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/ic/ - Artwork/Critique


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File: 572 KB, 1192x1160, beg absolute unit.png [View same] [iqdb] [saucenao] [google]
3903298 No.3903298 [Reply] [Original]

IF YOU ARE A /BEG/INNER IN ART, please use this thread to post pieces for critique or ask for advice. We should not have to make new threads or post in the /draw/thread with our fundamental exercises.

Previous Thread >>3900005

Feel free to post even the smallest exercise you have done to show you are still trying, or you literally are never going to make it

RESIZE YOUR IMAGES TO ~1000 PIXELS:
1)
>screenshot the image and post that instead
2)
>change camera capture settings to something smaller
3)
>send to computer and resize in MSPaint

READ THE STICKY if you need guidance when you haven't even started

Sticky: https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98/edit#bookmark=id.15jx3pyuimvj

TRY TO GIVE PEOPLE SOME FEEDBACK - many studies are left unreplied, which is a bit sad and can be quite demotivating for the people that try their best to improve, but are left directionless.

REMEMBER, if you've just started out you work will not be good, it doesn't need to be, just get in to the swing of actually drawing, and learning how to study. Most of all, enjoy it.

>> No.3903309
File: 1.60 MB, 2000x1623, Kazuo-Shiraga-Auspicious-Yellow.jpg [View same] [iqdb] [saucenao] [google]
3903309

>>3903103
I love abstract art, especially modernist expressionism. But this does nothing to me, I don't feel anything staring at it.

It's just incredibly bland, a bloc of white on a muddy board with some mostly transparents shards of glass dispersed. I don't feel frustration, power, violence, I don't feel shit looking at it. I think you have failed to communicate anything through your art.

That being said I've mostly studied art throughout history and ignored contemporary art. I know modernism more than any other movement, and I am just not as well versed in post-modern contemporary visual arts (mostly because I think it's generally awful).
So not only do I have a negative bias but I don't have much context either, keep that in mind.

I would add finally that it has a problem that I find a lot of post-modern art to have, which is concerning itself with the message and intention so much that you end up trying to express it raw ignoring the fact you're meant to transform this message and intention into a way you can sucessfully comunicate it to others globally, with a piece that will work idependently of your message and intention too.

A good example is performance art. I have nothing against performance art, but a lot of post-modern performance art is lackluster because they focus solely on the performance and what is produced from said performance is bland, souless and of zero artistic value.
Meanwhile looking back a few years ago at modernism, when performance art was being more or less "invented" by the japanese with the Gutai Movement, you had folks like kazuo shiraga who would produce works through their performances that could stand tall and reinforce their intention and message. Works that even when taken out of context of their performance, conveyed the spirit of his message with strenght and clarity.
I hope I'm making sense to you to some extent. I think you've got the idea right, just spend time thinking of how to convey it in a meaningfull way.

>> No.3903335

When people talk about/complain about tracing their art do they mean copying from reference or are these people literally tracing like they're 7?

>> No.3903351

>>3903335
Tracing means literally tracing, not just using a reference.

>> No.3903364

If you're a beginner, don't listen to anyone that tells you tracing is a good way to learn. It's bad advice.

You'll learn more trying to recreate one drawing from what you see and failing than you would doing any amount of tracing.

>> No.3903369

>>3903364
I agree. There's generally no reason to trace.
I have found one use for it though. Being a very bad /beg/, sometimes I'll be trying to copy a picture or drawing, and my copy looks all fucked up and I don't know why. So I start to think, maybe it's my shading that's bad or my line quality that's bad. But then when I trace the reference instead of copying it by sight, so I can easily get the correct proportions and get everything in the right place, it looks 100 times better than my other attempted copy, even though it's just a very basic line drawing without any rendering. So it really was my proportions/perspective all along, the problem was in the foundation, not in the presentation.
So tracing can help you diagnose similar issues in your work, although eventually you'll move beyond the skill level where this sort of thin is useful.

>> No.3903373

I come here from a 404'd /v/ thread.
I'm reading the sticky, but I should just stick with pencil. Do i have to bother with buying a set of them?

>> No.3903374

>>3903369
Good point I can see that being a helpful strategy to see where you went wrong. I would also say that its okay to do it maybe a dozen times to get used to using your pencil to make lines but you need to leave that stage as soon as possible because drawing is all about judging where to put your strokes through observation and tracing takes that out of the equation.

>> No.3903376

>>3903373
I would recommend getting a set of pencils because they're pretty cheap and you can at least get a feel for the differences between them.
For daily sketching you really only need one pencil, an HB or B will give you a good range of values.
You can tell the difference in the quality of lead between cheap #2 pencils and art pencils, although I'm not sure if the difference will be noticeable to a day 1 beginner. Faber-Castell, Staedtler, and Prismacolor are all good brands to look at. But if all you have available is one #2 pencil, don't let that stop you from drawing.

>> No.3903377

>>3903298
Holy shit my shading work on the Absolute Unit got fucking featured, I never thought it would end up being a bit of a meme. I'm not the guy who did the line art, or who came up with the "Absolute Unit" title, so he needs some serious credit too, but holy shit, I haven't felt this good about something I posted to /ic/ ever, thank you OP

>> No.3903384

>>3903373
Oh by the way, I've settled into using the Staedtler mechanical pencil with 0.2mm HB lead as my main pencil for daily sketching, so you could look into that too. With the mechnical pencil I don't have to buy whole sets of replacement pencils, just replacement lead, and it has a special sharpener that gets the tip nice and pointy.

>> No.3903416

>>3903376
thank you anon

>> No.3903422

>>3903384
>Wasting time sharpening a 0.2mm lead
ngmi

>> No.3903441
File: 27 KB, 600x600, lead-holder.jpg [View same] [iqdb] [saucenao] [google]
3903441

>>3903384
Im assuming you meant 2mm not .2mm. But yeah, lead holders are great. I use 2B and keep it blunted. Its like a tiny flat brush.

>> No.3903457

>>3903309
Thanks for the critique! I know it’s probably not that impactful, I’m still completely a beginner in art, and I wouldn’t really consider myself an artist by any means. That said I’m still definitely trying to improve in the future, so thank you. I guess that piece just holds subjective value for me, as the creator of it.

>> No.3903465

>>3903441
Yes I did. My bad.

>> No.3903471 [DELETED] 
File: 1.79 MB, 1522x2894, Vazbit.png [View same] [iqdb] [saucenao] [google]
3903471

Tried doing things quicker for a change. Took me about 2,5 h. How is it?

>> No.3903475
File: 544 KB, 684x1300, Vazbit_Comp.png [View same] [iqdb] [saucenao] [google]
3903475

Tried doing things quicker for a change. Took me about 2,5 h. How is it?

>> No.3903477
File: 882 KB, 2160x2699, _20190423_101044.jpg [View same] [iqdb] [saucenao] [google]
3903477

Was working on lips last night and tried throwing a pair on a Loomis head. Whats the weakest part about this? I'll focus on whatever it is tonight.

>> No.3903481

Still doing generic heads from imagination but on a smaller scale (will use refs soon).

Is it me or does heads at extreme angles always supposed to look off? I swear i follow the methods snd they still don't feel right.

>> No.3903482
File: 889 KB, 1535x2048, 9B744FFE-C9F2-4B9E-B196-94B2F819BBF7.jpg [View same] [iqdb] [saucenao] [google]
3903482

Fourth portrait since really getting into drawing. Any tips for the hair or in general?

>> No.3903484
File: 242 KB, 3080x2228, New Doc 2019-04-21 13.08.44_3.jpg [View same] [iqdb] [saucenao] [google]
3903484

>>3903481
Would help to include pic.

>> No.3903488

>>3903335
You absolutely should practice by copying references (and sometimes even tracing can provide some clarity on where you're making mistakes early on, if you compare it to your drawing from reference.)

>> No.3903512

is drawing in extreme perspectives with foreshortrning a sign of being good at drawing?

>> No.3903513

>>3903512
If you do it well.

>> No.3903514

>>3903482
Hair should be built up with individual pencil strokes, not shaded in blocks. Not that you're trying to draw every individual strand, you're still aiming to present it with a sort of averaging effect, but using indiviual lines rather than say the side of your pencil will help it look more natural.

>> No.3903526
File: 111 KB, 1080x1350, 46728395_2305393946349053_8841312812922298985_n.jpg [View same] [iqdb] [saucenao] [google]
3903526

>>3903514
>>3903482

>> No.3903539
File: 39 KB, 397x906, IMG_20190423_112141.jpg [View same] [iqdb] [saucenao] [google]
3903539

Thoughts on proportions?

>> No.3903546

>>3903477
not gonna lie, would kiss those lips without a thought

>> No.3903556

>>3903539
Chest seems too fat for the shoulders, and hips/thighs look narrow.

>> No.3903560

>>3903546
Thank you!

>> No.3903565

You reach a point where you can draw basic things while also listening to a podcast, holding a conversation, or semi-watching videos, right? It would be extremely valuable for me to reach a point where I can combine the time spent on research I do for another hobby with my daily sketching, but it'd be overwhelming at this point.

>> No.3903573

>>3903539
Stop using a mannequin as much because that's what it looks like one of the cheap wood ones you'd get at a creative store in The one isle with pens

>> No.3903581

>>3903539
Looks like he's wearing breastplate.

>> No.3903585

>>3903546
You must be needy AF than

>> No.3903587

>>3903539
>>3903573
Guess I should elaborate on what I mean instead of making it seem like I'm saying reference is bad. Don't rely so heavily on the reference where you're drawing what you see instead of what's there, draw full 3D forms. From the way your legs look it really seems like you set up a mannequin and kept glancing back and forth between it and your paper

>> No.3903590

>>3903565
To a point, yes, but youre not going to do anything worthwhile multitasking.

>> No.3903593

>>3903565
I can sketch only cars and faces while multitasking. I constant sketch in a legal pad at work while I talk to customers. I'm pretty sure I can draw a car from absolutely any angle without even thinking about it. But you can't actually learn while you're doing that. You have to pay full attention if you are going to do something where you learn something new or improve somehow.

>> No.3903595

>>3903593
That kind of sketching is just using skills you already have. It would be like going to the gym and lifting weights that aren't challenging to you. Never gonna get stronger like that.

>> No.3903598

>>3903526
Dem tittays!

That's a fantastic sketch...

>> No.3903607

Anyone got any videos/guides on what is the best way to learn?
Like how much time spent on drawing from reference, how much time spent on drawing from imagination, how much should you study one thing before moving to another and all other similar stuff?

actual good information and not what big youtubers put in to make most views

>> No.3903610

>>3903374
The only time I do it is muscle studies where I draw the muscles onto a figure, it's not tracking per-se but I'm still drawing directly on the reference, what's your opinion on that?

>> No.3903630
File: 134 KB, 726x968, IMG_20190424_030043[1].jpg [View same] [iqdb] [saucenao] [google]
3903630

feel like none of my shit is working today and nothing is going right but i shall continue on as always

>> No.3903646
File: 432 KB, 701x940, Pussassin1.png [View same] [iqdb] [saucenao] [google]
3903646

Hey guys, can you help me fix this? I never draw, and I suck at hands and arms the most. Colors are placeholder don't worry!

>> No.3903654
File: 2.72 MB, 2936x4765, IMG_20190423_2139192_1.jpg [View same] [iqdb] [saucenao] [google]
3903654

Hello frens, been learning drawing for about a week now. This sketch I started with the head and then just kind of winged it, I was kind of tired of practicing hands and stuff

>> No.3903656
File: 2.07 MB, 2936x4426, IMG_20190420_1114253_1.jpg [View same] [iqdb] [saucenao] [google]
3903656

>>3903654
These are the hands I was practicing, I did 3 pages overall over the course of 2 days and I think I will get back to it in a while again

>> No.3903662
File: 662 KB, 1386x1584, Illustration25.png [View same] [iqdb] [saucenao] [google]
3903662

something im doing for fun, would appreciate critiques

>> No.3903669

>>3903646
I cannot help you fix it but when you figure it out please post it because its hot and it gave me a boner. Contemplating jacking off to it

>> No.3903670

>>3903669
Thanks man, I haven't even really put any time into it, but when I get it finished, I'll post it

>> No.3903676

>>3903646
>I never draw
Here's your problem.

>> No.3903681
File: 538 KB, 917x1058, ohfuckhelpmeic.png [View same] [iqdb] [saucenao] [google]
3903681

>>3903676
I'm trying man, I'm getting into it. I've drawn like 2 things in the past few years. I got back into it after finding old drawings which were really nice, but my quality has plummeted like hell. I am drawing regularly now, started doing so 2 days back. I started drawing this on Sunday, I think, and just gave up, help with this will be cool also

>> No.3903683
File: 1.97 MB, 2592x1936, image.jpg [View same] [iqdb] [saucenao] [google]
3903683

>>3903681
Change nothing.

>> No.3903684

>>3903662
Rad. The angle of the axe doesn't look right to me. Not really in a place I can redline it, though.

>> No.3903685

>>3903681
Cutting off limbs is a bad habit.

>> No.3903692

>>3903685
I'm not, I can draw legs to an extent, but dont want to for these. I dont think full body shots look that nice, when these are done I'm going to crop them in place so theyre just upper body drawings.
These arent studies and I'm not drawing concept art, so I dont think it's necessary to include the legs feet and floor, just my preference.

>> No.3903697

>>3903692
Get out.
>>3900080

>> No.3903700

>>3903697
I dont get if this is a compliment, or if the anime style isnt allowed in /beg/, if its the first, then I havent drawn in a millenia and I still need /beg/'s help, even if its just to kickstart

>> No.3903714

>Buy sketchbook on Amazon
>Smoothest fucking paper in the universe
>Instantly hate how it feels/looks
I should've just bought the same one I got last time, but I wanted A4 instead of A5. Is there anyone here that swears by it, or should I just use the pittance I have each month to try for a different book?

>> No.3903717

>>3903714

>used to drawing on copy paper
>buy some sketchbooks from amazon
>feels like im drawing on sandpaper compared to before and everything smudges like fuck.

I guess i will get used to it but feels weird man

>> No.3903724

>>3903717
>Literally the opposite situation to me
We should fuck.

>> No.3903737

>>3903646
>>3903669
Congratulations Anon, you made it into the big leagues!

>> No.3903740

>>3903681
Why do you expect shit to be perfect? Whip out a reference and see where shits bad and improve it, but for me your use of soft brush is giving me cancer, don't use it. Soft brush makes everything look fuzzy and shit, especially when you want harder gradients especially on the leg. Shit's too smooth. Also, her right hand, you drew her left hand fingers, so draw her right fingers too. Also, take your time drawing rather than expect to be finished after a few hours.

A thing that helps me with drawing at my best is that I think this to myself: "My drawing will be shit, but I will do my utmost best, pour in all that I learned in the past and observed, for everything I draw."

>> No.3903747

>>3903737
Thanks senpai

>>3903740
That was pretty motivational. I dont have a lot of time to draw every day, but when I do, I usually rush in order to get something done. I'll try and slow down, and maybe spread it over 2 or 3 days. With the painting, I have no idea what I'm doing to be honest

>> No.3903766
File: 211 KB, 1122x2208, 6E12267E-7CBF-40D8-B285-363E83A8370E.jpg [View same] [iqdb] [saucenao] [google]
3903766

>>3903747
This guy soaking up all the (You)’s today. I think you’ve graduated from /beg/

>> No.3903771

>>3903766
Dunno senpai, I just got here yesterday. I'll just post my work when I consider it done, I dont think i'm very good, I have almost 0 experience with digital art

>> No.3903772

>>3903747
>>3903771
I am not typing these "senpais" btw, and it's freaking me out

>> No.3903779

>>3903656
I don't understand why you won't just go on YouTube and watch a 15 minute video on hand drawing. If you did you wouldn't be drawing hands with 6 fingers on them.

>> No.3903788

>>3903779
This. Hand drawing is pretty easy to get the hang of, IMO. But then again I can’t drawn hands.
>>3903772
Probably a filter, maybe it’s for nigga

>> No.3903791
File: 2.77 MB, 4032x3024, A9CA6210-05DA-40D5-90D1-3DB2CF6DE231.jpg [View same] [iqdb] [saucenao] [google]
3903791

>>3903788
Forgot to include image, I had a lot of trouble with the thumb. Will be trying again tonight.

>> No.3903819
File: 170 KB, 645x1657, shaded.jpg [View same] [iqdb] [saucenao] [google]
3903819

Crossposting this just for someone to take a look at it and tell me if there's anything super wrong with the shading and stuff.

Pic related, but actual post is here >>3903259
Thanks.

>> No.3903824
File: 209 KB, 669x689, 1529601333374.png [View same] [iqdb] [saucenao] [google]
3903824

I'm happy i finally got a 3/4ths view without using a ref or anything.

Still need more polish instead of rawdogging everything though.

>> No.3903839
File: 52 KB, 469x615, loomis-diana.jpg [View same] [iqdb] [saucenao] [google]
3903839

>>3903514
>Hair should be built up with individual pencil strokes, not shaded in blocks

Bad advice and a common beginner mistake. It CAN be rendered that way, but it is takes more time and finesse.

You want to think of hair as masses and clumps with shape and volume.To do this it is works best to shade tonally without to describe the shadows, midtones and highlights. Lines are best used to describe texture and can be added ontop. Keeping this in mind will make a more 3D look, and you can avoid hair that looks flat and stringy if you render from lines alone.

This way of doing hair carries perfectly over to painting too. Look at this Loomis drawing - he uses line secondary to the tone of the hair and its extremely effective. With blonde hair you would have to rely more on line though naturally.

>> No.3903850
File: 244 KB, 600x851, 1433140247850.png [View same] [iqdb] [saucenao] [google]
3903850

Just did 4 pages of don Blouthe sketches...if I keep this up with one educational vid a day how long will it take for me to get better?

I plan on doing realistic guro btw

>> No.3903852

>>3903850
>4 pages
How many drawing per page?

>> No.3903857

>>3903852
I did about 20 eyes in diffrent angles, skeleton at 3/4 veiw, some head angles and feet sketches.

Takin a break now.

>> No.3903858

>>3903850
Keep going at that speed and you'll see improvement by next week. Godspeed.

>> No.3903864

>>3903850
Excuse me, anon. Would you mind sharing the name of the book? I'm interested.

>> No.3903866
File: 1000 KB, 245x245, c52c6d5d19f83c7241f90b21a0bbcce784892841e283eeef61806e10be20b701.gif [View same] [iqdb] [saucenao] [google]
3903866

>>3903850
>realistic guro
Degenerate as fuck however I wish you luck, keep doing what your doing anon, also do more than one video a day, sink time into anatomy and faces since you'll be doing shit that requres alot of knowladge of the human figure.

>> No.3903869
File: 1.21 MB, 1536x2001, Screenshot_20190423-172540_Drive.jpg [View same] [iqdb] [saucenao] [google]
3903869

>>3903864
Shit my bad mate, wrong book, this is the one, it's in the art book sticky, I got it confused with something else.
>>3903866
Alright will do, also at least it's not furry

>> No.3903883
File: 452 KB, 1836x2950, WIN_20190423_23_42_13_Pro.jpg [View same] [iqdb] [saucenao] [google]
3903883

When will the suffering end?

>> No.3903889

>>3903539
A good start but still a little flat. Keep doing what you did with the right arm and make the top and bottom planes of the cylinders visible. It helps a lot with establishing perspective.
Don't focus too much on detail, just simplify everything into cubes cylinders and spheres so you have clear flat planes to indicate top bottom and side planes with.

>> No.3903891

>>3903883
The ride never ends Anon! :<

>> No.3903893

>>3903869
That's a great study book, nice choice. Do actual life drawings tho.

>> No.3903897
File: 153 KB, 1120x1280, 1554125668979.jpg [View same] [iqdb] [saucenao] [google]
3903897

>>3903883
Here is the ref by the way, if you guys wanna try it too.

>> No.3903901

>>3903883
the head is fucking huge

>> No.3903902

>>3903897
Learn to find better references, specifically those that show the entire figure and especially hands and feet. Be mindful of distortions caused by the lens of the camera as this will warp the proportions of the figure which would confuse the fuck out of you.

>> No.3903906
File: 691 KB, 1000x1391, Veras.jpg [View same] [iqdb] [saucenao] [google]
3903906

Just finished a piece, here ya go .

>> No.3903913

>>3903897
Use CroquisCafe and the NMA Timed Model videos on youtube for actually good references. CroquisCafe also has a website with tons of free reference photos.

The head is too big because it wasnt shown in your reference. No surprise there. But the rest of the drawing doesn't look much like the photo, the perspective of your drawing doesn't look lik you're seeing it from a lower perspective, and the breasts are way too small for example.

>> No.3903917

>>3903902
> you like the body and perspective but there's no hands, feet, or head in the photo you can't study it
>shouldn't even pick up a pencil, no hands or feet it doesn't count.

>> No.3903928

>>3903917
this is why this board is trash. no one knows how to take advice or criticism. You clearly don't need to be learning JUST the the torso, part of the arms and legs if you don't even know how big the head is supposed to be. You need to draw figures where you can see everything to learn proportions.

>> No.3903931
File: 227 KB, 387x613, Untitled.png [View same] [iqdb] [saucenao] [google]
3903931

Pencil sketch that I scanned onto digital, then edited from that.

>> No.3903946

>>3903883
you did a loomis head, but you decided to just ignore the proportions?

>> No.3903952

>>3903931
definitely not /beg/

>> No.3903966
File: 25 KB, 410x547, image0-1.jpg [View same] [iqdb] [saucenao] [google]
3903966

A drawing I did very recently. Any meaningful advice is appreciated.

>> No.3903969

>>3903901
>>3903946
Yeah. Kind of tacked that on.

>> No.3903971
File: 588 KB, 1536x2544, 3BC7E5B6-D606-495B-BC70-B1D5575D01A9.jpg [View same] [iqdb] [saucenao] [google]
3903971

>>3903883
Also more unfinished stuff from me.

>> No.3903973
File: 449 KB, 1600x1200, 00098.png [View same] [iqdb] [saucenao] [google]
3903973

How can I do, gesture draw and foreshortening at the same time?

>> No.3903974

Any recommended videos on drawing heads and features from imagination. I wanna play around while I practice figure drawing from reference.

>> No.3903975
File: 8 KB, 299x168, download.jpg [View same] [iqdb] [saucenao] [google]
3903975

>>3903966
The eyes are a bit too close together, work on facial construction. Other than that, the pose seems a bit stiff, bit the shading is done nicely.

>> No.3903976

>>3903824
Am i still /beg/

>> No.3903977

>>3903975
Thanks, I'm very happy with how I did on the shading. What would you recommend I do to improve the structure of my faces?

>> No.3903983
File: 118 KB, 718x1112, try loomis.jpg [View same] [iqdb] [saucenao] [google]
3903983

>>3903977
try loomis

>> No.3903997

>>3903976
Draw it properly instead of scribbling everything first

>> No.3904000
File: 2.89 MB, 3024x4032, 23F65352-5B3A-41D6-A6BA-37E5D776B00B.jpg [View same] [iqdb] [saucenao] [google]
3904000

Today’s doodle. I used a reference off google. Roast me.

>> No.3904002

>>3903966
You should do legs. Those are the hard part, at least for me.

>> No.3904007

>>3903477
how do I draw lips?

>> No.3904026

>>3904000
Wow, you drew a direct copy of a relatively easy image to a subpar extent, how exactly is this helping you draw?

>> No.3904028
File: 291 KB, 857x807, asssssss.png [View same] [iqdb] [saucenao] [google]
3904028

trying to memorize ass, any bad habits to cull?

>> No.3904040

>>3904002
In general or for that drawing?

>> No.3904041

>>3903931
Looks nice, you know value and shading. Chair looks a bit shit though. the spherical hole in the top is not in the center, I'd make the chair darker so it stands out a bit from the background. Compared to the rest of the sketch it sticks out like a saw thumb, might be best to redesign the whole chair

>> No.3904044

>>3904026
>>3904040
Ty for insightful comments will be sure to improve upon that

>> No.3904051
File: 2.08 MB, 2448x3060, IMG_20190423_151835_153.jpg [View same] [iqdb] [saucenao] [google]
3904051

Did this abstract like painting of anatomy.

>> No.3904057

>>3904051
it's an oil painting

>> No.3904067

>>3903976
Your hair's a bit fucky, but you seem to be approaching "get out of /beg/" to me. That's not a super polished product to judge, though, and I'm extrapolating.
>>3903966
The perspective of the face is very off, especially the eyes. They'd make more sense if his head was turned the other way, actually, but still be pretty off. I'd recommend finding a reference at about the head angle you're looking at and comparing.

>> No.3904140
File: 760 KB, 3064x1784, 0423192203a.jpg [View same] [iqdb] [saucenao] [google]
3904140

Watched Spider-Verse again

>> No.3904157

>>3903298
Th-thanks OP

>> No.3904167
File: 248 KB, 875x1200, 776.jpg [View same] [iqdb] [saucenao] [google]
3904167

What y'all think about this? Should I make something out of this sketch?

Is it kind of cool and interesting or just shit?

>> No.3904171
File: 165 KB, 478x675, Capturekk.png [View same] [iqdb] [saucenao] [google]
3904171

Did some cooldown sketches refrencing stuff off of https://www.quickposes.com/en/gestures/random
any opinions are welcome

>> No.3904185
File: 391 KB, 1300x1496, 77122910-C919-41BD-B8E7-59F8D41F54CD.jpg [View same] [iqdb] [saucenao] [google]
3904185

I’ve always done illustrations but a few months ago I got a tablet to use Procreate. I haven’t really got a grasp on it yet. I do a lot of portraits but my shit looks TOO smooth. How do I add textures or whatever? Digital art is weird I don’t think I like it.

>> No.3904198
File: 2.07 MB, 2448x3264, image0.jpg [View same] [iqdb] [saucenao] [google]
3904198

>>3903298
on the skull part in the russian drawing course

>> No.3904211
File: 229 KB, 1000x1653, wip.jpg [View same] [iqdb] [saucenao] [google]
3904211

I watched 3 Ctrl+Paint videos and wanted to jump right into it. How does this look like? Should I take things slow or is it okay to try stuff like this alongside the basic stuff?

I'll draw the spatula, man, just let me have some fun in the meantime.

I'm really tired right now but I'll try to finish this thing in the next days.

Appreciate any advice on any stage of the painting that I'm showing.

I'm not sure if the process for humans is the same as for simple objects but I tried to apply what the first videos show.

>> No.3904214
File: 1.65 MB, 2100x1800, IMAG0007 (2) copy.jpg [View same] [iqdb] [saucenao] [google]
3904214

I think her feet look weird, I dont know how they should look like.

>> No.3904216
File: 2.34 MB, 1873x859, Untitled.png [View same] [iqdb] [saucenao] [google]
3904216

https://x6ud.github.io/#/
This exists.

>> No.3904224

>>3904216
>https://x6ud.github.io/#/

So that's just a study/comparison tool, right? I thought it was going to be some kind of next gen neural network imaging thing at first.

>> No.3904225

>>3904224
Yeah, it's just to find animal head angles you're looking for.

>> No.3904242

>>3904216
based

>> No.3904245
File: 1.43 MB, 1437x533, gonefishing tweak2.png [View same] [iqdb] [saucenao] [google]
3904245

Help.

>> No.3904256

>>3903539
practice gesture and then focus on whatever the hell you're doing

>> No.3904260
File: 149 KB, 1000x1000, r8-my-begfu.jpg [View same] [iqdb] [saucenao] [google]
3904260

Drew myself a /beg/fu. I'd give her clothes but I can't draw those yet

>> No.3904263

I am having extreme difficulty finding good references for really short people. How bad is it to use another drawing for reference, if it's really good?

>> No.3904264

>>3903819
Shoulders/torso should be more broad. He looks like an anorexic twink

>> No.3904268

>>3903646
>>3903681
At your level I wouldn’t worry about the color either. Is there a reference for these pictures? If not, you should be using references right now. There’s no shortage of chunky women on the internet for you to learn from. Go study more Loomis, Hampton, Vilppu, I don’t really give a fuck, just find a method of construction that works for you and try to apply it to real life figures. As an aside, I found it easier to draw skinny people first as it let me use their bone structure as landmarks, the fat and muscle was kinda distracting at first.

>> No.3904269

>>3904264
>He looks like an anorexic twink
That's kind of the idea. It's supposed to be a bit androgynous. It's going to be part of a character creator type thing for a project where I can overlay different body parts and stuff. Part of that entails being able to switch the gender of the characters as well. It's easier to have narrow shoulders and have the dude look kind of like a twink than have a female with fuckhuge shoulders. If I were able to swap out the torsos it'd be doable, but the system that's set up for it won't really allow for it.
I was more concerned about whether or not the shading looks alright.

>> No.3904277

>>3904214
Wrong thread.

>> No.3904300
File: 274 KB, 1019x727, file.png [View same] [iqdb] [saucenao] [google]
3904300

Here's what i doodled today

>> No.3904325
File: 1.79 MB, 2448x3060, IMG_20190423_204137_330.jpg [View same] [iqdb] [saucenao] [google]
3904325

>>3904051
better pic

>> No.3904328

>>3903913
>Use CroquisCafe and the NMA Timed Model videos on youtube for actually good references.
Not the guy who you're responding to but that's super fucking helpful, thanks Anon.

>> No.3904353
File: 347 KB, 783x1109, Newmoonf.jpg [View same] [iqdb] [saucenao] [google]
3904353

Trying to get out of /beg/, finished this short stack demon today, but I got her proportions all wrong.
Is it somewhat decent, at least? I feel the like it could had been better if I did a better framing and put more focus on the character.

>> No.3904359
File: 215 KB, 1565x924, BlasterMaster2WIP.png [View same] [iqdb] [saucenao] [google]
3904359

I haven't drawn in
6
years.
so here I'am picking up the pen again and I'am pretty sure the big man to the left arm should be lifted a little bit.

>> No.3904361
File: 878 KB, 2560x1440, 20190423_233651.jpg [View same] [iqdb] [saucenao] [google]
3904361

Every day until I like it.
Tried changing a few things and got some new supplies, made a bunch of stuff that looks even worse than I normally have lately.
Somehow, any face I draw looks younger than the reference.
Here's a corgi to show that I have done something, since I said I would, and having something to be accountable to helps me, even if nobody cares.

>> No.3904369

>>3904353
I don't understand how the legs interacts with the ball.

>> No.3904370

>>3904353
You are out of /beg/ already. Congrats!

>> No.3904389

>>3904359
It's pretty good for a 6 years off-time how much did you draw before that?

>> No.3904391

>>3904245
What exactly do you need help with what do you feel is wrong/lacking?

>> No.3904395

>>3904300
cute, how is the comic?

>> No.3904397

>>3904389
I drew quite a bit starting from elementary school but I didn't really take art seriously until middle school all the way through highschool. I'am basically a complete scrublord on digital art.

>> No.3904398

>>3904353
Have you done your highlights yet?

>> No.3904402

>>3904397
draw in a darker colors the image is extremely hard to make out with this neon green

>> No.3904405

>>3904300
do not forget to draw male characters too

>> No.3904406
File: 320 KB, 1600x1200, Blaster_Master_Zero_2_WIP.png [View same] [iqdb] [saucenao] [google]
3904406

>>3904402
Thats the Plan right now its only outlining when its finally ready to be "inked" this is how it used to look like before.

>> No.3904415

>>3904405
Gay.

>> No.3904425

>>3904369
Eh, I probably messed it up a bit, she's squatting. You can see the hooves under her butt.
>>3904398
What do you mean?

>> No.3904435

>>3904425
I meant on your picture, is it finished? It is a black liquid right? So it should have highlights on its surface or not?

>> No.3904439

AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH

I JUST WANT TO FUCKING MAKE IT BUT FUCK ITS SO HARD I FUCKING SUCK SO MUCH FUCK FUCK ITS BEEN 4 YEARS ALREADY FUCK

>> No.3904445

>>3904439
you can do it bud, I took six years to finally be able to overcome my self doubt and made this >>3904359. you just need to be inspired like I was.

>> No.3904447

>>3904435
Oh, yeah. I see what you mean, I dunno, I was probably thinking that leaving the tips slightly blurred would be enough to make it look liquid, but thanks, I'll fix it now.

>> No.3904450

>>3904447
Nah, really go overboard with the highlights. Try defining those tentacles a bit too with them.

>> No.3904451

>>3904425
>she's squatting.
Does not clarify anything.

>> No.3904452
File: 217 KB, 669x1024, 3baeb38fe9debfdd47df24cc77715c18.jpg [View same] [iqdb] [saucenao] [google]
3904452

>>3904447
I was thinking you are going for a comicbook like style like pic related. Sorry if I was wrong.

>> No.3904457
File: 170 KB, 1920x1080, 30887225-981B-4F9D-BD64-A2BE08AD028A.jpg [View same] [iqdb] [saucenao] [google]
3904457

>> No.3904544
File: 1.43 MB, 1019x1094, Scan2.png [View same] [iqdb] [saucenao] [google]
3904544

>>3904395
I wrote a script for my comic, and showed it to a few friends that I trust, and will now try to quickly go over and edit it to improve pacing and dialogue, since those appeared to be my greatest issues.
Finally once that is over I can get the pages done before May 15th, hopefully, I've made poor use of my time.
>>3904405
Opps, I keep forgetting to do this. Girls are just more I guess.

Anyway, one of you is the guy who kept replying to me and was very supportive of me, and I thought it was rude that I haven't done this earlier. I have an art server who's user base I like to pick out myself, to try to help cultivate a userbase focused around improving their art and keeping on track. It's quite active!
I would also like to see some of your own personal work besides just drawing of my characters (even if I really appreciate them).
If either of you wanna be in, just reply with your discord usernames and I'll DM you guys the link.
You'd be great additions to the server!

>> No.3904545
File: 146 KB, 1920x1080, B85A4504-3274-410E-8099-7703EB81E88E.jpg [View same] [iqdb] [saucenao] [google]
3904545

Is this a good place to start painting at, I’m trying to figure out the whole multiply layer thing etc. Not sure how to proceed

>> No.3904567
File: 190 KB, 581x776, 7286129327832.png [View same] [iqdb] [saucenao] [google]
3904567

Still trying to work on my forms. Also trying to do some unique hand poses because I can't run away from that forever. Didn't use a reference, probably should have, but not too bad.

>> No.3904572

>>3904567
Straight on view, conveys form poorly. Do 3/4 instead.

>> No.3904576

is it just me or does anyone else feel a really strange sense of connection to like 'everything' when you work on art and your head starts throbbing because youve been at it for hours?

>> No.3904586

>>3904576
Probably time to take a break.

>> No.3904589

>>3904544
add Marduk957

>> No.3904591

>>3904268
Nah, I try and use as little references as possible. I only referenced one of the hands on each of the drawings.

>> No.3904596

>>3903917
so find a reference you like with hands, head and feet. it's about learning proportions, proportions are by definition relative, in that their size depends on the size of other things.

>> No.3904600
File: 2.90 MB, 7086x3154, DIGITALPAINTING_TERM01_WK08_BIGROCC2.jpg [View same] [iqdb] [saucenao] [google]
3904600

>>3902497
It's me, trying again.

>> No.3904601
File: 871 KB, 7086x4724, DIGITALPAINTING_TERM01_WK08_BIGROCC1.jpg [View same] [iqdb] [saucenao] [google]
3904601

>>3904600

>> No.3904606

>>3904600
>>3904601
not /beg/

>> No.3904608

>>3904589
I need your username and your tag. It should be the 4 numbers after the # sign

>> No.3904610

>>3904608
Marduk957#3326

>> No.3904621
File: 207 KB, 560x836, nohead.png [View same] [iqdb] [saucenao] [google]
3904621

>>3904567
Your head looks pretty good but please PLEASE practice the body construction more.

>> No.3904627

>>3904591
If you're not here for critique/advice then what are you here for? "Trying" to use as little reference as possible is pointless when you don't really know what you're drawing in the first place. That poster gave you good advice, your drawings will look way better if you use reference photos to guide you. Its not a crutch.

>> No.3904639
File: 104 KB, 539x744, Screenshot at 2019-04-24 15-50-00.png [View same] [iqdb] [saucenao] [google]
3904639

ouo its harrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrddddddddddddddddddddddddddddddddddddddddd

>> No.3904649

>>3904627
But muh brain is so big! I don’t need eyes!

>> No.3904653

>>3904591
>help me fix this
>ok, here's how you can fix it
>but not that way!

use reference

>> No.3904673
File: 110 KB, 758x1011, DSC_0121-758x1011.jpg [View same] [iqdb] [saucenao] [google]
3904673

Just want to get better but I actually studying art is a bit boring like doing boxes and stuff
How do people keep up with that.. Well I kinda know their art isn't shit like mine for that matter but still
Also tips tips

>> No.3904674

>>3904673
Of course it's boring sometimes, but as an adult you have to actually work for the things you want.

>> No.3904678

>>3904673
Every one starts shitty. Study and practice. Wiping your ass is boring but you still gotta do it. Power through. Take your pills, eat healthy, go to the gym, these are all things that suck but you’ll suck more if you don’t do them.

250 box challenge will do wonders for your ability to internalize perspective and form, and studying anatomy will turn that weird flat pancake with lemon eyes you drew into a face, someday.

Be bored sometimes, or be bad all the time. You have to grind so you can do cool things. Life is about trading time for ability and resources. The choice is yours.

>> No.3904683
File: 43 KB, 600x600, 1541065162840.jpg [View same] [iqdb] [saucenao] [google]
3904683

>>3904678
>People actually wipe their asses
>Not using a bidet
Or does drying your ass with a towel count as wiping it?

>> No.3904685

Should i learn color theory and stuff like that before buying markers, watercolor etc.? Also how do i even practice color theory like i practice anatomy?

>> No.3904689

>>3904683
There are different ways to clean ones butt
The butthole is usually under 2 layers of clothing at least and so It's nonr of my concern unless it's one my dick is going in it

>> No.3904690

>>3904627
>>3904653
Nah, youve misunderstood me, I was just stating that I hadnt used references when I drew these, with the exception of the hands, I didnt say that I wouldnt use them. I'm just having a hard time finding references to use, I'd appreciate any reccomendations. I've moved on to colouring the first drawing and I honestly have no idea what to look for in a reference

>> No.3904691

>>3904685
>how do i even practice color theory like i practice anatomy?
You don't. Color theory is psychological trait. You only need to understand it.

>> No.3904692
File: 207 KB, 636x900, 2019-04-09ic.png [View same] [iqdb] [saucenao] [google]
3904692

>>3904544
hi anon, I haven't replied to you before but was still hoping I could get a link to your server. Here is something i was working on for another thread a while ago but ended up not posting. I am mem#0175 if you feel inclined. I just want to lurk and give occasional advice/draw overs.

>> No.3904694

>>3904691
I see. So i shouldnt buy coloring tools yet?

>> No.3904701

>>3904692
Hey that looks really great anon

>> No.3904725

>>3904690
What are you having a hard time with when it comes to finding references? Literally just go to a porn site and there’s gonna be naked women of whatever body type you’re looking to draw. Alternatively, sites like Quickposes.com have structured exercises around the references that you can use to practice. You don’t have to be picky, find a picture, copy it while constructing it, and don’t worry about how shit it will look, cause it will look shit.

>> No.3904735

>>3904691
Mostly. Theorizing about what colors would look good, then applying it, then seeing if it worked as intended can get you a better intuitive grasp on actually applying color theory.

>> No.3904737
File: 46 KB, 776x884, fghjjhgfffgghjjjjo.jpg [View same] [iqdb] [saucenao] [google]
3904737

>>3904692
daym noic piece bruh

>> No.3904741
File: 2.65 MB, 4032x3024, IMG_20190424_112512.jpg [View same] [iqdb] [saucenao] [google]
3904741

I've only been drawing for a couple of months. I started doing some of the exercises from the book "Drawing on the Right Side of the Brain" and they've been pretty useful, but I'm struggling with modified contour drawing.

The book tells me to take 30 minutes on a drawing, but I finish in about 7 minutes at most. The results, as you can see, are really mixed. Any thoughts on how to get my brain to slow down and take more time? I tend to have a racing mind 90% of the time during the day, so this isn't that unexpected, but it's frustrating. I know I could do better if I could just slow down.

I know this is kind of an odd question in general, so sorry in advance.

>> No.3904752

>>3904741
Set a timer on your phone or something for 2 minutes. Every time it goes off, spend a few moments thinking about if what you just did was good, and what you need to do next, then reset the timer.
I've broken habits by doing something similar a couple times.

>> No.3904756
File: 1.36 MB, 1020x1447, 1504286092133.jpg [View same] [iqdb] [saucenao] [google]
3904756

Is New Master's Academy the best way to learn? I'm not paying shit, just using the youtube vids.

>> No.3904759

>>3904756
>NMA
It's good but do shit by yourself too with the stuff in the artbooks thread. The youtube has good timed vids for life drawings. Do two or three of those vids a day.

>> No.3904760

>>3904756
Yes Russians are top level artists.

>> No.3904788
File: 1.36 MB, 1366x768, 789.png [View same] [iqdb] [saucenao] [google]
3904788

Whats wrong with this?

>> No.3904793

>>3904788
This is not your art get out of here!

>> No.3904797
File: 39 KB, 282x464, CLIPStudioPaint_2019-04-24_12-40-22.png [View same] [iqdb] [saucenao] [google]
3904797

Do people sculpt form by drawing a contour-grid form and then drawing the form from it (left) or drawing the form without any underdrawing (right)?

>> No.3904799
File: 133 KB, 1281x913, CLIPStudioPaint_2019-04-24_12-44-01.png [View same] [iqdb] [saucenao] [google]
3904799

good I posted the wrong image again

>> No.3904808

>>3904793
Ummm yeah I think it's obvious it's not my art.
I'm just trying to understand whats wrong with it.

>> No.3904832

>>3904808
Do you have eyes retard? Its not hard to see whats wrong with it. You're on the wrong thread, post work or fuck off

>> No.3904833

>>3904808
this thread is for posting your own art you dumbfuck!

>> No.3904834

>>3904799
>>3904797

Oh good god, the whole shape of the head is completely wrong, you dont need contouring for the nose, you just need to know where the light hits it. focus on learning how to atleast draw the shape of the head before bothering with that

>> No.3904836

>>3904216
wew lad

>> No.3904839

How do i improve observational drawing? Just draw whatever is in front of me alot?

>> No.3904843
File: 28 KB, 380x250, 1433970326409.jpg [View same] [iqdb] [saucenao] [google]
3904843

>>3904832
>>3904833
>be beginner
>see some art
>people say it's bad
>don't see the problem
>post on /beg/ for someone to explain to me
>get told to fuck off

>> No.3904851

>>3904788
I am complete /beg/ as well but

black woman:
>has elephantiasis in the left arm
>where is her waist?

ginger beard:
>arm is too big, even accounting for pointing
>I hope he's supposed to be a midget

general:
>pink carpet looks like it's floating (wrong shadowing?)

hippie guy:
>just looks completely out of place but I cam't explain why
>arm is either too long or too short, even accounting for perspective
>jacket is too wide
>oh shit I just noticed the difference between the black woman and the guys necks

>> No.3904853

>>3904741
it sounds like you are aware of what you know and do not. many draw iteratively, placing large forms and working their way down. this is time consuming but can also be really useful. consider the time you saved can be reinvested into refining your forms, improving accuracy(if referencing), experimenting, etc. not everyone will have the same technique or workflow, as long as you exercise care, speed is often good, i think at least.

>>3904701
>>3904737
ty gracious anons

>> No.3904866

>>3904843

>Dont see the problem

Holy shit, dont even begin art anon, this is still the wrong thread despite your shit explanation too

>> No.3904870

>>3903766
I draw this exact same guy every day, creepy

>> No.3904875

>>3904788
I don’t really care one way or another, but questions like that usually belong on threads like >>3904604. I can see why you would post here though so yeah, who gives a fuck.

As for that shot, right off the bat none of the characters look like they’re in the same plane. Let’s assume the hippy looking big chin man is standing on the ground. Notice how it looks like that black chick is floating in the air? And it’s hard to tell if the bearded dude is just sone midget or far away. His arm looks like he is pointing to something slightly in front of him, maybe at the hippy, yet he’s positioned in the scene such that he looks like he’s in front of the hippy. I’m sure there’s other mistakes here that I’ve missed but those perspective issues are what jump out.

>> No.3904882
File: 34 KB, 340x604, Russian_113c91_5744551.jpg [View same] [iqdb] [saucenao] [google]
3904882

>>3904545
face ttoo smoll

>> No.3904888
File: 45 KB, 243x217, Acrobat_2019-04-24_14-18-33.png [View same] [iqdb] [saucenao] [google]
3904888

Do I copy these when I get to them in the book (Vilppu Drawing Manual: Figure Drawing), or after I've finished reading the book?

>> No.3904897
File: 2.59 MB, 3264x2448, 20190424_212152.jpg [View same] [iqdb] [saucenao] [google]
3904897

Any critique on these?
I still don't know how to draw faces, hands and feet but I'm working on that.

>> No.3904903

>>3904897
lets see the hands and feet

>> No.3904910
File: 32 KB, 633x758, 1531415344243.png [View same] [iqdb] [saucenao] [google]
3904910

>quality vs quantity
been drawing for few months and still have no info which one to focus on

>> No.3904911

>>3904897
its a good start memorizing the human body is a challenge all to its own, the figure with the hands behind his back legs should start a little earlier.

A good way to practice body shape is T-posing whatever you're drawing and then slowly start moving them to see how the body collides with itself.

>> No.3904913

>>3904897
focusing on proportions instead of details is definitely a good start that a lot of people fuck up.
keep at it.

>> No.3904914
File: 2.59 MB, 3264x2448, 20190424_213452.jpg [View same] [iqdb] [saucenao] [google]
3904914

>>3904903
Only started practicing them today, before I was only going with what worked when I was drawing them, and they were ugly, yes.

>> No.3904918

>>3904910
quantity anon, if you are a beginner then only quantity will produce the mileage that you need to learn and develop drawing habits. Quality will come later once you developed those habits.

>> No.3904932

had another life model today
everything changed for the better when they introduced the line down the center of the page with 8 sections to help proportion things, feels good

>> No.3904934

>>3904913
Thanks

>>3904911
>A good way to practice body shape is T-posing whatever you're drawing and then slowly start moving them to see how the body collides with itself.
Yeah I think I should start doing this, so far I've only tried to see how well I can draw random poses from my mind but this would be a better way. Thanks for the feedback.

>> No.3904939

>>3904897
You dont know how to draw anything pal, these look like gingerbread men

>> No.3904952
File: 348 KB, 2448x3264, New Doc 2019-04-21 13.08.44_4.jpg [View same] [iqdb] [saucenao] [google]
3904952

How do you combat the feel that you are doing something wrong or working on the wrong thing? I'm here trying to learn the human body and feel like im not closer to drawing my characters.

>> No.3904960

>>3904910
Whichever you're not doing.

>> No.3904963
File: 103 KB, 673x708, 1481203086775.jpg [View same] [iqdb] [saucenao] [google]
3904963

>>3904911
>A good way to practice body shape is T-posing

>> No.3904967
File: 5 KB, 135x71, color.png [View same] [iqdb] [saucenao] [google]
3904967

How do I mix for this colour in watercolour.

>> No.3904968

>>3904952
Anon. This is a head.

>> No.3904971

>>3904967
i took a bit of water and mixed a bit of poo, but only a very little bit

>> No.3904972
File: 66 KB, 450x450, If+i+had+to+guess+its+either+related+to+the+_b2fcc2525b6beaf37c1bb56e94a19b3c.jpg [View same] [iqdb] [saucenao] [google]
3904972

>>3904963
yes T-posing, an exercise used since the 1400.

>> No.3904978

>>3904245
Use levels to bring up your mid tones, then focus on separating your lights and darks to draw the viewers eye to the focal points, right now it's hard to make out the subject of the piece so focus on readability (zoom out).

>> No.3904980
File: 670 KB, 3114x727, caddicarus.png [View same] [iqdb] [saucenao] [google]
3904980

Am I figuring out what these forms are meant to signify when translated to a photo?

>> No.3904981

>>3904952
Either give up or keep drawing. It gets easier.

>> No.3904983

>>3904952
Sometimes its good to take a break from learning and put what you've learned into practice and then you learn from that.

Drawing for ones enjoyment should always come first or else you could burn yourself out.

>> No.3904997
File: 552 KB, 1000x1422, apr23.png [View same] [iqdb] [saucenao] [google]
3904997

Can I get some critique on this, especially concerning the drawing/linework? Not sure if its too early for me to start painting or if I should still be focusing more on drawing.

Her hairs supposed to be messy, but I don't think thats reading

>> No.3905000

>>3904983
Hmm...i wanna learn to draw eyes, first from reference then stylized for characters. In pen and ink. But then I'll feel bad for staying off the plan I had in mind.

>> No.3905002
File: 279 KB, 2432x3224, New Doc 2019-04-21 13.08.44_5.jpg [View same] [iqdb] [saucenao] [google]
3905002

>>3905000
Also recent sketches i forgot to post.

>> No.3905006

>>3904997
is she making a :/ like face on purpose or that was not intentional?

>> No.3905013

>>3905006
Yeah it was, was kinda supposed to be a smirk

>> No.3905025

>>3905002
oh dear god, use references, and learn how to structure the human body properly. proceed to put little crosses next to all of these drawings.

>> No.3905029

>Watch Vilppu
>"Holy fuck this doesn't look hard at all, let me try this shit"
>Fail at gesture drawing
>Fail at defining shapes
>Fail at copying anything successfully
>Create a horrible abomination

EVERY. FUCKING. TIME.

>> No.3905045
File: 797 KB, 1337x938, n5768en578e6.png [View same] [iqdb] [saucenao] [google]
3905045

>>3904997
I made a redraw and moved/rotated some parts at the left but it contains errors too so don't take it literally. Main issue is general 3d understanding/alignment of features

You can start painting whenever you feel like it but I think you should keep drawing too.

>> No.3905049
File: 453 KB, 2024x1518, IMG_20190424_1331412.jpg [View same] [iqdb] [saucenao] [google]
3905049

Working on gesture scribbles, the last hour or so I refined them and inked the last group. I'm move to a new sheet of paper tomorrow. I've just been erasing all my practice for the most part.

>> No.3905050

>>3904756
yes it is the best for beginner imho
you can rip their course without even pay for the first month

>> No.3905055

>>3904888
I've been doing my own while reading spending about half an hour a page.

>> No.3905057

>>3904692
Good job.

>> No.3905063

>>3905045
Hey thanks for this, big help. Went back and I noticed I've been misaligning features in my other work too, now I know what to focus on

>> No.3905074

>>3903475
to slow for that time considering the coloring, but fine with your posture about that, keep with up, with some time is gonna be more fast

>> No.3905075

>>3903477
those are fine, now go with the full head instead, is not worth focusing in particular parts

>> No.3905085
File: 3.76 MB, 3120x4208, P90424-192944.jpg [View same] [iqdb] [saucenao] [google]
3905085

Heres my animu art

>> No.3905088

>>3903482
just continue, remember to see the big shapes and not focus in the details, so you can do the masses properly.

>>3903514
bad advice, not listen to him

>>3903539
proportions are somekind irrelevant unless you are really focus in somekind of realism and most of all comics or keep the image of the same character, the important part is the feel of balance, if you can draw a character that feels like can stand convincingly, the rest does not matter, consider the characters in cartoon style for example..

>>3903595
yes, in that analogy, is for "keeping fit", like cleaning your teeths everyday,

>>3903646
start to draw then, what a obvious answer

>> No.3905092

>>3903681
just dont be a pussy, start drawing everyday or most of the days, dont give up because reasons, just do it, if you want to be better, is not gonna be fun, deal with that

>> No.3905186

For the beginning traditional guys out there, when did you start working with ink, and what type of pen/brush did you use? Are there any specific exercises to help increase control, or will it just naturally come the more i use it?

>> No.3905190

>>3905186
Sakura microns are pretty cheap, available at common places like Staples, and seem pretty good to me. I can't say I've used many others to compare, but I've seen a few people say the same thing.
What are you having issues with?

>> No.3905207
File: 407 KB, 926x1099, Pussassin2.png [View same] [iqdb] [saucenao] [google]
3905207

Heres my progress, I havent really done anything because I've been browsing /b/ and /gif/ all day. One anon said to take it slow so I have, and just layed my flat colours and tried re drawing the face, but made it worse. I'm going to try and re draw the eyes and mouth to make them not shit, then I'll move on to shading, thinking of doing some soft shading as well as the blocky shit in those japanese anime's.
If anyone can help with anime eyes, or backgrounds that would be cool.

>>3905092
You're right, digital art is so foreign to me now though, so I'm just going to grind and try and draw as much shit as possible.

>> No.3905208
File: 165 KB, 481x782, B4A606E6-8C1A-4555-8D78-DB41850B498A.png [View same] [iqdb] [saucenao] [google]
3905208

anything wrong with this so far? i know the lower foot is a bit off but im not sure about anything else

>> No.3905209

How does one keep the eyes the same distance apart when the head turns?

>> No.3905212

>>3904391
Anything that looks off in general so I can make it look better in the future. Like what the other anon said.
>>3904978
Will do, thank you.

>> No.3905214

>>3905209
By learning the skull in perspective.

>> No.3905217

>>3905190
Mostly control. I am currently trying to learn how to use a brushpen, and it is going very slowly. Fineliners i am getting better with, but the brushpen is giving me quite a bit of trouble.

>> No.3905224

>>3903824
Practice 3/4s perspective more and also eyes, nose, mouth, skull. All the features look disjointed like the left eye for instance is too far from the nose. The structure of the nose is also incorrect. The basic head construction needs work. Also don't scribble for scribble sake. Use a ref to correct your errors.

>> No.3905225

>>3904457
hard brush only. simplify the shapes and make your values neat and able to convey the simple forms.

>> No.3905228

>>3904673
At some point, you'll reach a wall when drawing heads. That's when you realize you need fundamentals and will actually practice them. It won't be boring then. It'll be interesting as fuck because it is directly leading to better drawings and better understanding of the process. It simplifies things actually so that you don't have to guess so much. So if fundamentals don't make sense to you right now, then just keep drawing. You'll hit the wall eventually.

>> No.3905234
File: 14 KB, 300x388, head-construction27.gif [View same] [iqdb] [saucenao] [google]
3905234

>>3904799
>>3904797
You overthinking it. Just simplify your shapes. Head can be a box. Nose can just be a pyramid shape. Cut some portions of that box for the brow and eyes and so on. Then you can mold it and add more detail. Where'd you learn that method anyway? Don't tell me you're just winging it. There are already methods to draw the head. Just learn those and you'll be fine.

https://www.youtube.com/watch?v=P9LOUHmPhS8 watch parts 1-3.

>> No.3905237

>>3905217
>>3905217
Fill a page with parallel lines. As dense as you can without touching, and change the lengths and directions up, as well as making some parts curvy. Should be much denser than pic related, but it's what a minute of googling dug up.
On the back, fill it with circles made in one motion. Make it resemble bubble wrap.
This doesn't need to be done in one sitting. Drop it and come back if your hand hurts or you get way too sick of it. There's really no replacement for rote training of muscle memory if you're trying to build line confidence.

>> No.3905240
File: 111 KB, 502x612, hatching-line-exercise.jpg [View same] [iqdb] [saucenao] [google]
3905240

>>3905237
Forgot the pic I mentioned.

>> No.3905243

>>3904952
Don't just study randomly. You won't know what to focus on. You don't have to reinvent the study wheel or try to do it on your own. Go learn from some teachers or resources and the many already existing methods on how to draw. Proko, Vilppu, Huston, Loomis, etc. Take your pick and focus on their lessons.

>> No.3905255

>>3905049
only figure with the sword have some kind of balance.
if you want to get better at gesture learn and study flow lines and weight center and counter balance
>>3905085
Not that bad, but placing head almost on profile when chest is 3/4 point more to the viewer is a big yikes.
That position looks just painful. Study anatomy and human figures, learn what are limits of joints.
>>3905207
There is so much wrong here, but i can help you with the eyes. Always separate eyes with length of one eye.
>>3905208
Your cov seems to fuck your work, get the idea of camera lens in perspective.
Also your anatomy is bad, i mean not super bad cuz i can clearly say that you know some stuff, but you need to dig more.

>> No.3905264
File: 102 KB, 788x475, CLIPStudioPaint_2019-04-24_20-04-08.png [View same] [iqdb] [saucenao] [google]
3905264

>>3905214
I don't think this is it.

>> No.3905265

>>3905255
If theres so much wrong, please tell me whats wrong. Also, I'm trying to give it animu eyes because real shit is ugly

>> No.3905274

>>3905265
>please tell me whats wrong
Shading, lines overlaping forms, nipples placement, eyes placement, anatomy neck area and backs, proportions.
Probably many more, also its looks like you didn't put much effort in to drawing it.

>> No.3905276

>>3905265
open your favorite anime and chances are good there will still be one eye's distance between the eyes

>> No.3905277
File: 89 KB, 600x294, kawaii_anime_eyes_by_djdupstep15_da9p15w-fullview.png [View same] [iqdb] [saucenao] [google]
3905277

>>3905265
That eye spacing bit has nothing to do with it being anime eyes. Anime eyes should be spaced pretty much the same. You've got low-budget-90s-visual-novel eyes right there.

>> No.3905280

>>3905274
Shadings not done yet, Ive layed my flats and splodged a few bits here and there. I dont know what lines overlapping forms are, where do the nipples go!? Dont get me wrong, I appreciate criticism, but please be specific mang.

>>3905276
>>3905277
Gotcha, I'll give it a crack now, the eyes looked abysmal and I had no idea what I was doing, this is my first time drawings anime's in ever, with the exception of that drawing of Moot I did, but he didnt have eyes like that.

>> No.3905307

I spent some hours drawing yesterday, more like making lines and I thought I had been using my shoulder and it did hurt (shoulder and lower part between my elbow and shoulder) but reeee no soreness after.

>> No.3905314

>>3905307
it's not weightlifting homie

>> No.3905315

>>3905314
Heh, I know but I guess that without it I can't be fully sure that I'm actually actually one hundred percent doing it correctly. Wouldn't you happen to have a video at hand actually showing the movement?

>> No.3905319
File: 1.25 MB, 2078x1544, 20190424_182316.jpg [View same] [iqdb] [saucenao] [google]
3905319

Just finished this up, any criticisms would be nice. Trying to draw more without sketching(still with references tho), and this was one of the better results

>> No.3905325

>>3905319
I'm not one to jump on the hatching hate bandwagon, but that's a lot that seems a little ugly and redundant since you've ALSO shaded it otherwise.

>> No.3905328
File: 1.48 MB, 2160x1620, 20190424_183826.jpg [View same] [iqdb] [saucenao] [google]
3905328

>>3905325
Yeah, I was unsure whether to go for the gray values (I enjoy hatching a lot, so I usually do it first). Does it look better without the gray?

>> No.3905345
File: 74 KB, 687x359, CLIPStudioPaint_2019-04-24_21-55-43.png [View same] [iqdb] [saucenao] [google]
3905345

Is this how a pinch works?

>> No.3905380
File: 38 KB, 453x541, head.png [View same] [iqdb] [saucenao] [google]
3905380

How is this head looking? I feel like it's a bit too wide on the right side, but I can't really tell. Is it just me?

>> No.3905390
File: 2.78 MB, 2000x2000, unknown[1].png [View same] [iqdb] [saucenao] [google]
3905390

Here is a mess of shit I drew today for 90 minutes. Some from reference some not. Some of them I am proud of, some not.

I'd love to hear what you guys think and maybe a book recommendation or some exercises you think I should do.

>> No.3905394

>>3905380
No but your nose, mouth, eyes and brows ratio are fucked.
Also ear too high, he looks delicious tho

>> No.3905400

>>3905394
Fucked how? I've been going based on thirds. I've went off a little bit off my initial head sketch, but I didn't think it'd make too huge of a difference.

>he looks delicious tho
Thanks. I wasn't sure if he was turning out attractive or not.

>> No.3905401
File: 69 KB, 432x504, sketch.png [View same] [iqdb] [saucenao] [google]
3905401

>>3905400
Forgot to attach

>> No.3905417
File: 68 KB, 1017x894, 58629925_1034699543400691_6547388904985591808_n.jpg [View same] [iqdb] [saucenao] [google]
3905417

>>3905207
Unless you're making this picture for fun (and there's nothing wrong with that) I would tell you to move on and draw something else. At the level you're at, it's better to draw a large variety of figures and get a feel for how to depict the forms of the body than it is to spend extra time completing a single piece.

If you're making this for fun, then polish away. You already got good advice on the eye spacing so all I'll add is don't forget small nose/small mouth when doing an anime style. It's not a hard rule but there's a reason it's so common. I find it helps to think about the proportions of a cat's face, helps double for you since you're trying to draw a cat girl.

>>3905390
It's a fucking mess but it's something. I like Vilppu for construction but honestly, I think stuff like books and online tutorials is something you have to try a bunch of and see what works for you. Just to get you started, check out Love Life Drawing for shit about figure drawing and just keep on practicing from reference, you're on your way. Don't forget to draw some shit for yourself too, have some fun.

>> No.3905418

>>3903374
>how do I draw tree?
>just look at it bro
most people would understand that if you can't trace it in such a way that it looks good, you won't be able to draw it in such a way that it looks good, but uh hurr durr tracing bad right?

>> No.3905422

>>3903976
don't ask with the mindset of "what's the bare minimum I need to get out of /beg/"
if you look at all the entries that elicited a "holy shit fuck off already" response in the archives, they're really good

>> No.3905439

>>3905417
Haha, alright, I think thats the best advice yet, draw something else. I thought the pose was stiff. Had no real plan of what I was doing and I wasnt really satisfied with how it looked. I'll raise the resolution, and draw more before jumping to colouring.
Nice drawing btw

>> No.3905440

>>3905319
Any other tips would be appreciated, I would really like to know if the picture is too busy or crowded

>> No.3905442
File: 1.65 MB, 1500x1153, hatcha.png [View same] [iqdb] [saucenao] [google]
3905442

>>3905319
>>3905328
This is a bit of a different style of hatching then what you're doing but I feel hatching in general looks better if you hatch in a general direction or follow some sort of "flow". (tried to show it roughly on top of your drawing here) And if you hatch thinner and leave less space between the hatchmarks you wont really need a grey value under it but if you hatch looser/leave more space then a grey could help bring the hatching together. I feel like heave hatching + values don't always work well together, if you add value then you have to it do some of the heavy lifting and make sure the hatching and the value underneath aren't competing for attention.
Anyways I like the drawing, there are some issues with it, particularly the perspective/construction of the hat + tube thingy, the suction cups are kinda flat and some of the tentacles are a bit stiff/off but overall I like it. Despite the minor issues it's comfy. Hope this was somewhat helpful.

>> No.3905445

>>3905442
This is legitimately one of the best pieces of advice I've received on /ic/! Thank you so much, it definitely looks better like this. I'd really like lots of hatching to be part of my style, so knowing this 'flow' idea is extremely helpful, thanks again!

>> No.3905454

>>3904621
Thanks for the redline anon!

>> No.3905463

Any good guides on getting down the leg/arm rhythms that aren't abstract (no lightning bolt shit)?

>> No.3905467
File: 2.26 MB, 4032x3024, 20190415_180554.jpg [View same] [iqdb] [saucenao] [google]
3905467

How did i do?

>> No.3905561
File: 53 KB, 1024x646, 58659812_353805315253610_4814384397211926528_n.jpg [View same] [iqdb] [saucenao] [google]
3905561

>>3905463
Rhythm's pretty simple when you get down to it - if there's a curve on one side of the arm/leg, you don't want just a curve on the other side. See how the leg and arm on the right just look like shit right out of /beg/? You might notice that these curved and straight lines are actually just simplified representations of muscles that are on the leg and arm, and if you don't, you should study more anatomy. Being able to break the body down into simple forms will help your rhythm.

>> No.3905571
File: 995 KB, 2560x1440, 20190424_225022.jpg [View same] [iqdb] [saucenao] [google]
3905571

Every day until I like it.
This one involved trying to make a character shorter than a reference by squashing shapes down where it felt like I ought to. Ended up looking more like a kid than a short person. Well, everything I draw ends up looking younger than the reference, so shortening a subject on top of that... it makes sense. Need to fix it though.
Any advice on making "shortfolk"? I'm mostly into this to try and reach a point where I can contribute to /tg/ drawthreads or make character art for my tabletop group, and dwarves/halflings/gnomes/etc are common enough I ought to know them.
I attempted more than once, but the pose felt more off after this. I'm tired as hell, too, so that affects it. Can't wait til I have an extended period off to try and actually make something with what I've been learning.
And I only pet the line a couple times through the whole exercise. Killing off bad habits.
Not pictured: a bunch of this >>3905237

>> No.3905576

>>3905264
Needs loomis.

>> No.3905579
File: 286 KB, 1440x2560, 20190424_225022.jpg [View same] [iqdb] [saucenao] [google]
3905579

>>3905571
Speaking of correcting bad habits

>> No.3905591

>>3905390
https://www.youtube.com/user/KarlGnassStudios/videos

>> No.3905594

>>3905579
Draw bigger.

>> No.3905596

im gonna wait with posting my art. gonna have to wait until next thread. hopefully /ic/ will be nice

>> No.3905597

>>3905594
Yeah, you're right. I need to set up a more appropriate workstation. I currently draw hunched over a sketchbook in my lap most of the time.

>> No.3905599
File: 375 KB, 1562x919, BLSTRMASTR2ZROWIP FINAL.png [View same] [iqdb] [saucenao] [google]
3905599

Alright /beg/ one final progress report before I add the finishing touches like adding stars planets and shit anything I should do ? suggestions on how to ink (I use Krita and I'am very new to it.)

>> No.3905601

>>3905599
Very cluttered.

>> No.3905604
File: 2.96 MB, 640x360, Nintendo Power Level.gif [View same] [iqdb] [saucenao] [google]
3905604

>>3905601
Go big or go home amigo, thats what I do Especially when I'am listening to music.

>> No.3905605
File: 927 KB, 2187x1287, 1556174476375.png [View same] [iqdb] [saucenao] [google]
3905605

>>3905599
Here it is in a form that can actually be seen.

>> No.3905606

>>3905601
is /ic/ always this bitchy? you couldnt point out any flaws in this anons work so instead you responded with a bitchy faggy response. go fuck yourself whore

>> No.3905607

>>3905605
nice. pls post when you have colored it

>> No.3905609

>>3905605
how did you do that ? you blacked it it instantly.

>> No.3905612

>>3905380
>>3905400
>>3905401
Any help on this before the thread eventually dies? What's wrong with the face ratios that the other anon was going about ( >>3905394 )?

>> No.3905613
File: 94 KB, 720x736, 1519198348408.jpg [View same] [iqdb] [saucenao] [google]
3905613

>>3905606
>Cluttered is not a flaw

>> No.3905621
File: 700 KB, 1024x1519, 1556174476375.png [View same] [iqdb] [saucenao] [google]
3905621

>>3905599
>>3905606
Alright. Not that anon, but I agree, so let me try to elaborate and offer a little extra. The composition's very densely packed without feeling like it actually ought to be, since there's all sorts of negative space to spread into, and a major part of the piece is actually pretty far out into that space. Some of this can be attributed to it being rough and unfinished, but it would also benefit from framing, and not having one character loosely off to the side when the rest are tucked into a composition better.
Forgive the sloppy edit, but something like pic related might work well? There's certainly lots of other ways to approach it too, but as-is it looks like 2 different pieces slapped together.
>>3905605
I opened it in gimp and used one of the color tools. Don't remember precisely which, but there are actually a few ways to do it.

>> No.3905622

>>3905621
Ah shit, meant to reply to >>3905609 not >>3905605

>> No.3905626

>>3905621
OG arist here It looks good but the character in question far off into space is not on friendly terms with the rest of the squad. Its very deliberate that hes fucking out there because he's the dickhead attacking his fellow mates when an parasitic alien attack is going on.

>> No.3905631

>>3905606
The fact that you defended me is very flattering but I know better, nothing is perfect I'll take the advice these anons said and consider it for future projects down the line.

I got alot of time to make up for. put personally I'am more worried about Inking it because as you can see my lining is atrocious and I need to smooth it out better which is why I asked for some help and advice on which Krita brushes to use.

>> No.3905779
File: 224 KB, 387x613, beg reaper.png [View same] [iqdb] [saucenao] [google]
3905779

NEW THREAD UP!

>>3905776

featuring >>3903931

>> No.3905886
File: 1.01 MB, 2664x1835, IMG_20190424_231616_310.jpg [View same] [iqdb] [saucenao] [google]
3905886

Is there anyone who nose a way I can improve these sketches? Maybe a good video or book.

>> No.3905938

>>3905255
Alright thanks for the advice I'll head back to the book and read the sections on flow lines, counterbalance, and weight distribution again.

>> No.3907906

>>3905886
youre getting there
Work on your line quality and gradation on the shading
>To show a sudden change in a plane the value has to change drastically

>> No.3907907

>>3907906
also when shading quick, draw the lines in the direction of the plane

>> No.3907981

>>3904897
You may as well draw a square and ask for areas to improve on.

>> No.3908100
File: 8 KB, 275x183, 666.jpg [View same] [iqdb] [saucenao] [google]
3908100

>>3907981
sorry i was on my old crappy phone cant m8.

>> No.3908180
File: 59 KB, 755x675, warmin.jpg [View same] [iqdb] [saucenao] [google]
3908180

>>3908100
Warming up