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/ic/ - Artwork/Critique


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3404792 No.3404792 [Reply] [Original]

IF YOU ARE A /BEG/INNER IN ART, please use this thread to post pieces for critique or ask for advice. We should not have to make new threads or post in the Drawthread with our fundamental exercises.

Feel free to post even the smallest exercise you have done to show you are still trying, do not give up, make someone proud.

RESIZE YOUR IMAGES TO ~1000 PIXELS:

#1)
>screenshot the image and post that instead

#2)
>change camera capture settings to something smaller

#3)
>send to computer and resize in MSPaint

→ →
There's a new (and cleaner) sticky in town! You can see it at:

https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98/edit#bookmark=id.15jx3pyuimvj

TRY TO BE MORE ACTIVE AND GIVE PEOPLE SOME FEEDBACK - many studies are left unreplied, which is a bit sad and can be quite demotivating for the people that try their best to improve, but are left directionless.

PREVIOUS THREAD: >>3400262

>> No.3404793
File: 1.35 MB, 1271x7339, 96e2feea6bbf8e7ce6646fcc04456d29a49408d92007e7d7876ea20d518b1f62.jpg [View same] [iqdb] [saucenao] [google]
3404793

ESSENTIALS:

>>>/ic/thread/3023643
Links to many art books including as Keys to Drawing (Dodson), Drawing on the Right Side of the Brain (Edwards), Perspective Made Easy (Norling), Color and Light (Gurney), The Vilppu Drawing Manual (Vilppu) and How to Draw (Robertson).

>http://ctrlpaint.com
A website dedicated to understanding the basics and process of digital painting, based in Adobe Photoshop. Library of over 200 free videos.

>http://quickposes.com
Free pose library to practice drawing the human figure (as well as a portrait library). Draw at your own pace or set a timer for quick gesture drawings.

>http://youtube.com/user/ProkoTV
Instructional how-to videos covering mostly portrait and figure drawing from fine artist Stan Prokopenko.

>https://www.youtube.com/user/onairvideo
Croquis Cafe - Timed model poses.

>http://drawabox.com
Controversial yet helpful introductory course on the fundamentals of drawing with a focus on understanding the concept of form and thinking in a 3-dimensional mindset while you draw.

>Your local life drawing class
Life drawing is an indispensable tool in your art career. Do not be intimidated based on your skill level - there will always be someone worse than you and someone better than you. Use this opportunity to meet new artists for learning, critique, and growth.

>> No.3404801
File: 220 KB, 692x802, LilSnippy.png [View same] [iqdb] [saucenao] [google]
3404801

Fun lil sketch, new workflow

>> No.3404809
File: 317 KB, 562x494, 1524440369987.png [View same] [iqdb] [saucenao] [google]
3404809

Gesture seems to be a thing that's different from artist to artist. Nicolaides suggests in "The Natural Way to Draw" that it should be a free form flow of lines that just indicate the energy of the pose. Most of the lines should be just come from feeling.

However, I went online and saw Proko likes to use these super strategic lines that seems to be the opposite of Nicolaides. He wants to portray as much energy from the pose as possible with the fewest amount of lines, and he seems to use a lot of prior knowledge anatomy that a beginner wouldn't have.

Fucking completely weird opposite styles of doing gesture.

>> No.3404817

>>3404809

there are more techniques out there. just try and choose what works for you.

I personally prefer the way animator do their gesture.

Just remember while the techniques may differ the intent and knowledge behind it is the same. Just a different road that lead to the same destination.

>> No.3404824

Nobody's got a questions thread up so I'm gonna ask here,
Are there any good resources for clear, well lit photo reference of people doing "action poses" that might commonly be used in, for example, comics etc.? Preferably unclothed/underwear. I know people use movie stills and there's a lot of so-called stock accounts that use it as a sort of excuse to dress up in cosplay gear and strike poses (mjranum-stock is recommended really often but does this) but I'm interested in getting the clearest picture of poses possible, if such a resource exists. I'd rather not have to work out where limbs are going under costumes or poor lighting.

>> No.3404828

So far today I've watched proko's videos on gesture, the bean & robo bean, proportion, blocking in the figure, cross contouring the anatomy, and shading the muscles... Is this a good enough foundation to just start getting my hands dirty by doing a shit ton of figure drawings over the next few months and actually get better? Or do I need to look into reading/watching anything else?

I'm just ready to start working and getting better. Books are making me sleepe.

>> No.3404829

>>3404824
There are lots of reference/pose books in the artbook thread if you haven't looked there already

>> No.3404834

>>3404828
>today
You aren't going to make it at all if you just watch videos without doing exercises along with them. Sounds like you are are results oriented and don't actually enjoy the process of drawing (yet?), which is a very common problem, but it causes a lot of burnout when you dont get what you want in a short amount of time.

>> No.3404839

>>3404828
You should balance study and practice, doing it that way is odd

>> No.3404841

>>3404792
Are Mark Crilley's videos good to learn from for a beginner?

>> No.3404863

>>3404841
No

>> No.3404865
File: 105 KB, 720x723, ylGfieb.jpg [View same] [iqdb] [saucenao] [google]
3404865

>>3404841
most of those "beginner" art videos suck ass because they're so general and vague

>> No.3404893
File: 590 KB, 2448x3264, 9i9X1g9.jpg [View same] [iqdb] [saucenao] [google]
3404893

sorry for the quality. I'll post the reference underneath. feedback is appreciated

>> No.3404895
File: 121 KB, 1208x700, images.duckduckgo.com.jpg [View same] [iqdb] [saucenao] [google]
3404895

>>3404893
here is the ref

>> No.3404928
File: 77 KB, 647x1024, pitchforarichbitchwitch.jpg [View same] [iqdb] [saucenao] [google]
3404928

Shit linework I know, but could I get some crits on this before I colour it?

>> No.3404931

>>3404834
>>3404839

You're right. Tried to do some figure drawing and my mind just went completely blank like I just forgot everything I took in. It was nasty, immediately just closed my drawing app and went to do something else.

I'll start back up at the top and do exercises alongside instead. Thanks anons.

>> No.3404934
File: 349 KB, 1000x1575, my waifu.png [View same] [iqdb] [saucenao] [google]
3404934

I like this simple style I developed.
Anything I can work on?

>> No.3404935

>>3404934
That would be a very long list.

>> No.3404942

>>3404935
like what
I'm gonna do a tower girl next >_>

>> No.3404946

>>3404934
there's almost nothing right with this picture.
1) the pose makes no sense and even looks impossible without her falling over.
2)there's almost no shadows and the few shadows that are present are almost impossible to see because they lack contrast.
3)the right arm and hand is really wonky. the wrist is too wide, the middle and ring finger hang alot lower than the pointer finger. the context of the sleeve and hand doesn't suggest that the hand is angled toward the viewer so it looks disproportionate.
4)despite what your file name says, it looks like a man. there is nothing feminine about the look of that figure except maybe the face.
5)colors are really bad. I'm not really all that great with colors myself, so the advice I'd give you would be very biased towards the way I do my colors, but your colors are still bad. one thing that kind of helps is increasing the contrast and defining the areas of extreme light and dark, then focusing on midtones. also color ramping works wonders and I recommend you consider using color ramps.

also the neck looks a bit too wide and the shoulders look a bit too low (I could be wrong on this, my anatomy isn't too great so take this part with a grain of salt)

>> No.3404957
File: 773 KB, 2016x1512, IMG_0205.jpg [View same] [iqdb] [saucenao] [google]
3404957

Should I give up ?

>> No.3404959

>>3404957
How long have you been drawing?

>> No.3404961
File: 128 KB, 1529x2048, 17380096_10211452506295580_611972907_o.jpg [View same] [iqdb] [saucenao] [google]
3404961

Something i drew up a bit ago. i like pop-art stuff.

>> No.3404962

>>3404959
About a year

>> No.3404963

>>3404959
43 years.

>> No.3404966

>>3404959
10,000 years.

>> No.3404968

>>3404957
Lol I can feel the frustration

>> No.3404973
File: 2.03 MB, 1132x1464, lazyedit.png [View same] [iqdb] [saucenao] [google]
3404973

>>3404957
no, anon, in my opinion you shouldn't give up
as far as the actual drawing goes it's not too bad for a beginner. you should still focus on breaking the old habits of symbol drawing, but it will be a process and probably won't happen over night so just keep practicing smart and challenging yourself.
I edited the picture just using the transform tool to make it slightly more normal without even so much as drawing a line.
the biggest issue is the gap between the eyes and bottom of the nose/mouth is too big. the second biggest issue is that the chin is too far from the mouth. the third issue is the lips are protruding a bit to far forward (I think).
take this with a grain of salt, I am a beginner too.

>> No.3404974

>>3404961
You are slightly better beginner one

>> No.3404975

>>3404973
Thank you

>> No.3404979
File: 538 KB, 792x910, 9oou.png [View same] [iqdb] [saucenao] [google]
3404979

Critique on everything except color would be nice

>> No.3404985
File: 1.10 MB, 1385x1080, Screenshot_20180427-214935.jpg [View same] [iqdb] [saucenao] [google]
3404985

How am I doing? What all I doing wrong?

>> No.3404991

>>3404979
design sucks.

>> No.3405008

>>3404946
Thanks for the criticism.
What's color ramping? gradients??

>> No.3405013

>>3404985

Face isn't very appealing, eyes need to be fixed, mouth is bad, nose is bad. Maybe lower her eyes a bit.

It's very jarring. I don't know if it's a value contrast thing, or a colour gamut thing, but it isn't very cohesive. The foreground stuff feels very flat and odd against the background painting. Maybe push the contrast in lighting between foreground and background. Try putting a colour correction filter over it to see if you can bring everything together a bit, get some atmosphere in there.

The girl is the focal point so try to really push the contrast around her, push contrast on the balcony and darken the mountains behind her, maybe get some more saturation in/around her face.

Yeah, just think of the lighting and how a moonlit balcony would actually be lit, and where you would want the strong contrast in light to be.

Cool stuff though, keep up the good work

>> No.3405024
File: 3.81 MB, 1640x2140, alien.png [View same] [iqdb] [saucenao] [google]
3405024

first post pls no bully

>> No.3405026

>>3405013
Thanks so much for the input. I'll see what I can do. Thanks again!

>> No.3405032
File: 3.77 MB, 1776x2636, nigri resize.png [View same] [iqdb] [saucenao] [google]
3405032

me drawing teeth is like tunnelling under uncanny valley

>> No.3405033
File: 63 KB, 800x295, head_references_by_snuvi-d4v6vc0.jpg [View same] [iqdb] [saucenao] [google]
3405033

>>3405024
Practice different angles of the head. also the alien hand is bit small.

>> No.3405034
File: 652 KB, 1080x1341, 155.jpg [View same] [iqdb] [saucenao] [google]
3405034

>>3405032
reference

>> No.3405039

>>3405032
you got a lot to learn man

>> No.3405045

>>3405039
little more specific? no longer first post, can bully

>> No.3405048

>>3404985
Your work shows potential, if you work hard enough you'll get breddy gud

>> No.3405050

>>3404966
how about i'm doing none of em

>> No.3405065

should I take the 8 week dynamic sketching course? is it worth the 650 dollars?
I realize drawabox is also a thing but I just can't get into it. Are there any substitutes for this kind of teaching?

>> No.3405073

>>3405045
Start with the sticky, actually read and work through those books, you can get free PDFs in the artbook thread, the fixes you need can't be explained in a post. Remember if you really want to get better at this you have to draw every day.

>> No.3405080

>>3405065

Personally, I'd say there's no reason to drop that amount of money on anything as a beginner. You won't absorb much out of anything in 2 months and you'll just feel like you wasted your money.

If you really need some kind of lesson plan New Masters Academy is pretty cheap and has a mountain of different lessons and resources. Jeff Watt's drawing course is 100 bucks a month and if you do the work it'll get you good properly.

>> No.3405097

>>3404985
either use outlines or don't

>> No.3405104
File: 1.39 MB, 1385x1080, anonedit.jpg [View same] [iqdb] [saucenao] [google]
3405104

>>3404985

Here's a super quick/shitty mouse edit. You'd obviously put a lot more work into it than this, this is just kinda like taking a hammer to it, but I figured it might help give you an idea for where you could go with it.

Just a color filter to get a night sky look, and some dodge and burn to change the lighting. I tried to adjust the face a bit too, but I'd need a tablet to do it properly.

>> No.3405107
File: 535 KB, 2000x1200, sigh.png [View same] [iqdb] [saucenao] [google]
3405107

Any tips about tinting and shading? I suck at this apparently. I get the warm light produce cool shadow and cool light produce warm shadow, but I don't know how to execute it. I have such poor understanding of colors.
>pic related

>> No.3405109
File: 1.26 MB, 1440x1280, 479a72f8-341a-4caa-90f4-7dbbdbe60c71 copia.png [View same] [iqdb] [saucenao] [google]
3405109

some copying i drew , i began about a month ago to draw seriously but ive always draw anime girls y just copying

>> No.3405111
File: 718 KB, 1440x1280, 8204a6f3-1794-4b87-ab8b-d6b11354c8aa copia.png [View same] [iqdb] [saucenao] [google]
3405111

>>3405109
also some figure drawings

>> No.3405119

>>3405111
good priorities, gmi

>> No.3405142

>>3405109
They looked a whole lot better in the thumbnail. Good work though. Any where to follow your progress?

>> No.3405150

>>3405142
@lmsonic on twitter
i spam a lot of socialist/lefty stuff tho lel

>> No.3405153

>>3405150
my nigga

>> No.3405162
File: 55 KB, 400x700, sekaa060.png [View same] [iqdb] [saucenao] [google]
3405162

>> No.3405163
File: 92 KB, 600x900, Sekaa060 Ref.jpg [View same] [iqdb] [saucenao] [google]
3405163

>>3405162

>> No.3405166

>>3405162
overall pretty accurate proportions. Things get a bit wonky at the rib cage as there is much more curvature on HER right side (stretch side( than what you you've drawn.
Her left and right legs are a bit too short. If you take a vertical plumb line ( just draw a straight line down) you will see that you've drawn the upper right leg too short.
Several ways to grab these proportions correctly are to draw plumb lines, triangulation of joints, etc. Another good technique is to look at the shapes of negative space, e.g examine the white space of the right side of the rib cage and you will see the differences. Take your time with these!
But overall I think you've done a great job with the proportions and accuracy which is very important. Keep on doing these studies.

Also, I'd recommend drawing in traditional mediums as your current approach using digital is not going to benefit you all that much. Your lines are very scratchy and I can only imagine how much erasing you did before posting. try drawing with long smooth strokes and if you mess up don't fret and just redraw that line.

Overall good work.

>> No.3405171

>>3405107
I dont think you have the midtones evenly applied to the top and the bottom half of the shadowed area. There is a very hard edge at the top between light and shadow.

Also avoid using pure black in these studies unless it is the occlusion shadow (area right inbetween floor and the bottom of the shape.

Another issue Im seeing is that the brightest area of the shape is on the right edge. There is no reason for this as I imagine this is a spotlight cast onto a point on the upper right hand face of the shape . If it were a light coming from the side, the shadow shape would not look like what you have drawn and would be more of a straight line.

Other than that the blending is not bad and the texture is done well.

>> No.3405177

>>3405032
First off get a new notebook for drawing.

Her head is not angled according to the reference photo. her face should be rotated along the vertical (y-axis I guess) counter clockwise and her head is also tilted downwards.

facial proportions are off. symbol drawing on the mouth. use a line to align the eyes on the same level or a believable level. I suspect they are doing this because you didn't actually draw the head tilt and rotation of her head in. They ar ealso symbols.

hands are too small. her left hand is messed up as it looks like the thumb is coming out of the plane closest to the viewer. need to draw something tthere to indicate that the thumb is sprouting out the other side of her palm (I see that its behind the other fingers but it still looks awkward).

Proportions are OK but her right arm should be further out.

Overall OK for a beginner. Please read up on symbol drawing and how to avoid it as well as measurement techniques. These are the first things you should start with.

>> No.3405180

>>3405171
Thanks for the spot on analysis. I am fairly new to digital painting and trying to get the grasp of its fundamentals is a headache.

>> No.3405188

>>3405166

Thanks for the helpful critique. I'll pay closer attention to measurements and will put more thought into my lines. The issue with her right side was caused because I tried to sculpt her rib cage from a box at the start and somehow forgot to adjust it later.

>> No.3405278
File: 358 KB, 594x594, sort of starting to like faces.png [View same] [iqdb] [saucenao] [google]
3405278

mostly because i wanted to practice red hair and draw a face with eyes closed. critiques? yes i know the eyebrows and ear are a bit fucked. also, any tutorials on eyebrows? i cant understand them for fucking anything

>> No.3405283

>>3405278
Holy shit, how did you get worse?

>> No.3405294

>>3405283
probably cause i deliberatly neglected a couple areas and wasn't sure how to handle the hair and the expression was too hard for me.

>> No.3405295

>>3404985
Hey anon, I'd like to know how long you've been drawing and how long this one took. I like your attitude

>> No.3405302
File: 210 KB, 1004x538, color practice.png [View same] [iqdb] [saucenao] [google]
3405302

I need some comfy industrial scenes for inspiration

>> No.3405332
File: 110 KB, 1024x512, 15298926469234.jpg [View same] [iqdb] [saucenao] [google]
3405332

where can i endlessly browse dark related artwork like pic?i love this genre and ive looked everywhere. sorry if dumb question

>> No.3405347

>>3405278
time for eric to post the same thing he has been posting for years for two days then go quite for a month

>> No.3405358

>>3405332
Google or pintrest the genre.

>> No.3405376

>>3405358
ive tried those, il do it again i guess just wanted to ask /ic/s opinion where to browse good art

>> No.3405383

>>3405376
I browse twitter the most for art.

>> No.3405386
File: 111 KB, 720x960, dog vomit.jpg [View same] [iqdb] [saucenao] [google]
3405386

>>3405332
>genre art

>> No.3405389

>>3405386
i cant tell if you think genre art isn't a thing or if you don't like it lol

>> No.3405406

>>3405278
The eye seems to be awfully close to the nose bridge.

>> No.3405413

>>3405386
>weak bait

>> No.3405486
File: 515 KB, 2000x2000, cast shadow.png [View same] [iqdb] [saucenao] [google]
3405486

I don't know shit about cast shadow. How do I make the cast shadow look natural?

>> No.3405495

>>3405486
Not just the shadow, the whole thing is fucked up
Check out Ctrl paint

>> No.3405498 [DELETED] 

>>3405486
i have a good thing in a book about this, i'll scan the page for you

>> No.3405514

How can I draw heads if I can't even draw a decent fucking circle.

>> No.3405530

>>3405514
Well start by learning how to draw a decent fucking circle

>> No.3405537

I love Budgies
Can someone draw me a budgie from imagination?

>> No.3405538

>>3405530
I feel like my tablet and I are not on the same page, same goes for SAI and I

>> No.3405543
File: 12 KB, 315x352, YAmNxmm[1].png [View same] [iqdb] [saucenao] [google]
3405543

>>3405537

>> No.3405546
File: 79 KB, 329x675, Capture2.png [View same] [iqdb] [saucenao] [google]
3405546

is this arm muscle here right?
I need help please

>> No.3405557

>>3405546
Looks like the tit has showed the arm out of it socket.

>> No.3405559
File: 734 KB, 1172x1194, Screen Shot 2561-04-28 at 22.16.17.png [View same] [iqdb] [saucenao] [google]
3405559

>>3405486
You got some good shades in there but the light shadow is wrong.
What determines the apparent brightness of matte objects is the angle between the surface and the direction of its lightsource.
At 90° you get the shadow, at 45° you get half brightness and at 0° you get full brightness
You can go all mechanical on these thing and try to calculate it as a computer would render it.
On a sphere the bands of brightness will be circles, which turn into ellipsis in perspective.
The shadow will also be an ellipsis, you can construct it using basic perspective rules.

>> No.3405572

>>3405543
Thank you

>> No.3405585

>>3405406
youre right. cant believe i didnt notice
>>3405347
savor it until i post again in may

>> No.3405598

>>3405585
dude
JUST FUCKING READ/APPLY KEYS
JUST DO IT AND YOU'LL GET BETTER
FUCKING HELL ERIC

>> No.3405619
File: 563 KB, 1447x1927, 1523694337863.jpg [View same] [iqdb] [saucenao] [google]
3405619

>>3404792
Think I'll leave this for now

>> No.3405635

>>3405332
1. right click any picture
2. click "Search Google for Image"
3. click "Visually similar images"

>> No.3405645

>>3405598
i promise ill start reading it next month. im super busy for the next two weeks so im just doing other stuff. but i swear to fucking jesus i will

>> No.3405690

>>3405104
Ohhh ok. Yeahhhh. I have a lot of trouble with lighting.

>> No.3405696

>>3405295
I've just been drawing here and there my whole life. But haven't been coloring till a few years ago. Thanks.

>> No.3405697

>>3405619
What brush settings are you using?

>> No.3405702

>>3405697
CSP 'opaque watercolor' brush
default settings

>> No.3405703

>>3405104
im at this guys level, how do i move on from this stage?

>> No.3405706

>>3405703
Can't really give specific instructions unless you post work.

>> No.3405707

>>3405703
By reading the sticky.

>> No.3405710

hello this is my first post ever
I got a tablet recently and it feels like my hand to eye suddenly went to shit. is this to be expected? it's really frustrating and puts me off wanting to use it but it's a good choice for me and my lifestyle sitting infront of a PC. i'm no real good at art, obviously, but yeah. I would imagine one with a built in LCD or whatever would actually be so much better, but im poor.
also thank you for having these threads, I just lurk every /beg/ thread and its really nice to just come here, read, inspire me to work at my art more and more. I really appreciate it.

>> No.3405711

>>3405710
Please post some work

>> No.3405717

>>3405710
I've had 2 tablets in my life, one was a regular one and one was a screen tablet. Both times I nearly had a mental breakdown over how bad it felt to draw on them, but over time it definitely gets better.

I'd say it takes a couple weeks to get used to them depending on how often you draw. Took me about a month and now I can't get back into traditional.

>> No.3405726

How do I learn to draw clothes over my naked figures and determine where I should put some folds/creases/wrinkles?

>> No.3405730

>>3405707
but he has all the fundies down at the basic level only none of it looks good. how do you progress from this

>> No.3405735

>>3405730
>none of it looks good
Clarify. How does it not look good?

>> No.3405741

>>3405735
i dont know, thats the point. its blatantly bad but it seems to be doing nothing greatly wrong

>> No.3405743
File: 1.33 MB, 1008x756, file.png [View same] [iqdb] [saucenao] [google]
3405743

>> No.3405746
File: 238 KB, 871x550, its fucked capn.png [View same] [iqdb] [saucenao] [google]
3405746

>>3405711
I really have absolutely nothing even worth posting. It's all just attempts at construction and really poorly drawn people. I don't own a camera so I can't photo my sketchbooks but I assure you it's all garbage. This is just what I tried to do before making this post -- basically tried my best to make the construction as close as I could to actual picture, even going as far as to use a ruler to measure the size of my reference but I ended up keep having to erase lines that were mostly worthless and ultimately even gave up on maintaining the consistent size of the image, increasing the width of my own so I could fit in all details. It's just, yeah, I'm trying to "casually" get the construction out and then begin to use my brain but it can take me 3 or 4 goes just to draw a straight line. I suppose I could just turn my brain on from the get go but I doubt it'd help, lol.

>>3405717
Thanks a lot for the reply. I really want to get myself a second monitor so I can both draw and have something just playing in the background, but struggling to find motivation when I can't even do a line with confidence.

>> No.3405758

Is actually drawing the vanishing points (and drawing lines to make sure they connect) bad form when you drawing stuff like boxes?

>> No.3405761

>>3405758
Nah.

>> No.3405766

>>3405746
Looks good and like>>3405717
said you get used to them.

>> No.3405771

>>3405730
His proportions are wrong, pose is bad and in the wrong perspective, he can't into drapery. As for "everything is kinda okay but it looks shit", do master studies.

>> No.3405777

>>3405741
The problem with this painting is the sculpting of a form
You don't feel the 3 dimensional form of this girl.
She looks flat

>> No.3405783

>>3405771
good shout mate, i'll see if i can do some of those once i finish my current project

>> No.3405784

Is there actually a definitive way to "get started" in drawing?
The answer is obviously no. But, for an absolute beginner who wants to come from nothing and is willing to put in the effort, what's the suggested path? Often times I see people fall into the habit of drawing over-stylized interpretations of "anime"-esque art without actually working on any fundamental skills to begin with.
Even if the end result is to draw in that stylized form, it does require learning fundamental first, right?

Anyway, what's your guys' take on beginning from nothing? What books work best for this? Which ones have the best exercises in them?

Would you suggest classes?

>> No.3405790

>>3405784
yes there is, sorta, you have to learn about the picture plane, sighting, angles, plumb-lines etc. that's why you should do a book like drawing with the right side of the brain by betty edwards or keys to drawing.

then after that it gets a bit more complicated

>> No.3405792

>>3405784
https://aimeeknight.files.wordpress.com/2016/01/edwards-the-new-drawing-on-the-right-side-of-the-brain-viny.pdf

tldr observational drawing is important to understand

>> No.3405806
File: 63 KB, 561x785, 1518147060477.jpg [View same] [iqdb] [saucenao] [google]
3405806

is it acceptable to use the burn tool for the ambient dark areas (nooks and crannies)?

>> No.3405813

>>3405703

do a lot of studies of similar photos. try to get a sense of good appealing composition [movie caps/photoshoot/your favourite artist paintings and master paintings etc...] and continue to practice your fundamentals especially basic perspective and value composition.

>> No.3405854

This is thr thing that I'm currently working on. I'm wondering... Would people pay for this kind of abstract stuff? I like drawing more realistic things just as well, so i don't know what I should practice

>> No.3405856
File: 783 KB, 3264x1836, IMG_20180428_210242.jpg [View same] [iqdb] [saucenao] [google]
3405856

>>3405854
Forgot the pic

>> No.3405866

>>3405854
>Would people pay for this kind of abstract stuff
Abstract? Yes. Your kind? No. I mean, every high schooler can do this kind of shit, and if you push it and practice you can do something interesting with it, but /beg/ abstract is just random noise.

>> No.3405878
File: 3.83 MB, 4128x3096, 20180429_003920.jpg [View same] [iqdb] [saucenao] [google]
3405878

First jab at caricature of no one in particular. Do let me know where I can improve or if I should quit it altogether.

>> No.3405880

>>3405878
Fuck sorry about the orientation

>> No.3405883

>>3405784
Youtube videos from proko and sycra helped me a lot.

>> No.3405885

>>3405856
Thanks! At least i know there is still some hope... Hahah

I am graduating highschool in like 2 months, so you're not really wrong. I got into drawing like last year and i hope to invest more time into it once i graduate. I really like it you know, drawing. Getting shit right feels satisfying, and the creative aspect of it helps too

>> No.3405886

>>3405878
Hey looks pretty good. I like the shadows and form in general. Maybe add more detail to the hair and eyes?

Keep it up, fab

>> No.3405890

>>3405854
>>3405856

Even with abstract art, people expect a certain level of design and compositional knowledge. Not to mention a professional level of finesse. This just looks like something a high school kid doodled in biology class.

When you get into this sort of thing, people also expect you to have interesting ideas behind what you're doing, a lot more emphasis is placed on meaning, and as pretentious as it all may be sometimes, it's not as simple as just doodling random squiggles.

Think of it like graphic design. You might not be working representationally, but you still have to create an appealing or interesting composition from what you are using.

As far as practice goes, doing stuff like this won't get you anywhere. Study design fundamentals, look for abstract or non-representational artists you want to emulate and study their work, study graphic design in general, look at how famous artists experimented with design elements and abstraction, or how they combined it with representational stuff.

This stuff can also be dependent on trends if you want it to be commercially viable, so look at what kind of abstract art is currently selling in galleries if you want to know what you should be trying to do.

>> No.3405891
File: 76 KB, 490x800, peridot paint sketch.jpg [View same] [iqdb] [saucenao] [google]
3405891

a little practice on digital painting using firealpaca, brushes used are pencil, marker and a bit of spray

>> No.3405893
File: 630 KB, 1000x1000, a vs b.png [View same] [iqdb] [saucenao] [google]
3405893

Starting on digital art, just wanted to know if there's anything I can improve. (I know his arms broken looking, I'll be working on that more.)

>> No.3405903

>>3405890
Thanks. Yeah I think I know what you mean. I usually go off of nothing but how it looks. I improve my technical skills a lot when i just practice particular aspects of drawing (lines, shapes, shading etc.) and i notice that these doodles I do get better.

But i don't know how i can make it "mean" anything, though. To me it's judt graphite on paper...
I guess I like Giger, Picasso, Francis Bacon has also a lot of cool paintings. But I don't

It's interesting what you said about composition and graphic design. Do you maybe have a direction you can point me into? I already will try to find some non represtational stuff I can learn from, but maybe there are specific techniques or methods I can look at?

>> No.3405904

>>3405893
I like it, Anon

Maybe add a background?

>> No.3405905

>>3405891

flat on the face painterly on the body... what kind of style is this anon?

>> No.3405906

>>3405904

go back to deviantart

>> No.3405908

>>3405893
oh my, loving the sculpted ass-plate. He should get those leeches off his shoulders though.

>> No.3405911

what's the 2chan equivalent of Loomis?

>> No.3405912
File: 3.20 MB, 4608x3072, DSC_1345.jpg [View same] [iqdb] [saucenao] [google]
3405912

HOW THE FUCK DOES SHADING WORK
I'm drawing for years but I'm still to dumb to compute shading and surfaces

>> No.3405913
File: 346 KB, 1080x1262, 28424439_1709657249080807_3314774878239276425_o[1].jpg [View same] [iqdb] [saucenao] [google]
3405913

>>3405856
Doodles like that are notoriously 2-dimensional and unappealing. If you want to see abstract drawings with artistic value then look up Peter Draws.

>> No.3405914
File: 3.23 MB, 4608x3072, DSC_1477.jpg [View same] [iqdb] [saucenao] [google]
3405914

>>3405912
this was one attempt to shade

>> No.3405915

>>3405905
have no idea

>> No.3405918
File: 3.46 MB, 3072x4608, DSC_1287.jpg [View same] [iqdb] [saucenao] [google]
3405918

(2)HOW THE FUCK DOES SHADING WORK
I'm drawing for years but I'm still to dumb to compute shading and surfaces

>> No.3405919
File: 3.84 MB, 4608x3072, DSC_1394.jpg [View same] [iqdb] [saucenao] [google]
3405919

>>3405913

>> No.3405920

>>3405913
I know him. I'm trying to be like him. Like real bad.


So assume the common concesus is that everyone hates my doodle?

>> No.3405926
File: 2.61 MB, 4608x3072, DSC_1304.jpg [View same] [iqdb] [saucenao] [google]
3405926

(How do I convert real life into a drawing etc.)

>> No.3405929

>>3405920
we don't hate it, it's just bad

plus it looks pretty unfinished, it's just a *thing*.

>> No.3405933

>>3405919
The one on the left isn't bad. But you should try combining a lot of ideas and fill out a page, even if just for practice. Stopping after a single idea or two have ran their course is bad.

>> No.3405935

>>3405929

Sure. It is just a thing. It is bad and it is unfinished. But I'll keep trying. Anything in particular that's bad about it?

>> No.3405941
File: 3.71 MB, 4608x3072, DSC_1393.jpg [View same] [iqdb] [saucenao] [google]
3405941

>>3405919

>> No.3405967
File: 25 KB, 302x302, 1522874627702.jpg [View same] [iqdb] [saucenao] [google]
3405967

I can't draw spheres help me

>> No.3405977

>>3405967
Post spheres.

>> No.3405982
File: 53 KB, 684x629, Capture.jpg [View same] [iqdb] [saucenao] [google]
3405982

>>3405977
fuck me up

>> No.3405983
File: 148 KB, 4960x3508, Rr.jpg [View same] [iqdb] [saucenao] [google]
3405983

Can anyone help me with picking colors? I always make them dull and it ends with my painting looking shit. Also how do you draw details.

>> No.3405984
File: 61 KB, 768x512, Ref.jpg [View same] [iqdb] [saucenao] [google]
3405984

>>3405983
Refrence

>> No.3405986

>>3405914
Looks like he shit himself

>> No.3405988

>>3405982
try make a sphere like you're doing there except only use one line, not multiple.
like I can see spheres in there but with all the other lines you got going on second guessing yourself (not a bad thing btw to redo lines) it makes it look not so much. i hope this makes sense

>> No.3405991

>>3405988
thank you very much anon <3 :")

>> No.3405992

>>3405983
Use a smaller canvas. It's much easier. For colors, just know that dark is purple and light is yellow. Warms are towards yellow and cools towards purple. It's not exactly like that, but it should help a bit.

>> No.3405995

>>3405983
have you tried like, making them not dull? Just going full retard on the extremes of the colors (like just near the horizon where it's the most orange)?

>> No.3406022

>>3405905
looking back on peridot, on the face I did a little bit of secret of kells style and on the body a little bit of impressionism? (correct me)

i like to play around with different art styles.

>> No.3406039
File: 234 KB, 845x772, 1497815298112.jpg [View same] [iqdb] [saucenao] [google]
3406039

>>3406022
>on the face I did a little bit of secret of kells style and on the body a little bit of impressionism
The face is erroneous rendering and the body is unfinished erroneous rendering
>i like to play around with different art styles
then maybe you should stop 'playing' and show some effort

>> No.3406060

>>3405914
>>3405926
>>3405918
>>3405912
>>3405878
>>3405941
>>3405919
Resize your fucking pictures. You're the reason this site is losing money and archives don't last more than a couple of years.

>> No.3406071

>>3406060
don't be so melodramatic

>> No.3406099

What determines what makes complimentary colors stand out?
Is it the smaller one becomes more visible, like a small green circle on a red background, or do the colors being next to each other just both make each other more vibrant?

>> No.3406139

>>3406071
>OP has rules for posting in the thread
>post something that breaks the rules
>someone complains you didn't follow the rules
>"yeah bro don't get your titties in a twist"
??????????

>> No.3406145

>>3406099

It's all about contrast. Complimentary colours create a strong contrast. Saturation is a big part of it, usually you'd have like a desaturated red-gray background against a saturated green dot if you wanted to have the green dot stand out strongly. If they were both the same saturation and value, the larger mass would stand out more.

>> No.3406169
File: 121 KB, 1239x757, draw.jpg [View same] [iqdb] [saucenao] [google]
3406169

lads i feel like all i can do is copy shapes
is this what drawing is or is there more to it that im just not getting?

>> No.3406240

You ever feel like the brushes you use are making your art look better than it actually is? Kinda feels like cheating.

Like when I use just a plain round default brush I feel like my art looks like a mess, but when I use some textured pencil brush I got off the internet i'm a lot more happy with the stuff I draw.
I get real worried that this is in some way a bad habit and I should be happy with the way my drawings look no matter what brush I use, but at the same time maybe i'm overthinking it.

>> No.3406245
File: 3.40 MB, 4032x3024, 20180428_194345.jpg [View same] [iqdb] [saucenao] [google]
3406245

Sorry about the notes. Wasn't sure if I was gonna post it. Was happy with the left drawing but dissapointed with the one on the right.

>> No.3406256
File: 32 KB, 370x600, 1321117586290.jpg [View same] [iqdb] [saucenao] [google]
3406256

>>3406245
>grading yourself like a teacher
this is really cute to me for some reason

>> No.3406268

>>3406256
Thanks anon. It makes me feel better about my work.

>> No.3406270

>>3405278
At least you finally stopped drawing those straight on symbol faces.

>> No.3406277

>>3406240
I used to hate drawing with pencil and paper, but then I remembered I had a scanner and could adjust the levels. Suddenly my blurry orange shits became high contrast bridgman sketches. Well, without the correct anatomy, but you get the idea.
Draw with the round brush and layer over with the pencil brush, save both versions.

>> No.3406368

>>3404928
draw the rest of her hat, don't have her collar cover her face, what is she standing on because it's not flat and she's leaned way the hell back? do something more dynamic with the right arm

>> No.3406371

my loomis heads look really ugly and i want them to be not ugly but idk how

>> No.3406377

>>3405784
absolutely avoid drawing on the right side of the brain. start with keys, then go through one-two additional books at the same time because as you learn you'll find your interests growing so it's best to pursue what you want to learn and currently lack. how to draw can be dry but you will learn an incredible amount from it (even if you don't find a way to apply the information you'll have a good reference back when you know you need it).

dodson keys to drawing
scott robertson how to draw
some combination of: steve huston - figure drawing for artists, michael hampton figure drawing design, vilppu's drawing manual (loomis is more advanced but "head and hands" and figure drawing could work, however i wouldn't recommend it until about a hundred hours in or more)

then figure out where you want to go from there. scott eaton's anatomy is a good place to learn more specialization of muscles. you need to apply the information and observe what works best for you in learning. whether that be a specific time of day to carve out a block of time to study, the period of time you can study, the mood you're in as you're learning/drawing. you also make sub/unconscious progress when you're not drawing it. sleeping and eating is important, thinking about the things you've learned and observing your life around you. take care of yourself, put in the work, and you'll be rewarded with progress.

ps: don't forget about youtube but don't lean on it. you can find too much information and end up not drawing anything because you're too busy "learning" (wasting your time). it IS important for a beginner to see how drawing is and how easy it can be when you know the right lines to make, so do check up on some art things but don't become dependent on video tutorials.

>> No.3406382

>>3405177
thanks. can't unsee thumb

>> No.3406386
File: 596 KB, 1000x674, portraitmonsters.png [View same] [iqdb] [saucenao] [google]
3406386

Any mistakes I keep repeating? How should I read Loomis's Heads and Hands? Or should I be going through a different set of tutorials first (that isn't box autism)?

>> No.3406392

>>3406386
stop tracing. you need the fucking boxes, cylinders, and how to measure. if boxes are too boring, do fucking bargue plates.

>> No.3406395

>>3406392
I traced once, on the picture clearly marked trace
but I'm flattered that you assumed bottom right was a trace

>> No.3406397

>>3406395
i didn't. even your tracing was bad.

>> No.3406410

>>3406397
https://barguedrawing.wordpress.com/
You'd better walk me through how you want me to do the bargue plates if you're recommending it, because there's no way I'm going through all this shit because of some idiot that can't even tell a drawing from a trace.

>> No.3406419

>>3406410
what? i knew what was and wasn't traced but you sound ngmi.

https://www.youtube.com/watch?v=Znr1OY-aHhM&list=PL3aPoNPQSJnSJVw2_GUVR7jC0nbnksq6F&index=5

>> No.3406420

>>3406386
Double check your angles and measure relations of each part of the drawing. Example: top right drawing, her scalp should be between the two knuckles of thumb, but the hand you drew doesnt match the ref. Meaning the shape of the hand you drew doesnt match the angles and shape of ref. Therefore her scalp wont match up with ref due to its relation with the thumb

I could be wrong though

>> No.3406429

>>3406419
>>3406420
thanks for the critique

>> No.3406462

>>3406377

what parts of the keys to drawing would you reccomend reading? is the book as a whole good? i remember checking it out but a lot of it was super complex so it kinda spooked me

>> No.3406467

>>3406462
chapters 1-5, 3 the one on measuring is important. some of it is going to be hard and uncomfortable because you don't know how but just draw. nothing is worse than not even trying to draw.

>> No.3406468

>>3406462
just to put in the counter argument, most people actually find drawing on the right side of the brain more helpful. some people just don't like all the right side of the brain stuff, which is fair enough, but besides that it's probably better. keys to drawing is like the alternative for people who are allergic to pseudoscience.

>> No.3406479

>>3406468

yeah it's usually advised ( at least as far as i've seen) to just do drawing on the right side of the brain for the exercises. i've done most of them though i kinda got bored of it. i'll try to finish it and check keys out after

>> No.3406499

>>3405806
no
you should avoid shading with black whenever possible

>> No.3406501

>>3405806
call it ambient occlusion, you have to get the occlusion part in there, that's the cool sounding bit.

as for the burn tool, try it, post it here. we'll see if it looks terrible or not. my money's on it looking terrible though.

>> No.3406502
File: 1.85 MB, 2448x3264, 20180429_013956.jpg [View same] [iqdb] [saucenao] [google]
3406502

Can I get some red lines brehs

>> No.3406503
File: 196 KB, 857x1143, 20180429_013956.jpg [View same] [iqdb] [saucenao] [google]
3406503

>>3406502
too big rip

>> No.3406509

>>3406503
everything from the patella up

>> No.3406557

>>3406377
Thanks for this response, super informative.

I found Keys to Drawing and How to Draw online, I'll go ahead and give them a read while following the exercises they have in them.

>> No.3406568

>>3406502
>>3406503
men's physiques usually have narrow waists, causing them to have a v taper from broad shoulders down, this boy you drew thicc as fuck tho
also the abs are too high and small, they will always go down to the belly button and sometimes below it

>> No.3406569

>>3405918
I used to go all Shel Silverstein too lol, try switching to charcoal and blocking in shadows instead

>> No.3406588

>>3406568
ye lol I realized he was thiccc but that was a consequence of me trying to make him not look flat but a little 3d

>> No.3406593
File: 509 KB, 740x435, cabe.png [View same] [iqdb] [saucenao] [google]
3406593

well i finally finished this. not really willing to try to push more detail

>> No.3406619
File: 45 KB, 300x198, folds.jpg [View same] [iqdb] [saucenao] [google]
3406619

How do I into clothing folds?

>> No.3406632

>>3406588
It's a good effort you'll get there.

>> No.3406642

>>3406619
looks good anon keep up the good work

>> No.3406656
File: 159 KB, 720x1280, Snapchat-472180570.jpg [View same] [iqdb] [saucenao] [google]
3406656

Thoughts?

>> No.3406657

>>3406656
looks like an anus

>> No.3406658

>>3406656
Not a fan.

>> No.3406663
File: 154 KB, 720x1280, Snapchat-558772358.jpg [View same] [iqdb] [saucenao] [google]
3406663

>>3406658
Not a fan of...? I'm attempting to do realism

>> No.3406666

>>3406663
boi you thicc

>> No.3406674

>>3406663
Dont use lined paper next time

>> No.3406710

does anyone have that image with /ic/'s learning flow?
there were like suggested books and courses for every fundie
i saw it like a month ago in a beginner thread and didnt save it

>> No.3406712

>>3406674
Yea I suppose that does automatically lower the professionalism

>> No.3406753

>>3406245
Just spend more time studying the features even if it feels easy to draw or you hate drawing it.

>> No.3406795
File: 282 KB, 647x1024, NewCanvas4.jpg [View same] [iqdb] [saucenao] [google]
3406795

>>3404928

>> No.3406812
File: 38 KB, 500x396, akuma7comparison.jpg [View same] [iqdb] [saucenao] [google]
3406812

Any tips to make digital linework better.
~1 min sketch
~10 digital

>> No.3406818
File: 474 KB, 1000x2700, 1365116391273.png [View same] [iqdb] [saucenao] [google]
3406818

>>3406812
This should help.

>> No.3406831

>>3406753
You're right. I think I might have rushed the one on the right. I didn't enjoy drawing the flat face.

>> No.3406850
File: 1.62 MB, 1120x1556, list.jpg [View same] [iqdb] [saucenao] [google]
3406850

>>3406710
This?

>> No.3406856

>>3404792
Do I have to squint every time I try to understand the ref's values?

>> No.3406919

>>3406856
No.

>> No.3406929

>>3405332
The picture is artwork from the game darkest dungeon.

The artstyle for this game was inspired by the artwork of Mike Mignola.

The artist who created the pictures for the game is https://cribs.deviantart.com/

I hope that helps

>> No.3406957

>>3406501
whats the standard method, just new layer on overlay then paint in black then erase some of it?

>> No.3406966

I can't draw faces FOR SHIT

Already studied Hampton, I'm trying some Loomis. Should I go for a daily self portrait? I'm just lost.

>> No.3406998

>>3406966
I'd say yes. not only is it a face that'll help you find general placements, but also one that you can change the angle of at anytime, which is probably the more important thing.

>> No.3407007

>>3406966
Post work.

>> No.3407019
File: 1.79 MB, 1750x1750, 1524904573528.png [View same] [iqdb] [saucenao] [google]
3407019

Im moving quite slowly; but i intend to practice as long as it takes. I have struggles with placement, anatomy (legs, joints, and proportion), and perspective. Im trying to learn the skeleton to gain a powerful platform to build characters on. Its pretty difficult. Critiques?

>> No.3407023

>>3407019
blog?

>> No.3407026
File: 83 KB, 720x1280, werk.jpg [View same] [iqdb] [saucenao] [google]
3407026

>>3407007
sure

>> No.3407028

>>3407019
Don't cut off your figures legs.

>> No.3407031

>>3407026
Looks like you took this picture at an angle.

>> No.3407032

Do i have to learn how to draw head/face before the rest of the body?

>> No.3407036

>>3407026
>Already studied Hampton
Bullshit.

>> No.3407040
File: 230 KB, 720x1280, Screenshot_20180420-194548.jpg [View same] [iqdb] [saucenao] [google]
3407040

>>3407023
Its not worth sharing at this moment i believe, But i use pixiv for completed works. Pixiv / thegreenbeetle. Heres concepts im trying to understand. Sometimes i bite more than i can chew.

>> No.3407042

>>3407032
Not necessarily but drawing the body 1st without the head is suicide if you dont know anatomy very well. Then again i draw legs knee cap 1st.

>> No.3407045

>>3407028
Noted. Its sometimes a bad habit.

>> No.3407046

>>3407031
I did, sorry

>>3407036
don't know man

>> No.3407052

>>3406998
Thank you!
Should I get a big mirror or I just selfie myself?

>> No.3407055

Did anyone know what happened to that one anon who critiqued to every image with a paragraph?
He said he was going to make /beg/ a better place for beginners because he was sick with the shitty critiques everyone was giving out. I guess he died or got bored.

>> No.3407081

>>3407052
Both. A mirror so you don't have to waste battery on what you can manage to catch with your eyesight, phone for things you can't look at (like angles behind you) or very specific things that you can't see with your eyes ( the effects on the eyelids when you move your eyes.)

>> No.3407102

>>3407046
Hampton clearly says, for example, that you need to start drawing the eyes with the eyeball sphere. I don't see anything like that in your drawing. This is only one of many things that are clearly not done according to Hampton's construction of the head. I mean, Hampton does a shitty job of explaining head construction, but at least do the basics right.

>> No.3407174

How important are those "blocks" at the start of Loomis' Fun with a pencil?

>> No.3407178

>>3407174
Be more specific?

>> No.3407182

>>3406850
yes! thanks

>> No.3407184

>>3407055
Who wouldn't? This place is a rotating group of people. Not enough people post consistently for long enough that that would make it worth it. The average /beg/ draws for about 2 months then quits.

>> No.3407198

>>3407184

not to mention /beg/ that have way too much ego with nonexistent skills. That's the kind of shit that makes people who want to help to stay away.

>> No.3407220

>>3407198
>you suck read Loomis
>waah why don't the filthy begs suck my cock
a well thought out critique is great, but don't expect anyone to entertain your "educated" one-line shitpost

>> No.3407221
File: 541 KB, 740x570, Musclestudy_comparison.png [View same] [iqdb] [saucenao] [google]
3407221

How do I improve my study of bigstrong von tinylegs here?

It's my first time really trying to get a study like this right, so any help is appreciated.

Sorry if the drawing is hard to see, I had to take a picture with my phone in poor lighting.

>> No.3407246

>>3407220

who hurt you anon? obviously I'm talking about legitimate critique.

>> No.3407247

>>3407221
stop trying to focus on muscles and meaningless details at this point. read keys and get your observational skills up to snuff

>> No.3407254 [DELETED] 
File: 312 KB, 847x801, shadeform.jpg [View same] [iqdb] [saucenao] [google]
3407254

>>3406386

practice seeing form
practice feeling form
practice drawing forms
learn how to shade forms

even with somewhat inaccurate shapes you can get somewhat close if you know forms.

one way to practice forms is drawing boring 3D geometric shapes and shade them in different lighting and drawing still life.

I'm not that good but here's an example.

>> No.3407263

>spend a month learning how to draw what I see instead of what's visualized in my head
>Move onto anatomy
>Start watching some proko figure drawing videos
>"Remember, draw what you feel, not what you see

Fuck this, I'm drawing shitty anime titties forever

>> No.3407275

>>3407263
It's obvious mate.
Feel > See > Think

>> No.3407308

>>3406818
Thanks. Saved that. Is this part of a set or just a one off tut?

>> No.3407321

>>3407308
>doesn't know about the legendary Teal Line Guy
Lurk more my boy and you will find that /ic/ used to be great. I have pretty much all of Teal's stuff on my computer but I can't be fucked to find where I originally found each one. There's a bunch of imgr galleries (like this link) https://imgur.com/gallery/8eHzD
and places on the 4chan archives with the rest. That link should cover most of it.

>> No.3407329

>>3406818
Is he still around ?

>> No.3407335
File: 147 KB, 1000x563, 2018 4 28 gesture draws.png [View same] [iqdb] [saucenao] [google]
3407335

I'm trying my best to learn gesture drawing, and despite watching a lot of videos on YouTube about it, I still can't seem to mentally grasp how to see the model like they're seeing. They manage to make curves and flow work together so seamlessly and render the model with such clean lines and simplicity! And... I do not know How To Do That. ;-;

https://www.youtube.com/watch?v=Rr25Bhmx0wQ

Like. This kills the man. I think these are 60 second drawings? This dude does infinitely better ones in 10. How!!

Do you guys have any pointers for those practicing gesture drawing digitally? Most of the tutorials that cover it in depth use traditional mediums.

>> No.3407344

>>3406795
why does she have two kneecaps on one leg

>> No.3407354

>>3407344
Didn't see that, did this in like a minute I must've been erasing some previous lines and forgot to smooth over that bump. Feel free to bully me now and take my lunch money if you like.

>> No.3407361

>>3407335
You need to capture the line of action that flows through the figure. A slick stick figure beats a stiff mannequin any day.

>> No.3407378

>>3407361

Gotcha! In your opinion, what are some good exercises to get good at identifying the line of action, while still integrating them into the gesture drawing? I've tried to do Proko's technique for ages now that uses as few lines as humanly possible to construct the figure, but I find it hard to do that without making it too stiff. I could just draw stick figures doing the gesture to maintain the "action", but then I'm not able to construct the form around them because then I'm stuck with extra, unnecessary lines from my stick figure in the center of the torso and limbs just cluttering up the place.

>> No.3407386

>>3407378
Draw each pose twice. Once as a stick, once as a mannequin, then post your results here.

>> No.3407402

What kind of brush is this person using? I was trying to do a similar thing with the akumas earlier. For some reason 4chan won't let me post images right now.
https://imgur.com/gallery/w4YNnTu

>> No.3407411

I want to draw cartoons. Do I really need to study anatomy and realistic stuff?

>> No.3407415

>>3407411
Yes and yes, unless you want to draw stickmen only

>> No.3407416

>>3405107
Color is hard. Is this from that Marco Bucci video?

>> No.3407418

>>3407411
Technically no. Itll help you tremendously IF you do, but not required id infer.depends on wht youre going for as a cartoonist.

>> No.3407420

>>3407402
404

>> No.3407422

>>3407420
My bad.
https://i.imgur.com/zSoLm9L.jpg

>> No.3407426

>>3407411
Not really no.
You can be a successful cartoonist drawing with designs, etc.

I didn't really apply much thought about the cartoons themselves in this drawing. You don't REALLY need to cycle down from reality, but it does help when it comes to posing, etc.

You can just treat everything like it's a tube or a cylinder or a cone, and you'll be able to make things people like.

It's kind of a waste of time to learn anatomy if you're never going to draw real faces because you'll probably forget most of it.

>> No.3407428

drawing isn't for everyone boys, i've picked it up a month ago and see NO visible difference in skill from when i started to now, a month later. this was about 6 hours a day of studies and sketching. i read hampton, i read loomis, i did what /beg/ tells me to and i have literally not improved at all. i give up and i don't mean to sound like a crab but if i don't recommend starting if you're over the age of 16, it's too late at that point.

>> No.3407434

>>3407428
>i did what /beg/ tells me to
This is the problem.

>> No.3407436

>>3407434
if i post in any other thread i'm told "back to /beg/" there is literally no way to win with this board.

>> No.3407445

Would using a bigger canvas size and teenie-tiny lines be a decent style?
https://i.imgur.com/mzCiqxi.jpg
Still can't post pictures. Strange.

>> No.3407469

>>3407422
It's hard to tell because it's at such a low resolution with jpg artifacting , but looks like either a small standard g-pen or binary pen for the lines and a simple flat color brush with no blending for the cel shaded shadows

>>3407445
Generally you do want to work at larger resolutions then reduce the image size of the finished image as it hides imperfections better and makes things look a bit more polished
I like the linework of the second one better since you used thicker lines to indicate the closer distance, however i'd say avoid going that large with the lines.

ANd yeah 4chan's having issues with the image posting at the moment

>> No.3407476

>>3407428
Post work, etc etc.

>> No.3407489

>>3407329
No, sorry. He's fucked off somewhere on /co/ but I've never managed to find him on there. He's deleted all his tumblrs and twitters as well because all of the fuccboi jellyfags got mad that someone was better than them even though he was only trying to help them. The era of the TTT squad: Teal, Tehmeh, and Thdark are long gone. Now all we have are the pornfags who stuck around like BBC who are the only ones who actually knows their shit.

>> No.3407496

>>3407445
Thanks! What is the standard g-pen?

>> No.3407516

>>3407496
Clip Studio Paint comes with two different g-pen brushes by default, or if you use another program you can just Google "sai g pen" or "Photoshop g pen" I'm sure there will be plenty you can experiment with to see what you like best. There are tons out there, g pens are popular for manga so people often try to make their own to closely emulate it.

>> No.3407519

anyone know of anything to help me with seeing the figures torso and pelvis as boxes

>> No.3407536

>>3407516
Now i'm stressing. I've been working through CTRL Paint's tutorials, doing still lifes, and fun shit on the side in PS for about 6 months on and off. Is SAI worth checking out and is it a huge jump to learn how to use? The brush engine, clean color fill, and stuff all seem very friendly.
Is this a big jump to make, or can I just reset my hotkeys and not skip a beat? Here's more beg fanart.
https://i.imgur.com/7jLQnNA.jpg

>> No.3407548

>>3407536
I was the exact same way several years back. I used Photoshop after following CTRL Paint's videos but then jumped ship to SAI because it had stroke stabilization. Photoshop CC has it now but I still use Sai with Photoshop to the side for text (since SAI has no text tools) and image color adjusting. SAI is pretty archaic but still a solid art program.

It's not really that hard switching over if you're used to Photoshop. There will be some initial adjusting and exploring to do, but things are pretty universal with digital art programs, such as the layer system and layer styles (overlay, color dodge, color burn, etc) as well as how brushes function (opacity, density, brush shape, brush texture, etc)
You can still use CTRL Paint so long as you know where all of the tools he uses are in SAI. There are a lot of Sai tutorials and videos out there to help you make the swap.

>> No.3407549

hello

>> No.3407555

>>3407548
Awesome! What about clip studio paint? Is that the same thing as SAI? My goals are fanart, nsfw, and general western digital art stuff. Not manga panels. I always thought those programs were the same thing until today.

>> No.3407573

>>3407555
Clip Studio Paint is the same, though with some extra tools geared towards comic/manga creation and now even animation. You wouldn't have that much of problem moving from Photoshop or Sai over to it at all.
They can all be used to achieve the same thing, they just have different layouts or extra tools. Photoshop and Clip Studio are pretty bloated, like how Photoshop has built in effects such as lens flare, or how Clip Studio has all of those useless 3d anime models and comic effects for people to make ez mode comics with little to no work. Sai is pretty clean and doesn't come bloated with more than what you need which is why I always took a liking to it.

I'm currently trying to get used to Clip Studio since it's on the iPad now, and while it was easy locating all the tools I use in SAI, I'm struggling with it only because I've used SAI for so many years without any problems. That's why I'd recommend just trying different programs and seeing which you like best, developing a good workflow, then just sticking with it and pumping out art.

>> No.3407576

>>3407573
You're the man. Imma download SAI tomorrow.

>> No.3407586

>>3406795
feel like the head is a little too small

>> No.3407590

>>3407576
I highly recommend a lot of Doxy/prism blushes video and image tutorials, as he uses SAI as well. He might draw pony shit from time to time but his tutorials taught me a lot of nifty tricks that made life super easy and really sped up my workflow.

New channel:
https://www.youtube.com/channel/UCk_rl9hO9bhPM2IUQFDh8yg
Old channel:
https://www.youtube.com/user/DoxyDoo
Tutorials:
https://prismblush.com/tutorials/

Hope that helps and good luck anon

>> No.3407591

>>3406429
>scalp
my bad, I mean hair line

>> No.3407595

>>3407040
Do you draw completely on mobile? with a stylus phone or finger?

>> No.3407616

Anyone have a good example of how to do cross contours?

>> No.3407619

>>3407549
hi

>> No.3407625

>>3406850

is the 2-4 months thing fr? maybe i'm not taking long enough with the exercises but i can't imagine that a book like keys to drawing would take even a month to complete

>> No.3407628 [DELETED] 
File: 1.00 MB, 2448x3264, IMG_4845.jpg [View same] [iqdb] [saucenao] [google]
3407628

i just cant into quadrupeds :(

>> No.3407632
File: 144 KB, 634x590, blackwoman.png [View same] [iqdb] [saucenao] [google]
3407632

How do i do the perfect tumblr art?

>> No.3407650

>>3407632
Make nose bigger and red, add piercings, give her a multicolored punk hairstyle, say it was fanart of that purple thing from Steven universe, then make up a gender for it

Boom, 10k notes while you sleep

>> No.3407668

>>3407625
Personally I see that study guide for those dedicated to be an old master tier artist more than anything
All of the recommendations are solid learning material though

Just do you. Draw what you want to draw, determine your fundamental weak points and organize them into a list by what you want to improve the most, then passively study/practice using some of the learning material in that guide or the beginners guide to the side all while you keep drawing what interests you. /ic/ likes to exaggerate the amount of time often but you'll get there eventually, so don't let time get into your head and make you doubt whether or not you can do something, otherwise you'll start considering quitting

>> No.3407671
File: 55 KB, 486x600, DUu-ijJWAAE8xro.jpg [View same] [iqdb] [saucenao] [google]
3407671

>>3406850
>25 hours per week
fukken wew lads

>> No.3407709
File: 42 KB, 316x311, 1511256162334.jpg [View same] [iqdb] [saucenao] [google]
3407709

I feel like I'm getting worse the more I learn/draw. Or is it I'm noticing more defects in my drawings?

>> No.3407712

>>3407709
Better to know there's a defect than run around like the retards on deviantart that think they're perfect.

>> No.3407721
File: 1.86 MB, 1439x2018, orc king.png [View same] [iqdb] [saucenao] [google]
3407721

generic orc

>> No.3407744

>>3407709
It's possible. Sort of like how someone learning to play the guitar can tell when a guitar sounds out of tune the more you play it.

You inevitably get into that mindset that you have to always see results the further you get into practicing. Sometimes we learn without having much to show for it in the canvas.
Keep pushing forward and know that even the best artists have their days when they spray hot shit on a canvas, or what they consider to be hot shit. Don't let art be so mentally taxxing. If one thing doesn't work, try drawing something else and coming back to what you got frustrated with, or just give yourself a day off to do something else.

>> No.3407749
File: 416 KB, 867x576, chinpo_yumiko.png [View same] [iqdb] [saucenao] [google]
3407749

>> No.3407752
File: 580 KB, 2148x1712, brockandthemummy.jpg [View same] [iqdb] [saucenao] [google]
3407752

any advice? I don't know why Brock looks so... wrong.
The mummy is way out of proportion but that's on purpose.

>> No.3407754

>>3407744
Good post.

>> No.3407761

>>3407671
Nice, Sakimi did best girl(boy) too?

>> No.3407762

>>3407752
you seriously can't tell his head is too big?

>> No.3407774

>>3407752
>>3404793

>> No.3407791
File: 139 KB, 1000x797, mummy.jpg [View same] [iqdb] [saucenao] [google]
3407791

>>3407752
>>3407762
>>3407774

>> No.3407804
File: 317 KB, 900x1600, Ok Maggots.png [View same] [iqdb] [saucenao] [google]
3407804

Ok maggots. How did I do?

>> No.3407805
File: 517 KB, 1080x1620, Forearm-Assignment-7.jpg [View same] [iqdb] [saucenao] [google]
3407805

>>3407804
Reference

>> No.3407826
File: 295 KB, 1300x2000, FOREARM.png [View same] [iqdb] [saucenao] [google]
3407826

how's my arm anatomy?

>> No.3407846
File: 706 KB, 1237x1881, durpinsnurpin.jpg [View same] [iqdb] [saucenao] [google]
3407846

>>3407804
Forearm and hand are pretty hard, try to reference from an anatomy book like Figure Drawing For All It's Worth (That's what I did), but before that, try to see the basic forms in perspective. Something like Drawabox would help you a lot.

>> No.3407872
File: 37 KB, 500x375, revan.png [View same] [iqdb] [saucenao] [google]
3407872

does this look right? obviously im worried about the perspective. im not using any references other googling 'revans mask' and drawing the mask from the angle/position.

>> No.3407934

>>3407930
>>3407930
>>3407930

>>3407930
>>3407930
>>3407930

>>3407930
>>3407930
>>3407930

>> No.3408063

>>3405982
stop drawing thousands of god damn lines

draw a circle, one line. use a coin or something.

then draw the intersects with one line.

>> No.3408198

>>3408063
>use a coin
you shouldn't have to

>> No.3408694

>>3407749
wtf lol

>> No.3409134
File: 290 KB, 750x1000, Untitled31.jpg [View same] [iqdb] [saucenao] [google]
3409134

Hi this is my first time drawing

>> No.3410134

>>3407428
You just did it for a month mate. I can't believe that you straight up just drew 6 hours a day. In otrder to improve at the beginning, you actually need to draw first. Books assume you know whst you're doing at least a little.

Think of it as working out. In a month, you will barely see any impovment at all no matter how hard you go at it. That's because muscles cant simply grow over night. Same with drawing. Don't give up so easily senpai :D