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/ic/ - Artwork/Critique


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4241631 No.4241631 [Reply] [Original]

IF YOU ARE A /BEG/INNER IN ART, please use this thread to post pieces for critique or ask for advice. We should not have to make new threads or post in the /draw/thread with our fundamental exercises.

Feel free to post even the smallest exercise you have done to show you are still trying, or you literally are never going to make it

previous >>4236790

READ THE STICKY if you need guidance.

Sticky: https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98/edit#bookmark=id.15jx3pyuimvj

RESIZE YOUR IMAGES - try ~1000px, <1.1mb

>> No.4241639
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4241639

>> No.4241640
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4241640

>>4241631
A study from yesterday. I think the feet might be a little small? I tried out that weird midpoint measuring thing loomis does and didn't hate it surprisingly

>> No.4241642

>>4241639
his right feet is broken

>> No.4241643

>>4241639
got state that i didn't copy or traced this, it's all from memory

>> No.4241645
File: 75 KB, 902x1042, jump.jpg [View same] [iqdb] [saucenao] [google]
4241645

>>4241640

>> No.4241646

>>4241642
can you blue line(since it's in red) it right? also his right leg might be a bit too long idk

>> No.4241652

>>4241639
Proportions seem slightly off and his right foot is broken.
And his right hand looks kinda weird.
I like it though, good job.

>> No.4241684
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4241684

I not use reference anymore.

I'll only draw a figure and a bunch of cubes from imagination now.

>> No.4241689

>>4241684
you should use one though

>> No.4241698

>>4241639
Pretty convincing Anon well done!

>> No.4241721

>>4241684
You keep posting this same pose in literally every /beg/ thread since 2 months ago and you haven't improved at all.
Is this the only pose you know how to draw without ref?
Please start using refs again because you're only staggering your own development.

>> No.4241728
File: 97 KB, 602x816, go_getter.png [View same] [iqdb] [saucenao] [google]
4241728

>>4241652
>>4241642
i'm going to shade and color it next, is the figure good enough? is his right foot not broken now?

>> No.4241744

>>4241721
What pose should I do instead

>> No.4241745

>>4241684
Are you ContourAnon?
People weren't sayin you should never use reference, it's just that you need to expand what you're drawing, which also includes drawing from imagination. Drawing the same thing from imagination over and over is just as bad as drawing the same thing from reference over and over.

>> No.4241747

>>4241745
>expand what you're drawing
What should I draw instead?

>> No.4241749

>>4241744
Just do a variety of poses.
I'm going to tell you a little secret but you have to promise not to tell anyone.
Here it is:
Literally just go to imagefap or any other porn picture website and you'll have millions of poses to choose from

>> No.4241758

>>4241747
What do you want to draw? Like, did you get into drawing because you wanted to draw anime waifus or cyberpunk art or portraits or what? Draw that.
Or at least start pushing your poses more with shading, anatomy, facial expressions.

>> No.4241761

>>4241684

you can't even draw a box lmao

>> No.4241763

>>4241684
Learn basic perspective rules before drawing your boxes, it doesn't even look like you know what a vanishing point is.

>> No.4241801

>>4241728
>is his right foot not broken now?
HIS right foot.
so the left foot from our perspective.

>> No.4241811

best fundamental to practice to git gud fast?

>> No.4241816

>>4241811
probably perspective and form.
if you can draw forms in perspective, you can draw pretty much anything.

>> No.4241819

>>4241811
>>4241816
but really you should learn all fundamentals and give them all the same amount of importance.
they're fundamentals for a reason.

>> No.4241843

>>4241811
>>4241819

While you should probably given them all equal time I do feel that it's worthwhile to give form and perspective most if not all of your attention when you're just starting out.

>> No.4241852
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4241852

update
please help again

>> No.4241857
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4241857

I keep chugging along. I think I'm starting to understand proportions, finally. Do these sketches look proportionally sound to you?

I'm really enjoying the Hale method of using the cranium as a measuring tool instead of the whole head.

>> No.4241858
File: 3.85 MB, 4000x1923, Estudio 410 - Hampton anatomy - Sternocleidomastoid.png [View same] [iqdb] [saucenao] [google]
4241858

>> No.4241860

>>4241858
Man, your handwriting is exquisite.

>> No.4241866
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4241866

Tried following Vilppu’s Timed Model course (aOtVUHgJqQk) but gave up halfway due to how embarrassing my copies looked.

>> No.4241899

>>4241866
Giving up because your drawings look bad is really not a smart thing.
That's like giving up on getting in shape because you're fat right now.

>> No.4241913 [DELETED] 

>>4241858
God bless Hampton for teaching us lol

>> No.4241914
File: 1.98 MB, 4032x3024, 20191205_113839.jpg [View same] [iqdb] [saucenao] [google]
4241914

>>4241858
God bless Hampton for teaching us how to survive

>> No.4241917

>>4241914
How about before you praise Lord Jesus Hampton, you resize the image?

>> No.4241930

>>4241866
Personally I would recommend you put villpu on hold and start with a course that takes a more structural approach that's easier to grasp like Steve Huston's.

>> No.4241932

>>4241852

>dat face

Her head is poorly constructed. She should not be facing down like that. Needs 14u of Loomis ASAP. If you're using reference, try to carefully look at the head and fix it. Also finish that right hand.

The waist seems a little too thin. Feet look good for me, but ask the foot fetishists for input. The body anatomy seems beter than your last post. Keep it up.

>> No.4241935

I couldn't really find a clear answer to this through google so perhaps somebody here could help me out. I have hampton's book design and invention but I also have his video course. Is there any specific/optimal way I should order or combine these or does one replace the other in any way?

>> No.4242121
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4242121

>> No.4242133
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4242133

just started and it seems like there's an overwhelming amount of stuff to learn, what do i focus on to improve as fast as possible?

>> No.4242175
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4242175

>> No.4242177

>>4242175
lmao

>> No.4242178

>>4241639
The eyes look like shit, and the wrinkles in the pants and vest look like shit.

>> No.4242180

>>4241684
Your cubes are not even close to being in perspective. They're shared badly and the lines aren't even straight. You could not have fucked up worse. The woman is disgusting. Looks like she has a genetic mutation. Like progeria or something.

>> No.4242181

>>4241852
The head to face ratio is disturbing. Looks like a garbage pail kid. Nice feet tho.

>> No.4242191

>>4241684
You think this is good? Your boxes look like hot garbage and that "woman" or whatever is badly proportioned. You would be better off sticking to references.

>> No.4242195

>>4241858

>>4241860
Thank you kind anon.

>>4241914
Indeed, anon, indeed.

>> No.4242197
File: 3.59 MB, 4180x2000, Estudio 411 - Hampton anatomy - Pectoralis.png [View same] [iqdb] [saucenao] [google]
4242197

>>4242195

>> No.4242204

>>4241684
Please stick to using mostly if not exclusively references for the coming future imo.

>> No.4242229

is there anything good on Udemy for drawing?
dont know how reliable it is to actually learn from someone on Udemy in regards to drawing, but at least i want some sort of structure to sit my ass down and actually draw something.

>> No.4242241

>>4242229
Almost all of the major udemy courses are of a shockingly low quality and while there might be one or two worth their salt you'd be much better served just downloading a few courses from the video sharing thread here or from GCpeers.

>> No.4242283

>>4242175
This is actually interdasting

>> No.4242288

uhh

>> No.4242298
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4242298

Is this anatomy good enough? This time I'm kinda happy with what I drew but I notice it still doesn't look like a published Manga. The technical quality isn't there. Maybe it's because I'm comparing a pencil drawing to ink?

>> No.4242299
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4242299

>>4242298
It continues from this scene for context

>> No.4242302
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4242302

If only I took people's advice and actively used it

>> No.4242315

>>4242133
lighting and shading

>> No.4242318

>>4241631
I want to work on not symbol drawing and judging angles/lengths more accurately, but with figure drawing there are so many other elements, measuring with heads being one, that i feel i can't focus on it enough. do i just suck it up and keep at figures? should i be doing still-lifes or something instead?

>> No.4242345

>>4242302

>Dawww those tiny baby hands.

>> No.4242400
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4242400

>>4241801
i guess the perspective on his left foot(our view) was too exaggerated does this looks better?

>> No.4242404
File: 35 KB, 351x911, asuka zmiany.jpg [View same] [iqdb] [saucenao] [google]
4242404

>>4241852
changes

>> No.4242405

>>4241857
i liked it

>> No.4242406

>>4242404
way better

>> No.4242409

>>4242404
Her right shoulder seems too long and her right arm is the same width as the left even though it's further away? It's confusing to look at. Also you've got a tangent between the toes and the heel that really kills the depth. And what the heck is going on with her hair near her ear and the back of her head? Very strange looking.

>> No.4242412
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4242412

>>4242409
i had sth like this in mind with the hair, i will fix all of those things thanks

>> No.4242413

>>4241640
Nice, I think it would be better if you pushed the darks more, there are midtones in the ref you could have put down but are unable to because of how limited your darks are. You didn't express form on the left leg very well, and I'm sure you don't need anyone telling you about the feet.

>> No.4242417

>>4241652
>>4241728
It's not anything about the anatomy that's messed up, they messed up the perspective of the mass

>> No.4242419

>>4241852
This is your least appealing Asuka. Have you been feeling upset since you started it?

>> No.4242421

>>4242412
Ah that makes a little more sense now but you might want to rework that hair. It's puffing out in such an odd place, normally it comes from the hairline at the nape. And the rest of the hair seems to be pulled so tight that the loose part is confusing. The pigtail (or ponytail? I can't tell) just disappearing behind the head and other shoulder as if it's on another plane of existence is also throwing me off. If it's going behind the shoulder at least draw it as if it is.

Keep up the good work it's coming along nicely

>> No.4242422

>>4241860
That's the Palmer method baby

>> No.4242425

>>4242133
That's a nice weight, you even got the perspective good for just starting out, try drawing that weight in an exagerated perspective now, like it's a huge building and you're looking up at it.

>> No.4242476

How do I get an objective look at my work without waiting hours

>> No.4242479

>>4242476
Post it here and be patient nigger

>> No.4242487
File: 33 KB, 299x893, asunia kolorki.jpg [View same] [iqdb] [saucenao] [google]
4242487

>>4242404

>> No.4242505

>>4242487
Either her eyebrow is floating away and too short or her eye is melting and I can't tell which

>> No.4242517

>>4241631
I've been working on gesture quick sketches and reducing the body to simple forms. I don't have much of a problem getting the gesture out of a head on image, but once the body starts to turn/twist or take strange perspectives I seem to loose my grasp of this concept. Is there any books or videos about this that I could read to help me understand the concept more or do I just need to grind it out?

>> No.4242519

>>4242517
Steve Huston's videos on anatomy, uldis zarins book anatomy for sculptors, or Bridgman constructive anatomy. Take your pick but any/all would help you break that shit down into simple forms.

Draw that shit and practice rotating it. You probably aren't good with perspective, right? Practicing some rotating boxes in space could help as well.

You could also forego the construction if you're getting too caught up in it and focus on just honing your visual measuring and drawing what you see in front of you. Wouldn't recommend this but it could be how your brain works so I'm putting it out there.

>> No.4242540

> finished the Ernest perspective book and did the exercises
>still can barely draw a box in perspective
Is it over?

>> No.4242548

>>4242540
show us then

>> No.4242549

>>4242540
Something didn't click with you on perspective, then. Try a different book. Perspective didn't make sense to me until I read Scott Robertson's book. I like to know technical stuff but needed it explained simply at first, so that worked for me. I hope you find what works for you.

>> No.4242564

>>4242487
triangle head

long asscheek

>> No.4242576

>>4242175
2 right feet

>> No.4242580
File: 257 KB, 675x900, 20191205_211726.jpg [View same] [iqdb] [saucenao] [google]
4242580

>>4241631
does anybody have know what video i can use to learn how to twist the stomach. also is this good enough

>> No.4242585
File: 833 KB, 1600x2100, 22j.png [View same] [iqdb] [saucenao] [google]
4242585

Halp~ please. I'm not sure how to cast the shadows..

>> No.4242589

>>4242585
anon shadows are the least of your worries

>> No.4242591

>>4242580
ribcage should tilt closer towards the armpits

idk what's going on with the crotch just draw the penis

>> No.4242593

>>4242585
For what you're actually wondering about, look up make sure to pay attention to lighting direction. Use references. Nobody can really tell you anything that will help more than you looking and learning.

But more importantly, make the face thinner and color inside the lines.

>> No.4242601
File: 113 KB, 600x700, CUOxT9bXAAAAihI.jpg [View same] [iqdb] [saucenao] [google]
4242601

>>4242585
Urgh, the classic boob-butt blunder.
Just fyi this pose is impossible without breaking your spine.

>> No.4242611

>>4242580

I think you're talking about the "peanut" method.

https://www.youtube.com/watch?v=Odto5phqdFY

>> No.4242613

>>4242487

just a personal taste but her head is too big and ass need to be rounder.

>> No.4242614

>>4242298
>>4242299

https://www.youtube.com/playlist?list=PLd9YlgrhwWqCSiGwPwA_N_nqKfTLY1Kn8

>> No.4242618

>>4242175

the giant have so much movement but why did you draw the human like super /beg/?

>> No.4242619

>>4242601
at least is a nice ass

>> No.4242622

>>4242618
Not him but I identify with that. Some poses just aren´t naturally dyanmic unless you purposefully exaggerate them, like that one. Just a regular dude getting his gun up to be ready. I don't think it's supposed to be dynamic he's just there thinking like a comic cover character, but stiff poses make us /beg/s look even worse

>> No.4242704
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4242704

>>4242479
Can't even answer a fucking question properly. What a nincompoop nigger

>> No.4242827

I went through hampton's design and invention and loomis' fun with a pencil.
What do I go through next?

>> No.4242835

>>4242487
I like it but the ass cheeks are not coherent, one is round and the other long and flat

>> No.4242837
File: 1.30 MB, 1110x850, ayylmaoo.png [View same] [iqdb] [saucenao] [google]
4242837

>>4242704
colour in the pupils bro, and it will look good my nigga

>> No.4242851
File: 136 KB, 1080x1920, sketch-1573299423145.png [View same] [iqdb] [saucenao] [google]
4242851

guys do u like my drawing i drew it by loomis guide im so proud of my art this is my first drawing ever since kindergarden do you like it do i have a potential???????

>> No.4242871
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4242871

Am I doing it right? How the gesture drawing supposed to work? Just a warmup? Or is there supposed to be some underlying goal beside that?

>> No.4242880

>>4242345
goddamnit

>> No.4242892
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4242892

>> No.4242896
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4242896

>>4242892
tried some new things

>> No.4242897

>>4242871
You're moving in the right direction. You should focus more on pushing the interesting parts of the pose as far as you can to exaggerate movement and weight while keeping the balance. Is someone pulling something heavy? Make it look like they're pulling something 10x heavier. Are they running? Make them run faster.

Gesture is a good warmup to do first thing in the morning before you start on other projects. Gesture is for learning: proportion, anatomy in forms, range of motion and how far muscles can extend, action, movement, direction, the rhythm of lines within the form, drawing from memory (look at pose for 10 sec and spend the rest of the time drawing without looking), and experimenting different materials and styles. Gesture can be practice for human forms, animals, drapery, anything.

So the focus really depends on what you want to practice with it. It's useful for a lot of shit.

>> No.4242906
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4242906

Does anyone else think that it's fucking epic and cool that Drawabox guy's boxes that he uses as examples don't match up to their vanishing points at all? What the fuck hope do I have of getting any boxes right when the guy who literally writes the fucking tutorial can't do it? He doesn't even match them up right in the video he does DEMONSTRATING how to fucking do it.
Is this seriously a noob trap? All the shit he writes sounds really convincing and a bunch of people on here say it was a helpful resource for them, but what the FUCK is this shit?

>> No.4242907
File: 346 KB, 1446x623, unknown[1].png [View same] [iqdb] [saucenao] [google]
4242907

Also you people are super quadruple faggots. I held this fucking box right up to my eye level, turned it, then held the camera up at eye level and traced the parallel lines to their vanishing points and the vanishing points didn't match up to the eye level (which is indicated by the piece of paper on the door).

Literally as soon as an object tilts slightly off of not sitting on the ground, the horizon line becomes useless, so, again, what's the point of this shit? I'm looking to be proven wrong here.

>> No.4242908

>>4242906
You'd like scott roberston's How to Draw a lot better than drawabox if you're starting to notice the issues that guy's got with perspective.

>> No.4242927

>>4242907
When something's tilted you actually draw a line up from the vanishing point to the point up in the air that you're looking at and are so confused about.

>> No.4242942

>>4242927
Or you would draw it down from the VP in your example, since you're tilting it down. Sorry forgot to specify that. Try putting in your horizon line and drawing from those points up until they meet and you'll see the real vanishing points compared to to ones made for the tilt.

>> No.4242951

>>4242540
Do Dynamic Sketching by Peter Han

>> No.4242957

>>4242906
>Is this seriously a noob trap? All the shit he writes sounds really convincing and a bunch of people on here say it was a helpful resource for them
Yes, Uncomfortable is a pajeet brainlet pseudointellectual autist. And like most pseuds, they're good at empty rationalizations. They always try too hard to sound smart by writing paragraphs after paragraphs of empty rationalizations justifying his shitty practices, thinking that they're sound logic. You can see this pattern repeated over and over again in his Reddit posts when he is faced with criticism.
If you don't read carefully enough to see the emptiness behind his words, you just might fall for his traps.

Leave him and go to the chad buff asian Peter Han that this pajeet learned from (and failed) instead, he's actually good.

>> No.4242966

>>4242907
It's better to think of the horizon line as an artificial construct, rather than the actual physical horizon line of Earth. The horizon line is simply a line where all the vanishing points of lines adjacent to each other will be located.
You can find this invisible horizon line by drawing a line between those two vanishing points.

The paper on the door represents your physical horizon line/eye level. Once certain lines and planes stops being adjacent to your ground plane they will no longer match up and they will generate a horizon line of their own.

>> No.4243019

did this swan from imagination using only black charcoal paper and a white charcoal pencil. did it come out okay?

>> No.4243020
File: 1.50 MB, 4032x3024, FBED7922-DB1F-464A-B3F1-EC585B8C135B.jpg [View same] [iqdb] [saucenao] [google]
4243020

>>4243019
oh

>> No.4243026
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4243026

Learning about vanishing points now. Trying to go through Perspective Made Easy again but taking a break now and drew a lady sitting on the vanishing point boxes waving at you. AFAIK I sitting down, crossed legged and waving isn't a pose I've done before.

>> No.4243037

>>4243026
It looks like you are constructing your head for realistic features but then slap on comic/animay features. Try putting the eyeline deadcenter of the skull (realisticly it's slightly above the center) also give the hair more volume when going for this cartoony stuff.

t. some other beg so take with a grain of salt

>> No.4243051
File: 646 KB, 996x750, 5155616513213203.png [View same] [iqdb] [saucenao] [google]
4243051

Could someone give me some insight onto why kirby looks so fucking weird other then I suck at drawing. Is it because his perspective is off and should be angled towards dedede a slight bit?
Any other crits are also appreciated since this is like my first drawing from reference

>> No.4243054

>>4243026
Please use a ruler or straight line tool or something. Your lines are so fucked you're never going to learn perspective

>> No.4243056

>>4243051
i think its kirby's foot but im just a beg so

>> No.4243057

>>4243026
>>4243054
That, it's ok to use the shift key

>> No.4243061

>>4242178
Shut the fuck up schnozbro

>> No.4243069

>>4243054
>>4243057
A line tool exists but I thought you guys would accuse me of cheating or something

>>4243037
>t looks like you are constructing your head for realistic features but then slap on comic/animay features.
That's pretty much what i do yeah but is that not how some people that made it do it?

>> No.4243070

>>4241857
Work on your technique for a little bit. I'm not a 'everything that isn't 1 line is chicken scratch' person but you're at the point where you have to make decisions and place lines more purposefully. Our brains are very good at filling in the blanks so you're 'cheating' yourself out of proper critiques and analysing where you're at.

>> No.4243071

>>4242957
>Yes, Uncomfortable is a pajeet brainlet pseudointellectual autist.
I've been saying this for such a long time, yet people seem to blindly believe anything he says because he has an art degree.
Just look at his art, it's below /beg/ tier.

>> No.4243073

>>4243071
Instead of drawabox, go and work through scott robertson's book instead.
There's a huge skill level difference, and most /beg/s will probably quit by the end of the first paragraph, but if you stick with it it'll be 100000% worth it.

>> No.4243088

>>4243070
This so much. And if you can't place lines properly yet that's fine, however they need to at bare minimum be cleaned up. Erase all the chicken scratch and really lock down some clean lines. Good advice.

>>4243073
Also solid advice. How to Draw is difficult as fuck, seems daunting, but you can just shit out perspective sketches like it's nothing by the end of it. Worth it. Get a big pad of paper (the 18"x24" pads are decent for dealing with the long horizon lines so you have room for your vanishing points) long ruler, mechanical pencil, and having a square for the 90 degree angles doesn't hurt.

>> No.4243089
File: 617 KB, 843x6421, bridgman twist.jpg [View same] [iqdb] [saucenao] [google]
4243089

>>4242580
Bridgman is your friend

>> No.4243097
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4243097

>>4242907
basics of perspective my man, do you understand them? after your post i think you do not so go back to it

>> No.4243100
File: 1.02 MB, 2560x1280, 20191206_073535.jpg [View same] [iqdb] [saucenao] [google]
4243100

How can I make the treeline look less flat?

>> No.4243104

>>4243097
Apparently not. What a dummy

>> No.4243106
File: 1.33 MB, 3309x3309, IMG_1840.jpg [View same] [iqdb] [saucenao] [google]
4243106

Haven't drawn like this for over a year, just trying to get back into it. Honestly not too sure on how to be 'creative'. I want to add personality or an extra layer to my art rather than just copying pics even tho its fun. anyone have any advice or crits of this? thanks

>> No.4243120
File: 124 KB, 824x1001, studyday5.jpg [View same] [iqdb] [saucenao] [google]
4243120

5 minutes gestures and some drawabox homework. Posting to motivate myself :>

>> No.4243153
File: 235 KB, 971x876, xcvbxcvxcvbxcvb.jpg [View same] [iqdb] [saucenao] [google]
4243153

this is one of my laziest drawings, didnt even put in a second eyebrow to name one of many fuckups, and it became the most liked thing i've ever drawn ever. im just gonna draw shrek and anime now

>> No.4243162

>>4242907
Each object has it's own horizon line that moves with the object. Imagine a box above the true horizon line. You see the bottom. Now tilt that box toward you. Now you see the top even though its above the horizon line. Woh. Go tumble more boxes. You'll get it.

>> No.4243179

>>4242601
Which actually doesn't matter at all. You can break the spine and still have it look good, so who gives a shit?

>> No.4243196

>>4243051
I'm a super beg so take my advice with a grain of salt. I think it looks fine but like he's facing slightly to the left of Dedede. Any other oddness I think is just because it's a sketch and so he's not gonna look as round and "correct" as if he were shaded and everything.

>> No.4243202
File: 8 KB, 259x259, 1572940798076.jpg [View same] [iqdb] [saucenao] [google]
4243202

Is Drawabox really shit?

>> No.4243204

>>4243196
>Any other oddness I think is just because it's a sketch and so he's not gonna look as round and "correct" as if he were shaded and everything.
That's where you're wrong, /beg/-san. It's the underlying shapes and forms for dedede that are an issue. His proportions are wrong and the shaped are inconsistent.

I'd advice doing small studies of dedede with visual measuring to understand what exactly he looks like

>> No.4243208

>>4243202
Nah not if you're a beginner who can't into perspective at all when you pick up a real book. It's good enough for someone who hasn't ever drawn before or at least someone who's never drawn perspective.

I will say his vanishing points don't always line up right, because it looks like he's drawing all his examples by hand and without a ruler so that's going to come with inaccuracies.

However the shit he's teaching you is fine, it's the same shit you'd learn anywhere else.

If you start to get frustrated by the lack of ruler usage just move on to Scott Robertson or something

>> No.4243235

>>4243202
The 250 box challenge is worth doing at least

>> No.4243274

>>4243070
>>4243088
Thank you for the advice. I'll be a bit more mindful going forward.

>> No.4243347

>>4243202
I've always been an advocate of doing the first chapter on perspective/boxes/cylinders/linework and then you could do the 250 box challenge although that's an arbitrary number to get you into the habit.

>> No.4243364

>>4242178
pyw.

>> No.4243373
File: 62 KB, 750x1078, A8C4904F-99C0-43A9-9F35-56FC25280666.jpg [View same] [iqdb] [saucenao] [google]
4243373

First drawing what do

>> No.4243377
File: 1.15 MB, 1125x1417, D20216C5-85B0-4480-B8EB-7F8999E6F575.jpg [View same] [iqdb] [saucenao] [google]
4243377

>>4243364

>> No.4243381

>>4243377
pot calling the kettle black

>> No.4243396

>>4243202
Only bad part are the texture lessons. The rest is pretty good especially the construction shit.
You should read perspective made easy before doing draw a box or you'll probably get really confused.

>> No.4243401
File: 2.34 MB, 4128x3096, 20191206_172220.jpg [View same] [iqdb] [saucenao] [google]
4243401

Doing form intersections from draw a box.
Am I doing this right? This shit is really confusing.

>> No.4243409

>>4243381
Now pyw faggot.

>> No.4243413

>>4243409
Nah I know my stuff is crap

>> No.4243416

>>4242404
I think people are just trying snib u at this point. It looks good. It is extremely convincing. I would personally add a wrist bone to her left arm, but I just like seeing bones.

>> No.4243417

>>4241639
looks pretty good but lacks volume, I think you have to fix the right arm and leg

>> No.4243421
File: 67 KB, 718x755, autmn dude.jpg [View same] [iqdb] [saucenao] [google]
4243421

I can only go as far as flat colors, can anyone help me ?

>> No.4243424

>>4243373
the object seems broken and the hatches are very porly done

>> No.4243427

>>4243153
blog ? I think you have a future with funny drawings (well things that I find funny/cool at least)

>> No.4243433
File: 710 KB, 1899x1691, 20191206_144703.jpg [View same] [iqdb] [saucenao] [google]
4243433

>>4242601
Lol sorry to hear you have no flexibility at all

>> No.4243467
File: 135 KB, 1043x1097, Untitled_Artwork 34.png [View same] [iqdb] [saucenao] [google]
4243467

Another day, another loomis head.

>> No.4243468

>>4243433
yuck
shave that shit
imagine the smell

>> No.4243485

>>4242851

Yeah. Looks nice anon. Keep it up! Try do draw it again, and then try to draw it from many angles.

>> No.4243501

>>4243377
This looked pretty good in the thumbnail. And then it just looks worse and worse the longer you look at it...

>> No.4243512

>>4243468
Imagine being such faggot

>> No.4243516

>>4243433
i'd let you fuck me so hard omg

>> No.4243532

do i need a good pc for a tablet?

>> No.4243560
File: 554 KB, 1000x1300, twitchy.png [View same] [iqdb] [saucenao] [google]
4243560

Still learning colouring/shading

>> No.4243563
File: 838 KB, 750x1000, head-resize.png [View same] [iqdb] [saucenao] [google]
4243563

Somewhat proud of this one. Still a long way to go
The nose and the mouth are fucked. Any tips?

>> No.4243572

>>4243468
Imagine being such a homosexual lol

>> No.4243579

>>4243516
Imagine having girls in this board, yuck

>> No.4243582

>>4243563
The nose is not pointing the same way the face is faced to

>> No.4243585

>>4243468
imagine being a fag

>> No.4243588

>>4243563
There's pretty much nothing going right for this drawing. Everything is a symbol, the proportions are all wrong. The perspective is all wrong. There are no values.
Go to figure drawing for a year, then come back.

>> No.4243594
File: 1.37 MB, 957x1179, Illustration2.png [View same] [iqdb] [saucenao] [google]
4243594

>>4242618
I had no idea of what I was doing, I visualized a giant attacking and I did no more effort to put on the scene. Inexperience.

>> No.4243599

>>4243433
hot

>> No.4243610

>>4243106
>I want to add personality or an extra layer to my art rather than just copying pics even tho its fun
It's fun and doing it better will add that personality/extra layer to your art.

I'll address some basic things you should watch out for:

1) You've made his snout too long and his neck too thick.

2) The left "plane" of his head should be in shadow. Squint and you'll see what I mean.

3) The angle of his head can be improved. Yours is too flat. There is one pixel of flatness on his head in this whole photo.

4) You can definitely push your shadows. Note the dark shadow underneath his jaw that runs all the way to his left ear. You can use this to 'frame' his head away from his neck for a greater effect.

I want to say you're doing too much "visual copying" and not enough observing, but I don't know how to phrase this in a constructive way. First thing's first: get your values and proportions sorted out.

>> No.4243613

>>4243610
I realized I've been using "his" this whole time, but I don't actually know if this is a he, she or a xer. So forgive me senpai.

>> No.4243625

My art is pretty /beg/ but it has turned absolute dogshit after I started drawing digitally on the Ipad pro+ procreate. How long will it take to adjust? Yes I have a matte screen protector.

>> No.4243688
File: 1.00 MB, 2322x4128, cd532c81-20e3-47c9-bac5-9857f588174c.png [View same] [iqdb] [saucenao] [google]
4243688

I'm broke af so I had to do it on my phone. The anatomy is wacky, but I'm not sure how to fix it

>> No.4243694

>>4243433

Those neck muscles are fucked. Fix that left leg, and holy shit please learn to render, and why the fuck is one arm longer than the other?? Someone pls redline that mess.

>> No.4243698
File: 361 KB, 941x947, super twist.png [View same] [iqdb] [saucenao] [google]
4243698

>>4242601
I really blundered this boob butt thing hard the other day. oh well

>> No.4243749
File: 1.49 MB, 2231x2590, okRetard.png [View same] [iqdb] [saucenao] [google]
4243749

Getting into digital. It's fun.

>> No.4243758

>>4243427
No blog but you can find my awful posts on Twitter @dug2k2

>> No.4243767
File: 589 KB, 1187x1803, 15FD02DF-D5C1-48CD-9E38-F0C3D6384638.jpg [View same] [iqdb] [saucenao] [google]
4243767

more gestures, Vilppu’s method for them is starting to click for me but I need to read his Drawing Manual in order for me to understand this stuff better
>>4241930
thanks for the suggestion, took a quick peek at one of Huston’s gesture drawing videos and it certainly seems more approachable, might try him out if Vilppu doesn’t work out
>>4241899
I know, it’s just me throwing shit (not insulting him) at the wall like a brainlet for months is starting to get agitating

>> No.4243802

What size of paper should I sketch on? Is A5 too small? I feel like maybe it'd be easier to use bigger paper, what do you guys think? What size of paper do you use?

>> No.4243806

>>4243749

Big image is big. Resize next time, please.

>> No.4243809

>>4243806
why even bother, you can just set fit expanded images in settings

>> No.4243821
File: 258 KB, 880x932, xxxxcas.png [View same] [iqdb] [saucenao] [google]
4243821

Im not really sure when i can start considering myself more than a beginner artist.
but this is one of the best drawings ive done in a few weeks, so i figure id ask for some critique on it.
thanks in advance nmw

>> No.4243848

>>4243809
Because it's the rules.

>> No.4243862
File: 256 KB, 869x898, reworked drunks.png [View same] [iqdb] [saucenao] [google]
4243862

I honestly don't know if I fit in /beg/ or not. I've been doodling since I was a kid but only seriously trying t o improve for about 2-3 years. I feel like I have hit a wall even after doing studies of artists I admire and realism. I still can't colour worth shit and once in a bluemoon I do something I'm proud of only to hate it on further inspection

>> No.4243907

Why aren't you guys clapping at my drawing

>> No.4243914

>>4243907

>> No.4243926

I drew the first character here as the 2nd character, any ideas on how to make it better? Someone said the hands look sort of wrong.

https://gbf.wiki/images/thumb/6/67/Npc_zoom_3020021000_01.png/480px-Npc_zoom_3020021000_01.png
https://vignette.wikia.nocookie.net/fategrandorder/images/d/d4/Portrait_Servant_195_3.png

>> No.4243927
File: 369 KB, 846x918, too_lewd_anna.png [View same] [iqdb] [saucenao] [google]
4243927

>>4243926
Goddammit

>> No.4243937
File: 436 KB, 840x859, 170-kb-png-angry-pink-wojak-11563399195ryigybu2uf.png [View same] [iqdb] [saucenao] [google]
4243937

>>4243927

>> No.4243970

>>4243625
probably a few weeks to a month depending on how much you draw, try doing a bit every day

>> No.4243984
File: 556 KB, 1625x1045, 8 by 4 feet.jpg [View same] [iqdb] [saucenao] [google]
4243984

i've got the weekend to make this a charcoal drawing
fug:D

>> No.4244002

>>4243927
unironically your hands are more passable than anything else in that drawing

>> No.4244016
File: 29 KB, 505x960, 1539480001987.jpg [View same] [iqdb] [saucenao] [google]
4244016

>>4242121

ew

>> No.4244017
File: 1.11 MB, 2560x1920, 1575676597947873885377.jpg [View same] [iqdb] [saucenao] [google]
4244017

Advice/Critique?

>> No.4244018
File: 472 KB, 720x715, 1539475148906.png [View same] [iqdb] [saucenao] [google]
4244018

>>4243373

not the worst thing I have seen here imo

>> No.4244020
File: 771 KB, 1024x768, Koala.jpg [View same] [iqdb] [saucenao] [google]
4244020

>>4243594

best content in this thread, g. keep it comin

>> No.4244043

>>4243927
not the hands as much as the wrists. please don't do spraycan nipples either

>> No.4244064

>>4242177
mi>>4242585
wheres the spine anon?

>> No.4244112
File: 774 KB, 3264x2448, 12-6-19 Pre-Features LQ.jpg [View same] [iqdb] [saucenao] [google]
4244112

I just finished Steven Huston's Beginner Head Construction Course. I also finished the first part of the Intermediate Head Construction course--right before going onto the features.

I also drew 200 faces before these.

I'm wondering if there were any things I need to work on before moving onto the features part of the Intermediate course (Eyes, Mouth, ect.)

>> No.4244117
File: 173 KB, 720x961, Screenshot_20191207_015835.jpg [View same] [iqdb] [saucenao] [google]
4244117

this is a sketch of a piece that i have in mind, that would be colored pencil only and on a A3 paper, can you give me some help deciding the hairstyle, im looking for sometng mundane yet stylized, like in michelangelos david

>> No.4244124

>>4244112
im not familiar with that course so i cant really make good judgemnt, but these look kinda bad anon ngl

>> No.4244128

>>4244112
Face looks very flat.
The only thing you constructed is the nose.
Try constructing the dominant forms of the face, like the brow ridge, cheekbones and mouth area.

>> No.4244133
File: 480 KB, 978x1038, 9f70e9c4ly1g8t8gqk5lij21er2i77wh.jpg [View same] [iqdb] [saucenao] [google]
4244133

>>4244124
4chan always giving it to me straight.

>> No.4244143
File: 23 KB, 392x441, 7adfe318e2ec7e9c36f33f498b3bc3c6.jpg [View same] [iqdb] [saucenao] [google]
4244143

>>4244128
this
1950 pencil man put it very nicely

>> No.4244147

>>4244124
To be fair Steve huston is a hack. His course is terrible

>> No.4244149

>>4243594
thanks doc

>> No.4244150

>>4244147
i just googled it, it looks like hes teaxhing himself more than anything, that shit looks supper inefficient

>> No.4244151
File: 174 KB, 565x580, 3_1(21).jpg [View same] [iqdb] [saucenao] [google]
4244151

>>4244128
Thank you, anon. I'll start working on it now.

>> No.4244160

>>4244147
>>4244150
What the fuck are you guys smoking and where can I get some of it?

>> No.4244166

>>4244160
i think its called loomis, pretty kooky stuff, they say after you take a shot you cant stop drawing men from old ciggarette commercials and pinups from the 50's

>> No.4244182
File: 1.60 MB, 1600x1600, crismas perosin poto.png [View same] [iqdb] [saucenao] [google]
4244182

Crismsma

>> No.4244189
File: 804 KB, 3264x2448, atemputoNumeroDos.jpg [View same] [iqdb] [saucenao] [google]
4244189

>>4244124
>>4244128
>>4244143
>>4244147
>>4244150
>>4244160
>>4244166

Ok. The nose is annoying difficult.

Not sure if that just means that I should just move onto the features part of the course before torturing myself even more (though this was actually pretty fun to try to figure out).

I was really just worried about the proportions though.

-

I think Steven Huston is a great teacher. He made me go from not being able to draw heads at all from imagination to knowing how to construct the head from imagination. Obviously it needs some work but I'm not expecting my heads/faces to be good after just a single course and 200 faces.

I personally don't find the Loomis method satisfying and was distraught after reading fun with a pencil because it was pretty bad.

My main question with this is if I'm ready to move onto the 'features' portion of the int head construction course. I know that the noses suck ass but I think he'll explain how to properly construct it once I get to that video.

>> No.4244193
File: 251 KB, 1208x1060, good fucking morning goddammit.png [View same] [iqdb] [saucenao] [google]
4244193

>>4244020
Thank you, anon!

>> No.4244202
File: 650 KB, 989x1213, 006j71cwgy1g8aiyuy82mj32y84fd4qt.jpg [View same] [iqdb] [saucenao] [google]
4244202

>>4244189
On the second drawing at the top, I just realized that the perspective of the Obicularis Oris conception and the chin don't line up with the perspective of the nose.

Too bad I already shredded it, so I can't fix it...

>> No.4244203

>>4244189
when triying something new there is never a wrong tine to do it, youll never be "ready" to go out of your confort zone, you just gotta go for it

>> No.4244204

>>4244202
nigga never shread your own work, especially the bad ones, they are great confidnece boosters to wich you can go back when youre feeling down

>> No.4244206

>>4244189
i think that you arent using the loomis method correctly, the face planes in his book arent ment to be followed to the letter, but to be kept in mind when youre drawing a face

>> No.4244207

>>4244193
ok bro you have to stop

>> No.4244209
File: 202 KB, 483x604, DfyLysJV4AAzguX.jpg [View same] [iqdb] [saucenao] [google]
4244209

>>4244203
True. I did study the anatomy of the head even before I really understood form. I can see what you mean.

I think that maybe you just kind of go for something that you are not ready for and then when you realize that you missed something, you patch in the holes. I think this applies to self-teaching more than it does to private tutoring.

But thanks for reminding me. I always get insecure everytime I make shit drawings and wonder if I'm doing it right or if I'm learning wrong.

It took me 7 months to realize that the fundamentals are actually important. I just don't want to repeat that same mistake again but I guess it's inevitable.

>> No.4244211

>>4243433
You need more loomis bro

>> No.4244215
File: 299 KB, 666x784, 02__1.jpg [View same] [iqdb] [saucenao] [google]
4244215

>>4244204
I've been doing that ever since I started drawing and started to become increasingly frustrated for some reason. Even when I played video games I never threw anything but a few days ago I yeeted my felt-tip pen across the living room.

I started to think about why I'm getting so frustrated and tried to make a few changes.

I think that shredding your own work makes you less worried about quality and more focused on just drawing. Because you know you'll never have to look at it again, you'll be less inclined to give a shit about whether it turns out to be shit or not.

But I do agree with you about the progress thing. I figured I might as well try to save a page or two every week. Though I don't agree with keeping an hourly progress of your drawings as this tends to de-motivate (me, at least).

>> No.4244218
File: 1.63 MB, 1865x2118, 1(202).jpg [View same] [iqdb] [saucenao] [google]
4244218

>>4244206
That was never implied in the few times I've been shown it.

Actually, nothing is ever implied.

This is what I don't like about these kind of tips or advice. No one really properly explains it.

People say, "study from life" and expect an absolute beginner to just prop up and start doing this arbitrary act of studying from life.

But if it's just meant to be kept in mind rather than copied, I can see it's usefulness.

>> No.4244219

>>4243501
there are like 3 tangents on the left side, it gave me a fucking mental collapse

>> No.4244220

>>4242966
>It's better to think of the horizon line as an artificial construct
Okay then, what's the fucking point of teaching about it then when you can have a billion objects in a scene and none of them match up to it?
>>4243097
I'm 84 pages into "Perspective Made Easy" and this shit has not been mentioned yet. When is it mentioned?
>>4243162
>Go tumble more boxes. You'll get it.
Well, apparently fucking not. If each object has it's own horizon line that moves with the object, what's the fucking point of keeping track at all? You might as well just draw everything however the fuck you want it, I guess.
>>4243235
No, it fucking isn't. I haven't learned anything and I am on box 120 or so. The only thing I have "learned" is how fucking bullshit all the shit about horizon lines is. He literally teaches you "rules" that don't seem to have any fucking basis in reality, because as soon as I picked up that box, it was over.

I'm looking for real solutions here, people. Not bullshit.

>> No.4244221
File: 25 KB, 297x297, 09dee4d3-130b-42bd-a45c-dba371032a4e_1024.jpg [View same] [iqdb] [saucenao] [google]
4244221

>>4243433
Skipping the arm day but your legs are looking strong...

>> No.4244225

>>4244218
yeah thats the problem with loomis, everything is kind of esoteric in his books, everything that ive got of value form his books came in the form of sudden revelations rather than following through a process, you just read through it, look at the pretty pictures for a while, and then something clicks and you never really forguet it

>> No.4244227

>>4244215
fair enough, but i think that might be related to some anger issues

>> No.4244229
File: 223 KB, 675x752, 2019_SOBA_8.jpg [View same] [iqdb] [saucenao] [google]
4244229

>>4244227
Haha. Probably.

I don't know though. I've always been able to easily control my anger or frustration when doing literally anything else.

I took Rocket League very seriously, even got to Champ 1, and I never threw my controller across the room.

Granted, it was $50 controller which would have caused me physical pain to have to purchase a new one so that could be why.

I also threw a shitty felt-tip pen. Some trashy Amazon shit that starting crapping out me. Figured it was a good pen to use to vent out my frustration. It didn't make me feel as good as I thought it would so I guess it's pretty useless to do this.

I always thought it would make me feel better to throw something or break something when you're frustrated, like how I see in the movies, but it didn't really make a difference.

>> No.4244231
File: 7 KB, 227x222, images (1).jpg [View same] [iqdb] [saucenao] [google]
4244231

>>4244220
>he doesnt know

>> No.4244235

>>4244229
one way that i used to vent my frustration was that i used a mechanical penvil and when i got angry i just pressed the lead against the table so that a small chunk would snip off, it was very staisfavtory and not destructive, but it was somewhat wasteful

>> No.4244238

I'm going through Peter Han's Dynamic Sketching videos and I'm having a problem with intersecting volumes, particularly with intersecting 2 volumes with curved surfaces. I understanding a flat plane and a curved surface, but 2 curved surfaces just doesn't make sense to me.

>> No.4244246

>>4242907
The horizon line doesn't change.

Reupload these photos without the perspective lines.

>> No.4244248
File: 2.68 MB, 3074x3223, 4(164).jpg [View same] [iqdb] [saucenao] [google]
4244248

>>4244231
Bad anon. We were all like this at one point.

I think he's kind of forcing the convergence here. Granted, I think what's more important for him is to draw boxes in all the perspective.

1 Point, 2 Point, and 3 Point perspective. Don't fall into the trap that I did and only draw 1PP boxes.

>> No.4244249

>>4244238
Can you post an example?

I went through that course too and kind of skipped those parts. I don't really much significance in a lot of the exercises, really only in the first couple.

Straight Lines, Curved Lines, Circles, Wrapping Lines, ect.

>> No.4244257
File: 1.59 MB, 3264x2448, IMG_1863.jpg [View same] [iqdb] [saucenao] [google]
4244257

>>4244238
Here are the exercises I found useful from that course--which is basically the first part of DAB anyway.

Obviously the perspective stuff and whatever but I don't really see the overlapping organic forms as being too useful though I did do them anyway.

The stuff with the basic forms is fine (Cube/Cylinder/Sphere) but the organic forms stuff just felt like a waste of time when I did them.

>> No.4244261
File: 3.68 MB, 2976x2976, 20191206_023225_HDR[1].jpg [View same] [iqdb] [saucenao] [google]
4244261

>>4244248
I draw boxes 1 2 and 3 point perspective.
>>4244246
They're not the best photos, sure, but it still shows that the horizon line is bullshit. The parallel lines of the box I am holding don't match up to the horizon line, showing this is all horse shit.

>> No.4244264
File: 712 KB, 1117x606, unknown[1].png [View same] [iqdb] [saucenao] [google]
4244264

Am I understanding this example from Perspective Made Easy correctly? I took this random stock photo and basically drew the two lines of the path, saw where they met and determined that was the eye line. Then, I put crosses on the ground and connected them to the guys feet and to the horizon line, but I still don't think the white guy I drew at the back would really be that tall compared to the building, but maybe it's plausible?
Basically, am I doing this right/understanding it correctly?

>> No.4244270
File: 671 KB, 1280x720, Peter Han Week 4-2-00h04m57s.png [View same] [iqdb] [saucenao] [google]
4244270

>>4244249
It would be something like the squid. When the round shapes intersect and are about the same size they make sense, but I'm doing the homework of overlapping random shapes, and I don't understand them when there is a size difference. Like how does a big sphere and the round side of a small cylinder intersect.
>>4244257
I think doing more wrapping lines and feeling the surface might help me.

>> No.4244285
File: 72 KB, 1100x854, f9976b85.jpg [View same] [iqdb] [saucenao] [google]
4244285

What do y'all think? Critique would be nice.

>> No.4244290
File: 46 KB, 584x385, 1544664719817.jpg [View same] [iqdb] [saucenao] [google]
4244290

>>4244189
the key is in the keystone

>> No.4244302

>>4244112
So IT IS garbage course huh. I downloaded it a while ago and recently decided to watch. It's shit. Modern master my ass.

>> No.4244304

>>4244264
pretty much you got the basics down.

>> No.4244305
File: 76 KB, 364x385, 1_1(18).jpg [View same] [iqdb] [saucenao] [google]
4244305

>>4244302
I think it would benefit most people, especially beginners who can't draw from imagination.

I don't know your skill level though, pyw so we can see.

>> No.4244310
File: 2.37 MB, 1808x955, Untitled.png [View same] [iqdb] [saucenao] [google]
4244310

>>4244264
you can get a much better idea if you just lasso and paste em anon too

>> No.4244323

>>4244202
Dont use ultra flat korean models as reference either imo, especially when you're practicing it can be very difficult to pin down the mandible and bone structure underneath because of their smooth faces.

you can do it but if you're learning its just going to make shit more difficult imo, because you have to do some guesswork.

>> No.4244324
File: 2.85 MB, 3273x3416, 2(232).jpg [View same] [iqdb] [saucenao] [google]
4244324

>>4244323
I figured since they were considered "perfect" because of all the plastic surgery they get, they would be pretty good references, but I can see what you mean. I'll try to diversify my references.

Though all the ones I've posted were done from imagination, not from copying a model.

>> No.4244326

>>4244324
Keep at it, faces take a awhile to get decent at... mostly because its so easy too see mistakes in them.

>> No.4244331
File: 1.57 MB, 1508x2016, IMG_20191207_015611.jpg [View same] [iqdb] [saucenao] [google]
4244331

My first original sculpture with clay.

>> No.4244333
File: 172 KB, 1177x1443, stevehust.jpg [View same] [iqdb] [saucenao] [google]
4244333

>>4244112

I think you need to truly understand his sail method and how the ears determined which part of the head is hidden and how far is the head turned. Also how the neck is connected to the head. Simplifying the neck into tube made it easier.

I'm still learning his method too. It's not about finishing the course it's about your understanding of the lessons and methods. Just don't rush and jump to the more advance lessons like me...

>> No.4244335
File: 39 KB, 700x525, proboscis-monkey.jpg [View same] [iqdb] [saucenao] [google]
4244335

>>4244331

>> No.4244337
File: 561 KB, 836x1016, 0ss_pic-1178189113943396352-EFnEujQVAAA80jF.jpg [View same] [iqdb] [saucenao] [google]
4244337

>>4244333
The sailboat method is really nice. It made me go from drawing deformed heads to drawing heads that actually have enough room for a brain.

>> No.4244372

>>4244337

I just use it as a quick guide. oddly enough I only use it on photo ref. I don't need to use it when drawing from imagination.

>> No.4244375
File: 729 KB, 800x828, leverresize.png [View same] [iqdb] [saucenao] [google]
4244375

Anons, please give me a harsh critique. I drew this today and normally I can see errors, but I can't in this one. I don't think that's a safe way to be in art.

>> No.4244394
File: 61 KB, 355x500, hmmdecidindo.png [View same] [iqdb] [saucenao] [google]
4244394

hi! any tips/thoughts?

>> No.4244413

>>4244394
sevearly reduce the distance between the lip ans nose. nobody's filtrum looks like that

>> No.4244414

>>4244375
The mouth is extremely flat, like this dude doesn't have any lips. Also the eyes don't feel like they're receeding into the face, very sticker-y. They also don't track properly around the face but maybe someone can redline it for you coz I'm on my phone and it's hard to explain with words.

Otherwise I would suggest when posting stuff here for critique drop the basic as shit texture background as it robs you from making proper decisions on rendering. I know it's "a style" but it's not giving you an opportunity to learn how to render properly.

>> No.4244415

>>4244375
the eyelash further away looks thicker than the closer one. wtf man. things get smaller and less intense as distance increases, not the other way around

>> No.4244416
File: 498 KB, 2461x5000, felicia.jpg [View same] [iqdb] [saucenao] [google]
4244416

yes i also study loomis

>> No.4244418

>>4244414
Oof, I just realized that's a chick. That texture thing makes everything so unreadable.

>> No.4244419
File: 548 KB, 800x1200, 63359801_p0_master1200.jpg [View same] [iqdb] [saucenao] [google]
4244419

>>4244416
the reference i used

>> No.4244420

>>4244416
I’ve asked this before, and I’m asking this again, are you legitimately braindead? Because you’re just ignoring the advice multiple people are giving you at this point.

>> No.4244424

>>4244420
what other advice besides loomis have i gotten. ive done various stuff just drawing straight from the books that i just dont post

>> No.4244426

>>4244424
studying Loomis and drawing anime are two diametrically opposed actions

>> No.4244427

>>4244426
yes, then what advice relating to anime have i gotten?

if ur going to say anatomy, then thats loomis

>> No.4244429

>>4244424
People HAVE given you advice other then the "just read Loomis bro!" response. Either you’re lying or just haven’t looked through the archives yet becauseI even advised you once to read Keys to Drawing since you still draw symbols.

Also why the HELL aren’t you posting stuff you’ve copied from books? People have no way to tell you if you’re actually doing the exercises correctly or not if you don’t bother to post them, and you aren’t supposed to just copy the whole book you illiterate moron, you’re supposed to draw along when the author asks you to and take notes.

>> No.4244432

>>4244429
those practice things are only pencil stuff and anatomy

the stuff i post is everything (color, shading, linework, anatomy, comp, pose, creativity)

>> No.4244435
File: 2.20 MB, 4032x2268, 20191207_014307.jpg [View same] [iqdb] [saucenao] [google]
4244435

Critique would be well appreciated

>> No.4244436

>>4244435
the nose is too wide. what is she a nigger?

>> No.4244437

>>4244435
Shit, thought I cropped/rotated this

>> No.4244447
File: 214 KB, 746x630, unknown[1].png [View same] [iqdb] [saucenao] [google]
4244447

>>4244416
I hate to be this guy and I've said this before, but I distinctly remember you multiple months ago getting really fucking pissed off and emotional at us for giving you basic advice, then you said, "I'll be in /draw/ in a couple months while you fags rot here in /beg/ lol" and here we are months later and you're still awful and refuse to take anyones advice. This is clearly because you're underage, don't want advice and take any advice you're given as a personal attack.
>>4244432
Because you need to practice "pencil stuff" and "anatomy" obviously. All of that other shit you mentioned is just as bad, the ones that make me laugh especially are:
>Shading
In order to know where to shade, you need to have some idea of how that object sits in 3D space and how light affects that object, you clearly don't draw in 3D, just copy random anime pictures, poorly.
>Linework
Well, you're pretty bad at this too because it's clear you draw each line very slowly and it's VERY wobbly. The line weight is also everywhere.
>Creativity
First of all, you can't really judge "creativity" by any sort of metric, but, copying directly from a reference is about as "uncreative" as you can possibly be.
If you are going to copy directly from reference, use guidelines like this and make sure you're at least decently accurate to the image you're copying.

>> No.4244449
File: 20 KB, 300x300, Rotating Box 2.gif [View same] [iqdb] [saucenao] [google]
4244449

I got so fucking pissed off I just decided to start animating boxes as a means to more properly understand this. Anybody remember fucking EZToon? I eyeballed each of the boxes and then added in a one pixel wide line to see where the lines ended up. I still have a long way to go to properly drawing boxes where the lines match up to the VP. What do you guys think of this method?

>> No.4244467

>>4244375
right eyeball is just looking upward and to the right, eye position perspective is off with the keystone/nose, shoulder proportion is fucked, i just realized this thing had tits so the face is overly masculine, entire features of the face are skewed and off the correct plane according to the head thus giving it a "tiny face" look, line quality is atrocious and very halting, it doesn't flow and makes your eye almost jitter/stop every inch, looks almost like it was traced due to this, background gradient/filter attempts to hide mistakes but just looks awful

just off the top of my head

>> No.4244497
File: 9 KB, 183x275, kek.jpg [View same] [iqdb] [saucenao] [google]
4244497

>>4244427
> if ur going to say anatomy, then thats loomis
> anatomy = loomis

dude.

>> No.4244499

>>4244449
This is some next-level autismo shit anon, ngl. But if it works for you, have at it.

>> No.4244517
File: 2.24 MB, 4032x3024, 96467B39-7B12-4629-9EC6-ED348C003117.jpg [View same] [iqdb] [saucenao] [google]
4244517

Today’s lesson was to draw an electronic device so I chose my Xbox one controller

>> No.4244538
File: 733 KB, 1000x721, study-value.png [View same] [iqdb] [saucenao] [google]
4244538

After only doing anime tiddies, I tried to do something from real life for the first time.
It was supposed to be a value study but the guy ended up looking like a fucking fag.

>> No.4244580

I genuinely don’t know if I belong in /beg/ or not. There are people here far better and far worse than I am. What does /ic/ consider /beg/ worthy. If there are specific examples in this thread that would be much appreciated

>> No.4244588

>>4244580
beginners here are actually intermediate
real beginners get told to kys and give up
>>4244538
you arent a beginner

>> No.4244595

>>4244517
>lined paper

>> No.4244597

>>4244595
It’s all I have and I don’t wanna spend money on good paper when I’m still shit

>> No.4244598

>>4244285
nah man, its common interest that you dont get better so that we can spare the fucking universe from shit like this

>> No.4244600

>>4244285
That boy ain’t right

>> No.4244601

>>4244580
>>4244588
Well you kinda answered your own question if you think you fit in the middle of beg then you're beg. As for the skill levels here it's a constant discussion but Imo the bottom line is that art is complex to an extent where it just takes 4 digits worth of hours in terms of practice before you really get anywhere and that's why you'll see a huge discrepancy between somebody who's been drawing for a week vs a a year but ultimately untill you have a completely developed skillset you're still beg. That guy with the portrait certainly doesn't seem beg I would agree but at the same time how good is his anatomy or gesture? If those aren't at the same level as his portraits he could still learn things here. Also did he spend 5 or 50 hours on that? There are alot of factors involved.

>> No.4244602

>>4244597
bruh notebooks with white paper cost literally the same as line paper, its not abou the paper quality, its about the fact that the lines fuck you up when youre triying to draw / critique

>> No.4244603

>>4244580
lmao nigga just take a chronometer set it to 2000 hours and let it run only when youre drawing, when it goes down to 0 you can go to /int/

>> No.4244612

>>4244598
>>4244600

What do you mean?

>> No.4244613

>>4244603
Probably accurate enough honestly. At least if you really want to.develop a well rounded skillset from the ground up. Heck you might even spend a bit more.

>> No.4244623
File: 137 KB, 815x985, Gesturedrawaboxday7.jpg [View same] [iqdb] [saucenao] [google]
4244623

>>4243120
more gestures and drawabox homework.
I feel so burntout from studying gestures for a month lol.

>> No.4244630
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4244630

Used a line tool for the cubes this time.

>> No.4244631

>>4244623
those are pretty decent, but what are those weird bubly things?

>> No.4244632

>>4244630
her left boob is fucked her feet are slightly off, they dont look like are on the same plane as the boxes, and the knees dont work like that

>> No.4244637
File: 60 KB, 803x767, 0e8dya5lbqf31.jpg [View same] [iqdb] [saucenao] [google]
4244637

>>4244630

>> No.4244645

>>4244630
>he still tries at this one drawing
he is really ngmi

>> No.4244647
File: 47 KB, 798x387, study.png [View same] [iqdb] [saucenao] [google]
4244647

>> No.4244667

>>4244630
I've watched you for weeks now but never felt the need to comment.
Move to other subjects. Draw some men, draw animals, draw women in more interesting poses, focus on shading and 3d form more than just very clean line work.

And don't use a line tool for the boxes, if you can't draw a straight box, practice it until you can. Don't use tools that don't teach you anything at this point since you are not a professional and you are not in a hurry. Pros use all sorts of tools because they have a job to do, and it directly benefits them to do something quicker. It does not benefit you at all.

Keep at it.

>> No.4244672
File: 3.74 MB, 2771x2500, Estudio 412 - Breasts.png [View same] [iqdb] [saucenao] [google]
4244672

>>4242197

>> No.4244682

>>4244672
do you have one place where you put all of those?

>> No.4244702

>>4244632
>and the knees dont work like that
I did just wing it at the knees. How are they supposed to be?

>>4244667
>don't use a line tool for the boxes
I used the line too because >>4243054 told me to.

>draw women in more interesting poses
If you'd like you can give me a pose idea and I'll try and draw it for you.

>> No.4244715

>>4244630
I'll give you credit for posting your work so often, but as the other anon said, maybe it's time to start focusing on other things

>> No.4244725

>>4244416
Show me you loomis exercises

>> No.4244726

>>4243468
imagine being such a homosexual

>> No.4244734

>>4243054
>use straight line tool
>>4244667
>dont use straight line tool.

>>4244702
I think you have posted here enough to figure out that /beg/ isnt going to give you the advice you need to grow as an artist.

>> No.4244764
File: 239 KB, 664x1117, 1574770546537.png [View same] [iqdb] [saucenao] [google]
4244764

>>4244734
I get helpful advice every now and then and I like it when people redline my stuff.

>> No.4244794

>>4244764
I can see your progress. I don't get why people shit on you so much. Please don't be discouraged by them and keep going.

>> No.4244799

>>4244764
here you did a good enough job on the knees, on the othwr one the knee that was closer to the camera was looking like it was being twisted or something because of the way you extended the thigh line into the calf, now fix the boobs

>> No.4244800

>>4244764
her lat is showing too much and is too far up and her left shoulder isnt right

>> No.4244801

>>4244794
i think people are giving him shit because they see that hes gonna stagnate, he has to get our of his confort zone

>> No.4244802

>>4244794
>>4244801
I think the risk of stagnation is certainly there but more so I would argue that it would just benefit him greatly to take a few steps back and do more quick sketches and studies.

>> No.4244804

>>4244432
>color, shading, linework, anatomy, comp, pose, creativity
Almost all of the above you just listed are fundamentals, which you’re clearly lacking in. Have you done any studies that aren’t Loomis or anime related?

>>4244447
>This is clearly because you're underage
The guy claims he’s actually 18 but his Twitch page contradicts that so I doubt he’s old enough to be on here.
>but I distinctly remember you multiple months ago getting really fucking pissed off and emotional at us for giving you basic advice, then you said, "I'll be in /draw/ in a couple months while you fags rot here in /beg/ lol"
Did that fag really say that? Only thing I can recall is him making threads outside of /beg/ for really retarded reasons.

>> No.4244812

new
>>4244811

>> No.4244835
File: 1.80 MB, 3264x2448, IMG_1866.jpg [View same] [iqdb] [saucenao] [google]
4244835

>>4244449
I think the best way to learn to draw boxes is to learn how to do it incrementally rather than all at once.

Marshall Vandruff mentioned in one of the podcasts that you first draw a box and realize the lack of convergence. After this, you realize that the VPs of the box are not falling on the same HL. And on and on.

Here's a method I came up with after realizing that all the boxes I drew were all in 1PP. This helped me build up mileage when it came to drawing boxes. Now I could do the 250 box challenge properly though I still think it's shit and that you should do a lot more.

>> No.4244836
File: 350 KB, 678x830, 0919_14.jpg [View same] [iqdb] [saucenao] [google]
4244836

>>4244667
This is the exact problem that Kim Jung Gi says that young artists have because of digital art.

You shouldn't be using tools to correct your shitty drawings, you use tools to correct your good drawings to make them better.

But I think he needs to work on perspective and then draw a ton of boxes. The linework here kind of makes the fact that he doesn't understand how to draw a proper box a lot more evident.

I posted a way to learn how to draw a box here: >>4244835
but it's not going to really make sense without knowledge in perspective--even just a little bit is good.

>> No.4244837

>>4241684
Dont listen to the anons here, you just need to push harder.

Gambate!

>> No.4244845
File: 1.52 MB, 1641x2107, 27(53).jpg [View same] [iqdb] [saucenao] [google]
4244845

>>4244812
Oops, sorry about that. I left this page opened and decided to reply without refreshing.

>> No.4245079

>>4244335
So, should I fix the nose?

>> No.4245255

>>4243421
This is just a quirk of my personal style, but I shade stuff that's farther away. You could do a little of that and slightly shade the left side of her face (her left, not ours), her right arm, and the top of her neck. Taper the shading downward, as it creates the illusion of motion.

>> No.4245545
File: 544 KB, 1836x1804, file.png [View same] [iqdb] [saucenao] [google]
4245545

Can somebody tell me what I should be focusing on and how?

The right few models are refferenced

>> No.4245715
File: 1.37 MB, 3508x4960, monk.png [View same] [iqdb] [saucenao] [google]
4245715

I just started to get back into drawing after a few years. back then I just drew some overwatch characters for a few months before stopping but now I got a tablet and drew this. I should probably try to do stuff with fundamentals but I don't really have a drive to do that. Should I just focus on drawing what I find fun or push myself through the fundamentals?

>> No.4245721

>>4245715
Oh that file saved WAY bigger than I thought it would im retarded. Now you can see the little missing shit in it that you wouldnt if it was actually sized properly

>> No.4245746

>>4244631
Standard warmup routines by the looks of it. Just draw circles in boxes and ellipses in tunnels to get yourself warmed up.

>> No.4245748

>>4245715
>>4245721
Bruh, we can see the missing things from the thumbnail lol Study some fundamentals. At the very least, lines and construction.

But also, draw what you find fun. I alternate every day between studying and drawing for fun. One day this, one day that. It helps you to not burn out. Once I did a whole month of doing nothing but studying portraits and I wanted to kms.

>> No.4245904
File: 3.68 MB, 4032x3024, 20191208_123837.jpg [View same] [iqdb] [saucenao] [google]
4245904

Can someone critique this, Idk why it looks wrong and am shit at critiquing myself, drawing for about a month ot so

>> No.4245908

How do i get a copy of photoshop working for free?
I don't know any safe places to torrent or get a keygen.

>> No.4245924

What are the art fundamentals i need to learn?

>> No.4245939

>>4245924
>>4245715
>>4245721
Read the sticky

>> No.4245988

>>4243468
yeah right? boy musk...

>> No.4246265

>>4245904

Read sticky:
>>1579290

>> No.4246391

>>4244017
Bamp

>> No.4246516
File: 867 KB, 1536x2048, IMG_3070.jpg [View same] [iqdb] [saucenao] [google]
4246516

Please anon I need help identifying this piece thanks so much arguing with family about who it is thanks for all the help

>> No.4246575

>>4245904
Post ref. I can’t make out the neck and body, the eye shape looks wrong- like the eyes are flat, mouth looks demented, and the nose looks like symbol drawing to me. Look at your ref more closely, use darker darks- top of the hair blends in with the background too much. Not awful, just keep studying.

>> No.4247191

>>4244538
You blend too much focus more on the bigger shapes.

Actually it looks like you used an opaque brush and built up from there the same thing still applies, its a hard way too work especially when the subject has such large contrasting shapes.

If your drawing is accurate you can do almost anything with the painting ;)

>> No.4247314
File: 264 KB, 1500x1037, 30E4336D-611E-4142-9B5B-68BD39861FC3.jpg [View same] [iqdb] [saucenao] [google]
4247314

ive been working on heads, copying from photos. these are my first attempts. The digital ones i intended to do more rapidly to get a general idea of structure and shadows n stuff. Id appreciate some guidance, thank you

>> No.4247414

>>4243377
bro this fucking sucks

>> No.4247476

>>4243401
yea

>> No.4247534

What do I use "drawing on the right side of the brain" for, Is it even a good book?