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/ic/ - Artwork/Critique


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File: 233 KB, 1270x724, 1554451074616.jpg [View same] [iqdb] [saucenao] [google]
3881992 No.3881992 [Reply] [Original]

IF YOU ARE A /BEG/INNER IN ART, please use this thread to post pieces for critique or ask for advice. We should not have to make new threads or post in the /draw/thread with our fundamental exercises.

Previous Thread >>3879391

Feel free to post even the smallest exercise you have done to show you are still trying, or you literally are never going to make it

RESIZE YOUR IMAGES TO ~1000 PIXELS:
1)
>screenshot the image and post that instead
2)
>change camera capture settings to something smaller
3)
>send to computer and resize in MSPaint

READ THE STICKY if you need guidance when you haven't even started

Sticky: https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98/edit#bookmark=id.15jx3pyuimvj

TRY TO GIVE PEOPLE SOME FEEDBACK - many studies are left unreplied, which is a bit sad and can be quite demotivating for the people that try their best to improve, but are left directionless.

REMEMBER, if you've just started out you work will not be good, it doesn't need to be, just get in to the swing of actually drawing, and learning how to study. Most of all, enjoy it.

>> No.3882004
File: 258 KB, 1106x740, Untitled.png [View same] [iqdb] [saucenao] [google]
3882004

>>3881711
Tell me where I've fucked up, help me learn.

>> No.3882008
File: 47 KB, 433x556, setch2.jpg [View same] [iqdb] [saucenao] [google]
3882008

Something I just did, any help is appreciated.

>> No.3882010
File: 61 KB, 640x360, e9fe3161f822c95eb48486cab5c2036a.jpg [View same] [iqdb] [saucenao] [google]
3882010

>>3882004
lol, use this

>> No.3882012
File: 1.31 MB, 2878x1717, DSC_0112.jpg [View same] [iqdb] [saucenao] [google]
3882012

How do you guys feel about abstracts?

Also I was wondering if there is a good way to practice for line control?

>> No.3882022

>>3882012
>practice for line control
Like line quality? Draw more from the arm (the whole arm), it will be a lot more fluid and confident. Also try ghosting the line, drawing it with the pencil above the paper so it's not making a mark, then lay it in in one fluid motion.

If your asking more for the quality of the line, in say, being dynamic or accurate to what you intend to put down, contour is a great exercise. Start totally blind, check your work when finished, try again, and again, imagining you are feeling the line, actually touching it with your mind's hand, or that there's an ant crawling along it. Once you've practiced that and have dialed your hand-eye coordination in, continue practicing to dial it in further with more blind and modified/sighted contour drawings. You can now try going slower, or faster, &etc.

>> No.3882025

>>3882012
I like them for exploring forms and perspective illusions. That's what makes a good abstract for me, the effect of pure line and form.

For practicing line control, I like a brush. A real round brush or quill with lots of variation depending on weight. Start by making consistent pressure variations and move on to making different versions of an area. I like taking an abstract area of a piece I like and diddling with it in different ways.

I felt like I had to work big to be able to work small with a nib or digital equivalent. It's easier to see what line weight does when you're going between a rigger and an inch with a stroke and easier to feel how to get the line you want when there's light resistance. Nibs tend to be too springy like styluses, which is why I love the pressure correction tool when using vectors in CSP.

>> No.3882028

>>3882008
I feel like there is something wrong with the neck and shoulder
can you post ref?

>> No.3882038
File: 2.67 MB, 3550x2649, DSC_02001.jpg [View same] [iqdb] [saucenao] [google]
3882038

>>3882022
Thank you for the thoughtful reply. I heavily favor drawing from the arm. Also sometimes I will do a "ghost line" but often it will make a mess of what I already have down on paper. I suppose it would help if I planned the drawing more...

Yes I meant being accurate to what I intend to put down. When you say practice contours blind do you mean have an image in mind but not in front of you? I know these are very basic questions, and I appreciate the help :)

>> No.3882041
File: 75 KB, 559x749, Ref.jpg [View same] [iqdb] [saucenao] [google]
3882041

>>3882028
i know my drawing >.<looks nothing like the model. but here you go

>> No.3882045

>>3882041
Your tits are better. Love a nice ski slope.

>> No.3882047

>>3882041
time to stick a figure course and practice gesture+structure

>> No.3882055
File: 91 KB, 612x612, 1505138441447.jpg [View same] [iqdb] [saucenao] [google]
3882055

>>3882045

>> No.3882169
File: 58 KB, 774x1033, kill_me__by_artprogess_dd3ym5u-pre.jpg [View same] [iqdb] [saucenao] [google]
3882169

Somebody wanted me to finish this, so I tried.

>> No.3882177
File: 347 KB, 537x797, r3r.png [View same] [iqdb] [saucenao] [google]
3882177

>>3882169
Her neck is too strong for anime style. Otherwise despite some other issues its pretty nice.

Draw this from imagination for fun. What your thoughts /ic?

>> No.3882178
File: 269 KB, 995x836, Untitled.png [View same] [iqdb] [saucenao] [google]
3882178

I keep grinding out pages of these heads but they still look wonky. Any advice?

Will this even help if my goal is an anime-eque webcomic?

I don't know, I feel like I'm just walking around in circles but somehow managing to just keep going downhill.

>> No.3882181

>>3882177
That is pretty good from just imagination and on paper. What are you working on now?

>> No.3882183

>>3882181
Im working on convincing my self to sthap procrastinating and do something.
Been trying learn how to use live2d program today tho.

>> No.3882184

>>3882178
Anon you need to feel the forms and follow their surfaces with your guide lines.
Study perspective hard, draw a lot of spheres divided with correct parts and then come back to loomis.

>> No.3882190

>>3882183
Good, I was thinking more art wise like being able to draw different faces, expressions, angles etc. But that works too I guess hope to see more from you.

>> No.3882191

>>3882004
Do some profile ones.

>> No.3882193
File: 245 KB, 960x720, 1525589937790.jpg [View same] [iqdb] [saucenao] [google]
3882193

>>3882177
>Her neck is too strong for anime style.

>> No.3882199

>>3882178
Try starting your heads with a box. Not that you should abandon loomis, but try experimenting with approaches.

>> No.3882206
File: 233 KB, 698x494, 7.png [View same] [iqdb] [saucenao] [google]
3882206

Weird question, but i just microdosed on weed about 1.5 hours, and then i draw this PMG mask, and I firstly comfortable with it? (it was easy to see and large. Anyway, i kinda got into this drug/drawing trance where my logical mind kinda died? Like the lines and shading were the only thing in existence, and my subconcious drawing. Is this the state of mind that i wanna be in when i draw?

>> No.3882208

>>3882177
draw a collar bone, and add some lines on the neck to show the throat and whatnot

>> No.3882218
File: 145 KB, 981x1200, 71f1iaVcfoL.jpg [View same] [iqdb] [saucenao] [google]
3882218

>>3882178
you are really struggling with your basic forms, Loomis implies you have knowledge of perspective and construction
study this book or go through drawabox courses (doesn't really matter which, they are nearly identical, but you can do both if you like to)
don't make mistake of focusing on one subject too hard though, learning how to draw is akin to juggling
>Will this even help if my goal is an anime-eque webcomic?
yes, check replies in this thread >>3874935

>> No.3882224

>>3882206
>microdosed on weed
most retarded thing I've ever heard
> kinda got into this drug/drawing trance where my logical mind kinda died? Like the lines and shading were the only thing in existence, and my subconcious drawing.
This is called flow and it is the only reason for existence. Don't forget to use your brain every once in a while so you can get gud though.

>> No.3882231
File: 115 KB, 1500x2000, received_2177136389264256.jpg [View same] [iqdb] [saucenao] [google]
3882231

give constructive criticism only please

>> No.3882232

>>3882231
Post reference.

>> No.3882253

>>3882218
>go through drawabox courses

I have been but have taken some time off. Thanks man you've given me new motivation to re-apply myself to it.

>>3882199
>Not that you should abandon loomis
I wont. I like to try new methods just to see if they 'gel' with me. Sometimes I'm afraid that the lack of focus and muddying up techniques is one of my issues.

>>3882184
>Anon you need to feel the forms
Sentences like this makes me afraid I'm retarded and/or autistic.

>Study perspective hard, draw a lot of spheres divided with correct parts
This I can do though.
Thanks for your replies guys.

>> No.3882254

>>3882231
Yeah post reference. Beside that your shading and values are off. Proportions looks little clunky.
You put some time at this piece and it was hella worthy cuz its looks promising. Keep it up.

>> No.3882256
File: 372 KB, 1920x976, Lucifer.jpg [View same] [iqdb] [saucenao] [google]
3882256

I've been trying to visualize the world and characters of John Milton's Paradise Lost,

This is my Lucifer modeled under Michael Fassbender.

I don't know how to paint, I just outline and sketch, then fill in the spaces.

Would really like to publish my own extensive graphic novel version of Paradise Lost, as it has never been done in a large and detailed scale before.

Any thoughts?

>> No.3882258

is there a good anatomy program with flash cards or something to that effect?

>> No.3882260
File: 975 KB, 1090x702, gabriel.png [View same] [iqdb] [saucenao] [google]
3882260

>>3882256

This is my Gabriel. He is initially a quite bland looking angel with cream and golden colored body, but is changed into this psychedelic form after entering the Holy of Holies housing the Throne of God in Heaven.

He is supposed to be the most androgynous one, being the guardian of the Garden of Eden.

>> No.3882261
File: 1.14 MB, 1093x890, Lucifer-sideways.png [View same] [iqdb] [saucenao] [google]
3882261

>>3882256

Here's another Lucifer with attitude

>> No.3882262

>>3882253
>I have been but have taken some time off. Thanks man you've given me new motivation to re-apply myself to it.
Do Dynamic Sketching instead, it's so much better than Drawabox, the DS rip-off

>> No.3882264

>>3882224
Idk what to call it, enough to feel intoxication, but not enough to lose stability in my hand and not be weirded out

>> No.3882279
File: 499 KB, 1000x1320, WP_20190406_14_55_02_Pro_scale.jpg [View same] [iqdb] [saucenao] [google]
3882279

What purpose should I have this mind when trying to do this exercise? What can I do to improve?

>> No.3882280
File: 368 KB, 1492x2000, bokuben_001.jpg [View same] [iqdb] [saucenao] [google]
3882280

starting a twitter to motivate me
who is here "trendwagoning"?

>> No.3882284
File: 107 KB, 613x533, 1354629700813.jpg [View same] [iqdb] [saucenao] [google]
3882284

>>3882279
Nothing, you have successfully done the easiest exercise it is possible to even do in drawing.
Congratulations!

>> No.3882292
File: 117 KB, 816x1123, img016.jpg [View same] [iqdb] [saucenao] [google]
3882292

First time posting work here in about a year. If you have a word to give please give it, thanks.

>> No.3882294
File: 570 KB, 2399x2437, Harry_Lauder_0011.jpg [View same] [iqdb] [saucenao] [google]
3882294

>>3882292
Here is the reference.

>> No.3882296

I've been doing figure drawing with charcoal pencils the last few weeks (mainly cause it was suggested by Proko) and I got to ask; is it alright if i just use ballpoint pen instead? I really like the feel of it on smooth newsprint and just feel more comfortable with it, but i dont want to stunt my growth or anything...

>> No.3882301

>>3882292
>>3882294

Welcome, and get out.
>>>/draw/

>> No.3882304

>>3882301
Work on your eyes lol he made the arms too small.

>> No.3882308

>>3882304
I mean hands fuck

>> No.3882309
File: 926 KB, 4260x1299, 100Heads_10to15.jpg [View same] [iqdb] [saucenao] [google]
3882309

Still on this 100 heads challenge, 10 to 15.

>> No.3882310
File: 3.17 MB, 4124x5906, 100Heads_1.jpg [View same] [iqdb] [saucenao] [google]
3882310

>>3882309
1 to 15 btw.

>> No.3882315

>>3882310
>>3882309
You're an inspiration

>> No.3882323

>>3882310
i wouldn't call this beginner anon, you're better than 90% of ic

>> No.3882324

>>3882309
>>3882310
/beg/ btw ;)

>> No.3882326

>>3882323
Nah they're definitely a beginner, they just have good influences.

>> No.3882330

>>3882315
aaaaaa thanks,,, you can do it anon !
>>3882323
I think >>3882326 is right, I can do heads but I can't even draw a correct cylinder in perspective.
>>3882324
obvs ;)

>> No.3882342

>>3882330
How are your heads from imagination?

>> No.3882345
File: 3.24 MB, 4032x3024, 20190406_160311.jpg [View same] [iqdb] [saucenao] [google]
3882345

Fuck me i will never in 100 million years figure out how hands work

>> No.3882347
File: 149 KB, 1422x811, IMG_20190330_224958_403.jpg [View same] [iqdb] [saucenao] [google]
3882347

didn't get feedback on last thread
it's a oil painting

>> No.3882354

>>3882169
I wanted to do the finshing anon, I didn't say I wanted you to do it, I wanted to do it myself.
It's not looking that bad though. I'll do a red annotationmark on this drawing though.

>> No.3882355

>>3882354
someone from the previous beg thread asked lol

>> No.3882356

>>3882193
he's right though anon, I was surprised by the thinness of girls' necks in anime, and even more so with the arms.

>> No.3882367
File: 66 KB, 814x522, CLIPStudioPaint_2019-04-06_19-16-51.png [View same] [iqdb] [saucenao] [google]
3882367

Do any people sculpt the forms out with gridlines, or is that a lie and the below is the only process that ever actually existed and I'm a fool?

>> No.3882370

>>3882279
Move on to shapes like squares or elipses like drawabox instructs.

>> No.3882396
File: 167 KB, 1200x727, 1528719416464.jpg [View same] [iqdb] [saucenao] [google]
3882396

Got a question for all the actual /beg/ folks. Do you get irrationally angry or frustrated at the thought of simply putting a pen down on paper? I'm asking because it's hard to elaborate on the problem going on in my head. The frustration doesn't stem from bad expectations, physical uncomfort from the art process, etc. So here's some context if you give enough of a damn:
>get a fascination with general art one decade ago
>dive into digital art a couple years afterward without ever putting a pencil on paper for artistic reasons
>being a developer, I thought the tech & tools were cool
>realize biggo mistako was made - I wasn't even trying to learn the fundamentals of simply sketching
>drop the tablet and happily pick up decent traditional supplies
>dedicate time, chill out, get some refs, and go to town on basic exercises
>can't even last a couple hours in a session without wanting to throw the pen at a wall
>can't pinpoint why the sudden rage pops up as it never occurs elsewhere
It's been on and off with this for nearly 8 years now. Culminating in ~20 hours total per year of attempting to just fucking draw anything with an additional ~100 hours total per year investing time in tutorials and motivation that I nearly never act upon in a beneficial way. Glancing at what people can do on /ic/ is primarily what keeps me coming back every year.
The time dedication can exist. But the act of actually drawing causes sheer disappointment and sadness from the second I put down a circle. It's okey dokie if I'm never going to make it because it's only a hobby. But where's the disconnect when I can write short stories with no issues and stare at creative coding solutions for 40 hours/week while being content? Am I just retarded?

>> No.3882398
File: 96 KB, 530x800, 2084404375_731eef35_0429.jpg [View same] [iqdb] [saucenao] [google]
3882398

>>3882309
>>3882310
I quite like how you draw faces, especially how you use lineweight. Although, there are two things that I think you need to work on.

The first thing is the eyes. You have a decent shape to them, but with the iris blank they look creepy and lifeless. The general shape of the eye could use some fine-tuning, at the moment it often lacks a softness, I think because you use a thick line when drawing them, and you often draw them wide open.

The second is somewhat related to the eyes, but I think it would be good to do maybe 1 in 10 the main portraits with an extreme expression to practice pushing your portraits and giving them more life (and then more smaller side sketches practicing it).

Both of these suggestions lead into my suggestion of studying Kim Jung Gi's work. A lot of his stuff can be quite simple and stylised, but he does do some portraits that have the level of detail that you seem to be aiming for. Pay attention to how he draws the eyes, and the emotion he puts into the figures.

I think you would benefit a lot if you along side your main 100 portraits, you also do something like 500 mini-portraits that have a time limit of 1-2 minutes. I don't know how long those ones are taking you and the level of construction you use so I can't comment too much on that.

>> No.3882409

>>3882008
It's a good attempt.

1. Work BIGGER.
2. MEASURE. Your proportions in the face are all off, it's not even close to a likeness of her. You put a stylized anime face over what's really there.
3. Develop line confident, the short, broken lines distract from the figure. Work on flowing, confident lines. Look for the S curves and capture them. Capture the contour, not the ballpark with rough lines.
4. Pay as much attention to every part of the figure as you have to the breasts and face. (All too common habot around here. I get it, you draw boobs to stay interested. Draw the whole figure, and give every inch the same attention.) Stop copping out and draw the hand, and capture the form all over accurately.
5. Work on filling areas with a more pleasing way. Scribbling like that doesn't work.

It's a good start, but you're still trapped in symbol drawing mode. Draw what's there, not what you think is there, and DO THE HARD PARTS, like the hands.

>> No.3882415

>>3882231
Without seeing the reference, you need to work on the upper eyelid. A normally opened eye won't show that much of the iris, you're giving her pop-eye because of it. Common mistake.

Take a look at the nostrils, too. They're not just black holes, they have form and the skin of the upper lip merges into it, it doesn't just stop at a void. The whole nostril area needs work.

Put some more work into the contour at the back of the head, and neck, too. It's a bit fuzzy and needs some darker values to balance with the face.

Overall, push some more highlights, to build volume, it's a little flat overall. You have very defined values in the face, especially with the eyes, and the whole thing needs to be balanced with that.

And, give her shoulders some love. Every inch of the drawing should get an equal level of detail and finish. If you bought a table, would you be okay of only the top were sanded, stained, and finished to a bright polish, but the legs were bare wood?

But, good attempt. You're on the right track.

>> No.3882416
File: 187 KB, 595x843, urusai.png [View same] [iqdb] [saucenao] [google]
3882416

urusai

>> No.3882419

>>3882256
Your ideas are good.

You need to work on line quality. The short, jagged lines you're making just turn into static in the eye, and flatten your colors.

Your colors...I'll be nice. Just no. Learn some color theory, what you're doing is jarring and unappealing.

Overall, you're putting style and special effects before foundation. Work on the underlying drawing, and develop more pleasing, effective color compositions.

>> No.3882420

>>3882264
It's called having a buzz.

>> No.3882421
File: 31 KB, 1280x720, 1554425578116.jpg [View same] [iqdb] [saucenao] [google]
3882421

>>3882416
flip the canvas

>> No.3882422

>>3882177
your crit is wrong and your drawing is obviously reffed, a compound ref or a practiced ref.

>> No.3882423

>>3882396
>Do you get irrationally angry or frustrated at the thought of simply putting a pen down on paper?

Not once, ever.

What you're going through is impatience. Own that you're a rank beginner, and do the work. Own that you'll make more mistakes than anything, getting started.

Your problem is all in your head. Your expectations don't match the reality. Own it, chill out, enjoy the process, regardless of outcome.

>> No.3882424

>>3882323
youre wrong and ill personally tell her when she can change threads.

>> No.3882425

>>3882396
It's hard to figure out what you're actually asking, but I feel like you're angry that you can't draw when you're treating it as a hobby. If you're spending 20 hours per year, that's... nothing? I spend more time than that playing games per month, and games are my hobby.

I think you have a weird thing with traditional/digital. There isn't really a difference, if you draw a circle in on paper with will be just as wonky in digital. If you learn how to apply perspective, you can use it in digital or traditional.

When I did just start drawing I was working full time and just sketched on a tiny notebook too and from work. It wasn't good, but I enjoyed doing it. it was just fun.

From the part where you say you feel disappointment and sadness from the moment you start drawing, that's because you're either sad that's all you can do, sad you know it wont come out how you want it to, or you've just associated art with sadness. You need to just draw pictures to have fun rather than to make something beautiful. look out your window and draw what you see. go sit in a park and draw the trees and birds, draw what sits on your desk, look at small details on things and just mindlessly doodle stuff. It wont be good but it's yours.

I used to have a programming type job, and when I first started drawing I would treat it like a process. It was beneficial in some ways, but it's a different thing entirely, rather than create a thing that does something, you're creating a thing that just looks nice, but it's really hard to make something that looks nice since the output isn't from just your brain, it's also from your hands physically. If you look at a tutorial and step 1 is to draw a circle, you can do it but it comes out wonky because drawing a circle 1% mental, 99% physical. You know what it looks like, but your hand isn't trained to draw a circle, or a square, or a line. In programming, the the only equivalent is typing faster. It's more like lifting weights sometimes

>> No.3882447
File: 135 KB, 1012x900, download.jpg [View same] [iqdb] [saucenao] [google]
3882447

>>3881992
been trying to learn how to draw with loomis and frank cho book to learn. I wanted to know how i am doing
i used ref from frank book in left and right with just my head.(i think the right pictures arms are long as fuck but when i look at the drawing it isn't so either my camera took it wrong or i am wrong which i like to believe )

>> No.3882451

>>3882447
Hip and waist on the left pic are too far apart

>> No.3882461

>>3882421
it looks a bit off i guess, but idk why, that’s why i posted here

>> No.3882467

>>3882409
Thanks anon!!!! Next time I will keep these points in mind.

>> No.3882473
File: 351 KB, 1976x1664, 654193238.jpg [View same] [iqdb] [saucenao] [google]
3882473

Reading through Hampton's Figure Drawings and I guess I got to start somewhere

>> No.3882485
File: 465 KB, 1005x676, gesture_figure.png [View same] [iqdb] [saucenao] [google]
3882485

How do I know if I'm practicing gesture/figure drawing correctly? Are my 2 minutes drawings really meant to look like pic related? It makes me feel like I'm not even trying

>> No.3882500

>>3882419
Thank you so much for your feedback. Just what I needed.

>> No.3882529
File: 455 KB, 951x828, Capture 3rd pose 2.png [View same] [iqdb] [saucenao] [google]
3882529

>>3880179
Thanks for the very informing gif, really helped me understand the structure of her shoulders better - at least I think so.

I tried correcting what obvious mistakes I could deduce from your reply. Did it work?

To the two people who've asked why studies like this would make sense - I simply do this, to practice drawing bodies, and understand their structure and form better. I'm not gonna be able to whip out an anatomically perfect female body without at least practicing the shapes beforehand - that's the purpose of this kind of study.

>> No.3882537

>>3882347
its cool i like it

>> No.3882539
File: 723 KB, 1080x803, Screenshot_20190407-032253~3.png [View same] [iqdb] [saucenao] [google]
3882539

Apologies for the shitty copy book paper. Anyway feel free to roast me

>> No.3882551
File: 615 KB, 626x901, Photoshop_2019-04-06_19-33-10.png [View same] [iqdb] [saucenao] [google]
3882551

this isn't finished but any tips for shading specifically on the hair? i don't know what else to do for it besides adding more hair strands and shading underneathe those. But as far as base shading goes, what should i add or remove from this? any other advise welcome as well.

>> No.3882574
File: 62 KB, 483x804, An Unbrella, Incase it&#039;s Dark Out.png [View same] [iqdb] [saucenao] [google]
3882574

>>3881992
I'm practicing with landscape, and skies.
I'm trying to make night skies look like more than black with white dots.

I've always been absolute shit at landscapes, and this is a step forward?? But I'm still shit at making landscape that is anything closer than a distant mountain.

>> No.3882575
File: 280 KB, 594x842, 1554595874274-1~(1).jpg [View same] [iqdb] [saucenao] [google]
3882575

>>3882461
>a bit
anon there's a lot of mistakes the whole body is a mess the neck, torso and shitty legs but the face is what triggers me more

you clearly haven't studied your fundies and that pic is half assed stop bein a lazy nigger, i know anime can be stylized by making the chin really pointy and the checkbones almost flat but they are there

the eyes are the same size which is impossible unless you are drawing a face with a flat nose bridge like chibis, as the head turns around you might see more area of one the eyes because you can see part of it's side and front an the other can be visible covered by the nose bridge depending on the angle

the eyebrows are misplaced again it looks like she had a flat front

the nose is really low if thats the outline of the tip

idk if that's just her mouth in a normal position or if she is pouting, if the former that's some big yikes cus is too high and too far to the right side of her face
and the cheeks, they are missing lol

tldr:you are symbol drawing back2loomis

also flipping the canvas makes it easier to spot mistakes because it helps your brain to form a 3d image of what you are seeing

>> No.3882577
File: 1.08 MB, 1960x3050, 20190406_1914432.jpg [View same] [iqdb] [saucenao] [google]
3882577

Been browsing /ic/ for a day, extremely /beg/ still and would appreciate pointers

>> No.3882578
File: 5 KB, 200x200, images-86.jpg [View same] [iqdb] [saucenao] [google]
3882578

>>3882551
>>3882539

>> No.3882580

>>3882577
so you just started today?
flip the canvas

>> No.3882582

>>3882580
I've been drawing for a while and this was done without any references, /ic/ has just given me an incentive to try harder and get out of my comfort zone. This is pen on paper, not too sure what you mean by flipping the canvas?

>> No.3882584

>>3882577
is that supposed to hair

>> No.3882587

>>3882169
stop fucking copying anon. I see your shit all over this board and your lines are still garbage, your shapes are terrible, and you're still symbol drawing. not to be too mean but like dude holy fuck start OVER.

>> No.3882589

>>3882584
The head is definitely my least favorite part here, I have a lot of trouble with hair and completely guess how it should look atm

>> No.3882590

>>3882309
your stuff gets better and better everytime you post. cheers mate, keep going!

>> No.3882591

>>3882485
whoa you made gesture drawing click in my head

>> No.3882594

>>3882582
mouth too low
right eye's pupil looks like is painted over,they have some deep and from that angle you should be able to see the whole outline unless the pupil is huge which isn't the case because the left eye's pupil
what are these dots in the nose lmao
neck is too thiccccc thicker than her arms actually and also makes his torso/shoulders area look smaller
and wtf are these things floating in her back wings?
that hair pfffhahaha

>> No.3882598

>>3882594
So basically I need to study a lot more before I think about final pieces.. it doesn't sound like fun but sooner or later I need to accept it as a necessity. Going to star on it now, thanks for the wake up call!!

>> No.3882601

>>3882587
k

>> No.3882603 [DELETED] 

>>3882587
Do you call everything fucking symbol drawing? Isn't anime just a whole bunch of symbols?

>> No.3882604

>>3882601
don't be a prick

>> No.3882606

>>3882587
based
>>3882603
do you even know what symbol drawing is

>> No.3882608
File: 211 KB, 2000x1326, Smol Goat.jpg [View same] [iqdb] [saucenao] [google]
3882608

>>3882423
You're absolutely right and I'm surprised it took me this long to accept that it's probably grounded in impatience.
>>3882425
I tried again tonight and it makes sense. But there's also an incredibly blocking aspect in my head that prevents the visualization of what I'm putting down on paper.
Hell, the cube drawing on the later half of this sticky https://youtu.be/3uEtdDvK6Xo is blowing my mind. I see the lines that he's making and I feel like I put them in the same spots with acute/obtuse angles but a decent true cube with perspective isn't coming out. I'd post the sketchbook but that's a waste of anyone's time to see.
On one hand, I'm glad that even basic shapes are still impossible for me. I'm hoping that means that I'm at least attempting to get to the route of what these big ideas are all about when put into practice. But on the other hand holy shit shapes are hard what the fuck?
Would it be worth looking around for some art classes somewhere? Just to force myself to fight through the frustration? Do places just casually do that if they're not a university?

>> No.3882619

>>3882606
Do you? Heres something that your brainlet ass might understand http://www.learn-to-draw.com/drawing-basics/02-child-drawing.shtml

>> No.3882620

>>3882604
How is saying K being a prick?

>> No.3882631

>>3882578
sry thought this was a BEGINNERS thread. rude..

>> No.3882649
File: 200 KB, 500x276, aa0.png [View same] [iqdb] [saucenao] [google]
3882649

>>3882631
no problem, enjoy your stay

>> No.3882664
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3882664

Critique please

>> No.3882666

>>3882574
forgot to mention, I'm hoping to get some critique.
Thanks!

>> No.3882682
File: 99 KB, 566x590, 1503861429063.jpg [View same] [iqdb] [saucenao] [google]
3882682

>>3882664

>> No.3882693
File: 980 KB, 1960x2687, 20190406_2243112.jpg [View same] [iqdb] [saucenao] [google]
3882693

quick

>> No.3882699

>>3882608
It takes a long time to draw a cube. I've been drawing for 5 years and I can't just draw a perfect cube.
Art classes are available around the place, but they cost money and have variable quality. If you prefer to learn in a social setting it works, but otherwise you just need fuckloads of practice.

>> No.3882732
File: 1.47 MB, 2338x1700, LOOMIS.png [View same] [iqdb] [saucenao] [google]
3882732

AM I DOING THE LOOMIS GOOD ENOUGH FOR YOU FUCKS

>> No.3882744
File: 22 KB, 545x512, Nuevo Lienzo.jpg [View same] [iqdb] [saucenao] [google]
3882744

How i get used to draw on tablet?, kind of silly question, despite of my lame skills level I feel much more comformtable and capable to do it better in traditional media than digital, i buyed a tablet to get used to it just to realize that I do not really like how it feels..

>> No.3882752
File: 22 KB, 471x303, kk.jpg [View same] [iqdb] [saucenao] [google]
3882752

>>3882744

>> No.3882761

>>3882356
>anime authority coming through

>> No.3882763

I hate the skull meme on anime drawings. I mean sure if your style is like Shinkiro, then you need to learn how skulls absolutely work. But if your animu style preference is pointy chins, huge eyes and big foreheads to accentuate childlike features and smaller lower face areas, then the skull really wouldnt fit in. I'm talking shit like K-on!, Lucky Star, whatever studio kyoani style is doing, etc. At best it will just serve as minor guidelines where to place the eyes and ears. But the size of eyes, cheeks, mouth, jaw, ears, etc will depend on the style.
>inb4 m m muh style
I'm not done yet. I hate the "muh style" excuse as well. If you're going to go against the skull guideline and use whatever symbols you prefer, be mindful of your choices on the facial features. There's a lot of artists whose facial features on their art are taken from various other artists and then frankenstein'd together. It looks good for them and they get a lot of pats on the back online, but the reality is it that it looks pretty bad.

>> No.3882764

>>3882224
>flow
How the fuck do you get into a flow state? I have done it before but never intentionally.

>> No.3882767

>>3882279
When superimposing you should have the purpose of improving your line precision. The more of the lines you see the worse. You want to see as little of more than one line per as possible.

>> No.3882769

>>3882582
>not too sure what you mean by flipping the canvas?
Flipping the canvas is exactly what it sounds like, you flip the paper and look at it upside down.

This is done so that you can see inconsistencies that are harder to notice from the normal point of reference. When its upside down you might notice something is out of wack that you just would not normally.

>> No.3882770

>>3882764
Just, like, feel the flow bruh

>> No.3882772

>>3882770
Ok but HOW, if I focus on something with my attention I do not automatically enter a "flow"

The only times I can remember actually doing it is in League promos when under pressure and it was never intentional.

>> No.3882775

>>3882732
We need 50cc of Loomis STAT!

>> No.3882776

>>3882772
Join DAD for pressure, submit close to the deadline

>> No.3882795
File: 1.16 MB, 1024x1035, 1503437220800.png [View same] [iqdb] [saucenao] [google]
3882795

>>3882763

>> No.3882796
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3882796

>>3882664

>> No.3882803

>>3882664
>>3882796
Oh, wait your point was to make the charcter bend forward while she was looking.
Still, you should draw a vertical line between the legs and the spine to not make a character look autistic.

>> No.3882810

>>3882803
The spin is not a straight line anon.

>> No.3882821 [DELETED] 

http://imgur.com/a/AsPLSML

Plz rate and help

>> No.3882823

>>3882795
subIQ response. Stay beg forever.

>> No.3882824
File: 66 KB, 448x700, 1497236261369.jpg [View same] [iqdb] [saucenao] [google]
3882824

>>3882823

>> No.3882826

>>3882821
you're not even beg. You're below beg.
/trash/

>> No.3882828

>>3882821
What am I even looking at, anon?

>> No.3882860

>>3882396
read the stoics. disappointment as an emotion only exists because you have expectations that are not being met. allow yourself the emotional space to be suprised by the differences between how the drawing turns out versus the image you had in your head. you might be convincing yourself that "worse" in that context is more concrete than it really is

>> No.3882868

Heh, my mistake coming to this site and hoping for actual help, I guess you all are neckbeards and fanatics

>> No.3882873

>>3882868
You're beyond help.

>> No.3882922
File: 81 KB, 482x601, unknown.png [View same] [iqdb] [saucenao] [google]
3882922

how newbie am i

>> No.3882932

>>3882922
It depends on how much of this was referenced and how much time it took you to do it. As a cartoon lineart it looks decent but there's no shading, little room for mistakes I'd say.

I like the pose but maybe someone else says it's stiff? Idk, looks good to me.

>> No.3882935

>>3882922
Low effort comfort zone doodle.

>> No.3882951

>>3882422
My critique Isn't wrong and my drawing is from imagination based on loomis method. I will post more sketches when i will be home.

>> No.3882953

>>3882256
This looks like the picture from https://www.youtube.com/watch?v=3uZLgTx_Sqk
were you inspired by it? Just out of sheer curiosity.

>> No.3882955
File: 1.76 MB, 412x229, 1526823286739.gif [View same] [iqdb] [saucenao] [google]
3882955

>>3882951
>my drawing is from imagination based on loomis method.

>> No.3882964
File: 485 KB, 1488x1984, IMG_20190407_004217-1488x1984.jpg [View same] [iqdb] [saucenao] [google]
3882964

Is this good bros

>> No.3882974

>>3882964
your wrist and toes are not correct, and the legs are wonky. the right leg is too fat and left doesnt have correct structure and lacks anatomy on the thigh.

>> No.3882984

>>3882795
lmao

>> No.3882986 [DELETED] 

>>3882964
I think it's interesting to look at, I like the subtlety of the face being in shadow, both feet and the hand holding the leg look odd.

>> No.3882989

>>3882964
I think it's interesting to look at, I like the subtlety of the face being in shadow. Both feet and the hand holding the leg look odd though.

>> No.3882993

>>3882347
tony, is that you?

>> No.3883001

>>3882041
>looks nothing like the model
If you're at this stage then you shouldn't worry about lighting and shading yet. Learn how to make a drawing look good with only lines, this will force you to improve your proportions, perspective, and sense of form.

>> No.3883002

>>3882253
>Sentences like this make me afraid I'm retarded or autistic
No, you're fine. You just need to realize that there's nothing magic in the type of "feeling" involved in "feeling the forms". Imagine you're putting up a shelf you want to be straight, so you adjust it up and down until you get it straight. You don't need to measure when it's straight, you just "feel" it out. It's the same thing with "feeling" the forms. You just need to be asking yourself constantly while drawing if your drawing feels right.

>> No.3883005

>>3883002
No you use a level dipshit. Crooked shelves are nobodies friend.

>> No.3883014
File: 776 KB, 1488x1984, IMG_20190407_142033-1488x1984.jpg [View same] [iqdb] [saucenao] [google]
3883014

Is this better?

>> No.3883022
File: 150 KB, 892x892, D4AB0301-A0EC-4862-A3A4-EA799E564924.jpg [View same] [iqdb] [saucenao] [google]
3883022

does this look okay? i think im at a point where i can just clean up the brush work and push textures

>> No.3883032

>>3883022
Not a fan. The window arches look very weird.

>> No.3883038

>>3883022
If you’re being this adventurous with perspective just go curvilinear, the distortions are detracting from the piece big time.

>> No.3883041
File: 888 KB, 986x758, NotDanny80s.png [View same] [iqdb] [saucenao] [google]
3883041

How much did I manage to improve this >>3881256 drawing? Does it look good to you or can you notice fatal flaws? Kinda blurry because I had to reduce it to 15% of its size and used a blur filter to get an old anime feeling. Critique pls I spent 2 days on that

>> No.3883047

>>3883041
There’s potential it has charm, keep in mind that’s there’s no substitute for a full 3D understanding of the scene you are drawing. You really can’t get away with not understanding perspective. Life draw.

>> No.3883061

>>3883041
It's tiring to look at.

>> No.3883068
File: 465 KB, 1314x1010, DanielaFantom.gif [View same] [iqdb] [saucenao] [google]
3883068

>>3883061
Because of the blur? Well good thing I still have the file open. As a side note I liked how the flat color looked a few saves ago.
>>3883047
So I guess it's not worth it trying to animate it. You noticed I covered the screen with fire because I didn't know the exact distance of the forest.

>> No.3883080

>>3883068
>Because of the blur?
It's all of the scribbles you're trying to emulate fabric, hair and trees with.

>> No.3883091

>>3883068
>animate
Nah. If I were you I’d do as much life drawing as I could stand, then spend the remaining time doing whatever you’re doing now. I really like your shape design, but your fundies are lacking in a big way.

>> No.3883099

Is there a reason to copying the drawings in an anatomy book front to back? talking about bridgman here

>> No.3883109

>>3883099
Don't see the point in trying to mindlessly replicate something someone has already drawn better.

>> No.3883110

>>3883014
you are on the right track

>> No.3883114

>>3882772
Ability to enter flow regularly comes with skill. It's one of the main things that differentiates a dabbler and a master. Tomake it easier I would recommend making a long playlist with music that you like. Or even several - each with a different theme to use depending on what you want to draw.

For a beginner in any skill entering flow is almost impossible - you just don't know what you are doing.

>> No.3883119

>>3883022
Check the top of the bell - it should be curvier.

>> No.3883124

>>3882772
Flow is achieved when you don't mind doing what you're doing. If you don't like doing that something which you're doing you'll mind it and won't achieve flow.

>> No.3883137

>>3883119
good catch
>>3883038
whats curvilnear? what distortions are you talking about
>>3883032
sorry for trying to make it not boring

>> No.3883144
File: 802 KB, 570x928, hJlChoN.png [View same] [iqdb] [saucenao] [google]
3883144

Just finished chapter 1 of Keys To Drawing, I'll read chapter 2 soon. When should I move onto studying construction/perspective?

>> No.3883147
File: 2.96 MB, 3840x2160, DSC_0066.jpg [View same] [iqdb] [saucenao] [google]
3883147

Major n00b here (-1 month), doing some life drawing of a PMG that I own, focusing only on the face peice, so ignore the head straps.

Constructive criticism plz

>> No.3883150

>>3883147
Get something simpler to draw.

>> No.3883152
File: 178 KB, 1200x2000, beg 1.jpg [View same] [iqdb] [saucenao] [google]
3883152

My first attempt at drawing from imagination.

Right of the bat, fingers are fucking impossible. Even looking at my own hands didin't help.
I can clearly see that I fucked up the head and line width in some places. Faces are my Chilles' heel. I have to practise drawing them more.
I'm a total /beg/ and don't know shit about shading yet.

Can someone please:
> Point out proportion (and any other) mistakes
> Fix the head
> Tell me how to make a simple drawing such as this look more 3D
> Give me a link to a good tutorial about drawing hands or faces.
> Give overall advices

Thanks in advance.

>> No.3883154
File: 180 KB, 382x360, 1541304246034.png [View same] [iqdb] [saucenao] [google]
3883154

>>3882280
Starting a twitter as a motivation worked terribly for me. I have no idea how to get my content to reach the people that may enjoy them and the only likes I get are pity likes from my less than 4 friends. Twitter tricks me into thinking that my purpose in creating art is to get exposure and enjoy a cool artist life with fellow artists or just art appreciator but in reality it's just setting up a deep hole for me to hurl myself into by actually depriving me of everything I ever wanted to achieve from the platform.

>> No.3883155

>>3883150
Such as? I liked drawing the PMG cos it had large shapes. Plz suggest

>> No.3883159

>>3883154
Draw anime and porn, preferably at the same time

>> No.3883162
File: 468 KB, 610x702, dwd.png [View same] [iqdb] [saucenao] [google]
3883162

>>3882422
>>3882955
Why are you so mad anon?

>> No.3883165

>>3883152
Fuck I just noticed the boobs are disproportional

>> No.3883166

>>3883022
never use black for shading, learn what color theory is about.

>> No.3883167
File: 679 KB, 500x281, 1524831023840.gif [View same] [iqdb] [saucenao] [google]
3883167

>>3883162
oof. Nice front to side plane ratio.

>> No.3883169

Why the FUCK is the Vilppu drawing manual so expensive?
I mean I already have the pdf, but the hardcover is almost $1000
How is this price justified?

>> No.3883170
File: 25 KB, 534x442, halp.png [View same] [iqdb] [saucenao] [google]
3883170

I have the colour set to pure black, but when I put less pressure on, lines appear as a yellowish colour instead of pure grey.
I'm using Krita, what have I messed up? It wasn't like this a few minutes ago.

>> No.3883172

>>3883169
Maybe it's out of print.

>> No.3883178

>>3883152
good job on atleast not chicken scratching. Everything is wrong in your picture. I suggest you pick up books from the /artbook/ thread pertaining to anatomy (bones and muscle) and anime (since you look like youre into that). To be able to make drawings look not flat, you first need to learn the form/anatomy of the body. For example, when drawing a head, it's a rounded object with bulges and flat areas. If you're not familiar with the human head anatomy, you're just going to draw a cookie cutter anime face shape to slap eyes nose lips on there. And your unfamiliarity with anatomy will most likely make you draw flat looking eyes nose and lips on the already flat face, which is what you did. Another example: for you to draw an eye, you have to take into consideration you're drawing a ball that is covered by a skin lid, and it's not even a perfect circle ball because of the cornea. But since you didnt practice/study this, you just drew two parallel lines and a circle in the middle to act as an "eye". I could go on and on about this. Reading books sucks, but theres just no other way around it. Another thing to make it look more 3d is shading, but how are you going to shade well if you don't know where to shade? what you're going to do is you're just going to place the shading on wherever you seem fit, but that's wrong. Study the forms and you'll know where to shade effectively. Even if you're only interested in anime, you should still pick up anatomy books because the knowledge from that will help you immensely. With studying and practicing anatomy, you'll be able to construct any pose you want. And the knowledge of actual anatomy will make you impervious from the very wrong, fake news anime tutorials floating everywhere.

>> No.3883184

I want to get better at lighting/rendering in general. What're some resources I could look at/study?

And yes, I'm already drawing from life.

>> No.3883198

>>3882744
What kind of tablet do you have? Sometimes you can buy a cover of some kind fo put on the tablet so the surface feels better do draw on. Outside of that, all you can do is keep at it until you get used to it. And one thing I'l say as a tradfag who switched to digital is digital lets you get way more ambitious with your drawings relative to your skill level, you should take advantage of that.

>> No.3883208
File: 318 KB, 1361x1680, 100Heads_15to20.jpg [View same] [iqdb] [saucenao] [google]
3883208

>>3882398
Oh my. Thanks a lot for the crit, we need more of that on /ic/. Really helpful ! I have a few of my refs that are really expressive (mostly statues) and I already drew two of them but I might need to push a bit more the expression then, thanks for letting me know. I'm afraid to end up doing too much of symbol drawing if I exaggerate the eyes but I'll do my best.
I'll study Kim Work when I'll be done with my next 5 faces then thanks for the mini portraits suggestion ! I took around 10 to 20 min for a head but now it's more 5 to 10. I use very very few constructions actually.

>> No.3883209
File: 286 KB, 548x884, 4BA2717F-2E82-4AC8-8B4F-A2788F71EF93.jpg [View same] [iqdb] [saucenao] [google]
3883209

>>3881992
I made myself a wallpaper so I can be bummed out about not being good.
Also, thoughts?

>> No.3883211

>>3883170
you switched color model, change it back to RGB/Alpha in Image->Properties->Image Color Space

>> No.3883213
File: 922 KB, 1900x2000, 3FBAAB7B-06EB-46F3-9D57-D39EBAC42A90.png [View same] [iqdb] [saucenao] [google]
3883213

>>3883209
>Those arms.

>> No.3883215

>>3883211
Thank you anon, that was indeed the problem.

>> No.3883216

>>3883209
>Also, thoughts?
I'm also bummed out about out by you not being good.

>> No.3883217

>>3882279
focus on the movement you make

>> No.3883220
File: 47 KB, 1100x800, forIC.jpg [View same] [iqdb] [saucenao] [google]
3883220

I have always just drawn anime and deluded realistic drawing or basically anything that isnt my cute anime girls. Today I thought I'd try drawing something I'm not comfortable with. I kinda sketched these in 10 minutes-ish but what does /ic/ think of my understanding of forms? Is it servicable, at least?

>> No.3883223

>>3882795
animefags btfo

>> No.3883227

>>3883220
I dig it anon.

>> No.3883233

>>3882347
rendering on the arms is worse than on the rest of the body.

>> No.3883236

Do I really need to draw all the Blooks from the Fun with a Pencil book to get good at real face construction?

>> No.3883238

>>3883236
Read the introduction of the book again.

>> No.3883239
File: 729 KB, 737x598, 93EE359F-945D-4EF8-B091-383967AE5872.png [View same] [iqdb] [saucenao] [google]
3883239

>>3883209
Draw more arms and hands; they convey half of art.
Having a style unlike other anons doesn’t free you from anatomy.

>> No.3883245

>>3883022
>>3883038
seconding, look up 5 point perspective.
https://termespheres.com/6-point-perspective/
http://www.scottmcdaniel.net/drawing/perspective/5_point.html
https://en.wikipedia.org/wiki/Curvilinear_perspective

>> No.3883247

>drawing/reading Fun with a Pencil
>it's actually fun
thank you Loomis

>> No.3883249
File: 734 KB, 1512x1034, unknown[1].png [View same] [iqdb] [saucenao] [google]
3883249

Was trying to draw this random dog. The top right one isn't meant to be the final version, but what do you guys think? Am I starting to get this or am I still retarded?

>> No.3883260
File: 154 KB, 884x860, FOX.jpg [View same] [iqdb] [saucenao] [google]
3883260

Designing a Metal Gear Solid 3 poster, thoughts?

>> No.3883268

>>3883260
>>>/gd/

>> No.3883278

>>3883249
both

>> No.3883410

>>3882935
cringe.
>>3882932
i like to take my time sketching out before i lineart, takes me about half an hour or so before i either give up and start over or rarely ill actually go on with the sketch.

>> No.3883412
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3883412

>>3883198

>> No.3883416
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3883416

>>3883410
forgot to attach image lol

>> No.3883419
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3883419

give it to me straight, how bad is it

>> No.3883421

>>3883410
>cringe.
yikes.

>> No.3883423

>>3883419
Poor contrast. Do some in black and white.

>> No.3883424

>>3883419
Oh ignore the cube's interaction with the light though pls, I did the cube before I added the light source and just moved it to the top right. Also I erased to give cleaner outlines

>> No.3883449
File: 1.88 MB, 6155x6377, shapes colored gray.png [View same] [iqdb] [saucenao] [google]
3883449

I don't know what I'm doing and it shows. This is what I get for skipping fundamentals to draw bootleg anime for a decade.

>> No.3883456

>>3883449
Post your anime because I want to see what a decade of fundie-less anime looks like.

>> No.3883465

>>3883456
I don't want to show you, I'll get bullied. I'm here to try to improve, not to intentionally post be laughed at. I'll just tell you, it's pretty bad. I "got the hang of it" in the last year or so but the lack of fundamentals is still blatantly evident.

>> No.3883467

>>3883465
Don't be a tease, I'm curious now as well. A little bit of bulli never killed anyone.

>> No.3883474

>>3883465
I want to see it anon, promise I wont bully

>> No.3883475

>>3883465
I asked because I am genuinely curious, I harbor zero ill-intent. I want to know because I honestly think I might be in the same boat as you but just to be sure I want to know what tier of bad anime we're talking about.

>> No.3883478

>>3883449
>>3883465

I promised myself to never bully anyone in /beg/ but you are acting like such a faggot that I will bully you.

Also stop being a pussy and start not caring (mostly) what other are saying about you.

>> No.3883485

>>3883421
>yikes.
based.

>> No.3883489
File: 29 KB, 736x613, 1493141303783.jpg [View same] [iqdb] [saucenao] [google]
3883489

>>3883449
Here. Try some reference.

>> No.3883505
File: 105 KB, 1200x900, ShinjiChair.jpg [View same] [iqdb] [saucenao] [google]
3883505

>>3883465
>t.

>> No.3883506

>>3882308
Thanks! I did not notice.

>> No.3883507

>>3883485
>based.
seething.

>> No.3883515

>>3883507
I feel like we're witnessing some kind of meme fight here, but I don't know what any of these words signal alliance with, if anything...

>> No.3883518
File: 1.49 MB, 1073x1349, wattttt.png [View same] [iqdb] [saucenao] [google]
3883518

>>3882824
That one's awesome

>> No.3883525
File: 24 KB, 282x191, Capture.png [View same] [iqdb] [saucenao] [google]
3883525

>>3883507
>>3883485
who are you people

>> No.3883526

So I'm at the point where I've only been using pen/ink to draw for basically the entire time I've been learning. But it makes learning from and reading many of these books very ambiguous. Should I just go back to pencil for something like, for example, vilppu?

>> No.3883538

>>3883526
Use whatever you're comfortable with. Don't let the medium get in the way of learning.

>> No.3883542

>>3883449
Let’s see the anime son. /beg/ is mostly judgement free, and being anonymous it doesn’t really matter anyway. If you make it big nobody has to know you started drawing waifu before fundies.

>> No.3883546
File: 21 KB, 156x179, PGnRxkb.png [View same] [iqdb] [saucenao] [google]
3883546

>>3883144
Anyone?

>> No.3883549

>>3883144
>>3883546

uh... construction and perspective are the abosolute most basic things; its what you study from the beginning.
Exercises like that chile drawing are literally teaching you perspective and construction. Alll you have to do is think of the basic shapes that comform that object

>> No.3883555

>>3883412
https://www.amazon.com/Wacom-ACK122211-Texture-Sheet-Medium/dp/B0713Z84VD

I use an ipad so I can’t give any real recommendations, this link is just an example of what I’m talking about. If the problem you’re having is with the fact the surface you’re drawing on not the same as what you’re looking at, all I can say is just keep practicing digital unless you want to blow money on a pricer tablet.

>> No.3883574

>>3883546
Construction is the first thing you learn.
It’s the very first thing in fun with a pencil too.
I hated that drawing on the right side of the brain didn’t teach it to me and I spent years copying without constructing and everything had terrible proportions

>> No.3883586

>tfw 19 never been an artist before
>decide I'm fed up with doing technical math and science bullshit all the time and decide I want to try my hand at art (particularly character design) in my free time.

I don't even have the faintest idea how to start. Is watching YouTube videos and getting good fundamentals good before I dive in? I want to do mainly digital but as of right now my only really good way of doing that is using my phone (note 9) with a stylus which is probably a bad idea but it'll have to do for now.

>> No.3883595
File: 789 KB, 653x793, 2.png [View same] [iqdb] [saucenao] [google]
3883595

W-we're all gonna make it brahs...

>> No.3883603

>>3883586
You sound like you're in college so fill your gen eds with art. Draw a lot of whatever all the time and learn the basics. See where you get after 2 years. It's enough time to see how you treat it.

>> No.3883609
File: 34 KB, 550x512, 1535757582301.jpg [View same] [iqdb] [saucenao] [google]
3883609

>>3883595
Oh no, not me fellers.

>> No.3883615

>>3882038
sharpen your pen or practice with a fine point liner and go back to basics. You wont improve drawing turds with a crayon and calling it "abstract", see beginners guide.

>> No.3883616

>>3882953
Nope, just wanted to make Paradise Lost in my own vein of imagination

Looks pretty good however

>> No.3883617
File: 1.49 MB, 2348x1761, 20190407_163548.jpg [View same] [iqdb] [saucenao] [google]
3883617

Put alot of effort into this. The Loomis methid really helps alot in putting in the foundation here,so any criticism is needed

>> No.3883621 [DELETED] 
File: 1.25 MB, 2174x1745, 20190407_164515.jpg [View same] [iqdb] [saucenao] [google]
3883621

>>3883617
Resized it

>> No.3883622
File: 110 KB, 1000x1000, 1527644922005.png [View same] [iqdb] [saucenao] [google]
3883622

>>3883586
Digital will make you lazy, all you need to start is a pen and paper. Read the sticky, or go to drawabox. The exercises will seem boring but if you want to learn you must do them and don't cut corners.

>> No.3883623
File: 1.45 MB, 1918x2114, 20190407_164620.jpg [View same] [iqdb] [saucenao] [google]
3883623

Resized it now

>> No.3883631

>>3883586
Read text books aswell, such as Keys to Drawing by Bert Dodson, which you can download at B ok.org

There a fucking image that gets posted alot that recommends books for starters someone post it

>> No.3883640

>>3883208
How long have you been drawing?

>> No.3883646
File: 1.50 MB, 780x938, wdDsN8p.png [View same] [iqdb] [saucenao] [google]
3883646

>>3883631
This one?

>> No.3883651

>>3883623
Ranma?

>> No.3883654

>>3883603
Well I would only have to take one of those to fulfill my requirement but if I really like it I wouldn't mind maybe doing an Art & Design minor.
>>3883622
>Digital will make you lazy
I figured this but I wasn't sure. Digital is definitely the end goal for me but I'll buy some sketchbooks next time I go out and try my hand with it.
>Read the sticky, or go to drawabox. The exercises will seem boring but if you want to learn you must do them and don't cut corners.
Okay thanks this seems promising.
>>3883631
>>3883646
Thanks I'll see if my library has any of these.

>> No.3883660

>>3883631
where would "Drawing on the Right Side of the Brain" fit into that >>3883646 image

>> No.3883661
File: 370 KB, 2000x1651, starbreaker.jpg [View same] [iqdb] [saucenao] [google]
3883661

Thoughts? I started 2 weeks ago with drawabox and did that on the side because I wanted to do something fun. I used a reference for the character but I changed some things. I think I suck at lineart, my lines are too thick and I should learn to properly use the pressure but it's really hard

>> No.3883700

>>3882398
>The general shape of the eye could use some fine-tuning, at the moment it often lacks a softness
Not that anon but thanks for saying this, I have a similar problem and didn’t even think about softness. Made me realize that I should take into consideration the material properties of what I’m drawing

>> No.3883724

>>3881992
wtf peter han's dynamic sketching youtube wants you to use a bunch of shit outside of pencils and white paper

>> No.3883733

>>3883661
your line thickness is fine, but you really, really need to work on line weight. keep practicing anatomy fundamentals because they are all over the place in this pic, to the point where there's not much to even talk about because it's pretty poor.

>> No.3883740
File: 88 KB, 691x653, 1505859278143[1].jpg [View same] [iqdb] [saucenao] [google]
3883740

I want to go back to drawing boxes. My animals look like shit.

>> No.3883746
File: 807 KB, 653x793, 1554668555505.png [View same] [iqdb] [saucenao] [google]
3883746

>>3883595
fucking awful ref bro, it did the hiding of the feet and hads for you. your body is in different perspective it looks like, more turned towards the viewer. head is not good, study the anatomy and you can even leave it very vague since i guess your drawing is small so its hard to fit shit in it. check the foot and hand anatomy, the knee is very important but yours is a unreadable mess. also it feels that the tummy and middle body is too short. looks like you did that with charcoal? but maybe just dark pencil, anyway it looks bad, take a lighter one. shadows are good to have but that just is not good. the middle tones are not showing and it has too much highlight

>> No.3883757
File: 109 KB, 1280x720, star breaker.jpg [View same] [iqdb] [saucenao] [google]
3883757

>>3883733
Thanks, I don't know well anatomy that's for sure. I didn't study that yet. One if the issue Im guessing is about the shoulders. Here's the ref I used by the way.

>> No.3883765

whats the rule for hands and feet? whats the simple shape for both?

>> No.3883797

>>3883740
kek i feel you

>> No.3883817
File: 19 KB, 400x388, 9c0.jpg [View same] [iqdb] [saucenao] [google]
3883817

I've been a beg for YEARS

>> No.3883823

>>3883208

Nice sketches anon... I love how loose your lines are.

I think you're above /beg/ level, I recognize some of the studies you did. It's not super accurate but It's a good base to start any painting. Again love the loose lines it gave the sketches some character.

You should really start spending some time doing imaginary work and start fiddling with rendering. By experimenting with your own imaginary drawing you'll start to see your own weakness.

Don't get stuck doing studies. It's important but at the end of the day we all want to make our own work.

>> No.3883838

>>3883817
RIP

>> No.3883877
File: 471 KB, 472x846, 000000.png [View same] [iqdb] [saucenao] [google]
3883877

ballpoint pen sketches

>> No.3883891

when doing gesture for a flat pose facing the camera, do you generally draw the hourglass shape first and then into the legs?

>> No.3883904
File: 2.88 MB, 2808x3730, image.jpg [View same] [iqdb] [saucenao] [google]
3883904

How to draw Asagi Igawa?

>> No.3883909
File: 179 KB, 1024x1024, __drawn_by_kotoyama__75fce37578fd9bdea46936e20ad1851e.jpg [View same] [iqdb] [saucenao] [google]
3883909

>>3883877
The top has her eyes a bit derpy. Misaligned but I think that's just due to how you used multiple circles to shape in an iris.
Also the noses are a bit off. I'm not sure why but perhaps it has something to do with their over-roundiness. Mayhaps the bridge of the noses are just weird with ballpoint pen weight too.

>> No.3883912

>>3883909
>played college ball ya know

>> No.3883915

Does anybody have better quality pdfs of the loomis books than the ones on the sticky? I have to pay a lot for shipping where I am so I was thinking about printing them, i really hate reading on my laptop.

>> No.3883918

>>3882310

Are you using PS? Please share brush setting if you do...

>> No.3883920
File: 3.00 MB, 6000x4000, IMG_20190406_164345_243.jpg [View same] [iqdb] [saucenao] [google]
3883920

One of the first no-reference drawings I've done, and I generally like how it came out. However, the scene feels really boring, and I'm not sure how to liven it up. Any criticism for that point (and others) would be great

>> No.3883928

>>3883920
shading. fill it up with lines

>> No.3883940

Anyone have a cartoonist Twitch streamers?

>> No.3883942
File: 2.32 MB, 3840x2160, DSC_0767.jpg [View same] [iqdb] [saucenao] [google]
3883942

I just bought a nice new sketch book and pencils. I'm gonna cover every inch of this thing. I'll draw anything in front of me. Not gonna get sentimental this time. I'm just gonna increase volume and crank shit out until I run out of paper. This is day 1.

>> No.3883960

>be reading some book about painting landscapes
>it says to paint a sky a day
is this worth doing?

>> No.3883965
File: 820 KB, 1171x1619, 20190407_220651.jpg [View same] [iqdb] [saucenao] [google]
3883965

I'm really enjoying just drawing anime girls. Any help or criticism is appreciated

>> No.3883967
File: 19 KB, 787x885, 1535800137251.png [View same] [iqdb] [saucenao] [google]
3883967

d-did i make it yet anons?

>> No.3883968

>>3883147
Get some actual drawing paper, please. Copier paper is cheap.

>> No.3883971

>>3883965
S Y M B O L S

>> No.3883975

>>3883595
Don't pat yourself on the back too soon there. This is pretty entry level, it's not awful, but you have a lot of work ahead of you. This is full of symbol drawing and common beginner mistakes - starting with not looking at what's actually there.

Start over.

Capture the form/pose correctly. You have the body at completely the wrong angle, and pose.

Draw BIGGER, it's easy to hide mistakes with a small drawing.

The face... no. Just no. Stop that.

Consider this "start". Keep working. Going to make it? That's uncertain. You're on the right path, but you're still taking the first steps. Don't get too egotistical this early.

>> No.3883979

>>3883765
Hands are cylinders and spheres branching off a flat parallelogram.

Feet are a bit more complex, which is why people struggle - establish both sides of the ankle, then the heel, the arch, and then the front of the foot and toes. The simplest shape to start with is a parallelogram that attaches to the toes, heel, and ankle.

>> No.3883982

>>3883891
It's better to place the figure on the page, by making anchor points for the top of the head, the feet, and then side to side. If you start in the middle, it's harder/impossible to correct if you started too big to fit onto the paper.

Establish the full figure first.

>> No.3883987
File: 19 KB, 247x248, 1518701919146.jpg [View same] [iqdb] [saucenao] [google]
3883987

>>3883965
flip the fucking canvas REEEEEEEEEEEEEEEE

>> No.3883993

>>3883971
I'm too new to this board to know this meme, please elaborate.

>> No.3883999

>>3883960
yes

>> No.3884053
File: 262 KB, 1591x950, 51F11A03-72D5-4D4B-B1DD-6568936B7C7A.jpg [View same] [iqdb] [saucenao] [google]
3884053

>>3883993

>> No.3884054

>>3883993
you're symbol drawing anonkun
what this means is when you think of an eye, you go to draw an eye but you default to a symbol that represents an eye to you irregardless of perspective, form, what an actual eye possesses & looks like, etcetcetc.
essentially reference more art and study. since you like your animu so much go check out animu artists and study ones you like.

>> No.3884055

>>3884053
>>OH NO I'M GONNA BE LATE

>> No.3884059

Anyone working in charcoal know the best way blacken the entire canvas as a starting point? Feel like I'm leaving in patterns using the side of compressed charcoal, and I'm too lazy to do the rubbing technique where you scrape off charcoal like it's parmesan.

>> No.3884066

>>3883967
>censoring his gallery
you didnt

>> No.3884074

>>3884055
kek

>> No.3884079

What am I supposed to do to supplement Peter Han's Dynamic Sketching 1 course? Was thinking of just drawing degenerate animu because I want to but I know I won't really learn anything from it.

>> No.3884089
File: 587 KB, 822x1284, image.png [View same] [iqdb] [saucenao] [google]
3884089

>>3883904
Some Asagi.

>> No.3884136

>>3883617
Always try to keep a balance of loomis and stylization if you're gonna draw anime. No anime girl should have neck that thick. That's a cute 90s style face but you should place some more focus on appeal as well. I reckon you'd benefit from referencing other artists' drawings. Break it down and rebuild it but with loomis.

>> No.3884145
File: 472 KB, 1024x1024, test.png [View same] [iqdb] [saucenao] [google]
3884145

I'm a complete noob with image editors; I have pic related - it's already partially transparent, but I find it's too transparent.

I want to reduce the transparency, but I'm not sure if that's even really possible without some kind of kludge. Any advice?

>> No.3884149

>>3884145
wait that's fucking cool how do you do that.

>> No.3884152

>>3884145
okay nvm I figured out I can just duplicate the layer a couple times to effectively increase the opacity

thanks /ic/

>> No.3884183

>>3882574
Cute pic. I think the problem is seeing so much of the night sky that throws it off. It's as if the viewer is looking directly up at it, in which case you probably wouldn't see the girl at all. The mountains would be further in the distance and take up more space. You can add a gradient of shadow leading up the the darkest mountain being the furthest away

>> No.3884200

>>3883022
uhhh so how would i go about making curvy linear perspective for this. i kinda cant make my canvas bigger to add a curved layer grid. would the corners just curve 'into' the open areas in between? also how do you decide when to use curvy perspective vs not curvy perspective? does doing curvy perspective mean i graduated regular perspective?

>> No.3884213

>>3884200
What is "curvy perspective" supposed to be?

>> No.3884226

>>3884213
curvy linear perspective see>>3883245

>> No.3884234
File: 1.32 MB, 1509x1798, Untitled_Artwork 10.png [View same] [iqdb] [saucenao] [google]
3884234

Posted this in the last thread but then had a busy weekend so didn't actually get to see if there was any criticism. This marks a pretty big jump in skill for me compared to when I started a few months ago, but there's already some stuff I'd change (i.e. lighting). Would love any input.

>>3883920
this is really neat, but would potentially be a lot cooler with more lines like the other anon said. I presume the intention is for it to be somewhat creepy, and having it be a bit less 'clean' would convey that pretty well.

>> No.3884239

>>3884234
I'd stop caring about color and light, and focus on the actual drawing.

>> No.3884259
File: 555 KB, 2553x1984, 100Heads_15to20.jpg [View same] [iqdb] [saucenao] [google]
3884259

>>3883208
Some more.

>> No.3884260
File: 2.65 MB, 4800x2442, SketchFebuary28.jpg [View same] [iqdb] [saucenao] [google]
3884260

>>3883640
Started to draw in 2015 but I started taking art seriously, and having the will to progress at the end of 2016 !
>>3883823
Thanks Anon ! Actually, months ago I only and exclusively drew from imagination. I had no visual library at all and, ofc, only drew anime like stuff. I'm doing the 100 heads challenge to get away a bit from westernized anime whatever and expand my visual library. Here are some sketches from February.

>> No.3884261
File: 19 KB, 320x320, 1535127010714.jpg [View same] [iqdb] [saucenao] [google]
3884261

>>3883975
>>3883746
How big should I draw in general? What kind of pencil do you use to do life drawings? And is bridgeman a good start for anatomy or should I switch to loomis?

>> No.3884263

>>3884239
Is that to say that there's something intrinsically wrong with the drawing? Sorry to be dense

>>3884260
I've always loved the colours you use for skintones

>> No.3884272

>>3884263
>Is that to say that there's something intrinsically wrong with the drawing?
Well it looks odd to me, I might just be picky.

>> No.3884348
File: 2.32 MB, 3840x2160, 1554687994043.jpg [View same] [iqdb] [saucenao] [google]
3884348

sorry lads i forgot to rotate the picture. fucking phone orientation.

>> No.3884350

>>3884348
ok this is bullshit because this time i did rotate the motherfucking picture before i uploaded it.

>> No.3884356
File: 1.46 MB, 2160x3840, centoreagiantesvore_final.png [View same] [iqdb] [saucenao] [google]
3884356

go loose on me

>> No.3884372
File: 34 KB, 843x906, 1531384938815.jpg [View same] [iqdb] [saucenao] [google]
3884372

>>3884356
Anon...it's day 14 nofap...

>> No.3884375

>>3884372
Oh, I didn't have a hardon while making this anon,
I personally didn't do the expression on her face well, so it isn't too convincing.

>> No.3884378
File: 74 KB, 638x676, 1536563905363.jpg [View same] [iqdb] [saucenao] [google]
3884378

>>3884375
I would study anatomy, but I too am just a mere /beg/let. So you should probably wait for someone else.

>> No.3884379

>>3884378
>I would study anatomy,
Yeah, please point out the flaws man

>> No.3884385

>>3884379
Not that anon but
>left tit looks squeezed up against arm when it should be quite far in front of it
>right arm looks way smaller than the other
>eyes look a little bit too symmetrical to the point of an uncanny valley kind of feeling
>the hand needs work
>it's missing some red shading behind the hand
>shadow placement doesn't really make sense
>body is super long compared to its width

Tried to point out everything that really stands out to me, hope it helps. Not what I'm personally into but it looks like the kind of thing that somebody who was into it would enjoy

>> No.3884391
File: 20 KB, 550x550, 1546802284153.jpg [View same] [iqdb] [saucenao] [google]
3884391

>>3884379
I don't know what I'm talking about anon, /beg/ just seems slow right now so I thought I'd give you a pointer.

>> No.3884428

>>3884385
>left tit looks squeezed up against arm when it should be quite far in front of it
Ah, yeah, it's due to the shadow. Good point anon!

>right arm looks way smaller than the other
Interesting, maybe a shadow on the underside of the elbow would fix that.

>eyes look a little bit too symmetrical to the point of an uncanny valley kind of feeling
Sorry, but I can't do anything with this point.
>uncanny valley kind of feeling
No idea what this means, I'm not native in english.

>the hand needs work
Yes, the hand is too small should be 65% compared to the head

>it's missing some red shading behind the hand
I noticed this already but didn't give enough of a fuck to actually fix it.

>shadow placement doesn't really make sense
Yes, the Japanese call this "3D effect", I'm not supposed to really focus on the light source except for if it is the main focus of a scene, it's just supposed to look 3D, which I don't quite understand yet.

>body is super long compared to its width
Here's the reference I got, she has a pretty thin waist. I used head-heights to measure.

>Tried to point out everything that really stands out to me, hope it helps.
Thanks, it does!

>Not what I'm personally into but it looks like the kind of thing that somebody who was into it would enjoy
Me neither, just a request I'm doing for practice.

>> No.3884436

>>3884391
>/beg/ just seems slow right now
>Bump limit reached
New thead where.

>> No.3884437

>>3884356
There's something about the torso that bugs me, especially the bottom half.

>> No.3884442

>>3884428
>Here's the reference I got
Where.

>> No.3884446

>>3884442
My bad
https://imgur.com/a/FEfNyQy

>>3884437
I attached a pic related with my suspicious problem areas, I think that the line to the left goes a little too much to the side making her bottom torso look unsymmetric.

>> No.3884449
File: 188 KB, 455x868, Annotation 2019-04-08 152010.png [View same] [iqdb] [saucenao] [google]
3884449

>>3884446
Oh, sorry I did it again.
Here's the pic of the suspicious areas.

>> No.3884450

>>3884436
i'd make it but i'd have no idea which image to use

this is serious business anon

>> No.3884451

>>3884450
>i'd make it but i'd have no idea which image to use
>this is serious business anon

Almost anything will suffice.

>> No.3884487

>>3884356
No a fan of giantess and vore, but I like the girl anyway. Just two things
-finish to color those shadows
-even if the lower torso isn't the main focus put some work on it

>> No.3884491

>>3884487
>No a fan of giantess and vore, but I like the girl anyway. Just two things
I'm not a fan of vore either, I just do these for practice.

>finish to color those shadows
What unfinished shadows are you referring to, I'm sure I didn't miss any in the coloring stage.

>even if the lower torso isn't the main focus put some work on it
Yes, please be specific on the flaws. If I had noticed any flaws there myself I would have been able to fix it, however as a /beg/inning artist, I do not have the skills yet on what to look out for.

Thanks for the feedback though Anon! I appreciate it.

>> No.3884517

>>3884261
A3 is fine, maybe even a bit bigger. I use 2B or HB pencils. Bridgeman is ok if you watch this first https://www.youtube.com/watch?v=ZpnP28b3riY . Loomis is Loomis, you can check out both.

>> No.3884534

How do i best life draw a reflective? I have issues seeing between the subject and the surface plz help

>> No.3884540

>>3884491
>I'm not a fan of vore either, I just do these for practice.
That's a good thing, it's easy to draw things you like, while things you don't find interesting or even dislike may end up half-assed

>What unfinished shadows are you referring to, I'm sure I didn't miss any in the coloring stage.
>>3884449

>Yes, please be specific on the flaws. If I had noticed any flaws there myself I would have been able to fix it, however as a /beg/inning artist, I do not have the skills yet on what to look out for
Nothing in particular, I see that you put a good amount of work on the upper part( face and tits) but then for the lower part you went "yeah, whatever". Lower torso is clearly not the main focus, as I said, so even if some particular is a little off it's not a big deal. I think in this case the main problem is the proportion, it seems like the are between the elbow line an the pubes it's stretched.

Overall it looks good compared to a lot of stuff posted here. Keep going

>> No.3884548

>>3884540
I still don't understand what shadows I'm missing

What am I supposed to add with the lower torso. I think you mean the arms too, they are hard to draw at a forward/backward angle, it isn't an effort thing.
Low effort is in the blush, which I didn't redo because it was too much effort.

>> No.3884561

If I one day plan to make a comic entirely from charcoal drawings, should I drop all other mediums and just focus on charcoal?

>> No.3884570
File: 137 KB, 800x1100, eye.jpg [View same] [iqdb] [saucenao] [google]
3884570

>>3881992
first attempt at drawing an eye. how bad is it /ic/?

>> No.3884574

Sketch of a fan on my desk at work. Penny for your thots?

>> No.3884575
File: 2.72 MB, 3840x2160, DSC_0774.jpg [View same] [iqdb] [saucenao] [google]
3884575

>>3884574
Would have been great if I had uploaded the picture.

>> No.3884577

>>3884570
Pretty bad. You gotta shade the skin. There has to be more eye lashes than that, the eye is not that blue, iris isn't circular, not enough shade on the eye, the lid has thickness at its edges... Let's start with those for now.

>> No.3884592

>>3884570
It's okay for a first attempt.

>> No.3884599

>>3884570
put the eyesocket in first

>> No.3884607
File: 226 KB, 856x668, Tardbanana.png [View same] [iqdb] [saucenao] [google]
3884607

How do I get better at coloring? Especially digitally, but just in general

>> No.3884611

>>3884607
Shift the hue more towards red on highlights and more towards blue on the shadows.

>> No.3884636

with the loomis head drawings am I supposed to know what im drawing first or do you just make shit up as you go along?
also how are you supposed to know how to draw the actual features on the head? like do I just draw symbol eyes until I learn to draw realistically?

>> No.3884713
File: 1.79 MB, 1080x1446, Nigor.png [View same] [iqdb] [saucenao] [google]
3884713

Thoughts on my Igor?

>> No.3884734

>>3884607
Don't paint on white.

>> No.3884781

>>3884577
>>3884592
>>3884599
I can tell women wrote these

>> No.3884796

>>3884781
You think you can tell, but in reality you know nothing.

>> No.3884812

>>3884811 new thread

>> No.3884881

>>3884534
arrange boxes and shit in various ways multiple times
adjust every 5-10 mins and start a new arrangement

>> No.3884894

>>3884881
you're not making sense to me??

>> No.3884922
File: 20 KB, 400x331, 3e330594f4dbdbf5ce4012b9910e3eff--art-pieces-art-work.jpg [View same] [iqdb] [saucenao] [google]
3884922

>>3884894
arrange this differently each time you draw a new sketch, don't linger too long on one drawing

>> No.3884936
File: 198 KB, 480x640, 416546446.jpg [View same] [iqdb] [saucenao] [google]
3884936

>>3881992
It's been 6 months or more that I've been gesture drawing and I have a doubt about it. Does the same principles aplies to clothes? I've been trying to come up with those big dresses from 1800's and everytime I draw them in a non dynamic pose it comes up stiff. Should I fully switch to digital for clothes? I have no idea if I have to draw the body or the clothes first?

>> No.3884989

>>3884796
okay bitch

>> No.3884995
File: 121 KB, 720x480, Vilppu Studio Drawing Manual - Ch.01 - Gesture.avi_snapshot_01.18.27.589.jpg [View same] [iqdb] [saucenao] [google]
3884995

>>3884936
If you see a rhythm like the s curve of the center line of your picture draw it, if you only see solid forms like with hats that's fine too.
>I have no idea if I have to draw the body or the clothes first?
Drawing the body can help with proportions but it's not a required step. Be careful since reference will give you visual info on the clothes and not the body underneath.

>> No.3885090
File: 92 KB, 295x229, 1518096931979.png [View same] [iqdb] [saucenao] [google]
3885090

>>3884995
Thanks for the info, I find it harder the more ornamented the dress is especially from the 1800's wild west stuff. I guess it's time to do more couple of thousand gesture with clothes.

>> No.3885138

>>3885090
Gesture is the action so ornaments shouldn't be something you have in mind.. Look up how to draw folds if you're doing old stuff, it will help a lot.

>> No.3885153

>>3885138
does gesture applies to folds and cloth? that's the challenge for me.

>> No.3885170

>>3885153
Depends. In the screencap above you can see Vilppu drawing the folds that inform the form and ignoring the rest. I'd just do a curved center line then basic shapes for the dress you posted.

>> No.3885183

>>3885170
I see. I'm still failing to identify lines for static poses specially with people wearing these big clothes, I didn't even notice the S line you mentioned on the pic.

>> No.3885276
File: 56 KB, 670x1192, untitled_by_maikeru01_dd454cq-pre.jpg [View same] [iqdb] [saucenao] [google]
3885276

>> No.3885281
File: 62 KB, 1024x576, untitled_by_maikeru01_dd454h2-fullview.jpg [View same] [iqdb] [saucenao] [google]
3885281

>> No.3885347

>>3885281
what car?

>> No.3885443
File: 483 KB, 3508x2480, 1543743668922.jpg [View same] [iqdb] [saucenao] [google]
3885443

Proportion and gesture Practice

>> No.3885503

>>3884781
lol, not a woman, if it's his first ever attempt picking up his pencil after the age of 10 in an attempt to draw an eye I think it's pretty okay.

>> No.3885833
File: 269 KB, 849x1349, IMG_20190409_204024.jpg [View same] [iqdb] [saucenao] [google]
3885833

250box challenge here I come baby.

I know my line confidence and ability to actually construct a box are still shit. Should I actually progress with the courses or redo all of the previous ones up until now?