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/ic/ - Artwork/Critique


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3427014 No.3427014 [Reply] [Original]

IF YOU ARE A /BEG/INNER IN ART, please use this thread to post pieces for critique or ask for advice. We should not have to make new threads or post in the Drawthread with our fundamental exercises.

Feel free to post even the smallest exercise you have done to show you are still trying, do not give up, make someone proud.

RESIZE YOUR IMAGES TO ~1000 PIXELS:

#1)
>screenshot the image and post that instead

#2)
>change camera capture settings to something smaller

#3)
>send to computer and resize in MSPaint

→ →
There's a new (and cleaner) sticky in town! You can see it at:

https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98/edit#bookmark=id.15jx3pyuimvj

TRY TO BE MORE ACTIVE AND GIVE PEOPLE SOME FEEDBACK - many studies are left unreplied, which is a bit sad and can be quite demotivating for the people that try their best to improve, but are left directionless.

PREVIOUS THREAD: >>3422166

>> No.3427016
File: 1.35 MB, 1271x7339, 96e2feea6bbf8e7ce6646fcc04456d29a49408d92007e7d7876ea20d518b1f62.jpg [View same] [iqdb] [saucenao] [google]
3427016

ESSENTIALS:

>>>/ic/thread/3023643
Links to many art books including as Keys to Drawing (Dodson), Drawing on the Right Side of the Brain (Edwards), Perspective Made Easy (Norling), Color and Light (Gurney), The Vilppu Drawing Manual (Vilppu) and How to Draw (Robertson).

>http://ctrlpaint.com
A website dedicated to understanding the basics and process of digital painting, based in Adobe Photoshop. Library of over 200 free videos.

>http://quickposes.com
Free pose library to practice drawing the human figure (as well as a portrait library). Draw at your own pace or set a timer for quick gesture drawings.

>http://youtube.com/user/ProkoTV
Instructional how-to videos covering mostly portrait and figure drawing from fine artist Stanislav Prokopenko.

>https://www.youtube.com/user/onairvideo
Croquis Cafe - Timed model poses.

>http://drawabox.com
Controversial yet helpful introductory course on the fundamentals of drawing with a focus on understanding the concept of form and thinking in a 3-dimensional mindset while you draw.

>Your local life drawing class
Life drawing is an indispensable tool in your art career. Do not be intimidated based on your skill level - there will always be someone worse than you and someone better than you. Use this opportunity to meet new artists for learning, critique, and growth.

>> No.3427020

What's a good way to go about retaining anatomical knowledge to then draw?
Simply keep drawing parts of the body from reference over and over in different positions until I can do it from memory?

>> No.3427041

>>3427020
Know the function of muscles and bones.

>> No.3427087
File: 186 KB, 551x800, catforcritique 001.jpg [View same] [iqdb] [saucenao] [google]
3427087

>> No.3427088
File: 179 KB, 2062x700, IMG_1817.jpg [View same] [iqdb] [saucenao] [google]
3427088

I dont want this meme 2 die.

>> No.3427091
File: 258 KB, 960x719, catreference.jpg [View same] [iqdb] [saucenao] [google]
3427091

>>3427087

>> No.3427096

>>3427088
But, you've killed it.

>> No.3427192
File: 9 KB, 259x195, 1525969240800.jpg [View same] [iqdb] [saucenao] [google]
3427192

learning the fundamentals from books vs learning the fundamentals from youtube videos
sorry I'm just retarded and slow to learn from books

>> No.3427193

>>3427192
just draw

>> No.3427198
File: 235 KB, 500x480, 1471683980803.png [View same] [iqdb] [saucenao] [google]
3427198

why are so many art books so difficult?

>'how to draw' by scott robertson
>'figure drawing for all its worth' by loomis
>'drawing the head and hands' by loomis
>'Colour and light' by James Gurney
All difficult in my opinion.

There are easy ones too, like Loomis' fun with pencil. Keys to drawing. Perspective made easy but a lot of them seem so difficult.

>> No.3427199

>>3427192
Poor reading comprehension.

>> No.3427207

>>3427198
Read Hogarth.

>> No.3427211
File: 88 KB, 1000x859, IMG_1822.jpg [View same] [iqdb] [saucenao] [google]
3427211

tried to do these value thumbnails again.

any feedback?

>> No.3427213
File: 131 KB, 891x731, sketchfinish.png [View same] [iqdb] [saucenao] [google]
3427213

>> No.3427220
File: 235 KB, 756x1008, 20180513_221402.jpg [View same] [iqdb] [saucenao] [google]
3427220

Got a tortilla on today so tried to improve my shading a bit by drawing a rose

>> No.3427249

>>3427088
I. Didn't expected my post to end up like that.
I like it actually.

>> No.3427251
File: 2.02 MB, 3136x4224, IMAG0572.jpg [View same] [iqdb] [saucenao] [google]
3427251

>>3427249
Anyway, I tried to do this without reference. Can you point out what's wrong ? I don't want to make the same mistakes again and again.

>> No.3427255

>>3427211
There are real neat

>> No.3427263

why are noses so hard to draw

>> No.3427265
File: 227 KB, 1005x1340, Untitled-1xxx.jpg [View same] [iqdb] [saucenao] [google]
3427265

>>3427014

attempting to render ball again. sticking to round brush and smudge blender from ctrlpaint.

thinking about form and value transition.

crit please...

>> No.3427268
File: 220 KB, 1000x1303, BBEEGG.png [View same] [iqdb] [saucenao] [google]
3427268

I WANT TO MAKE IT

>> No.3427270

>>3427249
this is why i love 4chan

>> No.3427272

>>3427265
not how highlights work

>> No.3427279

>>3427272

please elaborate anon...

>> No.3427284
File: 27 KB, 610x416, elements-of-Light.jpg [View same] [iqdb] [saucenao] [google]
3427284

>>3427279
>>3427265
not that anon but I'll tell u.
U highlighted ur ball like you would do if it was a cylinder, with a line, but highlighs on a ball work different.
sorry for bad english.

>> No.3427286

>>3427207
I don't respect female artists enough to read their books

>> No.3427291

>>3427286
>Hogarth
>Female artist
anon are you ok?

>> No.3427293

>>3427284

thanks for explaining, anon.

>> No.3427300

>>3427293
np,btw I forgot to mention the highlight doesnt look like its on the lightest part of ball. imo is should be a little bit more to the right down. also the reflected light cant be as light as the midtone .

godspeed anon

>> No.3427304

>>3427291
burne is a girls name

>> No.3427344

I've gotten to the part in drawabox where we're supposed to add texture to the organic shapes, that is lesson 2 part 2. I do my best not to symbol draw and use the references I found, but I can't help but get frustrated with the subpar results I'm getting. I feel like the exercise is far beyond my skill level and that I'm risking ingraining bad habits by even attempting it. Is this normal? Should I keep grinding?

>> No.3427377

>>3427344
Don't stick on it too long. Just try it out a bit and move on.
The boxes, cylinders and organic forms, and understanding them in perspective is much more important for now.

>> No.3427400
File: 2.02 MB, 4032x3024, Project 1-C and 1-D.jpg [View same] [iqdb] [saucenao] [google]
3427400

Here are my daily drawing from Keys to Drawing. I know its bad, and sorry.

>> No.3427409

>>3427020
You need mileage period, no shortcuts.

>> No.3427416

>>3427400
I like it, keep going

>> No.3427421

>>3427198
Drawing is fucking hard that's why

>> No.3427458

Alright, my goal is to not look at porn until I am good enough at drawing to create my own. Wish me luck on my noble pursuit, anons!

>> No.3427466

>>3427458
U ded

>> No.3427472

>tfw suck at shading
What do I read to git gud at shading.

>> No.3427474

>>3427472
Shade more.

>> No.3427475

>>3427458
When you start drawing regularly you will stop doing basically everything else anyway.

>> No.3427476

>>3427472
shading is a pretty shitty term, it throws beginner artists off. there is no such thing as shading. just value differences. if you suck at "shading" you probably have a poor comprehension of form in which case you need to do more still life studies or run through drawabox. until you start to understand what it means to think in 3D then you'll be stuck symbol drawing

>> No.3427526
File: 89 KB, 894x1280, IMG_20180513_191505_488.jpg [View same] [iqdb] [saucenao] [google]
3427526

Hi anons! I posted a wip of this study two threads ago. The feedback was useful. Here's the completed study. The other anon that did this ref, great job! Should I switch to digital for stuff like this? It probably would've cut the time down from 6 hours.

>> No.3427536
File: 14 KB, 400x400, screenshot_2014_5_6_ALd993847352.png [View same] [iqdb] [saucenao] [google]
3427536

>>3427014
jesus christ why is this so hard

>> No.3427548

>>3427536

You're doing it the hardest possible way. You'll never get a good result like that. Use the lasso tool and the soft round brush, or use the smudge tool. Trying to freehand paint a round object with soft edges using nothing but hard brushes in just an exercise in futility.

>> No.3427572

>>3427476
I haven't really been thinking in 3D I've been just trying to draw what I see. I'll give that a try and see what happens thanks anon.

>> No.3427574

>>3427014
Last thread died too quick
Are there any other good beginner-level video collections/Youtubes other than just Proko/Ctrl+Paint or is everything else too high up for me to waste time on until I get guder?

>> No.3427578

>>3427251
Bump?

>> No.3427601

>>3427251
Perspective and pose on that leg is all jenked up. It looks like it has been rotated 90 degrees and appears flat. It should be pushed back way more. But it's a weird unnatural pose to begin with.

>> No.3427616
File: 295 KB, 614x1403, Eli.jpg [View same] [iqdb] [saucenao] [google]
3427616

What do I need to work on ?

>> No.3427617

>>3427616
What the shit is her right arm doing? It's like broken.
Also she needs more ass and less waist.

>> No.3427621

>>3427616
Cleaner lines. Darker shadows. Left shoulder is weird, likely broken. She's in a frontal pose, but her arm looks like it's in a 3/4th pose.

>> No.3427662

I don't think I can use a pencil properly.

>> No.3427684

>>3427617
>>3427621
Thanks for the replies, I feel blind that I didn't notice that before haha.

>> No.3427689
File: 146 KB, 1600x1200, 5634453254.jpg [View same] [iqdb] [saucenao] [google]
3427689

Any tips to stop procrastinating on drawing? I always find that the hardest to do. The fear and anticipation of failure sometimes block me from drawing, but when the ball starts rolling, I'm up til 3 am.

>> No.3427690

>>3427251
Stand up. Look yourself in the mirror and try to do the same pose as in the drawing. You'll see whats wrong with it.

>> No.3427691

>>3427689
Don't procrastinate or else the ball starts rolling and you'll be up til 3 am procrastinating.

>> No.3427701
File: 86 KB, 576x590, Screenshot (18).png [View same] [iqdb] [saucenao] [google]
3427701

I tried drawing some qts but the whole thing looks off

>> No.3427703

>>3427213
>>3427251
>>3427268
>>3427616
>>3427689
>>3427701
Stop ruining my Visual Library.

>> No.3427731

>>3427526
It's good to spend time on a study. You retain ghe knowledge more.

>> No.3427733

>>3427689
>tips

Look at this image. If you procrastinate any more then in three years you're still going to be at 2013 level.

>> No.3427739

>>3427703
stop browsing /beg/ or gouge your eyes out

>> No.3427743
File: 2.83 MB, 4032x3024, 20180513_221357.jpg [View same] [iqdb] [saucenao] [google]
3427743

>> No.3427790

>>3427526
Nice work

>> No.3427834
File: 800 KB, 1163x999, sketch424.png [View same] [iqdb] [saucenao] [google]
3427834

How does one even do proper studies?
I'n trying to get my anatomy down but just copying and grinding out reference photos doesn't seem right.

>> No.3427842
File: 153 KB, 1222x774, hieronymous-boardus-by-anonymous-circa2000AD.jpg [View same] [iqdb] [saucenao] [google]
3427842

I made this pic for anon asking tips for drawing position/posture. Simple DIY drawing board. Guaranteed MS paint tutorial quality

>> No.3427846

>>3427279
the way i think of it is the highlight is an actual reflection of the light, so you think about where you'd see that reflection

>> No.3427856
File: 1.36 MB, 3264x1836, 20180514_014727.jpg [View same] [iqdb] [saucenao] [google]
3427856

I'm at the lesson with the planes from loomis, so the purpose of this is to line up shapes that I see or want in a face?

>> No.3427858

>>3427834
you're supposed to do like an active learning thing where you think about volume and simplifying and design and all that stuff. plus it's really just a poor man's version of drawing from life which is much more taxing.

>> No.3427872

>>3427834
really love that pencil, anon
really really. maybe try put what you've learned into something imaginative?!

>> No.3427887

trying to loosen up after a bunch of rigid references studies

any critiques?

>> No.3427888
File: 223 KB, 964x1090, blessem.png [View same] [iqdb] [saucenao] [google]
3427888

>>3427887
damn its late forgot pic

>> No.3427913

>>3427087
bump

>> No.3427947

>>3427887
>>3427888
You gave him zika virus.

>> No.3427966
File: 1.61 MB, 2026x1462, img258 copy.jpg [View same] [iqdb] [saucenao] [google]
3427966

erf

>> No.3427987
File: 134 KB, 674x245, 2018-05-14-112947_674x245_scrot.png [View same] [iqdb] [saucenao] [google]
3427987

>>3427856

>> No.3427990

>>3427400
is the symbolic pepper drawn from imagination?
Or did you art teacher asked you to draw it that way

>> No.3427994

>>3427689
>spend weeks drawing boxes and learn perspective
>try it out
>fail
>lurk 'draw a box' for weeks again
>Try again
>fail again
i'm a tumbler my friend and i just can't stop

>> No.3427997
File: 741 KB, 2048x1152, 20180514_214247.jpg [View same] [iqdb] [saucenao] [google]
3427997

>>3427990
It's keys.
Here's what it asks. (Not that anon) (also sorry for size my phone won't to lower and I ain't gonna put in effort)

>> No.3427998

>>3427997
for fuck sakes gook moot fix your fuckjing site

>> No.3428004
File: 131 KB, 1000x705, 1526247886060.jpg [View same] [iqdb] [saucenao] [google]
3428004

>>3427251
Done in paint :^)

>> No.3428006

>>3427997
intredesting
i've seen the same practice in the book
>drawing with the right side of the brain
but it was about portrait and eyes and hands

>> No.3428007

>>3427998
It's not the site it's the size of the pictures

>> No.3428008

>>3428007
but why does it rotate it?

>> No.3428010

>>3428008
it's the way you made the picture with your phone
try to hold it upright

>> No.3428011

>>3428010
I did hold it upright. It's upright in my gallery. It's just phone posting images that this site doesn't like.

>> No.3428014

>>3428010
im the anon youre replying to but not the one who posted the picture.

it doesnt matter how you hold your phone, the picture is upright in my gallery and rotated on 4chan, every time.

>> No.3428016

>>3428014
>>3428011
sorry normaly this helps
don't know whats wrong then

>> No.3428018

>>3428014
yeah some phones always take the photo the same and rotate it with a flag, probably need some kind of app to actually rotate them

>> No.3428043
File: 816 KB, 1530x2105, josephine_5-8.png [View same] [iqdb] [saucenao] [google]
3428043

dunno if the other thread is 404'ing, but I'll post this here too. again, feel like taking a month or so off to focus 100% on fundamentals, at least 1 - 2 hours a night.

>> No.3428045

>>3428043
>a night.
ngmi

>> No.3428048

>>3428043
u realy should, this is so wrong.

>> No.3428053

>>3427888
>>3428043
go to /alt/

>> No.3428069
File: 392 KB, 1302x854, TEMP 20180514 Cat Redline.jpg [View same] [iqdb] [saucenao] [google]
3428069

>>3427087
I can see you made some notes but desu I can't read them so here are my thoughts anon. Your drawing is pretty good but there's a couple of things that stick out to me. Based on your reference picture, your drawing is quite squat and should be a bit taller. What kind of paper are you using? It seems like it's quite thin and your lines dig into it, I can see some of the stuff from the page behind and it also makes it quite difficult to erase things. You might want to lighten up the pressure, change your grip or invest in a higher gsm paper for your next sketchbook. It's definitely recognisable as the cat in the ref and I like the amount of detail you put into the face, it really emphasises the focal point.

You might benefit from checking out this; it's about measuring and accuracy and you might find it helpful. http://www.dorian-iten.com/accuracy/

Another thing you could improve on is the texture and overall ink work. With ink, you only have two colours - black and white. Added line weight in areas of interest and indicating value by filling areas or hatching would improve this a lot. Hatching in this case also has the benefit of reinforcing the texture - just keep in mind that if you do hatch to follow the contour of the subject so you don't flatten out your image. It's controversial but I'd suggest draw a box for this - just the texture part of lesson 2 and maybe the 25 texture challenge to really drill it in.

>> No.3428080

>>3428053
yeah these guys r waaay to good for /beg/ amiright?

>> No.3428082

>>3428080
you can't crit /alt/ stuff the same way you do realistic stuff.

>> No.3428084
File: 49 KB, 300x302, TEMP 20180514 Proko deltoid.jpg [View same] [iqdb] [saucenao] [google]
3428084

>>3427192
Both are good and I suggest you use both. I find that videos are easier to digest and books are good as reference material. For example you can learn about a muscle from a proko video and then have a look in anatomy for sculptors to solidify your knowledge and see if there's something new to learn there. I'd suggest taking notes like you would have in school while digesting the content, copying diagrams, etc. Moreso for videos than books but doing it for both is good.

>>3427211
In the upper left one, the columns lead the eye from the front to the back but it doesn't really land anywhere interesting. The closest column in combination with the rock splits the composition in two without an obvious purpose. Other than those nitpicks these are excellent anon.

>>3427213
Not quite sure what's going on here but some lineweight and variation could improve this a lot. Right now it's hand to tell were to look and it's quite flat. By thickening up the lines in areas of interest and things that are closer to the viewer we can add depth. A lot of the lines you've mad to indicate the muscles don't follow the contours of the form or the anatomy; for example the deltoid has a feathered pattern and is split into sections, see the pic. On the character's right arm you could make the divisions between the muscles clearer as right now it looks like it's all one connected part.

>>3427220
The blending is good but I'd suggest adding more variation to the silhouette. We notice the shape before the details so to make the subject as clear as possible I would add some negative space/make the division between the outerpetals clearer. It's very good though and I like the control you have over the light and shadow.

>> No.3428086

>>3428084
>I'd suggest adding more variation to the silhouette

what does this mean? thanks for the crit btw

>> No.3428095

>>3427251
Lines are a bit scratchy and it looks like you're drawing them twice every time. Doesn't really hurt for a sketch but for more refined and quality work I'd suggest you try and draw with longer and more confident lines. Check out Proko's video on drawing from the shoulder. Why have you cut it off at the head and arms? If you're unfamiliar with the areas I'd suggest just blocking them in with simple shapes like a cylinder or sphere as a place holder until you learn the anatomy. Like the other anons said, the perspective on the leg needs work as right now the balance is very skewed. In the future you can draw a vertical line from the nose (or where it would be) straight down to work out where the weight should be and work around that. Gestures can also help drill realistic poses, even 30 second ones

>>3427268
Anatomy needs work everywhere, but the head and stomach area specifically as these stand out the most. The line quality is also not very good and the weight is all over the place; try messing with your tablets sensitivity settings and being conscious about what needs thick lines and what doesn't

>>3427344
That one is tricky and it's easy to get frustrated. Do the prescribed amount and move on, but come back to it later when you're further along in the course and try again. You might find the texture challenge simplifies the concepts somewhat since you're just drawing flat textures without any lighting requirements

>>3427400
It's good anon, don't be so hard on your self. One thing that sticks out to me though is the rendering; most of it is really good but it looks like in some spots you got a bit lazy and resorted to scribbling instead of really thinking about it. For example on the left side, the lines fray and diverge at the bottom when they should be following the curvature of the pepper. Again at the middle bottom you go outside your lines pretty significantly too. A shadow might also help ground it in perspective but that's not really necessary

>> No.3428114
File: 91 KB, 1098x692, boxes.jpg [View same] [iqdb] [saucenao] [google]
3428114

I'm a brainlet
are boxes, if they are tilted, drawn with 3 point perspective and where do i put it?

>> No.3428120

>>3427526
Very good!

>>3427616
Line quality like the other anon said. The neck is quite long. The fingers look like you've drawn them in two parts, but there are three. The nose is also too high. The hatching under her left breast makes it seem like it's coming out of her side. The leg wraps should also follow the form of her legs more closely instead of using straight lines.

>>3427701
Legs are very long. Hip on the back figure is too low to match up with the leg coming around the front. Shoulders should be a tad broader ; generally the shoulders line up with the hip or very close to that. The figure in the back is also a bit bigger than it looks like it shoulder be. the faces also need some work because the eyes are a bit high and shouldn't go all the way the to edge of the face.

>>3427743
Looks good but the side of the face stick out as not quite right. The body might also be a tiny bit too long. Some more detail in the paws and texturing would help this out. Is there a specific reason you didn't do the eyes? Eyes are usually the focal point so it's a bit unnatural to look at the face and not see them.

>>3427834
Take a look at this video if you get time; copying photos is helpful and these are nice sketches but 'studies' involves actively studying the subject and learning about it, not just making a pretty picture.

https://www.youtube.com/watch?v=8kfK46nruKM

>>3427842
top quality guranteed. For those of you who don't use a drawing board I would suggest one because it minimises the distortion you get from looking at the page when it's flat.

>>3427888
Missing the back of his head and his ear is a bit too small and out of perspective. It shoud line up with the eyebrow and the nose. Otherwise this is pretty good.

>>3427966
These are really good! Other than maybe tightening up your lines (the large one on the right looks like you needed a few tries to get it how you wanted) and a couple cases of small ears I don't think there's any major issues.

>> No.3428135
File: 20 KB, 360x240, TEMP 20180514 Rose.jpg [View same] [iqdb] [saucenao] [google]
3428135

>>3428043
Chin should be in front of the collar even if it is big. The hatching on the face is distracting. Generally need to improve on the anatomy; prioritise the proportions and then the head. If you're not sure you should either simplify the forms by using simple shapes like cylinders and/or have a look at some pictures to fill in the detail until you've learned. Draw what you like and study at the same time, there's not reason you can't do both!

>>3428086
You're welcome! I tried to find a picture that illustrates what I meant better; basically the outline of your rose is too smooth and it doesn't convey that it's a rose as quickly as it could. It's a nitpick but something to keep in mind for larger compositions where you can't detail everything 100%.

>>3428114
The vanishing points move. Remember that a vanishing point is the place where two parallel lines 'meet' in a drawing. This means that when you rotate a box the lines are no longer parallel with the previous one and you need new VPs. It's a bit tricky to wrap your head around and it mostly comes with practice.

>> No.3428178

Reminder to cycle through things so you don't end up like me trying to bruteforce your construction plateau when you have enough knowledge and skill to improve other things at a faster pace.

>> No.3428181

>>3428135
Oh you mean the absolute outer edge of the rose? Yeah, I left it unfinished, there are more petals to draw but I couldn't be bothered, because I thought it'd be more useful to move on to studying faces.

>> No.3428221
File: 497 KB, 400x225, 1476676107642.gif [View same] [iqdb] [saucenao] [google]
3428221

>>3428135
>The vanishing points move. Remember that a vanishing point is the place where two parallel lines 'meet' in a drawing. This means that when you rotate a box the lines are no longer parallel with the previous one and you need new VPs. It's a bit tricky to wrap your head around and it mostly comes with practice.
and where do they move if they tilt? Are the points still on the HL ?

>> No.3428303
File: 809 KB, 718x1000, daily_traces.png [View same] [iqdb] [saucenao] [google]
3428303

anything off about my tracing? i'm doing all that drawing from the shoulder stuff

>> No.3428311

>>3428004
why even go through all that trouble to make a shitty box doodle no one in their right mind would take seriously?

>> No.3428349

>>3428311
it's better

>> No.3428404
File: 1.32 MB, 2546x3502, 1521125579723.jpg [View same] [iqdb] [saucenao] [google]
3428404

>> No.3428408

>>3428404
The difference between 1st and 2nd attempt had me so excited that I rushed the 3rd one, RIP

>> No.3428415

>>3428404
You're symbol drawing my man

>> No.3428419

>>3428404

You're still symbol drawing too much, I also honestly feel like the 1st is the best

>> No.3428430

This is a dumb question, but what is a "perspective grid"? Is it just the horizon line with your vanishing points?

>> No.3428436
File: 86 KB, 400x283, 1463181728586.png [View same] [iqdb] [saucenao] [google]
3428436

>>3428430
Here you go. You use it to estimate angles without having to draw to the vanishing point every time.

>> No.3428449

>>3428430
fucking google

>> No.3428451

>>3428415
>>3428419
translation: it doesn't look right but I'm too shit to point out specifics

>> No.3428454

>>3428451
"I don't understand what everyone means by symbol drawing and I'm too much of a gurgling retard to read the sticky and find out"
The second post in this very thread features an example of symbol drawing that's basically the exact same as anon's here.

>> No.3428455
File: 270 KB, 771x962, 1518081760576.png [View same] [iqdb] [saucenao] [google]
3428455

>>3428449
I did and it just made me more confused.
>>3428436
Thanks, but I'm not sure how I use that in relation to this page of How to Draw. I can do the drawings he's done simply enough, but making my own tilted and mirror plane has me fucked up. I don't know where most of these points are supposed to converge.

>> No.3428461

>>3428454
all that typing to say so little

>> No.3428462 [DELETED] 

>>3428454
Symbol drawing is drawing what you think something looks like instead of exactly what you see.

for example just drawing eyes almond shaped

>> No.3428470

>>3428451
>hurr durr I'm too much of a faggot to accept my drawings have any flaws at all so anyone who says my drawings are shit dont know what its talking about

>> No.3428486

>>3428470
>my critiques amount to "it's shit"

>> No.3428489

>>3428486
ngmi

>> No.3428490

>>3428489
ngmi

>> No.3428492

>>3428486
>the drawing is so fundamentally flawed that the only way to critique it is to say "it's shit" or "read keys to drawing again"

>> No.3428495
File: 943 KB, 928x1367, 2018-05-14 13.13.48.jpg [View same] [iqdb] [saucenao] [google]
3428495

>> No.3428499

>>3428451
wow i was going to do you a red line until you sperged out you jerk

>> No.3428506

>>3428499
Sure you were. What if I'm not even him, you self-righteous idiot?

>> No.3428510

>>3427994
In what way did you "fail"?
Sounds like the only failure here is you coming up with excuses and not putting in the work.

>> No.3428514

>>3428495
i'd reccomend u go through the sticky if u want 2 improve.

godspeed anon.

>> No.3428515

>>3428495
is that your wife's son?

>> No.3428516

>>3428506
well then you fucked up that guys redline

>> No.3428523
File: 495 KB, 1309x1800, 1500895415144.jpg [View same] [iqdb] [saucenao] [google]
3428523

>>3428415
>>3428419
Tried adding a bit of shading over the eyes to make them look more 3Dimensional. Is it any better ?

>> No.3428524

>>3428461
>haha you didnt type out what the sticky says, nice try but clearly you dont actually know what youre talking about
Yeah, alright.

Don't reply to me.

>> No.3428530

>>3428523
you gotta fix that pig nose mate!

>> No.3428531

>>3428524
Or what? You'll stop parroting "read the sticky" to every /beg/ exercise you come across?

>> No.3428536

>>3428455
Can anyone help with this?

>> No.3428538
File: 51 KB, 1245x533, tilted.png [View same] [iqdb] [saucenao] [google]
3428538

>>3428455
Yeah, making a full perspective grid isn't really helpful here unless you're going for more complex forms. Just use any perspective technique to make the tilted planes, there are a million ways to do them.

>> No.3428539 [DELETED] 

>>3427087
looks like shit, it doesn't even look like a cat.

>> No.3428543

>>3428523
Post the reference.

>> No.3428544

>>3428515
its his wife's husband's son

>> No.3428545 [DELETED] 

>>3427211
daamn anon, seriously are you trying to draw raisins and pebbles for thumbnails? It looks worst that trash, did you even study perspective? If I were you, I'd rather give away my drawing tablet, and forget the idea of being a artist with that nasty art, kek.

>> No.3428548

>>3427213
A kid in elementary could've done a better drawing of this.

>> No.3428549
File: 249 KB, 1920x1200, 1505927879294.jpg [View same] [iqdb] [saucenao] [google]
3428549

>>3428543

>> No.3428550

>>3428544
Nah, it's his wife's husband's wife's son

>> No.3428551

>>3427220
doesn't look like a rose, it looks like a bunch of chinese fortune cookies neatly placed together.

>> No.3428552 [DELETED] 

>>3428545
?

>> No.3428553 [DELETED] 

>>3428545
Who hurt you in life?

>> No.3428554 [DELETED] 

>>3428552
>>3428553
Just report people like him and move on

>> No.3428555 [DELETED] 

>>3427251
looks like a chicken nugget shaped like a woman's body. It looks so horrible that it hurts my eyes.

>> No.3428559 [DELETED] 

>>3427400
is that suppose to be a pepper or a wrinkly old man's ass? Sorry, I can't tell the difference.

>> No.3428562 [DELETED] 

>>3427616
>What do I need to work on ?
your life, on how to move on cause YNGMI as a artist.

>> No.3428563 [DELETED] 

>>3428545
>>3428555
>>3428559
>>3428562
>wasting his life shitposting on 4chan beginner art thread
What a sad existence that must be

>> No.3428565 [DELETED] 

>>3428554
if only I knew how to report someone on 4chan.

>> No.3428567

>>3427689
This OC looks like a product of a quickie sex from a My Little Pony animal and that dragon from Shrek.

>> No.3428568 [DELETED] 
File: 7 KB, 469x111, report.png [View same] [iqdb] [saucenao] [google]
3428568

>>3428565

>> No.3428569 [DELETED] 

>>3428568
tnx anon.

>> No.3428581

>>3428549
Angle and shadows on the nose are fucked, you draw the contour of the bottom plane when it's not visible on the source pic.
For symbol drawing you also have the shadow of the bottom lip where you added the shape of the chin
Plenty of other stuff wrong like the size of length of the mouth but I don't feel confident explaining the rest

>> No.3428590
File: 500 KB, 1000x1000, 1526322881255.png [View same] [iqdb] [saucenao] [google]
3428590

Any opinions on this?

>> No.3428593

>>3428590
Ayy Lmao

>> No.3428599
File: 196 KB, 822x1000, merboy wip.png [View same] [iqdb] [saucenao] [google]
3428599

thoughts on my mermay merboy?

>> No.3428601

>>3428599
Fuck off. >>3413860

>> No.3428605

>>3428581
That's already really appreciated.
Thanks Anon!

>> No.3428606

>>3428593
shut up, we can't all have artistic talent.

>> No.3428621

>>3428515
That's a old school photo of me. I'm 19 now.

>> No.3428624

>>3428531
terminal autism
thank god faggots like you disappear again within less than two weeks

>> No.3428635

>>3428599
>>3428601
nice samefagging, idiot

>> No.3428637
File: 32 KB, 510x425, 1506109755565.jpg [View same] [iqdb] [saucenao] [google]
3428637

>Get critical eye for art
>Now realize that most anime use hanna barbera tier trciks to make it look animated plus particle effects like lensflare and bloom and a lot of traced 3D

W-well, at least the girls are still cute...

>> No.3428643
File: 9 KB, 356x118, 2018-05-14-222010_356x118_scrot.png [View same] [iqdb] [saucenao] [google]
3428643

>>3428635

>> No.3428652

>>3428601
>>3428635
nice samefagging

>> No.3428663

>>3428652
>>3428601
>>3428643
>>3428635
Master level samefagging, you madlad

>> No.3428712
File: 228 KB, 736x1090, 7fdd09aaa33d012cf620aff15970ea9f--pose-reference-figure-drawing.jpg [View same] [iqdb] [saucenao] [google]
3428712

>>3428637
Why does that surprise you? You realize these shows are made as cheaply as possible, and I mean they are usually on a shoestring budget from sponsors that only care about the bottom line and not the quality of an animation. The fact that they can produce anime that are actually quite good shows the tenacity and ingenuity of the Japanese studios. No one in the studio makes money, anime are usually made at a net loss for the studio, the animators are paid scraps and rest of the pipeline makes bellow average income. They do really well for what they have to work with. You should check out some of the higher end Japanese films. Redline, Memories, Jin-Rou, Ghost in the Shell, Metropolis, and Akira are all great examples of what Japanese studios are capable of doing

>> No.3428719

>>3428712
I heard there is even a problem of there being a scarcity of animators in japan as they are usually overworked and underpaid

>> No.3428724

>>3428719
Karoshi is a term used to describe when someone has died from being overworked, more than one animator has died from working themselves to death.
See in the US we have really stringent labor laws, in Japan there is no such thing as paid overtime. Any 'overtime' is something that is considered your dedication to the company.
To get an idea of how the Japanese view their company, it would be comparable to how they would feel about their Lord.

>> No.3428728
File: 1.21 MB, 750x1000, animals.png [View same] [iqdb] [saucenao] [google]
3428728

How am I doing? What's the most obvious thing I could work on?

>> No.3428734

>>3428728
Finishing your humans like you do for animals. Add more rendering. Maybe focus on one of the two and not both at the same time. Look up how to draw cats too.

>> No.3428736
File: 2.37 MB, 1080x1920, Screenshot_20180514-172346.png [View same] [iqdb] [saucenao] [google]
3428736

Here's an afternoon of progress from imagination through working some exercises

>> No.3428737

>>3428728
look at the textures lesson in drawabox for these animals
also the point of construction is to "think in 3D", you're not doing it yet
you'd actually benefit from drawabox, just do that

>> No.3428793

>>3428624
>waah he replied to me
but you'll be around here forever, amirite?

>> No.3428842
File: 25 KB, 418x600, fghjjh.jpg [View same] [iqdb] [saucenao] [google]
3428842

What is this woman doing with her torso? I fail to see the action. It's straight, isn't it?

>> No.3428846

>>3428842
She's bending over.

>> No.3428852

>>3428842
She's just bending over. Not every pose needs to be a flying dragon kick for you to give it action.

>> No.3428859

>>3428842
she's doing a curtsy, its what woman did back then as a form of formal greeting

>> No.3428864

>>3428303
Good work! Now do an actual drawing.

>> No.3428903

Tried to draw a simple rock formation but somehow fucked it up and everythong ended up looking skewed, warped and out of proportion compared to the original picture. Is there something basic I am missing? Like a brain?

>> No.3428907
File: 667 KB, 645x1000, eye.png [View same] [iqdb] [saucenao] [google]
3428907

>>3428864
at least you replied to me

>> No.3428919
File: 99 KB, 281x400, Blossom-pic.png [View same] [iqdb] [saucenao] [google]
3428919

>>3428903
You might be confused by all the detail in the rocks. Try copying Blossom. If you can get her right, it's probably just about training your brain to pick out the most important lines in a picture.

>> No.3428921

>>3428919
This should be in the sticky instead of the meme man picasso did.

>> No.3428924

>>3428921
The sticky tries to be everything to everyone and that's why some people get lost in the cracks. I spent a lot of time as a kid on Draw 50 books so the Picasso man drawing came out fine for me, but if someone has trouble getting spacing and shapes right, drawing upside-down won't save him.

>> No.3428927

>>3428924
>Draw 50 books
Why have I never heard of these until now? These sound great. The perfect hand holding, /ic/ needs. Tons of step by step until they gain enough confidence and pride in their work to not do them anymore.

>> No.3428929

>>3428924
>you must master symbol drawing before you can attempt realistic drawing to unlearn symbol drawing so that you can then master symbol drawing

how fucking deep is this learning shit gonna go

>> No.3428931

>>3428919
Never noticed before how sexy Blossom is.

>> No.3428932

>>3428929
It's not a must, but it's a lot easier if you already have drawing experience as opposed to not. Realistic drawing is a lot more difficult than symbol drawing, yet beginners expect to get it easily just because they're more "correct" than the people who symbol draw.

>> No.3428935
File: 288 KB, 640x640, pixlr.jpg [View same] [iqdb] [saucenao] [google]
3428935

Just getting into drawing, the only studying I've done so far has been from anatomy textbooks so any criticism would be appreciated. Realized I've never been able to draw hands so that's what I've started with.

>> No.3428951

>>3428929
I only gave suggestions. Draw whatever you want.

>> No.3428957

>>3428935
try to use less lines
the box simplification you're doing in #1 is useless if you're gonna go to this level of detail
draw shadows or not, but don't half-ass it like that
the skeleton is pretty good

>> No.3428978

>>3428935
>the only studying I've done so far has been from anatomy textbooks
Anatomy is important, but you should definitely start with something like Keys to Drawing first. You could also brush up on perspective with Perspective Made Easy or something.

>>3428957
>try to use less lines
Studies aren't supposed to look pretty, studies are about the information you gain from doing them.
>draw shadows or not, but don't half-ass it like that
Experimentation is important when it comes to drawing.
>the skeleton is pretty good
Granted, the skeleton looks alright but considering these were studies I'd challenge him to now try to redraw that hand in the same position without the reference in order to see how much information he actually retained.

>> No.3428989

>>3428404
eyes are at the halfway point up the face not three quarters up, you are consistently making this error which is why your faces look too long

>> No.3428993

>>3428590
What's your skill with traditional material? I say you should improve on that before jumping head first in an incredibly different medium if you're getting serious.

>> No.3428996

>>3428637
how did you not realize that already, you don't need to have a critical eye for art to notice that

>> No.3428999

>>3428523
have you gone trough villpu's course? it helped me a lot with the construction of the head and anatomy in general

>> No.3429000

>>3428728
>>3428737
yes drawabox really leveled up my animals, especially constructing the snouts, fur textures, contour lines, all that shit. you should do it

>> No.3429009

>>3428455
if you want to learn perspective the easy way read this: https://fr.slideshare.net/Recursosparaquadrinistas/david-chelsea-perspective-for-comic-book-artists

>> No.3429015

Is construction just 3D symbol drawing?

>> No.3429019
File: 374 KB, 2100x1500, DONUTSTEEL.png [View same] [iqdb] [saucenao] [google]
3429019

Are there any fictional anatomy problems before I render this?

>> No.3429021

>>3429015
if you correctly rotate a shape in 3D, it's not a symbol anymore.

>> No.3429024

>>3429021
But it's not a box, just a 2D representation of a box on paper or a symbol of a box if you will....

>> No.3429028

>>3429015
well everything is just shapes on paper. But what people mean is the difference between seeing things in 3d and seeing thing in a flat way and drawing things without taking in account the volume of things

>> No.3429046

>>3428135
thanks, I appreciate the pointers. I'm more inclined to focus purely on studies now though cause I feel like I'm so wrapped up in a style that it makes learning difficulty. I think I need to try new things in order to advance. again, really appreciate the advice!

>> No.3429124
File: 451 KB, 1005x984, bernini_david..png [View same] [iqdb] [saucenao] [google]
3429124

Any thoughts on this one? Things to improve? A study of bernini's David

>> No.3429204

how do i keep my pen straight doing the dynamic sketching episodes? is keeping it straight a meme or do i legitimately need to keep it 90 degrees to the paper? i assume it will help me some way or another doing it, but idk!

>> No.3429205

>>3429204
If you use the pen that Peter Han tells you to use then you know that the pen basically only works if you use it at a 90 degree angle. If you're using any other pen, it doesn't matter.

>> No.3429209

>>3429205

i have been using a felt pen, as per dynamic sketching and drawabox's instructions, but i do not really find any difference between using it angled and non angled. it seems to have the same level of flow either way. i will focus on holding it straight tho i guess. that's probably important

>> No.3429216

>>3429124
Major trouble with the values. You're going too dark in places and not enough light in others. Looking at the reference, you've botched some of the angles. The head should be tilting forward. Start defining the main angles much earlier so you don't make mistakes like these. Your edges don't work well at all. For example, the bicep looks a lot rounder in the reference, but yours is much more blocky because of how small the transition is. It's a much smoother and longer transition in the reference. You've darkened the entire thing by a lot. Thes hadow under the eyebrow near the root of the nose is much lighter in value. Make sure that when you do your value scheme, you adjust your darks, middle and lights to accommodate the picture. If you're unsure, just pick them from the reference itself. And work that way. Anyways, keep it up.

>> No.3429271
File: 555 KB, 1082x1168, Capture.png [View same] [iqdb] [saucenao] [google]
3429271

>>3428590
its bootiful

>> No.3429297
File: 1.23 MB, 778x980, ....png [View same] [iqdb] [saucenao] [google]
3429297

>>3429271
masterpiece

>> No.3429317
File: 31 KB, 400x400, screenshot_2014_5_5_ddr35545924.png [View same] [iqdb] [saucenao] [google]
3429317

>>3427536
update, airbrush tool in Krita

>>3427548
ty senpai!!

>> No.3429336

>>3429317
use this
http://docs.krita.org/Introduction_to_Layers_and_Masks#Inherit_Alpha_or_Clipping_layers

>> No.3429444
File: 583 KB, 2480x3508, 180515.png [View same] [iqdb] [saucenao] [google]
3429444

How's my loomis?

I'm an absolute beginner, this is literally about the 7th thing I've drawn since I started practising a week ago. Prior to that my only experience of drawing is stick figure battles when I was a kid, and copious consumption of furry porn.

>> No.3429455

>>3429444
better than my attempts

i couldnt for the life of me draw those little cartoon faces, better at drawing more realistic ones somehow

>> No.3429457
File: 40 KB, 615x410, Hermann-Goering.jpg [View same] [iqdb] [saucenao] [google]
3429457

>>3429444
DO IT AGAIN BOMBER HARRIS

>> No.3429482

>>3429336
retard here, whats the photoshop equivalent of this?

>> No.3429486

>>3429482
http://helpx.adobe.com/photoshop-elements/using/clipping-masks.html

>> No.3429534
File: 390 KB, 834x1080, Face side.png [View same] [iqdb] [saucenao] [google]
3429534

How did I do?

>> No.3429554

>>3429534
eyes are on a 3/4th angle while all the other features are using a profile view
Is the nose really that far ahead tilted this back on the source pic?

>> No.3429561
File: 26 KB, 601x562, cist.png [View same] [iqdb] [saucenao] [google]
3429561

>>3429534

>> No.3429562
File: 95 KB, 1009x703, 123.jpg [View same] [iqdb] [saucenao] [google]
3429562

>>3429554
>eyes are on a 3/4th angle while all the other features are using a profile view
That's probably why the face looks distorted.
>source pic
I drew that from imagination/memory and tried to apply what I observed from this previous study to test and hammer home what I learned from it.

>> No.3429567

>>3429534
>>3429562
the nose is too long on both, so it forces you to elongate the entire face
use softer brushes to blend
good values

>> No.3429568

>>3429562
ear isnt far back enough

>> No.3429596

am i holding myself back by only drawing the things i really want to draw when i git gud

>> No.3429632

>>3429596
What are you drawing now, if not the things you actually want to draw?

>> No.3429634
File: 556 KB, 814x1354, img259.jpg [View same] [iqdb] [saucenao] [google]
3429634

ayy

>> No.3429665

>>3429634
t. hungry skeletal giant

>> No.3429704

>tfw cant tell if a beginner or not
I dont think im especially bad at most art, but practicing once a week if that isnt doing me any favors. The only thing i can draw super consistently and realistically is plants. I keep trying to draw other things consistantly but i dont have a set style with backgrounds and people and its really jarring.

>> No.3429705

>>3429704
Post your plants.

>> No.3429711
File: 2.31 MB, 2184x2627, 20180515_091541.jpg [View same] [iqdb] [saucenao] [google]
3429711

>>3429705
This is a quick sketch, Id have to do a bunch of digging for some painted pics though

>> No.3429737

Can someone please help me
I'm a traditional art student trying to transition to digital. I want to draw cute anime girls with smooth skin, and action scenes like in comic books.

Any relevant tutorial guides for rendering in color?

>> No.3429743

>>3429737
Go to Deviant art and search tutorials or go to pixiv and go to their tutorials section. Pinterest and tumblr are great too if you have the time and care to look. Ask your friends too.

>> No.3429746

>>3429737
I heard ctrl paint was good

>> No.3429751

>>3429743
>>3429746
Thanks anons appreciate it, Ive been using stock brushes to try and render and its been a nightmare

>> No.3429891

>>3429751
start off mapping values with opaque hard brushes like the hard round, then render with soft round on low flow.

>> No.3429902

>>3429711
not wanne be mean, but honestly these look fairly beg by the line quality alone.

if u truly want to improve I'd up the practice per week if I were U.

godspeed anon.

>> No.3430116
File: 489 KB, 1000x1075, ВEG.png [View same] [iqdb] [saucenao] [google]
3430116

I WANT TO MAKE IT

>> No.3430125

>>3430116
all those random rendering lines look bad. You aren't drawing what you see. Break the muscles down to their individual shapes instead of trying to get lucky and filling areas in with so many lines of guess work.

>> No.3430129
File: 300 KB, 709x1754, streetlamp.jpg [View same] [iqdb] [saucenao] [google]
3430129

Clean lines are so hard to make.

>> No.3430139

i want to buy the best pen display there is, wacom cintiq 24hd pro looks like it, but it seems out of stock evertywhere. what to do?

>> No.3430154
File: 225 KB, 580x701, c6a550f5e30ebb94da46910acc1a9603b7e0f019282b738579ba2c8542b46086.png [View same] [iqdb] [saucenao] [google]
3430154

Why are the weaboos in this board such big shitposters holy shit.

>> No.3430156

>>3430154
what did he mean by this

>> No.3430160
File: 176 KB, 560x530, 4b6.png [View same] [iqdb] [saucenao] [google]
3430160

>>3430156
>how can westerners even COMPETE
>Comics/cartoons are shit
>How can I draw like anime like this (loli porn in the OP that hasnt been fucking taken down for some reason)
>Western art is shit haha anime is great because is cute haha

and so on and so on...

>> No.3430189

>>3430116
it's like you squinted at an anatomy book that someone was reading across the table from you

>> No.3430192
File: 261 KB, 1000x1191, needcritics.jpg [View same] [iqdb] [saucenao] [google]
3430192

Wip. What am i doing wrong?

>> No.3430273

>>3430154
because they dont draw

>> No.3430291

>>3430192
Define the cheeks, cheekbones, browridge, etc.

>> No.3430362

>>3428989
Woah, I didn't notice that 'till you pointed it out. Thanks Anon
>>3428999
I have but I kind of rushed it.. Will get to it seriously this time. Thanks Anon

>> No.3430366

>>3430192
im jelly

>> No.3430368

Which are good resources that aren't Loomis?

>> No.3430369

>>3430368
Everything in the sticky.

>> No.3430414
File: 192 KB, 1280x966, tumblr_p8lge5AsVL1xrtww7o4_1280.jpg [View same] [iqdb] [saucenao] [google]
3430414

>> No.3430453
File: 211 KB, 1053x876, world map.jpg [View same] [iqdb] [saucenao] [google]
3430453

How's my map niggas
Fantasy cartography is unironically the most chill, fun thing. I just discovered it the other day.

>> No.3430458

>>3430160
i prefer it to the loomis-keys-drawabox chanting

>> No.3430524

crtiteeke

>> No.3430526
File: 115 KB, 665x848, qwerqwreqwerqwrqwerewqrewqrqwe.png [View same] [iqdb] [saucenao] [google]
3430526

criteeke*

>> No.3430530

>But this "under/side hand" grip with acute drawing instrument angle should be your default position..

>I learned to draw on a 24x36" pad clipped to an even larger clipboard. 2-3 gestures per page. So basically one gesture per page in your book.

>try this persons advice with charcoal
>I can feel it so much better
Holy shit I've been doing it wrong for years...why did nobody tell me 1-2 gestures per page? It makes so much more sense.

>> No.3430567

>>3430453
MY MAN. check out /wbg/ on /tg/ if you haven't. I like the colour scheme but there are a couple of splitting rivers. Rivers don't normally split unless it's a delta or river bifurication but those are not very common. Basically water runs from high to low (so mountains to oceans) and they can CONverge, but not DIverge; the areas that need reviewing are the large west river, the southern most one that connects the coast to the inland sea and then there's another of the exact same thing in the north east. Another comment is that your elements seem very disconnected; the mountains are all individual and spaced out. Also your forests look a lot like collections of very small mouths so it's kind of unclear at a first glance what's what. I'm not sure of your scale but 'forest, hills, mountains' is a pretty limited distribution of biomes - deserts often occur on one side of mountains and swamps are also quite fun.

Questing beast on yt has some excellent map drawing videos too and they're pretty chill.

>> No.3430586
File: 686 KB, 2065x2421, 0515182303-1.jpg [View same] [iqdb] [saucenao] [google]
3430586

Shit, just saw this thread and have posted in another one but I might as well go for it. Go nuts /ic/.

>> No.3430609

How do I hold a pencil if I'm left handed?

>> No.3430610

>>3430453
Teach me how to do fantasy cartography.

>> No.3430611

>>3430129
you're getting close to something appealing, that staff/whatever it is perspective is fucked up though

>> No.3430630

How does someone deal with jealousy and envy?
I really feel like I draw like a kid and that I haven't improved in my art at all

>> No.3430631

>>3429271
you remind me of nosebro for some reason

>> No.3430632

>>3430630
just draw, then when you feel like you've drawn enough.
keep drawing

>> No.3430633

>>3430609
same way as if you were right handed except you’re using your left hand

>>3430630
me too, anon

>> No.3430634

>>3430630
Understand that everyone has their own struggles and that you do too. Your art is built off of your own struggles and not someone else's. It only gets better when you get passed your struggles.

>> No.3430637

>>3430634
>Understand that everyone has their own struggles
But how does someone do that when one would think that a good artist doesn't struggle in art at all?

>> No.3430641

>>3430637
If you really believe that anyone who's good at something got there without working for it, you need to go out and get hit by reality.

>> No.3430642

>>3430458
>I like anime shitposting over useful advice

>> No.3430643

>>3430637
>>3430630
Realizing you're not comparing yourself with the art savants but the regular people just like you who just put in more hours and leave you behind.

>> No.3430644

>>3430643
>implying anyone who's able to muster up the effort and discipline to get good at drawing is in any way a regular person

>> No.3430645

>>3430633
Every tutorials/tips on how to correctly hold a pencil were right handed. Ever lines and curves make are messy compare when I draw normal. Its also difficult copy which fingers they're using.

>> No.3430649

>>3430642
>implying loomis shitposting is any better

>> No.3430650
File: 745 KB, 1970x2538, 0515182348-1.jpg [View same] [iqdb] [saucenao] [google]
3430650

>>3430586
Slightly more cleaned up and better picture quality as well.

>> No.3430652

>>3430645
That sounds like you just need practice, you don't automatically have perfect lines just cause you can hold a pencil.

>> No.3430658
File: 27 KB, 776x508, image (12).jpg [View same] [iqdb] [saucenao] [google]
3430658

>>3430586
>>3430650
https://m.vk
.com/wall366484900_95

>> No.3430662

>>3430652
But how can I tell if doing correctly if there none left handed artist to learn from? I'm afraid of wasting my life on doing something that might not work for me.

>> No.3430665

>>3430662
You don't need to worry about correctly because there's no right way. Or in this case, there's no left way.

>> No.3430670
File: 482 KB, 475x517, catnip.png [View same] [iqdb] [saucenao] [google]
3430670

>>3428736
Your perspective changes drastically in three quarters. As facial features are on same level viewing from straight front, they should all follow parallel lines viewing from three quarters.

(Yes there is vanishing point for those lines but it's so distant that the features seen in human or animal faces are so small that you don't need to worry about converging).

>> No.3430681

>>3430567
b-b-b-b-but it's f-f-f-fantasy anon

>> No.3430703
File: 57 KB, 730x321, bird1_2.png [View same] [iqdb] [saucenao] [google]
3430703

I need to start on pen and paper but I found an app that lets me use my phone as a drawing tablet and tried it out for the sketch. mouse for darker outline.

MS paint. I promise I'll be practicing I just had something to share.

>> No.3430745

>>3429596
I've got a better question.

Can I ever git gud at drawing by grinding out loomisfaces and other exercises that bore me to death?

>> No.3430746

Is a drawing a day good enough?

>> No.3430748

>>3428736
Needs more Loomis for the three-quarters perspective, unironically.

Facial features run on parallel horizontal lines. So the eyeline and the "mothline"/jawline and the cheekboneline and the browline are all parallel horizontal lines when viewed from the front, and should remain parallel in three-quarters perspective.

>> No.3430752

>>3430746
there is no upper limit for "good enough"
but it is the minimum for good progress
although it depends on how applied you are

>> No.3430755

>>3430745
Well you'll be really good at drawing loomis faces at some point, but nothing else.

>> No.3430756

>>3430368
>>3430368
I just downloaded The natural way to draw. It seems to be pretty decent book. It has training for every day of the week. 15 hours of drawing for 5 days of week and daily drawing of composition. It takes 1 year to finish that book according to author.

>> No.3430762

>>3430746
Depends.

>> No.3430765

>>3430746
How fast do you want to improve? Is this a hobby or are you pursuing a career? Drawing daily is a good start though, hopefully you can increase the time per day in the future.

>> No.3430790

>>3430765
I want to draw porn for person consumption and e-fame.

>> No.3430865
File: 3.96 MB, 4128x3096, 20180516_173604.jpg [View same] [iqdb] [saucenao] [google]
3430865

What you think?

>> No.3430943

>>3430703
Birb machine

>> No.3430945
File: 874 KB, 1000x1000, IMG_1831.png [View same] [iqdb] [saucenao] [google]
3430945

wanted to try the draw this again meme.

the left image was the first post I made on 4chan and it got to be in the OP.

>> No.3430952

How do artists handle frustration? I feel like I've hit a wall and everything is really shitty and it's starting to affect my personal life.

>> No.3430957

>>3430952
>handle frustration
Liiiiike?

>> No.3430958

>>3430952
i just cry for 2 hours then i stop drawing for 2-3 days
then i feel bad and start drawing again, after 10 mins or so i repeat

>> No.3430960

>>3430957
I can't think of anything to draw, or at least I get extremely anxious when I try to create something. I'm trying to learn but it feels really off. I feel like I'm not learning correctly. Maybe personal problems are affecting my learning, but that kind of reasoning feels like a cop out. I dunno. I guess I'll just grind it out until I get to where I want to be.

>> No.3430961
File: 49 KB, 900x1600, IMG-20180516-WA0002.jpg [View same] [iqdb] [saucenao] [google]
3430961

>>3427213
Studying facial anatomy
What do I need to work on?

>> No.3430971

>>3430961
>What do I need to work on?
perspective
symbol drawing
shading
linework
apart from that nice work

>> No.3430976

>>3430961
Needs more loomis.

>> No.3430984
File: 79 KB, 800x1000, 30E9CD31-AF1B-4807-877D-E89A4FA42C95.jpg [View same] [iqdb] [saucenao] [google]
3430984

>> No.3430985

>>3430961
Learning to simplify the head into planes would do you good I think.

>> No.3430986
File: 42 KB, 564x846, D786B8A3-4DC1-40E6-A632-11F987CE5A32.jpg [View same] [iqdb] [saucenao] [google]
3430986

>>3430984

>> No.3431000

>>3430984
Lips are not the same

>> No.3431047

>>3430984
use a way bigger brush

>> No.3431052

>>3430756
It's a good book, but most people can't handle the schedule.

>> No.3431054

Does anyone have a instruction image where it tells you to practice this and that and after a while you can then practice the next thing for example at level 1 you practice drawing shapes for so many times per day.
This description is very vague but my memory of this image is as vague, I thought I saved the image but alas I didn't.

>> No.3431060
File: 2.61 MB, 1400x6521, 1497855881682.png [View same] [iqdb] [saucenao] [google]
3431060

>>3431054
Oh wait I suddenly remember where it was, sorry!

>> No.3431062 [DELETED] 
File: 2.92 MB, 1400x6521, 1524996967222.png [View same] [iqdb] [saucenao] [google]
3431062

>>3431054
you mean this?

>> No.3431081

Did 5 hours of drawing today
I just feel like shit at the end of the day
Does one build up "mental stamina" or something over time?

>> No.3431090

>>3430945
Now show us a piece where you draw the face.

>> No.3431094

>>3431090
a face or that face?

>> No.3431120

>>3431094
Any face.

>> No.3431128

>>3431081
you might work harder in those 5 hours over time so try to focus on the amount of work you did, not how much time you spent drawing

>> No.3431139

>>3431081
https://www.youtube.com/watch?v=IlU-zDU6aQ0

>> No.3431147
File: 1.95 MB, 2100x1500, mememachine.png [View same] [iqdb] [saucenao] [google]
3431147

Anything wrong with colors before moving on to grayscale? Ill be getting rid of line art and the colors now is just the basis. Additionally, i was thinking of adding papers flying around to show just how massive the subject is, any other ideas for showing its size?

>> No.3431159
File: 307 KB, 1000x750, IMG_1811.png [View same] [iqdb] [saucenao] [google]
3431159

>>3431120
>>3431090
this is the latest face I've been working on. IK it takes long for me to finish.

>> No.3431266 [DELETED] 
File: 2.17 MB, 280x358, 1510734655921.gif [View same] [iqdb] [saucenao] [google]
3431266

>>3431159
You've come a long way anon.

>> No.3431268
File: 499 KB, 390x271, 1497612532494.gif [View same] [iqdb] [saucenao] [google]
3431268

>>3431159
You've come a long way anon.

>> No.3431356

>>3430746
N
G
M
I

>> No.3431361
File: 200 KB, 1275x1593, anthony-jones-img-20180412-172307-407.jpg [View same] [iqdb] [saucenao] [google]
3431361

how long would it take me to go from basic knowledge to something to pic related

>> No.3431367

>>3430865
Pretty good

>> No.3431368

>>3431361
Around 26mins.

>> No.3431371

>>3431361
a while, no matter what.

but the exact length of that while is determined by loads of stuff.

>> No.3431372

>>3431147
I think fog/mist is often used to imply size, like stuff further in the back getting greyer because there's more air between the camera and the object. Although that's for real massive things, don't know how big you want to go here.
Also birds

>> No.3431376

>>3431361
Not too long actually, the pose is static and the clothes don't require particular technical skill like broidery and shit would. If you spend all day doing value studies of clothed people and all night drawing faces you could probably get there in a few months. All you'll be able to draw are people standing around though.

>> No.3431390

>>3430631
nice call, it was I. My trip got lost.

>> No.3431400

>>3427421
>he thinks reading is the same as drawing
and that's why you're still here

>> No.3431404

>>3430129
>that staff
look at her fucking hand maybe?

>> No.3431483

>>3431361
Anthony Jones level? He said it took him seven years. Assuming you don't have the natural fortitude of AJ it might take you ten.

>> No.3431490

>>3431486
>>3431486
>>3431486

>>3431486
>>3431486
>>3431486

>>3431486
>>3431486
>>3431486

>> No.3431498
File: 524 KB, 975x650, cutiepie fixed hand.png [View same] [iqdb] [saucenao] [google]
3431498

practicing digital art

>> No.3431500
File: 39 KB, 480x720, _4mkP8P3.jpg [View same] [iqdb] [saucenao] [google]
3431500

>>3431498

>> No.3431522
File: 1.37 MB, 3264x2448, IMG_0262[1].jpg [View same] [iqdb] [saucenao] [google]
3431522

Is it ok that you cannot stop laughing at your drawings?

>> No.3431537

>>3431268
;-;

thats all i needed to hear

>> No.3431737
File: 678 KB, 1550x452, suckletip.png [View same] [iqdb] [saucenao] [google]
3431737

I'm trying to study from images by lining over them and them attempting to replicate them with traditional drawing. I really wanted to draw a scene like this but the close up on the girl really annoys me and leave me having to try to figure out how some parts look like off-screen. Any tips on how I can improve this?

>> No.3432183

>>3431522
I like it.

Cleaner lines would make it look more appealing

>> No.3432434

>>3432183
It was my first try at contour drawing without looking at paper. I am trying to do exercises from The Natural way to draw. It will probably take me 2 years because one days exercises take me 2 days and I just started doing them.