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/ic/ - Artwork/Critique


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3276140 No.3276140 [Reply] [Original]

IF YOU ARE A /BEG/INNER IN ART, please use this thread to post pieces for critique or ask for advice. We should not have to make new threads or post in the Drawthread with our fundamental exercises.

Feel free to post even the smallest exercise you have done to show you are still trying, do not give up, make someone proud.

RESIZE YOUR IMAGES TO ~1000 PIXELS:

#1)
>screenshot the image and post that instead

#2)
>change camera capture settings to something smaller

#3)
>send to computer and resize in MSPaint

→ →
There's a new (and cleaner) sticky in town! You can see it at:

https://docs.google.com/document/d/1uwaXKU7ev6Tw_or__o8ARpUb6r2rCZYJGqwSFV9AD98/edit#bookmark=id.15jx3pyuimvj

TRY TO BE MORE ACTIVE AND GIVE PEOPLE SOME FEEDBACK - many studies are left unreplied, which is a bit sad and can be quite demotivating for the people that try their best to improve, but are left directionless.

PREVIOUS THREAD: >>3273884

>> No.3276141
File: 72 KB, 422x591, 1506839592629.png [View same] [iqdb] [saucenao] [google]
3276141

ESSENTIALS:

>>>/ic/thread/3023643
Links to many art books including as Keys to Drawing (Dodson), Drawing on the Right Side of the Brain (Edwards), Perspective Made Easy (Norling), Color and Light (Gurney), The Vilppu Drawing Manual (Vilppu) and How to Draw (Robertson).

>http://ctrlpaint.com
A website dedicated to understanding the basics and process of digital painting, based in Adobe Photoshop. Library of over 200 free videos.

>http://quickposes.com
Free pose library to practice drawing the human figure (as well as a portrait library). Draw at your own pace or set a timer for quick gesture drawings.

>http://youtube.com/user/ProkoTV
Instructional how-to videos covering mostly portrait and figure drawing from fine artist Stan Prokopenko.

>https://www.youtube.com/user/onairvideo
Croquis Cafe - Timed model poses.

>http://drawabox.com
Controversial yet helpful introductory course on the fundamentals of drawing with a focus on understanding the concept of form and thinking in a 3-dimensional mindset while you draw.

>Your local life drawing class
Life drawing is an indispensable tool in your art career. Do not be intimidated based on your skill level - there will always be someone worse than you and someone better than you. Use this opportunity to meet new artists for learning, critique, and growth.

>> No.3276168
File: 213 KB, 1200x900, 43twerrrrr4t.png [View same] [iqdb] [saucenao] [google]
3276168

>>3276116
I think people are complaining about mannequinization in your drawings. When you do gesture you mainly want to indicate flow and not form.

I still haven't truly figured out gesture but I tried here. You can show more landmarks if you want to.

>> No.3276172
File: 696 KB, 1891x2645, 20180114_135634-1.jpg [View same] [iqdb] [saucenao] [google]
3276172

Went to my first figure drawing session today and had a blast. I have a few questions.
Should I be using pencil and paper for life drawing? Charcoal seemed way better for figure drawing.
Should I be using construction in anyway? I've always drawn from the imagination and practices construction a lot years ago, but it seems to completely throw me off as the models aren't "ideal" figures that can easily be mapped to a skeleton ( maybe this is a practice issue).
Any tips on shading? I can't seem to figure out how to share something with more than 1 light source and ambient light. Attached pic of a 20 min pose I made today.

>> No.3276193

>>3276172

1st approach source villpu
First gesture
Then form
Then construction
Then anatomy
Then shading

2nd approach source Russian academic art book

First study sketch ( sketch fix composition, proportion, value, gesture )

After sketch
The real drawing

First Block in being aware of gesture
Form
Rough drawing
Construction (planes include)
Gesture
Anatomy
Super render shit.

This are my approach attracted from villpu and Russian academic book

>> No.3276213
File: 199 KB, 749x1000, 18-01-14-18-36-42-952_deco.jpg [View same] [iqdb] [saucenao] [google]
3276213

Looking for crit

>> No.3276232

>>3276213
what do you honestly expect anyone to say that can't be responded toward with "it's my style"?

the head is too small for someone that looks like a woman, the mouth expression, the perspective/shoulder falling off her body, meaningless scribbles on the shoulders of the shirt

>> No.3276237

>>3276232
>what do you honestly expect anyone to say that can't be responded toward with "it's my style"?
like, you have no facility to make a judgement that isn't based on your "fundies" and "gesture drawing 101"? do you have your own opinion at all?

>> No.3276238

>>3276232
Sorry you felt that I stylized too much! That's how I interpreted your response, sorry if I misread anything. I wasn't expecting any type of response, I just wanted to put my stuff out there and see what crit people could give me.

As far as your critique, I've noticed the head thing a couple time as and I'll definitely keep that in mind from here on out. Expressions are something I've struggled with for a while, but, again, I'll be sure to work on it. Thank you for your crit, I'll keep it all in mind and try to improve on it before I post again!

>> No.3276250

>>3276237
Last thread wasn't enough, so you want to shitpost the shit out of this one too?

>> No.3276268

>>3276250
you sound like a confused woman

>> No.3276271

>>3276268
So the answer is yes. I see.

>> No.3276279

why is loomis so hard lads

>> No.3276280
File: 320 KB, 681x1007, improve.jpg [View same] [iqdb] [saucenao] [google]
3276280

i found an image i saved two years ago of me trying to draw stormtroopers, and below is something a drew a week ago.

>> No.3276289

Is there some way to practice keeping track of what i've drawn? I'm having trouble drawing naked bodies and B&W because I keep mixing things up.

>> No.3276312

>>3276279
You have no idea what an actually hard book is, mate.
Loomis is medium. How To Draw is baby-tier+.

>> No.3276326

>>3276312
what are the hard books then?

>> No.3276332

>>3276193

okay...

Now post your work so we know it works.

>> No.3276336
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3276336

>>3276289

What do you mean keeping track of what you've drawn?
What do you mean mixing things up?

>> No.3276337

>>3276326
I'm yet to read any hard art related book.
I came from low level graphics programing background.
You have no idea how hard some of the books there are.
Complex subject, a lot of assumptions on background knowledge and an autistic author.
I remember rereading some pages like 5-7 times and googling so much just to get a basic understanding.

I finished "How to Draw" couple of days ago and it was a walk in the park. Reading loomis right now, it's harder but still manageable.

>> No.3276347
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3276347

>>3276332
I don’t need to show you anything
That information is from books if you don’t fallow them it’s your problem but there you go
My work
I’m not a pro but I applied the second approach here.
I must say I don’t know about anatomy. I did finish it because I made another one

>> No.3276349

>>3276347
I mean I “didn’t “ finish it

>> No.3276359
File: 334 KB, 1280x768, Screenshot (21).png [View same] [iqdb] [saucenao] [google]
3276359

>>3276213
I like the eighties style but the body has too much bulk. Buy Araki's book, "Manga in Theory And Practice"... he'll demonstrate something about joints.

>> No.3276373

>>3276359
Thank you so much! I definitely will. I really appreciate you not tearing me apart and I'm really, really grateful for the recommendation, I think it'll really help.

>> No.3276376

>>3276336
I'll start drawing a limb, and end up thinking that I've drawn a shadow. After a while I won't even know what I've drawn.

>> No.3276385
File: 239 KB, 800x600, swanboi.png [View same] [iqdb] [saucenao] [google]
3276385

>>3276140
Something I'm working on now. I don't usually do landscapes, so any suggestion would be appreciated.

>> No.3276389
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3276389

>>3276385
More graphic shapes
Separation of shapes using values

>> No.3276395

>>3276389
Got it! I'll keep rendering this and get back to y'all.

>> No.3276436
File: 3.01 MB, 7492x1772, IMG_1070.jpg [View same] [iqdb] [saucenao] [google]
3276436

Any comments would be appreciated

>> No.3276439

>>3276436
I have three questions instead of comments:
What did you want to achieve when you started drawing all of these?
What did you learn from it?
Did you try using your brain when you draw instead of just scribbling like a headless chicken with a pencil?

>> No.3276456

>>3276439
I wanted to learn how to place features on the head in 3/4s view.
I didn't use my brain much because I heard advice that you should think less and do more. Its more about mileage than getting caught in some detail.
I dont know if I learned what I wanted to know.

>> No.3276466

>>3276456
>I heard advice that you should think less and do more
You are fucking idiot for listening to such a stupid advice.
How the fuck you expect to make correct decisions, if you don't understand what you are doing?
It's not about "mileage" or time spend, it's all about effort.
If you want to improve, you have to put effort and think.
There is no point in scribbling for 10 hours a day.

Redo the pages, but this time actually use your peanut brain.

>> No.3276473

>>3276436
imagine being a person that uploads something at 7000x1000

also >>3276466 is right, it seems to be that you're drawing just to draw with no aim

>> No.3276484

/beg/ is pretty explosive today.

>> No.3276490

>>3276466
im going to disagree with this. i just draw a lot and study whatever with no real schedule and improve. i think it's more about recognizing what you like and studying that. ie studying anime by breaking down the pose, trying to construct the body yourself, taking note of the stylization of the eyes, nose, mouth, whatever. if you study what you like and what's appealing to you then you should naturally improve.

>> No.3276499

>>3276490
You certainty can improve subconsciously, just by repeatedly doing the same stuff over and over again. It will just take 10x more time than doing it consciously.
Basically, NGMI.

>> No.3276502

>>3276490
You're not disagreeing with him though. Look at what you typed, you THINK about the pose, construction, style etc. as you draw. You don't scribble without aim for hours.

>> No.3276507

>>3276466
>Redo the pages, but this time actually use your peanut brain

Can you expain what you mean exactly. Because I dont know what 'use your peanut brain' means or what Im supposed to do differently.

>> No.3276509

>>3276499
different stuff works for different people. just going from one point to another has worked for me and i enjoy it.

>>3276502
i think of it differently though. effort or whatever doesn't even really factor in, imo. it's all about knowing what you want do draw, seeking out how people draw it better, and then drawing it yourself. it's capturing an immediate feeling of inspiration rather than a structured learning process.

>> No.3276512

Is learning to draw with a screenless graphics tablet a good idea?

>Why don't you use paper?
I can't be assed to, honestly. I understand the response will be probably be something along the lines of "Well then you don't really care about getting good" but yeah, I just don't feel any motivation whatsoever with paper drawing.


Should I even bother?

>> No.3276514

>>3276512
>asking these stupid as fuck qusetions

Don't fucking bother.

>> No.3276515

>>3276512
How many (you)'s do you want just to pamper your "reasoning"? You've already made up your mind, why even ask?

>> No.3276516

>>3276509
You have a wrong idea about effort. Sounds like you think "to put effort" means to suffer or struggle or something.
This is wrong.
>t knowing what you want do draw, seeking out how people draw it better, and then drawing it yourself.
This IS putting effort, mate. It just doesn't feel like that, because you are having fun doing it.

>> No.3276519

>>3276512
imo starting drawing with a sketchbook is better than going straight to digital for a number of reasons:
-you can take a cheap sketchbook outside and capture interesting ideas vs buying an expensive and small display tablet
-a sketchbook is cheaper than buying an expensive tablet for something you're not sure you can keep doing
-a sketchbook is cooler to show off, imo
-also i started traditionally and i feel like my line quality is better than if i would have started digitally.

i wouldn't recommend any beginner to buy a tablet unless you can keep up daily drawing for at least a month and go through the basic pen line quality exercises.

>>3276516
your post made my night

>> No.3276521

>>3276512

>Is learning to draw with a screenless graphics tablet a good idea?

That's the only sort of graphics tablet I've got. It's not that much of a hindrance. That said, it's easier to have the basics down first and just transfer them, which should only take a couple of hours of adjustment.

Learning to draw on a tablet is like learning to draw with a handicap, and your skills won't necessarily be transferrable to paper/canvas should you so desire to go traditional at some point in the future. You can't ctrl+z a line drawn on paper or the stroke of a paintbrush, after all.

>> No.3276526

>>3276436
It's rigorous and skillful. Looks like you're enjoying your art every step of the way, and its not drawn too large either. Do more full length studies now and angle the joints in characteristic poses.

>> No.3276529
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3276529

Ok guys art analysis time

We learn ho core shadow is important on fundamentals, but can you point out where is the core shadow here?

I can’t tell

>> No.3276530
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3276530

>>3276436
Draw more from life aka photos of peoples heads and stuff like that.

Get one of those loomis heads off sketchfab or just do photo studies until you completely erase your symbol drawing habit. Rotate the image. Flip the image. Literally trace the image (you shouldn't need to do this many times before your ability to draw and copy completely outstrips your ability to trace, but you need to stop symbol drawing) can copy things 1:1. I drew at your level for almost 10 years before discovering /ic/. (This was literally my sketchbook https://i.imgur.com/ipZpkoP.png and this is today's drilling >>3276465)

You need to use your brain a fuckload the first couple of times but after a while you

>>3276385
I don't usually do landscapes either, but I've recently started drilling myself in environments because mine are horrendously shitty. Fastest way to improve is to figure out what those absurdly good artists are up to and copy the style of drawing. Go onto artstation search environment thumbnails and sort by likes eg https://www.artstation.com/artwork/PoPby

By the way, I've found that photoshop is easier to do environment drawings in than SAI if you're using SAI because it supports texture brushes and the brush edges are cleaner. It's also tempting to make the drawings very low contrast like you have done here in SAI whereas I think that PS gives me better habits when it comes to environments.

>> No.3276532

>>3276529
Armpit?

>> No.3276533

>>3276530
*
can just do the mileage stuff and it takes less effort to get something done

>> No.3276535

>>3276530
nice strokes

>> No.3276536
File: 1.77 MB, 1507x1877, image.jpg [View same] [iqdb] [saucenao] [google]
3276536

Here is another one,
Can you tell dear anon? Where the core shadow is.
For my it looks is super subtle because ambient light, occlusion shadows is more noticeable I think.

>>3276532
Noticeable core shadow on her chick. And shoulder

>> No.3276539

what program should i draw in if i'm new that is free?

>> No.3276540

>>3276535
The grind is real

>> No.3276541

>>3276539
why specifically does it need to be free? are you against pirating drawing software?

>> No.3276542
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3276542

Where that fuck is the core shadow????
My conclusion is that core shadow can be super subtle, almost not visible.
Occlusion shadow is more important here?

>> No.3276543

>>3276539
Pirate SAI, SAI 2 and Photoshop and doodle in SAI 2 with the stabiliser cranked up until you get used to digital art.

>> No.3276544

>>3276541
i just didn't want to pay. so what do you think i should use?

>> No.3276545

>>3276544
my vote goes to csp cause i use it. i don't like sai and i never bothered pirating photoshop.

>> No.3276546

>>3276542
How does a core shadow even work if there's more than one light source?

>> No.3276547

>>3276536
Left wrist?

>> No.3276548
File: 314 KB, 600x900, her.png [View same] [iqdb] [saucenao] [google]
3276548

i started doing digital art a couple of months ago
so im still pretty new to this
could someone explain the proper way to use a gradient map to me?
also heres something im currently working on
any critiq and advice is extremely welcome!

-anon

>> No.3276554

>>3276548
actually any tips involving grayscale to color is extremely appreciated

-anon

>> No.3276555

>>3276546
>>3276542
pls, we need 2 know

>> No.3276560

>>3276546
So here, core shadows is useless?
Forgive my retardation

>> No.3276565
File: 117 KB, 1310x651, retardedpicture.png [View same] [iqdb] [saucenao] [google]
3276565

does it look like a mentally handicap retard kid drew this?

>> No.3276572

>>3276530
Can you tell me more specifically what you did after you found /ic/?
Step by step

>> No.3276579

>>3276565
a little

>> No.3276580

>>3276529
Explain theory of core shadow please. Unfamiliar with terminology.

>> No.3276591

>>3276548
eyebrow is off
looks leaned (flip canvas)
the way the ear comes out of the hair simply looks off and the ear is too thin

looks ok anon

>> No.3276594
File: 243 KB, 1151x594, 1510912224448.png [View same] [iqdb] [saucenao] [google]
3276594

>>3276572
2015-2016
Drew all those reference images casually posted in the /beg/ threads casually in SAI and did crappy animu fanarts on the SAI referenced from animu (Like I usually drew about 52 a year). Casually did a few drawfag requests on /a/.

Started building a massive ass reference database based on the works of my favourite artists.

2017, decided to put in more effort:
>Grinded gestures
Sourced mainly from quickposes, lineofaction, https://www.posespace.com/posetool/default.aspx, the ones that people post on /beg/ and some people draw fantastically on /ic/ so I tried to integrate the good bits of what I saw from them
>Grinded hands
Sourced mainly from pinterest and those big hand reference packs
>Drew people from life
For about 2 hours
>Downloaded vilppu's drawing manual and tried to copy the gesture style/looseness from that
>Did master studies and photo studies
Mostly the ones posted on /ic/. First ones looked absolutely retarded, eventually I 'got' it by constantly flipping/rotating every 3 seconds obviously on digital you can have your reference right next to you and then it's just a mileage thing. And I need to flip/rotate less nowadays.

Every time I see a weakness I do my best to patch it by grinding more of it. I actually don't draw very much, I'm too lazy for those schedule things. Some days I don't draw anything at all, but after 3 days I'll usually get an itch to draw and seeing people draw better than me motivates me to put in more effort. Those study threads or any thread where people draw the same thing tend to be great because while you draw and struggle you can see how other people tackle the problem.

>> No.3276598
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3276598

>>3276580

>>3276542

>>3276536

My hypothesis

The light source is big and far away, makes ambient light scatter everywhere resulting in more reflect light and the core shadow blends.
The key light and occlusion shadow are working to make it realistic. Also clear graphics shapes and local values helps to read the painting.

What do you think guys?

>> No.3276599

>>3276591
I haven't really started work on the eyebrow
that eyebrow is just a place holder
until I find a way to make a nice thin eyebrow without it looks too thick and fuzzy
>flip canvas?
what does that mean

Thank you so much for the advise

-anon

>> No.3276600
File: 311 KB, 600x900, D3B368D5-E773-4E86-981A-1A8F9C0098E7.png [View same] [iqdb] [saucenao] [google]
3276600

>>3276599
flipped

>> No.3276601
File: 30 KB, 600x800, ic.jpg [View same] [iqdb] [saucenao] [google]
3276601

im not really a total beginner, but i am a beginner when it comes to portraits. i feel like the proportions here are right- but im still having trouble. i think i may be misplacing the parts of the planes of the face...? but i dont know.

>> No.3276603
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3276603

>>3276601
the jaw line is wonky

keep practicing anon

>> No.3276605

>>3276600
Holy shit I never noticed how off it looks once you flip it
Thx for all the help anon

>> No.3276608
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3276608

>>3276601
The proportions are a little of
The jaw
The ear
Be careful with the noise
The face is too wrapped to the right it’s like half of the face is longer.
I can’t see the planes

Here is a reference for you same pose

>> No.3276611 [DELETED] 
File: 1.60 MB, 3200x2400, swanboi.png [View same] [iqdb] [saucenao] [google]
3276611

>>3276530
Ooh good to know. I thought it would be smarter to start in black and white to get my values in, and progressively add colors.

>> No.3276612 [DELETED] 
File: 1.61 MB, 3200x2400, swanboi.png [View same] [iqdb] [saucenao] [google]
3276612

oi, it's still pretty muddy looking

>> No.3276613
File: 230 KB, 800x600, swanboi.png [View same] [iqdb] [saucenao] [google]
3276613

oi, still pretty muddy looking

>> No.3276614

When it comes to coming up with different characters (realistic looking wise). How do you go about coming up with the looks/faces? Do you mainly base them off real people? I don't want to end up falling into sameface syndrome if I randomly come up with one face.

>> No.3276616
File: 29 KB, 1310x811, kunggusav2.png [View same] [iqdb] [saucenao] [google]
3276616

I know i draw like a retard kintergarden kid but givem e some peaks on my paintings on gustavus adolphus

>> No.3276617
File: 115 KB, 1310x811, kunggustav.png [View same] [iqdb] [saucenao] [google]
3276617

>> No.3276618

>>3276613

Yep but is much better.
Keep studying.

>> No.3276619

>>3276616
>>3276617
I think you should do traditional first then move on to digital

>> No.3276622
File: 81 KB, 736x565, de30427d9bcae116f37f2a9621b5b529--art-value-story-board.jpg [View same] [iqdb] [saucenao] [google]
3276622

>>3276613
look at the thumbnail of your image. there's nothing interesting in it as it's mostly flat greys. you should explore composition in thumbnail sketches with values. try using 3-4 tones and you'll learn a lot about composition.

>> No.3276623

>>3276530
Swan landscape novice here, that's really helpful! Thank you!

>> No.3276630
File: 1.29 MB, 1096x1600, image.jpg [View same] [iqdb] [saucenao] [google]
3276630

>>3276613
Stills lakes interesting graphic shapes
Landscapes are heavy on composition.
But is better then before. Don’t depress keep studying
Do composition studies with 3 values or 4 thumbnails. Simplify master paintings like Edgar Payne

>> No.3276632

>>3276622
Looking at that, mine looks so fucking flat holy shit. Thank you.

>> No.3276633

>>3276630
I mean with 3 or 4 values p, thumbnails
Jesus
Markers and paper traditional medium

>> No.3276634

>>3276623
Separation foreground
Midground
And background
Composition

With good shapes and values and booom ! A landscape yei

>> No.3276657
File: 272 KB, 1514x1891, g8hph7ti.jpg [View same] [iqdb] [saucenao] [google]
3276657

>>3276529
My understanding of core shadows are that they're the part of a shadow where neither light from the light source nor reflected light is able to hit the object.
These look the most like the core shadows to me.

>> No.3276776

>>3276614
The more realistic it is the more photo/painting references you'll need. And yes it is hard to avoid sameface, if you don't have a variety of references

>> No.3276899

>>3276594
So you never really did the draw a box kinda stuff? how did u learn perspective, can u just naturally learn it by doing reff stuff? cuz that sounds a million times less tedious. Im really confused on where to start learning after only having found ic recently.

>> No.3276925
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3276925

>>3276657
I disagree with you
That is occlusion shadow to me see pic
A object with too much ambient light won’t have core shadow
A object cannot occlusion shadow just if is floating

>> No.3276931
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3276931

>>3276657

>> No.3276937
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3276937

>>3276657
It looks like occlusion shadow or ambient occlusion is more important than we think in rendering
That explain why is in a different layer with pro illustrations.
Controlling the ambient light we control the amount of core shadow?

>> No.3276995
File: 137 KB, 1600x1200, Proto.png [View same] [iqdb] [saucenao] [google]
3276995

Hi there,
Just started trying more complex poses and got stuck with keeping proportions right. Like, I try to measure em as usual (5 heads height for picrelated) keeping in mind that perspective alters size, but still have an awkward "something's wrong" feeling, even with exact reference. How can I fix this particular sketch?

>> No.3277012
File: 717 KB, 4536x2496, polar bear sketch.jpg [View same] [iqdb] [saucenao] [google]
3277012

I am unsure how to continue this.
I want it to look cloudy and cold.

>> No.3277026

>>3276995
The viewer is more likely going to spend more time looking at the upper area. You can measure it by 4 heads and that includes head, torso, waist, and hips. You can play around with lower half since the thigh area is going to be more hidden anyways. I suggest you start with the pose facing straight at the viewer than slightly rotate to the side to see the difference.

>> No.3277045
File: 217 KB, 1366x768, Screenshot (14).png [View same] [iqdb] [saucenao] [google]
3277045

ecercise #1

>> No.3277052
File: 184 KB, 1366x768, Screenshot (15).png [View same] [iqdb] [saucenao] [google]
3277052

Different scene
am I right?

>> No.3277063
File: 188 KB, 1366x768, Screenshot (16).png [View same] [iqdb] [saucenao] [google]
3277063

>> No.3277075
File: 95 KB, 1000x618, Day 12 2.png [View same] [iqdb] [saucenao] [google]
3277075

How do the cast shadows mechanic work ?

>> No.3277076
File: 444 KB, 1366x768, Screenshot (17).png [View same] [iqdb] [saucenao] [google]
3277076

Does it work?

>> No.3277077

>>3277075
Perspective

>> No.3277078

>>3277075
projection, red how to render by scott robertson

hey do you think this looks right?>>3277076
>>3277063
>>3277052
>>3277045

>> No.3277080
File: 89 KB, 520x424, Shadow+Projection+in+Perspective.jpg [View same] [iqdb] [saucenao] [google]
3277080

>>3277077
yeah the projection is heavy on perspective

>> No.3277089
File: 322 KB, 1200x900, aeft43w4t3e45y3ey5e53.png [View same] [iqdb] [saucenao] [google]
3277089

>> No.3277093

>>3277078
>>3277076
I don't do balls, but the LS seams wrong

>> No.3277095

>>3277093
on the girl?
but do you think the ball merge to pic like the ball is in the painting?

>> No.3277102
File: 726 KB, 4837x2759, polar bear sketch.jpg [View same] [iqdb] [saucenao] [google]
3277102

>>3277012
played with it a bit

>> No.3277104
File: 362 KB, 1366x768, Untitled-1 copy.png [View same] [iqdb] [saucenao] [google]
3277104

>>3277095
>but do you think the ball merge to pic like the ball is in the painting?
Nope, i would do it like this

>> No.3277105
File: 714 KB, 4837x2759, without blue.jpg [View same] [iqdb] [saucenao] [google]
3277105

>>3277102
without the blue

>> No.3277106

>>3277104
But properly blended

>> No.3277110

>>3277105
shouldn't a polar bear be white ?

>> No.3277118

>>3277110
anytime I try ad strong lighting to white I always end up with weird brown. help!

>> No.3277121

>>3277118
Change the background to a darker color and try painting the bear with whites and yellows.

>> No.3277126
File: 1.56 MB, 1600x1600, allaindelon--1.jpg [View same] [iqdb] [saucenao] [google]
3277126

I'm trying to draw this guy. How do you draw slight wrinkles? I'm trying, and he keeps turning into a grandpa. But I think this actor was only 30 or 40 in this picture.

>> No.3277129

>>3277126
Maybe don't do the wrinkles.

>> No.3277132

>>3277126
don't draw them as lines if you can help it.
ever so slightly imply they are there through value.

>> No.3277136

>>3277126
what about posting the drawing progress ?

>> No.3277138

>>3277136
>>3277126
Both sides of a wrinkle need to have diferent values for a wrinkle to work

>> No.3277142
File: 832 KB, 600x800, alandelon.png [View same] [iqdb] [saucenao] [google]
3277142

>>3277138
>>3277136
>>3277132
>>3277129
OK, this is what I have so far. I'm not really good at adding different values with pencil.

>> No.3277144

>>3277142
try not drawing lines, but drawing values

>> No.3277145
File: 137 KB, 1000x1000, IMG_1234.jpg [View same] [iqdb] [saucenao] [google]
3277145

I dont get gesture, when people like proko do it, it looks super simple, but when I try it i just can seem to get my head around it.

>> No.3277147

>>3276899
I'm one of those anti drawabox anons. I only watched one of his videos on drawing the environment. However I have done boring stuff like shade cylinders, shade spheres, draw fruit as a kid.
>perspective
Have not grinded this yet, the most I've done of this is a ten minute drawing in like 7 years (I was initially taught how to do perspective boxes by hand like 7 years ago but dropped the class). Perspective seems much more important for environments and right now I'm still grinding people.

If I had to draw a million boxes I would get so bored that I would give up on art.

That being said, there are a lot of people who draw better than me.

>> No.3277148
File: 504 KB, 1000x1000, 42.png [View same] [iqdb] [saucenao] [google]
3277148

>>3277145
simple is different from easy
try doing stick figures

>> No.3277156

>>3277147
so your telling me there is a way to learn art that isn't hideously boring? that sounds like a dream come true anon

>>3277148
wont they become stiff then, or like with the whole C S and I lines proko talks about?

>> No.3277165
File: 110 KB, 553x555, portrait ss.png [View same] [iqdb] [saucenao] [google]
3277165

newfag here
any critiques?

>> No.3277189
File: 154 KB, 874x688, 5c119b4e-5960-4971-bfaf-f21914557a90.jpg [View same] [iqdb] [saucenao] [google]
3277189

first time using vanishing points
Decided to try and replicate a small pub I saw

>> No.3277195

>>3277165
I can't really help ya cuz I don't know what type of style you want it to be
If ya just going for the generic tumblr fan art then you've succeeded

>> No.3277204

>>3277189
Garbage.
Vanishing points are too close. Looks very distorted.
I don't think a pub would have such a ridiculous design with windows all over the place, so most likely you also fucked up proportions.
Read "Perspective Made Easy" and "How to Draw".

>> No.3277212
File: 569 KB, 874x688, 42.png [View same] [iqdb] [saucenao] [google]
3277212

>>3277189
Straight lines, confliting lines (sign and lower window ) centerig of the circular shape on the roof

>> No.3277213

>>3277165
You're too careful
Your lines look forced or like you're scared, try to be more free flowing
also don't be afraid of contrast. the lips are the same color as the skin, which washes them out, and you have no darker shades to give the illusion of depth so her/his face looks super flat.

>> No.3277217

>>3277165
is that really sad or just dicc succing lips

>> No.3277220

>>3277217
kek

>> No.3277225
File: 131 KB, 1370x1080, 234343223.jpg [View same] [iqdb] [saucenao] [google]
3277225

I don't know how I'm doing, all I've been doing is rough sketches from my anime and anatomy books. I just bought a huion kamvas gt-191 before christmas and I've been practicing with it getting used to it.

>> No.3277226
File: 162 KB, 1563x1080, 45232.jpg [View same] [iqdb] [saucenao] [google]
3277226

>>3277225

>> No.3277228
File: 147 KB, 688x777, XGGH9BtQS-SvTixTgs56YQ.png [View same] [iqdb] [saucenao] [google]
3277228

>>3277165
ive only got mspaint and a mouse rn but something like this

>> No.3277229
File: 305 KB, 1791x1080, 43441.jpg [View same] [iqdb] [saucenao] [google]
3277229

>>3277226

>> No.3277231

>>3277229
Oh god please stop trying to do anime faces

>> No.3277233

>>3277231
Why? I love the manga style, It's my favorite cartoon style.

>> No.3277235

>>3277229
oh no

>> No.3277236

>>3277235
Did I commit a sin?

>> No.3277237

>>3277233
Weak ass bait.

>> No.3277239

>>3277237
I'm not trolling I seriously love anime and manga. I've never posted on this board before usually I'm on /tv/, /v/ and /a/.

>> No.3277241
File: 409 KB, 1000x1000, run.png [View same] [iqdb] [saucenao] [google]
3277241

an attempt at a "dynamic run" i guess
how do you even perspective

>> No.3277242

>>3277195
>generic tumblr fan art
well shit

I usually draw more cartoony stuff but I don't really have a particular art style

what should I do? more cartoony or more realistic/painterly art?

>> No.3277244
File: 27 KB, 260x334, 51166TNTG2L._SX258_BO1,204,203,200_.jpg [View same] [iqdb] [saucenao] [google]
3277244

>>3277229
2004 called.

>> No.3277245

Guys, what is the deal with Art Station ?
Is it for professionals only ?

>> No.3277249

>>3277244
Lol I have more then just that book I've got the official books too, but I won't lie I have drawn out of that book. It was the first one I owned so I feel nostalgic about it plus the designs are very simple and easy to draw.

>> No.3277255

>>3277249
> the designs are very simple and easy to draw.
The designs need to be good not easy

>> No.3277259
File: 321 KB, 1280x960, tumblr_p1q2rnBFR91tr2m6zo4_1280.jpg [View same] [iqdb] [saucenao] [google]
3277259

How is that some artists can just scribble something in a sketchbook and it turns out so nice and neat? There's no process lines here, I don't see any eraser marks. I don't get it.

>> No.3277260

>>3277255
Alright what about my anatomy sketches? Comments? Concerns?

>> No.3277261

>>3277212
this has been very eye opening, thank you

>> No.3277262

>>3277245

Nah, i know a bitch that only copies stills from kdrama and she has one

>> No.3277263

>>3277106
>>3277104

Okay thanks for the feedback
It’s curious how the core shadows are hard to notice or maybe are no there.

>> No.3277264

>>3277259
Years of erasing
Now they know how to just erase less

>> No.3277266

>>3277259
uhh
practice?

>> No.3277267

>>3277260
If you are drawing digitaly you should use a light gray background and a dark grey for the lines
Also try to understand how bones conect and how muscles works, don't just draw what you are seeing

>> No.3277270

>>3277266
I've seen good artists I admire post their steps of digital art, and their first step is usually a scribbly mess that they slowly refine into something nicer.
I'm just curious how some artists can draw so nicely from the beginning.

>> No.3277271

>>3277263
Yeah, don't know what is going on with the LS on the painting of the girl

>> No.3277273

>>3277259
>so nice and neat?
>these sausage fingers on nekomimi girl
lol

But seriously, basic figures like that are very easy to draw.
And it cat girl looks good mostly because of the shading on the hair.

>> No.3277274

>>3277270
>uhh
practice?

>> No.3277275
File: 1.58 MB, 1121x1652, WhyDidIDrawASpiderWhenIHateSpiders.png [View same] [iqdb] [saucenao] [google]
3277275

Looking for some critique/comments of this arachnid I did during a 10 min insect figure drawing session.

>> No.3277276

>>3277267
Alright, I'll also draw the bones and muscle tissue. Thank you for the feedback I appreciate it.

>> No.3277277

>>3277273
kekek tru

>> No.3277278

>>3277270
Yep. That's still practice. I often used to draw clean linearts directly from the start, without any sketch, I only stopped because I realized that sketching first made things easier. Depends much on the style/artist I think, but it's still a matter of practice.

>> No.3277282

>>3277275
Can't critique,didn't open the photo,won't open the photo

>> No.3277286

I still want to know HTF Art Station works.
anyone ?

>> No.3277287

>>3277282
this

>> No.3277289

>>3277286
you can post anything anywhere, but if your work doesn't stand out from the competition, no one will care. in terms of this, artstation is the hardest to break into.

>> No.3277291

>>3277289
So as a begginer I should stick to DA

>> No.3277297
File: 206 KB, 1000x618, face2.png [View same] [iqdb] [saucenao] [google]
3277297

critique please ?

>> No.3277301

>>3277282
Hey at least you didn't have to experience the pleasant sensation of having the figure drawing site surprising you a picture of the spider, then realize that you have to stare and analyze it for 10 minutes, then realize that there's now a spider in your sketchbook forever.

>> No.3277303

>>3277301
Art is hard ;d

>> No.3277307
File: 292 KB, 1024x633, 42.png [View same] [iqdb] [saucenao] [google]
3277307

I spent the last 10 days learning to paint cubes.
What should I do with my life now ?

>> No.3277314

>>3277228
>>3277213

Thanks for the advice. I'll practice more.

>> No.3277315 [DELETED] 

Hey /beg/ I'm 17yo and I want to make a living out of my drawings and maybe try to work on a comic, but I feel like I draw like shit.
So, if a person is a total beginner at 17 and practice every day, how long will it take for them to draw like a professional ?

>> No.3277324

>>3277315
depends, I've seen artists improve over their course of their comic. if you plan to do comics, the story matters more than the art

just study fundementals first

>> No.3277328

>>3277315
You don't need to draw good to be a professional,
But it depends on how good you are right now.
And how much you can improve in a small period of time

>> No.3277332

>>3277307
Guys ?

>> No.3277336

>>3277332
buildings...?

>> No.3277338

>>3277307
drawing pyramids

>> No.3277350
File: 134 KB, 4530x2800, Build 3.png [View same] [iqdb] [saucenao] [google]
3277350

>>3277336

>> No.3277352
File: 163 KB, 4530x2800, Day 4 .png [View same] [iqdb] [saucenao] [google]
3277352

>>3277338

>> No.3277361

>>3277307
Guess I'll just die

>> No.3277364
File: 893 KB, 2244x3404, beg.jpg [View same] [iqdb] [saucenao] [google]
3277364

>>3277324
>>3277328
For now, I'm still practicing. I'm trying to not use references anymore so all of them are drawn without ref but the perspective one with a red mark above.
I tried design too.
But I think I'm a bit afraid to start drawing my characters without having a proper knowledge in drawing.

(Since 4chan won't let me post images, I'll just use imgur instead https://imgur.com/a/Jz4Mp )

>> No.3277371
File: 836 KB, 1669x1429, 45yhye4yeyeh3e45.png [View same] [iqdb] [saucenao] [google]
3277371

>> No.3277373
File: 206 KB, 1193x2865, happynewyearyay_by_thew0rldtraveller-dbydgzf.jpg [View same] [iqdb] [saucenao] [google]
3277373

>>3277364
In comparison, this is what I did a year ago when I tried to draw a full body.

>> No.3277395

HOW THE FUCK DO I ENJOY DRAWING

>> No.3277397

>>3277395
Why even try if you don't enjoy it?

>> No.3277412
File: 181 KB, 600x600, 1446514502340.jpg [View same] [iqdb] [saucenao] [google]
3277412

>>3277395
Why not just get another hobby? Learn to dance, play guitar, knit scarves, mountain bike, etc. You don't have to draw if you don't like it.

>> No.3277415

>>3277364
I think you should try to do a short comic and see how it turns out.

Keep going anon.

>> No.3277423

>>3277364
I know it's very tempting to draw the buttcheeks peeking out between the legs but please consider if they would even be visible because the middle drawing looks like she has a very low hanging ass.

Otherwise very nice drawings and great improvement. I think you should def try a comic if you want to

>> No.3277436

i'm trying to work through perspective made easy, but some of the early exercises are impossible for me because I live in a crowded city, e.g. sitting on a sidewalk or a highway(???) and drawing the parallel lines or whatever. My apartment is literally like 200 sq ft so I can't really replicate the experience at home. Is it okay to just skip these?

>> No.3277467

>>3277145
The mistake you're making is that you're thinking about the outlines and drawing them instead of the gesture. Forget all
about outlines! Gesture is an an abstract thing that isn't to be copied but rather something you get from analyzing a
poses' "action, movement and flow" and making strokes to represent that. It's tough but is really essential for dynamic
poses. I'd suggest you look at how different (professional) artists do gestures. It's personal thing any many people have
their own unique way of doing it.

For beginners though I would say either try using a thick brush so that you cannot make any details and outlines on the
gesture, or do "stick figures" (it's not really stick figures at all though) and ignore the outline of the pose. Sometimes the
gesture lines can follow the outline but that it's only a coincidence since the intent is not to draw the outline.

Also, try not to use straight lines in your gesture. Straight lines are as stiff as it can be so always try to use some sort of
curve to the gestures.

Start with doing 15-30 second gestures. This is enough time to only draw the gesture. Try to make the gesture "flow" if
you will, like water flowing in a meandering river. Then as you get better you'll want to start doing longer, 60s-5m gestures
and start incorporating 3D form and figure drawing into the practice.

Don't beat yourself up if you can't do gesture. Shit's hard yo.

Hope it helped.

>> No.3277565
File: 3.45 MB, 2000x1500, Beg- Help.png [View same] [iqdb] [saucenao] [google]
3277565

>>3276613
First of all, your dark's aren't dark enough, and your lights aren't light enough. In other words there is not enough contrast.

Secondly you need to make your values mean something, obviously the swan is gowning to be your main focal point, so your values should reflect that, it should be just about the brightest spot in the painting, and the rest of the comp should point to it, here is a quick re-sketch I did to hopefully show you what I mean.

>> No.3277581
File: 1.28 MB, 1246x2160, 1516023677171.jpg [View same] [iqdb] [saucenao] [google]
3277581

>> No.3277583

>>3277364
>>3277373
How did you get so good

>> No.3277593
File: 60 KB, 1080x1774, mlk.jpg [View same] [iqdb] [saucenao] [google]
3277593

i drew a sketch of mlk for mlk day

bully me

>> No.3277606

>>3277593
it has come to my attention that the face is too wide. but i drew it from a perfect circle (used circle template) and the loomis method. can anyone explain this??

>> No.3277614
File: 106 KB, 736x1056, d792ba512de6958a6c3b9a80e490f129.jpg [View same] [iqdb] [saucenao] [google]
3277614

I dont want to worry about reading a bunch of material or doing some boring shitty exercise.
All I want to do is draw every day until I get good.
So my question is if I draw 100 faces every day will I get good at it within a year?
Literally the only reference I am going to use is some loomis drawings and photos.

>> No.3277615

>>3277614
Do it and tell us.

>> No.3277617

>>3277606
it's almost like

not everyone is constrained to exact proportions

>> No.3277628

>>3277617
i mean

its really far off though

doesnt seem like itd just be person-to-person variation

>> No.3277646
File: 2.07 MB, 4032x3024, IMG_1075.jpg [View same] [iqdb] [saucenao] [google]
3277646

>> No.3277656
File: 117 KB, 786x351, test.png [View same] [iqdb] [saucenao] [google]
3277656

This is my first time attempting this sort of exercise
Am I doing it right?

>> No.3277730
File: 88 KB, 522x714, Screenshot_2.png [View same] [iqdb] [saucenao] [google]
3277730

trying to get better at perspective and stuff. This is the second time doing an angle like this. Now tell me how hard I suck.

>> No.3277732
File: 216 KB, 439x582, 3276.jpg .png [View same] [iqdb] [saucenao] [google]
3277732

I started doing gesture drawings using Hampton's method not too long ago as I was struggling to come up with an approach that made sense to me. Any crits would be appreciated. I want to know if I am applying this correctly.

>> No.3277738

>>3277467
holyshit, tnx anon, this is amazing advise.

I'll try the stick figures for now, cuz i cant seem to forget about the outline.

>> No.3277741

>>3277730
if you can't draw a cube or squares correctly then you have a really long way to go. take a couple weeks to go through erik olson's perspective course; i thought he was a meme until i started it and he's really in-depth with understanding how 3d space works

>> No.3277750

>>3277741
that bad huh. I mean it was a rushed sketch, but still. Anyway, I'm not exactly willing to throw money at a wall for a sibscription seeing as I'm a student and use most of my money for uni. is there an alternative?

>> No.3277752

>>3277750
Scott Robertson's "How to draw" is a good place to learn perspective.

>> No.3277763

>>3277752
Thanks, man. Appreciate it.

>> No.3277769
File: 53 KB, 1280x839, 0eea9425-eb32-4eeb-b4c9-74c50a81db0d.jpg [View same] [iqdb] [saucenao] [google]
3277769

My situation: I like to draw since I was a kid, but never felt good at it. I tried to learn it several times, but I never felt I was giving any step foward.
After several months without holding a pencil, I made this drawing of an eye. I'd like to know if it worths to me trying to learn drawing, watching lectures about it and stuff, or if I should just stop trying for my drawing is shit.

What do you guys think?

>> No.3277772

>>3277769
You can learn to draw if you believe you can.

>> No.3277787

>>3276436
Try Loomis' "Fun With A Pencil" seems like the sort of thing you're trying to do and it might help you move away from symbol drawing to considering the form-- one of the most important steps.

>> No.3277793

>>3277415
Thanks, I'll try ! I hope my lack of knowledge of folds on clothes won't be too visible!

>>3277423
Thanks a lot! I've been told to draw them because it was anatomically more correct but they won't be seen with clothes on right? But you're right, they're definitely too long, they should stick out a bit less. Plus she's stretching.

>>3277583
I drew a lot. But when I mean a lot it's a lot. with references, tutorials on the internet, advices etc... Patience and practice are the keys !

>> No.3277800

>>3276507
not anon, but think about what you did wrong, and correct in the next one. Won't be perfect of course but also compare to the previous to see if you corrected. Enough small improvements should manifest in some way or another soon enough (this is where mileage comes in)

>> No.3277835

>>3277371
Colors look muddy.
Can't tell if that's a slab of pink plastic or a piece of clothing.

>> No.3277837

>>3277750
his entire course is free on cgpeers, there's no excuse

>> No.3277839

>>3276168

that looks great anon

>> No.3277842

>>3277229

Anime faces are fine if you're having fun with it, focus on learning how to not symbol draw though.

>> No.3277843

my apologies for asking. I did not see this thread before I posted. I've been looking for a bit of critique for some early sketches of a Ms Web-Comic I was pondering. If you have a moment to spare I'd appreciate feedback on the draft image and gif.

>> No.3277844

>>3277297

Stop chickenscratch. Stop symbol drawing.

>> No.3277845

>>3277371

I don't get why did you bother with rendering it at all if you weren't willing to put an ounce of effort into it.

>> No.3277847

>>3277656

Not really, go to ctrlpaint.com do the free exercises there.

>> No.3277853

>>3277732

looks fine, keep it up

>> No.3277857
File: 136 KB, 1305x812, 1perspectivehelp.jpg [View same] [iqdb] [saucenao] [google]
3277857

>>3277730

There. Hope it helps.

>> No.3277859

>>3277769

read drawing on the right side of the brain

>> No.3277863

>>3277859
This.
And Keys To Drawing too, just to make sure that you NGMI.

>> No.3277876

>>3277839
Thanks anon.

>>3277835
>>3277845
Gotcha

>> No.3277878

>>3276385
Looks fantastic

>> No.3277888

>>3277857
Another anon here. I have same problem with perspective. When distorting the photo for perspective, it becomes like a flat plane. Any tips?

>> No.3277894

>>3277888

I don't know why you're distorting photo for perspective. But you can post it here I'll take a look at it.

>> No.3277926
File: 394 KB, 1000x1119, CroquiEx.jpg [View same] [iqdb] [saucenao] [google]
3277926

I feel like my croquis aren't improving, the latest ones is at the top half of this picture.
Is there something I'm missing? Also, which of these do you think are better.

>> No.3277927

>>3277926
Heres some more croquis from 2 months ago for reference. I really feel like I'm not moving forward at all..

>> No.3277928
File: 290 KB, 1200x1140, Croqui8.jpg [View same] [iqdb] [saucenao] [google]
3277928

>>3277927
forgot pic

>> No.3277929
File: 145 KB, 990x726, IMG_1199.jpg [View same] [iqdb] [saucenao] [google]
3277929

havent used a pencil for like a year, using what i learned on digital here. any way to render in pencil more comfortably

>> No.3277931
File: 153 KB, 970x749, IMG_1201.jpg [View same] [iqdb] [saucenao] [google]
3277931

>>3277929

>> No.3277933

>>3277926
>>3277927
>>3277928
Try harder then.

>> No.3277934

>>3277928

your old ones are a lot better, stop doing what you do now and do what you did then

>> No.3277936

>>3277934
Thats the thing, Im using the same principles and I am actively trying to do the same as I did before, but somehow I've gotten slower and worse at seeing the action of the pose and I have no idea why.

>> No.3277945

>>3277936

No you're not. You're drawing sausage people now, and ignoring gesture lines.

>> No.3277953

>>3277945
Yeah, I'm really struggling to figure out why that is. Maybe its because I'm trying to be cleaner or maybe because Im focusing mostly on overlaps and contour..
I really don't know, I guess I'll try to just use the same scribbly drawing method I used before and see if that changes anything.

>> No.3277958

>>3277953

just draw gesture lines, and you shouldn't care about contours.

also copy gesture drawings from masters between doing gestures by yourself

>> No.3277962

>>3277928
Emulate the style used in the 2 minute poses from 2 months ago and do the loomis pose lineart style https://i.pinimg.com/736x/aa/65/ea/aa65ea586d446d8ed16a5c229b63fe27--andrew-loomis-body-tutorial.jpg or the vilppu lineart style https://i.imgur.com/bHmdgwn.png

You can use others but these were my favourites.

At the start of every session, have your lineart references on hand to constantly refer to, until you get good and can do them spontaneously.

>> No.3277963

>>3277958
Alright will do, thanks.
Do you know any masters in particular that you'd say are especially good at gesture?

>> No.3277967

>>3277963

just your regular /ic/ anatomy trio vilppu hampton proko

>> No.3277969

>>3277962
Awesome advice, I will do exactly this.
I actually was reading villpu's book, but he uses such thin lines that I found it difficult to replicate in a clean manner. But if I try to use my old drawing method where I don't really care about the amount of lines I think it will be easier to implement his methods.

>>3277967
Okay, I haven't looked at hamptons gesture stuff yet, so I guess I'll do that as well. I think I'll stay away from prokos style though because its so clean and my problem right now might be that I'm worrying too much about making it simple and pretty like he does, instead of looking for the action.


Thanks for the help my dudes

>> No.3277970

>>3277969
I think that it's more the strength, vitality and directionality of vilppu's lineart that is so appealing to me, which I try to combine with loomis' structured but prosaic approach. Don't be afraid to spend more time to get those poses looking good.

>> No.3277974

>>3277970
Yeah, thats seems like a really good combination.
The thing is all the masters seem to show the muscles etc perfectly as well in their gestures, without letting it affect the pose / action.
I think I shouldn't let that distract me though and I'll do what you say and only focus on making the pose look perfect, at least until I get that down.

>> No.3277985

Is it okay to take learning the fundamentals slowly? I've been doing a page of simple 3d shapes every morning (to build up to the Loomis head in Fun With a Pencil), analyze why they don't look right and then try to fix it the next day.

>> No.3277987

>>3277985
sustainability is more important than anything. that said, if you want to take art seriously, you'll be competing against people who draw 8 hours a day or more. the more hours a day you can dedicate to studying, the faster you will catch up. at the same time, everyone learns differently. i'd say to do what you're comfortable with, but don't stop pushing yourself to do better/more work.

>> No.3277991

>>3277987
Oh, I forgot to mention that this is for a hobby more so than trying to find work in the field. It might be nice to do a paid commission or two someday, but I won't use it to "bring home the bread."

>but don't stop pushing yourself to do better/more work.

I think that this is probably the best advice for anybody learning anything. Thank you! I'll keep it in mind.

>> No.3277992

Does anyone have tips on how to draw a body from the side view ?

>> No.3278004

>>3277991

honestly follow the sticky path, stop symbol drawing> start drawing what you like

>> No.3278013

>>3278004
Thanks, I'll try that to. I know that symbol drawing was a problem, so I started practicing shape deconstruction a few months ago before I even picked up a pencil/pen. I feel like I have a pretty decent grasp on it. Now I just have to develop the motor skills to put it into practice.

>> No.3278026
File: 917 KB, 1600x780, exc3.png [View same] [iqdb] [saucenao] [google]
3278026

>>3276140
how am i doing with gestures, proportion and things ?!

>> No.3278027
File: 307 KB, 762x751, file.png [View same] [iqdb] [saucenao] [google]
3278027

hello new friends it is m y uhhhhhh second time posting

>> No.3278057

>>3278026
these are not gestures, these are figure drawings

stop chickenscratching, concentrate on gesture lines

>> No.3278201
File: 966 KB, 1536x949, image.jpg [View same] [iqdb] [saucenao] [google]
3278201

I understand now
Why is hard to see core shadows on some master paintings

>> No.3278208

>>3278201

Just a theory but I think the Watts Atelier style of emphasis on core shadows has it's roots in photography which uses reflectors to boost the shadows with reflected light which makes for stronger core shadows.

>> No.3278236

>>3277857
It actually does. I started reading Scott, Robertson's "How to draw" and this is painfully obvious now.

>>3277837
That changes it. I wasn't even aware such a thing as CGPeers existed.

>> No.3278243

>>3276213
Fix the shoulders and torso. The shoulder shouldn't be hollow at the top like that. The inside of the sleeve looks unnatural & is very stark compared to the fOlds of the shirt. Use reference and try to draw this again, fixing mistakes you see.

>> No.3278255

>>3276385
That swan is floating too high in the water. Look at the rounding on its chest and compare with pictures of swimming swans and ducks. You shouldn't be able to see it start curving towards the left.

>> No.3278264

>>3277371
This is a travesty

>> No.3278270
File: 382 KB, 1401x2978, statueman.jpg [View same] [iqdb] [saucenao] [google]
3278270

>> No.3278284
File: 1.58 MB, 2048x2048, Untitled_Artwork-2.jpg [View same] [iqdb] [saucenao] [google]
3278284

Did these during class, i think the apple turned out nice, but i probs should have used reff for the skull.

>> No.3278289

>>3278270
Head looks a tad small.

>> No.3278290

>>3278270

Observe your ref carefully, head is tiny.

>> No.3278294

>>3278284

Apple looks very flat. But you're okay. Get bigger paper and start doing more complicated things.

>> No.3278297

>>3278290
>>3278289
thanks
how do i spot these things?

>> No.3278299

>>3278297

Drawing on the right side of the brain, Keys to drawing, measuring exercises, negative space.

Practice, go from big to small, learn proportions, conctruct.

>> No.3278300

>>3278294
like a A3? I always have trouble filling those in with drawings, but i can try.

>> No.3278303

>>3278300

a4 is fine, your sketches look like they're super tiny

>> No.3278305

>>3278297
To be honest, I don't know if it's actually too small it was just the first thing that popped into my mind looking at it, so I guess it's intuition or personal preference.

>> No.3278306

>>3278303
they are, oke i get what u mean now.

>> No.3278308
File: 423 KB, 1366x768, Screenshot (18).png [View same] [iqdb] [saucenao] [google]
3278308

suggestions?

>> No.3278313

>>3278305
it is, i should have looked at where the widest points fall vertically above the chest. it always seems obvious after someone mentions

>> No.3278320

>>3278308

draw something from imagination

>> No.3278331
File: 1.88 MB, 1977x1725, image.jpg [View same] [iqdb] [saucenao] [google]
3278331

I’m burning but I’m learning !
Yeah I can see lots of improvements

>>3278320
I mean suggestions on my exercise lighting study
I do one full rendered piece by month
I post here everyday exercises most of the time gesture and form. Villpu

>> No.3278334

>>3278331
Reddit ArtFundamentals am I right ? I don't see in what this is useful.

>> No.3278346

>>3278334
I mean, he atleast got 2 somewhat straight lines in without having to redo it.

It is a way to get better at freehand sketching and drawing.

>> No.3278354

What kind of quality is expected from my attempts at the exercises given in Keys to Drawing?

I'm getting the gist of what's being taught in each of the chapters, but all of my attempts look pro abortion or addled with symbol drawing.

>> No.3278364

>>3278354
Honest attempts.

>> No.3278366
File: 986 KB, 1777x1777, eb88a3fa-7a7e-469e-bb12-a551f8559fcd.png [View same] [iqdb] [saucenao] [google]
3278366

>>3276140
Effort was a 6.
Hi fucked am I?

>> No.3278370

>>3278354

Post the exercises with description here, and I'll give you crits.

>> No.3278375

>>3278366
unless your effort is 10 you won't improve.

>> No.3278376

>>3278366

The top of the scepter is very flat. Perspective of the bottom part is a bit weird, you also need ambient occlusion under his hands.

Overall gj.

You're gonna make it anon. Keep it up.

>> No.3278386

>>3277992
Bump

>> No.3278399
File: 1.88 MB, 1272x1536, a.png [View same] [iqdb] [saucenao] [google]
3278399

>>3278370
To be frank most of them look like dog shit even as "honest' attempts, and the advice you would probably tell me is to carefully observe the reference.

Here's one of them though which I had a considerable amount of trouble on. I couldn't understand how to translate the head size of the model from reference onto paper or make any convincing facial details that didn't look like symbol drawing.

>> No.3278434
File: 54 KB, 600x492, 3A611827-8AE2-40F4-A8F2-757EE59F4BAA.jpg [View same] [iqdb] [saucenao] [google]
3278434

>>3278399
learn proportions anon

>> No.3278445
File: 2.21 MB, 1921x2548, image.jpg [View same] [iqdb] [saucenao] [google]
3278445

>> No.3278465

anyone got the chart of the reccomended books for begginers?

>> No.3278468
File: 1.61 MB, 720x2127, 1510748047080.png [View same] [iqdb] [saucenao] [google]
3278468

>>3278465
>reccomend
>begginers
Stop stuttering, autismo.

>> No.3278479
File: 1.73 MB, 2700x3697, 11DC1E51-B040-4EBD-B3C5-3E4207491C08.jpg [View same] [iqdb] [saucenao] [google]
3278479

>>3278399
I honestly thing symbol drawing is fine if your a /beg/ the most important thing is placement. Try to break it up into simple shapes, when you are able to do that then go on with details.

>> No.3278481

>>3278468
suck ya mum batty boy go buy me some munch from corner

>> No.3278484

>>3278481
Back to /b/, you fucking cunt.

>> No.3278486
File: 800 KB, 1456x1741, seergwtwttg432222.png [View same] [iqdb] [saucenao] [google]
3278486

>> No.3278488

>>3278484
oooh tough boy

let me suck your cock and the essence-spirit within

>> No.3278493

>>3278486
her ankles are broken

>> No.3278501
File: 45 KB, 600x600, 1461266064495.jpg [View same] [iqdb] [saucenao] [google]
3278501

where is this vilppu's "beginners" manual people mention
i know about the drawing manual but looking for the other one turns up nothing

am i getting memed here

>> No.3278510

>>3278057
which is better gestures or figure drawing ? and why?

>> No.3278515

>>3278488
back off, homosexual
I SAID BACK OFF

>> No.3278517

>>3278510
depends on what you want to achieve.

generally gesture drawing is to improve on flow and dynamism of your art, while figure drawing is to get better at proportions, getting the details in, making it look real,...

do only figure drawing and you'll have stiff characters. Do only gesture drawing and you'll have disproportionate characters.

>> No.3278521

>>3278517
thank you, but does it mean that gestures are for cartoonish, manga and comics drawings and figure drawing for realistic drawings ??
sycra used to use gestures in his videos

>> No.3278526

>>3278521
the two aren't mutually exclusive. It's true that cartoons and animations put much more emphasis on gesture, but that doesn't mean it's not important for more realistic styles. After all, making things look believable is better than a carbon copy of it.

Like I said, if you only do figure drawing, your art will look pretty stiff. It's best to find a balance between the two. The way I go about it is to pay most attention to gesture and overall proportions at the beginning of construction and then add details and anatomy and stuff to make it look more realistic. Adding details will inevitably remove some of the flow and dynamism you've got going. That's why it's best to exaggerate gesture in the beginning.

>> No.3278533

>>3278526
Thanks i'll work on it

>> No.3278559

>>3278399

fucking chicken scratching... Practices lines and circles before doing anything everyday.

>> No.3278561

>>3278270

Did you sketch with pencil tool?

>> No.3278565

>>3278308

Look at the highlight on the head. That's where the light source is coming from.

>> No.3278578
File: 78 KB, 412x351, d2e.png [View same] [iqdb] [saucenao] [google]
3278578

>>3278559
I always forget that every line should have a purpose. I'll try better in the future.

>> No.3278592
File: 1.05 MB, 1600x1200, Untitled-2.png [View same] [iqdb] [saucenao] [google]
3278592

>>3278559
>>3278057
is that scratching + what's the suitable brush properties for gestures ?

>> No.3278984

>>3278399

That's not "honest attempts" though. Exercise description told you to use pencil, and fix your mistakes. And spend 40 mins, while you used a pen where you can't erase, made a mess and spent 10 minutes.

So my advice would be to stop being lazy piece of shit, and actually do the exercises the way you're told.

>>3278479
You realize you can't do placement correctly without going away from symbol drawing, right?

>> No.3278987

>>3278465

read the sticky

>> No.3278989

>>3278486

Better, but your rendering is still horrible, do the rendering exercises from ctrlpaint.com, then get basic rendering.

As a more complicated alternative do a master study of an artist you like with good rendering.

>> No.3278998

>>3278510
>>3278517

>which is better gestures or figure drawing ?

This is a wrong question. You start every figure drawing with a gesture. Get Vilppu's Drawing Manual video course. He's great at showing it.

>thank you, but does it mean that gestures are for cartoonish, manga and comics drawings and figure drawing for realistic drawings ??

NO.

>> No.3279027
File: 125 KB, 800x938, b thread1.jpg [View same] [iqdb] [saucenao] [google]
3279027

>>3278592

Yes, that is chicken scracthing. Brush doesn't matter.

Get a big sheet of paper at least a4 and a pencil and draw from the elbow. Every line in one fluid motion. It's easier to learn this traditionally.

pic is an example of not chicken scratching, if you're unsure of where to place your lines, you do a quick drawing not really caring about quality, then turn down opacity, make new layer on top and draw confident lines, using your underdrawing as a guide.

>> No.3279321

>>3278561
i use entirely digital now after the first year with pencil

>> No.3279399
File: 275 KB, 1000x1000, IMG_1262.jpg [View same] [iqdb] [saucenao] [google]
3279399

>>3278303
Tried doing something bigger on a a4, does anyone know how to plan ahead before you draw,

I always end up doing alot of wierd stuff which i later regret.

does doing a small thumbnail help?

>> No.3279608
File: 1.49 MB, 4032x3024, image.jpg [View same] [iqdb] [saucenao] [google]
3279608

>>3279399
Thumbnails help a lot.

>> No.3279635

>>3279399

Use pencil.

>> No.3279912

>>3278984
Damn I'm a fucking idiot then for not just following the directions.

>> No.3279917
File: 455 KB, 1509x917, God dammit.png [View same] [iqdb] [saucenao] [google]
3279917

Whenever I sit down with the intention of studying fundamentals, I get bored and before I know it, this happens. How the fuck even does one concentrate.

>> No.3280278

>>3279917
New thread m'dude

>>3278662

>> No.3280565

>>3277361
connect the rectangles to draw box people

>> No.3281117

>>3277565
Ah, thank you so much dude! That's great!

>> No.3281136

>>3281117
No problem, hope it helped.