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/ic/ - Artwork/Critique


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File: 23 KB, 360x230, cover-photo-1.jpg [View same] [iqdb] [saucenao] [google]
4342534 No.4342534 [Reply] [Original]

IF YOU ARE A /BEG/INNER IN ART, please use this thread to post pieces for critique or ask for advice. We should not have to make new threads or post in the /draw/thread with our fundamental exercises.

Feel free to post even the smallest exercise you have done to show you are still trying, or you literally are never going to make it

previous >>4338162

READ THE STICKY if you need guidance.

Sticky: https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98/edit#bookmark=id.15jx3pyuimvj
RESIZE YOUR IMAGES - try ~1000px, <1.1mb

>> No.4342546
File: 145 KB, 751x925, 8716F0D0-53D9-4646-A6FB-A823BAEE829A.jpg [View same] [iqdb] [saucenao] [google]
4342546

How do I stop symbol drawing?

>> No.4342565
File: 1.80 MB, 2133x4859, vilppu3.jpg [View same] [iqdb] [saucenao] [google]
4342565

>> No.4342568

>>4342534
Studying my favorite artist is very fun.
i had stopped drawing for about a month, because haha depressione, but i'm feeling the motivation to start up again.

>> No.4342570
File: 1.19 MB, 1600x1200, 2-2-2020.png [View same] [iqdb] [saucenao] [google]
4342570

>>4342568
oops forgot the file

>> No.4342580

>>4342568
IM SADDDDDDDDDDD WAHHHHHHHHHHHHHHHHHHHH

>> No.4342599
File: 590 KB, 1200x900, IMG_20200201_223558.jpg [View same] [iqdb] [saucenao] [google]
4342599

>>4342570
>>4342568
I've done a short study on him too, great at painting lips, and his sense of color is great. Looking to study a different artists works instead now.

>> No.4342611

question about the process of digital art. lets say i start a canvas and through the main color blocks and them realize "oops its too small need to make it bigger". resizing to make it larger isnt 'that' big of an issue as long as you didnt push many details right?

>> No.4342617

>>4342611
It depends how much you resize. But it's almost always a bad idea to do so.

>> No.4342626

>>4342617
huh just tried it. went from ~4400 x ~ 2200 to 6000 x 3600 and everything looks about the same. maybe because it was a sloppy muddy piece of shit to begin with

>> No.4342627

>>4342611
When I make digital art I like showing off the pixelation a little bit, as a stylistic choice.
But no, there’s no rules about resizing stuff as long as you don’t use it as a crutch.

>> No.4342693
File: 153 KB, 1272x399, my dumb bullshit.jpg [View same] [iqdb] [saucenao] [google]
4342693

I fucking HATE "Fun With a Pencil." I can draw at least to some extent but the second I draw his stupid little "blook" cunts it's like I'm a toddler drawing it's first stick figure. FUCK I'M SO PISSED.
Please give me some advice anons. I want to draw humans and monsters but this fun with a pencil book is agonizing. I swear I've dropped it and restarted like 4 times and I despise it every time.

>> No.4342697

>>4342693
You drew those? They look awesome!

>> No.4342701

>>4342697
I did, thank you. the problem is that the second I try to dive into fun with a pencil I draw like a toddler

>> No.4342751
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4342751

>> No.4342752
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4342752

>>4342751

>> No.4342784
File: 328 KB, 619x619, 1502013310013.png [View same] [iqdb] [saucenao] [google]
4342784

any advice on this digital painting?
if you link me ctrl alt paint I'll do it, I just haven't gotten around to doing it yet

>> No.4342786
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4342786

starting to take learning my digital fundies seriously

>>4342546
think about 3d forms and get lots of mileage in, esp from life
>>4342570
try and capture the sense of depth the original has, notice how the values subtly darken going into the throat
>>4342693
you can always start with something else like Dobson - keys to drawing and go back to loomis later

>> No.4342787
File: 36 KB, 327x550, 2.jpg [View same] [iqdb] [saucenao] [google]
4342787

>>4342786
failed to capture the translucency and vibrancy i liked out of the original

>> No.4342808
File: 123 KB, 727x1000, ex.jpg [View same] [iqdb] [saucenao] [google]
4342808

>>4342787
>>4342693
im going to share a page from my sketchbook 3 months back to illustrate a point.
I just finished drawing a giant robot head, and then did a Katsuya Terada study that looked fucking awful. At this point, I have two choices:
1. Draw another giant robot that will look cool and make me feel good, but learn nothing
2. Analyze what I fucked up, how to fix it, and redo it, and hopefully learn something
I guarantee you one day you'll look back at the drawings you did on the right and cringe at the turgid lines and hatching the same way you cringe at your Loomis drawings now - as long as you confront your own weaknesses and keep moving forwards and improving.

tl;dr: its going to get a lot worse before it gets better, keep going

>> No.4342854

Is it normal for the hand to hurt when starting out? I have a dull pain around my pinky knuckle. Am I doing something wrong or is it just that my hands have to get used to holding a pencil again since it's been a while?

>> No.4342886

>>4342854
youre using muscles you havent used in a while, or something.

>> No.4342928

Loomis. Hampton. Bridgman. I'm having a hard time deciding on which one's book to pick as construction groundwork. How do their approaches differ?

>> No.4342941
File: 964 KB, 1300x1559, germanredhead.jpg [View same] [iqdb] [saucenao] [google]
4342941

How do I get rid of all the charcoal markings? I guess this is more of a technical question, but should I add water ?

>> No.4342987
File: 67 KB, 944x1160, Screen Shot 2020-02-02 at 5.31.47 AM.png [View same] [iqdb] [saucenao] [google]
4342987

Drew this next to a jisu video before bed

>> No.4343074

What makes something a gesture drawing? Sometimes i see them in books as a bunch of scribbles, sometimes stick figure like, and a bunch of other different ways. Is there more than one way to do a gesture drawing?

>> No.4343093
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4343093

>> No.4343097

>>4343074
a gesture is just a "line of action", a way of guiding your eye so that the subject has flow and speed

>> No.4343104

>>4343097
But is there only one right way to do a gesture drawing? Because i see scribbles, stick figures, and mannequins being called gesture drawings.

>> No.4343122

>>4343104
those are just all more and less rendered versions of the same thing. the point of a gesture drawing is just to establish a framework for flow like a scaffolding. the simplest way of doing that is a single flowing line, but you can build on top of that as much as you'd like depending on your skill level

>> No.4343140

I usually render in photoshop. Today I tried to do it with pencil and marker. And some gouache. I know it sucks.

>> No.4343152

>>4342787
anon if you just darken the spots on your squid I think you'll have it, this looks very close to me

>> No.4343157
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4343157

>>4342534
...inspired by one anons post.

>> No.4343169

How do i draw the correct curve that i want without pressing ctrl+z 50 times and wanting to shoot myself.

>> No.4343171

>>4343169
well first of all, if you're not using a stabilizer you've already shot yourself

>> No.4343184

>>4343171
>using a crutch
Well no. Can someone else give a suggestion?

>> No.4343190
File: 101 KB, 700x901, EPuEgbFX4AAhE3O.jpg [View same] [iqdb] [saucenao] [google]
4343190

>>4343184
>cruthc
> he doesnt know about tablet active area x screen ratio

>> No.4343200

>>4342784
ctrl alt paint Now. but actually you should just work on your fundies. the painting doesn't have enough range in value to define everything. the background is black, why aren't there shadows closer to black? no sense of depth, man. fundies now

>> No.4343209

>>4343169

the only way to not rely on it is to stop using it. draw as if you're doing traditional. sealed the undos, limit history, only use brush and eraser.

>> No.4343210

>>4342941
I just bought a pack of stomps yesterday. It's like rolled up paper shaped like a pencil that you use to blend. Might be what you need.

>> No.4343225
File: 349 KB, 568x569, 1568864480323.png [View same] [iqdb] [saucenao] [google]
4343225

>>4343200
Is this any better? i tried to add some blue to the shadows
in any case I won't post any more paintings until I start that courseh

>> No.4343229

>>4343210
I'm using some actually, but it's not enough to erase them. Might just be that I don't yet know perfectly how to use all this.

>> No.4343251

>>4342693
looks like you rely too much in the hatching part, so the challenges pull out your stress, try to use other kind of pencil with different colors or hardness, is just a matter of time, you have to deal with the stress everyday so try different mediums or materials is good enough to refresh the brain and never complain too much.

>>4342854
all fine. You can use some stretching exercises if you are gonna draw for a long period, trust me your muscles are gonna thank you.

>>4342928
all are really ok, you should read all.
Hmm in general Bridgman is more about reading and copy, there is the text that propose some things that you have to remember, and the images are for reference those topics, so in general people read the text, then proced to copy each image and try to replicate them and try to make variations, etc.
Loomis in the other hand talk about the basic stuff but in a more "holistic" way, i mean that he covers more spectrum, because he talk about basic perspective, basic methods of proportion, perspective of the body, expression, basic anatomy and composition, so in general is a read a lot and practice all the things over and over, is really a all in one book, the main goal of the book is that you will be able to make a "finished looking work" with a decent perspective, and composition.
Hampton is all aobut anatomy, he teach about basic stuff like gesture exercise, then the basic anatomy things, then he just divide the body and go deep in each part. is great for that.
I think that a serious person should take as start Lommis all the way, then when he dominate at least the basic solid "boring" body look he should read aside Bridgman to go deep in the anatomy and understanding of the body, then go Hampton for go deep in the anatomy issue (and at least read the first pages of Hampton in the start for the gesture part), like:
1. lommis - start pages of hampton
2. bridgman
3. hampton

>> No.4343259

>>4343184
if you're so tied up about crutches do traditional art mr 50 ctrl-Z's

>> No.4343314

>>4342693
>crude ball-point pen drawings of samus
I remember middle school

>> No.4343321

Is this true?
>https://www.youtube.com/watch?v=FW0-ygwYCSQ

>> No.4343340
File: 343 KB, 2016x1512, thing2.jpg [View same] [iqdb] [saucenao] [google]
4343340

Tried to make the pants and shirt have these clothy characteristics with them folding and stuff but ended up looking weird.

The phone recognized the face as a face so thats a compliment atleast.

Do you have tips on how to better copy pictures? What i drew ended up being kind of rotated so i couldnt straight up copy the reference

>> No.4343341
File: 85 KB, 908x1300, deway.jpg [View same] [iqdb] [saucenao] [google]
4343341

>>4343340
The reference

>> No.4343398

>>4343340
Read "Keys to Drawing".
https://b-ok.cc/book/1246470/8586cc

>> No.4343409

>>4343157
Cute!

Your anatomy/perspective is a bit wonky but I like the direction your art is going.

>> No.4343419
File: 115 KB, 884x936, 020220.jpg [View same] [iqdb] [saucenao] [google]
4343419

>>4341710
had to redraw the head because i got the positioning completely wrong. it hurts but its worth it

I watched the FORCE videos yesterday, and i understood what he was explaining to me, but im struggling to apply it in limbs which arent under much force. the models left leg in this picture, for example is basically horizontal, so i tried to exaggerate the shapes i could see in my drawing, but im not sure if that's the correct thing to do.

>> No.4343579
File: 522 KB, 1920x1080, HowlsMovingWallpaper.jpg [View same] [iqdb] [saucenao] [google]
4343579

So is it best if I want to go into concept and the like, that I start off with doing basic exercises and drills? Or should I just start trying to draw and slowly improve that way off of looking at where Im shit on the drawing and constantly fixing stuff.

Also, if anyone has advice on good drills I could use advice.

>> No.4343585
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4343585

>>4343229
>>4343229
Tbh I am not good with them either. It definitely gets rid of the lines for me but it ruins the values. Makes it all one solid gray like a marker. I wanted these shadows to fade gradually.

>> No.4343588
File: 32 KB, 1088x1000, Amir.png [View same] [iqdb] [saucenao] [google]
4343588

roughly 6 hours in paint.

>> No.4343589

>>4343419
I think you're just copying. The hip on the floor is totally wrong and the angle of the boobs is wrong. You should probably block out the figure first. To understand the which way the faces are pointing rather than just copying the 2d shapes.

>> No.4343612

>>4343251
>all are really ok, you should read all.
Just to be sure that we're on the same page, which books in which order?

>> No.4343627

How do i know when i’m doing gesture right? With so many different ways to do it i always feel like i’m doing it wrong.

>> No.4343642

>>4343627
You get a feel for it.

>> No.4343659

>>4343642
What are ways to know i did it wrong?

>> No.4343670

>>4343659
You can't, unless you've done it a ton.

>> No.4343675

>>4343670
Can a stick figure done in 10 seconds be a gesture drawing?

>> No.4343678

>>4343675
The stick figure is not gesture, gesture is gesture.

>> No.4343681

>>4343675
Give it at least 30 and try to capture main movement or at least map out weight bearing leg-pelvis-ribcage-head balance.

>> No.4343686
File: 77 KB, 674x900, eg.jpg [View same] [iqdb] [saucenao] [google]
4343686

>>4343589
thank you for the feedback.

this is generally what i have when im trying to draw something, i start with the ribcage and pelvis, then add gesture for the legs and feet, then the arms, and i finish with the head. Im trying to follow the workflow laid out in dymanic figure drawing.

I would love some clarification on where i've gone wrong with the hips, because I dont think my eye is trained enough to see the issue.

>> No.4343695

>>4343678
>>4343681
Sometimes i see what’s called gestures online as stick figures and sometimes as fleshed out manikins. Which one is the correct one?

>> No.4343700

>>4343695
https://en.wikipedia.org/wiki/Gesture_drawing

>> No.4343737
File: 56 KB, 800x450, 14608107_1180665285312703_1558693314_n.jpg [View same] [iqdb] [saucenao] [google]
4343737

so i started reading scott robertson's book, but the the part where he starts talking about cone of vision in chapter 2 already has me like pic related. would it be a better idea for me to go watch something like vandruff's perspective series first before i try to approach this?

>> No.4343741
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4343741

>>4342787

>> No.4343749
File: 1.34 MB, 1606x3968, IMG_20200202_214310.jpg [View same] [iqdb] [saucenao] [google]
4343749

I don't know what type of face to draw on this
>Too realistic face looks terrible
>Too 'cartoony' face looks terrible too
please post examples of the kind of face that suits this kind of head

>> No.4343752

>>4343700
So doing a stick figure like in video related
https://www.youtube.com/watch?v=iS6vC-eT4YI
is a valid gesture drawing?

>> No.4343757

>>4343737
>vandruff's perspective
Haven't watched this. But check out https://archive.org/details/PerspectiveMadeEasy/mode/2up it's a pretty short read.

>> No.4343776

>>4343752
Why would it not be valid.

>> No.4343787

>>4343776
I’ve seen some people online and on /ic/ say that stick figures aren’t gesture drawings. This made me confused because i’ve heard differently as well.

>> No.4343788

>>4343737
if you know at least a little bit about photography then you should about focal length which is more or less the same thing
if you don't know what focal length is then you should search for comparison images/videos
if you don't want to bother with nerd stuff (it,s not really worth your time at this point) then you should stick with "default" 60 degrees cone and it'll work for 99% of your pictures

>> No.4343804

I cant draw smooth ovals or most shapes for shit without erasing nine times, and practice isnt helping, especially when Im drawing random elipticals, how do I learn Anatomy without just copying the reference

>> No.4343806

>>4343757
thanks, i'll check it out
>>4343788
dunno the first thing about photography which might be why i find this confusing... the book mentioned that 60° will be what you use in most cases but i'm not sure if i understand what the cones mean in the context of a picture. is it just what 'span' of space you can convey in a drawing before things start to look weird?

>> No.4343808

>>4343804
Curb your perfectionism. Just like go with the flow man.

>> No.4343811
File: 435 KB, 999x960, today&#039;s schlock.jpg [View same] [iqdb] [saucenao] [google]
4343811

Is it acceptable to chicken scratch and erase faulty lines later, or is one stroke one kill the better way to learn? I'm having a miserable time trying to get things done in one go, especially in places like breasts and shoulders that are wavy to start with. Stabilizer doesn't help, I've given up on trying for the time being.

And what is a good guide for drawing clothes? Micro bikinis are good and all, but I want to draw princess knights being corrupted, and to do this I must learn frills, ribbons, gloves, and other accessories that make me feel like the sailor in Call of Cthulhu whenever I look at them up close. Or should I try to actually understand anatomy and hair before going into drapery?

>>4343157
That bat is the cutest thing.

>> No.4343816

>>4343808
But I literally dont know what to be practicing, atm I just draw shitty circles and lines and for some reason I still can't even properly line out a ball for a head

>> No.4343818

I do a lot better drawing from a reference picture and nudes in class than I do from Loomis's examples with proportions already marked out. Any idea what I could be doing wrong?

>> No.4343822

>>4343811
don't chicken scratch at all. let your pencil/pen/tablet pen flow. that will actually teach you.
and for drawin clothes? do what you want, study cloth and drapery and study all that fun stuff. i really suggest just copyihng from pictures and understanding how it works but if you feel you want it to be explained to you ask some trusted youtube guys. idk abt books n shit. but of course you STILL have to study anatomy. you can do both at once. learning art shouldnt have to be a chore, so do some fun stuff while you're learning the fundies. good luck man

>> No.4343824

>>4343816
not the anon ur talking to but it doesn't have to be a perfect fuckin ball. do the best you can. if youb get hung up on drawing simple shapes you will never get anywhere with art. keep going, better circles will come with time.
>>4343818
pyw

>> No.4343826
File: 395 KB, 1354x1508, focal-length-comparison.jpg [View same] [iqdb] [saucenao] [google]
4343826

>>4343806
small viewcone = small focal length = vanishing points are close together, objects appear warped around center of view
big view cone = big focal length = vanishing points are far apart, everything looks flat as if it was on the same plane

>> No.4343827

>>4343816
The head is literally not a perfect sphere.

>> No.4343833

Starting with Loomis, and it feels like Im expected to already know how to draw eyes nose and ear and basically everything. Am I supposed to feel this stupid starting?

>> No.4343836

>>4343822
Got it, thanks. I was scratching with a thin line size and building up to a thicker line that way, I'll increase line size and see if I can get the hang of it.

I've been looking up speedpainting videos and trying to imitate their process, but they have too many shortcuts for me to pick up. I also watched a few sessions of KLKN, Proko and Mikey, which was more productive, so I'll continue in that direction. They have a ton of videos between the three of 'em, there should be enough clothing stuff there.

>> No.4343855

>>4343811
>Is it acceptable to chicken scratch and erase faulty lines later
You're only cheating yourself.

>> No.4343866

>>4342787
cute baby squid

>> No.4343899

>>4342693
>>4343251
good advice from both of you, thank you very much. (samus anon)

>> No.4343923
File: 61 KB, 327x805, 20200202_180417_copy_327x805.jpg [View same] [iqdb] [saucenao] [google]
4343923

How to construct heads when you're too retarded to draw cubes/spheres in perspective?

>> No.4343935

>>4343923
perish. keep going you have to learn

>> No.4343944

>>4343923
You need loomis.

>> No.4343969
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4343969

>>4343741
finished this up but it kind of sucks still
>>4343806
Cone of Vision is like FoV, think of games like Quake where things start to look silly around the edges if FoV is turned too high
Place your VPs further apart when you encounter heavy distortion to avoid this

>> No.4343980

>>4343969
I think it's pretty cute.

>> No.4343997
File: 77 KB, 461x631, 20200202_190240_copy_461x631.jpg [View same] [iqdb] [saucenao] [google]
4343997

>>4343935
>>4343944
When I try the loomis method, it ends up looking worse. Please help

>> No.4344053

>>4343944
Nigger what do you think he's drawing there?

>> No.4344089
File: 151 KB, 461x631, Untitled-1.jpg [View same] [iqdb] [saucenao] [google]
4344089

>>4343997

>> No.4344107

>>4344089
well. you have the right idea but. wtf is with that facial placement YOU need loomis

>> No.4344131

>>4344089
Remember. This is who's critiquing your art and telling you to read Loomis.

>> No.4344141
File: 444 KB, 461x631, IMG_5376.png [View same] [iqdb] [saucenao] [google]
4344141

>>4343997
>>4344089
THIS how it be

>> No.4344188

>>4343752
It's not a stick figure. They are action lines. It doesn't even have to be what the contour of the model is either, it's how the whole body flows.

>> No.4344211
File: 3.19 MB, 4032x3024, 20200202_165928.jpg [View same] [iqdb] [saucenao] [google]
4344211

What do you guys think of my epic art?

>> No.4344213
File: 98 KB, 166x186, 8684364854486345683445.png [View same] [iqdb] [saucenao] [google]
4344213

>>4344107
>>4344131
>>4344141

not that guy

but it takes shit like that to bring out the people that actually knows shit? otherwise you would ignore that anon.

>> No.4344221

>>4344188
So gesture can be as complex or minimalistic as I want it to be?

>> No.4344245

>>4344211
nice try but fundies now. do it for us. do it for yourself
>>4344213
u right u right. i am >>4343935 and >>4344141 bc bro when i saw that dumbass "example?" couldnt let blind lead the blind. the eyes i drew a lil too close together but its better than frankenstein up there

>> No.4344247
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4344247

>>4343749

>> No.4344260
File: 149 KB, 1000x772, gesture.png [View same] [iqdb] [saucenao] [google]
4344260

i cant make gestures at all, i'm spending hours and hours and a day and i cannot make it work at all it's making me seethe

>> No.4344269
File: 125 KB, 576x792, straightoncurve.jpg [View same] [iqdb] [saucenao] [google]
4344269

>>4344260
your problems are that you
1. aren't trying your best to make the line of action go throughout the entire body. make the loa connected from the torso to the legs if possible. it should show weight and movement, not just where the torso is positioned.
2. you're doing curve-on-curve. what i mean is that in the legs for example you have them shaped like sausages. you should be using straight-on-curve, where part of it is straight to show direction, and the other curved to give form. i cant explain this all in words, so i attached a griz and norm pic. you should look at their guides, they work at disney so they are very good with that calarts flowy shit. good luck anon

>> No.4344275
File: 551 KB, 688x1042, face.png [View same] [iqdb] [saucenao] [google]
4344275

please crit

>> No.4344285 [DELETED] 
File: 3.64 MB, 1920x1080, Wabbit.png [View same] [iqdb] [saucenao] [google]
4344285

Noob trying my hand at digital.

>> No.4344297
File: 3.28 MB, 1920x1080, Wabbit.png [View same] [iqdb] [saucenao] [google]
4344297

Noob trying my hand at digital. Reposted because colors are dumb.

>> No.4344401
File: 242 KB, 732x856, plant.png [View same] [iqdb] [saucenao] [google]
4344401

Am I GMI?

>> No.4344404
File: 710 KB, 1197x1537, xxc.jpg [View same] [iqdb] [saucenao] [google]
4344404

>> No.4344409

>>4344401
No

>> No.4344412

>>4344409
guess i'll toss out this pen display then

>> No.4344421

>>4344412
So long

>> No.4344423

>>4344412
hey i'll take it. ok but ur drawing? shit. soz. work on your fundies because this is just so lackluster that ngmi is immediate reaction because its so undefined and sad. work on it some more and u might b gmi

>> No.4344425

>>4344404
wat

>> No.4344426

>>4344401
what am i looking at

>> No.4344432

>>4344297
nice but extremely unappealing. that effect brush doesn't mesh well at all with the other textures in the drawing. background is really nice though. the rabbit itself is the worst part. the linework. the brush used for it is so ugly and pixely, and this kind of linework is obviously unskilled. it also doesn't work with the mood of the whole piece, that solid black. learn some color theory.

>> No.4344499
File: 1.00 MB, 1277x1268, Kenzie comm smaller.png [View same] [iqdb] [saucenao] [google]
4344499

>>4342534

>> No.4344504

>>4344499
>Kenzie
girls are into this?

>> No.4344513

can someone explain what the fuck symbol drawing is?

The wiki says that it's when you draw shapes and lines instead of what is actually there. But isn't that what art is? Reducing things down to shapes?

Aren't you SUPPOSE to draw a circle for the head before you start drawing eyes and shit? Why is the wiki telling me not to draw shapes

>> No.4344515

>>4344513
To put it simply, you WANT to draw shapes. But also don't want to draw shapes.

>> No.4344516

>>4344513
"Symbol drawing" makes sense as a critique if you're TRYING to draw realistic (rendered 3D volumes) but you end up drawing symbols with outlines instead.
You are right that a ton of art (pretty much all animation and comics for example) is a form of symbol drawing. Anime eyes for example do not look like real eyes, rather they are symbols for real eyes. Therefore symbol drawing is not necessarily bad. It's only bad if you do it unintentionally.

>> No.4344521
File: 359 KB, 750x1000, Dance Around the World.jpg [View same] [iqdb] [saucenao] [google]
4344521

Know why I am known as the /beg/ king!
MY SOUL!
RETRO MUSIC OVERLOAD
The pirate is in the wrong perspective but I liked how he looks so now she's floating on some weird angle with the Power of music

>> No.4344524

>>4344504
nah the dudes username was just kenzie which I think is one of his characters or something, he doesn't really act like a girl

>> No.4344528
File: 39 KB, 580x505, 2&#039;.jpg [View same] [iqdb] [saucenao] [google]
4344528

>>4343969
at least it looks good w/o the ref to compare
>>4343152
>>4343866
>>4343980
thanks

>> No.4344541

How do you develop artistic stamina? I feel like I can only get in around one good hour of art a day or two, and only the first thirty minutes is any good. I want to be able to lengthen my ability to draw for longer periods of time. Any suggestions would be appreciated.

>> No.4344618
File: 1.53 MB, 2576x1932, 20200202_232229.jpg [View same] [iqdb] [saucenao] [google]
4344618

Subtractive charcoal of my gf. Had to rush it a little cuz she chose an uncomfortable position. H8 on me

>> No.4344620

>>4344089
>>4344141
Thanks senpaitachi I think I have a better understanding now. I'll keep the grind going

>> No.4344625

>>4344541
Gotta enjoy what you're doing, it's important to set goals but try to be loose about it or it will seem like tedious work or a job, which can sap your energy and interest. This is probably harder for those actually trying to make it though, glad I just fuck around as a hobby. My last goal was try not to hide hands in a dumb archie pic

>> No.4344627

>>4344528
nice, how’d you refine the painting? detailing/refining when rendering is one of my biggest weaknesses and I either make the brush to big/small when I do

>> No.4344633

>>4344401
> " heh, this looks like a professional design, can't wait to collect my 'not beg' badge."

>> No.4344637

>>4344401
Leave /beg/

>> No.4344729

>>4342565
Study rhythm lines and be more confident in your lines. Have more patience drawing your cross hatching and do them neatly. Remember that you're depicting light and shadow, not lines, so your hatching should convey shade.

>> No.4344732

>>4342784
Study color theory, composition, character design. Think about the look of the design, is it meant to look grotesque, how can you make it look more aesthetically pleasing while maintaining the character, etc.

>> No.4344763
File: 171 KB, 471x395, file.png [View same] [iqdb] [saucenao] [google]
4344763

>> No.4344822

>>4344763
Low likeness.

>> No.4344841
File: 218 KB, 839x819, Illustration girl sketch 2.png [View same] [iqdb] [saucenao] [google]
4344841

1/2

Haven't drawn in a while as i'm getting busier with work and cant settle down and chill like i used to. Spent 2019 sketching images i found online and reading a lot of books on different methods.

Would like some genuine feedback as I never share my shit and don't know if i'm doing anything glaringly wrong

thank

>> No.4344843
File: 1.88 MB, 1632x1645, Illustration girl sketch.png [View same] [iqdb] [saucenao] [google]
4344843

>>4344841
2/2

>> No.4344846

>>4344841
>>4344843
Looks good. Get out.

>> No.4344849

>>4344275
A solid effort so far. The construction/proportions seem good. I would focus on your shading more, where the light is hitting and where the deeper shadows lie (your image has no dark shadows)
Might be worth going back over planes of the face or just adding more contrast to your work

>> No.4344864

If I copy poses from references will I eventually get good at coming up with them from my imagination or is it a crutch that will hold me back?

>> No.4344873

>>4344864
Think of it like adding options to future projects. You might know how to draw a foreshortened arm due to a pose you copied a while ago, mixed with the hand gripping an object in a way your remember from another.

And if you draw silhouettes first/rough blocks instead of figures straight away, you can still call upon what you have learned to make things look 'right'

>> No.4344894

Does anyone have a good resource on how to properly draw gesture poses ?
I watched the Proko video explaining it but I still feel insecure about doing it properly myself.

>> No.4344898

>>4344894
Skip gesture, do figure drawing instead.

>> No.4344905
File: 49 KB, 1043x778, IMG_20200203_182351_720.jpg [View same] [iqdb] [saucenao] [google]
4344905

Some heads I did today.

>> No.4344918

>>4342701
Because you rely on hatching and copying other drawings. You're struggling because it's not just straight up copying, like you're used to. You're being forced to think about shit in the proper form grasping manner. Stop being a baby and go read "drawing on the right side of the brain"

>> No.4344966

>>4344898
Gesture is extremely important. It lays the foundation of your figure drawing.

>> No.4344980

>>4344966
Explain gesture to me.

>> No.4344986

>>4344980
I’ll admit that gesture is hard to grasp. But my general understanding is that gesture is capturing the motion of the figure, not the contour, but the motion. It’ll click eventually as you try gesture more.

>> No.4344987

>>4344986
Like a stick figure?

>> No.4344990

>>4344987
Not exactly a stick figure, but something similar to it.

>> No.4345002

>>4344990
Sounds vague af.

>> No.4345023

>>4344894
Hey man gesture is a bit abstract so many people have problems grasping it at first.
Some good resources are Glenn vilppus drawing manual and micheal hamptons design and invention books.
However nothing beats watching someone do it, so look up some vids. (glenn vilppu, tim gula, steve huston, Karl gnass)
Being insecure is really not advisable, you're gonna do them wrong in the beginning no matter what.
The best thing you can do is jump in with both feet.
One thing to keep in mind is that gesture can look radically different based on who's doing them, so just because yours don't look exactly like them, that doesn't mean they're necessarily wrong.
Read some stuff, do some gestures, post them and get feedback and then do it all over again.

>> No.4345029

>>4345023
>One thing to keep in mind is that gesture can look radically different based on who's doing them, so just because yours don't look exactly like them, that doesn't mean they're necessarily wrong.

This was the thing that was making me feel insecure since I watched like 4 people do gestures on youtube and each one had their own certain feel to the gestures they did. It just made me wonder which one was the "correct" way to do them so I dont go 1000 mph in the wrong direction.

>Some good resources are Glenn vilppus drawing manual and micheal hamptons design and invention books.

I'll have a look at these since I've heard the name vilppu a lot in terms of gesture drawing.

>> No.4345060

>>4345002
Then go find a resource to learn it in more depth?

>> No.4345063
File: 1009 KB, 1400x3735, 1577291946654.jpg [View same] [iqdb] [saucenao] [google]
4345063

So after making the gesture like in pic related, what is the next step? Construction into a loomis manikin?

>> No.4345075

>>4345060
But which is the correct one?

>> No.4345081

>>4345075
Are there wrong ones? Just go for tutorials or books from academics/artists you know are good. I like Hampton.

>> No.4345085

>>4345081
Books are boring. Got a video I can watch instead?

>> No.4345087

>>4345085
ngmi

>> No.4345096

>>4345087
Exactly.

>> No.4345178

I feel like I'm cheating using digital medium.

>> No.4345211

>>4345178
it's only cheating if you use stabilizers, 3D modelers, or shape tools. everything else goes

>> No.4345223

>>4342941
> anatomy is totally absolutely fucked up
> no neck, just flying head
> instead of learning how skull and muscules form face structure and trying to understand the form asks how to get rid of bad lines

ngmi and kys

stop drawing you waste of air

>> No.4345229

>>4345223
I assume he knows how to progress, but just hasn't reached the stage where he's proficient in those fundamentals. He just wants to know how to get rid of the markings. Grow up. Also pyw.

>> No.4345252

>>4344269
None of this shit about "leading the eye" has ever made any sense to me. I've tried to understand it for years but these descriptions of how your eye is supposed to move around the page have never matched how I actually see an image.

>> No.4345263

>>4345252
how can you not understand that lol

>> No.4345270

What's the difference between method and technique?

>> No.4345275
File: 51 KB, 750x330, sycra-coil-foreshortening-technique.jpg [View same] [iqdb] [saucenao] [google]
4345275

Any solid tutorials on foreshortening?

>> No.4345282

If I want to learn figure drawing, should I learn one part of the body at a time? Or am I just shooting myself in the foot doing that?

>> No.4345299

>>4345282
learn them all, but one at a time.

>> No.4345310

What is best for drawing heads, adding on to a circle, or taking away from it?

>> No.4345328

>>4345310
Also loomis feels a bit odd, so far Ive only learned to draw a sphere, the rest he tells us to do but hasnt shown us how to draw any parts of the face.

>> No.4345334

>>4345282
Proportions-skeleton-muscles-skin

From all perspectives
Neil Fontaine has good tutorials on Udemy

>> No.4345359

>>4345310
Whichever you prefer.

>> No.4345404
File: 1.82 MB, 1473x1080, file.png [View same] [iqdb] [saucenao] [google]
4345404

figuary anon from the previous thread, somehow I feel like I did worse? I watched the Mattesi Force video, But I'm guessing I should probally rewatch it a few more times before i do today's. It's frustrating to say the least. Also I'm going to assume Pen isn't the best tool for this? Was also debating if I Wanted to try digital next or go back to the HB2.

>> No.4345425
File: 136 KB, 1312x675, lions.jpg [View same] [iqdb] [saucenao] [google]
4345425

>> No.4345443

>>4345404
Don't worry, being frustrated and uncomfortable is normal when doing something you're not used to. Keep going.

>> No.4345456

>>4345404
I suggest you try out digital first and then make up your mind which medium you prefer the most and stick with that until figuary is over. Maybe try out ink pens and color pencils as well if you have some lying around.

>> No.4345485

Are the gesture lines supposed to be disconnected? Because it feels like i’m just making random nonsensical lines and curves.

>> No.4345490

>>4345485
Post nonsensical lines and curves.

>> No.4345505

>>4343826
>>4343969
thanks anons, between this and the video FZD made on camera perspective i think i understand it at least a bit now

>> No.4345521
File: 1.74 MB, 4032x3024, EA2BD013-4DAB-46F3-8C5B-EAB55D59837A.jpg [View same] [iqdb] [saucenao] [google]
4345521

>>4345490
I tried to recreate this how to gesture guide posted on /ic/ but don’t really feel like i’m doing it right. Am i doing this wrong?
https://i.warosu.org/data/ic/img/0042/72/1577171552850.png

>> No.4345541

>>4345521
You essentially start with the head, then make a flowing line from the head to the other end of the figure.
Then you work on the other extremities and finally build the final form.
They are supposed to connect otherwise it would look like the arms and legs have been chopped off.

>> No.4345549

>>4345541
I think i get that, but does my gesture look good? I want to make sure it’s done right.

>> No.4345562

>>4345549
It doesnt imply the pose very well which is the main point of gesture, I'd suggest watching some videos on how pros do gesture so you can get a better understanding of them before trying them yourself.
The proko one is pretty good and theres a bunch of vilppu ones on youtube.

>> No.4345581

I might be fucking retarded, but how do I do spheres, do the lines inside have to connect on the opposite end? I might just be fucking stupid ngl

>> No.4345583

>>4345562
I’ll go watch those videos, but would you say that i’m understanding the gist of figure drawing?

>> No.4345591
File: 321 KB, 876x1400, femmecs.jpg [View same] [iqdb] [saucenao] [google]
4345591

crit please

>> No.4345594

>>4345583
I think you're gettting the idea of using a minimal amount of lines but you arent using the lines you are putting down correctly.
The core idea of a figure drawing is that someone that hasn't seen the original picture is able to understand the pose that the figure was in while using as few lines as possible to convey that thought.
Watch some videos on youtube to see how pros (proko and vilppu are really good at this) do it and you'll see what I'm talking about.

>> No.4345598

>>4345581
lines inside?

>> No.4345600

>>4345581
>I might be fucking retarded, but how do I do spheres, do the lines inside have to connect on the opposite end? I might just be fucking stupid ngl
A perfect sphere should have the lines connect but this can simply be done by making a circle and shading.

>> No.4345604
File: 1.67 MB, 4032x3024, 26DCA167-A1EF-4629-BEEF-1D25B020AC72.jpg [View same] [iqdb] [saucenao] [google]
4345604

>>4345598
>>4345600
Like this

>> No.4345608

>>4345604
If you're talking about contour lines to show the bend on the surface then yes they should be touching (and more importantly not go beyond) the inside of the circle.

>> No.4345609

>>4345591
Thats pretty nice man

>> No.4345611

>>4345604
Turn on your imaginary x-ray vision and draw all the fucking way around the ball.

>> No.4345615

>>4345591
Stop being lazy.

>> No.4345616

>>4345591
looks good to me, keep doing what you're doing because its seems to be working

>> No.4345617

>>4345611
See Im too retarded for that I think, I can do the first two lines but the third one is never actually on the quadrant.

>> No.4345625

>>4345617
https://sketchfab.com/3d-models/esfera-3d-linha-horizontal-e-vertical-e1009e98b94c47cfa26373b0138511b4
try to move the model around and copy the red and green lines

>> No.4345626
File: 328 KB, 1500x821, 496F795D-D1C0-40EB-B43A-EF310A27548E.jpg [View same] [iqdb] [saucenao] [google]
4345626

“Never-held-a-pencil” tier /beg/ here, how am I doing?

>> No.4345645

>>4345609
thanks
>>4345615
its hard
>>4345616
ok thanks

>> No.4345653

>>4345625
Dont mean to be beggy cause its very useful, but do you know where I can find one with the 3rd axis? Thats more of the bit Im having trouble with, is finding the half between line 1

>> No.4345674

>>4345626
Good effort. Keep going.

>> No.4345688

How do you start a drawing from imagination when you don't have any pictures in mind?

>> No.4345693

>>4345653
Like my trouble is, I cant figure out the halfway mark between Line 1, which is why my spheres wind up funky af

>> No.4345708
File: 28 KB, 492x492, 1575850099126.jpg [View same] [iqdb] [saucenao] [google]
4345708

>>4345688

>> No.4345712

>>4345708
any excuse to post these faggot images huh. make me feel better knowing the avatarfaggot draws like a child

>> No.4345716

>>4345708
based Satanachia poster

>> No.4345725

>>4345716
samefag

>> No.4345727

>>4345653
Don't focus on the 3rd axis when the two first are wrong. Go figure out how to do circles in perspective.

>> No.4345770

>>4344633
but i never said that though

>> No.4345794

>>4345653
maybe this helps
https://sketchfab.com/3d-models/optical-indicatrix-for-an-isotropic-mineral-17e9022bce194c76978b5b22af00da3e

>> No.4345832

>>4345063
Is this good advice?

>> No.4345852

>>4345832
It's pretty much a perfect explaination of how to do a gesture drawing and build from that gesture drawing.
Gesture is just a way for you to make a scaffold so you can build a proper drawing on top of it.
Best of all is that gesture drawings can be done really quickly (you can make a proper gesture in about 30 seconds after some practice) and eventually you wont even need a reference image to make a proper gesture image since you've done so much of them.
That's the point when you can easily make your own poses without too much thought and make them look good as well.

>> No.4345853

>>4345832
To some.

>> No.4345859

>>4345852
So the way hampton does it isn’t the only way?

>> No.4345873

>>4345178
There is no such thing as cheating in art. If something works, it works.

>> No.4345877

>>4345223
You think you look really cool and smart and you're helping people by showing them tough love, but actually none of those things are true and you're just a dick.

>> No.4345881
File: 278 KB, 1000x981, faces.png [View same] [iqdb] [saucenao] [google]
4345881

How do I get better at drawing realistic faces? the males i can do so and so but the females are downright horrible

>> No.4345882

>>4345859
There are as many ways to do a figure drawing as you can think of, if you like using the hampton way then use the hampton way.
I do it in a similar way to the image that you replied to before, draw the main motion of the body from top to bottom (most of the time this is the head but in some cases it could be an arm or leg that is lifted above the head), then show where the head is place along that line of motion and simply add the other extremities afterwards.
The main idea is to not think about details too much, we dont care about any details, all we care about is what part of the body is where and how to show that with as few lines as possible.
A perfect figure drawing is when you can show a figure drawing to someone that didnt see the original image and they can tell you exactly what the pose was someone was in.
If they can do that then you properly captured the pose of the figure.
A tip I can give is to not use many straight lines but really loose C curves, there aren't any real straight lines in a human figure (or any figure for that matter), its all C and S curves and sometimes a Z curve or a pinched curve for really sharp turns.

>> No.4345911
File: 2.20 MB, 2511x3533, IMG_20200203_172633.jpg [View same] [iqdb] [saucenao] [google]
4345911

Towergirl plant princess.
>Any advice on things I'm obviously doing wrong?
>Do you like it?

>> No.4345913

>>4345882
Thank you so much, you have no idea how much you’ve helped demystified gesture and figure drawing.

>> No.4345915

>>4345911
She reminds me of DC comics poison ivy. Did you get any influence from her?

>> No.4345921

>>4345913
Dont worry man we're all in this together.

>> No.4345937

>>4345911
Looks nice. Keep up the good work.

>> No.4345940
File: 58 KB, 668x430, 1580757004531.jpg [View same] [iqdb] [saucenao] [google]
4345940

>>4345915
Just used plant princess for a general direction and then drew what I enjoyed drawing.
Absolute No.1 plant character for me would have to be Rosemon though.

>> No.4345942

>>4345911
Arms look short.

>> No.4345951

What are your hopes and dreams fellow beginners ?
What is it you want to accomplish by learning art ?

>> No.4345955

>>4345951
Drawin

>> No.4345967
File: 625 KB, 1920x1920, amigmi.jpg [View same] [iqdb] [saucenao] [google]
4345967

A portrait I made a few minutes ago.

Am I gonna make it?

>> No.4345973
File: 682 KB, 1080x1423, 45_ImpPrincess1.jpg [View same] [iqdb] [saucenao] [google]
4345973

>>4345951
Being able to draw like this. Found on /ic/ too. Someday I want to be this good. Anything above it is the crème de la crème.

>> No.4345978

>>4345973
raise your standards

>> No.4345983

Are there any good resources on creating backgrounds and settings? I never really see this discussed on /ic/.

>> No.4345987
File: 78 KB, 507x903, asunianaiianina.jpg [View same] [iqdb] [saucenao] [google]
4345987

first boner from own drawing

>> No.4345991

>>4345973
I feel the same way
I just want to learn art to draw big titty anime girls and get patreon money from rich coomers.
I have no real desire in terms of art beyond that and regular art simply doesnt really interest me in the slightest.
At the most I want to make art for lewd visual novels to sell on mangagamer or whatever.

>> No.4346002

>>4345991
I'm similar except it wouldn't be money, but fans/ people who like my art and want to see what I make next. I love cute animes with big tiddies and would love to be able to make my own. I drew a cute basic anime head sketch yesterday and got satisfaction from it so I'm definitely into it anyway.

I was going through Drawing on the Right Side of the Brain and got to the part where you need to use viewfinders with plastic and shit and skipped it only for the next section to also need them. Guessing I'll need to turn to Loomis for the hand drawing. I appreciate what she's writing about in relation to the exercises at least.

>> No.4346006

>>4345794
>>4345727
Wait I finally figured it out, I was just being stupid af. The original sphere, ie not curves on the first two axises has the half on the exact side, so the degree that the axises change is the same as the third axis

>> No.4346015

>>4346002
Yeah I've read that one and the keys to drawing.
I'm working on gesture drawing right now so my poses feel more lifelike and to get more practice out of the time I have set aside to spend on practicing art (trying to do 1000 hours this year and I'm still on track one month in).

>> No.4346017

>>4345967

we all start where you at right now. read the sticky carefully and follow it.

>> No.4346018

>>4345967
Picasso pls leave

>> No.4346068

>>4345987
this is so unattractive my penis shrinked in size

>> No.4346084
File: 2.05 MB, 1600x1200, real kippy.png [View same] [iqdb] [saucenao] [google]
4346084

I did this thing a while ago, it's a persian cat with a nose and just her frontal paws

>> No.4346091

Aren’t i supposed to use sighting techniques before a figure drawing?

>> No.4346109

Afer 6 days I still cant do a basic head shape, is it time to bogaloo?

>> No.4346110

>>4346109
Post your attempts

>> No.4346118

>>4346091
Not really, just draw a general flow of the shape and add the limbs.

>>4346109
What method are you using, I hated loomis his method and just found my own way to draw a head.

>> No.4346138

>>4346118
So i only sight occasionally?

>> No.4346177

>>4346084

very human eyes...

>> No.4346209

>>4345951
I want to be able to make simple graphic assets for videogames, and visual aids for tabletop games (like maps.) I also would find it novel to just be able to draw recognizable objects and lines that aren't vomit-inducing. I could probably achieve this with the skills of most absolute beginners here, but for me it's clearly going to be a long journey.

>> No.4346225

>>4346209
You could ask agdg if they have some info about making video game assets.

>> No.4346230

>>4345085
First link on the video course thread

>> No.4346233

>>4345951
Storyboarding for animations & movies.

>> No.4346251
File: 1.12 MB, 1920x2560, IMG_20200203_142728.jpg [View same] [iqdb] [saucenao] [google]
4346251

>> No.4346258

>>4346251
Hard to tell what’s going on with the entire right side of the picture. Work on those hands and give him some ears. The perspective is nice though

>> No.4346260
File: 309 KB, 1350x1044, 31BFAA82-63AF-48EF-BF7B-A634F10A9C95.jpg [View same] [iqdb] [saucenao] [google]
4346260

>>4345626
I’m back, I tried some figures.

>> No.4346317 [DELETED] 
File: 3.17 MB, 4032x3024, 20200203_222916.jpg [View same] [iqdb] [saucenao] [google]
4346317

What should I be looking to focus on in future drawings. I get the vibe that I currently think it looks ok, but it will probably look shit tomorrow. Yes, there are chicken scratches.

>The reference
https://pin.it/32b5s4kl2dq7ra

>> No.4346322

>>4346317
Work on proportions and detailing, also make sure you analyze your subject much more than you did here. The eyes show that you drew what you thought the eyes should look like vs what they actually look like I’m the picture. Also work on your line confidence as you mentioned

>> No.4346327

>>4346322
Thanks, I deleted the post, because I was unironically phoneposting and forgot to downscale and rotate the image

>> No.4346331
File: 69 KB, 480x801, IMG_20200203_225034.jpg [View same] [iqdb] [saucenao] [google]
4346331

What should I be looking to focus on in future drawings. I get the vibe that I currently think it looks ok, but it will probably look shit tomorrow. Yes, there are chicken scratches.
>The reference

https://pin.it/32b5s4kl2dq7ra

>> No.4346332

>>4346327
How do you do that on iPhone? Whenever I upload my trad work it’s always sideways despite original pic being normal

>> No.4346340

>>4346332
Not that guy but 4chan strips exif data, like the orientation. You need to resave the photo in paint or some other app to sort it.

>> No.4346341

>>4346332
I used some android photo editor app. I think it's one of those ones made by a single developer though. I'm not sure if iOS has it.

>> No.4346345
File: 316 KB, 926x793, lookatit.jpg [View same] [iqdb] [saucenao] [google]
4346345

>>4346331

>> No.4346351

>>4346345
looks like symbol drawing to me.

>> No.4346361

>>4346345
So from what I’m seeing especially with the head shape and the eyes is that you aren’t observant enough of the picture. Pay attention to the details in the picture and analyze it more than trying to perfect your drawing. There’s a small fold on her left eye that you didn’t include so I can see you aren’t looking as closely as you can. Same with the hair near the right of the picture. The strands move very wildly and differently but in your picture they move all together and don’t show much difference to one another. Just draw more faces and work on facial features and don’t get lazy with detailing because you did with the clothing and wrinkles quite a bit.

>> No.4346384
File: 73 KB, 1920x1080, perp.jpg [View same] [iqdb] [saucenao] [google]
4346384

this right?

>> No.4346436
File: 110 KB, 1920x1080, quo.jpg [View same] [iqdb] [saucenao] [google]
4346436

Would drawing parallel lines from the ref construction to my redraw hinder my progress?

>> No.4346451

>>4346436

nope. just do 10 from memory after that.

>> No.4346458

>>4345987
i like it asuka poster bro

>> No.4346465

>>4343585
Actually I exercised today and realized the process might be:
1. Do *thin* lines in darkest areas
2. Make a gradient from there
3. Use eraser if needed

Basically never go into midtones or light areas

>> No.4346470
File: 650 KB, 750x819, D3FEF909-EFAF-4127-AB6E-01E116D91622.jpg [View same] [iqdb] [saucenao] [google]
4346470

Is the anon who did this here? I wanted to ask him how he did those grays and tones and with which tools.

>> No.4346471

>>4344401
You're going to be millionaire soon

>> No.4346500
File: 74 KB, 794x755, barnstone.png [View same] [iqdb] [saucenao] [google]
4346500

barnstones videos have really clicked with me when watching them

>> No.4346564
File: 1.91 MB, 2224x1668, F9407955-EF9B-4F0C-A997-C065AF963FFD.png [View same] [iqdb] [saucenao] [google]
4346564

I know these are a mess but is there something specific I should pay attention to that will help them look better or will I be ok eventually with more general practice? Doing the Steve Huston beginner figure drawing course. 1/3

>> No.4346567
File: 1.86 MB, 2224x1668, DECFA345-CE91-4BE3-8F41-CE588973BB3C.png [View same] [iqdb] [saucenao] [google]
4346567

>>4346564

>> No.4346568
File: 1.24 MB, 2224x1668, 916FD5EA-E716-43B4-ADAE-8A2CBA673D3B.png [View same] [iqdb] [saucenao] [google]
4346568

>>4346567

>> No.4346585

>>4346564
>>4346567
>>4346568
You shouldn't be doing two minute gestures. You should be able to capture the general movement as quick as possible.
Questions to ask yourself for gesture drawing:
1. where is the movement going?
2. how long is the line of action?
3. how much can i simplify this without losing the gesture?
4. can i exaggerate this?
doing that will make your gestures Very Nice.

>> No.4346617
File: 479 KB, 1481x1777, Android 18.jpg [View same] [iqdb] [saucenao] [google]
4346617

>> No.4346662

>>4346564
You need to check your angles because they are way off. Look at where the guys head is in relation to his butt, in your drawing you almost have his pelvis under his head. And as a result the arm looks more fucked then it would have with the correct angle. Look where the models thumb is in relation to his body, it’s behind his back a tad because of the forward motion. Your guy is just throwing his arm back.

Just use your pencil to see what the angle should be. Just take what this guy is doing, just do it for a figure.
https://m.youtube.com/watch?v=hBDZKoWLB9A

>> No.4346682
File: 59 KB, 743x715, 1580000540808.jpg [View same] [iqdb] [saucenao] [google]
4346682

>>4346617

>> No.4346692

>>4346585
>>4346662
Thanks guys. I think I will do more practice without a timer using the pencil method to practice noticing those angles better. I noticed the fucky angles as well but I think even five minutes was still too fast for a noob like me to get an accurate figure. But the gesture I definitely should be able to get much faster. I’ll keep practicing.

>> No.4346707
File: 249 KB, 582x1799, B5AAE8F4-FC4B-443E-B5B1-B7DF6966405E.png [View same] [iqdb] [saucenao] [google]
4346707

>>4346568
>>4346567
You should look into Vilppu/Hampton gesture. It shouldn’t be this fleshed out initially and should be more line based and less construction based. Pic shown is from Hampton but look up the drawing manual and do Vilppu gesture first as it makes Hampton’s a bit easier to understand.

>> No.4346713

>>4346707
Nah. He should stick with Huston.

>> No.4346719

>>4346707
Jack hamm is better.

>> No.4346723

>>4346713
How come? I’m unfamiliar with him and don’t know his method as well so why do you say that

>> No.4346734

>>4346719
Once again, why? I’m working with gesture now and would love to see better methods.

>> No.4346737

>>4346734
Why not try all them out and pick the one you like. More than one way to do gesture.

>> No.4346738

>>4346707
>>4346713
>>4346719
>>4346723
>>4346734
oooh things getting heated in the gesture drawing community

>> No.4346741

>>4346737
I’ve done Hampton and vilppu gesture. Can’t find the Hamm dude but I guess I’ll try Huston

>> No.4346747

>>4346737
Another thing is that though my gesture drawing is pretty bad at the moment I’m most comfortable with Vilppu for now. I like the simplicity of his and how he uses asymmetrical lines and think that I’ll go to more different methods once I do more figure drawings and get more comfortable with the human body.

>> No.4346753

>>4346741
>Can’t find the Hamm dude
https://www.pdfdrive.com/drawing-the-head-and-figure-e185060709.html

>> No.4346763

>>4346723
Huston teaches construction based gestures from the get go, that's why you might think that it looks too fleshed out. Imo op should finish the course first. Using technique from different teachers while following a course will confuse the fuck out of a beginner.

>> No.4346774

>>4346753
Better one
https://www.pdf-archive.com/2017/08/13/drawing-the-head-figure-jack-hamm/drawing-the-head-figure-jack-hamm.pdf

>> No.4346776

>>4346763
Fair point, gesture can be overwhelming initially
>>4346774
Thanks I’ll check it out

>> No.4346797
File: 2.33 MB, 6094x9236, A24E40D3-C8A8-49C5-B478-1C740AE6225B.jpg [View same] [iqdb] [saucenao] [google]
4346797

Here’s my second page on a webcomic called “Kind Young Souls.” I’m currently working on pages 13 and 14, but wanted to show the second page also to see the current perception on the webcomic in general. After I finish Chapter 1, I will redesign the first page of the webcomic. I hope the second page isn’t considered too NSFW for this website.

For further context, I would recommend looking at my first page in another thread called “First Time on 4Chan and Seeking General Suggestions for Improvement on Art.”

Plot Synopsis:
The whole story takes place in a universe called Anthropia, where an Australian American Komodo Dragon/Lion/Red-Eyed Tree Frog hybrid, Franklin Smith, wants revenge against a scientist who killed his uncle, with the help of his best sabertooth friend and butler, Nigel, and other creatures he meets along his goal for vengeance.

>> No.4346809
File: 362 KB, 1334x988, figurerandom1.jpg [View same] [iqdb] [saucenao] [google]
4346809

>>4346564

I'm on page 35 of vilppu book. before starting that book I was around your level. It might not be your kind of book/teacher though... but for me it works. I'm taking my time finishing the book while occasionally watching vilppu demo's on youtube.

>> No.4346817

>>4346797
number one what the hell is too nsfw for 4chan

number two ur art makes me go D:. its really flat in more than just one way, the anatomy is God Awful, perspective is shit and the coloring and shading is unappealing. Fundies pls

>> No.4346837

>>4346707
>>4346763
Thank you. I'll finish this course and check out Vilppu next.

>>4346809
That looks great. The book is Vilppu Drawing Manual, right? That's encouraging. I'll try to get good results too.

>> No.4346839

Ahhh, I was reading the rules on 4Chan so I was a bit worried. I’ll remake this page too after I’m done with Chapter 1 if I have time.

Mind trying to redline which anatomy I mainly need to focus on in general?

>> No.4346842

...and also the perspectives too. God I wish I could edit posts/replies on here lol.

>> No.4346853

>>4346839
>>4346842
Just a tip: you can show who you're responding to by clicking the number next to the time stamp of the post you want to reply to. It seems like your web comic has a lot of soul. But I would suggest reading the sticky of this board to see if that can point you in the right direction to improve your art. I think having a solid understanding of the fundamentals will improve your art a lot more than a one-time redlining here.

>> No.4346863

>>4346853
I see what you mean for how to reply to a specific person. And by a sticky, do you mean the thread description? I was told to post here or my own thread (not make a new one).

>> No.4346870

>>4346853
Oh, I found it!

>> No.4346879

>>4346863
Yep, the link in this thread description is useful and so is the one here >>1579290. That person gave you good advice. Feel free to make a thread when you want to talk about a wide, general subject that could involve a lot of discussion, but questions about your work belong on this thread or the qtddtot (Questions That Don’t Deserve Their Own Thread) thread.

>> No.4346881

Is there any way to not be slow as shit when drawing?
Drawing a featureless head can take around an hour and that's basically just a circle. I get that it's a matter of practice, but I have to be doing something wrong if it's taking this long.

>> No.4346895

>>4346881
it seriously is just a matter of practice. you see how artists when first starting out their shitty art took 2 hours and years later they redraw it much better in like. 30 min. its the way things are. if it bothers you that much, practice harder

>> No.4347025
File: 98 KB, 769x744, spooky lady wip.png [View same] [iqdb] [saucenao] [google]
4347025

Haven't posted here in a while, here's a thing I started recently.

>> No.4347054

Since /ic/ doesn't have a stupid questions thread, I'm new here and thought this would be a good place to ask.

What does wip mean?

>> No.4347062

>>4347054
Work in progress

>> No.4347072
File: 662 KB, 1377x1102, Screenshot_20200203-191440.jpg [View same] [iqdb] [saucenao] [google]
4347072

>>4347062
No shit, I must be actually retarded to not get that immediately.

While I'm here any chance someone with a tablet could recommend a good drawing app? Currently using just the default Samsung notes on an old tab s3.

Here's a 2 tailed cat and a fireball as thanks

>> No.4347079

>>4347072
It's cool anon, for the longest time I thought FTW was short for "Fuck the What"

>> No.4347125
File: 88 KB, 896x806, shh.png [View same] [iqdb] [saucenao] [google]
4347125

Im learning how shadows work, i guess its right but why it looks so off?

>> No.4347193

>>4346682
Please tell me whats wrong with it instead of posting reaction images I don't understand

>> No.4347225

>>4347125
whyd you set up perspective lines if almost nothing in your image actually lines up with them

>> No.4347251

>>4346384
Absolutely not. ALL parallel lines must converge to the vanishing points, even the ones in the topmost cube.

>> No.4347255

>>4346470
>which tools
Not him, but I think he just used the ballpoint pen in the picture.

>> No.4347262

>>4347125
Why is the bottom shadow's edge at an angle, when the box is straight?

>> No.4347300 [DELETED] 

>>4346817
its chill man.... just let him be
i used to be worse than this, i literally did not have a single fucking clue how to draw, started at 24 years old and one day i decided to make a stupid comic every day. basically my only motivation to even draw in the first place
still dont know how to actually draw though but give me a couple more years and ill get it one day

at the time you're clueless and cant tell how fucking cringe your art is but as you get better you'll hopefully look back and realize how bad it was, it's an immense amount of perspective and introspection
you're gmi bro, unless you're autistic though then god fucking help you

>> No.4347303
File: 354 KB, 706x1390, az.png [View same] [iqdb] [saucenao] [google]
4347303

>>4346817
its chill man.... just let him be
i used to be worse than this, i literally did not have a single fucking clue how to draw, started at 24 years old and one day i decided to make a stupid comic every day with msp and a mouse. basically my only motivation to even draw in the first place
still dont know how to actually draw though but give me a couple more years and ill get it one day

at the time you're clueless and cant tell how fucking cringe your art is but as you get better you'll hopefully look back and realize how bad it was, it's an immense amount of perspective and introspection
you're gmi bro, unless you're autistic though then god fucking help you

>> No.4347322

>>4347225
Its Shadow and light director lines
>>4347125
Cuz light source is close to object on the surface i guess

>> No.4347416
File: 176 KB, 920x791, robertson.png [View same] [iqdb] [saucenao] [google]
4347416

>>4347322
if he doesnt even fucking know where his VPs are when he sets up his boxes then nothing is going to save his cast shadows

>> No.4347448
File: 196 KB, 920x791, robertson.png [View same] [iqdb] [saucenao] [google]
4347448

>>4347416
heres a better example with the new cast shadows in green, and a close up on how fucked the actual VP versus guidelines is on the upper box

>> No.4347490

>>4346470
I think the grey tones are just from hatching.

>> No.4347492

>>4346617
Her titty looks a little lopsided but pretty good otherwise.

>> No.4347496

How do you determine the amount of detail to put in a gesture drawing ?
Like I can understand a 30 second to 1 minute gesture cant have much detail but what things should you add if you get like 5 minutes ?

>> No.4347505

>>4347496
If it clarifies the gesture, draw it.

>> No.4347510

>>4347505
I suppose you just add things that explain the pose better, like the dress on a ballerina.

>> No.4347536

>>4347496
Gestures shouldn’t be longer than 5 minutes

>> No.4347537

>>4347536
Yeah 5 minutes is like the upper end for a gesture drawing but I was just wondering what the hell you were supposed to do with all that time.

>> No.4347538

>>4347537
Add detail you think is necessary. A gesture drawing is showing the motion with the minimal amount of lines.

>> No.4347587

new

>>4347586

>> No.4348014
File: 192 KB, 764x1014, Illustration59b.jpg [View same] [iqdb] [saucenao] [google]
4348014

Just jumped back to drawing, any critiques on this?

>> No.4348308

>>4345223
People who say you have to master linework before rendering are the same as people who say you have to have perfect form before you move the weight up in weightlifting, or people who say you can't learn combos in fighting games before you master spacing and footsies.
In every community there is a group of idiot crabs who don't know what they are talking about but continue to run their stupid mouths. Don't be that person to this guy.

>> No.4348313

>>4348014
Can you draw something more realistic? It looks like you are stylizing that image, so it's harder for us to criticize it. Try to draw a perfectly proportioned and shaded head, then it will be easier to see your mistakes.