[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/ic/ - Artwork/Critique


View post   

File: 139 KB, 1080x1109, 1579452797662.jpg [View same] [iqdb] [saucenao] [google]
4321357 No.4321357 [Reply] [Original]

IF YOU ARE A /BEG/INNER IN ART, please use this thread to post pieces for critique or ask for advice. We should not have to make new threads or post in the /draw/thread with our fundamental exercises.

Feel free to post even the smallest exercise you have done to show you are still trying, or you literally are never going to make it

previous >>4316059

READ THE STICKY if you need guidance.

Sticky: https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98/edit#bookmark=id.15jx3pyuimvj
RESIZE YOUR IMAGES - try ~1000px, <1.1mb

>> No.4321445
File: 314 KB, 954x575, 20200120_215446.jpg [View same] [iqdb] [saucenao] [google]
4321445

>>4321357
Practicing faces. Starting with some profiles last night

>> No.4321449
File: 54 KB, 640x640, 80766432_2957096617676169_1662688110002069566_n.jpg [View same] [iqdb] [saucenao] [google]
4321449

Stopped drawing for about a year and a half. Uninstalled League of Legends and trying again, back to square one. Keys to Drawing.

>> No.4321450

>>4321445
Study facial/bodily proportions and placements much more. The neck isn’t supposed to be where it is in a good amount of those

>> No.4321451

>>4321450
>a good amount of those
there's only three, just tell him which and what's wrong with them?

>> No.4321452
File: 1.49 MB, 750x1000, 1579577737396.png [View same] [iqdb] [saucenao] [google]
4321452

Any painting tips before I continue? I'm not sure it looks okay, zoomed in you can see the brush strokes like kid's scribbles.
And I'm not sure if the face and hair even fit with the clothing rendering. I still have a lot to paint I wanna make this look good

>> No.4321454
File: 15 KB, 393x420, f51df267548e32d1bb31441c6bad1bf9.jpg [View same] [iqdb] [saucenao] [google]
4321454

>>4321450
While I recognize there is work to be done, I'm not seeing what you mean in regards to neck placement?

>> No.4321458

>>4321454
The most left and most right one. Not necessarily the neck placement, but the connection between the neck and the chin is what the problem was, my mistake.

>> No.4321459

>>4321458
Much better. Lets not give beginners shit advice, eh?

>> No.4321461

>>4321452
Wait I think it's the black, I'll just tweak the colors so it doesn't contrast like that

>> No.4321465
File: 35 KB, 433x670, 126948758c0f72664c00743cc28c284b.jpg [View same] [iqdb] [saucenao] [google]
4321465

>>4321458
Thanks for the feedback. The left most was the first one I tried and I can recognize it's pretty shit. My biggest struggle was getting the scaling of the contours of the lips and chin right. I'd look at the negative space and draw the curves but they always ended up long which resulted in a lot of erasing.

>> No.4321470

>>4321465
Oh I see. General advice, when copying and studying from life analyze the relationships between lines and look at the subject more than your drawing

>> No.4321486
File: 381 KB, 1506x829, bbsd34.png [View same] [iqdb] [saucenao] [google]
4321486

Any tips with drawing clothes? Should i check specific resources?

>> No.4321496
File: 8 KB, 793x572, 1point.png [View same] [iqdb] [saucenao] [google]
4321496

1 point of perspective isn't even real right? The red lines should be converging in the middle, even if it's just the slightest converge possible?

>> No.4321506
File: 140 KB, 1280x720, maxresdefault (2).jpg [View same] [iqdb] [saucenao] [google]
4321506

>>4321496
That is not one point perspective, and no, those red lines should NEVER converge in one point perspective.

Where are you learning this? Put a box in front of you, on a table or something, right in front of you. Of course it exists.

>> No.4321515

>>4321506
No that is one point perspective but you are right about it existing and the lines not converging.

>> No.4321517

>>4321515
Every single line in the image he posted is parallel, which lines converge to a single point? The answer is none, it's not one point perspective at all.

>> No.4321519

>>4321517
get your eyes checked

>> No.4321521

>>4321517
>>4321519
It's just bad picture I did in 5 seconds, some of the same parallels converge, some of them don't. Anyway I got it now, no worries.

>> No.4321522
File: 15 KB, 793x572, box.png [View same] [iqdb] [saucenao] [google]
4321522

>>4321519
Fine, they aren't parallel, but it's completely fucked. Not one point perspective.

>> No.4321526

>>4321496
ok here you go
neither 1, 2 or 3 perspective is "real" - its all a simplification we created for various purposes, drawing being an example. EVERY pair of parallel lines ALWAYS converges towards their vanishing point, but in 1 and 2 point perspective we "ignore" the converging effect of one or two pairs. in the example you posted - (1 point perspective, so we "ignore" converging of 2 pairs, the horizontal and vertical ones) - the red lines ARE converging towards a point, but the point is so, soooo far away from the viewer, that we can ignore the distortion of these lines. here's a simple example: when you stand before a very tall building and look at the entrance, the left and right edges of the building look parallel to each other. BUT if you look up... you will suddenly notice the lines are, in fact, converging towards a point somewhere in the sky. so, again: at first it looked as if the walls of the building arent converging simply because you cannot see it "yet", but the closer we move to the vanishing point, the more the lines start to converge. so in your example, if we make those two red lines really, reaaaally long, they would eventually start converging very slowly toward a vanishing point - both on left and right side. fish eye perspective could be a good comparison here.
think hard about what i just told you and make sure you understand it.

also try a very simple exercise. draw a horizon line on paper and mark one vanishing point on that line. now draw a 1 point perspective box very close to that vanishing point and another box as far away from that box as possible. see the difference in the lines "distortion"? if you move very far away from the vanishing point, the lines will start to "straighten" up.

and >>4321506 needs to shut the fuck up and go back to perspective books.

>> No.4321530

Anyone got some tips or tutorials on noses and lips?

>> No.4321664
File: 2.84 MB, 1926x1574, rsz_akuatsubutter_0002.png [View same] [iqdb] [saucenao] [google]
4321664

>> No.4321716
File: 350 KB, 1080x580, 20200121_125349.jpg [View same] [iqdb] [saucenao] [google]
4321716

>>4321445
Some quick practice during lunch. Need to learn noses and mouths better like this guy >>4321530

>> No.4321719
File: 860 KB, 4009x3908, A267C98F-076C-4060-8217-09A7EECD29B9.jpg [View same] [iqdb] [saucenao] [google]
4321719

>>4321357
My first commission, I know the feet are weird, and the colors are dumb but its what the guy wanted

>> No.4321728
File: 66 KB, 856x871, 8EDE5B3A-01F7-4B88-8F9E-4A79F1F39878.jpg [View same] [iqdb] [saucenao] [google]
4321728

>>4321357
>>4321719
And my current comm im working on

>> No.4321736

>>4321719
It's weird to me that people seek out and pay for such content. One thing that pops out to me is the perspective on the (our) left leg. Seems to me it should be pointing more to the right. Someone please correct me if I'm wrong.

>> No.4321743
File: 139 KB, 1000x1000, more_gesture_drawings.png [View same] [iqdb] [saucenao] [google]
4321743

more stick figures

>> No.4321772
File: 810 KB, 1000x918, 743C74A2-028A-4CB9-B136-39F79CDB4276.png [View same] [iqdb] [saucenao] [google]
4321772

was working on this a long time ago and decided to finish it. so how it?

>> No.4321792 [DELETED] 
File: 3.78 MB, 828x1792, 28E88D5A-6A99-495A-95FE-4832EB811399.png [View same] [iqdb] [saucenao] [google]
4321792

>>4320415

I’m on holiday atm but I’m still trying to draw one figure a day. I struggled more with this more passive pose than I did with the more dynamic ones

>> No.4321797 [DELETED] 
File: 365 KB, 1536x2048, 20D0C8EE-F447-4796-B400-6C89B96CD123.jpg [View same] [iqdb] [saucenao] [google]
4321797

>>4320415 #

I’m on holiday atm but I’m still trying to draw one figure a day. I struggled more with this more passive pose than I did with the more dynamic ones

>> No.4321805
File: 55 KB, 480x640, C83CE050-CE49-4346-AD2B-550860C579AD.jpg [View same] [iqdb] [saucenao] [google]
4321805

>>4320415 #

I’m on holiday atm but I’m still trying to draw one figure a day. I struggled more with this more passive pose than I did with the more dynamic ones

also I’m phoneposting sorry for image size

>> No.4321841

>>4321736
Yeah that's what I meant by the feet being weird, I should have pointed the foot and kneepad more towards the viewer but I got too invested in other parts of it and only realized after i had started shading it. Subject matter aside am I going to make it /ic/

>> No.4321850
File: 821 KB, 846x904, aa.png [View same] [iqdb] [saucenao] [google]
4321850

Are the shadows better now?

>> No.4321851

>>4321357
That's an exercise from Keys to Drawing right? I remember doing that one.
Haven't drawn since then.

>> No.4321854
File: 718 KB, 661x680, aaa.png [View same] [iqdb] [saucenao] [google]
4321854

>>4321850
Here's the ref. Just realised I made the nose too small

>> No.4321865

Anyone have advice on how to use reference? I get the steps of getting the reference of what I want to draw but I don't understand at all how to use it besides tracing. I don't know whether to break every single part of the reference separately or something else. I see people using a single image of a character and making their drawing out of that.

>> No.4321892

>>4321850
Looks bit overendered. Though you have done admirable job, a /beg/ can't really reach photorealistic rendering so the result is always pudgy face. I would push the contrast and bring up some facial structure for more beautiful and readable face.

>> No.4321957

>>4321865
You're supposed to deconstruct the reference to gather information, and use that information to draw what you're supposed to. Say you want to draw an apple, you deconstruct the apple reference to figure out what shape it is (from a 2D picture to a 3D construction), then use that construction to draw your apple. The same way, you use the apple reference to see how light affects it, then you use that information to add lighting to your apple. The same applies to colours and so on.

If you don't deconstruct the reference you're just copying/tracing something, which is pretty useless if you want to improve.

>> No.4321975
File: 660 KB, 1837x3264, 20200120_021117~2.jpg [View same] [iqdb] [saucenao] [google]
4321975

I did a still life of a miku figure. I drew based off what I saw and didn't draw the way I typically do so the face is a bit wonky

No, I can't Loomis a still life

>> No.4321991

>>4321975
>you cant apply construction to reference
Who told you this?

>> No.4322004
File: 54 KB, 640x512, 1564914950403.jpg [View same] [iqdb] [saucenao] [google]
4322004

>>4321957
Ok I'm getting it. So for characters for example would I need to break down all the clothes on a character or treat the character as one whole object clothes and all?

>> No.4322037
File: 2.97 MB, 1400x6521, 1559535187983.png [View same] [iqdb] [saucenao] [google]
4322037

I need to structure out a plan on learning - I've reached the 250 box challenge on Drawabox and need to do some other stuff alongside it. There's a bunch of books and all the guides in the world, but I want to have a rigid plan in place that I can stick to (right now I'm just overwhelmed). Right now I don't want to be umming an ah-ing about what I should be looking at, and I want to be spending my learning time as efficiently as possible.

I think this guide from Nsio is nice and all, but it doesn't offer specific details. The guide in the sticky mentions a bunch of books immediately and only mentions Drawbox in Step 3, which seems crazy considering how it's starts off with absolute fundamentals.

Can someone offer me some constructive detailed advice on exactly what resources to study and exercises to practice? I know the common advise is just to practice and the content isn't that important, but I'm very keen to min-max it as much as possible. I have limited time and I want to know that I'm not grinding for little gain or enforcing bad habits.

>> No.4322042

>>4321449
Good job Anon
Off one habit, onto another

>> No.4322054

>>4321486
I saw some cool fabric studies on pinteret.

>> No.4322064
File: 559 KB, 1350x1747, ABFE871A-CE0D-422E-A1B4-0CFC51599161.jpg [View same] [iqdb] [saucenao] [google]
4322064

This is my first time drawing horses and I want to get good enough to draw a horse anime.

>> No.4322073

>>4322064
Make your lines a bit more confident and work on your anatomy and proportions mate. You have the general idea down but the legs are way too thick on most of these. Do some horse studies and analyze them very heavily

>> No.4322078

>>4321486
Pinterest*

>> No.4322106

>>4321991
My art teacher

"Look at what's there. Don't make things up"

When I go back to construction, I typically end up ignoring the still life altogether

>> No.4322110

>>4322042
Sure, but I consider drawing a much more worthwhile habit, and will ultimately be more fulfilling when I can draw the things I want.

>> No.4322127

>>4322064
Study horse skeletons and musculature.

>> No.4322135

>>4322106
Sounds to me what he's telling you is to be analytic and to that end applying construction is exactly what you want to be doing.

>> No.4322200
File: 217 KB, 530x892, Krpk.png [View same] [iqdb] [saucenao] [google]
4322200

FUCK
Its the first image I have enough balls to post, the first that I feel somewhat happy with.

I know it's shit and I can tell it's so basic but I feel happy and I just wanted to share it

>> No.4322203

>>4322200
gj and nice numbers. now do another one

>> No.4322215
File: 203 KB, 800x800, 724E5B5F-760C-4CD3-8E9A-F44738316859.jpg [View same] [iqdb] [saucenao] [google]
4322215

Developed a new style recently—more work on ig @rnobs

>> No.4322218

>>4322200
You really shouldn't have shared it.

>> No.4322219

>>4322215
fuck off retard

>> No.4322228

>>4322203
Thanks anon :D

>> No.4322229
File: 213 KB, 1509x1177, zzzz.png [View same] [iqdb] [saucenao] [google]
4322229

would appreciate help with this

>> No.4322246
File: 1.90 MB, 1600x1691, optimus.jpg [View same] [iqdb] [saucenao] [google]
4322246

first month on digital, how bad is it?

>> No.4322249

I heard that giving yourself very little time to draw gestures helps with stiffness, is that true?

>> No.4322256

>>4322246
Not bad but maybe you should try to avoid hatching and experiment more with different types of brushes for shading.

>> No.4322262

>>4322249
From my experience, yest and no. Giving yourself less time will force you to portray only the most essential elements to get the pose across, which would be the gesture.

However it can also cause you to just do it fast and sloppy and not get much out of the exercise. The point is to just focus on getting the gesture right. Form, shape and proportions can be dealt with another time.

>> No.4322274

>>4322256
thank you, will do that. I'm trying to look for a tutorial on digital shading for skin tones, any recomendations?
(will check the sticky again, obviously)

>> No.4322278

Why didn't you link in the old thread?
>>4321357

>> No.4322285

>>4322229
Please draw where you think the neck would go.

>> No.4322295

>coming up on 2 years in /beg/
maybe if I stuck to a plan like >>4322037 I wouldn't be this slow to progress
though I can be happy I have progressed some through sheer mileage if nothing else

>> No.4322298

>>4322229
perspective

>> No.4322299

>>4321772
It's not bad, but it feels stilted.

>> No.4322301

>>4322215

cool. but these type of art doesn't belong here. it's more about technical aspect of art rather than raw expressions.

pretty cool stuff. best of luck to you.

>> No.4322310
File: 335 KB, 3018x1177, zzzz fix.png [View same] [iqdb] [saucenao] [google]
4322310

>>4322285
somewhere here i guess
i was trying to foreshorten her head but it just ended up looking crooked. pic on the right is my attempt at a fix.

>> No.4322311
File: 272 KB, 2292x1490, carpal tunnel relief lol.png [View same] [iqdb] [saucenao] [google]
4322311

I know its a sketch, but I feel like it sucks a bunch. Can I get some critique?

>> No.4322312

>>4322037
If you're minmaxing then try an online course. Some of them are pretty good, just look in the video course thread for stuff that interests you and get that shit. People have recommended steve huston here before so i'd go with his stuff if you have no idea.

>> No.4322316

>>4322312
I didn't see that thread, thanks anon.

>> No.4322319
File: 210 KB, 1199x923, references.png [View same] [iqdb] [saucenao] [google]
4322319

I started digital on PS last week.
Got some references from another thread. Am I doing it right?
Also I want to try to shade with digital but I've never done this before and I don't know where to start.

>> No.4322323
File: 1.78 MB, 3508x2480, 6BD7F2F5-1438-4B65-8101-CDF96FEAD6AB.jpg [View same] [iqdb] [saucenao] [google]
4322323

>>4322064
Your anatomy is all off anon.
Part of this looks like foals. The other deformed heads. You gotta study horses anon.
They have three body types.
The big boy. Draft horse.
Average.
And racing horse. More lean.

>> No.4322325

>>4322004
Anyone?

>> No.4322328

>>4322262
>The point is to just focus on getting the gesture right. Form, shape and proportions can be dealt with another time.
So try to get the gesture right with the least amount of strokes? Because just getting the gesture right is a very loose goal and I feel like I'll spend too much time adjusting every part of it as if it's a real drawing and erase it every time I think it's too stiff.

By the way when drawing gestures should I use references? Real life ones or other peoples' gesture studies?

>> No.4322342

>>4322323
holy shit that's an amazing mane

>> No.4322372

I don't understand the process of practicing specific fields. How many things can I practice at once? Should I practice that thing exclusively until I'm good at it? Isn't that too broad? How do I know I'm good enough to move onto something else?

It's all so tiresome.

>> No.4322376
File: 79 KB, 1080x1080, IMG_20200121_155505_761.jpg [View same] [iqdb] [saucenao] [google]
4322376

Trying to draw realistic faces from imagination. how did i do? what can i do better? could this be a real person?

>> No.4322383

>>4322328

It's about capturing the flow and motion of the pose, it's not a real drawing, it's an exercise to build one of the skills you need to draw a good drawing.

>By the way when drawing gestures should I use references? Real life ones or other peoples' gesture studies?

Using references for gesture drawing is MANDATORY. The point is to break down something complex down to it's basest elements. Much preferably, use real life pictures. If you're unsure where to get some, use these sites:

https://www.quickposes.com/en/gestures/random
https://line-of-action.com/
http://www.posemaniacs.com/

>> No.4322390

>>4322383
Damn this is very useful! Thanks.

>> No.4322405
File: 173 KB, 340x465, 1366692076094-1-.png [View same] [iqdb] [saucenao] [google]
4322405

>>4322376
pretty good Mike

>> No.4322435

>>4322310
in case you haven’t noticed the neck attaches at the back of her head at the completely wrong spot. A more realistic position for the head would be a downward tilt towards the viewer. Your anatomy is overall kind of wonky, but good job going for a difficult pose.

>> No.4322439

>>4322405
i dont get the reference so... thanks

>> No.4322460
File: 146 KB, 736x1052, b429819af6a1ac1c87e9bbc42bf20850.jpg [View same] [iqdb] [saucenao] [google]
4322460

Is drawing straight lines really that important?

>> No.4322488

>>4322323
Yeah, a couple are foals. It’s hard to find good photos that aren’t in a total profile side view. I’m reading through some animal anatomy books including Villpu too so I’ll keep drawing.
Thanks Anon.

>> No.4322495

>>4322460
For art? No. For practice? Yes. Drawing straight lines is a good way to develop muscular control in your hand. You don't have to be able to draw long unbroken straight lines by hand, that's why we invented rulers.

>> No.4322508

>>4322460

control is important.

>> No.4322527

>>4321465
Holy shit! Is that the Coomer?!

>> No.4322569
File: 2.46 MB, 4295x5570, pitou_jacket.png [View same] [iqdb] [saucenao] [google]
4322569

are there any serious problems with this before I start to line it?

>> No.4322574
File: 3.34 MB, 2756x3344, Blerg.jpg [View same] [iqdb] [saucenao] [google]
4322574

I've set a goal for myself to fill one page a day starting yesterday. What am I doing wrong/right? I already know I need to slow down and take more time.

>> No.4322579

>>4322569
The perspective is wrong and her thighs aren’t wide enough. Redraw her as a box (3 point perspective) first and then liquify or warp your drawing to match the box perspective

>> No.4322593

how do I study light and shadow?

>> No.4322603

>>4322593
Still lifes, drawing from life.

>> No.4322606

>>4322593
turn on a light, look at the shadow. On a more serious note you could take a look at scott robertsons how to render, or just do some value studies.

>> No.4322612

>>4322574
You've managed to mess up 9 straight lines at the most complex. Work on keeping your lines straight and parallel.

>> No.4322619

can someone explain /i/ - Oekaki to me? is it worth posting there? not necessarily a drawing question but I am curious about that board and I don't get it

>> No.4322622

>>4322619
From my understanding it's like a casual doodle/sketch board.

>> No.4322623
File: 362 KB, 795x749, 012120-1.png [View same] [iqdb] [saucenao] [google]
4322623

god im so tired of nosebro please just give me crit so I can surpass him

>> No.4322624
File: 127 KB, 1000x600, anatomy.jpg [View same] [iqdb] [saucenao] [google]
4322624

Hows my anatomy lookin anons

>> No.4322630

>>4322579
Not the guy you're replying to but where would the points go?

>> No.4322668
File: 1.66 MB, 1581x2098, 01212020.png [View same] [iqdb] [saucenao] [google]
4322668

Where did I fuck up /ic/

>> No.4322671

>>4322668
Was he supposed to have breast implants?

>> No.4322689
File: 535 KB, 731x473, apple.png [View same] [iqdb] [saucenao] [google]
4322689

Is this readable? Do these metal bars look rusted enough, and is there anything that I can do to show that this shot is inside of something worn and weathered? Thank you.

>> No.4322691
File: 453 KB, 757x491, pear.png [View same] [iqdb] [saucenao] [google]
4322691

Thank you for allowing me to post this skeleton and rough sketch here as well. Does this composition look alright, or should I look in from further away?

>> No.4322695

>>4322037
Can I start from 1st Mastery if that's my current level?

>> No.4322703
File: 182 KB, 962x641, rusted train interior.jpg [View same] [iqdb] [saucenao] [google]
4322703

>>4322689
the metal rods look like slanted tree trunks- i assume you wanted them to look like rusted H beams? there's also no indication that this is the interior of anything, it looks like a still shot of a forest with moss and ferns (and the focus on the centipede doesn't help). you should work on making small sketches of the scene you want to show from different angles until you find something you like and that is readable before committing to painting in color. look up pictures of the interior of rusted vehicles like planes, trains, trucks, etc to get a better idea of how you would frame the setting of your picture

>> No.4322754

>>4322703
Oh! Okay, Thanks a million, thank you so much! Yeah, I should look at more references and thumbnail more before layering it all in. You're absolutely right, you made tons of good points!! I'll take some glances and good looks at all kinds of wrecks and abandoned sites right now- I hope that your night's extremely great, TYSM 4 your words!

>> No.4322766

>>4322037
Start with basics. Observational drawing, composition, value, perspective, gesture, line/shape/pattern/texture drills and hand control, lighting and shading. Learn how to measure accurately and sight with your pencil.

Schoolism has some good courses on this stuff. Drawing fundamentals with thomas fluharty is a good place to start (the guy gets kind of annoying to listen to after a while but the content is good)

ctrl paint also has a ton of good stuff, free or paid.

If you want to do anatomy & figures go with proko, but learn the other stuff first. Even the free stuff on youtube is good. People here shit on him but dont listen to ic

What nsio says is true, skills kind of build off eachother and once you understand something you can get a lot of passive practice, so for that reason get a basic understanding of the fundamentals and then come back and brush up on them as you need to. You can work on perspective, color, shading, etc while you do other stuff

Don't know if you're digital or not but if you are, take an introductory digital painting course. Ctrl paint or schoolism. Both are great, although ctrl paint goes more in depth as far as using photoshop. The rendering one, color, and digital sketching

After all that learn about color.

When you're starting out it's all about mileage. Do every drawing in fun with a pencil if you haven't. Do still lifes, do figure studies, landscapes, whatever you want to learn, practice that. Plan it out in a spreadsheet.

You could pick a book and stick to it, draw everything from it and practice
Find a course online
or go off and practice on your own

I would definitely recommend courses if you're just starting out. Can't go wrong with schoolism and $30 a month covers most topics. You might get a bit more out of it if you're al ittle more experienced though so you could just draw from books.

No book or course is going to magically get you there, it's the actual practice that counts.

>> No.4322772

>>4322754
https://southeastasiabackpacker.com/bangkok-train-graveyard
https://www.bcd-urbex.com/powerplant-x-abandoned-power-station-luxembourg/
no probs. the first article has some pretty cool pictures of rusted trains and buses and stuff and fun shots of them at different angles. second link is an abandoned power plant station with some interesting machinery and much bigger spaces. you can check those out for inspiration

>> No.4322852
File: 441 KB, 720x1034, Screenshot_2020-01-22-01-01-58-1.png [View same] [iqdb] [saucenao] [google]
4322852

This is in progress, but would love a critique before I finish it so it looks better.

Thanks

>> No.4322857
File: 479 KB, 1124x1596, Book.jpg [View same] [iqdb] [saucenao] [google]
4322857

>>4322004
There’s a manga book specifically on deconstruction. It’s in the mega. But you have to be solid in construction before you can start deconstruction. You also have to know decent perspective. Learn construction, perspective, basic anatomy and you’re good to start working on deconstruction

>> No.4322859

>>4322852
Don’t render with airbrush and don’t just pick a darker shade of the same color. Start studying color theory

>> No.4322870
File: 1020 KB, 1000x1383, Gromstadddd.png [View same] [iqdb] [saucenao] [google]
4322870

i know my shading is shit im just more focused on trying to draw a headshot at an angle

>> No.4322874

>>4321957
>copying/tracing something is pretty useless if you want to improve.
moderndayjames

>> No.4322879
File: 349 KB, 1124x1576, kaadfsssf.jpg [View same] [iqdb] [saucenao] [google]
4322879

imagination sketch of something I want to draw. I’ll have to find references first but what do you guys think? It’s meant to be wholesome big brother and little sis but I’m worried it’s not expressive enough

>> No.4322901
File: 117 KB, 715x637, WIP.png [View same] [iqdb] [saucenao] [google]
4322901

How to lean values the right way? Should I start with simpler objects first?

>> No.4322965

>>4322064
Measure more, don't forget to see where certain parts of the reference line up with other parts. I recommend you read Keys to Drawing.

>> No.4323001
File: 342 KB, 908x908, habibi.png [View same] [iqdb] [saucenao] [google]
4323001

>> No.4323126
File: 300 KB, 1587x1190, IMG_20200122_155828-1587x1190.jpg [View same] [iqdb] [saucenao] [google]
4323126

Pls help me fix this guy bros, whats wrong with him?

>> No.4323162
File: 545 KB, 1350x1747, C7E96C53-5EA9-4CBE-8A24-2513C0EA72FB.jpg [View same] [iqdb] [saucenao] [google]
4323162

I’m the horse anon from yesterday, am I on the right track?

>> No.4323171

Why is everyone who teaches art on the internet so bad at it? The Draw a Box guy, 90% of /ic/, Jazza, etc. The only good one is Proko but he draws fine arts bullshit.

>> No.4323176

>>4323171
What are you looking for? What is considered good? A lot of people are able to learn from people on the internet, otherwise they wouldn't have successful platforms.

>> No.4323181 [DELETED] 
File: 263 KB, 1280x958, 09FAA4C0-2ED3-44E5-B77F-4D185C817D60.jpg [View same] [iqdb] [saucenao] [google]
4323181

>>4321805
I’d appreciate some clarification on what contour drawing actually is, because I’m worried I’m doing it. I’m constructing the primary masses of the torso, and drawing gesture in the arms and legs before I draw them, but I’m not sure if I’m actually contour drawing.

I feel like I can only actually place down lines on the contours since that’s the outline of the shape, but when I’m doing that around my own construction is that okay? Sorry if I’m not wording myself correctly.

>> No.4323183

>>4323181
Contour drawing involves no construction, and is simply drawing the contours of the object you're looking at.

>> No.4323186
File: 522 KB, 2500x1875, 20200122_100431smol.jpg [View same] [iqdb] [saucenao] [google]
4323186

I've been having trouble making my faces not look like freaking squidward heads. I'm only a week in to drawing faces.

>> No.4323187

>>4323171
>Why is everyone who teaches art on the internet so bad at it?
The professors are even worse...

>> No.4323189
File: 34 KB, 414x447, 4FB456F9-BF9E-46F7-987E-F14B25A05D6A.jpg [View same] [iqdb] [saucenao] [google]
4323189

>>4321805 #
I’d appreciate some clarification on what contour drawing actually is, because I’m worried I’m doing it. I’m constructing the primary masses of the torso, and drawing gesture in the arms and legs before I draw them, but I’m not sure if I’m actually contour drawing.

I feel like I can only actually place down lines on the contours since that’s the outline of the shape, but when I’m doing that around my own construction is that okay? Sorry if I’m not wording myself correctly.

>> No.4323191

>>4323183
Sorry, deleted the post bc I fucked the image dimensions, but thank you

>> No.4323194
File: 1003 KB, 1390x1390, imgn.png [View same] [iqdb] [saucenao] [google]
4323194

Oboro from Fire Emblem Fates. PLEASE let me know how to improve him

>> No.4323198
File: 1.54 MB, 3024x4032, 20191226_100958-min.jpg [View same] [iqdb] [saucenao] [google]
4323198

>>4321357

>> No.4323199

>>4323186
focus on your handwriting first.

>> No.4323201

>>4323001
Did you really just give her big tits? You fucking coomer.

>> No.4323204

>>4323198
sorry you spilled all your paints anon

>> No.4323209

>>4323204
At least something came from it

>> No.4323212

>>4323209
>came
COOOOOOM

>> No.4323233

I'm 23, is it too late to change my pencil grip? I only found out on my mid teens that there's a correct way to hold the pencil which is the tripod grip. The way I hold it is the pencil rests on right above my ring finger distal joint, and use both the index and middle finger on top of the pencil for control.

>> No.4323247

>>4323233
if you try and change your pencil grip the police will come and chop your hands off, it happened to my cousin's friend's brother.

>> No.4323251

>>4323233
nope. Overthinking it, just do what feels comfortable. Theres plenty of videos on this (try proko)

>> No.4323257
File: 2.15 MB, 4032x3024, FEA0419B-37D0-4F30-BD24-ADBA2C51916E.jpg [View same] [iqdb] [saucenao] [google]
4323257

So I’m hoping to get a bit of advice and possibly some critique on drawing breasts cause I having difficulty understand how it sits and meshes with the pecs

>> No.4323258
File: 1.89 MB, 4032x3024, 89F65C19-766C-4CA8-BB41-9FA2EC6A4EC3.jpg [View same] [iqdb] [saucenao] [google]
4323258

>>4323257

>> No.4323261
File: 2.50 MB, 4032x3024, E46079F7-4227-42A3-84C6-2D80C7258377.jpg [View same] [iqdb] [saucenao] [google]
4323261

>>4323258

>> No.4323265
File: 2.75 MB, 4032x3024, 7FD2785A-5836-4C78-B03A-7037FEBDEBEF.jpg [View same] [iqdb] [saucenao] [google]
4323265

>>4323261

>> No.4323268
File: 2.09 MB, 4032x3024, 21C47FB8-8012-486C-845A-D03221EC7287.jpg [View same] [iqdb] [saucenao] [google]
4323268

>>4323265

>> No.4323269
File: 2.43 MB, 4032x3024, CDC95281-27A4-432F-9604-6716BF67FBBF.jpg [View same] [iqdb] [saucenao] [google]
4323269

>>4323268

>> No.4323270

>>4323257
>>4323258
>>4323261
>>4323265
resize your images

>> No.4323272
File: 2.36 MB, 4032x3024, A28F6911-E1C0-42A7-B0F4-97A5785FCE71.jpg [View same] [iqdb] [saucenao] [google]
4323272

>>4323269

>> No.4323273

>>4323272
FUCKING RESIZE YOUR IMAGE RETARD

>> No.4323275

>>4323270
Sorry I’m kinda phone posting at the moment so it might take me a minute

>> No.4323279
File: 322 KB, 1280x960, BAC99319-D075-4221-BC06-8C4A914D42A1.jpg [View same] [iqdb] [saucenao] [google]
4323279

>> No.4323281
File: 269 KB, 1280x960, 75138250-4303-4716-9B1C-82D96C51C219.jpg [View same] [iqdb] [saucenao] [google]
4323281

>>4323279

>> No.4323282
File: 369 KB, 1280x960, 1C42FCCF-2A8D-405B-B55B-E91F735CA898.jpg [View same] [iqdb] [saucenao] [google]
4323282

>>4323281

>> No.4323283
File: 408 KB, 1280x960, 2164577D-2621-4598-ACD2-873C85E6F1CC.jpg [View same] [iqdb] [saucenao] [google]
4323283

>>4323282

>> No.4323284
File: 304 KB, 1280x960, 55E96F72-7F2A-4CC1-916A-8CFF1866B1F2.jpg [View same] [iqdb] [saucenao] [google]
4323284

>>4323283

>> No.4323288
File: 366 KB, 1280x960, 794FEC40-C869-4A9A-913A-08B89BAF358C.jpg [View same] [iqdb] [saucenao] [google]
4323288

>>4323284

>> No.4323290
File: 338 KB, 1280x960, 7C7B21FE-CEAD-4311-B19C-2AB2BEC6CAB5.jpg [View same] [iqdb] [saucenao] [google]
4323290

>>4323288

>> No.4323291 [DELETED] 

>>4321445
>>4321449
>>4321452
>>4321486
>>4321664
>>4321716
>>4321719
>>4321772
>>4321805
>>4321850
>>4321975
>>4322004
>>4322064
>>4322215
>>4322246
>>4322311
>>4322319
>>4322460
>>4322623
>>4322624
>>4322689
>>4322901
>>4322879
>>4322870
>>4322852
>>4323189
>>4323186
>>4323194
>>4323198
>>4323257
>>4323272
>>4323279
ngmi, learn to code.

>> No.4323293

>>4323279
>>4323281
>>4323282
>>4323283
>>4323284
>>4323288
>>4323290
Resized

>> No.4323297
File: 107 KB, 1267x887, 1544027361430.jpg [View same] [iqdb] [saucenao] [google]
4323297

>> No.4323298

>>4323291
Valuable input, thanks. Good thing I already have a tech job and draw for my own personal benefit.

>> No.4323300

>>4323291
it said to keep the images around 1000 pixels, idk what else im doing wrong

>> No.4323302

>>4323298
ngmi

>> No.4323308

>>4323291
You're the only one who replied to my post so I'm thankful. I will code after learning how to draw though, to make some Visual novel or cheap online ero game

>> No.4323318

>>4323291
Why is coding the alternative suggested?

>> No.4323337
File: 64 KB, 739x415, post your work.jpg [View same] [iqdb] [saucenao] [google]
4323337

>>4323291
ahem

>> No.4323341

>>4323302
Imagine needing to make it

>> No.4323347
File: 599 KB, 1917x1582, IMG_20200122_092023.jpg [View same] [iqdb] [saucenao] [google]
4323347

Tried making some space bullshit

Does it at least have soul?

>> No.4323361
File: 52 KB, 720x1228, Untitled.png [View same] [iqdb] [saucenao] [google]
4323361

perspective makes me sad

>> No.4323365

>>4322569
That's very cute.

>> No.4323368
File: 10 KB, 379x217, 12345.png [View same] [iqdb] [saucenao] [google]
4323368

could somebody please tell me why my filters aren't completely working? It seems to work randomly

>> No.4323371

>>4323291
>ngmi, learn to code.
But i'm fulltime illustrator...

>> No.4323378

>>4323368
nvm I got it

>> No.4323381
File: 565 KB, 1080x1056, 20200122_125529.jpg [View same] [iqdb] [saucenao] [google]
4323381

Lunch sketch

>> No.4323401
File: 284 KB, 1587x1190, IMG_20200122_185431-1587x1190.jpg [View same] [iqdb] [saucenao] [google]
4323401

>> No.4323408

>>4323401
Your style is very similar to mine, have you tried gesture drawing?

>> No.4323418
File: 425 KB, 1500x1096, CanaDrinkingCLothedTogether.png [View same] [iqdb] [saucenao] [google]
4323418

So I'm determined to make it and I've been watching a few tutorial vids by this guy here. And he's been breaking down drawing into basic shapes. He says that drawing ovals isn't a good thing and that you learn better if you draw with triangles because it forces you to make a decision and that ovals are very indecisive. Am I misunderstanding that concept, or is that some good advice? Unfortunately I already finished the coloring of this before I watched the tutorial and would rather move on instead of spending another few days on fixing this since I can always come back and I want to put that advice to use.

>https://www.youtube.com/watch?v=FCHhNJWzUnc&t=834s

>> No.4323419

>>4323408
Yes i just started hamptons course, grinding gesture atm not sure if you can tell tho lol

>> No.4323426
File: 894 KB, 1373x1030, Webp.net-resizeimage.png [View same] [iqdb] [saucenao] [google]
4323426

what think

>> No.4323428
File: 357 KB, 1016x1313, Webp.net-resizeimage (1).png [View same] [iqdb] [saucenao] [google]
4323428

>>4323426
anotha one

>> No.4323434

>>4323426
>>4323428
really good, better than most of the anime/cartoon porn shit on this board

>> No.4323439

>>4323426
>>4323428
Needs more Loomis.

>> No.4323441

>>4323428
>>4323426
really nice but i don't think you belong in /beg/ more like /int/ or /draw/

>> No.4323444

>>4321449
One... More... ARAM....

>> No.4323448

>>4321664
That's a tall ass butterfly bro

>> No.4323453
File: 331 KB, 2600x2200, demonbby.png [View same] [iqdb] [saucenao] [google]
4323453

>>4323434
thank u anon:)
>>4323439
just remembered i havent done my /daily loomis/ thank u anon
>>4323441
thank u:) i posted there like twice but everyone told me to get back here but honestly idont know anymore

>> No.4323455

>>4323418
I'm still learning too, but I think it's pretty good advice. Think of the top view of a forearm for example. You can do an oval and get the idea across, but if you instead do two triangles (kinda like a diamond shape) you end up with a much more defined shape that already resembles a forearm.

I wouldn't never use ovals though, I think they're still useful for things like deltoids, biceps, calves, etc. Just make sure to use them along with other shapes to avoid making a sausage man.

>> No.4323468

>>4323419
Keep at it. I think the poses look quite stiff and awkward but with gesture drawing you're on the right track to fixing that.

>> No.4323470

>>4322215
Pretty derivative, no substance. Try to be more interesting if you're going of this type of art.

>> No.4323472

>>4322246
How bad? It's badASS

>> No.4323533

I just find out about stabilizers, can someone recomend me one? pref free I'm a poorfag

>> No.4323538

>>4323533
I'd recommend trying to learn without one, I dunno how /beg/ you are.
A lot of people recommend Lazy Nezumi but I've never used it.

>> No.4323540

>>4323453
>everyone told me to get back here
don't listen to them, everything that they don't like is beg

>> No.4323550
File: 1.67 MB, 807x1229, 1552527481022.png [View same] [iqdb] [saucenao] [google]
4323550

I did the meme. I was struggling a bit trying to figure out what to draw next. I drew his hands in early on and ended up totally fucking them up later. Left eye is also totally misaligned. At least the original is ugly too. :^)

>> No.4323551

>>4322574
you should probably draw a bit bigger, always drawing so small will fuck you in the future by not being able to draw things close up
Idk if youre already doing drawabox but the first lesson would probably help you, you need to work on making straight lines with relative ease before going for boxes

>> No.4323553

>>4322870
halp me pls
also what tf do i do with the neck/chest area, the design i like i just cant execute it well :/

>> No.4323562
File: 1.80 MB, 1920x1200, My work from 2019.png [View same] [iqdb] [saucenao] [google]
4323562

I think this is every presentable drawing I made in 2019. (Stravinski is just there to fill the page.)

I like them all, but I'm obviously biased. What do you think?
Any critique is welcome.

>> No.4323571

>>4323562
Get out of your comfort zone.

>> No.4323593
File: 1.31 MB, 750x1000, ASTRA.png [View same] [iqdb] [saucenao] [google]
4323593

My masters, I require your feedback, CACHINNATE at my soul but pls I'm drawing blindly here

>> No.4323610

>>4322689
It's like your colors are racist towards other colors. Let them make contact a little bit.

>> No.4323617

>>4323171
>I don't like your advice try harder!
How about you fuck off buddy.

>> No.4323619
File: 678 KB, 873x921, Oh N-.jpg [View same] [iqdb] [saucenao] [google]
4323619

Drew this today...

>> No.4323620

>>4323610
lmaooo

>> No.4323621

>>4323198
Blog?

>> No.4323622
File: 642 KB, 997x1061, FARMER.jpg [View same] [iqdb] [saucenao] [google]
4323622

>>4323619
Also drew this, but this is with reference
Corn farming seems like a comfy job, but I wouldn't know..

>> No.4323625
File: 77 KB, 573x737, bridgm.jpg [View same] [iqdb] [saucenao] [google]
4323625

Man, this is so good.
Also heavily revised compared to older versions, so even /beg/s can understand it

>> No.4323626
File: 45 KB, 335x517, 1549855135402.jpg [View same] [iqdb] [saucenao] [google]
4323626

>>4323622
you seem to be putting squigly lines randomly, shirts do crumple and fold, but they follow a pattern, check some references on shirts, other than that i think its a splendid drawing, it aint much, but its honest work

>> No.4323627

>>4323368
Fucking based. I see coomers here looking for advice and I click hide.

>> No.4323630

>>4323626
the right sleeve you kinda had it but the rest of the shirts a bit sporadic

>> No.4323632

>>4323626
thanks, anon

>> No.4323633

>>4323621
Don't have one

>> No.4323664
File: 2.01 MB, 3022x2545, D7BA43C5-ADA8-462C-A317-94322222C783.jpg [View same] [iqdb] [saucenao] [google]
4323664

Working on gestures andmy linework

>> No.4323667

>>4323381
talented

>> No.4323687
File: 465 KB, 1843x929, huston_and_poses.png [View same] [iqdb] [saucenao] [google]
4323687

Am I getting ahead of myself trying to draw the entire bodies when practicing gestures?

The ones on the left was me following along Steve Huston doing these types of exercises. He seemed to focus on a small area per picture rather than drawing the whole thing.

Mine are on the right and I feel like maybe I was too occupied with drawing the whole thing instead of focusing on the gesture and form of smaller areas.

>> No.4323701

>>4323687
They look stiff and lack flow, work on your line work and exaggerate them to look more alive.

>> No.4323708

>>4323701
>exaggerate them to look more alive
Roger that. Is that pretty much one of the fundamentals of practicing capturing gesture? Huston also keeps saying to err on the side of too much rather than too little.

>> No.4323710
File: 238 KB, 928x1280, 21.jpg [View same] [iqdb] [saucenao] [google]
4323710

>> No.4323713

>>4323708
Well the point of gestures is to capture the motion and expression of the model as much as possible instead of focusing on construction and proportion too much. Ignoring those a little makes it easier to draw it in action.

>> No.4323714

>>4323710
Cool mushrooms anon, reminds me of morrowind.

>> No.4323719

>>4323713
Gotcha, I see why I got sidetracked. Huston's video course covers gesture and structure at the same time, so I guess his examples he worked through were more about structure than gesture this time.

>> No.4323747

How do I implement the things I learn with gestures in full drawings? It's easy to make good motions when drawing gestures because you can bend anatomy a lot more, but you can't do that on most real drawings.

>> No.4323911

I know this question is going to get infinite shit, but how fast can one progress? Like, zero to obligatory "French girls" level

>> No.4323928

>>4323453
This why we need another thread in-between /Beg/ and /int/

>> No.4323929

>>4323911
couple of years if you treat it a part time thing

>> No.4323934
File: 59 KB, 296x525, 1577555617481.jpg [View same] [iqdb] [saucenao] [google]
4323934

>>4323911
1 second if you believe

>> No.4323937

>>4323911
It depends on your technique, how much you actually draw per day and MOST IMPORTANTLY, how much you're able to pick up while drawing and remember for the next one. That's the part that depends on the person. Even if everyone had the same program, one would question certain parts of his drawing and think of solutions and start applying them sooner etc etc
If by French girls you mean realism though, maybe 5 months to a year. Realism is about picking up the visual cues and lines of what you're watching with your own eyes. It's not easy, but you start by copying apples and eventually other stuff BUT the tricky part is to not mindlessly copy, you need to understand the structure of what you're copying, visualizing it as if you were a cyborg scanning your prey. Eventually you move on to humans and can do realistic drawings with your pencil.

Still not easy though, I might be taking shit. After 3 months drawing I couldn't do it. Now a year later I haven't tried it yet, I just draw from imagination.
Oh right, if you wanna draw French girls by imagination and not copying a picture that's gotta be 2 years at least. 1 perhaps if you train like crazy.

>> No.4323941

>>4323937
>train like crazy
what's a more accurate definition of "crazy"?

>> No.4323944

I think I'm too much of a fucking brainlet for this. Watching this perspective course Marshall Vandruff and I don't fucking get it.

>> No.4323946

>>4323911
>>4323937
different anon here, gg i've decided i'd like to take a 180 with my life and work towards getting into an art school despite having little drawing experience. all advice very appreciated.

>> No.4323956

>>4323946
Focus strongly on fundamentals. Looking at a lot of art on social media and on other places a lot of people make drawings to “look good” and consider it a good drawing despite lacking consistent perspective, anatomy, and construction as well as some other things. I’m not saying go into art school only mastering these things but you’ll improve if you apply these principles to your art whether it be drawing from imagination or from life. Also try to draw everyday but have some fun, burnout is real. If you’re practicing, have some fun practicing and always allow yourself to be creative. Art should *never* feel like a chore or an obligation, but something that you want to do. Also stay organized with your art journey. Know what you want to study and why and learn what you want to draw and do your absolute best. Good luck :)

>> No.4323957

>>4323941
Actually looking at your daily schedule and making time for drawing, as if you wee going to work/school. I'd say 6 hours but 4 can be productive as well. More is welcomed. If you can draw while you're on school/work, that's the best, and it's a good way to have fun.
And of course you gotta set a program at first as if you were doing exercise repetitions , like, "Today I draw 10 apples, free time goes for gestures" or so.
That's just to build discipline. Art can't really go that way forever, you'll see what you need in time and your interests change. You get better and grasp different things, and watch different videos or read new tips that send you in a new direction, etc..

I still haven't practiced drawing machines after but one day I'll fully get into it by copying tires and understanding the structure of cars and stuff. Maybe one day you feel like dedicating a week or two for that, and your lines improve and become more precise.
Drawing organic / inorganic forms is quite a change.
Anyway the art road is big, the first thing is to build discipline no matter how and keep it.

>> No.4323962

Everything about learning this is so god damn daunting holy shit just getting started feels impossible

>> No.4323966

>>4323962
I'm sure learning how to ride a bike without training wheels felt the same way, even if you don't remember

>> No.4323967

Calm down, perhaps look at videos of how people practice. Gesture is a good place to start. I also did the drawabox exercises for about 2 days to feel like a pro, would have been boring to keep drawing lines and boxes though so look for something else. Don't take too much at a time.

>> No.4323969

>>4323957
>6 hours
fug, didn't expect that, but I guess it makes sense. I was more in the "daily quick exercises will do more than long 'tedious' ones" camp, but

>> No.4323971

>>4323962
post your working space if you feel comfortable. what are you drawing with?

>> No.4323972

>>4323966
You're right I don't remember that was like 20 years ago. I dunno like I try to start with Fun With a Pencil and it doesn't feel helpful to me in just the first few pages it's already too complicated like I need something even more basic than that. It also just doesn't feel very detailed in telling you how to do these things.

>> No.4323974

>>4323969
I mean if you're feeling burned out you gotta tone it down. As another anon said you also need fun or else you'll hate it. But at least 2 hours, try that.

>> No.4323976

>>4323971
Eh, I don't really want to post a picture of my working space. Why do you need it though? I'm just using a mechanical pencil and some big ass 11 x 17 copy paper because I have a shitton of it in my house.

>> No.4323977

>>4323928
I've always thought we needed something else, like "I started drawing yesterday" and "I don't completely dominate fundies but I know how to draw". For example in this thread
beg 1:
>>4321975
advanced beg:
>>4321850

>> No.4323978

>>4323976
what mech or desk? do you have a ruler?

>> No.4323980
File: 538 KB, 789x612, 1502205561562.png [View same] [iqdb] [saucenao] [google]
4323980

gave up on her face
need more loomis lol

>> No.4323981

>>4323976
Better workspace=Comfort = better art

>> No.4323984

>>4323978
No I don't have a ruler. The desk is old and I don't know the name of it. It's just a mechanical pencil if there's a specific name or brand then I don't know what it is.
>>4323981
I don't think my workspace is uncomfortable.

>> No.4323992

>>4323980
you drew her upper arms fat

>> No.4324014
File: 155 KB, 418x643, shitty anime face.png [View same] [iqdb] [saucenao] [google]
4324014

>>4323992
I'm having trouble making them look not fat

>> No.4324024

>>4323956
thanks anon!

>> No.4324025

>>4323980
>>4324014
The arms don't look fat to me, I think that anon is blind?

>> No.4324026

does anybody have a good guide on learning/understanding when to use different line thicknesses?

>> No.4324027
File: 810 KB, 1326x936, god man.png [View same] [iqdb] [saucenao] [google]
4324027

tiny anime face not mine

>> No.4324028

>>4323984
When I'm feeling anxious about getting started I just start doing simple 3d shapes. Its fast to get started and a good exercise to warm up and you can move on from there. If you stop there and truly dont feel like drawing, at least you got something in. Have fun with it.

>> No.4324092

Anons... I don’t get how to do coloring and highlights. This is for digital specifically: do I just make a layer (base color), then another layer of a slightly similar color, then another layer of a different color to make shadows and such? Every video I looked it at today was a “draw the rest of the fucking owl” about it.

>> No.4324096

>>4324014

right arm is pinching not overlapping. as for looking fat just define the muscles a little. you're doing contour and bulbous form.

>> No.4324120
File: 284 KB, 1373x1030, formwrap.jpg [View same] [iqdb] [saucenao] [google]
4324120

>>4323426

wrap around the forms

>> No.4324189

>>4324096
I'll try and look into the real muscles instead of just at the picture, I have an anatomy book I'm not really using

>> No.4324192
File: 183 KB, 453x600, file.png [View same] [iqdb] [saucenao] [google]
4324192

im having trouble finding the gesture of picrel, any help?

>> No.4324193

>>4324192
dude I'm not drawing a naked guy, that shit's gay

>> No.4324221
File: 572 KB, 1536x2480, D83B8E1F-86AD-46AC-9F1C-A5AA2D3887C1.jpg [View same] [iqdb] [saucenao] [google]
4324221

Decided to do the Picasso's Igor Stravinsky upside down exercise for the first time. How’d I do?

>> No.4324224

>>4324221
holy fuck i think that is the worst one i've seen

>> No.4324230

>>4324221

that exercise is to get you start drawing. that's it. move on.

>> No.4324248
File: 461 KB, 1018x1018, habibii.png [View same] [iqdb] [saucenao] [google]
4324248

>>4323001
>>4323201
yes

>> No.4324291

>>4324221
high tier kek

>> No.4324321

>>4324221
It's going to be a long journey, anon, but it will feel good when you notice you're progressing. Focus on lines and basic 3d shapes for now. Fill pages with straight lines (continuous straight lines, no chicken scratching), cubes, balls, prisms, cones, things like that.

If you want try Stravinsky again in a month but like the other guy said, the point of the exercise is to show you that you should think about where you draw your lines instead of just drawing what you think that thing would look like (symbol drawing). If you think you understood that then you can move on to more useful exercises.

>> No.4324363
File: 820 KB, 1757x2846, 20200123_012135(1).jpg [View same] [iqdb] [saucenao] [google]
4324363

Am still working on this but what need is biggest issue

>> No.4324374
File: 2.70 MB, 1022x1432, 24f62e23c5cb30f6c834159ae658e349.png [View same] [iqdb] [saucenao] [google]
4324374

How important is the canvas size, is it true that your drawings won't be able to hold as much detail if you don't make it big enough?

Basically...I'm wondering if you can make detailed art such as pic related, even on small resolutions. I like keeping mine below 2000x2000 because I'm using a cheap tablet.

>> No.4324387

>>4324363
too messy

>> No.4324400

>>4324387
How can i make it less messy

>> No.4324402

>>4324400
Make decisive lines instead of going over the same ones constantly creating the messy effect you have there

>> No.4324405

>>4324374
No you have to make it 5-6k my friend

>> No.4324420

>>4324363
It's flat. Anatomy is messed up as well. Need to use references.

>> No.4324425

>>4323162
No dude wtf. Look at references. Study. Your horses are abominations.

>> No.4324426

>>4324374
Just for perspective the mona lisa is smaller than an A4 paper size.

>> No.4324427

>>4324426
That's not true at all wtf

>> No.4324432

>>4324426
no, it's not, the Mona Lisa is 3x A4 paper

>> No.4324435
File: 190 KB, 418x498, 1577664023797.png [View same] [iqdb] [saucenao] [google]
4324435

>>4324405
I was worried you'd say that. So if someone tried to draw something detailed on 1-2k it'll just look bad?
>>4324426
That contradicts what the other anon said, I just want to know if size matters or not.

>> No.4324438

>>4324435
It will look pixely from my experience

>> No.4324440

>>4324435
size never matters. you have to know how to use it

>> No.4324443
File: 48 KB, 207x210, 1564676810144.png [View same] [iqdb] [saucenao] [google]
4324443

>>4324438
I was worried there would be an issue with color blending, limiting what I can do. Or the depth. If it'll just look a little pixely, that's fine with me.
>>4324440
I'm starting to wonder if we're still talking about art here but I'll take your advice.

>> No.4324478
File: 53 KB, 329x329, killme.jpg [View same] [iqdb] [saucenao] [google]
4324478

currently on longest draw yet. 1:30 and counting. I feel like my soul draining. But others do this for longer. how do they do it? fuck captcha

>> No.4324480

>>4324478
1:30 is fucking nothing, wtf?

>> No.4324482

>>4324478
you're doing it wrong, I don't even notice the time passing when I'm drawing.
Are you not enjoying it?

>> No.4324484

>>4324478
stop caring about time

>> No.4324486

>>4324480
30 min is the longest ive gone b4 this

>>4324482
im not noticing time passing but i am deteriorating in every sense of the word. im not enjoying it but i dont enjoy drawing in the first place

>>4324484
im not. i care about keeping myself alive and productive

>> No.4324487

>>4321664
Everyone can tell you couldn't draw the second eye without fucking up when you hide both eyes this way. If you want to only draw one eye, fuck around with profile angles

>> No.4324488

>>4324478
I think your problem is that you're not drawing what you want to. 1:30 isn't too long, especially if you're coloring it.

>> No.4324491

>>4324486
>im not enjoying it but i dont enjoy drawing in the first place
you should get another hobby

>> No.4324497
File: 1.73 MB, 2094x1030, xwa1579717794658.png [View same] [iqdb] [saucenao] [google]
4324497

>>4323426
Make sure there's structure underneath the painting. Right now the green side of the jaw is missing, and the green eye is sliding up his face. To more closely match the reference image you'll probably want to push the dark values darker and overall make it more saturated. The textures a cool personal style but you might want to try experimenting with hard and soft edges as well.

>> No.4324510

>>4324488
i am

>>4324491
not an option

>> No.4324518

Any suggestions?

>> No.4324519
File: 82 KB, 1600x817, jota.jpg [View same] [iqdb] [saucenao] [google]
4324519

>>4324518
Fuck I had one job

>> No.4324529
File: 1020 KB, 1346x841, ghregr.png [View same] [iqdb] [saucenao] [google]
4324529

>>4324519
This is comming from another beg so I might be wrong, I had trouble figuring out where your drawing was looking at and his arms were smaller than the reference photo used.

>> No.4324538

>>4324510
Then stfu and fuck off. You weren't really asking for advice, you were just complaining. Truth is if you don't enjoy it you will never get good or make any money from it, which I assume is the reason you're into it. You're doomed to fail

>> No.4324552
File: 33 KB, 475x339, 1548331374616.jpg [View same] [iqdb] [saucenao] [google]
4324552

Where can I find some brushes sets?any link?

>> No.4324580

>>4324478
Bruh.
An hour and a half is nothing. Especially as a /beg/ you will not be able to draw anything good in that amount of time. You will not have time to fix all of your mistakes.
Try putting 30 hours into your drawing and see how good you can make it.

>> No.4324592

>>4324027
put your reference in grayscale too

>> No.4324615

>>4323710
keep drawing brah GMI

>> No.4324618

>>4324092
Put layer on multiply mode for shading and on screen mode for highlight

>> No.4324621

>>4324221
Based.

>> No.4324625

>>4321357
>>4321449
>>4321850
>>4322323
>>4323428
>>4323426
>>4324248
>>4324497
NGMI

>> No.4324647

>>4324625
kys retard

>> No.4324661
File: 466 KB, 2740x1944, _20200122_220250.jpg [View same] [iqdb] [saucenao] [google]
4324661

Did I break his back?

>> No.4324667

>>4324661
The positioning of his head seems a bit off, I'm just a /beg/ but it could be too low

>> No.4324694

>>4324667
I'm just a poor beg nobody loves me

>> No.4324695

>>4321449
It looks like Majin boo.

>> No.4324711
File: 307 KB, 1087x820, ef2acbfc22fb52a7c0dcd1cd42ed3146.png [View same] [iqdb] [saucenao] [google]
4324711

I'm trying to do something a bit more dynamic than man stands with arms by sides

>> No.4324714

>>4324647
ngmi

>> No.4324719

>>4324711
use references

>> No.4324799
File: 837 KB, 1080x1192, Screenshot_20200123-165005_Gallery.jpg [View same] [iqdb] [saucenao] [google]
4324799

I fucked the proportions a bit and also eye placement, but I'm content with this one, critiques pls

>> No.4324805

>>4324799
gmi

>> No.4324889

>>4324799
Here's some advice that helped me the most. As youre drawing get up and step back several paces, then look closely for anything that looks odd, squint. Start Doing this compulsively and you'll see what is off while you can still easily fix it.

>> No.4324931

>>4324592
Was thinking of doing that too, thanks for that advice.

>> No.4324936

>>4324711
As with many /beg/inners, you started out with the right idea, then you bitched out mid through and defaulted to your symbol drawing ways.

>> No.4324950

>>4324799
Did you use construction, Loomis? And just a heads up, on average eyes are exactly one eye distance from each other.

>> No.4324956

>>4324799
Is that Alita?

>> No.4324958
File: 134 KB, 2000x1600, blueman.jpg [View same] [iqdb] [saucenao] [google]
4324958

What do

>> No.4324988
File: 70 KB, 496x538, 010_1551087922 (2).jpg [View same] [iqdb] [saucenao] [google]
4324988

>>4324529
Thanks

>>4324538
I ask for advice on how to keep myself going during long drawings and I'm told to give up. And you call that advice? That image up top is for you buddy

>>4324580
Is it good idea for beg to focus on one drawing instead on volume for that long? Like what's the rationale? Not questioning or sarcastically asking, legit asking

>> No.4324991

>>4324958
Too stylized to get anything from it. Nice colors tho.

>> No.4324996
File: 266 KB, 1280x1327, 1504298056581_1.jpg [View same] [iqdb] [saucenao] [google]
4324996

>>4324956
Nah although there are similarities
>>4324950
I use some stuff that I learned from grinding him but I really dislike the method, trying to find another one I'll like more
>>4324889
>>4324805
Thanks

>> No.4325028
File: 173 KB, 801x1280, 63E1A14E-D5C2-4280-A110-5CB747220EB9.jpg [View same] [iqdb] [saucenao] [google]
4325028

>>4323189

>> No.4325049

new
>4325047

>> No.4325477 [DELETED] 
File: 863 KB, 1620x2160, E799EA9B-CB25-4432-B89F-66FC2212C104.jpg [View same] [iqdb] [saucenao] [google]
4325477

here's some pictures i drew in a cafe today...i am having a lot of trouble with clothes and getting people down quickly without staring for several minutes

>> No.4325977

>>4325028
legs too short

>> No.4326525

>>4324931
just a general tip for learning values: https://www.youtube.com/watch?v=wWpwMRUDVJc