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/ic/ - Artwork/Critique


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3352644 No.3352644 [Reply] [Original]

character design
how the fuck

it seems like i either make my characters overdesigned or underdesigned i can never create a likable character. how do you find inspiration for your characters?

>> No.3352646

>>3352644
Are we talking about anime character design or regular character design?

>> No.3352653
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3352653

>>3352646
anime i guess

>> No.3352660

>>3352646
So varying faces and body shapes isn't an option, this is hard mode. The only advice I can give is give your characters obnoxious hairstyles and cover them in miscellaneous belts and accessories.

>> No.3352661

>>3352660
edgy

>> No.3352664

Post your character designs.

>> No.3352666

Don't just design a character, write a character
Give them life and a personality

We remember and love asuka not because her design is interesting but because her character is interesting
Her design isn't even that good imo, rei is much better

>> No.3352668
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3352668

op?

>> No.3352670
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3352670

op too scared to post his characters, so he pretended to leave

>> No.3352676
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3352676

>>3352670
OP here

can verify

>> No.3353034

>>3352644
wait... proko?

>> No.3353035

>>3352676
Just post your characters fag

>> No.3353040
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3353040

Hail
The Sun

>> No.3353056

Can somebody link to the thread with the King of Fighters OP?

>> No.3353174
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3353174

my personal inspo for characters are better versions of people I know and myself (gayer). everyone loves a good set of lesbians or gay guys

>> No.3353179

>>3353174
you sound like an uninteresting loser with stupid priorities

>> No.3353184
File: 496 KB, 500x231, 1514062986940.gif [View same] [iqdb] [saucenao] [google]
3353184

>>3353179
you forgot to call me a faggot too

>> No.3353190

>>3353174
It looks boring

Try changing the fashion and hair

>> No.3353207

>>3353174
So true, though. I see so much art that's otherwise mediocre that gets so much attention because they use the gay card. Then again, I'm definitely at fault as well.

>> No.3353239

>>3353207
I try not to be so mediocre, I'm not a character designer in the slightest. Draw for fun, potter for money.

>> No.3353240

>>3353174
are you the OP?

>> No.3353298
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3353298

>>3352644
here are some of my characters I made
how I did it was by playing video games with character customization such as the sims (any game works, the sims just has a lot of options) and I RPd as different characters I designed, then I simplified the design for gomig

>> No.3353381
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3353381

>>3353240
no just browsing unfortunately

>> No.3353383

>>3353239
Well, I usually just mean mediocre in terms of skill level but that works too.

>> No.3353567

>>3352644
Maybe try and come up with a small personal project and design characters to fit a purpose. It's much easier to come up with something when you have a clear goal in mind, rather than trying to come up with interesting, completely standalone characters that exist outside of any story or setting context.

>> No.3353569

>>3352644
silhouettes

>> No.3355814
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3355814

>>3352644
learn how shapes build a character, and then build them around shapes!
for example, here's my oc callie. she's made up of mostly circles/round edges and triangles/sharp edges. she looks friendly at first, but she's pretty bitchy and mean. usually, round shapes are used to convey friendliness or childishness. they are safe and inviting. while sharp, triangular shapes convey activity or danger. squares are used for sturdy and strong characters, but also characters that are 'firm' ie hard to move or shake up. tl;dr: think about your character's personality. are they friendly? mean? strict? don't be afraid to exaggerate, either! if you think it's too plain, make one part bigger or one part smaller.
i say when you break characters down into shapes, it's easier to think about the types of clothes they would wear. especially when making a silhouette. but clothes also depend heavily on the era. you wouldn't want your character to be dressed as hatsune miku in the 1800's. consider the time period, as well as what characters around them might wear.
sorry for the over abundance of information, but i hope i could help!

>> No.3356184

>>3352653
You should learn standard anime character tropes, basically just the combinations of eyes, hair, and body structure, what they all mean, what feelings they evoke. You can operate within that medium, or create something new. The best thing to do is just to experiment with each variation, with each hair style, eye color, body style, etc, sketch stuff out until you have a character with some meaning attached to them. Make sure to create a balance between the anime medium and real life, too: if you lean too heavily on the anime spectrum, it'll be autistic, and if you focus too much on making them realistic, well, it won't be anime anymore.

>> No.3357304
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3357304

>>3352644
>Watch anime
>Find character design you like
>Identify what it is you like about them
>Take those features
>Use them for your character designs
>????
>Profit

>> No.3359318

>>3352661
Yet it works.

>> No.3359320

>>3357304
>watch anime

He said he doesnt want overdesigned trash shit

>> No.3359324

>>3353240
underrated