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2023-11: Warosu is now out of extended maintenance.

/ic/ - Artwork/Critique


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File: 3.65 MB, 2858x3564, KEK.jpg [View same] [iqdb] [saucenao] [google]
3697524 No.3697524 [Reply] [Original]

DRAW THREAD

Post your current drawing here and give constructive critique to others! don't take anything personal!

Please make sure your posted image is clear, downsized to around 1000 pixels wide, rotated to the correct orientation, and that any unused space is cropped.
If you want critique on a drawing from the previous thread, you can delete it there and repost in this one.

>dA /ic/ group :
http://4chan-ic.deviantart.com

>/ic/ Resources/Reference/Downloads/Links:

>General resources :
http://sites.google.com/site/4chanic/
http://sites.google.com/site/artandwhatnot/


Last Thread: >> 3682889

>> No.3697526

Last thread: >>3682889

>> No.3697529

>>3697524
>that op pic
Based

>> No.3697597
File: 553 KB, 2048x1536, A5B60677-1055-4AED-86E6-87CABF9AD82E.png [View same] [iqdb] [saucenao] [google]
3697597

>>3697524
iPad Pro.
Yeah, iPad.
Pro.
Look what it can do.
You can probably tell I have 16 anatomy apps.
Also got perspective zoom on so all my drawing show perspective.
Also into trad, hence the toga.

>> No.3697600

>>3697597
looks good. there are a few subtleties but all in all i'd say it looks ok.

>> No.3697613

>>3697600
Thanks man.
Rendering wasn’t too bad but the attempt to alla prima Trompe-l'œil using crossfade was a little glitchy.

>> No.3697637
File: 353 KB, 1200x1200, lineart.jpg [View same] [iqdb] [saucenao] [google]
3697637

Lineart for character design challenge prompt

>> No.3697642
File: 500 KB, 582x856, 09AE89E4-9FE9-4DDC-B2A8-7C1A56C72C0B.jpg [View same] [iqdb] [saucenao] [google]
3697642

Beginning of a cast drawing from life.
Already scared.
Already lost.
Hoping this is where I learn.

>> No.3697695
File: 1.79 MB, 3107x2444, IMG_2879.jpg [View same] [iqdb] [saucenao] [google]
3697695

Drew a turtle

>> No.3697698
File: 243 KB, 1035x928, waking up WIP.png [View same] [iqdb] [saucenao] [google]
3697698

>>3697597
just go pro at this point man

>>3697637
I'd work on your lower back/hips, they seem to be missing. His legs just connect to his stomach

>>3697642
you need to put in a lot more work before you're ready to critique, this looks like the first 30 seconds of construction and I can't help you.
Just don't be afraid to make mistakes.

>>3697695
this is a nice turtle. I'd work on finer detail and backgrounds. This turtle pleases me.
>>3697524
I could really use help with perspective, and making sure my anatomy is up to snuff. Hoping the neck seems right but I've rescribbled it a few times now.

>> No.3697715
File: 1.28 MB, 2000x1900, howamidoing.jpg [View same] [iqdb] [saucenao] [google]
3697715

progress so far

i feel like i need help with values and shading.

but how do you think im doing?

do i need to spend more time blending things? i think i do..

i would appreciate if anyone has a good tutorial or video on doing studies like this, anything that could help me really!

>> No.3697718
File: 168 KB, 1000x1000, 182013BC-507A-4C75-BE7F-5ED332B6B5F8.jpg [View same] [iqdb] [saucenao] [google]
3697718

Did a quick request for /tg/. I don’t like to spend more than an hour on these so not gonna work on it anymore but I think this took around 2 hours.

>> No.3697719

>>3697715
>do I need to blend
You don't have all of the values down yet. There's nothing to blend.

>> No.3697729

>>3697719
damn it i knew i had to spend alot more time with it before posting.. sry

>> No.3697744

>>3697715
>>3697729
Get rid of the white background and put a midtone there. Get your drawing right, your relationships, alignments and shapes are completely off. And I'd use /beg/ at your level.

>> No.3697764
File: 341 KB, 1984x2004, water dude.jpg [View same] [iqdb] [saucenao] [google]
3697764

Trying to learn how to draw digital and it's tough. Currently learning how to draw from colors instead of lineart then filling it in with colors; I think this is how the pros do it, but I'm not sure.

>> No.3697772

>>3697764
I think as long as you get good results your method doesn't matter. Looks like you're on the right track, keep improving and work on shading

>> No.3697789

>>3697772
Thank you. I think my problem is that I've been recreationally doodling on paper for years and transitioning to pixels is frustrating. Something about tablets take away my mojo, and I suspect it's because the work doesn't come out as nice as my paper-drawn images. They come off as... I think "rubbery" is the best way to put it. Less life-like than if I did it on paper.

That and I've been traditionally black and white. Colors are really spooky.

>> No.3698025

Bumpin this above the /pol/ spam drawthread

>> No.3698127

>>3697695
GOOD.

>FUCK NAZIS

>> No.3698232

>>3697698
30 seconds. Lol.
A couple of hours.
If I were afraid of making mistakes I would only draw from photos.

>> No.3698233

>>3698232
BAZIIIINNNNNGAAAAAAA!

>> No.3698243

>>3697715
Just to emphasize the last part of what the other guy said, the bigger problem is not your values. Rendering very rarely saves a poor drawing

>> No.3698269
File: 415 KB, 871x520, gfdgdf.png [View same] [iqdb] [saucenao] [google]
3698269

>>3697524
I know that drawing undertale is the equivalent to breaking a deadly sin/anything that isnt anime, but how does this look? is it obvious theres perspective or does it look flat? Should I add anything?

>> No.3698272

>>3698269
you should stop rendering this piece of shit.

start over.

focus on what you need to strengthen first. its lacking structure. you need to define the shapes better before you go in and start blotching in lines of color.

make sure your line art is strong and you're are absolutely 100% confident about it before you render.

>> No.3698276

>>3698269
i will red line it for you.

>> No.3698281

>>3698272
ok... what do you think looks the worst about it? the thing I can distinctly point a problem out with is the skeletons hand

by defining shapes im wondering if you mean make limbs more noticeable.

>>3698276
thanks

also, this is just a general question. I never do digital art, or "projects" of any sort, but how long would you say is the proper time to spend on a sketch? I spent 15-20 minutes sketching this out and it felt like there was a clock counting me down because I was worried it was taking so long.

>> No.3698283

>>3697764
What kind of prefessionals are you talking about. Comics and cartoons are almost always draw first and color later.

>> No.3698290

>>3698283
>>3697764
Probably means tho concept art render farms. My advice to that poster is color is secondary, get gud at shapes and values.

>> No.3698309
File: 434 KB, 906x531, wip.png [View same] [iqdb] [saucenao] [google]
3698309

does this look like an improvement?

do you guys think im a bad artist lol

>> No.3698317

>>3698309
I think you should fix the kids face. Rebecca Sugar’s art isn’t very appealing, look to other inspirations.

>> No.3698318
File: 261 KB, 1564x1564, IMG_20181128_052757_156.jpg [View same] [iqdb] [saucenao] [google]
3698318

Something from my sketchbook. I also do digital art.

>> No.3698319

>>3698317
I hate steven universe

>> No.3698321
File: 364 KB, 1052x858, dude.png [View same] [iqdb] [saucenao] [google]
3698321

>> No.3698332
File: 673 KB, 1000x796, november-27-2018.jpg [View same] [iqdb] [saucenao] [google]
3698332

is it sad that I consider /ic/ the only social media I want to be popular on.

I repainted that still life onto a smaller canvas with thicker paint and a bigger palette

>> No.3698349

>>3697698
why did u red line a cock? lol

>> No.3698355
File: 535 KB, 1011x701, wip.png [View same] [iqdb] [saucenao] [google]
3698355

this is the last time im posting this, sorry guys. DOes it look like he just has a giant hand or does it look like its perspective?

>> No.3698372

>>3698318
start applying for shit RIGHT NOW, i want to see your work everywhere

>> No.3698420
File: 413 KB, 1200x1200, backpacker.jpg [View same] [iqdb] [saucenao] [google]
3698420

>> No.3698450

>>3698349
I was working out the leg that wouldn't be visible in the final piece so that my proportions would be correct

>> No.3698467

>>3698420
This isn't the porn thread

>> No.3698522
File: 304 KB, 400x837, Self Portrait 63.png [View same] [iqdb] [saucenao] [google]
3698522

The first self portrait I do that I actually like... and it's a gender bend. :|

>> No.3698533

>>3698355
Not sure which one you're asking about but guy on the left looks in perspective. Guy on the right looks giant hand/arm.

>> No.3698541
File: 699 KB, 1000x1000, fighterdude.png [View same] [iqdb] [saucenao] [google]
3698541

>>3697718
nother /tg/ quickie. managed to keep it under an hour but should've flipped image at least once.

>> No.3698580
File: 1.48 MB, 2476x2195, 20181127_200450.jpg [View same] [iqdb] [saucenao] [google]
3698580

>> No.3698596
File: 285 KB, 700x930, tarkinwww-2.jpg [View same] [iqdb] [saucenao] [google]
3698596

I think its done. Its easy to get carried away and fuck shit up.

>> No.3698597

>>3698522

You look pretty. Pretty ugly.

>> No.3698612

>>3698522
AAAAAAAAAAAAAAHHHHHHHH GODDAMMIT IM SO LONELY AND HORNY BE MY GF BE MY GF BE MY GF

>> No.3698615
File: 377 KB, 1000x835, pain_tuh.png [View same] [iqdb] [saucenao] [google]
3698615

I mostly just draw traditionally so I suck at digital painting. Could I get some crits lads?
>>3698321
Nice gesture, reminds me of something out of the force dynamic anatomy books.
>>3698596
I like it, the texture on the coat is especially cool.

>> No.3698701

>>3698420
Check your values. Everything looks the same and there are no good shadows/lights. Your linework is also really bad because everything is same thickness. Your colours need work also because everything is brown and anatomy is fucked up.

>> No.3698703

>>3698596
Its bad. Mouth is all wonky and too low on the face, colours are too muddy on face and all the brush strokes are showing.

>> No.3698770
File: 1.15 MB, 1920x1372, 예람그림.jpg [View same] [iqdb] [saucenao] [google]
3698770

finally done with this shit.
I put some effort for the composition but I'm not sure it's working. any critique is welcomed.

>> No.3698786

>>3698770
looks dope

>> No.3698791

>>3698770
good stuff mate am impress
>>3698615
I think the eyebrow facing us is a bit off other than that I like it. Try to look into hair a bit, I have the same problems

>> No.3698797
File: 28 KB, 500x376, walking-gibbon[1].jpg [View same] [iqdb] [saucenao] [google]
3698797

>>3698770

>> No.3698804
File: 583 KB, 1000x1000, Abdg.png [View same] [iqdb] [saucenao] [google]
3698804

Learning how to digitally paint without outlines, not sure if I'm on the right path or not. My artist friend said the clouds aren't very realistic, I guess I'm going for realistic/semi-realistic. How, and what, do I do from here? Keep refining? Critique welcome.

>> No.3698806

>>3698804
fuck off back to /beg/

>> No.3698807
File: 136 KB, 1440x1088, 1523041279527.jpg [View same] [iqdb] [saucenao] [google]
3698807

>>3698770
Looks cool as fuck but the composition is kinda bad. There is no clear focal point: if you used the red less it could have made a good focal point, there is same amount of detail in the foreground as there is in the background so the characters in the foreground lose interest, there are a lot of elements that point away from the page (skeletons arm, dudes gun) and I can't tell what's going on from the thumbnail.

Again cool as fuck and normies would eat this shit up but read a book/watch a lecture on composition if good composition was your goal here. Better than 99.9% of /ic/

>> No.3698855

>>3698806
It's a WIP, you're a crab

>> No.3698856

>>3697718
>>3698541
holy fuck I never thought about /tg/ for requests. I thought draw threads were doomed to anime/"""cute""" garbage on /a/ and /v/. going there right now.

>> No.3698885
File: 498 KB, 848x1200, You're in my swamp now.jpg [View same] [iqdb] [saucenao] [google]
3698885

why was the last thread deleted?

>> No.3698923
File: 118 KB, 2000x1500, spacegirl2.png [View same] [iqdb] [saucenao] [google]
3698923

Pew

>> No.3698927

>>3698923
i like the right more

>> No.3698929
File: 690 KB, 1326x1500, circus.jpg [View same] [iqdb] [saucenao] [google]
3698929

critique please

>> No.3698933

>>3698232
Can't help you if you aren't gonna help yourself. Draw more lines.

>> No.3699007

>>3698703
is it bad?

i can agree with the brush strokes. i'll need to smooth it. thanks anon.

>> No.3699014

>>3698885
her pussy smells like frog i bet.

>> No.3699026
File: 207 KB, 700x625, somedude.jpg [View same] [iqdb] [saucenao] [google]
3699026

>>3698703

cropped the bottom. it was pointless space.

>> No.3699120
File: 1016 KB, 1200x997, 112418_Original.png [View same] [iqdb] [saucenao] [google]
3699120

>> No.3699138

>>3699120
shoulder line doesn't make sense for that camera angle

>> No.3699146

>>3698856
It’s kind of fun but there are a small few that like to cause drama and bait requesters and artists. Also /ic/ kind of frowns upon providing free art which is why I try not to spend too much time on any request. There’s an info chart for contacts and some of the other artists do get commissions from /tg/.

>> No.3699162

>>3698929
2spooky4me

>> No.3699241
File: 241 KB, 480x751, marceline1.jpg [View same] [iqdb] [saucenao] [google]
3699241

>>3697524
sometimes I try to make a manga mix with a bit of realism

>> No.3699247

>>3699241
good work.

but don't confuse realism with tedious rendering. there is nothing realistic or convincing about this image.

>> No.3699251

>>3699241
You really need to work on your fundamentals. I suggest you start with proportions and gesture, also try doing photo studies of models under dramatic lighting conditions to get a better sense for light and shadow. Where you are now the rendering is completely flat and your figure has no form.

>> No.3699301

>>3698597
Most likely why I've disliked all of my previous self-portraits. Stereotypical looking nerd, while this only gets a pass because it's a chick. One thing I feel I have going for me is my hair though, which can translat even better onto a girl.

>> No.3699359
File: 393 KB, 959x1657, x, 3.png [View same] [iqdb] [saucenao] [google]
3699359

>> No.3699387

>>3699301
no you actually look pretty.

>> No.3699390

>>3698522
you have a pretty well shaped body in my opinion. i would have no problem drawing you as a nude model.

>> No.3699395

>>3699390
Jesus Christ Brian you are so fucking thirsty it’s more embarrassing than the lonely and horny poster

>> No.3699396

>>3699359
brain doing a prison sentence? they let you have internet?

>> No.3699397

>>3699395
>>3699390

not brian. its me. anon.

>> No.3699398

>>3699395
What do I have to do with this

>> No.3699400

>>3698522
would you be interested?

assuming you're over 18.

>> No.3699414

>>3698596
You are loosing the structure of the face and the sense of light direction because your values are all over the place with no clearly defined statements. Think about what planes are catching the most light, and which are facing away. Generally it's a good idea to map out your shadow shapes first to get a clearer idea of what's in dark and what is in light.

>> No.3699416

>>3699301
nerdy is okay for a girl, as long as you know how to keep your hygiene good.

yuh your hair is like a lioness, its going for you i agree.

>> No.3699417

>>3699026
kek you DUN FUCK'D IT UP.

>> No.3699434
File: 3.08 MB, 1763x2351, zcamera-20181128_143354.jpg [View same] [iqdb] [saucenao] [google]
3699434

Everyone just noticed his head is a dick, I was proud of my archer. As for the thin arm, it wasn't supposed to look human but seems like a giga nigga

>> No.3699438

>>3699434
Man, Ulduar brings me back.

>> No.3699453

>>3698615
What exactly are you trying to go for in terms of style? If it's semi realism you should push the values more and make the planes of the face clearer (not crazily dramatic since it's a women and usually value shifts are more subtle with women). Also look at painters like Sargent, Zorn, etc work. Look at how they do portraiture to learn color and zone of the face. You've made everything a bit too saturated pink, which could be cool but you need to add variations of color and it doesn't really give that much room to invite more color into it (neutrals allow a lot more color harmony and variation). Very rarely are things all one solid color- usually there are color shifts(again if you are aiming for realism). Like around the ears, cheeks, and sometimes nose the skin gets reddish for white people; and for men around the neck, chin, and basically facial hair areas it's usually a cooled down desaturated color. Also I think you might've taken the whole warm light cool shadow thing a bit too literally, and made the shadow areas this purplish blue. Cool shadow means cool relative to the light side- not always a cold color like purple and blue. I do like the drawing of the face though as a base.

>> No.3699457

>>3698770
This is sweet.

>> No.3699463

>>3699301

Id ask u out for coffee and see where it go.

>> No.3699464

>>3698885
Nicely done, but why?

>> No.3699467

>>3698522
Man hands. Man arms.

I should have known.

>> No.3699472

>>3699120
Feason? Is that you?

>> No.3699482

>>3698791
Yeah I need to work on my hair and I see what you mean about the eyebrow. I’ll be sure to work on that; thanks for the input anon.
>>3699453
You pretty much nailed everything I was attempting to do and where I went wrong. Super helpful crit, thank you for taking the time to help me out based anon.

>> No.3699504

https://www.youtube.com/watch?v=lQjn5nCzEyY

brain works at gamestop.

>> No.3699590

>>3699120
That a tall doggo

>> No.3699596
File: 587 KB, 1598x2307, Documento 18_2.jpg [View same] [iqdb] [saucenao] [google]
3699596

Roast me

>> No.3699656
File: 1.11 MB, 1728x2304, IMG_20181128_172749.jpg [View same] [iqdb] [saucenao] [google]
3699656

I was taking a dump while doodling the swole dude and suddenly the intense pain made me evolve as an artist and I sketched the above guy in 5 minutes. I will surpass Murata with my shitty zenkai boosts.

>> No.3699854
File: 465 KB, 1050x1050, backpacker2.jpg [View same] [iqdb] [saucenao] [google]
3699854

>>3698701
tried addressing some of the problems you pointed out such as the palette and lineweight variation. The Anatomy I tweaked but he's supposed to be a dwarf so it's not gonna be anatomically proportional. Any feedback?

>> No.3699872

>>3698770
What am I suppose to look at? It's too much shit going on. (Looks Cool) But my eyes are all over the place

>> No.3700029

>>3699464
why what?

>> No.3700034

>>3700029
i like it. her body is very nice.

AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH SOOOOOOOOOO HORNY AHHHHHHHHHHH I NEED A GF IM SO LONELY AHHHHHHHHHHHH

>> No.3700036
File: 179 KB, 404x521, 1536696467392.jpg [View same] [iqdb] [saucenao] [google]
3700036

>>3699434
>sternocleidomastoid connected to middle of god knows where
>deldoid of the right arm doesnt exist at all

>> No.3700042

>>3700036
>sternocleidomastoid
theres that word again

>> No.3700052

>>3700042
It's actually one of the easiest to remember if you just consider the connections.
>sterno
for sternum
>cleido
for clavicle
>mastoid
for mastoid process of temporal bone.

>> No.3700110
File: 526 KB, 864x1249, Botmoby_s.png [View same] [iqdb] [saucenao] [google]
3700110

I'm gonna hopefully use these designs in a comic, something with a simple plot.

>> No.3700117

>>3700110
I see a whole lot of plot in that image anon

>> No.3700120
File: 2.68 MB, 1710x3648, 54839E10-9E42-40D9-9F7D-848047CD0647.jpg [View same] [iqdb] [saucenao] [google]
3700120

>>3700034

>> No.3700129

>>3700110
Those designs are fun as fuck.

>> No.3700132
File: 37 KB, 492x1071, lisaddict.png [View same] [iqdb] [saucenao] [google]
3700132

>> No.3700141
File: 945 KB, 1144x819, Stone pile small.jpg [View same] [iqdb] [saucenao] [google]
3700141

Watercolor. Based on one of Noah Bradley's Scotland photos.

>> No.3700146
File: 1.40 MB, 2480x3232, Japanese_Schoolgirl.png [View same] [iqdb] [saucenao] [google]
3700146

>>3697524
Part of a daily sketchbook drawing exercise that i'm doing everyday. Kind of fucked up the hair

>> No.3700166
File: 375 KB, 732x918, kitty.png [View same] [iqdb] [saucenao] [google]
3700166

What should I do for the background?

>> No.3700208

>>3699396
what r u talking bout?

>> No.3700294
File: 298 KB, 765x1080, B&W Portrait.jpg [View same] [iqdb] [saucenao] [google]
3700294

Value exercise. Might add more "design" elements to it, to make it a little less generic. Was going for very soft lighting.

>> No.3700295

>>3700294
oh look same face, same lighting same rendering, how do you live with yourself

>> No.3700313

>>3700295
Can you explain exactly why any of that's a bad thing, though?

>> No.3700351

>>3700117
Yeah, it'll have some ...adult content

>> No.3700354

>>3700313
you have no goals

>> No.3700359

>>3700354
My goals are traditional. I'm trying to learn light and form. This is a practice piece, not a portfolio piece.

>> No.3700426
File: 670 KB, 800x1034, e_SpessMahreenC.png [View same] [iqdb] [saucenao] [google]
3700426

Hollo, i come from the ass of /b/ drawthreads. I need your ass-istance in shading, composition, line cleanliness, and over all everything else.

I got lazy from during the coloring stage because i lost hope on these drawings. Don't bother with telling me what i did right but i need to know everything i'm doing wrong (Outside of using paintool.sai and a shitty screenless tablet from almost 13 years ago.)

It also would be nice if you guys could help direct me to good resources that help fix some of the problems? Thank you.

>> No.3700428
File: 569 KB, 1200x1108, SteampunkMercs.png [View same] [iqdb] [saucenao] [google]
3700428

Another example.

>> No.3700436

>>3700426
>>3700428
It's not the problem of drawing the ideas it's more of finishing the drawings at a respectable quality. I'd really appreciate it if someone would help. Until them i'm going to go fap my sadness away.

>> No.3700442

>>3698770
maybe find a way to contrast the map with the central figure, it's giving me a headache

other than that it's fuckin rad m8

>> No.3700479

>>3698885
..blog?

>> No.3700525
File: 2.68 MB, 1600x1042, 06357d3993c43145d09986f6bba444ebc215af173955d83f9f4e1b144508c5fa.png [View same] [iqdb] [saucenao] [google]
3700525

>>3700428
I really like your approach but I think you could benefit from some good references.

>> No.3700526
File: 454 KB, 800x1034, Hammer.png [View same] [iqdb] [saucenao] [google]
3700526

>>3700426
Just did a quick paint over, I'm no bob ross though. Get rid of the white around him, it throws everything off a bit, the drawing seems pretty fine apart from the feet.

>> No.3700530

>>3700110
The big girls's head is too small

>> No.3700542

>>3700479
>He wants to smell that froggy gash

>> No.3700672 [DELETED] 
File: 532 KB, 1800x1291, ckseth.jpg [View same] [iqdb] [saucenao] [google]
3700672

chunky babes

>> No.3700734
File: 1.23 MB, 868x1068, wayne1.png [View same] [iqdb] [saucenao] [google]
3700734

painted john wayne

>> No.3700746

>>3700734

very good.

i love it.

>> No.3700755
File: 746 KB, 1668x2501, IMG_0487.jpg [View same] [iqdb] [saucenao] [google]
3700755

Do you guys like feet?

>> No.3700763

>>3700746
thanks mate, i am pleased with how it turned out as well.

>> No.3700769

>>3700295
Snip snip someone is buttfrustrated today

>> No.3700771

>>3700755
i like THOSE feet. very nice!

>> No.3700786

>>3699387
>>3699400
>>3698612
>>3699390
>>3698597
>>3699400
>>3699416
>>3699463
>>3699467

I feel like I accidentally jebaited a bunch of people with a rule 63 self-portrait.

The man-hands/arms looks kind of accurate. Always want to practice that anatomy even if it doesn't fit. That being said, feel like I put a lot of thought into it. Face is very similar to mine. Body type was meant to be similar to my sister. The hair is pushing it but I genuinely like my hair (kind of pull off the "wake up in morning and hair falls into place in a cute/attractive manner.") And believe I'd take a lot of care with it as a girl.

Though, does anyone else feel they might think too much about a drawing? As it you stagnate and stiffen it because you're too focused on reasonings instead of appealing design? Fucking hate that shit and it happens all the time.

>> No.3700799

>>3700755
Study?

>> No.3700806

>>3700771
Getting a compliment on IC is kinda rare these days, thank you!

>>3700799
Yeah, I'm getting used to the Ipad still

>> No.3700822
File: 499 KB, 727x900, studyphil.png [View same] [iqdb] [saucenao] [google]
3700822

Study

>> No.3700854
File: 243 KB, 1000x709, wherewip.jpg [View same] [iqdb] [saucenao] [google]
3700854

is the perspective on this okay?

>> No.3700866
File: 279 KB, 1000x709, wherewip.jpg [View same] [iqdb] [saucenao] [google]
3700866

>>3700854
how about this

>> No.3700888
File: 1.04 MB, 1080x2280, Screenshot_20181129-133110.jpg [View same] [iqdb] [saucenao] [google]
3700888

Am I better than you? Would I at least be a decent art sparring partner? I once again got heavy art gains and I am erect

>> No.3700892
File: 1.10 MB, 1080x2280, Screenshot_20181129-133049.jpg [View same] [iqdb] [saucenao] [google]
3700892

>>3700888
I Iike this one too

>> No.3700896

>>3700854
>>3700866
>>3700888
>>3700892
>>>/beg/

>> No.3700898 [DELETED] 
File: 1.77 MB, 2994x3049, FullSizeRender (1).jpg [View same] [iqdb] [saucenao] [google]
3700898

Some of them are super wonky but didn't want to censor anything

>> No.3700900
File: 635 KB, 1500x1528, FullSizeRender (1).jpg [View same] [iqdb] [saucenao] [google]
3700900

some of them are a bit wonky

>> No.3700980
File: 258 KB, 1000x709, wherewip.jpg [View same] [iqdb] [saucenao] [google]
3700980

>>3700896
thanks for the crit, did some fiddling with it I think I got the perspective right now. Here's me annoyed blocking traffic

>> No.3700996
File: 388 KB, 660x1000, pew pew wip.jpg [View same] [iqdb] [saucenao] [google]
3700996

Need some help with this one, struggling a lot with the environment. Is the closest mountain working? Should I just keep refining it? Also how should I approach adding more movement in color and value in the snow on the light side and still keep it looking like snow and in the light?

>> No.3701015

>>3700996

Really nice work anon. I love your style. I think the shading on the closest mountain is a little bit inconsistent. Get some reference maybe? Those rocks don't really seem to be far away at all so maybe try pushing them more into the distance by putting in some atmospheric depth. The biggest reason why they seem to be close is because those two dudes in the BG don't really seem to get forshortened at all. They're not really all that far away from the rocks if you imagine a perspective grid on the image (maybe you should try using a perspective grid?).

It also kind of bothers me how her hair bun is in that tangent with those two mountains. Either have it break the shape or make the mountains lower or higher.

I don't think you need to refine the snow. Focus on the characters and the storytelling. I'm not completely sure what's supposed to be going on in this image. Is the guy in the foreground her friend or foe?

>> No.3701053

>>3701015

Sorry, I misspoke. It's not that the dudes don't seem to get foreshortened at all. It's just that the foreshortening is inconsistent if those are supposed to be big mountains...

>> No.3701059
File: 683 KB, 900x600, wip3.png [View same] [iqdb] [saucenao] [google]
3701059

>>3697524

work in progress

>> No.3701062

>>3701059
Needs people. Feels empty without them.

>> No.3701073

>>3700996
Maybe the closest mountain is too detailed. It looks close and small instead of far and big. IDK which one of those it's supposed to be.

>> No.3701095
File: 105 KB, 1008x756, 20181129_190950-1008x756.jpg [View same] [iqdb] [saucenao] [google]
3701095

I tried

>> No.3701124
File: 252 KB, 1000x709, wherewip.jpg [View same] [iqdb] [saucenao] [google]
3701124

>>3700980
needa finish the car interior but Im doing it all on one layer and im kind of dreading it

>> No.3701202

>>3701059
The streetlight sharing tangent with building corner

>> No.3701217

>>3701202
its on the island with the foliage, that devides the road. is it that hard to tell?

>> No.3701227

>>3701217
Shared tangents are bad design in general

>> No.3701252

>>3701015
Thanks for the crit dude. Yea, you're right the dudes in the back would be a lot smaller if we are to follow the scale of the mountain, which is probably why the mountain looks close and small as this >>3701073 anon said. And yea I'll probably add a filter layer to desaturate it and push it back. Good catch with the tangent I was a bit to focused I having the mountain tops as leading lines. The guy in the foreground is a foe. He is her bounty, the dudes in the back are his henchmen. As for reference I do have reference. It's supposed to be like Zion canyon, except I thought it'd be cool to top it with snow. I'll play around with it more. Thanks again guys.

>> No.3701293
File: 11 KB, 900x200, NGMI.png [View same] [iqdb] [saucenao] [google]
3701293

>>3701095

>> No.3701355
File: 1.01 MB, 980x653, apartment24.png [View same] [iqdb] [saucenao] [google]
3701355

>>3701227

fair enough, tbf i was copying a photo.

>> No.3701357

>>3700996
besides liking this image, and its pretty cool.

i'd say the background is flat, especially the second one, you could match it with the figures its might add some depth and help the atmosphere.

>> No.3701360

>>3701355
A lot of times artists will alter life to avoid things like this

>> No.3701389

>>3699359
This nigga eatin beans

>> No.3701426
File: 1.18 MB, 2448x3264, IMG_20181129_224221940~2.jpg [View same] [iqdb] [saucenao] [google]
3701426

Would it be a bad idea to cover this drawing in calligraphy? Or some small ink embellishments?

>> No.3701437
File: 2.56 MB, 1538x2027, 156(2).png [View same] [iqdb] [saucenao] [google]
3701437

second "final" version of it.

>> No.3701443

>>3701426
Yea just leave it. Whats wrong with what u have now? Looks good.

>> No.3701467

>>3701443
Ok, no ink. I did try to fix a couple small values though

>> No.3701469

>>3701437
Looks fuckin rad Anon. Put some more light on that head so it's easier to see tho

>> No.3701486
File: 641 KB, 1185x973, 112418_Original.png [View same] [iqdb] [saucenao] [google]
3701486

>> No.3701498

>>3701486
Looks very nice anon. Good work.

>> No.3701518

>>3701486
Gonna make it. Blog?

>> No.3701539

>>3701437
blog?

>> No.3701626

>>3701539
twitter.com/munsplit

>> No.3701635

>>3701486
go away furry faggot

>> No.3701662

>>3701355
Looks interesting so far. You have some problems with the perspective where the buildings go into the distance, also those plants are too green considering your environment as well as the sky bleeding too much blue into the image. You should also clean up some edges on the main building. Other than that you're on the right track

>> No.3701780
File: 1.19 MB, 1000x1278, 2017 02 06.png [View same] [iqdb] [saucenao] [google]
3701780

>>3700479
https://www.deviantart.com/ngmi

>>3701095
>>3701293
are you guys fans?

>> No.3701842
File: 57 KB, 671x670, 47038523_1982558171829002_5107089798573588480_n.jpg [View same] [iqdb] [saucenao] [google]
3701842

>>3697524
Can I get 1 (one) redline on her figure

>> No.3701843

>>3701780
let me guess you also did fiona's painting
I love u granny fag

>> No.3701845

>>3701662
Thanks anon.

For some reason and im trying to fix it. Stuff looks over saturated on phones. The green and red espectially. Maybe my monitor is fudggy

>> No.3701849

>>3701845
Yeah it's not the phone, those greens are oversaturated, I think you could keep the saturation similar but make the greens whiter because of da sunlight

>> No.3701854
File: 272 KB, 645x1146, l1nch.png [View same] [iqdb] [saucenao] [google]
3701854

>> No.3702087

>>3698770
it seems you have made it anon. And about the composition I would have to agree it's all over the place; that said it is still amazing work

>> No.3702144
File: 488 KB, 960x720, IMG_20181130_124832.jpg [View same] [iqdb] [saucenao] [google]
3702144

my current one. what do you think?

>> No.3702149

>>3702144
i think you have a pretty solid foundation there

>> No.3702168
File: 409 KB, 1504x2016, dryad.jpg [View same] [iqdb] [saucenao] [google]
3702168

I'm just trying to get this over with because I hit the top of the page and will be MSpainting the spear together

Girls are hard

>> No.3702192
File: 1.04 MB, 1000x868, youarethecosmicqueen.jpg [View same] [iqdb] [saucenao] [google]
3702192

>>3697524
I AM THE COSMIC QUEEN

>> No.3702265
File: 1.06 MB, 2777x1840, IMG_2930.jpg [View same] [iqdb] [saucenao] [google]
3702265

I drew a jazz club

>> No.3702331

>>3702192
I like it, but I think the surplus of detail on her torso makes the face come off kinda weird. It's as if she's getting full-frontaled by light, but her torso is getting it's shadow from somewhere else. Otherwise it's excellent.
>>3702265
I like it, feels jazzy in general, though I'm kinda miffed at how the rightmost window has that thick line off on the right side. Maybe if it wasn't so prominent it'll be less offending.

>> No.3702356
File: 1.59 MB, 3263x2342, IMG_2932.jpg [View same] [iqdb] [saucenao] [google]
3702356

>>3702331
I fucked up the bar too, the windows would have to be huge for the bar to be that tiny

Here's a drawing of me getting broken up with

>> No.3702357
File: 764 KB, 1000x1000, centaur.png [View same] [iqdb] [saucenao] [google]
3702357

>>3697718
>>3698541

>> No.3702381
File: 1.30 MB, 864x1084, kiren2.png [View same] [iqdb] [saucenao] [google]
3702381

did another painting today for my friend
kept this one really really loose

>> No.3702457

>>3702356
I think the windows are perfectly fine. Giant windows are okay, but perhaps a functional bar would be bigger?
Anyway, I like the band-shirt guy's expression. It is minimalistic, but it's excellent. I will say that the shirt wrinkles are making the arm look kinda fucky, though. The woman's jawline is also a little small for a mouth that wide open, but it matches your design.
>>3702357
Nice centaur.
>>3702381
Hory frick that is super.

>> No.3702513

>>3702457
thanks i like how it came out as well

>> No.3702527

>>3702513
I'm still quite bad on a tablet, let alone colors. I'm sure your friend really likes this.

>> No.3702554

>>3702381
nice but I really wanna punch your friend in the face

>> No.3702569

>>3698309
You’re not bad at all, there’s definite problems with it, especially the face, but there’s good stuff too. The colors are nice and the painting style is cool as well.

>> No.3702583
File: 1.35 MB, 3264x2448, image.jpg [View same] [iqdb] [saucenao] [google]
3702583

I know it's side ways but this art was a joke please share your opioion about it.

>> No.3702599

>>3702583
its a joke

>> No.3702628
File: 1.69 MB, 2576x1932, 20181130_230904.jpg [View same] [iqdb] [saucenao] [google]
3702628

Far from finished, just want an honest critique.

>> No.3702630
File: 21 KB, 450x318, troll-18240_960_720-57c8d4155f9b5829f42acd2f.jpg [View same] [iqdb] [saucenao] [google]
3702630

>>3702628

>> No.3702631

>>3702630
Lol, but seriously.

>> No.3702640
File: 329 KB, 3000x3000, big fat fuck.jpg [View same] [iqdb] [saucenao] [google]
3702640

>> No.3702673

>>3702640
I like the comic style, I just think it needs more definition

>> No.3702705

>>3698797
ha i knew someone will point it out sooner or later. i can't argue with that.

>>3698807
>if you used the red less it could have made a good focal point
totally agree, as my first intention was to draw blood on center only and not else. but i derailed hard.

>same amount of detail in the foreground as there is in the background.
in my defense, i used finer lines on the background to compensate that issue. but i didn't differentiated enough as they all look the same.

>a lot of elements that point away from the page.
funny thing is that i did it intentionally thinking that may attract focal point to the center, considering those lines converge at the center. but i think it may produced exact opposite outcome. never thought about that.

good point anon.

>>3699872
yeah. i seldom draw large piece and I had overwhelmed by so much empty spaces on A2 paper. now i look back and think i should have drawn things bigger, thus fewer.

>>3700442
that's great idea. further contrasting every other elements with gas mask dude might be even better i think.

and thank you other anons for appreciating my works.

>> No.3702735
File: 427 KB, 1050x1050, lil bill.jpg [View same] [iqdb] [saucenao] [google]
3702735

Bill Evans photo study

>> No.3702742

>>3702192
i miss you. i need to find your tumblr again

>> No.3702769
File: 227 KB, 540x720, ninjay.png [View same] [iqdb] [saucenao] [google]
3702769

how can i make this shading better

>> No.3702774

>>3702673
thanks man, can do!

>> No.3702879

>>3701355
Foreground doesn't match the background perspective

>> No.3702917
File: 932 KB, 1528x2456, 09876543456789.jpg [View same] [iqdb] [saucenao] [google]
3702917

>>3697524
give me your worst, i want to improve

>> No.3703018

>>3702381
Really like how you approached the beard and jacket.

>> No.3703020
File: 254 KB, 900x962, nibsumi2.png [View same] [iqdb] [saucenao] [google]
3703020

>> No.3703070

>>3703018
thank you

>> No.3703150
File: 117 KB, 1000x600, devin-platts-airmail[1].jpg [View same] [iqdb] [saucenao] [google]
3703150

Hey guys what do you think of my latest creation?

Someone has to take the place of Ruan Jia eventually

>> No.3703155

>>3703150
1/10.

I would give 10/10 but the perspective on the mail goat's mailbag is off

>> No.3703290

>>3703150
This is really charming. Blog?

>> No.3703292
File: 1.03 MB, 2448x2448, IMG_2936.jpg [View same] [iqdb] [saucenao] [google]
3703292

I fuckec up the nose but I think the rest of this came out okay

>> No.3703303

>>3702879

Is it that noticable for animation?

>> No.3703304

>>3703292
oy vey

>> No.3703307

>>3703304
Right? Eh whatever...

>> No.3703336
File: 78 KB, 1000x750, Untitled_Artwork copy.jpg [View same] [iqdb] [saucenao] [google]
3703336

>>3697524
made this for a school project

>> No.3703339
File: 129 KB, 1000x1000, IMG_6993.jpg [View same] [iqdb] [saucenao] [google]
3703339

>>3703336
this is the idea behind it.

>> No.3703343

>>3703292
she's missing a large chunk of her skull

>> No.3703357

>>3703292
Jesus Christ study some hands.

>> No.3703399

>>3703303
Probably, it's very noticable now. Just adjust/redraw it.

>> No.3703461
File: 1.77 MB, 990x1612, evis 1.png [View same] [iqdb] [saucenao] [google]
3703461

>> No.3703474

>>3703292
Is this what life drawing in a synagogue looks like?

>> No.3703490

>>3703461
I like it a lot, but the tangent between the dude's upper arm, and the assassin-persons' calf is bothering me, and based on where I can see the knee poking out, the leg doesn't seem to be attached to her hips

>> No.3703508

>>3703490
Her legs are open like her right one is the highest one and the left is behind the dude thts y i assume u think it looks detatched

>> No.3703538
File: 2.26 MB, 1462x1276, repaints.png [View same] [iqdb] [saucenao] [google]
3703538

I can't figure out what is or isn't working in the original composition so all these repaints feel useless to me. I didn't see the errors others did on my thumbnails, so I'm just floundering around lost and frustrated.

what do you guys think? I'd love any help at this point, I just feel like I'm spinning my wheels because I can't figure out how to fix it without knowing what it was people didn't like in the first version.

>> No.3703580
File: 268 KB, 2000x2000, something.png [View same] [iqdb] [saucenao] [google]
3703580

This started as a doodle but I just went with it. Don't know if the pose makes sense, but WIP I guess?

>> No.3703618
File: 284 KB, 908x1002, eat it like devil's cnt.jpg [View same] [iqdb] [saucenao] [google]
3703618

>> No.3703638
File: 523 KB, 960x720, IMG_20181201_123746.jpg [View same] [iqdb] [saucenao] [google]
3703638

update to my drawing earlier

>> No.3703676
File: 542 KB, 646x743, file.png [View same] [iqdb] [saucenao] [google]
3703676

tonight's project

>>3703580
eerie, i like it

>>3702735
saw this on insta earlier, nice values- thumbnail reads very nicely!

>>3701437
really nice rendering of the metal

>>3700822
those value relationships and transitions are real dope my man

>>3700294
really cool, i like it. initially thought the loose rendering was tattoos from the thumbnail though

>> No.3703725

>>3703538
bottom right is in the right direction, but you need to make the figure like 3 times larger and filling up a much larger space in the foreground. Dude looks 2 feet tall (assuming the characters are similar sizes based on the other 2 comps.)

>> No.3703754
File: 166 KB, 500x500, 2.png [View same] [iqdb] [saucenao] [google]
3703754

In process

>> No.3703778
File: 3.10 MB, 1250x1943, idkmanre.jpg [View same] [iqdb] [saucenao] [google]
3703778

idk where i was going with this

>> No.3703783

>>3703778
i'm concerned of how large her hands are. WOW!

>> No.3703812
File: 1.83 MB, 1181x1181, eva01-4.png [View same] [iqdb] [saucenao] [google]
3703812

i´m working on this project right now

>> No.3703837
File: 830 KB, 1544x3000, mr941dt9qq121.jpg [View same] [iqdb] [saucenao] [google]
3703837

>>3697524
reddit won't crit me. Am I just to highlevelstyle?

>> No.3703839
File: 376 KB, 600x702, Christ_Hagia_Sophia.jpg [View same] [iqdb] [saucenao] [google]
3703839

>>3703837
I like this but the top part ruins the composition. Would look cooler (imo) if the horn things were going up, forming sort of a halo around his head.

>> No.3703896

>>3703837
its dope

>> No.3703902

>>3703837
what is reddit? is it like 4chan?

>> No.3703909
File: 40 KB, 547x877, 2.1.jpg [View same] [iqdb] [saucenao] [google]
3703909

photo study, got lazy with the details, but I find a certain charm when I just leave it loose.

>> No.3703934

>>3703339
i like it, but the climbers expression is really hard to tell what hes feeling since its so small. i dont know what you can do about it im just giving my thought

>> No.3703963
File: 798 KB, 1751x2227, IMG_5095.jpg [View same] [iqdb] [saucenao] [google]
3703963

Horse rolling in the sand
Except i'm not sure how to draw sand/mud

>> No.3703968
File: 653 KB, 1000x1046, Gorfeld.png [View same] [iqdb] [saucenao] [google]
3703968

It's rare they I ever have the ambition to render something out this much.

be gentile but true with me /ic/. Loveya

>> No.3703973
File: 106 KB, 486x1000, PSX_20181201_231125.jpg [View same] [iqdb] [saucenao] [google]
3703973

From that Loomis book

>> No.3704007

>>3703968
I actually like it a lot.

I would recommend giving his lower right arm a more limp wrist. hes flexing for no reason.

limp would be creepier

>> No.3704077
File: 182 KB, 1460x1049, Scan_20181009.png [View same] [iqdb] [saucenao] [google]
3704077

>> No.3704143

>>3697764
this is indeed how the pros draw
shhhhh stop giving up the secrets

>> No.3704276
File: 326 KB, 1028x1188, eat it like devil's cnt.jpg [View same] [iqdb] [saucenao] [google]
3704276

Any advice on how to render white-ish hair better

>> No.3704278

>>3704276
not like that

>> No.3704287

>>3704278
don't be an asshole anon

>>3704276
currently your values are very close together. if you're trying to make the hair glow i would keep the values close in the hair and vary the lighting + increase contrast on the planes of the face. otherwise just increase contrast overall. right now it seems you have the right idea on how to show form but it feels like you're too scared of going too dark with the shadows in the hair

>> No.3704291

>>3703963
Some texture would help the dirt you can flick a brush to get some specks randomly

>> No.3704331

>>3704276
You could tone down the value of the hair to make it similar to the skin, other than that just treat it like you would render blonde hair.

>> No.3704349
File: 722 KB, 1028x1188, idontknowwhatimdoing.png [View same] [iqdb] [saucenao] [google]
3704349

>>3704276
I had a quick go, hope it helps

>> No.3704364

>>3703837
Go back.

>> No.3704417

>>3698541
World's longest sword!

>> No.3704422

>>3698770
That's very fucking cool and you have max talent.
BUT
like others have said, it's a bit schizophrenic due to a lack of clear focal point and easy readability. If that was the goal, then we'll done, however it's not pleasant to look at, and almost feels... Feverish?

>> No.3704426

>>3698770
>>3704422
Just figured out a way to kinda fix it.
Perhaps by giving the diamond in the centre a white border it may create a sort of isolated focal area from which your eyes can explore by following one of the many connecting cues.

Again, I wanna stress this.

That is really really really fucking cool though.
Like really cool.
I hope you are very proud of both your work, and yourself.

Also, where can I find more of your stuff?

>> No.3704433
File: 478 KB, 1000x1000, 1543586272591.png [View same] [iqdb] [saucenao] [google]
3704433

>>3697524
Please help me improve my shabby cyberslav elf thing.
Please bear in mind though, I'm not trying to be the very best, and I only really draw as an outlet.
Just want some general tips and advice on how to make her more interesting and appealing (whilst still being one of the most generic fantasy creatures out)

>> No.3704437

>>3703812
What media is that? Straight digital?
If so, the flowers look almost inked. Might be my shitty phone though.
I can't really give any critique, it seems to achieve what it sets out to do.
I like it.

>> No.3704440

>>3704007
Nah, needs to be pulling a circle.

>> No.3704454
File: 376 KB, 999x999, ziggurat999.jpg [View same] [iqdb] [saucenao] [google]
3704454

I can't paint so I stuck with ink, giving my drawings some Photoshop work. Wondering what you think of my latest piece.

>> No.3704602

>>3697715
What's the name of the original you're drawing loved it so so much

>> No.3704668
File: 2.88 MB, 1008x1550, evis2.png [View same] [iqdb] [saucenao] [google]
3704668

>> No.3704713
File: 1.03 MB, 868x1078, scrooge1.png [View same] [iqdb] [saucenao] [google]
3704713

painted scrooge

>> No.3704716

oh nice stuff

>>3704668
>>3704713
>>3704454
>>3704433
>>3704433
>>3704077

oh anon u su guud

>> No.3704724
File: 563 KB, 836x1105, 1.png [View same] [iqdb] [saucenao] [google]
3704724

>> No.3704842

>>3704433
oh that is cool! I will help you tomorrow.

>> No.3704851

>>3704724
mad cool.

>thug magic

harry potter nigger

>> No.3704854
File: 97 KB, 640x859, 5675E5C7-3C54-4C95-B7D4-974290464CF7.jpg [View same] [iqdb] [saucenao] [google]
3704854

>>3704724
This is cool. Reminds me of pic related

>> No.3704867

>>3704854
https://www.youtube.com/watch?v=mb5Hy6rEquQ

>> No.3704906
File: 640 KB, 1000x805, december-2-2018.jpg [View same] [iqdb] [saucenao] [google]
3704906

painted this

>> No.3704964
File: 834 KB, 2912x2256, Space Program Cirno continues.jpg [View same] [iqdb] [saucenao] [google]
3704964

>> No.3704971
File: 1.33 MB, 1220x912, PUPPER.png [View same] [iqdb] [saucenao] [google]
3704971

how can I refine this?
I always get to this stage with my paintings unsure of how to refine and add details.
Any tips on how to add details?

>> No.3704980

>>3704971
rid of those outlines and focus on the details and shadows after in its place

>> No.3704986
File: 2.67 MB, 1321x1700, Annihilationssmall00222.jpg [View same] [iqdb] [saucenao] [google]
3704986

Been only drawing with ink and graphite and i am slowly trying to get used to colours. I am going to work on my shitty habit of line dependence next so tips in that direction are very appreciated. Does the colour scheme work overall? what would you guys improve?

>> No.3704995

>>3704986
thats amazing dude

>> No.3705008

>>3704995
Thanks a lot man

>> No.3705015
File: 1.22 MB, 1236x927, pup2.png [View same] [iqdb] [saucenao] [google]
3705015

>>3704980
is this a step in the right direction.
I am new to digital painting so any tips on features and brushes would be nice.
I also fixed the wonky eye

>> No.3705019
File: 228 KB, 564x756, 6fede9af47daae07d4f2443a7fa9f085.jpg [View same] [iqdb] [saucenao] [google]
3705019

>>3704986
I love this, the colors work in that it gives a surreal feeling as if this is not our planet, i love how you left the pencil marks all around to give that raw feeling but that just a personal opinion, i also love how much detail you gave to the flowers. Do you have a blog or something? also are you aware of artist ARX LEE ? the surreal setting and chunky forms in detailed colorful landscape reminds me of him

>> No.3705041

>>3704986

I really like your style bro. Must have been a painstaking amount of work! How big are you working?

I think your perspective could use some work but Maybe that's just your stylistic choice? Normally I'd think this was a really weird color scheme but since I've seen the movie it makes a whole lot of sense.

Would love to see more of your work!

>>3705019

Never heard of this artist before! Thanks for the recommendation!

>> No.3705043

>>3704986
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHH GODDAMMIT I AM SO LONELY AND HORNY

>> No.3705044

>>3705019
Thank you a lot, no i was not aware of Arx Lee but from what i see, he is really up my alley in terms of aesthetic i like, kind of similar to simon stalenhag, wich is one of my biggest imspiration and motivation in terms of where i want to be skill-wise.
I have an artstation but i have not uploaded since forever https://www.artstation.com/lukasre

>> No.3705050
File: 528 KB, 2480x3508, nash.jpg [View same] [iqdb] [saucenao] [google]
3705050

Any advice on how to improve the anatomy of the legs?
They look weird...
Or advices in general, i need tons.

>> No.3705052

>>3705041
You are completely right about the perspectivebeing kinda fucked. I realized too late how the backpack is positioned wrong, I sometimes stick too closely to the reference and forget to keep the bigger picture in mind, but i am working on improvising more.

I usually work on A3 for complete characters like that.

>> No.3705194
File: 595 KB, 736x1000, december-2-2018-2.jpg [View same] [iqdb] [saucenao] [google]
3705194

I simplified the backgrounds on these two

>> No.3705195
File: 653 KB, 1000x848, december-2-2018-3.jpg [View same] [iqdb] [saucenao] [google]
3705195

>>3705194

>> No.3705254
File: 1.40 MB, 1500x750, fog.png [View same] [iqdb] [saucenao] [google]
3705254

I haven't drawn anything for about a year, felt motivated the other day, so this is my first painting I've done in quite a while, haven't regressed too much I suppose.

>> No.3705257
File: 1.68 MB, 1334x953, 075722-120218.jpg [View same] [iqdb] [saucenao] [google]
3705257

>> No.3705269

>>3703909
do you have an insta?

>> No.3705293

>>3703778
AAAAAAAAAAAAAAAAAAHHHHHH GODDAMMIT ANNA WHY DIDNT I GET YOUR NUMBER WE HELD HANDS AND EVERYTHING AAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHH AAAAAAAAAAAAAAAAAAAHHHH I AM SO LONELY AND HORNY

>> No.3705345
File: 9 KB, 154x178, Meems.jpg [View same] [iqdb] [saucenao] [google]
3705345

>>3705293
>>3705043

Dude... Sup?

>> No.3705436

>>3699854
not that guy but i could tell he was a dwarf, this looks cool and that guy sounded like a /beg/ who didn't know what he was talking about. nice modern take on a fantasy classic

>> No.3705438

>>3705194
WE WUZ BAD ART AND SHIET

>> No.3705462

>>3705269
insta @buddykaroon
just made the blog minutes ago since I dont wanna reply to these msgs with "no blog soz". It's a bit barren now, but more to come, promise.

>> No.3705644
File: 1.53 MB, 1168x880, punch.png [View same] [iqdb] [saucenao] [google]
3705644

want to make an underground fist fighting comic, r8 my anatomy plz

>> No.3705780

>>3705644
like a weak 3/8 at the moment i'd say

>> No.3705823
File: 690 KB, 1979x1046, op.jpg [View same] [iqdb] [saucenao] [google]
3705823

>>3703968
Did a really quick op to to go along with the notes, some of it comes down to taste but things like inventing muscles that dont exist or giving the guy what i presume to be 4 rib cages doesnt fly in my book.
One major flaw in most of your work is that it all looks very flat, and not in terms of painting or rendering but how you draw things. Study some perspective, break down your uggos into basic shapes and make sure they enforce a sense of volume in everything you draw or paint. Most of your things feel really flat and 2D.
And greatest advice if you want to draw weird lookin creatures and stuff, study anatomy, im quite bad at it myself but it helps a ton to know some I've noticed.
GL boy

>> No.3705983
File: 344 KB, 1000x1235, eat it like the devil's cnt.jpg [View same] [iqdb] [saucenao] [google]
3705983

>> No.3706101 [DELETED] 
File: 2.68 MB, 2038x1358, tank repaint.jpg [View same] [iqdb] [saucenao] [google]
3706101

Hit me.

>> No.3706109
File: 674 KB, 1000x666, tank repaint.jpg [View same] [iqdb] [saucenao] [google]
3706109

Hit me.

>> No.3706375

>>3706109
Overall the colors look rather muddy and it could use some better atmospheric perspective. Also the sky looks a bit too dark, and the shadow the tank is casting is too dark for how soft the edges of the shadow are. The rendering of and the effects around the tank look decent though.

>> No.3706652

>>3706375
Y-You too. Thanks, Senpai.

>> No.3706760
File: 103 KB, 1189x1681, wip5t.jpg [View same] [iqdb] [saucenao] [google]
3706760

3 hour sketch, embarrassingly long.

Is it bad?

>> No.3706814
File: 607 KB, 1263x1792, file.png [View same] [iqdb] [saucenao] [google]
3706814

tonight's project

>>3703909
i really like how soft this is, reminds me a little of GTA style art

>>3704724
sick

>> No.3706939

>>3706760
Not to be a douche but you need more Loomis. Look at the facial features section of Drawing the Head and Hands to learn how to simplify. The eyes aren't bad but could be better, the nostrils need work. and she should either be showing some details in the teeth with the size of her smile or you made the smile too big. It also looks like you spent too much time noodling with the hair. The proportions generally look good though, so nice job there.

I'm sure you also spend a lot of time cleaning up your lines, since they look 'hairy'. Try to make an effort to make more confident, larger lines. I know that takes time but you should definitely make it one of your goals.

>> No.3706974
File: 106 KB, 1000x1000, IMG_20181203_153426_426.jpg [View same] [iqdb] [saucenao] [google]
3706974

>> No.3706994

>>3706939
>Not to be a douche

Not at all. In fact I didn't expect a critique this constructive. God knows I would probably have started rendering that shit. But oh well, back to Loomis.

Thank you for the crit, anon!

>> No.3707083

>>3706109
bru wuts ur insta?

i like this

>> No.3707355

>>3706974
fantastic

>> No.3707666
File: 668 KB, 400x560, HanimeP.gif [View same] [iqdb] [saucenao] [google]
3707666