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2023-11: Warosu is now out of extended maintenance.

/ic/ - Artwork/Critique


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File: 156 KB, 625x701, 6a4bb0574086f7ff85cfead8827d94ce87452f4ae67f594d7a87be1b885c5d7b.jpg [View same] [iqdb] [saucenao] [google]
4248170 No.4248170 [Reply] [Original]

IF YOU ARE A /BEG/INNER IN ART, please use this thread to post pieces for critique or ask for advice. We should not have to make new threads or post in the /draw/thread with our fundamental exercises.

Feel free to post even the smallest exercise you have done to show you are still trying, or you literally are never going to make it

previous >>4244811

READ THE STICKY if you need guidance.

Sticky: https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98/edit#bookmark=id.15jx3pyuimvj

RESIZE YOUR IMAGES - try ~1000px, <1.1mb

>> No.4248175
File: 229 KB, 400x370, 1574142987908.png [View same] [iqdb] [saucenao] [google]
4248175

stop using loomis

>> No.4248178
File: 80 KB, 1013x915, fsfsdfsfdsf.jpg [View same] [iqdb] [saucenao] [google]
4248178

quick golem concepts for my game

>> No.4248196
File: 687 KB, 1678x1565, sketch1575931668969~01.png [View same] [iqdb] [saucenao] [google]
4248196

Redline/advise anyone?

>> No.4248199
File: 492 KB, 1080x607, 20191208_154430.jpg [View same] [iqdb] [saucenao] [google]
4248199

Working on my first finished piece. Finally seeing what anon meant about the dino head perspective being whack.

>> No.4248219
File: 115 KB, 500x375, 1565583907359.png [View same] [iqdb] [saucenao] [google]
4248219

WHERE CAN I FIND KRENZ TUTORIALS PLS

>> No.4248254

>>4248196
Flip the image.

>> No.4248277
File: 572 KB, 1247x808, Capt33333333ure.png [View same] [iqdb] [saucenao] [google]
4248277

critic ouo wat ya think?tenk

>> No.4248316
File: 334 KB, 1015x1262, 99.jpg [View same] [iqdb] [saucenao] [google]
4248316

How am I supposed to depict stupidly exaggerated movement/vibrations like pic related?

>> No.4248324
File: 381 KB, 1000x638, 4EE3E2A9-1073-4B30-AB21-162528656133.jpg [View same] [iqdb] [saucenao] [google]
4248324

im trying to learn how to draw heads, and this is my first set of attempts, with the head i was aiming to draw on the right. Can anyone direct me to things im consitently getting wrong? I often struggle seeing value in softer lighting, and i *know* im doing other things wrong, but im not completely sure what. Id appreciate any assistance, thank you.

>> No.4248332

>>4248324
Do you even contruct the head? Looks like you just draw an empty face then tack on eyes mouth etc.

>> No.4248333
File: 626 KB, 1987x2531, full body sketch4.jpg [View same] [iqdb] [saucenao] [google]
4248333

i obviously need to practice figure drawing and i will. but is this salvageable?

the girl on the left, i think her torso is too short and the girl on the right's hand is too long. what other critique can you give me? [obviously i need to draw her arm and i need to add shadows and stuff. ]

i had a hard time drawing from the back in general. shoulders etc.

>> No.4248337

>>4248324
the bald black woman one is hilarious.

>> No.4248340

>>4248178

it's unfinished. low effort. not a concept at this point just a doodle.

Put more effort in it.

>> No.4248347
File: 275 KB, 1038x828, A79062F7-03F9-4FE1-B235-77E2789EEB67.jpg [View same] [iqdb] [saucenao] [google]
4248347

>>4248175
No.

>> No.4248352
File: 451 KB, 3300x2550, Charlie.png [View same] [iqdb] [saucenao] [google]
4248352

Not sure how Hazbin Hotel is felt about on this sub, but please critique.

>> No.4248377

Are gesture, Riley rythms and all of those unusually ways of percieving things and drawing them just meant to be exercises to expand your brain or were they meant to be incorporated into the kind of drawings that you would consider to be final, displayable products?
I get the ideas in theory, but rarely get them in practise, and when I do straightforward construction and directly drawing whtever I see I always get better looking results.
>>4248175
Man, it's odd seeing the nice boomer man point a gun at me, giving me bad adivice.

>> No.4248378

>>4248332
I mean, I try to. I try to orient the cranium the loomis way, but i dont know what to do when it comes to adding features.

>>4248337
yeah...

>> No.4248408

/asg/ keeps laughing at my drawings, can I post them here instead?

>> No.4248412

>>4248408
just post it

>> No.4248413

>>4248408
stop being a dramafag, you attention whore.

>> No.4248424

>>4248408
You could up until you posted this message. Now it's no longer allowed.

>> No.4248439
File: 192 KB, 515x743, ug.png [View same] [iqdb] [saucenao] [google]
4248439

How do I finish a drawing?
I draw it, then I get sick of it, then I start to hate it
My brain keeps telling me it's already on the paper, you already drew it, stop drawing, you're so bored, you're so tired
The longer I work on a drawing the more I actively hate it

>> No.4248451
File: 124 KB, 640x626, ch567u.jpg [View same] [iqdb] [saucenao] [google]
4248451

forget the chicken scratching, is my anatomy still shit? and how do i draw the serratus right,not perfect but just okay

>> No.4248454
File: 200 KB, 1161x1452, IMG_20191209_142822_232.jpg [View same] [iqdb] [saucenao] [google]
4248454

I'm inexperienced and also broke. Did this one on my phone. I'm aware the anatomy is crooked but I'm not sure how to fix it, since I did look at reference but it didn't help much

>> No.4248458

>>4248439
You finish a drawing with grit and discipline
>>4248451
Clean up the lines so that we can see your shapes properly. Mistakes are more apparent when you clean up your drawing.
>>4248454
Pretty cool, just keep practicing. Focus on form and structure as you draw. Practice making each body part into a cube and make the figure geometric.

>> No.4248465
File: 312 KB, 642x943, unknown[1].png [View same] [iqdb] [saucenao] [google]
4248465

So, page 94 of Perspective Made Easy. How the fuck does he determine that vanishing point at the bottom left? Did he just randomly choose where it was going to be, because I don't get it at all.

>> No.4248468

Should I bother with Fun With a Pencil if I've already completed Keys to Drawing? Or move onto Figure Drawing w/ Loomis?

>> No.4248469
File: 120 KB, 632x638, cxlqe.jpg [View same] [iqdb] [saucenao] [google]
4248469

>>4248458
leg is not finished, so far im not sure about the serratus and the shoulder blades

>> No.4248473
File: 38 KB, 720x697, 1568681275868.jpg [View same] [iqdb] [saucenao] [google]
4248473

>>4248468
post work so we can see if you are actually done

>> No.4248479
File: 900 KB, 620x877, 5654362b9db5cb89bf7721c5f3513b80df4d864e[1].png [View same] [iqdb] [saucenao] [google]
4248479

>>4248473
I got quite a lot out of the sighting chapters, but i feel like i need to learn construction & colour theory now.

>> No.4248486
File: 316 KB, 642x943, ic8z1hdn.jpg [View same] [iqdb] [saucenao] [google]
4248486

>>4248465
it looks like a 3vp. but i i have never ever studied vp. so idk

>> No.4248487

>>4248479
your colors are not bad but the anatomy is wonky as fuck, if you used a ref post
fingers are off and so triceps,leg,knee,whole chest,delt

>> No.4248491
File: 343 KB, 450x600, db1fdc3ad8a5bdd73dc62dbe1d85ff32.png [View same] [iqdb] [saucenao] [google]
4248491

>>4248487
That's why I want to move onto Figure Drawing

>> No.4248494

>>4248491
youre not drawing whats there. just look at his thumb in relation to his head. and the pinky with his leg.

>> No.4248497
File: 475 KB, 1725x1517, file.png [View same] [iqdb] [saucenao] [google]
4248497

Can somebody help me out?
I've been stuck on my level for a year now.
I can't improve.
I've studied anatomy. I went through several books, hitokaku, hampton and loomis.
I understand how perspective works.
But I still suck.

I'm so confused on why I'm not improving.
I've done everything.

>> No.4248499

>>4248491
did you constructed your first pic from zero? or were you using this pic as a ref as you were drawing? bc if it's the later then just use grids

>> No.4248511

>>4248468

Perspective, forms, gesture, construction and anatomy. once you kinda understand all of this then move on to values then colors. after that get into composition, designs etc... you'll know what to learn once you tried creating your own personal work and see where you need to work on.

good luck.

>> No.4248532

>>4248499
if youre gonna use grids, youre just copying, just use a fucking camera if youre gonna use grids. what is the point of that? or better yet, jump off a building

>> No.4248562
File: 117 KB, 552x600, V2.png [View same] [iqdb] [saucenao] [google]
4248562

Should i gave up on this? I feel like the drawing is messed up.

>> No.4248566
File: 1.11 MB, 2560x1536, muffet.jpg [View same] [iqdb] [saucenao] [google]
4248566

>>4248170
how's my stuff going? uwu

>> No.4248574

>>4248494
that's why he needs to move onto figure drawing

>> No.4248633
File: 270 KB, 1000x1000, FDCD2649-A1B9-4229-A0A9-38EACC90C089.png [View same] [iqdb] [saucenao] [google]
4248633

i havent drawn figure in a while. tried drawing the same pose from two angels. howd i do?

>> No.4248634

>>4248633
well similar pose from two different angles

>> No.4248637

>>4248532
in my personal opinion i would try to avoid relaying on refs, but everyone is not like me, so maybe he just wanted to draw from refs, maybe it was a study why tell him go learn 10 books before trying to draw

>> No.4248641

>>4248633
jesus

>> No.4248650

>>4248641
why are you sating that

>> No.4248651

>>4248465
in any image that realistically renders linear perspective, all lines that are, in the real world, parallel, will instead converge towards a vanishing point because of how vision works. All those houses are oriented the same way and are shaped the same way. They (mostly) all have the same roofs slanted the same way. Because of this, every corresponding edge the houses have in common is parallel. They are congruent. Hence, that particular edge common to each house must be parallel, and thus, when extended - converges to that point.

>> No.4248652
File: 144 KB, 426x431, shock.jpg [View same] [iqdb] [saucenao] [google]
4248652

>>4248458
not him but how do you get grit and discipline? I have the same problem but driven to such a logical extreme over such a long time that it is making me seriously miserable at all times including when im not drawing

>> No.4248667

>>4248499
Copying by eyeballing gives you great mileage though. It trains your landmark awareness and uncovers your weaknesses with anatomy easier. It also helps program your muscle memory more easily

>> No.4248671
File: 184 KB, 1066x666, Portraitsimagination.jpg [View same] [iqdb] [saucenao] [google]
4248671

Did some portraits from imagination, used Loomis's construction method

>> No.4248673

>>4248671
Proportions are of but that's a relatively simple thing to work on, I like it anyway, good stuff dude

>> No.4248690

>>4248671

the kid is all kind of wrong. how someone who can draw that old man screaming manage to draw that kid. did you get lazy or something?

>> No.4248705
File: 220 KB, 1363x1668, linemabdip (2).png [View same] [iqdb] [saucenao] [google]
4248705

do I belong here? New at posting my art and I know it's filthy rule34 but if it wasn't for the penis I would actually be proud of this. (Trying to eventually do commissions for rule34 but want feedback on what could make it sexier or advice for penises or general critique)

>> No.4248710

>>4248705
Looks very busy: all lines of the same value and width, so the forms don't stand out, and the picture look "flat".
Also what is up with her left leg?

>> No.4248714

>>4248705
Sorta clean line art but also there's no aliasing on some parts of it? Like, you can see the Pixels on the girls eyes. Also, her vagina is up way too high. Also did you accidentally draw a third foot on the girl? What is that?

>> No.4248715
File: 292 KB, 1406x1514, mabdip (2).jpg [View same] [iqdb] [saucenao] [google]
4248715

>>4248710
yeah I did fuck up the line value. I was hoping I could fix it with color. Her left leg? Her left or the viewers? I know her foot of the leg being lifted is in the wrong angle looking at it now.

>> No.4248716

>>4248714
her panties maybe? I'm confused.

>> No.4248720
File: 1.67 MB, 1213x723, 546546.png [View same] [iqdb] [saucenao] [google]
4248720

wanted to make a real background but got lazy (again)

>> No.4248722

>>4248715
The leg she stands on. Now I see that it's her panties, but they look like a feet. Maybe make them smaller like cramped or by a bit different angle?
Also yeah, I think her vag is too high. It should be closer to the asshole, which could be used as a reference point. For example: https://i.imgur.com/psDXpPC.jpg More at https://old.reddit.com/r/pussy/

>> No.4248727

>>4248219
It's on the internet mate just look for it and you'll find them

>> No.4248738
File: 202 KB, 919x893, unknown[1].png [View same] [iqdb] [saucenao] [google]
4248738

Is "grind perspective" just a fucking meme? Seriously, how the FUCK is any of this supposed to apply to figure drawing? Serious fucking question. Been asking for weeks now with no response. Even when I try to apply any of this shit to figure drawing it doesn't fucking work because horizon lines aren't fucking real.

>> No.4248739
File: 130 KB, 596x758, unknown[1].png [View same] [iqdb] [saucenao] [google]
4248739

>>4248738
Like I'm trying to draw a person from an angle looking up at them and 4+ days of literally only drawing boxes/reading this god damn book have done nothing. I still have no idea how to apply any of this.

>> No.4248748
File: 14 KB, 492x495, 20191209_study.jpg [View same] [iqdb] [saucenao] [google]
4248748

Why the fuck can I draw something halfway decent one week and then completely fall apart the next?

Can someone please tell me how to fucking paint a goddamn face?

>> No.4248751

>>4248352
Is this a joke?

>> No.4248752

>>4248738
Many forms can and should be approximated as a cube. Learn to draw cube properly and it will help to draw everything else.
How is this not obvious? Are you retarded?

>> No.4248755

>>4248748
Draw it first nigger. A few hundred times. Once they looks good and not a many hours long challenge -- start applying color.

>> No.4248758

>>4248705
Is that supposed to be a vagina? Have you ever seen one before?

>> No.4248762

>>4248720
Your face is not aligned properly. Perspective is weird. Is there a reference?

>> No.4248763

>>4248752
Examples of how you personally do this please. I am pretty sure I can draw a cube, I just have no fucking idea how any of that relates to vanishing points and horizon lines and shit.

>> No.4248765

>>4248178
Looks good

>> No.4248767

>>4248763
>I am pretty sure I can draw a cube
Draw a cube for us so we know for sure

>> No.4248786
File: 74 KB, 1280x853, grim-reaper-2974959_1280[1].jpg [View same] [iqdb] [saucenao] [google]
4248786

>>4248762
here
also noticed that horrible glare in that pic, kill me

>> No.4248836

I keep catching myself going to try to make something substantial and then going "Shit, I'm not skilled enough to make this yet, better put more practice in first."

How did you guys get out of this mindset?

>> No.4248902
File: 301 KB, 1334x878, perspective.png [View same] [iqdb] [saucenao] [google]
4248902

Some perspective construction.
A bit sloppy with my lines and measurements, any critiques other than those things?

>> No.4248924

>>4248836
>How did you guys get out of this mindset?
I just remember that demons are real.
Except they're not like how they're portrayed in the movies, all they can do is convince you that you shouldn't or should do something.
They will use things like selfdoubt, fear or even pleasure to distract you from what you should be doing.
Don't let them win, anon-kun.

>> No.4248933

where do i learn anatomy from?

>> No.4248951

>>4248933
Loomis

>> No.4248956

>>4248337
No it isn't you filthy crab

>> No.4248961

>>4248739
Excuse me but can you not see that that's constructed pretty well? Apart from the feet, you can tell the viewer is looking up at the figure. It's helping u anon u just don't know it

>> No.4248968

>>4248933
There are alot of sources that are valid but ultimately you'll likely have to learn from repeating multiple of them as well as your own investigations as an ongoing process.

>> No.4248976

what's a crab?

>> No.4248980

>>4248976
Someone who has no clue what they're talking about yet give out advice.
Usually because they're jealous of the person for being able to draw better than them.
You'll see this often in /beg/ and /int/, when someone posts something relatively good looking there will always be a swarm of crabs nitpicking random little things, usually giving out completely nonsensical advice.

>> No.4248981

>>4248748
My mom had this drawing book by a french dude that basically said, " hey it's like math or any other skill, you just have to do it every day"

>> No.4248982

>>4248951
Which book?

>> No.4248983
File: 3.12 MB, 640x640, savetweetvid_ELZvhGKU8AIHU05.gif [View same] [iqdb] [saucenao] [google]
4248983

Pro Hac3ing

>> No.4248985 [DELETED] 
File: 85 KB, 1200x1600, 1238.jpg [View same] [iqdb] [saucenao] [google]
4248985

Tried another attempt at an "interesting pose" but I feel like I could have gotten it more bendy to make it more interesting. Also used this as a way to practice that head-up face angle again.

>> No.4248989
File: 84 KB, 1200x1600, 1238.jpg [View same] [iqdb] [saucenao] [google]
4248989

Tried another attempt at an "interesting pose" but I feel like I could have gotten it more bendy to make it more interesting. Used this as a way to practice that head-up face angle again. Also, kept in mind the pectoral muscles

>> No.4248998

>>4248989
stop drawjn the collarbone as a one piece

>> No.4249024
File: 283 KB, 600x1100, 4248902.png [View same] [iqdb] [saucenao] [google]
4249024

>>4248902
Don't start with curves. Start with straights and clean angles that are easier to mirror, then smooth them out.

>> No.4249029
File: 60 KB, 803x767, 0e8dya5lbqf31.jpg [View same] [iqdb] [saucenao] [google]
4249029

>>4248989
it's not funny anymore

>> No.4249030

>>4249024
I'll consider doing that in the future.
Thanks.

>> No.4249040

>>4248980
Doubt you’ll see that in /int/ cause it’s /beg/ 2.0. You will see that more on threads like draw.

>> No.4249041

>>4248989
Can you do a back view next?
All I've seen from you is the front/3 quarter view.

>> No.4249042

>>4248998
>>4249041
kk

>> No.4249052

>>4249024
>some actually good advice in a /beg/ thread
huh, guess there is a first for everything.

>> No.4249107
File: 281 KB, 1128x664, D-dddd.jpg [View same] [iqdb] [saucenao] [google]
4249107

>>4248763

not him but this a way on how you should do it, put landmarks inside a box and and trace lines thrugh those landmarks, is the put legos togheter of drawing

i know it's not perfect but you get the idea

>> No.4249112
File: 101 KB, 1280x720, 1575864435230.jpg [View same] [iqdb] [saucenao] [google]
4249112

>>4249107
uhh.. i forgot to flip the canvas lmao, the text says middle point

>> No.4249117
File: 184 KB, 1000x892, zcvxcvxcvxcv.jpg [View same] [iqdb] [saucenao] [google]
4249117

>> No.4249140
File: 33 KB, 287x451, 612-w+JYsdL._SX466_.jpg [View same] [iqdb] [saucenao] [google]
4249140

Would anyone happen to know artists that draw in this blocky, geometric shape? (besides Bridgman)

>> No.4249142
File: 17 KB, 308x314, 317202.jpg [View same] [iqdb] [saucenao] [google]
4249142

Another example

>> No.4249143

>>4249107
The perspective on that torso looks wack even though you used a box, mokmn

>> No.4249163

>>4248347
based Loomer

>> No.4249164

>>4248454
cool color composition, i like how you hid the only warm color in the tongue

>> No.4249167

>>4249140
i think hampton in his fiure drawig book but he also uses a fair amount of fat, but if you want to achieve that kinf lf texture it really isnt that hard, just think in terms of unsmoothed planes

>> No.4249169

>>4249107
>uses a box
>completely ingnores it

>> No.4249173

2 be honest what's ruining these threads is ppl posting their art without comment fishing for praise from other anons, while most of the time they either drew absolutely nothing or it's full of problems.

It should be mandatory to ask a question

>> No.4249174
File: 150 KB, 726x702, dddd.jpg [View same] [iqdb] [saucenao] [google]
4249174

>>4249143
>>4249169

i don't use boxes to construct anymore so trying to follow the box is kinda hard since you have to get the box proportions right but it's great for study which i still use.

i will rather just use circles and axis
can you redline it please i know they are doodles but uhhh can you try

>> No.4249195

>>4248738
>>4248739
It's because there's a huge gap between basic elementary perspective and the form of the human body.
The form of the human body is too complex to be captured with purely elementary perspective, but at the same time you still don't have a complete and concrete enough mental model of the human form so you don't even know exactly what to construct.

Just take it slowly and be patient, study up and the gap will slowly close.
This is probably why FZD recommends you to take on "easier" subjects like rocks and plants.

>> No.4249201
File: 111 KB, 494x646, file.png [View same] [iqdb] [saucenao] [google]
4249201

Could you tell me where my anatomy is off?
Is there an easy way to tell where it's off on my own easily?

>> No.4249217

>>4248479 >>4248491
>>4248720 >>4248786
am i in backwards land
how do people gain such a firm understanding of value before being able to see what's on the page in regards to pose

>> No.4249218
File: 821 KB, 650x4128, 1463396891512.jpg [View same] [iqdb] [saucenao] [google]
4249218

>>4248727
i'm looking for them but i just find his gestures and videos but i just want the images where he explains cubes
like pic related

>> No.4249223

>>4248479
how long have you been drawing for? why are you just trying to learn construction now when it's clear you've painted quite a bit?

>inb4 talent

>> No.4249236

I've been thinking of symbol drawing and how you're supposed to draw what you see rather than drawing what you think you see.
So question: when artists draw, do they have a 3D model in their mind of whatever or whoever they want to draw, even if it's stylized or not? So the process is not
>"Ok draw the eye because that's how it always is, then the mouth..."
but
>"Since this character is facing this direction, the eyes look like this and the nose looks like this from this perspective etc."
What I'm trying to ask is that do artists have a rotatable mental image of what they want to draw or do they have a fixed process every time? This question is more pointed towards stylized drawings like anime or western styles, not realistic.

>> No.4249243
File: 1.19 MB, 1147x838, Capdhttdhhtddhtdture.png [View same] [iqdb] [saucenao] [google]
4249243

colorin

>> No.4249321

>>4249201
Literally everything

>> No.4249331

>>4248720
You should flip the canvas before you get too much detail.

>> No.4249346
File: 51 KB, 559x681, _20191210_115225.jpg [View same] [iqdb] [saucenao] [google]
4249346

Why does this mouth look so retarded? She looks like a line backer. I actually painted over it with flesh color and started over in a new layer and the second mouth I drew ended up exactly identical to the first. Is the chin too big or is the nose in the wrong spot or something? Too much teeth showing?

>> No.4249450

>>4248465
Someone please correct me if I'm wrong, but I believe those vanishing points will establish themselves if you have applied your 1 or 2 point perspective properly. You're basically drawing a triangular prism on top of a box. The point of the roof will align with the vertical centerline of the box and the slope will he determined by the angle formed when you attach the point of the triangle to the sides of the box. If your box is in perspective, the roof lines lines will end up in perspective without any conscious input from you. I've slapped together some really /beg/ tier shapes as an example.

>> No.4249452
File: 209 KB, 678x609, 20191210_125035.jpg [View same] [iqdb] [saucenao] [google]
4249452

>>4249450

>> No.4249453
File: 122 KB, 559x681, ygfnt9et.jpg [View same] [iqdb] [saucenao] [google]
4249453

>>4249346
i feel like you drew the mouth facing upqwards but the angle of her head is pointing down, im not 100% sure maybre try this angle and see if it feets

>> No.4249456

>>4249453
*fits*

>> No.4249481

>>4249453
Oh snap! That makes sense! Thank you, this was driving me nuts. I'll give it a shot tonight.

>> No.4249502

>>4249201
While "literally everything" isn't very clear feedback I do see where the other anon is coming from. Basically there's a variety of proportional and anatomical issues and I don't think it's efficient to start calling all of them out individually and rather I'd give you the blanket advice to just start doing studies from reality on your own time which will help you both develop your anatomical knowledge and give you the tools to identify your own shortcomings over time.

>> No.4249515
File: 461 KB, 596x512, 1574960214413.png [View same] [iqdb] [saucenao] [google]
4249515

>>4249502
he already knows anatomy and how perspective works, how dare you to suggest that.
>>4248497

>> No.4249526

>>4249515
I know right? The audacity of me.

>> No.4249543

>>4248497
god loli artists are so boring

>> No.4249544
File: 1.55 MB, 1153x724, 213124124.png [View same] [iqdb] [saucenao] [google]
4249544

>>4249217
I knew it was off from reference but I kinda liked the puzzled look so I went with it.
Of course I missed how skewed it really was, I should have done what >>4249331 said.

it's still off, but perspective should be better now

>> No.4249554
File: 528 KB, 1596x2245, Ga324534.png [View same] [iqdb] [saucenao] [google]
4249554

thoughts?

>>4248497
I feel that after I have started doing figure drawing for a while and using references, I've improved

I also starting drawing cubes like fucking crazy in all different angles, I think it helps with perspective

>> No.4249562
File: 643 KB, 1303x676, dyn.png [View same] [iqdb] [saucenao] [google]
4249562

Opinions on Dynamic Sketching?
Is this a /beg/ trap or do I actually learn something here?
>First week is just drawing lines and circles

>> No.4249566

>>4249562
I can't judge that course but generally speaking you'd be surprised how important and how much time you could sink into basic shapes and volumes.

>> No.4249571

>>4249562
Literally the best beginner's course. The /beg/ trap would be not doing DS.

>> No.4249573

>>4249562
The real /beg/ trap would be doing the inferior drawabox instead

>> No.4249582

>>4249562
He's not wrong to dedicate so much time to penmanship, but the whole course is basically "copy what I'm doing, then do it 500 more times."

>> No.4249592

>>4249582
>but the whole course is basically "copy what I'm doing, then do it 500 more times."
It's really not. Maybe you're right if you're talking about the exercises.

>> No.4249614
File: 808 KB, 1596x2245, gigachat.jpg [View same] [iqdb] [saucenao] [google]
4249614

>>4249554
start drawing spheres now, dont draw the eyes like stickers ffs, the anatomy is going in the right direction but there are a lot of parts that lack severely definition like hands, left elbow is a fucking ball? the ribcageand torso looks like big sausage and her lats are huge for that angle. if i had to guess i feel like you used a ref and just slaped your stylized face on it.

>> No.4249627

>>4249614
thanks anon, will get to work on those cylinders

>> No.4249636
File: 1.38 MB, 3500x2800, epstein didnt kill himself.jpg [View same] [iqdb] [saucenao] [google]
4249636

If you feel bad about your drawing just look at my exercise

>> No.4249640

>>4249562
Peter han is amazing

>> No.4249643
File: 2.82 MB, 2322x3158, 20191210_165453.jpg [View same] [iqdb] [saucenao] [google]
4249643

Should have been a really simple drawing, but this pose took so much time for me to draw. How can I better my anatomy so I can draw poses faster? I did use references for drawing this

>> No.4249655
File: 44 KB, 179x218, redline 9.png [View same] [iqdb] [saucenao] [google]
4249655

>>4249346
I think she does not have a proper cranium and the neck is too thick. Also what the other Anon said about the mouth I agree with it.

>> No.4249657

>>4249636
More than 90% of /ic/ had drawn this month. Keep it up

>> No.4249665

>>4249643
Practice forms,perspective, gesture-drawing (!!)
If you want to draw cartoon-charackters fast, you need atleast sstudy form and the human anatomy and later on simplify it. There´s not point starding with the roof, start with the fundamentals and build ontop of it.

>> No.4249676
File: 540 KB, 1596x2245, 77675324534.png [View same] [iqdb] [saucenao] [google]
4249676

>>4249614
I now see the tumor on the left elbow. The lats I imagine should be more hidden behind the back.

Just to be sure, the red area is the main issue with the lats?

>> No.4249681

>>4249676
the problem with your lats is that you have no other definition for the side of her body
make this pose in the mirror and take a picture of yourself to see the ribs n shit (unless you're overweight)

>> No.4249688

>>4249681
gotcha, will check that out. Thanks

>> No.4249690
File: 58 KB, 604x711, 3.png [View same] [iqdb] [saucenao] [google]
4249690

what do you think?

>> No.4249693

>>4249562
First day of lines reporting in

>> No.4249696

>>4249655
That mouth is worse.

>> No.4249713
File: 81 KB, 662x931, GestureBeg.jpg [View same] [iqdb] [saucenao] [google]
4249713

Some Gestures. Posting to motivate myself to draw more.

>> No.4249714

>>4249690
You need Loomis

>> No.4249716

>>4249173
That's not why I post textless work you insecure little bitch, post your work you passive aggressive little faggot and @ me next time you're going to talk that nice shit

>> No.4249717
File: 83 KB, 658x914, MoreBegStuff.jpg [View same] [iqdb] [saucenao] [google]
4249717

>>4249713
Some random studies of specific poses

>> No.4249719
File: 65 KB, 628x877, ForeverBeg.jpg [View same] [iqdb] [saucenao] [google]
4249719

>>4249717
>>4249713
And lastly more beg studies

>> No.4249728

>>4249717
Not bad

>> No.4249753

>>4249173
>Feel free to post even the smallest exercise you have done to show you are still trying, or you literally are never going to make it

Anything drawn is an exercise. Some of us post here to show we are still trying, still making something and we just want to put it out into the universe. because we are losers with little network, or because we are insecure and want to share anonymously we post on /ic/. If we post somewhere else we are directed to this thread. Personally, If I have a question I will solve it myself or go to the stupid questions thread because why would I want a bunch of /beg/s giving me advice?

>> No.4249766

>>4249717
>>4249719
Figures with less lines are definitely more dynamic and look better in general. The ones where you went over the individual lines too many times look a bit stiff to me. Bodies look good, except for the head, I feel like you squish and flatten them a bit in 3/4 view. Nice studies i general I think you should also do some in pencil

>> No.4249768

>>4249173
I personally welcome any advice or critique given but I don't want to insist that my existence is even worth a reply, that's entitled as fuck. I only draw dumb weird shit anyway and sometimes strange discord requests. Post your work?

>> No.4249785

>>4249562
No it's shit and he says in his discord that loomis is a joke and then proceeds to just draw boxes for hours

>> No.4249789

>>4249785
Peter han doesn't have a fucking discord lmao

>> No.4249797

>>4249785
Loomis is a joke.
If you want to be able to draw the head from any angle, go study the skull instead.
Loomis his method is an extreme simplification that makes drawing the head a lot easier, but at the same time it will keep /beg/s from properly studying anatomy and getting to the next level.
Loomis is the biggest /beg/ trap there is.

>> No.4249801
File: 1.27 MB, 383x498, tenor.gif [View same] [iqdb] [saucenao] [google]
4249801

>>4249766
>>4249728
Thanks anons.
Yeah, i feel like i'm always drawing the first line mindlessly, then i go over them and try to correct them. I need to slow down a little and think before i make a mark. As for the heads i can draw heads in any perspective much better than this , but for now I'm just trying to study bodies.
Thank you for the feedback though really helps to rethink some stuff and motivates me to draw/study more :> .

>> No.4249825

>>4248340
>>4248765
The duality of /ic/

>> No.4249851 [DELETED] 

I recently discovered Hirohiko Araki's works, mainly JJBA as one would expect, and just fell in love with the harmony of his classical art inspired style.
I'm not a weeb, I'm absolutely not into manga-style drawings, and I really like how Araki kinda tends more towards soft and realistic postures, often referencing the contrapposto of greek sculptures.
Since I really like trying pose studies, I tried replicating this one from a JJBA cover, and altered a few things (e.g. the front figure's head tilt, the back figure's legs...)
What could I do to improve it?

>> No.4249854

>>4249785
Stop fucking lying.

>> No.4249855
File: 2.03 MB, 1665x1275, araki.jpg [View same] [iqdb] [saucenao] [google]
4249855

I recently discovered Hirohiko Araki's works, mainly JJBA as one would expect, and just fell in love with the harmony of his classical art inspired style.
I'm not a weeb, I'm absolutely not into manga-style drawings, and I really like how Araki kinda tends more towards soft and realistic postures, often referencing the contrapposto of greek sculptures.
Since I really like trying pose studies, I tried replicating this one from a JJBA cover, and altered a few things (e.g. the front figure's head tilt, the back figure's legs...)
What could I do to improve it?

>> No.4249858

>>4249855
You just need to draw a lot more.

>> No.4249861

My values all blend together, I never make the dark dark enough or the light light enough. Everything ends up as gradient, I have trouble seeing where the hard boundaries are. Are my eyes broken?

>> No.4249874

>>4248175
Then what shall i use?
I personally just use the basic circle , cross , chin one

>> No.4249876

>>4248316
Draw it and smudge the ever loving crap at it

(i think , idk , never tried it , come bacc with the results after you do it , too lazy to do it myself)

>> No.4249877

>>4249876
based

>> No.4249878

>>4248497
If your problem is that your pieces look too cartoonish you might wanna switch to a more realisic artstyle

>> No.4249879

>>4248562
its ok , try rounding the ear

>> No.4249910
File: 42 KB, 507x893, pani szara.jpg [View same] [iqdb] [saucenao] [google]
4249910

female torso form imagination

>> No.4249955
File: 152 KB, 507x893, 1.png [View same] [iqdb] [saucenao] [google]
4249955

>>4249910

>> No.4249998

>>4249910
try to draw the same figure without breasts to see if this anatomy is even possible, also this huge right thigh wtf, this angle is impossible to get a tigh to look like this

>> No.4249999
File: 85 KB, 620x839, ice.png [View same] [iqdb] [saucenao] [google]
4249999

Had to redraw the legs a whole bunch of times, now I can't tell if they are placed correctly or not.

>> No.4250012

>>4249999
also a beg, but this is cute

>> No.4250059 [DELETED] 

>>4249855
I really should! Thank you for the feedback.

>> No.4250063

>>4249858
I really should! Thank you for the feedback.

>> No.4250068
File: 310 KB, 1578x2075, 2019-12-10_182911.jpg [View same] [iqdb] [saucenao] [google]
4250068

some head sketches

>> No.4250069
File: 661 KB, 3109x2022, 2019-12-10_183201.jpg [View same] [iqdb] [saucenao] [google]
4250069

>>4250068

>> No.4250073
File: 458 KB, 1500x976, 2019-12-10_183201.jpg [View same] [iqdb] [saucenao] [google]
4250073

>>4250069
forgot to resize

>> No.4250165
File: 1.36 MB, 2560x1920, IMG_20191211_003823.jpg [View same] [iqdb] [saucenao] [google]
4250165

>>4248170
>>4248170
Tried drawing heads

>> No.4250177
File: 26 KB, 403x711, asgfagsg.jpg [View same] [iqdb] [saucenao] [google]
4250177

>>4249910
I tried again

>> No.4250178

>>4250165
To be honest, they're a lot better than my anime style heads, though still bad.

>> No.4250181

>>4249789
>>4249854
Im literally in it you revisionist shills

>> No.4250190

>>4248652
Talk to your doctor about mental health, eat more fresh fruit and vegetables, try to align more of your circadian rhythm with daylight hours, spend more time outside and with other people, and get more cardio.

>> No.4250206

>>4250190
>he fell for the "being healthy will help your depression" meme
It doesn't work

>> No.4250212
File: 31 KB, 402x502, IMG_20191209_214142_695.jpg [View same] [iqdb] [saucenao] [google]
4250212

I made this a couple days ago and i wanted to know how to make a better head

>> No.4250218
File: 675 KB, 650x4128, 67541ac26abf9e9d1b5ba33f9dae56ea098f96103a09a9b801e58d6ed21cfea0.jpg [View same] [iqdb] [saucenao] [google]
4250218

>>4248219
>>4249218
found a few of them

>> No.4250223
File: 935 KB, 650x4128, eec1e81325aa376a826b38354365898eb76a159418e6520be72173cbdfba5202.jpg [View same] [iqdb] [saucenao] [google]
4250223

>>4250218

>> No.4250225

>>4249998


you can. it's animu.

>> No.4250234

>>4249562

it's fundamentals. you can't go wrong with fundamentals and Peter Han. I can't tell you if it'll work for you. Nobody can. You just gonna have to spend some of your time and try everything and judge it for yourself.

>> No.4250240

>>4250177
much better, well done!

>> No.4250264

>>4248170

>mfw when i made the op image a million years ago and im just seeing it now reposted

kek

>> No.4250273
File: 352 KB, 2000x1200, 2b_2.png [View same] [iqdb] [saucenao] [google]
4250273

Are there any glaring anatomical issues?

>> No.4250275

>>4249515
>>4249526
Why are you following me, I left your thread already.

>> No.4250284

>>4250273
small head
no knees
left armpit completely fucked
tits don't hang like that you virgin
waist too high
right hip too straight

>> No.4250287

>>4250181
yeah right prove it

>> No.4250303
File: 526 KB, 867x633, mood.png [View same] [iqdb] [saucenao] [google]
4250303

Sup guys. Been having a little crack at the first section of Fun with a Pencil and I was wondering if there are any pointers for getting these dividing lines in the right place or if it's something I should just grind. Mine don't exactly look like they're attached to a 3D shape.

>> No.4250310
File: 844 KB, 3840x1080, Untitled-7.png [View same] [iqdb] [saucenao] [google]
4250310

I've been practicing drawing figure for a few days now and I haven't made any progress, Do I just need to grind them out more?
I've been trying to learn from proko as of recently.

What do I need to do?

>> No.4250327
File: 3.01 MB, 4032x3024, image.jpg [View same] [iqdb] [saucenao] [google]
4250327

Sorry for the crappy coloring, I was too excited and sperged.

>> No.4250329
File: 1.72 MB, 1440x1080, 20191210_212814.png [View same] [iqdb] [saucenao] [google]
4250329

Basic outline for something i am doing, figure will be clothed, What is bad?

>> No.4250331

>>4250181
I'm in Kim Jung Gi's Discord server and he says you're a fag

>> No.4250333

Do you guys listen to music while suffering and practicing
What do you listen to

>> No.4250339

>>4250333
https://youtu.be/FDtHt0-AcSk

>> No.4250341

>>4250333
I put on classical music or play a movie or show that is nice and wordy. Dense. I've been watching Succession on repeat.

>> No.4250345

>>4250333
While common sense might dictate that you don't listen to anything to wordy if your studying I actually find that listening to a podcast or anything of the sort helps make doing studies less boring/tiring.

>> No.4250367

>>4250068
>>4250073
exceedingly good
you don't even need to blend the marks and you clearly define the values and create lifeful characteristics

>> No.4250371

>>4250345
Its songs with lyrics that you understand that are the issue. Classical music, songs with lyrics in other languages, and shit like talk shows and podcasts are good. As long as you're not getting distracted it's alright.

>> No.4250372
File: 414 KB, 1931x1539, file.png [View same] [iqdb] [saucenao] [google]
4250372

some figure drawings, i tried putting gestures

>> No.4250378
File: 284 KB, 543x578, full body sketch5.png [View same] [iqdb] [saucenao] [google]
4250378

>>4249453
i think it was just the teeth. looks better now. thanks again

>> No.4250390
File: 101 KB, 400x263, file.png [View same] [iqdb] [saucenao] [google]
4250390

How much should you focus on overhand grip? I read a bunch of sources recommending it's essential for professional draftsmanship, but even after doing line exercises to fill up a 120pg A3 book I'm still garbage at it. My lines are so messy and wobbly using it. I'm still pretty /beg/, so it's not like I'm a master draftsmen with tripod grip, but using it just makes me not want to practice, because it feels like I'm going backwards using it.

Should I stick to tripod grip for now and just allocate a bit of time to practicing overhand grip?

>> No.4250401

>>4250390
what's the reasoning for it? to force shoulder movement?

>> No.4250409

>>4250401
Pretty much. Just using the wrist to adjust angle of pencil to increase/decrease line thickness but using the shoulder for the movement for line placement.

>> No.4250411

>>4250390
It takes time to get good at something bruh.

>> No.4250413

>>4250409
i feel like i've already been doing it, just with small charcoal pieces because using the point is awkward

>> No.4250414

>>4250411
I am aware of that, which is why the question was 'how much should I prioritize it?', not 'should I practice it?'.

>> No.4250418

>>4250414
Honestly? Whatever pencil grip is comfortable and allows you to draw from the elbow and shoulder without hurting yourself is fine.

>> No.4250479
File: 111 KB, 474x759, unknown[1].png [View same] [iqdb] [saucenao] [google]
4250479

This may seem like a dumb question, but does anyone have any good resources for explaining how the arm connects to the chest? Or any good resources on making cute/appealing head shapes?

I know that the pose here is boring, but I decided after trying to go fucking crazy with weird ass perspectives and boxes to just do something fucking simple to get a piece of art actually done instead of constantly worrying about stuff not being accurate or "ambitious" enough.

>> No.4250482
File: 90 KB, 800x704, clavicle.jfif.jpg [View same] [iqdb] [saucenao] [google]
4250482

>>4250479

>> No.4250483

>>4250482
Fair, but I mean more like how the arm pits work

>> No.4250487
File: 10 KB, 707x274, mspaint.png [View same] [iqdb] [saucenao] [google]
4250487

>>4250310
yes, keep grinding, it gets better

Tried it with just using my mouse under a minute, try using straight lines, either vertical or horizontal (like plumb bobs) as reference points

as you get more experience you'll get a knack for gesture and can do it quicker with more accuracy

>> No.4250506

>>4250483
Go download anatomy for sculptors and draw all the muscles in that area that you don't understand

>> No.4250511

>>4250479
>>4250483
Hope this helps https://imgur.com/a/vc9gnGe

>> No.4250513
File: 1.55 MB, 1440x1080, 20191211_003106.png [View same] [iqdb] [saucenao] [google]
4250513

Somethings wrong with the torso or the deltoid area but i dont know what exactly it is and its bugging me

>> No.4250515

>>4250506
>>4250511
I had been avoiding anatomy because I didn't really think I was on that level yet.

>> No.4250522

>>4249562
I'd skip the line control bullshit and just try to be more mindfull of that while you're actually trying to draw something.
Maybe a bulgy eyed autism goblin like peter han has no problem doing that repetitive shit but for normal people it's just gonna drain you of all motivation to draw.
Also it's quite easy to fall into the mindless grind trap, anytime your brain is only passively engaged you're not gonna learn anything.

>> No.4250553
File: 261 KB, 1000x1000, 817E34EC-D1FE-435F-9801-CBFAAC2E04F3.png [View same] [iqdb] [saucenao] [google]
4250553

posting again cause no response earlier. i did the same pose from two angles

>> No.4250556
File: 129 KB, 566x952, file.png [View same] [iqdb] [saucenao] [google]
4250556

I have trouble drawing raised arms, are the deltoids and latissimus dorsi muscles off?

>> No.4250583
File: 462 KB, 1500x969, burst.jpg [View same] [iqdb] [saucenao] [google]
4250583

So I'm currently trying to get a lot more practice in with my anatomy by drawing almost daily and I think I'm getting better. My human figure is starting to look more, well, human. I think. Anyway, I'm also trying to practice coloring and backgrounds but I'm wondering if I should bother with the solid color backgrounds for right now. So I'm posting both versions of my drawing of Elemental Hero Burstinatrix, which I think is my best drawing so far, and please let me know if there is something that's glaringly wrong and needs to be fixed asap before I get that ingrained, or if it's just looking amateur but not particularly bad/wrong.

>> No.4250597
File: 96 KB, 675x900, Doodles 6.jpg [View same] [iqdb] [saucenao] [google]
4250597

Did this before bed. Not sure if I want to keep practicing like this or try some other style

>> No.4250669
File: 1.62 MB, 1440x1080, 20191211_043318.png [View same] [iqdb] [saucenao] [google]
4250669

still feels all wrong everywhere

>> No.4250691
File: 386 KB, 640x684, 52A8E208-3E93-4B2D-8D01-D3523C2C0457.jpg [View same] [iqdb] [saucenao] [google]
4250691

It ended up being much smaller than I intended, but I feel like this is the cleanest I've drawn cult bird here. I mean you can actually make out the pentagram burned into his forehead this time. I know the hands are fucked up though.

>> No.4250734

>>4250556
The deltoids are way to small and it doesn't help that her arms are a tad skinny despite being a stylized figure. The deltoids connects halfway up the humerus (upper arm) so it's actually quite big.

>> No.4250742

>>4250734
thank you

>> No.4250811
File: 267 KB, 2500x2500, 121119.jpg [View same] [iqdb] [saucenao] [google]
4250811

how bad did I do?

>> No.4250862
File: 40 KB, 500x1300, 1239.jpg [View same] [iqdb] [saucenao] [google]
4250862

Back view and also used as an opportunity to practice side-way head/face angle.

>> No.4250914

I've got "Figure Drawing for all its worth" in paper and other Loomis in PDF. How to use them correctly?
Do I read the theory, copy the construction from the given examples and then try to draw something from reference while using what I've just learnt?

>> No.4250925

>>4248199
Looks nice.I like the trees in particular. I think the dino could has some wonky proportions,the hips are very far up and the thighs look attached to the body and theneck looks like it's very thin, like a ribbon. But I like the shading and rendering (If that's what it's called, the way you define shapes) What did you use to colour with and what size is it?

>> No.4250931

What should I use to draw on, A4 paper? A5? What size do you use? Should I use references? I feel like I'm not creating if I draw from an image but at the same time I understand one needs to study images to learn how to draw. Just feels cheap. Maybe I'm wrong though. Well I'm pretty sure I'm wrong. It's just something I've gotten hung up on.

>> No.4250938

>>4250931
Absolutely without question use reference frequently if not exclusively as a beginner. you can't hope to draw something from imagination if you haven't studied it and drawn it from reference countless of times beforehand. Learning to draw from imagination is a great skill to develop but you can only hope to do so by building a solid foundation first. Don't fall for any traps where you disregard the use of references because you wil absolutely gimp yourself. Once you draw something enough from reference you'll notice you can do an alright job drawing it from imagination automatically and from there you can work on slowly moving away from references for that particular subject.

>> No.4250975

>>4250333
I listen to classical, I’ve found it really helps me concentrate

>> No.4250980

>>4250938
Thanks for your answer. I'll try doing references. What size of paper is good to use? I'd like to incorporate watercolours to colour and ink. Is A5 too small? Should I go with A4?
Also what kind of references do you recommend, any particular source or just drawwhatever? I'm sorry if these are stupid questions, I want to learn.

>> No.4251000

>>4250980
Honestly I draw digitally so I can't really advice you on the paper but if you are just starting out it's good to look at some resources that cover basic perspective and drawing 3D volumes like cubes and cylinders etc. The first lesson of drawabox.com is a pretty decent free resource for that.
After or if you're comfortable with that there are websites like Quickposes.com and line-of-action that offer randomized reference photo's of figures and personally I've just collected suitable photosets from around the web (CG peers has several). Drawing from real life is always good be it figures or something as simple as a still life but if that's not practical for you just drawing figures from any kind of neutrally lit nude photography will do just fine.

>> No.4251003
File: 64 KB, 220x449, line weight_05.png [View same] [iqdb] [saucenao] [google]
4251003

>>4250862
Good pose to try Anon! Here is what I can suggest. I think the perspective needs to be sharper from the ground up to he head so make the feet point upwards instead of downwards. The ass looks a bit unnatural, in the bent hip pose (I assume) the muscles of the thigh and the ass as pushing into each other and make the shape appear different it follows the shape of the leg more than the relaxed muscle on the other side. I also think the pelvis could poke out a bit more sharply.

A tip about the hips, the widest area of the hips lines up with the crotch and the vaginal opening because women need to give birth.

Keep going nice to see you are doing different things like the dwarf last thread.

>> No.4251033
File: 1.89 MB, 1848x1440, 66004819-7079-4F63-BCD8-5C6B702A38C2.jpg [View same] [iqdb] [saucenao] [google]
4251033

Finishing this up. Anything not looking right?

>> No.4251038

>>4251033
Redguys left calf and foot needs a bit more work and could do with a little stylistic separation from his left arm

>> No.4251042

>>4251033
I gave you suggestions in the last /alt/ thread Anon but that is one is dead
>>4235131
Did you have time to check?

>> No.4251052
File: 50 KB, 226x314, line weight_06.png [View same] [iqdb] [saucenao] [google]
4251052

>>4250556
Here is a quick rundown on how things should theoretically line up. Then again with a little girl who doesn't have well developed muscles it doesn't really matter if you a do not go into the details. The peck line which forms the armpit is pretty much the only one that is really needed.

>> No.4251055

>>4250669
It doesn't look that bad but it is way too blurry.

>> No.4251067

>>4250583
For backgrounds learning some composition is the way to get started. Did you watch the "Understanding composition" video yet? If not yet I suggest you do it is 30 minutes and explains the basics of composition as simple and quick as one can and it should help you with doing backgrounds in general.
https://www.youtube.com/watch?v=O8i7OKbWmRM

>> No.4251078

Why is it seemingly easier for me to draw traditionally?
I've been trying to learn digitally for a while (that's how I started out) but it just wasn't going too well so I decided to try out working with a regular old graphite pencil and it just seems to be so much easier for some reason?

I don't really get it

>> No.4251081

>>4250553
Slow down and plan ahead a bit Anon, you are doing complex poses which is good but the proportions are off. For example the right one has hug feet and legs while small shoulders.
The best advice I can give you is to take it slower and be more patient with yourself. When you made the first sketch take a break and let your head go empty then come back to your work and check all your measurements. Do the parts of the body match each other? Are the two arms/legs/feet/hands the same size? Do they match the body? Taking a short break to calm yourself down put your picture out for a view from a far is one of the main my art teacher kept telling everyone in our class and yet so many people ignored it. But it really can help for you to realize the mistakes you have made yourself. Your goal is to learn to notice the things that are off yourself as well which need time and a lot of practice..

>> No.4251095

>>4251055
Ill repost it in better lighting

>> No.4251096

>>4251078
Maybe you are accustomed to trad, trad does look better at fisrt because digital can appear disturbingly sharp and sterile and the mistakes stick out way more while trad can feel more organic and thus easier to look at. While at the same digi can do so many things at once that it can be overwhelming. I would guess that this feeling is only in your head Anon so do not worry about it just continue doing it try to experiment with different things in digital use messier brushes colored background and so on I am sure it is just a feeling you can get over with practice.

>> No.4251107

>>4251078
there are a billion tools to learn in digital manipulation
the tools in traditional don't need much explanation and are generally natural to use

>> No.4251112
File: 517 KB, 1900x2750, _20191210_130042.jpg [View same] [iqdb] [saucenao] [google]
4251112

How is the placement of the features? Eyes in eyesockets, etc? Over all head construction? I know beard seems like a cop out but I was just drawing myself in a mirror and I have a beard.

>> No.4251120
File: 1.71 MB, 1440x1080, 20191211_113910.png [View same] [iqdb] [saucenao] [google]
4251120

>>4251095

>> No.4251126

>>4251067
Alright, thank you! I'll watch that since yeah, I'm entirely new to backgrounds. But I'm assuming the body/anatomy is looking fine then?

>> No.4251186

>>4250597
nice Stahlhelm

>> No.4251232
File: 50 KB, 385x871, fasfafasfa.jpg [View same] [iqdb] [saucenao] [google]
4251232

eh help please tried form imagination

>> No.4251241

>>4251232
not sure butts work that way

>> No.4251286
File: 54 KB, 713x989, Gestures Beg.jpg [View same] [iqdb] [saucenao] [google]
4251286

>>4249719
More slow and relaxed gesture studies while im doing my drawabox exercises,

>> No.4251307

>>4250234
Thanks, I'll try Dynamic Sketching

>> No.4251323

>>4251286
good shit Anon!

>> No.4251324
File: 94 KB, 1080x810, 1576052593869.jpg [View same] [iqdb] [saucenao] [google]
4251324

Posted this in INT but I realize now I should have posted it here

I don't know why drawing something still takes me so long. Sometimes I will spend upwards of 30 minutes trying to work out the placement and spacing between the eyes when I start a face. I always start with the eyebrows and then work to eyes, nose and mouth in that order.

Does anyone know why it takes me this long? I figured things might speed up a bit by now I'm still struggling with placement at times. Are there any exercises that help with this or will this go away with time? I worked through Fun with pencil and I use that outline to start a face. Can anyone share a similar experience or how they got better at placement?

>> No.4251339

>>4251000
Thanks man!

>> No.4251350
File: 43 KB, 563x805, sagsaggagaga.jpg [View same] [iqdb] [saucenao] [google]
4251350

>>4251232
ok now from reference

>> No.4251358

>>4248983
That's actually pretty good idea, speeds up the process without having to fumble around with a ruler and get it lined up.

>> No.4251359

>>4249163
Loomis was a coomer, so is being a coomer good?

>> No.4251362

>>4251358
also explains point perspective like those sine/cosine animations explain trigonometry

>> No.4251444
File: 730 KB, 645x930, img.png [View same] [iqdb] [saucenao] [google]
4251444

dynamic sketching week 2
first attempt at contouring organic shapes on top, and the most recent from today on the bottom. it's still a bit strange looking but i feel there's some improvement.

>> No.4251565

>>4251359
coomis?

>> No.4251566
File: 164 KB, 602x816, go_getter.png [View same] [iqdb] [saucenao] [google]
4251566

>>4248170
first time trying to put some effort into shading how can i improve it?

>> No.4251567

>>4248333
good but her waistline in the 1st pic is bad so is her back too wide for a woman

>> No.4251591
File: 86 KB, 744x963, MoreBegMORE.jpg [View same] [iqdb] [saucenao] [google]
4251591

>>4251323
Thank you kind anon !

And that's it for today.

>> No.4251613

>>4251591
Your gestures seem to be coming along very nicely, nice job. What materials are you using to practice? I'd like to transition over to what you're doing but I don't know the best place to start.

>> No.4251622

>>4251324
Looks like your doing fine and speed comes with more experience.

The order of placement doesn't matter, the fact that you are using a land mark, the eyebrows, means you have a method. There are people out there that draw the eyes first, then draw everything else according to the size of the eyes so do not worry about that.

Loomis is one method of figuring out placement using guidelines and there are many others such as Steve Huston (https://www.youtube.com/watch?v=2T7cDY7YDsg)) which is a variation of loomis and many use the planes of the face method to map out the face such as the Reiley Method or uses the asaro head for practice.

Drawing just naturally takes time.

>> No.4251651

>>4251591
How did you learn this? Are these from reference?

>> No.4251668

>>4251052
Thanks so much.

>> No.4251684
File: 216 KB, 1240x1061, 6.png [View same] [iqdb] [saucenao] [google]
4251684

What you think?

>> No.4251692
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4251692

>> No.4251721

>>4251000
>Honestly I draw digitally so I can't really advice you on the paper

the technique is different but basic fundamentals is the same no matter the medium.

>> No.4251745
File: 425 KB, 1280x1280, 7960AECE-6A2C-4E07-9E4D-D5DEF4180396.jpg [View same] [iqdb] [saucenao] [google]
4251745

Did this. God drawing heads is still a fucking nightmare.

>> No.4251847
File: 1.44 MB, 4093x2893, spidersaurus.jpg [View same] [iqdb] [saucenao] [google]
4251847

>> No.4251849

>>4251684
interesting

>> No.4251852
File: 150 KB, 1200x1600, david.jpg [View same] [iqdb] [saucenao] [google]
4251852

Yet another pose study, today it's on Michelangelo's David (you don't say).
I know it's far from accurate, but every day I look back on my previous exercises and I can feel a slight improvement.
What needs fixing?

>> No.4251866

How do I get over the feeling like I've lost any progress I made since I started. I drew one thing that I was proud of and now I feel like I've lost any drop of ability I had in me. Can't even do basic pose exercises. Tried to do some loomis ball/plane exercises and couldn't even manage that.

>> No.4251874

cgpeers is FUCKING DEAD

>> No.4251889

What is the best course for begginers? I’m frustrated by doing a bunch of different exercises poorly. I just want to draw people but I NEED a step by step. I NEED a plan, something I can look at and say “okay, once I can grind out 100 perfect circles I can move on to such and such” etc. “Construction” helped but I don’t know what I’m doing.

My problem is not working hard, it’s having no structure and therefore feeling like my work in 10 different directions is useless. I just want someone or something to tell me a step by step and I’ll do it even if it’s hard. Please guys point me in the right direction

>> No.4251906

>>4251889
Download huston figure construction course in the video resource thread.

>> No.4251913

>>4251852
head is facing the wrong way
introduce more neck features
divide the upper arm into two (shoulders and traps)

>> No.4251923

>>4251847
that's fuckin bitchin

>> No.4251929

>>4251852
also he doesn't look very sturdy
he's on his backfoot but you've made him figuratively "on his backfoot"
hope this comment helps!

>> No.4251950

>>4250511
Are there any full scans of this book?

>> No.4251967

how do you divide a line into 3 parts?

>> No.4251968

>>4251950
doubt it, just took pics real quick

>> No.4251972

>>4251968
Please scan it bro

>> No.4251973

>>4251972
bro it's like 15 bucks bro and 200 pages

>> No.4252032
File: 183 KB, 450x795, unknown[1].png [View same] [iqdb] [saucenao] [google]
4252032

Does anyone have any tips about how to draw/where to draw folds on clothing to make it appear more realistic and less painted on?

>> No.4252035

So let me get this straight

You learn forms to break a subject down and easily draw its structure

You learn perspective to mess with the forms and put them in any orientation

You use reference to understand the forms/perspective of a subject and whatever details

>> No.4252086

benis

>> No.4252092

new

>>4252090
>>4252090
>>4252090

>> No.4252133

>>4251622
Thanks, I appreciate the feedback. You're right, I just need to give it more time. I'll be sure to check out the vid

>> No.4252379
File: 98 KB, 489x501, 4.png [View same] [iqdb] [saucenao] [google]
4252379

>>4249690
>>4249714
Tried but, i think it get worse with loomis, are u sure that i can use loomis with weeb things?

>> No.4252418

>>4252379
General head anatomy is useful for pretty much anyone drawing heads. I can't really see any Loomis applied here. I think the problem here is developing your sense of appeal and do fundies - then you can start abstracting head shapes and create le kawaii girls

>> No.4253939

>>4252418
I strongly disagree with this, if studying loomis made you better at drawing "kawaii girls" then everyone would reccomend that yet thats not what you see, obviously it is necessary to copy anime artists and not loomis i think. Also about appeal, he has a lot of appeal already i dont think he needs more.