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/ic/ - Artwork/Critique


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File: 2.41 MB, 1440x1440, op.png [View same] [iqdb] [saucenao] [google]
3318802 No.3318802 [Reply] [Original]

IF YOU ARE A /BEG/INNER IN ART, please use this thread to post pieces for critique or ask for advice. We should not have to make new threads or post in the Drawthread with our fundamental exercises.

Feel free to post even the smallest exercise you have done to show you are still trying, do not give up, make someone proud.

RESIZE YOUR IMAGES TO ~1000 PIXELS:

#1)
>screenshot the image and post that instead

#2)
>change camera capture settings to something smaller

#3)
>send to computer and resize in MSPaint

→ →
There's a new (and cleaner) sticky in town! You can see it at:

https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98/edit#bookmark=id.15jx3pyuimvj

TRY TO BE MORE ACTIVE AND GIVE PEOPLE SOME FEEDBACK - many studies are left unreplied, which is a bit sad and can be quite demotivating for the people that try their best to improve, but are left directionless.

PREVIOUS THREAD: >>3315573

>> No.3318803
File: 1.35 MB, 1271x7339, 96e2feea6bbf8e7ce6646fcc04456d29a49408d92007e7d7876ea20d518b1f62.jpg [View same] [iqdb] [saucenao] [google]
3318803

ESSENTIALS:

>>>/ic/thread/3023643
Links to many art books including as Keys to Drawing (Dodson), Drawing on the Right Side of the Brain (Edwards), Perspective Made Easy (Norling), Color and Light (Gurney), The Vilppu Drawing Manual (Vilppu) and How to Draw (Robertson).

>http://ctrlpaint.com
A website dedicated to understanding the basics and process of digital painting, based in Adobe Photoshop. Library of over 200 free videos.

>http://quickposes.com
Free pose library to practice drawing the human figure (as well as a portrait library). Draw at your own pace or set a timer for quick gesture drawings.

>http://youtube.com/user/ProkoTV
Instructional how-to videos covering mostly portrait and figure drawing from fine artist Stan Prokopenko.

>https://www.youtube.com/user/onairvideo
Croquis Cafe - Timed model poses.

>http://drawabox.com
Controversial yet helpful introductory course on the fundamentals of drawing with a focus on understanding the concept of form and thinking in a 3-dimensional mindset while you draw.

>Your local life drawing class
Life drawing is an indispensable tool in your art career. Do not be intimidated based on your skill level - there will always be someone worse than you and someone better than you. Use this opportunity to meet new artists for learning, critique, and growth.

>> No.3318830
File: 416 KB, 1315x1008, DogSketch.jpg [View same] [iqdb] [saucenao] [google]
3318830

Applying some things I learned from Bargue onto my life drawings. I don't know how I'm ever going to move past this whole "simple shapes with straight lines" bullshit and get into rendering.

>> No.3318842
File: 547 KB, 1000x857, apple.jpg [View same] [iqdb] [saucenao] [google]
3318842

apple study i did for value practice

>> No.3318846
File: 154 KB, 691x1001, xtra 3 (2).png [View same] [iqdb] [saucenao] [google]
3318846

Trying something from imagination to finish my day.

>> No.3318853

>>3318846

Arm too short

>> No.3318854

>>3318842
Try using darker values.

>> No.3318855

>>3318854
will do. I need to get myself a proper set of drawing pencils. I'm working only with a no. 2 and it's god awful.

>> No.3318858

>>3318830
noice

>> No.3318861

>>3318846
Why is he wearing diapers and why is his shooting stance so bad

>> No.3318866
File: 846 KB, 1127x1839, IMG_1458.jpg [View same] [iqdb] [saucenao] [google]
3318866

>>3318861
Maybe he's a manchild...?

>> No.3318867

>>3318830
I think you could improve the round shape of the jowls -- it looks too rectangular in your sketch

>> No.3318869

>>3318853
Yes. I'll pay attention next time. Thanks anon

>> No.3318870
File: 814 KB, 1450x1120, FullSizeRender (2).jpg [View same] [iqdb] [saucenao] [google]
3318870

looking for figure drawing advice

>> No.3318873

>>3318861
Urinary incontinence and I don't know.

>> No.3318874
File: 90 KB, 1024x768, rsz_figure_-_face.jpg [View same] [iqdb] [saucenao] [google]
3318874

>>3318870
could also use some pointers on drawing faces. I'm trying to learn the reilly method

>> No.3318895
File: 95 KB, 1071x766, _20180221_174328.jpg [View same] [iqdb] [saucenao] [google]
3318895

Trying to learn how to draw dogs, any suggestions?

>> No.3318896
File: 1.02 MB, 499x666, IMG_20180221_205956898.jpg [View same] [iqdb] [saucenao] [google]
3318896

I'm just starting with keys to drawing, I'm a complete begginer but my goal would be to produce digital art.

Should I keep practicing on paper or would a wacom tablet be a good investment when just starting? Which one would you recommend? With the money I have I can afford a Wacom Intuos Pro Pen 2 Medium, although one with a screen would be nice but I'm unemployed.

I'm tudying multimedia design so I guess it could be useful.

>> No.3318897
File: 116 KB, 1080x1155, _20180221_174448.jpg [View same] [iqdb] [saucenao] [google]
3318897

>>3318895
Any tips on how to draw cats, too?

>> No.3318899

>>3318896
studying* fuck.

>> No.3318900
File: 94 KB, 1076x701, _20180221_204600.jpg [View same] [iqdb] [saucenao] [google]
3318900

Any advice on the Nazi cat? In terms of uniform, anatomy and face?

>> No.3318901

>>3318897
Lol! This face!

>> No.3318903

>>3318901
I tend to draw very terrified looking animals, you're not the first to comment on that.

>> No.3318909
File: 3.84 MB, 4608x3456, IMG_20180221_184107.jpg [View same] [iqdb] [saucenao] [google]
3318909

Never drawn in my life but wanted to for some time now. This is some serious impulsive purchase.
now... Is SAI a decent choice for drawing/sketching?

>> No.3318915

>>3318909
if you haven't drawn before in your life, you just wasted your money (especially on such an expensive model when cheaper ones do the exact same thing)

stick to traditional for the first couple months to start understanding how the fundamentals work OR go ahead and draw on a tablet in the beginning and come back to ask us why it's so hard

>> No.3318916

>>3318915
I'm this >>3318896 guy but asked a similar thing. So I guess I shouldn't buy a tablet until I get better.

>> No.3318917

>>3318896
I don't know how much change you're currently sitting on, but it's generally not a good idea to have any non-vital outflow without any inflow.
A wacom tablet is a gift to yourself. Would you be willing to spend the money to get this gift for someone very dear to you? Would you feel even a little guilty if you got this as a gift from someone close to you? If the answer to either of those is yes then don't buy it.
Imo you still have so much you can do in physical media, and that only takes a no. 2 and some paper

>> No.3318919

>>3318916
You can still buy a tablet. Just buy a cheaper model. They can go as low as $20. Pick a free software, like Krita, and you're good to go.

>> No.3318920
File: 1.17 MB, 4032x3024, IMG_0835.jpg [View same] [iqdb] [saucenao] [google]
3318920

Reposting my first reference drawing of a bum for critique please.

>> No.3318921

>>3318917
Shit
if the answer to the first is no, or to the second yes*

>> No.3318922
File: 24 KB, 640x427, D2220520-0CB9-4419-9BD7-289CD2A5ED87-7676-00000D248F937825.jpg [View same] [iqdb] [saucenao] [google]
3318922

>>3318920
reference

>> No.3318926

>>3318919
Ok, thanks I'll search for a cheap one, cheapest I can find in my country is like $100 for a Wacom Intuos Draw Ctl490dw though.

>> No.3318931

>>3318917
I guess I shouldn't then. Or maybe buy a cheaper one like this >>3318926 tablet.

I currently have 753 usd saved and live with my mother, so thanks to that I don't have to pay rent or any of those things. I'm searching for any job though since there are things like this that I'd like to buy.

I guess I'll stick to paper for a while.

>> No.3318936

>>3318926
>>3318931
buy a good tablet on your first buy that feels comfortable to use. you don't need a display tablet. personally i use the huion giano. the reason for this is that digital art doesn't level up with your skills, while traditional art does. you'll get better pencils, paper, different mediums, and the costs will rise as you draw. digital is a one time buy in that requires a good monitor (perferably 2), and a tablet that's comfortable to work on for YOU.

>> No.3318940

>>3318909
yeah sai seems decent. don't get too reliant on the stabilizer though, and i'd recommend starting your studies out on traditional rather than digital. it's fine to draw for fun on whatever you want though.

>> No.3318958

>>3318915
Well i was thinking of practicing fundamentals on traditional and start to fiddle around with the tablet (without doing the bulk of my practice on it).

>> No.3318962

I have trouble determining Gauging how big my gesture drawing should be in the 30 sec - 1 minute time frame. I can't seem to successfully draw the whole body, one part or another reaches past the page. How do you guys combat this?

>> No.3318975
File: 59 KB, 655x527, 1472800551060.jpg [View same] [iqdb] [saucenao] [google]
3318975

>>3318802
I'm not feeling it today brahs, I've spent the day listening touhou music and shitposting about dubbing in /a/

what do you when you feel like not drawing?

>> No.3318989

>>3318922
Looks good to me. Try putting her or your next figure in a setting instead of floating in space.

>> No.3319000

>>3318936
Thanks I think I'll buy one of the not so expensive models and continue to practice on paper and tablet simultaneously.

>> No.3319003
File: 699 KB, 1533x1229, MONSTER HUNTER ILLUSTRATIONS VOL.1_019.jpg [View same] [iqdb] [saucenao] [google]
3319003

>>3318975
just draw some fun shit, like look at monsters and stuff that interests you, and try and emulate the style.

It's better than not drawing at all by far

>> No.3319039
File: 252 KB, 477x600, gomi_38_BRUTUS_murakami.jpg [View same] [iqdb] [saucenao] [google]
3319039

>> No.3319042
File: 251 KB, 600x372, nipple.png [View same] [iqdb] [saucenao] [google]
3319042

how is this coming

>> No.3319043
File: 1.45 MB, 750x1334, IMG_1239.png [View same] [iqdb] [saucenao] [google]
3319043

>>3319039

>> No.3319046

>>3319043
The figure seems to be falling in a diagonal direction, please use a vertical line as a guide so the person has balance.

>> No.3319064

>>3319043
>>3318803

>> No.3319106

>>3318989
Like in a kindergarten or something?

>> No.3319108

I'm a little lost right now, trying to get more comfortable with drawing people. I took two drawing courses in school so I'm at a level where I'm very comfortable observing/measuring/reproducing stuff when drawing from life. I skimmed through fun w/ a pencil and did some of the exercises for a couple days and now I'm starting figure drawing books with gestures where I'm running into some issues. I find it pretty fun and all but I'm running into problems where the proportions/relationships between things are pretty fucked up sometimes since I'm trying to go fast and capture movement. I'm also not sure what my goal should be when doing the gesture drawings to improve, should I slow it down and be more observant and intentional with my marks or just keep grinding a bunch of quick poses and hope that leads to improvement?

>> No.3319110
File: 2.90 MB, 1439x809, icgest1.png [View same] [iqdb] [saucenao] [google]
3319110

>>3319108
a couple examples, i also have a bit of a chicken scratch problem but that's pretty straightforward to work on

>> No.3319138

>>3318870
That's breddy good anon. Is that charcoal?

>> No.3319145
File: 651 KB, 1000x883, cherry.jpg [View same] [iqdb] [saucenao] [google]
3319145

>>3318842
same anon. did a cherry and used darker values

>> No.3319147
File: 1015 KB, 1000x883, cherry_wb.jpg [View same] [iqdb] [saucenao] [google]
3319147

>>3319145
white balanced the image in GIMP.

>> No.3319207

how do you draw action poses? something simple like a sword hitting another person, my poses look stiff as shit, no weight, no motion, no emotion

>> No.3319226
File: 635 KB, 2030x2257, Grass Fire 2018.jpg [View same] [iqdb] [saucenao] [google]
3319226

What do you think of this?

>> No.3319233
File: 166 KB, 640x646, IMG_3077.jpg [View same] [iqdb] [saucenao] [google]
3319233

>>3319226
Some warm ups with the ink brush

>> No.3319276
File: 283 KB, 1263x742, 20180222.jpg [View same] [iqdb] [saucenao] [google]
3319276

I think i'm getting the hang of volumes but still finding it hard to make advanced forms

>> No.3319277

>>3318958
That's fine then. Focus mostly on trad and dont worry about the wasting the impulse buy as you will use it in time. Learn a few things here and there on it so by the time your doing decently in trad you will be able to move over easier.

>> No.3319295

>>3319226
fix the shading, the fire is right up the dogs face, you drew as if the only light source is coming from the top left

>> No.3319304
File: 149 KB, 718x821, cap2.png [View same] [iqdb] [saucenao] [google]
3319304

Work in progress. Could someone red line the twist for me and any other issues you see, please?

>> No.3319340
File: 591 KB, 996x1200, Editing material Hellhound (WIP).png [View same] [iqdb] [saucenao] [google]
3319340

>>3318802
Fellas, how do I render/draw an aroused vagina. A fellow friend of mine wanted me to turn an image of a trap monsterboy hellhound into a monstergirl, so I did using the Pussy Box method and some perspective techniques from my engineering design to get it into perspective (Along with fixing a few anatomical errors like reducing the size of the anus and raising it up a bit for being too low). I managed to get the labius majus into shape and what not.

>> No.3319341

How close to 1:1 do you think is sufficient to graduate from just drawing what you see, to learning about actual construction and perspective etc?

>> No.3319353
File: 213 KB, 600x887, 1457778122433.png [View same] [iqdb] [saucenao] [google]
3319353

>>3319340
Google "dolphin pussy".

>> No.3319360

>>3319340
>A fellow friend of mine wanted me to turn an image of a trap monsterboy hellhound into a monstergirl,
Get a friend that doesn't have shit taste

>> No.3319364

>>3319340
draw/porn thread is better suited to help you out bud.

>> No.3319367
File: 91 KB, 718x821, 1503570727094.jpg [View same] [iqdb] [saucenao] [google]
3319367

>>3319304

>> No.3319378

>>3319367
My intent was to show her turning.

>> No.3319381

>>3319340
What the fuck? Are you tracing or something? How can the botch vagina you made even compare with the rest of the drawing?

>> No.3319386

>>3319381
He said it was an edit of a trap turned monster girl.

>> No.3319391

>>3319340
DOOR STUCK DOOR'S STUCK

>> No.3319397
File: 97 KB, 718x821, 1512917779506.jpg [View same] [iqdb] [saucenao] [google]
3319397

>>3319378
the torso is too bent, my dude
https://www.youtube.com/watch?v=IoL_M2LbiDY

>> No.3319403
File: 186 KB, 996x1200, IMG_1377.jpg [View same] [iqdb] [saucenao] [google]
3319403

>>3319341
Nowhere close, that's why I'm here asking you guys despite spending 5 hors and 25 minutes on this.
>>3319381
Like the other anon said, its an edit. Here's the original file given to me

>> No.3319410
File: 802 KB, 1138x531, cutegirl2.png [View same] [iqdb] [saucenao] [google]
3319410

drawing people is hard ree

>> No.3319420

>>3319397
Ah, okay. I'm seeing it now, thanks a bunch. Will return with update

>> No.3319424
File: 20 KB, 795x446, 640bae10b115ff67bb33bf10138ab2de-1200-80.jpg [View same] [iqdb] [saucenao] [google]
3319424

I think I might create a deviant art account again. It's not as active anymore but it's unbelievable the amount of helpful resources on that site now that I'm looking through it again.

>Good stock images to use for references
>Good brushes that you can't find anywhere else
>Decent tutorials to at least learn nice rendering tricks even if a lot of the anatomy tutorials leave a lot to be desired.

I know Tumblr has a lot of this shit too but the deviantart interface feels easier to use to search for resources. Also the community seems pretty chill.

/endblogpost

>> No.3319435
File: 337 KB, 2438x1600, Untitled60-1.jpg [View same] [iqdb] [saucenao] [google]
3319435

Reposting from a while ago with new shades. Is my shading okay and how can I improve it? I can post the old one for comparison if needed.

>> No.3319439

>>3319435
fix your drawing first

>> No.3319449

>>3319439
Drawing is traced. I'm practicing shading.

>> No.3319465

>>3319449
You should learn to structure before you move to values, friend.

>> No.3319466
File: 173 KB, 718x822, cap2.png [View same] [iqdb] [saucenao] [google]
3319466

>>3319397
Still too much?

>> No.3319474

>>3319465
I don't know what that means. I was told to draw with light so that's what I'm trying to do somewhat. Just wanna learn shading.

>> No.3319495

>>3319466
It's better, but I imho it's not very natural, compare the angle of rotation (yaw) of the shoulders to the hips, it's on the extreme side, something she wouldn't do in a casual turn like the face and amrs indicate.
Try yourself to do that twist in front of a mirror and you'll understand what I'm talking about

>> No.3319517

>>3319495
I think I'm starting to see what you mean.

>> No.3319518
File: 183 KB, 621x843, cap2.png [View same] [iqdb] [saucenao] [google]
3319518

>>3319495

>> No.3319533
File: 162 KB, 1063x751, targa__nebula_by_precia_t-dbtbzp7.jpg [View same] [iqdb] [saucenao] [google]
3319533

What do you think about this ?

>> No.3319539

>>3319533
Chin seems quite small, even for animu style. Also, are there supposed to be two light sources or something? Shadow from the left when the foliage is, but intense light directly to the right. Not sure, I might just be dumb.

>> No.3319541

>>3319533
Post something you've made instead.

>> No.3319544

>>3319533
What up with that nose shadow?

>> No.3319550
File: 134 KB, 800x600, 1505418346230.jpg [View same] [iqdb] [saucenao] [google]
3319550

>>3319518
Interesting, you decided to turn her head instead of the hips.
It's feeling much more natural now, but the collarbone needs adjusting.
I'll stop right here because I getting the feel I'm nitpicking now

>> No.3319554

>>3319550
I can't tell you how much I appreciate the feedback. I'm not sure if it's just been you, but it gave me a lot more insight on how I should approach pieces like this.

>> No.3319575
File: 201 KB, 1001x1058, IMG_20180222_165232.jpg [View same] [iqdb] [saucenao] [google]
3319575

qt bewbs, pls rate. Should I push the values further? most hentai artists use very white tones on their drawings, so I don't know if it's a good idea to go darker.

>> No.3319579
File: 70 KB, 640x1136, 1518010296280.webm_snapshot_00.04_[2018.02.22_16.57.43].jpg [View same] [iqdb] [saucenao] [google]
3319579

>>3319575
Ref

>> No.3319584
File: 122 KB, 805x921, 56th_pack___thighs_by_precia_t-dbv8uku.jpg [View same] [iqdb] [saucenao] [google]
3319584

>>3319533
What about the anatomy ?

>> No.3319590
File: 2.01 MB, 4032x3024, E898077D-E3A5-42C4-AC18-CC154A53053D.jpg [View same] [iqdb] [saucenao] [google]
3319590

How do I draw crab legs on this craburai?

>> No.3319594

>>3319449
It ain't traced very well, it took me about 20 seconds to figure out what I was supposed to be looking at.

>> No.3319600
File: 3.37 MB, 4000x5500, young guts.png [View same] [iqdb] [saucenao] [google]
3319600

I hope it's okay, I don't even know. I'm very tired

>> No.3319601

>>3319539
>Chin seems quite small
The chin is fine there are way worse offenders when it comes to pointy balloon popping chins

>> No.3319604
File: 489 KB, 1000x1375, gatttsu1.png [View same] [iqdb] [saucenao] [google]
3319604

>>3319600
Sorry I forgot to resize to 1k

>> No.3319605
File: 3.14 MB, 2784x3099, s1.jpg [View same] [iqdb] [saucenao] [google]
3319605

>>3319575
i like the strokes on this one

>>3319600
this is looking a lot better than your last guts painting.

>> No.3319606

>>3319605
Haha, thanks a lot. Glad you recognized me.

>> No.3319607

>>3319604
yer proportions look off

>> No.3319609

>>3319604
Looks like a lesser humanoid demon cosplaying as guts.

>> No.3319610

>>3319607
>>3319609
aw shit. I was hoping he'd just look a little like gambino, but I fucked it right up

>> No.3319614

>>3319604
>>3319600
cool Wojak Guts

>> No.3319616

>>3319604
>>3319614
requesting an edit of him with his mouth open with a nintendo switch on the page

>> No.3319618
File: 364 KB, 722x1000, IMG_20180222_220422_2.jpg [View same] [iqdb] [saucenao] [google]
3319618

Rate my meme again
Also, turns out different brands of charcoal pencils don't play well together.
I'll stick with muh contés.

>> No.3319623

>>3319618
eyes are huge, features look flat,

>> No.3319627
File: 327 KB, 1356x1290, gesture.png [View same] [iqdb] [saucenao] [google]
3319627

first time trying gesture, are these ok?

>> No.3319633

>>3319627
looks nice! I'd say to not be afraid to use longer lines even if they don't really show off the forms of the limbs so well and to let yourself draw through the figure with lines that indicate the slant of the shoulders or hips. also i like that you're suggesting the shapes of the hands in some of these, that'll really help when drawing hands later on.

>> No.3319634
File: 716 KB, 1512x2016, g1.jpg [View same] [iqdb] [saucenao] [google]
3319634

>>3319633
forgot my image

>> No.3319641

>>3319138
It's these "graphite aquarelle" pencils. You're supposed to use them with a waterbrush. I prefer them over charcoal because I don't have to spray my drawing w/ a fixative if I want to keep it.

>> No.3319645

>>3319633
>>3319634
thanks for the advice anon! I'll keep practicing

>> No.3319674

>>3319594
I'm going to assume it's fine since you're not saying otherwise.

>> No.3319676
File: 326 KB, 2000x2000, 11.png [View same] [iqdb] [saucenao] [google]
3319676

kmp

>> No.3319678
File: 3.20 MB, 2715x3767, s2.jpg [View same] [iqdb] [saucenao] [google]
3319678

>>3319645
we're all gonna make it, anon.

>> No.3319897
File: 166 KB, 481x541, 3333333222.png [View same] [iqdb] [saucenao] [google]
3319897

trying out brushes in sai. Depressing Ive been drawing for years and I'm no where close to going from beginner to intermediate

>> No.3319903

So what exactly is "grinding your fundies"? I obviously understand it means "grinding your fundamentals" but what are you actually, literally supposed to be doing? Drawing figures? Studies? Both? And what are you supposed to look for to make sure you're doing it productively? And what is the extent of "fundies"? And do you go beyond them with sketch once you've finished them, since you already have a 'frame'(or atleast assume, based on my assumptions about what "fundies" are)?

>> No.3319909

>>3319676
>kmp
What does this mean? Kill me please? I wouldn't kill you, I'm a beginner so I can't tell you exactly, but it looks like a lot of your problems are just off-anatomy that can be fixed without having to essentially shift the whole drawing, and it looks pretty close what I would expect from a porn artist I would enjoy a lot.

>> No.3319913

>>3319903
>but what are you actually, literally supposed to be doing? Drawing figures? Studies? Both?
yes and more.

>> No.3319915

>>3319903
There is a sticky at the top of this page you know? Start there...

>> No.3319959
File: 250 KB, 960x539, 48960562.gif [View same] [iqdb] [saucenao] [google]
3319959

>supplies finally come for watts
>took me 45 mins to sharpen some pencils

it feels like I'm finally learning to draw...for real this time

>> No.3320031

>>3319915
But the sticky unironically puts out loomis as a useful guide, how can I possibly trust it?

>> No.3320143

>>3320031
So you've read them?

>> No.3320182

I'm a complete beginner and have literally just started delving in to the fundamentals. I have some books on the way as suggested by the wiki and I've been watching Proko on YT. As I'm waiting on the books I'm supplementing with fundamental videos on YT and doing the 30 second drawings that Proko talked about. I've found it extremely difficult to get anything even resembling the figure in 30-60 seconds, but I'm going to keep working on it. I aim to draw 10+ figures a day in 30-60 seconds as well as doodle randomly while at work.

As a side note I also decided to jump straight in to some other stuff and try to draw basic figures from model photos by turning them black and white and flipping them upside down. Would this be beneficial or no since I'm such a beginner? Would it also be a good idea to do a bit of reverse engineering and print out some model poses and then use tracing paper to sketch out the base shapes?

>> No.3320188
File: 1.13 MB, 2560x1440, 20180223_004947.jpg [View same] [iqdb] [saucenao] [google]
3320188

Did this today feels alright. First time finishing something in one session.
Critiques very welcome.

>> No.3320189
File: 373 KB, 1176x784, gator.jpg [View same] [iqdb] [saucenao] [google]
3320189

>>3320188
Here's the reference.
trying to translate all the details is very very hard.
Anyone have some tips?

>> No.3320201

>>3320182
Is the drawing the figure part of the fundamentals?

>> No.3320202
File: 141 KB, 800x1000, startcan.jpg [View same] [iqdb] [saucenao] [google]
3320202

I made so many rookie mistakes such as painting all on the same layer and just overall the hips/legs just are whack.

>> No.3320217
File: 335 KB, 778x984, output.gif [View same] [iqdb] [saucenao] [google]
3320217

>>3320202
She has some kind of skin condition?

>> No.3320250
File: 47 KB, 438x478, loomis anime gurl.jpg [View same] [iqdb] [saucenao] [google]
3320250

Guys loomis head dosent work for my animes style???

>> No.3320269

>>3320250
what, the fuck are you doing?
Is this supposed to be bait?

>> No.3320271

Does it matter which of the fundamentals a beginner tackles on first?

Or is there an optimal way of going about it?

>> No.3320292

>>3320271
Name the fundamentals.

>> No.3320298

is it alright if i pull up drawings on gelbooru and study them for practice?

>> No.3320300

>>3319959
have fun withe 5-10 and 20 minute heads
They're fucking frustrating cancer.

>> No.3320305

>>3320298
No. Study 3DPD porno first.

>> No.3320316
File: 42 KB, 399x322, 1501477996933.png [View same] [iqdb] [saucenao] [google]
3320316

>>3320031
>loomis isn't useful
>says the guy in the beg thread

>> No.3320326

>>3318916
Thats retarded. If you want to do digital art buy yourself a tablet and pirate photoshop. Dont buy a piece of shit tablet i made that mistake. Just get the wacom med inuotus off amazon.

>> No.3320457

>>3318874
The Reilly method has the brow at the halfway of the circle, the bottom of the nose at the third under that, and the chin at the lowest third. The concentric circle on the side of the head is too small and your nose/lips are personally too big. Neck attachment needs help too, mainly talking about left image.

For the figures, I'm not sure how much anatomy you know but if it's not much then you should look into it. The lower halves of your bodies aren't really conveying actual figures.

>> No.3320466

>>3319207
>my poses look stiff as shit, no weight, no motion, no emotion
gesture

>> No.3320493
File: 50 KB, 960x720, 28313725_2083239335246796_1072791743_n.jpg [View same] [iqdb] [saucenao] [google]
3320493

Studying the human figure

>> No.3320524
File: 713 KB, 800x1170, moth.jpg [View same] [iqdb] [saucenao] [google]
3320524

Does it matter what your methods to drawing are?

>> No.3320549

>>3320188
>>3320189
Your rendering looks pretty lazy, practice that some more if you want better results. My advice would be to buy a polistyrene ball and practice rendering it prefectly under different light sources.

>> No.3320550
File: 898 KB, 2560x1440, Experiment44.jpg [View same] [iqdb] [saucenao] [google]
3320550

I'm interested in three things here: how do you interpret their poses (including facial expressions), do the materials (skin, clothes, and metal) read well enough, and how does the overall composition look.

>> No.3320553

>>3320524
>methods
What did you have in mind?

>> No.3320559

>>3320493
IT GOES IT GOES IT GOES IT GOES

>> No.3320560

>>3320549
yea I have absolutely no idea what I'm doing when it comes to rendering. Do you know any good books on the subject?

>> No.3320566

>>3320553
copying drawings from one of the links provided by the alternate thread while still learning fundamentals.
http://pinterest.com/characterdesigh/

>> No.3320602
File: 315 KB, 1536x2048, 639ACC98-0D06-40B4-989F-96438B9C1CF3.jpg [View same] [iqdb] [saucenao] [google]
3320602

Hi (:

>> No.3320603

>>3320550
1. They're scared?
2. Everything looks so soft and rounded because of how you rendered it. (Is "well enough" enough for you? C'mon my man.)
3. Eh. What is it supposed to mean? I feel like you want to tell us something with it, but I don't get it. (What's the thing on his right hand?)

>> No.3320604
File: 116 KB, 866x1000, lol.jpg [View same] [iqdb] [saucenao] [google]
3320604

lol.

i dont even know

>> No.3320606

>>3320602
Hi. See image on >>3318803
Draw a skull again. Good luck.

>> No.3320644

>>3320603
1. Yeah.
2. Hmm, ok, I see. It seems I can't define edges properly with this method. Everyone keeps complaining about the blur, and I can't make the brush any harder than this. I guess I'll finally drop these experiments with monochrome paintings and focus on my usual rendering with colors.
3. It's a RGD-5 hand grenade about to go off. Its pin is flying off in the camera's direction. For the composition—tried to go for a somewhat religious vibe. The main character is a martyr, after all.

>> No.3320680

>>3320644
Not the guy who responded to you but what software are you using? I only use PS but I know for a fact the brushes get way harder than the ones you're using. If you're in PS check your opacity and if you have to play with what your pen pressure affects. 100% hardness 100% opacity with pen pressure only affecting brush radius is something to try out then work from there.

also i don't think the painting gives off the vibe you want unless I'm misunderstanding, it reads more racially than religious and the body language and facial expressions makes the main dude seem like the bad guy. The only indication he's good/a martyr is that the sky is bright above him.

>> No.3320699

How do you even blend colors on photoshop?

>> No.3320702
File: 236 KB, 904x1400, we4fwfwefwef22.jpg [View same] [iqdb] [saucenao] [google]
3320702

>> No.3320704
File: 52 KB, 461x460, Oil.jpg [View same] [iqdb] [saucenao] [google]
3320704

>>3320680
I'm using CSP. For this picture, I mainly used this brush (>>3320653), changing hardness and size when needed.

>> The only indication he's good/a martyr is that the sky is bright above him.
Yeah, that's my intent. And the pose is a religious symbol, as well as a symbol of protecting. Besides, the bad guys are many vs one, they are better armed, and I deliberately tried to make them as ugly as possible without going overboard. Still, it's good that at least the sky hint is obvious.

As for the cross, I learned about this kind of composition from here:
http://www.floobynooby.com/ICG/artvalues.html

>> No.3320708
File: 148 KB, 1600x1200, seaking.png [View same] [iqdb] [saucenao] [google]
3320708

first time using the ruler

>> No.3320709

>>3320316
I'm here because he isn't useful! His books are just pages of very poorly written prose with a few of his sketches that don't give any actually useful information about how he made them. It's like if someone trying to teach the trilled r said "The trilled r is very important, here's why..." for most of the time and then when they finally decided to *teach* something they just said "so it's like an r but trilled *makes the trilled r sound*" then when the kids who can't try to and obviously fail because the teacher isn't telling them anything useful the teacher "no no, do it like how I did it".

>> No.3320720

>>3320550
Whoever made this must be mutt incarnate

>> No.3320729

>>3320524
No Rules
Only Tools

>> No.3320739

Anyone else enjoy drawing digitally more than traditionally now? I love how with the move/transform tools, I can start drawing really big first than scale it down. Also I like how it's easier to put things in the background in perspective quicky when I can just scale down or up objects.

>> No.3320746

>>3320704
No experience with CSP but it looks like you got some good marks, probably just a practice thing. I will say it looks like the smaller marks are more soft, you might be better off manually selecting a few different values and reducing the amount of weight that pen pressure has on it.

I def see what you're going for with the composition but I don't have a great suggestion to fix the problem I'm seeing (also this is all subjective so you do you).
>faces on the dudes (mostly the one on the right), their faces express more hopelessness/fear/despair rather than a shock/terror thing so it makes them look more like scared kids than terrorists
>something about the haircut/clothing and the build of the center dude makes him look like some aryan caricature maybe because of the style of grenade
>could consider changing the posture so the arms are raised back more or fuck with the perspective/add more of the dudes leg to the shot to emphasize the cross thing more

>> No.3320762
File: 120 KB, 1080x1920, 20180223_170805.jpg [View same] [iqdb] [saucenao] [google]
3320762

heres a few loomis heads i did from fun with a pencil. ive been studying a lot form it over the past week

>> No.3320765

>>3319435

practice your lines control anon.

>> No.3320815
File: 279 KB, 931x1115, #65.jpg [View same] [iqdb] [saucenao] [google]
3320815

Today's effort.

Which sage do I have to kill for attractive faces?

>> No.3320821

>>3320746
Noted, thank you. I probably won't work on it any more, though—posted it to pixiv and uploaded the full process to youtube already—but I'll definitely keep the part about the line between terror and despair in mind. Seems like the "angry" eyebrows fit the former emotion better.

>> No.3320828

>>3320202
Painting all on the same layer isnt a mistake, it is probably actually better for reinforcing positive habits. However, using a small ass brush and not blocking out the values beforehand is a mistake.

>> No.3320852
File: 81 KB, 1000x600, 39.jpg [View same] [iqdb] [saucenao] [google]
3320852

can anyone point me towards any resources for rendering figures in particular?

>> No.3320867

>>3320852
Try to not to soft too much the brush, instead, I would lower the opacity of the brush and start painting to get better some tones.

Maybe this one?

https://www.skillshare.com/projects/Digital-Painting/56267

>> No.3320869
File: 678 KB, 2550x3507, geno.jpg [View same] [iqdb] [saucenao] [google]
3320869

How i am doing with the values so far? Any tips?

I want to define the shape without the drawing lines but i don't know how, so i don't know if i should leave the drawing layer or not...

>> No.3320887
File: 3.04 MB, 2304x4608, IMG_20180223_164357.jpg [View same] [iqdb] [saucenao] [google]
3320887

First time here. I finished this but figured it would be better to get feedback on the pose / construction

>> No.3320895

>>3320852

Think in forms not contour.

>> No.3320899

>>3320709

Just copy the plates and figure shit out.

>> No.3320953

>>3320887
Left boob too small

>> No.3320958

>>3320953
Truth thanks

>> No.3320959
File: 64 KB, 333x500, 61O16Y7ZorL.jpg [View same] [iqdb] [saucenao] [google]
3320959

>>3320869
more stable lines. push the values. etc. what other references are you using other than mob psycho 100

>> No.3321005
File: 525 KB, 1700x2338, Roses From Gun.jpg [View same] [iqdb] [saucenao] [google]
3321005

I'm well aware it's 3edgy5me, but would like some critique on the it none the less.

>> No.3321029

>>3320959
Nothing, basically i was asked to draw geno in that pose so i did it.

On a side note, Jesus Christ i hate colors...

>> No.3321030
File: 733 KB, 2550x3507, geno_color.jpg [View same] [iqdb] [saucenao] [google]
3321030

>>3321029
Here is another attemp but started from scratch in colors, I had a really hard time and don't think i'm painting like that again.

>> No.3321057

>>3321005
It's edgy but I like the little line/quote at the bottom. Also the lines are pretty clean.

What I don't like is the symbol drawing. You don't have to look at a gun or rose every time you draw one, but you should understand the forms of the object and not just the contour. All of the roses facing away from us are the exact same, and simultaneously look nothing like the two roses facing us. Also that gun looks like an iphone emoji.

And you misspelled barrel. Wopps.

>> No.3321089
File: 2.97 MB, 4160x2340, 20180224_005031.jpg [View same] [iqdb] [saucenao] [google]
3321089

Spent the last few months working on the fundamentals from a couple different sources like drawabox and proko videos until I wandered over here. Saw all the awesome books in the book thread and decided to start reading and doing the exercises in Keys to Drawing.

This is the first time I've drawn something and thought to myself "Damn, that actually looks kind of like the thing I was attempting to draw." Those aren't just a pair of eyes, those are MY eyes, and I can recognize them in the drawing. I've got a long way to go and don't know the first thing about shading or rendering, but I'm feeling pretty motivated for once. What do you all think is the next logical step after working through Keys to Drawing?

>> No.3321093

>>3321089
Get rid of symbol drawing first, shit's wack lol.

>> No.3321100

>>3321093
Not him, but isn't keys to drawing supposed to cure the dreaded symbol drawing habit?

>> No.3321107

>>3321093
Am him, could you point out exactly where I'm symbol drawing? I didn't think there were any egregious examples of it looking at it side by side with the real thing. The eyebrows maybe, but that was just sort of out of convenience because it's only supposed to be a 20 minute sketch.

>> No.3321108

>>3321089
I'm also /beg/ so take my advice with a grain of salt.

If you can actually recognize those eyes as yours, that's great! Many people give up on drawing portraits before they are able to capture likenesses.
However, you still have a long way to go. I'm not sure if you have a large nose, but the bridge of the nose in that picture is really big. Also, your lines are fuzzy.
Don't fret! There is a way to get better at drawing what you want.

A lot of people say that you should be drawing more to get better, but I'd have to disagree with them to an extent. Whilst drawing more will lead to more confidence and skills over time, I'd say drawing analytically is a better way to get good. When you finish a drawing, much like this one, look at what you were trying to go for. In this case, it's your eyes.

Did you capture the form of the eyeballs, not only with the fat under the eyes, but with value in the sclera? (That's the white of the eye.)
How about the socket? The socket itself looks like it recedes into space because of the bridge of the nose. However, the socket itself looks flat.

These mistakes are okay, though. If you draw and never make a mistake, then you aren't improving. Only computers never make mistakes, and you aren't a computer.

My advice would be to start drawing analytically. Don't just draw faces and eyes, but draw more challenging things that require you to think when you make each stroke. One thing I noticed is that when you are not sure about the form of an object, you make fuzzy lines. As a piece of general advice, ghost your lines before you draw them if you are not confident enough yet. After I finished reading Perspective Made Easy and Drawing on the Right Side, I started drawing more complex subjects that challenged my understanding of form and perspective. I know it may seem like a big leap from eyes, but as you work towards your goal, things will begin to click.

If you want example of subject matter, start drawing full heads.

>> No.3321116

>>3321108

Just double and triple checked the spacing on bridge. I do just have a big fucking nose, but everything else is spot on. I'll definitely work on cleaner lines. I think I'll try Perspective Made Easy after this one because I'm not really confident conveying depth like you pointed out.

Thanks for the advice.

>> No.3321117

>>3321116
No problem! I'm actually just procrastinating for an essay!

>> No.3321123

>>3321116
Just actually re-read your post. The spacing isn't the problem, but the way you defined the form. The lines make your face look like pic related.

>> No.3321124
File: 1.98 MB, 1700x1000, yuge.png [View same] [iqdb] [saucenao] [google]
3321124

>>3321123

>> No.3321126

>>3320188
Common rookie mistake of weak sense of value. Blackest blacks whitest whites my dude.

>> No.3321134

>>3321124

Yeah, I wish it was just me fucking up the drawing, but it's actually pretty accurate to my nose. I mean it doesn't extend straight like that, it curves back in to normal sized nostrils, but thanks to my italian heritage, the center part of my nose is just that big.

>> No.3321138
File: 37 KB, 432x317, 1439828451505.jpg [View same] [iqdb] [saucenao] [google]
3321138

>>3318802
I'm feeling insecure. Most of my sketch book is filled, but the only things that are decent are from reference. I can't even draw a decent face from imagination. What do? Here is a link to some stuff. My phone camera is bad. I put an i under pics from imagination.
https://imgur.com/a/QdadM

>> No.3321142
File: 65 KB, 531x372, sdasd.png [View same] [iqdb] [saucenao] [google]
3321142

did i doing it right?
i always stressed when my waifu look stiff
so i try to learn gesture , plan to do it everyday
until i good at it

>> No.3321148

>>3321142
it good. the diagonal lines u draw dont make sense tho. work on line quality.

>> No.3321151
File: 6 KB, 226x301, 20180224_001034.jpg [View same] [iqdb] [saucenao] [google]
3321151

critique on my hand draw? im working on avoiding symbol drawing, and this was my 2nd attempt;
1 of 2

>> No.3321153
File: 12 KB, 471x628, JPEG_20180224_004059.jpg [View same] [iqdb] [saucenao] [google]
3321153

>>3321151

>> No.3321225
File: 57 KB, 332x531, 518907 2018-02-24_02-50-07.png [View same] [iqdb] [saucenao] [google]
3321225

boop

>> No.3321237
File: 1.42 MB, 2560x1440, CharacterArtFinalFinal-Recovered.jpg [View same] [iqdb] [saucenao] [google]
3321237

Blah blah blah

>> No.3321264
File: 67 KB, 500x483, 1512742428886.jpg [View same] [iqdb] [saucenao] [google]
3321264

>>3321151
>>3321153
>brown hand
Looks too blobbby desu especially the top of the hand
Sit down, look at your reference and then your drawing again there are some obvious things wrong with it or just move on and do another hand.

>> No.3321265
File: 211 KB, 1809x1620, HARPIE_-_Copie.jpg [View same] [iqdb] [saucenao] [google]
3321265

Where do I go from there?

>> No.3321266
File: 101 KB, 749x1024, 1518234421731.jpg [View same] [iqdb] [saucenao] [google]
3321266

Here's the reference of>>3321265

>> No.3321270

>>3321265
you take your picture and squash it horizontally a bit because it looks too wide after that I dunno I can't into painting

>> No.3321355
File: 247 KB, 800x1066, i tried.jpg [View same] [iqdb] [saucenao] [google]
3321355

...I think I'll just stop.

>> No.3321379

>>3321355
Try tracing line for the eyes and nose placements
Don't give up Anon

>> No.3321393

>>3321355
try doing upside down, like Edwards recommends

>> No.3321416

>>3321138
I like the stylization of the faces in your imgur album.

Maybe work on making more confident longer lines rather than multiple short ones,

>> No.3321445

>>3321379
I've seen much worse

>> No.3321451
File: 162 KB, 700x933, cat.jpg [View same] [iqdb] [saucenao] [google]
3321451

>>3321379
I'll try and see if it helps

>>3321393
I did draw it upside down,I am just really bad at scaling shit I guess

>> No.3321491

>>3321264
thanks ; i'll continue to try until its perfect

>> No.3321557
File: 507 KB, 1240x676, theriseandfallofmydrawingskill.png [View same] [iqdb] [saucenao] [google]
3321557

pls need help.
I tried like 10 times to make this, but everytime it always look shit and totally different even right at the begining.
This is my best one, how would you even start /beg/ ? pls.

>> No.3321560
File: 388 KB, 2771x3434, mountain paint2.jpg [View same] [iqdb] [saucenao] [google]
3321560

How's this so far

>> No.3321561
File: 325 KB, 718x1041, 1491905327097.jpg [View same] [iqdb] [saucenao] [google]
3321561

>>3321557

>> No.3321572

>>3321560
I'm currently reading "Drawing lessons from the Great Masters" by Robert Beverly Hale and I believe it would be right up your alley.

>> No.3321630

>>3320704
how do you did you save that brush setting? I did it like in the post you linked but it is still the same.

>> No.3321715
File: 523 KB, 1042x568, jack_morrison_1110.png [View same] [iqdb] [saucenao] [google]
3321715

>>3321557
I would focus on the basic shape and size of everything on the face, because proportion is important. also understanding depth, the planes of the face, and perspective will help you in making that 2d drawing into a 3d one, but ymmv. it's all about the basics of shapes and how they interact for the eyes. Drew you up some quick stuff that is probably all wrong, but it's how I see it.

>> No.3321748

what's the first thing u ever painted, preferably traditional

and what's the first thing i should paint

>> No.3321824
File: 337 KB, 1119x1052, #66.jpg [View same] [iqdb] [saucenao] [google]
3321824

Hey, don't know why I bother to post this.

Blah blah blah blah

>> No.3321860

>>3321748
whatever you want

>> No.3321863
File: 1 KB, 125x69, 1510619930216s.jpg [View same] [iqdb] [saucenao] [google]
3321863

>>3321824
dont do this compliment baiting bullshit like a fucking faggot you absolute degenerate

>> No.3321868

>>3321863
Wut?

>> No.3321909
File: 2.37 MB, 3264x2448, IMG_0789.jpg [View same] [iqdb] [saucenao] [google]
3321909

Why does my shading always suck dick?

>> No.3322020
File: 51 KB, 720x1280, IMG-20180224-WA0005.jpg [View same] [iqdb] [saucenao] [google]
3322020

I made thus for a video game character.
I consider myself good, what do you think ?

>> No.3322038

>>3321909
You could be either rushing it too much or you're using way too shitty tools. I know that trying to justify that your art doesn't really look good because you don't own expensive pencils or whatever is a lame excuse, but you do need decent tools to create something that's good.
The transition on the right (upper?) cheek is way too hard which makes her look anorexic while the other one looks too soft, like a normal face would. The shading in the philtrum too suffers from this, as the values change too hard and make it look unrealistic. Keep practicing your values, Anon.

>> No.3322049 [DELETED] 
File: 2.46 MB, 5581x9613, Draw_Dump1.jpg [View same] [iqdb] [saucenao] [google]
3322049

>>3318802

Dumpin' with some works and exercises, would appreciate some feedback.

>> No.3322051 [DELETED] 
File: 2.21 MB, 5061x8925, Draw_Dump2.jpg [View same] [iqdb] [saucenao] [google]
3322051

>>3322049

Second part of dump.

>> No.3322062

Where did the anon who always posted references go? Shouldn't somebody take his place and start dumping refs on every new /beg/ thread?

>> No.3322063

>>3322049
>5.5k x 9.6k
no thanks

>> No.3322077

>>3321909
Thanks, I think part of it might be my phone camera as well. Any good ways I can practice my shading or should I just keep trying at faces?

>> No.3322078

>>3321265

What do you mean where do you go? You have the fucking REF!

>> No.3322080

>>3321138

take a break for a day or two anon then first you should draw is a face without ref. Just be loose and draw a bunch.

>> No.3322094

>>3321057
Thanks for the critique. I really appreciate having a full (and detailed) response.

>> No.3322103
File: 2.24 MB, 3300x4200, qweqwe.jpg [View same] [iqdb] [saucenao] [google]
3322103

>>3321030

Here's a shit 1 minute paintover...

Push your values. Practice grayscale rendering using a larger range of values. Once you understand values you be abstract with your colors. Values is the most important thing.

>> No.3322107
File: 192 KB, 1920x1080, handvaluestudy.png [View same] [iqdb] [saucenao] [google]
3322107

Can I get a critique on this piece? I feel like the values and form are off, and the brushwork sucks.

>> No.3322140

>>3322103
Thanks anon, i read about that colors don't work the same always over grayscales so i got scared and stopped there. Guess i'll keep practicing them then.

>> No.3322144

>>3322107
I feel that there isn't enough light to recognize that it is a hand. The shape is ok, but try to put more light and define it with lights/shadow until you can recognize is a hand even in a miniature thumbnail.

Keep the work anon!

>> No.3322145

>>3322038
Any particular brand of pencil I should be using?

>> No.3322151

>>3322140
Not him but I think it could help to work in grayscale on the thumbnail for composition. Then start the "real" size in color and periodically check the values by turning your image to greyscale.

>> No.3322166
File: 341 KB, 1920x1080, handvaluestudyno2.png [View same] [iqdb] [saucenao] [google]
3322166

>>3322144
I tried a new pose to refresh my brain, then went back to the first one. I tried to push the values out more by expanding the color scale I was using, and then tried to change the background a bit more.

Can i get a crit on the main hand, then on the new pose?

>> No.3322176

>>3321138
loomis' figure drawing for all its worth should get you to a point where you can draw figs from imagination

>> No.3322191
File: 2.05 MB, 4032x3024, 88C4DFF0-BFDF-43C1-947C-11C67C14924F.jpg [View same] [iqdb] [saucenao] [google]
3322191

wip. Ernst be with me

>> No.3322237

>>3321748
Something stupidly simple.

>> No.3322238

>>3321909
>my shading always suck dick?
If you mean it being grainy looking. Try some smoother paper.

>> No.3322283

>>3319575
The waist is kinda squished and the navel is too high.

And for your question, it usually depends on what kinda style you're going for, but a good thing to keep in mind is that the general complexity of the values you do should be consistent throughout the drawing. Pairing super realistic values with very two dimensional no shading parts with clear outlines generally doesn't look that good. In your case, I think the amount of values you put in the shirt warrant some darker values, so I would suggest pushing them more. Hope this helps.

>> No.3322366

>>3322238
I've tried it before with some smooth bristol, and I still have a similar problem, the kind I used for the first pic was stuff from a bockingford pad with staedtler pencils. Do I need different stuff or is it purely my technique?

>> No.3322393

>>3319579
Start finding better reference.

>> No.3322513

I seem to have massive trouble drawing arms. I've been watching a ton of tutorials/proko vids. And all he does is draw the muscles super large as if everyone is going to be muscular/athletic. I don't want to draw a ton of bodybuilders. It seemingly doesnt help if I want to draw skinny/scrawny characters with no visible muscle. I don't know wtf to do.

>> No.3322722
File: 1.34 MB, 4308x1513, ghast2.jpg [View same] [iqdb] [saucenao] [google]
3322722

I posted a different thread before but an anon told me to come here: I've always been a amateurist sketch artist. I can jot down outlandish/grotesque figures with halfway decent (as in not completely flat but not perfectly realistic) perspective and interesting anatomy, I just can't seem to figure out proper shading, nor have I ever after many years (off and on of course), and most importantly: I can't imagine the human form for the life of me. I'm getting better at faces now, but torsos I always seem to twist. Not important for the moment however, not trying to make this my personal blog.

I spent some time last night reviewing a piece another anon made based off of my own to show what proper lighting with a source may look like, but I'm not sure if his lightning just wasn't accurate either or if I'm missing something? Why are certain areas of this shadowboi's face lit the way they are if the light source is approximately in front of him and to his left a little bit? Why would there be a large shadow on his face if the light is right in front of it?

My original on the left, his take on the right.

>> No.3322729

>>3322513

Use reference material or purchase a posable figure until you get use to the form and can picture it cognitively. Just remember that even the most androgynous of people still have the same anatomy roughly; Always illustrate a bicep, tricep on the upper arm, and always give the lower arm that vase-like shape, no matter how gradual it can be due to skinniness. As well: Try overly-illustrating the complex details of an arm at first, and then slowly erase away said details when the arm looks complete to give it softness.

>> No.3322749

How does a good gesture of >>3296767 look like? I'm too retarded to do it.

>> No.3322792

>>3322393
I started using random pics since I kinda got bored of using the usual figure drawing reference pics. I like it a bit because I encounter more natural and casual poses.

>> No.3322803

>>3322792
At least pick pictures that shows the whole figure.

>> No.3322815

>>3321748
any item that's a basic geometry (ball, box, can, etc.)

>> No.3322829

>>3318909
Do what you want with yoyr money, I have it, it's a good tablet. But traditional excels in drawing while digital excels in painting, obviously either can do both, but one is just better. You said you will do a mix of traditional and digital and that's perfect, practice both and you will be fine in the long one.

Good luck anon, you have a long and painful road ahead of you, I can't even say it will be worth it, but it's definitely a interesting journey

>> No.3322861

Can someone point me to some tutorials on painting fur that doesn't look like shit?

Keep finding tutorials for human hair, and 'furry' tutorials of cartoonish uniformity. I can always paint the foolproof method, working down in level of detail with basic brushes. Fur is just stupid complex as a texture.

I took stabs at it thinking I was going to do commissions, quit doing art in favor of drinking myself to death.

>> No.3322864

Is there any tricks I can use when it comes to constructing/laying out a figure? I can't even draw a mannequin correctly letalone in perspective/foreshortened because I can't even draw an egg shape correctly for the ribcage. My curves are always lopsided/not symmetrical/etc.

I've watched a ton of proko vids, read through some books. Yet every time I try to practice/do these things...meh.

I don't know wtf to do.

>> No.3322879

>>3322864

>I have problems drawing curves

Have you done drills for drawing lines that don't suck? No joke. You actually have to drill just drawing lines consistently as you intend to draw them.

>> No.3322890

>>3322864
Post sample.

>> No.3322891
File: 53 KB, 920x730, 1505420057522.jpg [View same] [iqdb] [saucenao] [google]
3322891

>>3322722
You lack the understanding of depth and shape of 3d forms, your monster looks flater than the earth

try reading drawing with the right side of the brain ( http://gen.lib.rus.ec/book/index.php?md5=C683B77A39D44EE1EAE64B4AF62AF231 ) perspective made easy ( http://gen.lib.rus.ec/book/index.php?md5=0ACEF8E9CC980BD731C5F4F546906D9E ) and fun with a pencil ( https://www.alexhays.com/loomis/Andrew%20Loomis%20-%20Fun%20WIth%20a%20Pencil.pdf ).

After that it will be easy to grasp 3D spaces and that, then if you really hate yourself you can read scott robetson how to draw ( http://gen.lib.rus.ec/book/index.php?md5=B84163B34350F91FD759CD62D8287485 ).

>> No.3322927

>>3322890

Don't have any samples currently, sadly.

>> No.3323044

Do S curves indicate tension or that something is relaxed? I've seen people contradict each about this and I don't know who to believe.

>> No.3323140
File: 851 KB, 1000x1000, 20180225skb.jpg [View same] [iqdb] [saucenao] [google]
3323140

? Trying to get the underlying shapes down. I have no fucking clue how to into abs. (ignore feet on bottom one, were cut off in photo, just needed placement on ground.)

>>3321237
Face and arm are bad but I like it otherwise. Nice composition.

>> No.3323182

got some questions about CSP.

First, how do you make a gradient effect but with custom colors? I have preset settings that show me the option for blue sky, night sky, midday, rainbow, manga gradient, etc. But I need some custom colored ones.

Secondly, how can I make something steadily get less opaque? Think like a ghost. I want it to be relatively solid but still a little bit see-through at the head but around the waist and lower I want it to become very transparent with faint lines showing the legs. Is there a way to do this in CSP? Or should I import my file to another program? Would Krita have the answer?

>> No.3323220
File: 340 KB, 1200x1200, 4275896C-5845-4288-A743-63C702A9DA41.png [View same] [iqdb] [saucenao] [google]
3323220

have a weetch

>> No.3323236
File: 852 KB, 1920x899, csp gradient.jpg [View same] [iqdb] [saucenao] [google]
3323236

>>3323182
1) Click on the gradient and modify the colors as you want, duh.

2) See that erase gradient over there? Use separate layers and just gradient the "ectoplasm" layer as fit. Or simply use a soft eraser with "Brush density" set to a low value like 10 or 5.

>> No.3323276

>>3323140
>Face and arm are bad but I like it otherwise. Nice composition.

Yeah, my anatomy sucks but I've been trying to be more productive.

I know the arm is wrong but what is wrong with the face if you don't mind me asking?

>> No.3323294

>>3323220
weetch has no iyibrows.

>> No.3323300

>>3322722

Because the light is not in front. It's diagonal.

Also your drawing looks flat because there's no contours lines to indicate forms.

>> No.3323301

>>3322140

If you understand values you can start learning color theory. Learning color theory before or simultaneously with values is just going to make things harder for you. Just go to youtube and look for any videos that talks about values.

>> No.3323302

>want to join a design course
>they ask me to explain something through drawing
Loomis never prepared me for this, how do you do this ? Any books ?

>> No.3323306
File: 344 KB, 1200x1200, B4D6DA62-B0B8-4246-B035-A686EE262F20.png [View same] [iqdb] [saucenao] [google]
3323306

>>3323294
you were so right

>> No.3323326
File: 148 KB, 1920x1080, handvaluestudyno3.png [View same] [iqdb] [saucenao] [google]
3323326

Same guy from yesterday, wondering if I added enough light to this one.

>> No.3323331
File: 1.03 MB, 1920x1130, Longsword Knight.jpg [View same] [iqdb] [saucenao] [google]
3323331

>> No.3323336
File: 660 KB, 2732x2048, 470E27CD-7E12-46BD-8060-F236A596BEC0.png [View same] [iqdb] [saucenao] [google]
3323336

Is Dodson a hack?

>> No.3323338

>>3323336
No.

>> No.3323342 [DELETED] 

I gave no clue how to do lighting on metal objects, and my Tuskegee chapter asked me yo give them some art for a fundraiser so it needs to look good.
Any tips?

>> No.3323343
File: 1.97 MB, 3200x2400, Tuskeegee.png [View same] [iqdb] [saucenao] [google]
3323343

>>3323342
I guess the pic didn't upload

>> No.3323346

>>3323044
If the object is being squeezed, an S curve is tense.

If an object is not being squeezed, an S curve is relaxed.

>> No.3323356

>>3323331
I that your's?

Very fucking nice anon. Awesome stuff.

>> No.3323376

>>3323331
The chain mail looks pretty weak and the legs are a bit lazy but i like the helmet and shield a lot especially. What references did you use?

>> No.3323385

>>3323343
While I'm kind of fascinated with the highlights and the details of this Mustang...
1) You made the wing too narrow at the end.
2) The positions of the wheels don't match.
3) The shadows are inconsistent.

It seems like you own one of the IL-2 series' games, so why don't you take a closer look at how the Mustang looks from above, below, and in this exact position?

>> No.3323386

What do you do if you see a specific thing and want to learn how to draw it? I’ve read the sticky and own a few books and am working my way through them, but just what is your personal process? If you see a cool phone booth or car or tree or bush or cat or drawing, do you just sit and try to draw it? Look up a guide? Copy a picture of it? Is there knowledge to be gained from copying others’ work?

>> No.3323397
File: 188 KB, 640x480, 2. Abdomen In-Depth.flv.png [View same] [iqdb] [saucenao] [google]
3323397

>>3323140
Abs are typically an asymmetrical 4 pack and then a "40 oz." A six pack is less common and the two "abs" would actually be above where the 4 pack is (you either can or you can't develop them, it's genetic). The 40 oz. bit doesn't typically have a pronounced striation down the middle. I recommend Scott Eaton's anatomy course.

There are also several different layers of tendons/muscles there
http://www.allpathy.com/wp-content/uploads/2017/06/ectus-abdominis.jpg

>> No.3323401

>>3323044
The tighter the S the more energy and thus tension in the curve.

>> No.3323404
File: 722 KB, 1575x1200, Redline_1 2-25-2018.png [View same] [iqdb] [saucenao] [google]
3323404

>>3321225
You're thinking too flat, try to use 3D shapes to construct. That head is huge, but hey, different strokes. Study from life, cut out the anime stuff until you have a better understanding of things, practice some anatomy, blah, blah, blah.

>> No.3323408
File: 462 KB, 1076x650, frosting.jpg [View same] [iqdb] [saucenao] [google]
3323408

>>3323386
>> do you just sit and try to draw it
>> Copy a picture of it
This. I literally just try to replicate the look with the tools that are available to me. For example, when I wanted to draw a cake for my birthday, I didn't know how to make the frosting look satisfyingly convincing. So I looked it up and inspected the material's behavior when illuminated, then replicated that look. I also couldn't find anything about frills in my visual library, so I looked up a picture on danbooru and tried to replicate the look too.

>> Look up a guide
This is also helpful if you want a shortcut, but trying to achieve it yourself can give you the same result, it'll just take longer. Yet it'll also give you practice mileage, which is indispensable.

>> Is there knowledge to be gained from copying others’ work
I think it's only really good for learning how to render/color or how to draw/color attractively. You can't possibly learn construction or perspective when you only look at the resulting art. You have to get the necessary knowledge first.

>> No.3323409

>>3323404

Realism vs a Cartoon here. You're exaggerating physical traits when the anon who posted his porn clearly wasn't going for that.

>> No.3323410
File: 80 KB, 1028x728, draw.jpg [View same] [iqdb] [saucenao] [google]
3323410

going thru the new master academy youtube videos

>> No.3323416
File: 2.19 MB, 3300x2550, 321256.jpg [View same] [iqdb] [saucenao] [google]
3323416

>>3322891
>>3323300

Any better?

>> No.3323430
File: 369 KB, 1080x607, 20180223_171047.jpg [View same] [iqdb] [saucenao] [google]
3323430

Here's a shitty Mirio Togata sketch I made

>> No.3323437

>>3319897
I think it'd look nice if you just took a blender brush to it. This is a nice rough painting, now smooth it out and make it look more like skin.

>> No.3323445
File: 243 KB, 788x634, progress.jpg [View same] [iqdb] [saucenao] [google]
3323445

this is about a couple weeks of progress. Also did some portraits but probably gonna wait at least a month before I release those abominations.

When you guys do figure drawings that are more accurate do you start with gesture?

>> No.3323446

>>3323416
not at all.

>> No.3323450

>>3323409
(You) have a valid point, there's no reason to study like Michelangelo if you're end goal is to just draw anime waifu's. Intent is pretty important, especially when you get to a skill level where you can make good, conscious decisions about stylizing.

What I'm trying to get at is his skill and knowledge hasn't developed to a point where he can make those types of decisions well. If he wants to get any good at drawing his cartoons/porn, he should drop the whole cartoon thing for a bit and focus on some basic fundamentals. This way, he can build a base of knowledge of how thing look and behave and start picking and choosing what aspects of life he wants to minimize, exaggerate and ignore.

What he's "going for" is making him go in the wrong direction, so I'm not sure that his intent matters so much in this case, but whatever, people are free to draw how and what they want, just don't be surprised when progress happens few and far between.

>> No.3323453
File: 94 KB, 996x942, #67.jpg [View same] [iqdb] [saucenao] [google]
3323453

Need to figure out how to make these less fuzzy.

>> No.3323456
File: 147 KB, 1520x915, jeff watts.jpg [View same] [iqdb] [saucenao] [google]
3323456

>>3323416
why dont you try breaking down a drawing into two tones for light and shadow and then go from there

>> No.3323484

>>3323453
Different anon, but I would like to know this as well.

>> No.3323495

>>3318897
the only thing that seems off is the eyes, they seem either too close or too big or both

>> No.3323497

>>3319226
grass shading is ass in the upper left

>> No.3323499

>>3319604
looks like a young version of the villian from S2 of ash vs the evil dead, has a real sunken face

>> No.3323501

>>3323453
>>3323484
Make lines.
Draw inside the lines.

Also, it's great that you have a drawing tablet but you should start with traditional desu. It's good to do warm-ups and sketches and cubes on digital but with value and stuff, you should learn how its done in traditional before tackling it in digital.

>> No.3323505
File: 1.73 MB, 4032x3024, IMG_2524.jpg [View same] [iqdb] [saucenao] [google]
3323505

1 of 3

i haven't posted here in a while, so i've been kind of stagnant for the last month or two. first image i think i posted before, but i probably didnt read the replies so here it is again.

i feel like im improving at portraits of other peoples artwork and photos, but i can't integrate those skills into my own drawings.

>> No.3323508

>>3318846
?

>> No.3323510
File: 1.25 MB, 2797x3553, IMG_2524.jpg [View same] [iqdb] [saucenao] [google]
3323510

>>3323505
FUCK

>> No.3323512
File: 1.53 MB, 2840x4003, IMG_2875.jpg [View same] [iqdb] [saucenao] [google]
3323512

2 of 3

looking back at these, i feel im going to get a lot of shit for symbol drawing....i wanna get better

>> No.3323520
File: 1.19 MB, 2617x3628, IMG_2876.jpg [View same] [iqdb] [saucenao] [google]
3323520

3 of 3
middle left, and bottom right are both constructed with help from mikeymegamega's videos

middle right is slightly different than something ive seen on twitch.

how can i get to the point where i can start constructing pretty faces from imagination?

>> No.3323523
File: 206 KB, 1250x930, draw.jpg [View same] [iqdb] [saucenao] [google]
3323523

>> No.3323528

>>3323445
stop doing gestures now.

Do proportions.

>> No.3323532
File: 29 KB, 400x573, pom-pom-fan.gif [View same] [iqdb] [saucenao] [google]
3323532

I found this >>3323404 very helpful.

I'm new and try to draw some fan art but always feel my technique lacking.

>> No.3323535

>>3323404
thanks anon

>> No.3323537

>>3323528
where do I start?

>> No.3323542
File: 105 KB, 880x860, Loomis' Proportions.png [View same] [iqdb] [saucenao] [google]
3323542

>>3323537
Readup on human body parts in proportion to each other:

Generally speaking, the body is 7 heads tall and from the top of the head, 1 head down is the chin, then 2 heads down would be the nipple, then the navel (bellybutton), then the crotch, then above the knee, then mid-shin, then the heel.

>> No.3323550

>>3323446
>>3323456

What did I do wrong? I thought I totally nailed the form and did decently on the lighting.

>> No.3323604
File: 74 KB, 1242x800, richerproportions.jpg [View same] [iqdb] [saucenao] [google]
3323604

>>3323537
read up on richer. easy to remember

>> No.3323606

i did this luigi thing in krita since i was bored of the projection in fun with a pencil.

i kinda hate it, also i didn't size the borders of the image correctly beforehand. I'm gonna need a crash course in krita

>> No.3323607
File: 120 KB, 2400x3000, luigi man.png [View same] [iqdb] [saucenao] [google]
3323607

>>3323606
forgot pic

>> No.3323617

>>3323535
No problem man, keep at it.

>>3323532
Glad to help. That feeling is pretty standard, not sure if it ever goes away. As long as you don't let that sort of thing keep you from drawing you'll be fine.

Doing just fan art could end up holding your technique back. If you never try to do studies or draw from life, you'll always just draw how you think things should be, instead of how they are. Don't stop drawing what you like, but do some studies too. It's a hell of a lot more boring, but that's why they're called studies.

Some tips for that drawing: bent arm on the left is way too long, those are some broad shoulders for a girl, overall the drawing looks flat, but i can see you trying to fix that on the lower legs at least. I don't know this character, maybe that's how she looks, but the body doesn't match that face to me and its not just because of the giant boobs. I would also expect the arm on the left to be extended up since its the leg on the right extended forward. Good effort, try drawing real cheerleaders then try again.

>> No.3323637

>>3323632
>>3323632
>>3323632

>>3323632
>>3323632
>>3323632

>>3323632
>>3323632
>>3323632

>> No.3323680

>>3319340
Requesting the source for that image my dear friend-o.

>> No.3323683

>>3319403
Holy dick, you know the artist behind this masterpiece?

>> No.3324238

>>3323397
That's a pretty fantastic explanation. Shit, all this time I thought the "40 oz" was what was meant by six pack, and then I was wondering what the top pair under the ribcage were... Thank you.

>> No.3324385
File: 188 KB, 640x480, 2. Abdomen In-Depth.flv.png [View same] [iqdb] [saucenao] [google]
3324385

>>3324238
Yeah, the top pack would actually be on the ribcage and directly under the pectoralis major. You'll also want to learn the two sections of the external obliques.

Common Mistakes
>1. Do not place an entire six pack underneath the thoracic arch. Remember the genetic rule is the "four pack with a forty ounce". If you do go for a six pack, remember the top two packs are directly underneath the pectoralis major and above the thoracic arch.