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/ic/ - Artwork/Critique


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3417507 No.3417507[DELETED]  [Reply] [Original]

Yo how do I draw anime

>> No.3417511

>>3417507
By drawing anime.

>> No.3417513

>>3417511
how?

>> No.3417525

>>3417507
>>3417513
> be japanese
> draw
> PROFIT! and a mini-apartment

>> No.3417532
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3417532

>>3417507

>> No.3417535

>>3417532
do you really have to be able to draw the skeleton though. I don't think so, as long as you know what the body looks like

>> No.3417539

>>3417532
I understand the logic behind this, but can anybody substantiate that claim? Anybody have comparisons with a prominent anime artist's work and their studies?

>> No.3417540

>>3417535
How else will you be able to draw the origin and insertion of the muscle. All of the muscle you see on the body either originates on the skeleton or another muscle

>> No.3417543

>>3417540
by just drawing the muscle on the body. you can't see the skeleton but you can see the body, so just draw the body

>> No.3417546
File: 844 KB, 1600x1073, mjv-art-org_-_85050-2386x1600-vagabond-inouetakehiko-highres-male-weapon-katana.jpg [View same] [iqdb] [saucenao] [google]
3417546

>>3417532
That's sadly false, with a particularly poor example to boot (just look and the hands and the little logic most of the cropped limbs make). Most of this sort of art, and even professionally published stuff, is just visual parroting

From an interview with Otomo and Inoue:

> One always makes tweaks here and there in one’s art as you go on drawing, so the art keeps evolving. All you have to do is buckle down while you’re young and draw as much as you can, and you’ll get really good at it. Manga these days, though, is drawn with symbols — predetermined symbols that people just arrange on the page. That’s not really drawing, and I don’t think someone can make any real breakthroughs that way. It’s important to actually look at things and draw them, I think.

>> No.3417550

>>3417546
>Manga these days, though, is drawn with symbols
Well, not quite. If this were entirely true, all things drawn in this style would look too flat and fail to convince as something that exists in a 3-dimensional world.

>> No.3417552

>>3417507
>Yo how do I draw anime
>Yo how do I draw
>draw
If you can't figure this out on your own you're not going to have the IQ or will to sit for the years learning fundies needed to improve. "anime" is just the way an artists stylaizes their work, if you can draw well enough you can learn to emulate the shapes artists use to produce that sort of work.

>>3417535
>>3417539
What's to understand or prove? it's just logic. Getting to a stage where you can draw the human form convincing stylized from any angle required you to study the human form a shit ton. It doesn't mean you need to lean how to render the figure in pencil like >>3417532 shows but you'd damn sure be able to draw the figure from life with skill.

How would you draw something that omits less important information for style purposes if you don't have any idea what's important and what isn't? How do you draw convincing stylized shapes for noses and mouths, jaw lines, etc. if you don't know what the real thing looks like from similar angles? The only way is to learn, i.e. study. Yes I know IC hates to hear that becoming skilled is hard work and takes years but thats the reality. All your stupid "show me da trick" threads won't change that.

>> No.3417558

>>3417552
>didn't green text the yo
That's the most important part

>> No.3417563

>>3417552
It's logical, sure, but do you have proof? I want to see what a real Mangaka or Animator is at in their fundies.

>> No.3417568

>>3417532
i hate this picture. if the artist could draw the right hand one, the leg anatomy on the left one wouldn't be so badly drawn

>> No.3417577
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3417577

>>3417539
First and foremost 'anime' is not some mystical style that is separated from everything else. It is literally just exaggeration of the face, 99% of the 'anime' images you see are simplifications of the figure and exaggeration of the face. That is it, it is nothing particularly special about learning 'anime' over any other style. It all follows the same basic principles. Learn the figure, learn the fundamentals, and study other artists 'anime'. The face is the only thing that makes anything 'anime'.
Saying 'anime' is retarded anyway and I am 90% sure this is a bait thread, anime is short for animation, so when a nip looks at disney shit they don't call it something else, they call it anime because that is what it is.
That being said I understand when a westerner says 'anime' they mean the overall graphical idealization of facial features that has developed in Japan.
TL;DR: if you cannot draw a figure, you cannot draw a figure in a 'style'
>>3417543
>you can't see the skeleton
Yes you can, once you learn the skeleton you cannot UNSEE it when looking at someone. The skeleton is one of the most important things to learn because it is the literal structure of the figure. You don't have to learn every single bump on the bone, but having the ability to draw a simplification of the skeleton is a critical skill IMO
>>3417563
What more proof do you need other than their work? Do you think they just somehow are able to draw the human figure without learning how to...draw the human figure?
>>3417568
It is something to illustrate the point, taking it literally is foolish.

>> No.3417581

>>3417577
What you said makes perfect sense, do you have an example?

>> No.3417583

>>3417507
Okay, one of you is doing this on purpose.

>> No.3417601

Isnt there any mod here?

>> No.3417626
File: 252 KB, 390x1284, Screen Shot 2018-05-07 at 10.33.32 AM.png [View same] [iqdb] [saucenao] [google]
3417626

>>3417601

>> No.3417633
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3417633

>>3417532

>> No.3417638
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3417638

>>3417601
Only crabs here bud *nip you*

>> No.3417639

>>3417633
Missinglink-chan kawaii!