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/ic/ - Artwork/Critique


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3822785 No.3822785 [Reply] [Original]

I really need tips, and advice on how I can stimulate my need to create again. I feel like I've done everything that could challenge me in creating art on a practitioner's level. Learning the trade as I do not desire to draw, paint, or sculpt like I use to. I want to create, but lack a drive for it. Sometimes I have a drive, but then I lose it.

I feel myself getting worse by not creating. As they say, use it or lose it. I do not want to lose my ability to create just because I lack ideas, or not inspired to make anything. I in a bit of a depression, but I think not having the drive is a root cause. What do you do to force yourself to create?

>> No.3822789

Go to an art request thread.

>> No.3822798
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3822798

>>3822785
Art Spirit

>> No.3822801

You don't have the spark

>> No.3822807

>>3822789
I've tried that in the past, but only produced mediocre work with no real drive to improve past the first draft.

>>3822798
Please explain.

>>3822801
Although trying to ignite that again is my goal.

>> No.3822810

>>3822807
Read Art Spirit from Robert Henri. It helped when I was struggling

>> No.3822811

>>3822807
I think having a wider project is usually helpful. I like to draw in order to world build. It's fun for me to draw because it adds to the world I'm creating my game in.

>> No.3822816

>>3822810
Thanks, I will take a look at it.

>>3822811
That is an idea. I've had ideas for a comic, or campaign for DnD.

>> No.3822838
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3822838

>>3822785
Unironically, seek out art/entertainment that you know is 1) high quality and 2) does something on a technical level that you would like to achieve one day.
Personal example, I was in the mindset that I couldn’t be wasting time on movies or tv shows or video games period because I thought they got in the way of me creating art. Then, I watched some anime, and I thought, “holy shit, why do these characters make me happy? Why do I want them to be happy and to succeed?” And that turned into, “how can I write my own characters to be just as enrapturing to an audience?” I started sketching some fan art because I just love the characters that much, first drawings in a month. I started watching more videos of sakuga animation and that led me to try animating different scenes and poses.

Tl;Dr not all entertainment media is a waste of time, BUT, the media you consume needs to inspire you and correspond with your interests.
I played a lot of Yugioh for months, but that form of shitting around is literally the most useless way of spending my time ever since it doesn’t inspire me and doesn’t inform my art whatsoever. Watching Rising of the Shield Hero was great and forced me to figure out why the fuck I love Raphtalia so much and why I want Naofumi to be vindicated, and why after only being able to watch 4 episodes I was in a depressive spiral. Watching animation in general has had me draft up keyframes and sketches for the past 3 or 4 days now, because seeing other people succeed technically at that art makes me want to succeed too.
Touch base with why you wanted in on art to begin with, explore that media, and see if you can improve your technique or replicate something that someone else did that emotionally affected you.

>> No.3822842

>>3822838
This is very helpful. I need to get back in touch on why I like to create.

>> No.3822865

>>3822807
have you tried doing a collab with someone? Like they lineart and you color

>> No.3822873

>>3822838
>>3822811
A combination of these is what I would recommend
1.Pick a "final product" medium that you really want to create. This could be animation, a line of table top miniatures, a comic, anything.
2.Consume art of that medium that inspires you. Decide what it is you actually like and what you want to be able to create.
3.Take the steps needed to create an example of your goal medium. It need not be your magnum opus, but it should be a real honest to goodness product.

>> No.3822880

>>3822865
I always wanted to collab but I fear my lack of drive and procrastination would get in the way. If I tried this, it would have to be a project that is more of a passion piece.

>> No.3822915

>>3822873
These are all good ideas.