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/ic/ - Artwork/Critique


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File: 185 KB, 1200x990, D2Bh-lFU0AA9nNF.jpg [View same] [iqdb] [saucenao] [google]
3905459 No.3905459 [Reply] [Original]

what makes exactly an artwork soulless? is it the lack of saturation? the stiffness or composition,etc? sometimes when i see X artwork i feel the drawing lacks of something,even when the anatomy and perspective is ok, but i cant tell what is it exactly

>> No.3905462

>>3905459
My art looks soulless when I create it just for study. Art tends to look soulless when it's made as a request tho.

>> No.3905485
File: 989 KB, 334x294, AlteDance.gif [View same] [iqdb] [saucenao] [google]
3905485

>>3905459
Soullessness is when someone's art lacks uniqueness.
If the poses are generic, the mind will observe a trope put onto paper. If the designs are bland, the character will blur into the depths of your memory. If its a new trending character, then you'll see an attempt at being popular rather than a fan who uses genuine love and effort.

>> No.3905489

Overconstruction

>> No.3905490

>>3905485
why did you feel the need to include this unfunny ryoshit gif in your post
fuck this wiggle nigger meme, I swear it's getting on my nerve with how reddit-tier it is

>> No.3905504

>>3905459
is your pic soulless or somethin looks pretty soulful to me

>> No.3905529

When it's boring and it has nothing to say or inspire us to say about it.


What does the distorted South Park style and John Singer Sargent's brushwork have in common? They are NOT boring.

>> No.3905535
File: 3.98 MB, 270x270, 1530333530290.gif [View same] [iqdb] [saucenao] [google]
3905535

>>3905490
nigga lmao

>> No.3905568

‘Soulless’ is a dumb crab meme that describes an artist who is more skilled than the person using the word.

>> No.3905585

>>3905459
>what makes exactly an artwork soulless?
It means "you must stop liking that I do not like"

>> No.3905602

>>3905568
Soulless is great, it describes perfectly a game/movie/book/art etc made with nothing else than profit in mind
Something in which the team behind the project is not truly invested in and only make to get paid

>> No.3905627
File: 1.69 MB, 1014x736, soul.png [View same] [iqdb] [saucenao] [google]
3905627

>>3905459
Soul/less is all subjective, there're a lot of different ways that different people express and perceive soul. I guess figuring that out is what it means to do art.

>> No.3905641

>>3905459
when something is soulless it means I dont like it, if it has soul then I like it

>> No.3905651
File: 177 KB, 1000x1000, 9549_2.jpg [View same] [iqdb] [saucenao] [google]
3905651

Soul/souless memes aside, I do believe that some art just simply fails to express things as strongly as other, and that isn't due to technical skill.

I've noticed that the most with photo-realistic art. It looks very impressive but I feel nothing looking at it. Then some child-like cutout from matisse or a drawing from chagalle feels so full of life and nostalgia and makes me feel all kinds of things.

I think it's because a lot of artists are illustrators, craftsmen, and draw to depict something practical or realistic rather than to express strong feelings.
You may be able to draw photorealistic portraits, but what good is that if you have nothing to say of interest through your art?

Ofcourse color and composition also matters greatly, we are sensitive to things like that and putting different paintaings in a room, our eyes will naturally be drawn towards the ones with strong contrast for example.

Pic related is something probably a lot of you will shit on, but to me is better than anything photorealistic I've ever seen.

>> No.3905660

>>3905641
I don't think so since I can use the soul/soulless template for artists that I both absolutely hate and despise

>Soulless:Sakimichan
>The McDonald of illustration, pump out porn and lewd artworks of the latest most popular characters one after the other, appealing to the lowest drive of men and incels. Does this artist even have any will of his own beyond monetary compensation?

>Soul: Rossdraw
>Actually uses his skills and passion to create a project/story/world dear to his heart, has his OC waifu in it. It seems that even hypocrites liars with forced smiles such as rossnigger can produce soulful project when it's about something else than cash.

>> No.3905664

>>3905459
Once you post it on /ic/.

>> No.3905669
File: 592 KB, 684x1000, 4n5m4w8o3gi21.jpg [View same] [iqdb] [saucenao] [google]
3905669

>>3905459
>soulless
Done for the purpose of making a profit of some kind, treating art as a job, catering not only to people, but to the lowest common denominator imaginable. All of that resulting in a bland, forgettable artwork. There's nothing here. Pic related.

>soul
Something that makes you feel the opposite.

>> No.3905709

>>3905669
wtf is wrong with the bitch hand? six fingers wtf

>> No.3905714

>>3905459
lack of expression and/or gesture

>> No.3905715

>>3905709
she's a devil girl. six fingers on the right hand, six fingers on the left hand, six anuses running down her back. 666.

>> No.3905717

>>3905715
huh
the more you know

>> No.3905728
File: 25 KB, 457x480, 26993336_493832904346290_7348595349844612188_n.jpg [View same] [iqdb] [saucenao] [google]
3905728

>>3905715
>six anuses running down her back
this has to be a joke

>> No.3905731
File: 139 KB, 850x698, 802.jpg [View same] [iqdb] [saucenao] [google]
3905731

>>3905728

>> No.3905735

To me anything that looks like a pin up or something someone would put as a highly rendered or realistic poster seems soulless.

I think the soul of art depends on the stiffness vibe it gives.

>> No.3905738
File: 80 KB, 562x750, gil-elvgren-pin-up-girls-gallery-16-4.jpg [View same] [iqdb] [saucenao] [google]
3905738

>>3905735
Classic pin ups usually have more soul, imo.

>> No.3905739
File: 58 KB, 780x488, soul-eater.jpg [View same] [iqdb] [saucenao] [google]
3905739

Being bland and boring

Noqadays moe design is the most soulless thing there is. Compare old Soul eater with Soul Eater Not

>> No.3905741
File: 1.03 MB, 1272x1600, elvgren-pin-up3.jpg [View same] [iqdb] [saucenao] [google]
3905741

>>3905738

>> No.3905753

>>3905739
2000s and 90s animu had alot of soul

>> No.3905755
File: 1.40 MB, 3904x5361, 1530011980256.jpg [View same] [iqdb] [saucenao] [google]
3905755

>>3905739
Moe can have soul tho

>> No.3905762

>>3905755
Everything is relative. If you lack soul yourself you might find something as fetish-fueled as moe soulful yes.

>> No.3905770

>>3905485
>If its a new trending character, then you'll see an attempt at being popular rather than a fan who uses genuine love and effort.
why are they mutually exclusive? can't a character that had genuine love and effort put in to it trend?

>> No.3905778

>>3905535
>why did you feel the need to include this unfunny ryoshit gif in your post
>fuck this wiggle nigger meme, I swear it's getting on my nerve with how reddit-tier it is

>> No.3905807

>>3905770
It's only when people are still waifuing a character months or years later that it doesn't look like it's pure trendhopping. When the new starters for Pokemon were revealed, there was a sea of porn 20 minutes later.

Anon is inferring that trendhopping is a major correlate of (a lack of) sincerity and therefore 'soulless' art, not that all art in a hot trend is soulless. You can't make a reverse inference like that. You can however say with certainty that x percentage of trendy art is vapid and leave it at that.

>> No.3905815

>>3905585
Basically. Its a meaningless term that on here it means anything that's not an anime-style illustration.

>> No.3905816

>>3905807
i misread the original post, mb

>> No.3905832

-charm
-care beyond money
-vision
-human touch

>> No.3905835

>>3905459
"Soulless" is a meme born on here, and just used like a baseball bat by the crab bucket to insult people.

>> No.3905836
File: 1.43 MB, 3492x2288, 1552746286018.jpg [View same] [iqdb] [saucenao] [google]
3905836

Question: has anything ever gone digital and still retained all its soul? Or even became more soulful? Discuss and post examples.

>> No.3905838

>>3905836
Forgot to mention, old Pokemon art had so much fucking soul. Trainers had some bite and attitude to them, pokemon showed some personality in the art, and the watercolor look added the human touch. Now it's mostly the same dead-eyed protags smiling all the time, and digital coloring for everything. Pokemon art lost something big over time and it honestly goes behond the medium used.

>> No.3905841

>>3905836
bulbasaur, koffing, charmander, gengar and squirtle are all better digital

>> No.3905848

>>3905838
The population is getting sadder

>> No.3905849
File: 71 KB, 333x300, 1554405497956.png [View same] [iqdb] [saucenao] [google]
3905849

>>3905835
>"Soulless" is a meme born on here

>> No.3905879

>>3905459
I think it's when you get to a level of competence but your creativity is lacking. Technical realism is important but it alone is not going to make people connect emotionally to your art.

>> No.3905885

>>3905879
>creativity

Creativity has nothing to do with it.

>> No.3905899
File: 895 KB, 600x943, B4A9D780-4A44-41CD-A13E-733A044D4B22.png [View same] [iqdb] [saucenao] [google]
3905899

>>3905770
They aren’t. It’s just that Rem, 02, Ochaco, Astolfo, Raphtalia, or whoever attracts vapid artists like a Venus flytrap and it is those artists who lack gesture proceeded by you seeing them because you have yet to turn off someone’s retweets.

>> No.3905900
File: 438 KB, 1250x1500, A19I03ccYpL._SL1500_.jpg [View same] [iqdb] [saucenao] [google]
3905900

>>3905735
I don't think it's about the level of realism. I think it's the personality of the work, the emotions it makes you feel. All souless art is is art that doesn't make you feel anything. Even a photo can have soul.

>> No.3905929
File: 2.87 MB, 2470x2955, Vilhelm_Hammershoi_-_Interieur_mit_Rueckenansicht_einer_Frau_-_1903-1904_-_Randers_Kunstmuseum.jpg [View same] [iqdb] [saucenao] [google]
3905929

>>3905459
>doesn't have own definition of art
>doesn't have own definition of soul
>asks others for their opinions who don't have their own definitions
>it's a clownworld.jpg

>> No.3905956
File: 56 KB, 800x400, dirk-zimirsky-2.jpg [View same] [iqdb] [saucenao] [google]
3905956

>>3905459
Any hyperrealism "LOOK AT ME I CAN COPY A PHOTOGRAPH" art. The only genre of art I truly hate. A 3 year old dipping their hand in paint and making a "turkey" painting from smashing their hand on the paper has 100x more soul.

And the thing with hyperrealism is that any competent artist like the examples posted in this thread can pull off a hyperrealism if they decided for some reason to waste a ton of time on it. But the Xerox printer artists wouldn't be able to pull of any of the art in this thread because the only thing they know how to do is copy photos.

>> No.3905966

>>3905627
That pic related is some supreme horse shit, you can have no technical skill and no fundamental knowledge whatsoever and still make an image a thousand times more soulful than the one on the right.

>> No.3905969

>>3905770
I think he was referring to the situation where an artist will draw a currently popular character in an attempt to gain followers rather than a fan drawing the character just b/c they love the character.

>> No.3906054
File: 204 KB, 542x800, armando huerta 1.jpg [View same] [iqdb] [saucenao] [google]
3906054

To me, soulful art is something that's full of personality. Something that looks full of life.
Even pin-up work like >>3905738
is soulful, compared to a generic soulless pin-up like this.

Also, note the difference in rendering

>> No.3906062

>>3906054
Why not just say that >>3905738 has a better silhouette, value, colors, edge control and looks of the model etc?

"soul" and "soulless" is just the noob's way of coping with an inability to formulate real critique. These threads are ngmi trash and you should all be ashamed. Fuck off and go draw or something.

>> No.3906063

>>3905738
>>3905741
Looks like it was painting from life while
>>3906054 looks like it was copied from an airbrushed photo

Fun fact photorealism isn't actual realism because photos pick up sharp details that the eyes can't see

As humans, we have a peripheral view, so the object of our fixation is sharp, but the surrounding areas are more blurred.

>> No.3906076

>>3905956
This is one of the few times when the soulless meme actually is true.

They are basically human printers. They trace a projected image onto their paper, then use a grid guide them to copy every pixel as it is in the photograph.

In every time lapse video in this style they always start with the guidelines already drawn because they either traced or used a projector.

>> No.3906175

>>3906076
>In every time lapse video in this style they always start with the guidelines already drawn because they either traced or used a projector.
This

Tho I have to side people like Mark Crilley dont do that, but he also doesnt draw faces like these guys, but objects. He regards this method as a studying method rather than a form of drawing, and he in a way kinda started the "hyperrealistic drawing" craze.

https://www.youtube.com/watch?v=XuMuGYCW63w
https://www.youtube.com/watch?v=lIBfYW-jRxU

>> No.3906181
File: 33 KB, 640x360, B7C8EF29-70C6-425F-89EA-71614481C543.jpg [View same] [iqdb] [saucenao] [google]
3906181

>>3905836
TF2 has a ton of soul. I feel like the cartoony artstyle is familiar but when you break it down there really isn’t any other art or music that is close to TF2. The characters have more purpose beyond Disney tier “oh let’s give them big eyes” or “let’s make the face crooked because they are a peasant”

>> No.3906350

Human imperfection and raw emotion are very inspiring. You can tell when something is cutting corners and isn't made with passion.

>> No.3906370

>>3906175
This is actually impressive because:

1) He's recreating something he actually sees instead of copying a photograph

2) Is doing it in color.

>> No.3906393

>>3906181
Lmao was that the best picture you could find to celebrate the soul in TF2

>> No.3906396

>>3905459
soul = personal; author loves their craft, creating intriguing and genuine experience -> "author's handwriting"
soulless = unpersonal; author cares more about efficiency and results, often resulting in uninspired works -> "brand/ house style"

>> No.3906401

>>3906396
this

>> No.3906808

Digitization leads to soulless empty "art".

>> No.3906862
File: 3.90 MB, 2219x3158, ewwwww.jpg [View same] [iqdb] [saucenao] [google]
3906862

When it looks soulless.

>> No.3906864

>>3906396
best definition until now in thread.

a soulful original is born from a unique wish to convey an idea.

Works usually become soulless when its tailored by target audience studies and money/time efficiency plans

>> No.3907125

>>3906181
I wish western devs would do more stylized stuff instead ugly, dusty realistic shit. Sadly good stylization actually requires skill and vision, something that western devs either don't have or don't want to look for. Not to mention corporate meddling.

Upping realism and polygon counts is more "objective" and doesn't require artistic skill, just tech power. Maybe that's more comfortable for suits to understand so that's why they go for it.

>> No.3907128

>>3906862
It’s all just anime dollies standing there.

>> No.3907920

https://www.youtube.com/watch?v=92hL5daQe-k

>> No.3907933
File: 794 KB, 2200x1600, 1526161822196[1].jpg [View same] [iqdb] [saucenao] [google]
3907933

I think soul has to do with ambiguity

If you look at the art people in this thread are calling soulful:
Shapes are obscured, so the viewer has to interpret what they mean: >>3905651
Colors are washed, but still colorful, almost as if they're treated less carefully, less like something that "makes" the art, but something that compliments it: >>3905627 >>3905836
Posing, coloring, and emotions are diversified: >>3905836
In more traditional pieces, lighting and focus is heavily emphasized: >>3905741
Shapes are more ambiguous, perfection of fundamentals is not as necessary. Of course fundamentals are important, but more important is how attached the creator of the piece is to his work.
This phenomenon carries on to other forms of art, music, video games, etc.

>> No.3907935

>>3907933
And, I think that less predictability plays a very important factor. The harshness of an amateur's work is unique so it looks more interesting. idk

>> No.3907978

>>3906062
you're wrong. if these things are not important to question, art would only be a technical exercise. it would be factory assembly line work. it is obvious these things are important, and you are "NGMI" if you ignore them.

if what you wanted to say was, "You should all be drawing," then that's better, but don't tell people to just stop thinking about what they are genuinely curious about - instead, find a way to understand why it's important to them. you might just find something you can learn from.

>> No.3908077

>>3905459
"soulless" ="i think its fucking boring"

>> No.3908174

>>3905836
Pic related. Left looks like shit, the pokemons are half white for no reason.

>> No.3908195
File: 656 KB, 1165x1600, 214.jpg [View same] [iqdb] [saucenao] [google]
3908195

>>3906175
Dali started the hyperrealistic drawing craze you moron, because he strived to restore the old masters' art, and loved bread. the online guys who are doing it today are a rehash of the americans who rehashed Dali

>> No.3908197
File: 572 KB, 1006x1600, 219.jpg [View same] [iqdb] [saucenao] [google]
3908197

>>3908195

>> No.3908201

>>3908195
Not as a genre retard, I meant as a Youtube trend.

>> No.3908213

>>3907933
I don't think it's ambiguity, not directly at least. It's more like there is space for the viewer to form their own meaning. It's what fine art does, even a painting of an empty room has an implied narrative that draws one in to form relationships. Someone could say any picture does this, but they would be retarded. There's a difference between intentional simplicity or ambiguity with an implied narrative and anodyne schlock with no narrative space or motion. Even a pinup should tell a story that the viewer gets to start and finish.

>> No.3908243

>>3908197
>ayo watch me paint this fabric nigga
>see them folds I don't give a FUCK
>crinkled, smooth, folded, aint nothing
Why do people flex on me like this?

>> No.3908245

>>3908243
translation to english?

>> No.3908487

>>3908201
I'll admit it was just an excuse to post Dali, as a better example for hyperrealistic art with soul, and to back up >>3907935 in that the beginnings always have a vitaly that other moments will lack.

>> No.3908507

>>3908487
Dali's later work was incredible where he really put the real in surrealism. Of course it also helps that his choice in subject matter and composition made them seem so much more profound and mysterious, while a lot of surrealists after just had a "lolz so random!" aesthetic.

I've had the pleasure of seeing his interpretation of the Last Supper at a museum. Seeing it with your own eyes was like looking into another plane of existence. I'm not including a picture of it because no image on the internet does it justice.

>> No.3908509

>>3908245
Anon is not good at painting fabric. So when seeing another artist paint fabric anon feels inferior by comparison.

>> No.3908553

>>3908507
see through tiddies

>> No.3908567

>>3905956
Oh I absolutely hate realism. The better it gets the more I hate it. Every time I see super realistic art I just go "ok, what was the point of that"

>> No.3908887

>>3908507
I saw a fairly extensive retrospective of his entire career, and there are no words, when you see the breadth of his output, and his ideas. He was a madman, yes, but he was an incredibly talented madman, and at times near genius in terms of execution and technique.

Like most great art, photos can't really do the work justice. You can't really appreciate a Rembrandt or Monet in a photo, you have to be there, to take it in.

>> No.3908894

>>3906862
Just how??

>> No.3908931

>>3905627
that style of digital comic book coloring needs to be destroyed. How the fuck can you turn Moebius art into some muddy capeshit-looking crap?

>> No.3909007

>>3905753
>THING FROM MY CHILDHOOD GOOD
>NEW THING BAD
(I agree with you tho)

>> No.3909182

>>3908894
the darkside of being an artist