[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/ic/ - Artwork/Critique


View post   

File: 131 KB, 600x900, beg.png [View same] [iqdb] [saucenao] [google]
3985548 No.3985548 [Reply] [Original]

IF YOU ARE A /BEG/INNER IN ART, please use this thread to post pieces for critique or ask for advice. We should not have to make new threads or post in the /draw/thread with our fundamental exercises.

Previous thread: >>3982016

Feel free to post even the smallest exercise you have done to show you are still trying, or you literally are never going to make it

RESIZE YOUR IMAGES TO ~1000 PIXELS:
1)
>screenshot the image and post that instead
2)
>change camera capture settings to something smaller
3)
>send to computer and resize in MSPaint

READ THE STICKY if you need guidance when you haven't even started.

Sticky: https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98/edit#bookmark=id.15jx3pyuimvj

TRY TO GIVE PEOPLE SOME FEEDBACK - many studies are left unreplied, which is a bit sad and can be quite demotivating for the people that try their best to improve, but are left directionless.

You can do it anon, I believe in you

>> No.3985560
File: 100 KB, 1035x621, figure_drawing.jpg [View same] [iqdb] [saucenao] [google]
3985560

Posting to a new thread.
3 min per pose, advice?

>> No.3985590
File: 174 KB, 511x1000, 1561302020956.png [View same] [iqdb] [saucenao] [google]
3985590

Halp, what am I doing wrong (and right if anything)

>> No.3985600
File: 244 KB, 802x795, Untitled_Artwork 8.png [View same] [iqdb] [saucenao] [google]
3985600

Tried to make the eyes lower based on Anon’s advice.

>> No.3985619

>>3985600
I recommend you to really study the loomis head. The proportions aren't right.

>> No.3985621

>>3985619
I literally did it using loomis. I also did 2 pages of loomis heads beforehand.

>> No.3985630

>>3985590
the body balance is weird, you should look into contraposto
also fix your arms and legs, make constructions for them for more natural poses and proportions
only the face and body looks correct

>> No.3985653

>>3985600
the eyes are a bit close together. a great litmus test is to flip the horizontal so you'd know if anything is off.
otherwise, keep at it, anon

>> No.3985675

>>3985621
>2 pages
Do 200 pages.

>> No.3985704

>>3985560
Gesture is important, because I cannot read any of these poses and what they are doing.
Your proportions are off and you have no clear understanding of the structure of the body.

Take more than 3 minutes to do a pose and focus on gesture.
https://youtu.be/8j39NqwL7s4?t=3m36s

>> No.3985710
File: 303 KB, 683x1000, Joshu 1.png [View same] [iqdb] [saucenao] [google]
3985710

hey guys, help me please, sorry the image is a mess, I'll try and go over it in a smaller brush now. Any advice, dont know what to do with other arm

>> No.3985722

>>3985600
i like keeping a 'stable' triangle between the outer edge of the eyes and nose. look at real life people and find a good middle ground.

>>3985710
what's he doing and where's he looking? pulling the arm back and clenching it might be the best. shorten the elbow and lower the shoulder a bit

>> No.3985764
File: 218 KB, 960x1280, 0-04-06-fe8dfd2e447eae583440122de0e07df6805b6f4f64c941463a0b35c2d53e225b_57f6a7b8.jpg [View same] [iqdb] [saucenao] [google]
3985764

this one looks worse to me than the other one (probably due to shading). i also unintentionally used the same pose, but in a different angle. not sure if i should keep practicing, or move on to the negative spaces.

>> No.3985771
File: 100 KB, 390x1126, 1.jpg [View same] [iqdb] [saucenao] [google]
3985771

Trying to draw convincing armpits.

How'd I do? With anything, not just the pits

>> No.3985776

>>3985722

I assume you meant shortening the elbow and lowering the shoulder of the coloured hand there. For the other arm, something like this right?
He was supposed to be looking over his shoulder, should I change that? Hes doing some exaggerated fighting stance

>> No.3985778
File: 151 KB, 540x1000, Joshu 2.png [View same] [iqdb] [saucenao] [google]
3985778

>>3985722
oops forgot pic

>> No.3985799
File: 405 KB, 1650x1000, BC19EB8A-6B20-4178-8D06-3289D299CA93.jpg [View same] [iqdb] [saucenao] [google]
3985799

>>3985710
If you’re going to do a big coming at you hand the size of a toaster like jack Kirby used to, why do it on a static pose?

>> No.3985804

>>3985799
Jesus Christ youre amazing, thanks a ton for your help anon

>> No.3985805
File: 993 KB, 776x1492, F0604745-6625-441F-8DB4-E22876AA8434.jpg [View same] [iqdb] [saucenao] [google]
3985805

Construct anon here to ruin the thread again. Missed 2 days of drawing so I need to get back into sharpening my skills again. Not that there’s much to sharpen.

>> No.3985808
File: 68 KB, 689x1500, 1560790321351 (2).jpg [View same] [iqdb] [saucenao] [google]
3985808

>>3985805

>> No.3985813

>>3985805
>here to ruin the thread again
Seriously now, I am glad to see you are still posting.

>> No.3985816

>>3985813
Thanks anon.

>> No.3985831

>>3985805
You really need to spend some more time observing the subject so you can really start to see the mistskes youre making because there Is plenty of things to note:

-where Is the right shoulder?
- hips too wide
- head too big
- feet too big
- legs are short
- figure doesnt have balance (try to emulate the pose in your drawing)

And so on. I would advise you to trace over the figure first so you can get a feel for it and then try to copy it w/o tracing. You can also try with a less complicated subject first. Drawing the figure is hard so your effort is commendable. Keep it up anon, try yo not get stuck in only one drawing. Draw it, see where you failed (analyze), learn from it (try not to repeat those mistskes again) and move to the next subject, repeat.

>> No.3985845

>>3985831
Thanks for the list of mistakes anon. Might try a redraw before moving on to another pose for the sake of deliberate practice.

Also I did think about tracing for practice, but I do not have the tools to do it. No drawing tablet or tracing paper. Gonna have to stock up on that.

>> No.3985851

>>3985845
or go old fashioned hold it up against the window with a bit of paper. if the neighbour wonders why youre flashing photos of nude womens at them, give them the finger.

>> No.3985856
File: 3.58 MB, 1866x1400, muh_eyes.png [View same] [iqdb] [saucenao] [google]
3985856

Worked on one of the problems in Keys to Drawing: namely, drawing my eyes. Sadly, I couldn't take a photo of my own eyes for comparison.

Maybe I should do it for an hour again tomorrow.

>> No.3985866
File: 2.19 MB, 1159x1600, dodson-1-and-2.png [View same] [iqdb] [saucenao] [google]
3985866

>>3985856
Also did the "draw your feet and one hand" problem last week. I think this is supposed to train your brain to draw what you see?

>> No.3985897

>>3985771
You forgot to draw a leg.

>> No.3985905
File: 37 KB, 750x750, rocketlaunchergirl.jpg [View same] [iqdb] [saucenao] [google]
3985905

this is rocket launcher girl, and she doesnt take a crap.

>> No.3985916

>>3985905
You tried the shit out of that drawing

>> No.3985923
File: 719 KB, 2490x779, greyscale box.png [View same] [iqdb] [saucenao] [google]
3985923

Got no replies last thread so Ill try again
Looking for critique on first value study, and any helpful advice anyone may have

>> No.3985931

>>3985851
Good idea, thanks anon.

>> No.3985936

>>3985845
Not sure if it will help u (it sure as hell helped me) but try not to excuse yourself too often. You can very much place a sheet of paper on your monitor and trace that way. You could print and trace against a window as the other anon suggested. Hell, you could even ghost lines in the air/against the monitor while looking at the picture. You don't really need the tablet nor the tracing paper. Just do the thing and don't overthink it (something i'm very much guilty of). I think a redraw is fine, spend a little more time looking ay the figure. Use your pencil to measure proportions and angles to help with acuraccy. Spend more time looking at the subject than at your paper and give it your best!

>> No.3985940

>>3985923
Hello. Values look fine for me but it's the accuracy of the drawing underneath that concerns me. IMO, you should take some steps back and work on your drawing skills.

>> No.3985967
File: 161 KB, 1200x1000, legs.jpg [View same] [iqdb] [saucenao] [google]
3985967

I tried following constructions and some references but still can't get it right for lower half of the body, any pointers is appreciated!

>> No.3985973

>>3985866
God, those are really good feet drawings.
Well done.

Nice observational skills too.

>> No.3985978

>>3985967
Yeah, there is this book, I think it's called keys to drawing. Download it and follow through it's instructions. Forget about construction and anything related. Just focus on being able to draw what you see first. Like, don't bother with this stuff, you are not capable of comprehending it at your level.

>> No.3985986
File: 677 KB, 910x1000, Joshu 3.png [View same] [iqdb] [saucenao] [google]
3985986

>>3985799
Thanks a ton for the pose, but man, I feel like its way out of my league drawing something this dynamic, especially when drawing folds of clothing, muscle and knowing where to place light at this angle. Do you know of anywhere I can get some good references for drawing something like this? I'm not going to give up on the drawing, and I plan to ink it in later, but I'm probably going to need to do some studies before coming back to it

>> No.3986015
File: 120 KB, 768x576, ethanmaddiejamie.png [View same] [iqdb] [saucenao] [google]
3986015

i suk i just wanted to draw my friends

>> No.3986017
File: 657 KB, 3120x4160, IMG_20190624_221040.jpg [View same] [iqdb] [saucenao] [google]
3986017

Loomis figure drawing page 49, can someone explain to me what loomis is trying to get at here? Seems to make things more difficult

>> No.3986024
File: 1.74 MB, 1500x1500, evildoersofficial.png [View same] [iqdb] [saucenao] [google]
3986024

this is the first thing ive ever made on gimp/photoshop. I cant draw for shit and tried to style it after some of my favorite album's artwork.

any good youtube channels to learn GIMP?

>> No.3986028
File: 52 KB, 350x350, suicideboys1.jpg [View same] [iqdb] [saucenao] [google]
3986028

>>3986024
this is the style i was trying to emulate

>> No.3986029

>>3986015
You make up for it in soul.

>> No.3986032

>>3986028
>>3986024
>>>/gd/

>> No.3986064
File: 432 KB, 590x1000, Catliongirlthing3.png [View same] [iqdb] [saucenao] [google]
3986064

>>3985630
Hey, thanks for the response, finished work ready to draw now. Searched for the contraception and I get what you mean, its like balance or something. Is this here looking any better?

Dont know if anon is still active so this is an open invitation for anyone to help me here

>> No.3986091
File: 55 KB, 500x430, 1559796535546.jpg [View same] [iqdb] [saucenao] [google]
3986091

>One day draw a birb skull
>Proud of it
>Next day can't redraw it for shit

Literally why?

>> No.3986094

>>3986091
Its called a fluke anon, if you want to draw things well consistently, study them. Building muscle memory is incredibly important and probably the best way to learn. Just draw

>> No.3986097
File: 175 KB, 800x800, cooch 6.png [View same] [iqdb] [saucenao] [google]
3986097

and now on to drawing seriously

>> No.3986108
File: 177 KB, 1366x768, Screenshot from 2019-06-24 21-47-30.png [View same] [iqdb] [saucenao] [google]
3986108

tried to draw a few of the basic images from loomis and tried to get a 'feel' for the ideal anatomy thing. did i do ok for my first time?

>> No.3986115
File: 1018 KB, 1160x3829, IMG_20190624_234029.jpg [View same] [iqdb] [saucenao] [google]
3986115

Lil' values practice. How did I do, /beg/?

>> No.3986125
File: 1021 KB, 1000x1000, 4AD1C5AC-3641-4FC1-A413-25A1137353AE.png [View same] [iqdb] [saucenao] [google]
3986125

(My name is not nav, its. The OCs name)

>> No.3986127
File: 46 KB, 612x791, Capture.jpg [View same] [iqdb] [saucenao] [google]
3986127

feeling a little lost and impatient. Not a fan of how this has gone.

>> No.3986140
File: 1.36 MB, 813x1928, 461E6B5A-3154-4904-8799-95FCBFE575A3.jpg [View same] [iqdb] [saucenao] [google]
3986140

>>3985805
Drawing such a small head and long legs somehow feels wrong to me but that’s probably my warped sense of proportions again since the characters I constantly drew are somewhere in their teens.
I’m wasn’t sure if I was doing something right when drawing this. Feels weird.

>> No.3986146

>>3986140
Crap. I can tell for sure her legs are too far apart and the weight isn't fully shifted on her toes on the left hand leg.

>> No.3986163
File: 836 KB, 2000x2000, practice.jpg [View same] [iqdb] [saucenao] [google]
3986163

its really fucking hard to get rid of chicken scraching without putting the stabilizer option on high but I'm still trying to master this.
By the way, is there any good learning site about painting that experienced anons recommend?

>> No.3986171

How am I supposed to "feel" a gesture?

>> No.3986172

>>3986163
my nigga gero

>> No.3986176

>>3986171
watch proko's gesture video
he does a good job explaining it(for a have)

>> No.3986180

>>3986176
*Hack
autocorrect every time

>> No.3986182
File: 335 KB, 800x800, cooch 7.png [View same] [iqdb] [saucenao] [google]
3986182

okay now i'll get serious

>> No.3986194
File: 72 KB, 784x612, 1559843112308.jpg [View same] [iqdb] [saucenao] [google]
3986194

and im gonna draw spongebob

>> No.3986200

>>3986176
He literally just spouts what Hampton says though.

>> No.3986208

>>3986127
anything?

>> No.3986211

>>3986208
Dont worry, /beg/ is asleep right now, in around 6 hours everyone should come back from the depths to help with art. I'm waiting for advice also ---> >>3986064

>> No.3986224

>>3985560
Draw bigger.
Stop focusing entirely on construction, and start emphasizing contour.
You're not doing wrong, but now is the time to try to use the experience of construction techniques to try and capture the form, by using construction in your head, and translating that onto the page. That probably won't make sense to most of the people here, but that's pretty much how it's supposed to work.

But work bigger. You're hiding behind the smallness of the drawing. I can tell by your pencil strokes these are too small. OWN the page. If you're working on normal sized paper, do ONE pose per, and fill the page. If you're working on large sheets, divide it into quarters, and fill each section with a drawing. How are you going to learn how to refine the details of the form this small?

>> No.3986225
File: 51 KB, 507x621, Man.png [View same] [iqdb] [saucenao] [google]
3986225

Help

>> No.3986227
File: 7 KB, 179x281, Unknown.jpg [View same] [iqdb] [saucenao] [google]
3986227

>>3985621
The eyes and nose are entirely too small for a skull that large. It's got a "humpty dumpty" feel to it.

>> No.3986232
File: 29 KB, 69x60, 1559442029790.gif [View same] [iqdb] [saucenao] [google]
3986232

i didn't get used at all using my wacom intuos draw and now i'm thinking of buying a cintiq
the transition of traditional to digital is gonna be more smooth?

>> No.3986233

>>3985764
Stop shading. That comes later. You have work to do on your line confidence, quality, and overall Accuracy. You're hiding flaws behind the smudging. Slow down, and pay attention. There are too many flaws in the drawing to be moving on to shading, you're blasting past the basics, getting to the "good stuff". SO many flaws, all I have to say is, "try again" - and this time, NO SHADING.

>> No.3986234
File: 1.80 MB, 1500x1500, mc.png [View same] [iqdb] [saucenao] [google]
3986234

Help

>> No.3986235

>>3986225
Its a good start, I'm assuming youve drawn the legs way too long on purpose, but you need to raise the shoulders, and give him knees and calves atleast, unless his legs are so long that only his thighs are visible.

>> No.3986240

>>3985808
Start trying to measure, your proportions are all over the board. Stop relying on construction when you have a reference. You don't need it, unless the pose is especially awkward. You're adding layers of work here, that you don't need. Either do a mechanical study of the figure, where you translate her body into shapes, or do a figure study, where you capture the contours from observing and measuring. You;re so focused on trying to replicate her bone structure, you completely missed the actual contours, shapes and proportions of her body, and failed to capture the pose. She's standing on her toes, but you have her forward foot flat.
There's really interesting things going on there, from the tension in her legs being on her toes, and how it curves her hips, up through the diaphram, into the shoulders, but you haven't captured any of it. There's flow there. There's S curves. Stop trying to figure out where her skeleton is, and draw what you can actually SEE. You combine the memory and experience of that, along with construction, later on, when you want to construct a pose from imagination, when you don't have a model or reference.

It's not bad, but you're looking at the wrong things, you're not measuring, and you're wasting time on construction. You're doing two things that don't really need to be done together. If you want to figure out the bones, DO THAT. But you don't need that to capture the form, when it's right in front of you.

>> No.3986242

>>3986108
It's a start. Keep going. I'm not trying to be dismissive, but you're too early in the process to really have more than that to offer.

>> No.3986253
File: 31 KB, 500x493, 865653487.jpg [View same] [iqdb] [saucenao] [google]
3986253

>sick on shitty drawing for a while
>hands and arms are fucked, but get sick of it, decide to move on to linework phase
>get back to the arms and hands again, try to fix em, get sick of it, move on to coloring phase
>shit's still fucked
what did i expect

>> No.3986255

>>3986253
kek same with me

>> No.3986257

>>3985764
treat your hands like blocks. 3d cubes. front back left and right faces. like with your pinky, we should see a distinct top plane, and a side plane. give that a try.

>> No.3986265
File: 472 KB, 3135x4169, c.jpg [View same] [iqdb] [saucenao] [google]
3986265

Pose/anatomy from imagination. Critique please i really need to know what i did wrong

>> No.3986279

>>3985704
you might have autism, only the first one is hard to read

>> No.3986292
File: 193 KB, 550x1000, Quicky.png [View same] [iqdb] [saucenao] [google]
3986292

This thread is really slow, usually is at this time of night/day which is why I think its important to mention that anyone can give people advice. Even if you are utter dogshit at art, chances are you can look at other peoples artwork and notice what doesnt look right.
The same way somebody who has never made a movie before can call The Fast and The Furious dogshit, somebody who has never drawn before can criticize and give advice to artwork.
The thread would go much faster and you guys would probably get more improvements done if all of you give eachother advice.
Goodnight gang

>> No.3986301

>>3986292
Well maybe because everyone is too busy drawing

>> No.3986303

>>3986301
Well, I dont know about you, but I take breaks when I draw. Usually to shuffle my Initial D playlist. Come back and check the thread every now and then when drawing

>> No.3986357
File: 369 KB, 778x1000, sakimiwannabe.png [View same] [iqdb] [saucenao] [google]
3986357

How do people render hair and faces in this style, Im completely struggling and could really use some advice.

>> No.3986400
File: 50 KB, 212x249, file.png [View same] [iqdb] [saucenao] [google]
3986400

Everything I do on digital looks like shit
I'll go back to traditional, scan it and continue on digital from there

>> No.3986401

>>3986400
Post your work, nerd

>> No.3986407

>>3986265
I SAID I NEED CRITIQUE

>> No.3986414
File: 10 KB, 257x196, bepisbaby.jpg [View same] [iqdb] [saucenao] [google]
3986414

>>3986407
I think everyone who post here wants critique. Calm down

>> No.3986415

>>3986407
It looks good, you dont particularly need critique for things like that, just do it and then compare it to what you were trying to recreate.

>> No.3986440

>>3985548
Hey guys
I'm a /beg/ and I use stabilization on CSP, should I stop using it to get better?

>> No.3986441
File: 391 KB, 1103x2092, 20190624_005133 (2).jpg [View same] [iqdb] [saucenao] [google]
3986441

I'm trying to learn figure drawing/shading from proko - how am I doing? critique?

>> No.3986444

>>3986407
Read>>3986292

>> No.3986448

>>3986440
Most people use stabilization, dont be afraid to make your life as an artist easier because it doesnt make you any less of an artist. What matters more to the consumer is the end product not how you get there :D

>> No.3986466
File: 291 KB, 774x1032, 20190625_043327.jpg [View same] [iqdb] [saucenao] [google]
3986466

>>3986015
your drawing has childlike personality. i find it difficult to give my stuff personality.
>>3985600
eyes too small, ears too flat, but the hairline is placed well.

snapped both pics with phone, right one has some filters on it. the boxes are to censor graffiti stuff, dont need that on my phone.

>> No.3986468
File: 285 KB, 503x894, 20190528_235628.jpg [View same] [iqdb] [saucenao] [google]
3986468

>>3986466
i'm an idiot, posted wrong pic. this is the "right" on i was referring to.

>>3986357

ive never seen that "plastic" style on good art desu. i like how you've done the face though

>> No.3986472
File: 132 KB, 1468x1086, pose.png [View same] [iqdb] [saucenao] [google]
3986472

>>3986466
what are you talking about dude, your style has a lot of personality. mine on the other hand...

>> No.3986474

>>3986232
anyone?

>> No.3986481

>anyone can give people advice
Fine.
>>3986064
Balance still looks wrong. Left leg is shorter than the other. Thighs are longer than the crus.
>>3986108
Anatomy isn't basic. Keep drawing, and try to make it look right, but you should also be working on your fundamentals.
>>3986115
Could use a greater range of values.
>>3986127
Iris too small compared to the eye opening. Right eye looks flat. If ugly nose was unintentional, look up reference photos. Mouth needs construction.
>>3986140
Are you sure about the angling of that hip? The legs look like they're attached to the front of it.
>>3986163
Use your elbow. Make sure the tablet is mapped properly to the display. Practise just lines first. Switching to a display tablet helped me.
>>3986171
Longest curve of the figure.
>>3986225
All the proportions are off.
>>3986232
For me, a display tablet was way easier.
>>3986234
Study proportions, use reference. Follow them better. Focus on individual facial feature one at a time and practise them.
>>3986265
Right pec pulled up a bit too much? If the body is supposed to be twisted to the right, then the abdominals or whatever need to be pulled more to the right.
>>3986400
Don't give up. Or maybe your setup needs fixing.
>>3986441
Draw bigger. Make things too small and they get muddy. Arms look too simplified. Torso looks okay. Neck and legs look flat.
>>3986357
I don't know what style you're going for. It looks fine to me so far.

>> No.3986486

>>3986474
Honestly if you have the money to spend then do it, but if buying a cintiq would be a some what large purchasing decision, then Id suggest using your intuos for as long as possible, digital art isnt just the tablet its also the programs, brushes, etc. I had a really smooth transition from traditional to digital because id been drawing with a mouse on my current program for at least half a year prior.

>> No.3986488
File: 30 KB, 747x491, 1515598449131.png [View same] [iqdb] [saucenao] [google]
3986488

>>3986292
i can give you critiques but not redline it
my eyes are sharp but my hands are not. sorry

>> No.3986493

>>3985866

With that observational skill you should drop keys to drawing and jump to vilppu/Hampton to improve your figure drawing by learning to construct/deconstruct. Just my opinion

>> No.3986497

>>3986472
hmm thank you, but it doesn't make evoke any "feeling" in me just from looking at it.

what i like to do is build faces or bodies from basic shapes .. i drew smth to try and illustrate what i mean. i have no fucking clue how to do realistic poses, or draw people irl in my own style while ensuring it ends um looking somewhat like them and not like the face all my stuff ends up being

>> No.3986498
File: 2.35 MB, 4128x3096, 20190625_050657.jpg [View same] [iqdb] [saucenao] [google]
3986498

>>3986497
and again, the idiot fails to attatch the picture

>> No.3986527
File: 465 KB, 1807x1735, 20190624_233044 (2).jpg [View same] [iqdb] [saucenao] [google]
3986527

>>3986481
>Draw bigger. Make things too small and they get muddy. Arms look too simplified. Torso looks okay. Neck and legs look flat.

That figure is atleast 12 inches in height, perhaps im just bad with charcoal? How about these?

>> No.3986530

I finished the 250 boxes

What happens next?

>> No.3986532

>>3986530
You gained enough exp and leveled up.

>> No.3986535

>>3986530
now do 250 ellipses

>> No.3986536

>>3986481
Pink haird girl piece here, mouth construction? like what? inb4 loomis.

>> No.3986541
File: 234 KB, 1366x768, 44.png [View same] [iqdb] [saucenao] [google]
3986541

>>3986536
i think he meant something like this

>> No.3986542
File: 1.30 MB, 1909x3158, 1553317651973.jpg [View same] [iqdb] [saucenao] [google]
3986542

Tell me anon's, what's the correct "path" or "order" to learning how to draw.

I can copy things by looking at them okay, but anything I draw on my own from scratch is objectively inferior to anything I copy. And pretty much all I do is constantly try and replicate drawings from artists that I like. Particularly Jojo's bizarre adventure is a common one I copy from. This is all I've been doing. I can say that I've memorized certain patterns and bits of anatomy. I can draw noses okay at different angles for instance. But I don't really know how to draw or create a drawing.

I want to know the step by step process of learning how to draw, from beginner to advanced. I want to make comics in a semi-realistic style in the vein of things like dist of the north star. What's the order to learn things.

Here is an attempted copy I did a while ago, I believe I've posted it here before but here it is again.

>> No.3986543

>>3986541
hmmm I'll try to incorporate this .

>> No.3986565

>>3986527
I thought you were using a pencil, so it looked small. The left one's torso is way too long. The right one's bellybutton is probably too slow and the head too big. I'd say do shorter practises with no face and no shading until you get at least the silhouette right. There are various techniques like blocking in the shapes and measuring with your pen, drawing the negative space, etc.

>> No.3986576
File: 1.93 MB, 502x9940, 1530821189208.png [View same] [iqdb] [saucenao] [google]
3986576

>>3986542
keep in mind that there is no correct path it all depends on what you wanna do, i wanna do similar stuff that you wanna do so you might wanna follow this

>> No.3986581
File: 1.73 MB, 3000x4000, dva.png [View same] [iqdb] [saucenao] [google]
3986581

I have troubles with the hands and arms

>> No.3986582

>>3986017
Proportions in perspective I think.

>> No.3986586
File: 153 KB, 628x842, Render2.png [View same] [iqdb] [saucenao] [google]
3986586

Why does it look so fucking bad?

>> No.3986587
File: 186 KB, 725x910, Render1.png [View same] [iqdb] [saucenao] [google]
3986587

>>3986586
and this as well

>> No.3986593

>>3986493
Thanks. I'm already doing Vilppu/Hampton: I just want to go through KtD to refine my observation/life drawing skills. I think that would help in drawing objects for things like backgrounds in comics.

>> No.3986598

>>3986091
Draw it 50 times then ask again

>> No.3986602
File: 67 KB, 514x596, RVQQAEFFCgIGAgU8CyqgAIKKKBAdwEDge4taP0VUEABBRQoCBgIFPAsqoACCiigQHcBA4HuLWj9FVBAAQUUKAj8Dwh+zzEI7D00AAAAAElFTkSuQmCC.png [View same] [iqdb] [saucenao] [google]
3986602

Studying noses tonight.

>> No.3986607
File: 137 KB, 631x827, ziVzwVneSCAAAAABJRU5ErkJggg==.png [View same] [iqdb] [saucenao] [google]
3986607

>>3986602

>> No.3986618

>>3986602
>>3986607
do 250 of these then we talk

>> No.3986619

>>3986618
I'm on 4/250. Will report back later.

>> No.3986624
File: 1.27 MB, 1037x881, picture.png [View same] [iqdb] [saucenao] [google]
3986624

Do you know where I can look for help on jaw/chin/head structure? Even though my nose lips and eyes aren't that great, I at least sort of understand the 3D forms. I still haven't found a good resource or video for learning how to drawn and shade the cheeks and chin from multiple angles. Can anyone help? Just look how awkward my head shape is in this picture

>> No.3986636

>>3986624
The sooner you start solving your own problems (looking, observing, theorizing, testing, revising) and stop looking for Youtube videos that tell you how to "shade" x or y part in one particular manner, the sooner you'll start seeing real improvement. Your brain is a calculator for all sorts of things and it can solve some pretty complex problems. No amount of videos will teach you how to draw well, though. At best they can give you a basis for a new way of thinking or doing. At worst they can pigeonhole your process and ruin your development.

If you don't understand how to draw a jaw, look at a jaw and study the forms until you DO understand it. When you think you understand the forms, then test yourself. When you inevitably fail, study some more and test yourself again until it looks right and you're confident in your knowledge. Sculpt with clay if you can. Feel your own face. Get a real understanding of the forms. Then rinse and repeat for every single thing you could ever hope to draw. Good luck on your journey.

>> No.3986650
File: 144 KB, 1070x828, WxkAAAAASUVORK5CYII=.png [View same] [iqdb] [saucenao] [google]
3986650

Going to bed.

>> No.3986653

>>3986357
Try to simplify the hair shape and rendering; it looks too detailed and messy when compared to the rest.

>> No.3986654

>>3985967
The back of the thigh goes into the butt, think of butt cheeks as an extension of the thigh meeting the hips.

>> No.3986655

>>3986357
Lasso tool all the big shapes and then render them out with GIANT 100% soft brushes with. Try it out with a simple sphere and you'll see how easy it is.

>> No.3986658

>>3986163
If you're going for gesture you should be using those small loose lines to your advantage, they convey movement a lot more. When you go in and add your contour lines after construction that's when you throw those gesture lines out

>> No.3986660

Am i the only who after years still cant do portraits for shit but can draw faces from my own imagination pretty good and stylize people?

>> No.3986665
File: 403 KB, 1359x916, Value studies.png [View same] [iqdb] [saucenao] [google]
3986665

>>3986587
>>3986586
They do not look so bad but unfinished. Keep working and push the values further you are on the right track for learning values Anon.

Keep going!

>> No.3986666

>>3986542
I'm working on wanting to do comics too, I would say bust your ass on figure drawing, construction for everything, and perspective, and of course ink rendering.

>> No.3986676
File: 178 KB, 763x833, Untitled_Artwork 9.png [View same] [iqdb] [saucenao] [google]
3986676

I think something is off but I can’t put my finger on it.

>> No.3986705
File: 557 KB, 1125x1500, DVA.png [View same] [iqdb] [saucenao] [google]
3986705

>>3986581
here you go

>> No.3986709

>>3986234
>>3986225
guys, posting a random picture and typing "help" will not get you help, we need to know what you are trying to improve on. Art is a complex thing containing many different but interwoven concepts which are educated over years in art school, we cannot cover here with a a few posts with a limit of 200 characters.

You need to tell us smaller and specific questions you are looking for help with.

>> No.3986715
File: 39 KB, 600x800, IMG_8432.jpg [View same] [iqdb] [saucenao] [google]
3986715

critique bruvs

shes inviting people to run with her basically

>> No.3986716

https://www.youtube.com/watch?v=ivaLCkqDWJc&t=727s

When I look at murata draw in this video I don't understand how he is able to make his characters without the need to construct it with basic shapes and lines first. He just does it and it looks right. How do I get to this level?

>> No.3986722

>>3986715
The oddest parts I see are the toes and the angle of the neck. Looks good though bro

>> No.3986725
File: 1.70 MB, 2000x3000, E1D610A1-ADF0-4404-AAE1-162DA510D37F.png [View same] [iqdb] [saucenao] [google]
3986725

Drawing a pin up, can someone help me know where the left leg should go? Also the belly looks kind of awkward

>> No.3986728

>>3986224
Thanks, anon. Yep, this is 3 poses on A4 page. Time to start doing 1 pose per A4 page, I guess!

Also, can you give any examples of poses where contour is emphasized well? Are you talking about longer and more confident curves?

Also started re-reading Hampton, so maybe it will help.

>> No.3986731

>>3986716
Well first he is referencing the image from a different sketch you can see it he even specifically shows it to you at the start and he just draws that. After that the rest is just mileage and knowing the proportions by your head and sticking to them.

>> No.3986751
File: 473 KB, 778x1000, brownhair.png [View same] [iqdb] [saucenao] [google]
3986751

>>3986357
Anon first you need to put down the all the major colors and shapes. For example put all the hair down instead of one some braid and then detail that. It causes the mind to get tunnel visioned, which mean the focus starts to narrow on one small part of the picture which gets overly detailed and then it will stick out from the rest like a sore thumb while the rest become unfinished. It is essential that you keep of the whole picture in mind, it is more than the sum of its parts.

Next, pick a light direction for your main light source. As soon as you do that everything will become way simpler, you will be able to find the lights and shadows easier.and know what part to be brighter and which part to be darker.

Those two are simple ideas you can apply to any picture.

After that it is about knowing your anatomy, stylizing the face and your rendering skills. These will get better with mileage and practice. On yours I would say push the values wide, ad lighter lights and darker darks while keeping the midtones consistent. Pushing that will make the form read better.

>> No.3986813
File: 1.07 MB, 2650x1430, help.jpg [View same] [iqdb] [saucenao] [google]
3986813

Why when I trace perspective lines on this picture I got a different horizon line for each of the houses ? I'm lost

>> No.3986819

>>3986813
now that i see it again it's only the house in the back that has different vanishing points & horizon line but how is that possible ?

>> No.3986876
File: 427 KB, 1549x1804, tallhead.png [View same] [iqdb] [saucenao] [google]
3986876

¿critique?

>> No.3986883

>>3986819
it's tilted

>> No.3986892

>>3986819
Because not everything in the world is lined up on a grid.

>> No.3986894

>>3986091
>>3986094
This. Flules are something you are not supppsed to feel too good about.

>> No.3986903
File: 562 KB, 1810x1776, _20190624_135217.jpg [View same] [iqdb] [saucenao] [google]
3986903

Anybody know good pencils that won't get all shiny? I read that charcoal might be better than graphite. This is just something I did quickly at work yesterday which is why it's on a legal pad but I couldn't get a good picture of it straight on without it reflecting a ton of light. Also please critique the sketch itself.

>> No.3986907
File: 3.14 MB, 3840x2160, DSC_0269.jpg [View same] [iqdb] [saucenao] [google]
3986907

>>3986903
You lose so much.

>> No.3986928 [DELETED] 

>>3985600

>> No.3986930

>>3986233
>>3986257
ill take these into consideration, and try spending more time on another one, then move on to the next part of rsb

>> No.3986955
File: 774 KB, 1920x1080, how2measureeyescorrectly.jpg [View same] [iqdb] [saucenao] [google]
3986955

Would anyone know how I can correctly place the eyes on a face that isn't looking straight forward at the viewer?

It's slightly turned to the side, and while the general concept is that there's an entire eye between the eyes when the subject is looking straight at you, I'm not sure how to measure with my thumb and get the correct measurements without resorting to using ruler or computer based calculations.

>> No.3986985

>>3986955
Use a drawing compass or a proportional divider (pic related). Here's how to use them: https://www.youtube.com/watch?v=ENBv-TZjZb8

>> No.3987020

why dont you just measure the reference? and figure out the percentage. draw the loomis head over the reference. to figure out how the artist modified it.

>> No.3987062

>>3986955
Just keep drawing and study the head in differemt angles, you'll get it eventually

>> No.3987084

>>3986876
Clean up your lines more and maybe move that left shoulder down a bit so it lines up with the right more.

>> No.3987100
File: 907 KB, 2368x3142, 9D96323B-B20F-4595-959F-DEFF3559541A.jpg [View same] [iqdb] [saucenao] [google]
3987100

Something I made a few years ago. Was looking to get into drawing and especially painting again if it seems worth it. I have a couple other things if people are interested. Sadly I botched they right eye and shadowing of the nose

>> No.3987106

>>3986955
do you want exact copy of 1:1 ratio? i think grids are good for that. you put a grid on top of first pic then on your paper

>> No.3987114
File: 118 KB, 354x600, Prospek proportional divider.png [View same] [iqdb] [saucenao] [google]
3987114

>>3986985
Forgot pic

>> No.3987134
File: 265 KB, 1500x1288, manwoman.jpg [View same] [iqdb] [saucenao] [google]
3987134

Trying to capture the key differences in a men/womens profile, Not sure if i'm messing up though.

>> No.3987139

>>3986125
Btw, feel free to critique this

>> No.3987181

>>3986725
>>3986876
>>3986903
resize your shit

>> No.3987189

>>3987181
no fuck you if i do it will get pixally

>> No.3987210
File: 411 KB, 816x1088, Webp.net-resizeimage (1).jpg [View same] [iqdb] [saucenao] [google]
3987210

How's the gestures looking? Reading Hampton 1/2

>> No.3987211
File: 638 KB, 1331x998, Webp.net-resizeimage (2).jpg [View same] [iqdb] [saucenao] [google]
3987211

>>3987210

>> No.3987212

>>3987210
>>3987211
Fuccck, forgot to say these are two minute ones

>> No.3987216

>>3986715
work on your flow first and forget about anatomy for now

>> No.3987227

>>3986725
based curly brace poster

>> No.3987229

>>3986658
which small loose lines your talking? I don't quite get it

>> No.3987257

>>3987229
What you call "chicken scratching". You're trying to find the forms and movement of the figure, the only way to do it effectively is to use loose lines like chicken scratching
You can experiment with long accelerated strokes to find the gesture, or you can do short ones like in your drawings, I would say try to do both.

>> No.3987260
File: 487 KB, 2160x2160, jesusleftmeunfinished12.jpg [View same] [iqdb] [saucenao] [google]
3987260

I'm certainly doing something wrong, but I don't know what, and how to fix it. Any suggestions?

>> No.3987269

>>3987260
Your head measurements are completely off. At that angle the abdomen looks like it has shifted to the left and her? chest has shifted to the right. The eyes are dull and not properly referenced, the hair is a mess on the head, hair does not function like that on the head, it makes her look like a dog. You really need to learn proper measurements of the human body and how the neck properly attaches to the head, and learn where ears are supposed to be. Your ears are way too far up.

I think you should go back to anatomy and start studying basic anatomy for a while before you even attempt color. You also need some sense of realistic drawing whether it be open model sessions or painting. The clavicle looks nice on her. Also lips extend to the pupil and not further than that. Look at Loomis!!!! Its all in Loomis.

>> No.3987271
File: 61 KB, 420x540, ellipses.jpg [View same] [iqdb] [saucenao] [google]
3987271

Is there an easier way to draw cylinders in perspective than using some godwful grid every time? Is it something you can just get a feel for eventually?

>> No.3987276

>>3987269
Greatly appreciated, mate, I'll try to focus on the anatomy then

>> No.3987282
File: 109 KB, 526x537, sketch.png [View same] [iqdb] [saucenao] [google]
3987282

>>3985548
can someone redline me and say what's making this not look ok? I just feel weird about it, besides of course /beg/ anatomy

>> No.3987284

>>3987211
>>3987210
Your obviously getting better with your understanding of anatomy, but work on your confidence of line work. These gestures could be amazing with a more confident and steady line. Don’t overthink the gesture.

>> No.3987287

>>3987216
what is flow?

>> No.3987291

>>3987134
Jesus.

Learn to actually paint first before fooling with digital paint! Both of these faces are severely under saturated and are anemic of color! I suggest finishing molding the heads and look at Loomis on creative illustration. Learn how to paint!!!! Do still life’s, paint from live models!

>> No.3987292

>>3987271
depends on what you wanna do

unless youre drawing buildings or cars stick to feel.

>> No.3987298

>>3987291
>learn painting by not painting

>> No.3987300

>>3987284
Oh shit it's been a while since I posted gestures yet you still recognized me!
Yeah I'm actually noticing that it's about time that I worked on my lines, but guess I should take it more seriously now, thanks anon.

>> No.3987306
File: 307 KB, 1094x545, 4-chan-creepy-man-with-kid.png [View same] [iqdb] [saucenao] [google]
3987306

>>3987282
I dunno if this helps you. Consider mirroring what you draw to notice mistakes better. Also learn the fundamentals of the skeleton... your anatomy is pretty much not there

I recommend Michael Hamptons Figure Drawing Book.

>> No.3987309

>>3987306
I can never wrap my head around drawing feet from the front view, I just can't visualize that, thanks, it wasn't supposed to be a kid btw, it's a halfling little bitch fantasy race for some faggot on /tg/

>> No.3987317

>>3987309
Hampton has a full chapter about the foot - what I drew is rly lose and not correct either, just serviceable... still learning my anatomy as well

>> No.3987332

>>3987292
Sounds good, thanks for the advice

>> No.3987372

>>3987287
Flow is gesture, the way you roll your eyes through lines in a drawing fluidly, your drawing is lacking this by going straight into anatomy

>> No.3987379
File: 444 KB, 803x564, chrome_2019-06-25_11-44-22.png [View same] [iqdb] [saucenao] [google]
3987379

I think im starting to understand the brushpen a lot better

>> No.3987380

>>3987260
Anon, choose a light direction first before you start painting that will help you finding the shadows.

>> No.3987382

>>3987271
>Is it something you can just get a feel for eventually?
yes
if you're drawing people or animals you don't need cylinders to be precise
if you're drawing manmade objects you can always use rulers

>> No.3987393
File: 169 KB, 421x364, vbackground test.png [View same] [iqdb] [saucenao] [google]
3987393

could i get some tips on this landscape draft plz?

>> No.3987429

>>3987379
dope

>> No.3987439

>>3987298
It’s called a brush and a canvas fool

>> No.3987448

>>3987211
>>3987210
you're drawing silhouettes dude

>> No.3987451

>>3987379
Was a titanite demon your inspiration for this?

>> No.3987456

>>3987393
That’s cool. Reminds me of divinity or diablo.

>> No.3987474
File: 862 KB, 1500x1500, 6 24 19.png [View same] [iqdb] [saucenao] [google]
3987474

How are my lines? Copied from reference obviously but I was trying to work on lines, not draw something new.

>> No.3987477
File: 415 KB, 1631x2441, _20190625_182915.jpg [View same] [iqdb] [saucenao] [google]
3987477

Mfw I realize I don't know how to do the hair and I don't want to just fill all that space with dark shading. What do? Also please point out any other problems you see, thanks.

>> No.3987490

>>3987474
those are some long arms there

>> No.3987518
File: 1.02 MB, 3264x2448, image.jpg [View same] [iqdb] [saucenao] [google]
3987518

>> No.3987522
File: 916 KB, 3264x2448, image.jpg [View same] [iqdb] [saucenao] [google]
3987522

Sorry this is right side up, I gave up on art for now. Have to marine HVAC now.

>> No.3987523

>>3987439
oh shut up faggot, you say dumb shit and expect to not be called out for it?

>> No.3987524
File: 1.13 MB, 3264x2448, image.jpg [View same] [iqdb] [saucenao] [google]
3987524

Oh man I hope this is right side up

>> No.3987526
File: 1.01 MB, 3264x2448, image.jpg [View same] [iqdb] [saucenao] [google]
3987526

Okay now

>> No.3987530
File: 1.24 MB, 3264x2448, image.jpg [View same] [iqdb] [saucenao] [google]
3987530

>> No.3987540

>>3987456
thanks, and wow you have a great eye, diablo was my main inspo for this. along with hearthstone.

>> No.3987591

>>3987523
I think you just lack in reading comprehension. Whatever, stay mediocre for all I care.

>> No.3987611

can you all please stop doing these things:

>Signing a bad artwork
>Writing useless notes pointing to areas of the drawing, attempting to seem like a professional self critique or reminder
>Posting a 5000x5000 image

Unbearable

>> No.3987614
File: 463 KB, 1137x617, 80.png [View same] [iqdb] [saucenao] [google]
3987614

trying to get in touch with my subconscious

>> No.3987616

>>3987614
It’s called imagination and if you don’t have it then you’re just gonna have to deal with reference because your mind is now middle aged.

>> No.3987619

>>3987616
19 is middle aged ?

>> No.3987622
File: 184 KB, 800x800, 261.png [View same] [iqdb] [saucenao] [google]
3987622

>>3984010
update on progress on line work thanks to anon <3

>> No.3987623

>>3987619
If you’re setting aside hobbies to do work (or draw) and get a bad mood about numbers then you might as well be.
Photosynthesize people’s art and hopefully you’ll be able to emulate absent-minded imagination.

>> No.3987624

>>3987614
this is so deep

>> No.3987626

>>3987309
Is this supposed to be a couple or a person with a kid? Because of the rings and breast size of the one in the middle i suppose they are a couple. You really need to work on proportions, anatomy and general understanding of perspective. And in both pictures the head of the smallest person is really big.

>> No.3987627

>>3987614
>trying to get in touch with my subconscious
i hate gay 2deep4u phrases, makes me want to quit art sometimes

>> No.3987628
File: 234 KB, 1051x821, 6 25 2019 c.png [View same] [iqdb] [saucenao] [google]
3987628

>>3987474
More line practice

>> No.3987629

>>3987614
that head is actually legit, you used a ref ?

>> No.3987631

>>3987629
no it's not lol

>> No.3987632

>>3987631
p2w

>> No.3987637

>>3987622
What the heckk...
Sex penis?

>> No.3987642

>>3987637
s-sex pengus

>> No.3987682
File: 329 KB, 1000x1000, practice 2.jpg [View same] [iqdb] [saucenao] [google]
3987682

reading the book of force lately to help some problem solving but this is so hard what the fuck

>> No.3987688

Is it too late for me to draw. I've done shitty sketches and copying here and there sense 2015 but have only been really trying to get gud sense a few months ago. I'm 22 now and it seems every professional started way earlier than me. Am I hopeless?

>> No.3987693

>>3987688
You need to start before getting to your first birthday or you’re a ngmi

>> No.3987694

>>3987688
something something never too late etc

you're literally me

>> No.3987695

>>3987688
No, anon. It's never too late to start. You have a shit-ton of time to get gud. Read the sticky and get to work.

>> No.3987707

If I'm drawing two people making a very similar pose, what sort of subtle differences should I be focusing on so it isn't just like I took a drawing on one side and flipped it horizontally?

>> No.3987715

>>3987707
Muscles, shadows, small gestures, angles, all of that stuff, I think, especially the first two

>> No.3987720
File: 134 KB, 726x1000, yuki2.jpg [View same] [iqdb] [saucenao] [google]
3987720

>>3987477
i added eye lashes, resized, adjusted contrast. any suggestions on how i do the hair so it doesn't just look like a big mess of dark pencil blobs?

>> No.3987729
File: 434 KB, 2494x1834, 20190625_212015 (2).jpg [View same] [iqdb] [saucenao] [google]
3987729

critique pls

>> No.3987744

>>3987720
looks good, the lips are very external but I assume that's the model?

>> No.3987745

>>3987729
a little more exaggeration would help your gesture, don't focus on detail.

>> No.3987749

>>3987451
little bit, for the head shape for sure

>> No.3987759

>>3987729
Spend less time on the face and rendering, so that you can sketch more and practise proportions.

>> No.3987784
File: 667 KB, 1080x2220, Screenshot_20190625-212657_Gallery.jpg [View same] [iqdb] [saucenao] [google]
3987784

Question about adding shapes after gesture. When I add construction shapes within the gesture should I construct inside the spaces which is why people say you should exagerate gesture, or go outside to get porportions correct, or maybe it's a combination of the two where you see fit?

>> No.3987791

>>3987784
Nevermind I figured it out

>> No.3987804
File: 135 KB, 716x1281, fgterg.png [View same] [iqdb] [saucenao] [google]
3987804

>>3987729

>> No.3987805

>>3987622
blog?

>> No.3987822

>>3987784
You don't add construction in gesture.
And get chicken scratch out of your system first before doing gesture.

>> No.3987826
File: 1.70 MB, 2592x1944, 20190624_144424.jpg [View same] [iqdb] [saucenao] [google]
3987826

Trying to work on his side kick

>> No.3987831

>>3987822
>you don't add construction in gesture
then what is BUILDING UP the figure from a gesture drawing then like Vilppu does?

Do you guys actually think gesture drawing exists in a vacuum separate from the rest of figure drawing somehow

>> No.3987833

>>3987822
So you're saying I should be drawing the gesture apart from the figure I want to build, and construct something that is already abstract and make it more abstract by putting it away from the guidelines? It's also not chicken scratching, I'm trying to find the gesture through multiple lines, then the actual shapes and contour will be long clean strokes.

>> No.3987839
File: 145 KB, 800x800, rabbit 74.png [View same] [iqdb] [saucenao] [google]
3987839

gonna practice

>> No.3987848
File: 802 KB, 2020x1448, the gestures 1.png [View same] [iqdb] [saucenao] [google]
3987848

i just don't GET IT can i draw with or without loomis i have many ideas to draw but i hold myself back with the loomis i subconsciously tell myself oh wait i can't draw that yet i gotta learn loomis first

>> No.3987849
File: 2.12 MB, 1712x2206, 20190625_221304.jpg [View same] [iqdb] [saucenao] [google]
3987849

Im made this for fun

>> No.3987866
File: 245 KB, 1361x1500, gesture practice 2.png [View same] [iqdb] [saucenao] [google]
3987866

I read a tutorial saying to frame stuff when doing gesture practice and to make sure everything fit in the frame. Did these with attention placed on negative spaces as well, am I doing anything too wrong.

>> No.3987882

>>3987805
no blog, but I have a twitter https://twitter.com/ampbatross

>> No.3987892

>>3987882
You're not actually suppose to give blog, it's a technique to make fun of begs subtly.

>> No.3987893

>>3987848
>can i draw with or without loomis
you want construction my friend
with or without loomis is funny
but yeah learn construction. interested in gesture give vilppu a watch on the youtube see how he does it
you learn your foundations, construction, and you build on it.

>> No.3987895
File: 25 KB, 321x322, 1561444527954.jpg [View same] [iqdb] [saucenao] [google]
3987895

>>3987892
live and learn

>> No.3987899
File: 605 KB, 862x846, face.png [View same] [iqdb] [saucenao] [google]
3987899

While adding more lighting and polish, I lost the natural, relaxed, appealing look of the face, and I can't figure out why after hours of experimenting.
I fixed the obvious errors immediately, and then spent hours fixing the mouth, but the result is still inferior to the original. At this point, I'm planning on rolling back most of the face shading. Perhaps it was just too harsh.
>>3987831
>>3987833
I misunderstood. I thought you meant adding construction in gesture drawing, but you said after gesture.
Those sketches are nowhere near correct enough to be the bases for proportionally correct figures.
>It's also not chicken scratching, I'm trying to find the gesture through multiple lines
I don't know what your aim is with gesture, but to me, gesture means trying to catch the feeling of the pose in simple bold strokes.

>> No.3987919

>>3987899
I know they're not correct, I don't think many beginners can do porportionally correct gestures without the construction shapes, which is what I was asking ij my question. If adding shapes before or after was the way to go about the begining of a figure drawing.

>> No.3987930
File: 149 KB, 848x1484, ayanami.png [View same] [iqdb] [saucenao] [google]
3987930

>>3987866
and so out of that practice, I produced this. Linework was just quick, If I took it further I would do it again, with better curves using a higher setting on the stabilizer, and paying a bit more attention to detail.

Rate?

>> No.3987933

>>3986813
>>3986819
Perspective lines and vanishing points are a good learning tool, but eventually you'll run into a wall (no pun intended).
Once you understand the basics you'll have to start drawing things in perspective intuitively.
Any rotation changes the potential location of the imaginary vanishing points for that plane. Adding to the confusion, we don't actually see things going off into the distance in straight lines in our eyes, but instead they curve away from the center.

>> No.3987935

>>3987930
right tit and hsoulder looks weird but overall line work is 7/10

needs less chicken

>> No.3987940

>>3987935
>right tit and hsoulder looks weird
what specifically if you can point it out?

tit is squarish cause I had my stabilizer set low, and I was having trouble finding where the shoulder starts at the joint

>> No.3987951
File: 207 KB, 848x1484, there&#039;s no other way 2.png [View same] [iqdb] [saucenao] [google]
3987951

>>3987930
Square tit is fine, can pass for stylized, but if you made the boob go nearly all the way to the shoulder. This makes it look like some force is taking it and pulling it, making it look more defined.
Shoulder also starts at a weird position and is too defined. Makes it look like a barbie doll where the joint is clearly visible because it was attached to the body, not formed with it like an actual persons' arm.

>> No.3987954
File: 426 KB, 996x1500, oblTWFn.jpg [View same] [iqdb] [saucenao] [google]
3987954

>>3987951
you know in that edit you did on the shoulder I can see how the deltoid goes into the arm, I totally see it now.

I also used this ref image, and I think i did the opposite of what the shoulder is doing here, you can see more of a curve at it's top from the back rather than the front, yes?

>> No.3988013
File: 43 KB, 477x655, gestures.jpg [View same] [iqdb] [saucenao] [google]
3988013

some gestures I did today.

>> No.3988016
File: 46 KB, 478x648, longer.jpg [View same] [iqdb] [saucenao] [google]
3988016

>>3988013
ignore the left most one, these were around 20 minutes with a model.

>> No.3988025

>>3987839
Start with something more than a minute per piece like you usually do.

>> No.3988079
File: 440 KB, 1117x306, Screenshot from 2019-06-26 11-33-55.png [View same] [iqdb] [saucenao] [google]
3988079

Is that shit supposed to take hours?
It's not even accurate, fuck.

>> No.3988103

>>3987448
>>3987448
Isn't the point of gesture being able to read the pose? I used the most techniques Hampton teaches at the beginning and I ghosted the rib cage and pelvis if that's the main issue

>> No.3988137
File: 228 KB, 1024x1024, 1561332398144.jpg [View same] [iqdb] [saucenao] [google]
3988137

>>3987744
i believe so. did i overdo it? i wish i could draw in the snow on her eyelashes. thats what makes the photo so nice.

>> No.3988152

>>3986903
Better grade pencils tend to be less shiny, but the bigger issue is, if the graphite is shiny, you're putting too much down on the paper. A common beginner thing is to grind the pencil into the paper to get "black", when the darkest value is going to be whatever the pencil you're using does with a medium amount of pressure. That's why different weights of graphite are made, so you can get darker values with softer graphite.

And, stop drawing on lined paper. It will throw off your ability to see what you're drawing, and it tends to have crappy texture, that's rough to soak up ink. Get a ream of cheap copy paper, if you can't afford a drawing pad. It's a low bar to entry, if you're going to give drawing a serious shot.

>> No.3988155

>>3987210
That's not gesture, it's contour drawing. Gesture is simplified lines, like stick figures, that capture the flow and implied movement of the body, not a static pose like that. Get some reference of bodies in motion, like sports, or dancing, or someone DOING something, like singing, or yelling and waving, and try to capture the stance and implied motion and flow of the body.

>> No.3988157

>>3987477
Hair has shape, and volume. Capture the volume of it, and the locks and forms within it. The level of detail can be adjusted according to the overall level of detail in your piece - ie. you don't have to draw every strand, just indicate where the bunches of hair is. Capture the overall contours, spend some time on the edges around the face, and indicate some peaks and valleys in the form, then indicate some lighting and throw at least the darkest, lightest and mid-values.

>> No.3988162

>>3987623
Photosynthesis is how plants convert light into energy. The correct way to say that is "synthesize someone's photo into your own art". "emulate absent-minded imagination" is meaningless. You're overcomplicating valid advice with cheap vocabulary to seem intelligent, you don't need to.

>> No.3988163

>>3987729
Spend some more time on capturing a face better - you have a style emerging here, but the faces don't fit it. Not bad work overall, however.

>> No.3988165

>>3988152
when i draw at home or out i have blank paper, but i drew that at work. i can only get away with drawing at work if i use office supplies. also my sketch isnt that dark, i adjusted the contrast with my phone. but thanks for the info on graphite.

>> No.3988167

>>3987784
Gesture is not for construction. It's a learning tool to train your brain to see it, so you can incorporate it into higher level work, so you're not constructing stiff rag dolls or statues. You're training you brain to see the body expressing something, and translating that through your brain onto the paper, so you start "thinking" in gesture.

Now, the good news is, what you're doing isn't gesture, it's contour. Gesture is a quick drawing using simplified forms, like stick figures, not fully rendered figures.

>> No.3988169

>>3988079
It can take hours, yes. If that's not acceptable to you, art probably isn't going to work out for you.

>> No.3988171

>>3988103
Gesture is about seeing expression by the body, and translating it in your head, onto a piece of paper. It's training your brain to see it. That's why it's simple line drawings, not fully rendered figures. If someone can look at a stick figure and see what the figure is doing, congrats - you figured out gesture.
It's good that a lot of you are focusing on it, but I don't understand why the books and courses you're using don't explain that.

>> No.3988177
File: 815 KB, 1447x2047, gesture practice 8.jpg [View same] [iqdb] [saucenao] [google]
3988177

morning y'all

>> No.3988187
File: 471 KB, 1000x462, pixivSketch (2).png [View same] [iqdb] [saucenao] [google]
3988187

I just found out Pixiv has an online drawing tool with layers and everything! I wonder if I should start using it to draw and upload to my account? Does it help me at all to become popular with japanese followers that won't ever buy from me?

Anyway I'm kinda embarrased to say this took me almost 3 hours, it's basically an HD MS Paint drawing. The idea was to quickly sketch something but coloring it felt impossible and I just used the automatic colorizer

>> No.3988198
File: 292 KB, 1318x609, pixivSketch (3).png [View same] [iqdb] [saucenao] [google]
3988198

>>3988187
Maybe I should have used Photoshop. Anyway here's the colored version by me

>> No.3988219

>>3986985
This seems to work for me, thank you!

>> No.3988245
File: 355 KB, 914x818, Screenshot_20190513-214922_Chrome.jpg [View same] [iqdb] [saucenao] [google]
3988245

>>3988167
>>3988171

>> No.3988248
File: 111 KB, 549x365, Sakimibowl.png [View same] [iqdb] [saucenao] [google]
3988248

Holy fucking shit 3 reactions already, that's it, I'll draw something everyday, this taste of fame.. this is too good to pass.

>> No.3988282

Am I missing out by having a $50 Parblo tablet? Is there really that much difference in having something like an Intuos Pro?

>> No.3988310
File: 525 KB, 1000x562, CowlessCowgirl2.png [View same] [iqdb] [saucenao] [google]
3988310

I couldn't draw anything interesting today so I got to finish this from 2 weeks ago, it'll work as a profile picture if I make an art page or something. Your redlines didn't go to waste, old masters

>> No.3988312

>>3988310
looks meh desu

>> No.3988321

>>3988312
Can't argue against that, I'll do something with an actual expression later

>> No.3988325

>>3986709
don’t tell them to stop doing it, seeing begs post their work with a meek “help” always gives me a chuckle

>> No.3988326

>>3988310
really like the lower half of the face, the nose and lips and jawline are really nice. the eyes and hair still need work though.

>> No.3988327
File: 66 KB, 700x492, Cow.jpg [View same] [iqdb] [saucenao] [google]
3988327

Help

>> No.3988328

>>3988310
What expression were you going for ?

>> No.3988331

>>3988282
Wacom tablets are generally overpriced. I have a small intuos but I'd definitely trade it for a larger tablet of a lesser known brand.

>> No.3988338
File: 806 KB, 1090x1500, Evanescence.png [View same] [iqdb] [saucenao] [google]
3988338

>>3988328
Originally it was a
>Staring into your soul / Song cover
expression of blankly looking into the camera to express hidden emotions or something. But I changed it into looking over there.. at something. Not impressed at all, she's just looking. Not the best idea

>> No.3988340

>>3988327
read >>3986709

>> No.3988341

>>3985548
Anyone here have experience with coloring pencils? I watched a few videos of basic color theory but can't seem to think how to apply it with coloring pencils.

>> No.3988342

>>3988338
The ref is definitely more menacing while the one you drew seems to be more bored or just annoyed. Did you go for that?

>> No.3988352 [DELETED] 

>>3988342
I didn't go for that, I wanted the piercing stare but I changed my drawing at the last second. for no reason. And now she's bored.
The lesson here is to not change the sketch when inking.

>> No.3988354

>>3988342
Wait I remembered, she's supposed to be thinking. Does it work for that?

>> No.3988357
File: 153 KB, 730x992, baby steps.jpg [View same] [iqdb] [saucenao] [google]
3988357

i take one a dive into gesture and i can already tell its shit

>> No.3988372

>>3988354
I guess but she looks more annoyed or or bored. To make her think maybe tilt her head a bit or add her hand to her chin

>> No.3988375

>>3988171
Yeah I'm working on not putting the contour down, but in some areas the exageration of contour helps me, like in the hips making the side going out exagerated helps see that gesture more espwcially so the key area of the pose doesn't get lost in construction. I guess it can be subjective on which contours show on a gesture drawing.

>> No.3988404
File: 91 KB, 800x600, ps.jpg [View same] [iqdb] [saucenao] [google]
3988404

>>3988162
>he doesn't photosynthesize people's art
>he doesn't even emulate absent-minded imagination!
>laughingplant.jpg

>> No.3988535
File: 203 KB, 811x859, lowresobeast.png [View same] [iqdb] [saucenao] [google]
3988535

How do I make it look more menacing

>> No.3988538

>>3988535
as in angry menacing or happy menacing?

>> No.3988539
File: 204 KB, 811x859, there&#039;s no other way 2.png [View same] [iqdb] [saucenao] [google]
3988539

>>3988535
smaller pupils, nose scrunch, more wrinkles on the eyebrows

>> No.3988550

>>3988535
angle the brow more, open the mouth more to show fangs

>> No.3988586
File: 469 KB, 1000x1071, stuffdump.jpg [View same] [iqdb] [saucenao] [google]
3988586

Between working on head stuff and random doodles trying things out I feel like I'm getting the hang of things, There's obviously still a lot of work to do but I seriously need to draw larger, I spend a lot of time trying to fix things that are down in the few mm range and its just wasting a lot of time.

On the other hand, I got the feeling I could fix a lot of the issues I'm having conceptually if i used reference other than just trying to do random dummy heads, In a day or 2 once I've taken a look into hair I'll do a bunch of studies using reference of people/characters and try build them up with the stuff I've learnt so far.

>> No.3988609
File: 194 KB, 800x800, night of hooch 35.png [View same] [iqdb] [saucenao] [google]
3988609

>>3988025
more stuff like this?

>> No.3988610

What's a good way to "kickstart" beginning to draw?

I do a lot of stuff during the day and have to remind myself to remember practice drawing, was wondering if you guys had advice on that.

>> No.3988717

>>3988610
I'll be honest here, in all of the years I've been drawing, going to college to get a degree in art, and working professionally around other artists, I've never seen anyone feel the need to remind themselves to draw. We do it anyway. We do it all the time. Where most people pick up a game controller, we pick up a pencil.
You kind of have to be obsessed with it. That's the same for anything, be it sports, or music, or writing, or art. You have to want to do it. Jimi Hendrix didn't have to be reminded to pick up his guitar - he never put it down, except to sleep.
Draw because you want to. If you need to be reminded to draw...how far do you think you're going to get? Realistically? Honest question here, and I think you need to ask yourself some honest questions of what you want, and how hard you're willing to work to get there.
It's like people I know who say "I forgot to go to the gym". No, you didn't want to go, so you didn't, "I forgot" is the cheap excuse. Nothing wrong with not wanting to go to the gym, but at least own why you didn't.
Now, ask yourself...why aren't you drawing? Are you afraid of failure, so you're procrastinating, or...are you really not that into it?
You don't even have to reply, but c'mon. Any artist worth their weight never had to be reminded to draw. It's *what they're gonna do anyway*.

>> No.3988751

>>3988717
That mindset isn't necessary if he's a casual hobbyist.

>> No.3988769

>>3988751
But even casual hobby requires effort, it's not about labeling it, it's about the actual effort and interest. When I was growing up, I had to be reminded to take out the garbage. But I never had to be reminded to engage with my hobbies and interests.
You don't have to defend him, I'm asking him why he needs to be reminded, this is an interest level question, not what his end-game skill level will be. Why does he need external pressure/guidance to do something, if you don't want to draw, don't. If you don't want to draw, then it's really not your hobby, is it?

>> No.3988780
File: 1.93 MB, 1006x982, gesture.png [View same] [iqdb] [saucenao] [google]
3988780

>>3985560
-guy here again. Is this better?

>> No.3988816

>>3988539
>>3988550
tyvm for the feedback

>> No.3988861
File: 105 KB, 1066x1042, image.jpg [View same] [iqdb] [saucenao] [google]
3988861

Draw.

>> No.3989015

>>3988780
Might be your camera but ease up on your line weight and work on your line confidence. and stop chicken scratching. if you're doing timed gesture drawings shelf those for now and seriously think about the movement of the forms and put down one confident line. also check out proko and vilppu's gesture lectures. keep trying we're all gonna make it

>> No.3989124
File: 467 KB, 2932x1575, 20190626_232137 (2).jpg [View same] [iqdb] [saucenao] [google]
3989124

I am trying to focus on gesture here, what can I do better? I find it difficult to proportion the initial gesture lines and usually have to correct after the initial gesture line lay-in

>> No.3989141

>>3986676
Lips and forehead

>> No.3989157
File: 864 KB, 542x966, Unbenannt.png [View same] [iqdb] [saucenao] [google]
3989157

>>3987474
The lines are flat and messy. Try for more lineweight and clean up sketchy lines if you are going for a typical clean anime style. Pic related is an example how the lines could look like.

>> No.3989162

>>3987849
Designs are interesting and fun to look at. I enjoy some of the expressions of your characters. Train your anatomy basics and try for more steady lines.

>> No.3989165

it seems like as I get a little better and my studies look more and more like the actual picture it almost gets easier to place other parts just because it actually looks right. Is that a thing?

>> No.3989179
File: 87 KB, 577x462, 02.png [View same] [iqdb] [saucenao] [google]
3989179

Are digital sketches allowed here? Been doodling random stuff every now and then, but I've decided to actually try learning on my free time for a change. Currently trying various simple poses and exploring the anatomy.

>> No.3989210
File: 481 KB, 1200x605, Characters so far.png [View same] [iqdb] [saucenao] [google]
3989210

>>3985548
I don't really have anything substantial mostly just sketches, I'm hoping to nip some problems in the bud by posting it now.

>> No.3989211

>>3989210
I'm also aware of how fucked the hands on the short guy is, working on it right now

>> No.3989230
File: 109 KB, 700x645, nick crying.png [View same] [iqdb] [saucenao] [google]
3989230

>>3989210
All your faces are waaaaay to small. They all (except for brown girl) need bigger foreheads and to have their faces more upwards towards the forehead. If these people were irl, they'd look like they have down syndrome. robots look nice tho, I see that's your strong suit

>> No.3989292
File: 60 KB, 596x752, 7883598ed3acbf990ceaf00d0d93bbf1.jpg [View same] [iqdb] [saucenao] [google]
3989292

>>3989230

>> No.3989321

>>3989015
Yeah, I just boosted contrast here so you can see it better.
And am I really chicken scratching? I'm just drawing one line per muscle, but sometimes I repeat it on top if I don't feel it's right (just like Hampton says to do).

> keep trying we're all gonna make it
Thanks, anon.

>> No.3989381
File: 257 KB, 658x906, shading.png [View same] [iqdb] [saucenao] [google]
3989381

any tips on shading i used the pen tool on sai..the brush feels weird

>> No.3989383

>>3989179
>being a tripfaggot on /beg/ of all places

>> No.3989387

thread theme: https://www.youtube.com/watch?v=CKVbqhDlUO8

>> No.3989452
File: 121 KB, 900x598, ResolutionXConfusion.png [View same] [iqdb] [saucenao] [google]
3989452

Holy shit working on a resolution bigger than 1048x824 has changed my life, my lines look so much smoother now.
Also I just spent more than 30 minutes on that little hand, it took me longer than the rest of the drawing.

>> No.3989484

>>3985986
Read How to Draw Comics The Marvel Way. It’s a 70’s (I think) instructional book and it has all the info about making all those huge dramatic poses. With the folds, if you want about it explode looking figures make everything really strained, like folds pulling tight from the knees and elbows. Think like the hulk before his shirt gives away/

>> No.3989498
File: 607 KB, 1959x1959, IMG_20190626_112716_307.jpg [View same] [iqdb] [saucenao] [google]
3989498

>> No.3989501
File: 393 KB, 756x1008, Fatto gatto.jpg [View same] [iqdb] [saucenao] [google]
3989501

Tried to draw >>3985314
How the FUCK do I color so that it doesn't look like a 12 year old drawing?

>> No.3989574

>>3989501
Well, I'd recommend you to first do a skeleton or something and THEN you colour it, cuz rn it looks like Garfield's had a lasagna overdose.

>> No.3989592
File: 192 KB, 848x655, 1583213104845.png [View same] [iqdb] [saucenao] [google]
3989592

how do you make a pose look solid without making it look stiff?

>> No.3989640

>>3989592
By thinking and properly representing the weight. For example, the most stiff pose - just standing still. What's involved in standing still? That all of our weight goes into the feet. So the feet and its articulations and the knees should bend a bit backwards properly, look at pictures of people standing still and notice how the legs look.

In your drawing though the knees are forward, that means all of the weight isn't going directly into the feet; some of that force is going into the knees so the hip and butt and upper body should probably represent it.
I dunno it's something like that.
Basically you fight stiffness by knowing how the poses affect the body weight and all that jazz so it feels solid.

>> No.3989641

>>3989640
thanks anon

>> No.3989652
File: 152 KB, 750x956, every step a new journey.jpg [View same] [iqdb] [saucenao] [google]
3989652

>>3988357
another try.

>> No.3989694
File: 422 KB, 1657x704, Untitled_Artwork 10.png [View same] [iqdb] [saucenao] [google]
3989694

Just a little meme render

>> No.3989739

>>3989694
fix that box!

>> No.3989748
File: 1.29 MB, 1868x1876, updateonbeast.png [View same] [iqdb] [saucenao] [google]
3989748

Update on the beast, can't draw his legs and hands look off.

>> No.3989787

>>3989748
Is the chicken scratching on purpose to represent fur or something? It looks very clusterfucky and I think using longer lines will make it a lot easier on the eyes.

>> No.3989791
File: 382 KB, 972x648, BiohazardSisters.png [View same] [iqdb] [saucenao] [google]
3989791

Posting some progress, suggestions are welcome. I fear that it might be unreadable. Though maybe that gets fixed by coloring

>> No.3989804
File: 449 KB, 716x549, Screenshot (48).png [View same] [iqdb] [saucenao] [google]
3989804

New thread when?

>> No.3989873
File: 241 KB, 1010x844, evWLDhg3Fli1b5tsYa5eABCRQQSCihkh2ZzJOTUQCEpDA0wT+H8Zn7cOz9j9AAAAAAElFTkSuQmCC.png [View same] [iqdb] [saucenao] [google]
3989873

WIP

>> No.3989877

>>3989791
I can't tell what's going on in the background,

The hand needs some very slight fixes too

>> No.3989901
File: 60 KB, 383x610, smug.png [View same] [iqdb] [saucenao] [google]
3989901

trying some anime

>> No.3989926
File: 1.89 MB, 3264x1836, 15616672187981855626695.jpg [View same] [iqdb] [saucenao] [google]
3989926

Does anyone here start feeling mentally exhausted when they start drawing? Like i start and try to concentrate to do right and it becomes a blur and i can't focus on what im doing or improvement at all

>> No.3989957

Where the fuck is new thread?

>> No.3989959

>>3989926
Yes and I don't know how to fix it.
I draw 5 hours per day but it's not a constant feeling, my guess would be the temptation to distraction

>> No.3989963
File: 819 KB, 1194x1200, Beast.png [View same] [iqdb] [saucenao] [google]
3989963

>>3989748
The hands look off because they are facing the viewer making it look unnatural. The legs look off because they are spread open at a awkward angle. The rest of his body is facing what his eyes are looking at, so changing the angle of the hands and legs should fix it and look something like this.

>> No.3989990

>>3989574
im sorry jon

>> No.3990030

>>3989901
feels more western imo

>> No.3990085

>>3989787
It's not on purpose, I can't help it. I try to make long lines, but I just end up doing infinte mini lines.

>>3989963
Ty for the hand tips, I knew somethign was really but I couldn't put the finger on it.

>The legs look off because they are spread open at a awkward angle.

Doesn't that make it look like a leglet? Maybe I've been too much on /fit/.