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/ic/ - Artwork/Critique


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4523421 No.4523421 [Reply] [Original]

IF YOU ARE A /BEG/INNER IN ART, please use this thread to post pieces for critique or ask for advice. We should not have to make new threads or post in the /draw/thread with our fundamental exercises.

Feel free to post even the smallest exercise you have done to show you are still trying, or you literally are never going to make it

previous >>4521226

READ THE STICKY if you need guidance.
Sticky: https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98/edit#bookmark=id.15jx3pyuimvj

RESIZE YOUR IMAGES - try ~1000px, <1.1mb

>> No.4523425
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4523425

Some ground rules to start this thread and the next /beg/ threads off:

>No rules lol
/beg/inner posting is encouraged.
Every point of view is valid even if you were a day into art.
You MUST give advice and/or critique other people's work in order to have healthy interactions with each other so we all can make it.

>Before you post your work
1. It's true that the sticky is a bit outdated and most people don't care for reading it or even do the excerise of the upside down Stravinsky so if that is your case you've come to the right place,
people in here is waiting for you to post your work and give you proper advice. In that light, replies such as "grind more fundamentals" are strongly discouraged since it doesn't help anybody to get better.
We DON'T expect you to know what the general fundamentals are (gesture, anatomy, perspective, drapery, etc.), and we DON'T expect you to know where you can find resources to practice these subjects.
We are happy to provide you those tools in this thread.

2. DO POST your 5 minute sketches that you didn't put much thought into. It doesn't really matter if you're asking for a SPECIFIC advice on a specific subject. You might as well post no text whatsoever along with your work.
If you post a doodle and ask "where did i go wrong" or "how should I continue from here", meme replies such as "Loomis" are strongly discouraged, we don't make fun of one and other here.

Follow these simple rules or maybe not but always remember to be nice to /beg/s and the people giving advice at all times.

>> No.4523427
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4523427

No one critique my work in the last thread :(

>> No.4523432
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4523432

>>4523421
Some ground rules to start this thread and the next /beg/ threads off:

>if you are /beg/
Don't ever give advice.
You can relate and share your hardships with other /beg/s, but never give them advice.
If you MUST give advice, start the reply off with "I'm beg, but what worked for me is..."

>Before you post your work
1. Every person giving advice here expects for you to have atleast read some of the sticky, and that you already know what you should be doing to improve.
In that light, replies such as "grind more fundamentals" are perfectly viable advice.
We expect you to know what the general fundamentals are (gesture, anatomy, perspective, drapery, etc.), and we expect you to know where you can find resources to practice these subjects.
Sometimes literally the only good advice to give is to practice more and improve you technique.

2. DO NOT post your 5 minute sketches that you didn't put much thought into. If you do post them then make sure to ask for SPECIFIC advice on a specific subject.
If you post a doodle and ask "where did i go wrong" or "how should I continue from here", expect to get meme replies such as "Loomis".

Follow these simple rules and the generals will become much more productive for both the /beg/s and the people giving advice.

>> No.4523437

>>4523425
Based

>>4523427
That's because I did naht zee it.
Also because I'm /beg/ myself and shouldn't be giving criticism.

>> No.4523441

>>4523437
:(((

>> No.4523442

>>4523427
Ref?

>> No.4523443

>>4523425
Holy shit based

>> No.4523444
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4523444

>>4523442

>> No.4523450

>>4523421
A new one already, geez.

>> No.4523453

>>4523444
The face is a bit too round and the hair looks blocky. Try to make more of a curve on the hair.

>> No.4523454

>>4523453
Anything else? I was mostly trying to get my color and rendering skills up than getting more accurate with the shapes and angles. Should had payed attention more huh.

>> No.4523458
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4523458

Drawing faces in perspective is harder than it thought.

I have a hard time drawing noses and lips especially. How to define lips without making characters look like they're wearing lipstick? it's not a good look for male characters

Another problem area is the part between the pecs and the abs, and the ribs at the sides in general. It seems like a big empty area and I don't know what to put in there

>> No.4523459
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4523459

>> No.4523461

>>4523459
Will do anon sama, the general threads are the least autistic and shitty side of /ic/ the rest are 98% whining, shitposting, and autism.

>> No.4523462
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4523462

>> No.4523465

>>4523454
Hard to tell where the light source is with saturation of the colors. I suggest you look at this.
http://www.floobynooby.com/ICG/artvalues.html

>> No.4523466

do people hate it when I draw on their pictures?

>> No.4523467

>>4523427
>>4523458
>>4523459
>>4523462
Not /beg/

>> No.4523469

>>4523462
Why the perspective lines

>> No.4523470

>>4523466
If you’re using it as practice and don’t post it then no, but if you made a meme with it with no credit, then yes.

>> No.4523471

>>4523465
Don’t need to look it up, can already tell you're saying my colors where a tad more saturated than the ref. Thanks anyway

>> No.4523473
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4523473

CBT

>> No.4523500
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4523500

please critique

>> No.4523509
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4523509

>>4523210

>> No.4523510

>>4523500
I don't like how different eyes in size

>> No.4523516

>>4523500
I like anon. Proportions look alright, the face looks really wide though.

>> No.4523525
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4523525

I feel pretty bad about this

>> No.4523528
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4523528

Should I give up?

>> No.4523536
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4523536

looks human. ear is a mess though

>> No.4523551

uh I don't expected to attach it to this post. I am forgot I have something selected

>> No.4523553

>>4523528
No. Everyone can be gmi if you try hard enough.

>> No.4523559

>>4523525
>>4523528
You should give up doing profiles. I know it's easier to only draw profiles but by challenging yourself you improve faster.

I believe in you, anon.

>> No.4523569
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4523569

>>4523425
finally, I can come out now

>> No.4523574

Where can i get refferences of poses in perspective?

>> No.4523576

>>4523459
Is this Ricardo Milos? If so please feel free to post reference

>> No.4523579

>>4523425
I like it

>> No.4523581

>>4523525
>>4523528
>Does a handful of bad drawings because they're not experienced yet
>asks about giving up

Show a bit more determination, fuck. Do you want to be an artist or not? This isn't fucking easy anon. You are going to make many many many more drawings that suck shit and disappoint you before you start to make shit you like. Early on is all about analyzing WHY the thing you made doesn't look correct, and focusing hard on it.

"Fuck, the head looks weird. Wait, why does the head look weird? Oh, shit the forehead's protruding, it shouldn't be as big in relation to the other features." Etc.

That is the most important part of advancing. Before you move on, understand what you messed up so that you're more conscious of it next time. And you will fail at fixing it. You will need to analyze WHY you failed at fixing it. This is where the grind comes in.

As long as you don't stop thinking and drawing, it's inevitable that you'll get better.

>> No.4523588
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4523588

My fellow /beg/s help me :(

>> No.4523591

>>4523427
He looks like reviewbrah

>> No.4523595

>>4523581
I don't really agree with your tone, but you're definitely right. A lot of people on the hobby boards are intereated in the hobby itself, they're interested in tthe idea of the hobby. Once they realize that, in order to turn a hobby into a skill, you have to put immense sums of effort in, they quit. There is a reason anyone who is successful in anything always says that the only thing that matters in reaching the top is perseverance and focus. If someone wants to get better at something, they need to ask why they're bad at it, and then act to get better at it.

>> No.4523597

>>4523595
>are intereated
Aren't interested.* God phone posting sucks.

>> No.4523601

>>4523432
cringe

>> No.4523627

>>4523432
Dilate

>> No.4523635

>>4523627
>>4523601
loomis

>> No.4523637

How do you focus on drawing and not get distracted by other, more fun activities? I'm not good enough to get dopamine from my shitty scribbles so I end up playing vidya or watching cartoons instead of drawing even if I realize that in order to start enjoying drawing I need to grind "boring" stuff.

>> No.4523666
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>> No.4523685
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4523685

>>4523500
It's not bad but here's my input.
Disclaimer I'm a fundies-warrior who never finished a single thing in his life and I'm not into animu so take it for what it is.
But considering how the last couple of Threads have been going I can't exactly make things worse

>> No.4523699

>>4523666
>picresize.com
>cap isn't actually resized
What went so wrong
>>4523637
>How do you focus on drawing and not get distracted by other, more fun activities?
Varies for everybody really. For me, I just wasted so much time on video games in my life and gained nothing in return, I can't even remember most games I've played unless it is the ones I played in my childhood so at one point I decided to actually start living and do real life stuff, something I can remember, something I can look at and say "I made this". Fundies are necessary in order for you to have successful drawings, they shouldn't be boring if you enjoy drawing because you apply them as you draw, color, etc... Do whatever is fun to you otherwise it isn't worth it.

>> No.4523707
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4523707

>>4523588
Sucks being ignored

>> No.4523710

>>4523637
I bet you think water tastes disgusting too

>> No.4523725

>>4523576
nop just head consrtuciton

>> No.4523756

>>4523685
thank you, the left hand was meant to be foreshortened but I wasn't sure how big to make it

>> No.4523769

>>4523707
>why are people ignoring my 2 minute sketch with 0 effort put in
Maybe actually try first, lmao.
>hey, please critique my essay
>it's 200 words

>> No.4523789

>>4523769
I’ll have you know it took me 2 hours to make that drawing you called a “sketch”. Rude

>> No.4523790

>>4523467
shut the fuck up /beg/fuck they're absolutely all beginners

>> No.4523797
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4523797

chairs make me sad

>> No.4523801

>>4523425
GMI

>> No.4523804
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4523804

One day apart. I know it's just the beginning but having good resources is a fucking godsend. I learned more in a day than years of browsing Minitokyo for 'inspiration' and 'references' when I was a teenager. Thanks for such a good sticky.

>> No.4523805

>>4523500
Don't forget the loomis tips
>The browline is at the midpoint of the cranium
>The top of the ear sits at the eyeline

>> No.4523808

>>4523469
in the creative illustration loomis suggested to use it as a composition tool.

>> No.4523819

>>4523789
hm, well, if you're that much of a beginner, then I'd give you the generic advice of "don't start stylizing yet". In case you don't want to hear that, then I'd say you just need mileage. I can't critique anatomy or perspective or whatever, because it's obviously stylized. But the thing about stylized work is that what makes it look good or bad is "abstract" stuff like shape language, gesture, confidence, design, composition, etc. And that just comes with mileage.
It is also helpful when asking for critique to as what you were going for, and what specifically you need help with, so that people have more context to work with.

also, maybe during those two hours you could've drawn his legs lol

>> No.4523822

>>4523789

Stop trying to work in a style at this point. Go back to practicing fundamentals. You need to learn the rules to break the rules.

>> No.4523833

>>4523822
/asg/ told me not to do that.
>>4523819
:(

>> No.4523848

>>4523804
Don't hype yourself up too much. Novice gains is a thing. Expect an exponential decrease in gainz as you improve.
Don't lose heart and you'll be /int/ in a few months.

>> No.4523883

>>4523425
cringe
>>4523432
based and high IQ pilled

>> No.4523886
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4523886

Thoughts on another cube?

>> No.4523902

>>4523833
I'm kinda torn on this. Sometimes I think all begs should just fill 10 sketchbooks full of ovals, lines, boxes and cylinders before they attempt to draw anything human-shaped, because you're obviously biting off more than you can chew, and if you had the very basics down, you could spend more mental energy on the figure itself so it doesn't take you so long.
On another hand, making a beginner draw a thousand boxes is a good way to scare them off, and people just want to draw stuff that is cool to them, and if that's what makes them keep drawing, that's good.
So I guess the advice here is keep drawing.

But I'm going to say this, if you knew what a deltoid looked like, you'd be able to give it the same kind of angular exactness as say the hands and elbows on that drawing, instead of just fudging it with unsure lines, making a sort of soft circular, but kinda angular but not really shape. Same thing with the pectorals. They're soft, round and unsure, not matching the hands, elbows and face in style because you don't know what pectorals look like, so you're fudging them and making them soft and blurry because something that is neither right nor wrong doesn't look as bad as something that is confidently wrong. So either study anatomy and learn how to stylize it, or get out of the habit of fudging stuff, and draw everything confidently even if it's wrong, but draw wrong enough times that you figure out what looks right.

>> No.4523908

>>4523902
Perhaps the REASON it took you two hours is because you were literally inventing anatomy on the fly through trial and error, instead of just learning anatomy and taking a shortcut.
Maybe more people would study fundies if they saw them as an awesome shortcut to making stuff look good, rather than "work". Because if you don't learn fundies, you end up reinventing the fundies, and that's way harder than just learning the fundies.
Take the shortcut, learn fundies.

>> No.4523911
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4523911

>>4523500
Facial proportions aren't very moe

>> No.4523913

>>4523911
Whoops, I didn't notice the other eye was closed.

>> No.4523922

>>4523833

I'm not saying that it's one or the other and you have to go all in. But as >>4523902 and >>4523908 are saying, you need to at least know the general concept of what the hell you're drawing. Even when heavily stylized, a bicep still has a certain shape and goes in a certain place. If the arm that bicep is attached to turns, then it's gonna look different. You need to get a grasp on how that all works together and how it generally at least looks.

Going full in on style and not doing anything else can be done, but jesus will it take forever for you. Fundies exercises are not work - they're shortcuts so you can then do what you WANT to do.

>> No.4523925
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4523925

>>4523902
You opened my eyes anon. Never again shall I take advice from /asg/, so here’s a 2 min doodle I made for you.

>> No.4523934

>>4523848
>/int/ in a fee months
R-right... we all make it to /int/ in a few months... h-haha...

>> No.4523940

>>4523934

Keep going at it. I'm ranked high /beg/ based on the last time I posted in the /beg/ thread (whatever anon made that tier ranking list), and I started from literal stick figures. I've been drawing seriously for about a year now.

We're all going to get there. Maybe not months, but still.

>> No.4523944

>>4523925
well, at least you enjoy drawing
more than I can say for a lot of /ic/

>> No.4523997
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4523997

Is posting on /ic/ gonna make me a better artist

>> No.4523998
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4523998

I posted this last thread but didn't really get feedback for it. Is there anything I messed up on or something I should improve on?

I looked it over and I can't seem to find any. Maybe have some better hand signs but she's meant to be stretching with her hands in a semi-fist. I'll probably start practising hands after this. Also her body seems to be a rectangle shape instead of slender, I'm not exactly sure where I went wrong.

>> No.4524007

>>4523848
Oh I'm definitely not hyping myself up, that's a bad beginner's trap. I'm just stupidly thankful to have a set of rules to learn and resources to practice from. It's a grind I think I'm going to enjoy because I not only learn from these rules, but learn from my mistakes too.

>> No.4524009

>>4523998
Ribcage is chunky and doesn't connect well to the hips. It makes her look like a big boned fatass. The foreshortening on the right arm is excessive, it shouldn't be that small.

>> No.4524030
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>> No.4524033
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4524033

>>4523425
I'm happy with each component but I don't like the whole thing because the 4 quadrants are separate. How can I fix this? I guess it's a composition problem. What do?

>> No.4524034

>>4524030
It's ok to build up your lines slowly but this is straight up chicken scratch.

>> No.4524042
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4524042

>> No.4524050

>>4524042
Your characters don't have bones.

>> No.4524054
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4524054

>>4524009
Thank you, hopefully this looks a bit better.
I tried narrowing the ribcage and widening the hips as well as fixing the small hand.
Thought I'm not too sure on how to make the rib cage look like it's connected with the hips better.

>> No.4524055
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4524055

>>4524050
that's the style

>> No.4524061
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4524061

>> No.4524063
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4524063

fets

>> No.4524064
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4524064

>> No.4524070

>>4524055
Then why are you here

>> No.4524073

>>4524070
because people on /alt/ told me to post here

>> No.4524085
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4524085

Does this composition works if they are pursued by a big ass boa ?

>> No.4524090

>>4524085
looks standard, feng zhu would almost approve

>> No.4524092

>>4524085
The darks of the boa should be darker than its environment, and the lights should be lighter than its environment.

>> No.4524096 [DELETED] 
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>> No.4524098
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>> No.4524103

I really don't wanna come across as rude or anything but I'm just a bit confused.
Some of the redlines I received here over time are pretty different from the reference I based my drawing off of. While I'm really grateful for the help I've gotten I can't help but feel I should just keep my drawing as close to the reference as possible, though I'm not sure; it could be the opposite.
I'm still /beg/ so I know jack fucking shit, should I pay attention to the redlines even if it's different from the reference?
Is it just a simple mistake or are the redlines more ideal and I should follow them instead.

>> No.4524107
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4524107

>>4524054
It's hard to fix this without erasing the whole thing, but maybe it gives you an idea.

>> No.4524114

>>4524103
It's most probably your drawing being so off from the reference it's impossible for the redlines to come close to it without guessing.

>> No.4524119
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4524119

Been grinding cartoon stuff for the past year! I feel stuck and don’t know where to move to. I’ve done realism in the past but wanted to make comics now. Anyone know how to make good cartoons? ;-; pls help

I’m gay if that helps

>> No.4524121

Retarded question, but are anime characters just a normal human body with an anime head for a head?
Is it slightly tweaked in anyway?

>> No.4524125

>>4524121
Not very often. Usually, yes.

>> No.4524129

>>4524042
I have a feeling that I'm going to hate you more and more the more you post.

>> No.4524131

>>4524107
Thanks

>> No.4524132
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4524132

>>4524119
Inspired heavily by KND, Steven universe (yea I know I’m gay for that) KIPO, and a bunch of 2000s cartoons. I can’t seem to reach a good aesthetic. I’m room temperature iq.

>> No.4524136
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4524136

>>4524103
>but feel I should just keep my drawing as close to the reference as possible, though I'm not sure; it could be the opposite.
If you wanted a picture of the reference- you would just look at the reference.
I'm not saying aiming to have a photocopy ability isn't a good goal but it isn't what you need to be able to do to make art you can sell or show off.
Proko gets Meme'd hard for the kangaroo but he actually knows how to look at a person and draw their whole body.
https://www.youtube.com/watch?v=1xsy0TK2g50&list=PLtG4P3lq8RHGuMuprDarMz_Y9Fbw_d2ws&index=9

>> No.4524139

>>4524121
Depends. Sathoshi Kon would just draw people with stylized faces to show more expression. What matters is what you're conveying.

>> No.4524161

>>4524103
>I really don't wanna come across as rude or anything
WOW RUDE WHAT THE FUCK IS YOUR PROBLEM?
Also, redlines present you a reference as well of a perfect body or what might appeal to the redliner himself. If your drawing is bad and somebody was kind enough to care to redline your stuff you should appreciate it to see where you were wrong but if a redliner is doing anime lines on realism it depends on you. Although you should have posted the image for everyone to see instead to create this speculation.

>> No.4524166 [DELETED] 
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4524166

>>4524119
>i'm gay if that helps

>> No.4524173

>>4524136
>>4524161
Okay that makes sense, you wouldn't want unnecessary fat or parts that aren't that appealing. Thank you, I was confused.

>> No.4524179

>>4523833
Do not listen to anything /asg/ says

>> No.4524191

>>4524114
This basically.
What redliners do is take a landmark or two in the drawing, and then interpolate the rest of the anatomy based on it.
So the more off you are from the ref, the more guess work they will have to do.

>> No.4524204

>>4524119
>Been grinding cartoon stuff for the past year
>I feel stuck
Shocking.

>> No.4524208
File: 9 KB, 259x194, 0B268BC9-5DBC-4A56-AF2E-6D2A76D0C70F.jpg [View same] [iqdb] [saucenao] [google]
4524208

>>4524204
Listen, I grinder the fundies for years. I can do good realism from life and imagination. I just can’t wrap my head around cartoons.

>> No.4524217

>>4523425
:D You used my mspaint edit! I'm so happy

>> No.4524220

>>4523462
This has soul

>> No.4524222

>>4523462
you are so soul. i love you, yes homo

>> No.4524229

>>4524208
>I grinder the fundies for years. I can do good realism from life and imagination.

obviously, you can't

>> No.4524230
File: 69 KB, 709x516, nai.png [View same] [iqdb] [saucenao] [google]
4524230

drapery

>> No.4524233

>>4524208
Pyw

>> No.4524238

>>4524230
Good job.

>> No.4524254
File: 158 KB, 536x364, firefox_2020-04-24_17-24-30.png [View same] [iqdb] [saucenao] [google]
4524254

What is this lump in the middle of this sack?

>> No.4524256

>>4524254
drapery compression

>> No.4524264

>>4524254
Good job.

>> No.4524269

>>4524264
Thanks, I did my best.

>> No.4524272
File: 17 KB, 602x123, connections.png [View same] [iqdb] [saucenao] [google]
4524272

to all the anons crying about connections and art school:

>> No.4524292
File: 100 KB, 612x792, 32522efad0fd67667b5a1b10018a49a3.jpg [View same] [iqdb] [saucenao] [google]
4524292

>>4524264
it's from vilppu's figure drawing class
any good deconstructions on how that works?

>> No.4524293

>>4523403
blog.....

>> No.4524321

>>4524272
Huge cope.
Connection are King in any career.

>> No.4524333

>>4523574
what do you mean?

>> No.4524341

>>4524321
this was written by Robert Rodriguez, the director of From Dusk Till Dawn, Sin City and a few others, so I wager he knows more than a perma/beg/

>> No.4524347

>>4523637
I set a really easy goal to myself like "draw anything even that only one box" or "read at least one page" most of the time I end up doing more.

>> No.4524353

>>4524341
A king cannot judge how the world below his throne works.
I'm a man amongst the people. I know what goes and what doesn't go because I'm living in it.

>> No.4524376

>>4524353
he wrote it a year before directing FDTD and before he made it big; the book is called Rebel Without a Crew. Find a pdf, read it. It'll help you. Stop trying to make excuses

>> No.4524388

>>4524376
>before he made it big
He was projecting his desires and ideologies of how the industry should work. What he wrote is what he wished was true.
Huge cope.

>> No.4524407

>>4524388
I tried to help you anon, but seems like the ngmitis has seeped in. Sorry for your future loss.

>> No.4524417

>>4523425
Cringe and Bluepilled

>>4523432
Based and Redpilled

>> No.4524424

>>4524407
I was just shitposting (mostly) but you made me feel bad by posting high quality replies.
At least I hope you got a chuckle out of me pretending to be retarded.

>> No.4524427

>>4524073
Probably because you're looking to improve, and generally that involves learning actual anatomy before stylization. If you say that's just your style, you're saying you're at the point where you don't care about the basics anymore so there's not much we can advise if there's nothing you're into learning.

>> No.4524468
File: 1.09 MB, 1472x2007, gbtv4.2.png [View same] [iqdb] [saucenao] [google]
4524468

i'm not a tranny btw

>> No.4524510

>>4524468
Hello tranny

>> No.4524515

>>4524510
not a tranny, just autistic

>> No.4524522

>>4524468
You must be 18 to use this site

>> No.4524527
File: 49 KB, 474x355, 3104bba9037994b1c75f9f9c8119dbc1--funny-things-funny-stuff.jpg [View same] [iqdb] [saucenao] [google]
4524527

>>4524208
>>4524119
Cartoons and anime are an abstraction of realistic human anatomy. You know that spongebob meme when he where he draws a detailed face and then erases it to get a circle? In a way that's sort of what good cartoonists and anime artists are doing. They know the human form, and while figure drawing they are thinking about the detailed rendering of the figure they want to draw. But then they abstract from the more complex form, a visually more simple figure. Instead of depicting andextremely detailed rendering of the figure, there are, generally, only anatomical markers/cues in the drawing, small lines that form a hint of clavicle, a dash that hints pectoral muscle, etc., but each stroke and angle is carefully placed. The figure is still representational of its complex human form counterpart. However, the representation of the body (and face/eyes/expression) is being stylized and simplified in a way that utilizes the viewers pattern recognition/processing such that the art is still visually appealing to us as humans, while not being as laborious and taxing to draw and render for the artist.

Full disclosure I am a /beg/ shitter, these opinions are just me paraphrasing previous /ic/ posters

>> No.4524539

>>4524468
I had a hard time trying to figure out which panel was next, kind of reminds me of Christian Weston Chandler's work. I can relate to your autism, please post more Orion although hes/shes/its a huge dick to his/hers/its friend and the bird.

>> No.4524553
File: 136 KB, 497x800, orion2.png [View same] [iqdb] [saucenao] [google]
4524553

>>4524539
i don't have any other comics with him but here

>> No.4524573
File: 1.09 MB, 1600x1040, redline.png [View same] [iqdb] [saucenao] [google]
4524573

>>4524119
Gave it a shot. If you really want to get better with cartoons - you really got to study the fundamentals and cartoons at the same time. It's not really a matter of "realism vs cartoons" as it is more of keeping knowledge that daily gesture drawing, anatomy practice, photo studies will go a long way and aid your style in ways you couldn't imagine. In this same way, you can break down those cartoon styles. Do construction studies of Butch Hartmann (Fairly Odd Parents), do quick gesture drawings of Steven Silver's cartoons to see the shapes and contours in his drawings. Also, take a break from digitally coloring everything in and making lineart so you can fully focus on just drawing in your sketchbook for now. You'll gain better mileage out of continually drawing lots of sketches rather than spending time on one big picture.

Cute boys by the way.

>> No.4524574

>>4524553
Based. I love your creativity young tranny I highly doubt you're over 18 though. Keep grinding.

>> No.4524582

>>4524574
thanks but again i'm not a tranny

>> No.4524591

>>4524573
blog?

>> No.4524670
File: 943 KB, 1080x2220, 20200425_090426.jpg [View same] [iqdb] [saucenao] [google]
4524670

Never ever draw on smartphone.... never...

>> No.4524686

>>4524582
get used to it thats your name now. 4chan likes to tease, and when u got defensive that solidified it. grind, i like ur characters, Please get better im rooting for you

>> No.4524727
File: 541 KB, 970x1280, TTGL:_Simon_by_youngyokai..png [View same] [iqdb] [saucenao] [google]
4524727

>>4524591
coconutmilk on pixiv
youngyokai on deviantart
https://www.deviantart.com/youngyokai

>> No.4524772

>>4524686
"Tranny" isn't really a name though, it's like saying someone is named "fag" or "retard". Too generic.

>> No.4524775

>>4524772
how about cartoon tranny

>> No.4524779
File: 1.03 MB, 1080x1920, Screenshot_20200424-204107.png [View same] [iqdb] [saucenao] [google]
4524779

>> No.4524807
File: 311 KB, 1000x750, selfie2 4-24-20.jpg [View same] [iqdb] [saucenao] [google]
4524807

>> No.4524833

>>4524779
seriously though, why are you resizing the image if you're going to screen shot it?

>> No.4524846

>>4524775
still too generic

>> No.4524870

>>4524833
How do I resize it correctly? I'm not trying to annoy anyone sorry.

>> No.4524991

>>4524779
Based picresize poster who don't give one single fuck about resizing the screenshot

>> No.4525007
File: 178 KB, 950x941, Katie.png [View same] [iqdb] [saucenao] [google]
4525007

here

>> No.4525016

Is drawing objects through value alone an actual exercise? I've been doing a page or two of simple shapes expressed through changes in value alone with no solid linework at all, but I'm wondering if its actually worth my time.

>> No.4525025

>>4525007
Sexy

>> No.4525032

>>4525007
I thought I would do something decent after so many months, silly me

>> No.4525052
File: 794 KB, 1265x1037, Screen shot 2020-04-24 at 9.39.36 PM.png [View same] [iqdb] [saucenao] [google]
4525052

>>4524119
arms dont really bend like that

>> No.4525110

Loomis is getting me so frustrated. I can't apply the techniques. Any tips?

>> No.4525133

>>4525110
pyw

>> No.4525189
File: 190 KB, 1223x892, nai.png [View same] [iqdb] [saucenao] [google]
4525189

>>4525133

>> No.4525222
File: 1.23 MB, 1280x955, rsz_24.png [View same] [iqdb] [saucenao] [google]
4525222

I wasted more time than expected on this, getting the proportions right is one hell of a drug, please be brutal

>> No.4525225
File: 1.14 MB, 3508x2480, SUCC.jpg [View same] [iqdb] [saucenao] [google]
4525225

rate my progress

these are my attempts at creating concept art for a character. the last one is still not definitive, but it's the most recent one.

the first (from feb 12) was a separate attempt, but ever since march 30 I've been drawing every day (and most of the time it's this same character). right now I'm feeling kinda tired and uninspired so I'm gonna stop and try something else for a while until I get new ideas/techniques

>> No.4525227

>>4525222
Good job on the measurements, everything else is awful though. The lineweight is awful. Do a bunch more.

>> No.4525239

>>4524042
I love your characters, really cute

>> No.4525245

>>4525222
I think her hair is more appropriate to treat as a leg rather then hay

>> No.4525247

>>4525245
speak english, please.

>> No.4525249
File: 49 KB, 230x300, 1494180927595.png [View same] [iqdb] [saucenao] [google]
4525249

What brushes should you use for shading?
Is it better to create a "loop" and use the bucket to just fill in the whole thing with colour rather than stroking?
How do you make interesting cartoon/anime eyes with character
Do you always draw head before the hair?
How important is it to do a layer of sketching before a full drawing considering youre relatively new and don't have a full grasp on things

>> No.4525257

>>4525239
thanks anon!

>> No.4525261

>>4525249
>What brushes should you use for shading?
There's no should.
>Is it better to create a "loop" and use the bucket to just fill in the whole thing with colour rather than stroking?
There's no better. Artists use the lasso instead of drawing a loop, though. Use either depending on the situation.
>How do you make interesting cartoon/anime eyes with character
Experience.
>Do you always draw head before the hair?
Most of the time.
>How important is it to do a layer of sketching before a full drawing considering youre relatively new and don't have a full grasp on things.
It's about your preferences, so up to you. I usually never sketch, but if you're naturally "dirty/messy" you'll want to do another pass to clean it up.

>> No.4525270

>>4525261
>Artists use the lasso instead of drawing a loop
See things like this are good to know. I don't know these like shortcut techniques of my software

>> No.4525273

>>4525222
you are interpreting the image "too literally", thinking too much about form and not enough about light. the hair is a good example, you aren't seeing individual strands like you drew, you're seeing blocks of light and shadow. draw those, forget the strands

>> No.4525277

>>4525273
He's not thinking about form at all though. He's at the everything are outlines stage.

>> No.4525282

>>4525277
I-I'm new to this board, I havent absorbed the culture yet

>> No.4525285

>>4525282
escape while you can and steal all the resources, never look back at this god forsaken you call /ic/

>> No.4525289

>>4525282
what he talking about has nothing to do with boards and cultures

>> No.4525290
File: 825 KB, 850x780, 1529016854369.png [View same] [iqdb] [saucenao] [google]
4525290

>>4525282

>> No.4525293
File: 20 KB, 474x355, 1587603298304.jpg [View same] [iqdb] [saucenao] [google]
4525293

>>4525282
>stuttering

>> No.4525301

>>4525189
So soulles, Lommy rolling over his grave

>> No.4525302

>>4525282
faggot

>> No.4525304

>>4525301
are you retarded on purpose?

>> No.4525306

>>4525282
Based /beg/. Please ignore the retards being mean to you they must have come from /asg/

>> No.4525307

>>4525304
Are you?

>> No.4525310

since you all replied to my irrelevant post about being new to the board please reply to this one as well >>4525225

my art posts never get any attention...

>> No.4525311

>>4525225
not /beg/

>> No.4525313

>>4524033
you need to make thumbnails before doing complex pieces like this

>> No.4525315

>>4525282
Lurk more you retarded nigger faggot.

>> No.4525319

>>4525225
I think your character has been pretty much consistent, I see a few changes between the dates but I'm not certain what are you trying to accomplish by drawing the same character over and over again. If you want to explore new ideas why not do something completely different?

>> No.4525329

>>4525319
it's more about the skill progress. all those pictures were the best I could draw on the day they were made. I feel I've improved a lot through the month, the newer ones seem more expressive and generally better to me, but I'm afraid I might be just not seeing things right (as it's common in this field)

>> No.4525347
File: 1010 KB, 1500x2000, IMG_0601.jpg [View same] [iqdb] [saucenao] [google]
4525347

>> No.4525350

>>4525329
You're really emotionally invested to your OC, I like that but I think you still should do studies with different characters. If that's not an option try apply new techniques to your character to make it look diferent whitin its own characteristics because I see it's very consistent and for me Apr.18 appeals more than Apr.23. It really depends on whos looking at it. I'm not being really helpful but I hope this was able to give a different point of view

>> No.4525357

>>4525347
Somehow this works right to left, left to right and even top to bottom. Well done.

>> No.4525444
File: 833 KB, 1213x1607, whore.jpg [View same] [iqdb] [saucenao] [google]
4525444

please Tell me something

>> No.4525449

>>4525444
BACK TO THE WOODWORKS YOU CAME FROM HEATHEN

>> No.4525456

>>4525449
OK OK IM GOING IM GOING

>> No.4525467 [DELETED] 
File: 193 KB, 828x581, 1587082921033.jpg [View same] [iqdb] [saucenao] [google]
4525467

>>4525444
>please tell me something
>>4525449
>BACK TO THE WOODWORKS YOU CAME FROM HEATHEN
>>4525456
OK OK IM GOING IM GOING

>> No.4525471

>>4525467
Im too poor for onions only almond milk can suffice

>> No.4525476
File: 481 KB, 839x630, 1587440950719.jpg [View same] [iqdb] [saucenao] [google]
4525476

>>4525471
newfag

>> No.4525481

>>4525476
Yes i been on /ic/ for two years only :(

>> No.4525482

wow thsi website is unhelpful

>> No.4525486
File: 5 KB, 158x249, 1587706787453.jpg [View same] [iqdb] [saucenao] [google]
4525486

>>4525481
lol you typed s*y you're a newfag boi

>> No.4525490

>>4525482
newfag, why /ic/ be any helpful? This board purpose lost its use years ago and now only used to shitpost and crab on /beg/ or make shitty bait threads everyday. Just use it for the resources it has ect, artbooks, video courses and orher shit. The only good threads are the generals.

>> No.4525491

>>4525486
It’s actually spelled onions not “s*y”
Lay off the toxicity sweety.

>> No.4525494 [DELETED] 
File: 25 KB, 600x600, 1587241860442.jpg [View same] [iqdb] [saucenao] [google]
4525494

>>4525491
>onions

>> No.4525499

>>4525444
>>4525449
>>4525467
>>4525471
>>4525481
>>4525482
>>4525490
>>4525491
>>4525494
fucking niggers shitting up the thread again pyw

>> No.4525502 [DELETED] 
File: 10 KB, 232x217, 1587674261826.png [View same] [iqdb] [saucenao] [google]
4525502

>>4525499
>fucking niggers shitting up the thread again pyw

>> No.4525505

>>4525310
>We expect you to know what the general fundamentals are (gesture, anatomy, perspective, drapery, etc.), and we expect you to know where you can find resources to practice these subjects.
Come back when you have an understanding of these.

>> No.4525544
File: 42 KB, 850x637, 1.jpg [View same] [iqdb] [saucenao] [google]
4525544

Mechanism that i using now but
shillouette and compositon was important so this practice is worthless now

>> No.4525548

>>4523421
Are there any drawing manuals from the Renaissance period that taught things like grip methods, paper mediums, and trade secrets? Especially curious on what grip the likes of Michelangelo and Raffael used, if there was a standard.

>> No.4525562
File: 141 KB, 717x957, portrait1.jpg [View same] [iqdb] [saucenao] [google]
4525562

some anon gave me some pointers a few threads ago, thought id tidy up and post

>> No.4525565
File: 178 KB, 577x884, file.png [View same] [iqdb] [saucenao] [google]
4525565

does this look to bad?

>> No.4525566

>>4525565
*too

>> No.4525574

When drawing a clothed figure, how much of the underlying structure should be drawn? Just the gesture and major forms?

>> No.4525578

>>4525574
Look at Hogarth’s book in fabric and ask yourself “is this enough folds, creases, and wrinkles” and look photos of people wearing clothes.

>> No.4525582 [DELETED] 
File: 146 KB, 600x974, 80a.png [View same] [iqdb] [saucenao] [google]
4525582

>>4525574
>when drawing a clothed figure, how much of the underlying structure should be drawn? just the gesture and major forms?

>> No.4525586

>>4525578
Sorry, i mean structure of the person underneath the clothing. like, if someones in a big baggy coat i dont know how much time i should be spending into drawing the persons arms and stuff if its all going to be hidden

>> No.4525591

>>4525586
If it not needed for you why do it?

>> No.4525594

>>4525586
Typically once you know the form decent enough of the human body you can substitute it with cylinders and boxes, think of it as a mannequin and youre just adding clothing to it. A simple figure is good enough for the most part. With enough practice and repetition you’ll eventually be able to just rely on instinct.

>> No.4525601

>>4525565
it's cute Anon

>> No.4525612

>>4523425
super based

>> No.4525632

when do I buy a tablet

>> No.4525641

>>4525632
Right away honestly, fuck pen and paper I like being able to press a button and ctrlZ to re-do a line.
i'm /beg/ tho so take that as u will

>> No.4525642

>>4525632
Today, tomorrow, last week, yesterday, next month

>> No.4525644

>>4525632
When you've mastered the fundamentals on paper.

>> No.4525645

>>4525641
Honestly I was thinking the same thing.

>> No.4525647

>>4525644
Out of curiosity, are there any fundamental skills that don't translate well from paper to digital, or vice versa?

>> No.4525655
File: 995 KB, 2289x2289, PicsArt_04-25-02.36.15.jpg [View same] [iqdb] [saucenao] [google]
4525655

Is there anything i should even focus on other than 3d reference drawing or no?

>> No.4525656
File: 2.49 MB, 3264x2448, Snapchat-77309094.jpg [View same] [iqdb] [saucenao] [google]
4525656

I'm trynna get better at drawing birb, i suck at drawing the feathers and the wings, advice?

>> No.4525660 [DELETED] 
File: 51 KB, 1024x605, Illustration14.jpg [View same] [iqdb] [saucenao] [google]
4525660

>>4523473
Life is pain

>> No.4525662
File: 50 KB, 1024x605, Illustration14.jpg [View same] [iqdb] [saucenao] [google]
4525662

fix face k thank

>> No.4525663

>>4525655
>>4525660
>>4525656
see
>>4523425

>> No.4525690

>>4525663
fuck wrong one.
>>4523432

>> No.4525692

>>4525663
i meant to say i needed advice with drawing and texturing wings and feathers

>> No.4525694

>>4525692
You need a lot more than that. You need basic shape practice

>> No.4525706
File: 1.55 MB, 766x937, ds.png [View same] [iqdb] [saucenao] [google]
4525706

>> No.4525708

>>4525706
Nazis themselves are trannies, cut off with the transphobia you misogynist.

>> No.4525710

>>4525706
A strange piece in many ways.

>> No.4525713
File: 352 KB, 858x1624, file.png [View same] [iqdb] [saucenao] [google]
4525713

please critique

>> No.4525715

>>4525713
You gave her boobs instead of making a washboard.

>> No.4525733

>>4525713
she seems to be feetless

>> No.4525736

>>4525713
That fang and lifeless eyes, is she a vampire? Cute.

>> No.4525745
File: 138 KB, 1447x2046, Nash 3.png [View same] [iqdb] [saucenao] [google]
4525745

Can you guys point glaring mistakes?
Also some idea for a background?
And why my tones look so vas when i export It? Im using CSP

>> No.4525747

>>4525706
Isn’t this Sqrlyjack’s art?

>> No.4525750

So I'm a bit lost here, I started drawing a few month ago with the end goal of drawing japanese styled illustrations, after reading the stickies and lurking the generals I went through a large part of fun with a pencil while doing the occasional anime portrait copy, I also partially went through vilppu's drawing manual as well as watching some of of the beginner figure drawing video classes, I also did the beginning of drawabox up to the 3d forms chapter because I needed some basic knowledge of perspective before I could tackle vilppu's manual.

So I have a rough understanding of the basic fundamentals, where do I go from here to drawing anime tiddies? I've never done full body copies, only quick portraits to get a feel for the features. Should I go xerox mode and start copying intensively? I feel like my fundies studies have no connection to my end goal at this point so I feel like i'm stuck in limbo.

I could have asked this on /asg/ but the threads have become such shitshows recently, partly thanks to a grey individual.

>> No.4525754

>>4525745
Jesus, gesture and definitely anatomy man.

>> No.4525765

>>4525750
If you want to draw humans you need to learn anatomy. No way around it.

>> No.4525772

>>4525765
I started anatomy very recently with some parts of Loomis's figure drawing book, i'll probably refer to vilppu too.

>> No.4525795
File: 612 KB, 1000x1250, straight lines.jpg [View same] [iqdb] [saucenao] [google]
4525795

>>4523421
Why do straight lines look so much better to me than curves when it comes to drawing people? And how do I avoid losing this sense of form when I do the final line work? It gets all wibbly wobbly.

>> No.4525807

what book is best for studying anatomy? hogarths anatomy seems a bit wierd

>> No.4525853
File: 130 KB, 956x1276, photo_2020-04-25_11-37-06.jpg [View same] [iqdb] [saucenao] [google]
4525853

drew some army guys

>> No.4525854

>>4525052
Obviously his torso is not in neutral position and has a slight clockwise twist to it, allowing the shoulder and thus the at to extend further back.
Don't give critique if your are /beg/.

>> No.4525860
File: 321 KB, 1000x1000, 5D95953A-9502-4997-8E66-0CF75C451FA6.jpg [View same] [iqdb] [saucenao] [google]
4525860

so is this reading alright? like perspective wise? i feel like i want to add more shit to the obelisk but went overboard with the comp and put it into a specific scene. maybe i should just draw the tower itself from a simpler view in another scene?

>> No.4525866

>>4525347
Tell me, did you retain this soul?

>> No.4525872

>>4525860
starfish falling from the sky on top of meteor and it on the collision course with the ship

>> No.4525881

>>4524121
In my experience anime bodies are more simplified. They have less lines and less curves. Even when they have almost the same proportions.

>> No.4525888

How do I know if I'm /beg/?

>> No.4525889

>>4525872
lile that but backwards. volcanic activity created big spiky island. radiation leaking from fissure creates giant starfish. star fish goes on top spiky island. merroasties build seashell tower harem on top with a dock for pirates to dock and raid their booties. does the perspective show that?

>> No.4525899

>>4523425
based

>> No.4525904

>>4524230
I saw a little girl asking for a hug, lol

>> No.4525913

>>4524272
so you need to know people and know how to do your job?

>> No.4525921
File: 113 KB, 746x691, file.png [View same] [iqdb] [saucenao] [google]
4525921

>> No.4525936

>>4524670
she looks high

>> No.4525969

Should I skip the cartoons at the beginning of Loomis?

>> No.4525975

>>4525969
No, do everything.

>> No.4525979
File: 304 KB, 900x726, stilllife.png [View same] [iqdb] [saucenao] [google]
4525979

This is my first time doing still life study
I'm studying value, having a hard time to decide what value to use and base on what.
critique please
thanks

>> No.4525983
File: 680 KB, 1065x692, ref.png [View same] [iqdb] [saucenao] [google]
4525983

Ref
>>4525979

>> No.4525990

>>4525979
wheree to learn how to do still life studies like values and shit

>> No.4525994
File: 295 KB, 1000x683, WhytManga.png [View same] [iqdb] [saucenao] [google]
4525994

I'M GOING ALL OUT
UUUUUUUUUUOOOOOOOOOOOOOOOO
dammit gotta sleep, but drawing with a story in mind really facilitates stuff

>> No.4526001

>>4525994
someone broke helm of bubblehead knight? :/

>> No.4526008
File: 14 KB, 654x242, Capture.png [View same] [iqdb] [saucenao] [google]
4526008

>>4525273
yeah, hair is fucking me up, be looking into that

>>4525282
this faggot ain't me though

>> No.4526009
File: 333 KB, 822x552, cranium 3.png [View same] [iqdb] [saucenao] [google]
4526009

I re-attempted this particular angle after some more loomis

>> No.4526012

>>4523425
you are the bulwark against a sea of crabs
mega based anon

>> No.4526014

>>4525979
Compare your ball's shadow to the refs ball shadow.

>> No.4526016
File: 260 KB, 1000x683, UNBREAKABLE.png [View same] [iqdb] [saucenao] [google]
4526016

>>4526001
O-of course not, silly anon haha.

>> No.4526043

>>4526009
Looks better

>> No.4526138

>>4525565
The skirt and boob bags ruin it

>> No.4526141

>>4525662
Stop using that invisible brush and I might help you.

>> No.4526143

>>4526138
How do i get better at clothes and boobs?

>> No.4526145

>>4526143
Same way you get better at anything. Internalize it in your visual library.

>> No.4526149

I noticed the sticky talks about avoiding small tablets because drawing on such a small space isn't good for you. I mostly draw on A5 paper and I have pretty small handwriting etc. Should I try to unlearn small drawing habits? Does anyone here use a small (A5-ish) tablet? I found my small Wacom tablet's proprietary USB cable (what the fuck) so digital art's an option for me now.

>> No.4526151

>>4525713
Her trapezius are missing.
If that is a canine I think it is too close to the center of the face.

Everything else I think is okish.

>> No.4526164

>>4525750
>I went through a large part of fun with a pencil
>I also partially went through vilppu's drawing
>I also did the beginning of drawabox up to the 3d forms chapter
>I have a rough understanding of the basic fundamentals

what about finish the stuff you started? So you can have a good understanding of the fundamentals.

>> No.4526174
File: 409 KB, 808x1588, thedevteam.jpg [View same] [iqdb] [saucenao] [google]
4526174

>> No.4526176

>>4525655
S O U L
I
M
O
O
L

>> No.4526180

>>4525888

you can't reliably tell it yourself

post your work and see the anons reaction

>> No.4526185

>>4525969
no, it is there for a reason

>> No.4526192

>>4526149
>small draw is bad for you
The smaller you draw the less amount of detail you are going to be able to put in.
>unlearn small drawing habits
Just draw bigger lol. For example if you are going to draw a head start by drawing a bigger circle than usual

>> No.4526198

>>4525750
You better be drawing that anime 24/7 without trying to put in your personal input or what you think it's anime. Copying from your favorite anime is a good idea to start with

>> No.4526201
File: 344 KB, 1920x1080, 12-2.png [View same] [iqdb] [saucenao] [google]
4526201

12th day of drawing

>> No.4526209

>>4526009
Not sure which one is the newer version planner poster but the foreshortening sure looks better on the planner

>> No.4526213

>>4525921
Based. Now try giving it straight lines

>> No.4526214

>>4526149

shit!! I draw in a A6. I don't feel any pain that means and fine right guys!?

>> No.4526218

>>4525888
Making this question clasify you as the /beg/gest

>> No.4526220

>>4526176
>simool
who's this?

>> No.4526223

>>4526220
I think you need to reed it from bottom to top/

>> No.4526224

>>4521617
Gigachad is photoshopped?
My life is a lie

>> No.4526226

>>4526224
Don't get memed Anon

>> No.4526228

>>4526226
So is gigachad real? I legit thought he was and maybe had some deformities making him like that.

>> No.4526233

>>4526228
That's what happens when you work out. There's a board about this called /fit/

>> No.4526254

New Thread

>>4526251 >>4526251 >>4526251

>> No.4527094

>>4526176
Im sorry what

>> No.4527883

>>4523427
twink hitler?
>>4523444
oh he actually looks pretty young in this

>> No.4528419
File: 1.02 MB, 1600x2400, 탱크.png [View same] [iqdb] [saucenao] [google]
4528419

why it takes too fucking long?

>> No.4528444

fuck drawing perspective. as soon as the major massives overlap or 1 part gets extremely zoomed in such as a hand or foot my brain just shits itself