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/ic/ - Artwork/Critique


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File: 120 KB, 1199x848, D95w0pUU4AAEAhU.jpg [View same] [iqdb] [saucenao] [google]
3988350 No.3988350 [Reply] [Original]

>breastfeed me on painterly anime skin + nulineart

how do the onmyo ninjas do this?

>> No.3988471

if only there were translated breakdowns by decent digital artists with this style

>> No.3988475

>>3988350

the fuck is nulineart

>> No.3988477

>>3988471
is there?

>> No.3989287

>>3988350
I don't fucking know what nulineart, but if it's what you're showing here: basically do the lineart with a bursh with a litle bit of pen pressure opacity and erase it to model it

>> No.3989291

>>3989287
is there another name for this method of creating line art?

>> No.3989299
File: 28 KB, 438x388, s.png [View same] [iqdb] [saucenao] [google]
3989299

>>3989287
idk, do things have names on art?

>> No.3989305
File: 171 KB, 738x747, foet11.png [View same] [iqdb] [saucenao] [google]
3989305

>>3989299
here's an old one I did like a year ago, but it wasn't finished so you can see what I was talking about if you zoom in

>> No.3989312

>>3988350
Most anime artists do their own thing based on fundies.

>> No.3989318

>>3988350
Who is the artist

>> No.3989319

>>3989305
Please finish it and post it...
She's so sad because you didn't finish her..

>> No.3989324

>>3988350
>having lines that vary in width and color is nulineart
Jesus christ.

>> No.3989328

>>3988471
there is
there is
literally take that image, and 100 more images of the desired style you want to achieve and try to copy them
once you can produce the same rendering, you are done
there you go, all the tutorials you will ever need

>> No.3989330

>>3989328
Thats pretty inefficient, and there's no guarantee you'll end up with the same results even after all of that especially for those who dont even know how you would begin to attain that kind of rendering style

>> No.3989332
File: 264 KB, 1080x2220, Screenshot_20190627-040123_MediBang Paint.jpg [View same] [iqdb] [saucenao] [google]
3989332

>>3989299
sometimes, not always

>> No.3989334

>>3989330
>t. doesn't draw

>> No.3989393
File: 606 KB, 1195x745, nuline-examples.png [View same] [iqdb] [saucenao] [google]
3989393

>breastfeed me on painterly anime skin + nulineart

I'll try my best to explain it. For myself at least - I believe it's a mindset that requires fundamental drawing knowledge. The way I draw, the way I see things - is purely "sculptural," as I'm always fleshing out my drawing and seeing forms and reforming them in three dimensions, so on and so forth. With traditional lineart if you don't ink (taking your drawing, "tracing" it over with an ink pen, etc) your reducing the work you've done and thus your drawing becomes worse in the end. Of course that's not the case for master ink artists (David Finch, Ethan Van Sciver, etc) that have practiced - but for beginners/intermediates that don't have experience inking, it's very difficult.

I think this "nulineart" method is more an extension of the original drawing. If I'm continually sculpting with a brush and building up my lines, not having to worry about making the perfect strokes and edit-undos - the process becomes much more rewarding. Pic related are some examples from cassetterecorder (left) and marmalademan (right). As for tools - I've seen them use basic hard round brushes, some might have minimal texture, maybe not. But it all takes figuring out through your own work.

To clarify: I think drawing and inking are separate mindsets (that both require skill) and we need to think more about how to approach each process individually. Now onto rendering.

>> No.3989400

SAI's marker tool can do this kind of style.

>> No.3989406

The traditional equivalent is using a sable brush with diluted ink or watercolor. There's this meme going around that traditional comics and illustrations were inked in perfectly opaque black ink which is a complete falsehood.

>> No.3989410

>>3989406
When I was writing >>3989393 I had "digital 300dpi" lineart in mind. Not actual, traditional lineart. My bad.

>> No.3989434

>>3989410

No problem, I didn't mean it as a reply to your post. I work digitally almost exclusively but I personally find it helpful to have traditional methods as a reference point. This kind of (non opaque) inking made more sense to me when I started thinking of it as just diluted ink. Sounds stupid, but it works for me.

>> No.3989444

It confuses me why the rendering is so special. The image looks good because it's relatively well drawn. If you'd apply another appealing but Western rendering style it'd look just as good to me.

>> No.3989449
File: 1.72 MB, 1728x864, animu-rendering.png [View same] [iqdb] [saucenao] [google]
3989449

>>3989444
The rendering isn't actually all that "special," but what makes it special - is the composition, value, color, and anatomy, and knowledge of other topics such as fashion, visual appeal, etc. Rendering is essentially the last 10% of an image (the icing on the cake), but when it looks really good we end up thinking it's the whole of the image and can get lost in it. In OP's image we know it's not the rendering, we should know in our heads that we're lost in the focal point (in this case, Swimwuit Lancer's ass).

>> No.3989464

>>3989449
That ass on the right massterfully done

>> No.3989469
File: 933 KB, 2500x3420, yande.re 439878 range_murata seifuku sweater thighhighs.jpg [View same] [iqdb] [saucenao] [google]
3989469

>>3989464
Right is illustrator and character designer Range Murata, center is Ryota, and left is ataruman

>> No.3989506

The dense watercolor along with the transparent watercolor brush in clip studio paint shud do the trick

>> No.3989515

>>3988350
>nulineart

Why did you make a fancy word for "using pen pressure and line-width correctly"?

>> No.3989665

>>3988471
link?

>> No.3989697

>>3989393
>breastfeed
>nulineart
who the fuck says these words

>> No.3989700 [DELETED] 

>>3989393
Source on the artist who did the drawing on the right?

>> No.3989708

>>3989469
ayyyyyyyyyyylmao

>> No.3989710

>>3989287
Best /ic/ post made in about 15 centuries, some actually concrete advice besides >just draw

>> No.3989712
File: 61 KB, 768x1024, joo.jpg [View same] [iqdb] [saucenao] [google]
3989712

pic rel promotes this thread

>> No.3989742

>>3989291
The real name is line sculpting.

>> No.3989830

>>3989299
>>3989305
what brush is that on the far right?
also post blog fucker, I'm 99% sure I asked you before ages ago and never got an answer. that's good work

>> No.3989843

>>3988350
wtf is nulineart, retard

>> No.3989855

>>3989319
This is the cringiest comment I've read in a while.

>> No.3989967

>>3988350
No one on /ic/ could do it, why do you think that someone here could teach it?

>> No.3989979

>>3989449
The one in the middle has 3 anterior superior iliac spines or is it just me?

>> No.3989993

>>3989449
I think the elbow on the left is inverted too, and the skin over the last ribs shouldn't do that too.

I don't know, I'm still studying, I might be wrong. But if I'm right and these guys are famous, we got another example of noobs who "made it"

>> No.3989998

>>3989979
nah, just weird obliques and really thick thighs

>> No.3990013

>>3988350
That anatomy is terrible.

>> No.3990200
File: 8 KB, 220x184, 1547735564435.gif [View same] [iqdb] [saucenao] [google]
3990200

>>3989449
I wish I could get a sense on how to make appealing shading. Left is the best looking one for me, but it's not my style. I wouldn't know how to make the left myself, even if I wanted to mimic it...

>> No.3990202

>>3990013
PYR (Post Your Redline)

>> No.3990213
File: 450 KB, 536x750, __comic_megastore_h_drawn_by_nishieda__8b0da2d31680aeaaf726076a5e7d0510.jpg [View same] [iqdb] [saucenao] [google]
3990213

>>3989712
Can confirm, am kike.
Sexy anime girls ftw

>> No.3990348
File: 1.16 MB, 1728x864, tits edit.jpg [View same] [iqdb] [saucenao] [google]
3990348

>>3989449
>>3990200
Here i did a nude edit. For the nipple color i just did a middle saturated red/purple overlay layer then blended the edges a bit then merged it to the main layer and blended a bit more, then turned opacity down a bit till i was happy with it.

>> No.3990354
File: 59 KB, 1127x686, 1475452964956.png [View same] [iqdb] [saucenao] [google]
3990354

>>3990348
Thank you anon, you're the best.

>> No.3990395

>>3989318
https://twitter.com/yoshi55level

>> No.3990500

>>3988350
Literally just give me the brushes they use to color and shade/light the skin I'll figure out the rest on my own, please.

>> No.3990598

>>3988350
Alternating “paint and apply” brushes and my favorite harder-edge brushes in clip studio. Using soft light layers.

That’s it.

>> No.3990630
File: 107 KB, 701x1000, 386c59266968dbedaf1439adc2e2f599.jpg [View same] [iqdb] [saucenao] [google]
3990630

How do people do, ehh this orange peal skin texture shine thing? it looks like a brush but its like shinier on other places and darker on others, how do you do that?

>> No.3990633

>>3990630
opacity settings duh

He basically just stamped that texture on there

>> No.3990634

>>3990633
what do you mean opacity, you mean erasing part of it with a soft eraser?

>> No.3990639

>>3990630
It's a very popular textered brush + some blending mode like overlay or maybe dodge.

>> No.3990640
File: 1.18 MB, 190x126, calculating.gif [View same] [iqdb] [saucenao] [google]
3990640

>>3990630
bruh

perhaps he picked a darker color for the dark spots, and a brighter color for the bright spots..

>> No.3990641

>>3990640
its smooth though, its its a single stroke, but like has a gradient effect

>>3990639
where do i find this popular brush?

>> No.3990649

>>3990641
Many artists share their brush sets so check a couple of those

>> No.3990657

>>3990641
theres plenty of ways to obtain the same result. The easiest to control would be just laying down texture on a new layer, then deleting parts of it with a soft brush. its not that hard. its the other subtle rendering that sells it, never the highlight.

>> No.3990662

>>3990640
You're literally retarded if you think that texture is hand-painted.

>> No.3990666

>>3990662
ngmi

>> No.3990784

>>3989830
The Knkl's chalk brush, I don't remember from where I got it.
Ig: @Baylego
You will not find any of my recent work anywhere I olny post sketches on /alt/ and never finished drawings. Idk why I'm that that retarded tho

>> No.3990788

>>3990784
you are introverted. introverts tend not like to maintain social medias

>> No.3990789

>>3990784
start posting work its good reeeee

>> No.3990819

>>3988350
I don't think you know what painterly means

>> No.3990906

>>3990784
I actually found it, thanks was the only thing keeping me from make it.

>> No.3990985
File: 117 KB, 249x219, file.png [View same] [iqdb] [saucenao] [google]
3990985

>>3990348
are your a wizard?

>> No.3991025

>>3990348
AAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHH
This would have taken me fucking like 3 hours.

>> No.3991965

>>3990348
I don't see the subsurface scatter. Shouldn't it be tinted red more? Could an anon explain?

>> No.3994166

>>3988350
why is fgo so popular

>> No.3994229

>>3994166
waifus, powerlevel, shitposting, memes, mobages to bait the soulless nips, using popular persons as basis for the characters, setting friendly for fanfictions and a lot of marketing

>> No.3994282

>>3990348
So learning anatomy and composition is the key to rendering?

>> No.3994578

>>3994282
No, rendering is unironically the easy part. It just takes careful observation and lots of time. Anatomy can be learned also, but the HARD shit is proportions and composition for me at least.

>> No.3994588

>>3991965
The SSS is right on the edge of a shadow where the sunlight would be penetrating the skin causing it to glow reddish orange. You can see it the most on the edge of the cast shadow on the upper chest. I didn't add it so much to the boobs because there's a more broad value change, but some artists add it everywhere even where it shouldn't be.

>> No.3996478

>>3988471
post your breakdown bro

>> No.3997289

>>3989319
>She

>> No.3997682

Monitoring'

>> No.3997695

>>3989330
If you don't know how to get that rendering "style"
that means "I can't render at all".
Basically, study your fundamentals, 99% of the time when some anon asks "how do I achieve this style" what he really means is "I'm shit, how do I draw this good, what is the shortcut"
there is no shortcut anon, L O O M I S

>> No.3999413

>>3990348
...do you have a blog/twitter/newgrounds/pixiv/... account?

>> No.4000410

>>3999413
Yes, but my style is very western and almost nobody here would like it. It's just a rendered pair of tits

>> No.4001305

>>3990348
Can I have left edit by itself please please please

>> No.4001417
File: 80 KB, 948x876, Untitled.jpg [View same] [iqdb] [saucenao] [google]
4001417

>>4001305

ok for ANONYMOUS

lo version

>> No.4001419
File: 1.20 MB, 948x876, Untitled.png [View same] [iqdb] [saucenao] [google]
4001419

>>4001305

hiversion

>> No.4001427

>>4000410
It doesn't matter. Post it anyway, please.