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/ic/ - Artwork/Critique


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3858074 No.3858074 [Reply] [Original]

What is the gym routine equivalent of drawing?
ie. in a gym routine you do certain types and amounts of lifts on different days to get maximum efficiency, how do I maximize the efficiency of learning to draw? How should I manage my draw time? is there a guide?

>> No.3858080
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3858080

>>3858074

>> No.3858082

>>3858074
Just draw, but don't just draw

>> No.3858086

>>3858074
>>3858082
This.
Getting good at "drawing" is a vague statement. You have to tackle it step-by-step. What do you want to draw? What issues do you have with drawing that thing? How will you fix said issues? and so on.

>> No.3858093

>>3858080
The guy who drew wanpiss did exactly that and he didn't get better though.

>> No.3858102

This is why autists shouldnt get into art

>> No.3858328

>>3858074
>What is the gym routine equivalent of drawing?

cross hatching
>>3858257

>> No.3858334

>draw something
>think critically, but in a sense that doesn't break your confidence regarding your latest finished piece
>identify deficiencies
>spend some time doing a little research about the thing you are deficient in
>make dinner
>sleep
>come back to your desk the next day ready to tackle the previous night's research

Congrats, here's your "get good in a year" formula

>> No.3858335

>>3858074
It's a secret, so remember it well. Iterative drawing.

>> No.3858413

>>3858334
i see, that sounds very reasonable

>> No.3858423

>>3858334
Vague as fuck. How exactly am I supposed to know what to focus on, and how will I know when to stop and if I'm even doing it right? Impossible.

>> No.3858426

>>3858334
Almost sounds too easy.
>think critically, but in a sense that doesn't break your confidence regarding your latest finished piece
>but in a sense that doesn't break your confidence
Here's the catch. This is the hardest part of it all.

>> No.3858427

>>3858423
>Puts up a vague question
>Gets vague answer
>Not pleased

Do you want to get good at drawing comics, landscapes, people or what ?

>> No.3858430

>>3858427
People.

>> No.3858595
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3858595

>>3858423
My original post still stands.
>draw a human to the best of your ability and without looking up how to videos while you draw (seriously, spend time alone, and away from things that might make you question your technique and just draw something - you can be the shittiest artist out there and at least have 15-30 minutes a day to put something on paper without looking at your phone or a YouTube video)
>look at it after you call it done and see what you hate about it without being too hard on yourself (eg "wow, I really hate the way I drew the feet")
>research feet
>eat
>sleep
>wake up, draw a FULL FIGURE AGAIN
>compare - did you improve? Are there any additional tangential skills you need to work on? (eg "I did better on the feet today, but now I realize the legs are fucked")
>go as far back in foundational art skills as you have to (feet -> legs -> torso -> gesure -> perspective -> basic forms -> shapes -> taste)
What's taste, you might ask? Taste is the single most important artistic skill, and it's really just an exercise in critical thinking. Taste is the ability to know why you like a piece of art. There is no such thing as good or bad taste, only taste and tasteless. To have taste is to go out, find another artist's work, and know exactly why you love (or hate) it. It allows you to set goals. Culinary, music, photography, film - all forms of art require people to have taste to enjoy or dislike them. Without taste - to be tasteless - is to be indifferent. Which is what you're doing now.
>Impossible
If you cannot figure out why you like other artists, why you like their art, and don't have a drive to attempt to understand their process, you are dead in the water as an artist.
>>3858426
Take pride in knowing that not everyone can identify their flaws and mistakes and adjust your technique. Technique, by it's very definition, can be taught. Taste can't, or at least, that's what I believe.

>> No.3858604
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3858604

>>3858595
/thread
now get back to grinding, I know I am

>> No.3858622
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3858622

>>3858595
This is a good post. I wasted half of my drawing time on here today, but reading a few posts like this makes it almost worth it. Almost

>> No.3858654

>>3858595
what a qt

>> No.3858722

>>3858595
Based and tastepilled

>> No.3858728

>>3858074
>maximize the efficiency of learning to draw

You're doing it wrong.

>> No.3858783

>20 minutes light-hearted browsing of /ic/
>6 hours arguing about learning methods
>2 hours in deep thought about whether Loomis is a meme
>2 minutes drawing
>1 hour crying yourself to sleep

>> No.3860389
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3860389

>>3858783
Worked for me.
>2 years of being depressed unemployed burden to family and society
>discovered /ic/
>started shitposting daily
>fast-forward a few months later
>have a bunch of regular commissioners, my art is steadily improving, mental health got better as well

>> No.3860696

>>3858074
Probably some combination of timed figure drawing for several hours a day until you understand the human form in motion, combined with study of the Scottcronomicon.

>> No.3860701

>>3858595
hope you didn't expect me to read all that shit
lmao

>> No.3861112

>>3858074
this but with colors

>> No.3861451

>>3860389
What do you draw?

>> No.3861490
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3861490

>>3861451
Porn.

>> No.3861554

>>3858595
good post