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/ic/ - Artwork/Critique


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4334221 No.4334221 [Reply] [Original]

Why You Should Copy Anime:
https://i.imgur.com/zNDsyF0
https://youtu.be/t_IODIIYAe0

Make it Stick: The Science of Successful Learning:
http://gen.lib.rus.ec/book/index.php?md5=F0581EBF3D1D926E1A67127383C97350

**Strive for quantity AND quality.**

Anime Studying:
>Copy anime references exactly and draw them from memory. Use illustrations, screenshots, anime figures, 3D models, etc.
>Don’t copy recklessly. Use construction, color theory, and other fundamental concepts to rehearse a drawing process that you can later easily manipulate for original artwork.
>Post all of your anime studies. Post even when you’re told not to. Create an art community that actually draws and improves together instead of just talking about it.
>Number your attempts and link to your previous posts.
>Critiquers should lead by example by posting their studies.

General Anime Style Discussion:
>Questions about achieving certain styles/techniques/compositions etc.
>Drawing methods, study habits, resources, tutorials, tools, software, etc
>Be specific and try to post a sample of your study attempts before asking for help.

**Keep most of your personal works for /alt/ or the other critique threads. Here we should be drawing copies from good anime styled references to mindfully up our mileage, internalize appealing aesthetics, and learn from each other’s processes and knowledge.**

Effective Art Study Guide:
https://drive.google.com/file/d/1cK9q7oeFRE58MVaSgUql662iGqCXC8Ah

General Art Overview:
https://drive.google.com/open?id=0Bz_mE9a29gsEd09TemJMNTJMWGs

Japanese Book Collection:
https://mega.nz/#F!UcNG2AiT!jeyWwP1gtQXXz6R29o5bgw!sddDyarD

Recommended Resources:
https://pastebin.com/Yz2scAEc

Discord:
https://discord.gg/3bwdfRk

Previous Thread:
>>4316963

>> No.4334227
File: 325 KB, 1250x877, EMrUdM.jpg [View same] [iqdb] [saucenao] [google]
4334227

>> No.4334229
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4334229

>>4334221
>Keep most of your personal works for /alt/ or the other critique threads. Here we should be drawing copies from good anime styled references to mindfully up our mileage

The alt threads are a former shell of themselves and have turned into a Tumblr satellite state, why can't we just post our work here that doesn't involve having to be a mindless human xerox machine?

>> No.4334269
File: 138 KB, 540x474, ugl.jpg [View same] [iqdb] [saucenao] [google]
4334269

I'm in serious need of feedback. Image is CGI + post work done in Photoshop.

I used to be a 2D artist but moved into 3D once I saw some studios create stylized non-PBR that does not look like complete vomit.

Fake-2D in 3D as far as resources or a community is a desert. All the advice I got from 3D artists was how to make my stuff more 3D. Most have no artistic comprehension whatsoever and the only ones that do are also 2D artists.

So I want to know how does this look to you. What strikes you as ugly? What strikes as too-3D? What do you like about it?

>> No.4334272

>>4334221
>tfw finally reached the skill and success level of a semipopular native japanese pixiv hobby artist
only a few more years before I start working at Bones

>> No.4334279

>>4334269
Yes it is ugly, bizarre, it looks like a cheap lifeless blown up sex doll with the thousand yard surprised stare with those eyes wide opened and a blank expression. The hard cut shadows on the sideplane doesn't help and judging from the muscle mass, size of the torso and size of the neck it leads one to believe it is a Tranny.

>> No.4334289
File: 171 KB, 502x520, rhhte.jpg [View same] [iqdb] [saucenao] [google]
4334289

>>4334279
>it looks like a cheap lifeless blown up sex doll with the thousand yard surprised stare with those eyes wide opened and a blank expression
it's in a T-pose

>> No.4334291
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4334291

>>4334229
>have turned into a Tumblr satellite state
Anime is still thriving in the /alt/ threads. Not sure what you mean.

>why can't we just post our work here that doesn't involve having to be a mindless human xerox machine?
People still can post their original work here but the main point of these study threads is to avoid being mindless when copying so that people actually improve which will improve the quality of other threads. If people just post original work they won't be able to self-correct enough and nobody else will be able to properly help because they all suck too. Even in the case of the rare good redlines, the person being critiqued would still need to study (copy and memory draw) that redline in order to gain anything. At that point, you could cut out the middleman and just study art that is similar enough to what you want to create.

>> No.4334296

>>4334289
Well that explains it.
>>>/3/

>> No.4334313
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4334313

>>4334296
/3/ is far worse than /ic/

you know how most artists here try to jump straight through a stylized approach?
imagine a whole board of people who try to jump over that step as well
/3/ is nothing more than a bunch of people that think art depends on what software you use

>> No.4334334
File: 92 KB, 814x620, gmi_table.jpg [View same] [iqdb] [saucenao] [google]
4334334

How's the mileage going for you anons?

Let me share this: https://shuffle.iggyzuk.com/

This site is PERFECT for grinding mileage, just make a board on pinterest, add shit you like, go on this and randomize every time you want to draw. I'm currently copying all of the sketches from that guy on the previous OP and every drawing from Toshi's books.

Also drawing from photographs and learning anatomy (watching Vilppu, copying Bridgman and Morpho) on the side.

We will all make it anons.

>> No.4334338

>>4334269
I think maybe you should post this in /alt/? It doesn't look like anime to be honest.

>> No.4334348

>>4334334
I think I'll go through every one of mangamaterials tutorials too, they seem to be very informative.

>> No.4334385
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4334385

>>4334269
I think main problem is random unappealing shapes all over her face.

>> No.4334800

>>4334269
Too westerny
I dunno about other anons but i think most common traits to look at of an "anime art" is the eyes, nose, lips, and sometimes the coloring

>> No.4334829

>>4334800
I was going for a combined approach, Western + Anime.
Like you, people who like anime say it's too western.
People who are used to Western art say it's too anime.

>> No.4334850

>>4334829
So, in the end, nobody is happy lol.

>> No.4334860

>>4334269
la creatura...

>> No.4334902

>>4334829
It doesn't look anime at all to me. I feel all anime has at least some level of neoteny, but yours, not that its an inherently bad trait, is very highly detailed and textural. The only thing anime about it is maybe the large eyes, but even then that doesn't make it anime.

>> No.4334910

im very bad at construction, cant even draw a body and its unmotivating to see my shitty art
should i strictly just grind with the fundies first?
if that is the case then is casually drawing or doodling a bad idea?? like this guy said
>https://www.youtube.com/watch?v=m7Ecp5GKI54

>> No.4334914
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4334914

>>4334910
is wasting my time on scribbles in any way meaningful towards my craft? yeah sure but you could get better gains around 100 times better by grinding your fundies

>> No.4334949

>>4334850
Pretty much.
Same goes for my fake 2D approach. 3D artist want to make it more 3D, 2D artist complain that it's too detailed.

I'm happy with treading new ground. No Man's Land of artistic styles.

>> No.4334952

>>4334829
>Like you, people who like anime say it's too western.
Because it is.
>People who are used to Western art say it's too anime.
You shouldn't listen to them because there's a 99% chance the people who say this have only every watched Pokemon and DBZ or some shit and think big eyes = anime.

>> No.4335118
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4335118

>>4334221

can you give me some opinion on sketch

>> No.4335126

>>4335118
what the fuck

>> No.4335154
File: 141 KB, 1340x809, YAKUZA-ONLINE-ds1-1340x1340.jpg [View same] [iqdb] [saucenao] [google]
4335154

can somebody tell me how the fuck i'm suposed to simplify the hair in pic related?

>> No.4335227

>>4335154
have you checked boorus or pixiv for any fanart of this guy? Some artists may draw him in a simplified style

>> No.4335231

>East has dedicated schools to git gud coached by pros
>the west doesn't have anything even close to this
https://www.eightstudio.co.kr/blank-4
https://twitter.com/pro_p24
https://twitter.com/_20sub
https://twitter.com/Crystal_herb
https://twitter.com/OKAZU_672
https://twitter.com/Classic_S_
https://twitter.com/H2O30405510
https://twitter.com/N02_99
https://twitter.com/dnwls3010
goddamn illuminati circle kek

Reminder to put in twice the work you put yesterday because you're, in fact, an underdog

>> No.4335240
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4335240

krenz study

>>4335231
there are tons of places for this, Art Centre, Syn Studio, Gnomon, etc
(mostly concept art / game asset focused because that's the industry in the west)
also tons of artists hold independent workshops or mentorships

>>4334269
other anon nailed it, random shit like the blotches to the side of the lip and the waxy highlights make this look way worse

entire fucking engines for games like Guilty Gear have been built to avoid these types of unappealing lighting errors and create a cel shaded style in 3D, i recommend studying that
https://www.youtube.com/watch?v=yhGjCzxJV3E&feature=emb_title

>> No.4335244

>>4335240
im talking about anime oriented, ofc there's for concept art corporate work etc

>> No.4335247

>>4335244
its unfortunate theres no market in the west but thats just how it is
anime is just the same fundamentals as any other art but with specific stylizations anyways, and you can argue eastern artists miss out on tons of amazing english instructional content
grass is always greener on the other side, but theres never been a better time to study art in general, all the tutorials, exercises, info are out there dirt cheap on youtube, gumroad, patreon, (free if you just CGpeers)

https://twitter.com/KrenzCushart/status/1145932255866449920?s=20

>> No.4335297

>>4335240
>entire fucking engines for games like Guilty Gear have been built to avoid these types of unappealing lighting errors and create a cel shaded style in 3D

learn the difference between an engine and a shader

>> No.4335473

>>4335231
whats that??

>> No.4335534

>>4335473
whats what?
that's an art program by wanke that generates pro-level illustrators.

>> No.4335548

>>4335534
so its an art school? thought it was a circle group

>> No.4335582
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4335582

Feedback/critique?

>> No.4335614

>>4334269
i like it

>> No.4335665

>>4335118
Those fucking fingers lmao

>> No.4335742

>>4335154
also, the hair is already simplified in this picture.

>draw the general form of the hair
>add highlight strands
>add halftone strands
>???

>> No.4335750

AAAAAAAH CANT EVEN DRAW A PROPER CIRCLE FOR THE HEAD SKETCHHHHH

>> No.4336001

If I'm just starting should I use Loomis, Pin2d, or something else?

>> No.4336198
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4336198

>>4334269
It looks like your average instagram thot mixed in with some anime traits. The thick eyebrows/lips seem unnecessary but that's just me.

>> No.4336209

>>4335582
Her arms appear to be too small?

>> No.4336223

>>4335582
is she on stilts

>> No.4336984

>>4336001
if you're interested in anime, go with pin2d and either dynamic sketching or drawabox as a warmup. DO THE EXERCISES DAILY, EVEN IF YOU SUCK.

your lines will be shit, but you need to draw a lot to improve, there is no way around this, the more you fail and correct yourself, the better you'll be.

>> No.4337032
File: 2.09 MB, 320x180, 1430768444789.gif [View same] [iqdb] [saucenao] [google]
4337032

>spend hours working on a very simple drawing
>looks like I drew it in two minutes with my non-dominant hand
>no matter how much I try I can't make it look decent
>so much is wrong I can't comprehend what specifically is off
I've spent hundreds of hours drawing but everything I draw looks like I've never done it before

>> No.4337036

>>4337032
what are you working on though?

>> No.4337040

>>4337036
I'm just trying to draw a head, nothing crazy.
I'm far too ashamed of it to post it.

>> No.4337044

>>4337040
post it bitch

>> No.4337057
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4337057

>>4337044
If nothing else, she looks how I feel.

>> No.4337076

>>4337057
what kind of style are you trying to go for?

>> No.4337078

>>4337057
Are you just going at it blind or do you have some sense of what you're doing?? Read Loomis or hampton or a fucking pinterest tutorial, don't just symbol draw everything

>> No.4337080

>>4337057
Cute soul style. Now reduce all line size to 3-5 and see how much better it looks.

>> No.4337087

>>4337057
where's your reference? I'll try to make a drawing to explain a style that is more free so that you can maybe have more fun drawing digital.

although at your level I'd really recommend you draw traditional for a while...

>> No.4337092

>>4337078
>>4337087
Post your work

>> No.4337096

>>4336001
>>4336984
so skip loomis?
what if im still into pen and paper? i still dont have materials for digital art

>> No.4337097
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4337097

>>4337057
I don’t draw anime but I gave it a shot.

>> No.4337099

>>4337097
Unironically worse than what OP drew.

>> No.4337104

>>4337092
?

>> No.4337105
File: 606 KB, 3508x2480, Mado 1.jpg [View same] [iqdb] [saucenao] [google]
4337105

>>4337078
>don't just symbol draw everything
I tried to do construction in the rough sketch but, evidently, it failed miserably. That's why I'm so disappointed by it.

>>4337080
It looks a little better I guess.

>>4337087
>where's your reference?
I have a huge folder of picture of her, and I tried to go off those.

>although at your level I'd really recommend you draw traditional for a while...
I've actually never drawn traditionally, but I've used a graphic tablet for at least 5 years now. Clearly nothing has gone in in that time.

I'm going to go to sleep now. Hopefully I'll die in it.

>> No.4337106

>>4337105
Good night, hope to see you tomorrow, so I can tell you to read Loomis and get to the hair section and redraw the hair based on what you learn.

>> No.4337108

>>4337106
Which book?

>> No.4337112

>>4337108
His head book

>> No.4337132

>>4337080
>cute soul style
shut the fuck up, this is not a style and he should be encouraged to improve, not flattered
>>4337097
bruh

>> No.4337140
File: 138 KB, 855x585, suzuha_for_anon.jpg [View same] [iqdb] [saucenao] [google]
4337140

>>4337105
my take on suzuha in 10min.

but seriously anon, if you've been drawing for 5 years and you're at this level, you should seriously make some changes... how much do you draw each day?

also really, give up the tablet for a while, pick up a pencil and a paper, get the dynamic sketching videos from the video course thread and start doing those exercises (could be drawabox too).

along with that, draw from reference on paper, focus on mindful practice and draw a lot, I'm sure you'll improve.

>> No.4337143

>>4337140
>suzuha
>when it says mado

>> No.4337154
File: 27 KB, 505x676, sketch_cute.jpg [View same] [iqdb] [saucenao] [google]
4337154

>>4337143
what mado tho? the only mado girl I know is from tokyo ghoul.

I really recommend doing dynamic sketching exercises everyday, altho I'm still not good, they've been improving my draftsmanship tremendously.

>> No.4337160

>>4337154
nice, got any more of these?

>> No.4337163

>>4337160
I'm doing the mileage challenge, maybe I'll post them when I hit 100.

>> No.4337182

>>4337105
If you read this later, my recommendations for you:

>draw everyday, at least 2 hours or don't draw at all
>do 30min of warmup with dynamic sketching exercises
>lines, curves, ellipsis and circles
>choose what other exercises you want to do, there's plenty of examples on the internet, find the ones that you think are good and try to reach their level
>study anatomy and figure drawing with pin2d, that's a great place to start for beginners, do the exercises they tell you to do
>find reference you like and DRAW FROM IT, for now don't even think about drawing without reference
>when you get a bit better, draw from life, you can stylize the head as an anime head now that you've gotten mileage drawing anime and know how anime looks
>when you're good at drawing from life, you can draw from imagination, but still draw from reference and from life, draw from these three styles and you'll certainly improve

>> No.4337187

>>4335582
I follow you from some time, you definitely improved anon! There are many issues with this drawing, but it's definitely an improvement from the others.

I'll abstain from critiquing this time, but keep drawing, I'm happy about your improvement.

>> No.4337340
File: 92 KB, 895x815, CLIPStudioPaint_2020-01-30_02-19-41.png [View same] [iqdb] [saucenao] [google]
4337340

How to make face look less ass

>inb4 loomis

>> No.4337342

>>4337340
thats a very big eyes

>> No.4337343

>>4337342
I made them smaller and I think it looks nicer now, Thanks

>> No.4337353

>>4337343
post them

>> No.4337354
File: 92 KB, 901x794, CLIPStudioPaint_2020-01-30_02-45-01.png [View same] [iqdb] [saucenao] [google]
4337354

>>4337353

>> No.4337377
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4337377

Guess I'll do that "draw 100 anime girls" thing. I promise I won't bitch out like those other guys did.
Took ~20 min, had a reference but didn't really adhere to it.
Had to fiddle a bit getting the body proportions right, and I still don't think they're exceptional.

>> No.4337378
File: 533 KB, 744x1000, 1579163803278.jpg [View same] [iqdb] [saucenao] [google]
4337378

>>4337377
The reference I used.

>> No.4337396

>>4337377
>"draw 100 anime girls" thing
do i still need to read the books in the sticky?

>> No.4337488
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4337488

>>4336209
Possible, arms are hard for me too get just right.

>>4336223
Not really

>>4337187
Thanks anon

>> No.4337520
File: 71 KB, 622x473, 1577944335865.jpg [View same] [iqdb] [saucenao] [google]
4337520

>>4337377
Her body is incredibly tiny compared to her head and neck. I wish you good luck in your 100 anime girl thing you can do it.
>>4337187
>tfw no one follows you

>> No.4337546

>>4337520
>Her body is incredibly tiny compared to her head and neck
Shit, you're right. Something to keep in mind for #2.

>> No.4337659
File: 1.07 MB, 1400x1151, rl1.png [View same] [iqdb] [saucenao] [google]
4337659

>>4335118
Are you doing some team pop epic meme with the hands? If not, your perspective choice is making her hands look huge and masculine.

>> No.4337678

>>4337659
saved

>> No.4337686
File: 3.04 MB, 2039x2894, d1.png [View same] [iqdb] [saucenao] [google]
4337686

It's a study
I'll try something from imagination next time

>> No.4337894
File: 2.44 MB, 3508x2480, Two hours drawing a fucking head.jpg [View same] [iqdb] [saucenao] [google]
4337894

I spent two hours drawing this and it looks rubbish. What am I doing wrong?

>> No.4337909

>>4334221
What is that manga page from. It looks awesome.

>> No.4337913

>>4337894
Did you actually read loomis or are you symbol drawing a guide on how to not symbol draw

>> No.4337931

>>4337913
Yes, but when I'm too inept to draw a circle and put lines in the right places it's going to look shit regardless.

>> No.4337944
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4337944

>>4334221
I'll ask this here, because I don't know where to ask and I have yet to find an answer. Does anybody have any idea why some panels in manga remain inside the page and some bleed?

Like, short of "randomly do it for interest", is there a method to the madness? I can't figure it out. I can't get the feel for it. I just don't understand it.

For example, in pic related, why do some frames bleed, and some don't?

>> No.4337950

>>4337931
read drawing on the right side of the brain so you stop symbol drawing

>> No.4337974
File: 41 KB, 712x594, Process_04.jpg [View same] [iqdb] [saucenao] [google]
4337974

I tried to made simple illust today.

3d was not placed well at all and hard to find proper reference.
I Posted rest of process somewhere

It's turned into garbage that's all

>> No.4338030

do most people use 3d or references?
am i retard for trying to draw most things from imagination?

>> No.4338154
File: 445 KB, 714x1000, alukard.jpg [View same] [iqdb] [saucenao] [google]
4338154

Color sketch

>> No.4338209

>>4338030
Depends on your level, most people I know use photo references though. If you're a /beg/ and you're drawing mostly from imagination, you're a fucking retard tho.

Like copying a pose from a photograph is completely legit to get a picture going, people also reference porn or pose videos.

>> No.4338259
File: 598 KB, 2160x1532, t16v0gl.jpg [View same] [iqdb] [saucenao] [google]
4338259

>>4337909
Ignite Eight.
https://twitter.com/Ryota_H/status/1172143192264732672
https://dogemanga.com/m/zub74zoH

>> No.4338479

>>4337944
I think different artists use it for different things. Even here in this example he's using it for two different things on the same page: to "open up" the panel in the top to make it feel bigger, then in the bottom panel it's either being used to lead into the next page or just for the hell of it.
Generally you can think of the panel borders as like a temporal break in the panels. Breaking them with an action or a character gives the feeling that we're panning through that panel into the next one. However sometimes they're fiddled with just to give more space for the content of the panel to breathe.
Paneling is largely a "whatever feels right" thing, outside of a small handful of key rules, so generally a lot of the time paneling choices tend to seem arbitrary until you see the options they didn't go with to compare.

>> No.4338522

>>4334269
this shit actually physically pains my eyes to look at it. Like its well drawn but this oiled up bitch is burning my fucking retinas with her illumination

>> No.4338566
File: 1.86 MB, 480x264, 1527394963395.gif [View same] [iqdb] [saucenao] [google]
4338566

>want to order my blank manga papers from amazon
>getting scared about ordering anything from Asia because of Wu flu meme and I'm a brainlet/not a doctor expert so I don't know wtf is right or wrong
is it safe bros legit question

>> No.4338571

>>4338566
also sorry because I don't wanna derail this thread into /pol/ shit- I'm just hearing it everywhere in the news and people irl and everyone buying masks around the world.

>> No.4338585

>>4338566
the virus cannot survive without a host bro
it can only endure 1~3 days in a dead surface

>> No.4338625
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4338625

>>4338585
okay good to hear. I'm falling for the clickbait articles of death plagues- who are just doing it for money.

>> No.4338686

>>4334221
These are the female character designs I've come up with so far for a comic I'm writing. I only have 2 female characters in the story but can't decide on the character designs. I'm just trying to develop a style I guess. I really don't have a direction. Idk how to refine these and make 2 solid characters out of these. Can you guys give me any advice? I did use references but these aren't copies of anything. I looked at many characters as inspiration. They're combinations of characters from goku midnight eye, appleseed, Ariel, catseye, zeta Gundam, city hunter, and others.

>> No.4338689
File: 575 KB, 1724x2812, 1580385651665.jpg [View same] [iqdb] [saucenao] [google]
4338689

>>4338686
Forgot picture

>> No.4338718

>>4338585
>only
>only
>only
1-3 is too fucking long, what the fuck. I don't even want to touch door handles after a minute.

>> No.4338846 [DELETED] 

>>4338686
advice on what?

>> No.4338987
File: 1.26 MB, 3508x2480, Mado 1.jpg [View same] [iqdb] [saucenao] [google]
4338987

>>4337057
Perhaps against my better judgement, I gave drawing her another try and am posting it here. I don't know if I'd call it good, but I think there's been a definite improvement and that makes me feel a little better. I'll try to clean it up tomorrow.

>> No.4339078

>>4338479
Oh damn, the temporal break idea makes so much sense. Thank you so much, anon-sensei.

>> No.4339272

>>4338987
>people give him instructions and legit advice
>guy just ignores it and continues working on his shitty doodle

lmao I can see now how he managed to stay this bad for 5 years

>> No.4339329
File: 474 KB, 1214x1720, DAG2.png [View same] [iqdb] [saucenao] [google]
4339329

>>4337377
~1 hr, including 10ish min spent on a false start.
Didn't really end up looking all that anime-esque.
Don't have much else to say, other than I think I'll choose a less hand-hide-y reference next time.

>> No.4339330
File: 450 KB, 377x671, 1436048728880.png [View same] [iqdb] [saucenao] [google]
4339330

>>4339329
Reference used.

>> No.4339413
File: 1011 KB, 1400x1700, lunar year.jpg [View same] [iqdb] [saucenao] [google]
4339413

AHHHHHHHHHHH finished what could've been better also any of you guys know anything about adding visually pleasing typography to art?

>> No.4339447

>>4337974
I like it, and I like that you strayed from your reference. Keep it up!

>> No.4339462
File: 165 KB, 510x819, 62288760813.jpg [View same] [iqdb] [saucenao] [google]
4339462

>>4339329

>> No.4339471

>>4339462
Ah, thanks. I figured something was wrong with that left shoulder.

>> No.4339508
File: 712 KB, 620x852, __li_meifon_and_tafai_angel_links_drawn_by_nishida_asako__87c739eedc4c4bbabbccac8d85e35586[1].png [View same] [iqdb] [saucenao] [google]
4339508

I only like older anime (80s-late 90s)

What are some artists and series you recommend to study?

I tried searching on my own but everyone just has two styles: Sailor Moon and Ranma (sometimes Bubblegum Crisis)

>> No.4339549

>>4339413
This is nice.
I'm stealing your skills from it.

>> No.4339667

>>4339329
What's the next step of your master plan?

>> No.4339677
File: 951 KB, 400x300, 1560231680686.gif [View same] [iqdb] [saucenao] [google]
4339677

>>4339272
>get told to draw every day
>get told not to symbol draw
>get told to draw using references
>get told to read Loomis
>give a earnest, sincere attempt to draw it again using the above knowing full well it won't look good and I'll get shit anyway for posting it
>get shit anyway
I get it, anon. I'm bad at art, I'm not going to improve, and I'm never gonna make it. Thanks for telling me what I already knew.

>> No.4339701
File: 168 KB, 1300x936, RL2.png [View same] [iqdb] [saucenao] [google]
4339701

>>4338987
>>4339677
Try to think of the eye level with every drawing you do and build from that. The features you placed are from different perspectives, distorting her (neck is big, jaw is mishapen).

>> No.4339751
File: 154 KB, 671x709, 66101616050.jpg [View same] [iqdb] [saucenao] [google]
4339751

>>4337057

>> No.4339795

>>4339701
>>4339751
Thank you for taking the time to do these, I really do appreciate them and I'll try to apply that advice in future drawings.

>> No.4339803

>>4337057
Copy more anime.

>> No.4339804
File: 321 KB, 1754x1240, Illustration.png [View same] [iqdb] [saucenao] [google]
4339804

>>4339803
Forgot my picture

>> No.4339814
File: 2.05 MB, 1390x859, 74016100_p0.png [View same] [iqdb] [saucenao] [google]
4339814

How do you reverse engineer a 3P perspective and find the CoV and view tilt used like for this illustration?

>> No.4339823
File: 365 KB, 1007x900, vhs_box_contents_large.jpg [View same] [iqdb] [saucenao] [google]
4339823

>>4339508
>I only like older anime (80s-late 90s)
>Who are some artists ...
Katsuhiro Otomo
Haruhiko Mikimoto
Masamune Shirow
Hayao Miyazaki
Kenichi Sonoda (because you mentioned Bubblegum Crisis)
Rumiko Takahashi (because you mentioned Ranma)
Yoshikazu Yasuhiko
Kia Asamiya
Shuho Itahashi
Satoshi Urushihara


>...and series you recommend to study?
Gunbuster
Neon Genesis Evangelion
Bubblegum Crisis (plus Bubblegum Crash if you're desperate for answers to your questions)
Gunsmith Cats/Riding Bean (because you mentioned Bubblegum Crisis)
Patlabor
Silent Möbius
Macross
Dirty Pair
Lupin III
Mobile Suit Gundam 0080: War in the Pocket
The Big O (very reminiscent of Bruce Timm's work on Batman)


>What movies should I watch before I come back to this thread?
Lupin III and the Castle of Cagliostro
Nausicaa of the Valley of Wind
Akira
Robot Carnival
Project A-ko
Riding Bean
Patlabor (first movie required viewing)
Crusher Joe
Ghost in the Shell (1995 version)


>Why didn't you mention Osamu Tezuka, Monkey Punch, or Leiji Matumoto?
Because you started with the 80's instead of the 60's or 70's.

>> No.4340022

>>4339329
she's a big girl

>> No.4340050

>>4339677
you see, this is exactly your problem.

people gave you solutions that are long term, you won't get good in one day, there is no magical, instant solution.

an "earnest, sincere" attempt would be if you drew a LOT for at least a month (let's say 3-5 hours a day), then you came here and posted your progress and maybe asked for tips on how to continue. but you didn't really take any of the critiques or suggestions to heart, you're just a faggot who wants to git gud really fast and not put in the work to improve

you also talk like a girl.

>> No.4340090 [DELETED] 
File: 21 KB, 640x662, E855E5C2-2DD5-412B-8F7E-80FF5A1E9773.jpg [View same] [iqdb] [saucenao] [google]
4340090

Shes Flat.
Get it?

>> No.4340149
File: 252 KB, 1754x1240, kidzih0b.jpg [View same] [iqdb] [saucenao] [google]
4340149

>>4339804
too wester

also someone post that east vs west anime face and the east draws the face as a inverted triangle

>> No.4340231

>>4340149
making a face that cant show emotions is also an easter trait?

>> No.4340280

>>4340050
>you also talk like a girl.
>implying that's not a plus

>> No.4340322
File: 168 KB, 747x770, uss.jpg [View same] [iqdb] [saucenao] [google]
4340322

loli loli
need more lolis

>> No.4340352

>>4340322
post more <3

>> No.4340399

>>4340352
this

>> No.4340400
File: 645 KB, 714x1000, alukard2.jpg [View same] [iqdb] [saucenao] [google]
4340400

>> No.4340410
File: 8 KB, 272x262, 1571191188013.jpg [View same] [iqdb] [saucenao] [google]
4340410

>>4340231
>making a face that cant show emotions is also an easter trait?

>> No.4340425

>>4339751
>>4339701
>>4340149

stop redlining

>> No.4340469

>>4339804
I like the expression quite a bit. you should work on your ears though

>> No.4340498

>>4340425
post your redline

>> No.4340531
File: 97 KB, 500x500, 1570636283940.jpg [View same] [iqdb] [saucenao] [google]
4340531

>>4339823
this is an amazing list but telling someone to go watch anime rather than drawing is terrible advice lol, they shouldnt need to watch 9 movies in order to do studies of artstyles (even if theyre amazing movies)

>> No.4340608
File: 240 KB, 1200x1200, artflow_202001311849.png [View same] [iqdb] [saucenao] [google]
4340608

>>4338987
>>4339677
No use getting discouraged. You're bet, get over it and get good. What >>4340050 said is the truth, it's going to take time and patience. Anime art takes three dimensions in mind but it implies those forms rather than directly stating them, especially the face. There's a lot of subtlety to it.
Right now you have no basic fundamental skills, you have no concept of dimensionality. You're still symbol drawing.
You have to train yourself to draw what you see first and foremost. If you can't do that you can't effectively learn construction drawing, because you'll still be trying to draw the forms of the figure as flat, awkward shapes. You won't comprehend why it isn't working and you'll continually get frustrated. So a book like Keys to Drawing is where you need to start, to teach you the basic skills that you need. Then move onto Loomis or whatever.
>>4337894
Same goes for you too, dude. Good grief. If it's taking you two hours to draw a simple construction form you need to take a step back. You don't have the prerequisite skills for this yet.

https://youtu.be/AtGGI6xiuUM this guy walks through a few pages of a manga analyzing and explaining the techniques the artist used. It's long but it's useful. The audio mixing sucks but try to bear with it.

>> No.4340625
File: 558 KB, 1456x1064, duranki1.jpg [View same] [iqdb] [saucenao] [google]
4340625

Does anyone have tips on digital inking? I love Duranki's linework, and would appreciate any tips for how to effectively practice.

I'm a complete /beg/ at inking/...

>> No.4340648
File: 190 KB, 794x530, a a a a a .png [View same] [iqdb] [saucenao] [google]
4340648

So /asg/, what do I suck at the most and what should I be practicing right now?

>>4335154
Hello Yakuza friend

>> No.4340668

>>4340352
>>4340399
He just cropped that from the end of https://exhentai.org/g/1540626/1ba172daa1/
Or he has the copying skills of a robot, but I think the former is more likely

>> No.4340670

>>4337154
>what mado tho?
I presume madotsuki from yume nikki

nice sketch bro

>> No.4340673

>>4337032
>spend hours working on a very simple drawing
>spend hours
fucking hell this is my exact problem what magical power is there that allows me to draw freely and make good with it?

>> No.4340675

>>4340673
I've been shilling this for days, but do warm ups with dynamic sketching exercises and you'll be surprised by how much control you have with your lines.

Thank me later.

>> No.4340678

>>4340675
i'll try this and see how it goes

>> No.4340690

>>4337686
It's not bad, depending on how much of it is actually original. It's hard to judge these drawings based on "references," which should really be done to study techniques, not to pass off as your work. Though you already said this, avoid doing this and post something that you made on your own next time.

>> No.4340698

>>4340648
Practice drawing better guidelines and put more focus on your reference, the proportions don't match. Drawing with a softer brush with greater pen pressure will also help in the long run because right now, your lineart is pretty stale.

>> No.4340783
File: 22 KB, 312x290, 1500061614903.jpg [View same] [iqdb] [saucenao] [google]
4340783

>tfw you start to feel good after grinding hampton but then you actually try drawing a full person and its like you suddenly got als

>> No.4340784

>>4340322
>loli loli loli
Get your adverbs here.
https://www.youtube.com/watch?v=14fXm4FOMPM

>> No.4340786

>>4340783
Construction truly is advanced symbol drawing.

>> No.4340794
File: 62 KB, 760x960, 1580515586834.jpg [View same] [iqdb] [saucenao] [google]
4340794

>>4340786
>advanced symbol drawing

>> No.4340795

>>4339823
Thanks. I'll get to practicing these artists (I've already seen all the shows on the list)

I do like 70s anime too but almost nobody talks about it

>> No.4340797

>>4340786
Well its definitely helped me a lot so far, but there's still a shit ton of knowledge beyond construction that I don't have yet to make a finished person look good

>> No.4340824

>>4340795
I love old anime but didn't watch all that many, what are the best that you recommend? I'm watching chobits now in japanese to learn the language.

>> No.4340829
File: 998 KB, 500x270, ani_nausicaa_incinerate_them.gif [View same] [iqdb] [saucenao] [google]
4340829

>>4340531
It's a trick question, anon - they should have already seen those classic movies, and thus would not need to take any break from drawing.

I'd also like to assume that everyone who plays a Space Marine army in Warhammer 40,000 has also read Starship Troopers before they bought their first model.

>> No.4340876

>>4340829
the creature shot there was done by a 25 year old

>> No.4340880

Whats a good canvas and brush size for digital? Afraid of getting something too small or needlessly big.

>> No.4340884
File: 557 KB, 965x823, 1.png [View same] [iqdb] [saucenao] [google]
4340884

>>4338686
>>4338689
Interesting concept. I'm honestly not very well versed in old anime style but I'll toss in a few opinions.
I like the bottom right one from the pencil(?) line sheet with the blue shadows. I think out of all of those you got the most accurate proportions. And also the colored ones right under the bald face angles are pretty nice.

Really, for making two different characters I'd just suggest thinking of a personality/role first and then designing around that. Like, say I want a female detective character; I'd probably make her personality kind of brooding and then give a reason for it. For example, a case she'd have a vendetta for. Since she seems like the type to be engrossed in work, she'd wear simple clothes most of the time, probably only wearing light makeup (because it's a social standard, not because she particularly cares). I guess at this point, I'd assume she has hair on the shorter side for convenience purposes, and maybe the type of sharp eyes that would make any suspect confess. Possibly also longer facial features, so she looks more mature rather than cutesy. Of course you don't have to follow tropes, but that's one easy way to go about it.

I tried to re-makeup your image a bit. It's hard to draw more bold makeup without going on the gaudier side, so I'd really just suggest looking at makeup (of the era and location) and color pick based of skin tones. Blue eyeshadow can specifically get fucked easily so just be careful not to overdo it. Also, I noticed you draw lower lashes starting from the line below the lower lid, but remember that's typically a stylization. There's usually either full lashes and no line there, OR the line and small, thin lashes coming out of it, not full lashes coming from the bottom of it.

Anyways, good luck with your project

>> No.4340892

>>4340880
I work on 4000x3000, you can work on any size you want to be honest. Say you want to make a wallpaper for someone, you could try that resolution and 300 or 350 dpi.

>> No.4340897

>>4340783
https://www.youtube.com/watch?v=iWu31ZcU4Hw

Try following his steps and see how you do.

>> No.4340900

>>4340897
This is what i've been doing bruh

>> No.4340913

>>4340897
Oh shit that channel is actually him? sick

>> No.4340954
File: 109 KB, 990x478, Untitled-2.jpg [View same] [iqdb] [saucenao] [google]
4340954

is this how i'm supposed to study an image? i don't understand quite well the pdf about effective art study...

>> No.4340956

>>4340892
I remember when i tried 10,000 I don't understand why I did, maybe it was just to be hi-res but it made clean one stroke lines lopsided. If I had a screen tablet I probably wouldn't have had any issue.

>> No.4340964
File: 56 KB, 408x491, 1521310455105.jpg [View same] [iqdb] [saucenao] [google]
4340964

>>4340784

>> No.4341067
File: 343 KB, 521x750, file.png [View same] [iqdb] [saucenao] [google]
4341067

Not really anime but it is a Japanese girl. Before I can draw anime face I must be able to draw real face

>> No.4341083

>>4341067
lmao

>> No.4341087

>>4340954
Looks like you've gotten better at tracing rather than doing it on your own. The only way to fix that is to not trace but practice drawing it with your eyes over and over again.

Really, tracing is only necessary if you're trying to figure out a certain shape or brushstroke. Tracing a whole piece is redundant. Also, try to put more thought into what you're trying to copy. The eyes, for example, don't match at all. You didn't even put in pupils.

>> No.4341104

>>4341083
what

>> No.4341106

>>4337140
Cute.

>> No.4341133
File: 130 KB, 646x812, DAG3.png [View same] [iqdb] [saucenao] [google]
4341133

5min quickie because what I was drawing ended up being too ambitious and I ran out of time on it. Will probably finish that one tomorrow. For now, a boring bust where I just tried to get facial proportions looking nice.

>> No.4341203

>>4340668
jesus christ
how do you even remember that??

>> No.4341208

are these threads worth posting to?

>> No.4341246
File: 171 KB, 559x273, 1567467192355.png [View same] [iqdb] [saucenao] [google]
4341246

>>4341203
What thread are we in, anon?

>> No.4341250

>>4341208
As opposed to what? Just pyw. Don't worry, people will definitely tell you if you shouldn't have posted here.

If you're asking if you'll receive constructive critique... I mean, sometimes... just like the rest of this god forsaken board.

>> No.4341263

>>4341133
looks like its from 2009

>>4340884
i actually like the pic on the left a lot, it’s not anime but it reminds me of 80-90’s americans cartoons, i think im gonna steal that style

>> No.4341358

>>4340322
based

>> No.4341415
File: 287 KB, 828x1720, refs.jpg [View same] [iqdb] [saucenao] [google]
4341415

>>4340884
ive never had someone give me this much help, thank you so much. a few comments id make, i really didnt want a narrow pointy chin. in some older animes, like pic related they didnt go with the pointy chins and hyper femininity. idk exactly how to describe it but you can see the proportions yourself . that said i can plainly see that your version is way better. basically every facial feature on yours looks cleaner and nicer. so this is something im gonna have to work out. really appreciate the tips about the colors. i have no idea what im doing when it comes to color or makeup at all. i just play around with it until it looks alright. never knew all that about the eyelashes. such good info. im gonna try that on my next one. i just look at references and frankenstein them together really but apparently something are either or, but not both. thakns again, really. ill try to tweek these this weekend and see if i can make them better. maybe thatll help e narrow it down to 2. if you were wondering, one girl is the main characters fiance who is 100% main stream popular, but to him super shallow, and uninteresting and shes actually secretly a demon, and the other girl is more like him. can talk like a normal person. not so flashy in appearance but better to talk to and cuter. basically an e-thot and a nerd dream waifu gf.

>> No.4341421

>>4341067
nice ears. the eyes on that girl are terrifying. take it down a few notches.

>> No.4341607

>>4341104
>>4341421

>> No.4341643

>>4341203
Sims is my shipfu so of course I remember every doujin of her. Being able to draw her rather than waiting for new art from kirimia or dedorudy is one of my motivations for picking up drawing

>> No.4341711

>>4340698
Thanks anon, I'll keep that in mind! Also that isn't supposed to be the lineart, I just make way too many sketches (although the lineart wouldn't be much better).

>> No.4341741
File: 339 KB, 522x735, file.png [View same] [iqdb] [saucenao] [google]
4341741

>>4341083
>>4341421
alright no you're completely right idk what the fuck i was doing
is this better

>> No.4341785

>>4341087
well, the middle one is the copy i traced the rigth eye because give me trouble and the drawing in the rigth is from memory, i am supposed to draw the entiere reference from memory?

>> No.4341800

>Do something with pencil on paper
>Looks alright
>Do something with "pencil" brush on digital
>Everything feels terrible
Any good digital pencil brushes for CSP?

>> No.4341813

>>4341741
1000% better, gj anon

the lips are kinda strange, but I also struggle with lips and showing teeth on portraits so I don't know how to help you

>> No.4342109
File: 385 KB, 1221x668, atempt.png [View same] [iqdb] [saucenao] [google]
4342109

I feel like I'm getting better at copying sure, but how do I study? I don't want to fall into the trap of mindlessly copying. I mean. I understand Hori likes to use THICK fucking lines but if I don't have an actual reference to compare it to, is this actually doing anything for me? Like, I don't know how to draw a fucking eye so how could I understand how he does?

>> No.4342113

>>4342109
>copying a traditional drawing digitally
KEK
Anyway, to not merely be a fucking photocopier, 'studying' means taking ideas from a few artists, and also solidifying what you learnt by repeating it without ref and onto your own, imaginary work (which I know you anime fags fantasise about yet never execute)
Deconstruct, recall.

>> No.4342117
File: 105 KB, 1000x502, Untitled-3.jpg [View same] [iqdb] [saucenao] [google]
4342117

i did the tracing and the copy now i should draw it from memory?

>> No.4342125

>>4342113
>>copying a traditional drawing digitally
fuck. is this bad? I was doing what pin2D did in the video.

>> No.4342140

>>4342109
If you want to learn how to do imagination work you will need to develop a much more nuanced feel for the proportions of the virtual 3d objects you are drawing. Right now you're mostly just copying the relationships between 2d shapes, though I can tell that you're trying not to do that.
Study some objects (bodies, individual limbs, heads) from different perspectives and replicate the results from imagination, cry yourself to sleep, repeat.

>> No.4342141

>>4342125
I don’t know who that is but what is the point of copying trad with dig? If a trad artist can be that good why get inferior digital lineart? I challenge you to find a digital lineart piece with any soul. Digital work can have soul but traditional lineart is far better than digital. Go draw it in pen, that’s what the original artist did, how can you accomplish what he did if you don’t do what he did?

>> No.4342144
File: 62 KB, 266x885, test.png [View same] [iqdb] [saucenao] [google]
4342144

i drew a mannequinn and tried to make her female:muscle. i feel the arms aren't thick enough, the legs aren't thick enough in the upper part but too thick in the lower part (or off in some other way, maybe the calves), i don't have enough/good references for the legs. i think her breasts might be sagging too much, might be too low as well. most of the details in the arms/abs i was looking at an artist as reference, though i didn't trace anything. some of it probably looks off

i'm still learning everything (mannequin, fundamentals, shading etc). i'm trying to get the front proportions down, then move on to the side, then 3/4 views etc while i learn a bit about shading and details along the way. i'm studying anathomy too to see if i can put the muscles/details in the right places eventually. i have no idea how to do hands/feet atm besides a big block for both

can i get some criticism on what i should've done better?

>> No.4342145
File: 566 KB, 1250x1064, 510.jpg [View same] [iqdb] [saucenao] [google]
4342145

>>4342141

>> No.4342146
File: 308 KB, 960x1200, 200.jpg [View same] [iqdb] [saucenao] [google]
4342146

>>4342145
also

>> No.4342164
File: 295 KB, 951x951, E34AE938-E669-4B97-94FF-B957EF326A4D.jpg [View same] [iqdb] [saucenao] [google]
4342164

>>4342146
To which we have traditional lineart with digital colouring

>> No.4342173
File: 38 KB, 768x768, grace-kim-15534888-1201360369899084-4437809107876970496-n-768x768.jpg [View same] [iqdb] [saucenao] [google]
4342173

>>4342146
source pls?

>> No.4342194

>>4342173
https://safebooru.donmai.us/posts?tags=season_(artist)
dude's been mostly inactive for years, sadly.

>> No.4342214

>>4342194
Thanks I appreciate it!
I want to study his comfy appealing faces :3

>> No.4342220
File: 595 KB, 1000x1000, ugh.png [View same] [iqdb] [saucenao] [google]
4342220

i always try to copy those coloring tutorials but especially the hair ends up looking super smudgy. how the hell do i finally improve in that regard

>> No.4342225

>>4342117
yes

>> No.4342235

>>4342220
learn how cast shadows work and simplify your values. once you have a solid foundation to work with, you'll have to figure out your own approach to specific lighting situations by doing studies. tutorials along the lines of "how to shade anime hair" are generally useless paint-by-the-numbers conartistry.

more generally, as it stands your construction isn't great either, so you probably want to focus on doing sketches, not on creating finished illustrations.

>> No.4342257

>>4342235
when i'm simplifying my values should i only work in gray scale? and yeah i try to properly practice instead of just creating random drawings but i have to admit it's a lot more motivating to actually finish stuff. thank you

>> No.4342272

>>4342257
you'll get bored of doing just greyscale after a while, and most painting software has a mode for checking your values anyway, so whatever. If you want to practice values in your everyday, you could try emulating ahmed aldoori's approach to pencil sketching.

>> No.4342299

>>4342272
alright, i'm gonna check out his vids later. thank you!

>> No.4342542

>>4341800
The default pencil brush in CSP is very solid.

>> No.4342615

>>4341800
This is what I use, its great
https://assets.clip-studio.com/en-us/detail?id=1712564

>> No.4342633
File: 119 KB, 747x272, Two_Years.jpg [View same] [iqdb] [saucenao] [google]
4342633

>draw waifu on /a/ drawthread
>tranny banned me
I wasnt even trolling. Fuck them tranny, glad they does it for free

>> No.4342649

>>4342633
2 years? I've never gotten more than a few days

>> No.4342660

Who is the artist of the rollerskating girl OP?

>> No.4342673
File: 164 KB, 1000x606, 캡처.jpg [View same] [iqdb] [saucenao] [google]
4342673

i mean fuck why the fuck am i even struggle at drawing leg? i just can't get fucking clue even i watching my own leg what the fuck is reason of this?

>> No.4342716
File: 41 KB, 414x432, 1502049071605.jpg [View same] [iqdb] [saucenao] [google]
4342716

Where can I get pictures of people in various poses for practicing gesture?

>> No.4342723

>>4342716
>https://www.quickposes.com/en/gestures/random

>> No.4342726

>>4342723
nice thanks

>> No.4342760

>>4342660
https://twitter.com/Ryota_H/status/1212284583669927938

>> No.4342792

Can we post anime backgrounds too?

>> No.4342796
File: 58 KB, 706x904, 1562058477361.jpg [View same] [iqdb] [saucenao] [google]
4342796

>Doing study of artist
>Putting flat color and shades
>Can't make heads or tails about what to do next to achieve super nice japanese rendering
Any books you guys can personally recommend?

>> No.4342798

>>4342792
Yes.

>> No.4342800
File: 136 KB, 1000x606, 02.02.2020.jpg [View same] [iqdb] [saucenao] [google]
4342800

>>4342673
fuck it nobody helped me so i made guess and fixed this shit out yeah still not perfect but at least close to pose i want

it's rocket science

>> No.4342811

>>4342141
This anon is talking out of his fucking ass.

>> No.4342830
File: 184 KB, 706x904, bikini.jpg [View same] [iqdb] [saucenao] [google]
4342830

>>4342796
>airbrush to blur the hard edges
>add highlights around the outer edges
>throw some random pink soft brushes everywhere
>add shiny hard highlights
here's your meme shading bro

>> No.4342842
File: 1.04 MB, 1821x2579, DAG4.png [View same] [iqdb] [saucenao] [google]
4342842

Attempting a dynamic pose sans reference. Between today and yesterday, ~4 hrs. About 2 1/2 of those were fiddling around trying to place the legs before I just gave up and tucked them up. If I were to re-do it, I'd probably have the closest hand more dead-on to the viewer, to fit more of the pose in.
Not pictured, but I really couldn't figure out how to place the leg behind the waist in a standing pose, I guess I'll have to figure that out properly at some point.
Also I feel like I over-did it under the armpit there, but meh. Not super satisfied with that right hand either. The thumb is a bit fucked up.

>> No.4342848

>>4342633
Post the drawing in question

>> No.4342926
File: 1.95 MB, 460x460, 1579826684970.gif [View same] [iqdb] [saucenao] [google]
4342926

>>4342830
Thank you. That should be enough to get me going and see how it turns out. However I would like to know where can I learn non meme shading too

>> No.4342988

>>4342926
>However I would like to know where can I learn non meme shading too
Try to find resources on classical paintings on youtube. You can still paint digitally, but classical analog painters teach the fundamentals best in my opinion. Also try to do studies of classical paintings in between your stylized ones.

>> No.4343101

>>4342633
>two years
Lmao, feels good to have dynamic ip

>> No.4344187
File: 871 KB, 2362x2362, Untitled4_20200203084354.png [View same] [iqdb] [saucenao] [google]
4344187

>>4340668
>>4340322
Tried to pencil over his sketch
Couldn't figure out her right hand, kinda looks like 2 thumbs there in the original

>> No.4344208
File: 55 KB, 593x767, 1580331973969.jpg [View same] [iqdb] [saucenao] [google]
4344208

>>4344187
>hair withour the ref is trash
>that tie stiff as fuck
>triangle fingers


yikes but still cunnypilled

>> No.4344298
File: 12 KB, 248x203, 1539740028544.jpg [View same] [iqdb] [saucenao] [google]
4344298

>>4342633
>because of the short length of your ban you may not appeal it
>2 years

>> No.4344496

>>4334221
What are some books/videoes on drawing like Tezuka, Go Naga or Yuichi Hasegawai?

>> No.4344583
File: 194 KB, 1000x481, left or right.jpg [View same] [iqdb] [saucenao] [google]
4344583

>>4334221
I have a question on line weights. Which of these in pic related, in your opinion, is better? When I don't do variation it feels boring, but when I do it feels cartoony. I also noticed most manga artists I read don't vary their line weights.

I know there's a lot of other shit lacking, I'm just doing some panels to figure out what I need to work on.

>> No.4344606
File: 426 KB, 1000x1000, not too bad.jpg [View same] [iqdb] [saucenao] [google]
4344606

>>4342144
This is as far as I can take you, my dude. Maybe someone else will come here and shit all over my changes. Maybe not.

>> No.4344609
File: 320 KB, 1000x481, 1580705946353.jpg [View same] [iqdb] [saucenao] [google]
4344609

>>4344583
They feel cartoony in that comparison because they're mostly just thick for outlines then thinner for the inside. It's not really varied line weight, it's just two uniform weights outside of those points where you connected the arm muscles/the folds of his shirt. Properly varying line weight is a lot more fluid, and does stuff like accentuating shadows and highlights. They help to convey the weight of the form.

There's different styles of it, though.

>> No.4344622

>>4344609
Ooooooh I see! Thanks, friend. I tried to do that in places on the fixed line weight version, where lines meet up. It seems like I could take that concept and taper it out further, paying a bit more attention to where the shadows are falling.

Makes sense. Thanks again.

>> No.4344629
File: 438 KB, 1080x1920, IMG_20200202_174839.jpg [View same] [iqdb] [saucenao] [google]
4344629

Crit my black clover duwang uwu

>> No.4344656

>>4344629
> lined paper

Anon, do we need to have "the talk"? Or are you going to shell out the mediocre $15 you need to buy FIVE HUNDRED sheets of printer paper?

>> No.4344727

>>4344656
It's too expensive uwu I need to save up for my Starbucks ventis every cold morning @u@

>> No.4344757
File: 859 KB, 1110x1553, 1580083897911.jpg [View same] [iqdb] [saucenao] [google]
4344757

does anyone know who this artist is?

>> No.4344766

>>4342633
Yikes

>> No.4344942
File: 1.03 MB, 3024x3024, P00131-212715.jpg [View same] [iqdb] [saucenao] [google]
4344942

>>4344656
Wtf? 500 sheets is like $4. The expensive thing is fineliners, im going through like 1 a day of those shits

>> No.4344945

>>4342633
>2 years
what the fuck

>> No.4344958

>>4344942
U got baited bud

>> No.4344984

>>4344757
Some horny nip.
>>4344942
Time to get a nib pen and a bottle of ink?

>> No.4344994
File: 415 KB, 484x904, 5F3BFCDC-9D49-4BBD-A55D-C1563311D124.png [View same] [iqdb] [saucenao] [google]
4344994

>>4342796
This style is what you mean?

>> No.4344997

>>4344757
Great Mosu

>> No.4344999

>>4344757
generic porn artist 999999999

>> No.4345015

>>4344984
I want to switch to digital asap desu. My retarded lefthand ass is just smudging everything

>> No.4345016

>>4344942
The immediate purchase of an Apple iPad Pro 12.9 will be a much better investment.

>> No.4345020
File: 73 KB, 800x750, 1577524169123.png [View same] [iqdb] [saucenao] [google]
4345020

>>4344994
That looks nice but Isn't yours much like >>4342830 except applied more carefully or is it different? I'm a brainlet so if you could explain your process that would be great

>> No.4345032

>>4345020
Instead of airbrush, blur tool+ lasso selection. I seen Japanese artists prefer to use the lasso tool with airbrush vs just airbrush alone. That method gives u a soft edge and a hard edge vs just soft. It’s not that different.

>> No.4345045
File: 111 KB, 1280x825, 1574741637662.jpg [View same] [iqdb] [saucenao] [google]
4345045

>>4345032
Thank you! Will give it a go tomorrow and see what happens. Still have a lot of issues internalizing the whole process. Can you recommend me any japanese artists videos where I can follow their process in more detail?

>> No.4345123
File: 61 KB, 600x488, 7D4432D5-CBB9-42D0-BFBC-DB1B39D28340.jpg [View same] [iqdb] [saucenao] [google]
4345123

>>4345045
https://www.pixiv.net/howto

you will have to browse around. A lot of it is garbage so use critical thinking and remember your fundies while doing it

>> No.4345267

>>4340400
what in the absolute fuck

>> No.4345367
File: 98 KB, 577x643, head.png [View same] [iqdb] [saucenao] [google]
4345367

>> No.4345513
File: 116 KB, 1420x1478, jjack.jpg [View same] [iqdb] [saucenao] [google]
4345513

>>4344298
made a anime version of this

>> No.4345530

>>4342633
/a/ is shit now because of trannyjannies.
/v/ is better

>> No.4346182
File: 499 KB, 1056x1500, gesture-imag.png [View same] [iqdb] [saucenao] [google]
4346182

>>4340690
Right, since I want to do something original, I started with some gestures from imagination.
I tried to do different poses since normally my imagination figures tend to be very stiff

>> No.4346306

>>4345016
trust me i am gonna get the apple ipad pro 12.9 with the apple pencil TM and 2 years warranty from the local apple store as soon as i get some money

>> No.4346307

>>4345513
saved. j*nnies btfo

>> No.4346369

>>4334221
Which artist is that top left?

>> No.4346698

>>4344727
kill yourself

>> No.4346821
File: 116 KB, 431x688, shota23545.png [View same] [iqdb] [saucenao] [google]
4346821

from imagination lmao, been reading some shota doujins, fug

>> No.4346851

>>4346821
wrong thread

>> No.4346874

>>4344942
which fineliners are you using?

>> No.4346925
File: 72 KB, 499x640, 601C9920-A4E0-4F80-90C3-D4A13A4C0F2B.jpg [View same] [iqdb] [saucenao] [google]
4346925

tfw still can’t proportions

>> No.4346928

>>4344942
mileage anon still going strong :D

gj anon, I'm looking forward to your continued improvement!

>> No.4346930
File: 1.16 MB, 4391x1167, improvement.png [View same] [iqdb] [saucenao] [google]
4346930

I know I'm still garbage and have a very long way to go but I at least feel like I'm improving.

>> No.4346939

>>4346930
I don't see any improvement to be completely honest, you're also going further into color and shading before having any notion of anatomy or general draftsmanship.

If you want some tips, I recommend doing:
>>4337182

You'll be surprised by how much you'll improve in a short period of time. Any doubts just ask me.

>> No.4346947
File: 86 KB, 250x250, tumblr_olbsumJci41vzca51o2_250.png [View same] [iqdb] [saucenao] [google]
4346947

>>4346930
>I at least feel like I'm improving.

>> No.4346955

>>4346939
I'm sorry anon. I am doing study a lot, I just like to create stuff to maintain motivation. I also didn't think posting a bunch of boxes/gesture/construction practice would be as interesting.

I hadn't heard of pin2d though, thanks!

>>find reference you like and DRAW FROM IT, for now don't even think about drawing without reference
I do this for study. But I need to do my own stuff periodically or I lose motivation

I will work harder so you are more impressed next time!

>> No.4346959

>>4346925
that image is how i feel on the inside
>>4346930
you got worse

>> No.4346960

>>4346939
Also, further:
>draw on paper, seriously, try no to erase too much
>the best way to improve this would be to draw with ink pen, so you can't erase and must just draw the right line aside from the wrong line
>draw on CHEAP PAPER, this is important, I lost a bunch of time drawing on sketchbooks, thinking every page is important and shit, I'm free now and I'm drawing a lot more
>focus on drawing a lot and having fun with drawing, but at the same time be mindful when you draw, don't just draw wrong lines, try to make right lines in the first try, but even when you fail, don't be discouraged and move on
>if a drawing is reeeally bad, just throw the cheap paper away and try again

If you do this and draw, let's say 1000 anime from reference, 1000 from life and 1000 from imagination, I'm 100% sure you'll be at least decent by then

>> No.4347024

>>4346960
but all that can also be done in digital with the right mindset

>> No.4347033

>>4346369
https://twitter.com/Ryota_H/status/1212284583669927938

>> No.4347041
File: 188 KB, 1200x676, 1570947600259.jpg [View same] [iqdb] [saucenao] [google]
4347041

>>4346930
If you draw and practice on a regular basis and have a mindset set on improving you are winner in my book. Try to pick one subject to improve at and work on it, you should always look to stay out of your comfort zone. Work on your draftmanship!

>> No.4347048

>>4346930
Blog?

>> No.4347052

>>4347041
Thanks, I am trying. I know my rendering work might be bad but for me that is my discomfort zone. I find it a lot easier to do stuff with pencils/pacers/charcoal. Thanks for the encouragement anon. While the resources here are really good I understand how modern 4chan works. I'm old, I've been here since 05, I'm not gonna take the comments that I'm hopeless/haven't improved to heart, especially since I only just started in this field.

When you say draftsmanship, what exactly do you mean? I try to set a foundation on paper by doing a gesture and construction on top of it. I am aware my lineart if pretty wonky in Photoshop, I think this is caused by a combination of not being used to a tablet (I have a small one too) and not knowing how to correctly choose and manage brushes. I am doing exercises to increase my competency in pen flow digitally, but I still find it much harder than a pencil/pacer/pen.

Good on you for being a positive soul. I hope you have a wonderful day.

>> No.4347056

>>4347052
To clarify, I've been on 4chan since 05, I only started trying to draw in Oct.

>> No.4347084
File: 806 KB, 500x281, 1571043491195.gif [View same] [iqdb] [saucenao] [google]
4347084

>>4346928
thanks anon! i've done about 45 studies of that character so far. almost halfway to 100! my gains were super strong at the start and it's slowing down now. it's the 20 80 rule. very difficult to get the expression on the face to look right. i'll check in again when i reach #75

>> No.4347086

>>4347052
>>4347056
I can understand where you are coming from because I also find doing digital to be harder to control and manage. I would love to give you tips on how to improve but I'm not intelligent enough to come up with objective pointers but I can see your poses are pretty much always the same and your anatomy is extremely loose and lacking. This is understandable since you started recently, what helped me personally in that stage was doing the Hitokaku book which provided me a good framework on doing extremely simplified humans with some semblance of volume and proportions so I would totally suggest you to try it and see if it clicks with you. Its in Japanese but you can always use google translate on your phone or Yandex OCR translation to get what the text is trying to convey. I wouldn't focus so much on painting and rendering right now, if you can draw figures with a sense of volume painting will become much more easier for you in the long run. As long as you draw, reflect on your mistakes and try to improve them you WILL get better. Live by the JUST DRAW rule.

>> No.4347087

>>4346874
some garbage ones i brought on aliexpress. the ones sold in store here are better but like $5-6 each for a halfway decent one

>> No.4347092

>>4347086
those who live by the JUST DRAW will die by the JUST DRAW

>> No.4347094

>>4347084
Inspired by you, when I finish this challenge I'm doing I might do a 100 challenge drawing only horo from ookami to koushinryou (spice and wolf).

May the gains be with you brother :D

>> No.4347099
File: 63 KB, 780x520, 53534535.jpg [View same] [iqdb] [saucenao] [google]
4347099

>>4347092
To be fair I would rather die like that instead of regretting I never did on my deathbed

>> No.4347100

>>4347024
I don't really recommend, I'm going to go with saejinoh's recommendation, he has 30 years of drawing, not me.

When you're starting out, you want to gain muscle memory and draftsmanship by making lines and having they appearing instantly, real life has instant feedback, computers don't, albeit nowadays they're pretty good and you get used to how they work, I still agree with him that if you're going to learn drawing, it's still better to start traditional and then at some point transition to digital when you have at least a bit of draftsmanship going on.

I mean, you can ignore draftsmanship and only paint digitally, but well at least I wouldn't recommend, but that's just me, there may be successful artists who have done that, but I personally don't see a point in avoiding traditional media.

>> No.4347104

>>4347092
https://www.youtube.com/watch?v=WLqWX7onVmU

This might be the most important video on drawing ever done by anyone at any point in time.

I've fallen for the tutorial meme so many times, thinking that just by watching videos and doing hmw will improve my work. It does, but just marginally if you don't practice and get mileage out of the hmw, just hmw isn't nearly enough.

Tutorials are better utilized when you're drawing something you want and then you feel the lack of something, of course in the beginning you lack everything so it sucks for some time, but even when you suck at everything it's still important to just draw and draw A LOT to get that mileage going.

>> No.4347107

>>4347086
Thank you, I'll check out your recommendation. I am trying to learn from my mistakes, but unfortunately I don't see some until I'm finished. Like in the last one the bangs on the right (her left) are extremely uneven compared to the other side. Idk why I didn't see that at the time.

I feel like some of the general form errors just come from inexperience/lack of practice. I think my early line mannequinization is better than any finished product. That's not to say I can't improve, I'll work on both. I just feel like I 'flatten' things once I get past the sketch.

I think my problems with anatomy stem more from the early stage. I have a high degree of familiarity with muscles/bones/insertion points/etc from a medical background, but that doesn't mean I can convert them to form, otherwise anyone with that background would be a good artist, which, if you've ever seen their doodles, are clearly not. Maybe I should try to stick to lose cylinders rather than include detail I know is there, but not how to implement.

I am learning, and I do want to get good. I don't want to work in art as a career but I'm pretty happy with how my life is right now. I will take the advice in this tread and try to implement to improve as hard as I can!

>> No.4347118

>>4347107
>I have a high degree of familiarity with muscles/bones/insertion points/etc from a medical background, but that doesn't mean I can convert them to form
The only thing that is important is if and how muscles and bones protude and create form on a figure. For instance the sternocleidomastoid muscle is relevant because it's usually visible on the neck on a naked figure while something like an anterior scalene is not.

>> No.4347186

>>4347024
no it can't. there's a big disconnect with drawing on paper and drawing on tablet. not them but i highly recommend drawing on paper as much as possible and trying real paint like watercolor or gouache before doing digital. same with inking too. it's completely different in digital and the dexterity largely isn't there because digital is a very imprecise medium.

>> No.4347245

>>4347186
so basically i need to master traditional drawing

>> No.4347260
File: 538 KB, 1821x2579, DAG5.png [View same] [iqdb] [saucenao] [google]
4347260

WIP.
Decided to challenge myself as punishment for skipping yesterday.
Red-lines welcome.

>> No.4347281

>>4347052
Not him, but
>Thanks, I am trying. I know my rendering work might be bad but for me that is my discomfort zone.
That isn't the problem. In fact, it's uncommon for weak rendering to be the problem with a drawing. It's almost always weak fundamentals, which becomes more apparent the more advanced the rendering is. Never skimp on the fundamentals unless you don't care about getting good over getting praise from normalfags on facebook.
>When you say draftsmanship, what exactly do you mean?
Usually when someone says "draftsmanship" it's a combination of fundamentals (anatomy, perspective), confidence in your lines and understanding of appealing shapes. No idea if that's what this guy means, though.
>I am aware my lineart if pretty wonky in Photoshop, I think this is caused by a combination of not being used to a tablet (I have a small one too) and not knowing how to correctly choose and manage brushes. I am doing exercises to increase my competency in pen flow digitally, but I still find it much harder than a pencil/pacer/pen.
The problem with those drawings is not the line-work. Well, it's not good line-work by any means, but the bigger problem is the very poor understanding of form. The entire drawing (all of them) are symbol drawings -- when you draw what you think you see, instead of what you actually see. I highly recommend studying with life drawing, that's the basic way to break out of symbol drawing.

Good luck anon, stay strong and persevere and we can all make it!

>> No.4347290
File: 1.12 MB, 1280x799, 1579678938027.png [View same] [iqdb] [saucenao] [google]
4347290

>>4347100
>When you're starting out, you want to gain muscle memory and draftsmanship by making lines and having they appearing instantly, real life has instant feedback, computers don't,
>I mean, you can ignore draftsmanship and only paint digitally
you know you can treat digital the same as if it was physical, right? the main difference is that it's nigh impossible to get digital ink to work the same as physical ink.

>> No.4347412

>>4344187
Is that Sims?

>> No.4347445
File: 58 KB, 545x932, 1562058477362.jpg [View same] [iqdb] [saucenao] [google]
4347445

>>4342830
>>4344994
>>4345032
I gave the meme shading tips a try and I like the result so far. I also got to learn a lot of new small useful things on CSP. Thank you friends! tomorrow I will try finishing the hair

>> No.4347474

>>4347104
>hmw
=?

>> No.4347516

>>4347445
Looks good anon . Where u able to figure out the lasso tool?

>> No.4347523
File: 98 KB, 1000x1091, b54d84dca0fe3a428a4b5e8c32f399dc.jpg [View same] [iqdb] [saucenao] [google]
4347523

>>4347412
yea

>> No.4347529
File: 187 KB, 735x863, 1.jpg [View same] [iqdb] [saucenao] [google]
4347529

>>4342796
>>4342830
>>4344994
>>4347445
Hey anons, it's my first time actually trying to colour in my work. I tried giving this meme shading a try, but I don't think It came out right. What do you guys think?

>> No.4347805

>>4347529
It’s getting there you just need more practice anon. We are all gonna make it

>> No.4347880

>>4347281
Excellent post anon.

>> No.4348475

>>4347529
fix your lines

>> No.4348704

New Thread:
>>4348702
>>4348702
>>4348702