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/ic/ - Artwork/Critique


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File: 454 KB, 1070x1345, gridcat.jpg [View same] [iqdb] [saucenao] [google]
4539781 No.4539781 [Reply] [Original]

IF YOU ARE A /BEG/INNER IN ART, please use this thread to post pieces for critique or ask for advice. We should not have to make new threads or post in the /draw/thread with our fundamental exercises.

Feel free to post even the smallest exercise you have done to show you are still trying, or you literally are never going to make it

previous >>4537747

READ THE STICKY if you need guidance.
Sticky: https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98/edit#bookmark=id.15jx3pyuimvj

RESIZE YOUR IMAGES - try ~1000px, <1.1mb

>> No.4539799

benis

>> No.4539828
File: 150 KB, 484x568, sketch2.png [View same] [iqdb] [saucenao] [google]
4539828

Reposting cuz I'm hoping to get moar feedback. Thanks to the anon for posting the skull but I don't how the tip of the nose is not in the middle of the face. Is it too low?

>> No.4539842

>>4539828
Ear is too small and slightly too low. Eyes are way too big.

>> No.4539883

>>4539828
she's looking up so we'd be seeing more of the underside of her chin, and more of an angle on her features - you've got a strange angle going on here in combination with the (apologies, but i don't mean for this to sound rude) badly shaped skull. try drawing some real skulls and then applying that to your work. :)

>> No.4539888

>>4539842
Cheers man. Keep it coming boys.

>> No.4539892

>>4539883
Cheers man. all critique is welcome, i'm a beginner so don't hold back.

>> No.4539912

>>4539828
there are too many photos, books, and other resources for you to be coming to /ic for critique on what's wrong with that head.

Loomis' Heads and Hands Book
https://www.posemaniacs.com/tools/handviewer/
Any head or skull on sketchfab
etc, etc.

not shitting on you but learning to elf critique is one of the most important skills.

>> No.4539927

>>4539912
Aight cheers man.

>> No.4539929
File: 462 KB, 1726x844, 228528528282.png [View same] [iqdb] [saucenao] [google]
4539929

Anything more to add?

>> No.4539934
File: 497 KB, 1118x764, oreo3.png [View same] [iqdb] [saucenao] [google]
4539934

>>4539781

>> No.4539935

>>4539929
paint it

>> No.4539953
File: 3.03 MB, 4032x3024, BE8A5AE9-71F6-482B-8E3E-E940AFA92AB5.jpg [View same] [iqdb] [saucenao] [google]
4539953

>> No.4539963

I can only draw what I see

>> No.4539968

>>4539963
not as good u think i bet
drawing what you see is hard
drawing from your imagination is harder

>> No.4539978
File: 64 KB, 476x466, sasuke.jpg [View same] [iqdb] [saucenao] [google]
4539978

>drawing what you see isn't hard drawing from your imagination is harder

>> No.4539983

>>4539953
> (3.03 MB, 4032x3024)
hmmm

>> No.4539988

>>4539983
ipad

>> No.4539992
File: 102 KB, 1100x850, Scan_0094.jpg [View same] [iqdb] [saucenao] [google]
4539992

Need harsh feedback on my construction since this seems to be my weakest point. I've started use balls in the eyes instead of measuring shit out and hopefully this will help with the eyes

>> No.4540008

Anons,

I'm looking for good sources for practicing figure drawing consistently.
In these quarantine days I recovered my comic/manga drawing hobby and now I just want some consistent human poise/anathomy exercises to relax/meditate to when the world outside is burning.

Thanks everyone, have a great day :)

t. someone from Italy.

>> No.4540027
File: 130 KB, 1010x422, ahhh.jpg [View same] [iqdb] [saucenao] [google]
4540027

Posted in wrong thread

How do I improve upon my figure painting, I usually do a quick sketch of the reference to capture the feel and pull but when painting it feels like it goes stiff.

>> No.4540031

>>4539828
Head from below is geometrical singularity human brain can't comprehend.

>> No.4540039

>>4540031
Honestly the chin seen from below looks like shit even in pro art a lot of times

>> No.4540040

>>4539929
Thats a huge improvement, nice work anon.

>> No.4540053

>>4539934
This is a beautiful concept.

>> No.4540062
File: 362 KB, 1000x1415, study.jpg [View same] [iqdb] [saucenao] [google]
4540062

>> No.4540080
File: 12 KB, 382x678, lolita2 (2).png [View same] [iqdb] [saucenao] [google]
4540080

Thoughts??

>> No.4540100
File: 110 KB, 1100x850, Scan_0095.jpg [View same] [iqdb] [saucenao] [google]
4540100

>>4539992
More construction, feedback if something is off or maybe some strategy sharing on things that worked for you guys.

>> No.4540101

>>4540027
Looks good to me :D

>> No.4540114

>>4540053
I'm gonna be honest I had a weird reaction reading this because I rarely get compliments, thanks a lot man.

>> No.4540165
File: 1.21 MB, 3024x4032, image0.jpg [View same] [iqdb] [saucenao] [google]
4540165

First attempt at a water color painting. Spent yesterday just working on gradients, shading and washes. Having a hard time determining where vanishing points are and just perspective in general. Also having difficulty adding minute detail work with the medium.

>> No.4540192

>>4540100
Here's another one, decided to go ahead and start working out some of the details again. It looks alright, I' not sure though since I keep getting it wrong even when doing a flip test, so some extra pair of eyes to tell me I'm being retarded would be nice.

>> No.4540196
File: 46 KB, 504x706, Scan_0096.jpg [View same] [iqdb] [saucenao] [google]
4540196

>>4540192
Forgot image, went with something simple to easy my way back into this.

>> No.4540211
File: 94 KB, 717x1074, 1577413887960.jpg [View same] [iqdb] [saucenao] [google]
4540211

>>4539968
here's an easy trick to draw from imagination

just draw what you saw

>> No.4540241

>>4540211
Get the fuck out of the way Goku.,

>> No.4540270
File: 59 KB, 315x307, your drawing is rejected.png [View same] [iqdb] [saucenao] [google]
4540270

>> No.4540278
File: 3.94 MB, 3492x4656, P_20200430_213926_1.jpg [View same] [iqdb] [saucenao] [google]
4540278

>> No.4540283
File: 1.62 MB, 3556x2548, 20200430_204138.jpg [View same] [iqdb] [saucenao] [google]
4540283

1/2

>> No.4540285
File: 1.63 MB, 3440x2432, 20200430_204148.jpg [View same] [iqdb] [saucenao] [google]
4540285

2/2

>> No.4540286
File: 59 KB, 495x689, Scan_0097.jpg [View same] [iqdb] [saucenao] [google]
4540286

>>4540196
>>4540196
More WIP, noticed that the eyes are not the same size and that the jaws are a little awkward. Mostly the fact they're not symmetrical enough.

>> No.4540287

do i really need to memorize all the bones in the foot, espically if im not a footfag?

>> No.4540296

>>4540287
just understand how it bends and the form
also if you are studying the bones just study how to draw it as boxes and forms u dont have to understand it in detail imo
bones all u need to understand is the landmarks that stick out IN MY OPINION

>> No.4540298

>>4540287

Just draw a bunch of feet (both skeletal and skin/muscles attached) from reference from all sort of angles while focusing on the "big picture" shapes that make a foot look like a foot. Your hand will do all of the memorizing for you.

>> No.4540315
File: 1.12 MB, 750x1000, 20200427_144809resized.png [View same] [iqdb] [saucenao] [google]
4540315

I know it's bad, but I feel like I'm improving somewhat.

>> No.4540321
File: 75 KB, 457x726, Scan_0098.jpg [View same] [iqdb] [saucenao] [google]
4540321

>>4540286
Decided to ink it and hope that thicker lines would conceal some of the issues. Ultimately it failed and the eyes are even more fucked up. I don't understand how I keep falling into the same damned mistake with uneven eyes. Oh well, Time to try again tomorrow.

>> No.4540350

>>4540287
Not even if you're a footfag you need to know them all.

>> No.4540351
File: 4.00 MB, 3445x2899, 사쿠마 마유 0407.jpg [View same] [iqdb] [saucenao] [google]
4540351

well... shit

>> No.4540425

black sink hole spreading out from point of bodies intersection and male pose make me think this is some horror story.

>> No.4540487

>>4540351
Not /beg/

>> No.4540489
File: 2.00 MB, 2050x1509, 1FF8770B-EF33-4ED0-B156-6AD2764A1B27.jpg [View same] [iqdb] [saucenao] [google]
4540489

>> No.4540521
File: 303 KB, 1280x960, C35DB5C9-2B84-4236-9F99-D479C68271C8.jpg [View same] [iqdb] [saucenao] [google]
4540521

>>4539781
First time with charcoal, I the stick was too fat for this small of a drawing

>> No.4540534

>>4540351
Looks like Yu and Yukiko from P4
cute

>> No.4540536

>>4540534
>>4540534
it's a referenced work so i can't publish this
i'm still studying how to make my own shit

>> No.4540539
File: 219 KB, 800x900, ojisan.jpg [View same] [iqdb] [saucenao] [google]
4540539

>> No.4540545
File: 245 KB, 776x440, mmmba.png [View same] [iqdb] [saucenao] [google]
4540545

>>4540321
-Loomis Head and Hands + Skull Studis + Face Studies + Face anatomy for 200 hours.

>> No.4540546

>>4540321
Eyes somewhat uneven and maybe mouth a bit low but I think it's fine. what somewhat bother me is so open but blank ears,

>> No.4540549

>>4540539
your line work is pretty good very clear
good drawing also

>> No.4540550

>referenced work
>can't publish
It's just some novice scribbles. what a larp

>> No.4540554

>>4540550
i know

>> No.4540557

>>4540536
Unless you traced it line for line, which you didn't, you can absolutely publish referenced work. It's pretty good, anon.

>> No.4540563
File: 659 KB, 1640x823, lol.png [View same] [iqdb] [saucenao] [google]
4540563

oo ideas for tonight

>> No.4540579
File: 153 KB, 1000x842, 사쿠마 마유 0407.jpg [View same] [iqdb] [saucenao] [google]
4540579

>>4540351
cleaned up ver

>> No.4540583

>>4540579
It was a black hole now it looks like a liquid.

>> No.4540586 [DELETED] 
File: 53 KB, 517x888, Untitled.png [View same] [iqdb] [saucenao] [google]
4540586

Looks like I didn't forget what I studied.

>>4540563
Nice, the lines remind me of sexynomicon.

>> No.4540594

>>4540583
It still looks like a black hole

>> No.4540603
File: 57 KB, 574x889, Untitled.png [View same] [iqdb] [saucenao] [google]
4540603

Looks like I didn't forget what I studied.

>>4540563
Nice. The lines remind me of sexynomicon's sketches.

>> No.4540604

>>4540603
how do u get ur lines so smooth and clean

>> No.4540605
File: 47 KB, 600x849, 6d3.jpg [View same] [iqdb] [saucenao] [google]
4540605

Reposing, because other thread die.
What are some good resources to learn how to get better at acrylic painting. Took a class on it a while back and want to get back into it.

I saw books on it in the sticky, but I'm unsure how useful it may be to someone who doesn't know how to property use brushes correctly.
Also I prefer visual demonstrations.

>> No.4540608

>>4540604
I'm naturally clean, but if the lines start to get too messy I over with the eraser and make a single line. Try not to do that too often though.

>> No.4540632
File: 262 KB, 1000x842, 사쿠마 마유 0407.jpg [View same] [iqdb] [saucenao] [google]
4540632

>>4540579
FIX UNTIL LOOK DECENT

>> No.4540636
File: 2.42 MB, 4032x2268, 20200430_145112.jpg [View same] [iqdb] [saucenao] [google]
4540636

Sheeit

>> No.4540638

>>4540632
You have no idea what are you doing

>> No.4540642
File: 2.72 MB, 4032x3024, 20180913_230921.jpg [View same] [iqdb] [saucenao] [google]
4540642

>>4540636

>> No.4540641

>>4540638
Ok then what should i do?

>> No.4540649
File: 2.85 MB, 1960x3254, 20200430_162711.jpg [View same] [iqdb] [saucenao] [google]
4540649

>>4540642

>> No.4540650

>>4540641
It's just conclusion. I do not have answers

>> No.4540652

>>4540632
I don't know how the thing in the floor is supposed to be water brother. If it is supposed to be some type of female ejaculation it should look like drips of water and not a black fountain on the floor.
It'll look a lot nicer without any type of water or whatever and just shade the bottom

>> No.4540653
File: 1.80 MB, 2448x3264, 1576781680806.jpg [View same] [iqdb] [saucenao] [google]
4540653

I need to improve on everything.

>> No.4540663
File: 2.09 MB, 4032x3024, IMG_1007.jpg [View same] [iqdb] [saucenao] [google]
4540663

>>4540649

>> No.4540664

>>4540653
>1576781680806.jpg
Yikes

>> No.4540669

>>4540664
What's wrong?

>> No.4540671

>>4540563
dope

>> No.4540678

>>4540080
dope. Nice wiggles.

>> No.4540683

>>454066
Lifeless. Apathetic. No soul to be found.

>> No.4540688

>>4540669
>>4540683

>> No.4540691

>>4540683
>muh soul meme

>> No.4540693

>>4540545
I actually like the left face more. The asymetry looks realistic.

>> No.4540700

>>4540691
soul level 0

>> No.4540703
File: 185 KB, 745x1200, Mario1.jpg [View same] [iqdb] [saucenao] [google]
4540703

>> No.4540712
File: 411 KB, 1966x1191, hough fuck please dont flop.png [View same] [iqdb] [saucenao] [google]
4540712

got commissioned for the first time in months, wish me luck bros

>> No.4540798

I got recommended to read through perspective made easy by Norling, but I just want to draw anime girls and sometimes pokemon. Will this help?

>> No.4540800

>>4539992
eyes are too big

>> No.4540810
File: 1.89 MB, 3508x2480, extérieur.png [View same] [iqdb] [saucenao] [google]
4540810

Hey guys
Looking for some help here
I'm trying to draw more environments and landscapes without just reproducing a reference. This is my only recent try at this.
I'm looking for good tutos and lessons about this but all I find about digital landscape painting are dudes using a lot of collages and other brushes that automatically make leaves. I'm not against that but I wanna be able to paint even when I'm not on photoshop. Any ideas ?

>> No.4540820

>>4540798
then just draw anime girls and sometimes pokemon.
if you want to learn something about some subject then study it, if not the do not. no one cares

>> No.4540828
File: 24 KB, 550x502, 20200431_boxes.jpg [View same] [iqdb] [saucenao] [google]
4540828

I can't wait until I hit 5000 follow- I mean boxes.

>> No.4540831
File: 957 KB, 1290x777, CLIPStudioPaint_2020-05-01_02-49-20.png [View same] [iqdb] [saucenao] [google]
4540831

rough bugs gesture copy

>> No.4540835
File: 84 KB, 1283x408, CLIPStudioPaint_2020-05-01_03-50-02.png [View same] [iqdb] [saucenao] [google]
4540835

>>4540831
Note: I'm not doing my usual "put on model" process on the Bugs drawing.
Just trying to get the gesture.

>> No.4540850
File: 133 KB, 1637x1158, Untitled-1.jpg [View same] [iqdb] [saucenao] [google]
4540850

today's feets offering

>> No.4540864
File: 309 KB, 1000x842, 사쿠마 마유 0407.jpg [View same] [iqdb] [saucenao] [google]
4540864

>>4540652

not gonna procastinate

>> No.4540880

>>4540864
did she put feet in his anus?

>> No.4540883

>>4540880
fuck not gonna fix this shit anymore
i can't messing with this shit all day

>> No.4540937
File: 111 KB, 318x490, 11.png [View same] [iqdb] [saucenao] [google]
4540937

>> No.4540949

>>4540883
>not pushing through
ngmi

>> No.4540988
File: 183 KB, 1000x1000, mano - Copia.jpg [View same] [iqdb] [saucenao] [google]
4540988

I made pic related this morning,
i'm following the book called "Drawing on the Right Side of the Brain".
I would like to realize a little animated series so i don't seek the realism that the book want me to do.
But the fact that i don't seek realism is starting to worring me.
I mean, is drawing meant to be realistic?
Cartoon like South park and The Powerpuff Girls aren't realistic but they still do the job.
Is wrong that i don't seek the realism?
I have to be able to do "difficult things" to make good simple things?

>> No.4540995

>>4540988
i messing shit for 9 year but what i know is
first you have to draw what you want
second that must have finished work it's ok making shit is learning process
third control stress
set a target
study only useful maeterial for you

>> No.4541002

>>4540988
Quit being insecure and just do what feels right.

>> No.4541008

>>4540995
>>4541002
I don't know what could be useful material for me so i will continue to follow the book and try to to seek the realism (or at the least what i'm able to make).
Drawing when you just wake up feels good for real.

>> No.4541014

>>4540988
Cartoons and as such most animations are stylization. You should learn to draw to a degree of realism before you can "sell" a stylized character.

>inb4 muh style
Sucking is not a style except for your momma.

>> No.4541015

>>4540988
Realism can come from very various things. Naturalism try to reproduce the nature, but if you look at for example Kim Jung Gi work, it's not naturalism but the way he uses perspective makes it pretty realistic. More stylised works can have various qualities, but (I know a lot of people disagree with this here) you don't have to know how to draw realistic stuff to make good stylised drawings, just because stylisation can come from something else than reality. If you wanna take an extreme example, The Shadoks are inspired by abstract shapes. (You can look at "the picture plane" that Scott Mc Cloud talks about, maybe it could explain a little bit more the idea)
However, animation is something else. Your "style" will not focus on the lines you're using anymore but also on the way they move.
One thing tho, if it's your first time animating, a whol series will be a good way to be disappointed

>> No.4541021

>>4541015
>>4541014
Thanks for the advices,
before making the series i will learn to animate of course.

>> No.4541031

>>4541021
np, if you wanna learn animation, I recommend to watch this https://www.youtube.com/watch?v=uDqjIdI4bF4
And of course, look at various stuff, not only the animated series you like. Some examples :
Ryan Larkin (Walking is up on youtube)
Jan Svankmajer (it's stopmotion, but you can learn from this)
Jérémie Perin

>> No.4541036

>>4541031
I already see the Alan videos.
I will check the other out thanks.

>> No.4541041
File: 1.28 MB, 1077x672, face.png [View same] [iqdb] [saucenao] [google]
4541041

How can I shade it using cross-hatching without making it look awful?

>> No.4541052

>>4541041
on the picture distance from tear thing corner of eye to top of forehead(or to bottom of lips) is about the same as from this tear thing to the ear. And this is not what going on on your picture. It's like you run out of paper on the left and compressed shit together.

>> No.4541058

>>4541052
You're right, thanks, I'll first fix that

>> No.4541100
File: 1.81 MB, 1536x1614, Cringe.png [View same] [iqdb] [saucenao] [google]
4541100

What is the best order to learn stuff? Should I start with still lifes? Or should I grind the fundamentals like perspective and such? Perhaps value? Any guidance is much appreciated.

>> No.4541110
File: 392 KB, 1000x1538, 4E00B971-EFF5-4BE8-9DE3-05BB1DD46E2A.jpg [View same] [iqdb] [saucenao] [google]
4541110

1/2

>> No.4541113
File: 216 KB, 750x1000, 77207F5C-5844-4D17-A862-F550E8D8B3A5.jpg [View same] [iqdb] [saucenao] [google]
4541113

>>4541110
2/2
alright so the i started the first one like a year ago and put 10 hours in and forgot about it. then i decided to retry it a couple months ago and make it match what i had in my mind a lot better. this only took a little more than 6 hours. critiques?

>> No.4541136

>>4541113
>>4541110
get better brushes or simplify your strokes. These have that "I'm new to photoshop, this airbrush is amazing" look.

>> No.4541137

>>4541100
You're overthinking it. At the beginning stages, there is no "best" - just drawing anything counts. You're still dealing with controlling your hand and coordinating your eyes. Do all of it. Don't try to 'grind" it all in one sitting - spend a little time on each thing and just be consistent and regular with sessions.

>> No.4541141
File: 48 KB, 642x713, sketch_man.png [View same] [iqdb] [saucenao] [google]
4541141

Hey I'm >>4539828, made another sketch this morning trying to apply loomis as linked by one of the kind anons who replied (pic related).

The angle is different, cause I started drawing balls and I wanted to get a basic one done before playing with more inclinations.

What do you guys think? Better? Worse?

It looks better to me, but I think part of it is the angle of the face. The ear is definitely better in this one I think, looks more proportional to the face.

>> No.4541142

>>4541058
I hope it's better now. What else can I do to improve the result? I'd still like to shade it using cross-hatching but I'm afraid to make it look bad like I usually do

>> No.4541145

>>4541113
It kind of meaningless as response but on both pictures only thing I like is winged thing and do not like anything else. It like both time winged thing is from some better picture.

>> No.4541146
File: 3.52 MB, 1261x730, face.png [View same] [iqdb] [saucenao] [google]
4541146

>>4541142

>> No.4541148

>>4541113
It's still too advanced for your skill level. You have some pretty fundamental mistakes, especially in anatomy and pose, and composition. It's ambitious, but you're not working at this level yet. I'm even putting aside more advanced issues like the color composition - I would recommend trying this again as a line drawing, and work out the anatomy and poses, and not hide the flaws in special effects and stylistic effects.

>> No.4541153

>>4541136
yeah i see what you mean. i pretty much just used the default smudge tool that comes with procreate using the round hard and this 'dry brush' thing for the feathery parts. honestly that tool is shit imo and i should probably start exploring other options. is the bottom all around better than the top at least?
>>4541145
do you think the wings would taste good with your favorite sauce?

>> No.4541159

>>4541148
>It's still too advanced for your skill level.
shit
>You have some pretty fundamental mistakes, especially in anatomy and pose, and composition.
care to elaborate a bit more? i mean i know for sure the hands on the blue thing are bad and the figure at the bottom has a weird perspective. im not really good at figure from imagination at all desu

anyways thanks for the feedback. im trying to clean up a shit ton of unfinished stuff. going to bed now

>> No.4541161

>>4541146
eye is too big but I think its fine and it is better now. I do not know what with shading, train on some balls. And worry about it is kind of unreasonable, it's just study, you experiment with shading, it's not like a big deal.

>> No.4541190
File: 306 KB, 1000x875, 566513.jpg [View same] [iqdb] [saucenao] [google]
4541190

>>4541153
I actually prefer the top one because it isn't as blended and soft all around, making it look more dynamic and less artificial. Also the upper one has clearer contrast, while it's harder to separate shadows from lights on the bottom one. I like the composition in the bottom though.
I still think your biggest problem are the brushes, the gritty traditional look just doesn't work with the default round brushes, you need something with more texture. You might like brushes that mimic oil paints.

>> No.4541199

>>4540810
The key to landscape/environment is values. If they're not correct, the average person can tell something is off, because it's something that surrounds all of us.
Study actual landscape painters, I would bet most digital artists did the same. Study the greats. Look at how they handle value, and composition. Start simple - this street scene is pretty complicated, it's easy to get lost in a scene like this.
After you get a good handle on value, start working on atmosphere, and creating the illusion of depth, and manipulating it all to create the most pleasing image to the eye - especially focusing on composition. Start adding texture and value, and learning how much you need, at each level of depth, and how it interacts/influences your values and hues (like how you can add the "texture" to a stucco wall far away by adding lighter values so the eye "reads' it as a stucco texture.)

>> No.4541208
File: 54 KB, 893x907, jill zakłada rajty.jpg [View same] [iqdb] [saucenao] [google]
4541208

im trying to make something finished

>> No.4541212
File: 427 KB, 866x500, does not compute.png [View same] [iqdb] [saucenao] [google]
4541212

>> No.4541213

>>4541199
>>I'm trying to draw more environments and landscapes. Any ideas ?
> git gud

>> No.4541220
File: 75 KB, 540x355, feather_anatomy.jpg [View same] [iqdb] [saucenao] [google]
4541220

>>4541159
>care to elaborate a bit more?
The anatomy on the figure in the foreground is wrong. The arm is constructed wrong, the construction of the head is wrong, especially the placement of the ear, and you're missing the entire wrist structure of the arm.
If this were a class I was teaching, I would tell you to get a friend, and pose them in the pose you intend, because even a cell phone photo would get you most of the way there.
As for the larger figure, the arms and head's proportions are entirely off, and the hands holding the spear are a cop out. Render them more accurately. The poses in this are simple enough someone could do them for you, for your phone, and you'd have something to work from.
One more thing - feathers have a structure. They're a lot of fun to draw, if a bit tedious in large amounts, but they have structure, and they lay along a wing in a very distinct way, and they have different shapes, which is controlled by their function. Go look at swan wings - i did that for a commercial job I did one, for angel wings, and they're very complex objects, and the feathers varied in shape and size. Yours look like furry sticks.
There's no sin in trying something too advanced for you, it's a good way to see where you need work. I would go back and work out all of the issues in this, build this up as a more realistic, accurate, and well composed piece, and then try coloring it.

>> No.4541222
File: 1017 KB, 1483x1663, Untitled943_20200501141913.png [View same] [iqdb] [saucenao] [google]
4541222

damn i kinda hate this

>> No.4541240

>>4541222
Hating your craft will only lead you down a path of self pity, rise up and improve yourself without worry for quality or precision.

>> No.4541251

>>4541208
I see, it is that russian dance.

>> No.4541256
File: 78 KB, 306x323, ChinMan.jpg [View same] [iqdb] [saucenao] [google]
4541256

Here's a blook i copied from fun with a pencil. Is he fine? I did realize his neck is a bit too high and fixed it later

>> No.4541263

>>4541199
>>4541213
Yeah, I appreciate the long answer but it didn't really help
I feel like on this anonymous board it's hard to explain things like that since no one can really know if that's a good advice unless you get to try it (since you don't know the art and knowledge of the person speaking to you, and if they chose a path in drawing that could be the one you wanna choose). Maybe advising by giving example or sharing some books/videos that helped you could be more efficient

>> No.4541270
File: 759 KB, 960x1280, 20200501_085228_734.jpg [View same] [iqdb] [saucenao] [google]
4541270

some more copies + two of my own.
I'm not creative at this.

>> No.4541274
File: 739 KB, 1200x1200, Xa Study Tennis Girl.png [View same] [iqdb] [saucenao] [google]
4541274

Continuing onwards with the Xa studies for construction and shading fundamentals.

>> No.4541276
File: 575 KB, 1000x1250, 20200501 rhythms.jpg [View same] [iqdb] [saucenao] [google]
4541276

>>4539781
I wish more people talked about rhythms when drawing gestures, like trying to connect different shapes together.

>> No.4541285

>>4541208
Asuka sempai it seems that you rushed this one a bit overall. The leg seems flat, pay attention on the curvature of the stocking, also the calf muscle begins under the knee joint. The face is kind of weird too you did better than this.

>> No.4541304

how can I draw noses on perspective? If I outline it it looks weird (kind of like a pig nose) and if I don't it looks like a snake nose. I'm not shading right now

>> No.4541324
File: 1.04 MB, 1736x1090, file.png [View same] [iqdb] [saucenao] [google]
4541324

Please bully me /ic/-sama I know I'm garbo but want to get better.

>> No.4541329

>>4541324
I'm beg, but the hands look kind of small

>> No.4541340

>>4541324
face is sideways but eyes are front. Study some perspective/ball and plane

>> No.4541347

>>4541324
Copy more. You're drawing things you don't know what they look like.

>> No.4541355

>>4540693
ngmi

>> No.4541357

>>4541324
Relative sizes, perspective, and symbol drawing are your issues first and foremost. I see some chicken scratchig too, so you might want to focus on drawing from your shoulder.

>> No.4541358
File: 1.83 MB, 1333x2000, Ferras_Side_Profile_Shot.png [View same] [iqdb] [saucenao] [google]
4541358

What are some good tutorials for profile shots?

>> No.4541362

>>4541358
question have no sense

>> No.4541364
File: 1.83 MB, 1380x780, face.png [View same] [iqdb] [saucenao] [google]
4541364

>>4541161
Here is the final version, thanks for your help!

>> No.4541365

>>4541358

Read the sticky and do the exercises, but unironically. The whole point of learning fundamentals is that they are FUNDAMENTAL to anything you're trying to draw.

>> No.4541376

>>4541364
the nose looks weird
>>4541304

>> No.4541402
File: 290 KB, 1157x2074, _20200501_094949.jpg [View same] [iqdb] [saucenao] [google]
4541402

>>4539781

>> No.4541413

>>4541402
How do you sharpen charcoal pencils? I want to darken the shadows but my pencils snap instantly in the sharpener

>> No.4541422

>>4540703
oh fuck he looks mad

>> No.4541424

>>4541364
her right eye is too big

>> No.4541425
File: 49 KB, 903x869, jill naprawa.jpg [View same] [iqdb] [saucenao] [google]
4541425

>>4541285
is this better

>> No.4541442

How long do I have to do gestures before it clicks? I've been doing them for months and it feels like a waste of time, and I should have beem doing slower anatomy studies.

>> No.4541457

>>4541442
Anytime you feel like you aren't getting results, stop and do something different. That said you should've stopped doing gesture drawing a while ago.

>> No.4541471
File: 1.41 MB, 3024x4032, IMG_9218.jpg [View same] [iqdb] [saucenao] [google]
4541471

I am starting to practice constuction more thoroughly after ignoring it for a long time. How are my basic forms doing? Do they feel solid/3D or does something need to be corrected for them to feel really 3D?
I know the proportions are off and he's missing arms and a leg etc, right now I'm just asking about the forms.

>> No.4541474

>>4540603
that's pretty good anon

>> No.4541478

>>4541442
post your gestures

>> No.4541484
File: 348 KB, 722x1230, file.png [View same] [iqdb] [saucenao] [google]
4541484

is my anatomy wrong?

>> No.4541490

Do INT and beyond really draw from shoulder? I'm trying to draw these little mario mushrooms but holy fuck when I draw from the wrist it looks fine but it's complete dog shit when I draw from the shoulder. I legit can only draw straight lines and circles with shoulder, but if I need to draw anything else it goes out the window. Is it just autism?

>> No.4541494

>>4541484
Hands are bad, yes.

>>4541490
You're supposed to do both. Shoulder is for larger strokes, wrist for small ones.

>> No.4541496

>>4541494
So it IS fine that i'm drawing these mushrooms with my wrist? The shrooms are like the size of a quarter, up to two quarter coins. Thanks anon.

>> No.4541504

>>4541496
Yes. Using only your shoulder is a stupid meme.

>> No.4541509

>>4541496
>>4541504
Drawing from shoulder helps you drawing with more confidence, which indirectly includes bigger strokes/curves. Circles are a prime example of this.

>> No.4541516
File: 52 KB, 622x716, sketch_man2.png [View same] [iqdb] [saucenao] [google]
4541516

>>4541141
hey boyos it's your boy again. Am I heading in the right direction? I spent a little more time on this one.

>> No.4541522

>>4541484
her body seems to shrink the lower you go head and shoulders are big but the hips and leg seems to be way smaller than they should be.

>> No.4541543

>>4541516
yes but the bottom lashes look retarded
keep drawing

>> No.4541547

>>4541543
Cheers man.

>> No.4541555

>>4541425
Sexy. Nice work a. f.

>> No.4541556

>>4541555
Akusafag might be the best beginner we ever had.

>> No.4541579
File: 23 KB, 320x320, 1588007461538.jpg [View same] [iqdb] [saucenao] [google]
4541579

>>4541484
sausage limbs,fridge torso and banana hair
yikes/10

>> No.4541587

>>4541579
pyw
i bet i'm better than you

>> No.4541591
File: 74 KB, 784x900, 1455574789878.jpg [View same] [iqdb] [saucenao] [google]
4541591

>>4541587

>> No.4541603

>>4541591
circle head, sausage hair, doesn't even draw hands
yikes/10

>> No.4541610
File: 75 KB, 1017x669, 1576253709040.jpg [View same] [iqdb] [saucenao] [google]
4541610

>>4541603
>>4541591

>> No.4541616

>>4541603
he is trolling you, that is a meme picture that was made by someone else long ago

>> No.4541619

>>4541603
based newfag crossboardfugee

>> No.4541660
File: 725 KB, 696x717, 1586376602760.png [View same] [iqdb] [saucenao] [google]
4541660

>>4541603
damn, i can feel the seethe through my monitor.

>> No.4541668

>>4541256
neck?

>> No.4541673

Why are you people so fucking cancerous and troll so much, you're almost as bad as the anime study general.

>> No.4541690

>>4541673
To prune the herd.

>> No.4541692

>>4541603
>sausage hair
you fucking retard

>> No.4541707

>>4541579
>come to beginner thread
>act shocked when he sees beginners in said thread
The fuck were you expecting?

>> No.4541730
File: 20 KB, 144x232, file.png [View same] [iqdb] [saucenao] [google]
4541730

Please help, how do i draw a decent lookign face from this angle. I keep trying but it keeps looking like shit.

>> No.4541735

>>4541730
try to erase jaw line

>> No.4541740
File: 217 KB, 400x372, 1582641577798.png [View same] [iqdb] [saucenao] [google]
4541740

>>4541730

>> No.4541744

>>4541730
hampton

>> No.4541752

>>4541730
beg here but still
Besides the neck which is wayyy too long, your face looks like it's pointy with two sides at an angle on either part of the nose. Ear's not big enough. Also, keep in mind that eyes are not stitched flat to the face but more onset in the skull.

>> No.4541755

>>4540653
Watch pin2d's figure drawing series and grind them until they look indentical to the video.

>> No.4541756
File: 380 KB, 1916x1350, IMG_20200501_120535 + ref.jpg [View same] [iqdb] [saucenao] [google]
4541756

Constructive criticism?

Maybe I made the head a little too big.

>> No.4541757

>>4541707
>gets critique on critique board
>NOOOOOO how dare you, his hecking feelerinos hurt, just praise his shitty arterinoooo!!

>> No.4541771

>>4541756
this is what happens when you only copy or think of outlines rather than the forms.

>> No.4541777

>>4541771
What do you mean? You can still see the building blocks.

>> No.4541780

>>4541757
you call that critique? that's just crabbing.

>> No.4541783

>>4541730
Trace the structure from a reference and then draw from memory until it looks accurate

>> No.4541793
File: 418 KB, 1916x1350, 1588350241704.jpg [View same] [iqdb] [saucenao] [google]
4541793

>>4541756
shoulders and left hand looks off

>> No.4541796
File: 140 KB, 623x1000, 2020-05-01.png [View same] [iqdb] [saucenao] [google]
4541796

It's been a while since I drew from imagination, I couldn't help myself.

>> No.4541806

>>4541796
"yes, I'm on HRT, how could you tell?"

>> No.4541810

>>4541806
That's a good point, how do I draw a more feminine looking face?

>> No.4541812
File: 198 KB, 549x554, 1584206700721.jpg [View same] [iqdb] [saucenao] [google]
4541812

>>4541806

>> No.4541847
File: 117 KB, 623x1000, tranny.png [View same] [iqdb] [saucenao] [google]
4541847

>>4541810
not sure

>> No.4541851

>>4541847
I take it that the problem lies within the body shape rather than the face? Or is the face a problem too?

>> No.4541857

>>4541851
I think the face is the worst offender. it's just inherently male for some reason. sketching some stuff on paint rn

>> No.4541872
File: 123 KB, 623x1000, tranny.png [View same] [iqdb] [saucenao] [google]
4541872

>>4541851
the jaw was projected too forward, which is a male characteristic. pic related is just so you have more of an idea what the outline could look like

>> No.4541896

>>4541872
Thanks, I'll take that into account next time.

>> No.4541902
File: 20 KB, 362x381, 1587170082713.jpg [View same] [iqdb] [saucenao] [google]
4541902

>>4541872
>begs redlining begs
never change /ic/

>> No.4541908

>>4541902
How about you try redlining it then?

>> No.4541909

>>4541902
I didn't redline him, I was also trying to figure out what was wrong. as I said I did the drawing on mspaint just to see if and how it would look better, that's all.

>> No.4541923

>>4541425
asuka senpai u inspire us all

>> No.4541924

how to avoid flat eyes? I think I got a relatively good grasp on tridimensionality of the rest of the face, but my eyes always look terrible

(no example sorry, I'm just asking in general what do you do to avoid flat or weird eyes)

>> No.4541929

>>4541924
thinking in 3d

>> No.4541931

>>4539934
Love the painting, just put the crown and koala's face in focus a bit more. My gut is telling me that they're too out-of-focus for where the face is but I could be wrong.

>> No.4541935

>>4540937
looks like a mix of michael myers and the arnold schwarzenegger stop pic

>> No.4541974
File: 1.15 MB, 882x894, 42425421581741.png [View same] [iqdb] [saucenao] [google]
4541974

My back hurts now, thanks for the help /ic/.

>> No.4542063

>>4541471
If you want it to be really 3d, I suggest doing a hundred boxes, a hundred cylinders and a hundred cones. All done in perspective. And please anon. Study anatomy. Copy it. Proportions should not be shunned like what you just did>>4541730
Learn to see things in 3d wire frame anon. It looks like you are still symbol drawing.

>> No.4542069

>>4541974
Are those shadows or bloodstains between her cleavage?

>> No.4542078

>>4542063
>And please anon. Study anatomy
That's what I'm doing, but if there's something wrong with my basic forms I figure it's more important to fix that.
Apparently you're saying that something is wrong with them. Are you able to put it into words more specifically what's wrong?

>> No.4542092
File: 58 KB, 470x470, Figure-Drawing-by-Michael-Hampton.jpg [View same] [iqdb] [saucenao] [google]
4542092

I'm retarded, how do you go about stuydying this book? It doesn't exactly tell you "do this, then do that" the same way FWP does.

>> No.4542095

>>4542078

I'm not >>4542063, but I agree with him. You can't do basic forms that are supposed to at some point decently represent the human form is you don't study why the human form is shaped how it is, at least at a superficial level. If you don't do that, then you'll just forever be drawing "line goes here" but not understanding WHY it goes there.

It makes it much more difficult for you if you were to draw a pose in a different perspective. You need to be able to rotate the human form in your mind, and knowing the anatomical form of the human body already will only help.

>> No.4542134
File: 1.30 MB, 3024x4032, IMG_9229.jpg [View same] [iqdb] [saucenao] [google]
4542134

>>4542095
Let's start simpler.
Have I drawn a 3D form here? Is there something I could be doing to make it look more 3D?

>> No.4542154

>>4542134

This looks fine and it works as a 3D object. It's obvious you're doing a simplified rib cage. The main issue is when you're going further and connecting all the other shapes to make your eventual person.

Mileage may vary for you, but what's helped me is to take a professional sketch/drawing from a professional and to try to reduce the figure they've drawn down to simplified shapes like you're doing here. After you've done that, you should try to see how the muscles would sit on the shapes and how the skin wraps around all of that. See how the professional did it. It's extremely slow going at first, but it'll eventually just click with you naturally, and you'll just "get it." This is what other anons mean when they meme about "feeling the form."

>> No.4542157
File: 1.01 MB, 2000x790, 20-05-01 1 crit.jpg [View same] [iqdb] [saucenao] [google]
4542157

>>4541364

>> No.4542166

>>4542134
>Have I drawn a 3D form here?
Sure
>Is there something I could be doing to make it look more 3D?
Keep it simple.

>> No.4542168

"drawing what you see" is not really drawing what you see...

>> No.4542169

>>4542154
Thanks for the input Anon. I have drawn quite a few things from reference since I started drawing, but always only by just copying the lines, never with construction. In the past week or two I have started trying to copy things using construction so I'll see how it goes.

>> No.4542170

>>4542168
Explain.

>> No.4542174

>>4542168
Literally everyone draws what they see when copying, it's the most meaningless advice people give in these threads

>> No.4542175

>>4542170
I don't know, I'm /beg/, but when people talk about it it seems to involve minimal thinking, see thing, draw thing

while in actual demonstrations like >>4542157 it seems to involve a lot of thinking, see, absorb, process, adapt and then draw. the result is very good, but I feel the original poster was following the phrase "draw what you see" more literally

>> No.4542182

>>4542174
No, day 0 /beg/s literally don't know how to draw what they see, that is why the concept of symbol drawing exists. It's not just "you draw a copy but got some things wrong", it's that they literally need to be taught the concept of how the edge of the train tracks makes a diagonal line in your field of vision even though it's supposed to be going straight away from you. Maybe you overcame that step so long ago that you don't remember it.

>> No.4542185

>>4542169

There's nothing wrong with copying the lines necessarily. It's how a lot of artists got started, and it helps you feel what the actual artist was going for when they were drawing XYZ object (arm, hip, breast, nose, etc). But doing that on TOP of a nice foundation you've built can only help.

>> No.4542186

>>4542174
Granted, the Anon getting redlined actually was drawing what he saw, he just wasn't perfect at it.

>> No.4542190

>>4542174

Anon, that's objectively not true. If that's the case, you wouldn't see complete beginners all drawing in exactly the same way that clearly shows they're not actually drawing what's there. Hell, that drawing on the right side of the brain book literally has an entire chapter on the subject.

>> No.4542191

>>4542174
>>4542186
I think it's because we don't see the full picture all at once. Analyzing the first drawing, you can see he was looking at each specific part of the face separately and trying very hard to draw "what he saw" directly, while the second drawing was made with a much more analytical view of the whole thing

I say "draw what you see" is bad advice without explaining that you must also think about it.

>> No.4542192

>>4542185
I'm considering trying to do two copies of references, one with construction, and one just copying the lines/shapes. I think if you just purely think in terms of 3D forms, you will tend to deemphasize the shape design aspect of your drawing, which is just as important if not moreso than the 3D structure. But as you can tell from my drawings, I'm a /beg/ so what do I know.

>> No.4542193

>>4542192

Not entirely sure what you mean by "shape design aspect." Do you mean stylization?

>> No.4542197

>>4542193
No, I mean shape design. How the 2D shapes look and feel, considered purely as 2D shapes.
https://www.youtube.com/watch?v=P6yJO9gKSAI

>> No.4542202

>>4542197

Alright, got what you meant. Yes, that's just as important.

>> No.4542216

>>4542092
it's not so much a guide as it is a resource. best idea would be to supplement this book with other sources of material.

>> No.4542237

What is a good, efficient simplification for ribs and hips? Or a good exercise to get the proportions and movements right?

>> No.4542240

>>4539781

Not beg

-Beg

>> No.4542243

>>4542237
Two boxes.

>> No.4542244

>>4541276
Schizophrenia is not your friend.

>> No.4542245
File: 176 KB, 600x1403, IMG_9187.jpg [View same] [iqdb] [saucenao] [google]
4542245

>>4542237
For the ribs, an egg is good, like the Loomis sphere just stretched out more.
For the hips, only God knows. Fuck hips, that's some black magic shit right there. Cannot wrap my mind around them. If you could just straight up draw a real pelvis and connect the femurs and the leg muscles in the right places then I think that would be truly ideal, but failing that, a pair of underwear or even just a box are popular.

>> No.4542276

>>4542243
Cheers.
>>4542245
Fucking hell this has opened my eyes. In all honesty I had written off the box drawing as plebeian, but god damn, I just did the box simplification and it was so easy, then converting into that detailed simplification (oxymoron?) was a breeze. So thank you for this

>> No.4542299

>>4542245
Don't you have a more high quality pic? I can barely read the text.

>> No.4542301
File: 230 KB, 750x1334, CF504C00-B9B8-40F7-ACC2-A73359D00553.jpg [View same] [iqdb] [saucenao] [google]
4542301

>> No.4542313

>>4542301
You'll be making pol oc in no time

>> No.4542327

>>4542299
Just google nsio tutorials. There's a lot of them and they're all good.

>> No.4542337
File: 452 KB, 1024x2397, nsio_explains__simplifying_the_complexity_by_nsio_d6mu2na-fullview.jpg [View same] [iqdb] [saucenao] [google]
4542337

>>4542299

>> No.4542376
File: 175 KB, 1000x836, 03.jpg [View same] [iqdb] [saucenao] [google]
4542376

What do people mean when they say "just draw"?

>> No.4542381

>>4542376
Get to work.

>> No.4542394

>>4541756
wew lad

the t-rex arms and the anime head creep me out

>> No.4542400
File: 492 KB, 2048x2048, IMG_20200501_155816_968.jpg [View same] [iqdb] [saucenao] [google]
4542400

>>4541402
I can't sharpen my charcoal enough to make the shadows darker. The pencil keeps breaking.

>> No.4542408

>>4542376
lacking a bit of gesture I'd say. the proportions are good but everything feels so static and flimsy

>> No.4542428

>>4541796
those eyes are pure unadulterated symbol drawing, they look almost like the eye emoji

>> No.4542430

>>4542092
>FWP
What's that?

>> No.4542434

>>4542400
Try a softer pencil. I recommend 2b. It's hard enough to sketch with but dark enough to stand out.

>> No.4542437

>>4542430
Fun With A Pencil

>> No.4542474

>>4542376
It means that you can't really know what path to take and how to improve unless you "just draw." Too many people spend copious amounts of times asking dumb generic questions not understanding that there is no answer, or perhaps the answer is as vague as "just draw"

>> No.4542480

>>4541263
>Yeah, I appreciate the long answer but it didn't really help
Great. I won't bother you with actual advice anymore.
>I feel like on this anonymous board it's hard to explain things like that since no one can really know if that's a good advice unless you get to try it (since you don't know the art and knowledge of the person speaking to you, and if they chose a path in drawing that could be the one you wanna choose). Maybe advising by giving example or sharing some books/videos that helped you could be more efficient
So, this is just a protracted "show your work" troll? Noted. Definitely done here.

>> No.4542511

>>4540489
>he drew the wrong arnold
cringe

>> No.4542522
File: 233 KB, 722x1230, 1588343505116.jpg [View same] [iqdb] [saucenao] [google]
4542522

>>4541484
I'm not the best so take it with a grain of salt.

>> No.4542524
File: 128 KB, 900x930, port1.jpg [View same] [iqdb] [saucenao] [google]
4542524

trying to get used to traditional, no ctrl Z or zoom is pure suffering.

>> No.4542556

>>4541137
Alright, thanks.

>> No.4542562
File: 1022 KB, 1500x845, GoblinSlayer_DoomGuy.png [View same] [iqdb] [saucenao] [google]
4542562

>>4542376
Keep drawing, thats about it. As long as you keep drawing and practicing WITH REFERENCE, so you can continue to build your visual library and work on seeing whats wrong with each drawing and fixing those mistakes in future drawings. It looks like you have a pretty decent base there already, so just keep going.

>>4542301
lovely

Finished up the rendering on this. I want to try the Mark Brunett color ramp coloring method. Anyone tried it before?

Would also appreciate any crits on the rendering.

>> No.4542580
File: 247 KB, 1201x666, IMG_1237.jpg [View same] [iqdb] [saucenao] [google]
4542580

forehead is too small maybe, mouth is too big and not in the right position and the outline is wrong I think? I have no idea what the hell I'm doing to the eyes but every time they come out weird. I can do eyes separately but the second I add them to a shape things get weird. outline of the face is kinda jank. right eye socket isn't in perspective from what the shadow suggests I think. what else am I missing.

>> No.4542586

>>4542580
Are you going to clean up and finish or you just done goof'd applying ink before you corrected your mistakes?

>> No.4542591

>>4542580
no need to guess or test others abilities to find out where one diverge from another for two digital pictures.

>> No.4542598
File: 263 KB, 595x1070, file.png [View same] [iqdb] [saucenao] [google]
4542598

i wish i knew hot to do poses better

>> No.4542603

>>4542598
>>4541484
Are you two the same artist? I legit can't tell.

>> No.4542609
File: 271 KB, 911x889, jill3.png [View same] [iqdb] [saucenao] [google]
4542609

>> No.4542619

>>4542434
thanks! i will.

>> No.4542620
File: 470 KB, 650x867, IMG_0102.jpg [View same] [iqdb] [saucenao] [google]
4542620

>> No.4542626

>>4542609
the hair looks strange,

>> No.4542627

>>4542620
just fuck my shit up senpai

>> No.4542628

>>4542609
Asukafag continuing to just blow by the rest of the thread

>> No.4542634

>>4542628
t. asukafag

>> No.4542637

>>4542609
This guy's faces are pure RNG

>> No.4542641

>>4542627
thanks

>> No.4542654

>>4542434
I will thank you father

>> No.4542656

>>4542654
or get carbon pencils

>> No.4542663

>>4542634
No I'm not him. He's just obviously one of the better people posting in /beg/ right now. Even though his faces are still weird. But they are improving.

>> No.4542664

>>4542586
yeah I inked so now I can't fix it, just gonna do another>>4542591 I'm not I just want some advice haha

>> No.4542667

>>4542603
Yeah why?

>> No.4542672

>>4542663
I don't he's any better than the lolifag

>> No.4542679

>>4542672
Mikufag? I think mostly when his work gets posted here it's a false flag.

>> No.4542696

>>4542620
Is this an Angel of some sorts? I think it's a cool concept but it's all over the place

>> No.4542700
File: 62 KB, 284x414, j1.png [View same] [iqdb] [saucenao] [google]
4542700

>>4542637
this curve on the top of the leg very questionable. it is bone and somewhat convex but there it more like a rubber. I fell there no reason for pink spot on the bottom of the leg. Leg pelvis connection and all things that going on here do not reads well. lightsource is ambiguous and all over the place.

>> No.4542704

>>4542700
---> >>4542609

>> No.4542713

Can somebody tell me the best place to learn anatomy for beginners?
I've gone through hampton but theres no exercises and he says it's not for learning anatomy. Loomis was a bit too hard for me but if theres no other option I can give it another go.

>> No.4542714
File: 87 KB, 694x709, nai.png [View same] [iqdb] [saucenao] [google]
4542714

Warmup.
I wish references for study would get posted like they used to be in old beg threads.

>> No.4542717

>>4542700
I'm so disappointed nobody has converted this into a brainlet wojak yet

>> No.4542719

>>4542717
I find that something to be proud of.

>> No.4542723

>>4542713
If you can't learn the loomy because you think it's too hard I guess there's no hope for you since I personally believe other methods are far more complicated

>> No.4542724

>>4542713
Get a thot to post nude for you. Tell her it'll be like that one scene in Titanic.

>> No.4542726

>>4542696
Yeah, got smudged cause it's the top page of the sketchbook so it's kinda shit now.

>> No.4542729

>>4542713
Anatomy for Sculptors

>> No.4542731

New Thread
>>4542725
>>4542725
>>4542725

>> No.4542739

>>4542723
It's just that loomis just shows you the muscles and says remember them, its hard. In Hampton, its grouped together and it's way easier to remember but even that isnt an anatomy book.
>>4542729
Thanks I'll try that.

>> No.4542762
File: 936 KB, 1994x1000, 20-05-01 2 crit.jpg [View same] [iqdb] [saucenao] [google]
4542762

>>4541756


>>4542174
>>4542175
>>4542186
>>4542191
I didn't realise that to say "draw what you see" was to court such controversy.

There seems to be a genuine lack of understanding from a lot of people as to what "draw what you see" means, though I thought I made what I meant with that somewhat clear.
Most people who have a problem with "draw what you see" seem to conflate it with "just draw better lol" or "You're not drawing what you see untill it's a perfect copy" which is where this nitwits >>4542168 criticism comes in as far as I can tell.

"draw what you see" is pointing out that your observation is superseded by something else, be it symbol drawing or a sense of what you think should be there. It can also be used to point out that you're not paying attention in the first place or you're just going with the flow.
In my previous post I pointed out that the bridge of the nose is off, it goes from top right to bottom left instead of top left to bottom right. That is not a "oh I got the angle slightly wrong", that is going the opposite direction from what it's supposed to.
"draw what you see" can also be about not drawing thoughtlessly, it's a reminder to stop what you're doing and observe first.
Every day one beg could tell it was going in the wrong direction if their thought process went something like "take a step back and stop, really look at the specific part of the ref, realize that the line for the bridge of the nose goes roughly from top left to bottom right, now I just have to contend with the specific angle and distance".

>> No.4542769

>>4542762
Based /int/ dabbing on filthy /beg/s

>> No.4542845

>>4542598
where did you learn how to draw bodies? loomis? I'm stuck trying to get faces right still

>> No.4543453
File: 459 KB, 640x360, Melancholy-of-Haruhi-Suzumiya-Tsundere-Gif.gif?resize=640%2C360.gif [View same] [iqdb] [saucenao] [google]
4543453

What kind of lineart settings in SAI2, or Clip Studio, would be best for replicating the lineart of anime? I want to go for something like pic related

>> No.4543543

>>4542762
Thanks for the redline I really appreciate it.

>> No.4543905

>>4541222
I like it a lot if that means anything

>> No.4543907

>>4541324
Practice the style you want to emulate. Then again, starting from life never hurts either

>> No.4543909

>>4541364
Keep practicing, youll get better

>> No.4543914

>>4542714
Youdont seem very beg, friend