[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/ic/ - Artwork/Critique


View post   

File: 494 KB, 805x959, begthread.jpg [View same] [iqdb] [saucenao] [google]
3694105 No.3694105 [Reply] [Original]

F YOU ARE A /BEG/INNER IN ART, please use this thread to post pieces for critique or ask for advice. We should not have to make new threads or post in the Drawthread with our fundamental exercises.

Previous Thread >>3686009 #

Feel free to post even the smallest exercise you have done to show you are still trying, do not give up, make someone proud.

RESIZE YOUR IMAGES TO ~1000 PIXELS:
1)
>screenshot the image and post that instead
2)
>change camera capture settings to something smaller
3)
>send to computer and resize in MSPaint

READ THE STICKY if you need guidance when you haven't even started

Sticky: https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98/edit#bookmark=id.15jx3pyuimvj

TRY TO GIVE PEOPLE SOME FEEDBACK - many studies are left unreplied, which is a bit sad and can be quite demotivating for the people that try their best to improve, but are left directionless.

REMEMBER, if you've just started out you work will not be good, it doesn't need to be, just get in to the swing of actually drawing, and learning how to study. Most of all, enjoy it.

"Success is no accident. It is hard work, perseverance, learning, studying, sacrifice and most of all, love of what you are doing or learning to do."

>> No.3694106
File: 1.35 MB, 1271x7339, symbol.jpg [View same] [iqdb] [saucenao] [google]
3694106

>>3694105
ESSENTIALS:

>>>/ic/thread/3023643
Links to many art books including as Keys to Drawing (Dodson), Drawing on the Right Side of the Brain (Edwards), Perspective Made Easy (Norling), Color and Light (Gurney), The Vilppu Drawing Manual (Vilppu) and How to Draw (Robertson).

>http://ctrlpaint.com
A website dedicated to understanding the basics and process of digital painting, based in Adobe Photoshop. Library of over 200 free videos.

>http://quickposes.com
Free pose library to practice drawing the human figure (as well as a portrait library). Draw at your own pace or set a timer for quick gesture drawings.

>http://youtube.com/user/ProkoTV
Instructional how-to videos covering mostly portrait and figure drawing from fine artist Stanislav Prokopenko.

>https://www.youtube.com/user/onairvideo
Croquis Cafe - Timed model poses.

>http://drawabox.com
Controversial yet helpful introductory course on the fundamentals of drawing with a focus on understanding the concept of form and thinking in a 3-dimensional mindset while you draw.

>Your local life drawing class
Life drawing is an indispensable tool in your art career. Do not be intimidated based on your skill level - there will always be someone worse than you and someone better than you. Use this opportunity to meet new artists for learning, critique, and growth.

>> No.3694140

Where do you guys go to find pictures to steal from? It's hard to find references that I can realistically copy with my limited skills.
>Inb4 draw from life

>> No.3694145
File: 29 KB, 736x613, 1493141303783.jpg [View same] [iqdb] [saucenao] [google]
3694145

>>3694140
Draw this.

>> No.3694199

>>3694140
draw pictures of your dick

>> No.3694218
File: 42 KB, 1600x1309, Illustration.jpg [View same] [iqdb] [saucenao] [google]
3694218

can someone give me some pointers to improve, my gesture, im trash still

>> No.3694241
File: 333 KB, 400x533, skullington.png [View same] [iqdb] [saucenao] [google]
3694241

>> No.3694252
File: 604 KB, 1702x1200, 23.11.2018-scan-1702x1200px.jpg [View same] [iqdb] [saucenao] [google]
3694252

>> No.3694253
File: 56 KB, 720x772, 26.jpg [View same] [iqdb] [saucenao] [google]
3694253

>>3694218
I can't even see most gestures

>> No.3694284
File: 543 KB, 2504x753, weee.png [View same] [iqdb] [saucenao] [google]
3694284

>>3694218
They key is always to find a way to simplify things and break it down to smaller steps. Find your lines before you start drawing the body's silhouette or shape or details. That should be the last thing you do.

First try to plan (box in) the whole figure from head to toe, put down some points where the top and bottom ends will be then halfway put a point where the crotch will be. then put don the line for the spine and the limbs and maybe a square for the head. Look the body where you can use your measurements like how the knees and elbows usually at the halfway point of the limb, and if the two limbs are beside each other which make them roughly equally long. Look at how the body is positioned, usually people stand in a balanced way or else they would fall over, it helps if you learn to find where is the center point of the body's weight is on a glance. That way you can position the limbs and the mass of the body easier and find your angles easier.

>> No.3694346

>draw a simple sketch
>it still takes me 4 hours, around 8 if I straight out the edges and fill in the colors

Is this normal?

>> No.3694352

>>3694346
It's probably not a sketch.

>> No.3694368

>>3694346
What >>3694352 said you may be come too attached to your sketch. Try to let go of it and start over a sketch is supposed to be just an idea not something that takes hours. It is perfectly fine okay to have a sketch to look terrible.

>> No.3694399
File: 260 KB, 1000x1333, 558E12B0-AE48-40DB-AF75-EB7C1009D4E1.jpg [View same] [iqdb] [saucenao] [google]
3694399

>>3694218
1. Draw the damn heads. They’re part of the body and contribute to gesture
2. Those are really small, are you zooming in or drawing small? Because if it’s the latter then definitely go bigger.
3. I recommend roughly mapping out the ribcage with an egg shape.
4. Hips too, with a rectangle or egg or cylinder or whatever works
5. Use wrapping lines, they help quite a bit. See pic. You can do like 3-5 per body part, doesn’t have to be all over.
6. Don’t be afraid to spend a bit more time on these. I think you should, actually, so that you can learn how to gestures properly.
7. You have potential, ganbatte anon

>>3694284
Good advice, did you draw that? If you did you have a few things to work on but good on you for having the courage to post work here.

>> No.3694409

>>3694399
Wow, what a generous comment for all of us, thank you for supporting the /beg/s! I would agree about scaling up - minuscule drawings not seem to be productive for a begginer, esp. when we talk about figure dawings. And in general I feel potential in this anon too.

>> No.3694457
File: 104 KB, 1000x562, duckforic.jpg [View same] [iqdb] [saucenao] [google]
3694457

just a construction thing, does I properly convey the forms and depth of the reference?

>> No.3694460
File: 198 KB, 859x541, 02807-Eider-Ducks-in-Iceland.jpg [View same] [iqdb] [saucenao] [google]
3694460

>>3694457
ref

>> No.3694473

>>3694457
Simplify your forms.

>> No.3694475

>>3694473
Gotchya. You mean breaking down complex stuff with shapes like triangles right?

>> No.3694477

>>3694457
>>3694473
it's fine for a very preliminary sketch.

>> No.3694481
File: 1.77 MB, 1846x550, angles.png [View same] [iqdb] [saucenao] [google]
3694481

>>3694457
angles, placement and proportions bro! head is too forward and there are other errors as well. compare the angles of the red lines

>> No.3694485

>>3694481
my first redline! yay! So for next time I should first put down some lines for the more important angles? If I'm not butchering the terminology here, that sort of thing is what ( a really rough) gesture is right?

>> No.3694495

>>3694485
this is a free and very good guide on this subject: http://www.dorian-iten.com/accuracy/

>> No.3694501

>>3694495
neat. thanks bro(s)

>> No.3694507

>>3694495
Thank for the link, gonna check it too.

>> No.3694517

Total newbie here (other than high school art). Been working through fun with a pencil and I'm kinda bored with it. Can I move on from it and if so is Loomis' figure drawing a good place to go next?

>> No.3694523
File: 584 KB, 1380x900, 1a.jpg [View same] [iqdb] [saucenao] [google]
3694523

I did this Sargent study today for Schoolism. The main point of it was to study edges, so I was trying to focus on them. Anything to improve (edges as well as anything else)? What's my grade?

>> No.3694524

>>3692694
thanks
but do you have any videos on how to get the style on the left
is it using soft brushes only?

>> No.3694534

>>3694523
soften those shadows some more, where transition is

>> No.3694558
File: 274 KB, 1000x671, 20181125_190628-1.jpg [View same] [iqdb] [saucenao] [google]
3694558

yo how am I doing?

>> No.3694560

>>3694523
What schoolism lesson was it?

>> No.3694572
File: 3.25 MB, 2410x1471, 1n2.png [View same] [iqdb] [saucenao] [google]
3694572

>> No.3694573
File: 2.42 MB, 1302x1825, 3.png [View same] [iqdb] [saucenao] [google]
3694573

>> No.3694574

>>3694573
I'm making them into bigger jerks so that the payoff is greater (she's spirited away by a tengu in the original comic)

>> No.3694583

>>3694140
anime

>> No.3694595

>>3694573
why are you tracing manga?

>> No.3694609

At the advanced Anons here: How long did it take to reach a somewhat decent level?

I've started two months ago and draw at least an hour every day, 4-5 on the weekend. During the week I can't manage to find more than an hour because work and other duties.

>> No.3694611

>>3694558
nice ass

>> No.3694614

>>3694609
Somewhat decent? Anywhere from 200-2000 hours depending on your ability to learn efficiently.

>> No.3694617

>>3694614
>somewhat decent
Like >>3694241

>> No.3694621
File: 45 KB, 451x301, image0.jpg [View same] [iqdb] [saucenao] [google]
3694621

got a new sketch book and some fine liners. crit welcome

>> No.3694641

>>3694524
right*
sorry

>> No.3694654

>>3694595
I'm drawing it, but I want to draw the whole thing... the signposts remind me of internet memes and mindspam

>> No.3694670
File: 51 KB, 1154x867, damn.jpg [View same] [iqdb] [saucenao] [google]
3694670

I was browsing internet for brushes and just tried this, damn didnt knew you could do such an amazing brush, it literally feels like im painting with real shit

>> No.3694699

>>3694572
>>3694573
With your style you really need the white space between panels. And the second page seems a little too heavy on the speech bubbles.

>> No.3694704

>>3694670
what software?

>> No.3694713
File: 273 KB, 964x1000, herumet.png [View same] [iqdb] [saucenao] [google]
3694713

Any advice on drawing objects and inking objects? Don't know where to go from here

>> No.3694717
File: 88 KB, 563x875, refh.jpg [View same] [iqdb] [saucenao] [google]
3694717

>>3694713
Reference... well, kinda

>> No.3694733

>>3694704
Csp

>> No.3694734
File: 271 KB, 512x512, jevilish.png [View same] [iqdb] [saucenao] [google]
3694734

how bad is my first attempt at digital?

>> No.3694745
File: 300 KB, 6108x5000, bathtimefoil.jpg [View same] [iqdb] [saucenao] [google]
3694745

i posted this in the last thread but i just wanna see if any other anons had critics about it
i'd say im putting it on hold while i do some more value studies and maybe go through schoolism
>>3694573
>>3694572
im getting major junji ito vibes off this
>>3694621
you should look into caricatures you might like that
>>3694734
not bad it's cute

>> No.3694749

>>3694745
ignored all my advice - why ask for critiques when you don't implement them?

>> No.3694750

>>3694745
Push your values and learn edge control. Other than that keep practicing anatomy and gesture. For instance your character has no fucking face, so practice drawing and painting faces from diffirent angles until you have the form nailed down etc. Etc.

>> No.3694762

>>3694717
If you're not going to use the reference in any meaningful way there's no point in posting it along with the picture. And if you were going for a photo copy then you really missed the mark.

>> No.3694769
File: 63 KB, 1280x720, resized_JPEG_1542411771086_1238868903.jpg [View same] [iqdb] [saucenao] [google]
3694769

Drew myself in an invader Zim style

>> No.3694778

>>3694284
>>3694218
https://www.youtube.com/watch?v=mOAYDrbfXhY
I've only seen his Spherical Forms video, but I'm fairly certain this lesson will also explain things.

There's a laundry list of resources out there, but Vilppu explains the most important parts of this stuff. But the thing is the spherical forms lesson is pretty advanced. You need to be able to visualize forms in your head, and just project them onto the canvas, making only minimal marks to keep track of everything.
You also need to understand gesture, the mechanics of the body (ie "anatomy" but in motion), and how forces create actions/reactions.
I say that because I've linked said video to friends before, and they were lost, but for me it literally unlocked the latent potential I had, because I had already practiced the prerequisites.

As far as gesture
>think through, not around
Imo.
You're both overthinking it. Gesture isn't accurate to the body, it's just mapping out the paths your eye will follow through a figure, and guiding it through it in the same way. You can think of it like a car drifting. Namely:
>Speed up on the straightaways
>slow down on the turns

I'd recommend FORCE (that's how the title is stylized) but I think starting with just practicing line control and basic perspective first, will do wonders for you both. As if you have those, even if you don't know your quadriceps from your biceps, you can still do good gesture.

>> No.3694808

>>3694517
pls respond

>> No.3694811
File: 539 KB, 909x830, Ecosystem-small.png [View same] [iqdb] [saucenao] [google]
3694811

currently working on - in photoshop

>> No.3694816
File: 36 KB, 640x640, empress.jpg [View same] [iqdb] [saucenao] [google]
3694816

>>3694811
Also working on this

>> No.3694825
File: 527 KB, 1514x1266, flyingclothes.png [View same] [iqdb] [saucenao] [google]
3694825

>>3694811
>>3694816
And this i suppose.. Its difficult to stay focused on one at a time.

>> No.3694831
File: 175 KB, 579x960, empresshands.png [View same] [iqdb] [saucenao] [google]
3694831

>>3694816
this is where i am currently with this one - gotta love drawings hands, ammirite?

>> No.3694854
File: 540 KB, 1492x1779, load4.png [View same] [iqdb] [saucenao] [google]
3694854

The shading made it worse :(

>> No.3694859

>>3694534
Which transition though? There are lots of transitions.

>>3694560
It's Week 5 of the Craig Mullins course.

>> No.3694901

>>3694778
Thanks, now I know where the FORCE guy got all his foundation. Vilppu is striking, and hell of a good educator.

>> No.3694905
File: 317 KB, 817x1686, FC75ECE7-D617-4824-9DF4-8FD60C6C96AE.jpg [View same] [iqdb] [saucenao] [google]
3694905

>>3694854
>>3694854
what’s your light source? the placement of the shadows make it seem really inconsistent (pic related) and that’s probably why it looks shitty. try thinking more about where the light is coming from and adjust your shadows based on that.

>> No.3694953
File: 423 KB, 800x900, adolfo.png [View same] [iqdb] [saucenao] [google]
3694953

drew astolfo eating bacon

>> No.3694964

>>3694953
Why

>> No.3694972

>started in october
>still stuck symbol drawing gestures because no disuhprin

>> No.3694977

>>3694953
I hate you. Out of all the posters here I hate you the most.

>> No.3695010

>>3694953
Why

>> No.3695014

>>3694953
Why don't you ever try anything new?

>> No.3695015

>>3695014
autism

>> No.3695018

>>3694953
Stop posting here

>> No.3695029
File: 620 KB, 1920x1080, help.png [View same] [iqdb] [saucenao] [google]
3695029

I'm looking for advice on the mechanics of digital lineart. The lack of friction on my tablet makes it feel really weird to me compared to pencil.

The two on the left I did by chicken scratching with a big-ass opacity-enabled brush and using the eraser to shape the lines. I actually like the results, but would still like to end up with cleaner lines. Got this from the "line sculpting" videos by KNKL.

The two on the right are me trying to use quick, fluid motions to ink, and using the eraser to clean up. I really, really dislike how it turns out. Somehow it reminds me of those photoshop filters that try to "cartoonify" a photo. Maybe I'm trying too hard to follow the ref? Got this from most advice from digital inking.

I feel like I'm missing something really basic either about using a tablet, or about inking and lineart in general. Like, if I was painting with this thing, it would be fine, it feels good for that. But lines seem much harder to make.

>> No.3695032

>>3695029
No fuck you get out of here go back to DeviantArt.

>> No.3695034

>>3695029
jej

>> No.3695036

>>3695032
I guess one man's trash is another man's treasure.

>> No.3695038

>>3695036
huh?

>> No.3695047

>>3695038
Wow.

>> No.3695053

>>3695032
>>3695034

Shit, I understand that it's bad, but am I really below getting advice in /beg/ of all places?

>> No.3695111

>>3695036
>>3695038
>>3695047
kek

>> No.3695158

why does stuff like keys to drawing tell me to draw the contours of things? Shouldn't I be learning construction? Not trying to be arrogant.

>> No.3695159
File: 1020 KB, 1857x1365, beg1.jpg [View same] [iqdb] [saucenao] [google]
3695159

Ive had a pen tablet for *years* and this is the first time Ive tried painting.
How do you practice those basics?

>> No.3695162

>>3695158
Construction is a meme for beginners. A laughable one, at that.

>> No.3695163
File: 383 KB, 940x1356, begfix.jpg [View same] [iqdb] [saucenao] [google]
3695163

>>3695159
ok how about one thats not massive

>> No.3695179

>>3695162
cmon man give me more than that.

>> No.3695200

>>3695158
draw contours of things will learn you to actually see things .Construction helps drawing from imagination

>> No.3695201
File: 163 KB, 1000x696, cubespherecilinderres.jpg [View same] [iqdb] [saucenao] [google]
3695201

>>3694145
Not him
>muh sucks
I know. But it took me 1.5 hours, and nobody will see this shit but me. I had to condivide the pain.

>> No.3695260
File: 94 KB, 499x462, Screenshot_2.png [View same] [iqdb] [saucenao] [google]
3695260

tried a dynamic pose on drawpile

i like how it turned out but am very eager to hear critique

>> No.3695308

>>3694953
Why you do this

>> No.3695315

>>3694953
Dummy.

>> No.3695323

>>3694953
based

>> No.3695335

>finally decide to learn skulls, anatomy and shit
>gets a tiny bit better since I understand forms but also brains starts overheating and I'm getting scared of drawing now that I see the incredible amount of work needed to draw correctly

Fuck.

>> No.3695337

>>3694953
Literally give no fucks, do you?

>> No.3695340

>>3694953
blog?

>> No.3695354
File: 240 KB, 1000x1000, Art post 1 resized.jpg [View same] [iqdb] [saucenao] [google]
3695354

I've been starting digital art again after stopping for a while. I tried a vaguely Windwaker styled character, but the colours look boring and i'm not sure how to render texture.

Criticism is welcome.

>> No.3695364

>>3695354
Bruh look at this dooood

>> No.3695386

>>3695158
Generally speaking, construction is for drawing from imagination whereas contours are for drawing from observation. Why would you need to 'construct' something that's already built? It can be helpful to lay in big construction-type forms on the paper to get the proportions and relative locations right before you go in on the tiny details.

Everyone on /ic/ is obsessed with construction because they want to be able to draw from imagination. Observation comes first. The most important part of being good at drawing is being good at observing.

>> No.3695393

>>3695386
I really want to be your friend anon. I agree completely.

>> No.3695401

>>3695158
And with regards to Keys to Drawing - it's not going to throw literally everything at you at the same time. Be patient, take assignments as they come, and do your best at what's in front of you.

>> No.3695411

>>3695386
>Everyone on /ic/ is obsessed with construction because
because they are fucking amateurs that only read one manual, Loomis, and don't have real experience.

>> No.3695422
File: 85 KB, 800x600, 2a0.jpg [View same] [iqdb] [saucenao] [google]
3695422

>>3695393
we are now friends.

>> No.3695426

should I even bother trying to learn/practice gesture? Or should I just learn anatomy first?

>> No.3695429

>>3695426
Gesture comes before anatomy. Simple --->complex

>> No.3695439
File: 363 KB, 673x790, hatch.png [View same] [iqdb] [saucenao] [google]
3695439

How do I into hatching? Any good guides/tutorials on it?

>> No.3695442

>>3695439
The sooner you get out of the “new problem, must find tutorial” mindset and get into the “new problem, I wonder how I can solve it myself, let me test some things out” mindset, the better. Trust me anon

>> No.3695446
File: 373 KB, 680x716, ghk.png [View same] [iqdb] [saucenao] [google]
3695446

>>3695442
They can always be helpful but yeah I guess you're right. Guess I better keep at it, here's another attempt.

>> No.3695455

>>3695446
You can either find one right way to do something, or a bunch off wrong ways to do something, which in turn will lead you to an organically developed “right” way of your own. Which do you think is more valuable? Don’t be afraid to experiment and fail. It is the key to improvement.

>> No.3695457

>>3695439
try doing it by layers

>> No.3695458

>>3694953
Blog?

>> No.3695460

>>3694953
YOU LIKE DICK?

>> No.3695464

>>3694953
Based.

>> No.3695465
File: 1.68 MB, 1960x1529, 20181125_222722.jpg [View same] [iqdb] [saucenao] [google]
3695465

Please help i have no idea how to draw buildings
What are some good tutorials??

>> No.3695532
File: 708 KB, 915x750, gradientswooah.png [View same] [iqdb] [saucenao] [google]
3695532

>>3694745
The values seem really weak so I just added two gradients. A cool and dark radial gradient to sort of vignette the picture, and a lighter warmer ray-like gradient on top of the character on an overlay layer to warm up the focal point.

Then I tweaked curves just a little bit to push values. It doesn't fix the overall weak values on the character but separates the focal point a little bit from background. Don't be afraid going warmer with your lights, like skin tone warm peach, if the surroundings are cool turquoise. Experiment with overlay layers on your lights. Do gradient maps if you have photoshop.

I find the shading way too soft (use hard brushes and mix the edges, don't rely on soft brush to do the artists job) and push the values of the character. If you want blood don't paint with ketchup, try to do dark red blood (with value of like 8 or 9/10) with dark brown / black color burn layers to it so it looks like deep thick puddle rather than grey-red mist.

I feel like you might have done this as black and white and colored with it on an overlay layer as it feels so desaturated and has little color character to it. If you want to work with black and white thumbnails initially, look for gradient maps, they are better than overlay color layers.

>> No.3695536

>>3694745
Props for actually trying to do a finished piece with an actual idea behind it. Most people on here, me included, only do sketches and studies or 3/4 view heads floating in white space.

>> No.3695545

>>3694953
NGMI

>> No.3695550

>>3695465
https://archive.org/details/PerspectiveMadeEasy

>> No.3695574
File: 307 KB, 1029x1077, rox.png [View same] [iqdb] [saucenao] [google]
3695574

>> No.3695575

>>3694670
link?

>> No.3695579

>>3695550
thanks my man

>> No.3695642

>the op is your art from a while ago that someone slightly shooped to have better structure

not sure if i feel complimented or violated. a bit of both maybe, but ive done more on that drawing now, but switched to something else before finishing. anyone else have this problem of not being quite able to finish (no homo)?

>> No.3695644
File: 473 KB, 2321x2735, Picture 219.jpg [View same] [iqdb] [saucenao] [google]
3695644

>>3695642

>> No.3695649

>>3694808
i say go wild and experiment. soak in as much info as you can but dont put too much stock in any one source. the best way to understand what works is throwing shit at the wall to see what sticks.

>> No.3695672

>>3695575
https://gumroad.com/l/gwQPX just enter 0 to download

>> No.3695676
File: 244 KB, 809x489, 5A882C4C-EF54-4F5A-B7BF-6F3264D3E1A1.png [View same] [iqdb] [saucenao] [google]
3695676

god damn i am in over my head with this shit. i feel like the colors are literal shit colors. any feedback would be appreciated.

>> No.3695678

>>3694778
I have seen that lecture more than once but I always felt that Vilppu is lecturing about things everybody already knows. No offense I hugely respect Vilppus's wisdom and experience but he seem to be just sketching sack people and noodle people in unnatural poses always doing the exact same S curve pose while floating in the air not something grounded that actually had a place in reality. While his slow and meticulous line technique he uses in his lecture seems to make people adapt a chicken scratching way of making a line, while in reality Vilppu doesn't do this. While at the same time he keeps reiterating "no rules just tools" and that there are countless ways to approach to it.

>> No.3695681

>>3695676
FFS anon just take a friggin' break and come back to this a bit later. You can't create an epic scenery painting in a single sitting, unless you are really really seasoned and even then it is a challenge. The mind needs a rest go and take walk around in the room or something. It is looking good so far but of course it is unfinished.

>> No.3695682
File: 600 KB, 985x1770, light source.png [View same] [iqdb] [saucenao] [google]
3695682

>>3694854
What >>3694905 said. You need to pick a light source (or more) and stick to it and then it will look much more like a whole.

>> No.3695686

>>3695029
>>3695053
Anon your question is too vague, generalized and open ended it is really hard to answer what you are looking for. We can't give you a detailed lecture about this here. Could you rephrase it and be a bit more exact with your questions?

>> No.3695841
File: 19 KB, 400x231, term.jpg [View same] [iqdb] [saucenao] [google]
3695841

>>3695201
you fucked up with the terminator line, fix it and fix the tall thing, it's values are not correct. too dark on shadow

>> No.3695852

How the hell do you guys actually develop figures past gesture drawings? It feels awkward trying to draw anatomy over gestures

>> No.3695888

>>3695852
There are videos on YT when masters draw a bunch of 0,5-1-2-5-10-minute sketches and you can really see the difference of the depth from the 30 sec basic gesture drawings to the 300 or even 600 seconds more developed figure drawings.
I really like to watch those vids, trying to understand how they think, how they move their hands, how they develop a sketch depending on allocated time, etc. IMO, highly educative.

>> No.3695911

>>3695678
Interesting point. It make sense.

>> No.3695919

>>3695911
*s

>> No.3695926

>>3695841
Ty

>> No.3695958

>>3694495
Downloaded this, so hoping you didn't steer me wrong, /ic/.

>> No.3696081
File: 1.48 MB, 3391x2238, 71EB53F6-6BAE-4FAD-A59C-B46F4605FC02.jpg [View same] [iqdb] [saucenao] [google]
3696081

posting work

>> No.3696085
File: 252 KB, 861x871, 1541037403114.jpg [View same] [iqdb] [saucenao] [google]
3696085

>spent an hour yesterday trying to draw a circle
>no matter what I draw the lines come off shakey and weird looking
I'm brand new to this, will stuff start to look good the more I practice? I'm reading and practicing Loomis and other art books.

>> No.3696092
File: 173 KB, 567x1099, ass2.png [View same] [iqdb] [saucenao] [google]
3696092

>> No.3696097
File: 1.24 MB, 3024x3024, 737-C44-AD-4534-4-CFC-B106-BABF08869262.jpg [View same] [iqdb] [saucenao] [google]
3696097

doodles

>> No.3696098

>>3694972
you literally fucking wrap contour lines around every single thing. it's not that hard, figure out what's actually wrong with your drawings instead of "muh symbols"

>> No.3696099

when will i graduate from /beg/

>> No.3696104
File: 37 KB, 429x989, baseplant1.png [View same] [iqdb] [saucenao] [google]
3696104

i FUCKING SUCK

>> No.3696107

>>3696085
Slow down and lower your standards.

>> No.3696112

>>3696085
Mr. Perfectionist I see. Do drawabox and pay for the critique.

>> No.3696114

>>3694523
his chin looks a lot wider in the original

>> No.3696116

>>3696092
sexy!

>> No.3696121

>>3696092
dat face be TILTED

>> No.3696122
File: 268 KB, 372x626, dfgsrgtsgt.png [View same] [iqdb] [saucenao] [google]
3696122

am i doing alright

>> No.3696126

>>3696122
Right arm is very skinny as well as the legs but the rest is pleasing to the eye at the least

>> No.3696129
File: 608 KB, 1290x1276, 56.png [View same] [iqdb] [saucenao] [google]
3696129

>>3696085
draw random fucking shapes and hatch inside them
without going out of the lines

dont spend more than 30 seconds on each one.
do like 50 a day.

your line control will improve
if youre using a stabalizer youre NGMI

>> No.3696130
File: 266 KB, 632x486, 1537676934945.png [View same] [iqdb] [saucenao] [google]
3696130

>>3696122

>> No.3696167

>>3696129
no rules only tools.
people design ink brushes to have one long strand in the middle to act as a stabilizer, stop being dumb and elitist

>> No.3696179

>>3696121
You mean too much to her left?

>> No.3696188

>>3696167
no rules just tools yourself into the grave crab

>> No.3696190

>>3696188
that doesnt actually make sense and calling people crab is a meme

>> No.3696193
File: 163 KB, 1280x720, storyboard.jpg [View same] [iqdb] [saucenao] [google]
3696193

>>3694699
If it were a manuscript yes, but I'm trying to understand the bare bones of an artist's storyboard.

I've got a kabura nib clipped to the mm for paneling, and far better paper than this.

>> No.3696210

>>3694905
>>3695682
I know about the whole lightsource picking thing, its just very difficult to implement.

That reshaded version of my drawing looks good, its exactly what I want my drawings to look like.

Thanks for the replies I will try to focus more on the lightsource, It would be nice to draw something I could call 'finished' after all these years.

>> No.3696243

>>3696099
Never. You are the only force keeping you here.

>> No.3696249

>>3696179
yea

>> No.3696255

>>3694953
Why

>> No.3696261

>>3694953
Based.

>> No.3696266
File: 1.09 MB, 4000x4000, B98C79F4-5732-47D4-A42F-9EDE9D859112.jpg [View same] [iqdb] [saucenao] [google]
3696266

Forget that the face is shit, but how can I learn to paint digitally? Trial and error like this?

>> No.3696270

>>3696266
practise, and watching youtube niggas

>> No.3696282

>>3696266
CTRL+Paint is in the sticky
https://www.youtube.com/watch?v=ZYXEpNOqKNY&list=PLI68ClDpxTYQ_mxSpKYIR9QyePD-uVBBV

>> No.3696311

>>3696266

learn to draw retard, it's the basis for anything involved with painting

>> No.3696312
File: 405 KB, 1000x1001, miau.jpg [View same] [iqdb] [saucenao] [google]
3696312

>> No.3696322

>all these people saying they suck
>are way better than me

>> No.3696323

>>3696322
The better you get the more you see all the ways in which you suck

>> No.3696332

>>3694953
Blog?

>> No.3696341

>>3694953
cute gay

>> No.3696342

>>3695323
>>3695464
>>3696261
Based based poster

>> No.3696345
File: 148 KB, 1028x744, SCAN0208.jpg [View same] [iqdb] [saucenao] [google]
3696345

Trying to understand cartoon proportions by converting real people in caricatures, I think I'm being dumb about the approach though. I'm pretty sure I'm trying to invent the wheel instead of just using another artists approach. I should just look at how other people do it.

Anyone got any good artists who walk into some of the logic that goes into anime. I'm 100% convinced there's a science to this and I'm sure someone out there talks about it.

>> No.3696349

>>3694953
Why do people give massive replies to this guy?

>> No.3696350

>>3694953
Failure.

>> No.3696364

>>3696085
Try changing up how you hold your pencil. I had the same thing when i still used the tripod grip. Just for comparison, try using the overhand grip.

>> No.3696371
File: 209 KB, 750x1000, pirulito.jpg [View same] [iqdb] [saucenao] [google]
3696371

just did a shitty sketch of a monument from my hometown (reference photo, haven't got the guts yet to go out and draw in public)
not drawing since high school, but urban sketching really got my interest lately so I guess i'll try until i get good

>> No.3696392

>>3696371
charming and comfy :)

>> No.3696397
File: 61 KB, 612x682, bubbly.png [View same] [iqdb] [saucenao] [google]
3696397

it's all so tiresome

>> No.3696398

>>3696345
Check Sycra's playlist he has a few videos in this topic (open the link do not embed)

https://www.youtube.com/playlist?list=PL0373FA2B3CD4C899

>> No.3696425

>>3696311
I already know how to draw

>> No.3696431

>>3696425
If that painting is yours then no you don’t

>> No.3696441

>>3694953
Why does this faggot get more replies? He doesn't even draw good.

>> No.3696444

>>3696441
Because he's a living meme

>> No.3696445
File: 19 KB, 480x360, image.jpg [View same] [iqdb] [saucenao] [google]
3696445

>>3696444
What does that mean?

>> No.3696451

>>3696397
could someone critique this please? particularly the eyes. I've been struggling with eyes a lot and just can't get a result i'm happy with.

>> No.3696461

>>3696104
That's kind of appealing to me.
Try less rigid poses and work on lighting

>> No.3696469
File: 106 KB, 601x601, 1518798912166.jpg [View same] [iqdb] [saucenao] [google]
3696469

Im ready to fucking SCREAM. I dont get gesture drawing at fucking all. Everything im drawing looks like scratchy noodle monsters

>> No.3696472

>>3696444
WHAT DOES THAT MEAN?

>> No.3696473

>>3696469
Fucking whiny woCLACK posters.

>> No.3696500

>>3695260
>Dat Peter

>> No.3696511
File: 152 KB, 351x468, untitled.png [View same] [iqdb] [saucenao] [google]
3696511

Been drawing for a while but i still suck at portraits

>> No.3696526

>>3696469
FEEL THE FORMS FEEL THEM JUST FEEL

>> No.3696546

>>3696451
they seems ok for a cartoon character

>> No.3696562

the advice "take a break from your work and come back later to see it with fresh eyes", does that mean to just not do any other art related stuff? would it be productive to juggle between drawings?

>> No.3696571
File: 61 KB, 612x682, bubbly.png [View same] [iqdb] [saucenao] [google]
3696571

>>3696397
changed a few things with the eyes. better? worse?

>> No.3696572

>>3696392
thanks! I'll keep improving :)

>> No.3696575

>>3696469
dude, copy reference and stop go on free hand.
if you can't get the basics you can't push over

>> No.3696578

>>3694953
Damn faggot.

>> No.3696597
File: 19 KB, 728x410, A2 Beastlord.jpg [View same] [iqdb] [saucenao] [google]
3696597

I tried drawing this concept art and I have some questions. Namely, how do I differentiate between multiple shades of black? I love the black and white colour scheme, and drawing it makes me wonder if I'm retarded. I constructed this with a pencil, outlined with a pen, then added the shades of black with a marker and charcoal pencil. Should I construct with a pencil then exclusively use the charcoal pencil for shading?
On the brightside, my proportions were decent. I'll get there.
After writing all of this I think that I know the answer and I'm just venting my frustration.

>> No.3696598

don't give that aspie any (you)s

>> No.3696601

>>3694953
Here's a (you).

>> No.3696602

>>3694953

>> No.3696604

>>3694953
WHY DOES THIS HAVE SO MANY DAMN REPLIES?

>> No.3696607
File: 398 KB, 1000x1000, study2.png [View same] [iqdb] [saucenao] [google]
3696607

I did this as part of another thread, and I don't really like it too much. I also tried coloring it later on but it turned out horribly. How would I go about this?

>> No.3696620

>>3696598
Who

>> No.3696625

Is "rendering" basically everything that isn't line art?

>> No.3696627
File: 2.34 MB, 2966x1880, eggplant redline.png [View same] [iqdb] [saucenao] [google]
3696627

>>3696104
It's not awful anon, it's just not amazing either. Things are looking flat, doesn't look like you're keeping those 3d forms in mind as much as you should have in your initial construction. Understanding where the top, bottom and sides of the forms are will help with lighting and shading later. I think you also need to research some more anatomy. Build up that base of knowledge, figure out how everything connects together. I'm not the best at it either, it's dry, exhausting, and boring work, but when you figure out how something really works, how it actually functions from multiple angles, it feels really good man. Good luck anon :)

>> No.3696648
File: 36 KB, 960x906, 1504315445195.jpg [View same] [iqdb] [saucenao] [google]
3696648

>>3694253
anyone?

>> No.3696652

>>3696627
learn to write my guy geez

>> No.3696658

>>3696627
Sexy arms.... blog?

>>3696652
Their writing is really easy to read, are you from one of those US schools where they don't learn joined up handwriting? I'm not even joking, I'm curious about how you can't read it

>> No.3696662

>>3696658
what the fuck is "joined up handwriting"

>> No.3696663

>>3696662
probably some bongland shit

>> No.3696693
File: 48 KB, 433x418, HNI_0003 (2).jpg [View same] [iqdb] [saucenao] [google]
3696693

A sketch I did A bit ago ima redraw on my pc now that I got A art pad

>> No.3696694

>>3696663
BONGLAND SHIT, you having a giggle?

>> No.3696699

>>3696693
Froggycompany is that you?

>> No.3696700

>>3696652
Hah, yeah sorry about that. Back when I was a kid I thought learning how to draw would help with my handwriting, but it turned out to just be different parts of the brain being activated. My whole career was a literal mistake.

>>3696658
Glad you like them. I remember I spent an entire summer drawing nothing but the anatomy of the arm. I think a saw a Bridgman sketch for the first time and thought "I need to learn how to do that". Glad it wasnt a waste. Sorry man, no blog, just redline sometimes to pass the time on the train.

>> No.3696701

>>3696694
how about you explain it instead of being an annoying little shit, i know that might be hard for you

>> No.3696704

>>3696694
yea iam having a chuckle with some tea

>> No.3696758
File: 567 KB, 1280x1707, 1462198224430.jpg [View same] [iqdb] [saucenao] [google]
3696758

Do people just posing without "doing" anything still count as "gesture"?

>> No.3696781 [DELETED] 

>>3694769
lol nigger

>> No.3696784

>>3696662
>>3696701
It’s probably cursive lmao, what else could he have meant
Although anon’s handwriting doesn’t look like cursive, just slightly deformed. Cursive is a massive headache

>> No.3696819
File: 85 KB, 665x969, F64BC734-AB82-4002-B261-4D37DCCED0FD.jpg [View same] [iqdb] [saucenao] [google]
3696819

>>3696758
Anything can be a gesture

>> No.3696822
File: 145 KB, 1004x744, SCAN0211.jpg [View same] [iqdb] [saucenao] [google]
3696822

Some cosplay caricatures intended to make them look more cartoonish.

>> No.3696870

>>3696627
where do you learn anatomy?i like it

>> No.3696880
File: 341 KB, 1101x1447, practice.jpg [View same] [iqdb] [saucenao] [google]
3696880

>>3694145
my attempt

>> No.3696886

>>3696880
Get rid of the hard lines on your shapes. Let the values do the work.

>> No.3697048

where would one print a digital painting at?

>> No.3697063
File: 360 KB, 1000x1414, Drawing 3 resized.jpg [View same] [iqdb] [saucenao] [google]
3697063

No one responded to my first one, i managed to do something different.

>> No.3697075
File: 561 KB, 800x900, toe saka.png [View same] [iqdb] [saucenao] [google]
3697075

quick warm up

>> No.3697098

>>3697075
very giid

>>3697063
not very good

>> No.3697116
File: 57 KB, 919x720, nm9EfCD.jpg [View same] [iqdb] [saucenao] [google]
3697116

>>3697098
At least you responded i guess.

>> No.3697158

>>3697116
honestly one this my friend whos actually good at art once told me is that if the eyes look good everything else can be overlooked. the case here they make him look like a downie

toe saka below you has good eye placement

>> No.3697169

>>3697116
>>3697158
ie redraw them

>> No.3697171

why dont people post references in beg anymore

>> No.3697195

>>3697171
Because it would clog up the thread with useless material, refs should have their own thread.

>> No.3697201

>>3697195
there used to be like 4 posted at the start, not an entire thread of them. i liked them for inspo

>> No.3697303
File: 356 KB, 1000x1414, Drawing 3 resized edit.jpg [View same] [iqdb] [saucenao] [google]
3697303

>>3697169
Didn't mean to take so long, i had to run some errands and forgot about my post.

I ended up changing the pupil size as well, after rearranging it i realised how gay the smaller ones looked.

How do you not miss fuckups like mine when drawing or painting, i'm guessing just training your 'artists' eye to that sort of thing because it went way over my head when i was painting it.

cheers

>> No.3697341
File: 106 KB, 1280x720, ep2ozu2.jpg [View same] [iqdb] [saucenao] [google]
3697341

>>3697303
they dont blend super well but you see what i mean, instantly the drawing looks like its on a whole nother level.

its all perspective and ratios. like is he supposed to be sitting as well?

>> No.3697345

>>3697341
I was playing with perspective, the idea was that he was looking into the viewer like a fisheye lens but looking at it now, also having a dutch angle was a bad idea. I think i tried to have a curved line of flow but it didn't work out to good.

>> No.3697347

>>3697345
i get the look your going for now in that case.

dutch angle works with the fact that hes a suspicious looking character, fish eye would have looked cool, you just didnt capture it at all (at all). perspective made easy has a chapter on fish eye. you basically need to build up your points of reference. like think of a sphere and as if your drawing on a sphere

>> No.3697350
File: 80 KB, 567x939, DYeCeVvVwAEKBSY.jpg [View same] [iqdb] [saucenao] [google]
3697350

>>3697347
thanks anon, i'll just keep grinding away.

>> No.3697367

>Picasso's Stravinsky exercise is too hard for me
Is there a more ngmi telltale than this?

>> No.3697368

>>3696425
>I already know how to draw

the absolute state of /beg/

>> No.3697377
File: 250 KB, 915x578, hereugo.png [View same] [iqdb] [saucenao] [google]
3697377

>>3696511

>> No.3697383

>>3697367
post it at least. youre not meant to draw it exact

>> No.3697385

does anyone have a mega link for those japanese pose books or a location to get them from?

>> No.3697386

>>3697383
There is nothing to post, I did the top left part, then got overwhelmed when trying to do either the top right or middle left
Idk if it's a problem with me or my posture (am in a hospital and got a broken bed), but after like 20 minutes I just quit because I got stuck

>> No.3697387

>>3697386
finish it no matter how bad it is. post it when done. dont @ me or even post in this thread until youve finished it. everybody has to draw it once

>> No.3697400
File: 345 KB, 687x1000, 20181127_142141-1.jpg [View same] [iqdb] [saucenao] [google]
3697400

trying to get better with anatomy, I think the top right one came out almost decent

>> No.3697415

>>3696469
every time that i look at someone else art like ilya kuvshinov or wlop or some mainstream stuff like that and try to copy it, i always ended up not finishing it and stopping halfway, mainly because i realized that it will take some 3 or 4 hours to make even though its just anime style. I have wacom art tho, fuck this feeling of being depressed whenever i compare my art to the pros.

>> No.3697423

>get horny looking at refs
>fap and don't want to draw anymore
LOL!

>> No.3697429

>>3696870
Hi anon, let me preface this by saying anatomy is secondary to forms and construction. If you don’t know how to create forms and how to properly construct, applying anatomy to your drawing won’t help, it will probably make it worse.

There are plenty of resources online, anon. You can find books on anatomy for the artist, but I tend to use those like a dictionary, I only open them to find a specific thing that I don’t understand.

When I first started trying to figure it out I got really overwhelmed. I’d look at those full body medical illustrations and think “how the hell am I going to learn all that”? If you’re like me and get intimidated by it, just take it piece by piece. Limit the scope of what you want to learn to a certain area like the upper arm, or thigh, or upper back, or whatever, I started with arms and worked my way around. Once you pick something just go on google and look up things like “anterior [insert body part here] anatomy”. Look at the diagrams, learn the names of all the muscles in the area you’d like to study and repeat until you can remember it and remember how to draw it decently without the diagram in front of you, then move on to another body part.

Also familiarize yourself with the terminology, it’ll help:
https://en.m.wikipedia.org/wiki/Anatomical_terminology

>> No.3697431
File: 172 KB, 631x675, 20181127_090809.jpg [View same] [iqdb] [saucenao] [google]
3697431

>> No.3697436

>>3695958
Gave a first watch and I think I get it. Going to practice each ''glasses'' separately with color pencils then try to do pics combining them. Still need to learn to use the midpoint concept learned from Keys to Drawing.

>> No.3697510

>>3694253
>>3696648
What do you want people to critique you on? I see you’re trying to understand 3D forms and 2D planes and that’s good, but you’re not giving us much to work with. You have to do more than a few scribbles on a page of notebook paper if you want people to help you.

Work on a full piece, a still life, a landscape, a figure, whatever. Post something you’re trying to complete, not just a very basic exercises.

>> No.3697523

>>3696625

no

>> No.3697586

>>3697510
right in the kokoro. in my next post I'll post a full piece

>> No.3697647

>just look at ur own hands lol u have 2 of dem
I can only see my hands from a first person perspective fucking Einstein bitch

>> No.3697659

>>3697647
Have you ever thought about turning your hands? You should have a "wrist" on each arm connecting your respective hand to its limb.

>> No.3697661
File: 702 KB, 1024x1024, wack shit.png [View same] [iqdb] [saucenao] [google]
3697661

Really happy with how this peice of shit turned out

Wanted to add a gradient as clouds in the background but I don't know shit about editing and I'm too lazy

>> No.3697674

>>3697659
>implying it's anatomically possible to look at the back off your hand from below

>> No.3697710

>>3697674
Could you visualize that for me? I don't know what the fuck you're talking about.

>> No.3697731
File: 12 KB, 555x671, 1525067912521.png [View same] [iqdb] [saucenao] [google]
3697731

>>3697710

>> No.3697737

>>3697674
How is it supposed to look different from looking down at the back of your hand?

>> No.3697768

>>3697731
This is getting worse with every post

>> No.3697771 [DELETED] 

Imagine birthing a child who turns into a burnout retard who paints literal memes all day. Memes. That would be my worst nightmare as a parent.

>> No.3697776
File: 93 KB, 459x745, 20181127_103927.jpg [View same] [iqdb] [saucenao] [google]
3697776

I drew this face too wide, so I squished it in photoshop. Is it wrong to photoshop drawings to make them look better?

>> No.3697781

>>3697776
No rules.

>> No.3697782

>>3696097
I like your doodles my dude

>> No.3697785

>>3697431
I like it, though I think the haziness of the lines is a method to hide any minute deformities. I mention this because I do it too.

>> No.3697796

>>3697776
What do you mean "is it wrong"? It's not morally reprehensible to adjust your drawings in post, it just won't make you any better at drawing.

>> No.3697811

>>3697776
>Is it wrong to photoshop drawings to make them look better?
no, its done by literally everyone and that is part of your skillset. Just do not claim that it is "not shopped" otherwise go for it. Looks pretty good btw.

>> No.3697831
File: 95 KB, 506x1024, Eclairalthair2.jpg [View same] [iqdb] [saucenao] [google]
3697831

>> No.3697846
File: 1.66 MB, 3024x3004, FCB01A9F-1A29-4428-8DA2-73FDED71C2C9.jpg [View same] [iqdb] [saucenao] [google]
3697846

This right here is exactly why I started drawing

>> No.3697857
File: 1.94 MB, 1320x2631, study2.png [View same] [iqdb] [saucenao] [google]
3697857

>>3696607
My "Inked" version

>> No.3697860
File: 315 KB, 1200x1042, load4.png [View same] [iqdb] [saucenao] [google]
3697860

I tried to stick to the lightsource like people told me to do.

It took me multiple tries and this is the best I could do.
Still far from what I want it to look like, I'm a bit insecure when it comes to applying the shadow.

>> No.3697869

>>3697846
god I wish that were me

>>3697857
I like it, good how you drew the lines in the direction of the texture. The chest and gun are a little oddly shaded but that's alright.


>>3697860
I think you did much better than your first drawing. Not the same person to critiqued it, but yeah.

>> No.3697891

>>3696469
proko's good & hamptons book helped me a lot, draw his gestures, try to do them from memory, do your own from imagination and ref, repeat. Copying the way someone else does it and thinking about how they might do it when you're drawing really does help a lot. You start to understand it's compositional sketching, it's describing the forms/story telling with as little lines as possible, using sharp C curves to tell a story of fast dynamic movement, like a calf flexed while pushing off the ground, soft C to show relaxation/little movement, straight line to show stability, Like a leg holding the weight of the body. Think what type of curves/lines will tell the story of the object best? Don't worry about being too proportional/realistic, you're using these lines as a guide for laying in volumes in a pleasing manner. Try different combinations and think about weather your lines tell the story.

This doesn't just apply to muscles, you want to utilize composition lines to control the eye when drawing anything, fast lines and slow lines to move the eye the way you want.

>> No.3697896

>>3697860
Boring pose, boring perspective, boring result

>> No.3697899
File: 548 KB, 2048x1536, 3D387B9F-E7E0-4593-A8D9-8C5B7BF3C5E8.jpg [View same] [iqdb] [saucenao] [google]
3697899

Messing around with tablet drawing for the first time and it’s pretty fun. Still learning the basics of Procreate and uh everything.

Just wanted to share this with someone anonymously, mostly because nudity is embarrassing in real life.

>> No.3697944
File: 488 KB, 403x986, IMG_20181127_232140_568.png [View same] [iqdb] [saucenao] [google]
3697944

need critics how can I improve?

>> No.3697948
File: 689 KB, 2014x1047, light source02.png [View same] [iqdb] [saucenao] [google]
3697948

>>3697860
Well done it does get much better anon. Keep practicing your lineart is pretty solid and the face is cute.

Your next challenge will be to get past your insecurities about shading, I know it feels like you are ruining the pristine purity of a lineart but it will get better as you improve trust me! Focus on learning how the light behaves on the geometry of the body (pic my shitty attempt). Remember that whatever happens you are only painting the light and shadow, technically even the lineart itself players the role of sharp shadows and hard edges between two different values.

It might also help if you would switch your background fro ma pure white to a bit greyer, as you know the background has a powerful influence on how you perceive the image, a bit more grey will easy our eyes a bit and light greys no longer feel so dirty. Plus you can also start adding highlight spots using with colors and that can be fun.

I took the two shadow layers I did and copied them on the right with a white and a grey background to illustrate how different they are.

Watch Sycra's 3 part vid on the foundation of light and shadow,if you haven't before, that explains pretty simple and straightforward I think that will help you ease your concerns.

https://www.youtube.com/watch?v=0q-LZVFZuGE

>> No.3697959
File: 544 KB, 1392x1120, IMG_0226.jpg [View same] [iqdb] [saucenao] [google]
3697959

please crit, i know the head is kinda fucked, idk what i did wrong

>> No.3697962

>listen to /beg/
>actually improve
Thanks guys

>> No.3697976
File: 465 KB, 403x986, glory.png [View same] [iqdb] [saucenao] [google]
3697976

>>3697944
Damn sexy Anon! I wish I could render just HALF as good as this. The only glaring part I see is the ear which is out of position and too small, I moved it up a bit more I also added some detail around the eye and some places like lips and nose but those are just my taste. Otherwise, I love it.

>> No.3697978

>>3697944
you are not /beg/, shoo shoo

>> No.3697994

>>3697959
Face is too wide my friend. That is usually my big fuck up too.

>> No.3697998

>>3697976
Thanks anon I'll remember to place the ears correctly the others times, I've to work on a lot on little details for future drawings.

>> No.3698001

>>3697994
thank you!

>> No.3698008

>>3697998
To be honest I think you got the "little details" down fine already I would say the ear is actually a big detail. The ear can be greatly useful to help communicating the position of the head's direction compared to the face. Keep it up!

>> No.3698016
File: 191 KB, 1314x938, 15433607592212.jpg [View same] [iqdb] [saucenao] [google]
3698016

>>3697959
too detail oriented, you've missed the basics of the head. it should be symmetrical at least.

don't worry about the highlights, youre not there yet. go read some loomis.

>> No.3698020

>>3697944
Define the shape of the philtrum better, it's too dark but also not detailed enough to portray any form.

>> No.3698034

Hey Anons, how much is that you are /beg/?

>> No.3698077
File: 168 KB, 607x988, both attempts.png [View same] [iqdb] [saucenao] [google]
3698077

How can I fix my sketch process itself?

>> No.3698174

>>3698034
what

>> No.3698239

>>3698034
very

>> No.3698293
File: 125 KB, 648x776, testing.png [View same] [iqdb] [saucenao] [google]
3698293

First day, decided to actually do an hour today and follow the exercise in the sticky and holy shit this is as far as I got in one hour and my hand is killing me. First time drawing on a tablet and trying to do this exercise. Any advice other than the /beg/ tips for this pain? The glove this tablet came with just has two fingers covered and those two along with my thumb and index finger hurt like hell right now.

Despite not finishing the exercise due to pain what are some things I can focus on/repeat//should continue on with next?

>> No.3698342

Anybody else have almost zero experience yet they go on /ic/ anyway? I'd love to be able to draw well, but whenever I sit down, I feel that I don't know where to begin and I feel discouraged. I know this just is just pointless complaining, but I wish there was like, a regiment of some sorts that I could follow for it to be easier for me.

>> No.3698351
File: 1.98 MB, 2197x2069, 20181127_205052.jpg [View same] [iqdb] [saucenao] [google]
3698351

ik it's pretty shit and all but this was completely without reference and I feel really proud of it at this point. really happy with my gains so far.

really makes it feel like studying all this anatomy is helping, a few months ago I seriously struggled to draw any part of the human figure without reference.

>> No.3698373
File: 199 KB, 1052x857, IMG_0029.png [View same] [iqdb] [saucenao] [google]
3698373

Any tips on the overall learning process? I've been looking at loomis but if my noses, eyes, ears, etc. come out like crap do I first need to just draw more noses eyes and ears?

Are there any good books or websites to get images of body parts in all kinds of angles? I went through the w-ic-i and didn't find anything like this on there.

Thanks dudes

>> No.3698436
File: 7 KB, 233x198, 1408484169674.jpg [View same] [iqdb] [saucenao] [google]
3698436

>>3694105
>That pic is considered beginner
>Nothing you've ever made even comes close to that

>> No.3698449

>>3698436
hate it when people do this shit without pOSTING WORK REEEEEEEEEE

come on we can help you anon

>> No.3698457
File: 49 KB, 277x187, file.png [View same] [iqdb] [saucenao] [google]
3698457

How do I apply loomis to cartoonish characters?

>> No.3698493

>>3698342
Do DrawABox, that should give you enough directions for two to three months.

>> No.3698509

>>3694524
help plz

>> No.3698546
File: 1.38 MB, 3508x2550, Santa for anon.jpg [View same] [iqdb] [saucenao] [google]
3698546

I signed up for the secret santa on /k/ and drew this for the anon that was my target. Howd I do? Lemme link the reference.
https://www.snopes.com/tachyon/2014/12/santacoke.jpg?fit=600,327

>> No.3698574

>>3698509
Not sure if this is what you mean but this may be it
https://www.youtube.com/watch?v=-Nt9fa8jZUE

>> No.3698584

>>3698457
post higher resolution Anon, pic is for ants

>> No.3698590

>>3696167
you cant want to improve your actual line control AND use a crutch anon. you have to do the work to see the results

>> No.3698599
File: 568 KB, 649x960, file.png [View same] [iqdb] [saucenao] [google]
3698599

>>3698584
my bad

>> No.3698603
File: 232 KB, 800x900, gillian seed 3.png [View same] [iqdb] [saucenao] [google]
3698603

drew gillian seed

>> No.3698610

>>3698590
You 100% can use a crutch because analog to digital conversions always lose data. There are three solutions to this problem: spend a lot of money to minimize data loss, use software to compensate for data loss, go completely traditional to retain all data.

>> No.3698626
File: 2.44 MB, 1819x3264, Mannequins.jpg [View same] [iqdb] [saucenao] [google]
3698626

Can someone critique me on my mannequins?

>> No.3698632

>>3698626
Looks like good practice, keep it up.

>> No.3698774
File: 157 KB, 500x500, 1442280476445.png [View same] [iqdb] [saucenao] [google]
3698774

>started 3 months ago
>look at my "old" drawings

It's such a nice feeling to see how you improved. Really keeps the motivation up and I wonder how my drawings will look in another 3 months from now. Or a year.

>> No.3698777

>>3698774
Yeah don't post work, it's fine.

>> No.3698817
File: 205 KB, 1620x717, progress.jpg [View same] [iqdb] [saucenao] [google]
3698817

>>3698777
There you go

>> No.3698824

>>3698817
damn son how much did you grind

>> No.3698827
File: 99 KB, 600x400, 1442280414845.png [View same] [iqdb] [saucenao] [google]
3698827

>>3698824
Set my goal to at least one hour a day. Ends up being 2-3 hours a day and 5-8 on saturday/sunday each.

>> No.3698828

>>3698827
nice, i dont put in nearly enough practise, like im at a dismal 10 minutes a day sort of thing. you inspire me to put in more

>> No.3698832

>>3698828
10 minutes are better than nothing. Keep it up Anon!

And thanks!

>> No.3698847
File: 1.23 MB, 2442x1092, qt swordgirl.png [View same] [iqdb] [saucenao] [google]
3698847

>>3698457
>>3698599
Loomis teaches you to be able to build your characters as objects in 3D space which is not easy but if you do it you can vary our pictures greatly and that is always a good thing.

It also teaches you proportions and anatomy a bit which helps you to stylize your characters. Most you can do upon remembering animu or by instinct because everyone has some basic idea on what is cute and what is not. Actually understanding what those are and then being able to apply them on multiple things is another story. Like how you use the cat mouth for a human or make the nose tiny and simple or that you need to have the eyes distant. Some of these might appear to be obvious but not all of them are.

>> No.3698893
File: 92 KB, 1012x370, Capture.png [View same] [iqdb] [saucenao] [google]
3698893

trying to build my fundies a bit better around the chest area, am i doing it right? any pointers?

>> No.3698905

>>3697948
This is great help, thanks alot.

I haven't seen these sycra vids yet, this should be good.

>> No.3698934

>>3698893
Looks good to me, keep at it anon!

>> No.3699008
File: 33 KB, 615x759, pew pew.jpg [View same] [iqdb] [saucenao] [google]
3699008

How's the anatomy? What can I improve?

>> No.3699176

>>3699008
more detail.

>> No.3699341
File: 101 KB, 682x1004, SCAN0214.jpg [View same] [iqdb] [saucenao] [google]
3699341

How's my cursive?

>> No.3699355
File: 92 KB, 1280x1280, 1456137413746.png [View same] [iqdb] [saucenao] [google]
3699355

>>3694105
Why can't my hands actually draw what I'm visualising in my head? It's like my fucking hands are doing their own thing and it causes massive pain on my tendons for some reason. really hard to explain but it's fucking destroying any progress that I could make. anyone else have this issue?

>> No.3699378

>>3699355
Shit posture.

>> No.3699399

>>3699355
What >>3699378 said is true, you need to have a place to work at with a decent posture or else your body will quickly get tired of the activity you. The bad thing is you do not notice this until you have been doing it for awhile. Try to make your place more ergonomic, google it if you need to. It is for your own good.

>> No.3699448

Need a new thread we are way over post limit!

>> No.3699486

>>3698847
I see, thanks a lot anon

>> No.3699533
File: 121 KB, 1048x1048, 1.jpg [View same] [iqdb] [saucenao] [google]
3699533

Someone please improve what I did recently. I know it looks like shit but i'm not sure why.

>> No.3699586
File: 143 KB, 450x1017, marlaline.png [View same] [iqdb] [saucenao] [google]
3699586

I actually rendered this but I just want critique on the line art, I have a lot of work to do on the color side of things before it's presentable.

>> No.3699599

WHY ARE RIB CAGES SO FUCKING LOOOOOOOONG

>> No.3699679
File: 78 KB, 480x583, SCAN0215.jpg [View same] [iqdb] [saucenao] [google]
3699679

WIP, did a vertical flip while I was at it and noticed ear is a mess, nose looks a bit wider then I would like due to some mistakes with shading and eye is a bit droopy. Fortunately this is all done with 2H so I can fix the ear which is the one can would be tough if I had gone in another layer deeper with 2B or 4B.

>> No.3699713

>>3699533
proportions lmao what else do you expect? eye spacing is wrong, should be about 1 eye spacing between each eye. hair has no flow at all. she looks compressed as well. also you have no depth

>> No.3699767
File: 85 KB, 540x1110, Note9.jpg [View same] [iqdb] [saucenao] [google]
3699767

Who /galaxynote/ here?

>> No.3699787

>>3699767
i have a tab s2 which for whatever fucking reason doesnt support the s pen despite having s in its name

>> No.3699930

>>3698293
First thing first - find exercises for hands and start doing them. If your hand hurts only from one hour of drawing you really need them.

>> No.3700003

>"You should now be able to construct and finish these"
>actually constructs and finishes one
W-what's happening to me bros? I can feel Loomis's power through my body

>> No.3700008

>>3700003
Loomis'

>> No.3700045
File: 126 KB, 796x1150, 1497383469748.jpg [View same] [iqdb] [saucenao] [google]
3700045

i have a really big gap where i wanna be and where i am and this struggle just don't go away and i don't think i can take it anymore
this pain just don't go away

>> No.3700058

>>3698847
nice

>> No.3700067
File: 116 KB, 902x1139, bt25draft2.png [View same] [iqdb] [saucenao] [google]
3700067

>>3694105
Did this. Best thing I've ever made so far. Feels FUCKING great man. It's late so tomorrow I will do a final linework and color it (never colored before).

>> No.3700069
File: 137 KB, 960x1192, bt25draft.png [View same] [iqdb] [saucenao] [google]
3700069

>>3700067
Pic related is my initial construction layer.

>> No.3700127
File: 378 KB, 976x1076, sat.png [View same] [iqdb] [saucenao] [google]
3700127

>> No.3700134
File: 395 KB, 1000x1200, form.png [View same] [iqdb] [saucenao] [google]
3700134

I know i'm drawing something wrong. Can anyone point it out for me? Red is reference

>> No.3700139

>>3700134
thats a pretty bad reference to be using, especially when youre just starting out. whats wrong is the pose and anatomy. first things i see is the fist is placed too low/ the right arm also isnt bent in your drawing for some reason. the right leg is comically fucked as well

>> No.3700140

>>3700134
also I didnt want an exact copy so I tried making my guy a bit more lean

>> No.3700144

>>3700134
Groin and head.
Draw the motion line over your reference and you'll see the guy is hunched forward slightly.
Your guy is standing upright and has his pelvis out.

The feet are also very important in conveying perspective information, and yours more or less doesn't have any.

>> No.3700148

>>3700144
ah okay I think you're right. Thanks.
>>3700139
can you elaborate why is the reference bad? Is it cuz the anatomy of it is also fucked up cuz i know mine is

>> No.3700163
File: 39 KB, 625x305, xxx8.jpg [View same] [iqdb] [saucenao] [google]
3700163

>>3700148
well its "fucked" but its mainly because its stylised. it looks like its some random sketch from a comic book prototype, and honestly comic book artists can have pretty fucked up anatomy at times. but yeah its horrible if youre aiming for realism.

and someone with muscles like that isnt going to be fighting very well or at all so its very fictional

and also also that stance is fucking terrible

>> No.3700181

I am oil painting, in my apartment, and its fucking cold outside. think that the oven hood can take care of the turp fumes, or should I crack my door after a while?

>> No.3700190

>>3700181
dont use a range hood only, you need proper ventilation

>> No.3700200
File: 87 KB, 1024x681, c64a3b05146f1cbf6018ea60962829b6.jpg [View same] [iqdb] [saucenao] [google]
3700200

Does aynone have all of this chick's refs?
apparently her d-a got nuked

>> No.3700245

>>3700163
I can definitely see what you mean but realism isn't my end goal
I'll keep in mind that many cartoonists fuck up body parts when using one for a reference

>> No.3700340
File: 131 KB, 750x1000, _20181129_125145.jpg [View same] [iqdb] [saucenao] [google]
3700340

It was supposed to be a raven with its nest full of bird skulls.. But at my level I couldn't make the dark shades works... But could you tell the shapes? How bad am I? How can I get better

>> No.3700380

>>3700245
>realism isn't my end goal
you have to draw realistically to stylise man. every good artist can draw realistically whether they be animaotrs (except calarts), mangaka or whatever

>> No.3700381

>>3700340
do you mind if i use this for an album cover? its so bad but at the same time theres something amazing about it

>> No.3700405

>>3700380
Fuck. Yeah, youre probably right. Guess I gotta work on using real humans for references

>> No.3700416

>>3700381
I don't mind... I'm actually happy someone want to look at my scribbles more... But I would love to listen to the album you wanted this as a cover for

>> No.3700538
File: 389 KB, 1116x1426, SCAN0216.jpg [View same] [iqdb] [saucenao] [google]
3700538

Some more WIP, red lines indicate some trouble areas which I addressed after referencing the image this was based off of.

>> No.3700543
File: 295 KB, 600x900, b6e531803f2bea9d4692a29b8b0e9514.jpg [View same] [iqdb] [saucenao] [google]
3700543

>>3700538
I guess I'll post the reference for those who are interested.

>> No.3700544
File: 2.85 MB, 3120x4160, 181129 retrato2.jpg [View same] [iqdb] [saucenao] [google]
3700544

Any advice on the damn mouth guise? It's the tones, the overall shape, both?

>> No.3700561

>>3700544
>>3700544
I'm >>3700538, I recommend darkening your values significantly more, it really adds much needed depth to the lips. Post the reference.

>> No.3700572

New Thread:

>>3700560
>>3700560
>>3700560