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/ic/ - Artwork/Critique


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File: 113 KB, 400x600, Study.jpg [View same] [iqdb] [saucenao] [google]
3408920 No.3408920 [Reply] [Original]

Let's get a portrait study going.

>Focus on the portrait, values, edges etc.;
> After a satisfying number of submissions, new reference will be posted.

>> No.3408928

When do we get paid?

>> No.3408932
File: 156 KB, 525x483, 1494287745090.gif [View same] [iqdb] [saucenao] [google]
3408932

>>3408920
not doing your shitty artschool homework for free.

>> No.3408934

>>3408928
>>3408932
Are you new? Do you understand what a study is?

>> No.3408970

>>3408934
Anything but this sad attempt.

>> No.3409046
File: 72 KB, 669x728, sweater-study.jpg [View same] [iqdb] [saucenao] [google]
3409046

>>3408920
Tried using a different brush than usual.

>> No.3409076

>>3408934
baited

>> No.3409482

>>3409046
there is a fine line between asian and fetal alcohol syndrome

>> No.3409937
File: 113 KB, 1080x1350, 1524953973136.jpg [View same] [iqdb] [saucenao] [google]
3409937

>> No.3410212
File: 256 KB, 1121x769, portrait.jpg [View same] [iqdb] [saucenao] [google]
3410212

OK, I probably could have done a better job but it's been 4 fucking hours with this so fuck it

I promised myself to only use hard brushes and not solve proportions by distorting, but it was too fucking hard

Any criticism?

I know I can barely render but I'm working on it. I'm satisfied with her left side but was never able to make the right side look OK

>> No.3410310
File: 1.30 MB, 918x1180, MessyHair.jpg [View same] [iqdb] [saucenao] [google]
3410310

>>3409937

This one looks more fun.

>> No.3410337

>>3410310

>fun.
>stylize disney shit

just fucking do a proper study

>> No.3410354

>>3410337
Stylization is a proper study.

>> No.3410387

>>3410354

For a 12 year old fat tumblr girl, It is.

>> No.3410388

>>3410337
this is the same guy who posts "how do i draw mango??????" lol

>> No.3410475
File: 528 KB, 635x1000, Untitled-1.jpg [View same] [iqdb] [saucenao] [google]
3410475

>>3408920
kinda patchy but i guess not too bad

>> No.3410973
File: 130 KB, 652x670, PROPER-STUDY.jpg [View same] [iqdb] [saucenao] [google]
3410973

>>3410387

Nice meme'd, take an upvote!

>> No.3411225
File: 205 KB, 526x766, 2018-05-02-195223_526x766_scrot.png [View same] [iqdb] [saucenao] [google]
3411225

>> No.3411279
File: 106 KB, 800x498, 1522623522684.jpg [View same] [iqdb] [saucenao] [google]
3411279

>>3410354

>> No.3411605

if im studying value, should i reference only black-gray-white photos? or should i use color photos as well?

>> No.3411614

>>3411605
use color photos as well since if ur working from life/reference in the future you need to know how to appraise values in color

>> No.3412181

>>3410973
what brushes did you use?

>> No.3412252
File: 513 KB, 1145x832, Capture3.png [View same] [iqdb] [saucenao] [google]
3412252

>>3408920

>> No.3412310

>>3412181
It's done in Clip Studio Paint, I've used the Daub Fab brushes One Two and Three, and the default blur on fiber. The link is here >>>3402322

>> No.3412321

>>3412252
symbol painting, kek

>> No.3412422

>>3412321

post yours

>> No.3412428

>>3410475

something about it just feels like a boy.

>> No.3412432

>>3410973
https://www.youtube.com/watch?v=oiikIyodOAk
>Whacha gonna brush now?!?!

>> No.3412528
File: 118 KB, 448x296, 1471189204033.png [View same] [iqdb] [saucenao] [google]
3412528

>>3412321
pls no bully

>> No.3412553

>>3412252
you're really not painting what you see

how is that mouth remotely similar to the reference?

look at your values. the eyes, eyelashes and hait need to be way darker.

Look at how harsh your neck muscles are compared to the reference.

You need to use more critical thinking and measuring instead of just winging it, anon, otherwise it's not a STUDY, it's just mindless paining.

>> No.3412555
File: 334 KB, 880x1173, portrait1x.jpg [View same] [iqdb] [saucenao] [google]
3412555

fuck
this
shit

>> No.3412637
File: 314 KB, 1500x843, 20180504_011041.jpg [View same] [iqdb] [saucenao] [google]
3412637

~30-40 minutes each.
I'm dissatisfied. How to draw faster and better ?

>> No.3412676

>>3412637
Focus on better, not faster.

>> No.3412699

>>3412637
unless you're a professional hard pressed for deadlines, you don't need to be fast

you CAN'T be too fast if you're /beg/

>> No.3412703
File: 145 KB, 450x315, 1515125237975.png [View same] [iqdb] [saucenao] [google]
3412703

Why do you guys always post such crappy small pictures...

>> No.3412713

>>3412703
it literally doesn't matter for a simple value study

>> No.3412724

>>3412713

in this case it's not only small but it's also blown out.

>> No.3412767
File: 90 KB, 480x720, tumblr_om8xhwdanh1r1obk0o1_500.jpg [View same] [iqdb] [saucenao] [google]
3412767

>>3408920

side view of the girl in OP. It's modelling photo so I guess it's been heavily edited.

>> No.3412799
File: 50 KB, 715x933, S050418.jpg [View same] [iqdb] [saucenao] [google]
3412799

>>3412422
ok

>>3412555
I really like your version, especially the mouth.

>>3410212
Think of hair as a mass with volume, don´t try to paint individual strands.

>>3410973
Nice brushwork.

>> No.3412831
File: 218 KB, 1000x1643, ic.jpg [View same] [iqdb] [saucenao] [google]
3412831

>> No.3412856

>>3408920
>Focus on the portrait, values, edges etc.;

he say while he posts a 400x600 pixel image. Why does literally every "study thread" that gets posted come with such tiny little reference images attached? Are these all posted by one guy? Doesn't he realizes that tiny images are shit for studying? you can't study what you can't see.

>> No.3412891

>>3412856
>not having photo-enhancing software from CSI

NGMI

>> No.3413053
File: 32 KB, 504x700, pexels-photo-732425.jpg [View same] [iqdb] [saucenao] [google]
3413053

I'm going to try this simple one

>> No.3413054
File: 71 KB, 1050x700, pexels-photo-582039.jpg [View same] [iqdb] [saucenao] [google]
3413054

Cool one

>> No.3413055

>>3412856
i think people just see a pretty picture and want to share it/see drawings of it, i think that's why they're mainly pretty girls too

>> No.3413118
File: 62 KB, 564x846, ValuesStudy.jpg [View same] [iqdb] [saucenao] [google]
3413118

>>3413053
>simple

Guys, a cute girl in ambient light with a neutral expression is not simple.

Proportions and values ranges are subtle in reference like this.

Pic related is simpler imo, if you want to study values, because the division between light and shadow is more clear.

>> No.3413123

>>3412555
Nice, but you changed the angle of her face quite a bit.

>> No.3413278

>>3413118
Dumbass, how the fuck is that easier?

>> No.3413402
File: 2.54 MB, 5760x5075, 12.jpg [View same] [iqdb] [saucenao] [google]
3413402

>> No.3413450
File: 537 KB, 1000x1400, dodle135.jpg [View same] [iqdb] [saucenao] [google]
3413450

>>3409937

>> No.3413455

>>3413278
Ngmi

>> No.3413518

>>3413278
The asian girl is all soft gradients, it is easy to fuck up the painting, in the girl I posted the shadows have sharp edges.

>> No.3413688 [DELETED] 
File: 3.06 MB, 2123x2591, 20180504_162750.jpg [View same] [iqdb] [saucenao] [google]
3413688

>>3408920
Three hours and it still looks wrong

>> No.3413695
File: 338 KB, 819x1000, 1525470775953.jpg [View same] [iqdb] [saucenao] [google]
3413695

>>3413688
forgot to resize gomen friends

>> No.3413736
File: 433 KB, 1000x1333, fuck.jpg [View same] [iqdb] [saucenao] [google]
3413736

>>3413118
well i tried. fuck

>> No.3413761

>>3413736
it´s pretty shitty but I like the shadow thing you have going on.

>> No.3413767

>>3413736
Keep trying, I am sure you'll get better

>> No.3413809

>>3413118
>girl in ambient light with a neutral expression is not simple.
this. extreme lighting is a lot easier. the subtlety in values and discerning the planes of the faces can be really difficult in the pictures that usually get posted.

>> No.3413948
File: 312 KB, 897x1346, portrait2.jpg [View same] [iqdb] [saucenao] [google]
3413948

>>3413118

>> No.3413963

>>3413736
i love it senpai

>> No.3413989
File: 2.09 MB, 1000x1333, ok.png [View same] [iqdb] [saucenao] [google]
3413989

>>3413736
>>3413761
>>3413767
>>3413963

thanks friends. i went back and tried to improve some stuff and clean it up. yeah i think i fucked up some proportions, so ill try to be more patient next time :(

>> No.3414159

>>3413450
I like this one!

>> No.3414162

>>3413989
try not to smudge with your finger my dude

>> No.3414350
File: 275 KB, 674x802, mt7777777.png [View same] [iqdb] [saucenao] [google]
3414350

>>3408920
i really liked this image

>> No.3414644
File: 281 KB, 553x403, dogshggh.png [View same] [iqdb] [saucenao] [google]
3414644

>>3410337

>> No.3414774
File: 472 KB, 1000x1000, port.png [View same] [iqdb] [saucenao] [google]
3414774

>>3413450
>>3410973
haha makes me wanna get better even more

>> No.3415296
File: 475 KB, 761x1010, photostudyface.png [View same] [iqdb] [saucenao] [google]
3415296

>>3408920
it was so hard to keep this kid cute

>> No.3415541

>>3414162
i disagree, whatever you're doing keep doing it and develop it. i like art that is a little rough around the edges, your style has personality

>> No.3415551

>>3415541

post your work

>> No.3415860
File: 40 KB, 500x750, Untitled-1.jpg [View same] [iqdb] [saucenao] [google]
3415860

>>3408920
i think this counts as a study

>> No.3416011

>>3415860
I like it

>> No.3416017
File: 1.05 MB, 320x240, thumbs-aloft.gif [View same] [iqdb] [saucenao] [google]
3416017

>>3415860
It's really pretty anon, good work

>> No.3416032

>>3415860
proportions r wrong

>> No.3416044

>>3415860
it's not a 1:1 copy so it's not a study

>> No.3416108
File: 476 KB, 800x1422, 20180506_071749.jpg [View same] [iqdb] [saucenao] [google]
3416108

>>3409937
i can't draw....and i should feel bad since i am learning but i'm too high on weed to care right now. take my shitty drawing

>> No.3416113
File: 3.57 MB, 2255x2476, 20180506_085253.jpg [View same] [iqdb] [saucenao] [google]
3416113

>>3413118
Woop woop. How I do?

>> No.3416189
File: 1.70 MB, 1923x2598, 2017-10-23 21.04.51.jpg [View same] [iqdb] [saucenao] [google]
3416189

/p/ fag here, why do you guys always try to draw females, it's getting boring at some point. Here is an animal portrait that i took 10 Months ago, maybe it's a bit different for some of you

>> No.3416192
File: 992 KB, 1944x2571, 2018-04-11 07.24.54.jpg [View same] [iqdb] [saucenao] [google]
3416192

>>3416189
alternavely some weird expressions or positions, which might be more challenging than basic portraits

>> No.3416197
File: 1.81 MB, 2078x2405, 2018-02-08 22.17.43.jpg [View same] [iqdb] [saucenao] [google]
3416197

>>3416192
it's been a long time for me that i stopped with drawing (like 4 years now) becuse photography was more satisfying as a hobby. I don't know just duming some stuff which you might not see every day, reaching from strong shadows, to weird expressions and positions

>> No.3416201
File: 1.69 MB, 2798x1786, 2018-05-06 16.43.15.jpg [View same] [iqdb] [saucenao] [google]
3416201

>>3416197
and without baiting too much, i imagine it being a fun collaboration between this board and /p/ i mean i've been lurkin on both bords for a long time now. composition, coloring and retouching are becomming quite similar in a couple of ways, so switching between both places is sometimes not a bad idea. You could request stuff to study on, while we have the chance to learn from your studies.
Sounds kinda gay, but i'll fuck off for now anyways
>inb4 getting banned

>> No.3416204

>>3416201
that's a nice one, what settings?

>> No.3416270
File: 205 KB, 562x900, sdfdfsdsffsd.png [View same] [iqdb] [saucenao] [google]
3416270

I know proportions are a bit off here and there but whatever, I don't feel like working on it anymore.

>> No.3416278
File: 1.56 MB, 3046x4160, IMG_20180506_175612.jpg [View same] [iqdb] [saucenao] [google]
3416278

>>3413118
Besides the nose, where did I fuck it up?

>> No.3416315

>>3416201
i can barely gather enough energies to try and draw cute girls, which is my favorite subject ever
doing guys, still lifes, or landscapes sounds like pure torture. if i had a routine, i'd try that shit for a change, maybe

>> No.3416325
File: 609 KB, 800x1026, ggggg.png [View same] [iqdb] [saucenao] [google]
3416325

>>3409937

>> No.3416330

>>3416204
Intook this one when i started out with photography around 10 Months ago. Settings were:
>Location: "Walberla" in Bavaria/Germany
>ISO: 100
>f.11
>shutter 1/100 or smth

>> No.3416333
File: 1.44 MB, 1833x2727, 2018-03-12 19.08.39.jpg [View same] [iqdb] [saucenao] [google]
3416333

>>3416315
totally understand you m8, well the only cute girl that i have to offer is my gf. I take every now and then a portrait of her

>> No.3416336

>>3416330
neato, thanks

>> No.3416342
File: 217 KB, 744x1077, 6(1).png [View same] [iqdb] [saucenao] [google]
3416342

Scrib, Dib, da. Sketch in line.

>> No.3416421
File: 623 KB, 2185x3632, IMG_20180506_202247.jpg [View same] [iqdb] [saucenao] [google]
3416421

>>3416278
Second try
Better proportions this time

>> No.3416492
File: 347 KB, 700x910, study2.jpg [View same] [iqdb] [saucenao] [google]
3416492

>>3408920

>> No.3416540

>>3415860

if you're learning, you're studying. If you don't you're just wasting your time. You can lie on the internet and say that you learned something but it's your time that's wasted.

>> No.3416541

>>3415551
ill do a study when i get out of work tonight but just out of curiosity did you take offense to what i said? i honestly like that anons blending regardless if it was accidental or not due to smudging with his finger.

>> No.3416681

>>3416492
this one is really good, i like it anon

>> No.3416776
File: 60 KB, 427x685, 1525199591301 .jpg [View same] [iqdb] [saucenao] [google]
3416776

>>3409937

>> No.3416792
File: 191 KB, 750x1000, Study_6th_to_7th_05.18.jpg [View same] [iqdb] [saucenao] [google]
3416792

>>3408920
>>3416342
Added value.

>> No.3416802

>>3416201
Dig your tones, have you got any blog or anything (Flickr, IG)?

>> No.3416977

>>3410337
kys.

>> No.3417087
File: 442 KB, 1068x800, Four_Studies_of_a_Head_of_a_Moor.jpg [View same] [iqdb] [saucenao] [google]
3417087

>>3410337
According to my extensive research on the first paragraph of wikipedia a study is some "drawing or painting done in preparation for an eventual finished piece, or simply as visual notes"

If your objective is doing stylized cartoons, taking cues from a photo sounds like a proper study

>> No.3417241

>>3412252
Those symbols. Pathetic anon.

>> No.3417294

>>3414350
go home madison

>> No.3417334

>>3416802
i'm glad you like it, even tho it wasn't my intention to advertise my IG on here. Well i'm not that much into BW and tend to be more careful with it, so don't expect to see so much BW stuff on my IG anon.

https://www.instagram.com/siicknature
(mostly a wannabe landscape photographer who started with photography around 11 months ago)

>> No.3417995

>>3416681
Thanks a lot - I appreciate it!

>> No.3418103

>>3416977

might want to post your work along with that...


>>3417087

you mean a few seconds of google search.

you would know what a study is if you go to school, anon. study means the same thing for art or for anything else.

If your purpose is to learn something and you're actually learning something then yes, it's a study. if it's something you do to get the gear started, that's just warm up.

If you do a stylize version of a photo, a style that you've done hundreds of times. That's just you staying in your comfort zone and want a pat in the back from some /beg/ anon. go to fucking reddit for that.

here's what i see most pros done their stylize experimentation. 1:1 copy of the subject, analyzing different parts that of the subject and drawing it, doing multiple style using what they've learn from that. In this case they don't do a stylize version of that photo, they create an entirely different character or any being for that matter from imagination using the knowledge they get from studying real subject.

>> No.3418273

>>3418103
i do not really understand why so many anons hated on that study. It's actually breddi gud

>> No.3418423

>>3418273

it's a good drawing. calling it study...meh. it's obvious he/she did not study and barely learn any that he/she already learned in the past.

this is a study thread.

i would prefer you guys spend more time critiquing the other anons who posted here though...

>> No.3419407

less talk, more drawings

>> No.3419457

>>3419407
well no one is submitting anything and everyone is just interested in cuties

>> No.3419515

less drawings, more cuties

>> No.3420050

>>3416421
you need a bigger range of values (darker darks/ lighter lights) as you fix this you can also change your shapes and edges if you need to .

>> No.3420598
File: 1.28 MB, 1210x907, image_2.jpg [View same] [iqdb] [saucenao] [google]
3420598

2-5min studies from >>3413508 thread

0.7 pencil and background in GIMP

>> No.3420921

>>3409046
Poor edges, and despite the proportions being off you've atleast retained a little bit of likeness. Consider ditching that scratchy, unprecise brush in favor of something a little tighter.

>>3410212
Poor likeness. General craftmanship is lacking. You should consider working the hair by going from big -> small strokes. Mindlessly scratching in lines looks terrible. Look up 'The ribbon method' for drawing hair.

>>3410310
One of my favorites in the thread. Really appealing stylization. Likeness is a little bit lost, though it sort of looks like your merging the two different references together (the hair + body of the first one with the face of >>3409937 ). Was that intentional?

>>3410475
Cool, expressive strokes and textures. Nice values too, and you simplified the shapes in a way that works well with that crunchy brush. I wonder what your style + approach looks like after more time has been poured into rendering a piece, since you can only rely on this implied detail for so long.

>>3410973
Nice likeness & values. Would have loved to see what it looked like with more time poured into it.

>>3411225
Her eyes are drooping off of her face. Would look pretty good for a quick sketch if they were in the right place.

>>3412252
As others mentioned, this isn't capturing what it needs to capture from the reference. Spend more time sketching + constructing before going in and laying down values.

>>3412555
Everything generally looks sloppy in a way that makes it seem like you have no control over what you're doing. Slow down and work big -> small. For example, you could go in and block the entire shape of the hair in instead of drawing smaller strokes.

>> No.3421235 [DELETED] 
File: 520 KB, 1024x1024, 050918-2.png [View same] [iqdb] [saucenao] [google]
3421235

>>3413118
Underagefag here. I'll finish it tomorrow. Gotta sleep.

>> No.3421447 [DELETED] 
File: 286 KB, 504x746, BustStudy01_05092018.png [View same] [iqdb] [saucenao] [google]
3421447

>>3408920
This is my first attempt at drawing what I see. Currently stuck in /beg/ on chapter 3 of Keys to Drawing.

I'm sure there's a million and one things wrong but i'll get better at drawing what I see.

I already kinda want to fix the lips because they're definitely too small but oh well. I need to move on.

>> No.3421570

>>3421235
>underagefag
fuck off

>> No.3421616
File: 378 KB, 1500x843, 20180510_013903.jpg [View same] [iqdb] [saucenao] [google]
3421616

>>3413118
>>3416333
Somehow I think these two are okay. But that doesn't mean I am making progress.

>>3420921
Thanks for commenting on anons works. I wish I could but I fear I'm too /beg/ to go beyond "nice one/work some more".

>> No.3422189

>>3421616
good for the beginning, but why the hell do you have to mention that you're underge. No one cares and you'll get banned for it

>> No.3422324 [DELETED] 

>>3408920
I'm new in /beg/ so I'm still trying to figuring this whole thing out. This is my first attempt at a study.
Looking at it now from when i finished yesterday, all the features look much wider than the ref... And she looks like she's facing more towards the viewer rather than off to the side. Lips are too small length wise too.
Any feedback on what to focus on in my next attempt would be appreciated.

I just learned about proportion measuring in Keys to Drawing before I went to bed last night, so I'm interested to try that and see how it helps today. Also I can't wait to learn how to properly render.

>> No.3422326
File: 297 KB, 504x746, BustStudy01_05092018.png [View same] [iqdb] [saucenao] [google]
3422326

>>3408920 (OP) #
I'm new in /beg/ so I'm still trying to figuring this whole thing out. This is my first attempt at a study.
Looking at it now from when i finished yesterday, all the features look much wider than the ref... And she looks like she's facing more towards the viewer rather than off to the side. Lips are too small length wise too.
Any feedback on what to focus on in my next attempt would be appreciated.

I just learned about proportion measuring in Keys to Drawing before I went to bed last night, so I'm interested to try that and see how it helps today. Also I can't wait to learn how to properly render.

>> No.3422391
File: 361 KB, 1400x1684, studden.jpg [View same] [iqdb] [saucenao] [google]
3422391

>>3408920
did a few
i think i'll do the rest too later

>> No.3422571

>>3412637
Definitely potential in there. If you want to draw faster, consider learning a system for constructing face. I know it's a meme at this point, but it's why people suggest Loomis. Learn a system, and spend the first 5-10 minutes executing it. THEN start rendering things out. Your proportions will be much more in place and all you'll really have to do is fill in the blanks with less guess work. Same amount of time, but much more accuracy.

>>3412799
Looks like you're trying to block in values right away, which is hurting your placement of features which loses likeness. I'd recommend you at least do a quick loose sketch before jumping into value groups.

>>3412831
Really well done. Similar to >>3410475 , I'd love to see where you would take it with a tighter brush.

>>3413450
Really great subtle stylization, and great value groups.

>>3413695
Pretty solid likeness, and I like your soft technique. The hair is the most 'incorrect' part, with that you didn't quite capture the shape, nor the fact that it should be a much darker group of values rather than the whispy lights you've got going on now.

>>3413736 (judging >>3413989 )
It seems your biggest issue is that you're struggling with construction & and you're not thinking in terms of shadow and light wrapping around a 3D form as a whole. Instead, it looks like you're focusing on things bit by bit instead of the larger picture. For example, you seem like you've given some 3D love to the eyes & lips, but you've completely flattened / neglected her cheeks, brow, nose bridge, forehead, etc. These parts are important too. Your 'revised' version focused on fixing incredibly minor issues while leaving the larger ones unresolved.

>>3413948
Looks alright. Likeness is a bit off. Any reason for flattening the range of values, or working on a mid-grey background? Really takes away from the 'pop' that the reference has from being so vividly lit.

>> No.3422699
File: 33 KB, 700x467, 10262214_1537601003227774_2378900684998301052_n-5a843dfccb112__700.jpg [View same] [iqdb] [saucenao] [google]
3422699

>>3408920
<3

>> No.3422703
File: 39 KB, 372x248, Proportions.jpg [View same] [iqdb] [saucenao] [google]
3422703

>>3420921
>Was that intentional?
Ahah, I hope so, but actually no, I fucked up the eyes I think.
Thanks, anyway.

>>3418423

The purpose of the study was to try to understand how the proportions of the model's face differ from those of the average woman's head.
But i fucked up, I should have made this 2d drawing of the head first, to get the basic shapes right.

And I didn't do a 1:1 copy because usually when I do it I switch to the "drawing with the right side of the brain" mode, and I am less focused in construction and more in angles and negative spaces of the reference.

It's not the "right" way to do a study, but I find it useful.

>> No.3422827
File: 114 KB, 420x661, 145.jpg [View same] [iqdb] [saucenao] [google]
3422827

>> No.3422981
File: 98 KB, 756x1008, Lmao.jpg [View same] [iqdb] [saucenao] [google]
3422981

Well I tried.

>> No.3422991

>>3409482
My sides

>> No.3423053 [DELETED] 

>>3422571
Thanks for the response.
> If you want to draw faster, consider learning a system for constructing face.
A system ?
Something like pic related ? Boxes>outlines>features ? I thought it was mostly useful to draw from imagination, not so much from life or pictures.

>> No.3423054 [DELETED] 
File: 81 KB, 467x487, faces.jpg [View same] [iqdb] [saucenao] [google]
3423054

>>3422571
>>>3422571
>Thanks for the response.
>> If you want to draw faster, consider learning a system for constructing face.
>A system ?
>Something like pic related ? Boxes>outlines>features ? I thought it was mostly useful to draw from imagination, not so much from life or from pictures.

>> No.3423058
File: 81 KB, 467x487, faces.jpg [View same] [iqdb] [saucenao] [google]
3423058

>>3422571
>>3422571
Thanks for the response.
> If you want to draw faster, consider learning a system for constructing face.
A system ?
Something like pic related ? Boxes>outlines>features ? I thought it was mostly useful to draw from imagination, not so much from life or pictures.

>> No.3423104
File: 205 KB, 756x1008, abercrombedude.jpg [View same] [iqdb] [saucenao] [google]
3423104

>>3416197
Can I make it lads?

>> No.3423116

>>3423104
Damn that nose is fucked. Nose studies tomorrow.

>> No.3423136

>>3423058
Yup - exactly like that!

> I thought it was mostly useful to draw from imagination, not so much from life or pictures.
It's definitely useful for both. With enough repetition, you get familiar with the system. It gives you a great foundation for getting a head started in the right direction. Most people's heads are very similar, are the features are basically just have a few variations in size, shape & placement. Think of the sliders in a video game when you're customizing your characters face - the foundation is there, you just need to tweak things a bit to capture the likeness of who you're trying to create.

This way of working can definitely be translated to working from life & photographs. Spending just a few minutes at the start of a drawing to lay down the general shape of the head, the angles & proportions can do wonders in terms of taking out the guess work when you're fleshing things out. This is easier to do when you've learned a simple system for how heads are constructed and how a human head is generally proportioned. It is so, so much easier to draw a head when you've set up some simple guides in the beginning to help keep things where they should be.

Hope that helps!

>> No.3423681

>>3423104
Nose looks a bit too small and the lips remind me of a native african. Good try, but try it again on maybe another portrait

>> No.3423683
File: 1.58 MB, 1837x2721, 2018-03-10 17.27.06.jpg [View same] [iqdb] [saucenao] [google]
3423683

>>3423104
Another photograph of the same person, if you wanna see it a bit different

>> No.3423890

>>3414350
Got some issues with keeping things proportional. Her face is elongated in a way that reads as a mistake rather than intentional. Spend more time sketching & double checking shapes.

>>3414774
Really nice initial sketch. Love the way you've sketched in the volumes of hair at the top of her head. Folds & detail of her shirt are nice too - something most people aren't bothering to try and capture.

>>3415296
Consider using a bigger brush. Looks like you're focusing on too many individual compositional elements rather than focusing on the big picture and making sure it all ties together.

>>3415860
Decent caricature & rendering technique. When it comes to caricature stylization like this, there's a fine line between capturing the likeness well and failing to do so. I don't think this quite captures her likeness, but I think it's close.

>>3416108
Absolutely no need to feel bad. What matters is that you tried and that you got yourself drawing a little bit. You could have just wanked off instead. At least you were productive. Next time try taking it a little slower and spending more time on it.

>>3416113
It's okay for a quick sketch. Nice job blocking in the shapes of the shadow on her face. Didn't quite capture her features though - particularly her nose & eyes. Part of the issue seems to be that you were working at a smaller scale with a dull pencil.

>>3416270
Not much to say other than it looks like you could have used some more initial construction to help get the 3D forms right.

>>3416278
>>3416421
Like a lot of others, it looks like you could spend more time doing some initial construction & paying more attention to shapes before going in and drawing it. The popular term for what you've done here is 'symbol drawing'. You're not drawing the references features. In fact, it doesn't look like you're looking at your reference enough. Instead, you're sort of guessing what her features are and drawing from an undeveloped visual library.

>> No.3424608
File: 177 KB, 902x1200, WIP_AmZa__study.jpg [View same] [iqdb] [saucenao] [google]
3424608

>>3416792
Working on value now.
Would appreciate some critique on this one and on the previous piece.

>> No.3425222

>>3416325
Lacks construction and is too focused on the individual features rather than the more important bigger picture. Think of it this way - her cheek is not just an empty space between her facial features & hair that you don't need to worry about, but rather it's own form that needs the same consideration that you give to her other features

>>3416792
The sketch was okay. It looks a little too quick & simple when trying get things right, like you sketched it once and said 'that looks good enough!'. I'd recommend keeping the sketch even looser, so that you're more willing to tweak things if need be. Sketching loose -> tight allows you to capture those big important shapes & proportions and then refine things from there.

It all call falling apart when it came time to apply values. The best suggestion I can offer is to get you to simplify your values, especially in regards to the shadows. It's what people usually refer to when they talk about 'blocking'. Using 4-5 fixed values, block in the value shapes. What you're doing now is worrying too much about the subtle value shifts in very small areas. Like the sketch, it'll be helpful to work big -> small. Worry about the subtle value shifts after you've already blocked in the main value shapes and gotten their general size & proportions correct.

>>3416492
Really cool & well done stylization. The hair is real satisfying and I'm digging the halftones. Kinda nitpicky but the likeness in the eyes seems just a bit off - maybe the iris' is too small?

>>3416776
For a quick sketch, you did an alright job capturing the general pose & attitude, but the likeness is totally off.

>>3421616
You're not as /beg/ as you think! I think you did a great job capturing the likeness of the references. I also enjoy your angular strokes to help separate & describe different forms. My only criticism is that you could probably push your dark values a bit deeper. Squint your eyes more to identify the large dark value groups in each ref.

>> No.3426513
File: 373 KB, 1000x1403, 20180513_141556.jpg [View same] [iqdb] [saucenao] [google]
3426513

>>3423683
n-no homo

>> No.3426739

>>3422326
Similar to others in this thread, it looks like you could just use a little bit more time planning & sketching before jumping into it. As you're aware, be sure to quick double check your angles. You should be getting the general angles & tilt of the head in your initial construction sketch. Your mark making & technique is very appealing.

>>3422391
Your blocking technique looks nice, as does your style of rendering. However, your ability to capture the likeness of each model is very poor, which is unfortunate since you seem to have a good grasp on the fundies. If they're intended to be more stylized caricatures of the refs, then they fail in that regard too since they don't maintain any of the models recognizable facial features.

>>3422827
I can always appreciate a limited color / value range. It really forces you to think in terms of large value groups + shapes. which it seems you did a good job on. However, it seems you just sort of lazily slapped it all together, but if all you wanted to do was to try and identify the different value groups for this study, then I suppose you did just that.

>>3422981
I'd recommend drawing them again. And then again. And then once more. It seems like one of the most beneficial things you could do is to just look at the reference more. Don't guess what they're features are and how they look - actually make astute observations from the reference and then try and copy those. Your 4th attempt will be much better than this - give it another try.

>>3423104
Anyone can make it. Like many others, it looks like you could spend more time doing some initial construction & plotting of the features before you jump into things. This will allow you get a better sense of the proportions, angles and important shapes before you actually render things out. Doing so would have prevented your nose from being so small, since you already would have figured out how large it's supposed to be in relation to everything else.

>> No.3427036

>>3426513
damn anon, that's unironically pretty good. (Even tho the Picture was kinda freaky and demonic from the beginning on)

>> No.3427139

>>3427036
I keep going back to look at it since this morning because it looks so good among my recent tries. I surprised myself.

>> No.3427441
File: 513 KB, 1536x2048, 13F2ABA4-67FB-4B0A-9CA3-39987494BB96.jpg [View same] [iqdb] [saucenao] [google]
3427441

what am i not seeing? i sped through the hair because the face was too off for me to care. im trying to use a combination of loomis and reilly methods for placement, but that’s seemingly only helping me draw from imagination.

>> No.3428083

>>3427441
You are not seeing Loomis properly, my friend, try again and measure more.

>> No.3428096

>>3427441
The features are not positioned too badly, though they need to be drawn with more care.
The main issue I see is the outline of the face which is not accurate and throws the whole thing off.

What I would do (I'm no master) is to put the eyes in and get their shape right, then draw construction lines from them, and then progressively draw the outline mouth and nose, adjusting them along the construction lines according to the shapes of the spaces between them.
I usually have to come back to them twice or thrice to move them slightly.

>> No.3428267

>>3424608
Really nice likeness. Similar to your other line art, I feel like you did a good job plotting out the shapes and proportions. However, I hope you try a different approach to your values this time, in that you simplify them into more uniform blocks of value.

>>3426513
Maybe it's just the photo quality, but I think you could've pushed the dark values to be a little bit darker to help give it the stark contrast of the lighting from the ref. You've also elongated his head a bit, and shrunk some his facial features, but other than that it's pretty good.

>>3427441
Keep practicing those methods on references from life + photos. Do it a hundred times over the coming weeks. I promise you it will 'click', and you'll be able to fly through the initial construction phase a lot faster and with a lot more accuracy. One thing I don't think you're 'seeing' are the value groups + shapes. You've sort of tried to do so with the shadow on her chin & neck, but if you squint at it (helps simplify things), you'll see that that dark shape continues up the side of her face.

>> No.3428308
File: 488 KB, 768x1024, redline.jpg [View same] [iqdb] [saucenao] [google]
3428308

>>3427441
Draw parallel lines to check features' placement.

>> No.3428357

Looking for a community that has at least portion of painters/renderfags, not just anime (not that i have anything against that), just looking for some battle brothers to study and encourage each other with, anyone got anything?

>> No.3428541
File: 1.28 MB, 3264x1836, 20180514_132955.jpg [View same] [iqdb] [saucenao] [google]
3428541

/beg/ who currently learning planes/plates, Am I biting more than I can chew?

>> No.3428582

>>3428083
>>3428096
>>3428267
>>3428308
thx anons, ill try doing more portraits from pinterest or something keeping these in mind

>> No.3428595

>>3428541
dont be afraid to push those values mang

>> No.3428696

I asked in /beg/, how does one properly study?

>> No.3428715
File: 194 KB, 869x1272, 3ad64a0f0b4776c437c222f7f19611e5384a3d06_198684_869_1272.jpg [View same] [iqdb] [saucenao] [google]
3428715

>>3428696

>> No.3428905
File: 335 KB, 1024x1365, 20180515_011456.jpg [View same] [iqdb] [saucenao] [google]
3428905

Now I propose something a bit different :
https://youtu.be/nsQYRqb_aW4

I want to git gud at portraits and I guess copying photographs is different than doing it from life, so I put that on repeat and here's my try. I just finished and for now I think it's nice.

It didn't feel any more difficult than doing it from a picture though, I just did it without much thinking and somehow it didn't end up looking like a picasso (as far as I can see right now).

>> No.3428914

>>3425222
>>3428267
> push your dark values
Part of it is the camera, but I have a hard time doing that on paper too. It feels like I can't control my 6B pencil as well as the 2B.

>> No.3429040
File: 596 KB, 1000x940, Untitled.png [View same] [iqdb] [saucenao] [google]
3429040

fuck.

>> No.3429503
File: 370 KB, 1152x1393, reference lady.jpg [View same] [iqdb] [saucenao] [google]
3429503

I don't know how to render on PS to save my life

>> No.3429566
File: 3.03 MB, 3016x4032, 1526386818245946383451.jpg [View same] [iqdb] [saucenao] [google]
3429566

First post on this board, sup

>> No.3429577

>>3429566
do more

>> No.3429592

>>3428905
how long you been drawing anon

>> No.3429597

>>3429503
I suspect that you don't know how to render in traditional either. Just block in the values. Then work on the edges. If you don't know how to do I suggest working on your fundamentals, go to a ARC approved atelier or take Jonathan Hardesty's course on realism. There are others but I like his the best.

>> No.3429610

>>3428905
It's more difficult doing portraits from life as opposed to pictures because of stereoscopic vision. Pictures don't have true depth. Still not a bad idea to practice from the video you posted because most normal folk will move around quite a bit. But you won't get what you want from doing this exercise. Try to have someone pose for you as much as possible.

>> No.3429620

>>3429592
Since I can hold a pencil I guess ? Then off and on for 20, 25 years. About two years ago I was travelling around and saw people doing portraits in the street and I thought that might be a good way for me to earn the 5 euros a day that I needed.
So I got a sketchbook and started training... but up to now I only did ~70 and didn't finish that book. As for improvement, I'm not sure that I made much progress. I did stuff at first that was better than >>3412637.

>> No.3429623

>>3429610
I don't want to be a bother. I still take too long to complete a portrait, easily over 40 minutes. It's uncomfortable and boring for the model.

>> No.3429669
File: 2.61 MB, 3016x4032, IMG_20180515_210150.jpg [View same] [iqdb] [saucenao] [google]
3429669

>>3413118
>>3429577

>> No.3430881
File: 410 KB, 640x797, ED3D5C2A-3BCD-4A9D-B19A-BDBE62206C94.jpg [View same] [iqdb] [saucenao] [google]
3430881

>>3409937

>> No.3430884

>>3422699
christ studying this shit will make your art worse.

>> No.3430895
File: 456 KB, 640x805, 6C249E9C-86BB-4B4C-A351-983910FC98C6.jpg [View same] [iqdb] [saucenao] [google]
3430895

>>3413118

>> No.3431086
File: 122 KB, 497x544, sckysucky.png [View same] [iqdb] [saucenao] [google]
3431086

>>3408920
lmao, i suck at this

>> No.3431160
File: 55 KB, 401x600, 1525136727297_.jpg [View same] [iqdb] [saucenao] [google]
3431160

I give up

>> No.3431191

>>3429669
You can stop now

>> No.3431333

>>3431160
Le slenderman

>> No.3431363
File: 580 KB, 2048x1152, 20180516_132913.jpg [View same] [iqdb] [saucenao] [google]
3431363

Not done, but any tips?

>> No.3431373

>>3431363
Pay more attention to distances, spaces and shapes.

Like whether the eyes are exactly in alignment or not, if the line that joins them is perpendicular to that of the nose, where are the sides of the nose and the corners of the mouth in relation to the eyes, and so on, and if the shapes of the shadow areas and light areas between the features on the drawing match those you see...

>> No.3431427
File: 1.59 MB, 1500x2005, asdsadad.jpg [View same] [iqdb] [saucenao] [google]
3431427

>>3429669
Well I tried to do something about this, but i didnt see the reference before... Still looks like a different person, but definitly more like a human. The placement of the facial features is totally off, especially the eyes. Also her jaw is too wide

>> No.3431507
File: 3.94 MB, 1317x1825, ref.png [View same] [iqdb] [saucenao] [google]
3431507

>>3413053
here's a higher resoulution reference

>> No.3431509
File: 611 KB, 698x1000, so shitty.png [View same] [iqdb] [saucenao] [google]
3431509

>>3431507
>>3413053
I'm so frustrated with this drawing, i feel like learned a lot but even then its so fucking bad.
send help anons

>> No.3431521

>>3431363

learn foreshortening.

>> No.3431524

chimo more like chemo

>> No.3431673

>>3431509
Don't smudge.

>> No.3431685

>>3431673
how do I achieve soft edges with pencils without smudging senpai?

>> No.3431736

>>3431685
Not sure what edges you're talking about but anyway at your level whatever you want to achieve by smudging will be achieved with better results by hatching carefully.

>> No.3432385

>>3431521
how?

>> No.3432451

>>3432385
Grind Scott Robertsons book, draw ellipses to warm up

>> No.3432470
File: 1.53 MB, 2158x2951, reference lady profile.jpg [View same] [iqdb] [saucenao] [google]
3432470

>>3429597
Hey thanks I went and checked that Jonathan Hardesty lesson really clicked

>> No.3432820
File: 212 KB, 579x592, slayergirl.png [View same] [iqdb] [saucenao] [google]
3432820

>>3409937
here's mine

>> No.3432869

>>3432451
don't do this, unless you wanna be like an industrial designer. even in such case, robertson's method is complete shit: not even himself applies it

>> No.3432902

>>3432869
i can already tell what your work looks like

NGMI

>> No.3432958

>>3432869
Some anon did this just to prove that Robertsons' way of constructing cubes in perspective by using ellipses is fundamentally flawed:

https://www.geogebra.org/m/vxCX4nmt

>> No.3433299

>>3432958

explain? make it /beg/ friendly please...

>> No.3433372

>>3433299
if you waste your time with the few first pages of "how to draw", that hack will teach you that an ellipse with its minor axis pointing at a fuge point defines a square in perspective

as the app shows, that's only is true in one exceptional case: if you follow the book, your squares are almost guaranteed to be wrong

irl, not even robertson follows his retarded method: you either eyeball it or make an actual 3d model

>> No.3433406

>>3433372
Still, the exercises convey a solid understanding of perspective, if you're symbol drawing it's a good pick. I always do some of the more technical drawings before I start with figures or anything, cause it sets my brain to feel the forms better. A beginner might not be able to eyeball anything, even if one of his methods makes your squares be 10° off, there are over 200 pages, there's so much more. I can only recommend it.

>> No.3433455

>>3433406
robertsons' whole book is about presenting some useless, overcomplicated, rules of thumb, only to completely ignoring them later. also, it hints several times that you should be doing a 3d model instead of practicing that medieval bullshit

is okay if you wanna waste your time autistically following outdated approachs, but try to be more critical when giving advice

>> No.3433505

>>3433455
Sorry to hear you failed to make any use out of it. There are thousands of people who greatly improved their drawing though. Did you really read that book and do the exercises? Yeah, of course you might drop the approaches later on, because if you practice on a regular basis, you'll get a feeling for how lines behave in space. It's about understanding how things work and why. Ofc you can let a 3d model spoonfeed you. If you want to draw with scale, you can resort to Robertsons book, because the multiplication methods always works. This is taught in literally every book about perspective, I'm wondering if you even read any of those. They are not some crazy invention Robertson did. Or which of his approaches are you talking about exactly? If you want to eyeball everything complex perspective drawing, good for you, but you are restricting yourself to some very basic level.

>> No.3433601

>>3433505
>let a 3d model spoonfeed you
sorry, didn't realize i was talking with a retard. good luck selling those alla prima paintings from imagination, because 3d modelling, tracing, photobashing, using photo reference, liquify, or ctrl-z is immoral and only a hack would do it, right?

>> No.3433654

>>3433601
Are you trolling? Come on buddy, you're making a fool of yourself. Let me tell you, just because you are too dense to understand a book or concept, doesn't mean it's bad. And how would you come to the conclusion I was talking about amorality? Lol. I was saying that the book helps to understand how perspective works and how lines behave in physical space. You can use 3d modeling tools as much as you want, but they are just tools. They are doing the work and the thinking for you. You will always have to rely on such things to make a proper drawing. That's why it's a bad idea for a beginner to trace a drawing, cause they'll just mindlessly trace, without understanding why the picture looks like it does. Using reference won't be as efficient, cause you'll be just copying the lines. You need to have an idea how construction works, to get good at drawing from imagination. You didn't even answer my questions, which tells me you haven't even read the book. I'm slowly getting the impression you are a beginner with Dunning-Kruger. Just take my advice my friend, don't restrict yourself or you'll never gonna make it. I can also recommend watching the Drawing Database on youtube, they have some insightful videos on that subject as well. It's so useful to understand how we see. Have fun guessing where to put your lines, I'd rather be knowing it.

>> No.3433689

>>3433654
why do you hate 3d modelling so much? it is just a tool, like using a ruler. if you learn to use it properly, there's no need to learn an inferior, slower, deprecated, alternative way.

i swear i'll never understand that mentality of handicapping yourself, just for the sake of some nonsensical alturistic, ideals of purity, that so many /ic/ beginners seem to have: if you want to improve, first use all the tricks you can, cheat if you want, and take all the time you need. only after you can make a decent piece, then you should think of improving your workflow

also, not everybody wants to be an industrial designer. wasting your limited time and stamina learning useless perspective trivia is just a poor decision for most people

>> No.3434189
File: 283 KB, 762x430, asianlady.png [View same] [iqdb] [saucenao] [google]
3434189

can you faggots stop arguing

>> No.3434207

>>3434189
proportions are off, eyes too far apart, nose too small, mouth too big, forehead too big. nice try tho

>> No.3434644
File: 2.35 MB, 2480x3508, 4D53D3B9-0BC8-41FE-8AD2-B3DF94BFE808.jpg [View same] [iqdb] [saucenao] [google]
3434644

:/

>> No.3434748
File: 616 KB, 701x1000, shitshitshit.png [View same] [iqdb] [saucenao] [google]
3434748

>>3413118
shit, I flattened her face big time, time to relearn perspective I guess
I also tried my best to not smudge

>> No.3435116
File: 615 KB, 700x1035, adasarere.jpg [View same] [iqdb] [saucenao] [google]
3435116

What do I do when I have the urge to correct flaws and keep drawing until I fuck up the whole picture?

>> No.3435137

>>3435116
I'm guessing you're trying to fix the same flaws over and over again until you get frustrated. You need to focus on the whole image. don't stay trying to refine the eyes before everything else. You want to make sure the whole image is right before you go rendering and putting on finishing touches.

>> No.3435217

>>3435137
This. Put down your pencil every so often and take a step back, like for real, get of your chair and look at it from a distance. This way you'll avoid losing perspective during the process

>> No.3435428
File: 152 KB, 762x430, caligirl.png [View same] [iqdb] [saucenao] [google]
3435428

>> No.3435431

>>3434748

You need to learn construction more than perspective brudda

>> No.3436165
File: 505 KB, 823x1200, Portrait-study-6.png [View same] [iqdb] [saucenao] [google]
3436165

>>3408920

>> No.3436297

>>3436165
so cute. i bet you'll get a lot of clients interested in that style

>> No.3436336

>>3435431

it's related.

>> No.3436516

>>3436336
completely different concepts. also, a 3/4 portrait is literally the worst use case there is for trying to shoehorn perspective: shit's ortographic in 99.9% cases

>> No.3436612
File: 85 KB, 950x672, cstudy.jpg [View same] [iqdb] [saucenao] [google]
3436612

>>3413054
Tried this. Any fundamentals what I should practice or any tips?

>> No.3436620 [DELETED] 
File: 30 KB, 442x600, 1525136727297.jpg [View same] [iqdb] [saucenao] [google]
3436620

>>3408920

>> No.3436650 [DELETED] 
File: 30 KB, 442x600, 1525136727297.jpg [View same] [iqdb] [saucenao] [google]
3436650

>>3408920

>> No.3437011
File: 51 KB, 576x768, img20180521001654.jpg [View same] [iqdb] [saucenao] [google]
3437011

>>3409937

>> No.3437029

>>3436612
values and saturation are really off. if i were you, i'd try playing with a saturation layer over that, in order to eliminate that monocromathic, inert appareance, particularly in the background

>> No.3437200

>>3436165
nice

>> No.3437311

>>3437029
Thank you! I always have saturation problems in PS, also my values seems to be okay if I draw in grayscale but in color it is just so dull... I would like to learn it properly but don't know how

>> No.3437356

>>3410973
holy jesus, im gonna start drawing today.

>> No.3437498
File: 15 KB, 600x400, wut.jpg [View same] [iqdb] [saucenao] [google]
3437498

Guys I have trouble understanding the neck and head in this pic. does anyone wants to give it a try?

>> No.3437529

>>3437011
It took me a second to realize you were trying to draw the photo from the OP's post.

Start over, try again. This time, try to draw what's actually there, not what you think is there. Actually, don't bother. You need to learn the beginning steps of drawing, this is too advanced for you.

>> No.3438027

>>3437498
what do you not understand? You draw what you see. If the neck looks weird, you draw it weird.

>> No.3438336
File: 136 KB, 561x837, afsdafdffa.png [View same] [iqdb] [saucenao] [google]
3438336

>>3408920
d-don't laugh...

>> No.3438342

>>3437529
its quite clearly from the picture in the post he quoted, not the OP.

>> No.3438671

>>3438336
HAHAHAHAHAHA

>> No.3439546
File: 258 KB, 596x1000, Iw6arsfadIwhapsfad.jpg [View same] [iqdb] [saucenao] [google]
3439546

>>3412767
I tried

>> No.3439570
File: 979 KB, 1440x2960, Screenshot_20180522-121250_Gallery.jpg [View same] [iqdb] [saucenao] [google]
3439570

Someone tell me I got something right at least

>> No.3439577

>>3438336
>>3438671
I'm dyingg

>> No.3439581
File: 96 KB, 800x600, asian_lady.jpg [View same] [iqdb] [saucenao] [google]
3439581

tried to do a quick one. I hope its okay.

>> No.3439594
File: 894 KB, 1112x1435, 20180522_214910.jpg [View same] [iqdb] [saucenao] [google]
3439594

>> No.3439618
File: 990 KB, 1131x1440, 20180522_222941.jpg [View same] [iqdb] [saucenao] [google]
3439618

>>3413118

>> No.3439807

>>3439581
Bro, you forgot her eyebrows.

>> No.3439852
File: 168 KB, 800x600, asian_lady.jpg [View same] [iqdb] [saucenao] [google]
3439852

>>3439807
happens to the best of us. nothing that cant be fixed

>> No.3439882

>>3413989
In case that cheers you up, the thumbnail looks awesome!

>> No.3439886

>>3413450
good job anon. Holy shit

>> No.3439985

/beg/gar here
BESIDES the lips, (i gave up) is there anything really bad with head/feature proportion?

>>3429566
your missing some skull on the left but other than that nice first post

>>3434189
jeevus this has got to be like my favourite one

>>3434644
good details, like hair n crap but something's off with the nose (a better artist would say what, because he'd know what, but i'm not that guy)

>> No.3439986
File: 66 KB, 500x315, Shrek.png [View same] [iqdb] [saucenao] [google]
3439986

forgot to post cause i'm a n00B

>> No.3439994

>>3439985
>>3439986
consciously or not, you're not even trying, you're using "muh style" as an excuse.

>> No.3440015

>>3439994
hell you're right now that I think about it. That was just the kick in the ass I needed, thanks.

>> No.3440316
File: 513 KB, 1668x2224, 089B1F21-C1C6-493A-968B-9B68E92873FC.jpg [View same] [iqdb] [saucenao] [google]
3440316

First proper study. Any crits?

>> No.3440655
File: 1.97 MB, 4032x3024, image.jpg [View same] [iqdb] [saucenao] [google]
3440655

>>3408920
Fully aware her proportions are wrong. I’ll keep trying though

>> No.3440756
File: 683 KB, 2162x1536, 22EC4FA2-17F8-4152-A903-D98018CD23BF.jpg [View same] [iqdb] [saucenao] [google]
3440756

>>3413118

>> No.3440761
File: 684 KB, 1536x2162, 2D7410E2-9359-42A7-9B40-82968FBB20CE.jpg [View same] [iqdb] [saucenao] [google]
3440761

>>3440756
Sorry for the autism, I’m not on here often

>> No.3440813
File: 728 KB, 1532x1818, Girl5.png [View same] [iqdb] [saucenao] [google]
3440813

oh gee I sure do love these threads
>>3410475
How does one achieve this effect
3412831
blog?

>> No.3441219

>>3440316
good job on the face. Not so good job on the pullover

>> No.3441335

>>3439570
Wtf that is disgusting

>> No.3441414
File: 2.18 MB, 4032x3024, Skech.jpg [View same] [iqdb] [saucenao] [google]
3441414

>>3413118

>> No.3441482

>>3432820
Teach me, sensei

>> No.3441484

>>3410310
Are you andrew chesworth

>> No.3441595
File: 2.81 MB, 4032x1960, 20180523_181115.jpg [View same] [iqdb] [saucenao] [google]
3441595

>>3409937
I couldn't capture the eyes and I'm sure the head angle is wrong.

>> No.3441847

>>3408920
the amount of Artwork itt is great
shame about the amount of Critique

>> No.3442259
File: 300 KB, 1365x1961, 新規キャンバス0522.jpg [View same] [iqdb] [saucenao] [google]
3442259

>>3412703
Oh My God!
What was that! It seems to be Japanese
Is it because I am Japanese?

>> No.3442261

>>3429669
Her face is to long anon

>> No.3442271

>start drawing because want to draw le anime
>drawing from references of anime girls is extremely boring and id rather just draw actresses

any of you who actually started drawing because you want to draw anime and still focus on anime rather than other things?

>> No.3443001
File: 367 KB, 567x561, study.png [View same] [iqdb] [saucenao] [google]
3443001

what even is realism

>> No.3443003

>>3443001
its not bad, try to make your drawings bigger

>> No.3443006

>>3443003
thanks. on a vacation rn so trying to draw smaller to preserve pencils but i gotta draw bigger when i get back (usually draw only super small)

>> No.3443012

>>3442259

it's because you draw anime instead of studying the fucking image.

>> No.3443298

>>3436165
I feel warm just from looking at this. Love it. Blog?

>> No.3444938
File: 57 KB, 685x824, study.jpg [View same] [iqdb] [saucenao] [google]
3444938

>>3408920
I havent really drawn in years, im trying to back into it
I feel like Im relearning everything

>> No.3446847
File: 941 KB, 1140x1600, study 1.jpg [View same] [iqdb] [saucenao] [google]
3446847

>>3408920
alright, "good" enough, can't believe how much time I spent on this

>> No.3446853
File: 314 KB, 545x765, study 1 resized 2.jpg [View same] [iqdb] [saucenao] [google]
3446853

>>3446847
Resized, sorry

>> No.3446944
File: 66 KB, 564x845, 13fa72e8bc7923a927eba446e1c4186b.jpg [View same] [iqdb] [saucenao] [google]
3446944

Stop studying fucking chinks and gooks you faggots.

it's one of the worst things you could do. Their faces are flat as pancakes,no planes at all.Makes it even harder to study light and planes.Choose well lit models with rather bold features

>> No.3446981

>>3428541
It's a little off but it looks nice on its own.Good job, regardless.

>> No.3447124
File: 310 KB, 820x1000, portrait-study.jpg [View same] [iqdb] [saucenao] [google]
3447124

>> No.3447233
File: 2.41 MB, 2633x3351, attempt 1.jpg [View same] [iqdb] [saucenao] [google]
3447233

>>3408920
beginner here. tell me why my art is shit.

>> No.3447244

>>3446944
>fucking chinks and gooks you faggots.
Back to your containment board you fragile little retard.
>>>/pol/

>> No.3447256

>>3447244
it was a matter of time before one of you weebs came commenting something like that.
Look bitch,"study" what you want and reject peoples advice,just don't be surprised you are not improving further down the line.
I'm saying this for those of us who actually want to get gud and make something out of this.95% of the times you are gonna have do paint some fantasy character who's Caucasian.

>> No.3447260

>>3410337
I agree with this
on the part that disney tumblr shit is cringy af

>> No.3447282
File: 3.26 MB, 480x358, tenor.gif [View same] [iqdb] [saucenao] [google]
3447282

>>3447256
Are you really that dense, or are you just delusional and replying to a response you wish you had gotten instead?

I wasn't commenting on the diversity of reference photos (I actually agree with you to an extent). I was commenting on how you should stop being such a tryhard racist edge-lord and go back to /pol/.

>> No.3447344
File: 349 KB, 997x1439, study.jpg [View same] [iqdb] [saucenao] [google]
3447344

Sketch

>> No.3447429
File: 455 KB, 1250x1676, 4stud.jpg [View same] [iqdb] [saucenao] [google]
3447429

>>3409937

>> No.3447433

>>3447429
kinda big sorry

>> No.3447696
File: 305 KB, 527x796, white hoe.png [View same] [iqdb] [saucenao] [google]
3447696

>>3447124

the eyes are just so wrong and the rendering leaves something to be desired but this works

>> No.3448196 [DELETED] 
File: 128 KB, 400x560, study girl.jpg [View same] [iqdb] [saucenao] [google]
3448196

>> No.3448263
File: 994 KB, 2375x3710, IMG_20180528_174143.jpg [View same] [iqdb] [saucenao] [google]
3448263

>>3446944
WhitePiggu.jpg

>> No.3448461
File: 173 KB, 1280x852, JFyWPmY.jpg [View same] [iqdb] [saucenao] [google]
3448461

Ayy

>> No.3448680
File: 193 KB, 814x1111, 20180528ic.jpg [View same] [iqdb] [saucenao] [google]
3448680

>> No.3448683

>>3447429
>>3448263
why are people flipping their images?

>> No.3448715

>>3448683
I drawed >>3448263 it flipped to avoid symbol drawing, which is something I apparently do a lot.

>> No.3448782

>>3448680
nice one anon,
shame for the nose, I know its the hardest part of the face to draw but you overworked it too much and gave it too much texture,

>> No.3448798
File: 390 KB, 540x795, 20180528icwip_.png [View same] [iqdb] [saucenao] [google]
3448798

>>3448782
aww thanks for the feedback, it helps a lot. near the end i noticed the nostrils in the reference were more to the left and i tried to paint over my ink, but it looks ugly. i regret moving it and overworking the shadows overall...but hey studies are for learning.

>> No.3448805

>>3408920
Why is she so God damn hard for me to capture

>> No.3449057

>>3448805
because she's young and asian. young people already have a ton of subtle shading you have to account for and with the way the photo was shot you'll have to know the planes of the face very well in order to establish your tones. it's not easy but keep doing studies.

>> No.3450482
File: 193 KB, 810x607, Arr, mateys.png [View same] [iqdb] [saucenao] [google]
3450482

Mind me not.

>> No.3450868
File: 268 KB, 514x434, OFbVU4P.png [View same] [iqdb] [saucenao] [google]
3450868

>>3446944

>> No.3450874
File: 791 KB, 1622x2046, peak traditional art.jpg [View same] [iqdb] [saucenao] [google]
3450874

>> No.3451175
File: 144 KB, 1365x2048, 20507708_697038140495044_5481578505257251567_o.jpg [View same] [iqdb] [saucenao] [google]
3451175

>> No.3451177
File: 132 KB, 2048x1365, 18953440_670699176462274_1824553287761730753_o.jpg [View same] [iqdb] [saucenao] [google]
3451177

>> No.3451253

>>3451175
this is kind of decently shopped, but a skilled painter could make a great photobash with this

>> No.3451306

>>3431086
dude we all know you're aware that its a good start. Stop baiting and just post it confidently

>> No.3451320

>>3450868
a little derp, but I like it overall. Very pleasing to the eyes

>> No.3451396
File: 61 KB, 683x1024, af09d9b50169de084208d1fa2b46b75191b0bbdd_hq.jpg [View same] [iqdb] [saucenao] [google]
3451396

>> No.3451399
File: 158 KB, 431x387, iU0isDe.png [View same] [iqdb] [saucenao] [google]
3451399

>>3451320
Thx. Yeah I went a little overboard with the values. I'm trying to guess the colors to figure out how they work.

>>3447282

>> No.3451400

>>3451396
Gorgeous.

>> No.3451401

>>3451399
Too much lighting, needs more black

>> No.3451408

>>3451401
Actually I think I need more light in some of the dark areas like the hair to better match the reference. Would also create better contrasts.

>> No.3451415

>>3451408
Yeah, I agree with you. I was just making a joke I couldn't resist. I think you did a good job on this one, and I saw your others too. Nice work.

>> No.3451434
File: 167 KB, 406x358, gkWUpv5.png [View same] [iqdb] [saucenao] [google]
3451434

>>3451415
Well joke's on us then if this is worse. Threw some quick colors on to see.

>> No.3451564
File: 238 KB, 618x900, asian study.jpg [View same] [iqdb] [saucenao] [google]
3451564

Heavily inspired by this.>>3436165 ,clearly best ITT

>> No.3452466
File: 82 KB, 503x333, FUUUCKKK.png [View same] [iqdb] [saucenao] [google]
3452466

>>3408920
GOD FUCKINGGG
Literally how do you paint hair?

>> No.3452843
File: 263 KB, 1177x1918, Portrait5-31Insta.jpg [View same] [iqdb] [saucenao] [google]
3452843

>>3413118
finishing is hard.

>> No.3452878

>>3452466
You did her eyes way too far apart dude.

>> No.3452906

>>3452843
You kinda rushed it. Her face isnt aligned. Nice try though.

>> No.3454831
File: 201 KB, 700x870, girl study.jpg [View same] [iqdb] [saucenao] [google]
3454831

>> No.3454988

>>3411605
Use real images or photos TAKEN in a monochromatic capture. Do not apply a b&g filter on it, you will get a false impression of the real values.

>> No.3455625

>>3454988
what a shit, irrelevant advice. begginers are fucking ridiculous

>> No.3456113
File: 146 KB, 592x842, portrait.jpg [View same] [iqdb] [saucenao] [google]
3456113

>>3413118
I tried. I'm still getting through Keys to Drawing, hopefully I'll be a lot better by the end :/

>> No.3456651

>>3412637
is the one on the right grimes

>> No.3456674

>>3416189
>females
>boring
what are you, gay?

>> No.3456677
File: 83 KB, 600x900, heh.jpg [View same] [iqdb] [saucenao] [google]
3456677

>>3410310

>> No.3456732
File: 1.21 MB, 1080x1440, 20180603_131722.jpg [View same] [iqdb] [saucenao] [google]
3456732

>>3413054
Well

>> No.3456737

>>3439618
Damn those are some sexy lines.

>> No.3457221
File: 195 KB, 506x900, mirror.jpg [View same] [iqdb] [saucenao] [google]
3457221

>>3409937

>> No.3457584

>>3439618
best one

>> No.3457585

>>3456113
Rey

>> No.3458114
File: 2.73 MB, 1547x1205, 001 (2).png [View same] [iqdb] [saucenao] [google]
3458114

>> No.3458814

>>3454831
i love this one

>> No.3458841
File: 2.84 MB, 2154x2460, 20180604_195210.jpg [View same] [iqdb] [saucenao] [google]
3458841

uncanny valley is kicking me in the ass

>> No.3459483
File: 443 KB, 479x608, Screen Shot 2018-06-06 at 3.01.10 am.png [View same] [iqdb] [saucenao] [google]
3459483

>>3409937
First portrait this year. I wish I wasn't so busy getting an education...

>> No.3459496
File: 424 KB, 490x628, Screen Shot 2018-06-06 at 3.18.34 am.png [View same] [iqdb] [saucenao] [google]
3459496

>>3459483
I bought some really fine paper that allows really smooth blending but I never use it cause I'm always just drawing a 'sketch'.