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2023-11: Warosu is now out of extended maintenance.

/ic/ - Artwork/Critique


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File: 2.07 MB, 1440x1440, op.png [View same] [iqdb] [saucenao] [google]
3294426 No.3294426 [Reply] [Original]

IF YOU ARE A /BEG/INNER IN ART, please use this thread to post pieces for critique or ask for advice. We should not have to make new threads or post in the Drawthread with our fundamental exercises.

Feel free to post even the smallest exercise you have done to show you are still trying, do not give up, make someone proud.

RESIZE YOUR IMAGES TO ~1000 PIXELS:

#1)
>screenshot the image and post that instead

#2)
>change camera capture settings to something smaller

#3)
>send to computer and resize in MSPaint

→ →
There's a new (and cleaner) sticky in town! You can see it at:

https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98/edit#bookmark=id.15jx3pyuimvj

TRY TO BE MORE ACTIVE AND GIVE PEOPLE SOME FEEDBACK - many studies are left unreplied, which is a bit sad and can be quite demotivating for the people that try their best to improve, but are left directionless.

PREVIOUS THREAD: >>3291177

>> No.3294427
File: 1.35 MB, 1271x7339, 96e2feea6bbf8e7ce6646fcc04456d29a49408d92007e7d7876ea20d518b1f62.jpg [View same] [iqdb] [saucenao] [google]
3294427

ESSENTIALS:

>>>/ic/thread/3023643
Links to many art books including as Keys to Drawing (Dodson), Drawing on the Right Side of the Brain (Edwards), Perspective Made Easy (Norling), Color and Light (Gurney), The Vilppu Drawing Manual (Vilppu) and How to Draw (Robertson).

>http://ctrlpaint.com
A website dedicated to understanding the basics and process of digital painting, based in Adobe Photoshop. Library of over 200 free videos.

>http://quickposes.com
Free pose library to practice drawing the human figure (as well as a portrait library). Draw at your own pace or set a timer for quick gesture drawings.

>http://youtube.com/user/ProkoTV
Instructional how-to videos covering mostly portrait and figure drawing from fine artist Stan Prokopenko.

>https://www.youtube.com/user/onairvideo
Croquis Cafe - Timed model poses.

>http://drawabox.com
Controversial yet helpful introductory course on the fundamentals of drawing with a focus on understanding the concept of form and thinking in a 3-dimensional mindset while you draw.

>Your local life drawing class
Life drawing is an indispensable tool in your art career. Do not be intimidated based on your skill level - there will always be someone worse than you and someone better than you. Use this opportunity to meet new artists for learning, critique, and growth.

>> No.3294461
File: 213 KB, 1029x776, inktober_13_squeak_by_wamclamhammersalmon-dbs0zfa.jpg [View same] [iqdb] [saucenao] [google]
3294461

Take your best shot

>> No.3294467
File: 63 KB, 424x517, davidchoetron.jpg [View same] [iqdb] [saucenao] [google]
3294467

If you're just trying to make your own art, Is it a waste of time to just grind fundamentals and do nothing else?

It seems like spending time developing your own artistic vision would be better if this is your goal. I feel like the fundamentals can grow with your creative vision, you can learn them as you just make the art you want, as you need it.

how important is it being able to draw photo-realistically, or have a great knowledge of anatomy if you're drawing cartoons and robots.

Thoughts on this?

Btw im not suggesting the fundamentals shouldnt be learned; im just thinking if spending all my time drawing fucking poses is burning me out.

>> No.3294490

>>3294467
I think that once you've learned and mastered the fundamentals, you can draw pretty much anything you can imagine and make it look good and give it polish. If you're tired of drawing poses, then take a break and try something else.

I like the design. I have a soft-spot for shoddy pen-and-ink drawings.

>> No.3294507

>>3294490
>I think that once you've learned and mastered the fundamentals, you can draw pretty much anything you can imagine and make it look good and give it polish
I agree, i'm just starting to think its not very wise to look at drawing fundamentals just as something you should grind, try to learn in a short period of time without focusing on anything else.

Like i dont really see the point in drawing bargue plates or doing a shitload of studies when its not necessarily what you're gonna be drawing. Not that it wont help you, just that theres probably better use of your time to improve.
You can learn to draw the figure little by little as you draw the figures in your art; as long as you're aware of the fundamentals you can constantly be improving at them without obsessively focusing/targeting them as all the practice you do.

I'm also beginning to see design as a big part of what it takes to be a good artist. I think sometimes /ic/ is too focused on drawing.
Being good at drawing doesn't necessarily mean you're good at design, or that you have a strong creative vision.

>> No.3294510
File: 848 KB, 1000x2481, 20180130_161304.jpg [View same] [iqdb] [saucenao] [google]
3294510

need critique

>> No.3294587
File: 89 KB, 630x630, JPEG_20180129_183.jpg [View same] [iqdb] [saucenao] [google]
3294587

how do I draw faces and anatomy? how do I not suck at digital drawing? should I feel bad about how bad I am at drawing?

>> No.3294589

>>3294587
you should feel bad about not giving the sticky a chance

>> No.3294593

i wish i could just blow my dumb fuckin brains out

>> No.3294598

>>3294587
Stop hiding the hands

>> No.3294605
File: 547 KB, 1107x1602, lainmec4h.png [View same] [iqdb] [saucenao] [google]
3294605

Maybe one day I'll understand perspective

>> No.3294617
File: 74 KB, 630x630, JPEG_20180129_1943.jpg [View same] [iqdb] [saucenao] [google]
3294617

>>3294598
ok now what

>> No.3294620

>>3294617
why is he wanking off now
spend more than 2 minutes on a drawing next tiem

>> No.3294854
File: 1.30 MB, 888x1208, Screen Shot 2018-01-31 at 13.11.24.png [View same] [iqdb] [saucenao] [google]
3294854

closee to level up, what am I missing?

>> No.3294871

>>3294605
perspective is not your biggest mistake

>> No.3294875

>>3294871
Not that anon but I'm curious. What is?

>> No.3294876

>>3294854
fur texture is almost not there. Snout seems slightly of of perspective. Otherwise it's very good anon.

>> No.3294881
File: 1.72 MB, 4032x3024, 8DCDEA4A-830A-44E4-9207-3B43C7BC2898.jpg [View same] [iqdb] [saucenao] [google]
3294881

fuck me up

>> No.3294883
File: 604 KB, 1535x2048, 8946EDF6-CF5D-413B-B4FA-5E44195CD135.jpg [View same] [iqdb] [saucenao] [google]
3294883

>>3294881
idk why it flipped; wip btw

>> No.3294894
File: 1.38 MB, 836x1193, Screen Shot 2018-01-31 at 14.41.18.png [View same] [iqdb] [saucenao] [google]
3294894

>>3294876
Thank you for helping out.

>> No.3294913

>>3294871
What did you mean by this?

>> No.3294922

Oh hey! I'm in the OP for the second time. Hope I can be good enough to leave beg before this year ends.

>> No.3294939
File: 380 KB, 1000x1000, IMG_1371.png [View same] [iqdb] [saucenao] [google]
3294939

>>3294077
Tried to do this. The right VP is messed up and idk why.

also anyone know where the original is from?

>> No.3294956
File: 130 KB, 1101x616, gestures.png [View same] [iqdb] [saucenao] [google]
3294956

please help

>> No.3294965

>>3294883
could I get the source pic for this anon? I'd like to try it.

>> No.3294969
File: 45 KB, 564x790, 17e17e558fe2269e93b0412182301a69.jpg [View same] [iqdb] [saucenao] [google]
3294969

>>3294965

>> No.3294979
File: 312 KB, 754x518, Screen Shot 2018-01-31 at 14.32.31.png [View same] [iqdb] [saucenao] [google]
3294979

Hey guy, please help/hits!

>> No.3294982

>>3294979
Values are way off.

>> No.3294984

>>3294979
are you going for a photocopy or are the proportions different on purpose?

>> No.3294985

>>3294939

I don't understand perspective at all, if you are supposed to do this every time you draw something, how come most of drawings in gelbooru and such aren't nearly as wide?

What I used to do is draw an small thing, like a set piece for example a drawer or something and once I got its position and shading right I drew everything relative to it, because if not, the vanishing point of some drawings would have made the image several orders of magnitude wider or taller.

>> No.3294990

>>3294982
Ya, I'm blending right now (and fixing some)
>>3294984
Its not a photocopy, but I'm very worried about proportions. Are they bad (for a female)?
Thanks!

>> No.3294993

>>3294990
>Its not a photocopy, but I'm very worried about proportions. Are they bad (for a female)?
idk much about anatomy but compared to your reference you've just made her shorter and wider

>> No.3294995
File: 147 KB, 754x518, length.jpg [View same] [iqdb] [saucenao] [google]
3294995

>>3294990
not the same anon but whats bothersome is the length of the arms and chest

>> No.3294997

>>3294985
Pretty sure you're supposed to internalize it. Also when drawing digital you can make perspective grids, vp's ect in a click, which speeds everything up alot.

but whatever works for u.

>> No.3295003

>>3294985
>>how come most of drawings in

You can crop images anon

>> No.3295004

>>3294993
>>3294995
Oh damn, I can see now haha thank you!!

>> No.3295007

>>3294997

>internalize it.

Just like my pedophilia.

>> No.3295100
File: 366 KB, 2438x1600, Untitled60.jpg [View same] [iqdb] [saucenao] [google]
3295100

Looking for shading advice. How do you remember if light or shadow should be on an area and how light/dark it's supposed to be? Pic related. Latest attempt at shading.

>> No.3295134

>>3294510
-->>3294427 pic related

>> No.3295213

>>3294985
they are taking a piece of the frame of the whole picture plane

>> No.3295264

>>3295100
What are you going for?
Cell shading?
Can’t see form in your sketch, so a realistic shading will be a nightmare if you don’t even understand form.

>> No.3295266

>>3295264
What does cell shading mean?

>> No.3295273
File: 667 KB, 1024x1365, image.jpg [View same] [iqdb] [saucenao] [google]
3295273

Last study
Any suggestions is appreciated.
I know the pen control is a lame. I don’t know if with practice it’s is gonna go away but if you know how to fix it tell me please. It looks like I’m giving to much pressure to the start point of the lines and each hatching line its tilted resulting in bad quality hatching right? Frazetta hatching is really consistent and hatching lines are parallel.

>> No.3295297

>>3295273
are you using pencil and then going in with pen?

>> No.3295302

>>3295273
what pen are you using?

>> No.3295405
File: 98 KB, 481x457, file.png [View same] [iqdb] [saucenao] [google]
3295405

I have a really hard time trying to construct the eye sockets, does anyone have a tip for doing that? Also am I doing this right in general?

>> No.3295416

i'm struggling to learn anatomy because I'm not proficient at drawing primitive forms intersecting in arbitrary ways. What's a good way to get practice with this? Should I use blender to make simple scenes and copy those? I've been really struggling to do them from imagination, but I can't even figure out like how a sphere intersects the corner of a box and simple garbage like that, much less how like two cylinders intersect

>> No.3295417
File: 50 KB, 888x500, shadings.png [View same] [iqdb] [saucenao] [google]
3295417

>>3295266
Did you DuckDuckGo search it yet?
Here's three balls with different forms of shading- the first two are blended, the third is cel-shaded. It's the cartoon way. As you can see, blended shading brings out the form of a drawing, much more than cel can.
The anon says you don't have an identifiable form, so realistically shading, like these first two balls, will be hard if your image seems so undefined.

>> No.3295419

>>3295417
that cel shaded example isn't bringing out the form because you did it wrong

>> No.3295421

>>3294939
found the orignal: http://www.architecturerevived.com/shadow-in-perspective-drawing-art-technique/

>> No.3295449
File: 253 KB, 1200x900, dia on a cloudy day.png [View same] [iqdb] [saucenao] [google]
3295449

time to stop fooling around and start becoming the beginner, this is the last thing i drew

>> No.3295467
File: 214 KB, 1200x900, tester.png [View same] [iqdb] [saucenao] [google]
3295467

also i have to draw perspective stuff again this was the only one i have done so far

>> No.3295483
File: 108 KB, 1200x900, train tracks.png [View same] [iqdb] [saucenao] [google]
3295483

drawing train tracks

>> No.3295513

Listen, you fuckers, you screwheads. Here is a man who would not take it anymore. A man who stood up against the scum, the cunts, the dogs, the filth, the shit. Here is someone who stood up.

>> No.3295518

>>3295449
buu buu/desu wa

>> No.3295526
File: 345 KB, 1024x1024, 1449829134389.jpg [View same] [iqdb] [saucenao] [google]
3295526

So, do I just trace? What do I do I'm too afraid I'll, "SYMBOL DRAW" this.

>> No.3295529

>>3295417
So how do I do blended?

>> No.3295565

>>3295302
I’m using nib and normal pen

>> No.3295569

Okay
I made a painting. Original, my painting.
It’s a wip but feel free to call it shit or give me suggestions, critics, advices. Thank you

>> No.3295571
File: 177 KB, 1366x768, image.jpg [View same] [iqdb] [saucenao] [google]
3295571

>>3295569
Forgot pic

>> No.3295604
File: 210 KB, 800x1000, 31Jan2018_gestures.jpg [View same] [iqdb] [saucenao] [google]
3295604

Posted in wrong thread. Reposting.

I wouldn't say I'm an "absolute" beginner. I've been drawing for about 6 years now, but I've been looking to get better at figure drawing. My gestures have always been very weak and it would take me hours to be satisfied with a pose and would usually end up with me making my own references on webcam.

I work two jobs, but I'm going to commit myself to drawing at least (as in, if I have more time, I'll work on other projects) 20 minute gesture sessions every day.

Here's my first one. I'll try to post every day in the hopes that I get feedback.

I try my best to analyze myself what to improve on and what I did okay. The notes I wrote are on the side.

14 gestures, 90 seconds each

>> No.3295611

>>3295604
I really reccomend watching these:
https://www.youtube.com/watch?v=aOtVUHgJqQk

gl anon!

>> No.3295618
File: 447 KB, 1792x1108, progress.jpg [View same] [iqdb] [saucenao] [google]
3295618

Im trying to do at least one drawing a week
i just did the one on the right a second ago, the one on the left is my previous drawing.

>>3294883
its almost great but there are some really really slight but noticeable anatomical inconsistencies that are throwing off the perspective.
>>3295571
big nose
>>3295273
this is real nice. you could probably just grind out hatching to keep your angles more consistent but the perpendicular look is really good imo. i can't keep any of my lines in line so my hatching and shading is always garbage

>> No.3295625
File: 1.01 MB, 600x3492, 1514992689805.png [View same] [iqdb] [saucenao] [google]
3295625

>>3295526

>> No.3295636

>>3295625
I understand now, take a photo, change the opacity. Trace over and over til you know where what goes and then draw the photo as ref til i can make my own.

>> No.3295640

>>3295618
Big nose..... yeah i will fix it thank you.
This is a no reference challenge, that explains my issues here. Tomorrow I’m gonna use references to do vettter and upload it here.

And

> this is real nice. you could probably just grind out hatching to keep your angles more consistent

That is the difficult part, when I’m inking I’m thinking about form, line quality, anatomy. Placement etc etc all that at the same time. It’s hard anon. Thank you

>> No.3295644
File: 426 KB, 1680x1050, 25CWSfk.jpg [View same] [iqdb] [saucenao] [google]
3295644

Is there a quick reference guide to all the features a child's face should have (or not) in order for it not to look like an adult's?

>> No.3295650
File: 2.18 MB, 1010x1677, Eva 9.png [View same] [iqdb] [saucenao] [google]
3295650

want to be rid of this. starting to dislike it and have learned all that i can at this point imp retty sure

>> No.3295658
File: 56 KB, 1360x590, tutorial.png [View same] [iqdb] [saucenao] [google]
3295658

Someone asked me how to draw feet so I made them a shitty 10 minute tutorial on how my thought process works

>> No.3295663
File: 2.12 MB, 1692x1924, AHHH.png [View same] [iqdb] [saucenao] [google]
3295663

I compiled some o' the shit I've been drawing lately, the bottom half is some of the oldest shit I posted on ic (1 year ago) and the top half is new(ish)...

>>3295650
I think it looks pretty fuckin' cool dude, shading looks good (Better than my attempts) and I like the fantasy of that piece.
>>3295618
Looks like you fucked up a bit on his neck (The left drawing) and his pupils seem pretty big O_O, hair looks pretty clean tho, the right drawing looks alright, but I'm not exactly an expert at judging others' illustrations...Also pretty good job at shading

>> No.3295672

>>3295650
you seem a little confused on the snake
try to find ref, so that you can make the form convincing

everything else looks good so far m8

>> No.3295696
File: 240 KB, 1181x745, gestures.png [View same] [iqdb] [saucenao] [google]
3295696

>>3294956
HeLp pLEaSe

>> No.3295762
File: 13 KB, 1297x428, streetlights.png [View same] [iqdb] [saucenao] [google]
3295762

>>3295467
Might be pretty obvious critique, but the streetlights aren't in perspective. Unless the lights on the right side of the road are supposed to be like 2 times as high.

>> No.3295776

>>3295618
>anatomical inconsistentcies
such as...?

>> No.3295841
File: 411 KB, 1024x742, keef.png [View same] [iqdb] [saucenao] [google]
3295841

>>3294427

>> No.3295861

Best tutorial videos for someone who hasn't drawn at all?

>> No.3295903
File: 393 KB, 1200x998, DS1W5.jpg [View same] [iqdb] [saucenao] [google]
3295903

Finished up Week 5 of Dynamic sketching, Warm ups will stay pretty much the same from now on, so I will just post the actual work from the specific week I did.

>> No.3295924

how do I make a finished drawing?
everything I do is like a sketch

>> No.3295935

>>3295924
Post examples of your work anon.

>> No.3295942

>>3295861
drawabox

>> No.3295970
File: 134 KB, 1000x1000, 1498891150898.jpg [View same] [iqdb] [saucenao] [google]
3295970

>>3295935
I'm only doing photocopies right now, I'm reading Drawing on the Right Side of the Brain atm, so the exercises I've done so far are just copies as well.
But I drew a dude on a whiteboard to show you something original

>> No.3295980

>>3295696
that's not how anatomy works

>> No.3295984

>>3295644
Literally Loomis.

>> No.3296004
File: 530 KB, 1000x1000, IMG_1379.png [View same] [iqdb] [saucenao] [google]
3296004

Can I get some help with this?
Trying to learn perspective and stuff, but for some reason everytime I try this I works out the same.

The blue line is how I think it logically should work, using the lower corner of the box.

but the red line is the only way the shadow is a shape that follows the VP.

also what is the best book for a /beg/ to pick up to learn perspective?

>> No.3296009
File: 2.02 MB, 4160x3120, 2:1:18.jpg [View same] [iqdb] [saucenao] [google]
3296009

Tried the exercise drawing my left hand. Think I'm at the level where I'm so bad that I don't even know what to improve on lol.

>> No.3296010
File: 121 KB, 480x368, FUCK.png [View same] [iqdb] [saucenao] [google]
3296010

>>3294426
Any tips on painting with sai? I'm a digital noob, need some help guys.

>> No.3296017 [DELETED] 
File: 1.63 MB, 2048x2048, Untitled_Artwork-16.png [View same] [iqdb] [saucenao] [google]
3296017

>>3296004
this with the purple line works, but thats not how they did it in the tutorial picture.

>> No.3296018
File: 536 KB, 1000x1000, Untitled_Artwork-16.png [View same] [iqdb] [saucenao] [google]
3296018

>>3296004 (You)
this with the purple line works, but thats not how they did it in the tutorial picture.

>> No.3296039
File: 206 KB, 424x428, idk.png [View same] [iqdb] [saucenao] [google]
3296039

>>3296010
Eh...

>> No.3296080

Hey /ic/, how the fuck do you draw using your shoulder on a small tablet ?

>> No.3296100
File: 399 KB, 1161x901, 2018-02-01_2560x1440.png [View same] [iqdb] [saucenao] [google]
3296100

>>3296004
>>3296018
Without being a 100% sure. Aren't the shadow supposed to come from what ever that point I've mark on the drawing is called where the light source is sitting on the horizon?

>> No.3296110
File: 67 KB, 680x403, shadow 8- Raised object.jpg [View same] [iqdb] [saucenao] [google]
3296110

>>3296080
Ur pic feels odd, but its very likely just because of the overlapping shadows.
I dont get how this works, maybe I should go a step back.

Here's the pic I worked of btw.

>> No.3296122

>>3296110
Maybe the light source being so far up or/and the actual object being nearly parallel to the ground plane, is important?

>> No.3296216
File: 270 KB, 1000x1000, shitart.png [View same] [iqdb] [saucenao] [google]
3296216

Just wanna move on after doing the hands. Painting is fucking hard but bnw line drawing gets boring eventually.

>> No.3296253
File: 346 KB, 1366x768, image.jpg [View same] [iqdb] [saucenao] [google]
3296253

Fixed some stuff, wip yet

>> No.3296298

>>3294510

Proportion

>> No.3296302
File: 20 KB, 500x463, dfgtr3452vcd.png [View same] [iqdb] [saucenao] [google]
3296302

>>3294426

>> No.3296305
File: 26 KB, 736x613, drawn-shapes-pencil-6.jpg [View same] [iqdb] [saucenao] [google]
3296305

>>3296302

>> No.3296306

>>3295297

Not that anon but that's what /beg/ should do. Even some pros still approach ink the same way.

>> No.3296315
File: 302 KB, 1712x1024, chicken knight.jpg [View same] [iqdb] [saucenao] [google]
3296315

bawk

>> No.3296317

>>3295644

Study children faces.

>>3295970

There are some proportion/placement issues but at this point I really suggest learning how light works and start shading forms into your drawing.

Start with small, simple objects.

>>3296039

The eyelid is not wrapping around the eyeball.

>> No.3296415

>>3296253
Okay
I found a problem
I was afraid to go light
And drapery is a lame
I have some nasty strokes, I want beautiful strokes but can’t yet. Damm
Holly shit I’m trying hard. What is missing !!!!

>> No.3296416
File: 376 KB, 1366x768, image.jpg [View same] [iqdb] [saucenao] [google]
3296416

>>3296415

>> No.3296421
File: 313 KB, 900x1150, 1Feb2018_gestures.jpg [View same] [iqdb] [saucenao] [google]
3296421

>>3295604

2 February - Day 2

14 gestures @ 90 secs, 1 gesture from imagination @ 120 secs

>> No.3296428

>>3296421
that's not how anatomy works

>> No.3296430
File: 1.68 MB, 2562x1111, 20180202_013632.jpg [View same] [iqdb] [saucenao] [google]
3296430

One of my new years resolution was to do one portrait a day.
I began a few days ago because I have no motivation.

I do it because I'm a neet snd usually a vagabond and I'd like to have a skill that I can use to get money on the street.

How far do you think I am from that goal ? How should I practice from there ?

>> No.3296431

>>3296421

I meant 1 February. My bad.

>> No.3296433

>>3296428
No shit, he's doing gestures.

>> No.3296435

>>3296430
All this is copied from pictures btw, not life. A 1778 drawing from JB Greuze, a much edited photograph from the 70s, a picture of this beautiful woman named Angie Karantoni, and a painting by Lucian Freud.

>> No.3296442

Why does not-so-good lineart look much better if the plain background it's on is not pure white? For example, it it's grey, sepia, etc.

>> No.3296448

>>3296442
Pure white is jarring. Pure black is useless.

>> No.3296454

>>3296009
bump

>> No.3296487
File: 2.14 MB, 4160x2340, 1517537864657-709724869.jpg [View same] [iqdb] [saucenao] [google]
3296487

What do you think, where can I improve

>> No.3296496

>>3296487
the resize feature in paint

>> No.3296538
File: 159 KB, 800x600, P1010339.jpg [View same] [iqdb] [saucenao] [google]
3296538

need crit

>> No.3296611
File: 109 KB, 1130x1080, Untid-1.jpg [View same] [iqdb] [saucenao] [google]
3296611

Fuck it, I don't care about realism or fundamentals any more. I just want to draw and have fun without worrying about if I'm good enough. I'll care about fundies later, I have time to mess around.

>> No.3296612 [DELETED] 
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3296612

>>3294427

>> No.3296617 [DELETED] 
File: 89 KB, 576x1024, IMG_20180202_122529.jpg [View same] [iqdb] [saucenao] [google]
3296617

>>3296612
I know there are flaws here and there but holy fuck I;m tired now

>> No.3296619
File: 105 KB, 576x1024, IMG_20180202_122406.jpg [View same] [iqdb] [saucenao] [google]
3296619

>>3294426
I know there are flaws here and there but holy fuck I;m tired now

>> No.3296625
File: 226 KB, 1366x768, image.jpg [View same] [iqdb] [saucenao] [google]
3296625

>>3296416
It seems I’m can’t do better
Is this my limit?

>> No.3296651

Nose is off, check some anatomy reference

>> No.3296692

>>3296651
who are you replying to?

>> No.3296706

>do loads of line/curved line/ellipse practices
>do loads of perspective practice with boxes and shapes within boxes
>fuck up my measurements immediately trying to do studies
What are some good practices for improving my ability to estimate/measure size and space?

>> No.3296757

>>3296706
plumb lines and negative spaces are good for measuring while doing studies

>> No.3296775

/beg sucks butt

>> No.3296777
File: 3.59 MB, 1536x2048, 2053D990-7DC3-43B5-A44C-2BD0044B7960.png [View same] [iqdb] [saucenao] [google]
3296777

>>3296775
Forgot image

>> No.3296782

>>3296775
>>3296777
You'll fit right in.

>> No.3296784

>>3296782
Good thing I don’t post here very often.

>> No.3296789
File: 88 KB, 939x762, ss+(2018-02-02+at+09.23.13).jpg [View same] [iqdb] [saucenao] [google]
3296789

I drew my left hand. Gonna try and draw it again come the end of the day but with a different technique of drawing

>> No.3296897
File: 262 KB, 1000x599, голова.jpg [View same] [iqdb] [saucenao] [google]
3296897

Tried different brush again. Proportions are shit as usual.

>> No.3296902

>>3296897
just take your time with the measuring, there's no rush.

i think his handsomeness was lost in your study - too many strokes makes him look older+wrinkled, and the face was made skinnier, longer, and gaunt

>> No.3296946

>>3296789
There's no 3dimensionality to it, especially in the fingers, most glaringly in the index finger.

>> No.3296966
File: 40 KB, 480x360, 1497013877002.jpg [View same] [iqdb] [saucenao] [google]
3296966

>>3296317
>Start with small, simple objects.

thanks for the tip, man
I'll study a little shading then report back to you

>> No.3296967

>>3294883
get out of beg and start painting and then with enough paintings submit your portfolio min 10 full finished pics then ask for a solo exhibition and then wallah ( for exhibition do 20 fully finished paintings) also go to a local instructor for painting classes. Goodluck

>> No.3296970

>>3294854
>>3295273
Not beginners. Take it to the draw thread or wherever else.

>> No.3296972
File: 17 KB, 455x406, ae920e920e1115037219dc780d3a74ac00c7ebb329e354588b334838a01d8022.jpg [View same] [iqdb] [saucenao] [google]
3296972

Is gesture drawing just a meme? I don't want to end up like this.

>> No.3296978

>>3296972
>Is gesture drawing just a meme?

Absolutely not.

>> No.3296982

>>3296897
Very nice, but push your values more. It's crazy how even someone at your skill level still doesn't quite do it enough.

>> No.3297039
File: 136 KB, 675x900, proko kills his imagination.jpg [View same] [iqdb] [saucenao] [google]
3297039

>>3296972
Going all-in on some practices while totally neglecting others is the meme, anon.

>> No.3297047
File: 156 KB, 1413x798, ebe4d0d25d8f4bd4e9d3ea2d2e5fd03ac9f220a1bd949dd4407544ac75732925.png [View same] [iqdb] [saucenao] [google]
3297047

I can't find the porn thread anymore, can someone assist me with the anatomy in this pic? I have been drawing for over 12 years and I want at least ONE drawing to come out alright.

>> No.3297127

Holy shit, i don't understand gesture please help me

>> No.3297129

>>3297127
Do something else and return to it later then.

>> No.3297132

>>3297129
can't

>> No.3297138

>>3296978
>>3297039
>no explanation what so ever
Why isn't it a meme? I learn more by drawing actual figures than gestures. And that includes both the "feel" and the form.

>> No.3297146

>>3297138
You're right we're just memeing you. Go do your figures.

>> No.3297148
File: 244 KB, 1096x601, 1512776363803.png [View same] [iqdb] [saucenao] [google]
3297148

>>3297127
>>3297132
this is me right now

>> No.3297151
File: 72 KB, 430x621, 9505680.png [View same] [iqdb] [saucenao] [google]
3297151

is it important where i start with copying pic related ?

>> No.3297152

>>3297148
Read a book.

>> No.3297153

>>3297151
Does the assignment say so? If not, then no.

>> No.3297154

>>3297152
i'm looking at vilppu and hampton and i can't figure it out

>> No.3297155

>>3297153
sticky only say to copy it so no

>> No.3297168

>>3296897
senpai with regards to your proportions,dont be afraid to perform a bit of surgery such as enlarging the jaw, if you know the proportions are fucked whats stopping you from making a saved copy and then trying to correctify the shit, the nose bridge is a bit too small the forehead needs some enlarging aswell as the nose but on the whole a good job done sir, give yourself a bells

>> No.3297174
File: 86 KB, 697x617, madotsuki redux rev 2.png [View same] [iqdb] [saucenao] [google]
3297174

we're gonna get those fundamentals, now watch this draw.

>> No.3297205

>>3296421

2 February - Day 3

8 gestures, imagination @ 120 secs

I'll be doing so more from reference when I get home to finish up the 20 minutes as well as my analysis. I'll probably work on a portrait when I get home from the second job to break up my time.

Most glaring thing right now I think is establishing landmarks gets difficult to do when the process gets too rigid (ie always laying in a rib cage/pelvis) and landmarks provide a lot of insight on mass orientation, size, and relative placement without necessarily drawing an entire mass. Biggest problem is still noisy line, but I started being more deliberate towards the end.

Done on my lunch.

>> No.3297206
File: 2.54 MB, 3120x4160, IMG_20180202_121247.jpg [View same] [iqdb] [saucenao] [google]
3297206

>>3297205
Forgot pic

>> No.3297227

>>3296100
I dont get how u did this.

>> No.3297237
File: 310 KB, 2485x1234, likeso.jpg [View same] [iqdb] [saucenao] [google]
3297237

>>3297227

>> No.3297249
File: 26 KB, 500x400, 1514312983897.jpg [View same] [iqdb] [saucenao] [google]
3297249

How do you draw from your imagination? Is it just practice, or is there a formula/path that is used?

I can draw from a reference easily enough, but to draw something out of thin air? I might as well use a pen sticking out of my butt.

I can SEE what I want to draw. But nothing I put on paper looks remotely like it.

>> No.3297251

>>3297237
i get most of these lines, but why the square in the middle?

>> No.3297256
File: 231 KB, 1190x1118, clearerexample.jpg [View same] [iqdb] [saucenao] [google]
3297256

>>3297251
Cleaned it up a bit.

>but why the square in the middle?
Just got carried away, but ircc it's how to figure out how to make an actual cube in perspective, without blindly guessing. Though I'm probably taking out of my ass.

>> No.3297266
File: 122 KB, 1263x889, 2018-02-02_2560x1440.png [View same] [iqdb] [saucenao] [google]
3297266

>>3297251
This probably don't explain anything, but it was how I did it.

>> No.3297267
File: 128 KB, 1558x221, 1515358044951.jpg [View same] [iqdb] [saucenao] [google]
3297267

>>3297249

>> No.3297280

>>3296972

Keep asking that instead of practicing, failing and making an educated judgement and you'll be on your way to be "that".

>> No.3297283

>>3296625

Is this from a ref?

The value on the face is exactly the same as the value on the white clothing. Is her face white? or is that her skin? The way you render that cloth made it look like a skin or something similar.

>> No.3297297

>>3296435
Honestly Anon I enjoy it you show more promise than a lot of others in a beginners thread, instead of copying photographs maybe learn to draw from imagination?

>> No.3297314

>>3297280
I didn't say I'm not practicing it but i'm curious. What I don't understand is the point of matching a bunch of 2D curves on a 3D object. Shouldn't the gesture come naturally while practicing figures?

>> No.3297317

>>3297283
No is not from reference. This is from imagination. Her face is really white. It’s intentional but i didn’t consider the white clothing. Really good observations thank you. I will make some notes about it.

>> No.3297319
File: 218 KB, 1366x768, image.jpg [View same] [iqdb] [saucenao] [google]
3297319

Free the nun here

>>3296625

I noticed a lot of mistakes after get some sleep and working on something else. I will make some notes about. And fix it later.

I’m working on something else. I got inspired by a Chinese guy and tried to make a painting. Here is the wip.

>> No.3297339
File: 28 KB, 519x449, light on a sphere.jpg [View same] [iqdb] [saucenao] [google]
3297339

>>3296004
You have to think about the light you want.

It depends on if you're modeling it as a sun or a point light. A sun means you'll have a bunch of parallel lines from a certain direction while a point light means all the light originates from one source (and will give more "distorted" shadows).

>> No.3297345

>>3296966
Lost, is that you?

>> No.3297366

>>3297267

He is mistaken, in order to have a PERFECT clear image in your mind you need to consort demons from hell, specifically speaking, your familiars, spirits that have been in your family blood lineage for centuries, then you need to offer them something, something more valuable than gold, a sacrifice.

>> No.3297370

One way to make practice fun and make the pieces you made worth of displaying is to use extremely weird/stupid subjects and objects.

>> No.3297379

>>3297366

Like Griffith no way
Iwe don’t want. Behelit thank you

>> No.3297399
File: 2.18 MB, 3096x4128, mothership-is-sinking.jpg [View same] [iqdb] [saucenao] [google]
3297399

First time canvas

>> No.3297406

>>3295970
please someone post the bottom reference

>> No.3297424
File: 52 KB, 831x640, gurl.jpg [View same] [iqdb] [saucenao] [google]
3297424

>>3297249
First attempt at anything.

Please bully me

>> No.3297438

>>3297256
okey this makes sense, but i dont get how to do it when the box is lifted?

>> No.3297442

>>3294939
The disapearing points needs to be within the horizontal line's parameters, not be placed at the end of the parameters.
Looking good though.

>> No.3297445

>>3294956
Proportions, stick to them.
S T I C K Y, R E A D I T.

>> No.3297447

>>3297424
lol that shitte aint good. one tit much larger than the other. One long ass leg and its all just a scribble. What takes the cake is the little anarchy symbol at the bottom that was added in post on ms paint with the shape tools. Kek

>> No.3297448

>>3294956
y the fuk are you doing digital gesture studies? Go pick up some paper and a fucking pencil and work on that.

>> No.3297450

>>3295663
Edge eddge and edgy.jpeg

>> No.3297455

>>3295449
>REED DUH STIGGY :DDD
>NOOOOH DESU NEEEEEE- Xddd
Read the sticky.

>> No.3297458
File: 1.27 MB, 400x490, 1504973601635.gif [View same] [iqdb] [saucenao] [google]
3297458

>>3297345
what?

>> No.3297460

>>3297445

Proportions are lies in real life. i mean, I know art needs to have an standard and the deviation is not that big, but I just wanted to point out, real life does not respects proportions which are idealistic.

>> No.3297468

>>3297460
>Appeal to ambiguity
Wew, proof it.

>> No.3297492
File: 1.16 MB, 1200x956, 1444654541159.png [View same] [iqdb] [saucenao] [google]
3297492

>never went into the draw thread because no reason
>peek in one day
>half of the work posted is as bad as this thread's

huh

>> No.3297494

Hey I want to draw animals. I've been drawing a few a day for the last few days. Is doing that a realistic way to get better? I already see I suck at proportions and a host of other issues so is it better to go figure that out first or are those things more a function of time?

>> No.3297501
File: 25 KB, 640x642, 1506131569679.jpg [View same] [iqdb] [saucenao] [google]
3297501

>>3297492

>be on a board dedicated to people who want to improve their artistic skill
>two different threads: one where amateurs post their amateur work for feedback, another where amateurs post their amateur work to share what they are doing

>huh

>> No.3297526

>>3296967
>can only draw female heads
>start painting

dude painting's hard but sure i'll follow your simple 5 step plan

>> No.3297528
File: 1.35 MB, 3264x1836, 20180201_162756.jpg [View same] [iqdb] [saucenao] [google]
3297528

Tried to draw Kenshiro

>> No.3297532

>>3294979
you compressed the area between top of her shoulders to her hands. her breasts are almost on top of her color bones, which even with them pushed up is unrealistic. this is making your arms too short as well. try focusing more on measurements before you render, as its easy to fix early and hard to fix later.
>>3295696
>>3297148
>>3297206
look at ryan woodward's gestures, they are super good. study how he uses lines to imply movement. you have a lot of confident lines that you keep going over. take a moment to internalize the pose, then use as few meaningful strokes as you can to imply the gesture. meaningful is the key word. if you have to go over it with another line, then that line is useless.
>>3295903
really enjoying your line quality and hatching. great work.
>>3296009
not much to go off from this one drawing. i do like the consistency of your lines, and i like that you made some changes. i see that you had a really long pinky figure in there that you erased, so you were able to see the error and correct it which is solid. draw even more hands. dont put imaginary lines in though. i know its tempting to put random lines in when it comes to detailed areas with lots of folds, so use measurements to keep track of whats there and what you're making up. also resize your image next time so its not fucking huge. >>3296435
i know another anon said learn to draw from imagination but if you want to be doing portraiture keep studying. you dont need to know how to make up a face when you will have someone modeling for you. my advice would be to try and get people to model for you in real life.

>> No.3297540
File: 196 KB, 936x708, d39e2128-95c5-4a1f-ae5d-fe983de6c775.jpg [View same] [iqdb] [saucenao] [google]
3297540

I call this piece never gonna make it ;_;

>> No.3297544

>>3296777
please use a reference. its clear you dont understand the forms you're drawing, so please either have someone model for you or study a reference. since you've gone and added a bg and shadow i'll critique this piece as a whole as well. the composition is very bland. the figure is placed decently, but it would be better to leave more space above her and have her lower on the page to fit rule of thirds. as it is she is in the rule of thirds, but its awkward because shes looking up and out at a crowded space, while there is a lot of free space underneath her that you aren't doing anything with. the colour scheme is not great. study colour theory and you can make some really effective 3 color compositions. the cast shadow makes no sense, and would be better without it. and lastly, the "halo" around her looks bad. if you are painting on one layer, start with the background. it looks lazy and sloppy to leave a big white space around her, and its easy to tell you did it because you drew on your base layer. if thats not the case, you aren't doing anything good for your composition with it anyways. what i do like about this piece is that it looks like you challenged yourself. a full body figure is daunting, and i do like that you made an attempt at making a composition and not just having a figure in blank space. keep in mind that when it comes to design and composition, with scenes like this, less is more.

im not /trying/ to be rude but honestly there's not much that's good going for this piece. your knowledge of figure lacks and it shows. your lines are not confident, though you are experimenting with lineweight. your crafstmanship is shoddy and it shows in the values. your colour scheme is not great, and the composition is bad. but the good thing is that you made a finished piece, which on its own is difficult.
(continued response incoming)

>> No.3297545
File: 186 KB, 910x547, dsfsddfs.jpg [View same] [iqdb] [saucenao] [google]
3297545

>>3297540
based it on this photo but gave up on finer details

>> No.3297553

>>3296777
my first recommendation for you to improve would be studying composition and color theory. its not hard to grasp and can make your image look better faster. art is not just about drawing, its also about knowing how you can arrange elements to be aesthetically pleasing. how you can use color to invoke a feeling, or how placing your figure on the page can move the viewer's eye. learn how to measure/proportion your figures correctly so that you're not wasting time rendering a flawed base. there's no point in building a house before it has a foundation, you would be wasting resources to make a shitty house, so dont waste your time rendering when its not constructed well. keep at it!

>> No.3297619
File: 851 KB, 1000x800, thicclegs.png [View same] [iqdb] [saucenao] [google]
3297619

>>3294426
Learning to paint and also trying to figure out flesh tones and color. Thoughts?

>> No.3297632

>>3297619

Try not to use the Color Picker too much. Kienan Lafferty has some really good videos on simple pallet creation. It doesn't really require too much color theory and it's mostly just color eyeballing.

Otherwise it looks good so far but no one will be able to really properly critique it until after it is finished and fully rendered

>> No.3297633

yo whats the best way to redraw a adult body into a more adolescent body type ? Just change proportions or is there more to it?

>> No.3297635

>>3297545

Look more closely at how you're doing values. While the reference photo is not the best since there's a lot of pure black, the pure black does provide at the very least a bottoming out reference point for your values. If you look at the reference, underneath the overhang it's pure black whereas the shingles on the roof are more of a lot of different greys.

Try your best to use pure black as sparingly as possible. Most things we interpret as pure black are in fact just a really dark shade of grey.

tl;dr don't forget your mid-tones

>> No.3297636

>>3297632
>after it is finished and fully rendered

That in itself was a critique because this WAS the finished product. But yeah, I'll check the videos out, thanks a bunch!

>> No.3297640

>>3297619
who is she?

>> No.3297644

>>3297636

If that's the case, also look into material rendering. While the obvious use of the Color Picker is jarring, it's way worse that the legs look unfinished because they lack texture and are mostly blocked in color. Work on both of those and I'm sure you'll see improvement. Good luck my dude. You were close enough to the reference we're nitpicking about anatomy won't really help you Focus on the two things I mentioned first.

>> No.3297669

>>3297644
Thanks, also out of curiosity, what about the picture makes it apparent that I used the color picker?

>> No.3297670

>>3297635
I worry less about that than I do the complete innacuracy of the buildings

>> No.3297671
File: 224 KB, 640x640, 1516506438169.jpg [View same] [iqdb] [saucenao] [google]
3297671

>>3297640
No clue, found it in a reference thread.

>> No.3297674

>>3294426
so I just bought the Huion 420 Drawing Tablet. is that an okay starting tablet? I love drawing but have never done it digitally and am not very good. what software is best? I'm incredibly new to all of this and would love to start.

>> No.3297676

>>3294854
muzzle shape is really off

the nose itself is shaped weirdly and seems slanted differently than the rest of the head

lions also have a significant droopy lip area but you sort of have the muzzle tight lipped, like a dog (the end of the lips should droop down, not have it curl upwards)
the way the muzzle is attached to the skull also seems offand more "doggish"


eyes also seem slightly too humanoid

it'ts very promising overall though; nice shapes and the body is good

>> No.3297677

>>3297669

Essentially just by reverse engineering. If I go through the reference and color pick between your picture and the reference the hues are near similar. The less obvious one is the lack of definitive local color. The legs lower hues constantly shift between pink orange and dark red, which usually signifies that you're not working with a single base color but instead multiple local colors. Whichever base color you pick will usually hue shift depending on light, direct or ambient. When you have multiple local colors and you're not going for photorealism, it just looks off.

>>3297670

You're looking for perspective. Scott Robertson's how to draw is the definitive compendium you're looking for. Art is liberating in that you choose where your starting point is. Don't get discouraged, there's tools for everything.

>> No.3297679
File: 949 KB, 658x886, dogit.png [View same] [iqdb] [saucenao] [google]
3297679

>> No.3297682
File: 289 KB, 429x335, ojfigjrwe.png [View same] [iqdb] [saucenao] [google]
3297682

>>3297450

>> No.3297693

>>3297677
>Scott Robertson's how to draw is the definitive compendium you're looking for
does it cover perspective without a vanishing point? cus that's what was throwing me off, otherwise perspective is pretty simple imo

>> No.3297698

>>3297693
Absolutely. It even covers fisheye perspective, and a wealth of other crazy shit. He's a smart motherfucker and he'll treat you well.

>> No.3297720
File: 58 KB, 603x527, Capture.png [View same] [iqdb] [saucenao] [google]
3297720

I'm a beginner to art in general and I got a drawing tablet recently, first attempted sketch.

Please god help me

>> No.3297729
File: 26 KB, 500x500, natomy.png [View same] [iqdb] [saucenao] [google]
3297729

any advice?

>> No.3297732

>>3297729
Your lad there seems pretty featureless, assuming that isn't intended. I'd add some more things that show the shape of muscles under the skin, the curvature of the spine, etc

>> No.3297733
File: 165 KB, 720x504, Hack & Fluff.png [View same] [iqdb] [saucenao] [google]
3297733

Tips on how to practice line work pls. Been drawing for about a year and I still can't do it right.

>> No.3297734

>>3297733
Not sure on tips, but it seems like you need more line confidence. Try doing your linework in fast smooth lines rather than short and choppy ones

>> No.3297758
File: 359 KB, 1250x1920, 1510644891422.jpg [View same] [iqdb] [saucenao] [google]
3297758

>>3297734
Thanks for the tip I looked up line confidence and next time I draw something I'll try drawing full long lines instead of what I usually do. Another thing I'd like to ask about is coloring now I think I'm doing a decent job shading but I don't know how to blend the lighter colors into the darker ones ,like the image I posted, is there a guide that will help me with coloring in digital art?

>> No.3297768

>>3295841
This doesn't look too bad for a cartoony drawing (If that's what you were going for), all it really needs is more sharper lines in my opinion, Anon.

>> No.3297801

>>3294426

I need help ic i need serious help
I can copy contours well and if an image is small enough I can copy it with 80%-90% accuracy
But I am fucked with proportions and drawing from imagination.
I have not progressed maybe for three years now
I am trying to do loomis and drawabox and I do quickposes in the meantime
do I just grind them out and wait till i get better or what do i do

>> No.3297812

>>3297801
Post several examples of things you've drawn and when you last drew them.

>> No.3297816
File: 271 KB, 1447x1557, floatyobjectshadow.png [View same] [iqdb] [saucenao] [google]
3297816

>>3297438

>> No.3297822

>>3297816
tnx dawg.

>> No.3297846

>>3295903
>>3297532
Thank you for the kind words, anon.

>> No.3297848

>>3297816
How do you handle a lightsource behind the viewer?

>> No.3297869

>>3297816
Any book u could recommend to learn stuff like this?

>> No.3297894
File: 13 KB, 430x465, 26012018.png [View same] [iqdb] [saucenao] [google]
3297894

I'm 18 and I still can't draw convincingly

>> No.3297895

>>3297894
https://youtu.be/QBv5z0Y2odE

Use this method and never look back.

>> No.3297896

>>3297895
Thank you. I can finally move into the next stage with enough practice

>> No.3297925
File: 58 KB, 383x478, asdf123.png [View same] [iqdb] [saucenao] [google]
3297925

I'm trying to construct from imagination. Any tips?

>> No.3297964
File: 722 KB, 2480x3508, values 1.png [View same] [iqdb] [saucenao] [google]
3297964

A value study I did, please critique dudes

Also if a light was shined at the objects at a 45 degree angle how should it be illustrated as

>> No.3297976

>>3296487
I'm no expert and I'm not sure if this is supposed to be stylised or something but,

the bottom left looks more like a creature with finger-like appendages rather than a hand. You know how hands, even the fleshier ones have a bone-like feel overall, especially around the joints and the knuckles.

As for the bottom right the index and middle fingers, the latter in particular, lack the proper joints especially at the tips, and I could tell the middle finger was done in a hurry because the fingernail is out of place. They're both look like they're the same length too.

As for the top two I think they're pretty decent, the fist could use some wrinkles and shading.

Just my two cents.

>> No.3297990

>>3297925
Keep it up. Try to be more careful about proportions, in your current state i recommend study human anatomy and hands.

>> No.3298011
File: 102 KB, 540x960, 15423569_10207799693057167_1831750158_n.jpg [View same] [iqdb] [saucenao] [google]
3298011

I tend to just draw a lot of crazy faces when I make art. Any tips for improving my patterns, textures etc? I often use patterns to fill shapes.

>> No.3298096

>>3297925
that's not how anatomy works

>> No.3298116
File: 323 KB, 1295x1039, YHVH_constructions.jpg [View same] [iqdb] [saucenao] [google]
3298116

Things are beginning to click. Colored one head quickly to get an idea of how to take advantage of the planes with value.

>> No.3298118

>>3298011
Why not just doodle on a paper rather than waste a canvas?

>> No.3298120

>>3297501
So, what's the difference? Both should and usually are seeking feedback.

>> No.3298169
File: 241 KB, 1325x747, pleasestopthispain.png [View same] [iqdb] [saucenao] [google]
3298169

>>3297148
WAKE ME UP!!!

>> No.3298172
File: 208 KB, 1000x672, голова1.jpg [View same] [iqdb] [saucenao] [google]
3298172

Thanks to anon who told me to use bigger brush. Faces now really looks less sticky.

>> No.3298176

When people say "study anatomy" where do you even start? I'm trying to learn the Asaro planes now and then go into some more anatomy of the head but don't know where to go from there or what resources to use.

>> No.3298209
File: 57 KB, 564x844, e41eed722e7c63fbdc50ca0d0caa8384.jpg [View same] [iqdb] [saucenao] [google]
3298209

>>3298176
I bet you're no where close to having to worry or think about the muscles of the face. Just simplify, figure out the planes and get used to the shape of the head.

>> No.3298212

So people tell beginners to just turn off and practice so your drawings don't discourage you but at the same time tell you to find your mistakes and learn from them every drawing to improve. Are those not opposites?
Another semi-related question, I have found blind contour drawings are fun and I don't feel any pressure while doing them so I enjoy them. The turning off and letting things happen as I see them is relaxing etc. Do they actually teach you anything though? I feel they aren't really an artistic exercise as it is just mechanical movements without any active thought. Just curious what your opinions were if they were a viable method of practice.

>> No.3298217
File: 250 KB, 1366x767, pleasestopthispain.png [View same] [iqdb] [saucenao] [google]
3298217

>>3298169
WAKE ME UP INSIDE!!

>> No.3298233

>>3298209
I'm not but learning basic skull structure helped me a lot to build knowledge for understanding planes of the face.

>> No.3298274

What do you guys think about this? https://soundcloud.com/user-429905262/wah

>> No.3298306
File: 86 KB, 500x642, gesture-drawing-3-04.jpg [View same] [iqdb] [saucenao] [google]
3298306

>>3298217
did you see my advice?
>>3297532
try a different approach. work with a larger brush. stop trying to draw the figure in components, and draw the whole gesture. before you even draw, take time to study the pose and determine a) where is the line of action, b) where is the weight? c) what information is most important to the pose? once you have a handle on the model, start with confident lines. avoid starting with a circle for the head, just draw your line of action. draw lines that support it and show where the weight is, where movement is, and where the pose is static. no scratching of feathering. like i said before, any line that you have to go over again is useless.

i can see you're really frustrated, but you're just doing the same thing over and over. try a different approach. look at different artist's gesture drawings. you might understand one of their perspectives better and have it click for you. :) good luck! if you have any other questions just ask.

>> No.3298315
File: 75 KB, 723x902, 35df6436d5ebee40adc6dc2534aa8be4--artistic-anatomy-gesture-drawing.jpg [View same] [iqdb] [saucenao] [google]
3298315

>>3298217
see how he uses line to capture the movement rather than an outline of the form? you aren't contouring or trying to get a 1:1 of your figure, its about the motion. its about drawing the whole figure at once and working your whole page. don't think of it like, okay, so i start with the head, then move to the shoulders, then onto the arms, etc. thats what you want to avoid. notice how he captures a very easily recognizable pose, with very few solid lines? thats the goal. you can go over it later and refine it, but for a gesture all you want is the rhythm. it keeps your final piece from feeling stiff, and creates unity in your figure. if you are working the limbs individually, its painfully obvious because your figures will be stiff and disjointed. focus on the whole rather than the parts.

>> No.3298324 [DELETED] 
File: 252 KB, 981x1135, Untitled.gif [View same] [iqdb] [saucenao] [google]
3298324

am i /beg?

>> No.3298327
File: 252 KB, 981x1135, Untitled.gif [View same] [iqdb] [saucenao] [google]
3298327

what do y'all think of this?

>> No.3298329

>>3298327
meh

>> No.3298332

>>3298329
feel the same way, I bore myself

>> No.3298333

>>3298327
head doesn't seem long enough and the front needs to be cleaned up. it looks like you drew his profile twice and it's making my eyes buzz trying to tell what the actual angle he's looking at is.

>> No.3298341

>>3298333
twhat are you referring to as the front?

>> No.3298352
File: 77 KB, 608x773, Igor.jpg [View same] [iqdb] [saucenao] [google]
3298352

Apologies if the photo is too bad to see anything.

This is one of the first things i've drawn, but it just looks wrong. Drew it upside down and stuff like the sticky says, but honestly all the stuff there seems kind of advanced.
Should I get the books suggested by the sticky and hope I improve, or is there a better resource for beginners who are really, really terrible like I am?

>> No.3298393

>>3298011
develop taste and learn how to draw a circle

>> No.3298397

>>3298352

I can copy OK. I don't know how I managed to do it,but I'm still pretty shit at art. You don't have to buy the books,most of them can be found as pdfs.If you can't do that,read drawing on the right side of the brain. Just try to copy the lines as best you can.

>> No.3298418

>>3295903
which markers did you buy for the course? i'm a bit tight on funds, is there any specific grays etc that i should get, and not have to buy a full set of 12 warm gray copics?

>> No.3298426
File: 94 KB, 1000x1000, 030218_wip.jpg [View same] [iqdb] [saucenao] [google]
3298426

ok so this is how i paint digitally right? ill paint more tomorrow but some critique on what i have would be nice

>> No.3298435
File: 77 KB, 477x532, 763867.png [View same] [iqdb] [saucenao] [google]
3298435

>> No.3298457
File: 3.19 MB, 2048x2048, comp1.png [View same] [iqdb] [saucenao] [google]
3298457

>>3297801
>>3297812

This is a collection of things I scanned please crit I don't know what to do

>> No.3298486

Should I just copy from real life until proportions and stuff becomes second nature to me or should I also improvise?

>> No.3298488

>>3298426
Feels a bit stiff. Practice smooth sweeping strokes to capture not only pose but the soft female forms.

>> No.3298500
File: 103 KB, 826x431, 125162162.png [View same] [iqdb] [saucenao] [google]
3298500

>> No.3298597

Hey ic i do a lot of drawings of ore minerals in reflected light microscopy but im a pretty shitty artist. Is there any big no-nos im doing with my color pencils? in case youre curious, this puck drawing shows chalcopyrite (yellow) being transformed into limonite (blue), and magnetite (black) at x400 magnification, roughly .25 mm.

>> No.3298599
File: 361 KB, 1000x1119, minerals.jpg [View same] [iqdb] [saucenao] [google]
3298599

>>3298597
oops forgot image!

>> No.3298602
File: 781 KB, 2048x1024, desert wallpaper.jpg [View same] [iqdb] [saucenao] [google]
3298602

painting is fun

>> No.3298609

>>3298426
look at the space between her butt and the table. measurew more

>> No.3298627
File: 3.28 MB, 1410x1954, angel22.png [View same] [iqdb] [saucenao] [google]
3298627

>>3294426
How do I do highlights on hair FFFFFFUUUUUUUUUUUU!

>> No.3298633

>>3298627
you should not be worrying about the highlights. Forget about that. Your face is disgusting, try study real and atractive female faces from different angles.This will help with your weeb shit.

>> No.3298642

>>3298633
What's wrong with the face? Why don't you Redline it and show me what's wrong?

>> No.3298651

>>3298486
pls respond

>> No.3298686
File: 1.04 MB, 1920x1080, tilt.png [View same] [iqdb] [saucenao] [google]
3298686

Can someone please explain in how to draw when the line of sight is not parallel to the ground? I am on this part in How to Draw but it still does not seem clear to me.
Any videos would be nice too.

>> No.3298735
File: 114 KB, 720x960, gFIykYyDbHY.jpg [View same] [iqdb] [saucenao] [google]
3298735

Ello, im new here, and maybe would try post here some of my drawings for advices. Thx.

>> No.3298737

>>3298686
it turns into 3 point perspective. maybe take some english lessons too.

>> No.3298882
File: 160 KB, 900x1150, 3Feb2018_gestures.jpg [View same] [iqdb] [saucenao] [google]
3298882

>>3297205
>>3297206

3 Feb 2018

12, referenced @ 90 seconds

I definitely am starting to see improvements already. I've started to internalize feet and hand direction, saving me a surprising amount of time. I feel like I should either start lowering the time limit or focus on landmarks yet. I still feel my lines aren't as confident as I want them to be, but again, I'm seeing improvement there too.

>>3297532

>ryan woodward's gestures

Looks extremely promising, anon. Ordered immediately on Amazon. Thanks for the tips.

>> No.3298901
File: 996 KB, 1701x1026, black and white study 1.png [View same] [iqdb] [saucenao] [google]
3298901

>> No.3298906

>>3298735
nice color palette for the pompkin

>> No.3298914
File: 247 KB, 826x1438, 719371 4.png [View same] [iqdb] [saucenao] [google]
3298914

it looks like he fuckin her o_O

>> No.3298916
File: 168 KB, 786x1017, 1425003750668.jpg [View same] [iqdb] [saucenao] [google]
3298916

>>3298901
squint. use a hard round brush to block in the shapes that you see when squinted. no opacity (yet) or else it fucks with you, also use at least a one-tone background on your canvas instead of painting on fucking white

>> No.3298918

>>3298916
>use at least a one-tone background on your canvas instead of painting on fucking white

will do man.

>block in the shapes

please elaborate

>> No.3298921

>>3298737
thanks my nigga i just got back from work all day so my brain is pretty fried

>> No.3298937
File: 76 KB, 655x515, madotstuk.png [View same] [iqdb] [saucenao] [google]
3298937

madotsuki

>> No.3298946

>>3298418
I got Winston and Newton Promarkers, a Set with 1-5 warm and 1-5 cool grays. The set cost me about 25 euros. Maybe get 1-3-5 Warm markers? I think you would Have nice variety with those.

>> No.3298977

>>3298937
It's bad.

>> No.3298989

i want to learn to draw from imagination
i can copy a reference without tracing just fine but when it comes down to constructing the body the final result never ever looks right, i dont have a reference either to look up to see what went wrong with the pose/look/angle but it still looks shit

>> No.3298994

>>3298989
post an example of something you drew from imagination, you probably aren't breaking things down into manageable portions

>> No.3299067
File: 112 KB, 500x2562, I1w7vi1_d.jpg [View same] [iqdb] [saucenao] [google]
3299067

>>3297733
Try the ghosting technique.

>> No.3299109
File: 767 KB, 735x738, 2018-02-04 14_12_44-unnamed _ - Krita.png [View same] [iqdb] [saucenao] [google]
3299109

>> No.3299116
File: 762 KB, 731x731, 2018-02-04 14_17_07-unnamed _ - Krita.png [View same] [iqdb] [saucenao] [google]
3299116

>>3299109
Quickbeard hotfix

>> No.3299125
File: 75 KB, 729x773, 2a87ae241a99762b4383aaca6208c77f.png [View same] [iqdb] [saucenao] [google]
3299125

Any advice ?

I feel like there's something wrong

>> No.3299144

>>3299125
Drop clothing, hair and useless details. Work on getting the 3 major masses rib cage, pelvis and head down right before adding limbs. Work on form, think 3d.

>> No.3299170
File: 172 KB, 502x593, nebula colour.png [View same] [iqdb] [saucenao] [google]
3299170

what im still doing wrong?
how you´d improve my character or what youd change?

im trying to learn the anime style

>> No.3299182

>>3299170
>>3296746

>> No.3299197
File: 68 KB, 736x736, b69ed94a1c1b3cbd431b53365e722102--drawing-tutorials-art-tutorials.jpg [View same] [iqdb] [saucenao] [google]
3299197

>>3299170
Avoid chicken scratching, be confident in your lineart. If it proves troublesome, try zooming in, but remember to regularly zoom out and examine overalls.
Mess around, have fun with various proportions and body ratios, see what works and feels right.
Practice drawing various parts separately, study heads, look up eyes. Look at the torso as a sort of bean bag or shapes interlocked on a curvy spine, when you get more comfortable try posing, possibly drawing guidelines in the likes of gesture drawing.
As for hair, instead of going for sonic the hedgehog, look at hair as strands similarly to pic.related

Keep at it and most importantly, be smart about your effort and time, try different approaches and "perspectives", get out of your comfort-zone.

>> No.3299207
File: 229 KB, 1106x564, witch mode hand.png [View same] [iqdb] [saucenao] [google]
3299207

>>3299197
gonna give that philosophy a try and re-draw the whole thing. calling it sonic was funny coz i legit didnt see that before posting here. think i already know something new thanks to visiting /ic/
other thing going on was pretty much just the hand weapon design tonight

>> No.3299236
File: 259 KB, 2043x3185, mountain plan.jpg [View same] [iqdb] [saucenao] [google]
3299236

first time trying to build a scene observing pictures of myself i took for it. can you tell what the story is here?

>> No.3299272
File: 269 KB, 1381x777, pleasestopthispain.png [View same] [iqdb] [saucenao] [google]
3299272

>>3298217
I CAN'T WAKE UP!!!

>> No.3299274

>>3299272
Anon these are all pretty good stop memeing. I really like the samurai.

>> No.3299284

>>3298488
>soft
statue?

>> No.3299360

>>3294467
I just practice until I see results and then doodle whatever I want, only going back to studies when I want to improve another aspect. I did exactly three pose studies and went from 3/4 turns and stiff front views to more dynamic stuff.

>> No.3299397

>>3298686
is How to Draw anygood with learning perspective?

or any good in general?

>> No.3299425
File: 234 KB, 1349x759, pleasestopthispain.png [View same] [iqdb] [saucenao] [google]
3299425

>>3299272
WAKE ME UP INSIDE!

>> No.3299452

Someone make a new thread already

>> No.3299475

>>3299471
>>3299471
>>3299471

>>3299471
>>3299471
>>3299471

>>3299471
>>3299471
>>3299471

>> No.3299590
File: 1.61 MB, 720x2127, 1516438543400.png [View same] [iqdb] [saucenao] [google]
3299590

>>3299397
I am a total beginner when it comes to drawing and it helped me understand the basics pretty well. I plan on following this reading guide

>> No.3299626
File: 388 KB, 1213x1088, 4febsketchs.jpg [View same] [iqdb] [saucenao] [google]
3299626

I have no idea what direction to go in. This is all so awful, lol.

>> No.3299917

>>3299590
Oh shit, this is dope. Probs gonna try to get my hands on that perspective book, since i'm having trouble with that. tnx anon.

>>3299626
maybe try the method used by >>3299590
also there is a new thread >>3299471

>> No.3299955

>>3297532
Thank you anon <3
t. hand anon

>> No.3300308

>>3299626
>JUST
nah im kidding man, you're awesome, it doesn't matter where you're going, just keep going at it

>> No.3301042
File: 186 KB, 1600x900, IMG-20180202-WA0004.jpg [View same] [iqdb] [saucenao] [google]
3301042

Some from I drew trying to study Edges.
I tried to make it so there weren't many hard edges but I think I failed. The only intentionally hard edge was for the eyes.
Any critique is very appreciated.

>> No.3301333
File: 1.62 MB, 4032x3024, CBD48148-2ADF-4BAA-A43B-84B201DF6CAF.jpg [View same] [iqdb] [saucenao] [google]
3301333

Need advice in the background
Pls tell me if something is off or looks deformed

>> No.3301970

>>3299207
I think the thing that's bugging me the most right now is the anatomy of the hand; aside from the wrist joint (which shouldn't be so sharp) you've missed out all of the knuckles and ridges along the back of the palm. additionally your fingers look kinda fat, and shouldn't all be the same length. Overall, even if you're going for a cartoony style, anatomically correct drawing tends to be more appealing, so draw some skeletons read some books, etc.ect...
I'm guessing you're still pretty new to drawing digitally, based on your line quality, and would probably recommend practicing line control traditionally to get rid of that sketchyness.