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/ic/ - Artwork/Critique


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3553875 No.3553875 [Reply] [Original]

>> No.3553883

Do 10 a day everyday, after each look at what you did wrong and keep it in mind next attempt, you'll improve in no time.

>> No.3553884

quickposes.com

>> No.3553957

how does drawing figure drawings everyday make you better at drawing? what exactly does it help with anything other than drawing stick figures?

>> No.3553990

op look at a lot of artists' figure drawings and try to replicate their styles. i like hamptons for example cuz it looks cool!


next up u wanna probably ease into that style for a few days. so like if 1min is ur goal do a bit more than that and eventually you'll be able to do that style in 1 minute

>> No.3553999 [DELETED] 

>>3553957
I've been asking myself that too. Gesture drawing just feels so weird and I don't see other artists really using it when actually drawing.

>> No.3554002

Literally practicing a lot.

>> No.3554006

>>3553875
it's more a mental thing than a practice thing, you need to understand the language of the body, in weight or motion and learn how to present that on the page as simple as possible. remember that it's an abstraction and that you shouldn't be drawing the body.

also remember that it's not like super important and that most instructors use it as a way to show off, and often teach it incorrectly because of that.

>> No.3554030

>>3553884
Thank you. This might actually help.

>> No.3554057

>>3554030
don't pretend to be me

>> No.3554065

>>3554057
I’m not pretending to be anyone but myself. I never claimed I was OP but OP asked a good question and that link will probably help me.

>> No.3554077

>>3553999
i think there must be some value in practicing drawing fast

>> No.3554088

>>3553875
Gesture drawing is all about movement and weight. its easier to do in traditional mediums, as it all about physicality. Regardless Try the following:
Draw with your whole arm. every motion should start from the shoulder or at the very least the elbow, you'll get far more control that way (though it will be jarring at first)
Follow the contours of the body with your eyes. Take a moment to run your gaze up and down from head to heel and pay attention to the nuance, then replicate that.
Focus on shapes in relationship to both each other and the negative space between them as well, any and all visual information to help you judge proportions will be helpful. whether it be the space between the torso and the arm or the room itself.
Most importantly remember that gesture drawing is about training your eye to see, and is by no means about arriving at a final product. Just have fun with it and draw a lotta bodies.
Good luck anon

>> No.3554117
File: 495 KB, 1200x1600, 5096641D-5EEE-439A-87CE-1F4ABF5AD428.jpg [View same] [iqdb] [saucenao] [google]
3554117

>>3553957
It doesn’t make you good at drawing. If you only draw gestures you’ll only be good at simplifying poses.It took two weeks for gestures to “click” for me. I was confused as fuck about the stick figure thing, and I still don’t get it. Like why spend 3 seconds drawing some stickman when you can take the time trying to make your thing look somewhat human that you can actually build anatomy on. I suggest just trying to emulate what you find aesthetically pleasing. I like proko’s 3d-ish way of doing gestures, but hated how fat and bulky they looked most of the time, so I slimmed mine down. I like Hampton’s but it threw me off how different his gestures are vs the actual ref, so when I did mine I tried to emulate the pose to a t. Vlippu’s are cool but I found them too simple at times so I combined the things I liked about those first 2 artists and negated what I didn’t like. These are two weeks apart. I think the most important thing about gestures is knowing where the landmarks kinda are (ribcage, lumbar, ass) and exaggerating them as much as possible without it looking too weird. I’m autistic so I’d spend like 15 minute per gesture making shit look decent enough and sometimes I’d fail, but when I didn’t, I tried to mentally take note of what I did right so when I do the next one it looks better. Honestly just take your time and think stuff out If you need to. The meme that you should be able to shit out a perfect gesture in 1min is super unhelpful for beginners imo. It doesn’t encourage you to actually think about what it is you want to exaggerate and take away from the pose in so little time, but that’s just me.

>> No.3554132
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3554132

>>3554117
Also I’m completely beg so I’m sorry if these suck, but I hope it helps.

>> No.3554142

>>3553957
when you get better at gesture you can do full figures in the same time, add clothes and hair and background as well, eventually you'll find that everything is gesture and you can just scribble things in when you're sketching
e.g. architecture, robots, cars, the contour is just a gesture

>> No.3554146

I am still learning myself, but a few soft rules I came across: line of action usually from the head to weight bearing leg, human bodies maintain balance by having alternate limbs orient in the opposite direction of the LoA, weight bearing leg causes the hip to raise, torso counteracts by tiling the opposite direction, probably some other stuff but what I can think of for now. Feel free to correct if anything is wrong here.

>> No.3554202

>>3554132
do all of them have to look that detailed? mine are usually just a few lines

>> No.3554206

>>3553957
>>3553999
I didn't get gesture for a long time and didn't really use it but kept doing it. After a few months of doing this stuff everyday, I was browsing a hentai site and noticed a lot of the bad artists had crappy gesture, while the good artists had good gesture.

>> No.3554207

>>3554206
does anyone have any examples of pictures with gestures and pictures without?

>> No.3554223
File: 1.07 MB, 1024x1911, nsio_explains__dynamism_by_nsio-d6r1663.png [View same] [iqdb] [saucenao] [google]
3554223

>>3554207

>> No.3554268

>>3553875
I posted these links in another thread, but maybe it will help to post again. Look at how these artists do the same 1 minute poses, and then the same 5 minute poses. These are all just long demos, but I like that you get to see them all take different approaches to same thing.

Sheldon Borenstein: https://youtu.be/mch7Z4waRw4
Glenn Vilppu: https://youtu.be/aOtVUHgJqQk
Charles Hu: https://youtu.be/odPR8CjhPAI
Danny Galieote: https://youtu.be/DGiWfF8x4o0
Steve Huston: https://youtu.be/zFP8L4OUL2E

>> No.3554276
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3554276

when i draw gesture i don't even rely on 3D vision. pic rel maybe is not exactly gesture but i would use the same approach to 30 sec drawings. at most i see circles and polygons instead of cubes and cylinders. am i the only one?

>> No.3554285
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3554285

>>3554276
it was hard for me to stop doing this but you really have to focus on 3d forms rather than purely what you see in 2d space, gesture is meant to convey purely the weight and movement of the model, you add the details after. (pic is from Hampton)

>> No.3554676

>>3554285
What I don't get from Hampton gesture method is how do you do it with a straight standing figure? His method are opposing curves: neck to ribcage to spine etc. But what do you do if a person is standing upright in front of you and non of his body parts are tilted?

>> No.3554703

>>3554676
how does a person stand
think about it
even if he's military straight it's not so simple

>> No.3554716
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3554716

>>3554703
If a person is in front of you straight then his neck line to the viewer is straight and Hampton uses only curves - which side do you draw it then - Left, right? And ribcage sides will be symmetrical and Hampton method is against this - he wants rhythm, when one curve begins when other ends. And so on. Even if a person is not so straight standing I don't understand what curves to choose and why. For example how do you do Hampton gesture of this

>> No.3554721
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3554721

>>3553957
Here is what I learned about gesture without actually picking up a pen.

>Gesture is more about understanding what person doing and putting it on paper than it is about making a sketch.

>Gesture and construction go together.
Construction are 3D forms, 3D forms exist to show position and orientation as well which direction subject (arm, body or leg) is facing while gesture exists to string those 3D forms in lively, dynamic and organic manner.
>as Huston explained it, gesture is melody while construction are notes.
You can know all the right notes but be unable to play because you cant string it together in melodic fashion.
>Gesture is dance whole construction is dance moves.
>You can know every step and move in ballet but if you cant string it together smoothly and gracefully, you wont be able to dance.

>Construction is 3D forms, boxes, balls and cylindes that carries character of the subject, meaning (For this part you might need to look a gesture vid)
>Construction of an arm is simple cylinder connected with another cylinder (forearm) while gesture gives its organic curve/form as well as tells how both cylinders are connected.
>This curve is approximation of a shape and motion that still carries some of the subject characteristics.
>Nerds arms are thin and straight, forearm is a little curvy, chads arms are curvy at the bottom because of the triceps and can be straighter on the top in certain position.
>Just try drawing a line through lumpy arm of a strongman that is a bit of a contour that goes somewhere in between furtherest bumps and lowest point of the arm, averaging it.
>Apply cylinder on top of what you draw making sure this cylinder at least somewhat curvy following general shape of the arm retaining its characteristics.

>If your shit is stiff and lifeless, you fucked up gesture, if its fluid and shapeless, you fucked up construction.

>> No.3554722
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3554722

>>3554721
>You dont draw stick figures or people, you draw general idea of a human figure.
>This is a little of my own invention but think about pulling a piece of sharp, laminated paper through the middle of your pee hole on top of your dick.
>Does that make you feel anything?
>Now try to put lines on paper that make you feel on instinctual level an arm, its shapes and curves, its position and direction it facing, which way elbow is going and how it connects to the body, whether its bending outward to the limits of what joints and muscles allow or does it pulls down.
>Just shit that makes you feel what you draw on instinctual level, something you look at and you know what it is even if those are just scibles and crusty cum on paper.

Pic related, can you feel it in your mouth?

>> No.3554725

>>3554722
no but my peepee hard

>> No.3554727
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3554727

>>3554725
Good, good, let your peepee guide your hand.
Pic up the crayons and draw what your feel, not what you see.

>> No.3554731

>>3553957
It helps you build a more intuitive sense of how the body ought to look and move without relying on some kind of flowchart-method of "x connects to y, y connects to z" while drawing the body piece by piece. It's a more holistic approach to learning the figure.

>> No.3554733

>>3554268
i find it so cute vilppu never draws the boobs
I love him

>> No.3554860

>>3554716
you can still hampton this up by exaggerating the slight ribcage tilt and the hip on the right sticking out and the left leg being slightly bent; the centre of mass is over the leg on the right, so there's still some amount of dynamic-ness that you can work with

>> No.3554862

>>3554727
what a tragedy.

>> No.3554868

>>3554057
dude wtf? im the OP

>> No.3554877

>>3553957
IT MAKES YOU BETTER AT IMAGINING POSES BECAUSE YOU BUILD UP A LIBRARY OF GESTURES YOU CAN USE - THE SAME PRINCIPLE CAN BE APPLIED TO EVERY OTHER SKILL/SUBSET OF SKILLS IN DRAWING !!!!!!!!!!!!!!!!!!!!!!!!!!!!!111

>> No.3554967

>>3554268
thank you so much for these. very cool to watch and compare

>> No.3555706

>>3553957
It's a good warm-up.
If you do quick poses your focus is on rhythm and flow, and that's something that helps you in general, not only when you're drawing anatomy.

If you're spending more time on it you will focus more on anatomy and rendering.

But after you have a basic understanding of anatomy you should switch to drawing sessions with a clothed figure.

>> No.3557608

>>3554967
>Danny Galieote
damn do i love his approach with focusing on rythm before anything else