[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/ic/ - Artwork/Critique


View post   

File: 247 KB, 1280x720, calartssketchbook.jpg [View same] [iqdb] [saucenao] [google]
3566424 No.3566424 [Reply] [Original]

I thought the CalArts style was but a meme, but browsing through several accepted portfolios and sketchbooks from American art schools, and...they all feel so samey. I can't explain it exactly, but they all have this "artsy", "don't talk to me till I've drank some coffee", "good vibes" feel.

I guess nips and euros got us crushed in variety too.

>> No.3566536

>>3566424
How important is CalArts anyway?

>> No.3566543

>>3566424
One word: Women.

>> No.3566626

>>3566543
There's a lot of dudes at CalArts though. There's a lot more chicks than there used to be but...

>> No.3566628

>>3566536
It was a school designed to search and harness for the most badass animators in the world.

>> No.3566643

>>3566424
From what I've heard Cal Arts is very selective of students based on style rather than technical skill. It's also insanely overpriced so anyone with actual talent is better off going elsewhere or self-teaching

>> No.3566665

>>3566628
i need to go there.

>> No.3566671

>>3566536
eh

if you got in or go there, one can at least assume you know how to draw and also design. very strong tools. you're already leagues ahead of any /beg/ here.

It's a joke only because people who are heavily into cartoons don't like the trends they're falling into. That's it.
If you're an artist then you shouldn't laugh at calarts. they still have great teachers.

Basically what I'm trying to say is ignore most of the noise, it's just plebs being plebs. Siding with the masses only when it suits you is a terrible habit.

>> No.3566687

>>3566424
CalArts, just like any tertiary education institution, wants to train professionals who can be successful in a certain market and retroactively give them a better name. If anything, I'd blame clients and the mentality of the current generation more thn Calarts itself. Combine the general fear americans have of anything "risky" plus the idea that art has to be "for children", like, Comics Code mindset and everything, and you get what we call the "calarts style".

>nips and euros
yes and no. Euros have a better standard of quality (which is why they got to name comics the 9th art after all), but lately there's been a rising ammount of BDs who have this "disney meets manga" artstyle and the cool and beautiful illustrations are mostly being done by the old guys. And Japan is kinda the same... well, it depends, since anime is mostly made in South Korea, but the really innovative and different projects don't tend to make it out of Japan, at least officially, and a huge bunch of very cool and beautiful manga is simply ignored by western audiences simply because they don't have anime adaptations.

>> No.3566688

>>3566424
This is a very vague complaint, but somehow I get it.
Do you guys think I'd better off not going to art school? I'm going to community college for a few classes to learn the basics, but I want to avoid the pretentious/expensive bs that is actual art school.

>> No.3566744

>>3566688
Art school in my opinion is rarely ever worth it as you can learn all the information on yourself Some people might benefit from having a schedule of sorts but if you cant just draw consistently on your own your ngmi anyway

>> No.3566753

>>3566688
people who say art school isn't worth it usually have some sort of replacement and are doing fine on their own. If you have to ask, it's not a bad idea. You have to really ask yourself how art school can hurt you. It's just school. It can't hurt you at all.

>> No.3566778

>>3566753
>hemorrhaging money into a lesson set you can get online for free doesn’t hurt you

>> No.3566796

>>3566778
well it was sort of assumed you can handle the financial aspect. Or at least you have some network of support like family. Otherwise, yeah, work with the scraps you can find. But not everyone on /ic/ is drawing loomis on a legal pad they found in the trash.

>> No.3566797

>>3566753
>going into thousands of dollars of debt can't hurt you

what? art school isn't worth it at all financially

>> No.3566849

>>3566688
i mean if you go to calarts, that's basically a career in the hole unless you're an autist. almost every director of an animated movie in the past whatever years went to calarts. people hire their friends they don't give a shit about skill

>> No.3566868
File: 646 KB, 904x401, 1527642412900.png [View same] [iqdb] [saucenao] [google]
3566868

>>3566744
>thinks going to art school is about the material taught

>> No.3566877

>>3566868
>thinks he can't "network" with artists by friending them on facebook/through other means

>> No.3566879

>>3566877
You are so adorable. I wish I still had that sense of naivete. But it will never be the same.

>> No.3566904

>>3566877
You think friending a random artist on fb is gonna make them give a fuck about you?

>> No.3566915

>>3566904
You can network at cons and workshops, though.

>> No.3566937
File: 21 KB, 200x100, 00809080807.png [View same] [iqdb] [saucenao] [google]
3566937

>>3566915

>> No.3567061
File: 50 KB, 322x279, 1436739579057.jpg [View same] [iqdb] [saucenao] [google]
3567061

>>3566877
>>3566915
this hurts to read

>> No.3567063

>>3566915
Yes, pretty much every 90 and 00's comics and commercial art superstar got their breaktrhough opportunity by meeting the right dude at conventions. But cartoons is nepotism central so for showrunners you don't exist unless you were at the same classes as they were even if you're clearly better than they can ever hope to be.

>> No.3567070

>>3566424
Acceptance portfolios are samey because they're all the same shit by 18-23 year olds who may or may not have been drawing since they were 15 and may or may not have taken some intro art classes in high school/college. It's not a professional portfolio, more proof you can halfway draw well enough to not sink in your first real studio class.

>> No.3567089

>>3567070
But what's lamentable it's how these schools are not only becoming less dynamic in the content itself, but in their student's ideology, way of life, etc. They are all so interchangeable.

>> No.3567123

>>3566688
>to learn the basics

The fact that you have to learn the basics in school rather than finding them online is pretty sad.

Waste of money. Art industries mostly care about the output of your work more than the classes you take.

>> No.3567132

>>3567123
This. I went SVA for a year and wasted a shitton of money only to be fed shit I had already learned and was capable of learning on my own.

The only benefit was that they had me drawing and painting more than I usually would. You can accomplish everything art school will show you on your own and without spending 35,000 usd a year.

>> No.3567154

>>3567132
>35,000 usd a year.
Damn bruh

>> No.3567531

>>3567063
This is so true. I’ve listened to so many podcasts where the person got into the industry because of a classmate. Connections and networking are everything in the art world, especially in games and animation.

>> No.3567536

>>3566536
its one of those things where for certain studios basically everyone went there, so the work place is almost a continuation of the class room, and if you're in the minority that didn't it's going to take you a while to not be an outsider.

bit like berkley in the nyc music scene

>> No.3567537

>>3566687
>since anime is mostly made in South Korea, but the really innovative and different projects don't tend to make it out of Japan, at least officially
What in the flying fuck are you talking about?

>> No.3567558

>>3566424
>CalArts style
>being able to draw well is not a style.

>>3566915
You still have to be professional, be someone who is working and accomplishing something and consistently attend events and talk to people over long periods of time. Artist at cons are just normal people, they don't necessarily care how good your artwork is but they also aren't going to continue to converse with you outside of the con if your some Ic pleb artist wanna be who does nothing interesting and just posts comments on their art. Or if your some overbearing weirdo fishing for jobs rather than just being a normal person interesting in making friends.

>>3566937
>>3567061
>>3566877
Spoken like a bunch of 16 y/o plebs with no work or life expearence. Artists can and do network at cons and workshops. AD's and people who hire go to industry events. It's not a given that you'll get work just for showing up and chatting up someone, are you people retarded? Being consistent with making art, having an social media presences and interacting with fellow artists over time, years, will make you a known entity that people can then remember when you go to events. Morons on IC think all you do it show up once, or friend someone with your pleb tier art and shit will magically happen for you. Face it, 99% of you have shit art, shit work ethics and people ignore you because you don't bring anything to the table. The idea that networking doesn't work according to IC is laughable, the lack of life experience on this board is laughable for people claiming to be giving advice.

I can find 30 examples of something working for every time I see some uninformed IC pleb claim "this way" wont work. After awhile you guys need to face the fact the reason something isn't working is you.

>> No.3567612

>>3567558
someone's feelings got huuurt lmao

>> No.3567638
File: 2.16 MB, 2592x1944, eagle-eye-view-2.jpg [View same] [iqdb] [saucenao] [google]
3567638

>>3567558
this

I had a hunch about how useless I was as an /ic/fag. But going to NYCC, I confirmed it for myself. I was another useless, ugly, broke icpleb/fanboy with no art. But I knew enough, not to totally annoy them. Still, I learned a bit of psychology while there. So it wasn't entirely a waste of time. Here are 5 notable interactions I had.

Dustin Nguyen was SWAMPED with students trying to show their portfolios, that made me cringe. He was actually incredibly nice to us. I just made small talk with him and he was totally cool.

Bill Sienkiewicz. He has his arms back and a fedora on. Flirting with a young lady. I kept quiet and was looking at one of his pamphlets. After the woman left, his face changed to disgust. He said, "You have to buy that." I was like, "Ah, ok." I put it down and walked away. I had a negative view of the interaction. But to Sienkiewicz, I was a leech. I needed to buy something.

Alex Maleev. The interaction was 10 seconds. He. Hated. Me. And just wanted me to go away. Damn shame.

Paolo Rivera, the opposite. INCREDIBLE! Best interaction. I even had one of his covers to sign. He said "That's what I'm here for." with a big smile.

Last was Bobby Chiu promoting Schoolism. One of the nicest guys around. He wanted to see a portfolio or any art I had. I didn't have any. I bought some prints. He is a true entrepreneur and will always win at cons.

What I learned.
1. If an artist is at a con, they are usually very social and people friendly. You can talk to em, usually. (Gauge their body language.)
2. Bring some samples of your art. If the interaction goes well, they might look!
3. Don't bring a giant fucking portfolio. Time is money. You're not going to get hired for anything at a con.
3. Buy something. That's what they are there for and it's the least you can do.
4. Bring some stuff to get signed. It flatters the artist!
5. Be polite, behave yourself, make some friends with other people too. Doesn't have to just be artists.

>> No.3567644

>>3567638
are you aspergers? (not an insult, just seem like you might me)

>> No.3567647

>>3567644
No actually. No social retardation despite online appearances. Have seen psychologists.