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/ic/ - Artwork/Critique


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File: 2.67 MB, 3120x4160, op.jpg [View same] [iqdb] [saucenao] [google]
3627870 No.3627870 [Reply] [Original]

IF YOU ARE A /BEG/INNER IN ART, please use this thread to post pieces for critique or ask for advice. We should not have to make new threads or post in the Drawthread with our fundamental exercises.

Previous Thread >>3619680

Feel free to post even the smallest exercise you have done to show you are still trying, do not give up, make someone proud.

RESIZE YOUR IMAGES TO ~1000 PIXELS:
1)
>screenshot the image and post that instead
2)
>change camera capture settings to something smaller
3)
>send to computer and resize in MSPaint

READ THE STICKY if you need guidance when you haven't even started

Sticky: https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98/edit#bookmark=id.15jx3pyuimvj

TRY TO GIVE PEOPLE SOME FEEDBACK - many studies are left unreplied, which is a bit sad and can be quite demotivating for the people that try their best to improve, but are left directionless.

REMEMBER, if you've just started out you work will not be good, it doesn't need to be, just get in to the swing of actually drawing, and learning how to study. Most of all, enjoy it.

"Success is no accident. It is hard work, perseverance, learning, studying, sacrifice and most of all, love of what you are doing or learning to do."

>> No.3627952
File: 185 KB, 1044x1366, redline1-02.jpg [View same] [iqdb] [saucenao] [google]
3627952

For the guy in the last thread
>>3625917
Anon, first let me apologize for the redline, I drew a figure directly over yours, but the app I'm using lost the layer some how.

Your issue is a lack of knowledge on how things exist and look in space. On top of this you've chosen to draw your figure at an angle that is usually pretty flat looking no matter who draws it; a direct side view. While there should be volume in your figure no matter what angle you draw from, some angles excentuate depth more than others. The best way to create the illusion of depth is through converging diagonal lines, you've chosen a pose without many of those. Even just rotating her slightly to make more of her front or back show would give you more of the volume you are looking for. You also need to remember that everything has a top, a side, a bottom, etc. This is the reason why geometric shapes are such good practice for beginners and why fruits and bowls make for a good introduction to still life. You need to under stand how these basic forms are constructed, then you need to understand how they can interact and intersect with each other in a manner that is logical and consistent with everything around them. Diagonal lines should stay consistent with those around them, but constantly keeping this all in mind can be difficicult. This is why it's important to drill those geometric shapes into your mind through lots of studying, so that creating them and keeping their angles consistent relative to the objects and forms around it becomes second nature, freeing you to focus on the things that are more fulfilling about drawing. If you give up, that's up to you, but if you want to get better, you need to grind through the boring parts.

>> No.3628618

wow.... this thread was made earlier and is receiving no attention -- alas

>> No.3628664

>>3627952
>read this post 4 times
>understand nothing
I'm hopeless

>> No.3628665

>>3627870
>drawing pose
>cant get the hands right
>google references for the same pose
>literally every top results artist just gave up on the hands too

does this mean i should give up on the hands too

>> No.3628693
File: 978 KB, 2560x1440, 20181004_213755.jpg [View same] [iqdb] [saucenao] [google]
3628693

Day 1

>> No.3628714

>>3628664

Did you read the sticky at all?

>> No.3628719

>>3628714
Many times through out the years

>> No.3628724

>>3628719

What books have you studied?

>> No.3628732

>>3628724
I gave up on right side of the brain after the drawing of my dad from memory made me cry from how bad it was
And a bunch of Loomis books because I couldn't understand anything he wrote in them

>> No.3628737

>>3628693
Are you 13?

>> No.3628747

>>3628737
I've literally never drawn anything

>> No.3628749

>>3628732
try Keys to Drawing anon.
keep it up!

>> No.3628753

>>3628719

Did you watch the videos within the sticky though?

>> No.3628756

>>3628737
do you mean 5?

>> No.3628760
File: 178 KB, 1200x587, 1926_Ford_Model_T_Convertible.jpg [View same] [iqdb] [saucenao] [google]
3628760

>>3628618
This thread failed because OP didn't link the new thread in the old one.
People who were just watching the old thread for replies to their work didn't see this one get made.

OP, I don't want to call you a faggot but you really fucked me in the ass on this one.
The evidence speaks for its self...

>>3628664
Let me try to put it another way. Drawing is a lot like sculpting, at least it is when you are trying to draw things
that look like they have volume and take up space. Drawing should feeling like your carving or sculpting a the
figure, adding and removing pieces of the material as you sculpt. The material in this case are the basic blocks
and forms that you construct in your initial drawing/sketch. Your eraser is just as much of a tool for sculpting the
figure as your pen.

Sculptures also take up space in 3 dimensions. A lot of times it looks like beginners only consider the space a
drawing takes up along the vertical and horizontal axis of the physical page, but it is your job as a draftsmen to
create the illusion of the non existent Z axis of your page. This is done through the use of horizontal lines like
on a perspective grid and through "blocking" out your forms. It's not cryptic advice or anything, it really is as
simple as it sounds, just follow the lines. If you've read anything on drawing and perspective you already know
that, you already understand that, it's intuitive, its how your eyes. The problem is are you really taking into
account how the current line you draw falls logically, relative to your 1st line or your 576th line? Are you doing
this for every single line, for every single form that you make? Are you really thinking it that far through?
Personally that shit is exhausting, that's why you have to drill geometric shapes until its second nature.

Try drawing some blocky cars or something. My favorite is the Model T.

>> No.3628763

>>3628760
>your job as a draftsmen to
create the illusion of the non existent Z axis of your page. This is done through the use of horizontal lines

Sorry, I meant diagonal lines.

>> No.3628891
File: 1008 KB, 878x972, apszapsz.png [View same] [iqdb] [saucenao] [google]
3628891

How am i doing?

>> No.3628893

Has anyone read the right side brain book? What do they use the view finder for? I'm thinking about buying a 8x10 picture frame and using that instead of a plastic sheet because I can't find one anywhere

>> No.3628901

>>3628893
yo anon, leave that book. I remeber that was waste of time for me. It can help get rig of symbol drawing, but it will be better if you start learning perspective and forms.

>> No.3628903

>>3628901
What did you use to learn to draw? I'm currently reading that book and doing drawabox.

>> No.3628909

>>3628903
I watched Eric Olson perspective course on new master academy and have read Scott Robertson how to draw, also lot of Sycra, Sinix, Proko and other youtubers videos. Hampton and Loomis have some good books about drawing humans tho.

>> No.3628917

>>3628333
>>3628333
>>3628333
>>3628333

Also OP if you're going to make threads, pick better images and rotate them.

>> No.3628956

>>3628891
Those hands and that shading looks great!

>> No.3629005

>>3628760
Anyone could have linked in the old thread, my bad for not doing it but if one thread is dead and no one is creating one, but you're also not looking at the catalog for a new one what can I say?

>> No.3629177

never going to make it, CANT FUJDCKING DDDDRRRRAWWW

>> No.3629277
File: 159 KB, 1000x1000, model practice 6 - big tablet.png [View same] [iqdb] [saucenao] [google]
3629277

Can I get some critique on this WIP? I switched tablets when I started the leg, and I think it shows.

>> No.3629278
File: 41 KB, 600x486, b3ac1cfb60ebf46391a2a9b91028b5c1.jpg [View same] [iqdb] [saucenao] [google]
3629278

>>3629277
Reference

>> No.3629282

>>3628891
Nice progress.

>> No.3629293

>>3629277
breast size is diffrent
knee is too small
left shoulder should be higher than the right one

>> No.3629368

>>3629005
I know OP, it’s cool. I just wanted to make a joke.

>> No.3629378

>>3629293
Thanks--out of those three, i had only noticed the breast size myself.

>> No.3629389
File: 212 KB, 506x900, llu.jpg [View same] [iqdb] [saucenao] [google]
3629389

been learning from loomis and Bridgman. I wanted to know if i at least have gotten a little better.
1/2

>> No.3629390
File: 196 KB, 900x506, lu.jpg [View same] [iqdb] [saucenao] [google]
3629390

>>3629389
2/2

>> No.3629420

>>3628891
You might want to watch your necks on the girls anon they are starting to become giraffes.

>> No.3629504

>>3629389
>>3629390
I’m going to be blatantly honest with you man, your Loomis studies look better than your Bridgman studies. Your work using Loomis’ methods look a lot cleaner than what you’re making with Bridgman. I’m not saying you shouldn’t study Bridgman, he’s one of my favorites to study and I remember being completely captivated by his drawings and ability when I first saw his work, but he’s trying to teach very specific things about certain parts of the body with his drawings. It looks like your being overwhelmed by the information Bridgman is giving you, compared to the simplified overview Loomis gives in his books.

I like to think of it like writing. Bridgman is trying to teach you vocabulary, showing you different words and their meanings so that you can better describe what you are trying to state in your writing. Loomis on the other hand is trying to just straight up show you the basics of sentence construction so you can begin to write a sentence that is coherent and overall makes sense, even if it isn’t all that captivating. You still need to learn how to construct the sentence before you move on to injecting flowery vocabulary in to your work.

>> No.3629507
File: 1.18 MB, 2158x3233, IMG_20181005_120840440~2.jpg [View same] [iqdb] [saucenao] [google]
3629507

I tried a thing. It was fun.

>> No.3629509

>>3629504
thanks dude. i love brideman but do see loomis as better

>> No.3629521

>>3628732
Nigga the drawing from memory was literally the 2nd thing it asked you to draw. It's supposed to look shitty so that after you finish the book you can look back on it and be like "Oh, I actually CAN learn to draw".

>> No.3629532

>>3628732
That's just meant to be a point he makes, that drawing from memory is shitty because your memory is shitty, you need to draw what you see and not what you think something looks like. Your memory drawing is actually MEANT to be shit, because it will be symbol drawn, which is what the book is trying to stop you doing.

>> No.3629546

>>3629509
Yeah I know what you mean, but I actually like Bridgman more, he’s got a special place in my heart. I found his work when I was just getting a handle on drawing and it completely changed the way I looked at drawing and construction. For a long time my professors would tell me “I’m glad you’re studying Bridgman but I’d like to see a bit more of you in your work as well”.

They were just teaching for different audiences, you know? Bridgman was teaching to trained students at the Art Students League. By the time he was teaching these people they had all their basics down, or at least most of them. His books are compilations put together by his students using sketches and diagrams he made in their intermediate level classes. Loomis on the other hand was a commercial illustrator writing books that were to be published for the consumption of the general public. He had to structure his teachings for the lowest common denominator in order to maximize sales. His work was intentionally structured to teach the very basic foundations of drawing.

>> No.3629680
File: 1.46 MB, 2314x1616, image.jpg [View same] [iqdb] [saucenao] [google]
3629680

LMAO. Have a good weekend guys

>> No.3629686

can I get a pictorial on rock shapes?

>> No.3629703

>>3629680
Wow, I don’t know whether I’m horrified or amused.

We should probably stop being assholes, move to the the other beginner thread and just let this one die. No point in 2 threads.

>>3628333
>>3628333
>>3628333

>> No.3629704

I'm just starting to try and learn how to draw. I'm planning to read "Drawing on the Right Side of the Brain", "Perspective Made Easy", and watch the Vilppu Drawing Essentials videos (obviously while also drawing from life every day). Any recommendations? Changes? Things I should/shouldn't do?

>> No.3629761

>>3629704
Sounds good to me. Remember to practice the fundamentals. Set up some still life’s for yourself. Maybe order some wooden toys for toddlers off amazon (I’m serious) like blocks, cylinders, and balls. Set them up in different ways and draw them. Fundies are boring but once you learn them you can combine them to make cool shit.

Treat learning how to draw the same way you would treat a history class. A big part of drawing well is basically just you showing that you have an understanding about how something works at a granular level, you can’t do that if you’ve never studied how something works, how it’s individual parts work, and how their interactions among each other work to make up the whole. They are called “studies” for a reason, you’re trying to learn information and by copying in the same way you would try to learn information in a history class by taking notes.

I’m not too big of a fan of drawing on the right side of the brain, but it’s not completely useless. I think Loomis, Vilpu and fundimentals are more important.

Good luck, post your work in the other thread, remember to sage in this thread.

>> No.3632065
File: 842 KB, 1040x1386, IMG_20181007_143435.jpg [View same] [iqdb] [saucenao] [google]
3632065

Think I'm finally getting the hang of eyes lads.

Ref in next post.

>> No.3632066
File: 75 KB, 736x981, 8e9302c9cc0287ef9918a6fd3860bde6.jpg [View same] [iqdb] [saucenao] [google]
3632066

Ref

>> No.3632113
File: 246 KB, 752x345, chin curve.png [View same] [iqdb] [saucenao] [google]
3632113

>>3632065
Looks good. Perhaps make the chin more curved?
See traces for comparison.

>> No.3632123
File: 786 KB, 1040x1386, IMG_20181007_153852.jpg [View same] [iqdb] [saucenao] [google]
3632123

>>3632113
Thanks. Putting it side by side on screen makes the errors more visible.

Thabks for. the help

>> No.3632247
File: 2.41 MB, 1000x1777, simpleheads.png [View same] [iqdb] [saucenao] [google]
3632247

Been drawing simplified heads alot lately and about to move onto the simplified ribcage. Hope I'm on the right track here...

>> No.3632272

>>3628665
Just look at your own hand bro

>> No.3632355
File: 72 KB, 720x960, 42864396_490912601385671_1580710052698783744_n.jpg [View same] [iqdb] [saucenao] [google]
3632355

Throw me some critique, I drew a lot when I was younger, took one fuck of a break and came back VERY recently, were talking like maybe 2 weeks ago. I learned some of the basics when I was younger and in school still, forgot ALL of the basics of drawing and all that jazz. The wings are uneven, the feathers in the wings are over inked which makes it look like shit. I know its not the greatest but some random persons opinion over the internet would be nice. Throw me some constructive criticism or just shit on me lmaooo

>> No.3632359

>>3632355
Oh yeah I also took this pic with an iPhone because I do not have a scanner just yet lol

>> No.3632364

>>3632359
>>3628333

>> No.3632367

>>3632364
Ooga booga me big dummy.

>> No.3632745

Bumping for new thread.

>> No.3632752

>>3632750
Do you not know how to read you illiterate mongrel? Keep your images 1000px or under and read the fucking stickies.

>> No.3632764

>>3632065
Good job anon

>> No.3632783
File: 3.59 MB, 2448x3264, 20181007_115016.jpg [View same] [iqdb] [saucenao] [google]
3632783

Trying gesture. How shitty this looks?

>> No.3632786
File: 29 KB, 425x550, 91bf1d39f36a2e44aea8b5c628705292~01.jpg [View same] [iqdb] [saucenao] [google]
3632786

>>3632783

reference

>> No.3632791
File: 312 KB, 1000x2000, bottle practice 1.png [View same] [iqdb] [saucenao] [google]
3632791

How do my colors look? General feedback/criticism?

>> No.3632793
File: 136 KB, 540x720, lrgob.non8.jpg [View same] [iqdb] [saucenao] [google]
3632793

>>3632791
Reference

>> No.3632808

>>3632791
match the background color with the source, so white. it could also help to post the reference as part of the same image so you don't waste and image and a reply on it.

>> No.3632852
File: 141 KB, 668x453, ball.png [View same] [iqdb] [saucenao] [google]
3632852

am I getting the point with my ambient light and colour and stuff?? this lil dude is probably the best so I'm posting it, but I've done a page of em with various brushes - that part mostly for fun. tho oil seems to be the obvious best bet cause it is actually blending for me lol.
though after trying to figure out humans and anatomy and gestures actually stepping outside that and giving colour a go like this is super refreshing and I feel so incredibly invigorated to paint and draw more. even just slapping down some random colours on pages and seeing what I can make - like trees, bushes, reeds, hills, whatever!

>> No.3632858
File: 1.61 MB, 720x2127, 1535653228934.png [View same] [iqdb] [saucenao] [google]
3632858

Hi guys new to drawing and im going to start this tomorrow. Any advice, recommendations or critiques you have with this?

>> No.3632868

>>3632750
Okay so here's the deal. Anime, Manga, Cartoons, etc. - All of those are stylized. If you're gunna draw that sort of thing, you need to understand why things are stylized in the way that they are. As a beginner, it'll be a bit tough for you to grasp that concept without knowing realism first. Stylization is literally the simplification/idealization of realism. It's not impossible for someone to be able to grasp stylization properly without a solid foundation in realism, but it's not easy.

Most people who try to do what you do often get stuck in a weird sort of limbo where they can mimic one style but literally can't draw anything more realistic or simplistic than that. They're forever stuck copy catting another style because they don't understand why the artist did what they did to stylize in the first place.

>> No.3632924

>>3632791
The thing that sticks out to me immediately is that your color choice lacks yellow. The large spec highlight on the ref isn't pure white, but a very tinted yellow green. For the rounded highlights you picked a desaturated bluish-green, when it's actually a slightly tinted yellow-green.

>> No.3632928
File: 163 KB, 658x1250, jacketpose3.jpg [View same] [iqdb] [saucenao] [google]
3632928

>>3631813
Continuing sketching this out. Had a hard time with his right hand, so I did a few studies to get a feel for what I wanted. Still not 100% happy with it.

>> No.3632934

What are "plumbing lines"? I can't find any info apart from the sticky.

>> No.3632962
File: 271 KB, 454x747, dood.png [View same] [iqdb] [saucenao] [google]
3632962

How bad is this?

>> No.3632967
File: 995 KB, 1434x1516, hands.png [View same] [iqdb] [saucenao] [google]
3632967

How the fuck I draw the hands properly?, i tried to think in a contructive way, draw the palm like a box and the fingers like some kind of cilinder but I ended drawing the shape of my reference everytime..

also yeah messy lines.

>> No.3632973

>>3628664
He's saying you need to learn perspective. Read "Perspective Made Easy".

Other than that, you should post your other work so people can better gauge your skill and tell you what you need to learn first.

>> No.3632984

>>3629277
Your rendering is quite awkward. Don't paint piece by piece or else you get mushy values. Simplify the forms and block in the major values first. Establish your shadows, lights, and mids clearly. For example, think of the chest as a cube. The front of the chest is in direct light, and the right side is in shadow. Work big to small details.

>> No.3632990

>>3629389
Have you studied your anatomy? Try to get a general grasp of that, check out Michael Hampton's vids or book.

Also practice gesture. Read "Force: Dynamic Life Drawing For Animators". Should be able to find it in the artbook thread.

>> No.3632994
File: 59 KB, 456x810, tumblr_pg7vk2H38m1s5fmdy_540.jpg [View same] [iqdb] [saucenao] [google]
3632994

I've been drawing frequently since childhood, and I'm 25 now. This is where I'm at.
I still kind of suck and I want to put a power drill through my skull.

>> No.3632997
File: 353 KB, 1033x802, figure_drawing.jpg [View same] [iqdb] [saucenao] [google]
3632997

Posting from a previous thread

>> No.3632998
File: 89 KB, 540x960, tumblr_pflle7I1LN1s5fmdy_640.jpg [View same] [iqdb] [saucenao] [google]
3632998

>>3632967
Wondering that same thing. My hands are always hot garbage.

>> No.3633122

>>3628732
Are you retarded? The drawing from memory is *pre-instruction drawing #2*. It says right in the book the pre-instruction drawings are so you have something to look back on and measure progress from. The quality of the *pre-instruction* drawing is utterly irrelevant.

I've just started on Drawing on the Right Side of the Brain myself, and the drawing of my brother from memory looks nothing like him, has a symbol nose that looks utterly ridiculous, got my eyes from the self-portrait plastered on, and I messed up the head shape so much the drawing looks like a butch lesbian instead.

Get a fucking grip.

>> No.3633137

>>3629389
I would definitely NOT recommend starting with anatomy first. Study gesture and proportions first. Then study how you can turn the large masses of the the bodies into 3d forms which might begin with studying basic perspective.

Then you can begin anatomy studies. I would also recommend beginning with the skeletal system. Then study bridgman.

>> No.3633168

>>3633122
>Are you retarded?
Yes, I am

>> No.3633195

>>3632998
>>3632967

Copy a shit ton of hands from artists you love. Draw hands every day.

>> No.3633197

>>3632928
That head is small and those legs seem too long, might wanna look up proportions.

>> No.3633198
File: 202 KB, 671x501, hands study.png [View same] [iqdb] [saucenao] [google]
3633198

are these colors going the right way? im aware it looks a bit flat right now.

>> No.3633203

>>3632924
I see...it may be because I'm still new to digital painting, but I'm having a hard time seeing the highlights as the colors you mentioned. I'll do some color selections from the ref and look into it deeper. Thank you!

>> No.3633213

>>3633203
Don't sweat it, color can be hard at first. Good luck!

>>3633197
Yeah I think you're right on the legs, I have a difficult time with proper torso/leg length ratio for men.

>> No.3633215

>>3633198
It's looking very monochromatic. What color is your light source? Are your shadows shades of the complimentary color?

>> No.3633249

>>3633198
The brush marks makes it worse.

>> No.3633324

>>3633249
i know im just trying to find the colors
>>3633215
kek i have no idea. whatever color results in rich reds, oranges, yellows if that makes sense. the complimentary color is roughly blue so im going with no?
https://www.deviantart.com/irysching/art/Hand-Study-2-355556651
this is what im going for. im clearly a good ways away

>> No.3633335

just bought a wacom tablet, but I can't get usued to it
the drawing feels weird and I don't have the same precision as on a paper
any tips for it?

>> No.3633337

>>3633335
use it every day, you'll adjust.

>> No.3633339

>>3633337
I guess that is the only way, I'm going to try adjust some settings and see what happens, thanks

>> No.3633490

>>3633335

>>3632791 here, I felt better about my Wacom after about a month of using it, just stick with it

>> No.3633493
File: 734 KB, 3000x1920, third.png [View same] [iqdb] [saucenao] [google]
3633493

>>3628693
I drew this on my second day because I actually read the sticky. You don't have any excuse to be drawing whatever it is that you drew.

>> No.3633501

>>3633335
>just bought a wacom
>I can't get usued to it
Time to give up bucko.

>> No.3633504

>>3633490
thanks for the support, man
I'll keep chicken scratching for a month and see what happens

>> No.3633506
File: 3.20 MB, 3508x2999, still life.jpg [View same] [iqdb] [saucenao] [google]
3633506

this took me around 10-15 hours from refrence.

>> No.3633512

>>3633506
Wrong thread.

>> No.3633554

>>3633512
Nah I'd say it belongs in /beg/

>> No.3633643
File: 96 KB, 1024x614, faceaera.jpg [View same] [iqdb] [saucenao] [google]
3633643

how are those

>> No.3633657
File: 425 KB, 750x1000, Beg (4).jpg [View same] [iqdb] [saucenao] [google]
3633657

I didn't use reference and it took me about 30 minutes.

>> No.3633668

>>3633643
it's alright if you are doing something stylized, but if you're trying to achieve realism there are too many symbols
work more on your lines to give it a finished look

>>3633657
alright, but don't skip hands and feet

>> No.3633724
File: 2.19 MB, 3308x2313, IMG_20181007_163600.jpg [View same] [iqdb] [saucenao] [google]
3633724

I'm pretty happy with pic related even though I fucked up the Go board and the rest of the drawing looks flat as shit. I'm gonna scan it and color it digitally.

Where does everyone get their animal references? Been using Google images but that's probably the scrub solution since most images have low resolution or the animals are obscured...

>> No.3633760
File: 576 KB, 851x1219, block-in2.png [View same] [iqdb] [saucenao] [google]
3633760

block in practice for realism
I suck but I'm feeling the power of 3dpd

>> No.3633763
File: 432 KB, 872x1000, dsamxaqo30ì1.jpg [View same] [iqdb] [saucenao] [google]
3633763

today's shit,
by the way, is there any more efficient way to remember muscle and bones?
I don't feel like I'll remember if I just copy and watch them

>> No.3633778

>>3633763
Download an anatomy atlas and a 3d scan of a human body (google). Try to match the pictures to the scan and remember how the muscles work, where they connect, etc. Remember the names.

>> No.3633791
File: 144 KB, 475x513, Screenshot_2018-10-08-15-41-10~01.png [View same] [iqdb] [saucenao] [google]
3633791

>>3628891

Nice hands anon, much better that what can I do.

>> No.3633797
File: 247 KB, 705x527, 1500642815744.jpg [View same] [iqdb] [saucenao] [google]
3633797

I've just attempted doing head construction first when doing a study
At last I truly see

>> No.3633799

>>3633797
based

>> No.3633851

>>3633760
Is this a good exercise? Can I use this technique for anything?

>> No.3633864

Drawing on the right side of the brain is the worst meme I've ever been recommended, fuck you guys.

>> No.3633886

>Reading drawing on the right side of the Brain
>Book says to read an old shopping list upside down
>says I should have difficulty
>Am able to read the entire thing only stopping once
Is....... Is that bad?

>> No.3633888

>>3633886
betty's a lunatic dw

>> No.3633889
File: 162 KB, 780x821, headcount.png [View same] [iqdb] [saucenao] [google]
3633889

Is there a way you can apply someting like counting heads for figures that aren't standing up straight?

Because for me it has been guessing and hoping it won't look too messed up so far.

>> No.3633890

>>3633889
put the heads in perspective if you really want to do this. And in general stop thinking 2 dimensionally

>> No.3633898

>>3633890
>Just, like, think in more dimensions bro

Not that guy but how am I supposed to even do that? Are there mental excercises for this shit or something?

>> No.3633925

>>3633864
Do keys to drawing instead

>> No.3633940

>>3633898
when you come across problems like this and you try to solve them 2 dimensionally, you have to correct that. im not sure how to convey how to think like this. maybe its something you learn over time? maybe its just a matter of mindfully drawing/studying? practicing rotations?
for me its as simple as simple as remembering everything im drawing is extending forward and backward in space. it reminds me to stack features and remember to leave "room" for volume.

>> No.3634006

>>3633925
keys to drawing is definitely fun you need some other stuff to supplement it like perspective made easy and doing gestures

>> No.3634010

I have a really hard time thinking of things to draw. There's not really anything I want to do.

>> No.3634026

>>3633851
Its Schoolism's Essentials of Realism course
the guy explains how to do it

>> No.3634035

I want to do solely digital art, but I need to learn how to draw first. I have a tablet, but it's not the kind with the built-in screen. Should I learn how to use pencil and paper first before moving to digital, or just start digital? I get fundamental beginnings, but since hand movements and screen results are sort of a disconnect, I'm unsure where to begin.

>> No.3634043

>>3634035
just do both. I'd say paper/pencil more than tablet until you get hand to eye stuff down with tablet and then slowly transition if you feel like it

>> No.3634051

>>3634010
find them in real life.
How do you feel about cowboy movies? Wait one minute anon.

>> No.3634052 [DELETED] 
File: 1.49 MB, 2403x2682, cat2.jpg [View same] [iqdb] [saucenao] [google]
3634052

drew a shitty cat

ha ha you looked at my shitty cat

>> No.3634056
File: 63 KB, 1100x619, goodbadhed.jpg [View same] [iqdb] [saucenao] [google]
3634056

>>3634010
Draw this. Have fun and dont give up even if it looks terrible.

>> No.3634059
File: 489 KB, 1082x1207, cat2.jpg [View same] [iqdb] [saucenao] [google]
3634059

forgot to resize this cat

>> No.3634077

>>3628693
the bird is pretty much the only passable thing there. Keep trying, you'll get there. Start with your fundies, go watch peter han's video on those, and while you practice them start reading one of the books on drawing. People like to start with loomis or villipu. Try those drawings again after a few days of fundies practice and some knowledge under your belt. You'll surprise yourself.

>> No.3634086

>>3634006
How to draw > perspective made easy

>> No.3634128

>>3634086
Perspective Made Easy can be read in an hour. There's really no point to doing the exercises, but it's a good quick primer on perspective.

>> No.3634139

there's an art studio near me that does nude modeling every weekend, with a focus on figure drawing. what should I know/study before I go?

>> No.3634180
File: 2.01 MB, 2268x2412, 20181008_225736.jpg [View same] [iqdb] [saucenao] [google]
3634180

Observation draw of my hand. How am I doing?

>> No.3634198
File: 2 KB, 362x127, Ycl0Cy.png [View same] [iqdb] [saucenao] [google]
3634198

remember kids

>> No.3634199

>>3633889
If you really want to do it you can use geometry to help yourself.
-Draw a no perspective figure from the side, for example, place a dot (point of view) somewhere to the side of it and draw lines from this dot to some of the key areas of the human body - top of the head, chin, belly button, groin, knees, feet.
-Draw a line perpendicular to the one that goes to the groin.
-Now note on it where your previous lines intersect it.
-Measure, preferably without any actual instruments, just by hand, the size of head projection on that line and compare it to projections of the other body parts.

Here are your heads. But this method pretty bad if your point of view is pretty far from your figure. Still it probably can allow you to get some understanding of how you need to modify your drawing.

>> No.3634205

>>3634180
Amputee?

>> No.3634269
File: 117 KB, 743x747, house_thing.png [View same] [iqdb] [saucenao] [google]
3634269

>> No.3634415
File: 263 KB, 668x606, hands study.png [View same] [iqdb] [saucenao] [google]
3634415

okay is this looking better now. i tried using a complementary color for the shadows on the suggestion of an anon. and use more hues. maybe i should push the values and hues even further?

>> No.3634611

>>3627870
What's a good reading guide to follow?
In what areas should my daily practice be focused on?

>> No.3634644
File: 1.51 MB, 2448x3264, 20181009_194308.jpg [View same] [iqdb] [saucenao] [google]
3634644

I decided to draw some still life with basic shapes
any critiques?
obviously the spoon is shit
my shading is ass too

>> No.3634650

How effective is learning multiple things at once? Say I spend 2 and a half hours in a day on drawabox and 1 and a half on loomis heads; am I going to have shitty progress on both?

>> No.3634652

>>3634650
one thing at a time is better

>> No.3634655

Can I do loomis exercises with a different style?

>> No.3634660

>>3634655
if you can successfully pull off a different style. i may be assuming, but can you? most of what loomis teaches applies to pretty much any style

>> No.3634686

>>3634611
Read widely, only apply one thing at a time. Rendering form and value in perspective are the fundamentals, looking at how other artists do it and applying it consistently is how you improve. It doesn't matter so much what you read as much as how well you apply it.

The biggest failing I see on here and in very expensive art major programs is that newfags don't look at art or draw from life. They can draw a box but can't render a house. They completely lack markmaking ability and any sense of aesthetics because they don't look at art.

There is no best or fastest way, but at this point I'm convinced you'd improve more quickly than most assholes if you pirated Peter Han's course, learned some perspective tricks, and went out sketching rocks, trees, buildings, and whatever with the intent to apply what you learned looking at an old dead guy's sketches.

>Guptill - Sketching and Rendering in Pencil, Drawing in Pen and Ink
>Harding - On Trees and Nature
>The Vilppu Manual
>Like the first 100 pages of How to Draw

>> No.3634688

>>3634686
best place to pirate han's course?

>> No.3634695
File: 151 KB, 1223x547, 1516830264488.jpg [View same] [iqdb] [saucenao] [google]
3634695

lads, I tried drawing on paint and I felt way more confortable using the tablet on it (seriously)
I feel it has something to do with precision, do you have some idea what photoshop does to the brush that might take away some of the precision from the tablet?

>> No.3634719

>>3634652
true. but honestly, I'm feeling good about learning several things at a time for some reason. Maybe the focus will largely be on one thing, and in my free/"Draw what you want to" time, I'll just fool around with some concepts from another thing.

>> No.3634734

>>3634719
draw from life a lot, you'll learn a lot of things at once either way, when focus on smaller problems

>> No.3634739

there must be a better way to learn perspective and have it stick than drawing boxes. is it really the best way?

>> No.3634744
File: 56 KB, 660x449, dot.png [View same] [iqdb] [saucenao] [google]
3634744

>>3634199
I tried but I fail to see how I can apply this technique to draw a different pose, let alone perspective.

>> No.3634750

>>3634644
Good job anon, nice to see you using a grid to measure and get a sense where things should be placed within your picture plane. I see a few areas where you may have messed up your angles and lines (handle of the kettle, bottom of the kettle). A few things are still coming out as flat looking, like the handle of the tea cup, the handle of the spoon and the saucer under the cup. Try putting the objects into boxes to help you get a sense of their volume in terms of depth, and yeah push the values of your shading further. Try keeping the direction of the lines you use for shading more consistent, or better yet have the shading follow the contour of the object to help accentuate their form. Good job, on to the next one.

>> No.3634805 [DELETED] 
File: 859 KB, 1000x2006, 12.jpg [View same] [iqdb] [saucenao] [google]
3634805

I am complete beginner at drawing poses.
I drew this, and it looks very very off to me, but I can't for the life of me put my finger on what I am doing wrong.
I mean, I know the legs are unfinished, but in general anatomy sense.

>> No.3634807
File: 687 KB, 1807x2767, 20181009_113321-1.jpg [View same] [iqdb] [saucenao] [google]
3634807

t. /co/fag that has been drawing since 12 but has had a severe lack of commitment and literally now just wanting to learn fundamentals like anatomy and figure drawing. Done omw to work. Like 45 minutes. I sjould also note I've been neglecting consistancy and I draw once every 3 weeks atm. Trying to fix that.

>> No.3634809
File: 296 KB, 499x1000, 12.png [View same] [iqdb] [saucenao] [google]
3634809

Fucked up the scaling, before.

I am complete beginner at drawing poses.
I drew this, and it looks very very off to me, but I can't for the life of me put my finger on what I am doing wrong.

>> No.3634811

>>3634807
good luck /co/ bro. you're right in that consistency and 'showing up every single day', so to speak, will be incredibly valuable in trying to achieve what you want.
whats your end goal? out of sheer curiosity

>> No.3634820

>>3634811
I dunno. I want to produce good art like gallery pieces as well as git gud so I can make also make a webcomic/animations. I have a lot of stories but I have fallen hard and my skills have gotten rusty.

>> No.3634837

>>3634820
Gallery work is a hell of a goal, conceptually speaking. I finally got an idea for a series hammered out into something coherent and it's going to take a year fucking with the medium to be able to pull it off.

>> No.3634848

>>3634744
if you're measuring in heads, and the head appears smaller when viewed from a different angle, then when a pose changes it also would appear smaller from different angles.

if you tilt the head in the same way you're tilting a given piece of a pose, then that will give you a closer approximation.

the circles are only the same size in a straightforward standing pose because the whole body is viewed at the same angle as the head you're using to measure with.

>> No.3634851

>>3634775

reposting it here since the other one seems to be abandoned:

Does anyone have any resource on how to start out with your non-dominant hand (writing included)? It seems like I have to start over because my right hand is going to be a hindrance in the comming years.

>> No.3634852

>>3634809
You need to learn gesture drawing. Hampton or Vilppu

>> No.3634868

>>3634852
Noted.
Could you tell me what I am doing wrong with the previous picture, so I can learn from it and move on?

>> No.3634869
File: 62 KB, 660x449, Heads.png [View same] [iqdb] [saucenao] [google]
3634869

>>3634744
Make the build line perpendicular to the groin line, not the horizon line. Basically turn it to the left more. In this case your head projection on it would be larger while other projections will become smaller.

You'll get a little over 5 heads for the total figure and can see where all the key points go on the red line.

>> No.3634936

>Keep being reminded by art friends to study the fundamentals
>They keep giving me different answers as to what the fundamentals are
>Constant anxiety that Im learning in the wrong direction

Help me /ic/

>> No.3634940

>>3634936
form, value, anatomy, perspective, value & lighting. studying any of these can only be in the 'wrong direction' if you're learning them from some terrible DA artist or something. there's established artists and books available who will teach you well, though it's still up to you to choose who/what works from you

>> No.3634944

>>3634848
>>3634869
Christ this seems far more complicated than I imagined, I was looking for a somewhat solid method to draw those more unusual poses and perspectives.

Thanks alot for the advice, for now I stick to my old methods but I will retry this stuff once I got the more basic things down.

>> No.3634953

>>3632858
jumping from PME to How to Draw is a LEAP, kinda like learning to read to then writing Game of Thrones

i'd say go thru a couple of easier and more beginner oriented books for a bit and then move onto How to Draw

It all depends on you tho, if you feel like you're up to the challenge after reading PME then go for it but don't be surprised if you get absolutely beat

>> No.3634970
File: 1.90 MB, 2500x2500, Aiko.png [View same] [iqdb] [saucenao] [google]
3634970

According to my computer i'm 2 months in to drawing. How do I draw the top of a head?

>> No.3635001
File: 656 KB, 1373x861, study_10918.png [View same] [iqdb] [saucenao] [google]
3635001

how did I do in terms of accuracy?

>> No.3635044
File: 416 KB, 605x781, tellme.png [View same] [iqdb] [saucenao] [google]
3635044

>>3635001
You tell me

Btw, doing a line drawing based off of photographs or full value paintings of faces is a bad idea if you want to get likeness, accuracy etc.
The reason is context. A value range photo is a lot of context. Different shades of gray telling you exactly what the fuck is going on.
Converting that to lines is removing context. You are using less context, so the context you use have to be deadly accurate so it reads as likeness or accurate.
If you were to paint this in in grayscale, even if you are slightly off it will read pretty good. Just keeping it lines, it looks like shit in comparison.
So you should rather do block ins and landmarks with lines, then go straight to painting a value range using the block in as a guide. Or just block in with values to begin with since it's digital.

>> No.3635048
File: 1.82 MB, 4032x3024, 2AF95060-0C2B-422B-A119-B36F155D41F1.jpg [View same] [iqdb] [saucenao] [google]
3635048

>>3627870
Haven drawn in years, here’s a doodle

>> No.3635049
File: 1.68 MB, 4032x3024, F345CA9C-8CA6-4405-9F62-FD7563905C81.jpg [View same] [iqdb] [saucenao] [google]
3635049

>>3635048
Here’s another in that theme.
Clearly, I need help with form.

>> No.3635070

>>3635048
>>3635049
Draw actual humans. Use references.

>> No.3635073

>>3635070
I guess any random old nude human should do?

>> No.3635074

>>3635044
okay I see what you mean, thanks for the explanation
I'm going to aim for accuracy using lines as I learn how to paint because I want to do animu in the future. I think line accuracy is important for drawing anime since its simplified, but I won't go too crazy on it.

>> No.3635077

>>3635073
doesn't even need to be old

>> No.3635199
File: 163 KB, 1165x1509, faceeareeawr.jpg [View same] [iqdb] [saucenao] [google]
3635199

how's this

>> No.3635222
File: 161 KB, 1302x880, _20181010_001905.jpg [View same] [iqdb] [saucenao] [google]
3635222

What am I doing wrong

>> No.3635225
File: 1.17 MB, 1251x693, Screenshot_2.png [View same] [iqdb] [saucenao] [google]
3635225

>>3627870
how do i go from grayscale to color? i always fuck it up somehow with the layer settings and all that jazz

>> No.3635226
File: 1003 KB, 1080x1398, jjjjj.png [View same] [iqdb] [saucenao] [google]
3635226

comic i made 4 a friend who's compy burnt out

>> No.3635343
File: 2.19 MB, 1361x1814, motivation1.jpg [View same] [iqdb] [saucenao] [google]
3635343

I drew this, for all the /v/irgins out there.

>> No.3635348

>>3635226
Its really cluttered and unreadable.

If you have to use arrows to lead your audience across a page, your paneling sucks. Don't be lazy.

>> No.3635380

If I'm looking down or up at something, do I always need to use 3-point perspective, or are two points fine?

>> No.3635389
File: 181 KB, 2000x2000, chickenscratching.jpg [View same] [iqdb] [saucenao] [google]
3635389

how do I better my lines?
clothing so is tough to draw

>> No.3635417

>>3635225
You could try setting the grayscale to multiply and adding color beneath, or putting and overlay layer overtop and painting on that.

The key is to get good color transitions throughout the form, and between the light and dark areas. You're never going to get a perfect color with just one color, especially with something as complex as skin. You're going to want a nice mix of reds, light tan, and maybe even some green or blue here are there.

That's just one method though, and the one I generally follow. Keep experimenting.

>> No.3635423

>>3635348

ty for (you) r input

could you do me the favor and also include an example of good paneling [/not_sarcasm] ??

>> No.3635424
File: 1.63 MB, 986x1054, cat.png [View same] [iqdb] [saucenao] [google]
3635424

>>3634059
tried another cat, this time not from imagination

>> No.3635434

>>3635424
either your cat has enormous tumors or your drawing is shit
learn construction

>> No.3635435

>>3627870
Can i skip drawing on the right side of the brain? the autor is annoying as heck with her explanations.

>> No.3635440

>>3635434
>gives unconstructive criticism
>crabs about construction

what did he mean by this

>> No.3635445
File: 146 KB, 1080x2200, Screenshot_20181009-211629.jpg [View same] [iqdb] [saucenao] [google]
3635445

>>3627870
I hope I've come to the right place.

I want to turn my first name signature (Ryan) into a cock(no homo).

Suggestions?

>> No.3635491

>>3635445
>>>/i/ trash goes there thanks.

>> No.3635495
File: 54 KB, 758x759, peep.jpg [View same] [iqdb] [saucenao] [google]
3635495

>>3627870
I made a pepe

>> No.3635551 [DELETED] 
File: 109 KB, 538x1028, SCAN0138.jpg [View same] [iqdb] [saucenao] [google]
3635551

Crab.

>> No.3635627
File: 63 KB, 762x712, Forbidden.jpg [View same] [iqdb] [saucenao] [google]
3635627

>>3635551

>> No.3635649

>>3635495
Dumb frogposter stop using the bucket tool to color your stuff, i can see a bunch of little blank spots also whatever the fuck is happening on his lips

When you color stuff don't jut limit yourself to using a brighter color for the light and a darker color for the shadows that looks bad most of the time, watch this video

https://www.youtube.com/watch?v=Yh12RA3ha0U

i don't like the proportions you used or the 4 fingers but fuck it it's a cartoon, and i don't like to judge anatomy but please learn some color theory

Also having better use of lineweight could make your drawing look nicer

>> No.3635654
File: 104 KB, 365x814, IMG_20181010_004021.jpg [View same] [iqdb] [saucenao] [google]
3635654

>> No.3635705

>>3635649
Wow some actual fuckin feedback, thanks.

>> No.3635708

>>3635654
This board in a nutshell.

>> No.3635710

>>3634739
By reading perspective made easy.

>> No.3635712 [DELETED] 
File: 643 KB, 1374x1888, image.jpg [View same] [iqdb] [saucenao] [google]
3635712

Some sort of fashion pic uploaded to Instagram by the vlogger Mimei.

>> No.3635715

>>3635222
You're giving up too fast.

>> No.3635717
File: 2.77 MB, 4032x3024, 575680E3-529F-49F4-B6BC-81C1D8109B03.jpg [View same] [iqdb] [saucenao] [google]
3635717

Thoughts? This was done using a reference

>> No.3635719

>>3635717
Also any good places to look for nude references? I’d like to get into drawing smut someday for the clout, but am consistently disappointed by looking for the right poses from sites like Pornhub

>> No.3635723

>>3634940
I was told observation was one. Ive already read perspective made easy, where should I go from there?

>> No.3635724

Is it possible to get good just by drawing constantly and looking at other work? Or do I have to do classes?

>> No.3635746 [DELETED] 
File: 97 KB, 1000x893, bath3.png [View same] [iqdb] [saucenao] [google]
3635746

Trying out new tablet

>> No.3635795

>>3635724
Maybe.

>> No.3635818

so if deliberate practice is the way to get good fast, am I wasting my time on timed poses where I'm just going from one to the next without enough time to correct mistakes?

>> No.3635828

>>3635818
no

>> No.3635842

>>3635719
Photobash your pose, bro.

>> No.3635874

>>3633940
>leave "room" for volume.
ecksplain

>> No.3635878

>>3635818
timed poses are like for getting the gesture not the detail
mmkay
t. have done 3 timed gestures in 2 weeks

>> No.3635887

>>3629507
Ayyy Corto! I have no critique, just nice to see that sexy bastard.

>> No.3635931

>>3635423
Well... that's very subjective. Who are your favorite comic artists? Start there and pay attention to how they use panels in their story telling.

>> No.3635933
File: 2.89 MB, 4160x3120, IMG_20180716_014341.jpg [View same] [iqdb] [saucenao] [google]
3635933

Been reading Keys to drawing. Project 1-F

>> No.3635937

>>3635226
>>3635423
I'll just tell you that if you have to put arrows to show which sequence the panels go in, your panelling is bad.

>> No.3635959

>>3628891
There's hope. Now go hard on figure construction for a few weeks, Draw the mannekin from Figure Drawing For All It's Worth by Loomis over and over in numerous poses. You will improve immensely in two months, trust me.

>> No.3635960

>>3629277
You skipped figure construction and went right into rendering. Build a mannekin first based on the reference and then render it.

Keep in mind that rendering is all good and well, but make good drawings first.

>> No.3635961

>>3632247
No you aren't. Do these pages 10 times and improve them with each step before you move on. Get back to them once a week after that until you can do them WELL on an intuitive level.

>> No.3635962

>>3632998
Get basic proportions down, hands are the least of your worries for now.

>> No.3635964

>>3633760
Decent stuff. Now take the block in to the next level and refine it.

>> No.3635967

>>3635937
Actually I wanna go further with this to give you a better understanding, it's like if a movie said "Act X, Scene Y" before every act and scene, along with saying things like "Flashback" when there's a flashback rather than using the writing, camera work and editing to portray it. This is similar to what you're doing with your panels.

>> No.3635970

Is erasing a bad habit guys? Should i learn to stroke like a neurosurgeon asap?

>> No.3635976

>>3635970
No and yes.

>> No.3635985
File: 51 KB, 480x309, hugo-pratt-corto-maltese-1.jpg [View same] [iqdb] [saucenao] [google]
3635985

>>3635887
The medium is kicking my ass and it feels good. Why is watercolor so deceptive? If a painting looks huge, it's tiny IRL, if it looks small, it's massive.

>> No.3636071

Do you guys ever get burnt out? I started about 5 months ago and think I was making good progress, but I'm a bit tired now.

>> No.3636073

>>3636071
Be tired, but do the work anyway. Getting better isn't always fun, being good is fun.

>> No.3636079

>>3636073
I think you're right anon, hard work will pay off in the end.

>> No.3636095

>>3632247
>>3635961
Um I really think he needs to read more and use a reference because doing that shit 10 times is going to teach him bad habits. You saw the picture, right? It's not good.

>> No.3636106

>>3635818
Did you forget deliberative practice needs frequent criticism from other people or are you trying to Dunning-Kruger through it all?

>> No.3636108

>>3635961
>>3635970

Any recommendations to watch/read on learning to draw heads, simplified and/or not?

>> No.3636109

>>3636108
mean to tag >>3636095 as well

>> No.3636111

>>3636109
>proko
>hampton
>loomis
>asaro heads
>human skulls
maybe someone can give you better recs? but these are the common ones

>> No.3636112

>>3636108
Draw from reference. That's all construction does, make drawing from reference easier. These aren't magical exercises in and of themselves, they're a tool to draw real people until you can wing it and draw pretend people.

>> No.3636121

>>3635818
It's not like you need a crit every pose you do, you can post all your work each day for critique and that can include some timed poses. The problem is when you're trying to figure out what you did wrong by yourself.

>> No.3636125
File: 384 KB, 648x1000, tumblr_nwhuo2XfDC1s16nm7o1_1280.png [View same] [iqdb] [saucenao] [google]
3636125

Realistically how long would it take for an absolute beginner to be able to draw something like this from their imagination?

1 hour practice a day

>> No.3636128
File: 66 KB, 921x1097, girl1.jpg [View same] [iqdb] [saucenao] [google]
3636128

any tips?

>> No.3636144

At what point you should leave /beg/

>> No.3636156

>>3636144
When /beg/ responds to your posts with
>not /beg/

>> No.3636157

>>3636144
Right after making it.

>> No.3636159

>>3636156
correct

>>3636157
and therefore incorrect

>> No.3636161

>>3636125
About 6 years

>> No.3636162

>>3636144
When you realize you're trying to get headpats for garbage instead of figuring out what's wrong and fixing it yourself. Everyone I know who made it out of shitsville and into mediocrity spent a long time alone copying techniques and drawing from life with half the guides and none of the validation.

A couple months alone with nothing but a good book on perspective, some basic knowledge of construction using circles and squares, and a folder full of master sketches and you'd be out of here.

>> No.3636163

>>3636125
about 2-3 months I'd say

>> No.3636169

>>3636144
thats what most artist never tell
but there is a moment you just know.
It happens over night and you can draw good with everything

>> No.3636178

>>3636163
i'd call you crazy nigga

>> No.3636189

>>3636169
Some of us call it the journeyman's initiation. A long dark night of the soul, then everything falls together. I can't say most people don't make it through, but they don't put the right things in to come out the other side a better artist.

>> No.3636218

Is it false of me to pretend I care for improving my art, when all I really want to do is draw waifus and lewds?
I practice sketching faces, but I am not improving, because I don't really care about being an artist.
Should I be more open about that?

>> No.3636223

>>3636218
>waifus and lewds?
if thats all you are after then learn anatomy and the waifus you wanna draw thats it

>> No.3636229

>>3636218
Improve your anatomy knowledge so your waifus and poses they take are not painful to look at. learn environment design to give your waifus some place to do lewd stuff.

>> No.3636238
File: 590 KB, 716x1000, Penny_sketch_3_C.png [View same] [iqdb] [saucenao] [google]
3636238

How do I aim eyes?
None of the books I've read touch up on that, Is there a secret to it?

>> No.3636259

>>3636238
think in 3d

>> No.3636267

>>3636111
>>3636112

I originally used the Proko vids for simple heads, then went the more simplified route >>3632247 from a book I'm reading
. Guess I'll have to do them again.

I have more fun with working on large newsprint, but will that build bad habits as well since I plan on working on smaller paper...

>> No.3636276

>>3636267
You probably will try to cram too much detail into smaller drawings.

>> No.3636282

>>3632247
Eh don't listen to the other anons here telling you to perfect these heads before moving on. You can't perfect these heads till you improve your general drawing skill, which takes a long time. You have the basic grasp of it already, just move on to the next thing. Ribcage and pelvis and the relationship between is a good place to go. Then you may want to do a bit of gesture. And then study basic anatomy to try to create a semblance of a realistic figure. After that, maybe you'll be ready to start adding features to your heads in perspective.

It's okay if they look simple and /beg/ rn. You will revisit them many more times and each iteration will improve. But don't get stuck fixating on one area too long. Just keep studying.

>> No.3636283

>>3636238
Eyes are not your biggest problem. Judging from your picture, you have to invest a lot more time in head construction. Construct Loomis heads until you barf them. Think 3D á la Bridgman. After that, you can study the eyes via the feature section in Vanderpoel's book.

>> No.3636293

>>3636125
Hard to say. Even absolute beginners differ in skill level. Some are able to draw well from the beginning, others not so, and need time to build the drawing dexterity and ability to copy what they see. So if you're the latter, you may spend the first couple months just getting a basic grasp of copying. Only then can you move on to figure drawing, and getting to this level of drawing would take maybe 3 months or more with only an hour a day. That's if you know what you're doing or are following a reliable guide. If you mean rendering, it can take much longer than that. Rendering is awful but they have a working grasp of basic figure drawing, and value/form.

>> No.3636308
File: 549 KB, 525x788, 20160929.png [View same] [iqdb] [saucenao] [google]
3636308

Comments?

>> No.3636329
File: 3.06 MB, 1000x1777, simpleribs.png [View same] [iqdb] [saucenao] [google]
3636329

>>3636282
Thanks, I knew they are nowhere close to being perfect, but I know I shouldn't stay on something too long till later. You pretty much explained my original plan, cause I've been doing ribs recently.

>> No.3636387

>>3636308
Nice work anon, you may get some trolling for rendering over some flaws, but you did good. Good lighting, you got the pose down well, nice stylized face, etc.

On to the criticism. You rendered over a bunch of flaws that you should have fixed, and that makes it come across as over rendered to cover up mistakes. You really got lazy on the foot and because you got lazy on that, it makes it look like your avoiding hands even if this was from a photo ref. Personally I think the one texture on the sweater looks slapped on, like a clipping mask, adding to that lazy sort of feel you got going. Finally, that background with the blur filter is just plain half assed, even without the blur it looks like a total after thought.

Good work, try harder.

>> No.3636395
File: 243 KB, 2183x2160, pos3 (2).jpg [View same] [iqdb] [saucenao] [google]
3636395

>> No.3636399
File: 243 KB, 2183x2160, pos3 (2).jpg [View same] [iqdb] [saucenao] [google]
3636399

Nevermind the chicken scratching, I just recently got back to drawnig after chemo. The hands are a mess but are there any more errors?

>> No.3636402
File: 75 KB, 827x827, 1538891030065.jpg [View same] [iqdb] [saucenao] [google]
3636402

>>3636283
That's intentional, here's my reference picture.

>> No.3636405

>>3636387
Thanks my man.

>> No.3636411

>>3636402
"The Artist's Guide To Facial Expression". Buy it. It has, among many other useful things, a section on eye movement.

Your eyes have no aim because they are black blobs that lack three-dimensionality.

>> No.3636421

>>3636411
>"The Artist's Guide To Facial Expression". Buy it.
Excellent, I'll order that, thank you.

>> No.3636433

>>3636238
The way you aim ellipses a la Scott Robertson. The minor axis is perpendicular to where they're pointing.

>> No.3636488

>>3636399
Not bad anon, keep it up, but no excuses on the chicken scratch. This whole board is full of cancer, you don’t get a pass.

The hands could use some work, but you’re not avoiding them, so that’s good. Over all she actually looks like she has some volume and form, you’re on the right track. The face could be more appealing, maybe imply the lips with shading instead of outlining. Same thing with the bridge of the nose and nostrils, women should be drawn with a softer touch. The hair is wonky, work on that, try the ribbon method (look up: ribbon secret Gurney journey). The anatomy is off in a few places but not terrible, you got the lats down well. I don’t think her lower half would twist that much, the pectorals tuck under the deltoid, it looks the other way here. Don’t you think you’d see the underside of her jaw from that angle?

Keep at it anon.

>> No.3636511
File: 36 KB, 743x665, CUOBQyNUcAA9A9u.jpg [View same] [iqdb] [saucenao] [google]
3636511

>>3636488
That's my reference.
Thanks. I'll try to change the hair and work on the face some more (get away from the hard lines) as it's just a rough sketch for now. I'm not sure where I'm going with it but I fell like I'll need to study general anatomy some more before I get to finish this. Especially the hands as I always had problems with them.

>> No.3636529

>>3636329
Holy fuck, gmi

>> No.3636531

>>3634644
Your ellipses are a bit too sharp. Should be rounder at the edges to give it more depth in perspective.

>> No.3636542
File: 184 KB, 593x669, help_02.png [View same] [iqdb] [saucenao] [google]
3636542

>>3636399
>>3636488

Someone beat me to the pectoral issue, ha. I did this doodle to practice anatomy from the top of my head and red lined what I feel I was seeing odd. The biceps line, I dunno, I went to pose myself on the mirror and you might see that line if you are tensing but the biceps would make a less straight line, comes more like towards you holding the arm like that. That line makes it feel like the biceps goes upward, which is odd to my eyes.
The leg, I moved it forward to balance, else I feel like she is falling down with the torso pushing so much forward.
Overall I like it anon, I would make the hands a bit more feminine.

Oh, you had a reference >>3636511.

The ref has the breast area a bit better, the biceps is still an issue to my eyes, but the legs come a bit more straight, yours have them a tad more tilted. I still fill on that ref like she is falling a bit towards the front but maybe that is intended, yours the effect is stronger, she comes a lot more diagonally.

Sorry to hear about your chemo, hope you get better!

>> No.3636547
File: 1.24 MB, 3712x2544, imverydumb.jpg [View same] [iqdb] [saucenao] [google]
3636547

allright so here's the issue
I now know that constructing the face while doing study (which then is an actual study) is the way to go

but it makes it much harder as I am unable to properly guess the dimensions in the initiall ball+lines loomis method
and then I also have to take into consideration that real faces are not symmetrical which also complicates things further

what do?
or shall I try and try again untill I get it right?

>> No.3636554

>>3636547
Keep constructing. If likeness is the issue, you will have to measure more thoroughly, macro to micro so to speak. Otherwise, stick with symmetry and construct an aesthetically pleasing head from your reference. If it looks good, who cares if it's the same girl as in the photo?

>> No.3636572

>>3634807
Scratchy lines. Do the draw-a-box line exercises for 10 mins a day. Try to be more confident in your lines. Do them in sweeps rather than small segments. Don't scribble your hatching.

Always draw the construction first when drawing the head. Shading comes after. Try the Loomis method. Lastly, it may help to build consistency if you have a routine or a plan of study. It seems you're heads are drawn aimlessly, which is fine for doodling before work. Try to set aside proper practice time though, and have a purpose and a focus to your practice sessions, so you can learn more efficiently.

>> No.3636575
File: 152 KB, 716x686, impression.png [View same] [iqdb] [saucenao] [google]
3636575

>>3636547
>>3636554
Hmm, I'm not understanding if you want to capture the likeness of someone or just use them as a reference.
I'm pretty bad at likeness but I tried to do an impression of someone. You basically want to think like someone who makes caricatures, you want to look at a person and get their impression, what you feel about them makes them stand out, and then exaggerate it.
It comes with practice, and again I'm terrible at it, but you don't really measure as much as feel. So perspective wouldn't be an issue.

If you can get used to do that, then it's only a matter of how nuanced your changes are.
Also, it's pretty tough to get likeness just with lines, you usually need form, and for that you need to need to use values more than lines.

If you are copying something exactly as you see it, then yeah, measure it carefully. If not, feel it.

>> No.3636580

>>3634809
It is very off everywhere. That's just gonna be how it is since it looks like you're just getting used to drawing. Can you post some more work so we can see where exactly your at?

There's no sense of anatomy or mass to your figure. You're only thinking about the outline in 2d, so it looks hollow and flat. Think of figure drawing like stacking 3d blocks. Each part has mass and is pushing up on the other creating a sense of weight.

Practice construction with cubes and cylinders and learn to build your figures rather than outlining them. Then do gesture and study a bit of anatomy.

>> No.3636648
File: 1.09 MB, 1024x1821, Screenshot_20181010-195525.png [View same] [iqdb] [saucenao] [google]
3636648

anything you want to say would help :P

>> No.3636665

>>3636648
no because it's at such an oblique angle. if you want critique, don't post gay instagram photos of your work

>> No.3636677
File: 1.44 MB, 739x1313, Screenshot_20181010-201825.png [View same] [iqdb] [saucenao] [google]
3636677

>>3636665
>>3636648
better?

>> No.3636710

>>3636547
Find the pdf for Fundamentals of Drawing by Mogilevtsev. That’s the method most fine artists use to construct heads and figures from reference (basically start with some general blocky shapes and gradually refine).

>> No.3636721
File: 505 KB, 1365x1024, 20181011_015324.jpg [View same] [iqdb] [saucenao] [google]
3636721

Just finished the right one. Now give me a minute of attention.

>> No.3636723
File: 327 KB, 1322x850, Hew.jpg [View same] [iqdb] [saucenao] [google]
3636723

>>3636721

>> No.3636733

>>3636723
>>3636721
Strange how I couldn't see how far off I was on the general shapes when I was drawing.

>> No.3636737
File: 3.27 MB, 1393x1325, myers.png [View same] [iqdb] [saucenao] [google]
3636737

Started drawing back in september after not having drawn anything in 10+ years and doing lessons from books but they can't tell me what needs the most improvement.
>what needs improvement and where should I start?

>> No.3636776

>>3636529
Uh thanks.

Also is it just me or does the color matter cause i feel like I'm doing better studies when i use sepia or sanguine as opposed to charcoal black

>> No.3636778

>>3636721
not /beg/

>> No.3636799

>>3636776
>Also is it just me or does the color matter
It can be very personal. In digital I really enjoy using certain colors for sketching as opposed to black. Steve Huston uses brown conte and a lot of artists just get preferences that work better for them. I found a ballpoint black that I like a lot and use that but would definitely be willing to try some brown and a toned pad when I get the chance to pick one up.

>> No.3636813

>>3633198
Thumb is weird, looks flat/not the right perspective idk

>> No.3636814

where I can find good botany references?

>> No.3636845
File: 1.76 MB, 2268x2044, 20181010_213805.jpg [View same] [iqdb] [saucenao] [google]
3636845

Im havung some issue with still life. Dodson said to think in the language of line but I sometimes have this issue of stopping that halfway through.

>> No.3636900

>>3636542
I like what you did there and will keep in mind what you suggested. That really shows that I need to practice drawing muscles more.

Thankfully the chemo is over as of last Tuesday. After six months I beat that lymphoma.

>> No.3636932
File: 3.67 MB, 4032x3024, JPEG_20181009_193559.jpg [View same] [iqdb] [saucenao] [google]
3636932

I'm an on/off hobbyist when it comes to drawing. What to improve on?

Also, more specific, I found it pretty hard to achieve different values with my number 2 pencil. Could it be the pencil or is my shittiness?

>> No.3636933

>>3636932
first thing to improve on is image resizing

>> No.3636950

>Draw something
>It's shit
>Show it to normalfags
>They praise it.
Natural talent is real and I have it.

>> No.3636951 [DELETED] 
File: 785 KB, 864x588, bancho.png [View same] [iqdb] [saucenao] [google]
3636951

i wish i knew a good way to erase ink from paper, i am keeping up with inktober as much as i can but im busy working on an animation, today i was drawing this to take a break from animation and one of my friends started doing impressions of our teachers everyone lost their shit laughing and before i knew it i lost focus on my drawing and the perspective on the cube is now fucked and one of wall e's eyes is bigger

>> No.3636956
File: 531 KB, 1536x2048, 6Se695U.jpg [View same] [iqdb] [saucenao] [google]
3636956

i wish i knew a good way to erase ink from paper, i am keeping up with inktober as much as i can but im busy working on an animation, today i was drawing this to take a break from animation and one of my friends started doing impressions of our teachers everyone lost their shit laughing and before i knew it i lost focus on my drawing and the perspective on the cube is now fucked and one of wall e's eyes is bigger
>>3636950
Nah man, normal people praise a lot of things, the other day i heard someone say im probably the best in our class full of people who knows how to draw, i don't consider it talent our eyes just get better the more we draw people who don't draw a lot have weaker eyes, like out of 20 students only like 6 are doing inktober including myself and i bet only 2 or 3 of them can notice the mistakes i mentioned about my drawing

>> No.3636966

should i pump out as many blook as possible or should I try to perfect the one I start.

>> No.3636970

>>3636511
source of the artist?

>> No.3636973

>>3636970
https://www.pixiv.net/member.php?id=126193
nvm found it

>> No.3636974
File: 290 KB, 1784x1672, Untitled-41.jpg [View same] [iqdb] [saucenao] [google]
3636974

I always find myself thinking everything is going fine. Then i,come back the next day, see something wrong ( most of the times a problem in perspective and overlapping parts.) Wondering if i'm on the right track still.

>> No.3636975

>>3636932
need loomis

>> No.3636998

>>3636974
Teach me the frontal anime body anon i always mess it up.

>> No.3637003
File: 568 KB, 1667x2367, sometimes.jpg [View same] [iqdb] [saucenao] [google]
3637003

>> No.3637007
File: 66 KB, 564x796, d703b0ac66b37f7bcd791574f535e5a4.jpg [View same] [iqdb] [saucenao] [google]
3637007

>>3636998

>> No.3637022
File: 197 KB, 1302x2100, held_back_preview.jpg [View same] [iqdb] [saucenao] [google]
3637022

Getting bothered with each step I take into finishing this since I can see all the flaws and make a better one, but the test was to actually complete something I can be proud of.
Gonna work on the values and color after finishing the lines.

>> No.3637040
File: 2.11 MB, 1836x2559, mannequinization.jpg [View same] [iqdb] [saucenao] [google]
3637040

Do you guys see any problems with my mannequins?

>> No.3637062

>>3637040
Way too stiff and off balance. Your shapes are getting better though.

>> No.3637063

>>3636778
I graduated?? Woah. Where do I go now?

>> No.3637073

>>3637007
aahhhh so ching chong arigato

>> No.3637081

>look up loomis constructing thinks
>instead of just showing the steps he's drawing a fucking knife cutting up his drawings and stabbing them with nails
this is retarded

>> No.3637102

>>3637063
/draw/ threads
or greener pastures than 4chan

>> No.3637122

>>3637081
You're retarded, Loomis goes through constructing, but he's trying to get you thinking in 3D, you NEED to think in 3D, this is far easier if you imagine the head as a circle with the sides chopped off. Try drawing circles with the sides chopped off, drawing requires brains.

>> No.3637124

>>3637122
ball or sphere, not circle, my bad.

>> No.3637125

If I want to ink with say a fineliner, or felt tip pen, black and white only, does it sound correct that any shadow will be black, while anything that isn't as dark in value as the lightest shadow, will be white?

>> No.3637134

>>3637133
>>3637133
>>3637133

>> No.3638236

>>3636387
>>3636293
What does rendering mean in these contexts?

>> No.3638252

>>3637007
Where did you get this from?

>> No.3638726

>>3633760
This is the kind of thing that seems massively useful. I have no eye for value at all.

>> No.3639032

>>3628891
hey not bad keep it up