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/ic/ - Artwork/Critique


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4003688 No.4003688 [Reply] [Original]

IF YOU ARE A /BEG/INNER IN ART, please use this thread to post pieces for critique or ask for advice. We should not have to make new threads or post in the /draw/thread with our fundamental exercises.

Feel free to post even the smallest exercise you have done to show you are still trying, or you literally are never going to make it


previous >>4001780
RESIZE YOUR IMAGES TO ~1000 PIXELS:
1)
>screenshot the image and post that instead
2)
>change camera capture settings to something smaller
3)
>send to computer and resize in MSPaint

READ THE STICKY if you need guidance when you haven't even started.

Sticky: https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98/edit#bookmark=id.15jx3pyuimvj

TRY TO GIVE PEOPLE SOME FEEDBACK - many studies are left unreplied, which is a bit sad and can be quite demotivating for the people that try their best to improve, but are left directionless.

>> No.4003692

Any real "wrong" way to learn?

>> No.4003696
File: 1.17 MB, 897x1280, fd2.png [View same] [iqdb] [saucenao] [google]
4003696

Want to get a bit more feedback on this one. I know the hand is bad (I spent little time on it), but what about the rest of this?

>> No.4003700
File: 333 KB, 1752x1752, IMG_20190707_173521_518.jpg [View same] [iqdb] [saucenao] [google]
4003700

>> No.4003705

>>4003692
Sure, lots of them.

>> No.4003707

>>4003696
All anatomy is bad. Learn to draw 3d shapes then study Hampton, and draw people from life and from photos.

>> No.4003709

>>4003696
Loosen up kid

>> No.4003716

>>4003707
> All anatomy is bad.
That's not a good feedback. What exactly is bad about the anatomy?
> Learn to draw 3d shapes then study Hampton, and draw people from life and from photos.
Exactly what I'm doing, also reading Loomis and watching Vilppu.

>> No.4003717
File: 273 KB, 1041x1280, saitama.jpg [View same] [iqdb] [saucenao] [google]
4003717

>> No.4003720

Why didn't anyone tell me that Michael Hampton had a YouTube channel? Following along his gesture drawings was immensely helpful to me.
https://youtube.com/watch?v=XpejM-T9YG0

>> No.4003721
File: 157 KB, 772x701, 1562523365126.png [View same] [iqdb] [saucenao] [google]
4003721

How do you draw for yourself/for fun while not absolutely loathing what you make and not feel like you are wasting time?

>> No.4003724

>>4003707
Loosen up like the one anon said. Do some 3D Box figure studies and copy what Vilppu draws. Just copy it 1:1, every stroke. Try to build the muscle memory and confidence of drawing. Take your time and carefully plan out and think about exactly what you're doing. Also, draw what you see, not what you think you see.

>> No.4003725
File: 280 KB, 1531x1532, IMG_20190707_175807_060.jpg [View same] [iqdb] [saucenao] [google]
4003725

>>4003700

>> No.4003726

>>4003720
ive been following hampton since 2015 and i never knew he had a channel, holy shit

>> No.4003727

>>4003696
Maybe focus on individual parts. Hands for example. Then come back to full figure

>> No.4003733
File: 37 KB, 208x212, 1551684204550.png [View same] [iqdb] [saucenao] [google]
4003733

>>4003721
I never feel like I'm wasting time when drawing, even when I'm doing shitty. Every shitty drawing/mistake I made is wake up call to tell me what to improve on. How do I draw for fun? Well, I usually just sketch out poses of characters I like and just try to loosen it up.

A good way to draw for fun is to just simply copy an artist you like's picture. Heard this advice from this video:
https://www.youtube.com/watch?v=S_li7H0PCrg
In the video he says
>when I want to relax, I simply pull out a book and copy from it

>> No.4003734

>>4003726
He's only been posting for 2 months and most of his videos are just him drawing with no voice-over so it's not strange that it went under most peoples' radars, but it's still very useful to be able to see his drawing process.

>> No.4003736
File: 119 KB, 615x572, boxes.jpg [View same] [iqdb] [saucenao] [google]
4003736

>>4003724
I'm currently looking through Hampton's book and Vilppu's lectures and I'm trying to visualize the forms, not draw what I see. (I didn't copy the reference, I actually tried to construct)

Here, the angles and proportions are somewhat screwed, but I'm working on it.

>> No.4003740
File: 285 KB, 700x743, fd.png [View same] [iqdb] [saucenao] [google]
4003740

>>4003736
Here's a pencil sketch of >>4003696, maybe it'll show construction a bit better (sorry for chicken scratch)

>> No.4003743

>>4003736
Make sure you understand what you're doing, and not mindlessly doing. I'd honestly recommend straight up copying them. It really does help.
>>4003740
Yeah the construction here is decent, I just push it more. Don't worry though -- every OK or failed drawing is a step to the greatest one.

>> No.4003744

>>4003720
He also did this course: https://www.youtube.com/watch?v=f4353W2Xqm0
And it was in one of mega.nz links in artbook/vids threads (sorry, can't find it).
It's basically all of this book with clear explanations, it's priceless.

>> No.4003745

>>4003733
Huh, thanks for the suggestion anon. I mainly want to draw pinups of female characters and it's a bit rough when they don't come out right. However this gives me a chance to use up my many sketchbooks and drawing tools ive been collecting. Not to mention excuses to keep getting artbooks.

>> No.4003746

>>4003692
Trying to develop a style too early. If you have no skill, you can't develop a style.

>> No.4003751

My artistic skill on a 1-10 scale is a 0 due to me starting yesterday. I did the Superimposed Lines exercise yesterday and a shitty drawing of a machine from nier automata today. The exercises bore the shit out off me and make me want to not draw. Do I have to buckle my fuckle and just do them like it says in draw a box? Here is the refrence I used. https://ips.pepitastore.com/storefront/img/resized/squareenix-store-v2/cca7761969210e3696770694818d2729_1920_KR.jpg

>> No.4003752

>>4003745
If you're interested in pinups then yeah, go look at your favorite artist and try to de-construct and copy what they do. Obviously supplement this with actual anatomy studies, etc., but copying is a good way to relax and draw something you enjoy. Just don't post it as your own work for obvious reasons.

>> No.4003754

>>4003743
> I'd honestly recommend straight up copying them.
Yeah, I'm doing it from time to time, maybe I should do it more.

> Don't worry though -- every OK or failed drawing is a step to the greatest one.
Sure, and it's a study after all. I'd worry more about the drawing I've spent hours on, but it turned out to be bad. Here, the figure took like 20 minutes, so I'm not afraid to fail at it - I just want to know what I should focus on when I do next ones.

>> No.4003759

>>4003752
I'm currently working on getting a decent handle on drawing the human figure so I can do that for fun while i then spend time on the fundamentals such as observation, perspective and form which will further improve the for fun drawings.

That's the current plan anyways.

>> No.4003765
File: 436 KB, 648x763, 1537608776504.png [View same] [iqdb] [saucenao] [google]
4003765

Can I get some help with the collar of the shirt here? Shit's so tricky to draw.

>> No.4003766

>>4003765
lmao

>> No.4003767
File: 1.93 MB, 3120x4160, sssas.jpg [View same] [iqdb] [saucenao] [google]
4003767

>>4003751
fucking hell why is 4chan being suck a pain in my ass

>> No.4003769
File: 45 KB, 706x504, A788163B-6AED-4BB2-90F1-D0D91EF09BCF.jpg [View same] [iqdb] [saucenao] [google]
4003769

>>4003765

Remember the cloth wraps around the neck— keep that cylinder-like opening shape in mind

>> No.4003771

>>4003769
thanks! this is a good reference. it gets really tricky with the folds and such.
>>4003766
your input was very helpful

>> No.4003778

>>4003767
it looks like you're going too fast. slow down, take it slow. also resize your images

>> No.4003779
File: 365 KB, 693x926, hyperskull.png [View same] [iqdb] [saucenao] [google]
4003779

first half decent thing I managed to make using a drawing tablet. I'm used to good ol' paper so the transition has been pretty fucky.

>> No.4003785

having a hard time learning to draw larger on my tablet, lads. I have a medium wacom one, and I'm using krita.

I want to be able to draw well enough so I can make prints someday, but I can't do that without gitting gud and also drawing large enough at a high res to make said prints. how do i accomplish this?

>> No.4003786
File: 138 KB, 750x1000, IMG_20190707_175055.jpg [View same] [iqdb] [saucenao] [google]
4003786

>>4003778
is this better?

>> No.4003788
File: 1.13 MB, 950x1491, 467840D9-62C3-4EF0-8997-60F641F8DD37.jpg [View same] [iqdb] [saucenao] [google]
4003788

New dumpster Fire in Progress. Gonna have another shot at shading with this.

>> No.4003792

Anyone else have trouble drawing heads looking up and down? Especially looking up when you start to see under the chin.

>> No.4003859

>>4003788
Impressive, I notice improvement on the face and you're doing a new hairstyle. Keep going!

>> No.4003901
File: 2.01 MB, 3264x2448, JPEG_20190707_192347.jpg [View same] [iqdb] [saucenao] [google]
4003901

is this overlapped correctly?

>> No.4003905
File: 1.77 MB, 3264x2448, JPEG_20190707_191319.jpg [View same] [iqdb] [saucenao] [google]
4003905

>>4003901

>> No.4003922
File: 1.85 MB, 1584x1000, simple.png [View same] [iqdb] [saucenao] [google]
4003922

Started on making a simple skeleton by beginning with making a head, ribs and pelvis. Done in ballpoint pen if that matters.

>> No.4003925
File: 862 KB, 1728x1996, IMG_20190705_194513.jpg [View same] [iqdb] [saucenao] [google]
4003925

I was trying to draw a realistic face but I can't shade that well and the anatomy is wrong

>> No.4003936

>>4003905
i try doing a lot of these everyday slowly increasing in difficulty by implementing overlapping and twisting. and i found out a reason why some blocks seem a bit weird

>> No.4003999

>>4003925
Ok but why change the ink color.
It still looks nice as a comic villain, reminds me of Lex Luthor. Also, put the same amount of detail on the whole body or it looks like 2 different drawings,which they probably are.
And as an opinion, the face doesn't suggest at all such a relaxed pose. He should be standing firm and stiff with that piercing stare

>> No.4004009

>>4003922
doesnt matter; i think you should add more twist to them

>> No.4004023

>>4003788
could you please stop drawing so hard?

>> No.4004036

>>4003788
use less construction and more anatomy

>> No.4004042

>>4004009
I'll be sure to do so for the next ones. I know one should play with the motion of the body to keep things interesting but I'm also trying to stick to the reference.

>> No.4004305
File: 201 KB, 506x900, 123.jpg [View same] [iqdb] [saucenao] [google]
4004305

>>4003688
trying to learn how to draw comic book style. how am i doing with body

>> No.4004327

>>4004305
You mean drawing ugly as shit characters? You're on the right path.

>> No.4004344
File: 33 KB, 312x434, 1558362354552.jpg [View same] [iqdb] [saucenao] [google]
4004344

>>4004305
the only thing you drew alright was the chest and shoulders, everything else needs a lot of work done
I recommend any artists anatomy books, especially work on the legs
if you don't know where to get books, follow the sticky or one of these images and go to b-ok.org or a similar book downloading website to get them for free

>> No.4004347
File: 354 KB, 1120x1556, 1558362354552.jpg [View same] [iqdb] [saucenao] [google]
4004347

>>4004344
dont know why the image quality is so shit, sorry heres the better version

>> No.4004357

>>4004347
I tried reading "Figure Drawing for Artists" and it was really fucking confusing and retarded. Hopefully other people find it helpful though.

>> No.4004380
File: 1.61 MB, 720x2127, Symbol_Drawing.png [View same] [iqdb] [saucenao] [google]
4004380

>> No.4004392
File: 509 KB, 1200x1200, JPEG_20190708_045653.jpg [View same] [iqdb] [saucenao] [google]
4004392

i tried relaxing my arm while doing these. some werent done correctly as far as my shoulder vs wrist goes but how'd i do on my ellipses and cirlces and such?

>> No.4004445

>>4004380
This is an awful guide. Beginners don't have patience and skill to finish "How to Draw" before Loomis' books, and "Framed Ink" is way to advanced for beginners, as it talks about framing and composition which is not really important if you can't draw figure well.

>> No.4004462

>>4004392
A lot of them are bad. Draw ellipse axes and see for yourself. Try to do it more accurately. Quality > quantity.
Also circles are too small, there's no point of training in such small sizes.

>> No.4004502

I find myself spending way toop much time when I am TRYING to draw/paint something on the computer.
What way should I go about when trying to draw/paint something?

If I didn't go back to straighten out a line or make the line curve the way that I WANT it to curve it's not going to look right.
What should I do about this??

>> No.4004623
File: 220 KB, 1619x956, IMG_20190708_062010.jpg [View same] [iqdb] [saucenao] [google]
4004623

xcvxcv

>> No.4004629
File: 187 KB, 960x1280, loomis11.jpg [View same] [iqdb] [saucenao] [google]
4004629

i think one of the reasons why my heads are really shit is because im not actually shaping the skull/planes right. i can start with the circle, but once i shape the sides or start the center lines it begins to fall apart

>> No.4004634
File: 239 KB, 1000x1000, phone heads.jpg [View same] [iqdb] [saucenao] [google]
4004634

>>4004629
stuff i tried on my phone looks considerably better than the ones sketched, gonna need some guidance/rule of thumb on doing these heads

>> No.4004636
File: 129 KB, 661x719, Untitled_Artwork 20.png [View same] [iqdb] [saucenao] [google]
4004636

Just another day of being bad.

>> No.4004650

>>4003716
>That's not a good feedback. What exactly is bad about the anatomy?
Well, you don't know it, that's what's bad about it. Pretty much everything is bad there.

>Exactly what I'm doing, also reading Loomis and watching Vilppu.
Then do pencil drawings of different body parts, emphasizing the forms like Hampton does.

>> No.4004651

How does one work on shading? I'm going through Keys to Drawing again, and I'm trying to understand how shading is simply just a shape.

>> No.4004659

>>4004650
> Well, you don't know it, that's what's bad about it.
Nice feedback, lmao.

>> No.4004661

Along with actual anatomy studying, is a good way to learn the human body just by drawing entire pictures of the human form?

>> No.4004666

Are pictures of bugs good for gesture drawing?

>> No.4004667
File: 25 KB, 112x112, 2.9.png [View same] [iqdb] [saucenao] [google]
4004667

https://sketchfab.com/3d-models/ecorche-anatomy-study-e8239f94d87b4e278f0cf02dbad1a330

model you can change camera and stuff for. click 'model inspector' change how it looks.

>> No.4004668

>>4004666
Sure.

>> No.4004669

>>4004636
study the planes of the face

>> No.4004682

Should one focus on the proportions of the human body and making sure they look right before researching the anatomy of the human body?

>> No.4004700

>>4004682
you should go back and forth since subjects are closely related and knowledge of one of them will improve understanding of another, that's applied to other fundamentals as well (and any studying process in general i guess)
but yeah you should familiarize yourself with proportions first

>> No.4004758
File: 391 KB, 1695x1696, _20190708_111858.jpg [View same] [iqdb] [saucenao] [google]
4004758

How make fix?

I'm actually happy with the way I did the eyelids and eye sockets. I think im getting it. But everything else is shit.

>> No.4004764

>>4004682
Proportions. Proportions are everything. If knowledge of anatomy helps you get an idea for how things are proportioned, then practice that too. But you will not get anywhere until you can draw things proportionally accurate.

Think of it this way. It doesn't matter if you know what the muscles and bones of the face are and what they are called if you can't draw them with correct proportions.

>> No.4004778

>>4004700
>>4004764
Thanks, is there anything specific to try and help with proportions? I have found that gesture sketching is helping me quite a bit, but I don't know how to specifically study the proportions of the body.

>> No.4004779
File: 331 KB, 1200x930, FAT_WEEB_v2.jpg [View same] [iqdb] [saucenao] [google]
4004779

Tried making my own pose today with this guy's build

>> No.4004784

>>4004357
You're the retard

>> No.4004790

Are there any communities you guys have joined to try and learn alongside others/have others hold you accountable?

>> No.4004792

>>4004347
>>4004784
Is there a recommended order to go through the groups, such as sequentially?

>> No.4004793

>>4004778
Read Loomis' Figure Drawing for All its Worth or watch Steve Huston's figure drawing courses if you can afford it. They go over the correct proportions for the body among everything else you need to know. Learn the common ratios like a figure is usually 7.5-8 heads tall, that sort of thing. Keep those in mind as you practice and eventually you'll be able to just eyeball correct proportions naturally.

>> No.4004800

>>4004790
Fuck other people. I'd rather be a ngmi alone than be helped by a single, well-intentioned, earnest other human.

>> No.4004801

>>4004793
>Steve Huston's figure drawing courses
Thank you for the help! I have the Loomis pdf so I'll start that, as for Steve Huston, would those courses be the ones present on New Masters Academy? And is he another good resource to help break down not on proportions for the body, but also the head? I have difficulty with those as well.

>> No.4004806

>>4004779
His far arm looks too short and stubby for the pose he is in. You might also want to add some cross-contour lines to your sketch to help describe the form and position in 3D space of parts of his body.

>> No.4004811

>>4004806
Not him, but how do cross contours carry over to the actual rendering part of the drawing when you're filling in the details? Without the cross contours giving it a 3D space, how would you convey that?

>> No.4004816

>>4004806
Thanks for the crit. I figured the arm might be ok considering he's a fat manlet, and the arms are spread in like a V-shape akin to Naruto running. I'll keep the cross-contour lines in mind next time, would it be easier to maybe just put some shadows on the shapes instead?

>> No.4004824

>>4004779
You need to work on making sure that the different components of the body are aligned in the same plane. The shoulders, hips, legs, feet should all be oriented the same way. Also his tit shouldn't be coming from his chin.

>> No.4004836

>>4004811

They're moreso to help you visualize the 3D object in space while you're sketching it out.

>> No.4004860

Anybody going to give me advice about my problem with specific instruction?
>>4004502

>> No.4004863
File: 16 KB, 453x230, ic.jpg [View same] [iqdb] [saucenao] [google]
4004863

why is drawing so hard?

>> No.4004867

Is /beg/ even a good place. I don't want to shit on you guys but a bunch of bad artist telling eachother how it should been done doesn't seem helpfull.

>> No.4004896
File: 1.16 MB, 2668x2172, Fig_1.jpg [View same] [iqdb] [saucenao] [google]
4004896

currently havign fun trying to draw gi-joe style figures in parallel to reading burne hogarths works.

>> No.4004897
File: 1.25 MB, 2824x2264, Fig_2.jpg [View same] [iqdb] [saucenao] [google]
4004897

>>4004896
as if ti wasn't obvious my heads are severely lacking, also who knew foreshortening was so hard? is it my lack of overall perspective that's causing such an odd looking arm extension?

>> No.4004899

>>4004863
because it's not easy

>> No.4004903
File: 723 KB, 1892x2582, _20190708_125956.jpg [View same] [iqdb] [saucenao] [google]
4004903

Is there a good app to resize pictures? I'm a phone poster because I have a job.

>> No.4004905

>>4004903
Nice picture of a Robocob.

>> No.4004914

>>4004903
Oh shit I fucked up my katakana. God damned diacritical markers.

>> No.4004928

>>4004914
needs a small tsu

>> No.4004930

>>4004347
Gonna follow this, even finished dobsons book a while ago. Cant stand loomis for some reason so sticky is icky.

>> No.4004955
File: 57 KB, 836x1007, Capture.jpg [View same] [iqdb] [saucenao] [google]
4004955

>>4004636
SQUARE UP

>> No.4004959
File: 68 KB, 1060x843, Capture.jpg [View same] [iqdb] [saucenao] [google]
4004959

>>4004779

>> No.4004963
File: 2.28 MB, 187x155, 1562082889551.gif [View same] [iqdb] [saucenao] [google]
4004963

>>4004928
That too. Man... Talk about your moshi wake nai koto. How embarrassing.

>> No.4004968

>>4004779
My approach would be to draw a skinny person or a skeleton first and then add the fat on top. Otherwise the fat is obscuring how body parts are connected. Fat people have the same skeletons as thin people, it's just harder to see them.

>> No.4004989

>>4004666
No.

>> No.4005000

>>4004963
よしよし

>> No.4005012

>>4004659
What do you fucking want me to tell you? List everything that's wrong? I'm not gonna do that, because, as I already said, most of it is wrong. Which means that, if you're studying anatomy, you're doing it wrong. That's why I told you what I think you should do. You have sausage fingers, no understanding of the bones of the wrist, or the 3d form of it, no understanding of the musles of the arms, what the fuck are those shoulders? Did you have a ref?

>> No.4005024

>>4005012
Shut yer mouth for fuck sakes.

>> No.4005025

>>4003717
Anon that's not /beg/

>> No.4005028

>>4005024
You think that dude has good anatomy?

>> No.4005039

>>4005028
i dont even know who to root for. This is why you should crit in redlines only when everything is wrong.

>> No.4005101
File: 180 KB, 800x600, pictureperfect.png [View same] [iqdb] [saucenao] [google]
4005101

>>4003688
how shitty is this? also how do I get better at digital art, any books you can recommend?

>> No.4005104

>>4005101
I pretty much eye balled everything and it took like 20 minutes

>> No.4005116

>>4005101
>>4005104
for 20 min not soo good.
You should focus on basics before going in such a complex picture

>> No.4005121

>>4004903
>>4004905
Now I want you to draw a corn cob version of robocop.

>> No.4005134

>>4005012
Yeah, I don't study anatomy at this point, I'm only at point of gesture drawing and drawing some simple spherical and box forms. I just wondered what's particularly wrong about anatomy, and "everything" wasn't very helpful.

>> No.4005138
File: 855 KB, 720x960, 20190707_071205.png [View same] [iqdb] [saucenao] [google]
4005138

Someone critique me please

>> No.4005140

>>4005138
loomis

>> No.4005144

>>4005138
There is not much to critic really.
Just focus on what you are doing and you will "get it"
you are on the right track

>> No.4005148

>>4003767
Your linework on the doodle is garbage, did you even read the accompaniment to the mechanical exercise?

>> No.4005159
File: 2.02 MB, 4032x3024, 94D45599-8246-4407-838F-CC5B8134FA77.jpg [View same] [iqdb] [saucenao] [google]
4005159

Clothing practice I did at work.

>> No.4005161

Does anyone else have the problem where they just can't understand art books? I've tried many from many different authors but it never clicks. I feel like a retard.

>> No.4005167

>>4005161
i used to. if you cant understand artbooks, you havent understood some of the basics, or in this case, you arent simply skilled enough to use the books yet.

>> No.4005168

>>4005161
You are just missing the first click.
Post work and i can tell you what you are missing

>> No.4005172

Any recommendations for scanners?

>> No.4005181
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4005181

>>4003788
Also a quick side sketch I did, so the lines are shit. Also fucked up one of the hands.

>> No.4005184

Do you guys limit yourselves to a set amount of progress to make in a day so that you don't burn out?

>> No.4005189

>>4005184
Don't think about stuff like that. Have fun drawing

>> No.4005191

>>4005121
I like where your head is at.

>> No.4005196
File: 346 KB, 912x1000, 1.png [View same] [iqdb] [saucenao] [google]
4005196

Starting Loomis heads

>> No.4005197

>>4005196
Good. Keep doing that

>> No.4005202
File: 843 KB, 1382x1562, july1.png [View same] [iqdb] [saucenao] [google]
4005202

I've been trying to follow some of Steve Hustons lessons, I'm mostly focused on the general body so far and I haven't really practiced hands/feet/faces yet. any critiques?

>> No.4005204
File: 455 KB, 1500x1213, luna wip 2.jpg [View same] [iqdb] [saucenao] [google]
4005204

some progress
never done landscapes or environments before so they ended up looking like child scribbling

>> No.4005205

>>4005202
Drawn from imag. or ref?

>> No.4005215
File: 757 KB, 1250x1667, ad6.jpg [View same] [iqdb] [saucenao] [google]
4005215

just started drawing about a month ago. I need to improve on drawing hair so it looks "full". I also messed up the color profile on my photoshop w/ my cintiq so it's really depressing that I cant get it to look the way it did on my tablet. I haven't finished so i'm trying to add a background.

>> No.4005216

>>4005202
Oh wow these are good, what resources from Huston are you using? I keep hearing good things about what he teaches.

>> No.4005220

>>4005116
Ok, thanks for the input, I guess I’ll just grind till I’m competent and than attempt to draw something digital

>> No.4005223

>>4005220
>I guess I’ll just grind till I’m competent and than attempt to draw something digital
nah don't grind.
Study

>> No.4005240

>>4005215
>just started drawing about a month ago
you gotta be kidding with me

>> No.4005242

>>4005202
I like these a lot.

>> No.4005251
File: 81 KB, 842x761, 08BAC84A-2567-4FED-8CE9-844A79431F1F.jpg [View same] [iqdb] [saucenao] [google]
4005251

I did some noses, also tried cross hatching for the first time.

>> No.4005256

>>4005240
actually more like 2 i guess, I posted my first drawing like 2 weeks ago on insta but now idk if i should post progress pics or just finish it before to get more followers

>> No.4005261

>>4005240
It's great progress for 1-2 months, but it's absolutely nothing out of the ordinary. Chances are they probably just drew and studied every day, are naturally good at self-critique and spent their time extremely wisely.

>> No.4005264

>>4003692
Using tracing as a crutch without bothering to learn your fundamentals
>>4003721
Just do what you want dude

>> No.4005265

Where do you find good male reference pictures with a variety of body types and poses? For some reason I can only find women or at least the most common is women.

>> No.4005268

>>4005265
in my head

>> No.4005273

>>4005204
The angle of the feet in relation to her shins concerns me.

>> No.4005275

>>4005265
google "hot male sexy abs"

>> No.4005283

>>4005265
Easy, I have my wife take pictures of me.

>> No.4005284

>>4005265
In the mirror.

>> No.4005287

>>4005205
From photo refference (Some of the proko sets)

>>4005216
This is from his beginning figure drawing course on NMA. this is the course that clicked most for me by far.

>>4005242
thanks anon!

>> No.4005290

>>4005265
I have my dad get naked for me.

>> No.4005306

>>4004801
Yeah, I'm talking about his NMA videos. They're extremely good. I'm currently studying through his constructive head drawing course. In the head drawing course as well he teaches "correct" proportions as well as different approaches to visualizing the shape and forms of the head. He's a master.

>> No.4005311

>>4005134
"everything" is the best advice you could have been given, stop being sour. You have an ego without any backing. Because your peers are telling you that you are a great artist doesn't mean that you are. Start learning anatomy from scratch that is the point of the "everything".

Side note: Even as gesture drawing it's very bad and don't make an excuse that the point of the exercise was different. People told you "loosen up". Since you don't want to make the effort to understand what people tell you, it means to create a flow when drawing gestures, yours is incredibly stiff.

>> No.4005318

>>4005251
better do these kind of practices on paper with a pencil instead, overall not bad you get the point, keep practicing

>> No.4005324

>>4005306
Currently going through a book about drawing people on a basic level (so i can draw them on the side of other fundamental studying) but I'll give his course a shot. I have his book and i plan on revisiting it later. I believe its available in the video course thread.

>> No.4005375

>>4004792
I'd say go through sequentially.
Looks like that was the idea what with keys to drawing in the first and the rendering book in the last

>> No.4005379
File: 954 KB, 932x1389, Scan.png [View same] [iqdb] [saucenao] [google]
4005379

Here is a draw that I loosely copied from something I saw on Google images. I know it's a shit copy, but specifically I want to know how to create smooth seemly lines. My line work is shit and I don't know how to fix it. I used some mircons to ink this.

>> No.4005395
File: 849 KB, 800x1067, g.png [View same] [iqdb] [saucenao] [google]
4005395

Just a "quick" sketch,doubting about anatomy and general design

>> No.4005398

>>4005395
Draw slower and focus on every bump on that birb.

>> No.4005448

Why emphasize long strokes if chicken scratch overwritten in pen gives the same effect?

>> No.4005475

At what point do I get over the beginner frustration hurdle? I can't even draw a fucking loomis head properly at any angle and I die a little each time I make an attempt. I can understand how it's donw, but replicating it in practice is like crashing in to a brick wall at 1000mph.

>> No.4005478

>>4005448
Line confidence and muscle memory?

>> No.4005498

>>4004897
>>4004896
>is it perspective
spot on, his head isn't facing the same point the hand is pointing
The only other thing is the scale, the head doesn't match the shoulder which doesn't match the hand, what doesn't help is how his shoulders are two different sizes as well, it's a tricky thing when you're starting out but this isn't a had start anon.

>> No.4005500

>>4005379
>>4005448
>>4005478
how the fuck do I stop chicken stratch. Every time I try to draw a smooth line it looks horrible and bumpy

>> No.4005511

>>4005500
MUSCLE. MEMORY. That's basically fundies 101 right there, dude.

Grab a pen and a ruler. Use the ruler to section off the paper. With your pen, draw circles between the two lines. Keep them all the same size as best you can, one pass only. Build up the confidence and the memory. Fill a full page of those a day, and then start filling in the gaps between the circles and start doing ellipses.

And on another page of paper, start doing lines. Use a ruler to draw a few lines at varying lengths. Now ditch the ruler and draw over each of those lines in a single stroke repeatedly, about 10 times. Fill the page.

Do the above with another paper, but instead of straight lines, use a protractor for curves, and start drawing a bunch of Ss and spirals, etc.

>> No.4005523

>>4005511
Not the same anon but in terms of the straight line idea, is it best to attempt that at multiple directions or the one you are best at, such as from down left to up right?

>> No.4005540

>>4005523
Depends on your medium. If traditional, no. If ditigal, yes. Or just get a line stabilizer for digital and use a virtual ruler.

>> No.4005574

>>4005500
draw parallel lines in equal distance at various lengths. draw over the lines 4-8 times. do the same for circles, arcs , s-curves.

do this every day.

>> No.4005585
File: 383 KB, 1200x1200, JPEG_20190708_193147.jpg [View same] [iqdb] [saucenao] [google]
4005585

may i get a redline on these?

>> No.4005607
File: 242 KB, 1767x1381, canvas.png [View same] [iqdb] [saucenao] [google]
4005607

I didn't get an answer in /trash/ so I'll just ask here. I'm trying to practice anatomy and this is how far I am right now. I can't figure out how to measure the arms and legs, how can I do that?

>> No.4005613

>>4005540
Would french curves work for making different curves to practice on? This sounds like a good way to warm up for the day.

>> No.4005621

>>4005607
i can redline (im by no means perfect) but it looks like it'll give you a sense of proportions.

>> No.4005624
File: 385 KB, 697x465, ref.png [View same] [iqdb] [saucenao] [google]
4005624

>>4005621
Sure, go ahead. Here's the reference I used

>> No.4005640
File: 209 KB, 1767x1381, asasasasasas.png [View same] [iqdb] [saucenao] [google]
4005640

>>4005624
i just went by a basic skele but use this for the girl as a "point" im im trying to make. also thought this was a dude before i saw your reference but whatevs

>> No.4005667
File: 717 KB, 666x1000, DYNAMIC-Colress.png [View same] [iqdb] [saucenao] [google]
4005667

This is so hard I can feel my soul burning. 3 days and it still needs adjustments if I pay attention. Any ideas for coloring? Or should I just do a grayscale like manga?

>>4001004 on the bright side, what a leap. I can't believe 3 days ago I thought that was decent. Hopefully in 1 month I'll think this is trash too... I only have 1 month left to match Murata. My goal was to reach him in 1 year and I started on August 8th, 2018. Mad respect for the guy though, I don't feel like I want to draw comics anymore, it's way too hard.

>> No.4005669

>>4005585
No. You should read on perspective and learn how to make straight cohesive lines

>> No.4005750

Are there any good
>audio books
about learning to draw?

>> No.4005782

>>4005750
>audio books
That’s not how this works

>> No.4005790

>>4005750
Proko podcast

>> No.4005794

>>4005667
HOLY FUCK YOU ARE THAT GUY? Now i'm really sad with myself, your art changed a lot while mine still remains the same shit
what was your schedule like? also good luck with your journey brah

>> No.4005806
File: 201 KB, 800x1222, 20190708_232840 (2).jpg [View same] [iqdb] [saucenao] [google]
4005806

Trying really hard to construct here like an anon told me too a couple days ago... how am I doing /ic/?

>> No.4005818

>>4005667
Not sure on what you're planning, but that profile panel shooting would look awesome with a warm yellow BG and dark colors on the girl.

>> No.4005834
File: 648 KB, 1061x1417, Evening mood 2a.png [View same] [iqdb] [saucenao] [google]
4005834

>> No.4005836
File: 209 KB, 537x720, beg.png [View same] [iqdb] [saucenao] [google]
4005836

First foray into using flats as a coloring method, gimme some crits fellas

>> No.4005838

>>4005836
fuggin masterpeice

>> No.4005843

>>4005836
good job !!!!
:) :)

>> No.4005926

>>4005836
I would say you are not /beg/

>> No.4005980

>>4005667
Whoa, that's some huge progress for only 3 days. What were your study methods?

>matching Murata in a month
You're setting yourself up for failure with that mindset, but if you keep up this level of progress you're set for the long run.

>> No.4005991
File: 269 KB, 1203x1500, Katt Monroe and Cal Chuchesta postable.png [View same] [iqdb] [saucenao] [google]
4005991

Critique? I tried to give it some depth with the shine on the outfit, and I didn't use a reference image so it put some of my gesture and construction skills to test.

>> No.4005992
File: 3.70 MB, 2314x3086, 20190708_015706.jpg [View same] [iqdb] [saucenao] [google]
4005992

How's this /ic/?

>> No.4006002

so which sticky should i use as a total beg? the main sticky one, or the /beg/ thread one? theyre kinda different so just wanted to be sure

>> No.4006007
File: 30 KB, 756x1008, received_337290507199334.jpg [View same] [iqdb] [saucenao] [google]
4006007

I feel like the head is too large here

>> No.4006019

>>4005667
Yusukue Murata has been drawing seriously since he was a child. He had a near solid grasp of perspective when he was in elementary school.
He was better than 90% of this board while he was in highschool.
Current Murata is the result of 30+ years of drawing. Don't set yourself up for disappointment. Be realistic.
You can be as good as him or even better but you need time. You're trying to bench 400lbs after going to the gym for a few weeks. Legitimate progress takes time. You can't force it.

>> No.4006034

>>4006007

It's not the head, it's the features. If anything i would say the cranium could have more space. The eye is too big and too visible for the angle, the nose sits on a different plane than the eye and mouth, ear too small and displaced (too low), it's stuff like that that make it off. Grind more fundies , keep going.

>> No.4006055
File: 780 KB, 851x742, grind.png [View same] [iqdb] [saucenao] [google]
4006055

The grind never stops, bros.

>> No.4006066

When should I be swapping nibs out of my stylus?

>> No.4006071

>>4005926
And you'd be wrong and not helpful.

>>4005836
The arms look like they're on the same plane, and not in 3d space. Use more contrast and detail on the left arm, and less contrast and detail on the right one, also use line weight to emphasize spatial relations, you have heavier lines on her right arm, should be the other way around. Maybe also change the shadow shape on her left arm so that the shadow reaches the hand, as it's supposed to be. Draw the lights on the legs, you can use them to show form and, again, how the legs are situated in space. Like, have the shadow of her right leg fall onto her left leg, things like this always look good and enhance the 3d feel of the image. Consider using specular lights, especially on the horns. Nice use of warm grays for her green clothes by the way.

Oh, and maybe move her head up a bit.

>> No.4006086

>>4006002
Any one you want, they're similar. Also, if you struggle with symbol drawing, I recommend doing the threshold filter exercise instead of the Picasso one, or in addition to it. You take a random photo or painting, better if it's a portrait, apply the threshold filter so that it turns the picture into shapes of black and white, turn it upside down, and copy it.

>> No.4006106

>>4006034
Cheers for the feedback. Helps a bunch.

>> No.4006114

Newfag here. Trying to get into isometric perspective, any tips?

>> No.4006117

give me recs for botanical drawing books thanks
dont give a shit about figures or anime i want to draw flowers

>> No.4006183
File: 295 KB, 657x616, FF - Copy.png [View same] [iqdb] [saucenao] [google]
4006183

Plateau'd again recently, roast me

>> No.4006195

How do people get clean lines in digital art? I tried long strokes but it looks terrible wherever a line begins or connects with existing lines

>> No.4006196

>>4006183
Don't draw fat men with mustaches to hide your insecurities about drawing faces. Draw people with well defined features and learn from your mistakes.

>> No.4006222

>>4006195
Use the eraser tool to erase the scratchy parts. Also once the drawing is done take your time to draw over it in another layer with more confidence.. Though that's not totally necessary.

Go to a vectorizer page and vectorize your lineart. That's the actual trick.

>> No.4006226

>>4006222
Thank you!

>> No.4006237

Any advice on drawing contour lines on a sphere? I'm trying to do Loomis heads but I can't do the lines

>> No.4006238
File: 258 KB, 411x391, vagina bones.png [View same] [iqdb] [saucenao] [google]
4006238

What muscles or tendons form the fabled "vagina bones"?

>> No.4006239

>>4006238
It's the pelvis you dum dum

>> No.4006242

>>4006238
ngmi

>> No.4006243

>>4006238
Psoas major muscle?

>> No.4006246
File: 11 KB, 400x400, 21-11-58-images.jpg [View same] [iqdb] [saucenao] [google]
4006246

>>4006238
You're 5 years too late with that shit meme made by retards.

>> No.4006247

>>4006238

A combination of low fat hips and fat around the pubic area. Typing "bikini bridge" into any search engine will deliver references of what you're looking for.

>> No.4006250

>>4006247
The article about bikini bridges gave me cancer. They call it a hoax

>> No.4006269

>>4006246
my tummy looks like that when I lie down and I'm a guy ;(

>> No.4006271

>>4006239
>>4006242
>>4006243
>>4006246
>>4006247
Fuck you all and your meme answers, you actually made me research it and it's the inguinal ligament.

>> No.4006272

>>4006269
Time to take some hormones and be my trap slave

>> No.4006278 [DELETED] 

>>4006272
When I look at my ass in the mirror I get a boner.
At least I'm hairy as fuck so I got some manliness.

>> No.4006298

>>4006271
thats right and you did the first step becoming a better artist. You studied it for yourself

>> No.4006317

How much do y'all draw in a day. I try and get in an hour a day to two, five days a week. Past that I seem to burnout or run out of things I want to draw.

>> No.4006329

>>4006272
>my trap slave
>slave
you mean "trap dom" you silly

>> No.4006335

>>4006317
several hours of dedicated study and practice with an attempt to use your studies to try and apply what you learned in a "regular" drawing.

>> No.4006378

What if I only aspire to draw anime?

>> No.4006382

>>4006378
You still need Loomis, Vilppu, Hampton et al. 90% of the anime style is in the stylization of the face and hair, the rest is extremely close to traditional practices.

>> No.4006449
File: 230 KB, 960x1280, loomis12.jpg [View same] [iqdb] [saucenao] [google]
4006449

this is definitely an improvement on structuring the face from last time. still shit on every single facial feature though

>> No.4006464
File: 120 KB, 691x817, Scan0019.jpg [View same] [iqdb] [saucenao] [google]
4006464

>>4006196

>> No.4006465
File: 2.73 MB, 2264x1528, simplelegs.png [View same] [iqdb] [saucenao] [google]
4006465

Started a number of simple skeleton for the legs. By the way, any tips on turning cubes into wedges?

>> No.4006473

>>4006196
Not them but honestly fat and facial hair are terrifying so I avoid them.

>> No.4006480
File: 1.30 MB, 1600x955, Femtoy fd.png [View same] [iqdb] [saucenao] [google]
4006480

Only after I posted it I realized how penis is not supposed to be where it is.

>> No.4006496

>>4006480
It's just really long

>> No.4006531

>>4005834
No crits at all? Cmon 4chan, I expected more from you guys.

>> No.4006535

>>4006480
it's just a very swollen hand extending the very swollen middle finger

>> No.4006542

How close do I need to pay attention to Loomis' ramblings on expression and tricks? I understand thus far the importance of arranging shapes along a sphere to create a face but I'm not too keen on learning the intracicies of drawing bald old men.

>> No.4006547

Where do I begin with figure drawing? I'm reading Vilppu's manual but where the hell does visual measuring come into it? He makes it look like he's just winging it when placing major landmarks.

>> No.4006554

>>4006531
eyes and head are in different perspective (wolf face syndrome)
arm is too short, upper arm is bent and connected to the body in the wrong place, ear is too low, palm is bloated
light source is inconsistent (head/hand are lit from the back, torso and arm are lit from the right), very poor and flat lighting in general

>> No.4006555
File: 210 KB, 532x1416, UnsureRedline.png [View same] [iqdb] [saucenao] [google]
4006555

>>4006531
Sorry anon, this is too good for me to properly crit. You did well. I only notice that the headphone cord is too short, people usually put phones on their cellphones and that cable needs to be longer for that.
It looks short and stiff, it should be more flowy and loose like the hair in this drawing >>4006095


Also with that curved spine I have trouble imagining the rest of the body... BUT that's just me. I know anime can do styled bodies like that. All in all your drawing looks like real anime to me, congrats.

>> No.4006559

>>4006547
never read villpu but he said in an interview he never measures

>> No.4006561

>>4006559
Then how are his proportions not shit? I feel like I'm just groping around in the dark.

>> No.4006566

>>4006561
you do it until it looks right, after that it's just building up your visual library. measuring is faster obviously

>> No.4006569

>>4006566
So I might as well just measure then, since I'm /beg/? Getting the proportions between the tip of the head to the chin to the pit of the neck etc etc

>> No.4006578

>>4006555
>Put phones on their cellphones
ON THEIR POCKETS I MEANT. Phones go on the pockets. The cord wouldn't reach that far down.

>> No.4006592
File: 87 KB, 351x378, loomis.png [View same] [iqdb] [saucenao] [google]
4006592

I don't understand what he did here

>> No.4006594

>>4006542
draw beautiful hairy women then
if you feel like you aren't getting anywhere, read other books on figure drawings
>>4006547
read up on measuring techniques, they are easy to google and simple to learn
train your eye by taking measures before and after you draw
eventually you will be able to freehand like villpu

>> No.4006630

>>4003785
Throw everything at the wall and see what sticks. Figuratively of course.

>> No.4006636

>>4004666
If the gestures you want to draw are the gestures of insects, then yes.

>> No.4006643

>>4004897
Try drawing larger. Giving yourself more room to draw will be easier.

>> No.4006654
File: 519 KB, 1000x1210, WrestlerInBlueAndGreenICVersion.jpg [View same] [iqdb] [saucenao] [google]
4006654

>>4003688
Critique in any aspect of this drawing would be appreciated.

>> No.4006694

>>4006654
Study some anatomy.

>> No.4006720

>>4006654
ay dios mio

>> No.4006730

>>4006654
this is peak female performance, there is nothing left to critique
10 oppressed white cis males out of 10

>> No.4006790

>>4006569
No, eyeball it. Never measure, unless you're a profesional portrait artist who actually needs to get the proportions exactly right, and fast.

>> No.4006857

>>4005251
Try to make your cross-hatching not intersect at 90 degrees. Sharp angles seem to work better. Also check out Alphonso Dunn videos on how to do it.

>> No.4006864

>>4006269
Eat more and start exercising. It's rarely healthy unless you have a really lean build.

>> No.4006873
File: 709 KB, 3300x2550, 2426CC68-47D3-4649-AE4C-E785881D69C3.jpg [View same] [iqdb] [saucenao] [google]
4006873

I’m still trying to get the position of the far-turned eye to look good, I think this is my best try.

>> No.4006880
File: 1.73 MB, 1125x1730, 7AE0E7EA-93F6-4560-81D6-06B44FA7621F.jpg [View same] [iqdb] [saucenao] [google]
4006880

>>4003788
>>4005181
A look at the drawing with flat balues before I destroy it with bad shading.

>> No.4006910
File: 632 KB, 1080x1056, 20190709_143428.jpg [View same] [iqdb] [saucenao] [google]
4006910

Its grinding but I find it more fun than drawing Loomis heads. Mostly just wanted to try different hair styles and work on longer lines.

>> No.4007047

>>4006910
If it's fun for you and you find yourself actually analyzing/studying what you're doing, by all means keep it up.

>> No.4007169
File: 301 KB, 867x827, confusing.png [View same] [iqdb] [saucenao] [google]
4007169

>>4005196
Not bad, anon.

>>4005500
Just keep trying. I read a tip a while back which said to use a regular pen and keep practing the motion until you get it right. The other anon is right, it just takes muscle memory and dexterity but you will get there.

>>4005585
Pic related, but I think this specific exercise is a bit too advanced for a beginner. It's not even easy to put on that perspective grid. I think you should do something a little bit easier before moving on to this. I'm not trying to be a crab, but I do think some drawabox is a good way to go until you master perspective to do stuff like this. Gold medal for trying though, this was a bit ambitious and I liked the concept.

>> No.4007176

>>4006910
Atleast you are self-aware, and just with that you fave half of the battle won, study anon, grindig will just make you stuck in the long term.

>> No.4007214

Are there specific videos to help check out for the Loomis head proportions? I'm just not sure what I should do with the center line down the head, or how big to make the circle when making a side angle view.

>> No.4007230
File: 713 KB, 3049x800, 1531663109427.png [View same] [iqdb] [saucenao] [google]
4007230

which one is better?
Feedback?

>> No.4007272
File: 1.67 MB, 4032x3024, image0.jpg [View same] [iqdb] [saucenao] [google]
4007272

how's my figure work? i wanted to work on the body first before moving onto the head

>> No.4007277
File: 86 KB, 960x662, sumo.jpg [View same] [iqdb] [saucenao] [google]
4007277

>>4006654
I attempted to do a redline for this, and spent a bit of time studying it. I'm only intermediate myself, but I'll try my best to critique it with the knowledge I currently posses. We're all learning to better ourselves ITT, yeah?

The reason it looks strange is because the muscle mass towards the top does not match the definition in the arms. There's too much muscle definition in the arms for it to be accurate, especially with the thick thighs and the stomach.

I reccommend looking to sumo wrestlers for reference on this type of body. They do have quite a massive amount of muscle, but they also have a bit of fat. This seems to be the type of body you're going for. A woman of color sumo wrestler you may want to look into is named Sharran Alexander. There are a lot of reference images to draw from there, and it seems like a good place to start.

The other things I've like to mention is that the flexing pose is a bit strange. Normally people flex their muscles with the hands facing inwards, not outwards.

The face actually has pretty decent placement. The eyes are slightly to large for my liking, but that is a stylistic preference and everyone has different styles they are going after.

Things you did well-- the cheeks towards the butt are drawn well in the back. That is accurate. The trapezius muscles (The muscles in between the arms and neck) are actually accurate as well.

Another thing I'd like to mention is that drawing a smiling person is extremely hard, even for people who have been drawing for a while. Your smile is actually pretty sweet, but I'd advise holding off on drawing smiles for a while because they tend to be challenging for beginners.

Lastly, a change of perspective would add more interest to the picture. Usually a head-on perspective isn't as visually interesting. Something which really helped me, personally, it to always have my characters doing something in the drawing. What kind of action are they taking? (part1)

>> No.4007279
File: 1.55 MB, 3024x4032, image0 (2).jpg [View same] [iqdb] [saucenao] [google]
4007279

>>4007272
fuck sorry, i was on mobile

>> No.4007281

>>4007277
What are they doing in the drawing, what makes it visually interesting? You actually did well here, as your character is doing something (flexing). What may make it more interesting is to have them flex like my pic related.

I hope this helped you. You actually did a few things really well, and I think you should keep going and trying your best. Also, a disclaimer is that I'm not sure what you were going after in this drawing. Perhaps you wanted to draw a muscular thick girl and I got it all wrong, but there wasn't a lot of context on what your aims were so I just tried my best and made a few assumptions.

>> No.4007282

>>4007272
The shoulders and neck are too blocky, and the neck is too wide. The thighs should generally be wider than the calves, and the calves look like they're a bit too low. Her right leg is a bit too long (think it's mostly because of the thigh). Her right thigh should also be angled a bit higher, it looks like top of the wall isn't flat around there.

>> No.4007288

>>4007169
jeethuth cwithe he did it; well since i understand cube rotation i think it should be fine now. but thank you. i'll use a simpler plot for cubes for now.

>> No.4007316
File: 960 KB, 1000x1210, redline.png [View same] [iqdb] [saucenao] [google]
4007316

>>4007288
Ah, you can totally disregard my advice then. Alternatively-- new advice-- maybe this will help you, but you may be more advanced than me, so feel free to ignore this too haha.
https://www.youtube.com/watch?v=ERQ-_Xfz3yk

>>4007279
>>4007272
Pic related. To my eye, the biggest issue you had was that the left arm was too overextended. It should be a bit more relaxed. I am sorry that I didn't draw the clothing on top, my tablet died before I got to that part. I hope this is helpful enough for your purposes. You did well though, will you post an update when you finish it?

>> No.4007332
File: 1.73 MB, 2880x2160, 20190709_045458.jpg [View same] [iqdb] [saucenao] [google]
4007332

Posting here as well for interest. Thoughts?

>> No.4007333 [DELETED] 

>>4007332
Don't forget to resize your images to 1000px, anon.

>> No.4007338

>>4007316
i'll work on it right now! will update soon

>>4007282
that makes a lot of sense since i was wondering why she was looking so stiff. thank you!

>> No.4007343

>>4007169
>>4007316
Don't redline for another 6 months.

>> No.4007344

>>4007343
post your work

>> No.4007349
File: 652 KB, 937x1249, Crab.jpg [View same] [iqdb] [saucenao] [google]
4007349

>>4007344
I don't see how that's any relevant, you're just as bad as all of us /beg/gars.
What makes you think you can give actual good advice, on top of being an attention whoring tripfaggot?

>> No.4007355

>>4007333
Lowest I can get on my phone is 1592×3264

>> No.4007357
File: 282 KB, 1220x829, Giant enemy crab.png [View same] [iqdb] [saucenao] [google]
4007357

>>4007349
Have this if you prefer, the latest piece I put more than the bare minimum effort in case you're going to bitch about my doodle
I draw like shit, but I certainly don't want to read the advice of a retard who draws just as badly as me

>> No.4007407

>>4006378
Everyone who is genuinely good at stylized art has at least some degree of ability in realism or observational drawing.

>> No.4007414

>>4007407

Doubt.

>> No.4007415

>>4007414
He's right, anon.

>> No.4007429

>>4007415

You can 100% learn to stylize without ever touching realism. You get better at realism as a side effect but understanding 3d shapes really can be learned nultiple ways.

>> No.4007435

>>4007281
My initial inspiration was Raiden/Big Bear from the Fatal Fury series. I thought about how the thickest grapplers in fighting games are always male and wondered what a female version of that archetype would look like. I know I was unrealistic, but I'm glad to have gotten a least a little bit right.
Your feedback was incredibly helpful, thank you very much.

>> No.4007439

>>4007435
I'm really glad it was helpful, I was nervous about being too harsh. You did very well, and if you revisit it I'd love to see an update.

>>4007429
Yeah, well fair enough anon. I guess that's valid. It does help to learn realism, but there's more than one way to do art. It is all about creativity in the end.

>> No.4007460

>>4007439
I'd rather have too much than too little in terms of critique. I'll be looking forward to the next /beg/ thread!

>> No.4007461

>>4007332
Please? Anybody?

>> No.4007484
File: 48 KB, 527x702, image0 (2).jpg [View same] [iqdb] [saucenao] [google]
4007484

>>4007316
>>4007282
i just realized the head i drew was too big, but the advice helped. hows it this time?

>> No.4007501
File: 43 KB, 286x269, cutethefox.png [View same] [iqdb] [saucenao] [google]
4007501

>>4007484
Looking good, anon! I do suggest drawing a small line where the deltoid is, but that's just style preference and it is coming along very well.

>>4007460
Yayy, glad to hear it anon! Don't get discouraged by crabs, we're all gone make it someday.

>> No.4007505

>>4007461
you would get critiques if you resize and rotate your image properly

>> No.4007561

>>4007316
non. any advice is advice i will consider, thanks anon-kun.

>> No.4007596

>>4007501
don't lie to people, dipstick, it's not helpful

>> No.4007613
File: 173 KB, 719x1000, 20190709_234744_001 (2).jpg [View same] [iqdb] [saucenao] [google]
4007613

>>4005806
bump with new figure drawings i did tonight - any advice/critique on any of these anons?

>> No.4007616

>>4007613
The one on the right, her right shoulder is too big and that arm a bit too lanky. Her left hip seems a bit low as well.

>> No.4007626

>>4007596
Anon, if you're referring to the one I redlined, it's not a lie. I legitimately think it looks decent. Remember that traditionally drawn pieces look different on a monitor, compared to real life. This is why a lot of artists will edit their pictures for Instagram and ink over it with Photoshop before posting it. It just doesn't translate as well. The shading was decent, and it was an interesting pose. The composition was okay. Overall, it was decent for this beginner thread.

>> No.4007653
File: 433 KB, 910x995, 20190709_230255.jpg [View same] [iqdb] [saucenao] [google]
4007653

>>4007332
Here it is in under 1000×1000

>> No.4007697

>>4007653
Bump

>> No.4007703

>>4006066
Anyone?

>> No.4007706

>>4007703
Usually when the tip of your pen starts dragging on the surface of the tablet. It depends on how much you usually tilt your pen while drawing. If you hold your pen vertically for example the nib will last longer than if you use a more tilted grip.

>> No.4007709

>>4007706
Interesting. What exactly do you mean by "dragging"? Is that just when it's gripping to the surface a bit too much?

>> No.4007713

>>4007709
If anything but the tip of the pen hits the tablet

>> No.4007715

>>4007713
Oh, sure. Thanks!

>> No.4007747

>>4007626
/beg/ threads are shit because of faggots like you.

>> No.4007782

>>4007626
Holy fuck, just shut the fuck up you absolute crab. The composition was okay, my fucking ass. The photo was taken with literally no concern for composition, the drawing itself was drawn with no concern for composition, and the incidental composition in the photo was bad.

>> No.4007787

>>4007653
Please anybody have any opinions. Call me a faggot, call my gf a faggot, just if you have anything to say please say it

>> No.4007790

>>4007787
Make more confident lines.

>> No.4007797

>>4007790
Thank you, I've been trying to use longer quicker strokes, but aside from that, what makes a line 'confident'? Never heard that concept in the few classes I've taken.

>> No.4007799

>>4007787
Your work is bad, your lines are bad, your hatching is bad, and I think you just copy stylistic elements from other artists without thinking, and I think your art could improve if you tried learning the fundamentals.

>> No.4007809

>>4007799
Could you be more specific about what is bad about them? A line can be bad for many different reasons.

>> No.4007821
File: 443 KB, 1044x831, Living Failures.png [View same] [iqdb] [saucenao] [google]
4007821

Trying to draw heads from slight angles. It's less about doing it and actually doing it with the intention of doing it. Still having trouble.

Also cheeks and cheekbones are fucking my shit up. Do you guys have any advice for them?

>>4006317
I've been drawing 5 heads a day with the goal of getting a better understanding for them. They're messy but not rushed so I can analyse what I'm doing and why as I go.

>>4006449
Good stuff my man. Something that helped me with getting the face to look less flat was following Hamptons advice on finding the keystone

>> No.4007915

>>4007821
bruh, watching your struggles is like watching kitty drowning, i doubt you're having any fun doing this
draw from reference, read up on different approaches on drawing head, draw other things, grind other fundies
you will never get better by drawing same deadpan guy from imagination

>> No.4007947

>>4007821
Dude I told you two weeks ago that you are making your facial features too small and yet here you are still making them too small. Look at your references, look at what your teachers draw.

>> No.4008120
File: 1.19 MB, 791x1000, C3A9055D-0D56-459D-A308-25451ED6025B.png [View same] [iqdb] [saucenao] [google]
4008120

tear this apart. i was trying to play with charcoal doing non referenced stuff and the reds are gouache. i could have probably gone with a more complicated pose but i might just take what i learned from this and try to do a better one

>> No.4008189

>>4007915
>>4007947
Hard truths guys.

Know any good resources for free reference photos? Also is Hamptons book a good place to start drawing the body?

>> No.4008201

>>4008189
Use Quickposes it has a huge library

>> No.4008206

>>4008201
Thanks my man I'll google it

Do you know if they let you save the images? I imagine it's a pain to have to tab in and out.

>> No.4008210

>>4008206
yes you can
you can also google "always on top" script to keep browser tab on top of your drawing software

>> No.4008212

new>>4008205

>> No.4008222

>>4008210
>"always on top" script
Ah so I can have it reduced in a corner of the screen while I draw? Neato.

Thank my man.

>> No.4008225

>>4008206
Yes they do most of their stuff is public material Look up the Quickposes website and check their libraries. They also have timed practice for gesture drawing practice and so on.

>> No.4008335
File: 365 KB, 1000x796, gestures.jpg [View same] [iqdb] [saucenao] [google]
4008335

pic not related just some gestures

>>4005806
You are getting ahead of yourself and being distracted by the detail of the figure.
Go simpler, try to describe the major masses with just boxes, cylinders and spheres.
Think of it as an excercise for locking down proportion and direction in 3d space.
Next step after that would be doing the same thing with twisting forms and after that getting to something like prokos robo-bean.
https://youtu.be/yqxPHew5bGQ

>>4007613
Torso seems disconnected do some bean excercises.
https://www.youtube.com/watch?v=irWRFOI7IV8
Legs are too short. General rule of thumb, from the top of the head to the crotch should be roughly half the figure.
Meaning the legs should be the other half.
Yours barely reach the chin (discounting high-heels and standing on tip-toes)

You're getting there anon just keep practicing :)

>> No.4008397

>>4007787
>>4007332
hand wrong side, you referenced yours didn't you and forgot to inverse
head too round

>> No.4008464
File: 349 KB, 1457x1236, cosma before and after.png [View same] [iqdb] [saucenao] [google]
4008464

Improvement is real guys, I was impressed at how much this shows in this pic I did.

Keep practicing

>> No.4008665
File: 183 KB, 1000x732, troubleswithmessyconstruction.jpg [View same] [iqdb] [saucenao] [google]
4008665

Got a novel/unusual problem:

How do I avoid making a mess of lines when constructing multiple times before the actual drawing?

I've redrawn the construction to improve so many times that I can't even tell what line is the correct line to draw that specific feature when drawing the ACTUAL subject.

Google and our thread doesn't provide any answers for this question, so feel free to give some input to my problem.

TL;DR:

Look at image for my question.

>> No.4008691

>>4008665
Draw with a very light touch, and then save the hard lines for after the drawing is constructed to your liking.

>> No.4008793

>>4008691
Do I just need to practice with light touches?
I've gotten very used to making strong lines when constructing.

>> No.4008819

>>4008793
Yeah, very light touches. I used to have this issue as well. The problem is that thick lines carve it into the paper, and it leaves a nearly permanent imprint. Just keep practicing the lighter touches and you'll get it. Save the thick lines for the end.

>> No.4009215

are eyes suppose to be ellipses with skin wrapped around them? I can't draw them on a front view without looking flat.

>> No.4009459

>>4003736

Cambiasso level.

>> No.4009472

>>4006873
Are you following hogarth? Anyway, the features are following the middle line which is right, but the middle line need to actually follow the form of the face, which in your case it is not.

>> No.4010107

>>4008819
Tried this earlier today and it seems to work, thank you!

>> No.4010176
File: 223 KB, 764x778, wood elf.png [View same] [iqdb] [saucenao] [google]
4010176

>>4003688
I really need help on what to do with the hood. If there's anything else that looks weird, it'd appreciate if someone pointed it out so I can fix it. I've been fixing and workin on this drawing for quite a while now and I think I'm not seeing the problems or mistakes properly anymore.

>> No.4010671

>>4010176
What were you going for in this picture, anon? what kind of style? did you want him to be

>intimidating
>innocent
>realistic
>anime

>> No.4010757

>>4008464
It’d be even better if you weren’t a fag