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3819355 No.3819355 [Reply] [Original]

What's the most in-depth guide on perspective that actually shows how to do it ?

>> No.3819371

>>3819355
scott robertsons how to draw

>> No.3819372

>>3819355
Why not read a few different books on the subject and decide what works best for you?

>> No.3819628

Eric Olson NMA

>> No.3819635

>>3819355
/ic/'s NGMI series

>> No.3819637

>>3819371
This. If you actually buy the book you can use an app on it that gives you videos with explanations of every thing. Used to be unlisted videos on YT and it's kinda lame that they changed it but whatever.

>> No.3820073

>>3819355
what's this pic from?

>> No.3820094
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3820094

>>3820073
I'm 90% sure it's from Riccardo Federici. Idk the exact piece, though.

>> No.3820097

I dont know if its the best, but im reading one called "Perspective Made Easy" by Ernest R. Norling

>> No.3820331

>>3820097
Seconding Perspective Made Easy, I haven't read the whole thing (got sidetracked by other stuff) but what I did read was eye opening. It really does put it in the simplest terms, and the diagrams help a ton too. Plus it's nice that each section is only a couple pages long and doesn't drag on with technical terms.

May not make you an absolute master at perspective, but it's a fantastic book to start with.

>> No.3820335

>>3819355

Perspective made easy into How to Draw is the best route.

>> No.3820416
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3820416

Just reading the books and copying the diagrams isn't enough.. You need to do exercises that make you come up with questions and then you can turn to the books for the answer and use them in a practical example right away. This is how you come to understand perspective intuitively.

I advise for the exercises that you just draw 1 point, 2 point, 3 point drawings of your house, inside and outside. Then you should find animation backgrounds and redraw them from a different angle.

You should try combining this with Dynamic Sketching by Peter Han to draw props to place into your scenes. You also shouldn't use a ruler for any of this. Drawing freehand straight lines and ellipses is the best practice you can get for drawing anything.

General procedure:
1. Do some small thumbnails of whatever you are drawing to get the composition and perspective down. Use perspective grids to avoid having to measure from the vanishing points all the time.
2. Then look at your source and pick out the props (any object in the scene) and study them or google some photo reference to study them in small drawings until you know the simple 3d shapes that make up the object and the details you want to lay on top to match the setting (e.g. wood planks can be smooth and perfectly cut or bumpy and have nails sticking out but they are still a rectangular box as far as perspective cares)
3. Do a full size drawing of the thumbnail you picked out. Do your grid. Use a 2B pencil to do a light underdrawing that is close to your final drawing but can easily be erased. Once happy, draw everything over with precision and a heavy consideration for line weight. Objects close to you should have a heavier line weight than objects far away. Each object should have a heavy outline relative to the lines within the object.

You can do it easy in digital obviously. You can also try fine liner pen instead to practice at a more hardcore level but its up to you.

>> No.3820422

>>3820094
>>3819355
Riccardo Federici studied both medical anatomy and architecture professionally. You don't need to be this autistic with square grids, just learn the basics and use 3D.

>> No.3820577

>>3820073
OP here, >>3820094 nailed it

>> No.3820794

>>3820094
Nice stuff

>> No.3821570

>>3819355
>actually shows how to do it
what guide on perspective doesn't? whatever
1) box office artist on youtube perspective videos
2) ethan van sciver on youtube's perspective videos

The concepts themselves are basic geometry, once you are done with them you go and practice till you can make complex stuff.

>> No.3821651

What you need to do is put it in isometric and then draw the cone of vision and draw in your piece of paper and use trigonometry

>> No.3821717

>>3820094
>Riccardo Federici
Painting of that panel.
https://youtu.be/Fpy-n59x4bU