [DELETED] 

>>4619201

Where's the upper body?

>> No.4619253 [DELETED] 

Hey even though I'm a beginner retard loser should I be posting my art on pixiv or what.
Or somewhere else

>> No.4619413

>>4612324
I question the pose that hand is holding the pita with. That's not how I hold a pita and it's not how I see other people holding pita. If you're on a computer with a webcam, take a picture of yourself holding a fake pita and then use that as reference, or even just put your non-dominant hand in a "pita holding" pose and try to draw that. The pose will really help with reading that as a pita and not as some kind of weird bowl/bag.

You might even be able to find stock imagery of a someone holding a pita (or even an envelope that they're putting a letter in) that could help.

>> No.4619687
File: 96 KB, 900x675, 20200531_192755 (1).jpg [View same] [iqdb] [saucenao] [google]
4619687

>>4618870
Its because My faces are always changing that i use the same pose. I am just trying to find the most appealing anime face and stick with it but have been failing as i can't grasp its style. I use the front view as a template to draw the anime eyes and ask myself if its bad.

compare my old pictures to this drawing and you would most likely agree this is better then the last picture and thats because i took time fixing the face to look animelike while >>4617096 looks like western shit made by Christopher Hart

>> No.4619912

>>4617943
>>4618208
>>4618870
sketchtranny assuming you're not trolling i think you should check out the will weston figure drawing lecture that just got uploaded in the video course thread, i think his approach would jive with yours and give you a major boost in skill

>> No.4619993

sketchtranny is trolling. he's done the same thing for what 3 months now?

>> No.4620204
File: 68 KB, 679x565, sai2_2020-06-01_05-45-05.png [View same] [iqdb] [saucenao] [google]
4620204

>>4619912
This would have been useful a year ago, and that's if I could get through the semantics barrier. Unfortunately I had to learn this shit the hard way.

>>4619687
5/6 of those are front view, but this doesn't tell me much really without knowing whats referenced or not. But I see anime portrait artist potential.

>>4619993
It's possible.

>> No.4620220

>Nearly two years of /asg/
>Nobody learned how to draw "authentic" looking animay
>The only notable fruit from these threads is a mentally ill shitposter that pretends to be a dunning kruger retard to bait a /beg/ and flex nuts with
These threads were a mistake.

>> No.4620226

>>4620220
The good ones left the thread or just lurking btw. This general is riddled with hostile begs who wanted a quick fix for their authentic moe annie may

>> No.4620275
File: 468 KB, 2000x1500, NewCanvas1222.png [View same] [iqdb] [saucenao] [google]
4620275

I need help constructing heads. I don't really know how to do any angle besides front and side. The size of the chin and ear and how curved the vertical line is supposed to be confuses me. Also i think the top half of the head is always too big. Any help is appreciated.

>> No.4620283
File: 38 KB, 449x452, sai2_2020-06-01_06-58-23.png [View same] [iqdb] [saucenao] [google]
4620283

>>4620275
Find a manga you like, do your construction for the heads you see. Then do it without looking at the reference again from imagination.

>> No.4620317
File: 71 KB, 736x920, 1830da5b8ac7066cfae9675e1aac37e6.jpg [View same] [iqdb] [saucenao] [google]
4620317

I miss doing challenges like 'draw this ref in your own (anime) style'. I think it's a good way to apply what you learned instead of doing studies all the time
Anyone wanna do it with me?

>> No.4620322

>>4620317
>draw this ref in your own (anime) style
shouldn't this be in another thread?
I can't even draw without step by step reference.

>> No.4620331

>>4620317
you should do actual attractive women though

>> No.4620333
File: 216 KB, 1218x540, sailor-moon-compared.jpg [View same] [iqdb] [saucenao] [google]
4620333

I fucked up the perspective & the eyes are small but at least it's time spent practicing instead of playing video games

>> No.4620337
File: 121 KB, 658x987, 806370f5453f7c98e7aaa38bafb24c31.jpg [View same] [iqdb] [saucenao] [google]
4620337

>>4620322
It sorta counts as a form of study right? I remember anons used to do this in earlier /asg/ threads. Might be cool if others showed their step by step process too

>>4620331
You can make her prettier in your own style, or upload your own comfy ref and others can join in

>> No.4620347
File: 54 KB, 650x757, testy.jpg [View same] [iqdb] [saucenao] [google]
4620347

>>4620317
One step at a time to making it

>> No.4620353
File: 87 KB, 730x565, sai2_2020-06-01_08-37-19.png [View same] [iqdb] [saucenao] [google]
4620353

>>4620317
>>4620337
Too old.

>>4620333
You also made them cross eyed.

>> No.4620407
File: 233 KB, 1096x1388, NewCanvas1213.png [View same] [iqdb] [saucenao] [google]
4620407

>>4620317

>> No.4620494
File: 688 KB, 1320x1320, 053120a3.png [View same] [iqdb] [saucenao] [google]
4620494

>> No.4620563

>>4620494
That look nice.
How long do i need to practice to draw like this?

>> No.4620702

As someone that just aarted at this moment, is it normal to stare at what you're copying a lot, as you're copying, feels like I'm developing tunnel vision

>> No.4620706
File: 155 KB, 1198x712, sai2_2020-06-01_14-07-33.png [View same] [iqdb] [saucenao] [google]
4620706

>>4620702
I hope you're copying forms and not lines.

But yes, you start off with nothing, then you eventually can capture an image in your mind after looking at it for a second.

>> No.4620710
File: 125 KB, 1500x1500, anime_face_practice2.jpg [View same] [iqdb] [saucenao] [google]
4620710

>>4618322
Too bad i need to go back to work starting tomorrow...
I want to have more time to draw.
AHHHHHHHH
IM NEVER GONNA MAKE IT!!!!

>> No.4620715

>>4620706
I've been doing lines...

>> No.4620724
File: 60 KB, 778x547, sai2_2020-06-01_14-30-39.png [View same] [iqdb] [saucenao] [google]
4620724

>>4620715
Using forms creates a universal language your brain will use to process new images and your own. Copying lines leads you to copying more lines. Fix asap.

>> No.4620731

>>4620724
Anything in the OP pastebin that explains forms and using them, I'm a retard that needs things explained to

>> No.4620744
File: 60 KB, 658x540, sailor-moon-ofskysociety-copy-paint-eyes-bigger-v2.jpg [View same] [iqdb] [saucenao] [google]
4620744

>>4620353

Last try on this piece before I move on

>> No.4620752
File: 59 KB, 502x663, 2020-06-01_15-02-13.png [View same] [iqdb] [saucenao] [google]
4620752

>>4620731
No clue, any proper guide will include forms, shapes and perspective at the start. Shouldn't be hard to find.

>>4620744
Much better, but everything but the face looks lazily done. Not that it matters.

>> No.4621127

>>4619085
>YWN be able to see greysketch make gains
ftfy

>> No.4621290
File: 138 KB, 1107x540, sai2_2020-06-01_19-04-48.png [View same] [iqdb] [saucenao] [google]
4621290

>>4621127
I can feel some gains coming in the next few decades.

>> No.4621301

>>4620317
is this hirate?

>> No.4621303

>>4621290
Greysketch are you ever going to study anything useful or are you just going to keep this shit up until you die?

>> No.4621305

is greysketch also in /asg/ discord?

>> No.4621312

>>4621305
If he is you need to delete him

>> No.4621346
File: 109 KB, 500x495, 1512268024575.jpg [View same] [iqdb] [saucenao] [google]
4621346

>>4621303
I feel like this is pretty optimal for gains, even if it doesn't look so. So till I get good or hands won't move.

>> No.4621451

>>4620563
Thanks. I can't really say. I been drawing for about 2 and a half years but I would be lying if I said I practice every day. And there's times when I don't draw for weeks or a month. And there's probably way more efficient and effective paths to practice than the ones I took. I imagine a complete beginner who is dedicated can take a dump on me in not even a year.

>> No.4621476

>>4620494
legs are a complete mess, tiny feet, and tangents galore

>> No.4621686
File: 1.24 MB, 2048x2781, IMG_20200601_223756.jpg [View same] [iqdb] [saucenao] [google]
4621686

Trying to draw pictures from various art style and character designs to find a style and getting good at drawing faces, opinions on what I could improve?

>> No.4621999
File: 680 KB, 750x1000, 12.png [View same] [iqdb] [saucenao] [google]
4621999

>> No.4622059

>>4621686
observe the artworks you're copying from more closely.
It seems to me those are all the same style and doesn't resemblance the original one well.
Except tron, which is distinctly unique by design

>> No.4622208

>>4621999
why is she drenching herself in olive oil?

>> No.4622320
File: 131 KB, 880x655, cirno 14.png [View same] [iqdb] [saucenao] [google]
4622320

>> No.4622368
File: 260 KB, 880x655, reimu #9.png [View same] [iqdb] [saucenao] [google]
4622368

>> No.4622457
File: 401 KB, 743x1378, nyan.png [View same] [iqdb] [saucenao] [google]
4622457

>>4620317
made her a cat girl

>>4620407
cute!
>>4620347
nice take!

>> No.4622513

>>4620347
>>4620407
>>4622457
Nice work guys
>>4621999
Bit sloppy but keep at it anon!

>> No.4622521

>>4620317
I would if you posted a girl and not a trap

>> No.4622529

>What other communities do you guys go to aside of /ic/ for beginner arts?
Feels like there's only a few of us around here...
Nowhere. This is my home.

>> No.4622540
File: 148 KB, 1121x652, 2020-06-02_07-17-47.png [View same] [iqdb] [saucenao] [google]
4622540

>>4622529
Slow enough thread to have enough time to make peak gains.

>> No.4622541

>>4622521
It's fine canon. You may upload your own ref and others may join in if they want

>> No.4622544

>>4622541
>It's fine *anon

>> No.4622595
File: 115 KB, 880x655, asuka koukawa drawing #1.png [View same] [iqdb] [saucenao] [google]
4622595

>> No.4622609

>>4622540
kys

>> No.4622626

is this greysketch-kun just a troll or legit autist?

>> No.4622628

>>4622626
yes

>> No.4622697

>>4620731
loomis

>> No.4622957
File: 32 KB, 464x544, Annotation 2020-06-02 153559.jpg [View same] [iqdb] [saucenao] [google]
4622957

bros how to do foreshortening?

>> No.4623080
File: 136 KB, 1122x578, sai2_2020-06-02_14-07-56.png [View same] [iqdb] [saucenao] [google]
4623080

>>4622957
High visualization skills, reference or trail and error.

>> No.4623092

>>4622957
There’s loads of guides online, shouldn’t be too hard to find a decent one.

>> No.4623104

>>4621346
Finish your drawings you coward. No one wants to look at 1/10th finished sketches, not here, on sns, or any company. I don’t know what your goal is in making it, but if you continue to do what you’re doing now you’ll never make anything.

>> No.4623115

>>4623104
I suspect he's a troll. So far what I knew about him:
>Praises Yoh Yoshinari a lot but doesn't even know about his brother Kou Yoshinari and says Kou is a literally who
>Wishes death upon KyoAni staff and was gravedancing when it happened
>A Pedo >>4620353

>> No.4623120

>>4623115
Forgot that he's also a MIGAtard.

>> No.4623121

>>4623115
Sounds pretty based

>> No.4623146
File: 96 KB, 964x467, 2020-06-02_15-32-01.png [View same] [iqdb] [saucenao] [google]
4623146

>>4623104
If I'm going to make garbage there's no point in finishing anything, I have to make real kinos.

>>4623115
You introduced me nicely.

>> No.4623153

>>4623146
There is a point in making finished garbage. You gotta make finished garbage to make finished good. Start doing the garbage now so you can get it out of the way. No artist has a stainless career and I hope you're not doing this to keep a pristine record of some kind.

>> No.4623155

Ignore the troll if you dont want the thread derailed

>> No.4623170

>>4622957
Study from references
Google foreshortening tutorials
Pose in the mirror
Copy and study artwork with foreshortening innit

>> No.4623189
File: 205 KB, 703x605, Untitled.png [View same] [iqdb] [saucenao] [google]
4623189

Good morning anons
Wondering if I could get any general pointers to improve this in anyway? I think her breasts could be better but I'm not too sure how to go about it before I get to rendering

>> No.4623200
File: 34 KB, 557x373, sai2_2020-06-02_16-01-04.png [View same] [iqdb] [saucenao] [google]
4623200

>>4623153
We have different goals, you're fine with taking easy mode and making art like this >>4623189.

But I must fold my blade a thousand times like a true japanese autist would, to make true art that features more than a babe looking at a mirror.

>> No.4623208

>>4623200
You'll gain 1000 times more insight from a single finish piece that is garbage than you would from a months work of these greysketches. Please at least try 1 or 2 a month. They don't even need polish.

>> No.4623220

>>4622059
How do I exactly draw in the same original style without copying? I can't seem to pull it well outside of my own way of doing things

>> No.4623232

>>4623200
Why are you this way anon?

>> No.4623234

>>4623220
I like to trace over the original works with red and then overlay constructions. You'll notice the rules of the style. Most of them can be seen through the construction. Some things won't make sense and are just artist quirks. You can just note them down and try to apply them when you think its something they would do.

>> No.4623239

>>4623146
Gaysketch kun is gonna give up because he will never draw that anime qt3.14 girl

>> No.4623259
File: 330 KB, 1500x1500, anime_face_practice3.jpg [View same] [iqdb] [saucenao] [google]
4623259

Should i spend time drawing the details when learning face constructions?
But it makes me feel happier to see that it look nicer than a bald head with + face

>> No.4623262

>>4623259
youre drawing anime there are no details. 99% of anime is just a smiley face on a teenage body.

>> No.4623265

>>4623259
I like to do placeholder features. Like simple hair shapes and where the eyeballs would go. Just dont get too caught up in trying to make the details good during the sketch phase imo

>> No.4623268

>>4623262
I meant drawing the eye, eyebrow, nose, mouth, and maybe even hair.
It can be as >>4623265 said, even doing just simple ones.

>>4623265
I guess i can use the excuse that i'm practicing those too?

I'm just so tired of seeing those lifeless weird bald heads.
A-aren't drawing supposed to make me happy??

>> No.4623269

>>4623259
If it makes you happy go for it. Making drawing more enjoyable rather than a chore will go a long ways in making it a norm for you and building consistency which is really the key to getting good.

>> No.4623275
File: 564 KB, 592x702, 20200510_213230.png [View same] [iqdb] [saucenao] [google]
4623275

>>4623268
Practicing hair in simple forms will still help you anyway, and what the anon above said
If it makes you happy then go for it. Digital allows you to be as messy as you want

>> No.4623295

>>4623200
Why the hell are you trolling on this thread of all places? I’m genuinely curious. It’s pretty boring here.

>> No.4623299
File: 760 KB, 1793x2483, IMG_20200602_181547.jpg [View same] [iqdb] [saucenao] [google]
4623299

>>4623234
Thanks for the info, btw here's how I normally draw female face for now without reference.

>> No.4623300

>>4623200
Failure is important for improvement Anon. Finishing a piece will also prove whether you're making making mad gains from drawing literally the same thing for months, or none at all. Who knows though.

>> No.4623305

>>4610350
Pussy is way too low and looks like balls, honestly

>> No.4623307
File: 72 KB, 603x574, sai2_2020-06-02_17-29-09.png [View same] [iqdb] [saucenao] [google]
4623307

>>4623208
People like gmi anon kinda disprove that, since all they did was copy shit, and work on improving. I would argue finishing garbage would only improve you the first couple times till you get used to creating art that's finished, and all other gains are made from sketches.

>>4623295
Maybe I'm not trolling, and that's because I'd get banned if this was any other place.

>>4623300
Failing more often is better than failing sometimes. I'm also wondering how kino my finished works would be.

>> No.4623315
File: 1.90 MB, 2550x3504, Immagine_23.png [View same] [iqdb] [saucenao] [google]
4623315

Btw, should I use references everytime I am trying to draw an head from now on? Everytime I try to draw from imagination the heads are either generic as shit or just shit, and when I try construction it takes 10 minutes just for one head. Should I just study real heads before drawing anime ones? I don't know if it is the size I draw in but even when I try to measure the size of the eyes it always end up wrong. Have been thinking about starting drawing more when I get my screen tablet because traditional is pretty hard and everytime I flip them after it's done they look worse.

>> No.4623317

>>4623239
He's been doing this for 18 months... what made you think he's going to stop?

>> No.4623346
File: 38 KB, 403x519, sai2_2020-06-02_18-06-48.png [View same] [iqdb] [saucenao] [google]
4623346

>>4623317
I said 4 months you retarded stalkerfag.

>>4623315
Half and half. see >>4620283
>Should I just study real heads before drawing anime ones?
Doesn't matter.

You're missing a lot of muscle memory and other /beg/ fundies, that you will only get by pushing through a LOT of shit drawings.

But imagination drawing is important for manga. Unimportant for pin ups. You decide if you should be practicing it.

>> No.4623351

>>4623307
>>4623346
Looks like hands are unimportant too

>> No.4623392

yikes

>> No.4623468

See this sketchfag? Don't do what he does, /beg/s. His basic anatomy and gesture are decent, but that's literally it. Sketches tend to look more skillful than they really are because your brain fills in all the gaps with that it assumes is there- which is a well-done finished piece. By only drawing sketches, he'll get good at drawing sketches, but not at drawing finished works. When it's time to do the actual line art and rendering, he'll realize he has no idea how to do that, and it will turn out like any /beg/ artwork. You know all those Deviantart accounts people link that are the same drawing done again and again with no progress? This guy's as bad as them. No self awareness, no desire to leave their comfort zone, that is peak NGMI.

>> No.4623475

>>4623468
he just bait for yous i don't know why is everyone so retarded to not realize that, that or everyone is a newfag or he iss samefagging to get attention.

>> No.4623495
File: 137 KB, 400x400, tegaki (31).png [View same] [iqdb] [saucenao] [google]
4623495

if ur spirit is strong

>> No.4623510
File: 52 KB, 368x628, 2020-06-02_19-41-53.png [View same] [iqdb] [saucenao] [google]
4623510

>>4623468
Post your work, retard. You're making a lot of beg assumptions.

>> No.4623538

>>4623510
I'm new here and only been posting for about a month and I haven't seen you improve at all, post something from the beginning of may to prove me wrong.

>> No.4623543

>>4623510
Name one thing that I said that is incorrect. You can't, and calling me names won't change that.

>> No.4623562
File: 120 KB, 705x908, sai2_2020-05-02_17-03-22.png [View same] [iqdb] [saucenao] [google]
4623562

>>4623538
Stopped drawing may 8th or something though.


>>4623543
Brain filling up the gaps is literally anime, and actually believing my skills won't translate to a finished piece. Now pyw.

>> No.4623576
File: 273 KB, 780x1542, 060220a.png [View same] [iqdb] [saucenao] [google]
4623576

>> No.4623593

>>4623562
>Brain filling up the gaps is literally anime
I'm not talking about that, I'm talking about how sketches can look more impressive than the finished piece.
>believing my skills won't translate to a finished piece
You don't have any skills.

>> No.4623601

>>4623576
Her nose...

>> No.4623602
File: 141 KB, 800x800, yoh.png [View same] [iqdb] [saucenao] [google]
4623602

>>4623495
thanks

>> No.4623606
File: 109 KB, 313x315, 1589813744803.png [View same] [iqdb] [saucenao] [google]
4623606

>>4623576
flat as fuck , try visualising 3D forms rather than just drawing outlines

whole torso looks like a paper cutout , her sword too and is cutting part of her lower leg

>> No.4623617

>>4623468
based

>> No.4623623

>>4623576
>>>/ALT/

>> No.4623631

>>4623576
I like it anon.

>> No.4623651

How long does it take you guys to finish an average drawing?

>> No.4623674

>>4623606
I see. I'll pay more attention there next time

>>4623623
ok.

>>4623631
Thanks

>> No.4623825

Where should I go to actually discuss drawing anime because this place is basically dead

>> No.4623867
File: 340 KB, 1080x1782, doge.jpg [View same] [iqdb] [saucenao] [google]
4623867

>>4623825
make a discord, and add people who share your same ideas until you have a group, then you make a group with those retards, never ever join a group before knowning them.

but discord is full of tranys and the only people that actually draw are too busy drawing to use discord.

>> No.4623874

>>4623825
Share a 2 person discord with greysketch tranny since he's clearly a professional

>> No.4623950

How do I draw hair?

>> No.4623963

>>4623307
GMI anon?

>> No.4624047

new thread
>>4624044
>>4624044
>>4624044

>> No.4624057

>>4623651
40 minutes is the quickest but the average is usually 4 hours

>> No.4624100

test

>> No.4624152

>>4623651
This >>4623259 took me 5+ minutes to sketch the head construction.
But total 40+ minutes to draw the rest
Hence why i asks if i should waste the time for details instead of drawing 7-8+ head constructions..
But since other anons agree that we should be happy when drawing, i'm gonna keep doing that when i don't feel like drawing only head constructions.

>> No.4624218

>>4621451
Were you a complete beginner when you started? If so even for 2.5 years this is impressive.

>> No.4624254
File: 604 KB, 2941x1607, a.png [View same] [iqdb] [saucenao] [google]
4624254

>>4624218
Oh yeah chicken scratches and all. This is the same character as my previous post and >>4615925
>If so even for 2.5 years this is impressive
Thanks!

>> No.4624255

>>4624254
What did you do to learn? Just copying what you see or did you do Draw A Box stuff.

>> No.4624279

>>4624255
I did copy my favorite artist alot. Sometimes strict copy but mostly just more referencing and trying to make things similar. I also looks at a lot of /ic/ recommended books but admittedly I often don't make it to the end of them. Mostly just study them, forget about the book, then restudy things i had read before months later. I tried Draw A Box a long time ago but didn't get very far. I been meaning to pick it up again along with the books. That's what I mean though, I feel like somebody who was more disciplined than me would've done a lot more in the same time.