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/ic/ - Artwork/Critique


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File: 653 KB, 2070x1396, DVVLcf5UQAIb590.jpg [View same] [iqdb] [saucenao] [google]
4403131 No.4403131 [Reply] [Original]

Why You Should Copy Anime:
https://i.imgur.com/zNDsyF0
https://youtu.be/t_IODIIYAe0

Make it Stick: The Science of Successful Learning:
http://gen.lib.rus.ec/book/index.php?md5=F0581EBF3D1D926E1A67127383C97350

**Strive for quantity AND quality.**

Anime Studying:
>Copy anime references exactly and draw them from memory. Use illustrations, screenshots, anime figures, 3D models, etc.
>Don’t copy recklessly. Use construction, color theory, and other fundamental concepts to rehearse a drawing process that you can later easily manipulate for original artwork.
>Post all of your anime studies. Post even when you’re told not to. Create an art community that actually draws and improves together instead of just talking about it.
>Number your attempts and link to your previous posts.
>Critiquers should lead by example by posting their studies.

General Anime Style Discussion:
>Questions about achieving certain styles/techniques/compositions etc.
>Drawing methods, study habits, resources, tutorials, tools, software, etc
>Be specific and try to post a sample of your study attempts before asking for help.

**Keep most of your personal works for /alt/ or the other critique threads. Here we should be drawing copies from good anime styled references to mindfully up our mileage, internalize appealing aesthetics, and learn from each other’s processes and knowledge.**

Effective Art Study Guide:
https://drive.google.com/file/d/1cK9q7oeFRE58MVaSgUql662iGqCXC8Ah

General Art Overview:
https://drive.google.com/open?id=0Bz_mE9a29gsEd09TemJMNTJMWGs

Japanese Book Collection:
https://mega.nz/#F!UcNG2AiT!jeyWwP1gtQXXz6R29o5bgw!sddDyarD

Recommended Resources:
https://pastebin.com/Yz2scAEc

Discord:
https://discord.gg/3bwdfRk

Previous Thread:
>>4396199

>> No.4403133
File: 238 KB, 700x1339, Db4eh2lV0AAK7Za.jpg [View same] [iqdb] [saucenao] [google]
4403133

https://twitter.com/tsubuanfes

>> No.4403219
File: 558 KB, 1739x1682, イラスト119.png [View same] [iqdb] [saucenao] [google]
4403219

>>4396784
Thanks dood

>> No.4403294

>>4403219
What tablet do you use?

>> No.4403300

>>4403294
old Intuos Pro large

>> No.4403486

why is this so hard

>> No.4403489

>>4403486
You don’t do it enough

>> No.4403495

>>4403486
You don’t copy enough.

>> No.4403498

>>4403489
i draw daily

>> No.4403504

>>4403498
mindless drawing wont take you anywhere

>> No.4403507

>>4403504
what do

>> No.4403535

>>4403131
Who is the artist for the middle bottom image? Very interesting style.

>> No.4403550

>>4403486
It's hard as fuck for everyone except a few gifted prodigies. Pros resort to tracing/3D/photobashing all the time. Creating a believable image from nothing is just THAT hard.
It's not impossible though. Just really hard. Know that many other people have gone through your struggles.

>> No.4403552

>>4403550
It's not at all difficult to create something from your imagination, you're just a bunch of lazy twats that would much rather be given all the answers through copy and then wonder as to why you still do not understand a single thing despite years of religiously copying your favorite amawushows.

>> No.4403577
File: 250 KB, 782x1500, 1583204071667.jpg [View same] [iqdb] [saucenao] [google]
4403577

>> No.4403581

>>4403577
bruh

>> No.4403594

>>4403552
Nope, not gonna let you bait me this time. Have a nice day.

>> No.4403619

>>4403486
It's not, it just takes time and not doing the same thing over and over again.
It's like learning a language, it takes years and you won't learn it by writing the same 10 words over and over again.

>> No.4403621

>>4403577
>>4402801

>> No.4403628

>>4403594
>Actual good advice is bait now.
No one is gonna lose sleep over you struggling to draw a simple pose.

>> No.4403629

>>4403621
Blind leading the blind.

>> No.4403641

>>4403619
>it's not... just takes years and thousands of hours of practice

>> No.4403642

>>4403629
redline it senpai

>> No.4403645
File: 774 KB, 276x220, IMG_6410.gif [View same] [iqdb] [saucenao] [google]
4403645

>>4403619
>it's not hard
>it takes years

>> No.4403648

>>4403642
He drew it straight from a ref. Put them on top of each other, there's your fuckin redline.

>> No.4403660

>>4403648
What?

>> No.4403664

>>4403660
ngmi

>> No.4403672

>>4403664
>>4403660
>>4403648
>>4403645
>>4403642
>>4403641
>>4403629
NGMI

>> No.4403675

>>4403672
how do i make it?

>> No.4403676

>>4403664
>>4403672
what the hell are you talking about, literally didn't even say anything

>> No.4403681

So I may be a retard, but the construction method used in https://www.youtube.com/watch?v=ko3Zaw8zffk pretty much only works for a side view of characters with a level or downward head orientation, right?

I mean the way he constructs the chin pretty much doesn't work for a front view head looking upwards

>> No.4403686

>>4403681
LOOMIS.

>> No.4403690

>>4403641
>>4403645
Yes?
Just because something takes long doesn't mean it's hard.
30 minutes of drawing everyday is the easiest shit ever, but it will take time until your brain and body gets better at it.
Walking is the easiest shit ever but takes months to take the first steps.
There are no fucking easy one week shortcuts.
You really think artists, composers, game developers etc. would get any work if every random person could get that good in no time?

>> No.4403692

>>4403686
>draw a ball
>now draw the rest of this detailed production quality head

>> No.4403694
File: 444 KB, 904x729, loomis_head.png [View same] [iqdb] [saucenao] [google]
4403694

>>4403692
not true

>> No.4403696

>>4403692
Is it any different from your how to draw amawubooks that Mark Crilley capitalizes off you?

>> No.4403697

>>4403675
>>4403690

>> No.4403717

>>4403692
feel the form and put down the correct contour

>> No.4403734

>>4403131
I actually bought the book Make it Stick yesterday. Am I just a dumdum that actually reads? He made a good point that if its hard you're learning.

>> No.4403759
File: 473 KB, 1924x2594, _20200302_210813.jpg [View same] [iqdb] [saucenao] [google]
4403759

Sup asg, I've been trying to learn 80s style anime faces such as appleseed, black magic m66, etc. Having a very hard time understanding the form of the eyes. Just seem like random shapes. Don't understand how to construct.

>> No.4403760
File: 55 KB, 902x974, IMG_20200221_232338_354.jpg [View same] [iqdb] [saucenao] [google]
4403760

>>4403759
Another

>> No.4403767

>>4403760
I'm just copying the refs but not understanding the shapes well enough to recreate them the way I can with realistic eyes

>> No.4403771
File: 77 KB, 316x320, balls.png [View same] [iqdb] [saucenao] [google]
4403771

is there a secret trick to constructing the lines that go around the "side" of the ball or do you just need to see it

>> No.4403780
File: 1.73 MB, 3480x4640, IMG_20200303_133121~2.jpg [View same] [iqdb] [saucenao] [google]
4403780

My friend Drew this and asked me if I thought it was any good what should I tell her?

>> No.4403781

>>4403780
head doesnt really match the body.

>> No.4403783

>>4403771
well nevermind, even Loomis himself fucks up the middle line perspective in 2 examples so I guess there is no secret trick

>> No.4403787

>>4403771
You need to not be an NPC and be able to picture things in your mind

>> No.4403789

>>4403581
>>4403621
Stfu already
I was trying to draw from the pelvis up instead of the head down
You're not better than me
If it wasnt a study, you'd be worshiping me

>> No.4403790

>>4403780
Ask her to post feet

>> No.4403795

>>4403789
Are you 10? its not about me being better than you you asked for a redline and I drew one.

>> No.4403797

>>4403789
>If it wasnt a study, you'd be worshiping me
no

>> No.4403801
File: 361 KB, 548x666, IMG_6661.png [View same] [iqdb] [saucenao] [google]
4403801

>>4403789
Ah to be this young again

>> No.4403802

>>4403787
>needing to hallucinate instead of feeling where it goes

>> No.4403805

>>4403759
Post some of your favorite 80s eyes that you'd like to emulate and we can take a look at them?

>> No.4403808

>>4403771
If you start with a perfect sphere inside of a perfect cube then you can use perspective to calculate exactly where everything should be.
No one does that though, the answer is to just see/feel it.

>> No.4403811

>>4403780
Better than half of /ic/ already.

>> No.4403812

>>4403795
I know i did it wrong i just wanted to finish the study instead of start all over again.
>>4403797
>>4403801
I wasnt using proper construction and was attempting to just copy Toriyama's. When unrestrained, im better than the majority of you. Including that polish nog and mikutrash.

>> No.4403817

>>4403812
then post something polished to prove us wrong

>> No.4403820

>>4403812
If your copies are that bad then your work from imagination is going to be worse.
But please, feel free to pyw.

>> No.4403823

>>4403812
oh man, thanks for the laughs, i need them, post some of your work so i can workship you

>> No.4403826

>>4403817
I cant just yet because i deleted all my old art in a fit of rage. Also Im at work. However, i do plan on drawing something when do come home at 4pm. You'll probably still say its bad though just to be a contrarian.

>> No.4403830

>>4403826
:) oh no i'm pretty open minded

>> No.4403837

>>4403826
People post work that gets complimented on this board all the time. Even /beg/ work gets complimented if people are honest about their skill level and are showing progress. This meme that we just crab everyone by default is silly.

>> No.4403846

>>4403812
Mikufag might be dogshit but at least he has a better attitude then you.

>> No.4403848

>>4403846
Mikufag has his problems but he's still one of the best people who posts in these threads...

>> No.4403863
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4403863

>>4403805

>> No.4403871

>>4403812
>>4403812
>retarded beglet
Yea, like your poorly copied drawing of goku mean anything. I swear, /asg/ niggas are the most retarded.

>> No.4403876

>>4403780
that fucking head sucks, the rest is good

>> No.4403877
File: 57 KB, 640x906, IMG_6797.jpg [View same] [iqdb] [saucenao] [google]
4403877

>>4403863
Those eyes are not that different from anime eyes that you see today. I assumed you would post something more distinctively 80s, like the eyes with big/multiple specular highlights.
Have one highlight that partially covers the pupil. Experiment with different ways of shading the iris (or not shading it at all), it can be difficult to make it look appealing and clean if you're just working in pencil and don't have access to color (note there are some pretty subtle color variations in there). The line running along the bottom of the eye is maybe slightly thicker in your example than average.
I don't think you're missing any big secrets though. Just have to practice.

>> No.4403890
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4403890

>>4403863

>> No.4403896
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4403896

>>4403890

>> No.4403897

>>4403877
finally, some good fucking anime girls

>> No.4403936

>>4403837
I AM NOT A BEGINNER. WATCH YOURSELF WHEN YOU SPEAK TO ME YOU FUCKING DOG LEST I MENTALLY WHIP YOU.

>> No.4403973
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4403973

>>4403936

>> No.4404004

>>4403645
tedious =/= difficult
Otherwise f2p games with hellish grinds would be the pinnacle of game design.

>> No.4404017

>>4403936
Pyw

>> No.4404018

>>4403789
>I was trying to draw from the pelvis up instead of the head down
It absolutely doesn't matter where you start.

>> No.4404022

>>4403826
>i deleted all my old art in a fit of rage
You need help. Or a brick to the head.

>> No.4404039
File: 1.07 MB, 3870x2826, IMG_20200303_163119~2.jpg [View same] [iqdb] [saucenao] [google]
4404039

My friend Drew this and says I'm supposed to get some joke about classical anime. Can anyone explain to me what she meant?

>> No.4404050

>>4404039
I think she is signaling you to give her the D. Run the fuck away before you catch any of her cooties.

>> No.4404066
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4404066

It's ANIME STUDY GENERAL so post some ANIME STUDIES.

>> No.4404073

>>4404066
You press way too hard on the paper when you draw. I had the same problem (to the point of my wrist/hand hurting constantly) and you can cure it by being deliberate about it. It's a conscious effort to not press down as hard as you do right now. Good luck.

>> No.4404093

>>4404073
Well, for the lighter lines I didn't press much at all. For the very black areas and lines yes I do press down, for the sake of quickly making them black. If I was doing a longer graphite rendering then I would never press the paper at all and I would build up dark values in layers instead. But when I'm trying to burn through anime sketches quickly, there's no reason to treat them with that much care.

>> No.4404094

>>4404039
no jokes here, this is serious business

>> No.4404099
File: 116 KB, 492x488, nadia_and_shinji.png [View same] [iqdb] [saucenao] [google]
4404099

>>4404066

>> No.4404132

>>4403552
>drawing from life
>excellent practice, the classical learning method, based and gmipilled, will give you a wealth of knowledge about how to draw humans
>drawing from anime
>terrible, worthless, waste of time, lazy, will teach you nothing about how to draw anime
???????????????????

>> No.4404139
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4404139

Shibuya Rin

>> No.4404145
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4404145

>>4404132
Amawuis derived from life, when you draw from life you learn fundamental principles set forth in nature for you to observe and recognize. Once you understand the basic properties that make up form and space as we see it through 4 point perspective you will have the knowledge necessary to bend the rules and deviate away from life through the use of the abstract and the ideal formulated from the foundation that are fundamentals. How many fucking times must we keep saying this?

>> No.4404148

>>4404145
Forgot to add that fundamentals are comprised of proportion, basic forms, gesture, perspective, and anatomy.

>> No.4404159

>>4404148
You also forgot values, light and shadows, etc...

>> No.4404160

>>4404145
>bend the rules and deviate away from life
...and you should deviate by studying the way that other artists have successfully deviated and stylized over the years, because you're unlikely to invent successful stylization wholesale on your own. i.e. you should study anime the same way you studied life.

>> No.4404161

>>4404145
can you please stop saying amawu, what the fuck

>> No.4404172

>>4404160
this, you have to apply your fundies in anime you want to learn

>> No.4404174
File: 2.92 MB, 1400x6521, 1583102528567.png [View same] [iqdb] [saucenao] [google]
4404174

what do you think of this routine?

>> No.4404180

>>4404174
It's basically what we keep reiterating but in a dumbed down manner designed to keep you ADHD autists interested by slapping on a random amawuthat is the strongest.

>> No.4404187
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4404187

hey world i love Taimanin Asagi

>> No.4404202

im still gonna btfo you haters
just trying to decide what to draw

>> No.4404211

>>4404174
I find it too specific, if well-meaning. If somebody asked me how to become an anime illustrator I'd just refer them to >>4392405: a) copies of good images of whatever target stylization, b) studies from life (perspective, quick pose, anatomy diagrams etc), and c) personal work

If you always keep these 3 points as guiding stars while you solve your weaknesses, your ability to think critically will be the sole deciding factor imo

>> No.4404213
File: 111 KB, 775x1031, sketch-98.jpg [View same] [iqdb] [saucenao] [google]
4404213

>>4404202
>>4403817
>>4403820
>>4403823
Alright finally got back from work, just did this real quick. Now fuck off or worship me.

>> No.4404214

>>4404213
You could have at least posted something that hasn't been posted on /ic/ before.

>> No.4404216

>>4404214
What are you talking about I just drew this

>> No.4404222

>>4404216
Google reverse image search says otherwise

>> No.4404223

>>4404213
>proving everyone right
Have fun being trash forever

>> No.4404224

>>4404213
>Published: November 8, 2012
https://www.deviantart.com/ixyxviii/art/Amaterasu-Okami-Genjinkii-336610767

>> No.4404226

>>4404222
wrong

>> No.4404230

thats not me you fucking retards

>> No.4404232
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4404232

>>4404224
>https://www.deviantart.com/ixyxviii/art/Amaterasu-Okami-Genjinkii-336610767
I don't know whether to laugh or cry anymore it's like looking at the F*moid's version of the autism spectrum. She even drew herself with another guy as her husbando? Oof. Right in the kokoro.

>> No.4404233

>>4404230
We know.
Still waiting on your work b. t. w.

>> No.4404236

>>4404230
yes it is

>> No.4404237
File: 293 KB, 392x464, image.png [View same] [iqdb] [saucenao] [google]
4404237

>>4404230
Hey fuck you, asshole.

>> No.4404251

>>4404004
But they are the pinnacle of game design

>> No.4404255

>>4404211
that's exactly what i'm doing
I posted my progress here >>4402756
Also, I'm also doing a lot of gestures/figure drawing from real-life models using the Vilppu method

>> No.4404258

>>4404255
Keep it up. and have fun

>> No.4404260
File: 205 KB, 1000x1000, squig.png [View same] [iqdb] [saucenao] [google]
4404260

Oh shit mom came back with my taco bell
Sorry but you'll have to wait longer
I'll leave you all with some of my old art that I was planning on putting in a compilation for that progress thread
This should hold you seethers over for a while
I actually finished pictures back in 2017
Try not to be too jealous

>> No.4404277

>>4404255
>Also, I'm also doing a lot of gestures/figure drawing from real-life models using the Vilppu method
Can you explain his method for dummies? I seriously can't seem to wrap my head around it, even after several videos and tries.

>> No.4404291

what is your opinion on this dude tutorials?

https://www.youtube.com/channel/UCOvvFK_EhrX9exQ-jkLPg8w

He seems focused on anime, and i kinda thing his method of constructions is somewhat good

>> No.4404294

>>4404291
He's great, but don't post him or else others here might just get good.

>> No.4404298
File: 1.83 MB, 1920x1080, 41073072_1480790642064862_1003140430033846272_n.png [View same] [iqdb] [saucenao] [google]
4404298

>>4404294
You're right, we can't allow that

>> No.4404366
File: 318 KB, 1180x1000, gesture.jpg [View same] [iqdb] [saucenao] [google]
4404366

>>4404277
Vilppu shows how gesture is the most important step in a drawing. He teaches you how to develop a feeling to see how things flow and how you shouldn’t worry about contours because they appear alone when creating shapes.
Also use a lot of tools like boxes and ellipses to create a 3D idea and not look flat and don't focus on details and work on the whole at the beginning.
it's kinda hard to explain it in a non-visual way so I recommend to re-watch some of his videos here
https://mega.nz/#F!rYhFlIQL!OX7slmxiS3Vn6JGsY9mUBw!aAw0lKzY

I try to make several 5-minute gestures/figures as an exercise from real life, but some from anime to see the differences and anatomical choices of the original artist, and DO NOT COPY the reference, analyze it.

>> No.4404376
File: 123 KB, 1280x704, _20200303_201036.jpg [View same] [iqdb] [saucenao] [google]
4404376

>>4403896
Wtfwtfwtfwtf why is this so hard

>> No.4404379

>>4404376
...not sure what you're freaking out about? That looks good dude.

>> No.4404382

>>4404366
Encouraging and discouraging at the same time. Can I start his courses even if I know quasi nothing?

Honestly, I love how you drew those figures. If I could even draw the head at the end of it like you did there, that'd be already big progress, ha.

>> No.4404384

>>4404366
I think you would benefit from learning to render. You draw so well. You know Sakimichan herself said that rendering can save even a bad drawing. Since you have a good drawing, you could do both and win the best of both worlds.

>> No.4404386

>>4404366
>>4404382
Before I forget it: seeing as you said that you went with >>4404211 / >>4392405 could you tell me how you approach an anime study in general?

>> No.4404392

>>4404379
it took me over an hour tho. photo realism is easier. and i can only do this because i am straigt up copying. i cant do anything like this from imagination.

>> No.4404396

>>4404366
>>4404382
>>4404386
And thank you for the link!

>> No.4404400

>>4404366
>Also use a lot of tools like boxes and ellipses to create a 3D idea and not look flat and don't focus on details and work on the whole at the beginning.
Sounds like Scott Robertson and Peter Han were right after all

>> No.4404404

>>4404392
>Photo realism is easier
I definitely agree.
Anyway it's a good copy. We all know how brutal it is. Imagination is not easy. Just gotta keep powering through it.

>> No.4404405 [DELETED] 
File: 1.05 MB, 1661x1608, image0.jpg [View same] [iqdb] [saucenao] [google]
4404405

how to anime. my bish look weird. I also did the annoying orange looking chick. also sorry replied no to a thanks for redline... I forgot to paste my reply. so it just went no. instead of no problem blah blah blah.

>> No.4404408

>>4404405
what

>> No.4404412
File: 37 KB, 962x171, Screenshot-2020-3-3 ic - asg - Anime Study General - Artwork Critique - 4chan.png [View same] [iqdb] [saucenao] [google]
4404412

what did he mean by this

>> No.4404413

>>4404412
How is he so good

>> No.4404419

>>4403789
lmao cope and kneel

>> No.4404420
File: 3.99 MB, 2700x2052, progress-.png [View same] [iqdb] [saucenao] [google]
4404420

>>4404382
I highly recommend you give it a try, I thought vilppu was a meme three months ago, but after watching it was life-change for drawing from imagination. And don't worry, he assumes you don't know anything at the beginning of the course
>>4404384
I really want to learn, I made some attempts at pic relate. after finishing some things about anatomy I will try to focus on that
>>4404386
This image is the same I posted on the progress thread, but there are some studies that I did.
my way of approach is basically
analyze the comp>gesture>basic forms(vilppu)>proportions>anatomy>colours and values

>> No.4404423

>>4404420
>after watching it was life-change for drawing from imagination
Watching what, exactly? His course on NMA?

>> No.4404425

>>4403812
>>4403936
LMAO kneel and cope harder, mutt :)

>> No.4404430

Should I always start drawing from the head down? I have this habit of starting from the thing I want to emphasize the most in that drawing, like if a character is swinging a sword really fast or doing a big movement with their arms I'll usually start from there. I have a feeling this might be a reason why sometimes my proportions and poses look off.

>> No.4404431

>>4404423
I watched both, the ones on NMA and the ones on the thread about video course
I think his videos on NMA are better for figure drawing but for anatomy I liked more the ones on the video course thread

>> No.4404435

>>4404430
No, once you learn proportions you can start anywhere and fix as you go. I draw like you too and have made massive gains once I maintained proportions instead of just guessing.

>> No.4404436

>>4404430
usually the head is easier to start but once you get good at anatomy literally from everywhere

>> No.4404441

isn't the hitokaku head construction just loomis

as in
literally copied loomis

>> No.4404442
File: 3.66 MB, 1240x1753, img20200303_23144943.png [View same] [iqdb] [saucenao] [google]
4404442

>>4404366
Is your pic related 5 minute gestures as well? I've only done 1-2 minutes so far but you seem to get so much more detail. Mine come out very simple because people keep telling me to ignore shape and focus on the motion. Pic related are 1 minute.

>> No.4404445

>>4404441
a head is a head, who cares

>> No.4404450

So about the OP...

>Copy anime references exactly and draw them from memory.

Does this mean, copy them first and then try to draw from memory? Or analyze the image and then try to draw it from memory?

>> No.4404452

>>4404442
I try to use about ~5 minutes, but it's okay if the time goes over the limit a little longer. I kind of say that for you to not spend your life in a single drawing.
Try to use more C and S lines in the gestures to feel the flow.
Try not to get stuck in the contour lines, the details comes later.
take a look at this
https://www.youtube.com/watch?v=_0bd0_8onkA
https://www.youtube.com/watch?v=aOtVUHgJqQk&t=1s

>> No.4404453

>>4404441
Lol, fool

>> No.4404458

>>4404450
It means the former, but the latter is okay too. We focus on feeling the form instead of thinking and talking.

>> No.4404460

>>4403826
>>4403837
Weirdly it seems that intermediate level art are the ones that get the most crabs

>> No.4404462

>>4404420
I will definitely try it out and
>And don't worry, he assumes you don't know anything at the beginning of the course
thank goodness for that!

Since the other anon >>4404423 asked, do you >>4404431 recommend his other videos to strengthen anatomy knowledge afterwards or should I go with the all-time recommended "Anatomy for Sculptors"?

>> No.4404465
File: 2.01 MB, 1242x1540, 1582421767009.jpg [View same] [iqdb] [saucenao] [google]
4404465

>>4404450
never copy instead study your fundies while you draw animuuuuuuuu

>> No.4404467

>>4404460
It's because /beg/ art is obviously bad and no one has to even say it, and pro art is obviously good and it would be futile to crab it. It's the art in the middle where there's an argument to be had.

>> No.4404468

>>4404460
"Intermediate". THIS? >>4403577
It's one of Goku's most well known poses in the entirety of DBZ. It's straight up a bad copy.

>> No.4404473
File: 899 KB, 798x1234, 75EA9E46-F3CC-4E88-BFC4-6C1EAF2C3569.jpg [View same] [iqdb] [saucenao] [google]
4404473

>>4403812
Shit goku, learn to copy better.

>> No.4404477

>>4404420
>analyze the comp>gesture>basic forms(vilppu)>proportions>anatomy>colours and values
Amazing. Do you have recommendable literature or videos for this as well?

>> No.4404478

>>4404468
I don't think he was calling that intermediate.
At least I really hope he wasn't.

>> No.4404480

>>4403686
>>4404441
>>4404453
Yes, loomies created that method, but is just a tool, you are the artist, you decide what do you use and how to.

>> No.4404483

>>4404478
Still >>4404460 has a point about that. That goku isn’t close to /int/ level.

>> No.4404491

>>4404480
Define the Hitokaku method as opposed to the Loomis method and explain how Loomis created the Hitokaku method

>> No.4404492

>>4404392
are you implying you can do realism from imagination?

>> No.4404504

>>4404491
Loomis design a way and the other adapt it for his needs, that is what i meant, you can use loomis head for anime if you change de shape of the ball and the position of the eyes. There are just tools, you decide what do you use and how to.

>> No.4404510

>>4404483
Never argued the former. It's true that those kinda people like tableguy and others get a lot of unwarranted shit flung at them. That's why crabs are called for what they are.

>> No.4404513

>>4404491
Never first i googled the method and found something similar to loomis, but now i found the actual method on deviantart https://www.deviantart.com/tobediff/art/Drawing-the-Head-Pt-5-354433255
this doesn't look like loomis, it actually looks harder.

>> No.4404522

>>4404504
In other words, Loomis didn't create the Hitokaku method. It would be more fitting to speculate that Hitokaku is probably based on Loomis. All you need to do is open the books to see that they are different.

>>4404513
> i googled the method
You mean you actually voice opinion about the method without opening the fucking books? Why?

>> No.4404523

>>4404473
he says, also posting a shit goku

>> No.4404533
File: 37 KB, 400x400, Yuli wink (1) (2).webm [View same] [iqdb] [saucenao] [google]
4404533

>>4404412
>>4404413
don't gas me up my arts trash. I know this and it's ok. I'm trying to improve.

also i meant this.
>>4401173
>>4401589
I didn't mean to just reply "no." to thanks. Meant to say no problem.

I thought this board was slow and my reply would go unnoticed. it touched my pepe. thank you c:

>> No.4404544

>>4404522
The first result looked more like the loomies head, hence my first reply, then I check and realized I was wrong hence made this >>4404513
Which I meant to start with a “never mind”.

>> No.4404547
File: 27 KB, 367x409, 1583280565057.jpg [View same] [iqdb] [saucenao] [google]
4404547

>>4404533
>dat english

>> No.4404549
File: 220 KB, 1315x753, huh.png [View same] [iqdb] [saucenao] [google]
4404549

wait hold on

isn't the perspective and shape of the right eye super bad

>> No.4404551

>>4404547
>tfw wasted gains on learning English and could have been good at drawing instead
What a mistake

>> No.4404561

>>4404547
I think my English is awkward since I don't talk to many people. This has been a thing for a long time now. Im also amerifat so in essence, retarded.

>> No.4404562

>>4404462
Yes, Vilppu course+Hampton+AfS are being the Holy Trinity for me
I know Proko is meme tier for drawings from imagination but his anatomy course can be interesting to visualize the muscles in 3D because he uses CG models and handles content more lightly, which is good at first contact

The order I'm doing to study anatomy is Proko> the 2 books> Vilppu

>>4404477
Vilppu videos and Hampton

>> No.4404566
File: 231 KB, 795x1500, goku3.jpg [View same] [iqdb] [saucenao] [google]
4404566

And its done
No ref either
I'm ready to accept your concessions

>> No.4404567

>>4404562
>AfS
?

>> No.4404568

>>4404566
fuck dude you were good after all... sorry

>> No.4404570

>>4404567
Anatomy for Sculptors

>> No.4404575

>>4404549
It'd be nice if you actually linked the video itself as well.

>> No.4404576

>>4404566
Fuck....do you take commissions?

>> No.4404577

>>4404549
It is a bit wonky, but you can always correct it later, just need to get it in the ballpark first. What video is that?

>> No.4404580

>>4404562
>Yes, Vilppu course+Hampton+AfS are being the Holy Trinity for me
>I know Proko is meme tier for drawings from imagination but his anatomy course can be interesting to visualize the muscles in 3D because he uses CG models and handles content more lightly, which is good at first contact
>The order I'm doing to study anatomy is Proko> the 2 books> Vilppu
Thank you so much! Seems like I'll be occupied with various stuff from now on

>> No.4404581

>>4404566
hahahaha yikes my mutt dude hahaha
hahaha good one

>> No.4404589
File: 186 KB, 967x597, huh2.png [View same] [iqdb] [saucenao] [google]
4404589

>>4404575
>>4404577
https://www.youtube.com/watch?v=ZHfNfHFxZEU
I wanted to check out the memes

I dunno maybe it's just me but the right eye looks totally wrong to me

>> No.4404592

>>4404581
Stfu, I bet he’s better than you, crab.

>> No.4404596

>>4404592
even nosebro is better and less insufferable as this mutt :) Nice samefagging sweaty

>> No.4404603

>>4404492
i can do photo realism better from reference,

>> No.4404609

>>4404596
Pyw

>> No.4404613

>>4404609
>pYw
>p.y.w.
>PyW
>WyP
>yPw

>> No.4404617

>>4404566
hair is too big. triceps and shoulders and wrist look too skinny for goku, chin looks pushed back like an underbite, pants look like shit. its not terrible, but now that youve internalized this much, use a ref to fix a few things and try again.

>> No.4404622

>>4404465
her big round tits almost make me not notice her downs syndrome face.

>> No.4404623

>>4404613
>Develops brain rot when asked to pyw
Next

>> No.4404626

>>4404566
holy... uh yeah based department??

>> No.4404627

>>4404623
I'm just here to summon nosebro. Never did I mention my art quality :) Kneel and accept my concession instead, mutt

>> No.4404634

>>4404627
Makes sense, to summon an autist you need to be one yourself.

>> No.4404637

>>4404566
You're honestly not bad. But you're gonna have to swallow that pride if you're hoping to make it. From the waist down everything looks very stiff and the pants look pretty bad. Other than that keep practicing and don't forget to go out of your comfort zone.

>> No.4404641

Goddammit I spent so much time on that Goku that I forgot to actually practice

>> No.4404645

>haven't touched a pen for like 10 years
>and even then I was always super bad at school in art classes
>literally physically unable to draw straight lines and ovals

>spend 3 days doing nothing but practicing basic 2D shapes and lines
>just constructed my first basic anime head with a face
>it doesn't look like a retarded toddler drew it with a shaky hand


I can't hold all these gains

>> No.4404648

>>4403577
BASED

>> No.4404653

>>4404589
>I dunno maybe it's just me but the right eye looks totally wrong to me
Well, it is.
The eye is positioned wrongly. It's too far to the side of the head.

>> No.4404680
File: 162 KB, 946x801, dllhost_3UInvS8XjV.png [View same] [iqdb] [saucenao] [google]
4404680

some anon posted a cute cirno and got told to copy it so i copied it too
this is my cute cirno
this is the first thing i've ever done in krita and i have no idea how to shade

>> No.4404721

why is female anime hair so hard what the fuck
I've got the face, I've got the shading but the hair is fucking killing me

>> No.4404734

>>4404721
hair is easy bro, what are you doing

>> No.4404741
File: 3.33 MB, 3173x1149, progress.png [View same] [iqdb] [saucenao] [google]
4404741

>> No.4404742
File: 551 KB, 1024x576, 1522768738362.png [View same] [iqdb] [saucenao] [google]
4404742

>>4404741

>> No.4404744

>>4404741
>spicballs
yuck

>> No.4404746
File: 165 KB, 496x485, 1503376984354.png [View same] [iqdb] [saucenao] [google]
4404746

>>4404741

>> No.4404751

>>4404742
>>4404744
>>4404746
Why are you not worshipping me??

>> No.4404753

>>4404741
g-ganbare

>> No.4404755

>>4404741
big gains from that study you did, even in spite of being a retard.
definitive proof that the OP is the one true path.

>> No.4404756

>>4404755
lel, no.

>> No.4404757

>>4404751
you're too good

>> No.4404761

>>4404751
>>4404741
lmao worship my balls

>> No.4404763
File: 425 KB, 662x807, progress.png [View same] [iqdb] [saucenao] [google]
4404763

>do absolutely shit on objects
The grind continues

>> No.4404765

>>4404763
>>4404741
stop resetting my visual library with your shit, i can feel myself getting worse just by looking

>> No.4404772

>>4404765
I'm just lazy at doing that kind of things, sorry buddy

>> No.4404773
File: 309 KB, 2274x597, gv5s4i0n.jpg [View same] [iqdb] [saucenao] [google]
4404773

>>4404589
it is, also every western that tries to draw anime usually cant into V shape heads, and they do that weird round cheeks that are kinda too high

space jew studies

>>4404763
you are making tohouCHADS! look bad bro

>> No.4404781

>>4404741
ENTER CHADKU

>> No.4404783
File: 2.09 MB, 1920x1080, wallhaven-j83zmw[1].png [View same] [iqdb] [saucenao] [google]
4404783

>>4404773
>V shape heads

what's your recommended resource for constructing that type of head? I'm looking around but as you said I'm only finding these very round-ish heads with seemingly wrong positioning

>> No.4404784

>>4404783
draw a cat head and tone down the snout a little.

>> No.4404794

>>4404773
>looks bad
How bad is it?

>> No.4404800

>no work
>no rebuttals
>just inane babble and reaction images from my detractors
Bad dogs. Return to your kennels at once.

>> No.4404802

>>4404800
your goku sucks dude deal with it

>> No.4404805
File: 62 KB, 408x346, 1579154888637.png [View same] [iqdb] [saucenao] [google]
4404805

>>4404802
Redline?

>> No.4404809

>>4404805
i'm at work right now and i deleted all my software in a fit of rage

>> No.4404811

Good lord, I can't believe we traded the grey sketch guy for this

>> No.4404821
File: 131 KB, 1151x1363, _milk.jpg [View same] [iqdb] [saucenao] [google]
4404821

Rate my big titty waifu

>> No.4404822

>>4404821
6/10

>> No.4404823

>>4404822
nice, more than 5

>> No.4404824
File: 328 KB, 846x720, 1543088900853.png [View same] [iqdb] [saucenao] [google]
4404824

>>4404821
A shit.

>> No.4404827

>>4404821
bruh
what are those tits

>> No.4404835

>>4404821
FAT

>> No.4404849

>>4404827
large, thats what they are. you aren't gay, are you anon?

>> No.4404861

I may have followed too many porn artists
I followed like 20 different dragon ball artists to even it out a bit but now my timeline is just dragon ball and porn
My senses are being overloaded
Good inspirations though

>> No.4404864

>>4404861
based gokuchad

>> No.4404868

>>4404861
Gokuchad, didn't know this was your blog, but consider me a subscriber

>> No.4404885
File: 1.66 MB, 2619x2902, IMG_20200304_074835152~2.jpg [View same] [iqdb] [saucenao] [google]
4404885

My very first drawing. I know it's shit, but 3 days ago I was literally not even able to draw a curved line so I'm still happy

>> No.4404886

>>4404800
Come back after drawing anything other than your shit goku lel

>> No.4404890

>>4404811
literally anyone is better than grey sketch

>> No.4404894
File: 487 KB, 2729x3072, tfw.jpg [View same] [iqdb] [saucenao] [google]
4404894

I don't remember if I posted this before. It's shit but I think its funny

>> No.4404900
File: 176 KB, 965x879, 1513577363607.jpg [View same] [iqdb] [saucenao] [google]
4404900

So backgrounds, I am lost. really want that visual novel feel for backgrounds but I am only have meh luck on finding them. Best I can tell is people are using 3d models or pictures and painting over them with a solid understanding of basics.

So what I am asking is there any tutorials with tips and tricks on getting that VN background feel? Something akin to a step by step process?

>> No.4404902

>>4404900
There is, but it won't be of any help to you because clearly you lack the basics. Study more and come back in a year or two.

>> No.4404903

>>4404900
Why would you want a VN feel unless you're making a VN

>> No.4404905

>>4404900
there's a go office book on backgrounds in one of the pasta links

>> No.4404911

>>4404903
I remember being a /beg/ and unable to explain, but it's basically the most direct explanation to saying that he wants to draw and paint realistic backgrounds that are still anime in tone and mood.

>> No.4404940
File: 629 KB, 1700x2500, New Canvas.jpg [View same] [iqdb] [saucenao] [google]
4404940

ok I fixed some stuff recommended on the last thread like the arms should something be added or should I add something to the render or go on to the background.

>> No.4404941
File: 687 KB, 1000x682, Tsukihime study comparison..png [View same] [iqdb] [saucenao] [google]
4404941

>>4404905
thanks

>>4404903
Because I like the aesthetic.

>>4404902
I'm not lacking basics. I am one of the better people here. If you actually can help great, but I don't think thats your intent. Pic related was the last study I did last year before I had some personal set backs irl.

>> No.4404942

>>4404940
How do I pick good colors like you and paint folds and hair and eyes like that?

>> No.4404952
File: 162 KB, 500x500, d5oi5lp-2fb0401b-6622-4ac2-a6ce-dff5b86553f5.jpg [View same] [iqdb] [saucenao] [google]
4404952

>>4404942
Oh...IDK trial and error? but generally I obviouly don't do the thing where i pick the color on the same color wheel and go for the darker more desaturated color that's terrible for colors. move the wheel to a different area and then look for a better color.

>> No.4404962

>>4404941
Hey how did you get that wierd luminosity thing going on in the face I like it.

>> No.4404966

>>4404962
not him but I guess he airbrushed the face with skin color on an Overlay layer

>> No.4404971

>>4404902
>because clearly you lack the basics
B T F O

>> No.4405003

>>4404885
Good job, gmi.

>> No.4405027
File: 1.77 MB, 4032x3024, 27F94DC2-E3C7-482A-A177-6985B4C5428C.jpg [View same] [iqdb] [saucenao] [google]
4405027

Tried to draw Itou Hachi while on my night shift, pay no attention to the broom

>> No.4405103

>>4405027
why is she standing on the wall instead of the floor?

>> No.4405218
File: 901 KB, 1611x1136, 1561630943764.jpg [View same] [iqdb] [saucenao] [google]
4405218

how to eastern artist obtain their style? I don't think these guys started grinding out fundies and reading loomis, yet their art still looks superb and has a natural and appealing aesthetic to it. I know this board is anti-anime/manga but I'd like a clear answer as to why eastern artist are able to achieve this without fundies.

>> No.4405231

>>4404886
Come back when you draw anything at all

>> No.4405232

>>4405218
Experience.
I don't know about Togashi but Oda literally started out by copying Disney movies and Dragonball, before working at Jump as an assistant.

>> No.4405240

>>4405218
>eastern artist are able to achieve this without fundies
Funny, you watch any of them drawing and imediately can tell that they know how to construct a figure using methods similar to Loomis.

>> No.4405313

Any japanese animated media is considered anime, right? I want to post Monster Hunter drawings as well as other Japanese game fanart.

>> No.4405334

>>4405218
when i saw the art of Hunter x Hunter, i wondered if it was true that togashi had back problems from over working, it can't be from drawing unless is slow as fuck, i'm not saying his art is bad, but is definedly simple to do.

>> No.4405352
File: 755 KB, 2480x3507, RobinlasRifle.png [View same] [iqdb] [saucenao] [google]
4405352

what do you guys think ?

>> No.4405354 [DELETED] 

>>4405218
We use chopsticks to eat fishes every day. So we have 20 years worth of muscles and fine motor control for second finger when you start drawing at 26 years old.

t. South Korean

>> No.4405371

>tfw only time i'm motivated to draw is in the middle of lectures
>no motivation at home

>> No.4405376

>>4404940
You forgot the dynamic tilt

>> No.4405419

>>4405352
that rifle pose is fucking retarded
I'm not even talking quality of the drawing, just common sense

try putting the stock of the weapon against your shoulder when you hold it like that

>> No.4405428
File: 62 KB, 1280x720, maxresdefault[1].jpg [View same] [iqdb] [saucenao] [google]
4405428

>>4405419
>>4405352

reference
Your guy is holding the rifle on the wrong side

>> No.4405495

>>4405352
gimp arm
>>4405371
ngmi

>> No.4405523
File: 691 KB, 1971x1640, _20200304_133315.jpg [View same] [iqdb] [saucenao] [google]
4405523

>>4403131
Guess I'm studying noses tonight, eh boys.

>> No.4405526

>>4405523
Just to clarify I draw on a legal pad at work because I get them for free at my office and I try to take what I studied last night from ref and draw it from memory the next day. That's what this is. Clearly full of problems which is fine. Now I know what to work on.

>> No.4405545

>>4405218
Watch the video in the OP, the guy literally says the main way he practiced art was copying drawings from artists he liked. Eastern artists aren't afraid to copy (for study purposes of course). The best way to learn fundamentals is learn them from someone who already knows exactly what to do.

>> No.4405547

Is there a website for reference poses? Would be nice if it had a way to search for a specific pose or something like that.

>> No.4405549

>>4405547
Unironically go to deviantart's photography section

>> No.4405550

>>4405545
people who know fundamentals like.. loomis or hampton, vilppu?

>> No.4405551
File: 1.53 MB, 4676x4284, 9tyt678h.jpg [View same] [iqdb] [saucenao] [google]
4405551

>>4404794
the anatomy is stiff as fuck, i hope you are not using desing doll, and the clotes are some DA tier garbage at least try to do some wrinkles and folds than aren't some ramdom shit that doesn't make sense like the one in the arm 08/19

also you have barely progressed wtf

>> No.4405564

>>4405376
I’ll do it just doesn’t take much effort so I’ll do it later.

>> No.4405570

>>4405550
Yeah, also Yusuke Murata, Yoh Yoshinari, Kazuto Nakazawa, etc. The difference is the latter group is actually fun to copy.

>> No.4405573

>>4405549
Damn, it's actually not bad, most of them seem kinda stiff though. Well, exageration practice I guess.

>> No.4405639
File: 515 KB, 1439x807, krita_rEc2b7voUU.png [View same] [iqdb] [saucenao] [google]
4405639

what's the easiest way to draw anime eyes?

>> No.4405664

>>4405523
You need to work on literally everything

>> No.4405666

>>4405639
Start by learning fundies

>> No.4405667

>>4405639
Feel the form unironically

>> No.4405671

>>4405639
Needs more Loomis

>> No.4405689

>>4405666
>>4405667
>>4405671
Is Drawabox a good way to learn fundies?
I don't like loomis, is there a decent video showing exercises to start learning fundies?

>> No.4405705
File: 167 KB, 504x577, asdfwef.png [View same] [iqdb] [saucenao] [google]
4405705

>>4405639
>>4405689
Hampton. Why don't you like Loomis

>> No.4405708

>>4405689
Learning fundies is a meme, copy anime.

>> No.4405709

>>4405708
PYW to demonstrate that fundies are not important

>> No.4405717

>>4405664
That's true but the nose looks the worst of the other facial features. I would rather focus on one thing at a day.

>> No.4405718

>>4404940
she has vacuum-sealed tits, make the fabric hang down from them instead of being sucked into her underboobs
also get rid of that line connecting her left breast to her left arm, the one that seems to cut across her armpit. it'll look more like clothing and less like you coloured her naked body green
other than that good job, I especially like how you've done the rendering

>> No.4405725

>>4405551
Not that anon but I'm kind of shit when it comes to drawing folds. Can't get my head around them at all. What did you do to git gud with them?

>> No.4405760

>>4405717
>That's true but the nose looks the worst of the other facial features
Nah, they all look equally bad sorry to tell you

>> No.4405763
File: 93 KB, 607x1200, DmY2gvWlat3-RJGAcr2iPhPN6uhSES115koBEe2ar8s.jpg [View same] [iqdb] [saucenao] [google]
4405763

>>4405718
>he doesn't know based fubuki
her vacuum sealed tits are one of her trademarks

>> No.4405809
File: 584 KB, 1660x1743, 1581297843543.jpg [View same] [iqdb] [saucenao] [google]
4405809

>>4405725
try deconstructing from refs do not copy you need to visualize the underlying 3d form, then you can try to draw the same thing from a different angle or apply what you learned in your own shit, but the biggest redpill is just think in 3D you need to know how each fold, wrinkle, movement,etc.. affect the rest of the clothing, it doesn't have to be a 100% accurate depiction but it needs to be close so it makes sense.

>> No.4405842

>>4404741
I really like how you give him a vagina in 2017

>> No.4405857

why are spics so obsessed with guku?

>> No.4405870

>>4405705
>Why don't you like Loomis
I don't want my drawings to look like it's 1950.

>> No.4405872

>>4405870
So you're a retarded 14 year old girl who doesn't even understand the purpose of Loomis, got it

>> No.4405899

>>4405639
>>4405666
>>4405689
Drawing a lot of boxes will not help you copy anime accurately. Certainly not as much as just copying anime will.
The more you practice, the more accurate your copies will get.

>> No.4405919

>>4405899
If you can't draw a box, then you should learn how to draw a box among other things before you delve into complete anime figure drawing

>> No.4405923

>>4405809
Thanks for the advice and the diagrams, much appreciated :) I definitely need to train my eye when it comes to seeing the 3D forms.

>> No.4406029
File: 468 KB, 1280x720, 1514418328566.jpg [View same] [iqdb] [saucenao] [google]
4406029

How do I forcibly eject myself from unfinished sketch hell.

>> No.4406035

>>4406029
Instead of thinking your drawing is bad, accept that it’s bad and fix it until it’s bearable.

>> No.4406048

>>4406029
pyw

>> No.4406124

>>4405839

>> No.4406126

>>4405231
lol stay retarded aphid

>> No.4406128

>>4406029
Do studies, i quite happy when its about the torso and legs, the arms used to made me sad, so i had to look how are they constructed

>> No.4406143

>>4406035
What if you never get it right

>> No.4406147

>>4406143
Never say never. Believe that you can get it right or else you've already doomed yourself to self-fulfilling prophecy.

>> No.4406156

>>4406143
you can take advantage of other people's work and see the correct way of drawing it, trace it copy it and understand it, internalize it. don't give up anon

>> No.4406164
File: 600 KB, 1754x1240, Assorted-Stuff.jpg [View same] [iqdb] [saucenao] [google]
4406164

>>4406035
It's less disliking what I produce and simply being able to commit to something I feel is "presentable" and if I find I purposefully set out to make something I want to make "presentable", I quickly become furstrated.

>>4406048
Sure. It's not all recent since I've been on and (mostly) off for a while. The red stuff is what I've been copying from Yoh Yoshinari's book.

>>4406128
Like breaking down the anatomical structure/basic forms of something? I'm doing a fair bit of that at the moment since I'm trying to make a more sincere effort to take this seriously.

>> No.4406165

>>4406164
You should ignore presentable and just commit each time. It's okay to be frustrated as long as you don't stop.

>> No.4406167

>>4406164
understanding your fundies, based af, nice work anon

>> No.4406171

>>4406147
>>4406156
I think the problem is that I'm trying to draw something way over my current level, I keep trying and trying and it always looks like shit. But people say getting out of your comfort zone is the best way to improve (at least for people who hate reading and exercises like me) so that's what I've been trying to do lately. I'm trying to draw a girl sitting against a wall from a low angle, but I can't find any reference because of how specific the image is and the anatomy never looks right from that angle. I'm not home right now but I'll try to post something later.

>> No.4406179

>>4406171
I would keep trying anyways until it looks less shit than how I started. There's all the time in the world too so I would look for every reference that I can with even just one body part in a remotely similar angle to use. Anatomy doesn't always have to look right, just good enough for a drawing.

>> No.4406185

>>4406171
Aiming higher is fine, but you need to work within your means too and temper your expectations. So while the thing you want right now isn't within your capabilities, it might be worth finding something similar and breaking it down until you can rearrange it into what you want. Fundies are key.

>> No.4406186

>>4406164
Fuck you, that looks good. Really like that gesture on the bottom.

>> No.4406194
File: 119 KB, 768x1024, f1bc385b7ba7fb6306c273878ca20a5a3b5485dbr1-768-1024v2_uhq.jpg [View same] [iqdb] [saucenao] [google]
4406194

How do I achieve the Vinne™, /asg/?

>> No.4406195

>>4406164
Link for the book?

>> No.4406206
File: 104 KB, 1000x708, 61Q916OZm4L.jpg [View same] [iqdb] [saucenao] [google]
4406206

>>4406195
It's "The Art of Yoh Yoshinari Rough Sketches". I don't have a PDF since I own a physical copy.

>> No.4406208

>>4406194
Practice

>> No.4406213

>>4406194
use sobel filter/line extraction/edge detection on 3d models

>> No.4406219

>>4406194
medicore fundamentals, good coloring, and a lot of style

>> No.4406226

>>4406206
Thanks, I just found it
here if anyone is interested
https://mega.nz/#!gJw0XSAB!mfXeo52oCKxlT1FtkJTIgdpqfT96tpPvtznRiPFgoYk

>> No.4406237

>>4406226
Hopefully it's the entire thing. Should be around 300 pages.

>> No.4406356
File: 566 KB, 1600x2000, IMG_20200304_211524_095.jpg [View same] [iqdb] [saucenao] [google]
4406356

More faces

>> No.4406429

>can read nippon
I wonder if I could make any money translating japanese drawing resources

>> No.4406430

>>4406429
Yes, people here unironically pay for it too, it's just every time someone wants to do it, they're just baiting. Our artbook thread have tons of books that need translating though.

>> No.4406446

How can I get the most out of practicing? I've been drawing something every day for 3 weeks and I feel like I'm just mindlessly scribbling on paper and every time I finish a drawing I think the same thing "well it's just as bad as the last one" and get frustrated for the rest of the day.

>> No.4406449

>>4406446
Do it for months.

>> No.4406450

>>4406449
lmao

>> No.4406457

>>4406164
I see you too have watched the NMA daily life drawing #1 video.

>> No.4406460

>>4406446
https://www.youtube.com/watch?v=k0ufz75UvHs

>> No.4406463

>>4406446
If something looks bad you should fix it so it looks better. If you're just rolling along producing shit drawing after shit drawing and not thinking about why then that's not very helpful.

>> No.4406466

>>4406446
Imagine learning the piano, playing a wrong passage, then playing it wrong again and going to /mu/ to complain that you're not improving

>> No.4406471

>>4406466
Imagine thinking asking a question on a board about helping/getting help for art is complaining.

>> No.4406473

>>4406471
Imagine completely missing the point
When you do a thing wrong many times you're learning how to do it wrong

>> No.4406477

>>4404366
>>4404366
Were you able to use Vilppu's teaching for other subjects than humans (or maybe even robots/mechs?) like animals or inanimate objects?

>> No.4406482

>>4406473
nta, but this is true. /ic/ seems to believe you will reinforce bad habits, but if you're above average IQ, you'll definitely learn how to not do it in the future.

>> No.4406486

Does /ic/ actually not know how learning works what the fuck

>do a thing
>as soon as you notice that something wrong or if it just feels off, fucking STOP RIGHT NOW
>take a long look at the thing to figure out what exactly is wrong
>then practice what you just did wrong isolated on it's own SLOWLY and fix any mistake immediately


>play the piano
>oh no I played a wrong note in this fast passage
>what not do: playing the passage at the same speed 5 more times and get it wrong every single time
>what do to: slow down to 1/10th of the speed, place every single finger in slow fucking motion and make sure everything you do in slow motion is perfect

>> No.4406490

>>4406486
Okay now try to explain that same analogy but with drawing. You'll see why.

>> No.4406492

>>4406490
If you're copying a reference anime face, compare your result to the reference anime face
then draw it again and pay extra attention to the things that were wrong in your first attempt

>> No.4406556

>>4406490
the basic concepts of skill acquisition are fairly universal, even if the specific way you break out the components is different.
for basic drawing you can only really be fucking up on shape, size, or location when you put lines down.

>> No.4406570

>trying to construct an anime head in 3 point perspective

literally
impossible

>> No.4406575

>>4406570
Did you try to start with a cube and draw the usual constructions in there?

>> No.4406585
File: 25 KB, 885x600, image.png [View same] [iqdb] [saucenao] [google]
4406585

shibuya rin is FUCKING pissed

>> No.4406635

>move from doing studies of japanese anime artists to studies of western furry artists
sorry guys... i ascended... bye

>> No.4406638
File: 448 KB, 1520x1500, fenyo study 1.jpg [View same] [iqdb] [saucenao] [google]
4406638

>> No.4406651

>>4406477
I still have to grind human figures a lot, so I haven't tried to apply that to other things yet.
But I know Vilppu has specific courses for animals like horses, cats and dogs.

>> No.4406689

what the fuck I just discovered the perspective transform

I just did the best perspective eye placement of my life by just drawing a flat eye shape from the front and simply warping it to the correct perspective of the head via krita

literally cheating

>> No.4406705

>>4404066
some disproportions but you got that eva feel down

>> No.4406713
File: 3.05 MB, 1125x1500, eyes.png [View same] [iqdb] [saucenao] [google]
4406713

>>4404066
placement and perspective on the left eye is kinda fucked

>> No.4406972

>>4406477
t o o l s n o t r u l e s

>> No.4407041

>>4405708
Shit like this is why most /beg/ are bound to be shit for years

>> No.4407074

>>4406713
Yep, I have a chronic problem with putting my eyes too far apart (which spaces everything else out too). If I go slower I have a better chance of catching it but those were done relatively quickly. I appreciate you taking the time to look at it.

>> No.4407077

>>4406486
I agree with slowing down and drawing more intentionally but there are drastically more diminishing returns with it than practicing instruments. The comparisons of learning to play an instrument to drawing don't carry over. Drawing is one of the hardest things I've learned to do, music was not.

>> No.4407081

>>4407074
Apart from that eye though they're really capturing that NGE feel, especially Misato

>> No.4407272
File: 2.80 MB, 3840x2160, DSC_1207.jpg [View same] [iqdb] [saucenao] [google]
4407272

>>4406356
Did this from memory today after doing the pic im replying to from ref last night. Thoughts?

>> No.4407435

>>4406490
It's actually not hard to find an analogy at all.
>draw something
>arms are fucked up
>hey let me draw those arms again and try to get it right this time
What /ic/ actually does:
>draw something
>arms are fucked up
>"welp YOLO guess I'm not allowed to fix it now because I already drew it I'll just have to draw something else now wouldn't want to polish a turd"
And they wonder why they never improve.

>> No.4407440

>>4407272
Looks good, keep it up.

>> No.4407513

>>4407272
My advice to people is to reverse engineer. I traced over it first in gimp to figure out the proportions, then you can just draw a box or sphere or whatever and construct.

>> No.4407542

>>4407513
I do something similar but I'll reference first and then trace over the image (using simple forms), compararing what I did wrong and then draw it again. It's a more revealing in finding out what I'm getting wrong and what I'm not paying attention enough to.

>> No.4407560

>>4407542
Good point. Won't disagree

>> No.4407567
File: 9 KB, 123x425, hitokaku.gif [View same] [iqdb] [saucenao] [google]
4407567

>>4403219
wtf I'm following western books AND I struggle a lot. BUT hitokaku seems to be giving you lots of gains.

Screw this. I'm doing hitokaku too.

>> No.4407602

>>4403219
>>4396781
>>4396784

WTF. I struggle A LOT with western books, and yet hitoakaku seems to give huge gains to people.... Ok you guys win. I'm trying hitokaku,

>> No.4407623

>read loomis
>read hitokaku
>neither helps with perspective and uncommon angles on anime eyes

AAAAAHHHHH WHY IS EYE PLACEMENT AND PERSPECTIVE WARPING SO FUCKING DIFFICULT

>> No.4407648

>>4407623
Use a fucking ref

>> No.4407740

>>4407602
the book isn't the secret, it's the actual practice and focused study.

>> No.4407746

>>4407648
>uncommon angles
>use a ref
not that guy but come on dude

>> No.4407801

>>4407623
Copy more anime

>> No.4407861

>try to copy reference
>somehow my perspective looks wrong and feels off
>focus really hard on reference
>now the reference looks off, too

>> No.4407915

>>4407740
if that were true my art wouldn't be shit.

>> No.4408111
File: 321 KB, 620x848, fucked up eyes.png [View same] [iqdb] [saucenao] [google]
4408111

I drew my second face uwu

Unfortunately I still can't into eye perspective

>> No.4408445

>>4404627
wheres my gesture battle?

>> No.4408573
File: 659 KB, 2014x1692, studien der augen.jpg [View same] [iqdb] [saucenao] [google]
4408573

I tried to do an eye study but eye am not sure what i can do to increase the more "dramatic" or more suttle changes in colour/light. also took like 5 hours and felt like i had to use 15+ layers.

>> No.4408586

>>4408573
Looks nice colorwise but you should be careful with the space between the eyes
For the light effect you can try a blend mode layer like Hard Light, Screen, etc..

>> No.4408617

New Thread:
>>4408615
>>4408615
>>4408615

>> No.4408723
File: 37 KB, 400x400, 1b27b6567a87d2eb81f298afc1586de8.jpg [View same] [iqdb] [saucenao] [google]
4408723

>>4404784
god in human form?