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2023-11: Warosu is now out of extended maintenance.

/ic/ - Artwork/Critique


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File: 448 KB, 667x1024, 20181123_103900.png [View same] [iqdb] [saucenao] [google]
3695954 No.3695954 [Reply] [Original]

Previous Thread >>3691278
What is /ALT/?
If you're looking for a place to post your cartooning then you've found the right general. This is /ic/s 1st and only merged hub where both Eastern and Western stylization can coexist peacefully, hence the double title. However, by community demand and long history, this is favorably an Anime general.
>Rules & Guidelines
(1) Any form of cartooning is welcome; so submit and receive feedback from others. (2) Please resize your images before posting. (3) Share your knowledge and (4) Remember to not be afraid of asking for critique. Most importantly I encourage you to keep discussion at a civil level, but you're more than welcome to share your opinions.
>I came for anime. Why does the image OP say cartoons general?
To distinguish from the anime study thread (janitor supported). Please post your studies there and personal work goes here.
------
>Community Resources
Hitokaku Index
>http://www.asahi-net.or.jp/~zm5s-nkmr/
List of active livestreams
>Use twitch #art
>yoshikadu2011 https://www.youtube.com/channel/UCUx5dpO6d5gQ4KWNPc24CKw
FellowBro's Book Collection
>http://mediafire.com/?i44dwzkf9j9n8
Tutorial & Reference Collection
>http://pinterest.com/characterdesigh/
Japanese Tutorials & Documentary
>http://www.pixiv.net/member_illust.php?id=59317 (0033)
>http://iradukai.com/
References
>http://www.onairvideo.com/croquis-cafe-photos2.html
>http://www.eggazyoutatsu.net/eng/atarichan.html
>http://senshistock.com/sketch/

>> No.3695956
File: 839 KB, 1334x1334, 20181126_114449.jpg [View same] [iqdb] [saucenao] [google]
3695956

>> No.3695960
File: 2.32 MB, 2000x1640, 3.png [View same] [iqdb] [saucenao] [google]
3695960

>> No.3696039

>>3695954
can't even get mad because this artwork is great ;_;

>> No.3696058
File: 988 KB, 721x1448, chunny.png [View same] [iqdb] [saucenao] [google]
3696058

chun

>> No.3696060

>>3695956
what was the point of this drawing?

>> No.3696061
File: 36 KB, 500x1000, baseplant1.png [View same] [iqdb] [saucenao] [google]
3696061

I fucking suck
I hate my art and I always delete if right after I'm done

>> No.3696073
File: 54 KB, 340x346, 20181126_114603.jpg [View same] [iqdb] [saucenao] [google]
3696073

>>3696060
to articulate a pose from a 2min life drawing. pic related

>> No.3696146

>>3696061
do something else besides whining about it then. change up your style into something you like

>> No.3696245
File: 89 KB, 289x404, rakka final.jpg [View same] [iqdb] [saucenao] [google]
3696245

>>3695954
and I'm done with these drawings!

>> No.3696264
File: 1019 KB, 1500x1759, 11.png [View same] [iqdb] [saucenao] [google]
3696264

>> No.3696265
File: 567 KB, 1000x975, reading.png [View same] [iqdb] [saucenao] [google]
3696265

>>3696245
Nice series, Haibane Renmei is the best

>> No.3696289
File: 471 KB, 1200x1491, kggh.png [View same] [iqdb] [saucenao] [google]
3696289

>> No.3696351

>>3696058
hehe that expression in contrast with her body made me laugh.

>> No.3696354
File: 558 KB, 764x1265, shera2.png [View same] [iqdb] [saucenao] [google]
3696354

almost done

>> No.3696358

>>3696354
CUTE

>> No.3696366

>>3696061
I hate that kind of mindset. Why post it then? If you don't care for it, why should anyone else care?

>> No.3696382

>>3695954
I wonder who drew this

>> No.3696411

>>3696382
go to previous thread to get your answer

>> No.3696474

>>3696411
no

>> No.3696477
File: 195 KB, 951x837, DK (shrunk).png [View same] [iqdb] [saucenao] [google]
3696477

>> No.3696490

>>3696061
Draw stuff outside your comfort zone until you like what you see.

>> No.3696491

>>3696474
fuck off

>> No.3696496
File: 186 KB, 951x837, DK_001.png [View same] [iqdb] [saucenao] [google]
3696496

>>3696477
actually forget that one.
The leg is jank.

>> No.3696504

>>3696061
Stop whining, pussy. Why post your garbage then? To gain sympathy points?

>> No.3696524
File: 742 KB, 1408x982, hk416.jpg [View same] [iqdb] [saucenao] [google]
3696524

Still unsure about the composition
>>3696354
Ohh, i like this

>> No.3696536

>>3696524
stop posting your copy garbage here

>> No.3696540

>>3696265
thank you, drawing cute haibane is the reason I started drawing

>> No.3696544

>>3696411
Found it, thank you.

>> No.3696547

>>3696524
How'd you learn to use value and colors, like that?

>> No.3696563
File: 62 KB, 736x509, 1505696839508.jpg [View same] [iqdb] [saucenao] [google]
3696563

>>3696524

>> No.3696566

>>3696524
thanks frend, i like your style too

>> No.3696569
File: 212 KB, 1000x1000, Abc.png [View same] [iqdb] [saucenao] [google]
3696569

I'm not really sure what I'm doing when it comes to not using outlines, wtf do I do next? Just keep mottling and refining color areas? Would a more textured brush help me out here?

Also, do you like the yellow bg object like this, or...

>> No.3696570
File: 228 KB, 1000x1000, Ab.png [View same] [iqdb] [saucenao] [google]
3696570

>>3696569
like this?

>> No.3696618
File: 1.35 MB, 1000x1435, file.png [View same] [iqdb] [saucenao] [google]
3696618

>> No.3696901 [DELETED] 

>>3696618
beautiful crosshatched koishi is in recline

>> No.3696904

>>3696618
beautiful hatched koishi is in recline

>> No.3697005
File: 2.04 MB, 2421x2421, slavkklin.png [View same] [iqdb] [saucenao] [google]
3697005

How bad is it?

>> No.3697021

>>3697005
Face is unappealing.

>> No.3697033

>>3697021
Is it the nose?

>> No.3697036
File: 263 KB, 935x1098, photo_201у.jpg [View same] [iqdb] [saucenao] [google]
3697036

>> No.3697046
File: 494 KB, 800x1200, Untitled-105.png [View same] [iqdb] [saucenao] [google]
3697046

>> No.3697091

>>3697005
>>3697033
not him but the face is lopsided. Noseless is possible to pull off, but the face is almost directly facing the camera despite a significant portion of the skull hanging off to the left side (of the camera), and then the hair is just kind of lopsidedly plopped on to the left.

To continue nitpicking, the random cut/indentation on our right side doesn't make sense given the gesture and the arms are anorexia-tier. Her left (our right) thigh attachment point similarly makes no sense, bending out at an awkward angle from a hip position that makes no sense.

tl;dr do more gestures and simplified skeleton spine/hip/ribcage studies

your rendering is half decent and you actually kept trigger discipline in mind though so that's a plus.

>> No.3697145
File: 412 KB, 2893x4092, gertrudelezzzduzck.jpg [View same] [iqdb] [saucenao] [google]
3697145

Hi I finished and gave up on my merchant because it could not be salvaged. I do not understand form values anatomy or rendering and it is over blended 0/10 would try rendering a second time

>> No.3697192

>>3697145
its great for a first time anon, my first time was way worse

>> No.3697196

>>3697145
also the rendering is great

>> No.3697197

>>3697145
Great job!

>> No.3697209
File: 119 KB, 331x401, wtf.png [View same] [iqdb] [saucenao] [google]
3697209

shading with ink is hard

>> No.3697211

>>3695956
Do you have a blog?

>> No.3697212

>>3697192
>>3697197
Thank you kind anones...

>> No.3697223

>>3696618
nice

>> No.3697284
File: 176 KB, 580x513, madoka-tie04.jpg [View same] [iqdb] [saucenao] [google]
3697284

Do people normally render in grayscale and then color the grayscale values? I saw it in a jap guy's live stream but I don't understand how it works if your not supposed to shade with black. Unrelated image

>> No.3697288

>>3697284
It’s something you can do, but it’s ultimately a crutch outside of pieces with very complex lighting. Fuck around with your blend modes, if I remember correctly overlay + subtract is a decent way to place local color and colored shadows.

>> No.3697292

>>3696524
Dammit guys, he's getting too powerful too fast. We have to stop him

>> No.3697422
File: 15 KB, 292x219, 20181127_083232.jpg [View same] [iqdb] [saucenao] [google]
3697422

>>3696245

>> No.3697443
File: 172 KB, 471x1000, 0014.png [View same] [iqdb] [saucenao] [google]
3697443

>> No.3697492

>>3697443
cute... major proportion issues but still cuteeee

>> No.3697619
File: 145 KB, 891x1040, IMG_6716+4.jpg [View same] [iqdb] [saucenao] [google]
3697619

How can I achieve this soft, nicely gradiented look?

The artist of this piece has a process video but it isn't really revealing since you can't see what tools he's clicking.

https://www.youtube.com/watch?v=dqCHHsBvMWE

>> No.3697622
File: 983 KB, 840x690, Screen Shot 2018-11-27 at 1.29.36 PM.png [View same] [iqdb] [saucenao] [google]
3697622

>>3697619
Another example, different artist.

>> No.3697655
File: 347 KB, 1000x1000, Abd.png [View same] [iqdb] [saucenao] [google]
3697655

>>3696569
>>3696570
I still have no idea what I'm doing, somebody help

>> No.3697657

>>3697619
soft round or similar brush in whichever program you're most comfortable in. bit of texture/noise/dithering on the brush too so it's not all perfectly smooth either. also clipping masks and temporary layers (possibly set to multiply) so you can clean up a "shape" to fit what you're going for without messing up everything else and then flatten it down once you're happy with it. lotsa practice too. don't worry, i suck at painting as well, but the first step to being good at a thing is sucking at the thing, you gotta just keep at it! brush technique unfortunately isn't really a thing you can teach with words, gotta build up that muscle memory and intimate understanding of a tool through doing.

also don't forget your color theory! even tho this character is blue they look all warm cause they use warm hues to shade and highlight everything. also helps add contrast!

>> No.3697683

>>3697492

>major proportion issues
y-yeah, I am working on those.

Thanks anon!

>> No.3697716

>>3696265
I think his knees need to be up higher. His arms also look a bit wonky. I like the soft colors, the only thing that's missing is the snakeskin pattern on his jacket

>> No.3697728
File: 99 KB, 377x724, Screenshot_809.png [View same] [iqdb] [saucenao] [google]
3697728

>> No.3697732

>>3697728
love it, great use of line weight on the mouth especially! you got a blog?

>> No.3697739

>>3697732
no blog

>> No.3697742
File: 159 KB, 899x671, Screenshot_802.png [View same] [iqdb] [saucenao] [google]
3697742

>> No.3697743

>>3697739
damn, well, keep up the good work anyways!

>> No.3697751

>>3697743
i hope i do

>> No.3697755

>>3697728
that smile is so adorable, makes me wish I had a gf that looked exactly like her

>> No.3697877
File: 428 KB, 619x593, Oioig7s[1].png [View same] [iqdb] [saucenao] [google]
3697877

>>3695453
Torn between styles

>> No.3697883
File: 302 KB, 1834x3299, rei1.jpg [View same] [iqdb] [saucenao] [google]
3697883

Hows this guys

>> No.3697885

>>3697883
kinda boring and stiff

>> No.3697924
File: 20 KB, 348x563, Capture.jpg [View same] [iqdb] [saucenao] [google]
3697924

>>3697885
Was hoping the lineart would save it

>> No.3697929

>>3697924
A nice paint job won't make a house without windows or doors liveable.

>> No.3697942

>>3697929
Yeah but this is a drawing anon not a house

>> No.3697943
File: 154 KB, 748x837, Capture109.png [View same] [iqdb] [saucenao] [google]
3697943

>> No.3697958

>>3697942
Adding fancy linework to a stiff pose just makes it fancy and stiff.

>> No.3697970

>>3697924
Some small tweaks will make it less stiff. The biggest thing that stands out for me is the arms. Move the placement of her hands a bit since both of her arms are at almost exact right angles. In turn you should be able to pitch her shoulders up/down, adding a bit more dynamism to the pose.

>> No.3697992
File: 849 KB, 1932x2576, JPEG.jpg [View same] [iqdb] [saucenao] [google]
3697992

a work in progress, haven't started hatching yet

>> No.3698000
File: 485 KB, 1000x1600, DUCEDUCEDUCE.jpg [View same] [iqdb] [saucenao] [google]
3698000

>> No.3698002

>>3697992
Hands are too small/flat

>> No.3698018

>>3698002
Fuck.

>> No.3698099

>>3697992
Right tight too long and the perspective on the left one is kinda funky.

>> No.3698101

>>3698000
Not bad, I'd really recommend studying clothing and drapery, and the way folds work, because you're adding all these clothing folds that just don't make sense and don't need to be there. Less is more, anon

>> No.3698164
File: 583 KB, 1000x1000, Abdf.png [View same] [iqdb] [saucenao] [google]
3698164

>>3697655
Made some progress, I still don't know if I'm doing this right or not

>> No.3698178
File: 656 KB, 1000x1000, 1543368204632.png [View same] [iqdb] [saucenao] [google]
3698178

>>3698164
it looks really good from the thumbnail, a little rough at full size. I noticed a tangent though, from the cloud to the footprints, that you might wanna change as it's a bit distracting

>> No.3698197

>>3697728
What tool are you using if you don't mind me asking?

>> No.3698207

>>3698178
Thanks, didn't notice the tangent. My other artist friend says if I'm going for realistic/semi realistic, those clouds don't really cut it. How wuld you improve what I've got, besides tightening up things in general?

>> No.3698213
File: 393 KB, 516x1100, png.png [View same] [iqdb] [saucenao] [google]
3698213

halp

>> No.3698216

>>3698207
I can't speak to how to make it more realistic since I don't usually paint, but I will say the sort of style you have going on now is actually pretty appealing even if it wasn't your goal.

>> No.3698221

>>3698213
>the toes
is this a furry?

>> No.3698223

>>3698221
You cant tell, it might aswell not be furry right?

>> No.3698235

>>3698223
idk sometimes ppl on here draw human toes very silly and off.Also, theres no tail so i was not quite sure

>> No.3698236
File: 2.00 MB, 2421x2421, slavkklin.png [View same] [iqdb] [saucenao] [google]
3698236

Did I fix her face?

>> No.3698237

I'm a little tipsy, but I'm enjoying the increased talent level in this general.

>> No.3698339
File: 632 KB, 1200x968, KNIFE_SCHOOL_s.jpg [View same] [iqdb] [saucenao] [google]
3698339

>>3695954

you'd be surprised how much power you can draw from an overhand slash

>> No.3698439
File: 1.38 MB, 2844x3299, girl from that anime i never watched.png [View same] [iqdb] [saucenao] [google]
3698439

>>3697883
Your drawing is "boring" and stiff because you forget to take into account gesture. You end up with an awkward line of action through your drawing, and it makes the character look inorganic. Loosen up anon, bend those knees slightly, give her dynamism and avoid stick figure syndrome drawing.

>> No.3698453

>>3698439
Other than the short arms and long legs, it is a better gesture for anon.

>> No.3698469

>>3698439
>pigeon toeing
Opinion discarded.

>> No.3698474

>>3698236
One foot is longer than the other, your line weight is too uniform, and the face is kind of iffy. Fingers are too thin, as well, and the armpit/arm transition suggests anorexia. I like her design and colors, and especially the DFC, so I'd like to see more from you. It's a good start, but not quality cute-lewd yet.

>> No.3698480

>>3697942
based

>> No.3698486
File: 33 KB, 992x271, imege.png [View same] [iqdb] [saucenao] [google]
3698486

>>3698469
you poor thing, you must feel really dumb right about now

>> No.3698491

>>3698439
i think the pose on the left suits rei's character better. though the other one is more appealing

>> No.3698508
File: 355 KB, 1000x1600, DUCEDUCEDUCE.jpg [View same] [iqdb] [saucenao] [google]
3698508

I noticed that she was off balance
>>3698101
Thanks for the input! That's a really bad habit of mine.

>> No.3698520

>>3698439
>the redline is worse
not surprised.
Just look at the size difference on those arms , lmoa

>> No.3698543
File: 92 KB, 691x527, 1534456392999.jpg [View same] [iqdb] [saucenao] [google]
3698543

>>3698486
>Being a weeb
YIKES

>> No.3698563 [DELETED] 

how do I do better

>> No.3698565
File: 429 KB, 619x1100, sketch.jpg [View same] [iqdb] [saucenao] [google]
3698565

How can I do better

>> No.3698569

>>3698565
more interesting subject matter
more interesting colors
occlusion shadows
secondary light source
reflected light
background/environment
more characters to interact with
more curves on those legs, they look almost carved out of wood
drop shadow

all i can think of for now

>> No.3698570

>>3698565
i like your style as it is, stop thinking of "better" and enjoy yout current style to the fullest

>> No.3698571

>>3698543
>posting in a weeb thread when you're not a weeb
why don't you go to africa to complain about niggers?

>> No.3698576
File: 685 KB, 2589x3554, whoever rei is.png [View same] [iqdb] [saucenao] [google]
3698576

>>3698453
>>3698520
big whoopsie on me, anatomy and portioning is still something I'm working on. The main take away was that >>3697883 needs to practice gesture to make his drawing less stiff.
>>3698469
That was a poor choice of mine, it's just typical for a lot of anime girl drawings. I blindly followed the trope.

should I continue redlining or should I just keep to myself?

>> No.3698585

>>3697992
Would roughly fuck

>> No.3698586

>>3698565
making your shadows different colors instead of toned down values would make it look more appealing. i dont agree with >>3698570, the brush looks nice.

>> No.3698592

>>3698576
Yeah, you're one step ahead with gesturing, but you're still behind on foreshortening.

>> No.3698595

>>3697924
The right colors you will use should save it

>> No.3698699

>>3698439
Lol I love this cute face.
>>3697883
>>3697924
When I'm back from my shift I'll try and hel you with this. More Reis is always necessary.

>> No.3698811

>>3698569
>>3698570 thank you
I should have clarified; meant better in regards to the rendering. Like how to make it look cleaner, I just don't know anything about rendering

>>3698586
yeah you're right about toned down values, I just used brush flow to color it like that

>> No.3698813

>>3698576

not >>3697883

But I like your pose, it feels a little out of character tho.

>> No.3698823
File: 383 KB, 2200x4026, rei3.jpg [View same] [iqdb] [saucenao] [google]
3698823

>>3698576
>>3698439
>>3697970
>>3697958
>>3697929
>>3698699
>>3698595

Update guys

>> No.3698831

>>3698823
Fucking kek

>> No.3698842

>>3698823
the pose is still awful... how is she standing? her feet aren’t even on the ground

>> No.3698911
File: 353 KB, 2011x3787, rei4.jpg [View same] [iqdb] [saucenao] [google]
3698911

>>3698842
Im too far in man sorry

>> No.3698943

>>3698576
>I blindly followed the trope.
Glad we're on the same page, don't do it again.

>> No.3698944

>>3698339
kek

>> No.3698956

>>3698911
Why not just trace over the red line you got and claim it as yours?

>> No.3698999

>>3698956
Maybe later

>> No.3699019
File: 833 KB, 1000x1600, DUCEDUCEDUCE.jpg [View same] [iqdb] [saucenao] [google]
3699019

I think it's done

>> No.3699046

>>3698911
study from eva doujins to see how others have learnt to draw the characters

>> No.3699155

>>3699046
Any good ones?

>> No.3699204
File: 248 KB, 675x1000, 0015.png [View same] [iqdb] [saucenao] [google]
3699204

>>3697443

>> No.3699222

>>3699204
YESSS CUTEEE please maek blog alredy

>> No.3699242

>>3699204
Some critique since no one is giving you any.
The face is a bit too low on the head and the curvature of the head off. The hair make the head seem extended to the left too much. The lower half of her body is too long and too far to the left, making her look really off balance. Her left arm is too long and her left shoulder is too far forward.
Overall, it seems like form and proportions are what you need to focus on.
Sorry if I seem like an asshole but your stuff reminds me of my art when I started posting here and some anon helped me out in the same way. I would give you a redline to help you visualize these but I'm not at home.

>> No.3699256
File: 1.18 MB, 2480x3508, asuka1.jpg [View same] [iqdb] [saucenao] [google]
3699256

making an asuka drawing now after rei

Hows this pose?

>> No.3699269

>>3699256
draw some asuka x shinji next

>> No.3699270

How the fuck do you make something look cute

>> No.3699272

>>3699270
what do you find cute anon?

>> No.3699284
File: 605 KB, 1000x817, russian3.jpg [View same] [iqdb] [saucenao] [google]
3699284

>>3695954

>> No.3699291
File: 391 KB, 1211x3508, asuka1d1.jpg [View same] [iqdb] [saucenao] [google]
3699291

>> No.3699293
File: 381 KB, 1181x3508, asuka1d2.jpg [View same] [iqdb] [saucenao] [google]
3699293

which is better guys

>> No.3699309

>>3699256
Kinda stiff. Right arm and left leg are too short.

>> No.3699316
File: 126 KB, 385x368, red.png [View same] [iqdb] [saucenao] [google]
3699316

>>3699291
>>3699293
you started pretty good but you are messing up the face it feels flat, especially your rei's face felt flat. think more in 3d.

>> No.3699335
File: 922 KB, 1000x1245, boxer2.jpg [View same] [iqdb] [saucenao] [google]
3699335

>>3695954

>> No.3699336
File: 300 KB, 403x1200, 17C8D519-6378-4F94-B30A-0FE842BC01A6.png [View same] [iqdb] [saucenao] [google]
3699336

>>3699293
you gotta rotate your drawings so their feet are actually on some sort of surface, dude. fix her weird lean

>> No.3699352
File: 1.26 MB, 1200x1600, blue.png [View same] [iqdb] [saucenao] [google]
3699352

>>3699336
a few things I also picked up on is the feet are small and the face feels flat. the way they drew the hips is good and looks very eva but it's the face and the feet that's letting it down and the boobs feel a little flat so maybe it's worth them working out their 3d form some more on the boobs, also for them to keep referring back to the model sheet of asuka

>> No.3699358

>>3699256
Where is your line of action.

>> No.3699375
File: 30 KB, 217x589, asuka 3d forms.png [View same] [iqdb] [saucenao] [google]
3699375

>>3699256

here is asuka's 3d forms I figured out for you
by tracing over her model sheet

>> No.3699377
File: 201 KB, 849x1000, tatianaconcept2.png [View same] [iqdb] [saucenao] [google]
3699377

Heres a character Ive been working on for a little while. Any thoughts?

>> No.3699379

>>3699377
cute genki girl demon noice!

>> No.3699383

>>3699377
looks good. just be careful with your thigh gap there. it’s making her stance awkward

>> No.3699404
File: 1.04 MB, 1000x1294, crock2.png [View same] [iqdb] [saucenao] [google]
3699404

Artemis.

Trying to due some more dynamic shots with my art.

>> No.3699409

>>3699377
I like.
Are the horns covered by skin? That is a interesting choice.

>> No.3699415
File: 118 KB, 864x1152, Fire_Lord_Sagatarius_(Black)_by_Davgani.jpg [View same] [iqdb] [saucenao] [google]
3699415

What do you think?

>> No.3699478
File: 32 KB, 700x525, IMG_20181129_071020.jpg [View same] [iqdb] [saucenao] [google]
3699478

>>3698823
>>3698911
This might help you on your next piece
https://twitter.com/ichiup_net/status/1067751975767412736?s=09

>> No.3699524
File: 115 KB, 880x829, Capture111.png [View same] [iqdb] [saucenao] [google]
3699524

All of these lines probably weren't the best idea for speeds sake

>> No.3699571

>>3699222
you are very kind anon.

>>3699242
>it seems like form and proportions are what you need to focus on.
yeah! I also think so.

>Sorry if I seem like an asshole
Not at all. Thanks anon!

>> No.3699580
File: 246 KB, 905x1500, 5126A4CD-2C5F-4189-A563-F887702A566C.jpg [View same] [iqdb] [saucenao] [google]
3699580

>> No.3699583
File: 458 KB, 1080x1080, c07.jpg [View same] [iqdb] [saucenao] [google]
3699583

>> No.3699584

>>3699583
Nice. Are the runes supposed to mean anything?

>> No.3699592

>>3699584
not yet haha

>> No.3699630
File: 15 KB, 222x235, 1542991962467.jpg [View same] [iqdb] [saucenao] [google]
3699630

>>3698823
>>3699293
these seem heavily "inspired" by a drawing from previous thread. hmmm

>> No.3699680

>>3699630
??

>> No.3699710
File: 117 KB, 451x573, Untitled.png [View same] [iqdb] [saucenao] [google]
3699710

>>3698565
Doing it with in a different way, is it looking better or worse?

I am trying to find a different method than hard round cell shading

>> No.3699776
File: 71 KB, 876x887, IMG_20181128_214508.jpg [View same] [iqdb] [saucenao] [google]
3699776

Hi

>> No.3699810
File: 197 KB, 836x667, lady hunk.png [View same] [iqdb] [saucenao] [google]
3699810

quick n messy but really fun

>>3699710
it looks diff an i'm happy to see you pushing yourself! i need to push myself more honestly hashdf wish i could give any useful advice

>>3699776
i like these a lot, nice muslces

>> No.3699864

>>3699710
i like it frend! i would make the hand outlines a bit darker but i like the style

>> No.3699915
File: 2.24 MB, 2480x3508, tweaked.png [View same] [iqdb] [saucenao] [google]
3699915

>>3699256
One minute fix

>> No.3699927

>>3699404
hey frank araya, how can you spend years drawing and dont improve at all?

>> No.3699931
File: 307 KB, 1029x1077, rox.png [View same] [iqdb] [saucenao] [google]
3699931

>> No.3699933

>>3699580
i really like this one but i feel like you are really bad at lineart in general, there are some really good lines and then you start scratching, like you lost interest and just want to end the thing.

are you using the eraser for the line weight?

>> No.3699937

>>3699710
You are very cute i want to hug and hold you!

>> No.3699969

>>3699931
w-where's the glasses bridge

>> No.3699978

>>3699969
It was a stylistic choice!....(I forgot to add it in)

>> No.3699992

>>3699969
Although for whatever reason, I think I like it more that way.

>> No.3699999

>>3699810
sorry i didnt draw the fighter. I drew the girl with the gun. Kind of a recurring character of mine.

>> No.3700007

>>3699927
Literally no idea who that is. I think you have me confused with someone else.

You may have jumped the gun with your dis, there.

>> No.3700015

>>3699810
woah this is great..

>> No.3700027

>>3696264
I like this a lot

>> No.3700035

>>3699810
fuck I love this, nice colors. also enjoying the left arm and the movement on the right hand. keep it up anon, good stuff here

>> No.3700077

>>3699999
nice digits

>> No.3700084
File: 52 KB, 574x418, unknown3.png [View same] [iqdb] [saucenao] [google]
3700084

>> No.3700089

>>3699776
Fug, that's nice.
>>3699810
This, too! Love those feet and hands

>> No.3700098

>>3700084
is that you yev

>> No.3700101
File: 699 KB, 990x660, Untitled-106.png [View same] [iqdb] [saucenao] [google]
3700101

>>3697046
another one
>>3700084
this one looks cool, good job

>> No.3700104
File: 297 KB, 849x856, octo.png [View same] [iqdb] [saucenao] [google]
3700104

the hand doesn't look right, how do i fix it?
>>3696354
love your colors senpai
>>3696618
cute koishi

>> No.3700107

>>3700098
it is.

>> No.3700109

>>3697091
Would you happen to have a resource on correctly doing simplified skeleton studies? Is it just finding reference images of skeletons in various poses and recreating them in shapes that vaguely resemble the skeletal structure?

>> No.3700116
File: 612 KB, 1479x2479, doodle_2.jpg [View same] [iqdb] [saucenao] [google]
3700116

>> No.3700118

>>3700116
Wish I had a neck like that

>> No.3700123
File: 378 KB, 976x1076, sat.png [View same] [iqdb] [saucenao] [google]
3700123

>> No.3700125

>>3699933
It’s not a lineart, it’s a sketch. Hence why it ends up imperfect.

>> No.3700126

>>3700123
Kara Boga

>> No.3700150
File: 401 KB, 1000x750, amicoolyet.png [View same] [iqdb] [saucenao] [google]
3700150

I am just tryin to find an aesthetic man. like what would make this more pleasing to look at pls?

>> No.3700151

>>3700150
I mean cleaner lines i think, but ive had people say they like my "sketchy look." Should I stick with what I've got? (which isnt much kek)

>> No.3700159

>>3700150
>>3700151

also finishing the eyebrows might help some fukn christ

>> No.3700182

>>3700150
if you learned how to draw and stopped acting like a teenage faggot

>> No.3700231

>>3700150
What aesthetic decisions did you actually make in producing this? Because it looks like none at all.

>> No.3700251

>>3696354
>>3700104
I think the main problem is that the handle is too big for her hand

>> No.3700255

>>3699284
That's so cool

>> No.3700257
File: 102 KB, 904x872, IMG_20181129_181149.jpg [View same] [iqdb] [saucenao] [google]
3700257

>> No.3700261
File: 215 KB, 819x1188, girl thing.jpg [View same] [iqdb] [saucenao] [google]
3700261

I want to make her design better. what can I do?
I still have to complete it, I have to draw her daggers. She has a tatoo on her hip.
I want her to remind of a phoenix or something.

>> No.3700262

>>3699583
oooh i like this a lot

>> No.3700337
File: 19 KB, 500x500, LOL_REICHAN.jpg [View same] [iqdb] [saucenao] [google]
3700337

>>3698439
>>3697883

I got inspired.

Gonna make something fun with it.

>> No.3700341

>>3700261

I would add some texture to the different materials to make them look different. Also add some interesting shapes to make it less plain.

As for the phoenix, you can choose a phoenix motif and repeat it through the character.

I hope it makes sense.

>> No.3700353

>>3700341
it makes sense, anon. thank you a lot.

>> No.3700375
File: 351 KB, 1500x1052, The Chad Ayanami.jpg [View same] [iqdb] [saucenao] [google]
3700375

>>3699293
>>3699291

You brought me back from a couple months of artblock.

>> No.3700378

>>3700375
Fucking kek

>> No.3700393
File: 100 KB, 456x434, 1543171036055.jpg [View same] [iqdb] [saucenao] [google]
3700393

>>3700375
mighty kek!!!!!!!!

>> No.3700395

>>3700375
lel

>> No.3700419

>>3700104
Not an expert but palm looks too elongated and the ring/pinky fingers are too short (foreshortening error?) otherwise I like it. good job anon

>> No.3700421

>>3700257
damn that's sexy

>> No.3700586

>>3700035
Thanks anon

>> No.3700677
File: 111 KB, 543x800, hands_process_SD.jpg [View same] [iqdb] [saucenao] [google]
3700677

>> No.3700766
File: 14 KB, 480x319, 1543381633132.jpg [View same] [iqdb] [saucenao] [google]
3700766

>>3700375
jesus christ

>> No.3700779
File: 450 KB, 1000x1600, frog wip.jpg [View same] [iqdb] [saucenao] [google]
3700779

Does the hand holding the flag look right? Something seems a bit off in that area

>> No.3700792

>>3700779
its the same thing i keep doing, the hand is too open. you shouldn't be able to see that much of the fingers. its like the pole is pulling away from her grip

>> No.3700798
File: 1.53 MB, 5748x2472, 1534435365753.jpg [View same] [iqdb] [saucenao] [google]
3700798

>>3697284
No need to follow all the steps, but try to learn how to use colour directly as fast as posible

>> No.3700809

>>3699580
cute, those boots are fockin nice

>> No.3700818

>>3699630
Which ones man

>> No.3700820

>>3700375
far better than my rei

>> No.3700838
File: 1.71 MB, 2870x4032, Life.jpg [View same] [iqdb] [saucenao] [google]
3700838

I love making comics, specifically of stick figures. They're goofy and fun.

>> No.3700841
File: 1.52 MB, 2824x3759, Good.jpg [View same] [iqdb] [saucenao] [google]
3700841

>>3700838

>> No.3700842
File: 1.64 MB, 2857x3885, Bad.jpg [View same] [iqdb] [saucenao] [google]
3700842

>>3700841

>> No.3700843
File: 1.62 MB, 2880x3785, Question.jpg [View same] [iqdb] [saucenao] [google]
3700843

>>3700842

>> No.3700845
File: 1.40 MB, 2568x3845, Death.jpg [View same] [iqdb] [saucenao] [google]
3700845

>>3700843

>> No.3700891
File: 269 KB, 1280x1824, 1543444262347.jpg [View same] [iqdb] [saucenao] [google]
3700891

How is something like pic coloured? It reminds me a lot of Range Murata's stuff which I love too

>> No.3700899

>>3700891
Looks like yellow color dodge with a soft brush.

But maybe he's just good with color and simply paints in without any layering.

>> No.3700974

>>3700891

Looks like it's scanned from print, which gives it a subtle texture. Something to keep in mind, the original would look way cleaner

>> No.3700979
File: 490 KB, 1450x1400, namichains.jpg [View same] [iqdb] [saucenao] [google]
3700979

Drew Nami.

>> No.3700998

>>3700979
what will happen to her

>> No.3701001
File: 338 KB, 1132x597, ub40 - red red line (feat. actual red lines).png [View same] [iqdb] [saucenao] [google]
3701001

>>3699999
oh asdljf sorry, my apologies, yours is still cute too!! i actually made a bit of a redline thing for you

notes: the faded out leg that's bent more is technically more accurate but is more so for fitting in a run cycle, the exagerated leg extension looks more like she's leaping but it (in my imo) reads better and conveys more motion as a single image than the "correct" positioning does but the end result you want is really up to you (also the far arm would mostly be obscured by the rest of the body in this position, save having the elbow peek out a bit behind the back). the main thing i wanted to get across tho, other than the perspective and pose corrections, is the way the torso/shoulders and hips torque during a run where the forward limb leads so that it twists like the simplified cylinder example i provided.

hopefully that i was able to write that in a way that wasn't too confusing, my apologies if it still wasn't clear enough, lemme know if you need anything clarified!

>>3700015
>>3700035
>>3700089
danke! and yee, i love hands so much, nailing those kinda chunky proportions on them and the feet is my fave part with most drawings nwn

>>3700084
CUTE FROG

>>3700257
kitty ears make everything cuter (love these by the way)

>>3700586
wait... if i'm me, then who're you??

>>3700979
i love the way you draw eyes! also your thin lines, i wish i could be pro like that ;-;

>> No.3701128
File: 162 KB, 911x807, Capture114.png [View same] [iqdb] [saucenao] [google]
3701128

>> No.3701133

>>3701001
Your redline looks worse and you type in an exceptionally irritating way.

>> No.3701136

>>3701133
>redline looks worse

the pose is an obvious big improvement, why so salty, he clearly knows his stuffs and his lines are neat.

>> No.3701141

>>3701001
Nice redline! Blog?

>> No.3701146 [DELETED] 

>>3701133
shut the fuck up imp. his redline fixed glaring issues that a monkey could see. just look at the leg on the left for christ sake. posts like yours are why /ic/ gets shittier and shittier year after year. it's just a bunch of apologetic shit their artists circle jerking to each other and shutting on genuine talent and criticism at this point. kill yourself.

>> No.3701148

>>3701133
shut the fuck up imp. his redline fixed glaring issues that a monkey could see. just look at the leg on the left for christ sake. posts like yours are why /ic/ gets shittier and shittier year after year. it's just a bunch of apologetic shit tier artists circle jerking to each other and shutting on genuine talent and criticism at this point. kill yourself.

>> No.3701154

>>3701148
Really got your hackles up, huh?

>> No.3701161

>>3701148
wow anon that's very unwholesome and negative of you to say uwu

>> No.3701164

>>3701154
yup. this board is nigh indistinguishable from DA and tumblr with shitlords like this mucking it up

>> No.3701169
File: 360 KB, 1600x1200, memory might.png [View same] [iqdb] [saucenao] [google]
3701169

an all might 100% from memory, I don't know how good I did as I didn't look at any reference

>> No.3701175
File: 57 KB, 409x876, mymicropenis.jpg [View same] [iqdb] [saucenao] [google]
3701175

>> No.3701222

>>3701133
Nice buzzwords for "I'm jelly and hate people better than me"

Seriously, anyone that uses "writing style" as a triggering point means your mentally retarded.rded.

>> No.3701223

>>3701222
>>3701161
asdfaf uwu you're such a meanie anon! uwu sorry uwu asfdg

>> No.3701258
File: 893 KB, 1000x1600, frog.jpg [View same] [iqdb] [saucenao] [google]
3701258

The gun gave me a lot more trouble than I thought it would

>> No.3701280
File: 207 KB, 1219x1150, Babydoll.png [View same] [iqdb] [saucenao] [google]
3701280

Do I belong here? Sorry, new to the whole... Everything about this.

>> No.3701281

>>3701258
cute work freind your animes are right on the cute mark

>> No.3701291

>>3696524
>>3696354
really lovely good job

>> No.3701292

>>3701169
Definitely some issues in the shoulder area, but overall its not bad. However, you shouldn't feel bad about using references. You can't learn through purely trial and error.

>> No.3701295

>>3699580
hi, smurf. i'm surprised and pleased that you're drawing higurashi fanart. it's nice to see you drawing more than opm fanart. the stocking was good too.

>> No.3701296
File: 260 KB, 778x803, file.png [View same] [iqdb] [saucenao] [google]
3701296

>>3698236
didnt u learn in anime101 that the face is the most important aspect??

>> No.3701305

>>3701296
From the thumbnail it looked like she had a nice dick with a cock sleeve on it or at least a strap on. Very disappointing.

>> No.3701306
File: 147 KB, 670x1000, 20181129_224402.png [View same] [iqdb] [saucenao] [google]
3701306

>>3699379
>>3699383
Thank you!
>>3699409
Yes, I was inspired by Shuten Dōji from fate/GO.

Added the legs and did some more rendering, also tried to fix some of the hip issues

>> No.3701313
File: 289 KB, 1000x709, wherewip.jpg [View same] [iqdb] [saucenao] [google]
3701313

>>3695954
hows my hard round brush painting coming along

>> No.3701318

>>3699404
Bowstring must be on the other side from the arm. And there is some real fuckery going with the right arm.

>> No.3701326
File: 1.68 MB, 2500x1500, eva01.png [View same] [iqdb] [saucenao] [google]
3701326

>>3701313
really digging the mood and storytelling here, hope you finish it!

man this thread has so many cool pieces, here's mine
I'm trying to improve my colors and create more dynamic shading, can anyone help?

>> No.3701333

>>3701133
eh, i know i can be a bit grating sometimes but hopef i was able to help them out some even if my redline wasn't the best ;w;

>>3701141
@nellipher
tho a few more of you have been showing up without me posting it for a while so now i'm wondering how y'all are finding a blank twitter hahasd

>>3701175
is she supposed to be a giant cause if so that's as;dlfj ver cute, regardless i like her design a lot!

>> No.3701358
File: 257 KB, 619x1100, madotsuki-scarff.jpg [View same] [iqdb] [saucenao] [google]
3701358

>>3699810
Yeah I like to do stuff different (sort of since its the same h*cking character) to keep it fresh

>>3699864
Thank you frend, It took me way to long to finish this so I'm probably not going to try this again soon desu but it was fun...

>>3699937
Yes please

>> No.3701370
File: 283 KB, 707x1000, big jugs.png [View same] [iqdb] [saucenao] [google]
3701370

boy i sure do love drawing some giant sloppy tits

>> No.3701372

>>3701370
Got some condoms on her nips

>> No.3701373

>>3701372
just how i like em

>> No.3701374

>>3696264
cuuute

>> No.3701376

>>3697036
like it anon - just clean it up a tad more.

>> No.3701379

I love this style anon good work

>> No.3701388
File: 314 KB, 1000x709, wherewip.jpg [View same] [iqdb] [saucenao] [google]
3701388

>>3701326
ill probably have it done by the end of tomorrow, helped to fill in the rest of it so it didn't feel like I was just polishing a turd

>> No.3701391

>>3699377
Its coming together very nicely, just make the chain on her belt make more sense (how its attached mostly) and imo hyper render the stockings.

>> No.3701392

>>3699580
Rad I love seeing fanart from shows when I was really into anime. Been seeing a lot of Dokoru-chan lately as well.

>> No.3701407

>>3701388
Looks like he is pointing with his pinky at first glance

>> No.3701414

>>3701388
is that brian

>> No.3701424

>>3701379
me too

>> No.3701460
File: 260 KB, 888x1065, jog.png [View same] [iqdb] [saucenao] [google]
3701460

What do you think?
I'm a bit proud of this because it's better than what I usually do, but I hate it so god damn much. Like, you can't be more dull than this.

>> No.3701466

>>3701460
If this is anything close to what you usually do then you are really good anon, I think it is a nice figure even if you think it is dull, inspiration comes and goes to be honest, just keep drawing frend

>> No.3701535
File: 212 KB, 888x1065, runner.gif [View same] [iqdb] [saucenao] [google]
3701535

>>3701460
I changed a lot, sorry if it is jarring.

I made a lot of changes assuming you are going for an anime style, but disregard anything you hate. The proportions were the biggest issue really.

You have fantastic line art with great line weight, however I feel like you rely on harsh lines to convey definition. This isn't necessarily bad but overdoing it can lead to your characters looking more "hard" or old than you want them to. It is generally used with more masculine characters. If you want her to look super muscley than keep it in, but I'd consider softening it up. A good example of lineart shading where it isn't needed is the hip bone.
It's very intense. Remember in real life nothing is outlined.

Your coloring is good. The way you drew a white streak of shine on her leg, combined with the harsh shadow makes it look like it's made of plastic however, and you're inconsistent with shading.

The biggest proportional issue was her head and neck, as well as her left arm. I couldnt fully fix the left art but the way the hand is forcing itself to face the viewer would be painful irl. You're doing great anon, I didn't mean to crush your tomboy dreams by making her a soft anime girl.

>> No.3701537
File: 326 KB, 559x490, ataru.png [View same] [iqdb] [saucenao] [google]
3701537

>>3701460
>>3701535
Just an example since I did a poor job with my mouse of keeping the same amount of abdominal definition--- this artist drew super hard 6 pack abs with 0 lineart. It's an extreme example, since most artists will use at least some amount of linework to show detail, but just to put some ideas into your head.

>> No.3701541

>>3699019
You need to study anatomy, the ribcage, the pelvis and the limbs are all going in their own separate directions and theyre all out of proportion. The shading is inconsistent but before you fix that you should try to do some gesture drawing and to practice forshortening

>> No.3701673

>>3699284
this is neat

>> No.3701702
File: 52 KB, 750x819, Phoenix.jpg [View same] [iqdb] [saucenao] [google]
3701702

>>3700261
okay, I tried to make this better.
changed the pose in something much more dynamic, but I'm not sure if the anatomy is still correct.
what do you think? thank you a lot for helping, I really appreciate it.

>> No.3701767
File: 1.43 MB, 1657x1600, namichains_f.jpg [View same] [iqdb] [saucenao] [google]
3701767

>>3700979
And done.

>>3700998
Let's say it's up to your imagination.

>> No.3701782

>>3701767
PP is big and hard.

>> No.3701791

>>3701767
Nice rendering
I always wondered how did you get such nice hair linework in your art? I think it's tough to just draw hair from real life ref since having to simplify them is a challenge in itself

>> No.3701810
File: 76 KB, 972x1171, IMG_20181130_092105_138.jpg [View same] [iqdb] [saucenao] [google]
3701810

>>3695956

>> No.3701977
File: 234 KB, 499x863, file.png [View same] [iqdb] [saucenao] [google]
3701977

maybe i will be a good character designer in the future..

>> No.3702002
File: 112 KB, 729x396, unknown.png [View same] [iqdb] [saucenao] [google]
3702002

>>3701333
shes not a giant quite the opposite.

>> No.3702044
File: 532 KB, 900x1182, uhu24.png [View same] [iqdb] [saucenao] [google]
3702044

Hi. I tried painting in greyscale and then converting to color

>> No.3702062
File: 360 KB, 1000x709, wherefinished.jpg [View same] [iqdb] [saucenao] [google]
3702062

>>3701414
im brian thats why it looks like brian. finished it

>> No.3702074

>>3702062
stop harassing the youth brian

>> No.3702077

>>3702074
I got places to be

>> No.3702091

>>3701977
no you wont rush youre only gonna remain a jobless

>> No.3702117
File: 265 KB, 859x1058, v2.png [View same] [iqdb] [saucenao] [google]
3702117

>>3701466
Thanks mate. I'll do.

>>3701535
>>3701537
Oh yes, thanks. I don't mind. You're being helpful.

I wanted to make a fit girl but ended up with a less stylized figure than I expected, and less feminine too. Seems like the more I study, the more a deviate from animu. It's a curse.
I read Hogarth's dynamic hands a while ago and since then, I've been drawing really bulky hands, and completely forgot how to make them delicate lol.

I really like how you make it look less plastic by softening the transitions and widening the highlights.

Also, the lineart in your second example is kinda my goal, but it still escapes me how to achieve that look. I have tried coloring on top of the lines and erasing a few "inner" lines, but I've never got that right. Seems it's more about rendering in the end.

Like here, I made some changes, but the result is not better but different. Now it looks more blurry lmao.
I won't touch the proportions because I just can't bother at this point.

>> No.3702120
File: 411 KB, 1500x1052, TheChadRei.jpg [View same] [iqdb] [saucenao] [google]
3702120

>> No.3702132

>>3701280
not bad, honestly. reminds me of bratz dolls so i automatically like it more due to childhood nostalgia

>> No.3702158

>>3700891
Murata use to do everything with markers, which is where his texture came from. No idea for this one.

>> No.3702208

>>3702117
this looks...awful. Why is her head so small? why are her arms so shrunken? is she supposed to be a t rex girl or something?

>> No.3702210

>>3702120
this is worse. you broke both her arm and leg. this didn't deserve the added attention mate. ihope you are regularly posting life drawings in the beginner thread becuase you desperately need to.

>> No.3702218

>>3702210
>the trolling turns up to level delta nine penumbra

>> No.3702239

>>3702210
This isn't outside of humanly possible motion range, or not by far.

>beginner
>implying

>> No.3702316 [DELETED] 

>>3702239

its broken motion. if the alarm weren't so outstretched maybe I'd believe you but as it Is now that position is not possible.

what even is this pose? what the fuck is she doing with her right hand? you heard me bitch. make sure you take your ass to the beginner thread and work on your shit

>> No.3702322

>>3702239

its definitely broken. if the arm weren't so outstretched maybe I'd believe you, but as it Is now that position is not possible.

what even is this pose? what the fuck is she doing with her right hand? you heard me bitch. make sure you take your ass to the beginner thread and work on your shit

>> No.3702345
File: 446 KB, 2518x1024, e83.png [View same] [iqdb] [saucenao] [google]
3702345

>>3702210
are you so retarded you don't know about the virgin vs chad meme? fuck off before you embarrass yourself further.

>> No.3702370
File: 939 KB, 734x813, Capture115.png [View same] [iqdb] [saucenao] [google]
3702370

A high speed ouchie

>> No.3702373

>>3702044
hot

>> No.3702379

>>3702117
Ignore the other anon, this is a huge improvement already. Your hands are great anatomically, don’t worry about not having your stylization down yet, that’s the fun part.

>> No.3702399
File: 1010 KB, 2600x1300, TheChadRei_SMALL.jpg [View same] [iqdb] [saucenao] [google]
3702399

>>3702120
>>3700375

Phew, finally done.

>> No.3702425
File: 1.86 MB, 1036x1000, namichains-process.gif [View same] [iqdb] [saucenao] [google]
3702425

>>3701767
Since I'm at it, little process gif of the coloring.

>> No.3702450
File: 1010 KB, 978x886, Screenshot_821.png [View same] [iqdb] [saucenao] [google]
3702450

>>3698197
Drawpile

>> No.3702483

>>3702399
you aren't funny and you art is still garbage. dont try to play it off as a joke now that I'm calling you out on it. this comes across as desperate and pathetic. go to /beg/

>> No.3702489

>>3695954
new thread!
>>3702487

>> No.3702490

>>3702044
any blog?

>> No.3702493

>>3701318
Thanks for the feedback. The bowstring detail's been pointed out to me a bit.

I assume you mean the foreshortening on the arm is a bit iffy?

>> No.3702566

>>3702399
I think it's a decent meme, but don't turn it into an excuse for not understanding form.

>> No.3702576

>>3696618
Late as fuck, but I just wanna say this is mostly, cute, but you really gotta work on those proportions, her arms look really wonky, and those feet and hands are really small and awkward looking.
Love the hatching and pose though.

>> No.3702619

>>3702399
kek nice