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/ic/ - Artwork/Critique


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3426285 No.3426285 [Reply] [Original]

How's your comic going so far, anon?
Feel free to share where you post it too - we all want to see your work!

>> No.3426318
File: 524 KB, 1500x2114, AF5 (3).jpg [View same] [iqdb] [saucenao] [google]
3426318

Trying make a full color comic, but it's a lot slower than traditionally

>> No.3426324
File: 772 KB, 1500x2123, AF5 (4).jpg [View same] [iqdb] [saucenao] [google]
3426324

Other one

>> No.3426335

>>3426318
>>3426324
Too many frames on one page. Spread them out into multiple pages.

>> No.3426405

>>3426285
where can I read this?

>> No.3426445
File: 157 KB, 615x348, file.png [View same] [iqdb] [saucenao] [google]
3426445

>>3426405
Here famalam:

https://tapas.io/series/Project-SHaDe

>> No.3426567

>>3426285
Can anyone recommend me books or videos on comics? Currently reading through Scott McCloud's Making Comics.

>> No.3426670
File: 721 KB, 1280x2560, 18.jpg [View same] [iqdb] [saucenao] [google]
3426670

WIP web comics. it's too long to upload here. so : https://imgur.com/a/9ZK8fp9

I would like to know what your first impression is. my worry is that phase of situation is rather too fast; and colors are overall unappealing; english is not my first language so maybe dialogs are awkward too.

>> No.3426677

>>3426445
thanks!

>> No.3426680

>>3426670
fucking capitalize your text what the fuck

>> No.3426725

>>3426445
>>3426285
Your stuff is pretty great OP, reminds me of Matsumoto Jiro. What is your process like? I'm assuming you do a rough drawing loosely and then minimal lines to imply form in a separate layer.

>> No.3426735
File: 35 KB, 525x384, 1524510547165.jpg [View same] [iqdb] [saucenao] [google]
3426735

>>3426670
>comic sans
>letters not capitalized
>weird as fuck speech bubbles
Nigga your art is good but you need a better direction of it. Also don't use "*" for sound effects.

>> No.3426754

>>3426735
all fine by me. sorry about comic sans. but one thing though. I discarded capitalization purposely. yeah even the first letter too because I wanted to convey dialogues as kinda "casual". just like how some anons talk in 4chan thread.
however some people hate this. I'm okay with that but the problem is that I don't know why. why exactly should I cap? is that really looks weird? fuck I wish I was born in english countries right now.

>> No.3426777
File: 132 KB, 800x1837, L9hyCn2.jpg [View same] [iqdb] [saucenao] [google]
3426777

>>3426754
The words get the feeling of sloppiness when you combine the comic sans and with the uncapitalized words. You say you discarded it on purpose but even in that pic you have letters capitalized, if you're gonna commit to it being casual, make every letter not capitalized. Another thing about the "casual" dialogues, I think if you remove the speech bubbles but keep the colored texts. Pic related feels more of what you're going for than the rest.

>> No.3426791

>>3426285
I'm not working on a comic although I plan on doing a kinetic novel instead (i.e. a visual novel but with no interaction, just click to advance).

>> No.3426796

>>3426777
I have to agree on consistency. I can see it would be much better just lowercase everything all the way... and comic sans too. why did I even start with comic sans? fuck.
I was about to argue that if I remove speech bubbles, readers couldn't tell whose talking what. but then I realized text colors are already showing that information... good point anon, good point.

>> No.3426806 [DELETED] 
File: 358 KB, 971x959, 1508728534293.png [View same] [iqdb] [saucenao] [google]
3426806

>>3426285
Why don't you people focus in being illustrators doing fanarts and getting money outta that?

Most comics here have a ok-ish style, but dreadfully boring stories, if your story is shit you gotta compensate by making cute/appealing comics, if your style is shit you compesate by having something good to read.

>inb4 hurr durr stop hating muh work because its purrfect
Sure, enjoy being utter garbage for the rest of your life

>> No.3426826

>>3426806
I can think of a few reasons why :
1. they are delusional/defensive/ignoring about their skill set and reality.
2. it's merely a hobby. doesn't care it will be a success or not.
3. parents are already rich anyway.
4. grasping blind hope that someday it brings shit tons of money somehow.

I really hope myself not included in first category.

>> No.3427120

>>3426796
A few more things,
You can have a small line indicating where the text is coming from instead of bubbles
The colored texts are also kind of limiting if you're gonna introduced more characters later on. Unless you intend to associate the colors of the text with certain tones or emotions. then you need to be clever with the colors too.
If you can, incorporate the SFX with the drawing. Make it a part of the art to give the impact of certain actions

>> No.3427140

I decided to go ahead and work on the comic where the characters are based on Youtubers. So far I've only worked on the character designs which are going well. I want to monetize it indirectly by making advanced viewing a Patreon reward. Whether or not I'll actually draw the comic will depend on whether or not all the people whose likenesses I'm using approve that. Fingers crossed.

>> No.3427164
File: 541 KB, 1501x672, dsfsdfsdgdfgdfghfghrety.png [View same] [iqdb] [saucenao] [google]
3427164

I thought about doing a witch comic, with Agatha as the protagonist. But it's stagnant.

>> No.3427176

>>3427140
>I decided to go ahead and work on the comic where the characters are based on Youtubers.
Stopped reading right there.

>> No.3427200
File: 336 KB, 900x1350, drbgl ch2 pg26.png [View same] [iqdb] [saucenao] [google]
3427200

>>3426285
I just finished drawing the second chapter of my webcomic today. I have it all posted here, if anyone wants to check it out: https://tapas.io/series/Dr-B-Goodlove

I'm curious what other amateur comic artists think about quality vs. quantity in terms of comic pages. Often times I find myself skimping on art because I just want to get the page posted so I can continue the story, and sometimes I wonder if I should simplify my art even more to make pages more quickly. What quality/speed do you anons aspire towards?

>> No.3427230

>>3427164
What way is this to be read? I'm guessing left to right. It has some really nicely detailed panels but the flow feels lacking and the composition of the panels seems a bit redundant and choatic.
Pg.1 Has the leaves breaking the panel for no real reason and leading off page.
Pg.2 First panel (or 4th) could benefit from no border as you seem to be trying to convey someone lost in an expanse. Also the 2 face closeups of similar size seem strange, narratively wouldn't it have been better to have her boxed in between the two to compound the idea of her being hunted?
Pg.3 doesn't feel particularly tense due to the 2 middle shots, unless its intended to misdirect with the front on panel and then have her leaving the area.

Nice though, its easy to nitpick and theres a few stylistic things i'd change but overall its quite well done.

>> No.3427271

>>3426670
Is there somewhere to follow this?

>> No.3427278

>>3426324
I want moar, where is this story going?
I expected comics but a cat, I mean hentai is fine too

>> No.3427335
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3427335

>>3427230

Is true.

The truth is that I stopped the project, because I have no idea about comics. In fact I have only read a couple of sleeves. My strength is scientific illustration.

I will learn about vignettes and return to the project.

>> No.3427383

>>3427335
>scientific illustration
That's awesome, man. I've always been interested in it myself. What kind of illustrations do you do and how did you get into the field?

>> No.3427387

>>3427335
that fish hatching is clean as a mofo

>> No.3427403
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3427403

>>3427335
If you're not well read and thats what you've put out then you're thinking about it in a good way, that fish makes me think of something Daisuke Igarashi would draw and with your backgrounds you might also get something out of reading To Your Eternity. Easy to recommend you things that would hopefully appeal to your sense of aesthetics. Will Eisners books on comic narrative are valuable in thinking about the medium and how to use panels and pages, do keep at it.

>> No.3427419
File: 1.26 MB, 3775x5338, hisoka.png [View same] [iqdb] [saucenao] [google]
3427419

Drew this a while back as a test so I could get a feel for drawing a comics. Still need to improve my fundamentals tho.

>> No.3427588

>>3426754
Please read this
http://prettyanonymo.us/index.php/scanlation-resources/anonblacks-typesetting-guide/

>> No.3427702

>>3426670
You should change the speech bubble for the radio chat.

>> No.3427740

>>3427383
I studied seven semesters of biology. Then I went to arts, but in my art school the level is terrible. so in my spare time I kept illustrating.

In my country there are practically no comics. In Colombia we dn't know about comics, but recently I joined a group, we seek to learn how to make comics and raise the level. A lot is missing.

Comics I have read: "Gantz" (twice), "Goodnight Pun Pun" and "Sun Ken Rock".

>> No.3427752

>>3427403

Thanks for info. I will study Eisner.

>> No.3427779

>>3426754
>It's fine guys, I made it garbage on purpose.

>> No.3427867

>>3426670
This is pretty intriguing. For some reason it feels to me more like a franco-belgian comic then an american work.

>> No.3427886

>>3426445
Good stuff, combining speed with enough readability. Your writing seems at least okay too, which is already a rarity among webcomics. Good luck.

By the way I stopped reading at chapter 02 part 3, Tapas requires me to register and log in because hurrrrrr mature content. No way I'm dealing with that shit.

>> No.3427895

>>3426725
I actually do all the line work on paper - I draw general outlines with pencil, and then line over it with fine-liners.
The other stuff like the panels, text, and toning are all done on the computer.

>> No.3427938

I always want to start drawing comics but I can never sit down and think of any story apart from the one I know I'm not good enough yet to do. Would anyone who's in the same boat as me be up for doing a 1-2 page short story challenge as some kind of thread activity / practice? Feel free to post a simple premise or maybe we could base it on a really short fairy tale or something like that.

>> No.3427962

>>3427938
If you want a short fairy tale, may I suggest the She-Wolf? I've been batting around the idea of doing a short comic about it since I read it, but I haven't gotten around to it.
https://www.pitt.edu/~dash/type0402.html#shewolf

>> No.3428345

>>3427164
whoa i bet /agatha/ would give you money to continue this

>> No.3429095
File: 1.56 MB, 1000x1500, 2018.05-13-Amazon & Elf COMIC - P02.jpg [View same] [iqdb] [saucenao] [google]
3429095

That's what I'm working on right now.
I want to have more time to spend on comics work, but commissions take their toll.

>> No.3429590
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3429590

Pretty ok, i'm not at a skill level where I feel 100% comfortable with my art but I doubt I ever will be so i'm trying to focus on just doing it with the secondary goal of improving

>> No.3429727

>>3428345
I do not think so, Agatha is very bored with her role on the internet.

>> No.3430037

>>3429727
i meant the 8ch community, 8ch/agatha/. they are pretty content starved now that she dissapeared

>> No.3430068

I want to start drawing comics/manga, is there a way to "safely" progress about it? Like, right now as practice Im trying to do a... Golden Sun manga adaptation, and since I have no practice whatsoever in paneling/dialogue/flow its not looking great, should I start with something easier, like drawing 4koma?

>> No.3430135

I need some help..stuck between two ideas
Either a Fantasy Adventure Story inspired by zelda botw and dark souls (very creative i know) or a slice of life road trip comic about professional wrestlers

>> No.3430245

>>3430068
4koma seem like their own beast in terms of what you're trying to show and the rules you're confined by. At least with a full page you're free to construct the composition and panels in a way that suits the needs of the story. Just make a start and post it here.
>>3430135
Whatever gets you most fired up as its time consuming so you need a wave to ride, start with something short that you can finish so a few pages for an incident or mundane thing from either story to act as a springboard.

>> No.3430251

>>3430037
I didn´t know. Ty for the information

>> No.3432652
File: 251 KB, 505x707, Screenshot from 2018-05-17 22-40-24.png [View same] [iqdb] [saucenao] [google]
3432652

Slow and steady (except not really steady, just slow)

>> No.3432670

>>3432652
literally the same face angle in all of those shots...

>> No.3432683

>>3432652
How do you hatch like this digitally? do you use a cintiq?

>> No.3432705

>>3426670
im really into this anon, I fucking love your art
the first like 7 pages flow really well, but then it gets kind of bogged down in trivial stuff
maybe it's leading to something important but it feels like the pacing slowed way down

>> No.3433516
File: 123 KB, 1000x400, pencil.png [View same] [iqdb] [saucenao] [google]
3433516

>>3432670
I guess I do do that angle too much. I'll try to vary it up in the other pages. Thinking about it now, I think it's because I don't know how to make varied/interesting panels for mundane actions.

>>3432683
Default pencil (Charcoal Pencil Medium) in Krita. Just shade in rectangular chunks that overlap. I use a laptop with a Wacom digitizer.

>> No.3433780

>>3433516
try different perspectives, theyre all basically close ups.

>> No.3433832

>>3429590
Read Perspective Made Easy and How To Draw, if you do this your rooms won't look like they are existing on two entirely different planes.

>> No.3434836

Say I want to make serious-but-purposely-shit comics... Not as a means to be serious about art, but at the same time be a means to get some practice in a comic medium.
Only problem is, I literally have no idea where to begin.

How does one "draw" a comic? I mean, from the beginning, is it best to write a script and then get base drawing done (in this case, I'm drawing in a sketch pad that I'll use as a shit take, where I just draw rough lines and shapes and potential panel lines), and THEN drawing a more finalized version in a new sketchpad where I'll do pencils and then ink?

TL;DR, do I
A.)
1.) Write script
2.) Draw shit version in sketch pad 1
3.) Draw finalized version in sketch pad 2
or
B.) Forgo the script entirely and
1.) Do a shit version in sketch pad 1 WITH rough notes of a script
2.) Draw more finalized version in sketch pad 2

And speaking of sketch pads, would it be easier to do this on regular printer paper or something and just transfer the "roughs" into a computer and go over them/ink them in photoshop (I do have a Wacom Intuos 3) That way I wouldn't have to awkwardly hold the binding of a sketch book and get an uneven scan?

Sorry for being autistic!

>> No.3434843

>>3434836
Just do it, and you'll eventually work it out on your own. There are different methods, though having it all down in writing is an easy way to break it down, and remember details as you're working through it.

I do:

Writing rough idea.
Writing as detailed as I can.
Rough Name/Outline as I break it down into pages and panels, and decide page layouts (some people thumbnail this, I work in manga studio so I can just jump straight in)
Leave ut fir a couple days, abd review abd revise it constantly. Always reading ut again and again. Make changes as I go through.
When satisfied, start working on properly sketching out the pages I'm most comfortable with.
Once that's all done, then I move onto inking and toning.
Before the detailed sketches, I also finalize the lettering, bubble placement, though this kinda works in tandem with figuring out layouts.

>> No.3434868

>>3434843
What portion is digital for you?
Do you begin the rough drawing right from Manga Studio? None of it on physical media?

>> No.3435148

>>3434868
Yep, all digital. Even the writing is done in Google Docs. Manga Studio is just super convenient, and I've got a cintiq, making it practically the same as drawing on paper. I've also got tons of custom brushes, including a few that simulate paper.

There's no reason to include traditional in my workflow really, I only ever do that for specfic illustrations, or when I'm doodling in my sketchbook. The ability to be able to move aroubd pencil drawings with the lasso and transform tools make the layout process way more fluid.

>> No.3435150

>>3435148
>that simulate paper
pencils*

>> No.3435280

>>3430037
I wish I didn't googled that. What the fuck is this sick cult?

>> No.3435305

>>3427886
Thanks dude - I'm glad that the webcomic is at least readable

>> No.3435561

>>3434843
can i see some of your work?
don't misunderstand it as 'post your work', but I am really just curious

>> No.3435634
File: 775 KB, 1292x1000, 001_043_044.jpg [View same] [iqdb] [saucenao] [google]
3435634

>>3435561
Sure.

Here's the lastest full manga I've published:

https://medibang.com/book/0o1712240724059010004309649/view/

Pic related is my current level I suppose, but I'm still learning with every page I make. That's why I said "just jump in", my first ever manga was this:

https://m.imgur.com/gallery/zXlmi

And that was about a year and a half ago, abd most made for practice, so you can really see the progress I made during that time.

>> No.3435702

>>3426285
https://tapas.io/series/The-almigty-Roof-Girl

this is my comic! give it a read frends

>> No.3436130
File: 206 KB, 894x894, ec0a0f786b2961b717e5a6f0fa181479-dbqtiyz.jpg [View same] [iqdb] [saucenao] [google]
3436130

>>3435634

>> No.3436133

>>3435634
Did they announce winners yet? It's almost summer already.

>> No.3436204

>>3426445
>>3435702
Can you actually make money from this site? how much did it paid?

>> No.3436505

>>3436204
Only if you are really popular. And very little

>> No.3436625
File: 300 KB, 720x358, IMG_20180520_112029.png [View same] [iqdb] [saucenao] [google]
3436625

>>3436130
Lol.

>>3436133
Not yet.

Either way, I'm getting stuff ready in the meantime. I'm cracking on with 1+2. They're like 130 pages total. Even if we lose, I plan on flying to Tokyo in August, setting up a bunch of appointments, and presenting those in person. I'm determined to do whatever it takes to get a good publishing deal.

I'm confident Tiger Square cam be really big with the right kind of exposure.

>> No.3436628

>>3436625
your enthusiasm never fails to amaze me, atleast you got the "shounen spirit" down I suppose. Can you speak japanese and, god forbid, decipher moonrunes?

>> No.3436690

>>3436628
I'm about N4/N3 level currently. Should have 3000 words memorized by summer, and 2000 kanji. I also met this Japanese girl last month who's really into manga, and speaks really good English. She's visiting Madrid on erasmus, and I've been hanging out with her a lot. She's down with helping me translate it into Japanese, and she'll be in Tokyo in the Summer. Already asked her if she'd be cool with letting me crash at hers in August, and coming with me to Shueshia and stuff.

And that's worst case scenario, if we win even runner up, things become a lot easier.

>> No.3436692

>>3436625
August you say? I'll probably not be so tied up with work by then.
Though if you have something ready (or if you can crank out something in under a couple of weeks) you could try for the SilentManga Auditions extra Kumamoto round, it's a bit short notice though. https://www.manga-audition.com

Has some alright prizes I guess, but better yet is the exposure

>> No.3436796

>>3426445
this is actually pretty decent, especially ch 01-06 was well done.
As for improving it art wise, I'd try to use more negative spaces and harsh blacks like manga do, characters tend to mold into the background alot. You don't use tones and instead opt to use hatching only which gives your work an unique look, but if you don't push the hatching enough action scenes, and especially backgrounds suffer from it. This issue is even more pronounced because of the hasty way some of your hatching is done, it looks scratchy at some points.
Then there's obvious points like weird movements etc. but that's not quite as easy to fix, it comes with more art skill I think.
(E.g. Ch 02-02 the first panel what the fuck is ayahi even doing? Is she falling backwards whilst slashing infront of her, or slashing behind of her? Is he infact moving forward and her arm and hair is just awkwardly positioned? I can't make it out)

I'd like to preface with the fact that I couldn't read ch 02-03 because fuck tapas I ain't gonna make an account for that just to view one page of your comic sorry bro.
Story wise, there was 0 buildup to those masked dudes at the end, and no buildup for the moonlight squad either, so those fell a bit flat imo. Contrast that with Ch 01-06 in which you set up the encounter just a few pages beforehand effectively and then concluded it just as quick but still didn't make it feel like a complete "asspull"
I didn't personally like the 4komas, they don't even have anything I'd call a punchline, but then again I'm not a fan of 4komas to begin with so I might be biased.

So in conclusion, there's a lot of things you can improve on in my opinion, but it's already looking good. Just my own thoughts, so don't feel pressured to change anything because I said so, I might aswell be wrong, think for yourself if what I said has any point to it

>> No.3436812

>>3436625
>>3436690
>>3436692
Why are you guys wasting your time with these dumb contests? Have you ever heard of a western artist who won a manga contest and became a successful mangaka in Japan? Jump isn't looking for foreign talent, they use these contests to promote their magazine in the west. I can guarantee you the winner of this contest will not be published in Jump for longer than maybe a year if they are lucky.

Why don't you make a comic and send it to local publishers where you actually have a chance to form a meaningful business relationship or if you are feeling very confident, send it to Image or Dark Horse etc. Indie comics are thriving in the west, there is actual demand for fresh, high quality work. Whereis shounen manga is probably the single most oversaturated and competitive art industry in the world.

>> No.3436832

>>3436812
To be fair, winning this contest would probably look good on a resume. But i do agree with, no western artist that was lucky enough to get published in Japan really had a lasting career there.

>> No.3437126

>>3436692
There's also this one:

http://www.magic-ip.com/en/activity/manga-contest/

Shueshia is also involved, and the payout is good.


>>3436812
>>3436832
Well, every westerner that's won one of these contests has indeed been published on the promised platform, and has won the prize money. In fact, plenty of westerners have been published by Japanese editors before, it's honestly not that hard, biggest barrier is really the language barrier most of all.

The problem is, not many westerners have really tried, as making comics and manga is hard enough, let alone learning Japanese on top of developing your art and writing skills. And out of the few crazy enough to try, no one has really come up with something with the potential to really get popular and gain traction. I mean, look at most works, the majority are stories of foreigners in Japan or the like. Stuff that's generally more niche. And you're right that the manga industry is more competitive, but it's also got far bigger reach and is far more developed than the western comics industry, and that's key.

cont...

>> No.3437128

>>3437126
2/3

I personally don't know of any publisher in the west who'll pay you per page for the creation of your own comic. And that's a really important thing, that's the sustainability factor. So for me, the west is a second option. My goal is to make the next big thing, not to scrape a living by making a niche comic that might be mildly popular. So I wanna try my luck with the best of the best first, and move down from there.

Try Shueshia, if that doesn't work, try Kodansha, if that doesn't work, try Shokokan, if that doesn't work, try lesser tier editors, if that doesn't work, try Medibang's partnership program, if that doesn't work, then I'll try with European manga publishers, see what options they have. If that doesn't work, then I'll get enough content for a full volume finished, and THEN try with American publishers. And if that doesn't work, then I'll try my options with self-publishing and Patreon. Deal is, the gap in exposure and payout between, Sheshia, Kodansha, etc... vs. Image and Dark Horse is huge. Comics are far more niche. In fact, comics might be more niche than manga in the west. It's MUCH harder to gain sustainability through western publishers, and no, you only get royalties. Maybe if you're lucky, you'll get a starting fund up front to make it, but they'll also take a bigger cut off sales to compensate. The extra competition in the Asian Market makes it far more lucrative for creators as publishers are hungry looking for the next big thing to stay competitive. And for editors to keep their job/gain promotions. So if you pass a good idea by an editor, you're damn right they're gonna take it. As that could be their next big break, just the same as yours.

cont...

>> No.3437130

>>3437128
3/3

Personally, I'm very confident manga about eSports, especially with how we're executing it, could be the next big thing. Because it's the right thing at the right tine, with a rather unexplored genre. It also hits all the right notes for what you could want out of a Shounen manga. And I've seen tons demand from people asking if a manga like this exists. Unmet demand.

That's why I'm doing these contests. To get my foot in the door. All I want is for an editor to sit down, and read our first two chapters. I know it'll be an exciting thing for them, just as much as it is for us. Because I'm absolutely certain that given the right exposure, Tiger Square could really explode in popularity.

And if I'm wrong, well, I tried. But I'm still gonna go through with it and try. You've only got one life to live really, and if no one has done it, then it means that's a chance to be the first who does.

That's how I see it at least.

So really, I just gotta focus on pushing my abilities as far as I can, and delivering a quality product.

Ultimately all I want are two things:
-A sustainable income so I can focus all my attention on this
-Access to the Asian Market, as it's got more reach.

>> No.3437136

>>3427230
dont listen to this guy, do your fucking comic, you are the only one whit some talent in this thread

>> No.3437139

>>3427164
>>3437136

>> No.3437148

>>3437130
cancer

>> No.3437151

>>3437130
the concept is cool, I'd read it, but let's see if you guys can pull it off

>> No.3437170

>>3437130
>>3437128
>>3437126
>>3436690
>>3436625
I hope you all would make it, dont misunderstand me. But dont forget, publishing something is always a good thing, you gain contacts, money and new possibilities. Dont put yourselves on a pedestal dudes, you are only wasting your time

>> No.3437179
File: 838 KB, 1000x1110, Rika.png [View same] [iqdb] [saucenao] [google]
3437179

>>3437151
Thanks. I'm really excited to get it out there for people to read it properly. There's a lot of really cool angles to TS that make it really special. More than just "an eSports manga." And the main cast is genuinely likeable. Chase and Rika especially have a lot of charm to them that I think people will really like them. Among the rest of the cast, as they're all a fun bunch.

I told my buddy, that doing this, we wanna do this as best as it could possibly be done. The concept itself lends itself very strongly to a lot of really interesting and unique things, so we really wanted to captialize on those. Plus, my friend is a terrific writer, he really excels at writing character interactions, which is what gets you invested in caring about the characters in the first place.

I'm excited to get it going it's gonna be really cool. When you read Ch1+2 you'll see what I mean. I think they're really really good.

>> No.3437183

>>3437170
Well, we are gonna publish it, no matter what. We're just gonna go top to bottom and see where we land. Might as well go all out with it, I would regret not trying.

>> No.3437186

>>3437183
where are you from? Have you already published something somewhere? Even self-production

>> No.3437194

>>3437186
I live in Madrid. Born in Mexico, raised in the US.

And I have self-published before. The Trump manga I made after the election. Ran it through Amazon, and sold like 300 books. Even got a couple contacts within the industry as a result.

>> No.3437205

>>3437194
Madrid? How is the comic landscape in spain? Here in Italy underground spanish comics are a thing, anytime there is a big con I always see spanish artists, and they are pretty good

>> No.3437220

>>3437205
Not bad overall. There's a lot of really good artists here. And many local joints that sell comics, and do very well.

Also, my friend is friends with this very famous tattoo artist here, who is also pro gamer, and travels the continent with a team to play Dragonball FighterZ. He's a really cool dude, and we've been telling him about TS, showing him some art and stuff. He's super excited about it. So we definitely have our options to get it going in the West. What we need is the Asian market now.

>> No.3437222

>>3437136
I don't think I was discouraging, what issue do you have with what was stated.

>> No.3437245

>>3437220
any contact with a publisher? Talking with comic book artists I know Norma seems like a good publisher, but I know nothing about spanish houses. What are the big names?

>> No.3437278

>>3437222
>>3437245
I ask you because I know basically all the Italian and french better publishers (france is REALLY open to foreign comic book artists), but Spain is a mistery for me

>> No.3437298

>>3437179
Is it going to focus purely on fighting games? Because that could indeed be pretty cool. Like a combination of a sports manga and a battle manga. But if you make it about esports as a whole, it will probably feel very gimmicky and already kind of dated.

>> No.3437316

>>3436796
This is super sound advice - thanks anon! I'll focus most on making use of negative space - it's an issue I started to notice as well.

>> No.3437328

>>3426445
not a fan of manga narrations, but this looks nice. Also your writing is not too autistic, which is good

>> No.3437333

>>3437245
>>3437278
I haven't spoken with any spanish publishers yet, but I do know it's very easy to get published by them. My only problem is that Spanish publishers only publish in Spanish, and to Spain only. LatAm is handled with other publishers, and most Latinos have very good English anyway. So your reach is rather niche and focused on just Spain. I feel that getting it out in English and Japanese helps reach a much broader audience.

My ideal scenario would be getting on board a major Japanese publsiher's online platform for a monthly release. Similar to how Murata's OPM is done, and then release it simultaneously in both languages. And then having the Tankobons printed across Japan and the Americas/Europe through those channels. Tankobons sell really well in Japan thanks to the low printing costs.

But I guess we'll see about that.

>>3437298
Yeah, I chose fighting games because A.) I've never played a MOBA in my life, and I really love fighting games. And B.) because of the reason you mentioned, fighting games already lend themselves to having really over the top dynamic fights, with typical battle manga matchups, super powers, and mind games (like Naruto, DB, and HxH), while still retaining all the nice elements of sports manga, like the competitive spirit, the more realistic relatable characters, and the slice of life elements.

cont...

>> No.3437335
File: 1.06 MB, 1549x1000, Roster 2.0 Base-8.jpg [View same] [iqdb] [saucenao] [google]
3437335

>>3437333

>> No.3437338

>>3437335>>3437333

Forgot the 2nd part of the text, lol...


I also understand fighting games quite thoroughly, I've been playing them since Melee and GGXX back in like 2003 (Melee was my initial hook into the genre desu, back when I got a GCN for my 12th birthday). And I know a lot about the interplay and meta of fighting games. Neutral, Oki, Defense, the flow of combat, etc... If you really get deep into fighting games, you have a lot of really dense stuff to talk about that makes for a very intriguing combat system for a battle manga. Fighting games also have the benefit of having a lot of overlap with the mindgames of real combat sports. I've done martial arts since I was like 14, I'm a 3rd dan in TKD, and I've done Muay Thai and BJJ. And there's also that esoteric Martial Arts mysticism that you can add for flavor to the fighting game side of things.

Things like the State of Flow, which is a thing both athletes, and gamers can experience. Or why people choose their mains. Or the various tactics you can employ, like conditioning, mix ups, etc...

Really, the more and more I thought about it, it really hit me, "why hasn't this been done before" because the idea is just really really good. Plus fighting games are native to Japan, and are the original eSport basically, before they were a thing really.

Plus, fighting games are just way more manly and badass than any other "eSport" out there imo. Even the FGC is just a laugh all around, it's quirky and cool in its own right.

So the idea is that. Take Slam Dunk or Air Gear, and kinda make it about that. Well, before Air Gear jumped the shark that is. Or like, YuGiOh, if it was more mature. etc...

>> No.3437339

>>3437338

With all that in mind, I went ahead and designed my own fighting game from scratch (on paper). Just to use for this manga. It's my combat system basically. It took a lot of work, but I loved every bit of it, since making my own fighting game has always been something I wanted to do. I basically have a roster of 40 characters, each one fleshed out, and each one falling into different archetypes, and with their own unique set of abilities, gimmicks, and strengths and weaknesses.

>> No.3437347

>>3437333
My advice to you is to start speaking with publishers near you, even if you feel like you are not interested in what they can give to you. Publications are generally a long affair, especially if you are a nobody with nothing to show. Of course if you dont need money in the near future this japanese adventure could be a cool thing, but if you already have actual work to show and you are good enough you can try to publish something else meanwhile. Anyway good luck anon, you will need it!

>> No.3437357

>>3437347
Thanks, I'll do my best!

>> No.3437867
File: 621 KB, 827x1078, 00 the favor.jpg [View same] [iqdb] [saucenao] [google]
3437867

I finished my first comic recently, and just posted up the cover page on my tumblr and I'm so fucking excited

it's spanking <3

http://temixart.tumblr.com/

>> No.3437939

>>3437867
congratulations.
can you post a litte preview?

>> No.3437969

>>3437335
Neon Knight is my husbando now

>> No.3437986
File: 2.27 MB, 3150x4725, Page 2.png [View same] [iqdb] [saucenao] [google]
3437986

I'm still kind of a beginner when it comes to doing art... But I figured I'd just post what I've got so far anyway. Still a W.I.P ofc.

>> No.3438183
File: 32 KB, 415x360, 995A80AE-92C2-464A-88E3-31CD52E1BC1A.jpg [View same] [iqdb] [saucenao] [google]
3438183

>>3429095
holy moly

>> No.3438187

>>3437867
the guy has a small cranium

>> No.3438405

>>3437316
a bit late but why are you using only tapas? I think you should post on line webtoons aswell, if you didn't consider that already. As far as I know it's far better for building up an audience, and even if it wasn't it's free exposure since there's nothing against having the same webcomic on both (unless you are big enough to enter their "featured author" ranks, which you aren't yet)

>> No.3438735

>>3437969
>Neon Knight is my husbando now
Enjoy:

https://youtu.be/aWVGxPtWoQw

His personality is basically video related.

>> No.3438759
File: 211 KB, 1418x3000, 1526670267138.png [View same] [iqdb] [saucenao] [google]
3438759

>>3426285
I did a mspaint comic for /v/ a few days ago.

>> No.3438764

>>3438759
Needs more S.O.Y.

>> No.3438766

>>3438759
you draw like a god

>> No.3438767

>>3429095
That's' some nice stuff.

>> No.3439564

>>3438759
Is there a place where I can see all your stuff?
Also, are you a pro working artist?

>> No.3439631

>>3437148
crab

>> No.3439639

>>3426318
>>3426324
Wtf, I love comics now

>> No.3439652

>>3426670
Mate this is so fucking beautiful. Please don’t stop, where’s your kickstarter?

>> No.3439657

>>3426754
Nah I noticed how well the conversation flowed, it felt very natural as an Australian. Keep to your own vision, it’s really great so far

>> No.3439756
File: 2.48 MB, 4041x5653, garetpage 1.jpg [View same] [iqdb] [saucenao] [google]
3439756

>>3430245
Theres still a lot I have to do(lineart, inking, background, details, the dialog bubbles are there but I forgot to save those in the image) but heres an example of what I adapted.

>> No.3439762
File: 1.77 MB, 1000x1500, 2018.05.13-MultiBro-Dragon&#039;s Booty P02-LOW.jpg [View same] [iqdb] [saucenao] [google]
3439762

>>3438183
>>3438767
Finished page and more of my latest comic stuff.
1/4

>> No.3439763
File: 507 KB, 800x1200, Sabrith &amp; Tayelle - HOT SPRING-p01-LINEART-LOW.jpg [View same] [iqdb] [saucenao] [google]
3439763

>>3439762
2/4

>> No.3439765
File: 778 KB, 1000x1500, 2018.04-Sabrith &amp; Tayelle-HOT SPRING-p02-LOW.jpg [View same] [iqdb] [saucenao] [google]
3439765

>>3439763
3/4

>> No.3439767
File: 642 KB, 1000x1647, chapter_001_ page 004-LINEART.jpg [View same] [iqdb] [saucenao] [google]
3439767

>>3439765
4/4

>> No.3439812

>>3436812
>Why don't you make a comic and send it to local publishers where you actually have a chance to form a meaningful business relationship
Where does this even happen? France?
Local comic publishers, good one.

>> No.3439816

>>3439812
In this day and age you can "self publish" via Kickstarter or Patreon.

>> No.3439821

>>3439762
>>3439763
>>3439765
>>3439767
I like your style! Do you have a website or someplace where I can follow you?

>> No.3439846

>>3426754

The comic is great aesthetically, but my two cents for the capitalization, I think there are better ways to make it seem casual without doing away with capitalization. I'd say just focus on casual-sounding vocabulary rather than trying to format it differently.

That said if the nocaps is part of your vision you do you. I just think it's easy to see it as 'sloppy/lazy' instead of 'casual' to some viewers if they don't understand your purpose.

>> No.3439858

>>3439821
Just google BBC Chan. You'll get all my socials.

>> No.3439863

>>3439812
Local as in, native to your country. America has tons of smaller publishers. So does Europe.

>> No.3439926
File: 308 KB, 1000x750, heartism.jpg [View same] [iqdb] [saucenao] [google]
3439926

>>3439765
A really minor and borderline ocd nitpick would be a need for more contrast in shape sizes where his hand is grabbing the ass, that and a slight excess of detail that adds too much noise and awkward lines.

>> No.3439960

>>3439863
Question:

Why should someone go for a small publisher though? What benefit is there to it?

>> No.3439982

>>3438764
Who knows what kinda milkies he's getting.
>>3438766
Thank you!
>>3439564
>Is there a place where I can see all your stuff?
Not yet, I'll make a twitter account soon.
I don't even know what I'll call myself as of now.

>> No.3440043

>>3439926
This will get colored. I didn't pay too much attention to tangents as they will get fixed later on.

>> No.3440583
File: 426 KB, 827x1078, page 01.jpg [View same] [iqdb] [saucenao] [google]
3440583

>>3437939
it took me forever to get it out, and I learned a lot about halfway through, so there's this just ABYSMAL quality difference between the front half and the end half. which is ffrustrating.

>> No.3440865

>>3438405
Studies have been pretty heavy lately, and I don't feel like posting on any other platforms yet - I do plan to post on webtoons in the future though, at least after a few more chapters.
For webtoons, I planned to have each episode be an entire chapter, as it seems to be what the readers on that website prfer. I'd post those episodes at a higher frequency and get a good bounce in readership from the get-go. I feel like if I post now, the webtoons readers will be starved for content, so I'd rather wait till I've got a good buffer to get started.

>> No.3441403

>>3438759
fucking great, pls post more

>> No.3441408

>>3439982
>>3439982
>I don't even know what I'll call myself as of now.
Pineapple

>> No.3441412

>>3426567
If you have read the Will Eisner trilogy and Framed Ink, you're probably better off staying off the books and starting to work on something. It's after all the biggest obstacle in comics, never beginning to do a thing

>> No.3441420

>>3426670
My two cents: change the font to something from blambot.com, try to have less empty space in panels (although this may be unimportant on a site like webtoons, idk) and avoid moving the camera around for its own sake. You're great at perspective and framing characters, I get it, but I'd rather have a comic that reads linearly. Especially in the very beginning there's a lot of spinning around and it's disorienting.

Otherwise you're super good and the premise is intriguing.

>> No.3442135
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3442135

>>3440583

>> No.3442165
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3442165

>>3442135

>> No.3442173

>>3438759
3-angled-blue??? Do you have any other blog you post your stuff?

>> No.3442359

>>3439960
Because they pay?

>> No.3442381

>>3442359
And high tier publishers pay better?

Maybe you should read this:
http://www.jimzub.com/the-reality-of-mainstream-creator-owned-comics/

>> No.3442384

>>3442381
Oh, and to frame it into context, this is the average number of sales of the best selling comic book in the west:

76,355

http://walkingdead.wikia.com/wiki/Issue_156

I don't think I need to mention manga sales.

>> No.3442395

>>3439960
>>3442381
With a small publisher, there is a realistic chance that if you're decent, your work can get picked up. Thinking your first comic is good enough to be picked up by a high tier publisher is delusional and childish and just a waste of time. It's akin to some kid out of highschool applying for a concept art job at Blizzard or Disney.

>> No.3442408

>>3442395
Doesn't hurt trying

>> No.3442414
File: 111 KB, 1500x596, 1-2.jpg [View same] [iqdb] [saucenao] [google]
3442414

>>3442395
Hmm... well maybe if there was a major publisher who's entire motto was taking young amateur talent, giving them a chance, and turning them into working professionals.

Wouldn't that be something?

>> No.3442584

>>3442414
Yeah that would be great. If only that major publisher wasn't already constantly flooded by new talent that is infinitely better than you are and there was at least a single example of a successful western artist who was published and made successful by them.

It's pointless to argue with you about this. As the anon above said, it doesn't hurt trying. So go ahead, try it, get rejected, then grow out of your childish expectations and if you still want to be a comic book artist, try something more realistic.

>> No.3442653

>>3442584
This.

>> No.3442698

>>3442584
>>3442653
You don't need to reply to yourself you bitter crab.

>> No.3442701

>>3439756
there are many small problems, but keep going.
botton left panel - fix the right guy running, the arms always swing in counter balancing the legs. they don't swing on the same side as the the legs.

>> No.3442875

>>3427164
i loooove this art kind of mushishi esque please never stop you're lovely

>> No.3442877
File: 3.72 MB, 1650x2550, pg9.jpg [View same] [iqdb] [saucenao] [google]
3442877

Working on finishing up the first 20 or so page issue of my comic, these pages are all preliminary photos of my art doctored and given letters but the finals will be scanned clean lines and such. Lil preview issue is up at treekillercomic.tumblr.com

>> No.3442917
File: 199 KB, 1312x406, Screenshot_1.jpg [View same] [iqdb] [saucenao] [google]
3442917

>>3442698
Stay salty kid.

>> No.3442932

>>3442917
Nice edit.

>> No.3442953

>>3442932
Stop thinking everyone on the internet is conspiring against you autismo.

>> No.3442965

>>3442953
Sorry newfriend, but I come from an era where we learned to spot samefags without (You)s.

Try to be less obvious with how you present yourself. I don't know what you're trying to prove here, or what you gain by "winning" here.

>> No.3443060

>>3442965
Try harder, autismo. Not the same anon. I simply agree with him that you don't know what you are doing lel.

>> No.3443094

>>3442584
What you're trying to pass off as "friendly advice" honestly comes off as more mean-spirited and bitter than anything else. I don't see why that anon wouldn't be able to make it considering the sorts of genuine turds Shueshia has been ok with publishing in the past.

>> No.3443125
File: 3.89 MB, 2074x1383, dfgdfgdfgdfgdfg.png [View same] [iqdb] [saucenao] [google]
3443125

>>3442875

Thanks anon, I'm having problems with my university right now. That's why the comic is stopped. But as soon as I finish the semester, I'll finish the comic. I already have all the pages in pencil, it needs to be inked.

>> No.3443162

>>3442965
what a fucking dumbass, lmfao

>winning
You really are autistic

>> No.3443178

>>3442165
Damn, I can tell all you care about is lewding dat fox.
Not that its a bad thing tho.

>> No.3443457
File: 545 KB, 827x1078, page 04.jpg [View same] [iqdb] [saucenao] [google]
3443457

>>3442165
l00o0od

>> No.3443511

So all of you faggots seem to like the global shounen jump contest with its 7k prize money and /possible/ publication, but noone is talking about the 80k usd webtoon contest, which also guarantees a stable job with 2000+ usd monthly earnings even if you dont win, but only place? Not to mention webtoons has many precedents of westerners "making it".
They (the webtoons audience) even have a particular like for anime esque comics.

https://www.webtoons.com/en/notice/detail?noticeNo=747

>> No.3443520

>>3443511
Relying on solely shonen jump is stupid anyway. There are plenty of competitions in Japan to apply to, or if you're willing and able, you can try selling it at a doujinshi event

>> No.3443528

>>3443520
winning the wsj global contest is about twenty times as farfetched as winning this one I think. Not to mention you keep your IP if you really cared, and you can actually build an audience on webtoons as opposed to medibang

>> No.3443605

>>3443094
Well, the fact that he would be the first western artist to do so speaks against his chances. There is something to be said for aiming high and following your dreams, but at some point you also have to face reality. Which is why I said he should definitely try and fail so he can move on. And as far as genuine turds go that Jump published, none of them became successful and most were quickly cancelled. It is simply a fact that all successful Jump manga are done by Japanese artists and most of them have a fairly high degree of draftmanship.

And yes, I know of the shitty Hunter x Hunter pages from when the author was nearly dying, please don't post those as reply thinking you "got me" with this sick counter argument.

>> No.3443611

>>3439863
As expected of an American, living in a 300+ million country speaking the common language of the world.

Imagine what it's like to live in a country with 5 million people and nobody speaking your language abroad. Who do you think will buy a local amateur comic here? And yeah, I might be able to publish it, if I cover all the costs myself.

>> No.3443618

>>3443511
>no category fit for sports
fug

also
>judgement criteria
>40% level of audience engagement
just have an audience beforehand and ask them for excited comments
just be popular already bro

>> No.3443634

>>3443605
Name one western manga that isn't total ass.

>> No.3443636
File: 156 KB, 527x656, shingeki_no_kyojin_4_37.jpg [View same] [iqdb] [saucenao] [google]
3443636

>>3443605
>Hunter x Hunter
We honestly don't have to go that far. A lot of currently running manga, and even popular series have notoriously bad art.

Attack on Titan
Seven Deadly Sins
Naruto
World Trigger
Black Clover
Fairy Tail
etc...

List goes on. Honestly, manga with good art are in fact quite rare. 99% of published manga is actually subpar. Most of the work posted ITT is already quite well above Japan's publishing standards as far as draftsmanship and artistic skill go. You don't even have to go to Japan to see this if you don't believe me. Just check out sadpanda, and look at all the doujin. The ones with good art are a minority by far.

>> No.3443638

>>3443636
AoT is a phenomenon on the same level as OPM that lives off its extremely unique premise and you are very delusional if you actually think your art is anywhere close to that of Kishimoto and the Fairy Tail dude.

I am seriously tired of arguing with you about this. As I said, go ahead and send your work to Jump and see for yourself what will happen.

>> No.3443639

>>3443511
Say I want to draw regular comic in ink and all and publish it somewhere.
Any ideas where I could do this?

Webtoon and Tapas are all about webcomic optimised for phone screen.

>> No.3443641

>>3443638
>AoT
>unique
It's MuvLuv with flesh robots.

>> No.3443643

>>3443641
If there are 2 manga with a similar premise, then that's still a very unique premise compared to the hundreds or even thousands of manga that share the same or very similar premise.

>> No.3443644

>>3443638
Why are you assuming I'm even the same guy you were arguing with? I was just calling out your mistake. It's ridiculous to think that all mangaka in Japan are Murata or Muria level. The majority of people getting published are far below that standard. Just walk into any convince store, and flip through all the garbage on the rack. And let's not even get into how horribly cliche or derrivative most stuff is in terms of story.

I think that anon has a decent chance, and that he should try. There's been a few westerners who got picked up by publishers here already, and it'd be exciting to see someone break into the mainstream. I don't understand why you have to be so negative when arguing about it though.

t. I live in Japan.

>> No.3443645

>>3443643
It's still not exactly unique.

>> No.3443648

>>3443528
What's wrong with Medibang?

>> No.3443668

>>3443639
You can still use either of them. Nobody forces you to use the retarded Korean panelling, just do normal pages and stitch them vertically, keeping a non-stitched version somewhere in case you ever want to print it.

>> No.3443673

>>3443636
Naruto had a very decent art early on. Kishimoto even once said he enjoyed drawing fun backgrounds but nobody really paid attention and time constraints were hard on him. As years passed, he turned into a drawing machine. This happens with a lot of weekly serializations. Some of the other authors simply choose to not bother with fancy stuff and prioritize efficiency from the start, which produces things like World Trigger. It's the 16 pages in a week format that's the cancer.

>>3443638
You are the one who's delusional. A whole lot of titles never gets translated to English; especially among comedies bad art is very common.

>> No.3443701

>>3443673
>It's the 16 pages in a week format that's the cancer.
That's certainly true. A weekly series sounds like absolute hell. But the popularity of online monthly series like One Punch Man, Made in Abyss, and so forth means things might start moving toward a more sustainable release format. It's really hard to have consistently good art with a weekly release.

>> No.3443736

>>3443618
What are you talking about? Sports is listed under "others" because it's not very popular. Infact I've seen not a single sports comic on webtoon.
Yes having an established audience will probably help, but I doubt the judging panel will be stupid enough to rely on it without considering such things.

>>3443648
It has no audience. Big comics on medibang get like, a few hundred thousand lifetime views. Big comics on Webtoons gain multiple millions of lifetime views, infact, I wouldn't call hundreds of millions of views a far fetch, if not more, for the most popular series. Too bad they hide the series stats once you go "featured".

>> No.3443742

>>3443673
How am I delusional? I specifically said, good draftsmanship is common among SUCCESSFUL manga. To which this guy replied by listing Naruto and Fairy Tail as examples of bad art, which is flat out delusional on his part to think anyone on /ic/ comes even remotely close to the artwork of those mangaka when they are trying their best. I never said any and all manga published in Jump have good art or that there isn't a strong drop in quality from insane working schedules etc.

>> No.3444205
File: 67 KB, 940x626, 1527265801397.png [View same] [iqdb] [saucenao] [google]
3444205

I drew some pages for my comic today

You can read it on https://m.tapas.io/series/The-almigty-Roof-Girl

>> No.3444206
File: 54 KB, 940x1253, 1527267808956.png [View same] [iqdb] [saucenao] [google]
3444206

>>3444205

>> No.3444210
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3444210

>>3444206

>> No.3444213
File: 136 KB, 1440x1088, 1523041279527.jpg [View same] [iqdb] [saucenao] [google]
3444213

>>3444210
>>3444206
>>3444205

>> No.3444247

>>3426285
How's your social life going so far, faggot?

>> No.3444280

>>3444205
This is actually pretty good and roofgirl is kinda cute.

>> No.3444307

>>3443511
I'm interested to publish my work for webcomic but still can't decide between Webtoons and Comico, which site should i choose if i want better paid?

>> No.3444315

>>3443125
how do you do that texture on the fish...

>> No.3444645

>>3444307
comico is jp only and made for manga. Idk what it's monthly userbase is but it's hovering at about 1mil I think. Webtoons is english and has about 30 million unique users monthly. So unless you have flawless japanese and a format that really only works in a traditional manga format, or if you are a huge fucking weeaboo beyond any reason, go with line webtoon

>> No.3444658

>>3444645
Man, why are you so bitter?

>> No.3444665

>>3444658
im not at all bitter? he asked me what I think is better, and I made it as clear as possible. Yes, you can dream about publishing on comico, but why? It's needlessly hard, it's small and niche and pays worse than line anyways. There is literally objectively no reason to choose comico unless you are a hardcore weeb (or your webcomic doesn't work in webtoons format).

>> No.3444725

>>3443125
cheers best of luck to you! anywhere i can follow your progress?

>> No.3444876

>>3444247
Pretty well, how about you?

>> No.3445023
File: 49 KB, 940x1253, comic page 32.png [View same] [iqdb] [saucenao] [google]
3445023

>>3444210

>> No.3445037
File: 948 KB, 1638x4083, 1445943534433.jpg [View same] [iqdb] [saucenao] [google]
3445037

any one have the rest of this?

>> No.3445040
File: 1.42 MB, 1300x1033, 1449797714433.jpg [View same] [iqdb] [saucenao] [google]
3445040

>>3445037
fuck

>> No.3445042
File: 821 KB, 2560x1650, 1450532775314.jpg [View same] [iqdb] [saucenao] [google]
3445042

>> No.3445059
File: 952 KB, 1024x1397, heavy.jpg [View same] [iqdb] [saucenao] [google]
3445059

>>3445042
i have a similar circle thing on my computer here, had it for ages

>> No.3445112

>>3445037
does anyone have this without the shit over it it

>> No.3445260

>>3442408
of course not, if you dont need money now

>> No.3445556

>>3445040
https://tapas.io/episode/258711

>> No.3445615

>>3445556
Dude this is some seriously good stuff. Probably the best web comic on the entire site. Keep it up m8

>> No.3445625

>>3445615
Sorry, it's not mine.
But yeah, it's great.

>> No.3445714

>>3445556
>>3445615
>>3445625
I don't get what's so great about it, is the standard really that low?

>> No.3446081
File: 2.18 MB, 4128x2322, 20180526_205336.jpg [View same] [iqdb] [saucenao] [google]
3446081

on the third redraw of this trash, but I'm actually glad I did it. Hopefully I can ride this drawing kick long enough to actually get some work done

>> No.3446177

>>3445714
Unfortunately, yes.

>> No.3446226
File: 1.02 MB, 1478x777, Untitled.png [View same] [iqdb] [saucenao] [google]
3446226

>"borrowed" designs

I might get back to updating my whimsical comic next month. Maybe.

>> No.3446276

>>3443162
chill it fag let em do his thing

>> No.3446284
File: 19 KB, 263x192, art1.jpg [View same] [iqdb] [saucenao] [google]
3446284

>>3443636
Clover = bad art
are you high?

>> No.3446285

>>3446284
so high your image looks like it's for ants, al the way down there

>> No.3446290
File: 543 KB, 715x562, Yamivs.Licht.png [View same] [iqdb] [saucenao] [google]
3446290

I fucked up

>> No.3446296

>>3446290
you still fucked up

>> No.3446559

>>3426670
Been following you for a while m8, you are very promising.

My issue is that the pacing kicks off to a great start, but then it starts slowing down. You need to break it up. Once you use similar paneling, similar text flow or action for longer periods, the viewer gets used to it, sits back and just skims through the rest. You need to keep them on the edge the whole time.

Look at Yuumei's Fisheye placebo, it follows a similar flow to yours but breaks it up often.
Also watch this to understand the importance of pacing. A good comic should read like butter, like watching a movie. NowYouSeeThis and EveryFrameAPainting on youtube are good for movie analysis - which you can apply to comics as well.
>https://www.youtube.com/watch?v=WVXqbteiflY

When people criticize you here, they unironically want you to do better. It's a good thing.

>> No.3446645

>>3427120
I decided to simplify the shape of bubbles. which certainly helped. I see changing them into lines altogether can be beneficial but maybe next time.

>>3439657
I really didn't expect it to be read natural at all... glad it reads okay to English viewers.

>>3439846
to be frankly, I was surprised that there are people hating on nocaps. because when I uploaded my old discontinued comics elsewhere, nobody tackled on that subject. but now I see it certainly can be seen negatively.

>>3427271
https://www.webtoons.com/en/challenge/pinchpoint/list?title_no=123300
I had postponed uploading comics about half years. majority of episodes are from those good old times. please don't read that; it makes you cringe even more than current ones.

>>3427867
That's new to me. can you recommend some of those comics? I only have a handful of comics that I read in my whole lifetime so anything would be fresh and new to me.

>>3432705
yeah... that's maybe I have tendency to show "irrelevant to story but fun to draw" scenes every so often. I could compress some scenes into single scenes with many speeches. or maybe trim down a bit. good point anon.

>>3439652
please refer to webtoons.com URL. I don't have kickstarter at this time... or maybe forever.

>>3441420
I know it's from my lack of experience making comics, but the reason I'm using so many cam angles is that I have a intrinsic fear that once I make the cam steady, the whole visuals goes stale; because characters are positioned in expected way. however as you mentioned disorienting, I see I did that way more than necessary. maybe I could use more dynamic gestures and small events to diversify scenes.

>>3446559
I didn't even think about paneling seriously because I personally liked to place scenes as if it's the vertical version of simple comic strips. but after I read Yuumei's work I definitely will use it to get an improvement.

>> No.3446672

Can anybody give me some ideas on how to turn this song into a short 5-7 pages comic, https://www.azlyrics.com/lyrics/nickcavethebadseeds/thecarny.html

The ending is pretty easy to do, but the rest I don't have a clear image of.

>> No.3446674

>>3446672
I should post the song too.
https://youtu.be/VqfS7NdcwdM

I'm thinking of giving it a similarly dark atmosphere of course, like the shading in noir comics

>> No.3448045

>>3446672
Think of a story that has simmilar mood and stuff as the song. Doesn't need to be exactly word for word.

Just think about when its the right time to put in the wnsing

>> No.3448046

>>3448045
>wnsing
Ending*

>> No.3449082
File: 859 KB, 1500x2140, AF5 (5).jpg [View same] [iqdb] [saucenao] [google]
3449082

>>3426318
I'm slow to paint...

>> No.3450073
File: 465 KB, 564x650, ink2.jpg [View same] [iqdb] [saucenao] [google]
3450073

Does anyone work with real pens and ink? I just bought the cheapest pens & ink I could think find and started to copy old comic drawings.
can anyone recommend a good pen and ink to me?
also, do you guys know a good tutorial on how to ink in the style of old american comics?

>> No.3450180
File: 37 KB, 665x574, C8w816nXcAEU0cA.jpg [View same] [iqdb] [saucenao] [google]
3450180

>>3440583
>1st panel
guy is gonna rape the fox
>3rd panel
the fox is gonna rape the guy

>>3442135
>1st panel
guy is gonna rape the fox
>3rd panel
the fox- now a fucking GIANTESS, is gonna rape the guy

>>3442165
tall fox girl suddenly shrinks back down to normal size

>>3443457
now they're both submissive?
..maybe op is going to make a cameo and rape them both?

>> No.3450268

>>3449082
Tracing galore. It's the glaring issue of your comics.

>> No.3450270

>>3450073
The only things I reccomend are the "Standard". Speedball is gonna be your dealer since they have the hunt pen nibs and ink. People get the hunt 102 and the hunt 512, with their black magic ink. I'd get them as everyone has them and you'll have an easier time getting help and tips.

As for Learning to draw old school, nothing really helps more than engrossing yourself in what you want to draw. Try and find some comic anthology, IDW has a few. I have a horrr anthology I put tracing paper over as I try to coppy the line work. Thought this may not be particularly helpful.

>> No.3450290

>>3444725
>cheers best of luck to you! anywhere i can follow your progress?

In my Insta.

https://www.instagram.com/jawar.p.ink/

Thanks for watch

>> No.3450424

>>3450268
Why you think that?
I used to tracing, when I was 10 years old, definitely not now

>> No.3450426

>>3450073

https://www.amazon.com/Framed-Ink-Drawing-Composition-Storytellers/dp/1933492953/ref=pd_sim_14_19?_encoding=UTF8&pd_rd_i=1933492953&pd_rd_r=0Q7RCH2J0TW6GSXP3WQG&pd_rd_w=fwkwZ&pd_rd_wg=6OWPD&psc=1&refRID=0Q7RCH2J0TW6GSXP3WQG

Get a few copies of R.Crumb's work to study his crosshatchings, and tune in when Jim Lee streams inking.

>> No.3450501
File: 76 KB, 618x800, 8581846d14a92637612dbbbd5a7ff09d.jpg [View same] [iqdb] [saucenao] [google]
3450501

>>3450270
>>3450426
thanks for the tips guys

>> No.3450522
File: 3.66 MB, 1987x1500, TOS EC Page 34-35.png [View same] [iqdb] [saucenao] [google]
3450522

>>3436812
>>3437126
>>3437347
>>3438405
>>3443511
>>3443736

I really found this discussion to be both enlightening and terrifying lol, thanks.

I've basically got 5 years to come up with a viable plan to go into comics for myself so every bit of information on how people are currently doing that is helpful.

I didn't even know about some of these sites and contests. I've mostly been looking at Patreon but now I might reconsider. Or try to do both maybe...

>> No.3450529

>>3450522
Line webtoons also has integrated patreon support, if you reach x subscribers and y monthly views, webtoons will pledge up to 1000 usd to your patreon themselves. Though that one's a limited time offer, supposedly (It was supposed to expire last year but got renewed another year)
Also the patreon support is off once you enter "featured authors", since you get a salary of atleast 2000 usd (you can still use patreon but webtoon wont pledge to you anymore)

>> No.3450536
File: 950 KB, 993x1500, TOS EC Page 33.png [View same] [iqdb] [saucenao] [google]
3450536

>>3450529

That's cool though. Even if those programs expire by the time I really get started, it's good to know that those kinds of things are being offered.

It feels like a more attainable thing to reach for than something like "becoming a western manga-ka." Not that I think that's impossible, it's just highly improbable.

When I was way younger there was zero information on how to get into comics and the difference between then and now where I'm approaching a time where I can make an attempt at it is night and day.

I'm reminded of Le Sean who did something similar in Korea. You could definitely say he "made it" but it took him like a decade.

>> No.3450544

>>3450536
just post your backlog on webtoons, perhaps a chapter a day till you run out. Depending on how good your writing is, and how good your premise is it's not unlikely that you'll gain a good amount of subs. If you are lucky and you catch the staffs attention, they will feature you in their "featured" showcase, the exposure is so strong that hitting 20k subs is not impossible within a month or so.
Have a look at the "featured" section, see if you compare, because I definitely think you got a chance.
https://www.webtoons.com/en/challenge

Consider adding color though, it's the standard on webtoons.

>> No.3450546

>>3450544
With "featured" I mean recommended. Oops.

>> No.3450552
File: 1.43 MB, 993x1500, TOS EC Page 32.png [View same] [iqdb] [saucenao] [google]
3450552

>>3450544

Every so often I go back and forth on the idea of going to color, but to be honest, I kind of hate it. It's not that I can't, but the time cost is so significant that it makes the process unbearable for me.

At the same time, it's also extremely likely that I just have a shit process for it because I don't do it that often. Still trying to perfect a process of integrating textures and tones to make shading more effective.

But I do recognize that, especially for a western audience, color is preferable. I've always been more partial to monochrome artwork. I think it's because a lot of coloring in western comics is a huge turn off for me. When I get to see the ink pages of artists I like before color they always look way better to me before someone comes along (or the artist themselves) "ruins" it with color.

(Not that I'm saying all color is bad, ie Kill 6 Billion Demons or InCase)

>> No.3450561

>>3450552
Well, your screentoning is impressive, for webtoon standards. Speaking from an art standpoint you're up there with the best right now. Just that all the other best are colored, even though their shading is much worse usually. That said there's precedence for "featured" authors using only black and white, look at this comic . https://www.webtoons.com/en/drama/live-forever/chapter-1/viewer?title_no=1312&episode_no=1

Do adjust the panels though, a good chunk, I think the majority actually, of readers are app users. Look at that comic I posted, and see for yourself how they adapted the paneling to a more vertical style, using white space as "brakes" to control the pacing.

Also you'll want a really grabbing coverpage, because that's what they'll be seeing along with the title in the discover section.

>> No.3450565

>>3450544
Adding color to comics that were intentionally made in black and white is a terrible idea, and pretty much always looks awful. Coloring needs to be planned from the start, and totally changes your approach to the layout and style of the pages.

>> No.3450571

>>3450565
It's not a terrible idea, it's just a shitload of effort to do correctly.

>> No.3450583
File: 1.20 MB, 993x1500, TOS EC Page 30.png [View same] [iqdb] [saucenao] [google]
3450583

>>3450561

Hm. Doing comics vertically might actually be even more of a challenge than doing it in color lol.

It'd have to be a comic concept I developed specifically for that style. Like, this comic I'm doing right now I would never attempt to adapt to a vertical style like in what you posted, not because I think it's bad, but because I would lose a lot of the dynamic panels and the way they interlock when I'm doing standard pages.

This comic is mostly for fun and practice, it's not really something I could publish anyway. I'd have to really think on if any of the ideas I have right now could be adapted to vertical comics.

>>3450565
>>3450571
I think it's a combination of comics intended to be black and white and styles that are better suited. Like, personally, I think Sean Gordon Murphey's style is waaaay better in black and white than in color even though I'm sure his comics are drawn with color in mind.

>> No.3450587
File: 191 KB, 1280x720, maxresdefault.jpg [View same] [iqdb] [saucenao] [google]
3450587

>>3437179
>an eSports manga
Not exactly a new concept.

>> No.3450590

>>3450587
was never a manga, it's just a chinese anime. "MMORPG" manwha and webtoons are super popular in korea and china.

>>3450583
just post it anyways, though you'll probably get people complaining about the layout. It's not perfect but you still have a good chance of building up an audience.

>> No.3450598

>>3450587
The Kings Avatar was not exactly good.

>> No.3450657

>>3450424
Then you are over referencing I guess.
>Why you think that?
Because of the discrepancy in style/anatomy/perspective when it comes to certain elements or poses. Some parts look very good with a very typical old school anime style, others look awful. There's just too much of a contrast.

>> No.3450661

>>3450657
I think he's not referencing enough. The discrepancy is coming up as a result of being an amateur who's doing everything from imagination, while still having an underdeveloped sense of space.

The more he starts working from reference, and forcing himself to get it as accurately as possible, the more he'll start to see the flaws as far as how he conveys space, because he'll be so used to seeing "how it's supposed to look."

I had the same sort of issue about a year ago when I first started out, but then going through, and painstakingly making sure you accurately convey real space by imitating real life, makes it so that you can then naturally do it from imagination, as it becomes hard-wired into your muscle memory.

This aversion to working from reference, and doing everything from imagination is about one of the dumbest memes on /ic/. Especially for beginners. It really holds people back. The only way you'll ever develop a natural sense for how things are supposed to look, is by using reference, and knowing how to break down the components of an image, and applying its elements to the fictional space in your head.

>> No.3451082

>>3450587
I hated the MC's smug fucking face in that so goddamn much.

>> No.3451793
File: 1020 KB, 993x1500, TOS EC Page 29.png [View same] [iqdb] [saucenao] [google]
3451793

>>3450590

This is most likely what I'll do when I settle on something for real. Just post it in my preferred format and feel it out from there.

But I'm glad I heard about these sites that are actually willing to pay people. Even if I don't make it to the top there if it's good for garnering a decent audience it's worth a shot.

>> No.3451812
File: 838 KB, 2145x1685, PB_Cover_001_A.png [View same] [iqdb] [saucenao] [google]
3451812

It's gonna be pretty good

>> No.3451823
File: 253 KB, 1320x925, comic2.jpg [View same] [iqdb] [saucenao] [google]
3451823

ive never thought too much about comics
i really like planning pages though

>> No.3451830
File: 206 KB, 1080x1080, Cat_ManBW2.png [View same] [iqdb] [saucenao] [google]
3451830

>>3451812
A preview that you guys won't remember ;)

>> No.3451970
File: 1.62 MB, 5173x7273, 1.png [View same] [iqdb] [saucenao] [google]
3451970

just sharing some new things I've been working on.

>> No.3451971
File: 338 KB, 1227x1733, 22.png [View same] [iqdb] [saucenao] [google]
3451971

>>3451970
newest page from a different comic.

>> No.3453636
File: 859 KB, 800x1133, 4e045ffb-7e68-4da7-896b-3261c6b23b56.jpg [View same] [iqdb] [saucenao] [google]
3453636

medibang announced winners https://medibang.com/contest/jumpuniversal/award/
thoughts?

>> No.3453639

>>3453636
Kinda baffled really.

None of the ones I though would win even got an honorable mention. And many of the ones that won something were kinda shit. Also, no one won the grand prize.

Kishi is a hack.

>> No.3453644

>>3453636
My thought is that Westerners who want to be manga artists are better off submitting their work to publishers than playing the shonen lottery.

>> No.3453662

>>3453636
>>3453639
so there is no real winner?

>> No.3453674

>>3453662
the runner-up getting a publication, think this is the same as they gave last year, no one won a serialization

>> No.3453683

>>3453636
>The drawings are good, but it doesn’t feel like there’s movement which might be because the way that it’s drawn is close to tracing.

What did Kishimoto sensei mean by this? You guys assured me that there are no rules, just tools, r-right guys?

>> No.3453703

>>3453639
>Kishi is a hack.
Nah, don't be a sore loser now. It turned out pretty much exactly how I expected it would. Western artists who do these manga never seem to put much thought into character design and always focus on trying to come up with a premise they think is super cool and unique and is going to be the next Death Note or Attack on Titan. But in reality, your premise is never as good as you think it is and what Shounen Jump is usually looking for is simply a marketable main character who is memorable and has potential to become the next Naruto, Luffy, Goku, Ichigo etc.

>The artists have different visions of the world in their stories and there were distinct ways that their characters were presented, but there was no particular character that stood out to me.

>> No.3453716

>>3453683
Look at the manga, it looks like the author just dragged in a mediocre 3d model and traced the lines and shadows, somewhat poorly too lol
Somethings off about the faces on top.

>> No.3453848
File: 2.51 MB, 1500x1463, buscema_study.jpg [View same] [iqdb] [saucenao] [google]
3453848

I am an idiot for waiting so long to draw with ink. I am having a blast - it feels so much more satisfying than inking digitally.
I am currently using cheap copy paper, which is fine, but the pen scratches the surface and some of the paper fluff ends up on the tip of the pen.
is there a good paper you guys can recommend, specifically for inking.
here's a Buscema study - that guy was awesome!

also, does some of you ink with brushes?

>> No.3453856

>>3453636
This is extremely demoralizing. At least now I'm getting more of an idea of what ranks at the top. It's already difficult enough not being in Japan though.

>> No.3453872

>>3453856
It's confusing that none of the stuff I though was pretty good, didn't even get an honorable mention.

>> No.3453874

>>3453856
Yeah, I'm pretty bummed out overall personally.

>> No.3453910

>>3453636
>no grand prize
AHAHHAHAHAHAHAAHAHAHAAHAHAHHA

>the esports guy so full of himself didn't even get a mention
I'm not going to laugh at this, that'd be rude. At least you know Kishimoto doesn't share your view on what can be popular.

>> No.3453918

>>3453910
Well the art isn't half bad. The esports thing is just boring af though. It's like you're already a loser for reading manga, and now you're reading manga about esports? Come on.

Plus you have like a million fucking forgettable characters (casters, players, characters IN THE GAME) right there in the opening act. The writing is really the issue

>> No.3453973

>>3427335
What advice can you give on that kind of values and hatching? I find it beautiful but maddening. That mix of both grainy and hatched texture is so pleasing to look at, I must understand how it is approached sanely.

>> No.3453980

>>3439762
GOBLINS?!?!

>> No.3453993

>>3453918
>esports
esports manga? fck cringe

>> No.3454037

>>3443611
This. I'm in an almost identical state, there was maybe ONE semi-successful comic here that was published in newspapers a few time, in and era where internet wasn't commonplace yet, and that was pretty much the end of any and all artistic endeavors here.

Living in an irrelevant shithole is serious suffering for an aspiring artist because like it or not, no matter how good you may be, you need the approval and support of others to sustain yourself, and as an artist in country that doesn't appreciate art and is too small to support and industry like that, you're pretty much fucked.

I don't want to hear complaints OR advice from Americans who have everything handed to them on a silver platter regarding opportunity.

>> No.3454079

>>3454037
You do realize you don't have to be American to get your work published by American publishers, right? And unlike with Jump, it's actually fairly common for that to happen.

>> No.3454101

>>3427419
dogshit proportions, please study more

>> No.3454135

>>3454079
It's not easy to reach out half way across the globe, i'm already at a massive disadvantage over local competition which is still fierce even in the US. Who the hell would fly you out for meeting?

At this point the only prospect guys like me have in online distribution at platforms that will gouge profits.

>> No.3454165

>>3453636
So it's impossible after all?

>> No.3454200

>>3454165
yes, the manga industry is garbage

make a webmanga and be proud of what you do for once

>> No.3454212

>>3453910
Nah, he deserves to be laughed at. TWO people working on that garbage, lmfao

>> No.3454227

I'd like to get into making comics but I don't even know how to start one. Having trouble coming up with an idea good enough that I would want to finish. I'm tempted on just doing Scott mclouds 24 hour comic challenges until a get good and have enough works to pick them apart and rearrange into something worth sharing

>> No.3454249

>>3454212
as they say - two heads are better than one

>> No.3454254

>>3454227
Do it then report back.

>> No.3454261

>>3454249
They also say too many cooks spoil the broth. Think for yourself instead of spouting empty platitudes.

>> No.3454265

>>3454261
true

>> No.3454268

>>3454200
It was just a dream after all. Time to just to stick to being a filthy unnoticed hobbyist then.

>> No.3454276

>>3454268
don't listen to him, try harder and submit your work

>> No.3454278

>>3454261
>Think for yourself instead of spouting empty platitudes.
You should take your own advice.

>> No.3454286

>>3454278
dumbass

>> No.3454301
File: 411 KB, 2048x1536, dp-nws-blue-crab-meeting-20170627.jpg [View same] [iqdb] [saucenao] [google]
3454301

>>3454286

>> No.3454308

>>3454227
>Having trouble coming up with an idea good enough

You don’t need a good idea. Use one of your bad ideas. If you really, truly in your heart of souls have no ideas whatsoever, pick the name of a novel in the public domain out of a hat and adapt it.

>> No.3454354

>>3444247
R00d

>> No.3454360
File: 2 KB, 125x125, kek 2.jpg [View same] [iqdb] [saucenao] [google]
3454360

>>3435702
O shit I remember this. God bless you for making this anon, it's comfy as fuck

>> No.3454456
File: 1.12 MB, 650x9200, tactical_waifu_simulator_01_010.jpg [View same] [iqdb] [saucenao] [google]
3454456

>>3450522
>>3450536
>>3450552
>>3450583
>>3451793
These are good works.

Every time I see your stuff, or devil's candy, it always inspired me quite a bit, you and that loli dracula guy as well, I wish I can remember what he goes by.

>>3451970
Saw it the other thread I thought she looks cute. Looking forward to more.


As for my stuff, still kind of stuck on writing on later pages. I am not sure where I want to go with it, I could start introducing antagonist character that was planned or to have the main character marinate in the "newlywed" thing a bit longer once he got a hang of it.

I totally forgot about contest thing, when I was unemployed a few years back I had time to tried it, but nowadays I would need a lot more lead time for something like this...

>> No.3454458

>>3454456
Can it just be comfy

>> No.3454463
File: 849 KB, 2479x3507, 2.png [View same] [iqdb] [saucenao] [google]
3454463

>>3451970
>>3454456
second page, protag gets off on exterminating ghosts.

>> No.3454571

>>3450544
cool I met the artist at ctn once

>> No.3454595

>Haven't worked on storyboards or so much as looked at my scripts in over a month
>Everytime I try working on it I get intimidated and think I'm not ready yet

At least by dropping my focus on my comic I'm actually drawing everyday now and picked up a habit of timing myself to draw faster. Hopefully I get bit by the inspiration bug soon and finish my storyboards.

>> No.3454707

>>3454308
Not that guy, but I understand where he's coming from. Your first attempts at drawing comics are almost guaranteed to be crap, so it's no point obsessing too much about the story. Yet doing a comic is also so much fucking work, that if you don't feel 100% passionate about the story, it can be incredibly hard to push yourself to not give up after the first couple of pages.

>> No.3454812
File: 1.50 MB, 848x9600, tactical_waifu_simulator_11_18.jpg [View same] [iqdb] [saucenao] [google]
3454812

>>3454463
Does she literally gets off or does she just finds personal satisfaction in performing her role as a medium?

>>3454458
The reason I started drawing this thing because I had a down-the-rabbit-hole moment when I read an article about French feminist protesting against sex doll brothels. I thought I should make effort to make at least some ideological interaction. Although comfy doesn't sound too bad... What do you have in mind when you said "comfy"?

>> No.3454852
File: 302 KB, 4739x6216, hildaselfie_swimsuit.png [View same] [iqdb] [saucenao] [google]
3454852

>>3454812
yes literally. this one was more a playful moment but later on I want her kills to be more "satisfying" for her.

>> No.3457791
File: 563 KB, 1061x1500, 434.png [View same] [iqdb] [saucenao] [google]
3457791

>>3454456
Thanks. I'm actually a fan of Devil's Candy myself.