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/ic/ - Artwork/Critique


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File: 2.34 MB, 1125x1626, begconstruct.png [View same] [iqdb] [saucenao] [google]
3820344 No.3820344 [Reply] [Original]

IF YOU ARE A /BEG/INNER IN ART, please use this thread to post pieces for critique or ask for advice. We should not have to make new threads or post in the Drawthread with our fundamental exercises.

Previous Thread boards.4chan.org/ic/thread/3815292

Feel free to post even the smallest exercise you have done to show you are still trying, do not give up, make someone proud.

RESIZE YOUR IMAGES TO ~1000 PIXELS:
1)
>screenshot the image and post that instead
2)
>change camera capture settings to something smaller
3)
>send to computer and resize in MSPaint

READ THE STICKY if you need guidance when you haven't even started

Sticky: https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98/edit#bookmark=id.15jx3pyuimvj

TRY TO GIVE PEOPLE SOME FEEDBACK - many studies are left unreplied, which is a bit sad and can be quite demotivating for the people that try their best to improve, but are left directionless.

REMEMBER, if you've just started out you work will not be good, it doesn't need to be, just get in to the swing of actually drawing, and learning how to study. Most of all, enjoy it.

"Success is no accident. It is hard work, perseverance, learning, studying, sacrifice and most of all, love of what you are doing or learning to do."

>> No.3820347
File: 22 KB, 381x600, bfac52110cdbd4ff789e6a6277a22857.jpg [View same] [iqdb] [saucenao] [google]
3820347

>>3820344
ref01

>> No.3820348
File: 61 KB, 402x600, 76952c5513b49ae0c6a470ec92a16181.jpg [View same] [iqdb] [saucenao] [google]
3820348

>>3820347
ref02

>> No.3820360

>>3818038
Just saw this and thanks, I have issues thinking clearly about the pose and how things sit.

>> No.3820365
File: 2.21 MB, 2100x1500, finalcabin.png [View same] [iqdb] [saucenao] [google]
3820365

>> No.3820370
File: 2.23 MB, 3024x4032, DAD33.jpg [View same] [iqdb] [saucenao] [google]
3820370

More studies

>> No.3820374

Bump

>> No.3820375

Any good scanners for starters? Or should just stick to phone pictures to post traditional practice and work.

>> No.3820381

Should I do the Watts program?

>> No.3820383
File: 765 KB, 1088x2029, IMAG0141_1.jpg [View same] [iqdb] [saucenao] [google]
3820383

Keys to Drawing Project 1 - E
I didn't have a soda bottle or anything but I'm gonna get some just for the practice

fucked the lid's perspective up, also might use a pencil lighter than HB since I want to start off with a basic outline and map of the drawing before I go hard since that's a weakness of mine
have I got the right idea?

>>3820370
looking real nice man, mirin

>> No.3820388

>>3820370
Cool, but belongs in /draw/ thread man

>> No.3820391

This is a really silly question but I looked at the wici and googled it and didn't find a satisfying answer.

How do I link my tablet to PC so I can draw on PC using my screen as its screen?

>> No.3820437
File: 3.87 MB, 1125x2001, F666C471-231F-4EAA-AB6C-D56744398D31.png [View same] [iqdb] [saucenao] [google]
3820437

>>3820344
Hey, that’s my piece of trash on display.

>> No.3820441

Having your drawing posted as the head for /beg/ threads should be a badge if fucking shame.
>>3820347
>>3820348
Why do you keep posting this at the start of every thread?
>>3820437
You suck and should be ashamed of your shit scribbles. I pray that these drawings were done without reference because if this is the best you can manage, you're in for a bad time.

>> No.3820445

>>3820441
>being this new
Embarrassing.

>> No.3820449

>>3820441
I wasn’t pretending that it’s not, just give me criticism for gods sake.

>> No.3820454

>>3820441
>Why do you keep posting this at the start of every thread?
I do it because people wanted refs, if it is not wanted I'll stop. Makes my life easier anyways.

>>3820437
You have been working hard and posting a lot it was bound to happen sooner or later.

>> No.3820482

>>3820365
Pretty comfy but the whole scene looks kinda flat and shaky. You gotta practice more structure, perspective and shading. The two arms of the armchair are pointing to different vanishing points which shouldn’t be the case. The lighting looks flat because most of the shadows aren’t dark enough. Dark shadows are what really makes a drawing pop, so you shouldn’t be afraid to go too dark as you shade the various objects.
Also judging from how shaky some of the lines look you should definitely practice drawing more simple 3D Objects like Cubes, Cyclenders, Spheres and any combination or variation of them. Construct all objects with combinations of these shapes. Don’t fall into focusing on the contours.
If you combine this with improving your linework to get more confident strokes, you object will look a lot more solid and rigid.

>> No.3820485

>>3820365
Nice textures. Got a blog?

>> No.3820493
File: 610 KB, 1080x1389, IMG_20190221_133455.jpg [View same] [iqdb] [saucenao] [google]
3820493

I did this on my way college so accuracy wasn't exactly possible and it has many flaws. But overall I like it.

>> No.3820495

>>3820485
well i have an instagram: resenho07

>> No.3820503
File: 1.95 MB, 3024x4032, IMG_0179.jpg [View same] [iqdb] [saucenao] [google]
3820503

>> No.3820504

>>3820503
Oops, forgot to resize, sorry

>> No.3820506

>>3820504
only mobile scum care about that, it's fine

>> No.3820508

>>3820503
Cute, you're going to make it.

>> No.3820510

>>3820495
Very cute FE fan art.

>> No.3820549

>>3820510
thanks! i don't know if i'll be posting the other image there, but thanks for checking me out

>> No.3820551

>>3820347
I would recommend something more simple for a beginner.

>> No.3820563

>>3820375
A cheaper LiDe scanner or the ones built into a printer are fine for just scanning sketches. The issue with phone shots is lens distortion and lighting. I'd go with a cheap inkjet with one built in, it would be the best bang for your buck.

I invested in a decent scanner, a Perfection Photo from Epson, but I had a need to scan a large amount of transparencies and 35mm slides.

Something like this is a no-brainer. It's a disposable printer, but it has a scanner. If you want to save space, get a stand alone scanner, the entry level are around $60, and more than adequate. Stick to the big brands, like Epson, HP, or Canon. Scanners are dirt cheap now.

>> No.3820574
File: 1.35 MB, 1088x2029, Converted.png [View same] [iqdb] [saucenao] [google]
3820574

>>3820383
You're off to a good start, and you can see where your issues are already. Keep going. Using different lead weights is always a good idea, too.

Not a critique, but a suggestion - try to neutralize the color cast in images when you post. I can see your values far better just opening it in Photoshop and hitting "Auto Value" and then "greyscale". The color cast muddies up your work. Helps us to see what you're doing.

>> No.3820578

>>3820441
Back in your bucket, crab. That wasn't a critique, it was an attack. It was more about your ego than helping them. Knock that shit off.

>> No.3820580

>>3820493
Liking it is important. Are you interested in refining this in a new piece? It would be a good thing to try. Try and turn this sketch into a finished piece.

>> No.3820585

>>3820574
hey thanks man, that looks way better, I'll definitely do that next time

>> No.3820589

>>3820441
It's like the people here are like, I don't know, inexperienced or neophytes or something

>> No.3820594

>>3820589
More likely the other forums are boring so they wander in here to stir shit up and shitpost. It's 4chan, after all, which is most of the reason why this is the worst environment to have a good art forum.

>> No.3820599

>>3820563
Thanks anon. Im going to pick up the Lide 400 then, though I will check out those printer suggestions as well.

>> No.3820612

>>3820599
Good choice. The LiDe's are pretty solid scanners. It's probably what I'll end up with, to replace what I have now, since I don't need to scan slides anymore.

>> No.3820625

can i get some recommendations for learning proportions? videos,books, chart and that kind of stuff

>> No.3820641
File: 142 KB, 733x1000, smol.jpg [View same] [iqdb] [saucenao] [google]
3820641

>>3820347
charcoal is a harsh mistress T-T

>> No.3820669

>>3820495
How do you post to instagram from your computer? What wizardry is this?

>> No.3820673

>>3820669
Not him, but if you use chrome then use the developer tools and go to instagram with your device set as a phone you can upload things that way.

>> No.3820679

>>3820669
it's a bit of an autistic process..i acess whatsapp web, send it to a friend(s), acess the file on my phone then post it from there.

>> No.3820690

the last thing i need for oil paints is turpentine but the store only has 2.4 oz available. is that enough?

>> No.3820708
File: 1.25 MB, 3264x2448, 45B17533-D0D3-4AA2-9F36-CB8EFF46F7FE.jpg [View same] [iqdb] [saucenao] [google]
3820708

Just bought my first sketchbook. I will now begin to pursue mastery.

>> No.3820722

>>3820708
Remember to resize image by taking a screenshot of your photo. Good luck anon.

>> No.3820789
File: 2.26 MB, 2100x1500, finalcabin2.png [View same] [iqdb] [saucenao] [google]
3820789

>>3820482
what do you think?

>> No.3820796
File: 86 KB, 503x437, 2019-02-22 14_11_38-[Not Saved] (118.9 MiB) _ - Krita.png [View same] [iqdb] [saucenao] [google]
3820796

>>3820789
You can't have bright orange and equally bright blue in this kinda scene. The more saturated you make your focal point color the more desaturated other colors need to be as you traverse further on the color wheel. Your blue windows will have to be a very downed-down blue compared to your orange. You did well on the couch, you unconsciously employed the technique.

>> No.3820847
File: 1.32 MB, 1894x1454, olive oil.jpg [View same] [iqdb] [saucenao] [google]
3820847

>>3820383
>>3820574
did another one, the actual drawing was drawn on it's side but it looks better rotated like this
tired of doing bottles now so I'm moving on, way too many lines and shapes for me to do it quickly

>> No.3820848

>>3820796
How do you know how desaturated to go between that and dark values?

>> No.3820849

>>3820789
this is actually an incredibly detailed and well thought out beginner piece.
if I may add some constructive criticism though...
1. I noticed the coat rack was very small, maybe you were going for it being far away? I would practice perspective by doing some studies
2. Personally, I think the definition of the floor and the wall could be more clear.
3. It does seem shaky and sketchy the way other anon said, but that's normal.

I really love how much detail you put into this piece. Everywhere I look there's something to be impressed by: the wood in the bin looks round and 3D, the wood on the cabin looks like actual bark, and the shadowing on the cat and boots is wonderfully done. Keep going! Check out Robin Sealark on Youtube if you wanna know more about color accuracy, I really like her stuff.

>> No.3820855
File: 38 KB, 516x389, fc4cc307-cc6d-4b12-aa31-ed188184e909.jpg [View same] [iqdb] [saucenao] [google]
3820855

>>3820848
Saturation =/= value. Value is how light or dark something is, saturation is how much of a color has been added to white or black or gray.
In this picture, if you jam the picker to the far left, you are working in full saturation. Whether you push it to black or white, the color is fully saturated. If you move the picker to the right, no matter how much black or white, it is less saturated.
What this means for painting is you can use any of your colors at ANY value, but not any SATURATION. You can use the desatured blue and make it very dark for a wall, or take the fully saturated orange and make it darker for a piece of cloth or whiter to use as a highlight.
Your piece should have a full range of values on every item, but color saturation varies depending on the color of the piece,

>> No.3820856
File: 1.46 MB, 1454x1894, February 21st, olive oil.jpg [View same] [iqdb] [saucenao] [google]
3820856

>>3820847
oops, meant to rotate it like this

>> No.3820874
File: 589 KB, 1439x1996, Screenshot_20190221-201728_Sketch.jpg [View same] [iqdb] [saucenao] [google]
3820874

what's wrong with this
am I on the right track

>> No.3820895
File: 243 KB, 1160x870, pic1.jpg [View same] [iqdb] [saucenao] [google]
3820895

Would anyone be able to redline or help me understand how to draw a series of concentric cylinders in perspective for this camera lens? Everytime I try and draw it contained within this box it looks either lopsided or too small or the top of the curve seems misaligned. I tried with a series of 2D planes instead of boxes too and it didn't line up correctly

>> No.3820896
File: 186 KB, 1160x870, pic2.jpg [View same] [iqdb] [saucenao] [google]
3820896

>>3820895
Ref from life

>> No.3820912

>>3820855
>>3820849
>>3820796
Thanks for the feedback! Tomorrow i'll definevely finish this and post here. Cheers!

>> No.3820962
File: 131 KB, 1188x840, sai_jvGleK0ugi.png [View same] [iqdb] [saucenao] [google]
3820962

God I fucking hate painting. You guys got any good artists that are simple enough for me to study or any good resources on painting faces and body parts?

>> No.3820966

>>3820962
And yes, I'm also doing studies of real life photos. They're just not worth posting.
>inb4 why did you post that image in your original comment then?

Oh and if you have anything good on soft and hard edges, please give me a heads up.

>> No.3820967

>>3820874
Be deliberate with your lines, don’t rush them. I think youre just drawing a few lines on a ball because you’ve seen it done but youre not actually constructing anything.

>> No.3820969

>>3820962
Sinix has a series on anatomy that will encourage you if you emulate it. However you must first get a good brush, just one good brush. I recommend making a flattened circle brush that angles with your direction of stroke and has opacity based on pressure but constant size.

>> No.3820983
File: 207 KB, 947x803, E4A032FA-DAF6-4219-BE78-E93EB8234176.jpg [View same] [iqdb] [saucenao] [google]
3820983

>>3820895
Like that, perhaps make the containing box more square. It’s a bit of a rectangle at the moment.

>> No.3820990
File: 645 KB, 1535x2686, DEC84946-999B-4681-BAD5-DF0D9EAC57A8.jpg [View same] [iqdb] [saucenao] [google]
3820990

Oh god oh fuck
I wanted to practice drawing with proportions since i saw a video about them today, but now i have no idea how to draw hair when she is lying on her back. Are there any non-shit guides to drawing anime hair in this situation?

>> No.3820998

>>3820990
Why is everything a ball with a doll head on top?

>> No.3821006

>>3820998
doll head because I hate drawing faces/hair/heads
everything is a ball because I wanted to draw a fatty who was very round.

>> No.3821011

how bad is it *really* to use a mechanical pencil when I'm learning the literal 2-year-old level fundamentals

>> No.3821013

>>3821011
Not as bad as using a pen, but not as good as using a regular wooden pencil.

>> No.3821015

>>3821011
wait is using a mechanical pencil bad? I'm a beginner too but I love using a mechanical pencil and don't want to give it up.

>> No.3821022

>>3820983
Thanks a lot for the help. I think each of the rings being at different depths was throwing me off and your pic made me notice that the verticals should be pushed a bit further out as the edges of the cylinder come out further than what I had drawn which also makes it more of a square too

>> No.3821024
File: 585 KB, 1537x2660, 8E5B8D8B-1202-412B-864C-DE69E89DDBF1.jpg [View same] [iqdb] [saucenao] [google]
3821024

And here it is with a hair bun

>> No.3821093

>>3820969
Oh that's actually a good idea. I watched his series but always avoided the painting because it was obviously too advanced for me to the point where I didn't bother. Thanks for the idea man.

>> No.3821105

>>3820990
blog? More?

>> No.3821121
File: 598 KB, 2048x1588, 4BDC28BD-A59F-4E5C-924E-A8A2484E7678.jpg [View same] [iqdb] [saucenao] [google]
3821121

>>3821105
Not sure if you are serious but nah, there aint any more besides these two i did today. Im still just trying to learn the basics. Sorry for the shitty picture.
Glad you like the thiccness too if you are serious though. Im mainly learning to draw because i dont feel like there is enough art with the kind of proportions I like out there.

>> No.3821122

>>3821121
Right is pretty nice. Especially those legs.

>> No.3821125

>>3821122
Thanks
The legs really felt like they came together after i drew the fishnet/crosshatch pattern on them. I wish i hadn’t fucked up the face so much but better luck next time i guess.

>> No.3821159

>>3821121
All serious
Love this shit
Keep it up

>> No.3821166
File: 396 KB, 928x730, anons.png [View same] [iqdb] [saucenao] [google]
3821166

>>3820962
Ditch the airbrush now, you don't need it for portraiture and character art yet. Practice using only hard round brush on photoshop to gradiate colors. You don't need airbrush to gradiate colors, you can make beautiful gradients and "blend" the colors by using hard round brush and opacity setting.

See also how light your colors are, when in the picture attached the different colors are different in value (how light/dark the color is). All planes facing downwards (underneath the eyebrows, the bottom of the nose, upper lip, patch below the bottom lip) should be darker than mid tone. You should also add dark accents where wings of the nose meet face and to the corners of the mouth.

You should choose better the initial color block in before you start to paint and blend. It is sort of base matte color of the skin under diffused neutral light source. In your picture the tip of the nose of the left most character is around mid tone / base color block in value - but it's a little too red.

>> No.3821178

>>3821121
>>3821159
Addendum: I prefer nips like this though >>3817542

>> No.3821181

>>3820503
Pretty cute, but the eyes are a bit low. Try to place them in the middle of the head, even when drawing anime style

>> No.3821200

>>3821178
Thank you! No one has said they liked my work before so that means a lot. I like those nips too and will try that style next time.

>> No.3821207

>seriously seeing improvement in the past months
>feels good man, maybe I am finally moving out of /beg/ tier
>check out /draw/ to see what their deal is
>close thread it after seeing 2 pics
>desire to kill myself rising exponentially

>> No.3821209

>>3821207
The entire post of /draw/ is that you don't focus on others, but yourself. You have much to learn young padawan.

>> No.3821210

>>3821207
post

>> No.3821215

Is there a place where I can download a bunch of reference photos with muscular dudes, preferably for free and in one file?

>> No.3821218

>>3821215
>>>/hm/

>> No.3821222
File: 77 KB, 1414x653, variedPoses.jpg [View same] [iqdb] [saucenao] [google]
3821222

fuckin whyyyyy

>> No.3821247
File: 290 KB, 880x665, asagi 5.gif [View same] [iqdb] [saucenao] [google]
3821247

gotta get better gotta draw the shapes to construct people so i can draw more people new drawing asagi telling you stuff but im too retarded to understand everything isn't there a more simplified way to learn construction and loomis

>> No.3821249

>>3821218
Haha so funny. But seriously, most reference photos I found in artbook thread are either of only women or random people with all bodytypes, and it's kinda shit for finding references for muscles in many poses or angles.

>> No.3821251

>>3821249
check out eric bugenhagen's vids or any other fitness youtuber and pause the vid at random points and use it as a ref. although it depends if you're using it for anatomy or for poses. either way, it does help a bit.

>> No.3821267
File: 112 KB, 1500x1500, twisty.jpg [View same] [iqdb] [saucenao] [google]
3821267

Redline on this please, I can't for the life of me figure out twisting torsos. Also how the breast hangs onto it I guess

>> No.3821273

>>3821247
Stop posting your garbage here

>> No.3821277

>>3821247
damn idiot

>> No.3821286

>>3821267
Nice elephantine dick

>> No.3821315
File: 2.75 MB, 4032x3024, 20190218_143924.jpg [View same] [iqdb] [saucenao] [google]
3821315

Critique appreciated!

>> No.3821339

>>3821315
change your grip
it will loosen your body and mind

>> No.3821344

>>3821315
you don't understand shapes
spend some time with basic figures like cylinders, cones, spheres, etc.

>> No.3821352

>>3821166
Fucking love you, man. You're the reason I come to /ic/. Thank you. I'll make sure to internalize all of this so that I don't make the same mistakes.

>> No.3821369

>>3820983
Looks wrong, like the lens is squashed or something.

>> No.3821370
File: 415 KB, 1920x1061, 20190222040237_1.jpg [View same] [iqdb] [saucenao] [google]
3821370

So I was drawing random shit for people in Rust. I'm a very beginner artist, I've only been drawing for about 102 days or so.

I REALLY couldn't get the fucking eyes right on this one. I redrew them over and over again, and while Rust's drawing capabilities are horrible, I typically draw with Photoshop and I still have trouble with it.

I know "fundamentals" and stuff like that, but does anyone know what I can do to make eyes look better or what I am specifically doing wrong? Even when they're just "cartoony" ones like in the picture?

>> No.3821372

>>3821267
Showing buttcrack and cleavage at the same time is backbreaking.

>> No.3821389

>>3820990
Loomis would be proud.

>> No.3821394

>>3820990
Burne Hogarth would 100%

>> No.3821403

>>3821370
What artstyle are you even trying to shoot for? that looks like neither anime nor cartoon.

>> No.3821416

>>3821286
What. It's her knee goddamnit
>>3821372
Are you saying that I twisted her torso too much? Should I have just kept it to a degree where the front plane of her chest shouldn't be visible?

>> No.3821446

>>3821372
true but its not impossible

>> No.3821501

>>3820874
do more construction eith your drawing

>> No.3821538

Complete beginner here, I have gone through Scott Robertsons Perspective book and am wondering where to go from here. I'd like to get into drawing people in a semi realistic style but find drawing eyes, noses, and mouths generally quite difficult. Where should I go from here? I've tried Loomis Fun with a pencil but found it kind of annoying at times. He seems to jump around a lot and my drawings look nowhere near as good as his.

Any suggestions?

>> No.3821556

>>3821538
Keys to Drawing, but if you have a very solid grasp of drawing what you observe you could try Loomis' Drawing the Head and Hands and Figure Drawing for All it's Worth

also your drawings aren't going to look as good as theirs, they're experts and you're a beginner

>> No.3821566

>>3821200
No worries my man, just keep doing what you're doing and keep getting better at doing it.

>> No.3821621

>>3821315
imo this is pretty good. unlike some of the (((autists))) on this board, i don't think you always have to stick to perfect anatomical relationships, proportions, rules etc. you have a nice loose style which is what you want if you're doing figure sketches. if you can't construct a body without using a reference, however, i would recommend you learn that as the other anon suggested in a really gay way

>> No.3821635

>>3820441
dumbass opinion.

>> No.3821662
File: 178 KB, 2516x3260, bp30sec.jpg [View same] [iqdb] [saucenao] [google]
3821662

Is it just me or are doing gestures harder on a smaller scale then on a large one?

30 second ones by ballpoint....

>> No.3821671

>>3821662
Doing any art on a scale you're not used to makes it difficult, forces you ditch your muscle memory.

>> No.3821681

>>3821671
Muscle memory is a meme.

>> No.3821689
File: 139 KB, 2064x2880, bp2minute.jpg [View same] [iqdb] [saucenao] [google]
3821689

>>3821662
And 2 minutes.

>> No.3821696

>>3821681
The truth makes memes powerful.

>> No.3821761

>>3821501
instead of drawing up loomis constructions aimlessly actually learn the form. You're making construction lines that you don't really understand yourself, commit to understanding it rather than just making it.

>> No.3821784 [DELETED] 
File: 52 KB, 1193x485, face.png [View same] [iqdb] [saucenao] [google]
3821784

Don't think I've got the loomis head ball thing quite right, especially the one on the right. Tried th eproko vid and while it felt like I understood it then not putting it into practice is completely different.

>> No.3821787
File: 52 KB, 1193x485, face.png [View same] [iqdb] [saucenao] [google]
3821787

Don't think I've got the loomis head ball thing quite right, especially the one on the right. Tried the proko vid and while it felt like I understood it then now putting it into practice is completely different. Is grinding it over and over from multiple angles the only real option or any feedback you guys might have for me?

>> No.3821793
File: 2.24 MB, 2100x1500, finalcabin2.png [View same] [iqdb] [saucenao] [google]
3821793

>>3820912
im back

>> No.3821801

I'm not really sure what I should do right now.
Doing the Watts program, went through the fundamentals and I'm at the head phase 1 right now. First fundamentals, then Loomis (I think) then a skull, asaro and now the Reilly method.
And I feel somewhat overwhelmed and I'm not sure if should keep going or try something else.

>> No.3821804

>>3821801
Why not just draw until you can do it halfway well, then look into figure construction?

>> No.3821805

>>3821181
bad advice for drawing lolis. eyes are usually lower than the middle

>> No.3821808

>>3821787
Check the angle of the jaw. But yeah, grinding is basically the only way - though don't grind only the simplified head. Try also to draw people from references and just draw simple geometric forms from different angles. You should not be trying to learn only the head construction but just being able to draw any 3d object from any angle.

>> No.3821814

>>3821339
>>3821344
>>3821621

thanks guys, i'll start working on these things asap.

>> No.3821832

>>3821808
Not that anon but is just practicing the sphere, cube and cylinder at different angles really beneficial? It would give be something to doodle during slow times at work.

>> No.3821841

>>3821832
Yep. First just them then combine. Like hemispheres joined with cubes or cylinders going through the spheres at different angles and so on. Start simple and work up to more complex multipart objects. Of course do it in perspective.

>> No.3821847

>>3821841
Any good videos/resources to get started? Sorry for asking to be spoofed.

>> No.3821850

>>3821847
Spoonfed*

>> No.3821851

>>3821403
I'm not really sure. I'm just trying to draw people made out of basic shapes then just draw features on. I haven't really focused on a specific style or anything.

>> No.3821861
File: 191 KB, 1000x702, metabee.jpg [View same] [iqdb] [saucenao] [google]
3821861

>>3820641

>> No.3821864
File: 196 KB, 720x720, RoboBean-Thumbnail-Square1.jpg [View same] [iqdb] [saucenao] [google]
3821864

When should I converge lines when constructing the figure with boxes? Do the lines naturally always converge?

>> No.3821876
File: 370 KB, 1320x825, clown.png [View same] [iqdb] [saucenao] [google]
3821876

So what should i study?

>> No.3821892
File: 79 KB, 452x566, redline.png [View same] [iqdb] [saucenao] [google]
3821892

can somebody redline it?

>> No.3821895
File: 397 KB, 805x1000, index.jpg [View same] [iqdb] [saucenao] [google]
3821895

Reposting from >>3819155 since I got no answer.

Latest sketch from my notebook. The girl sitting in front of me had such a beautiful profile that I couldn't but try to capture those lines. Considering I only had a pen, so I only had one try, that my unaware model was moving quite a lot, and that I'm a complete noob that hasn't drawn portraits for the last 2-ish years, I am kind of proud of it. Anyway, I'd love if someone could help me improve pointing out my miggest mistakes.
Don't mind the text on the top, I already had some notes on that page.
The bottom caption is inspired by a song, it says something along the lines of "holy will to live, and sweet Venus of Mascara"

>> No.3821896
File: 1.91 MB, 3024x4032, DAD34.jpg [View same] [iqdb] [saucenao] [google]
3821896

Argh, trying to get better at this, maybe I'll get better tomorrow

>> No.3821899

>>3821896
The fucking. Image. Size.

>> No.3821902

>>3821896

RESIZE YOUR IMAGES TO ~1000 PIXELS
RESIZE YOUR IMAGES TO ~1000 PIXELS
RESIZE YOUR IMAGES TO ~1000 PIXELS

>> No.3821904
File: 100 KB, 720x960, DAD34.jpg [View same] [iqdb] [saucenao] [google]
3821904

>>3821899
>>3821902

>> No.3821905

>>3821899
>>3821902
>mobilefags

>>3821896
I don't think this is /beg/ brother, also is that just a classic red pencil? looks great

>> No.3821907

>>3821905
>mobliefags
I don't think it matters on mobile, it just a lot for a /beg/ picture

>> No.3821911

>>3821899
>>3821902
I'm not that anon but why is that rule so important? doesn't your device fit pictures to screen no matter how big they are? Maybe I don't have the issues because I almost never browse 4chan on my phone. I only browse on PC.

>> No.3821912

Should I use Loomis or Reilly as a beginner

>> No.3821917

>>3821911

>>3821899 here. Not a mobilefag, just took 3 fucking seconds to load. Just abide by the rules.

>> No.3821919

>>3821905
>>>382
I just think it could've turned out better, been sent here a lot by the Draw Threaders.

>> No.3821933

>>3821917
>took 3 fucking seconds to load
Oh shit, I forgot not everyone has fast internet. Sorry.

>> No.3821973
File: 216 KB, 728x1000, mussels.jpg [View same] [iqdb] [saucenao] [google]
3821973

Some more upper arms

>> No.3822006

>>3821315
on the right track there
draw short gesture from ref more
don't spend too much time on 1 figure
also try to draw the crosscontour line correctly

>> No.3822007
File: 82 KB, 1120x749, POPO.jpg [View same] [iqdb] [saucenao] [google]
3822007

>> No.3822032
File: 745 KB, 1535x2500, 46B6A4C5-CDEB-41ED-B6B2-C305DC4629E8.jpg [View same] [iqdb] [saucenao] [google]
3822032

>>3821178
I tried to do those nips on the character on the right. Im pretty satisfied with how they are looking. (This is still very sketch in progress btw)

>> No.3822038
File: 244 KB, 1000x901, somestuffsmall.png [View same] [iqdb] [saucenao] [google]
3822038

Been trying to lose some stiffness.

>> No.3822040

>>3820454
I enjoy it, don't stop

>> No.3822048

>>3822038
Pretty good, not /beg/ material. Go post this on /draw/.

>> No.3822125
File: 605 KB, 700x1100, BTS.jpg [View same] [iqdb] [saucenao] [google]
3822125

Im done but I dont feel satisfied with it what can I change? or fix?

>> No.3822133

>>3821919
I know that feel ;_;
Not good enough for draw
Not bad enough for Beg

ahhh

>> No.3822190

>>3822038
Is that silhouette near the top left corner the guy from Xenogears?

>> No.3822219

>>3822125
Just dont draw shitty ass kpop
Then you'll be good

>> No.3822231

>>3821247
actually im kinda ashamed for drawing this one

>> No.3822233
File: 839 KB, 1536x2358, 35EA3BA6-2455-4929-9B35-DF36BB7669C5.jpg [View same] [iqdb] [saucenao] [google]
3822233

>>3822032
Removed the nips added clothes

>> No.3822359
File: 803 KB, 2048x1536, 7E6F7C79-8E27-429C-B413-05182BEB8797.png [View same] [iqdb] [saucenao] [google]
3822359

Drawing demons.

>> No.3822415

So, how the fuck do you go from lineart+color underneath based digital art, to digital painting?

With lines everything is so normal and processed. You don't have to worry about edge control or messing up because all the way through you have your consistent lines and layer masks.

With painting I have no clue what is going on. any good place to learn?

>> No.3822421

>>3822415
>he doesn't think in shapes yet
It's going to blow your mind on everything.

>> No.3822427

Keys to Drawing is so intimidating, I always get discouraged and give up when attempting the exercises

>> No.3822429

>>3822421
Thinking in shapes allows you to do decent photorealistic pencil drawings.

Because it's really easy to just lay down value over a light sketch and build up when using pencil on paper.

I have no clue how to do this digitally

>> No.3822444
File: 341 KB, 1033x856, b_.png [View same] [iqdb] [saucenao] [google]
3822444

am I on the right track

>> No.3822498

>>3821847
Can't really give anything concrete. Most drawing books start with something similar - like say Robertson teaches you to stack up boxes on each other and the like.

>> No.3822502

>>3822032
>>3822233
Your images are really dirty. You erase too much probably. Try drawing with a ballpoint pen or a gel pen (harder) to drop this habit.

Also if you like thick girls check out Cedargrove on HF.

>> No.3822505
File: 373 KB, 1200x1600, kasen oni.png [View same] [iqdb] [saucenao] [google]
3822505

Really edgy drawing I did for my friend.

They told me to make her dirty and I did, it was good practice I guess

so how did I do /IC/, does it look ok?

>> No.3822512
File: 743 KB, 1080x1406, IMG_20190222_214418.jpg [View same] [iqdb] [saucenao] [google]
3822512

>>3820493
>>3820580
I decided to sketch it again and tweak some things and I put way too much detail on it, it arguably looks better than the real drawing I'm coloring.
But this is what I can post right now. That extended arm is kinda dislocated but I'm getting the hang of it I think.

>> No.3822538

>>3822444
>>3822505
no

>> No.3822543
File: 31 KB, 829x562, Perspectivememe.jpg [View same] [iqdb] [saucenao] [google]
3822543

>>3820344
what do I need to fix solely in the realm of perspective and maybe construction, not so much anatomy

>> No.3822547

>>3822543
Does the sitting guy support the shoulders of the the other one with his left arm? Cause there must be something to holding the back - the chest is at the level with the top of his thighs instead of the bottom. If the pink figure is lying on the sofa than we should see more of the abdomen and top its head instead of face.

>> No.3822568

>>3822547
>Does the sitting guy support the shoulders of the the other one with his left arm?
ye

And you're def right about the pink figure's placement, will fix

>> No.3822589

>>3822512
You're right on that hand that it's dislocated. The arm is no simple tube that looks the same from all angles, it has its own dimensions and twists. Literally just reference it from your own arm, how hard can it be? I like the pose though, it's surprisingly dynamic - or at least a cut above any other aspects of that drawing. Also, your handwriting sucks ass.

>> No.3822614
File: 44 KB, 918x1100, feb22.jpg [View same] [iqdb] [saucenao] [google]
3822614

>>3820344

>> No.3822616
File: 392 KB, 576x1024, Screenshot_2019-02-22_223107.jpg [View same] [iqdb] [saucenao] [google]
3822616

>>3822614

>> No.3822632

>>3822614
>>3822616
Draw real people, there’s still issues with wrinkles, skin folds etc in the ai images. Better refs to use would be ones from a single light source to bring out the structure. NMA has a bunch

>> No.3822640
File: 113 KB, 531x929, Capture.png [View same] [iqdb] [saucenao] [google]
3822640

wat do...

>> No.3822642

>>3822640
Join a figure drawing class and do a bunch of still life’s following Robertson’s How To Draw book

>> No.3822693

>>3822614
do measurements of the face.

>> No.3822704

>>3822190
Yeah, It's Fei.

>> No.3822772

Why is Loomis so hard

>> No.3822775

>>3821973
Have you tried studying the anatomy of the arms? Because what I can see is just balls and random shapes on there, which makes it confusing; especially for the top right sketch.

There are many things you have to take into account when studying body parts, so rather than just the shapes of the muscles you also have the shape of the tendons, which muscle overlaps what, where they attach to on the skeleton, how many muscle groups there are in a deltoid, tricep and bicep, and most importantly you will understand what all those bumps, creases and folds are.

>> No.3822784

>>3822775
Well, yeah, I'm trying, and I'm thinking about most of those things you brought up while drawing those.
Though why should the things that can't be seen matter?
I'll admit the top right was especially hard.

>> No.3822803

Anyone tried the "Analytical Figure Drawing" from Michael Hampton, week 1-8? Obviously a beginner.

>> No.3822863
File: 3.17 MB, 2000x2000, Lion_Fighter_BlackGold.png [View same] [iqdb] [saucenao] [google]
3822863

R8 my drawings
1/2

>> No.3822864
File: 3.54 MB, 2000x2000, elf_ranger.png [View same] [iqdb] [saucenao] [google]
3822864

2/2

>> No.3822935 [DELETED] 
File: 3.42 MB, 4032x3024, 20190223_135538.jpg [View same] [iqdb] [saucenao] [google]
3822935

first time trying Loomis
how many months until I get good

>> No.3822940
File: 253 KB, 1000x750, firsttry.jpg [View same] [iqdb] [saucenao] [google]
3822940

My first try with Loomis
How many months until I get good

>> No.3822947

>>3822940
36-48

>> No.3822950

>>3822427
You're being too hard on yourself, the book is one of the most beginner friendly I've saw, don't expect to draw good stuff in the beginning because you won't make it, just focus on learning how to see stuff

>>3822940
I suggest you draw boxes and cylinders first so you can draw stuff in 3D well, your spheres are not looking like spheres. It also seems that you are rushing, do stuff slowly and make sure you understand what you're doing. If you do this maybe in a month or two you can draw some simple stuff the right way.

>> No.3822952

>>3822950
Other anon here. Are the draw a box instructions + exercises a good start or just a meme?

>> No.3822960

>>3822952
do them

>> No.3822961

>>3822952

I don't know how the full course is but the first lessons are really good, they'll give you a pretty solid foundation if you train enough

>> No.3822964

>>3822960
>>3822961
Thanks. Then I know what I've to do.

>> No.3822969
File: 622 KB, 1152x648, work of art.png [View same] [iqdb] [saucenao] [google]
3822969

made this when the internet was down. is there any hope for me?

>> No.3822976

>>3822950
Thanks.

>> No.3822983

>>3822969
nope

>> No.3822988

>>3822983
Stop replying to bait

>> No.3822989

could anyone recommend a good resource for bodies specifically?
really struggling especially with the lower half
does huston do one on youtube? his heads helped a lot from one yt video that went for a good hour and a half, I think.

>> No.3822997

>>3822989
Don't know about courses but I'd say you would do good by also adding some anatomy in there. Uldis Zarins book is pretty good.

>> No.3823021

>>3822997
just had a look at Uldis Zarins stuff quickly while I can and this is great stuff, thanks a bunch

>> No.3823025

>>3822988
more like light hearted trolling.

>> No.3823085
File: 96 KB, 741x1000, 4arm.png [View same] [iqdb] [saucenao] [google]
3823085

more amrs

>> No.3823086
File: 245 KB, 886x1000, 4refers.jpg [View same] [iqdb] [saucenao] [google]
3823086

>>3823085

>> No.3823088

>>3821011
it's horrible man. you're only holding yourself back by not sticking to fineliner pen. by not being able to erase and having to hold your pen vertically, your improvement rate will triple. although not really because you're going to be hiding your lack of accuracy with cheap 3d modeling construction tricks but let's not think about that and just fill up pages with circles and lines

>> No.3823136

>>3822863
>>3822864
Poor-Proportions/10

>> No.3823148
File: 209 KB, 737x1112, mDEIWmF.png [View same] [iqdb] [saucenao] [google]
3823148

I drew Igor, how did it turn out?

I had a lot of trouble figuring out what goes where or what should be what size except relative in position/size to other things, so the first part of a section of drawing always looked sort-of wrong.

>> No.3823159

i wanna learn how to draw faces like comic books. is it worth learning it from loomis even if its a little hard for me?

>> No.3823167

>>3823159
Yes, it's hard, very hard for a newcomer even IMO, but it works for everything and you won't forget it ever if you do learn it, so it's worth it.

You can also follow these videos, they're also basically-loomis:

https://www.youtube.com/playlist?list=PLd9YlgrhwWqCSiGwPwA_N_nqKfTLY1Kn8

>> No.3823169
File: 80 KB, 720x1000, 2019-02-23 shapes study sargent edition.jpg [View same] [iqdb] [saucenao] [google]
3823169

>>3821861

>> No.3823214
File: 242 KB, 1000x709, shape_get.jpg [View same] [iqdb] [saucenao] [google]
3823214

>>3823169

>> No.3823248

>>3823136
Thanks, what is out of proportion ?

>> No.3823249
File: 268 KB, 2300x3140, sketchingpeoplepage_1.jpg [View same] [iqdb] [saucenao] [google]
3823249

>>3822498
Recently remembered I had Sketching People by Jeff Mellem and there was a page like this. Guess I can practice like so, right?

>> No.3823253

>>3823248

Figure it out yourself bitch.

>> No.3823255
File: 191 KB, 506x900, 20190223_131517 (1).jpg [View same] [iqdb] [saucenao] [google]
3823255

Do i have at least an understanding of the body. i wanna move to face

>> No.3823261

>>3823253
Ok retard

>> No.3823275

>>3823261
Fucking Incel faggot.

>> No.3823280

>>3823249
Yep, that's the basic idea.

>> No.3823284

Is it easy to tell who an artist was inspired from? How do you tell?

>> No.3823309

>>3823255
Legs are super fucked up
Upper body/arms look ok

>> No.3823315

>>3822803
Oh well, I just watched the first video and I didn't understand a lot
How am I supposed to do the homework?

>> No.3823321
File: 398 KB, 2078x1454, under.png [View same] [iqdb] [saucenao] [google]
3823321

i'm the only one doing this?

>> No.3823326

>>3823321
Are you in a confined space or something, anon?

>> No.3823349

>>3823326
no, but when i draw on paper for detail i put my elbow on the pelvis

>> No.3823361

>>3823349
That's stupid

>> No.3823363

>>3823361
maybe i'm stupid and a 1,83 skelly

>> No.3823376
File: 32 KB, 397x906, IMG_20190223_150318.jpg [View same] [iqdb] [saucenao] [google]
3823376

Thoughts on proportions?

>> No.3823446
File: 93 KB, 598x758, 29.jpg [View same] [iqdb] [saucenao] [google]
3823446

fuck it, moving on

>> No.3823480
File: 1.17 MB, 1392x1809, February 23rd, tin opener.jpg [View same] [iqdb] [saucenao] [google]
3823480

>>3820856
same Anon, moved onto Project 1 - F, had to draw a mechanical object of some sort and focus on one area

I fucked up pretty bad on this one, when I was placing the details nothing was matching up with what I saw at all, probably because I didn't start with the outline
at the same time I'm glad this only took me about 30 minutes

>> No.3823486

>>3823480
Was the handle really brighter than the metal areas?

>> No.3823488

>>3823321
I don't even know where I hold my hand.

>> No.3823493

>>3823486
the handles were darker, the left handle more so
I didn't put in the shadows it cast either, I just wanted to move on from the handles and onto the focus area like it said

>> No.3823582
File: 384 KB, 741x839, 03E.png [View same] [iqdb] [saucenao] [google]
3823582

How can i progress/improve?

>> No.3823591

>>3823376
Bad. And applying linear perspective like this to a figure looks odd.

>> No.3823592
File: 101 KB, 719x634, ug.png [View same] [iqdb] [saucenao] [google]
3823592

>still cant draw heads
michael hampton lied to me

>> No.3823597

>>3823592
Draw bigger.

>> No.3823602

>>3823582
Values are muddy, so more value studies

>> No.3823605

>>3823592
i can't draw comic faces even when i copy anon. heads, and upper body is easy. its just a U with a circle head

>> No.3823612

>>3823597
but then my circles will come out worse!

>> No.3823613

>>3822632
Got it, thanks. What is NMA?

>> No.3823638

>>3823613
New masters academy. If you sub and use their resources it will speed up your progress

>> No.3823682

>>3823591
could you elaborate?

>> No.3823689

>tfw finally find a video program where you like the structure and enjoy
Feels good after going through countless books and other videos.

>> No.3823690
File: 449 KB, 1920x1197, husani-dixon-fall-of-kings (1).jpg [View same] [iqdb] [saucenao] [google]
3823690

>> No.3823699

>>3823690
not /beg/

>> No.3823723
File: 92 KB, 626x564, 800px-Portier_mit_Zylinder.jpg [View same] [iqdb] [saucenao] [google]
3823723

>> No.3823744
File: 626 KB, 1080x1421, IMG_20190223_172049.jpg [View same] [iqdb] [saucenao] [google]
3823744

First exercise of keys to drawing. I have great hopes with this book if it keeps giving me clear exercises so I can feel like I'm progressing in a game. I'll continue my angel drawings once I feel I got any better.

>> No.3823779

>>3823744
Though can I actually improve with it? It seems to be all about observational drawing. I discarded right side of the brain because of that too. I can copy most things well enough, maybe I just need more mileage

>> No.3823787

>>3823779
>Though can I actually improve with it?
Yes, you can. However, if you feel like you are wasting your time, that may go against helping you as you will not do your best with this book. There is no limit of how many good knowledge you can get for your art to improve. Although it's up to you if you do want such knowledge or not.

>> No.3823791

does color and light explain values/shadows or is it more advanced than that?

>> No.3823802

When should I move on a chapter on vlippu?

>> No.3823812

>>3823723
First rule is to draw what you actually see, don't symbol draw. Look at the actual hat and what you drew.
Shoes as well.

Then start measuring.
Buttons are way too big, he's not tell enough, etc.
Use say the face as "1 unit", then use that unit to estimate everything else, i.e. the entire body is roughly 8-9 faces long.

>> No.3823817

>>3823802
When you feel confident in moving to a new chapter, anon. There is no set rule for how one should advance the chapters in a artbook(or any textbook, in fact), do so if you feel confident on what you've learnt in the chapters you have read so far. In some cases, even if you are in a new chapter, you are still going to do the things from the chapters before it(like gesture, for example), so it's not like you moving to a new chapter would be something bad. If you feel like the things you are learning in a new chapter are more harder than what came before, either you are still not ready for it(which may be the case) or it's normal and you are expected to take more time doing this new chapter.

>> No.3823821

>>3823802
Also, there is nothing bad in taking more time before moving to a new chapter, as this is just going to help you to improve your art. And it's never wrong to improve your art.

>> No.3823822

>>3823682
Not OG anon, but you've worried so much about perspective you've forgotten volume.

Next time try constructing an overall rectangular box for the figure, then within that box smaller boxes/ovals/cylinders to represent the volumes for each part of the body.

One clear example would be the cranium. A circle doesn't change with a weird perspective, squishing that circle wasn't the right thing to do.

>> No.3823824

>>3823817
>>3823821
Thanks anon for this reply. It cleared all my doubts I really appreciate it

>> No.3823825

>>3823582
"The lightest shadow is always darker than the darkest mid-tone."

In your picture, the side of the face with the shadows should almost all be darker than the side of the face in the light, but if you sample the colours of certain parts I bet you'll find inconsistencies.

>> No.3823830

>>3823791
Basic understanding of shadow and values comes from:
- understanding 3D forms
- understanding how light affects 3D form

You have to remember that reflective light almost always exists which means you'll get lighter shadows in some shadowy places, as well as cast and occlusion shadows.

However, that's not the entire picture. As you get more advanced you begin to account for materials, i.e. skin won't react to light like cloth, cloth won't like metal, metal won't like plastic.

tldr; no, but colour + light + 3D forms gets you a long way.

>> No.3823984

What does "dynamic" mean in art? How do I get something thats "dynamic"?

>> No.3824019
File: 132 KB, 1329x1197, Cicada Fencer.jpg [View same] [iqdb] [saucenao] [google]
3824019

How does the shading look?

Did I get it right? Does it look decent even though it's wrong?

>tfw I work on these bug people instead of actually trying to get my humans to look human

A-atleast it's some kind of drawing, right guys? I mean, every little bit will help me improve right?

>> No.3824040
File: 415 KB, 1000x664, Untitled-1.jpg [View same] [iqdb] [saucenao] [google]
3824040

I think maybe I finally understand how gesture works

Thanks Hampton senpai

>> No.3824047

How do you improve your draftsmanship?

>> No.3824061

>>3824040
easy on the the crosscontour mate
slow down and draw them correctly while draw fewer of them
>>3824047
observe and draw
study and draw
draw along with masters
imagine carefully then draw
etc etc

>> No.3824081

>>3824061

Thanks, I'll try to be careful with this, this was actually my first time using the contours

>> No.3824127
File: 413 KB, 580x734, DF8189DB-554F-40DE-B615-B2ED66C9DF7F.png [View same] [iqdb] [saucenao] [google]
3824127

just for fun to practice lighting and might do a traditional version of it. how bad did i do?

>> No.3824140
File: 182 KB, 1200x1600, Illustration14.jpg [View same] [iqdb] [saucenao] [google]
3824140

lmfao

>> No.3824197
File: 1.07 MB, 750x1334, 6D550A17-C3E2-45F0-A1AF-AEE0D1554A95.png [View same] [iqdb] [saucenao] [google]
3824197

I’m not sure what I’m supposed to draw to get better. I was just trying to draw straight lines for an hour. I drew this toad from a reference but I don’t know if that’s a bad thing to do or not. I also don’t know how to extract realistic detail and draw it

>> No.3824204

>>3824140
Nice job, I like the eyes

>> No.3824212
File: 211 KB, 1250x630, pal2.png [View same] [iqdb] [saucenao] [google]
3824212

am trying to into design

>> No.3824215

>>3821895
That's creepy, anon. Don't draw random girls during class. Nobody likes being stared at. It's especially weird when you're doing it because you like them.
If you want to make it something poetic or artsy, at least make sure it's going to be good. As far as the sketch goes, there's not much to say except start with the basics of figure drawing and portraiture.

>> No.3824218

>>3823582
https://www.youtube.com/watch?v=pr3hzsuolbU

>> No.3824225

>>3824212
not /beg/

>> No.3824226
File: 60 KB, 1280x720, Freecs.jpg [View same] [iqdb] [saucenao] [google]
3824226

>>3824225
>Go to /altstyle/
>"go back to beg"
>Go to /beg/
>"not /beg/"
I'm in hell.

>> No.3824228

>>3821861
>medabots
My man

>> No.3824232

>>3824226
Stop being a pushover.

>> No.3824235

>>3824226
Go to /limbo/

>> No.3824236
File: 624 KB, 1076x1434, IMG_20190223_233330.jpg [View same] [iqdb] [saucenao] [google]
3824236

I was trying to do one of those big headed ghibli little girls but the head and hair looked like a man's. So here's my take on Kid Napoleon.

>> No.3824245
File: 85 KB, 1024x492, month1.jpg [View same] [iqdb] [saucenao] [google]
3824245

>>3820344
Do I have any potential to get good? I never took art seriously until Jan 29-30 of this year, I went through drawing fundamentals part I and half of part II for watts atelier and learned a lot about shadow placement/shading.
The shitty anime eye in the first picture is how I usually drew before taking the course.

>> No.3824249

>>3820594
What is a good forum? I just got back into art after years away from it, and the forums I used to visit are all either dead or concept art focused.

>> No.3824260

>>3824245
As much potential as anyone.

>> No.3824262

How do you improve line confidence?

>> No.3824263

>>3823612
Then it's a matter of practice and gaining muscle memory

>> No.3824267

>>3824262
Stop making unnecessary lines.

>> No.3824285

>>3822233
Keep it up hombre. The more ball women you draw the better your circle women will be!

>> No.3824312

>>3824262
Do continuous line exercises and draw with a pen so you can't erase any mistakes

>> No.3824318

>>3824245
everyone has potential bro, you just need to work at it

>> No.3824321

>>3824318
art is innate, not everyone has potential

>> No.3824322

>>3824321
t. ngmi

>> No.3824334
File: 2.91 MB, 7016x4961, best oc.gif [View same] [iqdb] [saucenao] [google]
3824334

hey guys i just finished following the sticky like you suggested 3 years ago. i really like loomis now, and was wondering if i can get a solid critique. im trying to become like my favourite artist, ruan jia and sakimi-chan

>> No.3824337

>>3824322
Only good artists start in their pre-teen years, no one else will be able to make it.

>> No.3824340

>>3824334
Good Job, I really like it, I can see you've been working really hard. You didn't color it though. As you might have notices, all of sakimi-chan's art is colored.

>> No.3824348

Do you have exercices to learn to draw from imagination?

>> No.3824350

>>3824348
give 'keys to drawing with your imagination' a download and have a read.
it contains exercises too.

>> No.3824359

>>3824350
thanks

>> No.3824371

>tfw you actually enjoy the exercises from the first week of Dynamic Sketching
didn't expect that

>> No.3824376

>>3823744
weren't you supposed to use pencil? looks good regardless though mate, keep it up, fun book

>> No.3824390
File: 1.01 MB, 660x944, ic.png [View same] [iqdb] [saucenao] [google]
3824390

>>3820348
Acknowledged problems:
>Proportions are a bit off, the figure as a whole is a bit squashed
>Brushwork is smudgy and sloppy. Haven't quite gotten used to using a brush pen yet.
>Drew it _way_ too small, which didn't particularly help with aforementioned problems

>> No.3824392

>>3822444
Why use such a goddamn blurry tool? You can barely get a sense of form with that when you draw.

>> No.3824514

Is it worth to focus on gesture drawings if I havent gotten past lesson 2 of drawabox?

>> No.3824516
File: 3.36 MB, 3456x4608, IMG_20190224_174131.jpg [View same] [iqdb] [saucenao] [google]
3824516

Is the left arm too long?

>> No.3824535

After coming out of keys and jumping on to vlippu specifically the first chapter with gestures should I be eyeing the model to the right proportions (using methods from keys) with my action lines? I get gestures are supposed to be quick studies of the model's actions but should I'm tend to over think and take too long.

>> No.3824538

>>3824516
size the goddam picture,

>> No.3824565
File: 222 KB, 987x1352, Screenshot_20190224-182644.jpg [View same] [iqdb] [saucenao] [google]
3824565

>>3824538
My bad, I forgot. How's this

>> No.3824618
File: 225 KB, 2400x3212, extremeangles_1.jpg [View same] [iqdb] [saucenao] [google]
3824618

Starting on Loomis heads at more extreme angles. Now things are feeling tricky...

>> No.3824674

>>3824516
>Is the left arm too long?
Nigga. How about you post the whole thing so we can see if it's too long.

>> No.3824677
File: 145 KB, 705x1000, gesture 3b.png [View same] [iqdb] [saucenao] [google]
3824677

Do I have the right idea? I have a hard time getting some poses within the time limit, but I feel like I'm starting to slightly "get" what direction I should be going in?

>> No.3824680

>>3824197
I think you should follow a fundie course like draw a box or DS

>> No.3824701
File: 3.60 MB, 1440x2325, Screenshot_20190224-114127.png [View same] [iqdb] [saucenao] [google]
3824701

I know it's on lined paper, it's from a small notebook I keep with me. Trying to get into a routine of practicing. Where should I start?

>> No.3824703
File: 3.30 MB, 1440x1885, Screenshot_20190224-114101.png [View same] [iqdb] [saucenao] [google]
3824703

>>3824701

>> No.3824704

>>3824701
There's nothing wrong with a beginner using lined paper for a sketchbook.

>> No.3824708
File: 1.62 MB, 1440x1313, Screenshot_20190224-114055.png [View same] [iqdb] [saucenao] [google]
3824708

>>3824701
A quick figure drawing as well

>> No.3824711
File: 171 KB, 1000x643, do androids dream of electric sheep and have wet dreams.jpg [View same] [iqdb] [saucenao] [google]
3824711

>>3823214
Marker bled through. Tried to fix it with a doodle instead of tearing page out. How to night and smoke? Framed ink?

>> No.3824713

>>3824711
white gel pen

>> No.3824716
File: 79 KB, 480x640, DAD35.jpg [View same] [iqdb] [saucenao] [google]
3824716

Trying to study entire figures

>> No.3824747

>>3824713
thanks

>> No.3824782

Okay reatards, is there any way to get Toon Boom for free? I want to get into animation and it looks better than Flash

>> No.3824799

>>3824680
checking out drawabox now, thank you!

>> No.3824856
File: 193 KB, 974x929, sketchingInsta.jpg [View same] [iqdb] [saucenao] [google]
3824856

>> No.3824878

>>3820437
Ok, one more sketch from me before new thread is made. Can anyone point out anything wrong? It would help a lot.

>> No.3824879
File: 1.48 MB, 795x2001, 7113E8B9-9EF6-4272-A452-9FBF743AD430.jpg [View same] [iqdb] [saucenao] [google]
3824879

>>3824878
Forgot to attach pic.

>> No.3824901
File: 1.05 MB, 2000x2000, landscaping.png [View same] [iqdb] [saucenao] [google]
3824901

where do i look for getting better at landscapes?
also crit.

>> No.3824911
File: 431 KB, 1000x1000, resize.png [View same] [iqdb] [saucenao] [google]
3824911

>>3824901
forgot to scale

>> No.3824958

Just wanted to vent. I started Drawabox, spent a few hours doing the first few exercises yesterday, and now my shoulder is tired and sore. Now I am just chatting on /ic/ until it is rested. Anyone have better ideas for what to do with my time?

>> No.3824971

>>3820365
You still have a long way to go but I like that a lot, please keep practicing.

>> No.3824989
File: 233 KB, 585x442, fucking shit fuck.png [View same] [iqdb] [saucenao] [google]
3824989

this is probably dumb af but is it bad to use an eraser when drawing from life? i just can't hit the proportions right away. i always felt its amateurish to erase a lot so i try to just start with thin lines gradually using stronger ones as i get into detail, but it just ends up a jumbled mess. it may just be that my process is too all over the place.

>> No.3824995

>>3824989
is it really drawing from life or from photo?
probably not if you use it in moderation
any way draw gesture + structure lightly first
try to see if the proportion correct or not then youcan push a bit heavier to correct it

>> No.3825026

>>3824995
aight thanks

yeah it's actually from life. what makes it seem like from a photo?

>> No.3825072
File: 363 KB, 851x899, file.png [View same] [iqdb] [saucenao] [google]
3825072

How do I draft/loomis complicated objects? Whenever I learned about drawing in perspective it's always buildings and simlpe shapes and shit... starting to think this is just all bullshit

pic related

>> No.3825097

>>3824879
Why do you know how fucked up that hand is and willingly leave it on the page like that? Lazy little shit.

>> No.3825121
File: 333 KB, 1280x1024, i unno.png [View same] [iqdb] [saucenao] [google]
3825121

>>3825072
Break anything down to basic geometric shapes.
I look at things and try to mentally play Blender (the software) in my head. Say I wanted to draw a person from reference. Like you would with Loomis exercises,use spheres for the head/eyes, cylinders for the limbs, rectangular prism for chest etc. Just gotta

>> No.3825125

>>3825121
not that Anon but why is construction like this important if your goal is to copy what you see? can't you get through with just lines, shapes and value?
I've never understood it, as far as I'm aware construction is more useful for drawing from imagination

>> No.3825131

>>3825125
Setting up indicators and knowing the shape inside and out can help you a long way to avoid messing up proportions.
> if your goal is to copy what you see? can't you get through with just lines, shapes and value?
When it comes to copying from reference, construction and line/shapes aren't mutually exclusive. Eye balling things line by line seems reckless and could lead to a lot of errors in my experience.

>> No.3825156

>>3825131
>>3825125
it also depends on your end goal, if you just wanna do still lifes like the dutch painters did then yeah you can skip the construction and instead use angle measurement and other techniques, construction is a tool for problem solving 3D space and if you've got a reference that's less of an issue. Whereas the rennesiance painters who crafted large imagined scenes used a lot of construction and gesture.Are you drawing the skull to learn to draw skulls? Or is it just to have a cool skull painting? If it's the latter then it can help to think in shapes and focus on a graphical appeal to your shadows and light areas.

>> No.3825198

I have Dyscalculia, is it still possible for me to draw good?

>> No.3825208

>>3825198
yes, literally covered on the 2nd page of the sticky linked in this thread

https://en.wikipedia.org/wiki/Chuck_Close

>> No.3825217
File: 166 KB, 1000x1000, 237A61F9-9B26-4574-8ED0-74AEC47432BE.jpg [View same] [iqdb] [saucenao] [google]
3825217

How am I doing /beg/? Any tips on hair?

>> No.3825226
File: 802 KB, 1000x1000, zxc.png [View same] [iqdb] [saucenao] [google]
3825226

>>3825217
Hair and flesh included, don't be afraid of white spaces. In fact use them to your benefit when emulating light, I know the paper is a bit dark in the image but I see alot of shading all over. Hair is fine, seems all meshed at some points. Hair is sectioned over the cranium try to emphasize the better. Eyes arent aligned correctly.

>> No.3825230

>>3825226
Thanks, I went overboard on the value closest to white in this one. The eyes were really bugging me and I couldn’t figure out why.

>> No.3825272
File: 1.80 MB, 1678x3754, gestue.jpg [View same] [iqdb] [saucenao] [google]
3825272

>> No.3825389

Just putting it out there, blind contor is excellent to stop symbol drawing. Helped me alot.

>> No.3825394

>>3825389
How long did you do it or have done it?

>> No.3825424

What does unnecessary lines mean? The lines I put down are from revisions and adjustments after I've drawn the whole thing and realize it is wrong

>> No.3825619

Should blind contour drawing be relatively quick or should you take your time doing them?

>> No.3825629

>>3825619
Be as slow as possible.

>> No.3825698

>>3825424
>The lines I put down are from revisions and adjustments after I've drawn the whole thing and realize it is wrong
If only you could make the right line the first time.

>> No.3825767

>>3825629
ah, thanks. will do.

>> No.3825828
File: 151 KB, 460x570, mutantdelts.jpg [View same] [iqdb] [saucenao] [google]
3825828

Can someone draw/explain to me what the hell is going on with this guy's deltoids?

>> No.3825864

What brush settings do you use to blend on SAI? Do you just push the "blending" all the way to 100?

>> No.3825885
File: 226 KB, 509x1000, arms2confirmed.jpg [View same] [iqdb] [saucenao] [google]
3825885

Hmm, lot of gestural issues this time around. Also need to study a bit more slimmer arms, not just hueg ones.

>> No.3825986
File: 120 KB, 1080x1350, InstaSave.jpg [View same] [iqdb] [saucenao] [google]
3825986

What did the artist use to colour in this picture? I really like the style but I don't know which medium was used because I'm an art imbecile.

>> No.3825992

>>3825986
A marker

>> No.3826113
File: 132 KB, 960x976, girlanimu.png [View same] [iqdb] [saucenao] [google]
3826113

>> No.3826179

I have a big turd brain and get awful analysis paralysis. I want to start drawing again after ~20 years of nothing and I can't decide what to learn from. I have Huston, Vilppu, Dynamic Sketching stuff, Loomis, Watts Atelier videos. Someone just decide for me, save me from myself.

>> No.3826257

>>3826179
Keys to Drawing followed by Fun With a Pencil by Loomis, from there read Perspective Made Easy

>> No.3826260
File: 204 KB, 1000x719, noses.png [View same] [iqdb] [saucenao] [google]
3826260

tried coloring something for the first time, can i get some critique/advice?

>> No.3826303

Every professional artist I see has those really straight lines with sharp angles, even for things that supposedly are round. I normally draw stuff with some kind of flow and keep everything round.
Are you supposed to draw everything angular, or is it per style basis? I heard people saying that circles are not natural and they make it harder for people to get into the art so I'm wondering if I should just start avoiding circles and round shapes.

>> No.3826312

>>3826303
Check out Loomis. He recommends a mix of both. Straight lines and sharp angles are good to imply tension and action. Round shapes that flow into each other are good for slower movement or mellow feeling.

If you want to make a pastoral landscape roundish shapes would add to the feeling and if you stick a sharp angled rock in the middle it would really stand out.

>> No.3826342
File: 54 KB, 774x1032, meme_by_artprogess_dd0ojup-pre.jpg [View same] [iqdb] [saucenao] [google]
3826342

>>3824140
I tried to draw a 3/4th using light reference.

>> No.3826348

>>3826312
What book specifically? I've been struggling with Fiigure Drawing for All It's Worth after Perspective Made Easy and Scott Robertson's How to Draw so I'm having a hard time believing I'll manage to read all of his books.

>> No.3826361

I have three questions:

1. As a beginning artist, I am still unfamiliar with the process of how one chooses what to draw. I have a bunch of ideas floating around and I have a mountain of "How to draw" books that I could be going through. How do I decide which thing I want to draw?

2. I've seen that some artists keep a binder of references that they use. Like, a binder of different styles, characters, poses, and references. What are some things to keep in mind when making one of those?

3. It has occurred to me suddenly, that I've been practicing drawing cute anime girls and boobies. Where does one store their artwork so that they don't have to explain themselves?

>> No.3826365

>>3826361
draw stuff that you think is cool, and if it doesn't look as good as you want then read the books and improve your skill, then repeat step one

>> No.3826371

>>3826361

1 - If you're into a character from a movie/anime, draw him/her. If you're into cars, look into some interesting ones and draw them. Get inspiration from the things you like. If you still can't come up with something, just look around in your room and draw the first thing you see: a cluttered desk, your bed, your computer, clothes, your parents/roomate, anything, but just draw.

2 - Don't worry about stacking too much reference for the start, just collect them as you go. When I wanna draw women's clothes I go to pinterest and save a bunch of clothing I find interesting to my folders. Eventually you'll have a lot of reference, so don't worry.

3 - If you're an adult you just don't justify yourself. Just say fuck it, it's not like you're commiting some crime.

>> No.3826374

>>3826260
desu this is instagrammable for mad normie followers, jsut clean up the composition and use a more interesting background.

>> No.3826393

>>3826348
Fun with a Pencil if I remember right. He talks about mixing straight lines and hard edges to give vigor to the drawing.

>> No.3826412

>>3825828
i dont know whats confusing to you

how about an arrow

>> No.3826418

Any tutorials on drawing thick girls with big ol' titties and asses and hips and thighs?

>> No.3826424
File: 295 KB, 969x800, progressish.png [View same] [iqdb] [saucenao] [google]
3826424

If nothin else I'm chicken scratching less and my lines are getting less wonky and more where I want them. Kind of.

Still in the bad habit of smoothing out my lines with the eraser though. Transferred the habit from trad I guess.

>>3826418
Are you >>3822233, >>3821121 ?

>> No.3826432

>>3826424
>Are you >>3822233, >>3821121 ?
No, but now that you mention it, we're likely kindred spirits. I too want to draw big ol' braphog slampig PAWGMILF zaftig milkjugged badonkadonked heffers.

>> No.3826433

How do I get over the unnatural feeling of drawing on a screenless tablet?
Got one the other day and it feels so weird to draw with. Is it just something you get used to?

>> No.3826440

>>3826433
>Is it just something you get used to?
Yeah. I wasn't used to it at first, either. But after a few weeks of consistent practice that feeling went away.

It my just be me, but I feel like drawing on a tablet like that is a completely separate skill than drawing.

>> No.3826464
File: 797 KB, 1512x2016, DAD36.jpg [View same] [iqdb] [saucenao] [google]
3826464

Egh, these turned out horrible

>> No.3826478

>>3821861
nice lines, no restating or chicken scratching
good energy too

>> No.3826480
File: 671 KB, 1245x1749, kanna 4.png [View same] [iqdb] [saucenao] [google]
3826480

>>3820344
drew this last week is it okay for beginner work? i know the shading is probably pretty off never really done it before

>> No.3826483
File: 24 KB, 178x204, lump.jpg [View same] [iqdb] [saucenao] [google]
3826483

>>3826412

>> No.3826485

>>3826464
they look pretty good i'd say the cheeks on the bottom right one are a bit weird i think the rest are good though

>> No.3826486

>>3826483
steroids cause unnatural anatomy

>> No.3826490
File: 105 KB, 1130x569, 2342.jpg [View same] [iqdb] [saucenao] [google]
3826490

sorry if it's a bit blurry. How is my loomis looking?

>> No.3826493

>>3826490
god the anime eyes on the first head lmfao.

>> No.3826499

>>3826432
Look at methonium and study him

>> No.3826540

>>3826480
The feet are terrible, but you probably know that.

>> No.3826545
File: 1.41 MB, 1572x1837, 20190224_120837.jpg [View same] [iqdb] [saucenao] [google]
3826545

Quick Sucy sketch from Little Witch Academia, I still need to work on hands.

>> No.3826547

>>3826540
yeah I know, first time ive drawn them i'm mainly wondering about the proportions kek

>> No.3826550

>>3826545
Make sure you draw both hands next time, then. No hiding!

>> No.3826567
File: 280 KB, 1274x1338, awsdw.jpg [View same] [iqdb] [saucenao] [google]
3826567

>> No.3826575

>>3826545
to get a better hand next time hide some of the fingers

>> No.3826581
File: 652 KB, 1920x1061, 20190222001857_11.jpg [View same] [iqdb] [saucenao] [google]
3826581

>Everyone says Screen Tablet is better with Arm Mount
>Go to work to get check on Wednesday
>Checks delayed until Thursday
>Get check Thursday
>Order shitty Amazon basics one
>Get it Saturday
>Single defective screw locks it in place and ruins everything
>Send it back
>Order Ergotron arm like I should have
>Ships Monday and is going to show up Wednesday
Fuck my life. Also, I want a new desk, is there some kind of desk I should be looking for, like a drafting desk or some artsy bullshit? Pic unrelated, it's something horrible I drew in fucking Rust.

>> No.3826584
File: 723 KB, 1600x1200, hjvkhfdkvhj.png [View same] [iqdb] [saucenao] [google]
3826584

okay 4chan, i'm really stuck. I'm trying out lower foreshortening with some ecaggeration. I wanted a cool, powerful effect, but.... i can't help but feel it looks kind of off. I'd love some red lining if possible. I know the threads almost dead, and I might have to repost... but before it's last breath, I could really use some help. I've been stuck for weeks.

>> No.3826622
File: 829 KB, 2304x4096, IMG-20190225-WA0016.jpg [View same] [iqdb] [saucenao] [google]
3826622

Latest one, why don't I just step back while on the sketch? Fuck. I didn't use reference btw.
Thoughts?

>> No.3826623

>>3826584
Practice perspective with cubes. Fill at the very least 13 pages, and I mean cubes in perspective everywhere, front and back. The number is arbitrary but you'll improve at the very least basic perspective and will know how to fix what looks bad immediately.

>> No.3826624

>>3826584
lower the crotch

>> No.3826738
File: 45 KB, 1000x1000, test 15.png [View same] [iqdb] [saucenao] [google]
3826738

is that how you do it

>> No.3826786
File: 151 KB, 1000x1000, test 15.png [View same] [iqdb] [saucenao] [google]
3826786

>>3826623
like this?

>> No.3826812

whould i learn to draw before trying to paint?

>> No.3826831
File: 367 KB, 1782x878, help.png [View same] [iqdb] [saucenao] [google]
3826831

Before this dies I was wondering if I could get any feedback whatsoever and what I should work on?

I feel like when I look at references while I can sort of turn them in my head I rely basically on looking at it as it is and then sort of tracing it without even really putting it under the drawing layer if you know what I mean. Any advice or help for a guy like me?

>> No.3826836

>>3823349
that's bad because you don't draw from your shoulder at all like that.

>> No.3826845

new thread
>>3826843
>>3826843
>>3826843
>>3826843
>>3826843

>> No.3827113

How do I study color?

>> No.3827134

>>3826624
that helped. thanks, dude.